@carbonenginejs/runtime-resource 0.13.0 → 0.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (454) hide show
  1. package/LICENSE +21 -21
  2. package/NOTICE +32 -32
  3. package/README.md +129 -129
  4. package/dist/CjsMotherLode.js +1271 -1271
  5. package/dist/CjsResMan.js +3858 -3858
  6. package/dist/CjsResManFetchProvider.js +94 -94
  7. package/dist/CjsResManWorkQueue.js +301 -301
  8. package/dist/_virtual/_rollupPluginBabelHelpers.js +150 -150
  9. package/dist/format/CjsBlueReader.js +358 -358
  10. package/dist/format/CjsByteReader.js +310 -310
  11. package/dist/format/CjsByteWriter.js +242 -242
  12. package/dist/format/CjsFormat.js +223 -223
  13. package/dist/format/CjsFormatError.js +41 -41
  14. package/dist/format/CjsReader.js +22 -22
  15. package/dist/format/CjsResourceProbe.js +279 -279
  16. package/dist/format/CjsStringTable.js +268 -268
  17. package/dist/format/carbonEffect/CjsCarbonEffectReader.js +265 -265
  18. package/dist/format/carbonEffect/CjsCarbonEffectWriter.js +373 -373
  19. package/dist/format/carbonEffect/buildCarbonEffectContainer.js +182 -182
  20. package/dist/format/carbonEffect/carbonEffectBackendBlock.js +321 -321
  21. package/dist/format/carbonEffect/carbonEffectRecords.js +1147 -1147
  22. package/dist/format/carbonEffect/carbonEffectResourceTransform.js +197 -197
  23. package/dist/format/compareUtf8.js +36 -36
  24. package/dist/format/effect/effectBodyInventory.js +146 -146
  25. package/dist/format/effect/effectPermutationGraph.js +257 -257
  26. package/dist/format/effect/sha256.js +114 -114
  27. package/dist/format/index.js +11 -11
  28. package/dist/format/payloadContract.js +193 -193
  29. package/dist/formats/black/CjsBlackFormat.js +310 -310
  30. package/dist/formats/black/core/CjsBlackBinaryReader.js +260 -260
  31. package/dist/formats/black/core/CjsBlackPropertyReaders.js +448 -448
  32. package/dist/formats/black/core/CjsBlackReader.js +764 -764
  33. package/dist/formats/black/core/CjsBlackSchemaRegistry.js +540 -540
  34. package/dist/formats/black/core/black-schema-v1-2026-07-23.json.js +4 -4
  35. package/dist/formats/black/core/blackConstants.js +7 -7
  36. package/dist/formats/black/core/blackDefinitions.js +10 -10
  37. package/dist/formats/black/core/blackEnums.js +6 -6
  38. package/dist/formats/black/core/blackSchema.js +3 -3
  39. package/dist/formats/black/core/blackVersion.js +22 -22
  40. package/dist/formats/black/core/helpers.js +199 -199
  41. package/dist/formats/black/core/schema.js +4 -4
  42. package/dist/formats/black/index.js +2 -2
  43. package/dist/formats/bnk/CjsBnkFormat.js +175 -175
  44. package/dist/formats/bnk/core/busNodes.js +252 -252
  45. package/dist/formats/bnk/core/effectNodes.js +147 -147
  46. package/dist/formats/bnk/core/eventAction.js +416 -416
  47. package/dist/formats/bnk/core/globalSettings.js +215 -215
  48. package/dist/formats/bnk/core/graph.js +137 -137
  49. package/dist/formats/bnk/core/helpers.js +512 -512
  50. package/dist/formats/bnk/core/musicNodes.js +540 -540
  51. package/dist/formats/bnk/core/nodeBase.js +553 -553
  52. package/dist/formats/bnk/core/sfxNodes.js +632 -632
  53. package/dist/formats/bnk/core/soundbanksInfo.js +209 -209
  54. package/dist/formats/bnk/index.js +2 -2
  55. package/dist/formats/cmf/CjsCmfFormat.js +497 -497
  56. package/dist/formats/cmf/core/binary.js +194 -194
  57. package/dist/formats/cmf/core/buffers.js +237 -237
  58. package/dist/formats/cmf/core/constants.js +47 -47
  59. package/dist/formats/cmf/core/gr2Anim.js +453 -453
  60. package/dist/formats/cmf/core/helpers.js +318 -318
  61. package/dist/formats/cmf/core/pack.js +276 -276
  62. package/dist/formats/cmf/core/schema.js +374 -374
  63. package/dist/formats/cmf/core/shared.js +277 -277
  64. package/dist/formats/cmf/core/writer.js +571 -571
  65. package/dist/formats/cmf/index.js +2 -2
  66. package/dist/formats/dds/CjsDdsFormat.js +200 -200
  67. package/dist/formats/dds/core/bc6h.js +298 -298
  68. package/dist/formats/dds/core/bc7.js +272 -272
  69. package/dist/formats/dds/core/helpers.js +901 -862
  70. package/dist/formats/dds/core/helpers.js.map +1 -1
  71. package/dist/formats/dds/index.js +2 -2
  72. package/dist/formats/dxbc/CjsDxbcFormat.js +187 -142
  73. package/dist/formats/dxbc/CjsDxbcFormat.js.map +1 -1
  74. package/dist/formats/dxbc/core/DxbcReader.js +266 -266
  75. package/dist/formats/dxbc/core/container.js +169 -169
  76. package/dist/formats/dxbc/core/decoder.js +789 -789
  77. package/dist/formats/dxbc/core/disassemble.js +240 -0
  78. package/dist/formats/dxbc/core/disassemble.js.map +1 -0
  79. package/dist/formats/dxbc/core/errors.js +19 -19
  80. package/dist/formats/dxbc/core/helpers.js +220 -220
  81. package/dist/formats/dxbc/core/opcodes.js +45 -45
  82. package/dist/formats/dxbc/core/program.js +91 -91
  83. package/dist/formats/dxbc/core/signature.js +172 -172
  84. package/dist/formats/dxbc/index.js +2 -2
  85. package/dist/formats/fbx/CjsFbxFormat.js +266 -266
  86. package/dist/formats/fbx/core/helpers.js +3932 -3932
  87. package/dist/formats/fbx/index.js +2 -2
  88. package/dist/formats/flac/CjsFlacFormat.js +142 -142
  89. package/dist/formats/flac/core/helpers.js +315 -315
  90. package/dist/formats/flac/index.js +2 -2
  91. package/dist/formats/gif/CjsGifFormat.js +141 -141
  92. package/dist/formats/gif/core/helpers.js +380 -380
  93. package/dist/formats/gif/index.js +2 -2
  94. package/dist/formats/gltf/CjsGltfFormat.js +252 -290
  95. package/dist/formats/gltf/CjsGltfFormat.js.map +1 -1
  96. package/dist/formats/gltf/core/helpers.js +287 -307
  97. package/dist/formats/gltf/core/helpers.js.map +1 -1
  98. package/dist/formats/gltf/core/json.js +79 -79
  99. package/dist/formats/gltf/core/parser.js +679 -679
  100. package/dist/formats/gltf/core/targets.js +173 -173
  101. package/dist/formats/gltf/index.js +2 -2
  102. package/dist/formats/gr2/CjsGr2Format.js +289 -289
  103. package/dist/formats/gr2/core/bitknit2.js +282 -282
  104. package/dist/formats/gr2/core/curves.js +1047 -1047
  105. package/dist/formats/gr2/core/gsf.js +72 -72
  106. package/dist/formats/gr2/core/helpers.js +352 -352
  107. package/dist/formats/gr2/core/json.js +622 -622
  108. package/dist/formats/gr2/core/oodle1.js +388 -388
  109. package/dist/formats/gr2/core/tangents.js +48 -48
  110. package/dist/formats/gr2/core/targets.js +361 -361
  111. package/dist/formats/gr2/index.js +2 -2
  112. package/dist/formats/hlsl/CjsHlslFormat.js +233 -254
  113. package/dist/formats/hlsl/CjsHlslFormat.js.map +1 -1
  114. package/dist/formats/hlsl/core/HlslBinaryUtils.js +15 -15
  115. package/dist/formats/hlsl/core/HlslEffectReadError.js +19 -19
  116. package/dist/formats/hlsl/core/HlslEffectStateManager.js +130 -130
  117. package/dist/formats/hlsl/core/HlslRenderStateSetup.js +37 -37
