@carbonenginejs/runtime-trinity 0.4.0 → 0.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (966) hide show
  1. package/README.md +139 -7
  2. package/dist/controllers/Tr2ActionSetExternalControllerVariable.js +1 -1
  3. package/dist/controllers/Tr2ActionSetExternalControllerVariable.js.map +1 -1
  4. package/dist/controllers/Tr2BindingPoint.js +1 -1
  5. package/dist/controllers/Tr2BindingPoint.js.map +1 -1
  6. package/dist/controllers/Tr2ControllerExpression.js +7 -7
  7. package/dist/controllers/Tr2ControllerExpression.js.map +1 -1
  8. package/dist/curves/CjsGrannyCurves.js +119 -5
  9. package/dist/curves/CjsGrannyCurves.js.map +1 -1
  10. package/dist/curves/Tr2BoneMatrixCurve.js +59 -4
  11. package/dist/curves/Tr2BoneMatrixCurve.js.map +1 -1
  12. package/dist/curves/Tr2CurveRandomAxisRotation.js +4 -3
  13. package/dist/curves/Tr2CurveRandomAxisRotation.js.map +1 -1
  14. package/dist/curves/Tr2GrannyTrack.js +1 -1
  15. package/dist/curves/Tr2GrannyTrack.js.map +1 -1
  16. package/dist/curves/Tr2MatrixKey.js +1 -1
  17. package/dist/curves/Tr2MatrixKey.js.map +1 -1
  18. package/dist/curves/Tr2ScalarExprKey.js +106 -103
  19. package/dist/curves/Tr2ScalarExprKey.js.map +1 -1
  20. package/dist/curves/TriColorSequencer.js +86 -0
  21. package/dist/curves/TriColorSequencer.js.map +1 -0
  22. package/dist/curves/TriEventCurve.js +1 -1
  23. package/dist/curves/TriEventCurve.js.map +1 -1
  24. package/dist/curves/TriPerlinCurve.js +2 -49
  25. package/dist/curves/TriPerlinCurve.js.map +1 -1
  26. package/dist/curves/TriVectorSequencer.js +103 -0
  27. package/dist/curves/TriVectorSequencer.js.map +1 -0
  28. package/dist/curves/index.js +2 -0
  29. package/dist/curves/index.js.map +1 -1
  30. package/dist/eve/AudioGameObject.js +121 -0
  31. package/dist/eve/AudioGameObject.js.map +1 -0
  32. package/dist/eve/CjsDistributionRandom.js +39 -0
  33. package/dist/eve/CjsDistributionRandom.js.map +1 -0
  34. package/dist/eve/EveBannerItem.js +6 -2
  35. package/dist/eve/EveBannerItem.js.map +1 -1
  36. package/dist/eve/EveBannerLight.js +9 -12
  37. package/dist/eve/EveBannerLight.js.map +1 -1
  38. package/dist/eve/EveBannerSet.js +21 -1
  39. package/dist/eve/EveBannerSet.js.map +1 -1
  40. package/dist/eve/EveBoosterSet2.js +20 -2
  41. package/dist/eve/EveBoosterSet2.js.map +1 -1
  42. package/dist/eve/EveComponentTypes.js +116 -0
  43. package/dist/eve/EveComponentTypes.js.map +1 -0
  44. package/dist/eve/EveHazeSet.js +19 -1
  45. package/dist/eve/EveHazeSet.js.map +1 -1
  46. package/dist/eve/EveHazeSetLight.js +9 -12
  47. package/dist/eve/EveHazeSetLight.js.map +1 -1
  48. package/dist/eve/EveParticleDirectForce.js +25 -0
  49. package/dist/eve/EveParticleDirectForce.js.map +1 -0
  50. package/dist/eve/EveParticleDragForce.js +25 -0
  51. package/dist/eve/EveParticleDragForce.js.map +1 -0
  52. package/dist/eve/EveParticleSpring.js +26 -0
  53. package/dist/eve/EveParticleSpring.js.map +1 -0
  54. package/dist/eve/EvePlaneLight.js +9 -15
  55. package/dist/eve/EvePlaneLight.js.map +1 -1
  56. package/dist/eve/EvePlaneSet.js +20 -1
  57. package/dist/eve/EvePlaneSet.js.map +1 -1
  58. package/dist/eve/EvePlaneSetItem.js +1 -1
  59. package/dist/eve/EvePlaneSetItem.js.map +1 -1
  60. package/dist/eve/EveSpaceObjectDecal.js +1 -1
  61. package/dist/eve/EveSpaceObjectDecal.js.map +1 -1
  62. package/dist/eve/EveSpacePerObjectData.js +14 -4
  63. package/dist/eve/EveSpacePerObjectData.js.map +1 -1
  64. package/dist/eve/EveSpotlightLight.js +9 -12
  65. package/dist/eve/EveSpotlightLight.js.map +1 -1
  66. package/dist/eve/EveSpotlightSet.js +19 -1
  67. package/dist/eve/EveSpotlightSet.js.map +1 -1
  68. package/dist/eve/EveSpriteLight.js +9 -15
  69. package/dist/eve/EveSpriteLight.js.map +1 -1
  70. package/dist/eve/EveSpriteLineSet.js +19 -1
  71. package/dist/eve/EveSpriteLineSet.js.map +1 -1
  72. package/dist/eve/EveSpriteLineSetItem.js +1 -1
  73. package/dist/eve/EveSpriteLineSetItem.js.map +1 -1
  74. package/dist/eve/EveSpriteSet.js +19 -1
  75. package/dist/eve/EveSpriteSet.js.map +1 -1
  76. package/dist/eve/EveTrailsSet.js +1 -1
  77. package/dist/eve/EveTrailsSet.js.map +1 -1
  78. package/dist/eve/EveUpdateContext.js +195 -31
  79. package/dist/eve/EveUpdateContext.js.map +1 -1
  80. package/dist/eve/Locator.js +2 -2
  81. package/dist/eve/Locator.js.map +1 -1
  82. package/dist/eve/attachment/decal/DecalMeshCache.js +47 -0
  83. package/dist/eve/attachment/decal/DecalMeshCache.js.map +1 -0
  84. package/dist/eve/attachment/turrets/EveTurretFiringFX.js +424 -0
  85. package/dist/eve/attachment/turrets/EveTurretFiringFX.js.map +1 -0
  86. package/dist/eve/attachment/turrets/EveTurretSet.js +788 -0
  87. package/dist/eve/attachment/turrets/EveTurretSet.js.map +1 -0
  88. package/dist/{generated/eve → eve}/attachment/turrets/EveTurretSetPSData.js +6 -4
  89. package/dist/eve/attachment/turrets/EveTurretSetPSData.js.map +1 -0
  90. package/dist/{generated/eve → eve}/attachment/turrets/EveTurretSetVSData.js +12 -8
  91. package/dist/eve/attachment/turrets/EveTurretSetVSData.js.map +1 -0
  92. package/dist/eve/attachment/turrets/EveTurretTarget.js +216 -0
  93. package/dist/eve/attachment/turrets/EveTurretTarget.js.map +1 -0
  94. package/dist/eve/child/EveChildAudio.js +89 -0
  95. package/dist/eve/child/EveChildAudio.js.map +1 -0
  96. package/dist/eve/child/EveChildContainer.js +540 -14
  97. package/dist/eve/child/EveChildContainer.js.map +1 -1
  98. package/dist/eve/child/EveChildEffectPropagator.js +600 -0
  99. package/dist/eve/child/EveChildEffectPropagator.js.map +1 -0
  100. package/dist/eve/child/EveChildFogVolume.js +183 -0
  101. package/dist/eve/child/EveChildFogVolume.js.map +1 -0
  102. package/dist/{generated/eve → eve}/child/EveChildInstanceTransform.js +1 -1
  103. package/dist/eve/child/EveChildInstanceTransform.js.map +1 -0
  104. package/dist/eve/child/EveChildInstancedMeshes.js +45 -3
  105. package/dist/eve/child/EveChildInstancedMeshes.js.map +1 -1
  106. package/dist/eve/child/EveChildLightingOverride.js +159 -0
  107. package/dist/eve/child/EveChildLightingOverride.js.map +1 -0
  108. package/dist/eve/child/EveChildMesh.js +571 -13
  109. package/dist/eve/child/EveChildMesh.js.map +1 -1
  110. package/dist/eve/child/EveChildTransform.js +39 -24
  111. package/dist/eve/child/EveChildTransform.js.map +1 -1
  112. package/dist/{generated/eve → eve}/child/EveCloudVolumeBall.js +1 -1
  113. package/dist/eve/child/EveCloudVolumeBall.js.map +1 -0
  114. package/dist/{generated/eve → eve}/child/behaviors/DroneAgent.js +1 -1
  115. package/dist/eve/child/behaviors/DroneAgent.js.map +1 -0
  116. package/dist/{generated/eve → eve}/child/behaviors/SplineTunnel.js +1 -1
  117. package/dist/eve/child/behaviors/SplineTunnel.js.map +1 -0
  118. package/dist/{generated/eve → eve}/child/behaviors/SplineTunnelPoint.js +1 -1
  119. package/dist/eve/child/behaviors/SplineTunnelPoint.js.map +1 -0
  120. package/dist/eve/child/lineSetPaths/EveBezierCurve.js +2 -1
  121. package/dist/eve/child/lineSetPaths/EveBezierCurve.js.map +1 -1
  122. package/dist/eve/child/lineSetPaths/EveCircle.js +2 -1
  123. package/dist/eve/child/lineSetPaths/EveCircle.js.map +1 -1
  124. package/dist/eve/child/modifiers/EveChildModifierBooster.js +6 -4
  125. package/dist/eve/child/modifiers/EveChildModifierBooster.js.map +1 -1
  126. package/dist/eve/child/modifiers/EveChildModifierCameraOrientedRotationConstrained.js +3 -2
  127. package/dist/eve/child/modifiers/EveChildModifierCameraOrientedRotationConstrained.js.map +1 -1
  128. package/dist/eve/child/modifiers/EveChildModifierHaloInverted.js +5 -3
  129. package/dist/eve/child/modifiers/EveChildModifierHaloInverted.js.map +1 -1
  130. package/dist/eve/child/modifiers/EveChildModifierSRT.js +6 -4
  131. package/dist/eve/child/modifiers/EveChildModifierSRT.js.map +1 -1
  132. package/dist/eve/child/modifiers/EveChildModifierTransformCommon.js +7 -2
  133. package/dist/eve/child/modifiers/EveChildModifierTransformCommon.js.map +1 -1
  134. package/dist/{generated/eve → eve}/distribution/attributeModifiers/InitialPlacement.js +1 -1
  135. package/dist/eve/distribution/attributeModifiers/InitialPlacement.js.map +1 -0
  136. package/dist/eve/index.js +49 -1
  137. package/dist/eve/index.js.map +1 -1
  138. package/dist/{generated/eve/lights/LightData.js → eve/lights/CjsLightData.js} +59 -44
  139. package/dist/eve/lights/CjsLightData.js.map +1 -0
  140. package/dist/{generated/eve → eve}/lights/LightFeatures.js +1 -1
  141. package/dist/eve/lights/LightFeatures.js.map +1 -0
  142. package/dist/eve/lights/Tr2Light.js +30 -38
  143. package/dist/eve/lights/Tr2Light.js.map +1 -1
  144. package/dist/eve/lights/Tr2PointLight.js +37 -15
  145. package/dist/eve/lights/Tr2PointLight.js.map +1 -1
  146. package/dist/eve/lights/Tr2SpotLight.js +41 -15
  147. package/dist/eve/lights/Tr2SpotLight.js.map +1 -1
  148. package/dist/eve/lights/Tr2TexturedPointLight.js +10 -31
  149. package/dist/eve/lights/Tr2TexturedPointLight.js.map +1 -1
  150. package/dist/eve/perObjectData/DecalPSPerObjectData.js +56 -0
  151. package/dist/eve/perObjectData/DecalPSPerObjectData.js.map +1 -0
  152. package/dist/eve/perObjectData/EveMissileWarheadPerObjectData.js +31 -0
  153. package/dist/eve/perObjectData/EveMissileWarheadPerObjectData.js.map +1 -0
  154. package/dist/{generated/eve → eve}/perObjectData/EveTurretSetPerObjectData.js +5 -3
  155. package/dist/eve/perObjectData/EveTurretSetPerObjectData.js.map +1 -0
  156. package/dist/{generated/eve → eve}/perObjectData/MergeMorphsConstantBuffer.js +1 -1
  157. package/dist/eve/perObjectData/MergeMorphsConstantBuffer.js.map +1 -0
  158. package/dist/eve/renderable/stretch/CjsStretchRuntime.js +129 -0
  159. package/dist/eve/renderable/stretch/CjsStretchRuntime.js.map +1 -0
  160. package/dist/eve/renderable/stretch/EveFiringEffectElementContainer.js +127 -0
  161. package/dist/eve/renderable/stretch/EveFiringEffectElementContainer.js.map +1 -0
  162. package/dist/eve/renderable/stretch/EveLocalPositionCurve.js +200 -0
  163. package/dist/eve/renderable/stretch/EveLocalPositionCurve.js.map +1 -0
  164. package/dist/eve/{EveRemotePositionCurve.js → renderable/stretch/EveRemotePositionCurve.js} +2 -2
  165. package/dist/eve/renderable/stretch/EveRemotePositionCurve.js.map +1 -0
  166. package/dist/eve/renderable/stretch/EveStretch.js +293 -0
  167. package/dist/eve/renderable/stretch/EveStretch.js.map +1 -0
  168. package/dist/eve/renderable/stretch/EveStretch2.js +188 -0
  169. package/dist/eve/renderable/stretch/EveStretch2.js.map +1 -0
  170. package/dist/eve/renderable/stretch/EveStretch3.js +335 -0
  171. package/dist/eve/renderable/stretch/EveStretch3.js.map +1 -0
  172. package/dist/eve/scene/EveSpaceScene.js +475 -21
  173. package/dist/eve/scene/EveSpaceScene.js.map +1 -1
  174. package/dist/eve/socket/EveSocketParameterFilePath.js +26 -0
  175. package/dist/eve/socket/EveSocketParameterFilePath.js.map +1 -0
  176. package/dist/eve/spaceObject/EveEffectRoot2.js +690 -0
  177. package/dist/eve/spaceObject/EveEffectRoot2.js.map +1 -0
  178. package/dist/eve/spaceObject/EveMissile.js +165 -0
  179. package/dist/eve/spaceObject/EveMissile.js.map +1 -0
  180. package/dist/eve/spaceObject/EveMissileWarhead.js +318 -0
  181. package/dist/eve/spaceObject/EveMissileWarhead.js.map +1 -0
  182. package/dist/eve/spaceObject/EveMobile.js +292 -0
  183. package/dist/eve/spaceObject/EveMobile.js.map +1 -0
  184. package/dist/eve/spaceObject/EveRootTransform.js +182 -0
  185. package/dist/eve/spaceObject/EveRootTransform.js.map +1 -0
  186. package/dist/eve/spaceObject/EveSpaceObject2.js +743 -15
  187. package/dist/eve/spaceObject/EveSpaceObject2.js.map +1 -1
  188. package/dist/eve/spaceObject/EveTransform.js +264 -0
  189. package/dist/eve/spaceObject/EveTransform.js.map +1 -0
  190. package/dist/{generated/eve → eve}/spaceObject/swarm/SwarmVehicle.js +1 -1
  191. package/dist/eve/spaceObject/swarm/SwarmVehicle.js.map +1 -0
  192. package/dist/{generated/eve → eve}/spaceObject/swarm/SwarmVehicleDebug.js +1 -1
  193. package/dist/eve/spaceObject/swarm/SwarmVehicleDebug.js.map +1 -0
  194. package/dist/{generated/eve → eve}/ui/EveEllipseDefinition.js +17 -16
  195. package/dist/eve/ui/EveEllipseDefinition.js.map +1 -0
  196. package/dist/{generated/eve → eve}/ui/EveEllipseSet.js +42 -32
