@carbonenginejs/runtime-resource 0.13.0 → 0.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (454) hide show
  1. package/LICENSE +21 -21
  2. package/NOTICE +32 -32
  3. package/README.md +129 -129
  4. package/dist/CjsMotherLode.js +1271 -1271
  5. package/dist/CjsResMan.js +3858 -3858
  6. package/dist/CjsResManFetchProvider.js +94 -94
  7. package/dist/CjsResManWorkQueue.js +301 -301
  8. package/dist/_virtual/_rollupPluginBabelHelpers.js +150 -150
  9. package/dist/format/CjsBlueReader.js +358 -358
  10. package/dist/format/CjsByteReader.js +310 -310
  11. package/dist/format/CjsByteWriter.js +242 -242
  12. package/dist/format/CjsFormat.js +223 -223
  13. package/dist/format/CjsFormatError.js +41 -41
  14. package/dist/format/CjsReader.js +22 -22
  15. package/dist/format/CjsResourceProbe.js +279 -279
  16. package/dist/format/CjsStringTable.js +268 -268
  17. package/dist/format/carbonEffect/CjsCarbonEffectReader.js +265 -265
  18. package/dist/format/carbonEffect/CjsCarbonEffectWriter.js +373 -373
  19. package/dist/format/carbonEffect/buildCarbonEffectContainer.js +182 -182
  20. package/dist/format/carbonEffect/carbonEffectBackendBlock.js +321 -321
  21. package/dist/format/carbonEffect/carbonEffectRecords.js +1147 -1147
  22. package/dist/format/carbonEffect/carbonEffectResourceTransform.js +197 -197
  23. package/dist/format/compareUtf8.js +36 -36
  24. package/dist/format/effect/effectBodyInventory.js +146 -146
  25. package/dist/format/effect/effectPermutationGraph.js +257 -257
  26. package/dist/format/effect/sha256.js +114 -114
  27. package/dist/format/index.js +11 -11
  28. package/dist/format/payloadContract.js +193 -193
  29. package/dist/formats/black/CjsBlackFormat.js +310 -310
  30. package/dist/formats/black/core/CjsBlackBinaryReader.js +260 -260
  31. package/dist/formats/black/core/CjsBlackPropertyReaders.js +448 -448
  32. package/dist/formats/black/core/CjsBlackReader.js +764 -764
  33. package/dist/formats/black/core/CjsBlackSchemaRegistry.js +540 -540
  34. package/dist/formats/black/core/black-schema-v1-2026-07-23.json.js +4 -4
  35. package/dist/formats/black/core/blackConstants.js +7 -7
  36. package/dist/formats/black/core/blackDefinitions.js +10 -10
  37. package/dist/formats/black/core/blackEnums.js +6 -6
  38. package/dist/formats/black/core/blackSchema.js +3 -3
  39. package/dist/formats/black/core/blackVersion.js +22 -22
  40. package/dist/formats/black/core/helpers.js +199 -199
  41. package/dist/formats/black/core/schema.js +4 -4
  42. package/dist/formats/black/index.js +2 -2
  43. package/dist/formats/bnk/CjsBnkFormat.js +175 -175
  44. package/dist/formats/bnk/core/busNodes.js +252 -252
  45. package/dist/formats/bnk/core/effectNodes.js +147 -147
  46. package/dist/formats/bnk/core/eventAction.js +416 -416
  47. package/dist/formats/bnk/core/globalSettings.js +215 -215
  48. package/dist/formats/bnk/core/graph.js +137 -137
  49. package/dist/formats/bnk/core/helpers.js +512 -512
  50. package/dist/formats/bnk/core/musicNodes.js +540 -540
  51. package/dist/formats/bnk/core/nodeBase.js +553 -553
  52. package/dist/formats/bnk/core/sfxNodes.js +632 -632
  53. package/dist/formats/bnk/core/soundbanksInfo.js +209 -209
  54. package/dist/formats/bnk/index.js +2 -2
  55. package/dist/formats/cmf/CjsCmfFormat.js +497 -497
  56. package/dist/formats/cmf/core/binary.js +194 -194
  57. package/dist/formats/cmf/core/buffers.js +237 -237
  58. package/dist/formats/cmf/core/constants.js +47 -47
  59. package/dist/formats/cmf/core/gr2Anim.js +453 -453
  60. package/dist/formats/cmf/core/helpers.js +318 -318
  61. package/dist/formats/cmf/core/pack.js +276 -276
  62. package/dist/formats/cmf/core/schema.js +374 -374
  63. package/dist/formats/cmf/core/shared.js +277 -277
  64. package/dist/formats/cmf/core/writer.js +571 -571
  65. package/dist/formats/cmf/index.js +2 -2
  66. package/dist/formats/dds/CjsDdsFormat.js +200 -200
  67. package/dist/formats/dds/core/bc6h.js +298 -298
  68. package/dist/formats/dds/core/bc7.js +272 -272
  69. package/dist/formats/dds/core/helpers.js +901 -862
  70. package/dist/formats/dds/core/helpers.js.map +1 -1
  71. package/dist/formats/dds/index.js +2 -2
  72. package/dist/formats/dxbc/CjsDxbcFormat.js +187 -142
  73. package/dist/formats/dxbc/CjsDxbcFormat.js.map +1 -1
  74. package/dist/formats/dxbc/core/DxbcReader.js +266 -266
  75. package/dist/formats/dxbc/core/container.js +169 -169
  76. package/dist/formats/dxbc/core/decoder.js +789 -789
  77. package/dist/formats/dxbc/core/disassemble.js +240 -0
  78. package/dist/formats/dxbc/core/disassemble.js.map +1 -0
  79. package/dist/formats/dxbc/core/errors.js +19 -19
  80. package/dist/formats/dxbc/core/helpers.js +220 -220
  81. package/dist/formats/dxbc/core/opcodes.js +45 -45
  82. package/dist/formats/dxbc/core/program.js +91 -91
  83. package/dist/formats/dxbc/core/signature.js +172 -172
  84. package/dist/formats/dxbc/index.js +2 -2
  85. package/dist/formats/fbx/CjsFbxFormat.js +266 -266
  86. package/dist/formats/fbx/core/helpers.js +3932 -3932
  87. package/dist/formats/fbx/index.js +2 -2
  88. package/dist/formats/flac/CjsFlacFormat.js +142 -142
  89. package/dist/formats/flac/core/helpers.js +315 -315
  90. package/dist/formats/flac/index.js +2 -2
  91. package/dist/formats/gif/CjsGifFormat.js +141 -141
  92. package/dist/formats/gif/core/helpers.js +380 -380
  93. package/dist/formats/gif/index.js +2 -2
  94. package/dist/formats/gltf/CjsGltfFormat.js +252 -290
  95. package/dist/formats/gltf/CjsGltfFormat.js.map +1 -1
  96. package/dist/formats/gltf/core/helpers.js +287 -307
  97. package/dist/formats/gltf/core/helpers.js.map +1 -1
  98. package/dist/formats/gltf/core/json.js +79 -79
  99. package/dist/formats/gltf/core/parser.js +679 -679
  100. package/dist/formats/gltf/core/targets.js +173 -173
  101. package/dist/formats/gltf/index.js +2 -2
  102. package/dist/formats/gr2/CjsGr2Format.js +289 -289
  103. package/dist/formats/gr2/core/bitknit2.js +282 -282
  104. package/dist/formats/gr2/core/curves.js +1047 -1047
  105. package/dist/formats/gr2/core/gsf.js +72 -72
  106. package/dist/formats/gr2/core/helpers.js +352 -352
  107. package/dist/formats/gr2/core/json.js +622 -622
  108. package/dist/formats/gr2/core/oodle1.js +388 -388
  109. package/dist/formats/gr2/core/tangents.js +48 -48
  110. package/dist/formats/gr2/core/targets.js +361 -361
  111. package/dist/formats/gr2/index.js +2 -2
  112. package/dist/formats/hlsl/CjsHlslFormat.js +233 -254
  113. package/dist/formats/hlsl/CjsHlslFormat.js.map +1 -1
  114. package/dist/formats/hlsl/core/HlslBinaryUtils.js +15 -15
  115. package/dist/formats/hlsl/core/HlslEffectReadError.js +19 -19
  116. package/dist/formats/hlsl/core/HlslEffectStateManager.js +130 -130
  117. package/dist/formats/hlsl/core/HlslRenderStateSetup.js +37 -37
  118. package/dist/formats/hlsl/core/HlslResourceSetDescription.js +94 -94
  119. package/dist/formats/hlsl/core/HlslShaderBytecode.js +44 -44
  120. package/dist/formats/hlsl/core/analysis.js +51 -51
  121. package/dist/formats/hlsl/core/carbonDescriptionToRuntime.js +850 -850
  122. package/dist/formats/hlsl/core/detailMapFamily.js +128 -128
  123. package/dist/formats/hlsl/core/helpers.js +270 -270
  124. package/dist/formats/hlsl/core/json.js +284 -284
  125. package/dist/formats/hlsl/core/localLightFamily.js +133 -133
  126. package/dist/formats/hlsl/core/metadata.js +327 -327
  127. package/dist/formats/hlsl/core/render-states.js +280 -280
  128. package/dist/formats/hlsl/core/tr2/HlslRenderContextEnum.js +43 -43
  129. package/dist/formats/hlsl/core/tr2/resources/HlslEffectRes.js +320 -320
  130. package/dist/formats/hlsl/core/tr2/resources/HlslShaderPermutation.js +33 -33
  131. package/dist/formats/hlsl/core/tr2/shader/HlslEffectBindingManifest.js +423 -416
  132. package/dist/formats/hlsl/core/tr2/shader/HlslEffectBindingManifest.js.map +1 -1