  118. package/dist/formats/hlsl/core/HlslResourceSetDescription.js +94 -94
  119. package/dist/formats/hlsl/core/HlslShaderBytecode.js +44 -44
  120. package/dist/formats/hlsl/core/analysis.js +51 -51
  121. package/dist/formats/hlsl/core/carbonDescriptionToRuntime.js +850 -850
  122. package/dist/formats/hlsl/core/detailMapFamily.js +128 -128
  123. package/dist/formats/hlsl/core/helpers.js +270 -270
  124. package/dist/formats/hlsl/core/json.js +284 -284
  125. package/dist/formats/hlsl/core/localLightFamily.js +133 -133
  126. package/dist/formats/hlsl/core/metadata.js +327 -327
  127. package/dist/formats/hlsl/core/render-states.js +280 -280
  128. package/dist/formats/hlsl/core/tr2/HlslRenderContextEnum.js +43 -43
  129. package/dist/formats/hlsl/core/tr2/resources/HlslEffectRes.js +320 -320
  130. package/dist/formats/hlsl/core/tr2/resources/HlslShaderPermutation.js +33 -33
  131. package/dist/formats/hlsl/core/tr2/shader/HlslEffectBindingManifest.js +423 -416
  132. package/dist/formats/hlsl/core/tr2/shader/HlslEffectBindingManifest.js.map +1 -1
  133. package/dist/formats/hlsl/core/tr2/shader/HlslEffectConstant.js +40 -40
  134. package/dist/formats/hlsl/core/tr2/shader/HlslEffectDescription.js +62 -62
  135. package/dist/formats/hlsl/core/tr2/shader/HlslEffectLibrary.js +52 -52
  136. package/dist/formats/hlsl/core/tr2/shader/HlslEffectParameterAnnotation.js +38 -38
  137. package/dist/formats/hlsl/core/tr2/shader/HlslEffectResource.js +50 -50
  138. package/dist/formats/hlsl/core/tr2/shader/HlslEffectStageInput.js +86 -86
  139. package/dist/formats/hlsl/core/tr2/shader/HlslEffectTechnique.js +31 -31
  140. package/dist/formats/hlsl/core/tr2/shader/HlslPass.js +42 -42
  141. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerDescription.js +55 -55
  142. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerSetup.js +29 -29
  143. package/dist/formats/hlsl/core/tr2/shader/HlslShader.js +220 -220
  144. package/dist/formats/hlsl/core/tr2/shader/HlslShaderOption.js +30 -30
  145. package/dist/formats/hlsl/index.js +3 -3
  146. package/dist/formats/index.js +33 -33
  147. package/dist/formats/jpeg/CjsJpegFormat.js +212 -212
  148. package/dist/formats/jpeg/core/helpers.js +402 -402
  149. package/dist/formats/jpeg/core/jpeg.js +480 -480
  150. package/dist/formats/jpeg/index.js +2 -2
  151. package/dist/formats/mp3/CjsMp3Format.js +197 -197
  152. package/dist/formats/mp3/core/helpers.js +375 -375
  153. package/dist/formats/mp3/index.js +2 -2
  154. package/dist/formats/mp4/CjsMp4Format.js +197 -197
  155. package/dist/formats/mp4/core/helpers.js +484 -484
  156. package/dist/formats/mp4/index.js +2 -2
  157. package/dist/formats/obj/CjsObjFormat.js +232 -253
  158. package/dist/formats/obj/CjsObjFormat.js.map +1 -1
  159. package/dist/formats/obj/core/helpers.js +553 -573
  160. package/dist/formats/obj/core/helpers.js.map +1 -1
  161. package/dist/formats/obj/core/json.js +64 -64
  162. package/dist/formats/obj/core/parser.js +321 -321
  163. package/dist/formats/obj/index.js +2 -2
  164. package/dist/formats/ogg/CjsOggFormat.js +143 -143
  165. package/dist/formats/ogg/core/helpers.js +410 -410
  166. package/dist/formats/ogg/core/imdct.js +178 -178
  167. package/dist/formats/ogg/core/vorbis.js +1017 -1017
  168. package/dist/formats/ogg/index.js +2 -2
  169. package/dist/formats/pickle/CjsPickleFormat.js +214 -214
  170. package/dist/formats/pickle/core/CjsPickleProtocol0Reader.js +551 -551
  171. package/dist/formats/pickle/index.js +2 -2
  172. package/dist/formats/png/CjsPngFormat.js +201 -201
  173. package/dist/formats/png/core/helpers.js +635 -635
  174. package/dist/formats/png/index.js +2 -2
  175. package/dist/formats/red/CjsRedFormat.js +263 -263
  176. package/dist/formats/red/core/CjsRedReader.js +246 -246
  177. package/dist/formats/red/core/blackDefinitions.js +3 -3
  178. package/dist/formats/red/core/helpers.js +158 -158
  179. package/dist/formats/red/core/redGraph.js +71 -71
  180. package/dist/formats/red/core/schema.js +4 -4
  181. package/dist/formats/red/index.js +2 -2
  182. package/dist/formats/stl/CjsStlFormat.js +320 -365
  183. package/dist/formats/stl/CjsStlFormat.js.map +1 -1
  184. package/dist/formats/stl/core/helpers.js +241 -261
  185. package/dist/formats/stl/core/helpers.js.map +1 -1
  186. package/dist/formats/stl/core/json.js +51 -51
  187. package/dist/formats/stl/core/stl.js +642 -642
  188. package/dist/formats/stl/core/targets.js +173 -173
  189. package/dist/formats/stl/index.js +2 -2
  190. package/dist/formats/tga/CjsTgaFormat.js +197 -197
  191. package/dist/formats/tga/core/helpers.js +493 -493
  192. package/dist/formats/tga/index.js +2 -2
  193. package/dist/formats/wav/CjsWavFormat.js +198 -198
  194. package/dist/formats/wav/core/helpers.js +365 -365
  195. package/dist/formats/wav/index.js +2 -2
  196. package/dist/formats/webgl/CjsWebglFormat.js +199 -199
  197. package/dist/formats/webgl/core/buildGlslEffectContainer.js +70 -70
  198. package/dist/formats/webgl/core/effectPackage.js +900 -900
  199. package/dist/formats/webgl/core/errors.js +27 -27
  200. package/dist/formats/webgl/core/glsl/DxbcGlslEmitter.js +2820 -2820
  201. package/dist/formats/webgl/core/glsl/DxbcGlslHelpers.js +89 -89
  202. package/dist/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js +486 -486
  203. package/dist/formats/webgl/core/glsl/packedLightFixups.js +98 -98
  204. package/dist/formats/webgl/core/glslBackendBlock.js +552 -552
  205. package/dist/formats/webgl/core/glslBackendBodySet.js +243 -243
  206. package/dist/formats/webgl/core/glslEffectCompleteness.js +85 -85
  207. package/dist/formats/webgl/core/glslEffectCompleteness.js.map +1 -1
  208. package/dist/formats/webgl/core/helpers.js +167 -167
  209. package/dist/formats/webgl/core/inspectGlslEffectContainer.js +122 -122
  210. package/dist/formats/webgl/core/readGlslEffectContainer.js +202 -256
  211. package/dist/formats/webgl/core/readGlslEffectContainer.js.map +1 -1
  212. package/dist/formats/webgl/index.js +2 -2
  213. package/dist/formats/webgpu/CjsWebgpuFormat.js +357 -357
  214. package/dist/formats/webgpu/core/buildCarbonEffectContainer.js +89 -89
  215. package/dist/formats/webgpu/core/carbonWebgpu/CarbonWebgpuContainer.js +354 -354
  216. package/dist/formats/webgpu/core/carbonWebgpu/containerViews.js +355 -355
  217. package/dist/formats/webgpu/core/carbonWebgpu/validateContainer.js +90 -90
  218. package/dist/formats/webgpu/core/effectAnalysis.js +82 -82
  219. package/dist/formats/webgpu/core/effectBackendBodySet.js +306 -306
  220. package/dist/formats/webgpu/core/errors.js +20 -20
  221. package/dist/formats/webgpu/core/helpers.js +443 -443
  222. package/dist/formats/webgpu/core/ir/analyzeRegisterValues.js +212 -212
  223. package/dist/formats/webgpu/core/ir/buildControlFlow.js +220 -220
  224. package/dist/formats/webgpu/core/ir/indexableTemps.js +137 -137