  197. package/dist/eve/ui/EveEllipseSet.js.map +1 -0
  198. package/dist/eve/ui/EveSprite2dBracket.js +75 -0
  199. package/dist/eve/ui/EveSprite2dBracket.js.map +1 -0
  200. package/dist/eve/ui/EveUiObject.js +58 -0
  201. package/dist/eve/ui/EveUiObject.js.map +1 -0
  202. package/dist/eve/volume/EveBoxVolume.js +47 -1
  203. package/dist/eve/volume/EveBoxVolume.js.map +1 -1
  204. package/dist/eve/volume/EveEllipsoidVolume.js +28 -1
  205. package/dist/eve/volume/EveEllipsoidVolume.js.map +1 -1
  206. package/dist/eve/volume/EveSphereVolume.js +24 -1
  207. package/dist/eve/volume/EveSphereVolume.js.map +1 -1
  208. package/dist/generated/{trinityCore → curves}/Tr2VectorFunctionModifier.js +2 -2
  209. package/dist/generated/curves/Tr2VectorFunctionModifier.js.map +1 -0
  210. package/dist/generated/curves/index.js +1 -3
  211. package/dist/generated/curves/index.js.map +1 -1
  212. package/dist/generated/eve/EveCamera.js +100 -21
  213. package/dist/generated/eve/EveCamera.js.map +1 -1
  214. package/dist/generated/eve/EveEntity.js +59 -12
  215. package/dist/generated/eve/EveEntity.js.map +1 -1
  216. package/dist/generated/eve/attachment/decal/index.js +1 -1
  217. package/dist/generated/eve/attachment/index.js +0 -6
  218. package/dist/generated/eve/attachment/index.js.map +1 -1
  219. package/dist/generated/eve/attachment/turrets/enums.js.map +1 -1
  220. package/dist/generated/eve/attachment/turrets/index.js +0 -5
  221. package/dist/generated/eve/attachment/turrets/index.js.map +1 -1
  222. package/dist/generated/eve/child/EveChildBehaviorSystem.js +319 -7
  223. package/dist/generated/eve/child/EveChildBehaviorSystem.js.map +1 -1
  224. package/dist/generated/eve/child/EveChildBulletStorm.js +67 -13
  225. package/dist/generated/eve/child/EveChildBulletStorm.js.map +1 -1
  226. package/dist/generated/eve/child/EveChildCloud2.js +88 -5
  227. package/dist/generated/eve/child/EveChildCloud2.js.map +1 -1
  228. package/dist/generated/eve/child/EveChildExplosion.js +116 -13
  229. package/dist/generated/eve/child/EveChildExplosion.js.map +1 -1
  230. package/dist/generated/eve/child/EveChildInstanceContainer.js +42 -8
  231. package/dist/generated/eve/child/EveChildInstanceContainer.js.map +1 -1
  232. package/dist/generated/eve/child/EveChildLineSet.js +3 -3
  233. package/dist/generated/eve/child/EveChildLineSet.js.map +1 -1
  234. package/dist/generated/eve/child/EveChildLink.js +218 -36
  235. package/dist/generated/eve/child/EveChildLink.js.map +1 -1
  236. package/dist/generated/eve/child/EveChildParticleSphere.js +40 -4
  237. package/dist/generated/eve/child/EveChildParticleSphere.js.map +1 -1
  238. package/dist/generated/eve/child/EveChildParticleSystem.js +282 -10
  239. package/dist/generated/eve/child/EveChildParticleSystem.js.map +1 -1
  240. package/dist/generated/eve/child/EveChildPlug.js +36 -8
  241. package/dist/generated/eve/child/EveChildPlug.js.map +1 -1
  242. package/dist/generated/eve/child/EveChildPostProcessVolume.js +230 -32
  243. package/dist/generated/eve/child/EveChildPostProcessVolume.js.map +1 -1
  244. package/dist/generated/eve/child/EveChildQuad.js +290 -38
  245. package/dist/generated/eve/child/EveChildQuad.js.map +1 -1
  246. package/dist/generated/eve/child/EveChildRef.js +35 -12
  247. package/dist/generated/eve/child/EveChildRef.js.map +1 -1
  248. package/dist/generated/eve/child/EveChildSocket.js +52 -14
  249. package/dist/generated/eve/child/EveChildSocket.js.map +1 -1
  250. package/dist/generated/eve/child/EveCloudEditableVolume.js.map +1 -1
  251. package/dist/generated/eve/child/behaviors/Allign.js +114 -9
  252. package/dist/generated/eve/child/behaviors/Allign.js.map +1 -1
  253. package/dist/generated/eve/child/behaviors/ApproachGroup.js +117 -9
  254. package/dist/generated/eve/child/behaviors/ApproachGroup.js.map +1 -1
  255. package/dist/generated/eve/child/behaviors/BackAndForth.js +195 -7
  256. package/dist/generated/eve/child/behaviors/BackAndForth.js.map +1 -1
  257. package/dist/generated/eve/child/behaviors/BehaviorGroup.js +675 -17
  258. package/dist/generated/eve/child/behaviors/BehaviorGroup.js.map +1 -1
  259. package/dist/generated/eve/child/behaviors/BehaviorGroupBooster.js +223 -75
  260. package/dist/generated/eve/child/behaviors/BehaviorGroupBooster.js.map +1 -1
  261. package/dist/generated/eve/child/behaviors/CollisionAvoidance.js +54 -9
  262. package/dist/generated/eve/child/behaviors/CollisionAvoidance.js.map +1 -1
  263. package/dist/generated/eve/child/behaviors/DroneAvoidance.js +134 -9
  264. package/dist/generated/eve/child/behaviors/DroneAvoidance.js.map +1 -1
  265. package/dist/generated/eve/child/behaviors/EveKDdroneManagementTree.js +302 -9
  266. package/dist/generated/eve/child/behaviors/EveKDdroneManagementTree.js.map +1 -1
  267. package/dist/generated/eve/child/behaviors/FollowASpline.js +336 -12
  268. package/dist/generated/eve/child/behaviors/FollowASpline.js.map +1 -1
  269. package/dist/generated/eve/child/behaviors/Formation.js +304 -9
  270. package/dist/generated/eve/child/behaviors/Formation.js.map +1 -1
  271. package/dist/generated/eve/child/behaviors/InclusionVolume.js +70 -9
  272. package/dist/generated/eve/child/behaviors/InclusionVolume.js.map +1 -1
  273. package/dist/generated/eve/child/behaviors/Inertia.js +101 -9
  274. package/dist/generated/eve/child/behaviors/Inertia.js.map +1 -1
  275. package/dist/generated/eve/child/behaviors/PlayFX.js +208 -9
  276. package/dist/generated/eve/child/behaviors/PlayFX.js.map +1 -1
  277. package/dist/generated/eve/child/behaviors/ProcessLifetime.js +412 -9
  278. package/dist/generated/eve/child/behaviors/ProcessLifetime.js.map +1 -1
  279. package/dist/generated/eve/child/behaviors/SeekTarget.js +102 -18
  280. package/dist/generated/eve/child/behaviors/SeekTarget.js.map +1 -1
  281. package/dist/generated/eve/child/behaviors/SpawnDrones.js +111 -3
  282. package/dist/generated/eve/child/behaviors/SpawnDrones.js.map +1 -1
  283. package/dist/generated/eve/child/behaviors/SplineTunnelGroup.js +114 -11
  284. package/dist/generated/eve/child/behaviors/SplineTunnelGroup.js.map +1 -1
  285. package/dist/generated/eve/child/behaviors/Wander.js +52 -9
  286. package/dist/generated/eve/child/behaviors/Wander.js.map +1 -1
  287. package/dist/generated/eve/child/behaviors/enums.js.map +1 -1
  288. package/dist/generated/eve/child/behaviors/index.js +0 -3
  289. package/dist/generated/eve/child/behaviors/index.js.map +1 -1
  290. package/dist/generated/eve/child/enums.js.map +1 -1
  291. package/dist/generated/eve/child/index.js +0 -9
  292. package/dist/generated/eve/child/index.js.map +1 -1
  293. package/dist/generated/eve/child/modifiers/EveChildModifierAttachToBone.js +66 -22
  294. package/dist/generated/eve/child/modifiers/EveChildModifierAttachToBone.js.map +1 -1
  295. package/dist/generated/eve/child/modifiers/EveChildModifierBillboard3D.js +117 -21
  296. package/dist/generated/eve/child/modifiers/EveChildModifierBillboard3D.js.map +1 -1
  297. package/dist/generated/eve/child/modifiers/EveChildModifierStretch.js +87 -22
  298. package/dist/generated/eve/child/modifiers/EveChildModifierStretch.js.map +1 -1
  299. package/dist/generated/eve/child/modifiers/EveChildModifierTranslateWithCamera.js +37 -5
  300. package/dist/generated/eve/child/modifiers/EveChildModifierTranslateWithCamera.js.map +1 -1
  301. package/dist/generated/eve/child/procedural/EveChildProceduralContainer.js +302 -48
  302. package/dist/generated/eve/child/procedural/EveChildProceduralContainer.js.map +1 -1
  303. package/dist/generated/eve/child/procedural/selection/EveProceduralMethodAttributeMap.js +76 -4
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  586. package/dist/generated/trinityCore/Tr2QuadRenderer.js +199 -45
  587. package/dist/generated/trinityCore/Tr2QuadRenderer.js.map +1 -1
  588. package/dist/generated/trinityCore/Tr2SSAO.js +15 -15
  589. package/dist/generated/trinityCore/Tr2SSAO.js.map +1 -1
  590. package/dist/generated/trinityCore/Tr2ScalingTool.js +17 -3
  591. package/dist/generated/trinityCore/Tr2ScalingTool.js.map +1 -1
  592. package/dist/generated/trinityCore/Tr2ShLightingManager.js.map +1 -1
  593. package/dist/generated/trinityCore/Tr2SolidSet.js +43 -7
  594. package/dist/generated/trinityCore/Tr2SolidSet.js.map +1 -1
  595. package/dist/generated/trinityCore/Tr2TextureAnimation.js +75 -40
  596. package/dist/generated/trinityCore/Tr2TextureAnimation.js.map +1 -1
  597. package/dist/generated/trinityCore/Tr2TextureArray.js +1 -1
  598. package/dist/generated/trinityCore/Tr2TextureArray.js.map +1 -1
  599. package/dist/generated/trinityCore/Tr2TextureAtlas.js +4 -0
  600. package/dist/generated/trinityCore/Tr2TextureAtlas.js.map +1 -1
  601. package/dist/generated/trinityCore/TriLineSet.js +115 -21
  602. package/dist/generated/trinityCore/TriLineSet.js.map +1 -1
  603. package/dist/generated/trinityCore/TriRigidOrientation.js +23 -3
  604. package/dist/generated/trinityCore/TriRigidOrientation.js.map +1 -1
  605. package/dist/generated/trinityCore/TriValueBinding.js +230 -40
  606. package/dist/generated/trinityCore/TriValueBinding.js.map +1 -1
  607. package/dist/generated/trinityCore/enums.js +1 -84
  608. package/dist/generated/trinityCore/enums.js.map +1 -1
  609. package/dist/generated/trinityCore/index.js +2 -27
  610. package/dist/generated/trinityCore/index.js.map +1 -1
  611. package/dist/generated/ui/index.js +0 -4
  612. package/dist/generated/ui/index.js.map +1 -1
  613. package/dist/generated/utilities/index.js +0 -5
  614. package/dist/generated/utilities/index.js.map +1 -1
  615. package/dist/index.js +115 -129
  616. package/dist/index.js.map +1 -1
  617. package/dist/particle/Tr2GpuSharedEmitter.js +37 -100
  618. package/dist/particle/Tr2GpuSharedEmitter.js.map +1 -1
  619. package/dist/{generated/particle → particle}/Tr2ParticleElementData.js +1 -1
  620. package/dist/particle/Tr2ParticleElementData.js.map +1 -0
  621. package/dist/particle/Tr2ParticleElementDeclaration.js +70 -0
  622. package/dist/particle/Tr2ParticleElementDeclaration.js.map +1 -0
  623. package/dist/particle/Tr2ParticleElementDeclarationName.js +80 -0
  624. package/dist/particle/Tr2ParticleElementDeclarationName.js.map +1 -0
  625. package/dist/particle/index.js +4 -1
  626. package/dist/particle/index.js.map +1 -1
  627. package/dist/particle/particleElementBinding.js +37 -0
  628. package/dist/particle/particleElementBinding.js.map +1 -0
  629. package/dist/{generated/postProcess → postProcess}/BlurContext.js +6 -1
  630. package/dist/postProcess/BlurContext.js.map +1 -0
  631. package/dist/{generated/postProcess → postProcess}/GaussianData.js +1 -1
  632. package/dist/postProcess/GaussianData.js.map +1 -0
  633. package/dist/postProcess/Tr2PPBloomEffect.js +1 -1
  634. package/dist/postProcess/Tr2PPBloomEffect.js.map +1 -1
  635. package/dist/{generated/postProcess → postProcess}/Tr2PPColorCorrectionEffect.js +1 -1
  636. package/dist/postProcess/Tr2PPColorCorrectionEffect.js.map +1 -0
  637. package/dist/postProcess/Tr2PPDepthOfFieldEffect.js +1 -1
  638. package/dist/postProcess/Tr2PPDepthOfFieldEffect.js.map +1 -1
  639. package/dist/{generated/postProcess → postProcess}/Tr2PPDesaturateEffect.js +1 -1
  640. package/dist/postProcess/Tr2PPDesaturateEffect.js.map +1 -0
  641. package/dist/{generated/postProcess → postProcess}/Tr2PPDynamicExposureEffect.js +1 -1
  642. package/dist/postProcess/Tr2PPDynamicExposureEffect.js.map +1 -0
  643. package/dist/{generated/postProcess → postProcess}/Tr2PPEffect.js +6 -1
  644. package/dist/postProcess/Tr2PPEffect.js.map +1 -0
  645. package/dist/{generated/postProcess → postProcess}/Tr2PPFadeEffect.js +6 -1
  646. package/dist/postProcess/Tr2PPFadeEffect.js.map +1 -0
  647. package/dist/{generated/postProcess → postProcess}/Tr2PPFilmGrainEffect.js +6 -1
  648. package/dist/postProcess/Tr2PPFilmGrainEffect.js.map +1 -0
  649. package/dist/{generated/postProcess → postProcess}/Tr2PPFogEffect.js +6 -1
  650. package/dist/postProcess/Tr2PPFogEffect.js.map +1 -0
  651. package/dist/postProcess/Tr2PPGenericEffect.js +1 -1
  652. package/dist/postProcess/Tr2PPGenericEffect.js.map +1 -1
  653. package/dist/{generated/postProcess → postProcess}/Tr2PPGodRaysEffect.js +6 -1
  654. package/dist/postProcess/Tr2PPGodRaysEffect.js.map +1 -0
  655. package/dist/{generated/postProcess → postProcess}/Tr2PPLutEffect.js +6 -1
