@cesium/engine 2.0.0 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (807) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-47525601.js → AxisAlignedBoundingBox-a6f9f0e5.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-93b263ac.js → BoundingRectangle-b0a68595.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-8c4b4125.js → BoxGeometry-baedd794.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-52c60ed7.js → Color-f85df1be.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-33c4c1f8.js → CoplanarPolygonGeometryLibrary-30516950.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-5039cd8e.js → CorridorGeometryLibrary-5d5d3b3a.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-3ac44974.js → CylinderGeometry-d899ae26.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-a9c9b3be.js → EllipseGeometry-a49f8449.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-855d4681.js → EllipseGeometryLibrary-cba7edde.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-017a5929.js → EllipseOutlineGeometry-8095c8cb.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-826e7bce.js → EllipsoidGeometry-ed93f571.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-784dcdb5.js → EllipsoidOutlineGeometry-e4854854.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-ed9443a1.js → EllipsoidTangentPlane-7ae1aa9a.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-9f1ee4d8.js → FrustumGeometry-b62db3e3.js} +108 -108
  23. package/Build/Workers/{GeometryAttribute-334718f8.js → GeometryAttribute-780af4fa.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-8fb0db69.js → GeometryPipeline-36b61c99.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-27d49265.js → IntersectionTests-e889fcf0.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-79ee7cbb.js → OrientedBoundingBox-43478ac8.js} +15 -15
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-6b5a29e9.js → PolygonGeometryLibrary-38a98276.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-21668b3f.js → PolygonPipeline-d31ff61c.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-5e2e1b21.js → PolylinePipeline-30e4cec9.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-97f0b94e.js → PolylineVolumeGeometryLibrary-90551d26.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-5640850a.js → PrimitivePipeline-558d9cb0.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-d5457f7b.js → RectangleGeometryLibrary-815c68df.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-bfdf2021.js → TerrainEncoding-341ead52.js} +30 -30
  42. package/Build/Workers/{Transforms-a05e5e6e.js → Transforms-9e9df299.js} +525 -525
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6db0ebb6.js → WallGeometryLibrary-ccf90976.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +5 -5
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +24 -24
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +1 -1
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +26 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  101. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +20 -20
  102. package/Source/Core/ArcType.js +4 -4
  103. package/Source/Core/ArticulationStageType.js +1 -1
  104. package/Source/Core/AssociativeArray.js +7 -7
  105. package/Source/Core/AttributeCompression.js +12 -12
  106. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  107. package/Source/Core/BingMapsGeocoderService.js +6 -6
  108. package/Source/Core/BoundingRectangle.js +17 -17
  109. package/Source/Core/BoundingSphere.js +25 -25
  110. package/Source/Core/BoxGeometry.js +8 -8
  111. package/Source/Core/BoxOutlineGeometry.js +8 -8
  112. package/Source/Core/Cartesian2.js +38 -38
  113. package/Source/Core/Cartesian3.js +50 -50
  114. package/Source/Core/Cartesian4.js +44 -44
  115. package/Source/Core/Cartographic.js +19 -19
  116. package/Source/Core/CartographicGeocoderService.js +1 -1
  117. package/Source/Core/CatmullRomSpline.js +10 -10
  118. package/Source/Core/CesiumTerrainProvider.js +33 -33
  119. package/Source/Core/Check.js +17 -17
  120. package/Source/Core/CircleGeometry.js +12 -12
  121. package/Source/Core/CircleOutlineGeometry.js +12 -12
  122. package/Source/Core/Clock.js +7 -7
  123. package/Source/Core/ClockRange.js +4 -4
  124. package/Source/Core/ClockStep.js +4 -4
  125. package/Source/Core/Color.js +58 -58
  126. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  127. package/Source/Core/ComponentDatatype.js +15 -15
  128. package/Source/Core/CompressedTextureBuffer.js +7 -7
  129. package/Source/Core/ConstantSpline.js +9 -9
  130. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  131. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  132. package/Source/Core/CornerType.js +4 -4
  133. package/Source/Core/CorridorGeometry.js +13 -13
  134. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  135. package/Source/Core/Credit.js +7 -7
  136. package/Source/Core/CubicRealPolynomial.js +10 -10
  137. package/Source/Core/CullingVolume.js +7 -7
  138. package/Source/Core/CustomHeightmapTerrainProvider.js +28 -28
  139. package/Source/Core/CylinderGeometry.js +11 -11
  140. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  141. package/Source/Core/DefaultProxy.js +3 -3
  142. package/Source/Core/DeveloperError.js +4 -4
  143. package/Source/Core/DistanceDisplayCondition.js +12 -12
  144. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  145. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  146. package/Source/Core/EarthOrientationParameters.js +6 -6
  147. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  148. package/Source/Core/EasingFunction.js +2 -2
  149. package/Source/Core/EllipseGeometry.js +19 -19
  150. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  151. package/Source/Core/Ellipsoid.js +20 -20
  152. package/Source/Core/EllipsoidGeodesic.js +5 -5
  153. package/Source/Core/EllipsoidGeometry.js +13 -13
  154. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  155. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  156. package/Source/Core/EllipsoidTerrainProvider.js +18 -18
  157. package/Source/Core/EllipsoidalOccluder.js +9 -9
  158. package/Source/Core/EncodedCartesian3.js +5 -5
  159. package/Source/Core/Event.js +4 -4
  160. package/Source/Core/EventHelper.js +1 -1
  161. package/Source/Core/ExtrapolationType.js +4 -4
  162. package/Source/Core/FeatureDetection.js +9 -9
  163. package/Source/Core/FrustumGeometry.js +7 -7
  164. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  165. package/Source/Core/Fullscreen.js +8 -8
  166. package/Source/Core/GeocodeType.js +3 -3
  167. package/Source/Core/GeocoderService.js +3 -3
  168. package/Source/Core/GeographicTilingScheme.js +16 -16
  169. package/Source/Core/Geometry.js +5 -5
  170. package/Source/Core/GeometryAttribute.js +6 -6
  171. package/Source/Core/GeometryInstance.js +5 -5
  172. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  173. package/Source/Core/GeometryPipeline.js +11 -11
  174. package/Source/Core/GoogleEarthEnterpriseMetadata.js +22 -22
  175. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  176. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +21 -21
  177. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  178. package/Source/Core/GregorianDate.js +16 -16
  179. package/Source/Core/GroundPolylineGeometry.js +13 -13
  180. package/Source/Core/HeadingPitchRange.js +6 -6
  181. package/Source/Core/HeadingPitchRoll.js +18 -18
  182. package/Source/Core/Heap.js +7 -7
  183. package/Source/Core/HeightmapEncoding.js +3 -3
  184. package/Source/Core/HeightmapTerrainData.js +44 -44
  185. package/Source/Core/HeightmapTessellator.js +16 -16
  186. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  187. package/Source/Core/HermiteSpline.js +17 -17
  188. package/Source/Core/HilbertOrder.js +7 -7
  189. package/Source/Core/Iau2006XysData.js +13 -13
  190. package/Source/Core/Iau2006XysSample.js +6 -6
  191. package/Source/Core/IauOrientationParameters.js +4 -4
  192. package/Source/Core/IndexDatatype.js +12 -12
  193. package/Source/Core/InterpolationAlgorithm.js +17 -17
  194. package/Source/Core/InterpolationType.js +1 -1
  195. package/Source/Core/Intersect.js +4 -4
  196. package/Source/Core/IntersectionTests.js +5 -5
  197. package/Source/Core/Intersections2D.js +23 -23
  198. package/Source/Core/Interval.js +4 -4
  199. package/Source/Core/Ion.js +3 -3
  200. package/Source/Core/IonGeocoderService.js +4 -4
  201. package/Source/Core/IonResource.js +6 -6
  202. package/Source/Core/JulianDate.js +27 -27
  203. package/Source/Core/KeyboardEventModifier.js +4 -4
  204. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  205. package/Source/Core/LeapSecond.js +2 -2
  206. package/Source/Core/LinearApproximation.js +8 -8