  225. package/dist/formats/webgpu/core/ir/inferValueTypes.js +449 -449
  226. package/dist/formats/webgpu/core/ir/lowerDxbcToIr.js +494 -494
  227. package/dist/formats/webgpu/core/ir/resolveRegisterFlow.js +177 -177
  228. package/dist/formats/webgpu/core/ir/sourceLanes.js +61 -61
  229. package/dist/formats/webgpu/core/packageEffect.js +381 -381
  230. package/dist/formats/webgpu/core/packageEffectSelection.js +164 -164
  231. package/dist/formats/webgpu/core/packageMetadata.js +17 -17
  232. package/dist/formats/webgpu/core/schema.js +4 -4
  233. package/dist/formats/webgpu/core/wgsl/buildResourceTransformPlan.js +263 -263
  234. package/dist/formats/webgpu/core/wgsl/buildWgslBindingPlan.js +172 -172
  235. package/dist/formats/webgpu/core/wgsl/buildWgslSet.js +325 -325
  236. package/dist/formats/webgpu/core/wgsl/emitWgsl.js +356 -356
  237. package/dist/formats/webgpu/core/wgsl/hoistEscapingValues.js +77 -77
  238. package/dist/formats/webgpu/core/wgsl/lowerBindingLayout.js +451 -451
  239. package/dist/formats/webgpu/core/wgsl/lowerComputeProgram.js +735 -735
  240. package/dist/formats/webgpu/core/wgsl/lowerCreateHistogramsComputeProgram.js +457 -457
  241. package/dist/formats/webgpu/core/wgsl/lowerFragmentProgram.js +1572 -1572
  242. package/dist/formats/webgpu/core/wgsl/lowerMergeHistogramsComputeProgram.js +659 -659
  243. package/dist/formats/webgpu/core/wgsl/lowerParticleClearComputePrograms.js +734 -734
  244. package/dist/formats/webgpu/core/wgsl/lowerParticleEmitComputeProgram.js +583 -583
  245. package/dist/formats/webgpu/core/wgsl/lowerSkinVerticesComputeProgram.js +621 -621
  246. package/dist/formats/webgpu/core/wgsl/lowerSortComputeProgram.js +824 -824
  247. package/dist/formats/webgpu/core/wgsl/lowerSortInnerComputeProgram.js +697 -697
  248. package/dist/formats/webgpu/core/wgsl/lowerSortStepComputeProgram.js +559 -559
  249. package/dist/formats/webgpu/core/wgsl/lowerVertexProgram.js +1328 -1328
  250. package/dist/formats/webgpu/core/wgsl/particleEmitSemanticDigest.js +110 -110
  251. package/dist/formats/webgpu/core/wgsl/precisionControls.js +55 -55
  252. package/dist/formats/webgpu/core/wgsl/selectionPlans.js +717 -717
  253. package/dist/formats/webgpu/core/wgsl/uniformity.js +78 -78
  254. package/dist/formats/webgpu/core/wgsl/validateExactComputeIr.js +196 -196
  255. package/dist/formats/webgpu/core/wgsl/validateHandleOperand.js +37 -37
  256. package/dist/formats/webgpu/index.js +2 -2
  257. package/dist/formats/webm/CjsWebmFormat.js +197 -197
  258. package/dist/formats/webm/core/helpers.js +572 -572
  259. package/dist/formats/webm/index.js +2 -2
  260. package/dist/formats/webp/CjsWebpFormat.js +140 -140
  261. package/dist/formats/webp/core/helpers.js +237 -237
  262. package/dist/formats/webp/index.js +2 -2
  263. package/dist/formats/wem/CjsWemFormat.js +250 -250
  264. package/dist/formats/wem/core/bitStream.js +261 -261
  265. package/dist/formats/wem/core/codebookLibrary.js +164 -164
  266. package/dist/formats/wem/core/helpers.js +437 -437
  267. package/dist/formats/wem/core/packedCodebooksAotuv603.js +30 -30
  268. package/dist/formats/wem/core/ptadpcm.js +77 -77
  269. package/dist/formats/wem/core/resolve.js +121 -121
  270. package/dist/formats/wem/core/wemToOgg.js +485 -485
  271. package/dist/formats/wem/index.js +2 -2
  272. package/dist/formats/yaml/CjsYamlFormat.js +134 -134
  273. package/dist/formats/yaml/core/CjsYamlReader.js +400 -400
  274. package/dist/formats/yaml/core/helpers.js +196 -196
  275. package/dist/formats/yaml/index.js +2 -2
  276. package/dist/index.js +64 -64
  277. package/dist/resource/CjsLoadingObject.js +19 -19
  278. package/dist/resource/CjsResource.js +801 -801
  279. package/dist/resource/ResourceHandlerMode.js +14 -14
  280. package/dist/resource/Tr2LightProfileRes.js +32 -32
  281. package/dist/resource/audio/AudioGeometryResData.js +47 -47
  282. package/dist/resource/audio/CjsAudioBufferRes.js +86 -86
  283. package/dist/resource/audio/CjsAudioRes.js +213 -213
  284. package/dist/resource/audio/index.js +4 -4
  285. package/dist/resource/geometry/MeshDecalData.js +37 -37
  286. package/dist/resource/geometry/MeshDecalLodData.js +34 -34
  287. package/dist/resource/geometry/TriGeometryRes.js +570 -467
  288. package/dist/resource/geometry/TriGeometryRes.js.map +1 -1
  289. package/dist/resource/geometry/TriGeometryResAreaData.js +59 -59
  290. package/dist/resource/geometry/TriGeometryResJointData.js +38 -38
  291. package/dist/resource/geometry/TriGeometryResLodData.js +88 -88
  292. package/dist/resource/geometry/TriGeometryResMeshData.js +63 -63
  293. package/dist/resource/geometry/TriGeometryResSkeletonData.js +34 -34
  294. package/dist/resource/geometry/TriJointBinding.js +38 -38
  295. package/dist/resource/geometry/TriMorphTargetGeometryConstants.js +46 -46
  296. package/dist/resource/geometry/TriRtGeometryConstants.js +88 -88
  297. package/dist/resource/geometry/granny/GStateBindingCallbackData.js +31 -31
  298. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js +60 -60
  299. package/dist/resource/geometry/granny/Tr2GrannyStateRes.js +36 -36
  300. package/dist/resource/geometry/granny/TriGrannyRes.js +35 -35
  301. package/dist/resource/geometry/granny/enums.js +10 -10
  302. package/dist/resource/geometry/granny/index.js +6 -6
  303. package/dist/resource/geometry/index.js +17 -17
  304. package/dist/resource/index.js +54 -54
  305. package/dist/resource/resourceBoundary.js +64 -64
  306. package/dist/resource/shader/Tr2EffectRes.js +336 -336
  307. package/dist/resource/shader/Tr2MaterialArea.js +31 -31
  308. package/dist/resource/shader/Tr2MaterialMesh.js +27 -27
  309. package/dist/resource/shader/Tr2MaterialRes.js +31 -31
  310. package/dist/resource/shader/Tr2Shader.js +283 -283
  311. package/dist/resource/shader/Tr2ShaderPermutation.js +43 -43
  312. package/dist/resource/shader/index.js +17 -17
  313. package/dist/resource/shader/reflection/Tr2EffectConstant.js +143 -143
  314. package/dist/resource/shader/reflection/Tr2EffectDefine.js +30 -30
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  454. package/package.json +63 -63
@@ -1,486 +1,486 @@
1
- import { WebglReadError } from '../errors.js';
2
-
3
- const COMPONENTS = ["x", "y", "z", "w"];
4
- const COMPONENT_INDEX = {
5
- x: 0,
6
- y: 1,
7
- z: 2,
8
- w: 3
9
- };
10
- const VEC_TYPE_BY_KIND = {
11
- float: ["float", "vec2", "vec3", "vec4"],
12
- int: ["int", "ivec2", "ivec3", "ivec4"],
13
- uint: ["uint", "uvec2", "uvec3", "uvec4"]
14
- };
15
- const BITCAST_FROM_FLOAT = {
16
- int: "floatBitsToInt",
17
- uint: "floatBitsToUint"
18
- };
19
- const BITCAST_TO_FLOAT = {
20
- int: "intBitsToFloat",
21
- uint: "uintBitsToFloat"
22
- };
23
-
24
- /**
25
- * Operand types that resolve to a special GLSL built-in instead of a register.