  656. package/dist/postProcess/Tr2PPLutEffect.js.map +1 -0
  657. package/dist/{generated/postProcess → postProcess}/Tr2PPSignalLossEffect.js +6 -1
  658. package/dist/postProcess/Tr2PPSignalLossEffect.js.map +1 -0
  659. package/dist/postProcess/Tr2PPTaaEffect.js +1 -1
  660. package/dist/postProcess/Tr2PPTaaEffect.js.map +1 -1
  661. package/dist/postProcess/Tr2PPTonemappingEffect.js +1 -1
  662. package/dist/postProcess/Tr2PPTonemappingEffect.js.map +1 -1
  663. package/dist/{generated/postProcess → postProcess}/Tr2PPVignetteEffect.js +6 -1
  664. package/dist/postProcess/Tr2PPVignetteEffect.js.map +1 -0
  665. package/dist/postProcess/Tr2PostProcess.js +35 -0
  666. package/dist/postProcess/Tr2PostProcess.js.map +1 -0
  667. package/dist/postProcess/Tr2PostProcessAttributes.js +7 -7
  668. package/dist/postProcess/Tr2PostProcessAttributes.js.map +1 -1
  669. package/dist/postProcess/index.js +18 -18
  670. package/dist/renderJob/TriStepRemoteSync.js +42 -0
  671. package/dist/renderJob/TriStepRemoteSync.js.map +1 -0
  672. package/dist/renderJob/index.js +1 -0
  673. package/dist/renderJob/index.js.map +1 -1
  674. package/dist/shader/Tr2Effect.js +110 -4
  675. package/dist/shader/Tr2Effect.js.map +1 -1
  676. package/dist/shader/parameter/CjsParameter.js +55 -0
  677. package/dist/shader/parameter/CjsParameter.js.map +1 -1
  678. package/dist/shader/parameter/Tr2ConstantEffectParameter.js +4 -4
  679. package/dist/shader/parameter/Tr2ConstantEffectParameter.js.map +1 -1
  680. package/dist/shader/parameter/Tr2FloatParameter.js +6 -1
  681. package/dist/shader/parameter/Tr2FloatParameter.js.map +1 -1
  682. package/dist/shader/parameter/Tr2GeometryBufferParameter.js +9 -1
  683. package/dist/shader/parameter/Tr2GeometryBufferParameter.js.map +1 -1
  684. package/dist/shader/parameter/Tr2Matrix4Parameter.js +6 -1
  685. package/dist/shader/parameter/Tr2Matrix4Parameter.js.map +1 -1
  686. package/dist/shader/parameter/Tr2RuntimeTextureParameter.js +6 -1
  687. package/dist/shader/parameter/Tr2RuntimeTextureParameter.js.map +1 -1
  688. package/dist/shader/parameter/Tr2TextureAnimationParameter.js +6 -1
  689. package/dist/shader/parameter/Tr2TextureAnimationParameter.js.map +1 -1
  690. package/dist/shader/parameter/Tr2Vector2Parameter.js +74 -6
  691. package/dist/shader/parameter/Tr2Vector2Parameter.js.map +1 -1
  692. package/dist/shader/parameter/Tr2Vector3Parameter.js +90 -6
  693. package/dist/shader/parameter/Tr2Vector3Parameter.js.map +1 -1
  694. package/dist/shader/parameter/Tr2Vector4Parameter.js +70 -1
  695. package/dist/shader/parameter/Tr2Vector4Parameter.js.map +1 -1
  696. package/dist/shader/parameter/TriFloatArrayParameter.js +9 -1
  697. package/dist/shader/parameter/TriFloatArrayParameter.js.map +1 -1
  698. package/dist/shader/parameter/TriTextureParameter.js +9 -1
  699. package/dist/shader/parameter/TriTextureParameter.js.map +1 -1
  700. package/dist/shader/parameter/TriTransformParameter.js +16 -2
  701. package/dist/shader/parameter/TriTransformParameter.js.map +1 -1
  702. package/dist/shader/parameter/TriVariableParameter.js +6 -1
  703. package/dist/shader/parameter/TriVariableParameter.js.map +1 -1
  704. package/dist/shader/reflection/Tr2ShaderOption.js +1 -1
  705. package/dist/shader/reflection/Tr2ShaderOption.js.map +1 -1
  706. package/dist/shader/sampler/Tr2SamplerOverride.js +1 -1
  707. package/dist/shader/sampler/Tr2SamplerOverride.js.map +1 -1
  708. package/dist/{generated/sprite2d → sprite2d}/Tr2Sprite2dClipRect.js +1 -1
  709. package/dist/sprite2d/Tr2Sprite2dClipRect.js.map +1 -0
  710. package/dist/{generated/sprite2d → sprite2d}/Tr2Sprite2dD3DVertex.js +1 -1
  711. package/dist/sprite2d/Tr2Sprite2dD3DVertex.js.map +1 -0
  712. package/dist/{generated/sprite2d → sprite2d}/Tr2Sprite2dLineTraceVertex.js +1 -1
  713. package/dist/sprite2d/Tr2Sprite2dLineTraceVertex.js.map +1 -0
  714. package/dist/{generated/sprite2d → sprite2d}/Tr2Sprite2dTriangle.js +1 -1
  715. package/dist/sprite2d/Tr2Sprite2dTriangle.js.map +1 -0
  716. package/dist/{generated/sprite2d → sprite2d}/Tr2Sprite2dVertexBase.js +4 -4
  717. package/dist/sprite2d/Tr2Sprite2dVertexBase.js.map +1 -0
  718. package/dist/trinityCore/CjsBatchManager.js +203 -0
  719. package/dist/trinityCore/CjsBatchManager.js.map +1 -0
  720. package/dist/trinityCore/GrannyBoneOffset.js +89 -0
  721. package/dist/trinityCore/GrannyBoneOffset.js.map +1 -0
  722. package/dist/trinityCore/ITriRenderBatchAccumulator.js +57 -0
  723. package/dist/trinityCore/ITriRenderBatchAccumulator.js.map +1 -0
  724. package/dist/{generated/trinityCore → trinityCore}/Tr2BindingVector3.js +1 -1
  725. package/dist/trinityCore/Tr2BindingVector3.js.map +1 -0
  726. package/dist/trinityCore/Tr2DirectInstanceData.js +85 -0
  727. package/dist/trinityCore/Tr2DirectInstanceData.js.map +1 -0
  728. package/dist/trinityCore/Tr2ExpressionTermInfo.js +5 -1
  729. package/dist/trinityCore/Tr2ExpressionTermInfo.js.map +1 -1
  730. package/dist/trinityCore/Tr2GpuBuffer.js +12 -5
  731. package/dist/trinityCore/Tr2GpuBuffer.js.map +1 -1
  732. package/dist/trinityCore/Tr2InstancedMesh.js +59 -1
  733. package/dist/trinityCore/Tr2InstancedMesh.js.map +1 -1
  734. package/dist/{generated/trinityCore → trinityCore}/Tr2MaterialParameterStore.js +13 -7
  735. package/dist/trinityCore/Tr2MaterialParameterStore.js.map +1 -0
  736. package/dist/trinityCore/Tr2Mesh.js +140 -2
  737. package/dist/trinityCore/Tr2Mesh.js.map +1 -1
  738. package/dist/trinityCore/Tr2MeshArea.js +71 -9
  739. package/dist/trinityCore/Tr2MeshArea.js.map +1 -1
  740. package/dist/trinityCore/Tr2MeshBase.js +76 -5
  741. package/dist/trinityCore/Tr2MeshBase.js.map +1 -1
  742. package/dist/trinityCore/Tr2PerObjectData.js +23 -0
  743. package/dist/trinityCore/Tr2PerObjectData.js.map +1 -0
  744. package/dist/{generated/trinityCore → trinityCore}/Tr2PyValueBinding.js +1 -1
  745. package/dist/trinityCore/Tr2PyValueBinding.js.map +1 -0
  746. package/dist/trinityCore/Tr2RenderBatch.js +267 -0
  747. package/dist/trinityCore/Tr2RenderBatch.js.map +1 -0
  748. package/dist/trinityCore/Tr2RenderContext.js +239 -0
  749. package/dist/trinityCore/Tr2RenderContext.js.map +1 -1
  750. package/dist/trinityCore/Tr2RuntimeInstanceData.js +80 -1
  751. package/dist/trinityCore/Tr2RuntimeInstanceData.js.map +1 -1
  752. package/dist/{generated/trinityCore → trinityCore}/Tr2SerializedMorphAnimation.js +1 -1
  753. package/dist/trinityCore/Tr2SerializedMorphAnimation.js.map +1 -0
  754. package/dist/trinityCore/Tr2VisibilityResults.js +104 -0
  755. package/dist/trinityCore/Tr2VisibilityResults.js.map +1 -0
  756. package/dist/trinityCore/TriDevice.js +58 -4
  757. package/dist/trinityCore/TriDevice.js.map +1 -1
  758. package/dist/{generated/trinityCore → trinityCore}/TriFloat.js +1 -1
  759. package/dist/trinityCore/TriFloat.js.map +1 -0
  760. package/dist/trinityCore/TriFrustum.js +374 -0
  761. package/dist/trinityCore/TriFrustum.js.map +1 -0
  762. package/dist/trinityCore/TriFrustumOrtho.js +158 -0
  763. package/dist/trinityCore/TriFrustumOrtho.js.map +1 -0
  764. package/dist/trinityCore/TriObserverLocal.js +7 -1
  765. package/dist/trinityCore/TriObserverLocal.js.map +1 -1
  766. package/dist/trinityCore/TriRenderBatchAccumulator.js +119 -0
  767. package/dist/trinityCore/TriRenderBatchAccumulator.js.map +1 -0
  768. package/dist/trinityCore/TriRenderBatchMap.js +61 -0
  769. package/dist/trinityCore/TriRenderBatchMap.js.map +1 -0
  770. package/dist/trinityCore/TriSettings.js +82 -0
  771. package/dist/trinityCore/TriSettings.js.map +1 -0
  772. package/dist/{generated/trinityCore → trinityCore}/TriTorque.js +1 -1
  773. package/dist/trinityCore/TriTorque.js.map +1 -0
  774. package/dist/trinityCore/TriVariable.js +39 -1
  775. package/dist/trinityCore/TriVariable.js.map +1 -1
  776. package/dist/{generated/trinityCore → trinityCore}/TriView.js +7 -9
  777. package/dist/trinityCore/TriView.js.map +1 -0
  778. package/dist/trinityCore/TriViewport.js +7 -1
  779. package/dist/trinityCore/TriViewport.js.map +1 -1
  780. package/dist/trinityCore/index.js +23 -5
  781. package/dist/trinityCore/index.js.map +1 -1
  782. package/package.json +2 -2
  783. package/dist/eve/EveRemotePositionCurve.js.map +0 -1
  784. package/dist/generated/curves/Tr2CurveRasterizeDestination.js +0 -37
  785. package/dist/generated/curves/Tr2CurveRasterizeDestination.js.map +0 -1
  786. package/dist/generated/curves/Tr2CurveScalarDefinition.js +0 -48
  787. package/dist/generated/curves/Tr2CurveScalarDefinition.js.map +0 -1
  788. package/dist/generated/curves/Tr2Key.js +0 -47
  789. package/dist/generated/curves/Tr2Key.js.map +0 -1
  790. package/dist/generated/eve/AudioGameObject.js +0 -77
  791. package/dist/generated/eve/AudioGameObject.js.map +0 -1
  792. package/dist/generated/eve/attachment/decal/DecalMeshCache.js +0 -37
  793. package/dist/generated/eve/attachment/decal/DecalMeshCache.js.map +0 -1
  794. package/dist/generated/eve/attachment/turrets/EveTurretFiringFX.js +0 -130
  795. package/dist/generated/eve/attachment/turrets/EveTurretFiringFX.js.map +0 -1
  796. package/dist/generated/eve/attachment/turrets/EveTurretSet.js +0 -307
  797. package/dist/generated/eve/attachment/turrets/EveTurretSet.js.map +0 -1
  798. package/dist/generated/eve/attachment/turrets/EveTurretSetPSData.js.map +0 -1
  799. package/dist/generated/eve/attachment/turrets/EveTurretSetVSData.js.map +0 -1
  800. package/dist/generated/eve/attachment/turrets/EveTurretTarget.js +0 -54
  801. package/dist/generated/eve/attachment/turrets/EveTurretTarget.js.map +0 -1
  802. package/dist/generated/eve/child/EveChildAudio.js +0 -47
  803. package/dist/generated/eve/child/EveChildAudio.js.map +0 -1
  804. package/dist/generated/eve/child/EveChildEffectPropagator.js +0 -121
  805. package/dist/generated/eve/child/EveChildEffectPropagator.js.map +0 -1
  806. package/dist/generated/eve/child/EveChildFogVolume.js +0 -63
  807. package/dist/generated/eve/child/EveChildFogVolume.js.map +0 -1
  808. package/dist/generated/eve/child/EveChildInstanceTransform.js.map +0 -1
  809. package/dist/generated/eve/child/EveChildLightingOverride.js +0 -62
  810. package/dist/generated/eve/child/EveChildLightingOverride.js.map +0 -1
  811. package/dist/generated/eve/child/EveCloudVolumeBall.js.map +0 -1
  812. package/dist/generated/eve/child/behaviors/DroneAgent.js.map +0 -1
  813. package/dist/generated/eve/child/behaviors/SplineTunnel.js.map +0 -1
  814. package/dist/generated/eve/child/behaviors/SplineTunnelPoint.js.map +0 -1
  815. package/dist/generated/eve/distribution/attributeModifiers/InitialPlacement.js.map +0 -1
  816. package/dist/generated/eve/lights/LightData.js.map +0 -1
  817. package/dist/generated/eve/lights/LightFeatures.js.map +0 -1
  818. package/dist/generated/eve/perObjectData/DecalPSPerObjectData.js +0 -48
  819. package/dist/generated/eve/perObjectData/DecalPSPerObjectData.js.map +0 -1
  820. package/dist/generated/eve/perObjectData/EveTurretSetPerObjectData.js.map +0 -1
  821. package/dist/generated/eve/perObjectData/MergeMorphsConstantBuffer.js.map +0 -1
  822. package/dist/generated/eve/renderable/stretch/EveFiringEffectElementContainer.js +0 -57
  823. package/dist/generated/eve/renderable/stretch/EveFiringEffectElementContainer.js.map +0 -1
  824. package/dist/generated/eve/renderable/stretch/EveLocalPositionCurve.js +0 -93
  825. package/dist/generated/eve/renderable/stretch/EveLocalPositionCurve.js.map +0 -1
  826. package/dist/generated/eve/renderable/stretch/EveStretch.js +0 -109
  827. package/dist/generated/eve/renderable/stretch/EveStretch.js.map +0 -1
  828. package/dist/generated/eve/renderable/stretch/EveStretch2.js +0 -67
  829. package/dist/generated/eve/renderable/stretch/EveStretch2.js.map +0 -1
  830. package/dist/generated/eve/renderable/stretch/EveStretch3.js +0 -101
  831. package/dist/generated/eve/renderable/stretch/EveStretch3.js.map +0 -1
  832. package/dist/generated/eve/scene/EveInstancedMeshManager.js +0 -206
  833. package/dist/generated/eve/scene/EveInstancedMeshManager.js.map +0 -1
  834. package/dist/generated/eve/scene/Tr2OcclusionBuffer.js +0 -46
  835. package/dist/generated/eve/scene/Tr2OcclusionBuffer.js.map +0 -1
  836. package/dist/generated/eve/socket/_className.js +0 -44
  837. package/dist/generated/eve/socket/_className.js.map +0 -1