  207. package/Source/Core/LinearSpline.js +13 -13
  208. package/Source/Core/ManagedArray.js +8 -8
  209. package/Source/Core/Math.js +136 -136
  210. package/Source/Core/Matrix2.js +44 -44
  211. package/Source/Core/Matrix3.js +59 -59
  212. package/Source/Core/Matrix4.js +91 -91
  213. package/Source/Core/MorphWeightSpline.js +14 -14
  214. package/Source/Core/MortonOrder.js +21 -21
  215. package/Source/Core/NearFarScalar.js +16 -16
  216. package/Source/Core/Occluder.js +5 -5
  217. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  218. package/Source/Core/OpenCageGeocoderService.js +18 -18
  219. package/Source/Core/OrientedBoundingBox.js +14 -14
  220. package/Source/Core/OrthographicFrustum.js +23 -23
  221. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  222. package/Source/Core/Packable.js +7 -7
  223. package/Source/Core/PackableForInterpolation.js +11 -11
  224. package/Source/Core/PeliasGeocoderService.js +2 -2
  225. package/Source/Core/PerspectiveFrustum.js +28 -28
  226. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  227. package/Source/Core/PinBuilder.js +9 -9
  228. package/Source/Core/PixelFormat.js +23 -23
  229. package/Source/Core/Plane.js +4 -4
  230. package/Source/Core/PlaneGeometry.js +7 -7
  231. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  232. package/Source/Core/PolygonGeometry.js +24 -24
  233. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  234. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  235. package/Source/Core/PolygonPipeline.js +10 -10
  236. package/Source/Core/PolylineGeometry.js +10 -10
  237. package/Source/Core/PolylinePipeline.js +15 -15
  238. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  239. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  240. package/Source/Core/PrimitiveType.js +8 -8
  241. package/Source/Core/Proxy.js +2 -2
  242. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  243. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  244. package/Source/Core/QuarticRealPolynomial.js +12 -12
  245. package/Source/Core/Quaternion.js +42 -42
  246. package/Source/Core/QuaternionSpline.js +10 -10
  247. package/Source/Core/Queue.js +2 -2
  248. package/Source/Core/Ray.js +1 -1
  249. package/Source/Core/Rectangle.js +38 -38
  250. package/Source/Core/RectangleCollisionChecker.js +3 -3
  251. package/Source/Core/RectangleGeometry.js +15 -15
  252. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  253. package/Source/Core/ReferenceFrame.js +3 -3
  254. package/Source/Core/Request.js +13 -13
  255. package/Source/Core/RequestErrorEvent.js +7 -7
  256. package/Source/Core/RequestScheduler.js +14 -14
  257. package/Source/Core/RequestState.js +7 -7
  258. package/Source/Core/RequestType.js +5 -5
  259. package/Source/Core/Resource.js +223 -223
  260. package/Source/Core/RuntimeError.js +4 -4
  261. package/Source/Core/S2Cell.js +15 -15
  262. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  263. package/Source/Core/ScreenSpaceEventType.js +16 -16
  264. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  265. package/Source/Core/SimplePolylineGeometry.js +9 -9
  266. package/Source/Core/SphereGeometry.js +10 -10
  267. package/Source/Core/SphereOutlineGeometry.js +11 -11
  268. package/Source/Core/Spherical.js +13 -13
  269. package/Source/Core/Spline.js +14 -14
  270. package/Source/Core/SteppedSpline.js +14 -14
  271. package/Source/Core/TaskProcessor.js +10 -10
  272. package/Source/Core/TerrainData.js +25 -25
  273. package/Source/Core/TerrainEncoding.js +14 -14
  274. package/Source/Core/TerrainExaggeration.js +3 -3
  275. package/Source/Core/TerrainMesh.js +18 -18
  276. package/Source/Core/TerrainProvider.js +23 -23
  277. package/Source/Core/TerrainQuantization.js +3 -3
  278. package/Source/Core/TileAvailability.js +16 -16
  279. package/Source/Core/TileProviderError.js +15 -15
  280. package/Source/Core/TilingScheme.js +13 -13
  281. package/Source/Core/TimeConstants.js +10 -10
  282. package/Source/Core/TimeInterval.js +23 -23
  283. package/Source/Core/TimeIntervalCollection.js +39 -39
  284. package/Source/Core/TimeStandard.js +3 -3
  285. package/Source/Core/Tipsify.js +10 -10
  286. package/Source/Core/Transforms.js +2 -2
  287. package/Source/Core/TranslationRotationScale.js +1 -1
  288. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  289. package/Source/Core/TrustedServers.js +5 -5
  290. package/Source/Core/VRTheWorldTerrainProvider.js +20 -20
  291. package/Source/Core/VertexFormat.js +13 -13
  292. package/Source/Core/VideoSynchronizer.js +4 -4
  293. package/Source/Core/Visibility.js +4 -4
  294. package/Source/Core/VulkanConstants.js +1 -1
  295. package/Source/Core/WallGeometry.js +13 -13
  296. package/Source/Core/WallOutlineGeometry.js +13 -13
  297. package/Source/Core/WebGLConstants.js +1 -1
  298. package/Source/Core/WebMercatorProjection.js +5 -5
  299. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  300. package/Source/Core/WindingOrder.js +3 -3
  301. package/Source/Core/WireframeIndexGenerator.js +3 -3
  302. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  303. package/Source/Core/binarySearch.js +2 -2
  304. package/Source/Core/buildModuleUrl.js +4 -4
  305. package/Source/Core/clone.js +3 -3
  306. package/Source/Core/combine.js +4 -4
  307. package/Source/Core/createGuid.js +1 -1
  308. package/Source/Core/createWorldTerrain.js +3 -3
  309. package/Source/Core/defaultValue.js +1 -1
  310. package/Source/Core/defer.js +1 -1
  311. package/Source/Core/defined.js +1 -1
  312. package/Source/Core/deprecationWarning.js +2 -2
  313. package/Source/Core/destroyObject.js +2 -2
  314. package/Source/Core/formatError.js +1 -1
  315. package/Source/Core/getAbsoluteUri.js +3 -3
  316. package/Source/Core/getBaseUri.js +3 -3
  317. package/Source/Core/getExtensionFromUri.js +2 -2
  318. package/Source/Core/getFilenameFromUri.js +2 -2
  319. package/Source/Core/getImageFromTypedArray.js +2 -2
  320. package/Source/Core/getImagePixels.js +4 -3
  321. package/Source/Core/getJsonFromTypedArray.js +3 -3
  322. package/Source/Core/getStringFromTypedArray.js +3 -3
  323. package/Source/Core/getTimestamp.js +1 -1
  324. package/Source/Core/isBlobUri.js +2 -2
  325. package/Source/Core/isDataUri.js +2 -2
  326. package/Source/Core/isLeapYear.js +2 -2
  327. package/Source/Core/loadKTX2.js +8 -8
  328. package/Source/Core/mergeSort.js +1 -1
  329. package/Source/Core/objectToQuery.js +2 -2
  330. package/Source/Core/oneTimeWarning.js +2 -2
  331. package/Source/Core/parseResponseHeaders.js +2 -2
  332. package/Source/Core/pointInsideTriangle.js +1 -1
  333. package/Source/Core/queryToObject.js +2 -2
  334. package/Source/Core/sampleTerrain.js +7 -7
  335. package/Source/Core/sampleTerrainMostDetailed.js +1 -1
  336. package/Source/Core/scaleToGeodeticSurface.js +1 -1
  337. package/Source/Core/subdivideArray.js +1 -1
  338. package/Source/Core/writeTextToCanvas.js +10 -9
  339. package/Source/DataSources/BillboardGraphics.js +1 -1
  340. package/Source/DataSources/BillboardVisualizer.js +2 -2
  341. package/Source/DataSources/BoundingSphereState.js +1 -1
  342. package/Source/DataSources/BoxGraphics.js +1 -1
  343. package/Source/DataSources/CallbackProperty.js +8 -8
  344. package/Source/DataSources/Cesium3DTilesetGraphics.js +1 -1
  345. package/Source/DataSources/Cesium3DTilesetVisualizer.js +2 -2
  346. package/Source/DataSources/CheckerboardMaterialProperty.js +6 -6
  347. package/Source/DataSources/ColorMaterialProperty.js +5 -5
  348. package/Source/DataSources/CompositeEntityCollection.js +8 -8
  349. package/Source/DataSources/CompositeMaterialProperty.js +5 -5
  350. package/Source/DataSources/CompositePositionProperty.js +2 -2
  351. package/Source/DataSources/CompositeProperty.js +4 -4
  352. package/Source/DataSources/ConstantPositionProperty.js +4 -4
  353. package/Source/DataSources/ConstantProperty.js +5 -5
  354. package/Source/DataSources/CorridorGraphics.js +1 -1
  355. package/Source/DataSources/CustomDataSource.js +5 -5
  356. package/Source/DataSources/CylinderGraphics.js +1 -1
  357. package/Source/DataSources/CzmlDataSource.js +26 -26
  358. package/Source/DataSources/DataSource.js +4 -4
  359. package/Source/DataSources/DataSourceClock.js +2 -2
  360. package/Source/DataSources/DataSourceCollection.js +11 -11
  361. package/Source/DataSources/DataSourceDisplay.js +5 -5
  362. package/Source/DataSources/DynamicGeometryUpdater.js +1 -1
  363. package/Source/DataSources/EllipseGraphics.js +1 -1
  364. package/Source/DataSources/EllipsoidGeometryUpdater.js +2 -2
  365. package/Source/DataSources/EllipsoidGraphics.js +1 -1
  366. package/Source/DataSources/Entity.js +14 -14
  367. package/Source/DataSources/EntityCluster.js +16 -16