  133. package/dist/formats/hlsl/core/tr2/shader/HlslEffectConstant.js +40 -40
  134. package/dist/formats/hlsl/core/tr2/shader/HlslEffectDescription.js +62 -62
  135. package/dist/formats/hlsl/core/tr2/shader/HlslEffectLibrary.js +52 -52
  136. package/dist/formats/hlsl/core/tr2/shader/HlslEffectParameterAnnotation.js +38 -38
  137. package/dist/formats/hlsl/core/tr2/shader/HlslEffectResource.js +50 -50
  138. package/dist/formats/hlsl/core/tr2/shader/HlslEffectStageInput.js +86 -86
  139. package/dist/formats/hlsl/core/tr2/shader/HlslEffectTechnique.js +31 -31
  140. package/dist/formats/hlsl/core/tr2/shader/HlslPass.js +42 -42
  141. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerDescription.js +55 -55
  142. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerSetup.js +29 -29
  143. package/dist/formats/hlsl/core/tr2/shader/HlslShader.js +220 -220
  144. package/dist/formats/hlsl/core/tr2/shader/HlslShaderOption.js +30 -30
  145. package/dist/formats/hlsl/index.js +3 -3
  146. package/dist/formats/index.js +33 -33
  147. package/dist/formats/jpeg/CjsJpegFormat.js +212 -212
  148. package/dist/formats/jpeg/core/helpers.js +402 -402
  149. package/dist/formats/jpeg/core/jpeg.js +480 -480
  150. package/dist/formats/jpeg/index.js +2 -2
  151. package/dist/formats/mp3/CjsMp3Format.js +197 -197
  152. package/dist/formats/mp3/core/helpers.js +375 -375
  153. package/dist/formats/mp3/index.js +2 -2
  154. package/dist/formats/mp4/CjsMp4Format.js +197 -197
  155. package/dist/formats/mp4/core/helpers.js +484 -484
  156. package/dist/formats/mp4/index.js +2 -2
  157. package/dist/formats/obj/CjsObjFormat.js +232 -253
  158. package/dist/formats/obj/CjsObjFormat.js.map +1 -1
  159. package/dist/formats/obj/core/helpers.js +553 -573
  160. package/dist/formats/obj/core/helpers.js.map +1 -1
  161. package/dist/formats/obj/core/json.js +64 -64
  162. package/dist/formats/obj/core/parser.js +321 -321
  163. package/dist/formats/obj/index.js +2 -2
  164. package/dist/formats/ogg/CjsOggFormat.js +143 -143
  165. package/dist/formats/ogg/core/helpers.js +410 -410
  166. package/dist/formats/ogg/core/imdct.js +178 -178
  167. package/dist/formats/ogg/core/vorbis.js +1017 -1017
  168. package/dist/formats/ogg/index.js +2 -2
  169. package/dist/formats/pickle/CjsPickleFormat.js +214 -214
  170. package/dist/formats/pickle/core/CjsPickleProtocol0Reader.js +551 -551
  171. package/dist/formats/pickle/index.js +2 -2
  172. package/dist/formats/png/CjsPngFormat.js +201 -201
  173. package/dist/formats/png/core/helpers.js +635 -635
  174. package/dist/formats/png/index.js +2 -2
  175. package/dist/formats/red/CjsRedFormat.js +263 -263
  176. package/dist/formats/red/core/CjsRedReader.js +246 -246
  177. package/dist/formats/red/core/blackDefinitions.js +3 -3
  178. package/dist/formats/red/core/helpers.js +158 -158
  179. package/dist/formats/red/core/redGraph.js +71 -71
  180. package/dist/formats/red/core/schema.js +4 -4
  181. package/dist/formats/red/index.js +2 -2
  182. package/dist/formats/stl/CjsStlFormat.js +320 -365
  183. package/dist/formats/stl/CjsStlFormat.js.map +1 -1
  184. package/dist/formats/stl/core/helpers.js +241 -261
  185. package/dist/formats/stl/core/helpers.js.map +1 -1
  186. package/dist/formats/stl/core/json.js +51 -51
  187. package/dist/formats/stl/core/stl.js +642 -642
  188. package/dist/formats/stl/core/targets.js +173 -173
  189. package/dist/formats/stl/index.js +2 -2
  190. package/dist/formats/tga/CjsTgaFormat.js +197 -197
  191. package/dist/formats/tga/core/helpers.js +493 -493
  192. package/dist/formats/tga/index.js +2 -2
  193. package/dist/formats/wav/CjsWavFormat.js +198 -198
  194. package/dist/formats/wav/core/helpers.js +365 -365
  195. package/dist/formats/wav/index.js +2 -2
  196. package/dist/formats/webgl/CjsWebglFormat.js +199 -199
  197. package/dist/formats/webgl/core/buildGlslEffectContainer.js +70 -70
  198. package/dist/formats/webgl/core/effectPackage.js +900 -900
  199. package/dist/formats/webgl/core/errors.js +27 -27
  200. package/dist/formats/webgl/core/glsl/DxbcGlslEmitter.js +2820 -2820
  201. package/dist/formats/webgl/core/glsl/DxbcGlslHelpers.js +89 -89
  202. package/dist/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js +486 -486
  203. package/dist/formats/webgl/core/glsl/packedLightFixups.js +98 -98
  204. package/dist/formats/webgl/core/glslBackendBlock.js +552 -552
  205. package/dist/formats/webgl/core/glslBackendBodySet.js +243 -243
  206. package/dist/formats/webgl/core/glslEffectCompleteness.js +85 -85
  207. package/dist/formats/webgl/core/glslEffectCompleteness.js.map +1 -1
  208. package/dist/formats/webgl/core/helpers.js +167 -167
  209. package/dist/formats/webgl/core/inspectGlslEffectContainer.js +122 -122
  210. package/dist/formats/webgl/core/readGlslEffectContainer.js +202 -256
  211. package/dist/formats/webgl/core/readGlslEffectContainer.js.map +1 -1
  212. package/dist/formats/webgl/index.js +2 -2
  213. package/dist/formats/webgpu/CjsWebgpuFormat.js +357 -357
  214. package/dist/formats/webgpu/core/buildCarbonEffectContainer.js +89 -89
  215. package/dist/formats/webgpu/core/carbonWebgpu/CarbonWebgpuContainer.js +354 -354
  216. package/dist/formats/webgpu/core/carbonWebgpu/containerViews.js +355 -355
  217. package/dist/formats/webgpu/core/carbonWebgpu/validateContainer.js +90 -90
  218. package/dist/formats/webgpu/core/effectAnalysis.js +82 -82
  219. package/dist/formats/webgpu/core/effectBackendBodySet.js +306 -306
  220. package/dist/formats/webgpu/core/errors.js +20 -20
  221. package/dist/formats/webgpu/core/helpers.js +443 -443
  222. package/dist/formats/webgpu/core/ir/analyzeRegisterValues.js +212 -212
  223. package/dist/formats/webgpu/core/ir/buildControlFlow.js +220 -220
  224. package/dist/formats/webgpu/core/ir/indexableTemps.js +137 -137
  225. package/dist/formats/webgpu/core/ir/inferValueTypes.js +449 -449
  226. package/dist/formats/webgpu/core/ir/lowerDxbcToIr.js +494 -494
  227. package/dist/formats/webgpu/core/ir/resolveRegisterFlow.js +177 -177
  228. package/dist/formats/webgpu/core/ir/sourceLanes.js +61 -61
  229. package/dist/formats/webgpu/core/packageEffect.js +381 -381
  230. package/dist/formats/webgpu/core/packageEffectSelection.js +164 -164
  231. package/dist/formats/webgpu/core/packageMetadata.js +17 -17
  232. package/dist/formats/webgpu/core/schema.js +4 -4
  233. package/dist/formats/webgpu/core/wgsl/buildResourceTransformPlan.js +263 -263
  234. package/dist/formats/webgpu/core/wgsl/buildWgslBindingPlan.js +172 -172
  235. package/dist/formats/webgpu/core/wgsl/buildWgslSet.js +325 -325
  236. package/dist/formats/webgpu/core/wgsl/emitWgsl.js +356 -356
  237. package/dist/formats/webgpu/core/wgsl/hoistEscapingValues.js +77 -77
  238. package/dist/formats/webgpu/core/wgsl/lowerBindingLayout.js +451 -451
  239. package/dist/formats/webgpu/core/wgsl/lowerComputeProgram.js +735 -735
  240. package/dist/formats/webgpu/core/wgsl/lowerCreateHistogramsComputeProgram.js +457 -457
  241. package/dist/formats/webgpu/core/wgsl/lowerFragmentProgram.js +1572 -1572
  242. package/dist/formats/webgpu/core/wgsl/lowerMergeHistogramsComputeProgram.js +659 -659
  243. package/dist/formats/webgpu/core/wgsl/lowerParticleClearComputePrograms.js +734 -734
  244. package/dist/formats/webgpu/core/wgsl/lowerParticleEmitComputeProgram.js +583 -583
  245. package/dist/formats/webgpu/core/wgsl/lowerSkinVerticesComputeProgram.js +621 -621
  246. package/dist/formats/webgpu/core/wgsl/lowerSortComputeProgram.js +824 -824
  247. package/dist/formats/webgpu/core/wgsl/lowerSortInnerComputeProgram.js +697 -697
  248. package/dist/formats/webgpu/core/wgsl/lowerSortStepComputeProgram.js +559 -559
  249. package/dist/formats/webgpu/core/wgsl/lowerVertexProgram.js +1328 -1328