  838. package/dist/generated/eve/spaceObject/EveEffectRoot2.js +0 -150
  839. package/dist/generated/eve/spaceObject/EveEffectRoot2.js.map +0 -1
  840. package/dist/generated/eve/spaceObject/EveMissile.js +0 -53
  841. package/dist/generated/eve/spaceObject/EveMissile.js.map +0 -1
  842. package/dist/generated/eve/spaceObject/EveMissileWarhead.js +0 -90
  843. package/dist/generated/eve/spaceObject/EveMissileWarhead.js.map +0 -1
  844. package/dist/generated/eve/spaceObject/EveMobile.js +0 -49
  845. package/dist/generated/eve/spaceObject/EveMobile.js.map +0 -1
  846. package/dist/generated/eve/spaceObject/EveRootTransform.js +0 -48
  847. package/dist/generated/eve/spaceObject/EveRootTransform.js.map +0 -1
  848. package/dist/generated/eve/spaceObject/EveTransform.js +0 -72
  849. package/dist/generated/eve/spaceObject/EveTransform.js.map +0 -1
  850. package/dist/generated/eve/spaceObject/swarm/SwarmVehicle.js.map +0 -1
  851. package/dist/generated/eve/spaceObject/swarm/SwarmVehicleDebug.js.map +0 -1
  852. package/dist/generated/eve/ui/EveEllipseDefinition.js.map +0 -1
  853. package/dist/generated/eve/ui/EveEllipseSet.js.map +0 -1
  854. package/dist/generated/eve/ui/EveSpherePinIndexTree.js +0 -49
  855. package/dist/generated/eve/ui/EveSpherePinIndexTree.js.map +0 -1
  856. package/dist/generated/eve/ui/EveUiObject.js +0 -41
  857. package/dist/generated/eve/ui/EveUiObject.js.map +0 -1
  858. package/dist/generated/include/ITr2InteriorLight.js +0 -37
  859. package/dist/generated/include/ITr2InteriorLight.js.map +0 -1
  860. package/dist/generated/include/ITriDevice.js +0 -31
  861. package/dist/generated/include/ITriDevice.js.map +0 -1
  862. package/dist/generated/include/ITriEffectTextureParameter.js +0 -31
  863. package/dist/generated/include/ITriEffectTextureParameter.js.map +0 -1
  864. package/dist/generated/include/Point.js +0 -34
  865. package/dist/generated/include/Point.js.map +0 -1
  866. package/dist/generated/include/Tr2CurveBase.js +0 -79
  867. package/dist/generated/include/Tr2CurveBase.js.map +0 -1
  868. package/dist/generated/include/Tr2DebugColor.js +0 -40
  869. package/dist/generated/include/Tr2DebugColor.js.map +0 -1
  870. package/dist/generated/include/Tr2DebugObjectReference.js +0 -34
  871. package/dist/generated/include/Tr2DebugObjectReference.js.map +0 -1
  872. package/dist/generated/include/Tr2Rect.js +0 -40
  873. package/dist/generated/include/Tr2Rect.js.map +0 -1
  874. package/dist/generated/include/TriPerlinNoise.js +0 -34
  875. package/dist/generated/include/TriPerlinNoise.js.map +0 -1
  876. package/dist/generated/particle/Tr2ParticleElementData.js.map +0 -1
  877. package/dist/generated/particle/Tr2ParticleElementDeclaration.js +0 -37
  878. package/dist/generated/particle/Tr2ParticleElementDeclaration.js.map +0 -1
  879. package/dist/generated/particle/Tr2ParticleElementDeclarationName.js +0 -42
  880. package/dist/generated/particle/Tr2ParticleElementDeclarationName.js.map +0 -1
  881. package/dist/generated/particle/Tr2ParticleStreamIterator.js +0 -37
  882. package/dist/generated/particle/Tr2ParticleStreamIterator.js.map +0 -1
  883. package/dist/generated/postProcess/BlurContext.js.map +0 -1
  884. package/dist/generated/postProcess/CASConstants.js +0 -34
  885. package/dist/generated/postProcess/CASConstants.js.map +0 -1
  886. package/dist/generated/postProcess/GaussianData.js.map +0 -1
  887. package/dist/generated/postProcess/Tr2PPColorCorrectionEffect.js.map +0 -1
  888. package/dist/generated/postProcess/Tr2PPDesaturateEffect.js.map +0 -1
  889. package/dist/generated/postProcess/Tr2PPDynamicExposureEffect.js.map +0 -1
  890. package/dist/generated/postProcess/Tr2PPEffect.js.map +0 -1
  891. package/dist/generated/postProcess/Tr2PPFadeEffect.js.map +0 -1
  892. package/dist/generated/postProcess/Tr2PPFilmGrainEffect.js.map +0 -1
  893. package/dist/generated/postProcess/Tr2PPFogEffect.js.map +0 -1
  894. package/dist/generated/postProcess/Tr2PPGodRaysEffect.js.map +0 -1
  895. package/dist/generated/postProcess/Tr2PPLutEffect.js.map +0 -1
  896. package/dist/generated/postProcess/Tr2PPSignalLossEffect.js.map +0 -1
  897. package/dist/generated/postProcess/Tr2PPVignetteEffect.js.map +0 -1
  898. package/dist/generated/raytracing/Tr2RaytracingMeshArea.js +0 -40
  899. package/dist/generated/raytracing/Tr2RaytracingMeshArea.js.map +0 -1
  900. package/dist/generated/renderJob/TriStepRemoteSync.js +0 -45
  901. package/dist/generated/renderJob/TriStepRemoteSync.js.map +0 -1
  902. package/dist/generated/sprite2d/Tr2Sprite2dClipRect.js.map +0 -1
  903. package/dist/generated/sprite2d/Tr2Sprite2dD3DVertex.js.map +0 -1
  904. package/dist/generated/sprite2d/Tr2Sprite2dLineTraceVertex.js.map +0 -1
  905. package/dist/generated/sprite2d/Tr2Sprite2dTriangle.js.map +0 -1
  906. package/dist/generated/sprite2d/Tr2Sprite2dVertexBase.js.map +0 -1
  907. package/dist/generated/trinityCore/EveSprite2dBracket.js +0 -42
  908. package/dist/generated/trinityCore/EveSprite2dBracket.js.map +0 -1
  909. package/dist/generated/trinityCore/EveSprite2dBracketRenderer.js.map +0 -1
  910. package/dist/generated/trinityCore/GrannyBoneOffset.js +0 -52
  911. package/dist/generated/trinityCore/GrannyBoneOffset.js.map +0 -1
  912. package/dist/generated/trinityCore/Tr2BindingVector3.js.map +0 -1
  913. package/dist/generated/trinityCore/Tr2DirectInstanceData.js +0 -40
  914. package/dist/generated/trinityCore/Tr2DirectInstanceData.js.map +0 -1
  915. package/dist/generated/trinityCore/Tr2DisplayMode.js +0 -49
  916. package/dist/generated/trinityCore/Tr2DisplayMode.js.map +0 -1
  917. package/dist/generated/trinityCore/Tr2GStateAnimation.js +0 -210
  918. package/dist/generated/trinityCore/Tr2GStateAnimation.js.map +0 -1
  919. package/dist/generated/trinityCore/Tr2GStateParameter.js +0 -67
  920. package/dist/generated/trinityCore/Tr2GStateParameter.js.map +0 -1
  921. package/dist/generated/trinityCore/Tr2MaterialParameterStore.js.map +0 -1
  922. package/dist/generated/trinityCore/Tr2PlatformInfo.js +0 -33
  923. package/dist/generated/trinityCore/Tr2PlatformInfo.js.map +0 -1
  924. package/dist/generated/trinityCore/Tr2PostProcess.js +0 -31
  925. package/dist/generated/trinityCore/Tr2PostProcess.js.map +0 -1
  926. package/dist/generated/trinityCore/Tr2PyValueBinding.js.map +0 -1
  927. package/dist/generated/trinityCore/Tr2RenderNodeEffect.js +0 -64
  928. package/dist/generated/trinityCore/Tr2RenderNodeEffect.js.map +0 -1
  929. package/dist/generated/trinityCore/Tr2RenderNodeSprite2dScene.js.map +0 -1
  930. package/dist/generated/trinityCore/Tr2SerializedMorphAnimation.js.map +0 -1
  931. package/dist/generated/trinityCore/Tr2VectorFunctionModifier.js.map +0 -1
  932. package/dist/generated/trinityCore/Tr2VideoAdapter.js +0 -60
  933. package/dist/generated/trinityCore/Tr2VideoAdapter.js.map +0 -1
  934. package/dist/generated/trinityCore/Tr2VideoDriver.js +0 -46
  935. package/dist/generated/trinityCore/Tr2VideoDriver.js.map +0 -1
  936. package/dist/generated/trinityCore/Tr2VisibilityResults.js +0 -41
  937. package/dist/generated/trinityCore/Tr2VisibilityResults.js.map +0 -1
  938. package/dist/generated/trinityCore/TriColorSequencer.js +0 -48
  939. package/dist/generated/trinityCore/TriColorSequencer.js.map +0 -1
  940. package/dist/generated/trinityCore/TriFloat.js.map +0 -1
  941. package/dist/generated/trinityCore/TriSettings.js +0 -64
  942. package/dist/generated/trinityCore/TriSettings.js.map +0 -1
  943. package/dist/generated/trinityCore/TriTorque.js.map +0 -1
  944. package/dist/generated/trinityCore/TriVectorSequencer.js +0 -48
  945. package/dist/generated/trinityCore/TriVectorSequencer.js.map +0 -1
  946. package/dist/generated/trinityCore/TriView.js.map +0 -1
  947. package/dist/generated/ui/Tr2MainWindow.js +0 -203
  948. package/dist/generated/ui/Tr2MainWindow.js.map +0 -1
  949. package/dist/generated/ui/Tr2MainWindowState.js +0 -63
  950. package/dist/generated/ui/Tr2MainWindowState.js.map +0 -1
  951. package/dist/generated/ui/Tr2MouseCursor.js +0 -55
  952. package/dist/generated/ui/Tr2MouseCursor.js.map +0 -1
  953. package/dist/generated/ui/UIScancode.js +0 -37
  954. package/dist/generated/ui/UIScancode.js.map +0 -1
  955. package/dist/generated/utilities/AreaBoundsInfo.js +0 -34
  956. package/dist/generated/utilities/AreaBoundsInfo.js.map +0 -1
  957. package/dist/generated/utilities/BoundingBox.js +0 -34
  958. package/dist/generated/utilities/BoundingBox.js.map +0 -1
  959. package/dist/generated/utilities/MeshBoundsInfo.js +0 -52
  960. package/dist/generated/utilities/MeshBoundsInfo.js.map +0 -1
  961. package/dist/generated/utilities/Vector3d.js +0 -58
  962. package/dist/generated/utilities/Vector3d.js.map +0 -1
  963. package/dist/generated/utilities/Vector4d.js +0 -49
  964. package/dist/generated/utilities/Vector4d.js.map +0 -1
  965. package/dist/trinityCore/Tr2VideoAdapters.js +0 -79
  966. package/dist/trinityCore/Tr2VideoAdapters.js.map +0 -1
@@ -0,0 +1,788 @@
1
+ import { identity as _identity, applyDecs2311 as _applyDecs2311 } from '../../../_virtual/_rollupPluginBabelHelpers.js';
2
+ import { io, type, carbon, impl, schema } from '@carbonenginejs/core-types/schema';
3
+ import { EveEntity as _EveEntity } from '../../../generated/eve/EveEntity.js';
4
+ import { EveComponentType } from '../../EveComponentTypes.js';
5
+ import { EveTurretTarget as _EveTurretTarget } from './EveTurretTarget.js';
6
+ import { mat4 } from '@carbonenginejs/core-math/mat4';
7
+ import { quat } from '@carbonenginejs/core-math/quat';
8
+ import { vec3 } from '@carbonenginejs/core-math/vec3';
9
+ import { vec4 } from '@carbonenginejs/core-math/vec4';
10
+
11
+ let _initProto, _initClass, _init_impactBehaviour, _init_extra_impactBehaviour, _init_firingEffect, _init_extra_firingEffect, _init_ambientEffect, _init_extra_ambientEffect, _init_name, _init_extra_name, _init_firingEffectResPath, _init_extra_firingEffectResPath, _init_chooseRandomLocator, _init_extra_chooseRandomLocator, _init_boundingSphere, _init_extra_boundingSphere, _init_randomizeExplosionRotation, _init_extra_randomizeExplosionRotation, _init_lodLevel, _init_extra_lodLevel, _init_currentCyclingFiresPos, _init_extra_currentCyclingFiresPos, _init_useRandomFiringDelay, _init_extra_useRandomFiringDelay, _init_bottomClipHeight, _init_extra_bottomClipHeight, _init_geometryResource, _init_extra_geometryResource, _init_maxTrackingTime, _init_extra_maxTrackingTime, _init_visibleCount, _init_extra_visibleCount, _init_trackingInfluence, _init_extra_trackingInfluence, _init_swarmID, _init_extra_swarmID, _init_maxCyclingFirePos, _init_extra_maxCyclingFirePos, _init_playMovementSound, _init_extra_playMovementSound, _init_isOnline, _init_extra_isOnline, _init_target, _init_extra_target, _init_locatorName, _init_extra_locatorName, _init_sysBonePitchFactor, _init_extra_sysBonePitchFactor, _init_sysBonePitchMax, _init_extra_sysBonePitchMax, _init_sysBonePitchMin, _init_extra_sysBonePitchMin, _init_sysBonePitchOffset, _init_extra_sysBonePitchOffset, _init_sysBonePitch01Factor, _init_extra_sysBonePitch01Factor, _init_sysBonePitch01Offset, _init_extra_sysBonePitch01Offset, _init_sysBonePitch02Factor, _init_extra_sysBonePitch02Factor, _init_sysBonePitch02Offset, _init_extra_sysBonePitch02Offset, _init_sysBonePitch03Factor, _init_extra_sysBonePitch03Factor, _init_sysBonePitch03Offset, _init_extra_sysBonePitch03Offset, _init_updatePitchPose, _init_extra_updatePitchPose, _init_geometryResPath, _init_extra_geometryResPath, _init_impactSize, _init_extra_impactSize, _init_state, _init_extra_state, _init_sysBoneHeight, _init_extra_sysBoneHeight, _init_randomFiringDelay, _init_extra_randomFiringDelay, _init_turretEffect, _init_extra_turretEffect, _init_idleToTargetingMovementAudioEvent, _init_extra_idleToTargetingMovementAudioEvent, _init_targetingToIdleMovementAudioEvent, _init_extra_targetingToIdleMovementAudioEvent, _init_generatedDistributedAmbientEffect, _init_extra_generatedDistributedAmbientEffect, _init_cyclingFireGroupCount, _init_extra_cyclingFireGroupCount, _init_turretMovementObserver, _init_extra_turretMovementObserver, _init_slotNumber, _init_extra_slotNumber, _init_ambientEffectEditingMode, _init_extra_ambientEffectEditingMode, _init_displayEffects, _init_extra_displayEffects, _init_display, _init_extra_display, _init_useDynamicBounds, _init_extra_useDynamicBounds, _init_estimatedPixelDiameter, _init_extra_estimatedPixelDiameter, _init_lowLodFiringEffectScale, _init_extra_lowLodFiringEffectScale, _init_lowLodFiringEffectTranslation, _init_extra_lowLodFiringEffectTranslation, _init_lowLodFiringEffectRotation, _init_extra_lowLodFiringEffectRotation, _init_useLowLodFiringTransform, _init_extra_useLowLodFiringTransform, _init_laserMissBehaviour, _init_extra_laserMissBehaviour, _init_projectileMissBehaviour, _init_extra_projectileMissBehaviour;