  368. package/Source/DataSources/EntityCollection.js +8 -8
  369. package/Source/DataSources/GeoJsonDataSource.js +27 -27
  370. package/Source/DataSources/GeometryUpdater.js +22 -22
  371. package/Source/DataSources/GeometryVisualizer.js +2 -2
  372. package/Source/DataSources/GpxDataSource.js +23 -23
  373. package/Source/DataSources/GridMaterialProperty.js +7 -7
  374. package/Source/DataSources/GroundGeometryUpdater.js +5 -5
  375. package/Source/DataSources/ImageMaterialProperty.js +8 -8
  376. package/Source/DataSources/KmlDataSource.js +32 -32
  377. package/Source/DataSources/KmlTour.js +7 -7
  378. package/Source/DataSources/KmlTourFlyTo.js +6 -6
  379. package/Source/DataSources/KmlTourWait.js +2 -2
  380. package/Source/DataSources/LabelGraphics.js +1 -1
  381. package/Source/DataSources/LabelVisualizer.js +2 -2
  382. package/Source/DataSources/MaterialProperty.js +5 -5
  383. package/Source/DataSources/ModelGraphics.js +3 -3
  384. package/Source/DataSources/ModelVisualizer.js +2 -2
  385. package/Source/DataSources/NodeTransformationProperty.js +3 -3
  386. package/Source/DataSources/PathGraphics.js +1 -1
  387. package/Source/DataSources/PathVisualizer.js +2 -2
  388. package/Source/DataSources/PlaneGraphics.js +1 -1
  389. package/Source/DataSources/PointGraphics.js +1 -1
  390. package/Source/DataSources/PointVisualizer.js +2 -2
  391. package/Source/DataSources/PolygonGraphics.js +3 -3
  392. package/Source/DataSources/PolylineArrowMaterialProperty.js +5 -5
  393. package/Source/DataSources/PolylineDashMaterialProperty.js +8 -8
  394. package/Source/DataSources/PolylineGeometryUpdater.js +13 -13
  395. package/Source/DataSources/PolylineGlowMaterialProperty.js +8 -8
  396. package/Source/DataSources/PolylineGraphics.js +2 -2
  397. package/Source/DataSources/PolylineOutlineMaterialProperty.js +7 -7
  398. package/Source/DataSources/PolylineVisualizer.js +2 -2
  399. package/Source/DataSources/PolylineVolumeGraphics.js +3 -3
  400. package/Source/DataSources/PositionProperty.js +2 -2
  401. package/Source/DataSources/PositionPropertyArray.js +2 -2
  402. package/Source/DataSources/Property.js +4 -4
  403. package/Source/DataSources/PropertyArray.js +2 -2
  404. package/Source/DataSources/PropertyBag.js +10 -10
  405. package/Source/DataSources/RectangleGraphics.js +1 -1
  406. package/Source/DataSources/ReferenceProperty.js +10 -10
  407. package/Source/DataSources/Rotation.js +14 -14
  408. package/Source/DataSources/SampledPositionProperty.js +11 -11
  409. package/Source/DataSources/SampledProperty.js +12 -12
  410. package/Source/DataSources/StripeMaterialProperty.js +8 -8
  411. package/Source/DataSources/StripeOrientation.js +3 -3
  412. package/Source/DataSources/TerrainOffsetProperty.js +1 -1
  413. package/Source/DataSources/TimeIntervalCollectionPositionProperty.js +3 -3
  414. package/Source/DataSources/TimeIntervalCollectionProperty.js +4 -4
  415. package/Source/DataSources/VelocityOrientationProperty.js +2 -2
  416. package/Source/DataSources/VelocityVectorProperty.js +4 -4
  417. package/Source/DataSources/Visualizer.js +2 -2
  418. package/Source/DataSources/WallGraphics.js +4 -4
  419. package/Source/DataSources/exportKml.js +9 -9
  420. package/Source/Renderer/Buffer.js +4 -4
  421. package/Source/Renderer/ClearCommand.js +3 -3
  422. package/Source/Renderer/ComputeCommand.js +3 -3
  423. package/Source/Renderer/Context.js +46 -46
  424. package/Source/Renderer/ContextLimits.js +22 -22
  425. package/Source/Renderer/CubeMapFace.js +11 -11
  426. package/Source/Renderer/DrawCommand.js +15 -15
  427. package/Source/Renderer/Framebuffer.js +4 -4
  428. package/Source/Renderer/FramebufferManager.js +9 -9
  429. package/Source/Renderer/MultisampleFramebuffer.js +1 -1
  430. package/Source/Renderer/PassState.js +2 -2
  431. package/Source/Renderer/PixelDatatype.js +1 -1
  432. package/Source/Renderer/RenderState.js +1 -1
  433. package/Source/Renderer/ShaderBuilder.js +24 -24
  434. package/Source/Renderer/ShaderCache.js +8 -8
  435. package/Source/Renderer/ShaderDestination.js +2 -2
  436. package/Source/Renderer/ShaderFunction.js +3 -3
  437. package/Source/Renderer/ShaderSource.js +8 -8
  438. package/Source/Renderer/ShaderStruct.js +4 -4
  439. package/Source/Renderer/Texture.js +18 -18
  440. package/Source/Renderer/TextureMagnificationFilter.js +4 -4
  441. package/Source/Renderer/TextureMinificationFilter.js +8 -8
  442. package/Source/Renderer/UniformState.js +14 -14
  443. package/Source/Renderer/VertexArray.js +2 -2
  444. package/Source/Renderer/createUniform.js +12 -12
  445. package/Source/Renderer/createUniformArray.js +12 -12
  446. package/Source/Renderer/freezeRenderState.js +2 -2
  447. package/Source/Renderer/loadCubeMap.js +3 -3
  448. package/Source/Scene/AlphaMode.js +4 -4
  449. package/Source/Scene/Appearance.js +14 -14
  450. package/Source/Scene/ArcGisMapServerImageryProvider.js +43 -43
  451. package/Source/Scene/AttributeType.js +11 -11
  452. package/Source/Scene/AutoExposure.js +6 -6
  453. package/Source/Scene/Axis.js +6 -6
  454. package/Source/Scene/B3dmParser.js +2 -2
  455. package/Source/Scene/BatchTable.js +13 -13
  456. package/Source/Scene/BatchTableHierarchy.js +22 -22
  457. package/Source/Scene/BatchTexture.js +14 -14
  458. package/Source/Scene/Billboard.js +17 -17
  459. package/Source/Scene/BillboardCollection.js +13 -13
  460. package/Source/Scene/BingMapsImageryProvider.js +40 -40
  461. package/Source/Scene/BingMapsStyle.js +11 -11
  462. package/Source/Scene/BlendEquation.js +6 -6
  463. package/Source/Scene/BlendFunction.js +16 -16
  464. package/Source/Scene/BlendOption.js +4 -4
  465. package/Source/Scene/BlendingState.js +4 -4
  466. package/Source/Scene/BufferLoader.js +5 -5
  467. package/Source/Scene/Camera.js +57 -57
  468. package/Source/Scene/CameraEventAggregator.js +26 -16
  469. package/Source/Scene/CameraEventType.js +6 -6
  470. package/Source/Scene/Cesium3DContentGroup.js +1 -1
  471. package/Source/Scene/Cesium3DTile.js +24 -24
  472. package/Source/Scene/Cesium3DTileBatchTable.js +1 -1
  473. package/Source/Scene/Cesium3DTileColorBlendMode.js +4 -4
  474. package/Source/Scene/Cesium3DTileContent.js +15 -15
  475. package/Source/Scene/Cesium3DTileContentType.js +17 -17
  476. package/Source/Scene/Cesium3DTileFeature.js +16 -16
  477. package/Source/Scene/Cesium3DTileOptimizationHint.js +1 -1
  478. package/Source/Scene/Cesium3DTileOptimizations.js +1 -1
  479. package/Source/Scene/Cesium3DTilePassState.js +1 -1
  480. package/Source/Scene/Cesium3DTilePointFeature.js +23 -23
  481. package/Source/Scene/Cesium3DTileRefine.js +3 -3
  482. package/Source/Scene/Cesium3DTileStyle.js +17 -17
  483. package/Source/Scene/Cesium3DTilesVoxelProvider.js +2 -2
  484. package/Source/Scene/Cesium3DTileset.js +111 -111
  485. package/Source/Scene/Cesium3DTilesetHeatmap.js +4 -4
  486. package/Source/Scene/Cesium3DTilesetMetadata.js +5 -5
  487. package/Source/Scene/CircleEmitter.js +2 -2
  488. package/Source/Scene/ClassificationPrimitive.js +25 -25
  489. package/Source/Scene/ClassificationType.js +4 -4
  490. package/Source/Scene/ClippingPlane.js +2 -2
  491. package/Source/Scene/ClippingPlaneCollection.js +17 -17
  492. package/Source/Scene/CloudCollection.js +16 -16
  493. package/Source/Scene/CloudType.js +3 -3
  494. package/Source/Scene/ColorBlendMode.js +1 -1
  495. package/Source/Scene/ConditionsExpression.js +11 -11
  496. package/Source/Scene/ConeEmitter.js +2 -2
  497. package/Source/Scene/ContentMetadata.js +16 -16
  498. package/Source/Scene/CreditDisplay.js +2 -2
  499. package/Source/Scene/CullFace.js +4 -4
  500. package/Source/Scene/CumulusCloud.js +3 -3
  501. package/Source/Scene/DebugAppearance.js +17 -17
  502. package/Source/Scene/DebugCameraPrimitive.js +7 -7
  503. package/Source/Scene/DebugModelMatrixPrimitive.js +9 -9
  504. package/Source/Scene/DepthFunction.js +9 -9
  505. package/Source/Scene/DeviceOrientationCameraController.js +1 -1
  506. package/Source/Scene/DirectionalLight.js +3 -3
  507. package/Source/Scene/DiscardEmptyTileImagePolicy.js +2 -2
  508. package/Source/Scene/DiscardMissingTileImagePolicy.js +5 -5
  509. package/Source/Scene/DracoLoader.js +4 -4
  510. package/Source/Scene/EllipsoidPrimitive.js +8 -8
  511. package/Source/Scene/EllipsoidSurfaceAppearance.js +19 -19
  512. package/Source/Scene/Expression.js +14 -14
  513. package/Source/Scene/Fog.js +5 -5
  514. package/Source/Scene/FrameRateMonitor.js +14 -14
  515. package/Source/Scene/FrameState.js +36 -36
  516. package/Source/Scene/FrustumCommands.js +2 -2
  517. package/Source/Scene/GetFeatureInfoFormat.js +2 -2
  518. package/Source/Scene/Globe.js +34 -34
  519. package/Source/Scene/GlobeSurfaceTile.js +1 -1