  250. package/dist/formats/webgpu/core/wgsl/particleEmitSemanticDigest.js +110 -110
  251. package/dist/formats/webgpu/core/wgsl/precisionControls.js +55 -55
  252. package/dist/formats/webgpu/core/wgsl/selectionPlans.js +717 -717
  253. package/dist/formats/webgpu/core/wgsl/uniformity.js +78 -78
  254. package/dist/formats/webgpu/core/wgsl/validateExactComputeIr.js +196 -196
  255. package/dist/formats/webgpu/core/wgsl/validateHandleOperand.js +37 -37
  256. package/dist/formats/webgpu/index.js +2 -2
  257. package/dist/formats/webm/CjsWebmFormat.js +197 -197
  258. package/dist/formats/webm/core/helpers.js +572 -572
  259. package/dist/formats/webm/index.js +2 -2
  260. package/dist/formats/webp/CjsWebpFormat.js +140 -140
  261. package/dist/formats/webp/core/helpers.js +237 -237
  262. package/dist/formats/webp/index.js +2 -2
  263. package/dist/formats/wem/CjsWemFormat.js +250 -250
  264. package/dist/formats/wem/core/bitStream.js +261 -261
  265. package/dist/formats/wem/core/codebookLibrary.js +164 -164
  266. package/dist/formats/wem/core/helpers.js +437 -437
  267. package/dist/formats/wem/core/packedCodebooksAotuv603.js +30 -30
  268. package/dist/formats/wem/core/ptadpcm.js +77 -77
  269. package/dist/formats/wem/core/resolve.js +121 -121
  270. package/dist/formats/wem/core/wemToOgg.js +485 -485
  271. package/dist/formats/wem/index.js +2 -2
  272. package/dist/formats/yaml/CjsYamlFormat.js +134 -134
  273. package/dist/formats/yaml/core/CjsYamlReader.js +400 -400
  274. package/dist/formats/yaml/core/helpers.js +196 -196
  275. package/dist/formats/yaml/index.js +2 -2
  276. package/dist/index.js +64 -64
  277. package/dist/resource/CjsLoadingObject.js +19 -19
  278. package/dist/resource/CjsResource.js +801 -801
  279. package/dist/resource/ResourceHandlerMode.js +14 -14
  280. package/dist/resource/Tr2LightProfileRes.js +32 -32
  281. package/dist/resource/audio/AudioGeometryResData.js +47 -47
  282. package/dist/resource/audio/CjsAudioBufferRes.js +86 -86
  283. package/dist/resource/audio/CjsAudioRes.js +213 -213
  284. package/dist/resource/audio/index.js +4 -4
  285. package/dist/resource/geometry/MeshDecalData.js +37 -37
  286. package/dist/resource/geometry/MeshDecalLodData.js +34 -34
  287. package/dist/resource/geometry/TriGeometryRes.js +570 -467
  288. package/dist/resource/geometry/TriGeometryRes.js.map +1 -1
  289. package/dist/resource/geometry/TriGeometryResAreaData.js +59 -59
  290. package/dist/resource/geometry/TriGeometryResJointData.js +38 -38
  291. package/dist/resource/geometry/TriGeometryResLodData.js +88 -88
  292. package/dist/resource/geometry/TriGeometryResMeshData.js +63 -63
  293. package/dist/resource/geometry/TriGeometryResSkeletonData.js +34 -34
  294. package/dist/resource/geometry/TriJointBinding.js +38 -38
  295. package/dist/resource/geometry/TriMorphTargetGeometryConstants.js +46 -46
  296. package/dist/resource/geometry/TriRtGeometryConstants.js +88 -88
  297. package/dist/resource/geometry/granny/GStateBindingCallbackData.js +31 -31
  298. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js +60 -60
  299. package/dist/resource/geometry/granny/Tr2GrannyStateRes.js +36 -36
  300. package/dist/resource/geometry/granny/TriGrannyRes.js +35 -35
  301. package/dist/resource/geometry/granny/enums.js +10 -10
  302. package/dist/resource/geometry/granny/index.js +6 -6
  303. package/dist/resource/geometry/index.js +17 -17
  304. package/dist/resource/index.js +54 -54
  305. package/dist/resource/resourceBoundary.js +64 -64
  306. package/dist/resource/shader/Tr2EffectRes.js +336 -336
  307. package/dist/resource/shader/Tr2MaterialArea.js +31 -31
  308. package/dist/resource/shader/Tr2MaterialMesh.js +27 -27
  309. package/dist/resource/shader/Tr2MaterialRes.js +31 -31
  310. package/dist/resource/shader/Tr2Shader.js +283 -283
  311. package/dist/resource/shader/Tr2ShaderPermutation.js +43 -43
  312. package/dist/resource/shader/index.js +17 -17
  313. package/dist/resource/shader/reflection/Tr2EffectConstant.js +143 -143
  314. package/dist/resource/shader/reflection/Tr2EffectDefine.js +30 -30
  315. package/dist/resource/shader/reflection/Tr2EffectDescription.js +114 -114
  316. package/dist/resource/shader/reflection/Tr2EffectLibrary.js +168 -168
  317. package/dist/resource/shader/reflection/Tr2EffectParameterAnnotation.js +125 -125
  318. package/dist/resource/shader/reflection/Tr2EffectResource.js +120 -120
  319. package/dist/resource/shader/reflection/Tr2EffectStageInput.js +372 -372
  320. package/dist/resource/shader/reflection/Tr2EffectTechnique.js +78 -78
  321. package/dist/resource/shader/reflection/Tr2Pass.js +168 -168
  322. package/dist/resource/shader/reflection/carbonRecordFields.js +159 -159
  323. package/dist/resource/shader/reflection/shaderStage.js +22 -22
  324. package/dist/resource/shader/sampler/Tr2SamplerSetup.js +135 -135
  325. package/dist/resource/texture/CjsTextureArrayRes.js +472 -472
  326. package/dist/resource/texture/CjsTextureArrayResParameterProxy.js +179 -179
  327. package/dist/resource/texture/Tr2ImageRes.js +120 -120
  328. package/dist/resource/texture/Tr2TextureLodManager.js +82 -82
  329. package/dist/resource/texture/Tr2TextureLodUpdateRequest.js +37 -37
  330. package/dist/resource/texture/Tr2TexturePackChannel.js +37 -37
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  332. package/dist/resource/texture/Tr2TexturePipelineParams.js +34 -34
  333. package/dist/resource/texture/Tr2TexturePipelineStepCompress.js +40 -40
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  338. package/dist/resource/texture/TriTextureRes.js +359 -359
  339. package/dist/resource/texture/index.js +15 -15
  340. package/dist/resource/texture/texturePipelineBehavior.js +308 -308
  341. package/dist/worker/CjsResManMainThreadLoader.js +89 -89
  342. package/dist/worker/CjsResManWorker.js +218 -218
  343. package/dist/worker/CjsResManWorkerLoader.js +437 -437
  344. package/dist/worker/protocol.js +12 -12
  345. package/docs/README.md +98 -98
  346. package/docs/architecture.md +118 -118
  347. package/docs/concepts/resource-lifecycle.md +226 -226
  348. package/docs/concepts/shader-resource-model.md +111 -111
  349. package/docs/concepts/writing-an-engine-adapter.md +115 -115
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  420. package/format-notices/hlsl/LICENSE +21 -21
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  436. package/format-notices/stl/LICENSE +21 -21
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  438. package/format-notices/tga/LICENSE +21 -21
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  440. package/format-notices/wav/LICENSE +21 -21
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  442. package/format-notices/webgl/LICENSE +21 -21
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  446. package/format-notices/webm/LICENSE +21 -21
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  453. package/format-notices/yaml/NOTICE +44 -44
  454. package/package.json +63 -63
@@ -1,7 +1,9 @@
1
- import { CjsCarbonEffectReader } from '../../../format/carbonEffect/CjsCarbonEffectReader.js';
2
- import { readGlslBackendBlock } from './glslBackendBlock.js';
3
- import { hlslShaderStageName, HlslUsageCodeNames } from '../../hlsl/core/tr2/HlslRenderContextEnum.js';
4
-
1
+ import { CjsCarbonEffectReader } from '../../../format/carbonEffect/CjsCarbonEffectReader.js';
2
+ import { readGlslBackendBlock } from './glslBackendBlock.js';
3
+ import { hlslShaderStageName } from '../../hlsl/core/tr2/HlslRenderContextEnum.js';
4
+ import { runtimeDescriptionFromCarbon } from '../../hlsl/core/carbonDescriptionToRuntime.js';
5
+ import { HlslEffectBindingManifest } from '../../hlsl/core/tr2/shader/HlslEffectBindingManifest.js';
6
+
5
7
  /**
6
8
  * Decodes a WebGL effect container into the stage/shader records the
7
9
  * completeness rules consume.
