@carbonenginejs/runtime-resource 0.13.0 → 0.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (454) hide show
  1. package/LICENSE +21 -21
  2. package/NOTICE +32 -32
  3. package/README.md +129 -129
  4. package/dist/CjsMotherLode.js +1271 -1271
  5. package/dist/CjsResMan.js +3858 -3858
  6. package/dist/CjsResManFetchProvider.js +94 -94
  7. package/dist/CjsResManWorkQueue.js +301 -301
  8. package/dist/_virtual/_rollupPluginBabelHelpers.js +150 -150
  9. package/dist/format/CjsBlueReader.js +358 -358
  10. package/dist/format/CjsByteReader.js +310 -310
  11. package/dist/format/CjsByteWriter.js +242 -242
  12. package/dist/format/CjsFormat.js +223 -223
  13. package/dist/format/CjsFormatError.js +41 -41
  14. package/dist/format/CjsReader.js +22 -22
  15. package/dist/format/CjsResourceProbe.js +279 -279
  16. package/dist/format/CjsStringTable.js +268 -268
  17. package/dist/format/carbonEffect/CjsCarbonEffectReader.js +265 -265
  18. package/dist/format/carbonEffect/CjsCarbonEffectWriter.js +373 -373
  19. package/dist/format/carbonEffect/buildCarbonEffectContainer.js +182 -182
  20. package/dist/format/carbonEffect/carbonEffectBackendBlock.js +321 -321
  21. package/dist/format/carbonEffect/carbonEffectRecords.js +1147 -1147
  22. package/dist/format/carbonEffect/carbonEffectResourceTransform.js +197 -197
  23. package/dist/format/compareUtf8.js +36 -36
  24. package/dist/format/effect/effectBodyInventory.js +146 -146
  25. package/dist/format/effect/effectPermutationGraph.js +257 -257
  26. package/dist/format/effect/sha256.js +114 -114
  27. package/dist/format/index.js +11 -11
  28. package/dist/format/payloadContract.js +193 -193
  29. package/dist/formats/black/CjsBlackFormat.js +310 -310
  30. package/dist/formats/black/core/CjsBlackBinaryReader.js +260 -260
  31. package/dist/formats/black/core/CjsBlackPropertyReaders.js +448 -448
  32. package/dist/formats/black/core/CjsBlackReader.js +764 -764
  33. package/dist/formats/black/core/CjsBlackSchemaRegistry.js +540 -540
  34. package/dist/formats/black/core/black-schema-v1-2026-07-23.json.js +4 -4
  35. package/dist/formats/black/core/blackConstants.js +7 -7
  36. package/dist/formats/black/core/blackDefinitions.js +10 -10
  37. package/dist/formats/black/core/blackEnums.js +6 -6
  38. package/dist/formats/black/core/blackSchema.js +3 -3
  39. package/dist/formats/black/core/blackVersion.js +22 -22
  40. package/dist/formats/black/core/helpers.js +199 -199
  41. package/dist/formats/black/core/schema.js +4 -4
  42. package/dist/formats/black/index.js +2 -2
  43. package/dist/formats/bnk/CjsBnkFormat.js +175 -175
  44. package/dist/formats/bnk/core/busNodes.js +252 -252
  45. package/dist/formats/bnk/core/effectNodes.js +147 -147
  46. package/dist/formats/bnk/core/eventAction.js +416 -416
  47. package/dist/formats/bnk/core/globalSettings.js +215 -215
  48. package/dist/formats/bnk/core/graph.js +137 -137
  49. package/dist/formats/bnk/core/helpers.js +512 -512
  50. package/dist/formats/bnk/core/musicNodes.js +540 -540
  51. package/dist/formats/bnk/core/nodeBase.js +553 -553
  52. package/dist/formats/bnk/core/sfxNodes.js +632 -632
  53. package/dist/formats/bnk/core/soundbanksInfo.js +209 -209