  520. package/Source/Scene/GlobeSurfaceTileProvider.js +6 -6
  521. package/Source/Scene/GlobeTranslucency.js +3 -3
  522. package/Source/Scene/GltfBufferViewLoader.js +7 -7
  523. package/Source/Scene/GltfDracoLoader.js +8 -8
  524. package/Source/Scene/GltfImageLoader.js +7 -7
  525. package/Source/Scene/GltfIndexBufferLoader.js +11 -11
  526. package/Source/Scene/GltfJsonLoader.js +7 -7
  527. package/Source/Scene/GltfLoader.js +24 -24
  528. package/Source/Scene/GltfLoaderUtil.js +11 -11
  529. package/Source/Scene/GltfPipeline/addBuffer.js +2 -2
  530. package/Source/Scene/GltfPipeline/addDefaults.js +2 -2
  531. package/Source/Scene/GltfPipeline/addExtensionsRequired.js +2 -2
  532. package/Source/Scene/GltfPipeline/addExtensionsUsed.js +2 -2
  533. package/Source/Scene/GltfPipeline/addPipelineExtras.js +2 -2
  534. package/Source/Scene/GltfPipeline/addToArray.js +2 -2
  535. package/Source/Scene/GltfPipeline/findAccessorMinMax.js +2 -2
  536. package/Source/Scene/GltfPipeline/forEachTextureInMaterial.js +3 -3
  537. package/Source/Scene/GltfPipeline/getAccessorByteStride.js +3 -3
  538. package/Source/Scene/GltfPipeline/getComponentReader.js +5 -5
  539. package/Source/Scene/GltfPipeline/moveTechniqueRenderStates.js +2 -2
  540. package/Source/Scene/GltfPipeline/moveTechniquesToExtension.js +2 -2
  541. package/Source/Scene/GltfPipeline/numberOfComponentsForType.js +2 -2
  542. package/Source/Scene/GltfPipeline/parseGlb.js +1 -1
  543. package/Source/Scene/GltfPipeline/readAccessorPacked.js +2 -2
  544. package/Source/Scene/GltfPipeline/removeExtension.js +2 -2
  545. package/Source/Scene/GltfPipeline/removeExtensionsRequired.js +2 -2
  546. package/Source/Scene/GltfPipeline/removeExtensionsUsed.js +2 -2
  547. package/Source/Scene/GltfPipeline/removePipelineExtras.js +2 -2
  548. package/Source/Scene/GltfPipeline/removeUnusedElements.js +2 -2
  549. package/Source/Scene/GltfPipeline/updateAccessorComponentTypes.js +2 -2
  550. package/Source/Scene/GltfPipeline/updateVersion.js +4 -4
  551. package/Source/Scene/GltfPipeline/usesExtension.js +3 -3
  552. package/Source/Scene/GltfStructuralMetadataLoader.js +9 -9
  553. package/Source/Scene/GltfTextureLoader.js +8 -8
  554. package/Source/Scene/GltfVertexBufferLoader.js +13 -13
  555. package/Source/Scene/GoogleEarthEnterpriseImageryProvider.js +33 -33
  556. package/Source/Scene/GoogleEarthEnterpriseMapsProvider.js +38 -38
  557. package/Source/Scene/GridImageryProvider.js +33 -33
  558. package/Source/Scene/GroundPolylinePrimitive.js +20 -20
  559. package/Source/Scene/GroundPrimitive.js +26 -26
  560. package/Source/Scene/GroupMetadata.js +17 -17
  561. package/Source/Scene/HeightReference.js +4 -4
  562. package/Source/Scene/HorizontalOrigin.js +4 -4
  563. package/Source/Scene/I3SDataProvider.js +13 -13
  564. package/Source/Scene/I3SFeature.js +1 -1
  565. package/Source/Scene/I3SField.js +5 -5
  566. package/Source/Scene/I3SGeometry.js +8 -8
  567. package/Source/Scene/I3SLayer.js +7 -7
  568. package/Source/Scene/I3SNode.js +6 -6
  569. package/Source/Scene/I3dmParser.js +2 -2
  570. package/Source/Scene/ImageBasedLighting.js +21 -17
  571. package/Source/Scene/ImageryLayer.js +39 -39
  572. package/Source/Scene/ImageryLayerCollection.js +11 -11
  573. package/Source/Scene/ImageryLayerFeatureInfo.js +6 -6
  574. package/Source/Scene/ImageryProvider.js +30 -30
  575. package/Source/Scene/Implicit3DTileContent.js +56 -56
  576. package/Source/Scene/ImplicitAvailabilityBitstream.js +10 -10
  577. package/Source/Scene/ImplicitMetadataView.js +16 -16
  578. package/Source/Scene/ImplicitSubdivisionScheme.js +4 -4
  579. package/Source/Scene/ImplicitSubtree.js +48 -48
  580. package/Source/Scene/ImplicitSubtreeCache.js +6 -6
  581. package/Source/Scene/ImplicitSubtreeMetadata.js +16 -16
  582. package/Source/Scene/ImplicitTileCoordinates.js +27 -27
  583. package/Source/Scene/ImplicitTileset.js +10 -10
  584. package/Source/Scene/InstanceAttributeSemantic.js +5 -5
  585. package/Source/Scene/IonImageryProvider.js +32 -32
  586. package/Source/Scene/IonWorldImageryStyle.js +4 -4
  587. package/Source/Scene/JsonMetadataTable.js +11 -11
  588. package/Source/Scene/KeyframeNode.js +1 -1
  589. package/Source/Scene/Label.js +14 -14
  590. package/Source/Scene/LabelCollection.js +12 -11
  591. package/Source/Scene/LabelStyle.js +4 -4
  592. package/Source/Scene/Light.js +1 -1
  593. package/Source/Scene/MapMode2D.js +3 -3
  594. package/Source/Scene/MapboxImageryProvider.js +37 -37
  595. package/Source/Scene/MapboxStyleImageryProvider.js +39 -39
  596. package/Source/Scene/Material.js +47 -47
  597. package/Source/Scene/MaterialAppearance.js +21 -21
  598. package/Source/Scene/Megatexture.js +15 -15
  599. package/Source/Scene/MetadataClass.js +16 -16
  600. package/Source/Scene/MetadataClassProperty.js +41 -41
  601. package/Source/Scene/MetadataComponentType.js +21 -21
  602. package/Source/Scene/MetadataEntity.js +31 -31
  603. package/Source/Scene/MetadataEnum.js +14 -14
  604. package/Source/Scene/MetadataEnumValue.js +10 -10
  605. package/Source/Scene/MetadataSchema.js +16 -16
  606. package/Source/Scene/MetadataSchemaLoader.js +6 -6
  607. package/Source/Scene/MetadataSemantic.js +17 -17
  608. package/Source/Scene/MetadataTable.js +24 -24
  609. package/Source/Scene/MetadataTableProperty.js +9 -9
  610. package/Source/Scene/MetadataType.js +15 -15
  611. package/Source/Scene/Model/B3dmLoader.js +13 -13
  612. package/Source/Scene/Model/ClassificationModelDrawCommand.js +3 -3
  613. package/Source/Scene/Model/CustomShader.js +18 -18
  614. package/Source/Scene/Model/CustomShaderMode.js +4 -4
  615. package/Source/Scene/Model/CustomShaderTranslucencyMode.js +4 -4
  616. package/Source/Scene/Model/GeoJsonLoader.js +5 -5
  617. package/Source/Scene/Model/I3dmLoader.js +11 -11
  618. package/Source/Scene/Model/LightingModel.js +3 -3
  619. package/Source/Scene/Model/MaterialPipelineStage.js +6 -6
  620. package/Source/Scene/Model/MetadataPipelineStage.js +25 -26
  621. package/Source/Scene/Model/Model.js +85 -85
  622. package/Source/Scene/Model/ModelAlphaOptions.js +1 -1
  623. package/Source/Scene/Model/ModelAnimation.js +11 -11
  624. package/Source/Scene/Model/ModelAnimationChannel.js +2 -2
  625. package/Source/Scene/Model/ModelAnimationCollection.js +18 -18
  626. package/Source/Scene/Model/ModelArticulation.js +4 -4
  627. package/Source/Scene/Model/ModelArticulationStage.js +5 -5
  628. package/Source/Scene/Model/ModelDrawCommand.js +3 -3
  629. package/Source/Scene/Model/ModelFeature.js +12 -12
  630. package/Source/Scene/Model/ModelFeatureTable.js +5 -5
  631. package/Source/Scene/Model/ModelLightingOptions.js +1 -1
  632. package/Source/Scene/Model/ModelNode.js +3 -3
  633. package/Source/Scene/Model/ModelRenderResources.js +4 -4
  634. package/Source/Scene/Model/ModelRuntimeNode.js +7 -7
  635. package/Source/Scene/Model/ModelRuntimePrimitive.js +3 -3
  636. package/Source/Scene/Model/ModelSceneGraph.js +11 -11
  637. package/Source/Scene/Model/ModelSilhouettePipelineStage.js +1 -1
  638. package/Source/Scene/Model/ModelSkin.js +1 -1
  639. package/Source/Scene/Model/ModelStatistics.js +7 -7
  640. package/Source/Scene/Model/ModelType.js +8 -8
  641. package/Source/Scene/Model/ModelUtility.js +10 -10
  642. package/Source/Scene/Model/NodeRenderResources.js +7 -7
  643. package/Source/Scene/Model/PntsLoader.js +6 -6
  644. package/Source/Scene/Model/PointCloudStylingPipelineStage.js +1 -1
  645. package/Source/Scene/Model/PrimitiveOutlineGenerator.js +28 -28
  646. package/Source/Scene/Model/PrimitiveRenderResources.js +10 -10
  647. package/Source/Scene/Model/StyleCommandsNeeded.js +1 -1
  648. package/Source/Scene/Model/TextureManager.js +3 -3
  649. package/Source/Scene/Model/TextureUniform.js +6 -6
  650. package/Source/Scene/Model/UniformType.js +17 -17
  651. package/Source/Scene/Model/VaryingType.js +8 -8
  652. package/Source/Scene/ModelAnimationLoop.js +4 -4
  653. package/Source/Scene/ModelComponents.js +61 -61
  654. package/Source/Scene/Moon.js +8 -8
  655. package/Source/Scene/Multiple3DTileContent.js +14 -14
  656. package/Source/Scene/NeverTileDiscardPolicy.js +2 -2
  657. package/Source/Scene/OIT.js +9 -9
  658. package/Source/Scene/OctahedralProjectedCubeMap.js +28 -39
  659. package/Source/Scene/OpenStreetMapImageryProvider.js +6 -6
  660. package/Source/Scene/OrderedGroundPrimitiveCollection.js +9 -9
  661. package/Source/Scene/Particle.js +13 -13
  662. package/Source/Scene/ParticleBurst.js +8 -8
  663. package/Source/Scene/ParticleSystem.js +41 -36
  664. package/Source/Scene/PerInstanceColorAppearance.js +18 -18
  665. package/Source/Scene/PerformanceDisplay.js +2 -2