@@ -26,102 +28,45 @@ import { hlslShaderStageName, HlslUsageCodeNames } from '../../hlsl/core/tr2/Hls
26
28
  * a file on disk does not know why a translation failed months ago. Callers that
27
29
  * do know — `buildEffectPackage`, at build time — keep their specific
28
30
  * diagnostics by feeding the rules their own records instead.
29
- */
30
-
31
- /** The verdict a stage carrying no stored program gets. */
32
- const NO_PROGRAM_REASON = "no program was stored";
33
-
31
+ */
32
+
33
+ /** The verdict a stage carrying no stored program gets. */
34
+ const NO_PROGRAM_REASON = "no program was stored";
35
+
34
36
  /**
35
- * Reshapes one Carbon stage's own reflection into the manifest vocabulary the
36
- * runtime-ABI rules read.
37
+ * Derives the per-stage binding manifests for one body through the one
38
+ * manifest builder the source path uses.
37
39
  *
38
- * The chunk package carried this as a separate META manifest, which is why the
39
- * old rules cross-checked two chunks against each other. The container needs no
40
- * such cross-check: `pipelineInputs`, `textures` and `samplers` are Carbon's own
41
- * per-stage reflection, read straight out of the description. There is only one
42
- * copy, so there is nothing for a second copy to disagree with — the class of
43
- * bug those cross-chunk rules existed to catch cannot occur here.
40
+ * This replaces a hand-built reshape of the wire records into the manifest
41
+ * vocabulary. That copy had already diverged from the real manifest once
42
+ * `isAutoregister` was silently dropped, making every resource look
43
+ * user-settable which is the whole argument against a second producer: two
44
+ * hand-maintained spellings of one reflection drift, and the drift is exactly
45
+ * the kind of bug that draws, links and renders black without an error. The
46
+ * record tree now flows through `runtimeDescriptionFromCarbon` — the
47
+ * corpus-proven adapter the runtime read path uses — and
48
+ * `HlslEffectBindingManifest`, so the container read and the build-time
49
+ * package derive their manifests from the same code.
44
50
  *
45
- * `usageName` is derived from the `usage` byte rather than carried, the same way
46
- * `carbonDescriptionToRuntime.js:261` derives it.
51
+ * No `bytecodeFor` is supplied: program text lives in the shader records this
52
+ * reader emits, so the manifest's `shaderBytecode` stays null rather than
53
+ * duplicating every program into the reflection.
47
54
  *
48
- * @param {object} stage Decoded Carbon stage record.
49
- * @returns {{pipelineInputs:object[], bindings:object[]}} Manifest-shaped reflection.
50
- */
51
- function stageManifest(stage) {
52
- return {
53
- pipelineInputs: (stage.pipelineInputs ?? []).map(input => ({
54
- registerIndex: input.registerIndex,
55
- usageName: HlslUsageCodeNames[input.usage] || `USAGE_${input.usage}`,
56
- usageIndex: input.usageIndex,
57
- usedMask: input.usedMask
58
- })),
59
- bindings: [
60
- // The stage-local constant buffer, carrying the named constants an
61
- // engine binds its material parameters to. Register 0 is this
62
- // stage's own buffer in per-stage numbering; a consumer maps it to
63
- // the slot its backend uses (vertex b0, pixel b7 by the GL
64
- // convention).
65
- //
66
- // This is not optional detail. Without it an engine has no names to
67
- // bind parameters to, uploads nothing, and every material value the
68
- // shader reads is zero — which draws, links and binds correctly and
69
- // renders pure black. It was missing because the completeness rules
70
- // this reader was written for only needed inputs, resources and
71
- // samplers, so nothing noticed the constants were dropped.
72
- {
73
- kind: "constantBuffer",
74
- registerIndex: 0,
75
- carbon: {
76
- // Authored defaults live in the stage's blob; its declared
77
- // size is what a consumer allocates against.
78
- constantValueSize: stage.defaultValues?.size ?? 0,
79
- constants: (stage.constants ?? []).map(constant => ({
80
- // String refs decode as `{offset, value}` records.
81
- name: constant.name?.value ?? constant.name,
82
- offset: constant.offset,
83
- size: constant.size,
84
- type: constant.type,
85
- dimension: constant.dimension,
86
- elements: constant.elements,
87
- isSRGB: constant.isSRGB,
88
- isAutoregister: constant.isAutoregister
89
- }))
90
- }
91
- }, ...(stage.textures ?? []).map(texture => ({
92
- kind: "resource",
93
- registerIndex: texture.registerIndex,
94
- // Named so a rule can ask whether a described resource belongs
95
- // to a family the packager is known to lower away.
96
- name: texture.name.value,
97
- // Carbon's own flags, nested like the sampler's, because that
98
- // is where the consumer already looks for them.
99
- //
100
- // `isAutoregister` is not cosmetic: such a resource is bound
101
- // automatically from the engine's global variable store rather
102
- // than set by a material. Dropping it makes every resource look
103
- // user-settable, so a consumer builds an ordinary texture
104
- // parameter that nothing ever assigns and the global never
105
- // reaches the shader.
106
- carbon: {
107
- isSRGB: texture.isSRGB === 1,
108
- isAutoregister: texture.isAutoregister === 1
109
- }
110
- })), ...(stage.samplers ?? []).map(sampler => ({
111
- kind: "sampler",
112
- registerIndex: sampler.registerIndex,
113
- // Carbon stores the flag as a byte; the rule compares against
114
- // `=== true`, so the conversion has to happen here rather than
115
- // letting a truthy 1 pass a strict check by accident.
116
- carbon: {
117
- sampler: {
118
- comparison: sampler.comparison !== 0
119
- }
120
- }
121
- }))]
122
- };
123
- }
124
-
55
+ * @param {object} description Decoded Carbon description record tree.
56
+ * @param {number} version Container data version.
57
+ * @param {string} source Source name for diagnostics.
58
+ * @returns {Map<string, object>} Manifest stage records keyed by
59
+ * `technique.passN.stageName`.
60
+ */
61
+ function bodyManifestStages(description, version, source) {
62
+ const runtime = runtimeDescriptionFromCarbon(description, {
63
+ effectName: source,
64
+ version
65
+ });
66
+ const manifest = HlslEffectBindingManifest.fromEffectDescription(runtime).toJSON();
67
+ return new Map(manifest.stages.map(stage => [`${stage.techniqueName}.pass${stage.passIndex}.${stage.stageName}`, stage]));
68
+ }
69
+
125
70
  /**
126
71
  * Decodes one pass's backend block, tolerating a pass that has none.
127
72
  *
@@ -129,22 +74,22 @@ function stageManifest(stage) {
129
74
  * @param {string} passKey Enclosing pass key.
130
75
  * @param {string} source Source name for error details.
131
76
  * @returns {object} Per-stage backend data, keyed by stage name.
132
- */
133
- function backendStages(pass, passKey, source) {
134
- if (!pass.backendBlock?.size) return {
135
- stages: {},
136
- transforms: []
137
- };
138
- const block = readGlslBackendBlock(pass.backendBlock.bytes, {
139
- layoutKey: passKey,
140
- source
141
- });
142
- return {
143
- stages: block.stages ?? {},
144
- transforms: block.transforms ?? []
145
- };
146
- }
147
-
77
+ */
78
+ function backendStages(pass, passKey, source) {
79
+ if (!pass.backendBlock?.size) return {
80
+ stages: {},
81
+ transforms: []
82
+ };
83
+ const block = readGlslBackendBlock(pass.backendBlock.bytes, {
84
+ layoutKey: passKey,
85
+ source
86
+ });
87
+ return {
88
+ stages: block.stages ?? {},
89
+ transforms: block.transforms ?? []
90
+ };
91
+ }
92
+
148
93
  /**
149
94
  * Decodes container bytes into stage and shader records.
150
95
  *
@@ -157,147 +102,148 @@ function backendStages(pass, passKey, source) {
157
102
  * @param {string} [values.source] Source name, for diagnostics.
158
103
  * @returns {{stages:object[], shaders:object[], recordCount:number, bodyCount:number}}
159
104
  * Stage graph in the completeness rules' vocabulary.
160
- */
161
- function readGlslEffectContainer(input, values = {}) {
162
- const source = values.source ?? "memory";
163
- const reader = new CjsCarbonEffectReader(input, {
164
- source
165
- });
166
- const stages = [];
167
- const shaders = [];
168
- const bodyKeyByOffset = new Map();
169
-
170
- // Every permutation index that resolves to each body.