  54. package/dist/formats/bnk/index.js +2 -2
  55. package/dist/formats/cmf/CjsCmfFormat.js +497 -497
  56. package/dist/formats/cmf/core/binary.js +194 -194
  57. package/dist/formats/cmf/core/buffers.js +237 -237
  58. package/dist/formats/cmf/core/constants.js +47 -47
  59. package/dist/formats/cmf/core/gr2Anim.js +453 -453
  60. package/dist/formats/cmf/core/helpers.js +318 -318
  61. package/dist/formats/cmf/core/pack.js +276 -276
  62. package/dist/formats/cmf/core/schema.js +374 -374
  63. package/dist/formats/cmf/core/shared.js +277 -277
  64. package/dist/formats/cmf/core/writer.js +571 -571
  65. package/dist/formats/cmf/index.js +2 -2
  66. package/dist/formats/dds/CjsDdsFormat.js +200 -200
  67. package/dist/formats/dds/core/bc6h.js +298 -298
  68. package/dist/formats/dds/core/bc7.js +272 -272
  69. package/dist/formats/dds/core/helpers.js +901 -862
  70. package/dist/formats/dds/core/helpers.js.map +1 -1
  71. package/dist/formats/dds/index.js +2 -2
  72. package/dist/formats/dxbc/CjsDxbcFormat.js +187 -142
  73. package/dist/formats/dxbc/CjsDxbcFormat.js.map +1 -1
  74. package/dist/formats/dxbc/core/DxbcReader.js +266 -266
  75. package/dist/formats/dxbc/core/container.js +169 -169
  76. package/dist/formats/dxbc/core/decoder.js +789 -789
  77. package/dist/formats/dxbc/core/disassemble.js +240 -0
  78. package/dist/formats/dxbc/core/disassemble.js.map +1 -0
  79. package/dist/formats/dxbc/core/errors.js +19 -19
  80. package/dist/formats/dxbc/core/helpers.js +220 -220
  81. package/dist/formats/dxbc/core/opcodes.js +45 -45
  82. package/dist/formats/dxbc/core/program.js +91 -91
  83. package/dist/formats/dxbc/core/signature.js +172 -172
  84. package/dist/formats/dxbc/index.js +2 -2
  85. package/dist/formats/fbx/CjsFbxFormat.js +266 -266
  86. package/dist/formats/fbx/core/helpers.js +3932 -3932
  87. package/dist/formats/fbx/index.js +2 -2
  88. package/dist/formats/flac/CjsFlacFormat.js +142 -142
  89. package/dist/formats/flac/core/helpers.js +315 -315
  90. package/dist/formats/flac/index.js +2 -2
  91. package/dist/formats/gif/CjsGifFormat.js +141 -141
  92. package/dist/formats/gif/core/helpers.js +380 -380
  93. package/dist/formats/gif/index.js +2 -2
  94. package/dist/formats/gltf/CjsGltfFormat.js +252 -290
  95. package/dist/formats/gltf/CjsGltfFormat.js.map +1 -1
  96. package/dist/formats/gltf/core/helpers.js +287 -307
  97. package/dist/formats/gltf/core/helpers.js.map +1 -1
  98. package/dist/formats/gltf/core/json.js +79 -79
  99. package/dist/formats/gltf/core/parser.js +679 -679
  100. package/dist/formats/gltf/core/targets.js +173 -173
  101. package/dist/formats/gltf/index.js +2 -2
  102. package/dist/formats/gr2/CjsGr2Format.js +289 -289
  103. package/dist/formats/gr2/core/bitknit2.js +282 -282
  104. package/dist/formats/gr2/core/curves.js +1047 -1047
  105. package/dist/formats/gr2/core/gsf.js +72 -72
  106. package/dist/formats/gr2/core/helpers.js +352 -352
  107. package/dist/formats/gr2/core/json.js +622 -622
  108. package/dist/formats/gr2/core/oodle1.js +388 -388
  109. package/dist/formats/gr2/core/tangents.js +48 -48
  110. package/dist/formats/gr2/core/targets.js +361 -361