  666. package/Source/Scene/PntsParser.js +1 -1
  667. package/Source/Scene/PointCloudEyeDomeLighting.js +1 -1
  668. package/Source/Scene/PointCloudShading.js +20 -20
  669. package/Source/Scene/PointPrimitive.js +6 -6
  670. package/Source/Scene/PointPrimitiveCollection.js +11 -11
  671. package/Source/Scene/Polyline.js +9 -9
  672. package/Source/Scene/PolylineCollection.js +11 -11
  673. package/Source/Scene/PolylineColorAppearance.js +13 -13
  674. package/Source/Scene/PolylineMaterialAppearance.js +13 -13
  675. package/Source/Scene/PostProcessStage.js +15 -15
  676. package/Source/Scene/PostProcessStageCollection.js +10 -10
  677. package/Source/Scene/PostProcessStageComposite.js +13 -13
  678. package/Source/Scene/PostProcessStageLibrary.js +8 -8
  679. package/Source/Scene/PostProcessStageSampleMode.js +3 -3
  680. package/Source/Scene/PostProcessStageTextureCache.js +4 -4
  681. package/Source/Scene/Primitive.js +30 -30
  682. package/Source/Scene/PrimitiveCollection.js +20 -20
  683. package/Source/Scene/PrimitiveLoadPlan.js +6 -6
  684. package/Source/Scene/PropertyAttribute.js +9 -9
  685. package/Source/Scene/PropertyAttributeProperty.js +6 -6
  686. package/Source/Scene/PropertyTable.js +34 -34
  687. package/Source/Scene/PropertyTexture.js +9 -9
  688. package/Source/Scene/PropertyTextureProperty.js +8 -8
  689. package/Source/Scene/QuadtreePrimitive.js +9 -9
  690. package/Source/Scene/QuadtreeTile.js +11 -11
  691. package/Source/Scene/QuadtreeTileLoadState.js +1 -1
  692. package/Source/Scene/QuadtreeTileProvider.js +6 -6
  693. package/Source/Scene/ResourceCache.js +39 -39
  694. package/Source/Scene/ResourceCacheKey.js +42 -42
  695. package/Source/Scene/ResourceCacheStatistics.js +2 -2
  696. package/Source/Scene/ResourceLoader.js +5 -5
  697. package/Source/Scene/ResourceLoaderState.js +5 -5
  698. package/Source/Scene/SDFSettings.js +4 -4
  699. package/Source/Scene/Scene.js +88 -88
  700. package/Source/Scene/SceneMode.js +6 -6
  701. package/Source/Scene/SceneTransitioner.js +1 -1
  702. package/Source/Scene/ScreenSpaceCameraController.js +40 -22
  703. package/Source/Scene/ShadowMap.js +22 -22
  704. package/Source/Scene/ShadowMapShader.js +1 -1
  705. package/Source/Scene/ShadowMode.js +5 -5
  706. package/Source/Scene/ShadowVolumeAppearance.js +17 -17
  707. package/Source/Scene/SingleTileImageryProvider.js +31 -31
  708. package/Source/Scene/SkyAtmosphere.js +10 -10
  709. package/Source/Scene/SkyBox.js +6 -6
  710. package/Source/Scene/SpatialNode.js +103 -87
  711. package/Source/Scene/SphereEmitter.js +2 -2
  712. package/Source/Scene/SplitDirection.js +4 -4
  713. package/Source/Scene/Splitter.js +2 -2
  714. package/Source/Scene/StencilFunction.js +9 -9
  715. package/Source/Scene/StencilOperation.js +9 -9
  716. package/Source/Scene/StructuralMetadata.js +11 -11
  717. package/Source/Scene/StyleExpression.js +8 -8
  718. package/Source/Scene/Sun.js +3 -3
  719. package/Source/Scene/SunLight.js +3 -3
  720. package/Source/Scene/SupportedImageFormats.js +3 -3
  721. package/Source/Scene/TextureAtlas.js +16 -16
  722. package/Source/Scene/TileBoundingRegion.js +6 -6
  723. package/Source/Scene/TileBoundingS2Cell.js +6 -6
  724. package/Source/Scene/TileBoundingSphere.js +5 -5
  725. package/Source/Scene/TileBoundingVolume.js +2 -2
  726. package/Source/Scene/TileCoordinatesImageryProvider.js +30 -30
  727. package/Source/Scene/TileDiscardPolicy.js +2 -2
  728. package/Source/Scene/TileImagery.js +3 -3
  729. package/Source/Scene/TileMapServiceImageryProvider.js +9 -9
  730. package/Source/Scene/TileMetadata.js +16 -16
  731. package/Source/Scene/TileOrientedBoundingBox.js +2 -2
  732. package/Source/Scene/TileReplacementQueue.js +1 -1
  733. package/Source/Scene/TileSelectionResult.js +1 -1
  734. package/Source/Scene/TilesetMetadata.js +15 -15
  735. package/Source/Scene/TimeDynamicImagery.js +8 -8
  736. package/Source/Scene/TimeDynamicPointCloud.js +9 -9
  737. package/Source/Scene/Tonemapper.js +5 -5
  738. package/Source/Scene/TranslucentTileClassification.js +1 -1
  739. package/Source/Scene/TweenCollection.js +31 -31
  740. package/Source/Scene/UrlTemplateImageryProvider.js +47 -47
  741. package/Source/Scene/Vector3DTileBatch.js +7 -7
  742. package/Source/Scene/Vector3DTileClampedPolylines.js +9 -9
  743. package/Source/Scene/Vector3DTileGeometry.js +8 -8
  744. package/Source/Scene/Vector3DTilePoints.js +7 -7
  745. package/Source/Scene/Vector3DTilePolygons.js +10 -10
  746. package/Source/Scene/Vector3DTilePolylines.js +9 -9
  747. package/Source/Scene/Vector3DTilePrimitive.js +8 -8
  748. package/Source/Scene/VertexAttributeSemantic.js +15 -15
  749. package/Source/Scene/VerticalOrigin.js +5 -5
  750. package/Source/Scene/ViewportQuad.js +2 -2
  751. package/Source/Scene/VoxelBoxShape.js +27 -118
  752. package/Source/Scene/VoxelContent.js +3 -3
  753. package/Source/Scene/VoxelCylinderShape.js +21 -21
  754. package/Source/Scene/VoxelEllipsoidShape.js +13 -13
  755. package/Source/Scene/VoxelPrimitive.js +44 -44
  756. package/Source/Scene/VoxelProvider.js +13 -13
  757. package/Source/Scene/VoxelRenderResources.js +6 -3
  758. package/Source/Scene/VoxelShape.js +9 -9
  759. package/Source/Scene/VoxelShapeType.js +4 -4
  760. package/Source/Scene/VoxelTraversal.js +86 -144
  761. package/Source/Scene/WebMapServiceImageryProvider.js +49 -49
  762. package/Source/Scene/WebMapTileServiceImageryProvider.js +43 -43
  763. package/Source/Scene/buildVoxelDrawCommands.js +1 -0
  764. package/Source/Scene/createBillboardPointCallback.js +5 -5
  765. package/Source/Scene/createElevationBandMaterial.js +5 -5
  766. package/Source/Scene/createOsmBuildings.js +3 -3
  767. package/Source/Scene/createTangentSpaceDebugPrimitive.js +2 -2
  768. package/Source/Scene/createWorldImagery.js +1 -1
  769. package/Source/Scene/findContentMetadata.js +1 -1
  770. package/Source/Scene/findGroupMetadata.js +1 -1
  771. package/Source/Scene/findTileMetadata.js +1 -1
  772. package/Source/Scene/getClipAndStyleCode.js +4 -4
  773. package/Source/Scene/getClippingFunction.js +1 -1
  774. package/Source/Scene/hasExtension.js +3 -3
  775. package/Source/Scene/parseBatchTable.js +14 -14
  776. package/Source/Scene/parseBoundingVolumeSemantics.js +7 -7
  777. package/Source/Scene/parseFeatureMetadataLegacy.js +4 -4
  778. package/Source/Scene/parseStructuralMetadata.js +4 -4
  779. package/Source/Scene/preprocess3DTileContent.js +2 -2
  780. package/Source/Scene/processVoxelProperties.js +8 -7
  781. package/Source/Shaders/Voxels/IntersectBox.glsl +52 -58
  782. package/Source/Shaders/Voxels/IntersectBox.js +52 -58
  783. package/Source/Shaders/Voxels/IntersectClippingPlanes.glsl +38 -30
  784. package/Source/Shaders/Voxels/IntersectClippingPlanes.js +38 -30
  785. package/Source/Shaders/Voxels/IntersectDepth.glsl +1 -1
  786. package/Source/Shaders/Voxels/IntersectDepth.js +1 -1
  787. package/Source/Shaders/Voxels/Intersection.glsl +10 -12
  788. package/Source/Shaders/Voxels/Intersection.js +10 -12
  789. package/Source/Shaders/Voxels/IntersectionUtils.glsl +52 -59
  790. package/Source/Shaders/Voxels/IntersectionUtils.js +52 -59
  791. package/Source/Shaders/Voxels/Octree.glsl +72 -73
  792. package/Source/Shaders/Voxels/Octree.js +72 -73
  793. package/Source/Shaders/Voxels/VoxelFS.glsl +42 -22
  794. package/Source/Shaders/Voxels/VoxelFS.js +42 -22
  795. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  796. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  797. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  798. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  799. package/Source/Widget/CesiumWidget.js +23 -23
  800. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  801. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  802. package/index.d.ts +14 -37
  803. package/index.js +52 -54
  804. package/package.json +1 -1
  805. package/Source/Core/cancelAnimationFrame.js +0 -53
  806. package/Source/Core/requestAnimationFrame.js +0 -83
  807. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -16,15 +16,15 @@ import Material from "./Material.js";
16
16
  * @alias EllipsoidSurfaceAppearance
17
17
  * @constructor
18
18
  *
19
- * @param {Object} [options] Object with the following properties:
20
- * @param {Boolean} [options.flat=false] When <code>true</code>, flat shading is used in the fragment shader, which means lighting is not taking into account.
21
- * @param {Boolean} [options.faceForward=options.aboveGround] When <code>true</code>, the fragment shader flips the surface normal as needed to ensure that the normal faces the viewer to avoid dark spots. This is useful when both sides of a geometry should be shaded like {@link WallGeometry}.