171
- //
172
- // This is the bridge a caller actually needs, and the only one that is
173
- // sound. `bodyKey` here is this reader's own ordinal spelling; the
174
- // permutation graph mints `body${N}` for the same body, and the two are not
175
- // merely spelled differently — the graph dedupes by content (SHA-256 plus
176
- // byte equality) while this reader dedupes by source-record offset. Those
177
- // partitions coincide only because the container writer aliases
178
- // byte-identical bodies onto one offset, which is a property of the writer
179
- // rather than a contract.
180
- //
181
- // So a consumer must never map between the two by string surgery on either
182
- // spelling, and must not assume the two ordinal sequences agree. It holds a
183
- // permutation index; this gives it the body directly.
184
- const permutationIndicesByOffset = new Map();
185
- for (let index = 0; index < reader.records.length; index += 1) {
186
- const {
187
- offset
188
- } = reader.records[index];
189
- const seen = permutationIndicesByOffset.get(offset);
190
- if (seen) seen.push(index);else permutationIndicesByOffset.set(offset, [index]);
191
- }
192
-
193
- // Distinct program texts share one shader record, so `shaders` counts unique
194
- // translations the way the chunk package's shader table did. Empty stages are
195
- // deliberately *not* pooled: each keeps its own record so a report can name
196
- // every pass that is missing a program rather than one shared "absent".
197
- //
198
- // The pool key is the program text *and* the backend reflection that came
199
- // with it, not the text alone. A pooled record carries the bindings and
200
- // stage inputs of whichever stage was seen first, and
201
- // `validateShaderRuntimeContract` judges the emitted GLSL against them — so
202
- // pooling on text alone would let two stages with identical source but
203
- // different reflection be checked against the wrong metadata, silently. It
204
- // is unlikely that identical GLSL ever carries different reflection, which
205
- // is exactly why it would not be noticed.
206
- const shaderKeyByIdentity = new Map();
207
- for (let index = 0; index < reader.records.length; index += 1) {
208
- const {
209
- offset
210
- } = reader.records[index];
211
- if (bodyKeyByOffset.has(offset)) continue;
212
- const bodyKey = `body_${bodyKeyByOffset.size}`;
213
- bodyKeyByOffset.set(offset, bodyKey);
214
- const description = reader.readDescription(index, {
215
- backend: true
216
- });
217
- for (const technique of description.techniques) {
218
- const techniqueName = technique.name.value;
219
- for (const [passIndex, pass] of technique.passes.entries()) {
220
- const passKey = `${techniqueName}.pass${passIndex}`;
221
- const {
222
- stages: backend,
223
- transforms
224
- } = backendStages(pass, passKey, source);
225
- for (const stage of pass.stages) {
226
- const name = hlslShaderStageName(stage.type);
227
- const stageKey = `${bodyKey}.${passKey}.${name}`;
228
- const stageBackend = backend[name] ?? {};
229
- let shaderKey;
230
- if (stage.shaderData?.size) {
231
- const code = new TextDecoder().decode(stage.shaderData.bytes);
232
- const identity = `${JSON.stringify([stageBackend.bindings ?? [], stageBackend.stageInputs ?? [], stageBackend.computeFragment ?? null])} ${code}`;
233
- const pooled = shaderKeyByIdentity.get(identity);
234
- if (pooled) {
235
- shaderKey = pooled;
236
- } else {
237
- shaderKey = `shader_${shaderKeyByIdentity.size}`;
238
- shaderKeyByIdentity.set(identity, shaderKey);
239
- shaders.push({
240
- key: shaderKey,
241
- stageName: name,
242
- source: code,
243
- hlsl2webgl: {
244
- ok: true
245
- },
246
- bindings: stageBackend.bindings ?? [],
247
- stageInputs: stageBackend.stageInputs ?? [],
248
- ...(stageBackend.computeFragment ? {
249
- computeFragment: stageBackend.computeFragment
250
- } : {})
251
- });
252
- }
253
- } else {
254
- shaderKey = `${stageKey}.absent`;
255
- shaders.push({
256
- key: shaderKey,
257
- stageName: name,
258
- source: "",
259
- hlsl2webgl: {
260
- ok: false,
261
- reason: NO_PROGRAM_REASON
262
- },
263
- bindings: stageBackend.bindings ?? [],
264
- stageInputs: stageBackend.stageInputs ?? []
265
- });
266
- }
267
- stages.push({
268
- key: stageKey,
269
- bodyKey,
270
- techniqueName,
271
- passIndex,
272
- stageName: name,
273
- stageType: stage.type,
274
- shaderKey,
275
- manifest: stageManifest(stage),
276
- // The pass's transforms, so a rule can ask whether a
277
- // description resource was merged away rather than lost.
278
- transforms
279
- });
280
- }
281
- }
282
- }
283
- }
284
-
285
- // Ordered by first appearance, matching `bodyKey`'s ordinal.
286
- const bodies = [];
287
- for (const [offset, key] of bodyKeyByOffset) {
288
- bodies.push({
289
- key,
290
- permutationIndices: Object.freeze(permutationIndicesByOffset.get(offset) ?? [])
291
- });
292
- }
293
- return {
294
- stages,
295
- shaders,
296
- bodies,
297
- recordCount: reader.records.length,
298
- bodyCount: bodyKeyByOffset.size
299
- };
300
- }
301
-
302
- export { readGlslEffectContainer };
303
- //# sourceMappingURL=readGlslEffectContainer.js.map
105
+ */
106
+ function readGlslEffectContainer(input, values = {}) {
107
+ const source = values.source ?? "memory";
108
+ const reader = new CjsCarbonEffectReader(input, {
109
+ source
110
+ });
111
+ const stages = [];
112
+ const shaders = [];
113
+ const bodyKeyByOffset = new Map();
114
+
115
+ // Every permutation index that resolves to each body.
116
+ //
117
+ // This is the bridge a caller actually needs, and the only one that is
118
+ // sound. `bodyKey` here is this reader's own ordinal spelling; the
119
+ // permutation graph mints `body${N}` for the same body, and the two are not
120
+ // merely spelled differently — the graph dedupes by content (SHA-256 plus
121
+ // byte equality) while this reader dedupes by source-record offset. Those
122
+ // partitions coincide only because the container writer aliases
123
+ // byte-identical bodies onto one offset, which is a property of the writer
124
+ // rather than a contract.
125
+ //
126
+ // So a consumer must never map between the two by string surgery on either
127
+ // spelling, and must not assume the two ordinal sequences agree. It holds a
128
+ // permutation index; this gives it the body directly.
129
+ const permutationIndicesByOffset = new Map();
130
+ for (let index = 0; index < reader.records.length; index += 1) {
131
+ const {
132
+ offset
133
+ } = reader.records[index];
134
+ const seen = permutationIndicesByOffset.get(offset);
135
+ if (seen) seen.push(index);else permutationIndicesByOffset.set(offset, [index]);
136
+ }
137
+
138
+ // Distinct program texts share one shader record, so `shaders` counts unique
139
+ // translations the way the chunk package's shader table did. Empty stages are
140
+ // deliberately *not* pooled: each keeps its own record so a report can name
141
+ // every pass that is missing a program rather than one shared "absent".
142
+ //
143
+ // The pool key is the program text *and* the backend reflection that came
144
+ // with it, not the text alone. A pooled record carries the bindings and
145
+ // stage inputs of whichever stage was seen first, and
146
+ // `validateShaderRuntimeContract` judges the emitted GLSL against them — so
147
+ // pooling on text alone would let two stages with identical source but
148
+ // different reflection be checked against the wrong metadata, silently. It
149
+ // is unlikely that identical GLSL ever carries different reflection, which
150
+ // is exactly why it would not be noticed.