26
- */
27
- const SPECIAL_OPERAND_NAMES = {
28
- 12: "gl_FragDepth",
29
- 38: "gl_FragDepth",
30
- 39: "gl_FragDepth"
31
- };
32
-
33
- /**
34
- * Formats decoded DXBC operands as GLSL ES 3.00 expressions and assignments.
35
- *
36
- * Type policy: every register file is stored as float `vec4`s. Integer and
37
- * unsigned reads/writes bitcast at the use site (`floatBitsToInt` family),
38
- * mirroring HLSLcc's lowering when reflection-driven type analysis is
39
- * unavailable — which is always true for this stripped-DXBC corpus.
40
- *
41
- * Register naming defaults to the fork's register-stable ABI: `r#` temps,
42
- * `v#`/`o#` stage IO, `cb#.data[i]` constant buffers, `t#`/`s#` resources.
43
- */
44
- class DxbcGlslOperandFormatter {
45
- /**
46
- * @param {object} [options] Naming overrides.
47
- * @param {object} [options.names] Partial override of the register-name builders.
48
- */
49
- constructor(options = {}) {
50
- this.componentMap = options.componentMap || null;
51
- // Map of vertex-input register index -> "int"|"uint" for inputs whose
52
- // ISGN component type is integer but whose GLSL declaration was
53
- // float-lowered. Integer reads of these VALUE-convert (int(attr)), not
54
- // bitcast (floatBitsToInt(attr)) - ccpwgl uploads them as plain float
55
- // values, not integer bit patterns (see DxbcGlslEmitter._declareVertexInput).
56
- this.integerInputs = options.integerInputs || null;
57
- this.names = {
58
- temp: index => `r${index}`,
59
- indexableTemp: index => `x${index}`,
60
- input: index => `v${index}`,
61
- output: index => `o${index}`,
62
- constantBuffer: slot => `cb${slot}`,
63
- constantBufferMember: "data",
64
- resource: index => `t${index}`,
65
- sampler: index => `s${index}`,
66
- uav: index => `u${index}`,
67
- // Compute-stage pseudo-registers (map-style lowering): fixed names, one
68
- // instance per shader, independent of any register index.
69
- threadId: () => "vThreadID",
70
- threadGroupId: () => "vThreadGroupID",
71
- threadIdInGroup: () => "vThreadIDInGroup",
72
- threadIdInGroupFlattened: () => "vThreadIDInGroupFlattened",
73
- immediateConstantBuffer: "icb",
74
- ...options.names
75
- };
76
- }
77
-
78
- /**
79
- * Formats a source operand as a typed GLSL expression.
80
- *
81
- * @param {object} operand Decoded operand.
82
- * @param {object} [options] Formatting context.
83
- * @param {string} [options.destMask] Destination write mask driving swizzle selection.
84
- * @param {"float"|"int"|"uint"} [options.as] Type the consuming instruction reads.
85
- * @returns {string} GLSL expression.
86
- */
87
- sourceExpression(operand, options = {}) {
88
- const destMask = options.destMask || "xyzw";
89
- const as = options.as || "float";
90
- if (operand.type === 4) {
91
- return this._immediateExpression(operand, destMask, as);
92
- }
93
- if (operand.type === 5) {
94
- throw new WebglReadError("64-bit immediates are not supported by the WebGL2 emitter", {
95
- operandType: operand.typeName
96
- });
97
- }
98
- const suffix = this._swizzleSuffix(operand, destMask);
99
- let expression = this.registerReference(operand) + suffix;
100
- if (as !== "float") {
101
- const integerInputKind = operand.type === 1 && this.integerInputs ? this.integerInputs.get(operand.registerIndex) : undefined;
102
- if (integerInputKind) {
103
- // Float-lowered integer vertex attribute (e.g. BLENDINDICES):
104
- // the register holds the value (3.0), not the bit pattern of 3,
105
- // so convert rather than bitcast (which would read garbage).
106
- const width = suffix ? suffix.length - 1 : 4;
107
- expression = `${VEC_TYPE_BY_KIND[as][width - 1]}(${expression})`;
108
- } else {
109
- expression = `${BITCAST_FROM_FLOAT[as]}(${expression})`;
110
- }
111
- }
112
- if (operand.modifierName === "neg") {
113
- expression = `(-${expression})`;
114
- } else if (operand.modifierName === "abs") {
115
- expression = `abs(${expression})`;
116
- } else if (operand.modifierName === "absneg") {
117
- expression = `(-abs(${expression}))`;
118
- }
119
- return expression;
120
- }
121
-
122
- /**
123
- * Remaps register-space component letters into an operand's declared-variable
124
- * component space (an input packed at `.z` of its register but declared as a
125
- * scalar `float` reads without any suffix; one packed at `.zw` and declared
126
- * `vec2` reads `.xy`).
127
- *
128
- * @param {object} operand Decoded operand.
129
- * @param {string} chars Register-space component letters.
130
- * @returns {string} Declared-space component letters ("" for scalar variables).
131
- */
132
- remapComponents(operand, chars) {
133
- const declared = this.componentMap ? this.componentMap(operand) : null;
134
- if (!declared || declared === "xyzw") {
135
- return chars;
136
- }
137
- if (declared.length === 1) {
138
- return "";
139
- }
140
- return [...chars].map(component => {
141
- const index = declared.indexOf(component);
142
- return COMPONENTS[index >= 0 ? index : 0];
143
- }).join("");
144
- }
145
-
146
- /**
147
- * Computes how many components a formatted source expression yields, after
148
- * declared-variable remapping (a swizzle over a scalar-declared input reads
149
- * as width 1 regardless of the requested mask width).
150
- *
151
- * @param {object} operand Decoded operand.
152
- * @param {string} [destMask] Destination write mask driving swizzle selection.
153
- * @returns {number} Component count of the emitted expression.
154
- */
155
- expressionWidth(operand, destMask = "xyzw") {
156
- if (operand.type === 4) {
157
- return operand.componentCount === 1 ? 1 : destMask.length;
158
- }
159
- if (operand.componentCount < 4 || operand.selectionModeName === "select1") {
160
- return 1;
161
- }
162
- let selected = destMask;
163
- if (operand.selectionModeName === "swizzle") {
164
- selected = [...destMask].map(component => operand.swizzle[COMPONENT_INDEX[component]]).join("");
165
- } else if (operand.selectionModeName === "mask" && operand.mask && operand.mask !== "xyzw") {
166
- selected = operand.mask;
167
- }
168
- const remapped = this.remapComponents(operand, selected);
169
- return remapped === "" ? 1 : remapped.length;
170
- }
171
-
172
- /**
173
- * Resolves a destination operand to its register reference and write masks.
174
- *
175
- * @param {object} operand Decoded destination operand.
176
- * @returns {{ref:string,mask:string,registerMask:string}|null} Target with the
177
- * declared-space display mask and the register-space mask, or null for the
178
- * `null` register.
179
- */
180
- destination(operand) {
181
- if (operand.type === 13) {
182
- return null;
183
- }
184
- if (SPECIAL_OPERAND_NAMES[operand.type]) {
185
- return {
186
- ref: SPECIAL_OPERAND_NAMES[operand.type],
187
- mask: "",
188
- registerMask: operand.mask || "xyzw"
189
- };
190
- }
191
- const registerMask = operand.mask || "";
192
- return {
193
- ref: this.registerReference(operand),
194
- mask: this.remapComponents(operand, registerMask),
195
- registerMask
196
- };
197
- }
198
-
199
- /**
200
- * Builds a full assignment statement for a destination operand.