22
- * @param {Boolean} [options.translucent=true] When <code>true</code>, the geometry is expected to appear translucent so {@link EllipsoidSurfaceAppearance#renderState} has alpha blending enabled.
23
- * @param {Boolean} [options.aboveGround=false] When <code>true</code>, the geometry is expected to be on the ellipsoid's surface - not at a constant height above it - so {@link EllipsoidSurfaceAppearance#renderState} has backface culling enabled.
19
+ * @param {object} [options] Object with the following properties:
20
+ * @param {boolean} [options.flat=false] When <code>true</code>, flat shading is used in the fragment shader, which means lighting is not taking into account.
21
+ * @param {boolean} [options.faceForward=options.aboveGround] When <code>true</code>, the fragment shader flips the surface normal as needed to ensure that the normal faces the viewer to avoid dark spots. This is useful when both sides of a geometry should be shaded like {@link WallGeometry}.
22
+ * @param {boolean} [options.translucent=true] When <code>true</code>, the geometry is expected to appear translucent so {@link EllipsoidSurfaceAppearance#renderState} has alpha blending enabled.
23
+ * @param {boolean} [options.aboveGround=false] When <code>true</code>, the geometry is expected to be on the ellipsoid's surface - not at a constant height above it - so {@link EllipsoidSurfaceAppearance#renderState} has backface culling enabled.
24
24
  * @param {Material} [options.material=Material.ColorType] The material used to determine the fragment color.
25
- * @param {String} [options.vertexShaderSource] Optional GLSL vertex shader source to override the default vertex shader.
26
- * @param {String} [options.fragmentShaderSource] Optional GLSL fragment shader source to override the default fragment shader.
27
- * @param {Object} [options.renderState] Optional render state to override the default render state.
25
+ * @param {string} [options.vertexShaderSource] Optional GLSL vertex shader source to override the default vertex shader.
26
+ * @param {string} [options.fragmentShaderSource] Optional GLSL fragment shader source to override the default fragment shader.
27
+ * @param {object} [options.renderState] Optional render state to override the default render state.
28
28
  *
29
29
  * @see {@link https://github.com/CesiumGS/cesium/wiki/Fabric|Fabric}
30
30
  *
@@ -64,7 +64,7 @@ function EllipsoidSurfaceAppearance(options) {
64
64
  /**
65
65
  * When <code>true</code>, the geometry is expected to appear translucent.
66
66
  *
67
- * @type {Boolean}
67
+ * @type {boolean}
68
68
  *
69
69
  * @default true
70
70
  */
@@ -98,7 +98,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
98
98
  *
99
99
  * @memberof EllipsoidSurfaceAppearance.prototype
100
100
  *
101
- * @type {String}
101
+ * @type {string}
102
102
  * @readonly
103
103
  */
104
104
  vertexShaderSource: {
@@ -115,7 +115,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
115
115
  *
116
116
  * @memberof EllipsoidSurfaceAppearance.prototype
117
117
  *
118
- * @type {String}
118
+ * @type {string}
119
119
  * @readonly
120
120
  */
121
121
  fragmentShaderSource: {
@@ -134,7 +134,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
134
134
  *
135
135
  * @memberof EllipsoidSurfaceAppearance.prototype
136
136
  *
137
- * @type {Object}
137
+ * @type {object}
138
138
  * @readonly
139
139
  */
140
140
  renderState: {
@@ -150,7 +150,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
150
150
  *
151
151
  * @memberof EllipsoidSurfaceAppearance.prototype
152
152
  *
153
- * @type {Boolean}
153
+ * @type {boolean}
154
154
  * @readonly
155
155
  *
156
156
  * @default false
@@ -185,7 +185,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
185
185
  *
186
186
  * @memberof EllipsoidSurfaceAppearance.prototype
187
187
  *
188
- * @type {Boolean}
188
+ * @type {boolean}
189
189
  * @readonly
190
190
  *
191
191
  * @default false
@@ -204,7 +204,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
204
204
  *
205
205
  * @memberof EllipsoidSurfaceAppearance.prototype
206
206
  *
207
- * @type {Boolean}
207
+ * @type {boolean}
208
208
  * @readonly
209
209
  *
210
210
  * @default true
@@ -223,7 +223,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
223
223
  *
224
224
  * @memberof EllipsoidSurfaceAppearance.prototype
225
225
  *
226
- * @type {Boolean}
226
+ * @type {boolean}
227
227
  * @readonly
228
228
  *
229
229
  * @default false
@@ -253,7 +253,7 @@ EllipsoidSurfaceAppearance.VERTEX_FORMAT = VertexFormat.POSITION_AND_ST;
253
253
  *
254
254
  * @function
255
255
  *
256
- * @returns {String} The full GLSL fragment shader source.
256
+ * @returns {string} The full GLSL fragment shader source.
257
257
  */
258
258
  EllipsoidSurfaceAppearance.prototype.getFragmentShaderSource =
259
259
  Appearance.prototype.getFragmentShaderSource;
@@ -263,7 +263,7 @@ EllipsoidSurfaceAppearance.prototype.getFragmentShaderSource =
263
263
  *
264
264
  * @function
265
265
  *
266
- * @returns {Boolean} <code>true</code> if the appearance is translucent.
266
+ * @returns {boolean} <code>true</code> if the appearance is translucent.
267
267
  */
268
268
  EllipsoidSurfaceAppearance.prototype.isTranslucent =
269
269
  Appearance.prototype.isTranslucent;
@@ -275,7 +275,7 @@ EllipsoidSurfaceAppearance.prototype.isTranslucent =
275
275
  *
276
276
  * @function
277
277
  *
278
- * @returns {Object} The render state.
278
+ * @returns {object} The render state.
279
279
  */
280
280
  EllipsoidSurfaceAppearance.prototype.getRenderState =
281
281
  Appearance.prototype.getRenderState;
@@ -23,8 +23,8 @@ import ExpressionNodeType from "./ExpressionNodeType.js";
23
23
  * @alias Expression
24
24
  * @constructor
25
25
  *
26
- * @param {String} [expression] The expression defined using the 3D Tiles Styling language.
27
- * @param {Object} [defines] Defines in the style.
26
+ * @param {string} [expression] The expression defined using the 3D Tiles Styling language.
27
+ * @param {object} [defines] Defines in the style.
28
28
  *
29
29
  * @example
30
30
  * const expression = new Cesium.Expression('(regExp("^Chest").test(${County})) && (${YearBuilt} >= 1970)');
@@ -63,7 +63,7 @@ Object.defineProperties(Expression.prototype, {
63
63
  *
64
64
  * @memberof Expression.prototype
65
65
  *
66
- * @type {String}
66
+ * @type {string}
67
67
  * @readonly
68
68
  *
69
69
  * @default undefined
@@ -131,8 +131,8 @@ const scratchStorage = {
131
131
  * a {@link Color}, the {@link Cartesian4} value is converted to a {@link Color} and then returned.
132
132
  *
133
133
  * @param {Cesium3DTileFeature} feature The feature whose properties may be used as variables in the expression.
134
- * @param {Object} [result] The object onto which to store the result.
135
- * @returns {Boolean|Number|String|RegExp|Cartesian2|Cartesian3|Cartesian4|Color} The result of evaluating the expression.
134
+ * @param {object} [result] The object onto which to store the result.
135
+ * @returns {boolean|number|string|RegExp|Cartesian2|Cartesian3|Cartesian4|Color} The result of evaluating the expression.
136
136
  */
137
137
  Expression.prototype.evaluate = function (feature, result) {
138
138
  scratchStorage.reset();
@@ -170,12 +170,12 @@ Expression.prototype.evaluateColor = function (feature, result) {
170
170
  * Gets the shader function for this expression.
171
171
  * Returns undefined if the shader function can't be generated from this expression.
172
172
  *
173
- * @param {String} functionSignature Signature of the generated function.
174
- * @param {Object} variableSubstitutionMap Maps variable names to shader variable names.
175
- * @param {Object} shaderState Stores information about the generated shader function, including whether it is translucent.
176
- * @param {String} returnType The return type of the generated function.
173
+ * @param {string} functionSignature Signature of the generated function.
174
+ * @param {object} variableSubstitutionMap Maps variable names to shader variable names.
175
+ * @param {object} shaderState Stores information about the generated shader function, including whether it is translucent.
176
+ * @param {string} returnType The return type of the generated function.
177
177
  *
178
- * @returns {String} The shader function.
178
+ * @returns {string} The shader function.
179
179
  *
180
180
  * @private
181
181
  */
@@ -203,10 +203,10 @@ Expression.prototype.getShaderFunction = function (
203
203
  * Gets the shader expression for this expression.
204
204
  * Returns undefined if the shader expression can't be generated from this expression.
205
205
  *
206
- * @param {Object} variableSubstitutionMap Maps variable names to shader variable names.
207
- * @param {Object} shaderState Stores information about the generated shader function, including whether it is translucent.
206
+ * @param {object} variableSubstitutionMap Maps variable names to shader variable names.
207
+ * @param {object} shaderState Stores information about the generated shader function, including whether it is translucent.
208
208
  *
209
- * @returns {String} The shader expression.
209
+ * @returns {string} The shader expression.
210
210
  *
211
211
  * @private
212
212
  */
@@ -223,7 +223,7 @@ Expression.prototype.getShaderExpression = function (
223
223
  /**
224
224
  * Gets the variables used by the expression.
225
225
  *
226
- * @returns {String[]} The variables used by the expression.
226
+ * @returns {string[]} The variables used by the expression.
227
227
  *
228
228
  * @private
229
229
  */
@@ -13,14 +13,14 @@ import SceneMode from "./SceneMode.js";
13
13
  function Fog() {
14
14
  /**
15
15
  * <code>true</code> if fog is enabled, <code>false</code> otherwise.
16
- * @type {Boolean}
16
+ * @type {boolean}
17
17
  * @default true
18
18
  */
19
19
  this.enabled = true;
20
20
  /**
21
21
  * <code>true</code> if fog is renderable in shaders, <code>false</code> otherwise.