151
+ const shaderKeyByIdentity = new Map();
152
+ for (let index = 0; index < reader.records.length; index += 1) {
153
+ const {
154
+ offset
155
+ } = reader.records[index];
156
+ if (bodyKeyByOffset.has(offset)) continue;
157
+ const bodyKey = `body_${bodyKeyByOffset.size}`;
158
+ bodyKeyByOffset.set(offset, bodyKey);
159
+ const description = reader.readDescription(index, {
160
+ backend: true
161
+ });
162
+ const manifestStages = bodyManifestStages(description, reader.version, source);
163
+ for (const technique of description.techniques) {
164
+ const techniqueName = technique.name.value;
165
+ for (const [passIndex, pass] of technique.passes.entries()) {
166
+ const passKey = `${techniqueName}.pass${passIndex}`;
167
+ const {
168
+ stages: backend,
169
+ transforms
170
+ } = backendStages(pass, passKey, source);
171
+ for (const stage of pass.stages) {
172
+ const name = hlslShaderStageName(stage.type);
173
+ const stageKey = `${bodyKey}.${passKey}.${name}`;
174
+ const stageBackend = backend[name] ?? {};
175
+ let shaderKey;
176
+ if (stage.shaderData?.size) {
177
+ const code = new TextDecoder().decode(stage.shaderData.bytes);
178
+ const identity = `${JSON.stringify([stageBackend.bindings ?? [], stageBackend.stageInputs ?? [], stageBackend.computeFragment ?? null])} ${code}`;
179
+ const pooled = shaderKeyByIdentity.get(identity);
180
+ if (pooled) {
181
+ shaderKey = pooled;
182
+ } else {
183
+ shaderKey = `shader_${shaderKeyByIdentity.size}`;
184
+ shaderKeyByIdentity.set(identity, shaderKey);
185
+ shaders.push({
186
+ key: shaderKey,
187
+ stageName: name,
188
+ source: code,
189
+ hlsl2webgl: {
190
+ ok: true
191
+ },
192
+ bindings: stageBackend.bindings ?? [],
193
+ stageInputs: stageBackend.stageInputs ?? [],
194
+ ...(stageBackend.computeFragment ? {
195
+ computeFragment: stageBackend.computeFragment
196
+ } : {})
197
+ });
198
+ }
199
+ } else {
200
+ shaderKey = `${stageKey}.absent`;
201
+ shaders.push({
202
+ key: shaderKey,
203
+ stageName: name,
204
+ source: "",
205
+ hlsl2webgl: {
206
+ ok: false,
207
+ reason: NO_PROGRAM_REASON
208
+ },
209
+ bindings: stageBackend.bindings ?? [],
210
+ stageInputs: stageBackend.stageInputs ?? []
211
+ });
212
+ }
213
+ stages.push({
214
+ key: stageKey,
215
+ bodyKey,
216
+ techniqueName,
217
+ passIndex,
218
+ stageName: name,
219
+ stageType: stage.type,
220
+ shaderKey,
221
+ manifest: manifestStages.get(`${passKey}.${name}`) ?? null,
222
+ // The pass's transforms, so a rule can ask whether a
223
+ // description resource was merged away rather than lost.
224
+ transforms
225
+ });
226
+ }
227
+ }
228
+ }
229
+ }
230
+
231
+ // Ordered by first appearance, matching `bodyKey`'s ordinal.
232
+ const bodies = [];
233
+ for (const [offset, key] of bodyKeyByOffset) {
234
+ bodies.push({
235
+ key,
236
+ permutationIndices: Object.freeze(permutationIndicesByOffset.get(offset) ?? [])
237
+ });
238
+ }
239
+ return {
240
+ stages,
241
+ shaders,
242
+ bodies,
243
+ recordCount: reader.records.length,
244
+ bodyCount: bodyKeyByOffset.size
245
+ };
246
+ }
247
+
248
+ export { readGlslEffectContainer };
249
+ //# sourceMappingURL=readGlslEffectContainer.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"readGlslEffectContainer.js","sources":["../../../../../src/formats/webgl/core/readGlslEffectContainer.js"],"sourcesContent":["import { CjsCarbonEffectReader } from \"../../../format/carbonEffect/CjsCarbonEffectReader.js\";\r\nimport { readGlslBackendBlock } from \"./glslBackendBlock.js\";\r\nimport {\r\n hlslShaderStageName,\r\n HlslUsageCodeNames\r\n} from \"../../hlsl/core/tr2/HlslRenderContextEnum.js\";\r\n\r\n/**\r\n * Decodes a WebGL effect container into the stage/shader records the\r\n * completeness rules consume.\r\n *\r\n * This exists so the rules run from container bytes alone. The alternative was\r\n * to hand them the in-memory translation, which works inside `buildEffectPackage`\r\n * and nowhere else — the validator reads a finished file and has no translation\r\n * in scope. That would have cost the validator its completeness check while\r\n * still requiring a decoder to produce the programs it compiles in a browser, so\r\n * it was strictly more work for strictly less checking.\r\n *\r\n * The vocabulary is deliberately the one the rules already speak — `stages` with\r\n * pass coordinates, `shaders` with source and a translation verdict. The rules\r\n * are about the translation, not about how it was stored, so retargeting them\r\n * meant changing where the records come from and nothing about what they mean.\r\n *\r\n * **What the wire cannot tell you.** `buildCarbonEffectContainer` stores a body\r\n * the translator could not lower as its full pass tree with zero-length\r\n * programs; the *reason* it failed stays in the in-memory build result and is\r\n * never written. So a shader decoded from bytes reports `ok: false` with\r\n * \"no program was stored\" and nothing more specific. That is the honest answer:\r\n * a file on disk does not know why a translation failed months ago. Callers that\r\n * do know — `buildEffectPackage`, at build time — keep their specific\r\n * diagnostics by feeding the rules their own records instead.\r\n */\r\n\r\n/** The verdict a stage carrying no stored program gets. */\r\nconst NO_PROGRAM_REASON = \"no program was stored\";\r\n\r\n/**\r\n * Reshapes one Carbon stage's own reflection into the manifest vocabulary the\r\n * runtime-ABI rules read.\r\n *\r\n * The chunk package carried this as a separate META manifest, which is why the\r\n * old rules cross-checked two chunks against each other. The container needs no\r\n * such cross-check: `pipelineInputs`, `textures` and `samplers` are Carbon's own\r\n * per-stage reflection, read straight out of the description. There is only one\r\n * copy, so there is nothing for a second copy to disagree with — the class of\r\n * bug those cross-chunk rules existed to catch cannot occur here.\r\n *\r\n * `usageName` is derived from the `usage` byte rather than carried, the same way\r\n * `carbonDescriptionToRuntime.js:261` derives it.\r\n *\r\n * @param {object} stage Decoded Carbon stage record.\r\n * @returns {{pipelineInputs:object[], bindings:object[]}} Manifest-shaped reflection.\r\n */\r\nfunction stageManifest(stage)\r\n{\r\n return {\r\n pipelineInputs: (stage.pipelineInputs ?? []).map((input) => ({\r\n registerIndex: input.registerIndex,\r\n usageName: HlslUsageCodeNames[input.usage] || `USAGE_${input.usage}`,\r\n usageIndex: input.usageIndex,\r\n usedMask: input.usedMask\r\n })),\r\n bindings: [\r\n // The stage-local constant buffer, carrying the named constants an\r\n // engine binds its material parameters to. Register 0 is this\r\n // stage's own buffer in per-stage numbering; a consumer maps it to\r\n // the slot its backend uses (vertex b0, pixel b7 by the GL\r\n // convention).\r\n //\r\n // This is not optional detail. Without it an engine has no names to\r\n // bind parameters to, uploads nothing, and every material value the\r\n // shader reads is zero — which draws, links and binds correctly and\r\n // renders pure black. It was missing because the completeness rules\r\n // this reader was written for only needed inputs, resources and\r\n // samplers, so nothing noticed the constants were dropped.\r\n {\r\n kind: \"constantBuffer\",\r\n registerIndex: 0,\r\n carbon: {\r\n // Authored defaults live in the stage's blob; its declared\r\n // size is what a consumer allocates against.\r\n constantValueSize: stage.defaultValues?.size ?? 0,\r\n constants: (stage.constants ?? []).map((constant) => ({\r\n // String refs decode as `{offset, value}` records.\r\n name: constant.name?.value ?? constant.name,\r\n offset: constant.offset,\r\n size: constant.size,\r\n type: constant.type,\r\n dimension: constant.dimension,\r\n elements: constant.elements,\r\n isSRGB: constant.isSRGB,\r\n isAutoregister: constant.isAutoregister\r\n }))\r\n }\r\n },\r\n ...(stage.textures ?? []).map((texture) => ({\r\n kind: \"resource\",\r\n registerIndex: texture.registerIndex,\r\n // Named so a rule can ask whether a described resource belongs\r\n // to a family the packager is known to lower away.\r\n name: texture.name.value,\r\n // Carbon's own flags, nested like the sampler's, because that\r\n // is where the consumer already looks for them.\r\n //\r\n // `isAutoregister` is not cosmetic: such a resource is bound\r\n // automatically from the engine's global variable store rather\r\n // than set by a material. Dropping it makes every resource look\r\n // user-settable, so a consumer builds an ordinary texture\r\n // parameter that nothing ever assigns and the global never\r\n // reaches the shader.\r\n carbon: {\r\n isSRGB: texture.isSRGB === 1,\r\n isAutoregister: texture.isAutoregister === 1\r\n }\r\n })),\r\n ...