12
+
13
+ /** EveTurretSet (eve/attachment/turrets) - generated from schema shapeHash 51c12edb.... */
14
+ let _EveTurretSet;
15
+ new class extends _identity {
16
+ static [class EveTurretSet extends _EveEntity {
17
+ static {
18
+ ({
19
+ e: [_init_impactBehaviour, _init_extra_impactBehaviour, _init_firingEffect, _init_extra_firingEffect, _init_ambientEffect, _init_extra_ambientEffect, _init_name, _init_extra_name, _init_firingEffectResPath, _init_extra_firingEffectResPath, _init_chooseRandomLocator, _init_extra_chooseRandomLocator, _init_boundingSphere, _init_extra_boundingSphere, _init_randomizeExplosionRotation, _init_extra_randomizeExplosionRotation, _init_lodLevel, _init_extra_lodLevel, _init_currentCyclingFiresPos, _init_extra_currentCyclingFiresPos, _init_useRandomFiringDelay, _init_extra_useRandomFiringDelay, _init_bottomClipHeight, _init_extra_bottomClipHeight, _init_geometryResource, _init_extra_geometryResource, _init_maxTrackingTime, _init_extra_maxTrackingTime, _init_visibleCount, _init_extra_visibleCount, _init_trackingInfluence, _init_extra_trackingInfluence, _init_swarmID, _init_extra_swarmID, _init_maxCyclingFirePos, _init_extra_maxCyclingFirePos, _init_playMovementSound, _init_extra_playMovementSound, _init_isOnline, _init_extra_isOnline, _init_target, _init_extra_target, _init_locatorName, _init_extra_locatorName, _init_sysBonePitchFactor, _init_extra_sysBonePitchFactor, _init_sysBonePitchMax, _init_extra_sysBonePitchMax, _init_sysBonePitchMin, _init_extra_sysBonePitchMin, _init_sysBonePitchOffset, _init_extra_sysBonePitchOffset, _init_sysBonePitch01Factor, _init_extra_sysBonePitch01Factor, _init_sysBonePitch01Offset, _init_extra_sysBonePitch01Offset, _init_sysBonePitch02Factor, _init_extra_sysBonePitch02Factor, _init_sysBonePitch02Offset, _init_extra_sysBonePitch02Offset, _init_sysBonePitch03Factor, _init_extra_sysBonePitch03Factor, _init_sysBonePitch03Offset, _init_extra_sysBonePitch03Offset, _init_updatePitchPose, _init_extra_updatePitchPose, _init_geometryResPath, _init_extra_geometryResPath, _init_impactSize, _init_extra_impactSize, _init_state, _init_extra_state, _init_sysBoneHeight, _init_extra_sysBoneHeight, _init_randomFiringDelay, _init_extra_randomFiringDelay, _init_turretEffect, _init_extra_turretEffect, _init_idleToTargetingMovementAudioEvent, _init_extra_idleToTargetingMovementAudioEvent, _init_targetingToIdleMovementAudioEvent, _init_extra_targetingToIdleMovementAudioEvent, _init_generatedDistributedAmbientEffect, _init_extra_generatedDistributedAmbientEffect, _init_cyclingFireGroupCount, _init_extra_cyclingFireGroupCount, _init_turretMovementObserver, _init_extra_turretMovementObserver, _init_slotNumber, _init_extra_slotNumber, _init_ambientEffectEditingMode, _init_extra_ambientEffectEditingMode, _init_displayEffects, _init_extra_displayEffects, _init_display, _init_extra_display, _init_useDynamicBounds, _init_extra_useDynamicBounds, _init_estimatedPixelDiameter, _init_extra_estimatedPixelDiameter, _init_lowLodFiringEffectScale, _init_extra_lowLodFiringEffectScale, _init_lowLodFiringEffectTranslation, _init_extra_lowLodFiringEffectTranslation, _init_lowLodFiringEffectRotation, _init_extra_lowLodFiringEffectRotation, _init_useLowLodFiringTransform, _init_extra_useLowLodFiringTransform, _init_laserMissBehaviour, _init_extra_laserMissBehaviour, _init_projectileMissBehaviour, _init_extra_projectileMissBehaviour, _initProto],
20
+ c: [_EveTurretSet, _initClass]
21
+ } = _applyDecs2311(this, [type.define({
22
+ className: "EveTurretSet",
23
+ family: "eve/attachment/turrets"
24
+ })], [[[io, io.notify, io, io.persist, type, type.int32, void 0, schema.enum("ImpactBehaviour")], 16, "impactBehaviour"], [type.objectRef("EveTurretFiringFX"), 0, "firingEffect"], [[io, io.persistOnly, void 0, type.model("IEveSpaceObjectChild")], 16, "ambientEffect"], [[io, io.persist, type, type.string], 16, "name"], [[io, io.persist, type, type.string], 16, "firingEffectResPath"], [[io, io.persist, type, type.boolean], 16, "chooseRandomLocator"], [[io, io.persist, type, type.vec4], 16, "boundingSphere"], [[io, io.persist, type, type.boolean], 16, "randomizeExplosionRotation"], [[io, io.read, type, type.int32, void 0, schema.enum("LOD")], 16, "lodLevel"], [[io, io.read, type, type.uint32], 16, "currentCyclingFiresPos"], [[io, io.persist, type, type.boolean], 16, "useRandomFiringDelay"], [[io, io.persist, type, type.float32], 16, "bottomClipHeight"], [[io, io.read, void 0, type.objectRef("TriGeometryRes")], 16, "geometryResource"], [[io, io.persist, type, type.float32], 16, "maxTrackingTime"], [[io, io.read, type, type.uint32], 16, "visibleCount"], [[io, io.read, type, type.float32], 16, "trackingInfluence"], [[io, io.readwrite, type, type.uint32], 16, "swarmID"], [[io, io.persist, type, type.uint32], 16, "maxCyclingFirePos"], [[io, io.persist, type, type.boolean], 16, "playMovementSound"], [[io, io.readwrite, type, type.boolean], 16, "isOnline"], [[io, io.read, void 0, type.objectRef("EveTurretTarget")], 16, "target"], [[io, io.persist, type, type.string], 16, "locatorName"], [[io, io.persist, type, type.float32], 16, "sysBonePitchFactor"], [[io, io.persist, type, type.float32], 16, "sysBonePitchMax"], [[io, io.persist, type, type.float32], 16, "sysBonePitchMin"], [[io, io.persist, type, type.float32], 16, "sysBonePitchOffset"], [[io, io.persist, type, type.float32], 16, "sysBonePitch01Factor"], [[io, io.persist, type, type.float32], 16, "sysBonePitch01Offset"], [[io, io.persist, type, type.float32], 16, "sysBonePitch02Factor"], [[io, io.persist, type, type.float32], 16, "sysBonePitch02Offset"], [[io, io.persist, type, type.float32], 16, "sysBonePitch03Factor"], [[io, io.persist, type, type.float32], 16, "sysBonePitch03Offset"], [[io, io.persist, type, type.boolean], 16, "updatePitchPose"], [[io, io.notify, io, io.persist, type, type.string], 16, "geometryResPath"], [[io, io.persist, type, type.float32], 16, "impactSize"], [[io, io.persist, type, type.int32, void 0, schema.enum("State")], 16, "state"], [[io, io.persist, type, type.float32], 16, "sysBoneHeight"], [[io, io.read, type, type.float32], 16, "randomFiringDelay"], [[io, io.persist, void 0, type.model("Tr2Effect")], 16, "turretEffect"], [[io, io.persist, type, type.string], 16, "idleToTargetingMovementAudioEvent"], [[io, io.persist, type, type.string], 16, "targetingToIdleMovementAudioEvent"], [[io, io.read, void 0, type.objectRef("EveChildInstanceContainer")], 16, "generatedDistributedAmbientEffect"], [[io, io.persist, type, type.uint32], 16, "cyclingFireGroupCount"], [[io, io.persist, void 0, type.model("TriObserverLocal")], 16, "turretMovementObserver"], [[io, io.readwrite, type, type.int32], 16, "slotNumber"], [[io, io.notify, io, io.readwrite, type, type.boolean], 16, "ambientEffectEditingMode"], [[io, io.readwrite, type, type.boolean], 16, "displayEffects"], [[io, io.readwrite, type, type.boolean], 16, "display"], [[io, io.notify, io, io.persist, type, type.boolean], 16, "useDynamicBounds"], [[io, io.read, type, type.float32], 16, "estimatedPixelDiameter"], [[io, io.persist, type, type.vec3], 16, "lowLodFiringEffectScale"], [[io, io.persist, type, type.vec3], 16, "lowLodFiringEffectTranslation"], [[io, io.persist, type, type.quat], 16, "lowLodFiringEffectRotation"], [[io, io.persist, type, type.boolean], 16, "useLowLodFiringTransform"], [[io, io.persist, type, type.boolean], 16, "laserMissBehaviour"], [[io, io.persist, type, type.boolean], 16, "projectileMissBehaviour"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Geometry resources are duck-typed; runtime-trinity stores their computed sphere without realizing render buffers.")], 18, "RebuildBoundingSphere"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "ForceStateDeactive"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "ForceStateTargeting"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The graph freezes its LOD state; geometry realization remains a runtime-engine responsibility.")], 18, "FreezeHighDetailLOD"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShotTimeVariance"], [[carbon, carbon.method, impl, impl.implemented], 18, "MissQueueSize"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLastShotTime"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateDeactive"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon's geometry/animation selection is represented by portable turret records and controller forwarding.")], 18, "EnterStateFiring"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateIdle"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateReloading"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateTargeting"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "HandleControllerEvent"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable turret records and duck-typed geometry bone transforms replace Carbon's CMF/Granny split.")], 18, "GetFiringBoneWorldTransform"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "SetControllerVariable"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetShotMissed"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "StartControllers"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Resource loading and GPU preparation are engine responsibilities; Trinity initializes the target and owned behavior graph.")], 18, "Initialize"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetFiringEffect"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon QueryInterface target attachment is delegated to EveTurretTarget's browser-compatible target validation.")], 18, "SetTargetObject"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTargetObject"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetTargetScale"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon builds hidden SingleTurret records from geometry locators; browser hosts may provide equivalent portable records directly.")], 18, "SetTurrets"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon builds hidden SingleTurret records from geometry locators; browser hosts may provide equivalent portable records directly.")], 18, "AddTurret"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTurrets"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable records replace Carbon's CMF/Granny SingleTurretData allocation while retaining its fixed 24-turret limit and scale removal.")], 18, "SetLocalTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetParentTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateTurretTransforms"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The closest portable turret is selected from its world up-axis and the target tracking position.")], 18, "GetClosestTurret"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("This combined browser convenience update runs Carbon's explicit synchronous and asynchronous phases in order.")], 18, "Update"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation cleanup and task dispatch are forwarded through portable records; target and firing timing remain source-faithful.")], 18, "UpdateSyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Skeleton realization is engine-owned; portable turret records may consume the same local-target tracking hook.")], 18, "UpdateAsyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Renderable collection is backend-neutral; geometry and batch realization remain runtime-engine work.")], 18, "GetRenderables"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Visibility is forwarded through backend-neutral firing and ambient graph contracts.")], 18, "UpdateVisibility"], [[carbon, carbon.method, impl, impl.implemented], 18, "RegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "UnRegisterComponents"], [[carbon, carbon.method, impl, impl.notImplemented], 18, "IsCastingShadow"], [[carbon, carbon.method, impl, impl.notImplemented], 18, "GetShadowBatches"], [[carbon, carbon.method, impl, impl.notImplemented], 18, "GetShadowPerObjectData"]], 0, void 0, _EveEntity));