201
- *
202
- * @param {object} destOperand Decoded destination operand.
203
- * @param {string} valueExpression GLSL expression producing the value.
204
- * @param {object} [options] Assignment context.
205
- * @param {boolean} [options.saturate] Wrap the value in `clamp(v, 0.0, 1.0)`.
206
- * @param {"float"|"int"|"uint"} [options.as] Type of `valueExpression`; non-float
207
- * values are bitcast back into the float register storage.
208
- * @returns {string|null} GLSL statement, or null when the destination is `null`.
209
- */
210
- assignment(destOperand, valueExpression, options = {}) {
211
- const target = this.destination(destOperand);
212
- if (!target) {
213
- return null;
214
- }
215
- let value = valueExpression;
216
- const as = options.as || "float";
217
- if (as !== "float") {
218
- value = `${BITCAST_TO_FLOAT[as]}(${value})`;
219
- }
220
- if (options.saturate) {
221
- value = `clamp(${value}, 0.0, 1.0)`;
222
- }
223
- const mask = target.mask ? `.${target.mask}` : "";
224
- return `${target.ref}${mask} = ${value};`;
225
- }
226
-
227
- /**
228
- * Resolves an operand's register reference without swizzle or casts.
229
- *
230
- * @param {object} operand Decoded operand.
231
- * @returns {string} GLSL lvalue such as `r0`, `cb3.data[26]`, or `t0`.
232
- */
233
- registerReference(operand) {
234
- const indices = operand.indices;
235
- switch (operand.type) {
236
- case 0:
237
- return this.names.temp(this._immediateIndex(operand, 0));
238
- case 1:
239
- if (indices.length !== 1) {
240
- throw new WebglReadError("Multi-dimensional inputs are not supported by the WebGL2 emitter", {
241
- operandType: operand.typeName,
242
- dimensions: indices.length
243
- });
244
- }
245
- return this.names.input(this._immediateIndex(operand, 0));
246
- case 2:
247
- return this.names.output(this._immediateIndex(operand, 0));
248
- case 3:
249
- return `${this.names.indexableTemp(this._immediateIndex(operand, 0))}[${this._indexExpression(operand, 1)}]`;
250
- case 6:
251
- return this.names.sampler(this._registerIndex(operand));
252
- case 7:
253
- return this.names.resource(this._registerIndex(operand));
254
- case 8:
255
- {
256
- // A constant-buffer operand is indexed either 2D or 3D, and both
257
- // appear in the shipped corpus - 1,660 two-dimensional against
258
- // 1,747 three-dimensional across 152 shaders.
259
- //
260
- // 2D: (register, row) - shader model 5.0
261
- // 3D: (range id, register, row) - shader model 5.1
262
- //
263
- // Reading a 3D operand as if it were 2D takes the range id for
264
- // the register and the register for the row. The range id is the
265
- // ordinal of the `dcl_constant_buffer` that introduced the
266
- // binding, so it equals the register only while a shader declares
267
- // its buffers contiguously from zero. A shader declaring b0, b1,
268
- // b3 emits `cb2` for every b3 reference - a slot it never
269
- // declared, which fails to compile - and every shader that does
270
- // compile reads its rows from the register number.
271
- const dimension = operand.indices.length - 2;
272
- const member = this.names.constantBufferMember;
273
- const base = this.names.constantBuffer(this._immediateIndex(operand, dimension));
274
- return `${base}${member ? `.${member}` : ""}[${this._indexExpression(operand, dimension + 1)}]`;
275
- }
276
- case 9:
277
- return `${this.names.immediateConstantBuffer}[${this._indexExpression(operand, 0)}]`;
278
- case 30:
279
- return this.names.uav(this._registerIndex(operand));
280
- case 32:
281
- return this.names.threadId();
282
- case 33:
283
- return this.names.threadGroupId();
284
- case 34:
285
- return this.names.threadIdInGroup();
286
- case 36:
287
- return this.names.threadIdInGroupFlattened();
288
- default:
289
- if (SPECIAL_OPERAND_NAMES[operand.type]) {
290
- return SPECIAL_OPERAND_NAMES[operand.type];
291
- }
292
- throw new WebglReadError("Operand type is not supported by the WebGL2 emitter", {
293
- operandType: operand.typeName
294
- });
295
- }
296
- }
297
-
298
- /**
299
- * Formats an immediate32 operand as a scalar or vector literal.
300
- *
301
- * @param {object} operand Decoded immediate operand.
302
- * @param {string} destMask Destination write mask.
303
- * @param {"float"|"int"|"uint"} as Literal type.
304
- * @returns {string} GLSL literal expression.
305
- * @private
306
- */
307
- _immediateExpression(operand, destMask, as) {
308
- const literals = operand.immediateValues.map(value => this._literal(value, as));
309
- if (operand.componentCount === 1) {
310
- return literals[0];
311
- }
312
- const selected = [...destMask].map(component => {
313
- const slot = COMPONENT_INDEX[component];
314
- if (slot === undefined || slot >= literals.length) {
315
- throw new WebglReadError("Immediate component selection is out of range", {
316
- destMask,
317
- component
318
- });
319
- }
320
- return literals[slot];
321
- });
322
- if (selected.length === 1) {
323
- return selected[0];
324
- }
325
- return `${VEC_TYPE_BY_KIND[as][selected.length - 1]}(${selected.join(", ")})`;
326
- }
327
-
328
- /**
329
- * Formats one immediate dword as a GLSL literal.
330
- *
331
- * @param {{uint32:number,float32:number|null}} value Immediate value views.
332
- * @param {"float"|"int"|"uint"} as Literal type.
333
- * @returns {string} GLSL literal.
334
- * @private
335
- */
336
- _literal(value, as) {
337
- if (as === "uint") {
338
- return `${value.uint32 >>> 0}u`;
339
- }
340
- if (as === "int") {
341
- return `${value.uint32 | 0}`;
342
- }
343
- const float = value.float32;
344
- if (!Number.isFinite(float)) {
345
- return `uintBitsToFloat(${value.uint32 >>> 0}u)`;
346
- }
347
- if (Object.is(float, -0)) {
348
- return "-0.0";
349
- }
350
- const text = String(float);
351
- return /[.e]/.test(text) ? text : `${text}.0`;
352
- }
353
-
354
- /**
355
- * Applies the operand's component selection against a destination mask.
356
- *
357
- * @param {object} operand Decoded operand.
358
- * @param {string} destMask Destination write mask.
359
- * @returns {string} Swizzle suffix including the leading dot, or empty.
360
- * @private
361
- */
362
- _swizzleSuffix(operand, destMask) {
363
- if (operand.componentCount < 4) {
364
- return "";
365
- }
366
- let selected = "";
367
- if (operand.selectionModeName === "select1") {
368
- selected = operand.selected;
369
- } else if (operand.selectionModeName === "swizzle") {
370
- selected = [...destMask].map(component => operand.swizzle[COMPONENT_INDEX[component]]).join("");
371
- } else if (operand.selectionModeName === "mask" && operand.mask && operand.mask !== "xyzw") {
372
- selected = operand.mask;
373
- } else {
374
- return "";
375
- }
376
- const remapped = this.remapComponents(operand, selected);
377
- return remapped ? `.${remapped}` : "";
378
- }
379
-
380
- /**
381
- * Reads a purely immediate operand index.
382
- *
383
- * @param {object} operand Decoded operand.
384
- * @param {number} dimension Index dimension.
385
- * @returns {number} Immediate index value.
386
- * @private
387
- */
388
- /**
389
- * The bound register of a resource-like operand.
390
- *
391
- * Shader model 5.1 prepends a range id to every register-bearing operand, so
392
- * a resource that is 1D at 5.0 is 2D at 5.1 and a constant buffer that is 2D
393
- * becomes 3D. The register is what trails: reading dimension 0 unconditionally
394
- * takes the range id instead, which is the ordinal of the declaration that
395
- * introduced the binding and equals the register only while a shader declares
396
- * its bindings contiguously from zero.