(stage.samplers ?? []).map((sampler) => ({\r\n kind: \"sampler\",\r\n registerIndex: sampler.registerIndex,\r\n // Carbon stores the flag as a byte; the rule compares against\r\n // `=== true`, so the conversion has to happen here rather than\r\n // letting a truthy 1 pass a strict check by accident.\r\n carbon: { sampler: { comparison: sampler.comparison !== 0 } }\r\n }))\r\n ]\r\n };\r\n}\r\n\r\n/**\r\n * Decodes one pass's backend block, tolerating a pass that has none.\r\n *\r\n * @param {object} pass Decoded pass record.\r\n * @param {string} passKey Enclosing pass key.\r\n * @param {string} source Source name for error details.\r\n * @returns {object} Per-stage backend data, keyed by stage name.\r\n */\r\nfunction backendStages(pass, passKey, source)\r\n{\r\n if (!pass.backendBlock?.size) return { stages: {}, transforms: [] };\r\n const block = readGlslBackendBlock(pass.backendBlock.bytes, { layoutKey: passKey, source });\r\n return { stages: block.stages ?? {}, transforms: block.transforms ?? [] };\r\n}\r\n\r\n/**\r\n * Decodes container bytes into stage and shader records.\r\n *\r\n * Bodies are decoded once each rather than once per permutation row: rows alias\r\n * onto shared bodies, and a rule that saw the same body 4,096 times would report\r\n * 4,096 identical incomplete passes.\r\n *\r\n * @param {Uint8Array|ArrayBuffer|Buffer|DataView} input Container payload.\r\n * @param {object} [values] Read values.\r\n * @param {string} [values.source] Source name, for diagnostics.\r\n * @returns {{stages:object[], shaders:object[], recordCount:number, bodyCount:number}}\r\n * Stage graph in the completeness rules' vocabulary.\r\n */\r\nexport function readGlslEffectContainer(input, values = {})\r\n{\r\n const source = values.source ?? \"memory\";\r\n const reader = new CjsCarbonEffectReader(input, { source });\r\n\r\n const stages = [];\r\n const shaders = [];\r\n const bodyKeyByOffset = new Map();\r\n\r\n // Every permutation index that resolves to each body.\r\n //\r\n // This is the bridge a caller actually needs, and the only one that is\r\n // sound. `bodyKey` here is this reader's own ordinal spelling; the\r\n // permutation graph mints `body${N}` for the same body, and the two are not\r\n // merely spelled differently — the graph dedupes by content (SHA-256 plus\r\n // byte equality) while this reader dedupes by source-record offset. Those\r\n // partitions coincide only because the container writer aliases\r\n // byte-identical bodies onto one offset, which is a property of the writer\r\n // rather than a contract.\r\n //\r\n // So a consumer must never map between the two by string surgery on either\r\n // spelling, and must not assume the two ordinal sequences agree. It holds a\r\n // permutation index; this gives it the body directly.\r\n const permutationIndicesByOffset = new Map();\r\n\r\n for (let index = 0; index < reader.records.length; index += 1)\r\n {\r\n const { offset } = reader.records[index];\r\n const seen = permutationIndicesByOffset.get(offset);\r\n if (seen) seen.push(index);\r\n else permutationIndicesByOffset.set(offset, [ index ]);\r\n }\r\n\r\n // Distinct program texts share one shader record, so `shaders` counts unique\r\n // translations the way the chunk package's shader table did. Empty stages are\r\n // deliberately *not* pooled: each keeps its own record so a report can name\r\n // every pass that is missing a program rather than one shared \"absent\".\r\n //\r\n // The pool key is the program text *and* the backend reflection that came\r\n // with it, not the text alone. A pooled record carries the bindings and\r\n // stage inputs of whichever stage was seen first, and\r\n // `validateShaderRuntimeContract` judges the emitted GLSL against them — so\r\n // pooling on text alone would let two stages with identical source but\r\n // different reflection be checked against the wrong metadata, silently. It\r\n // is unlikely that identical GLSL ever carries different reflection, which\r\n // is exactly why it would not be noticed.\r\n const shaderKeyByIdentity = new Map();\r\n\r\n for (let index = 0; index < reader.records.length; index += 1)\r\n {\r\n const { offset } = reader.records[index];\r\n if (bodyKeyByOffset.has(offset)) continue;\r\n\r\n const bodyKey = `body_${bodyKeyByOffset.size}`;\r\n bodyKeyByOffset.set(offset, bodyKey);\r\n\r\n const description = reader.readDescription(index, { backend: true });\r\n\r\n for (const technique of description.techniques)\r\n {\r\n const techniqueName = technique.name.value;\r\n for (const [ passIndex, pass ] of technique.passes.entries())\r\n {\r\n const passKey = `${techniqueName}.pass${passIndex}`;\r\n const { stages: backend, transforms } = backendStages(\r\n pass,\r\n passKey,\r\n source\r\n );\r\n\r\n for (const stage of pass.stages)\r\n {\r\n const name = hlslShaderStageName(stage.type);\r\n const stageKey = `${bodyKey}.${passKey}.${name}`;\r\n const stageBackend = backend[name] ?? {};\r\n\r\n let shaderKey;\r\n if (stage.shaderData?.size)\r\n {\r\n const code = new TextDecoder().decode(stage.shaderData.bytes);\r\n const identity = `${JSON.stringify([\r\n stageBackend.bindings ?? [],\r\n stageBackend.stageInputs ?? [],\r\n stageBackend.computeFragment ?? null\r\n ])} ${code}`;\r\n const pooled = shaderKeyByIdentity.get(identity);\r\n if (pooled)\r\n {\r\n shaderKey = pooled;\r\n }\r\n else\r\n {\r\n shaderKey = `shader_${shaderKeyByIdentity.size}`;\r\n shaderKeyByIdentity.set(identity, shaderKey);\r\n shaders.push({\r\n key: shaderKey,\r\n stageName: name,\r\n source: code,\r\n hlsl2webgl: { ok: true },\r\n bindings: stageBackend.bindings ?? [],\r\n stageInputs: stageBackend.stageInputs ?? [],\r\n ...(stageBackend.computeFragment\r\n ? { computeFragment: stageBackend.computeFragment }\r\n : {})\r\n });\r\n }\r\n }\r\n else\r\n {\r\n shaderKey = `${stageKey}.absent`;\r\n shaders.push({\r\n key: shaderKey,\r\n stageName: name,\r\n source: \"\",\r\n hlsl2webgl: { ok: false, reason: NO_PROGRAM_REASON },\r\n bindings: stageBackend.bindings ?? [],\r\n stageInputs: stageBackend.stageInputs ?? []\r\n });\r\n }\r\n\r\n stages.push({\r\n key: stageKey,\r\n bodyKey,\r\n techniqueName,\r\n passIndex,\r\n stageName: name,\r\n stageType: stage.type,\r\n shaderKey,\r\n manifest: stageManifest(stage),\r\n // The pass's transforms, so a rule can ask whether a\r\n // description resource was merged away rather than lost.\r\n transforms\r\n });\r\n }\r\n }\r\n }\r\n }\r\n\r\n // Ordered by first appearance, matching `bodyKey`'s ordinal.\r\n const bodies = [];\r\n for (const [ offset, key ] of bodyKeyByOffset)\r\n {\r\n bodies.push({\r\n key,\r\n permutationIndices: Object.freeze(permutationIndicesByOffset.get(offset) ?? [])\r\n });\r\n }\r\n\r\n return {\r\n stages,\r\n shaders,\r\n bodies,\r\n recordCount: reader.records.length,\r\n bodyCount: bodyKeyByOffset.size\r\n };\r\n}\r\n\r\nexport default 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+ {"version":3,"file":"readGlslEffectContainer.js","sources":["../../../../../src/formats/webgl/core/readGlslEffectContainer.js"],"sourcesContent":["import { CjsCarbonEffectReader } from \"../../../format/carbonEffect/CjsCarbonEffectReader.js\";\r\nimport { readGlslBackendBlock } from \"./glslBackendBlock.js\";\r\nimport { hlslShaderStageName } from \"../../hlsl/core/tr2/HlslRenderContextEnum.js\";\r\nimport { runtimeDescriptionFromCarbon } from \"../../hlsl/core/carbonDescriptionToRuntime.js\";\r\nimport { HlslEffectBindingManifest } from \"../../hlsl/core/tr2/shader/HlslEffectBindingManifest.js\";\r\n\r\n/**\r\n * Decodes a WebGL effect container into the stage/shader records the\r\n * completeness rules consume.\r\n *\r\n * This exists so the rules run from container bytes alone. The alternative was\r\n * to hand them the in-memory translation, which works inside `buildEffectPackage`\r\n * and nowhere else — the validator reads a finished file and has no translation\r\n * in scope. That would have cost the validator its completeness check while\r\n * still requiring a decoder to produce the programs it compiles in a browser, so\r\n * it was strictly more work for strictly less checking.\r\n *\r\n * The vocabulary is deliberately the one the rules already speak — `stages` with\r\n * pass coordinates, `shaders` with source and a translation verdict. The rules\r\n * are about the translation, not about how it was stored, so retargeting them\r\n * meant changing where the records come from and nothing about what they mean.\r\n *\r\n * **What the wire cannot tell you.** `buildCarbonEffectContainer` stores a body\r\n * the translator could not lower as its full pass tree with zero-length\r\n * programs; the *reason* it failed stays in the in-memory build result and is\r\n * never written. So a shader decoded from bytes reports `ok: false` with\r\n * \"no program was stored\" and nothing more specific. That is the honest answer:\r\n * a file on disk does not know why a translation failed months ago. Callers that\r\n * do know — `buildEffectPackage`, at build time — keep their specific\r\n * diagnostics by feeding the rules their own records instead.