25
+ }
26
+ /** m_impactBehaviour (ImpactBehaviour::Type - enum ImpactBehaviour) [READWRITE, NOTIFY, PERSIST, ENUM] */
27
+ impactBehaviour = (_initProto(this), _init_impactBehaviour(this, 0));
28
+
29
+ /** m_firingEffect (EveTurretFiringFXPtr) [HIDDEN] */
30
+ firingEffect = (_init_extra_impactBehaviour(this), _init_firingEffect(this, null));
31
+
32
+ /** m_ambientEffect (IEveSpaceObjectChildPtr) [PERSISTONLY] */
33
+ ambientEffect = (_init_extra_firingEffect(this), _init_ambientEffect(this, null));
34
+
35
+ /** m_name (std::string) [READWRITE, PERSIST] */
36
+ name = (_init_extra_ambientEffect(this), _init_name(this, ""));
37
+
38
+ /** m_firingEffectResPath (std::string) [READWRITE, PERSIST] */
39
+ firingEffectResPath = (_init_extra_name(this), _init_firingEffectResPath(this, ""));
40
+
41
+ /** m_chooseRandomLocator (bool) [READWRITE, PERSIST] */
42
+ chooseRandomLocator = (_init_extra_firingEffectResPath(this), _init_chooseRandomLocator(this, true));
43
+
44
+ /** m_boundingSphere (Vector4) [READWRITE, PERSIST] */
45
+ boundingSphere = (_init_extra_chooseRandomLocator(this), _init_boundingSphere(this, vec4.create()));
46
+
47
+ /** m_randomizeExplosionRotation (bool) [READWRITE, PERSIST] */
48
+ randomizeExplosionRotation = (_init_extra_boundingSphere(this), _init_randomizeExplosionRotation(this, true));
49
+
50
+ /** m_lodLevel (LOD - enum LOD) [READ] */
51
+ lodLevel = (_init_extra_randomizeExplosionRotation(this), _init_lodLevel(this, 0));
52
+
53
+ /** m_currentCyclingFiresPos (uint32_t) [READ] */
54
+ currentCyclingFiresPos = (_init_extra_lodLevel(this), _init_currentCyclingFiresPos(this, 0));
55
+
56
+ /** m_useRandomFiringDelay (bool) [READWRITE, PERSIST] */
57
+ useRandomFiringDelay = (_init_extra_currentCyclingFiresPos(this), _init_useRandomFiringDelay(this, true));
58
+
59
+ /** m_bottomClipHeight (float) [READWRITE, PERSIST] */
60
+ bottomClipHeight = (_init_extra_useRandomFiringDelay(this), _init_bottomClipHeight(this, 0));
61
+
62
+ /** m_geometryResource (TriGeometryResPtr) [READ] */
63
+ geometryResource = (_init_extra_bottomClipHeight(this), _init_geometryResource(this, null));
64
+
65
+ /** m_maxTrackingTime (float) [READWRITE, PERSIST] */
66
+ maxTrackingTime = (_init_extra_geometryResource(this), _init_maxTrackingTime(this, 1));
67
+
68
+ /** m_visibleCount (unsigned int) [READ] */
69
+ visibleCount = (_init_extra_maxTrackingTime(this), _init_visibleCount(this, 0));
70
+
71
+ /** m_trackingInfluence (float) [READ] */
72
+ trackingInfluence = (_init_extra_visibleCount(this), _init_trackingInfluence(this, 0));
73
+
74
+ /** m_swarmID (unsigned int) [READWRITE] */
75
+ swarmID = (_init_extra_trackingInfluence(this), _init_swarmID(this, 0));
76
+
77
+ /** m_maxCyclingFirePos (uint32_t) [READWRITE, PERSIST] */
78
+ maxCyclingFirePos = (_init_extra_swarmID(this), _init_maxCyclingFirePos(this, 1));
79
+
80
+ /** m_playMovementSound (bool) [READWRITE, PERSIST] */
81
+ playMovementSound = (_init_extra_maxCyclingFirePos(this), _init_playMovementSound(this, true));
82
+
83
+ /** m_isOnline (bool) [READWRITE] */
84
+ isOnline = (_init_extra_playMovementSound(this), _init_isOnline(this, true));
85
+
86
+ /** m_target (EveTurretTargetPtr) [READ] */
87
+ target = (_init_extra_isOnline(this), _init_target(this, new _EveTurretTarget()));
88
+
89
+ /** m_locatorName (std::string) [READWRITE, PERSIST] */
90
+ locatorName = (_init_extra_target(this), _init_locatorName(this, ""));
91
+
92
+ /** m_sysBonePitchFactor (float) [READWRITE, PERSIST] */
93
+ sysBonePitchFactor = (_init_extra_locatorName(this), _init_sysBonePitchFactor(this, 1));
94
+
95
+ /** m_sysBonePitchMax (float) [READWRITE, PERSIST] */
96
+ sysBonePitchMax = (_init_extra_sysBonePitchFactor(this), _init_sysBonePitchMax(this, 90));
97
+
98
+ /** m_sysBonePitchMin (float) [READWRITE, PERSIST] */
99
+ sysBonePitchMin = (_init_extra_sysBonePitchMax(this), _init_sysBonePitchMin(this, 0));
100
+
101
+ /** m_sysBonePitchOffset (float) [READWRITE, PERSIST] */
102
+ sysBonePitchOffset = (_init_extra_sysBonePitchMin(this), _init_sysBonePitchOffset(this, 0));
103
+
104
+ /** m_sysBonePitch01Factor (float) [READWRITE, PERSIST] */
105
+ sysBonePitch01Factor = (_init_extra_sysBonePitchOffset(this), _init_sysBonePitch01Factor(this, 1));
106
+
107
+ /** m_sysBonePitch01Offset (float) [READWRITE, PERSIST] */
108
+ sysBonePitch01Offset = (_init_extra_sysBonePitch01Factor(this), _init_sysBonePitch01Offset(this, 0));
109
+
110
+ /** m_sysBonePitch02Factor (float) [READWRITE, PERSIST] */
111
+ sysBonePitch02Factor = (_init_extra_sysBonePitch01Offset(this), _init_sysBonePitch02Factor(this, 1));
112
+
113
+ /** m_sysBonePitch02Offset (float) [READWRITE, PERSIST] */
114
+ sysBonePitch02Offset = (_init_extra_sysBonePitch02Factor(this), _init_sysBonePitch02Offset(this, 0));
115
+
116
+ /** m_sysBonePitch03Factor (float) [READWRITE, PERSIST] */
117
+ sysBonePitch03Factor = (_init_extra_sysBonePitch02Offset(this), _init_sysBonePitch03Factor(this, 1));
118
+
119
+ /** m_sysBonePitch03Offset (float) [READWRITE, PERSIST] */
120
+ sysBonePitch03Offset = (_init_extra_sysBonePitch03Factor(this), _init_sysBonePitch03Offset(this, 0));
121
+
122
+ /** m_updatePitchPose (bool) [READWRITE, PERSIST] */
123
+ updatePitchPose = (_init_extra_sysBonePitch03Offset(this), _init_updatePitchPose(this, false));
124
+
125
+ /** m_geomResPath (std::string) [READWRITE, NOTIFY, PERSIST] */
126
+ geometryResPath = (_init_extra_updatePitchPose(this), _init_geometryResPath(this, ""));
127
+
128
+ /** m_impactSize (float) [READWRITE, PERSIST] */
129
+ impactSize = (_init_extra_geometryResPath(this), _init_impactSize(this, 0));
130
+
131
+ /** m_state (State - enum State) [READ, PERSIST] */
132
+ state = (_init_extra_impactSize(this), _init_state(this, 2));
133
+
134
+ /** m_sysBoneHeight (float) [READWRITE, PERSIST] */
135
+ sysBoneHeight = (_init_extra_state(this), _init_sysBoneHeight(this, 1));
136
+
137
+ /** m_randomFiringDelay (float) [READ] */
138
+ randomFiringDelay = (_init_extra_sysBoneHeight(this), _init_randomFiringDelay(this, 0));
139
+
140
+ /** m_turretEffect (Tr2EffectPtr) [READWRITE, PERSIST] */
141
+ turretEffect = (_init_extra_randomFiringDelay(this), _init_turretEffect(this, null));
142
+
143
+ /** m_idleToTargetingMovementAudioEvent (std::wstring) [READWRITE, PERSIST] */
144
+ idleToTargetingMovementAudioEvent = (_init_extra_turretEffect(this), _init_idleToTargetingMovementAudioEvent(this, ""));
145
+
146
+ /** m_targetingToIdleMovementAudioEvent (std::wstring) [READWRITE, PERSIST] */
147
+ targetingToIdleMovementAudioEvent = (_init_extra_idleToTargetingMovementAudioEvent(this), _init_targetingToIdleMovementAudioEvent(this, ""));
148
+
149
+ /** m_generatedDistributedAmbientEffect (EveChildInstanceContainerPtr) [READ] */
150
+ generatedDistributedAmbientEffect = (_init_extra_targetingToIdleMovementAudioEvent(this), _init_generatedDistributedAmbientEffect(this, null));
151
+
152
+ /** m_cyclingFireGroupCount (uint32_t) [READWRITE, PERSIST] */
153
+ cyclingFireGroupCount = (_init_extra_generatedDistributedAmbientEffect(this), _init_cyclingFireGroupCount(this, 1));
154
+
155
+ /** m_turretMovementObserver (TriObserverLocalPtr) [READWRITE, PERSIST] */
156
+ turretMovementObserver = (_init_extra_cyclingFireGroupCount(this), _init_turretMovementObserver(this, null));
157
+
158
+ /** m_slotNumber (int) [READWRITE] */
159
+ slotNumber = (_init_extra_turretMovementObserver(this), _init_slotNumber(this, -1));
160
+
161
+ /** m_ambientEffectEditingMode (bool) [READWRITE, NOTIFY] */
162
+ ambientEffectEditingMode = (_init_extra_slotNumber(this), _init_ambientEffectEditingMode(this, false));
163
+
164
+ /** m_displayEffects (bool) [READWRITE] */
165
+ displayEffects = (_init_extra_ambientEffectEditingMode(this), _init_displayEffects(this, true));
166
+
167
+ /** m_display (bool) [READWRITE] */
168
+ display = (_init_extra_displayEffects(this), _init_display(this, true));
169
+
170
+ /** m_useDynamicBounds (bool) [READWRITE, PERSIST, NOTIFY] */
171
+ useDynamicBounds = (_init_extra_display(this), _init_useDynamicBounds(this, false));
172
+
173
+ /** m_estimatedPixelDiameter (float) [READ] */
174
+ estimatedPixelDiameter = (_init_extra_useDynamicBounds(this), _init_estimatedPixelDiameter(this, -1));
175
+
176
+ /** m_lowLodFiringEffectScale (Vector3) [READWRITE, PERSIST] */
177
+ lowLodFiringEffectScale = (_init_extra_estimatedPixelDiameter(this), _init_lowLodFiringEffectScale(this, vec3.fromValues(1, 1, 1)));
178
+
179
+ /** m_lowLodFiringEffectTranslation (Vector3) [READWRITE, PERSIST] */
180
+ lowLodFiringEffectTranslation = (_init_extra_lowLodFiringEffectScale(this), _init_lowLodFiringEffectTranslation(this, vec3.create()));
181
+
182
+ /** m_lowLodFiringEffectRotation (Quaternion) [READWRITE, PERSIST] */
183
+ lowLodFiringEffectRotation = (_init_extra_lowLodFiringEffectTranslation(this), _init_lowLodFiringEffectRotation(this, quat.create()));
184
+
185
+ /** m_useLowLodFiringTransform (bool) [READWRITE, PERSIST] */
186
+ useLowLodFiringTransform = (_init_extra_lowLodFiringEffectRotation(this), _init_useLowLodFiringTransform(this, false));
187
+
188
+ /** m_laserMissBehaviour (bool) [READWRITE, PERSIST] */
189
+ laserMissBehaviour = (_init_extra_useLowLodFiringTransform(this), _init_laserMissBehaviour(this, false));
190
+
191
+ /** m_projectileMissBehaviour (bool) [READWRITE, PERSIST] */
192
+ projectileMissBehaviour = (_init_extra_laserMissBehaviour(this), _init_projectileMissBehaviour(this, false));
193
+ #turrets = (_init_extra_projectileMissBehaviour(this), []);
194
+ #parentTransform = mat4.create();
195
+ #activeTurret = _EveTurretSet.INVALID_INDEX;
196
+ #highDetailFrozen = false;
197
+ #trackingInfluenceDelta = 0;
198
+ #delayToFadeOutTracking = 0;
199
+ #delayToFadeInTracking = 0;
200
+ #recheckTimeLeft = 2;
201
+
202
+ /** Carbon method RebuildBoundingSphere (MAP_METHOD_AND_WRAP). */
203
+ RebuildBoundingSphere() {
204
+ const resource = this.geometryResource;
205
+ if (!resource) return false;
206
+ resource.RecalculateBoundingSphere?.();
207
+ const value = resource.GetBoundingSphere?.(0, this.boundingSphere);
208
+ if (value?.length >= 4 && value !== this.boundingSphere) vec4.copy(this.boundingSphere, value);
209
+ return value !== false;
210
+ }
211
+
212
+ /** Carbon method ForceStateDeactive (MAP_METHOD_AND_WRAP). */
213
+ ForceStateDeactive() {
214
+ this.trackingInfluence = 0;
215
+ this.#delayToFadeOutTracking = 0;
216
+ this.#activeTurret = _EveTurretSet.INVALID_INDEX;
217
+ this.target?.StopFireAtLocator?.();
218
+ this.firingEffect?.StopFiring?.();
219
+ this.state = _EveTurretSet.State.STATE_DEACTIVE;
220
+ this.#playAll("", "Inactive", 0);
221
+ this.#setAmbientState();
222
+ }
223
+
224
+ /** Carbon method ForceStateTargeting (MAP_METHOD_AND_WRAP). */
225
+ ForceStateTargeting() {
226
+ this.trackingInfluence = this.maxTrackingTime;
227
+ this.#trackingInfluenceDelta = 0;
228
+ this.#activeTurret = this.GetClosestTurret();
229
+ this.state = _EveTurretSet.State.STATE_TARGETING;
230
+ this.#playTurret(this.#activeTurret, "", "Active", 0);
231
+ this.#setAmbientState();
232
+ }
233
+
234
+ /** Carbon method FreezeHighDetailLOD (MAP_METHOD_AND_WRAP). */
235
+ FreezeHighDetailLOD() {
236
+ this.lodLevel = _EveTurretSet.LOD.LOD_DISABLED;
237
+ this.#highDetailFrozen = true;
238
+ this.geometryResource?.Prepare?.();
239
+ }
240
+
241
+ /** Carbon method GetShotTimeVariance (MAP_METHOD_AND_WRAP). */
242
+ GetShotTimeVariance() {
243
+ return 0.6;
244
+ }
245
+
246
+ /** Carbon method MissQueueSize (MAP_METHOD_AND_WRAP). */
247
+ MissQueueSize() {
248
+ return this.target?.MissQueueSize?.() ?? 0;
249
+ }
250
+
251
+ /** Carbon method GetLastShotTime (MAP_METHOD_AND_WRAP). */
252
+ GetLastShotTime() {
253
+ return this.target?.GetLastShotTime?.() ?? 0;
254
+ }
255
+
256
+ /** Carbon method EnterStateDeactive (MAP_METHOD_AND_WRAP). */
257
+ EnterStateDeactive() {
258
+ if (this.state === _EveTurretSet.State.STATE_DEACTIVE) return;
259
+ if (this.state === _EveTurretSet.State.STATE_FIRING) this.firingEffect?.StopFiring?.();
260
+ if (this.state === _EveTurretSet.State.STATE_TARGETING || this.state === _EveTurretSet.State.STATE_FIRING) {
261
+ this.#delayToFadeOutTracking = 0.0001;
262
+ this.#activeTurret = _EveTurretSet.INVALID_INDEX;
263
+ this.target?.StopFireAtLocator?.();