397
- *
398
- * Measured across 40 shipped effects: 56 of 161 two-dimensional resource
399
- * operands and 4 of 145 sampler operands carry a range id that differs from
400
- * their register. Those named the wrong binding entirely - a texel fetch
401
- * landing on a samplerCube, which GLSL ES 3.00 has no overload for.
402
- *
403
- * @param {object} operand Decoded operand.
404
- * @returns {number} Bound register index.
405
- */
406
- _registerIndex(operand) {
407
- const dimension = operand.indices.length - 1;
408
- const index = operand.indices[dimension];
409
- if (index?.relative) {
410
- // A dynamically indexed binding. GLSL ES 3.00 has no dynamic sampler
411
- // indexing, so there is nothing to emit. Reading dimension 0 instead
412
- // would find the range id - an immediate - and quietly emit a fixed
413
- // binding that is simply the wrong one.
414
- throw new WebglReadError("Resource operand uses a relative register index; GLSL ES 3.00 has no dynamic binding indexing", {
415
- operandType: operand.typeName,
416
- dimension
417
- });
418
- }
419
- return this._immediateIndex(operand, dimension);
420
- }
421
-
422
- /**
423
- * Return one required immediate operand index.
424
- *
425
- * @param {object} operand Decoded operand.
426
- * @param {number} dimension Index dimension.
427
- * @returns {number} Immediate index value.
428
- * @private
429
- */
430
- _immediateIndex(operand, dimension) {
431
- const index = operand.indices[dimension];
432
- if (!index || index.values.length === 0 || index.relative) {
433
- throw new WebglReadError("Expected an immediate register index", {
434
- operandType: operand.typeName,
435
- dimension
436
- });
437
- }
438
- return index.values[0];
439
- }
440
-
441
- /**
442
- * Formats an operand index that may combine an immediate offset with a
443
- * relative register (for example `cb3[r1.y + 26]`).
444
- *
445
- * @param {object} operand Decoded operand.
446
- * @param {number} dimension Index dimension.
447
- * @returns {string} GLSL index expression.
448
- * @private
449
- */
450
- _indexExpression(operand, dimension) {
451
- const index = operand.indices[dimension];
452
- if (!index) {
453
- throw new WebglReadError("Missing operand index dimension", {
454
- operandType: operand.typeName,
455
- dimension
456
- });
457
- }
458
- if (index.representation === 1 || index.representation === 4) {
459
- throw new WebglReadError("64-bit register indices are not supported by the WebGL2 emitter", {
460
- operandType: operand.typeName,
461
- dimension
462
- });
463
- }
464
- const immediate = index.values.length ? index.values[0] : null;
465
- const relative = index.relative ? this.sourceExpression(index.relative, {
466
- destMask: "x",
467
- as: "int"
468
- }) : null;
469
- if (relative && immediate) {
470
- return `${relative} + ${immediate}`;
471
- }
472
- if (relative) {
473
- return relative;
474
- }
475
- if (immediate === null) {
476
- throw new WebglReadError("Operand index has neither immediate nor relative part", {
477
- operandType: operand.typeName,
478
- dimension
479
- });
480
- }
481
- return String(immediate);
482
- }
483
- }
484
-
485
- export { DxbcGlslOperandFormatter };
486
- //# sourceMappingURL=DxbcGlslOperandFormatter.js.map
1
+ import { WebglReadError } from '../errors.js';
2
+
3
+ const COMPONENTS = ["x", "y", "z", "w"];
4
+ const COMPONENT_INDEX = {
5
+ x: 0,
6
+ y: 1,
7
+ z: 2,
8
+ w: 3
9
+ };
10
+ const VEC_TYPE_BY_KIND = {
11
+ float: ["float", "vec2", "vec3", "vec4"],
12
+ int: ["int", "ivec2", "ivec3", "ivec4"],
13
+ uint: ["uint", "uvec2", "uvec3", "uvec4"]
14
+ };
15
+ const BITCAST_FROM_FLOAT = {
16
+ int: "floatBitsToInt",
17
+ uint: "floatBitsToUint"
18
+ };
19
+ const BITCAST_TO_FLOAT = {
20
+ int: "intBitsToFloat",
21
+ uint: "uintBitsToFloat"
22
+ };
23
+
24
+ /**
25
+ * Operand types that resolve to a special GLSL built-in instead of a register.
26
+ */
27
+ const SPECIAL_OPERAND_NAMES = {
28
+ 12: "gl_FragDepth",
29
+ 38: "gl_FragDepth",
30
+ 39: "gl_FragDepth"
31
+ };
32
+
33
+ /**
34
+ * Formats decoded DXBC operands as GLSL ES 3.00 expressions and assignments.
35
+ *
36
+ * Type policy: every register file is stored as float `vec4`s. Integer and
37
+ * unsigned reads/writes bitcast at the use site (`floatBitsToInt` family),
38
+ * mirroring HLSLcc's lowering when reflection-driven type analysis is
39
+ * unavailable — which is always true for this stripped-DXBC corpus.
40
+ *
41
+ * Register naming defaults to the fork's register-stable ABI: `r#` temps,
42
+ * `v#`/`o#` stage IO, `cb#.data[i]` constant buffers, `t#`/`s#` resources.
43
+ */
44
+ class DxbcGlslOperandFormatter {
45
+ /**
46
+ * @param {object} [options] Naming overrides.
47
+ * @param {object} [options.names] Partial override of the register-name builders.
48
+ */
49
+ constructor(options = {}) {
50
+ this.componentMap = options.componentMap || null;
51
+ // Map of vertex-input register index -> "int"|"uint" for inputs whose
52
+ // ISGN component type is integer but whose GLSL declaration was
53
+ // float-lowered. Integer reads of these VALUE-convert (int(attr)), not
54
+ // bitcast (floatBitsToInt(attr)) - ccpwgl uploads them as plain float
55
+ // values, not integer bit patterns (see DxbcGlslEmitter._declareVertexInput).
56
+ this.integerInputs = options.integerInputs || null;
57
+ this.names = {
58
+ temp: index => `r${index}`,
59
+ indexableTemp: index => `x${index}`,
60
+ input: index => `v${index}`,
61
+ output: index => `o${index}`,
62
+ constantBuffer: slot => `cb${slot}`,
63
+ constantBufferMember: "data",
64
+ resource: index => `t${index}`,
65
+ sampler: index => `s${index}`,
66
+ uav: index => `u${index}`,
67
+ // Compute-stage pseudo-registers (map-style lowering): fixed names, one
68
+ // instance per shader, independent of any register index.
69
+ threadId: () => "vThreadID",
70
+ threadGroupId: () => "vThreadGroupID",
71
+ threadIdInGroup: () => "vThreadIDInGroup",
72
+ threadIdInGroupFlattened: () => "vThreadIDInGroupFlattened",
73
+ immediateConstantBuffer: "icb",
74
+ ...options.names
75
+ };
76
+ }
77
+
78
+ /**
79
+ * Formats a source operand as a typed GLSL expression.
80
+ *
81
+ * @param {object} operand Decoded operand.
82
+ * @param {object} [options] Formatting context.
83
+ * @param {string} [options.destMask] Destination write mask driving swizzle selection.
84
+ * @param {"float"|"int"|"uint"} [options.as] Type the consuming instruction reads.
85
+ * @returns {string} GLSL expression.
86
+ */
87
+ sourceExpression(operand, options = {}) {
88
+ const destMask = options.destMask || "xyzw";
89
+ const as = options.as || "float";
90
+ if (operand.type === 4) {
91
+ return this._immediateExpression(operand, destMask, as);
92
+ }
93
+ if (operand.type === 5) {
94
+ throw new WebglReadError("64-bit immediates are not supported by the WebGL2 emitter", {
95
+ operandType: operand.typeName
96
+ });
97
+ }
98
+ const suffix = this._swizzleSuffix(operand, destMask);
99
+ let expression = this.registerReference(operand) + suffix;
100
+ if (as !== "float") {
101
+ const integerInputKind = operand.type === 1 && this.integerInputs ? this.integerInputs.get(operand.registerIndex) : undefined;
102
+ if (integerInputKind) {
103
+ // Float-lowered integer vertex attribute (e.g. BLENDINDICES):
104
+ // the register holds the value (3.0), not the bit pattern of 3,
105
+ // so convert rather than bitcast (which would read garbage).