\r\n */\r\n\r\n/** The verdict a stage carrying no stored program gets. */\r\nconst NO_PROGRAM_REASON = \"no program was stored\";\r\n\r\n/**\r\n * Derives the per-stage binding manifests for one body through the one\r\n * manifest builder the source path uses.\r\n *\r\n * This replaces a hand-built reshape of the wire records into the manifest\r\n * vocabulary. That copy had already diverged from the real manifest once —\r\n * `isAutoregister` was silently dropped, making every resource look\r\n * user-settable — which is the whole argument against a second producer: two\r\n * hand-maintained spellings of one reflection drift, and the drift is exactly\r\n * the kind of bug that draws, links and renders black without an error. The\r\n * record tree now flows through `runtimeDescriptionFromCarbon` — the\r\n * corpus-proven adapter the runtime read path uses — and\r\n * `HlslEffectBindingManifest`, so the container read and the build-time\r\n * package derive their manifests from the same code.\r\n *\r\n * No `bytecodeFor` is supplied: program text lives in the shader records this\r\n * reader emits, so the manifest's `shaderBytecode` stays null rather than\r\n * duplicating every program into the reflection.\r\n *\r\n * @param {object} description Decoded Carbon description record tree.\r\n * @param {number} version Container data version.\r\n * @param {string} source Source name for diagnostics.\r\n * @returns {Map<string, object>} Manifest stage records keyed by\r\n * `technique.passN.stageName`.\r\n */\r\nfunction bodyManifestStages(description, version, source)\r\n{\r\n const runtime = runtimeDescriptionFromCarbon(description, {\r\n effectName: source,\r\n version\r\n });\r\n const manifest = HlslEffectBindingManifest.fromEffectDescription(runtime).toJSON();\r\n return new Map(manifest.stages.map((stage) => [\r\n `${stage.techniqueName}.pass${stage.passIndex}.${stage.stageName}`,\r\n stage\r\n ]));\r\n}\r\n\r\n/**\r\n * Decodes one pass's backend block, tolerating a pass that has none.\r\n *\r\n * @param {object} pass Decoded pass record.\r\n * @param {string} passKey Enclosing pass key.\r\n * @param {string} source Source name for error details.\r\n * @returns {object} Per-stage backend data, keyed by stage name.\r\n */\r\nfunction backendStages(pass, passKey, source)\r\n{\r\n if (!pass.backendBlock?.size) return { stages: {}, transforms: [] };\r\n const block = readGlslBackendBlock(pass.backendBlock.bytes, { layoutKey: passKey, source });\r\n return { stages: block.stages ?? {}, transforms: block.transforms ?? [] };\r\n}\r\n\r\n/**\r\n * Decodes container bytes into stage and shader records.\r\n *\r\n * Bodies are decoded once each rather than once per permutation row: rows alias\r\n * onto shared bodies, and a rule that saw the same body 4,096 times would report\r\n * 4,096 identical incomplete passes.\r\n *\r\n * @param {Uint8Array|ArrayBuffer|Buffer|DataView} input Container payload.\r\n * @param {object} [values] Read values.\r\n * @param {string} [values.source] Source name, for diagnostics.\r\n * @returns {{stages:object[], shaders:object[], recordCount:number, bodyCount:number}}\r\n * Stage graph in the completeness rules' vocabulary.\r\n */\r\nexport function readGlslEffectContainer(input, values = {})\r\n{\r\n const source = values.source ?? \"memory\";\r\n const reader = new CjsCarbonEffectReader(input, { source });\r\n\r\n const stages = [];\r\n const shaders = [];\r\n const bodyKeyByOffset = new Map();\r\n\r\n // Every permutation index that resolves to each body.\r\n //\r\n // This is the bridge a caller actually needs, and the only one that is\r\n // sound. `bodyKey` here is this reader's own ordinal spelling; the\r\n // permutation graph mints `body${N}` for the same body, and the two are not\r\n // merely spelled differently — the graph dedupes by content (SHA-256 plus\r\n // byte equality) while this reader dedupes by source-record offset. Those\r\n // partitions coincide only because the container writer aliases\r\n // byte-identical bodies onto one offset, which is a property of the writer\r\n // rather than a contract.\r\n //\r\n // So a consumer must never map between the two by string surgery on either\r\n // spelling, and must not assume the two ordinal sequences agree. It holds a\r\n // permutation index; this gives it the body directly.\r\n const permutationIndicesByOffset = new Map();\r\n\r\n for (let index = 0; index < reader.records.length; index += 1)\r\n {\r\n const { offset } = reader.records[index];\r\n const seen = permutationIndicesByOffset.get(offset);\r\n if (seen) seen.push(index);\r\n else permutationIndicesByOffset.set(offset, [ index ]);\r\n }\r\n\r\n // Distinct program texts share one shader record, so `shaders` counts unique\r\n // translations the way the chunk package's shader table did. Empty stages are\r\n // deliberately *not* pooled: each keeps its own record so a report can name\r\n // every pass that is missing a program rather than one shared \"absent\".\r\n //\r\n // The pool key is the program text *and* the backend reflection that came\r\n // with it, not the text alone. A pooled record carries the bindings and\r\n // stage inputs of whichever stage was seen first, and\r\n // `validateShaderRuntimeContract` judges the emitted GLSL against them — so\r\n // pooling on text alone would let two stages with identical source but\r\n // different reflection be checked against the wrong metadata, silently. It\r\n // is unlikely that identical GLSL ever carries different reflection, which\r\n // is exactly why it would not be noticed.\r\n const shaderKeyByIdentity = new Map();\r\n\r\n for (let index = 0; index < reader.records.length; index += 1)\r\n {\r\n const { offset } = reader.records[index];\r\n if (bodyKeyByOffset.has(offset)) continue;\r\n\r\n const bodyKey = `body_${bodyKeyByOffset.size}`;\r\n bodyKeyByOffset.set(offset, bodyKey);\r\n\r\n const description = reader.readDescription(index, { backend: true });\r\n const manifestStages = bodyManifestStages(description, reader.version, source);\r\n\r\n for (const technique of description.techniques)\r\n {\r\n const techniqueName = technique.name.value;\r\n for (const [ passIndex, pass ] of technique.passes.entries())\r\n {\r\n const passKey = `${techniqueName}.pass${passIndex}`;\r\n const { stages: backend, transforms } = backendStages(\r\n pass,\r\n passKey,\r\n source\r\n );\r\n\r\n for (const stage of pass.stages)\r\n {\r\n const name = hlslShaderStageName(stage.type);\r\n const stageKey = `${bodyKey}.${passKey}.${name}`;\r\n const stageBackend = backend[name] ?? {};\r\n\r\n let shaderKey;\r\n if (stage.shaderData?.size)\r\n {\r\n const code = new TextDecoder().decode(stage.shaderData.bytes);\r\n const identity = `${JSON.stringify([\r\n stageBackend.bindings ?? [],\r\n stageBackend.stageInputs ?? [],\r\n stageBackend.computeFragment ?? null\r\n ])} ${code}`;\r\n const pooled = shaderKeyByIdentity.get(identity);\r\n if (pooled)\r\n {\r\n shaderKey = pooled;\r\n }\r\n else\r\n {\r\n shaderKey = `shader_${shaderKeyByIdentity.size}`;\r\n shaderKeyByIdentity.set(identity, shaderKey);\r\n shaders.push({\r\n key: shaderKey,\r\n stageName: name,\r\n source: code,\r\n hlsl2webgl: { ok: true },\r\n bindings: stageBackend.bindings ?? [],\r\n stageInputs: stageBackend.stageInputs ?? [],\r\n ...(stageBackend.computeFragment\r\n ? { computeFragment: stageBackend.computeFragment }\r\n : {})\r\n });\r\n }\r\n }\r\n else\r\n {\r\n shaderKey = `${stageKey}.absent`;\r\n shaders.push({\r\n key: shaderKey,\r\n stageName: name,\r\n source: \"\",\r\n hlsl2webgl: { ok: false, reason: NO_PROGRAM_REASON },\r\n bindings: stageBackend.bindings ?? [],\r\n stageInputs: stageBackend.stageInputs ?? []\r\n });\r\n }\r\n\r\n stages.push({\r\n key: stageKey,\r\n bodyKey,\r\n techniqueName,\r\n passIndex,\r\n stageName: name,\r\n stageType: stage.type,\r\n shaderKey,\r\n manifest: manifestStages.get(`${passKey}.${name}`) ?? null,\r\n // The pass's transforms, so a rule can ask whether a\r\n // description resource was merged away rather than lost.\r\n transforms\r\n });\r\n }\r\n }\r\n }\r\n }\r\n\r\n // Ordered by first appearance, matching `bodyKey`'s ordinal.\r\n const bodies = [];\r\n for (const [ offset, key ] of bodyKeyByOffset)\r\n {\r\n bodies.push({\r\n key,\r\n permutationIndices: Object.freeze(permutationIndicesByOffset.get(offset) ?? 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@@ -1,2 +1,2 @@
1
- export { CjsWebglFormat, CjsWebglFormat as default } from './CjsWebglFormat.js';
2
- //# sourceMappingURL=index.js.map
1
+ export { CjsWebglFormat, CjsWebglFormat as default } from './CjsWebglFormat.js';
2
+ //# sourceMappingURL=index.js.map