264
+ this.#playAll("Pack", "Inactive", 1);
265
+ } else {
266
+ this.trackingInfluence = 0;
267
+ this.#delayToFadeOutTracking = 0;
268
+ this.#playAll("Pack", "Inactive", 0);
269
+ }
270
+ this.state = _EveTurretSet.State.STATE_DEACTIVE;
271
+ this.#setAmbientState();
272
+ }
273
+
274
+ /** Carbon method EnterStateFiring (MAP_METHOD_AND_WRAP). */
275
+ EnterStateFiring() {
276
+ if (!this.#setupFiringState()) return false;
277
+ if (this.firingEffect && this.state === _EveTurretSet.State.STATE_FIRING) {
278
+ if (this.firingEffect.IsLooping?.()) {
279
+ this.firingEffect.PrepareFiringEffectMoveObjects?.();
280
+ return true;
281
+ }
282
+ this.firingEffect.StopFiring?.();
283
+ }
284
+ if (this.firingEffect) {
285
+ if (this.maxCyclingFirePos > 1) this.firingEffect.PrepareFiring?.(this.randomFiringDelay, this.currentCyclingFiresPos, this.cyclingFireGroupCount);else this.firingEffect.PrepareFiring?.(this.randomFiringDelay);
286
+ this.firingEffect.SetImpactConfiguration?.(this.target?.GetImpactConfiguration?.());
287
+ }
288
+ this.state = _EveTurretSet.State.STATE_FIRING;
289
+ this.#setAmbientState();
290
+ return true;
291
+ }
292
+
293
+ /** Carbon method EnterStateIdle (MAP_METHOD_AND_WRAP). */
294
+ EnterStateIdle() {
295
+ if (!this.isOnline) return;
296
+ if (this.state === _EveTurretSet.State.STATE_DEACTIVE) {
297
+ this.#playAll("Deploy", "Active", 0);
298
+ this.trackingInfluence = 0;
299
+ } else if (this.state === _EveTurretSet.State.STATE_TARGETING || this.state === _EveTurretSet.State.STATE_FIRING) {
300
+ this.#delayToFadeOutTracking = 0.0001;
301
+ this.#activeTurret = _EveTurretSet.INVALID_INDEX;
302
+ this.target?.StopFireAtLocator?.();
303
+ this.firingEffect?.StopFiring?.();
304
+ this.#playAll("", "Active", 1);
305
+ this.turretMovementObserver?.GetObserver?.()?.SendEvent?.(this.targetingToIdleMovementAudioEvent);
306
+ } else this.#playAll("", "Active", 0);
307
+ this.state = _EveTurretSet.State.STATE_IDLE;
308
+ this.#setAmbientState();
309
+ }
310
+
311
+ /** Carbon method EnterStateReloading (MAP_METHOD_AND_WRAP). */
312
+ EnterStateReloading() {
313
+ const wasDeactive = this.state === _EveTurretSet.State.STATE_DEACTIVE;
314
+ if (this.state === _EveTurretSet.State.STATE_TARGETING || this.state === _EveTurretSet.State.STATE_FIRING) {
315
+ this.#delayToFadeOutTracking = 0.0001;
316
+ this.#activeTurret = _EveTurretSet.INVALID_INDEX;
317
+ this.target?.StopFireAtLocator?.();
318
+ this.firingEffect?.StopFiring?.();
319
+ this.#playAll("Reload", "Active", 1);
320
+ } else if (!wasDeactive) this.#playAll("Reload", "Active", 0);
321
+ this.state = _EveTurretSet.State.STATE_RELOADING;
322
+ this.#setAmbientState();
323
+ }
324
+
325
+ /** Carbon method EnterStateTargeting (MAP_METHOD_AND_WRAP). */
326
+ EnterStateTargeting() {
327
+ if (!this.isOnline) return;
328
+ if (this.state === _EveTurretSet.State.STATE_DEACTIVE) {
329
+ this.#delayToFadeInTracking = this.#playAll("Deploy", "Active", 1) + 0.0001;
330
+ } else if (this.state === _EveTurretSet.State.STATE_IDLE || this.state === _EveTurretSet.State.STATE_RELOADING) {
331
+ this.#delayToFadeInTracking = 0.0001;
332
+ this.#playAll("", "Active", 1);
333
+ } else if (this.state === _EveTurretSet.State.STATE_FIRING) {
334
+ this.#activeTurret = _EveTurretSet.INVALID_INDEX;
335
+ this.target?.StopFireAtLocator?.();
336
+ this.firingEffect?.StopFiring?.();
337
+ this.#playAll("", "Active", 0);
338
+ }
339
+ this.state = _EveTurretSet.State.STATE_TARGETING;
340
+ this.#setAmbientState();
341
+ }
342
+
343
+ /** Carbon method HandleControllerEvent (MAP_METHOD_AND_WRAP). */
344
+ HandleControllerEvent(name) {
345
+ this.firingEffect?.HandleControllerEvent?.(name);
346
+ this.#ambientEffect()?.HandleControllerEvent?.(name);
347
+ }
348
+
349
+ /** Carbon method GetFiringBoneWorldTransform (MAP_METHOD_AND_WRAP). */
350
+ GetFiringBoneWorldTransform(muzzle = 0, out = mat4.create()) {
351
+ let turretIndex = this.#activeTurret;
352
+ if (turretIndex === _EveTurretSet.INVALID_INDEX) turretIndex = this.GetClosestTurret();
353
+ if (turretIndex === _EveTurretSet.INVALID_INDEX) return mat4.copy(out, this.#parentTransform);
354
+ const turret = this.#turrets[turretIndex];
355
+ const world = turret?.worldMatrix ?? turret?.transform ?? turret;
356
+ if (world?.length === 16) mat4.copy(out, world);else mat4.copy(out, this.#parentTransform);
357
+ if (!this.firingEffect) return out;
358
+ const boneID = this.firingEffect?.GetPerMuzzleBoneID?.(muzzle) ?? _EveTurretSet.INVALID_INDEX;
359
+ if (boneID === _EveTurretSet.INVALID_INDEX) {
360
+ if (this.useLowLodFiringTransform) {
361
+ mat4.fromRotationTranslationScale(_EveTurretSet.#lowLodTransform, this.lowLodFiringEffectRotation, this.lowLodFiringEffectTranslation, this.lowLodFiringEffectScale);
362
+ mat4.multiply(out, out, _EveTurretSet.#lowLodTransform);
363
+ }
364
+ return out;
365
+ }
366
+ const boneTransform = turret?.GetBoneTransform?.(boneID, _EveTurretSet.#boneTransform) ?? this.geometryResource?.GetBoneTransform?.(turretIndex, boneID, _EveTurretSet.#boneTransform);
367
+ if (boneTransform?.length === 16) {
368
+ if (boneTransform !== _EveTurretSet.#boneTransform) mat4.copy(_EveTurretSet.#boneTransform, boneTransform);
369
+ return mat4.multiply(out, out, _EveTurretSet.#boneTransform);
370
+ }
371
+ if (this.useLowLodFiringTransform) {
372
+ mat4.fromRotationTranslationScale(_EveTurretSet.#lowLodTransform, this.lowLodFiringEffectRotation, this.lowLodFiringEffectTranslation, this.lowLodFiringEffectScale);
373
+ mat4.multiply(out, out, _EveTurretSet.#lowLodTransform);
374
+ return out;
375
+ }
376
+ if (this.sysBonePitchMin < 45) {
377
+ vec3.set(_EveTurretSet.#turretPosition, out[12], out[13], out[14]);
378
+ const target = this.target?.GetTrackingPosition?.() ?? this.target?.position ?? _EveTurretSet.#zero;
379
+ vec3.subtract(_EveTurretSet.#targetDirection, target, _EveTurretSet.#turretPosition);
380
+ if (vec3.squaredLength(_EveTurretSet.#targetDirection)) {
381
+ quat.rotationTo(_EveTurretSet.#directRotation, _EveTurretSet.#unitZ, _EveTurretSet.#targetDirection);
382
+ mat4.fromRotationTranslation(out, _EveTurretSet.#directRotation, _EveTurretSet.#turretPosition);
383
+ }
384
+ } else {
385
+ mat4.fromXRotation(_EveTurretSet.#launcherRotation, -Math.PI * 0.5);
386
+ mat4.multiply(out, out, _EveTurretSet.#launcherRotation);
387
+ }
388
+ return out;
389
+ }
390
+
391
+ /** Carbon method SetControllerVariable (MAP_METHOD_AND_WRAP). */
392
+ SetControllerVariable(name, value) {
393
+ this.firingEffect?.SetControllerVariable?.(name, value);
394
+ this.#ambientEffect()?.SetControllerVariable?.(name, value);
395
+ }
396
+
397
+ /** Carbon method SetShotMissed (MAP_METHOD_AND_WRAP). */
398
+ SetShotMissed(missed) {
399
+ this.target?.SetShotMissed?.(missed);
400
+ }
401
+
402
+ /** Carbon method StartControllers (MAP_METHOD_AND_WRAP). */
403
+ StartControllers() {
404
+ this.firingEffect?.StartControllers?.();
405
+ this.#ambientEffect()?.StartControllers?.();
406
+ }
407
+ Initialize() {
408
+ this.target ??= new _EveTurretTarget();
409
+ this.target.SetBehaviour?.(this.laserMissBehaviour, this.projectileMissBehaviour, this.impactSize, this.impactBehaviour);
410
+ this.firingEffect?.Initialize?.();
411
+ this.#ambientEffect()?.Initialize?.();
412
+ return true;
413
+ }
414
+ SetFiringEffect(effect) {
415
+ this.firingEffect = effect ?? null;
416
+ this.firingEffect?.Initialize?.();
417
+ }
418
+ SetTargetObject(object) {
419
+ this.target ??= new _EveTurretTarget();
420
+ const previous = this.target.GetTargetable?.();
421
+ const accepted = this.target.SetTargetable(object);
422
+ if (accepted) {
423
+ if ((this.state === _EveTurretSet.State.STATE_IDLE || previous !== object) && this.playMovementSound && this.idleToTargetingMovementAudioEvent) {
424
+ this.turretMovementObserver?.GetObserver?.()?.SendEvent?.(this.idleToTargetingMovementAudioEvent);
425
+ }
426
+ this.SetTargetScale();
427
+ }
428
+ return accepted;
429
+ }
430
+ GetTargetObject() {
431
+ return this.target?.GetTargetable?.() ?? null;
432
+ }
433
+ SetTargetScale() {
434
+ this.firingEffect?.SetScaleByRadius?.(this.target?.GetRadius?.() ?? -1);
435
+ }
436
+ SetTurrets(turrets = []) {
437
+ this.#turrets = Array.from(turrets).slice(0, _EveTurretSet.MAX_TURRETS_PER_SET).map(turret => this.#normalizeTurret(turret));
438
+ this.visibleCount = this.#turrets.length;
439
+ return this.#turrets;
440
+ }
441
+ AddTurret(turret) {
442
+ if (this.#turrets.length >= _EveTurretSet.MAX_TURRETS_PER_SET) return null;
443
+ const value = this.#normalizeTurret(turret);
444
+ this.#turrets.push(value);
445
+ this.visibleCount = this.#turrets.length;
446
+ return value;
447
+ }
448
+ GetTurrets() {
449
+ return this.#turrets;
450
+ }
451
+
452
+ /** Carbon method SetLocalTransform. */
453
+ SetLocalTransform(turretIndex, localMatrix) {
454
+ const index = Number(turretIndex) >>> 0;
455
+ if (index >= _EveTurretSet.MAX_TURRETS_PER_SET || localMatrix?.length !== 16) return false;
456
+ while (this.#turrets.length <= index) {
457
+ const turret = this.#normalizeTurret(null);
458
+ turret.valid = false;
459
+ turret.display = false;
460
+ this.#turrets.push(turret);
461
+ }
462
+ const turret = this.#turrets[index];
463
+ mat4.getRotation(_EveTurretSet.#localRotation, localMatrix);
464
+ mat4.getTranslation(_EveTurretSet.#localTranslation, localMatrix);
465
+ mat4.fromRotationTranslation(turret.localMatrix, _EveTurretSet.#localRotation, _EveTurretSet.#localTranslation);
466
+ quat.copy(turret.localQuaternion, _EveTurretSet.#localRotation);
467
+ vec4.set(turret.localPosition, _EveTurretSet.#localTranslation[0], _EveTurretSet.#localTranslation[1], _EveTurretSet.#localTranslation[2], 1);
468
+ turret.valid = false;
469
+ turret.display = false;
470
+ this.generatedDistributedAmbientEffect?.UpdateInstance?.(index, _EveTurretSet.#unitScale, turret.localQuaternion, _EveTurretSet.#localTranslation);
471
+ this.visibleCount = this.#turrets.length;
472
+ return true;
473
+ }
474
+ SetParentTransform(transform) {
475
+ mat4.copy(this.#parentTransform, transform);
476
+ this.UpdateTurretTransforms(transform);
477
+ }
478
+ UpdateTurretTransforms(parentTransform = this.#parentTransform) {
479
+ mat4.copy(this.#parentTransform, parentTransform);
480
+ for (const turret of this.#turrets) {
481
+ mat4.multiply(turret.worldMatrix, parentTransform, turret.localMatrix);
482
+ turret.valid = true;
483
+ }
484
+ }
485
+ GetClosestTurret() {
486
+ return this.#getClosestTurretAndLocator().turret;
487
+ }
488
+ Update(context) {
489
+ this.UpdateSyncronous(context);
490
+ this.UpdateAsyncronous(context, this.#parentTransform);
491
+ return true;
492
+ }
493
+ UpdateSyncronous(context, parentTransform = this.#parentTransform) {
494
+ const deltaTime = Number(context?.GetDeltaT?.() ?? context?.deltaTime ?? context?.deltaT ?? 0);
495
+ if (parentTransform?.length === 16) mat4.copy(this.#parentTransform, parentTransform);
496
+ if (this.firingEffect) {
497
+ if (this.#activeTurret !== _EveTurretSet.INVALID_INDEX && this.firingEffect.IsLooping?.() && this.state === _EveTurretSet.State.STATE_FIRING) {
498
+ this.#recheckTimeLeft -= deltaTime;
499
+ if (this.#recheckTimeLeft < 0) {
500
+ const pair = this.#getClosestTurretAndLocator();
501
+ if (pair.turret !== this.#activeTurret || pair.locator !== this.target?.GetLocator?.()) this.#setupFiringState();
502
+ this.#recheckTimeLeft = 2;
503
+ }
504
+ }
505
+ this.firingEffect.UpdateSynchronous?.(context);
506
+ }
507
+ vec3.set(_EveTurretSet.#sourcePosition, this.#parentTransform[12], this.#parentTransform[13], this.#parentTransform[14]);
508
+ this.firingEffect?.GetStartPosition?.(_EveTurretSet.#sourcePosition);
509
+ this.target?.Update?.(deltaTime, _EveTurretSet.#sourcePosition);
510
+ this.#ambientEffect()?.UpdateSyncronous?.(context, {
511
+ isVisible: this.display,
512
+ localToWorldTransform: this.#parentTransform
513
+ });
514
+ if (this.#turrets.length) this.turretMovementObserver?.Update?.(this.#turrets[0].worldMatrix);
515
+ return true;
516
+ }
517
+ UpdateAsyncronous(context, parentData = this.#parentTransform) {
518
+ const deltaTime = Number(context?.GetDeltaT?.() ?? context?.deltaTime ?? context?.deltaT ?? 0);
519
+ const parentTransform = parentData?.transform?.length === 16 ? parentData.transform : parentData;
520
+ if (parentTransform?.length === 16) this.UpdateTurretTransforms(parentTransform);