22
22
  * This allows to benefits from optimized tile loading strategy based on fog density without the actual visual rendering.
23
- * @type {Boolean}
23
+ * @type {boolean}
24
24
  * @default true
25
25
  */
26
26
  this.renderable = true;
@@ -30,7 +30,7 @@ function Fog() {
30
30
  * The more dense the fog is, the more aggressively the terrain is culled. For example, if the camera is a height of
31
31
  * 1000.0m above the ellipsoid, increasing the value to 3.0e-3 will cause many tiles close to the viewer be culled.
32
32
  * Decreasing the value will push the fog further from the viewer, but decrease performance as more of the terrain is rendered.
33
- * @type {Number}
33
+ * @type {number}
34
34
  * @default 2.0e-4
35
35
  */
36
36
  this.density = 2.0e-4;
@@ -39,14 +39,14 @@ function Fog() {
39
39
  * the number of terrain tiles requested for rendering. If set to zero, the feature will be disabled. If the value is increased
40
40
  * for mountainous regions, less tiles will need to be requested, but the terrain meshes near the horizon may be a noticeably
41
41
  * lower resolution. If the value is increased in a relatively flat area, there will be little noticeable change on the horizon.
42
- * @type {Number}
42
+ * @type {number}
43
43
  * @default 2.0
44
44
  */
45
45
  this.screenSpaceErrorFactor = 2.0;
46
46
  /**
47
47
  * The minimum brightness of the fog color from lighting. A value of 0.0 can cause the fog to be completely black. A value of 1.0 will not affect
48
48
  * the brightness at all.
49
- * @type {Number}
49
+ * @type {number}
50
50
  * @default 0.03
51
51
  */
52
52
  this.minimumBrightness = 0.03;
@@ -15,17 +15,17 @@ import TimeConstants from "../Core/TimeConstants.js";
15
15
  * @alias FrameRateMonitor
16
16
  * @constructor
17
17
  *
18
- * @param {Object} [options] Object with the following properties:
18
+ * @param {object} [options] Object with the following properties:
19
19
  * @param {Scene} options.scene The Scene instance for which to monitor performance.
20
- * @param {Number} [options.samplingWindow=5.0] The length of the sliding window over which to compute the average frame rate, in seconds.
21
- * @param {Number} [options.quietPeriod=2.0] The length of time to wait at startup and each time the page becomes visible (i.e. when the user
20
+ * @param {number} [options.samplingWindow=5.0] The length of the sliding window over which to compute the average frame rate, in seconds.
21
+ * @param {number} [options.quietPeriod=2.0] The length of time to wait at startup and each time the page becomes visible (i.e. when the user
22
22
  * switches back to the tab) before starting to measure performance, in seconds.
23
- * @param {Number} [options.warmupPeriod=5.0] The length of the warmup period, in seconds. During the warmup period, a separate
23
+ * @param {number} [options.warmupPeriod=5.0] The length of the warmup period, in seconds. During the warmup period, a separate
24
24
  * (usually lower) frame rate is required.
25
- * @param {Number} [options.minimumFrameRateDuringWarmup=4] The minimum frames-per-second that are required for acceptable performance during
25
+ * @param {number} [options.minimumFrameRateDuringWarmup=4] The minimum frames-per-second that are required for acceptable performance during
26
26
  * the warmup period. If the frame rate averages less than this during any samplingWindow during the warmupPeriod, the
27
27
  * lowFrameRate event will be raised and the page will redirect to the redirectOnLowFrameRateUrl, if any.
28
- * @param {Number} [options.minimumFrameRateAfterWarmup=8] The minimum frames-per-second that are required for acceptable performance after
28
+ * @param {number} [options.minimumFrameRateAfterWarmup=8] The minimum frames-per-second that are required for acceptable performance after
29
29
  * the end of the warmup period. If the frame rate averages less than this during any samplingWindow after the warmupPeriod, the
30
30
  * lowFrameRate event will be raised and the page will redirect to the redirectOnLowFrameRateUrl, if any.
31
31
  */
@@ -40,7 +40,7 @@ function FrameRateMonitor(options) {
40
40
 
41
41
  /**
42
42
  * Gets or sets the length of the sliding window over which to compute the average frame rate, in seconds.
43
- * @type {Number}
43
+ * @type {number}
44
44
  */
45
45
  this.samplingWindow = defaultValue(
46
46
  options.samplingWindow,
@@ -50,7 +50,7 @@ function FrameRateMonitor(options) {
50
50
  /**
51
51
  * Gets or sets the length of time to wait at startup and each time the page becomes visible (i.e. when the user
52
52
  * switches back to the tab) before starting to measure performance, in seconds.
53
- * @type {Number}
53
+ * @type {number}
54
54
  */
55
55
  this.quietPeriod = defaultValue(
56
56
  options.quietPeriod,
@@ -60,7 +60,7 @@ function FrameRateMonitor(options) {
60
60
  /**
61
61
  * Gets or sets the length of the warmup period, in seconds. During the warmup period, a separate
62
62
  * (usually lower) frame rate is required.
63
- * @type {Number}
63
+ * @type {number}
64
64
  */
65
65
  this.warmupPeriod = defaultValue(
66
66
  options.warmupPeriod,
@@ -71,7 +71,7 @@ function FrameRateMonitor(options) {
71
71
  * Gets or sets the minimum frames-per-second that are required for acceptable performance during
72
72
  * the warmup period. If the frame rate averages less than this during any <code>samplingWindow</code> during the <code>warmupPeriod</code>, the
73
73
  * <code>lowFrameRate</code> event will be raised and the page will redirect to the <code>redirectOnLowFrameRateUrl</code>, if any.
74
- * @type {Number}
74
+ * @type {number}
75
75
  */
76
76
  this.minimumFrameRateDuringWarmup = defaultValue(
77
77
  options.minimumFrameRateDuringWarmup,
@@ -82,7 +82,7 @@ function FrameRateMonitor(options) {
82
82
  * Gets or sets the minimum frames-per-second that are required for acceptable performance after
83
83
  * the end of the warmup period. If the frame rate averages less than this during any <code>samplingWindow</code> after the <code>warmupPeriod</code>, the
84
84
  * <code>lowFrameRate</code> event will be raised and the page will redirect to the <code>redirectOnLowFrameRateUrl</code>, if any.
85
- * @type {Number}
85
+ * @type {number}
86
86
  */
87
87
  this.minimumFrameRateAfterWarmup = defaultValue(
88
88
  options.minimumFrameRateAfterWarmup,
@@ -157,7 +157,7 @@ function FrameRateMonitor(options) {
157
157
  * {@link FrameRateMonitor} constructor.
158
158
  *
159
159
  * @memberof FrameRateMonitor
160
- * @type {Object}
160
+ * @type {object}
161
161
  */
162
162
  FrameRateMonitor.defaultSettings = {
163
163
  samplingWindow: 5.0,
@@ -235,7 +235,7 @@ Object.defineProperties(FrameRateMonitor.prototype, {
235
235
  * Gets the most recently computed average frames-per-second over the last <code>samplingWindow</code>.
236
236
  * This property may be undefined if the frame rate has not been computed.
237
237
  * @memberof FrameRateMonitor.prototype
238
- * @type {Number}
238
+ * @type {number}
239
239
  */
240
240
  lastFramesPerSecond: {
241
241
  get: function () {
@@ -279,7 +279,7 @@ FrameRateMonitor.prototype.unpause = function () {
279
279
  *
280
280
  * @memberof FrameRateMonitor
281
281
  *
282
- * @returns {Boolean} True if this object was destroyed; otherwise, false.
282
+ * @returns {boolean} True if this object was destroyed; otherwise, false.
283
283
  *
284
284
  * @see FrameRateMonitor#destroy
285
285
  */
@@ -60,7 +60,7 @@ function FrameState(context, creditDisplay, jobScheduler) {
60
60
 
61
61
  /**
62
62
  * The maximum level-of-detail of the specular environment atlas used for image-based lighting for PBR models.
63
- * @type {Number}
63
+ * @type {number}
64
64
  */
65
65
  this.specularEnvironmentMapsMaximumLOD = undefined;
66
66
 
@@ -76,14 +76,14 @@ function FrameState(context, creditDisplay, jobScheduler) {
76
76
  * The current morph transition time between 2D/Columbus View and 3D,
77
77
  * with 0.0 being 2D or Columbus View and 1.0 being 3D.
78
78
  *
79
- * @type {Number}
79
+ * @type {number}
80
80
  */
81
81
  this.morphTime = SceneMode.getMorphTime(SceneMode.SCENE3D);
82
82
 
83
83
  /**
84
84
  * The current frame number.
85
85
  *
86
- * @type {Number}
86
+ * @type {number}
87
87
  * @default 0
88
88
  */
89
89
  this.frameNumber = 0;
@@ -91,7 +91,7 @@ function FrameState(context, creditDisplay, jobScheduler) {
91
91
  /**
92
92
  * <code>true</code> if a new frame has been issued and the frame number has been updated.
93
93
  *
94
- * @type {Boolean}
94
+ * @type {boolean}
95
95
  * @default false
96
96
  */
97
97
  this.newFrame = false;
@@ -130,7 +130,7 @@ function FrameState(context, creditDisplay, jobScheduler) {
130
130
  /**
131
131
  * Whether the camera is underground.
132
132
  *
133
- * @type {Boolean}
133
+ * @type {boolean}
134
134
  * @default false
135
135
  */
136
136
  this.cameraUnderground = false;
@@ -163,7 +163,7 @@ function FrameState(context, creditDisplay, jobScheduler) {
163
163
  * The maximum screen-space error used to drive level-of-detail refinement. Higher
164
164
  * values will provide better performance but lower visual quality.
165
165
  *
166
- * @type {Number}
166
+ * @type {number}
167
167
  * @default 2
168
168
  */
169
169
  this.maximumScreenSpaceError = undefined;
@@ -172,19 +172,19 @@ function FrameState(context, creditDisplay, jobScheduler) {
172
172
  * Ratio between a pixel and a density-independent pixel. Provides a standard unit of
173
173
  * measure for real pixel measurements appropriate to a particular device.