106
+ const width = suffix ? suffix.length - 1 : 4;
107
+ expression = `${VEC_TYPE_BY_KIND[as][width - 1]}(${expression})`;
108
+ } else {
109
+ expression = `${BITCAST_FROM_FLOAT[as]}(${expression})`;
110
+ }
111
+ }
112
+ if (operand.modifierName === "neg") {
113
+ expression = `(-${expression})`;
114
+ } else if (operand.modifierName === "abs") {
115
+ expression = `abs(${expression})`;
116
+ } else if (operand.modifierName === "absneg") {
117
+ expression = `(-abs(${expression}))`;
118
+ }
119
+ return expression;
120
+ }
121
+
122
+ /**
123
+ * Remaps register-space component letters into an operand's declared-variable
124
+ * component space (an input packed at `.z` of its register but declared as a
125
+ * scalar `float` reads without any suffix; one packed at `.zw` and declared
126
+ * `vec2` reads `.xy`).
127
+ *
128
+ * @param {object} operand Decoded operand.
129
+ * @param {string} chars Register-space component letters.
130
+ * @returns {string} Declared-space component letters ("" for scalar variables).
131
+ */
132
+ remapComponents(operand, chars) {
133
+ const declared = this.componentMap ? this.componentMap(operand) : null;
134
+ if (!declared || declared === "xyzw") {
135
+ return chars;
136
+ }
137
+ if (declared.length === 1) {
138
+ return "";
139
+ }
140
+ return [...chars].map(component => {
141
+ const index = declared.indexOf(component);
142
+ return COMPONENTS[index >= 0 ? index : 0];
143
+ }).join("");
144
+ }
145
+
146
+ /**
147
+ * Computes how many components a formatted source expression yields, after
148
+ * declared-variable remapping (a swizzle over a scalar-declared input reads
149
+ * as width 1 regardless of the requested mask width).
150
+ *
151
+ * @param {object} operand Decoded operand.
152
+ * @param {string} [destMask] Destination write mask driving swizzle selection.
153
+ * @returns {number} Component count of the emitted expression.
154
+ */
155
+ expressionWidth(operand, destMask = "xyzw") {
156
+ if (operand.type === 4) {
157
+ return operand.componentCount === 1 ? 1 : destMask.length;
158
+ }
159
+ if (operand.componentCount < 4 || operand.selectionModeName === "select1") {
160
+ return 1;
161
+ }
162
+ let selected = destMask;
163
+ if (operand.selectionModeName === "swizzle") {
164
+ selected = [...destMask].map(component => operand.swizzle[COMPONENT_INDEX[component]]).join("");
165
+ } else if (operand.selectionModeName === "mask" && operand.mask && operand.mask !== "xyzw") {
166
+ selected = operand.mask;
167
+ }
168
+ const remapped = this.remapComponents(operand, selected);
169
+ return remapped === "" ? 1 : remapped.length;
170
+ }
171
+
172
+ /**
173
+ * Resolves a destination operand to its register reference and write masks.
174
+ *
175
+ * @param {object} operand Decoded destination operand.
176
+ * @returns {{ref:string,mask:string,registerMask:string}|null} Target with the
177
+ * declared-space display mask and the register-space mask, or null for the
178
+ * `null` register.
179
+ */
180
+ destination(operand) {
181
+ if (operand.type === 13) {
182
+ return null;
183
+ }
184
+ if (SPECIAL_OPERAND_NAMES[operand.type]) {
185
+ return {
186
+ ref: SPECIAL_OPERAND_NAMES[operand.type],
187
+ mask: "",
188
+ registerMask: operand.mask || "xyzw"
189
+ };
190
+ }
191
+ const registerMask = operand.mask || "";
192
+ return {
193
+ ref: this.registerReference(operand),
194
+ mask: this.remapComponents(operand, registerMask),
195
+ registerMask
196
+ };
197
+ }
198
+
199
+ /**
200
+ * Builds a full assignment statement for a destination operand.
201
+ *
202
+ * @param {object} destOperand Decoded destination operand.
203
+ * @param {string} valueExpression GLSL expression producing the value.
204
+ * @param {object} [options] Assignment context.
205
+ * @param {boolean} [options.saturate] Wrap the value in `clamp(v, 0.0, 1.0)`.
206
+ * @param {"float"|"int"|"uint"} [options.as] Type of `valueExpression`; non-float
207
+ * values are bitcast back into the float register storage.
208
+ * @returns {string|null} GLSL statement, or null when the destination is `null`.
209
+ */
210
+ assignment(destOperand, valueExpression, options = {}) {
211
+ const target = this.destination(destOperand);
212
+ if (!target) {
213
+ return null;
214
+ }
215
+ let value = valueExpression;
216
+ const as = options.as || "float";
217
+ if (as !== "float") {
218
+ value = `${BITCAST_TO_FLOAT[as]}(${value})`;
219
+ }
220
+ if (options.saturate) {
221
+ value = `clamp(${value}, 0.0, 1.0)`;
222
+ }
223
+ const mask = target.mask ? `.${target.mask}` : "";
224
+ return `${target.ref}${mask} = ${value};`;
225
+ }
226
+
227
+ /**
228
+ * Resolves an operand's register reference without swizzle or casts.
229
+ *
230
+ * @param {object} operand Decoded operand.
231
+ * @returns {string} GLSL lvalue such as `r0`, `cb3.data[26]`, or `t0`.
232
+ */
233
+ registerReference(operand) {
234
+ const indices = operand.indices;
235
+ switch (operand.type) {
236
+ case 0:
237
+ return this.names.temp(this._immediateIndex(operand, 0));
238
+ case 1:
239
+ if (indices.length !== 1) {
240
+ throw new WebglReadError("Multi-dimensional inputs are not supported by the WebGL2 emitter", {
241
+ operandType: operand.typeName,
242
+ dimensions: indices.length
243
+ });
244
+ }
245
+ return this.names.input(this._immediateIndex(operand, 0));
246
+ case 2:
247
+ return this.names.output(this._immediateIndex(operand, 0));
248
+ case 3:
249
+ return `${this.names.indexableTemp(this._immediateIndex(operand, 0))}[${this._indexExpression(operand, 1)}]`;
250
+ case 6:
251
+ return this.names.sampler(this._registerIndex(operand));
252
+ case 7:
253
+ return this.names.resource(this._registerIndex(operand));
254
+ case 8:
255
+ {
256
+ // A constant-buffer operand is indexed either 2D or 3D, and both
257
+ // appear in the shipped corpus - 1,660 two-dimensional against
258
+ // 1,747 three-dimensional across 152 shaders.
259
+ //
260
+ // 2D: (register, row) - shader model 5.0
261
+ // 3D: (range id, register, row) - shader model 5.1
262
+ //
263
+ // Reading a 3D operand as if it were 2D takes the range id for
264
+ // the register and the register for the row. The range id is the
265
+ // ordinal of the `dcl_constant_buffer` that introduced the
266
+ // binding, so it equals the register only while a shader declares
267
+ // its buffers contiguously from zero. A shader declaring b0, b1,
268
+ // b3 emits `cb2` for every b3 reference - a slot it never
269
+ // declared, which fails to compile - and every shader that does
270
+ // compile reads its rows from the register number.