521
+ if (this.#trackingInfluenceDelta !== 0) {
522
+ this.trackingInfluence += this.#trackingInfluenceDelta * deltaTime;
523
+ if (this.trackingInfluence > this.maxTrackingTime) {
524
+ this.trackingInfluence = this.maxTrackingTime;
525
+ this.#trackingInfluenceDelta = 0;
526
+ } else if (this.trackingInfluence < 0) {
527
+ this.trackingInfluence = 0;
528
+ this.#trackingInfluenceDelta = 0;
529
+ }
530
+ }
531
+ if (this.#delayToFadeOutTracking > 0) {
532
+ this.#delayToFadeOutTracking -= deltaTime;
533
+ if (this.#delayToFadeOutTracking <= 0) {
534
+ this.#delayToFadeOutTracking = 0;
535
+ this.#trackingInfluenceDelta = -1;
536
+ }
537
+ }
538
+ if (this.#delayToFadeInTracking > 0) {
539
+ this.#delayToFadeInTracking -= deltaTime;
540
+ if (this.#delayToFadeInTracking <= 0) {
541
+ this.#delayToFadeInTracking = 0;
542
+ this.#trackingInfluenceDelta = 1;
543
+ }
544
+ }
545
+ if (this.trackingInfluence !== 0) {
546
+ const trackingPosition = this.target?.GetTrackingPosition?.() ?? this.target?.position;
547
+ if (trackingPosition) {
548
+ for (const turret of this.#turrets) {
549
+ if (!turret.valid || !mat4.invert(_EveTurretSet.#inverseTurret, turret.worldMatrix)) continue;
550
+ vec3.transformMat4(_EveTurretSet.#localTarget, trackingPosition, _EveTurretSet.#inverseTurret);
551
+ const hook = turret.UpdateTrackingPose ?? turret.source?.UpdateTrackingPose;
552
+ hook?.call(turret.source ?? turret, _EveTurretSet.#localTarget, this.trackingInfluence, this);
553
+ }
554
+ }
555
+ }
556
+ if (this.firingEffect) {
557
+ this.firingEffect.SetEndPosition?.(this.target?.GetTargetPosition?.() ?? this.target?.targetPosition ?? _EveTurretSet.#zero);
558
+ for (let muzzle = 0; muzzle < this.firingEffect.GetPerMuzzleEffectCount?.(); muzzle++) {
559
+ this.firingEffect.SetMuzzleTransform?.(muzzle, this.GetFiringBoneWorldTransform(muzzle, _EveTurretSet.#muzzleTransform));
560
+ }
561
+ this.firingEffect.SetDisplayDestObject?.(this.target?.ShowDestObject?.() ?? true);
562
+ this.firingEffect.UpdateAsynchronous?.(context);
563
+ }
564
+ this.#ambientEffect()?.UpdateAsyncronous?.(context, {
565
+ isVisible: this.display,
566
+ localToWorldTransform: this.#parentTransform
567
+ });
568
+ return true;
569
+ }
570
+ GetRenderables(out = []) {
571
+ if (!this.display) return out;
572
+ if (this.displayEffects) this.firingEffect?.GetRenderables?.(out);
573
+ if (this.#ambientEffect() && this.displayEffects) this.#ambientEffect().GetRenderables?.(out);
574
+ return out;
575
+ }
576
+ UpdateVisibility(context) {
577
+ if (!this.display) return false;
578
+ if (this.displayEffects) this.firingEffect?.UpdateVisibility?.(context);
579
+ if (this.displayEffects) this.#ambientEffect()?.UpdateVisibility?.(context, this.#parentTransform);
580
+ return true;
581
+ }
582
+
583
+ /** Carbon EveTurretSet::RegisterComponents (cpp:238-256): ShadowCaster leaf
584
+ * self-registration, then forwards the firing effect and the ambient effect
585
+ * (GetAmbientEffectOrGeneratedEffect, mirrored by #ambientEffect). Gate
586
+ * m_display. */
587
+ RegisterComponents() {
588
+ const registry = this.GetComponentRegistry();
589
+ if (registry && this.display) {
590
+ registry.RegisterComponent(EveComponentType.ShadowCaster, this);
591
+ this.firingEffect?.Register?.(registry);
592
+ this.#ambientEffect()?.Register?.(registry);
593
+ }
594
+ }
595
+
596
+ /** Carbon EveTurretSet::UnRegisterComponents (cpp:258-274): forwards the
597
+ * firing and ambient effects only (own components were already removed by
598
+ * EveEntity::UnRegister, EveEntity.cpp:90); no display re-check. */
599
+ UnRegisterComponents() {
600
+ const registry = this.GetComponentRegistry();
601
+ if (registry) {
602
+ this.firingEffect?.UnRegister?.(registry);
603
+ this.#ambientEffect()?.UnRegister?.(registry);
604
+ }
605
+ }
606
+
607
+ /** Carbon EveTurretSet::IsCastingShadow (cpp:2022-2060) culls the turret
608
+ * bounding sphere; awaits the TriFrustum port (visibility pass). Presence
609
+ * satisfies the "ShadowCaster" duck contract. */
610
+ IsCastingShadow(..._args) {
611
+ throw new Error("EveTurretSet.IsCastingShadow is not implemented in CarbonEngineJS.");
612
+ }
613
+
614
+ /** Carbon EveTurretSet::GetShadowBatches (cpp:2221-2258). */
615
+ GetShadowBatches(..._args) {
616
+ throw new Error("EveTurretSet.GetShadowBatches is not implemented in CarbonEngineJS.");
617
+ }
618
+
619
+ /** Carbon EveTurretSet::GetShadowPerObjectData (cpp:2520-2523). */
620
+ GetShadowPerObjectData(..._args) {
621
+ throw new Error("EveTurretSet.GetShadowPerObjectData is not implemented in CarbonEngineJS.");
622
+ }
623
+ #setupFiringState() {
624
+ if (this.state === _EveTurretSet.State.STATE_DEACTIVE || !this.target) return false;
625
+ const pair = this.#getClosestTurretAndLocator();
626
+ this.#activeTurret = pair.turret;
627
+ if (this.maxCyclingFirePos > 1) {
628
+ this.currentCyclingFiresPos += this.cyclingFireGroupCount;
629
+ if (this.currentCyclingFiresPos >= this.maxCyclingFirePos * this.cyclingFireGroupCount) this.currentCyclingFiresPos = 0;
630
+ }
631
+ this.randomFiringDelay = this.useRandomFiringDelay ? this.GetShotTimeVariance() * Math.random() : 0;
632
+ const effectTotalTime = Number(this.firingEffect?.GetFiringDuration?.() ?? 0);
633
+ const effectPeakTime = Number(this.firingEffect?.GetFiringPeakTime?.() ?? 0);
634
+ const source = this.#parentTransform.subarray(12, 15);
635
+ const locator = pair.locator;
636
+ if (this.state === _EveTurretSet.State.STATE_IDLE || this.state === _EveTurretSet.State.STATE_RELOADING) {
637
+ this.randomFiringDelay += this.maxTrackingTime;
638
+ this.#delayToFadeInTracking = 0.0001;
639
+ }
640
+ const fireName = this.currentCyclingFiresPos > 0 ? `Fire0${Math.floor(this.currentCyclingFiresPos / this.cyclingFireGroupCount)}` : "Fire";
641
+ this.#turrets.forEach((_turret, index) => this.#playTurret(index, index === this.#activeTurret ? fireName : "", "Active", this.randomFiringDelay));
642
+ this.target.StartFireAtLocator?.(locator ?? -1, this.randomFiringDelay + effectPeakTime, effectTotalTime - effectPeakTime, source);
643
+ const ambient = this.#ambientEffect();
644
+ if (ambient) {
645
+ ambient.SetControllerVariable?.("TurretState", this.state === _EveTurretSet.State.STATE_FIRING ? _EveTurretSet.State.STATE_TARGETING : this.state);
646
+ ambient.SetControllerVariableOnInstance?.(this.#activeTurret, "TurretState", _EveTurretSet.State.STATE_FIRING);
647
+ ambient.SetControllerVariableOnInstance?.(this.#activeTurret, "FiringDelay", this.randomFiringDelay);
648
+ }
649
+ return true;
650
+ }
651
+ #getClosestTurretAndLocator() {
652
+ const pair = _EveTurretSet.#closestPair;
653
+ pair.turret = _EveTurretSet.INVALID_INDEX;
654
+ pair.locator = -1;
655
+ if (!this.#turrets.length) return pair;
656
+ let closestAngle = -1;
657
+ for (let index = 0; index < this.#turrets.length; index++) {
658
+ const turret = this.#turrets[index];
659
+ if (!turret.valid) continue;
660
+ const transform = turret.worldMatrix;
661
+ vec3.set(_EveTurretSet.#turretPosition, transform[12], transform[13], transform[14]);
662
+ const locator = this.target?.FindClosestLocator?.(_EveTurretSet.#turretPosition, _EveTurretSet.#locatorPosition) ?? -1;
663
+ vec3.subtract(_EveTurretSet.#targetDirection, _EveTurretSet.#locatorPosition, _EveTurretSet.#turretPosition);
664
+ if (vec3.squaredLength(_EveTurretSet.#targetDirection)) vec3.normalize(_EveTurretSet.#targetDirection, _EveTurretSet.#targetDirection);
665
+ vec3.normalize(_EveTurretSet.#turretUp, vec3.set(_EveTurretSet.#turretUp, transform[4], transform[5], transform[6]));
666
+ const angle = vec3.dot(_EveTurretSet.#turretUp, _EveTurretSet.#targetDirection);
667
+ if (angle > closestAngle) {
668
+ closestAngle = angle;
669
+ pair.turret = index;
670
+ pair.locator = locator;
671
+ }
672
+ }
673
+ if (pair.turret !== _EveTurretSet.INVALID_INDEX && this.chooseRandomLocator) {
674
+ const transform = this.#turrets[pair.turret].worldMatrix;
675
+ vec3.set(_EveTurretSet.#turretPosition, transform[12], transform[13], transform[14]);
676
+ const randomLocator = this.target?.FindRandomValidLocator?.(_EveTurretSet.#turretPosition, _EveTurretSet.#locatorPosition) ?? -1;
677
+ if (randomLocator !== pair.locator && randomLocator !== -1) {
678
+ pair.locator = randomLocator;
679
+ closestAngle = -1;
680
+ for (let index = 0; index < this.#turrets.length; index++) {
681
+ const turret = this.#turrets[index];
682
+ if (!turret.valid) continue;
683
+ const turretTransform = turret.worldMatrix;
684
+ vec3.set(_EveTurretSet.#turretPosition, turretTransform[12], turretTransform[13], turretTransform[14]);
685
+ vec3.subtract(_EveTurretSet.#targetDirection, _EveTurretSet.#locatorPosition, _EveTurretSet.#turretPosition);
686
+ if (vec3.squaredLength(_EveTurretSet.#targetDirection)) vec3.normalize(_EveTurretSet.#targetDirection, _EveTurretSet.#targetDirection);
687
+ vec3.normalize(_EveTurretSet.#turretUp, vec3.set(_EveTurretSet.#turretUp, turretTransform[4], turretTransform[5], turretTransform[6]));
688
+ const angle = vec3.dot(_EveTurretSet.#turretUp, _EveTurretSet.#targetDirection);
689
+ if (angle > closestAngle) {
690
+ closestAngle = angle;
691
+ pair.turret = index;
692
+ }
693
+ }
694
+ }
695
+ }
696
+ if (pair.turret === _EveTurretSet.INVALID_INDEX) pair.turret = 0;
697
+ return pair;
698
+ }
699
+ #playAll(animation, loop, delay) {
700
+ let duration = 0;
701
+ for (let index = 0; index < this.#turrets.length; index++) duration = Math.max(duration, this.#playTurret(index, animation, loop, delay));
702
+ return duration;
703
+ }
704
+ #playTurret(index, animation, loop, delay) {
705
+ const turret = this.#turrets[index];
706
+ if (!turret) return 0;
707
+ return Number(turret.PlayAnimation?.(animation, loop, delay) ?? turret.controller?.PlayAnimation?.(animation, {
708
+ loop,
709
+ delay
710
+ }) ?? 0);
711
+ }
712
+ #ambientEffect() {
713
+ return this.ambientEffectEditingMode ? this.ambientEffect : this.generatedDistributedAmbientEffect ?? this.ambientEffect;
714
+ }
715
+ #setAmbientState() {
716
+ this.#ambientEffect()?.SetControllerVariable?.("TurretState", this.state);
717
+ }
718
+ #normalizeTurret(turret) {
719
+ if (turret?.localMatrix?.length === 16) {
720
+ turret.worldMatrix ??= mat4.create();
721
+ turret.localQuaternion ??= quat.create();
722
+ turret.localPosition ??= vec4.create();
723
+ turret.valid ??= true;
724
+ return turret;
725
+ }
726
+ const localMatrix = mat4.create();
727
+ if (turret?.length === 16) mat4.copy(localMatrix, turret);else if (turret?.transform?.length === 16) mat4.copy(localMatrix, turret.transform);
728
+ return {
729
+ source: turret,
730
+ localMatrix,
731
+ worldMatrix: mat4.clone(localMatrix),
732
+ localQuaternion: quat.create(),
733
+ localPosition: vec4.create(),
734
+ valid: turret !== null,
735
+ display: turret?.display ?? true,
736
+ canFireWhenHidden: !!turret?.canFireWhenHidden
737
+ };
738
+ }
739
+ }];
740
+ ImpactBehaviour = Object.freeze({
741
+ DAMAGE_LOCATOR: 0,
742
+ SHIELD_ELLIPSOID: 1,
743
+ CENTER: 2
744
+ });
745
+ LOD = Object.freeze({
746
+ LOD_INVALID: 0,
747
+ LOD_EMPTY: 1,
748
+ LOD_HIGHEST: 2,
749
+ LOD_DISABLED: 3
750
+ });
751
+ State = Object.freeze({
752
+ STATE_INVALID: 0,
753
+ STATE_DEACTIVE: 1,
754
+ STATE_IDLE: 2,
755
+ STATE_TARGETING: 3,
756
+ STATE_FIRING: 4,
757
+ STATE_RELOADING: 5
758
+ });
759
+ INVALID_INDEX = 0xffffffff;
760
+ MAX_TURRETS_PER_SET = 24;
761
+ #boneTransform = mat4.create();
762
+ #lowLodTransform = mat4.create();
763
+ #muzzleTransform = mat4.create();
764
+ #turretPosition = vec3.create();
765
+ #targetDirection = vec3.create();
766
+ #turretUp = vec3.create();
767
+ #locatorPosition = vec3.create();
768
+ #zero = vec3.create();
769
+ #sourcePosition = vec3.create();
770
+ #localTranslation = vec3.create();
771
+ #localRotation = quat.create();
772
+ #unitScale = vec3.fromValues(1, 1, 1);
773
+ #inverseTurret = mat4.create();
774
+ #localTarget = vec3.create();
775
+ #directRotation = quat.create();
776
+ #launcherRotation = mat4.create();
777
+ #unitZ = vec3.fromValues(0, 0, 1);
778
+ #closestPair = {
779
+ turret: _EveTurretSet.INVALID_INDEX,
780
+ locator: -1
781
+ };
782
+ constructor() {
783
+ super(_EveTurretSet), _initClass();
784
+ }
785
+ }();
786
+
787
+ export { _EveTurretSet as EveTurretSet };
788
+ //# sourceMappingURL=EveTurretSet.js.map