174
174
  *
175
- * @type {Number}
175
+ * @type {number}
176
176
  * @default 1.0
177
177
  */
178
178
  this.pixelRatio = 1.0;
179
179
 
180
180
  /**
181
181
  * @typedef FrameState.Passes
182
- * @type {Object}
183
- * @property {Boolean} render <code>true</code> if the primitive should update for a render pass, <code>false</code> otherwise.
184
- * @property {Boolean} pick <code>true</code> if the primitive should update for a picking pass, <code>false</code> otherwise.
185
- * @property {Boolean} depth <code>true</code> if the primitive should update for a depth only pass, <code>false</code> otherwise.
186
- * @property {Boolean} postProcess <code>true</code> if the primitive should update for a per-feature post-process pass, <code>false</code> otherwise.
187
- * @property {Boolean} offscreen <code>true</code> if the primitive should update for an offscreen pass, <code>false</code> otherwise.
182
+ * @type {object}
183
+ * @property {boolean} render <code>true</code> if the primitive should update for a render pass, <code>false</code> otherwise.
184
+ * @property {boolean} pick <code>true</code> if the primitive should update for a picking pass, <code>false</code> otherwise.
185
+ * @property {boolean} depth <code>true</code> if the primitive should update for a depth only pass, <code>false</code> otherwise.
186
+ * @property {boolean} postProcess <code>true</code> if the primitive should update for a per-feature post-process pass, <code>false</code> otherwise.
187
+ * @property {boolean} offscreen <code>true</code> if the primitive should update for an offscreen pass, <code>false</code> otherwise.
188
188
  */
189
189
 
190
190
  /**
@@ -246,18 +246,18 @@ function FrameState(context, creditDisplay, jobScheduler) {
246
246
  /**
247
247
  * Gets whether or not to optimize for 3D only.
248
248
  *
249
- * @type {Boolean}
249
+ * @type {boolean}
250
250
  * @default false
251
251
  */
252
252
  this.scene3DOnly = false;
253
253
 
254
254
  /**
255
255
  * @typedef FrameState.Fog
256
- * @type {Object}
257
- * @property {Boolean} enabled <code>true</code> if fog is enabled, <code>false</code> otherwise.
258
- * @property {Number} density A positive number used to mix the color and fog color based on camera distance.
259
- * @property {Number} sse A scalar used to modify the screen space error of geometry partially in fog.
260
- * @property {Number} minimumBrightness The minimum brightness of terrain with fog applied.
256
+ * @type {object}
257
+ * @property {boolean} enabled <code>true</code> if fog is enabled, <code>false</code> otherwise.
258
+ * @property {number} density A positive number used to mix the color and fog color based on camera distance.
259
+ * @property {number} sse A scalar used to modify the screen space error of geometry partially in fog.
260
+ * @property {number} minimumBrightness The minimum brightness of terrain with fog applied.
261
261
  */
262
262
 
263
263
  /**
@@ -276,30 +276,30 @@ function FrameState(context, creditDisplay, jobScheduler) {
276
276
 
277
277
  /**
278
278
  * A scalar used to exaggerate the terrain.
279
- * @type {Number}
279
+ * @type {number}
280
280
  * @default 1.0
281
281
  */
282
282
  this.terrainExaggeration = 1.0;
283
283
 
284
284
  /**
285
285
  * The height relative to which terrain is exaggerated.
286
- * @type {Number}
286
+ * @type {number}
287
287
  * @default 0.0
288
288
  */
289
289
  this.terrainExaggerationRelativeHeight = 0.0;
290
290
 
291
291
  /**
292
292
  * @typedef FrameState.ShadowState
293
- * @type {Object}
294
- * @property {Boolean} shadowsEnabled Whether there are any active shadow maps this frame.
295
- * @property {Boolean} lightShadowsEnabled Whether there are any active shadow maps that originate from light sources. Does not include shadow maps that are used for analytical purposes.
293
+ * @type {object}
294
+ * @property {boolean} shadowsEnabled Whether there are any active shadow maps this frame.
295
+ * @property {boolean} lightShadowsEnabled Whether there are any active shadow maps that originate from light sources. Does not include shadow maps that are used for analytical purposes.
296
296
  * @property {ShadowMap[]} shadowMaps All shadow maps that are enabled this frame.
297
297
  * @property {ShadowMap[]} lightShadowMaps Shadow maps that originate from light sources. Does not include shadow maps that are used for analytical purposes. Only these shadow maps will be used to generate receive shadows shaders.
298
- * @property {Number} nearPlane The near plane of the scene's frustum commands. Used for fitting cascaded shadow maps.
299
- * @property {Number} farPlane The far plane of the scene's frustum commands. Used for fitting cascaded shadow maps.
300
- * @property {Number} closestObjectSize The size of the bounding volume that is closest to the camera. This is used to place more shadow detail near the object.
301
- * @property {Number} lastDirtyTime The time when a shadow map was last dirty
302
- * @property {Boolean} outOfView Whether the shadows maps are out of view this frame
298
+ * @property {number} nearPlane The near plane of the scene's frustum commands. Used for fitting cascaded shadow maps.
299
+ * @property {number} farPlane The far plane of the scene's frustum commands. Used for fitting cascaded shadow maps.
300
+ * @property {number} closestObjectSize The size of the bounding volume that is closest to the camera. This is used to place more shadow detail near the object.
301
+ * @property {number} lastDirtyTime The time when a shadow map was last dirty
302
+ * @property {boolean} outOfView Whether the shadows maps are out of view this frame
303
303
  */
304
304
 
305
305
  /**
@@ -338,14 +338,14 @@ function FrameState(context, creditDisplay, jobScheduler) {
338
338
  /**
339
339
  * The position of the splitter to use when rendering different things on either side of a splitter.
340
340
  * This value should be between 0.0 and 1.0 with 0 being the far left of the viewport and 1 being the far right of the viewport.
341
- * @type {Number}
341
+ * @type {number}
342
342
  * @default 0.0
343
343
  */
344
344
  this.splitPosition = 0.0;
345
345
 
346
346
  /**
347
347
  * Distances to the near and far planes of the camera frustums
348
- * @type {Number[]}
348
+ * @type {number[]}
349
349
  * @default []
350
350
  */
351
351
  this.frustumSplits = [];
@@ -368,14 +368,14 @@ function FrameState(context, creditDisplay, jobScheduler) {
368
368
  * The distance from the camera at which to disable the depth test of billboards, labels and points
369
369
  * to, for example, prevent clipping against terrain. When set to zero, the depth test should always
370
370
  * be applied. When less than zero, the depth test should never be applied.
371
- * @type {Number}
371
+ * @type {number}
372
372
  */
373
373
  this.minimumDisableDepthTestDistance = undefined;
374
374
 
375
375
  /**
376
376
  * When <code>false</code>, 3D Tiles will render normally. When <code>true</code>, classified 3D Tile geometry will render normally and
377
377
  * unclassified 3D Tile geometry will render with the color multiplied with {@link FrameState#invertClassificationColor}.
378
- * @type {Boolean}
378
+ * @type {boolean}
379
379
  * @default false
380
380
  */
381
381
  this.invertClassification = false;
@@ -389,7 +389,7 @@ function FrameState(context, creditDisplay, jobScheduler) {
389
389
  /**
390
390
  * Whether or not the scene uses a logarithmic depth buffer.
391
391
  *
392
- * @type {Boolean}
392
+ * @type {boolean}
393
393
  * @default false
394
394
  */
395
395
  this.useLogDepth = false;
@@ -404,7 +404,7 @@ function FrameState(context, creditDisplay, jobScheduler) {
404
404
  /**
405
405
  * The minimum terrain height out of all rendered terrain tiles. Used to improve culling for objects underneath the ellipsoid but above terrain.
406
406
  *
407
- * @type {Number}
407
+ * @type {number}
408
408
  * @default 0.0
409
409
  */
410
410
  this.minimumTerrainHeight = 0.0;
@@ -414,6 +414,6 @@ function FrameState(context, creditDisplay, jobScheduler) {
414
414
  * A function that will be called at the end of the frame.
415
415
  *
416
416
  * @callback FrameState.AfterRenderCallback
417
- * @returns {Boolean} true if another render should be requested in request render mode
417
+ * @returns {boolean} true if another render should be requested in request render mode
418
418
  */
419
419
  export default FrameState;
@@ -6,8 +6,8 @@ import Pass from "../Renderer/Pass.js";
6
6
  * @alias FrustumCommands
7
7
  * @constructor
8
8
  *
9
- * @param {Number} [near=0.0] The lower bound or closest distance from the camera.
10
- * @param {Number} [far=0.0] The upper bound or farthest distance from the camera.
9
+ * @param {number} [near=0.0] The lower bound or closest distance from the camera.
10
+ * @param {number} [far=0.0] The upper bound or farthest distance from the camera.
11
11
  *
12
12
  * @private
13
13
  */
@@ -10,9 +10,9 @@ import ImageryLayerFeatureInfo from "./ImageryLayerFeatureInfo.js";
10
10
  * @alias GetFeatureInfoFormat
11
11
  * @constructor
12
12
  *
13
- * @param {String} type The type of response to expect from a GetFeatureInfo request. Valid
13
+ * @param {string} type The type of response to expect from a GetFeatureInfo request. Valid
14
14
  * values are 'json', 'xml', 'html', or 'text'.
15
- * @param {String} [format] The info format to request from the WMS server. This is usually a
15
+ * @param {string} [format] The info format to request from the WMS server. This is usually a
16
16
  * MIME type such as 'application/json' or text/xml'. If this parameter is not specified, the provider will request 'json'
17
17
  * using 'application/json', 'xml' using 'text/xml', 'html' using 'text/html', and 'text' using 'text/plain'.
18
18
  * @param {Function} [callback] A function to invoke with the GetFeatureInfo response from the WMS server