271
+ const dimension = operand.indices.length - 2;
272
+ const member = this.names.constantBufferMember;
273
+ const base = this.names.constantBuffer(this._immediateIndex(operand, dimension));
274
+ return `${base}${member ? `.${member}` : ""}[${this._indexExpression(operand, dimension + 1)}]`;
275
+ }
276
+ case 9:
277
+ return `${this.names.immediateConstantBuffer}[${this._indexExpression(operand, 0)}]`;
278
+ case 30:
279
+ return this.names.uav(this._registerIndex(operand));
280
+ case 32:
281
+ return this.names.threadId();
282
+ case 33:
283
+ return this.names.threadGroupId();
284
+ case 34:
285
+ return this.names.threadIdInGroup();
286
+ case 36:
287
+ return this.names.threadIdInGroupFlattened();
288
+ default:
289
+ if (SPECIAL_OPERAND_NAMES[operand.type]) {
290
+ return SPECIAL_OPERAND_NAMES[operand.type];
291
+ }
292
+ throw new WebglReadError("Operand type is not supported by the WebGL2 emitter", {
293
+ operandType: operand.typeName
294
+ });
295
+ }
296
+ }
297
+
298
+ /**
299
+ * Formats an immediate32 operand as a scalar or vector literal.
300
+ *
301
+ * @param {object} operand Decoded immediate operand.
302
+ * @param {string} destMask Destination write mask.
303
+ * @param {"float"|"int"|"uint"} as Literal type.
304
+ * @returns {string} GLSL literal expression.
305
+ * @private
306
+ */
307
+ _immediateExpression(operand, destMask, as) {
308
+ const literals = operand.immediateValues.map(value => this._literal(value, as));
309
+ if (operand.componentCount === 1) {
310
+ return literals[0];
311
+ }
312
+ const selected = [...destMask].map(component => {
313
+ const slot = COMPONENT_INDEX[component];
314
+ if (slot === undefined || slot >= literals.length) {
315
+ throw new WebglReadError("Immediate component selection is out of range", {
316
+ destMask,
317
+ component
318
+ });
319
+ }
320
+ return literals[slot];
321
+ });
322
+ if (selected.length === 1) {
323
+ return selected[0];
324
+ }
325
+ return `${VEC_TYPE_BY_KIND[as][selected.length - 1]}(${selected.join(", ")})`;
326
+ }
327
+
328
+ /**
329
+ * Formats one immediate dword as a GLSL literal.
330
+ *
331
+ * @param {{uint32:number,float32:number|null}} value Immediate value views.
332
+ * @param {"float"|"int"|"uint"} as Literal type.
333
+ * @returns {string} GLSL literal.
334
+ * @private
335
+ */
336
+ _literal(value, as) {
337
+ if (as === "uint") {
338
+ return `${value.uint32 >>> 0}u`;
339
+ }
340
+ if (as === "int") {
341
+ return `${value.uint32 | 0}`;
342
+ }
343
+ const float = value.float32;
344
+ if (!Number.isFinite(float)) {
345
+ return `uintBitsToFloat(${value.uint32 >>> 0}u)`;
346
+ }
347
+ if (Object.is(float, -0)) {
348
+ return "-0.0";
349
+ }
350
+ const text = String(float);
351
+ return /[.e]/.test(text) ? text : `${text}.0`;
352
+ }
353
+
354
+ /**
355
+ * Applies the operand's component selection against a destination mask.
356
+ *
357
+ * @param {object} operand Decoded operand.
358
+ * @param {string} destMask Destination write mask.
359
+ * @returns {string} Swizzle suffix including the leading dot, or empty.
360
+ * @private
361
+ */
362
+ _swizzleSuffix(operand, destMask) {
363
+ if (operand.componentCount < 4) {
364
+ return "";
365
+ }
366
+ let selected = "";
367
+ if (operand.selectionModeName === "select1") {
368
+ selected = operand.selected;
369
+ } else if (operand.selectionModeName === "swizzle") {
370
+ selected = [...destMask].map(component => operand.swizzle[COMPONENT_INDEX[component]]).join("");
371
+ } else if (operand.selectionModeName === "mask" && operand.mask && operand.mask !== "xyzw") {
372
+ selected = operand.mask;
373
+ } else {
374
+ return "";
375
+ }
376
+ const remapped = this.remapComponents(operand, selected);
377
+ return remapped ? `.${remapped}` : "";
378
+ }
379
+
380
+ /**
381
+ * Reads a purely immediate operand index.
382
+ *
383
+ * @param {object} operand Decoded operand.
384
+ * @param {number} dimension Index dimension.
385
+ * @returns {number} Immediate index value.
386
+ * @private
387
+ */
388
+ /**
389
+ * The bound register of a resource-like operand.
390
+ *
391
+ * Shader model 5.1 prepends a range id to every register-bearing operand, so
392
+ * a resource that is 1D at 5.0 is 2D at 5.1 and a constant buffer that is 2D
393
+ * becomes 3D. The register is what trails: reading dimension 0 unconditionally
394
+ * takes the range id instead, which is the ordinal of the declaration that
395
+ * introduced the binding and equals the register only while a shader declares
396
+ * its bindings contiguously from zero.
397
+ *
398
+ * Measured across 40 shipped effects: 56 of 161 two-dimensional resource
399
+ * operands and 4 of 145 sampler operands carry a range id that differs from
400
+ * their register. Those named the wrong binding entirely - a texel fetch
401
+ * landing on a samplerCube, which GLSL ES 3.00 has no overload for.
402
+ *
403
+ * @param {object} operand Decoded operand.
404
+ * @returns {number} Bound register index.
405
+ */
406
+ _registerIndex(operand) {
407
+ const dimension = operand.indices.length - 1;
408
+ const index = operand.indices[dimension];
409
+ if (index?.relative) {
410
+ // A dynamically indexed binding. GLSL ES 3.00 has no dynamic sampler
411
+ // indexing, so there is nothing to emit. Reading dimension 0 instead
412
+ // would find the range id - an immediate - and quietly emit a fixed
413
+ // binding that is simply the wrong one.
414
+ throw new WebglReadError("Resource operand uses a relative register index; GLSL ES 3.00 has no dynamic binding indexing", {
415
+ operandType: operand.typeName,
416
+ dimension
417
+ });
418
+ }
419
+ return this._immediateIndex(operand, dimension);
420
+ }
421
+
422
+ /**
423
+ * Return one required immediate operand index.
424
+ *
425
+ * @param {object} operand Decoded operand.
426
+ * @param {number} dimension Index dimension.
427
+ * @returns {number} Immediate index value.
428
+ * @private
429
+ */
430
+ _immediateIndex(operand, dimension) {
431
+ const index = operand.indices[dimension];
432
+ if (!index || index.values.length === 0 || index.relative) {
433
+ throw new WebglReadError("Expected an immediate register index", {
434
+ operandType: operand.typeName,
435
+ dimension
436
+ });
437
+ }
438
+ return index.values[0];
439
+ }
440
+
441
+ /**
442
+ * Formats an operand index that may combine an immediate offset with a
443
+ * relative register (for example `cb3[r1.y + 26]`).
444
+ *
445
+ * @param {object} operand Decoded operand.
446
+ * @param {number} dimension Index dimension.
447
+ * @returns {string} GLSL index expression.
448
+ * @private
449
+ */
450
+ _indexExpression(operand, dimension) {
451
+ const index = operand.indices[dimension];
452
+ if (!index) {
453
+ throw new WebglReadError("Missing operand index dimension", {
454
+ operandType: operand.typeName,
455
+ dimension
456
+ });
457
+ }
458
+ if (index.representation === 1 || index.representation === 4) {
459
+ throw new WebglReadError("64-bit register indices are not supported by the WebGL2 emitter", {
460
+ operandType: operand.typeName,
461
+ dimension
462
+ });
463
+ }
464
+ const immediate = index.values.length ? index.values[0] : null;
465
+ const relative = index.relative ? this.sourceExpression(index.relative, {
466
+ destMask: "x",
467
+ as: "int"
468
+ }) : null;
469
+ if (relative && immediate) {
470
+ return `${relative} + ${immediate}`;
471
+ }
472
+ if (relative) {
473
+ return relative;
474
+ }
475
+ if (immediate === null) {
476
+ throw new WebglReadError("Operand index has neither immediate nor relative part", {
477
+ operandType: operand.typeName,
478
+ dimension
479
+ });
480
+ }
481
+ return String(immediate);
482
+ }
483
+ }
484
+
485
+ export { DxbcGlslOperandFormatter };
486
+ //# sourceMappingURL=DxbcGlslOperandFormatter.js.map