  111. package/dist/formats/gr2/index.js +2 -2
  112. package/dist/formats/hlsl/CjsHlslFormat.js +233 -254
  113. package/dist/formats/hlsl/CjsHlslFormat.js.map +1 -1
  114. package/dist/formats/hlsl/core/HlslBinaryUtils.js +15 -15
  115. package/dist/formats/hlsl/core/HlslEffectReadError.js +19 -19
  116. package/dist/formats/hlsl/core/HlslEffectStateManager.js +130 -130
  117. package/dist/formats/hlsl/core/HlslRenderStateSetup.js +37 -37
  118. package/dist/formats/hlsl/core/HlslResourceSetDescription.js +94 -94
  119. package/dist/formats/hlsl/core/HlslShaderBytecode.js +44 -44
  120. package/dist/formats/hlsl/core/analysis.js +51 -51
  121. package/dist/formats/hlsl/core/carbonDescriptionToRuntime.js +850 -850
  122. package/dist/formats/hlsl/core/detailMapFamily.js +128 -128
  123. package/dist/formats/hlsl/core/helpers.js +270 -270
  124. package/dist/formats/hlsl/core/json.js +284 -284
  125. package/dist/formats/hlsl/core/localLightFamily.js +133 -133
  126. package/dist/formats/hlsl/core/metadata.js +327 -327
  127. package/dist/formats/hlsl/core/render-states.js +280 -280
  128. package/dist/formats/hlsl/core/tr2/HlslRenderContextEnum.js +43 -43
  129. package/dist/formats/hlsl/core/tr2/resources/HlslEffectRes.js +320 -320
  130. package/dist/formats/hlsl/core/tr2/resources/HlslShaderPermutation.js +33 -33
  131. package/dist/formats/hlsl/core/tr2/shader/HlslEffectBindingManifest.js +423 -416
  132. package/dist/formats/hlsl/core/tr2/shader/HlslEffectBindingManifest.js.map +1 -1
  133. package/dist/formats/hlsl/core/tr2/shader/HlslEffectConstant.js +40 -40
  134. package/dist/formats/hlsl/core/tr2/shader/HlslEffectDescription.js +62 -62
  135. package/dist/formats/hlsl/core/tr2/shader/HlslEffectLibrary.js +52 -52
  136. package/dist/formats/hlsl/core/tr2/shader/HlslEffectParameterAnnotation.js +38 -38
  137. package/dist/formats/hlsl/core/tr2/shader/HlslEffectResource.js +50 -50
  138. package/dist/formats/hlsl/core/tr2/shader/HlslEffectStageInput.js +86 -86
  139. package/dist/formats/hlsl/core/tr2/shader/HlslEffectTechnique.js +31 -31
  140. package/dist/formats/hlsl/core/tr2/shader/HlslPass.js +42 -42
  141. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerDescription.js +55 -55
  142. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerSetup.js +29 -29
  143. package/dist/formats/hlsl/core/tr2/shader/HlslShader.js +220 -220
  144. package/dist/formats/hlsl/core/tr2/shader/HlslShaderOption.js +30 -30
  145. package/dist/formats/hlsl/index.js +3 -3
  146. package/dist/formats/index.js +33 -33
  147. package/dist/formats/jpeg/CjsJpegFormat.js +212 -212
  148. package/dist/formats/jpeg/core/helpers.js +402 -402
  149. package/dist/formats/jpeg/core/jpeg.js +480 -480
  150. package/dist/formats/jpeg/index.js +2 -2
  151. package/dist/formats/mp3/CjsMp3Format.js +197 -197
  152. package/dist/formats/mp3/core/helpers.js +375 -375
  153. package/dist/formats/mp3/index.js +2 -2
  154. package/dist/formats/mp4/CjsMp4Format.js +197 -197
  155. package/dist/formats/mp4/core/helpers.js +484 -484
  156. package/dist/formats/mp4/index.js +2 -2
  157. package/dist/formats/obj/CjsObjFormat.js +232 -253
  158. package/dist/formats/obj/CjsObjFormat.js.map +1 -1
  159. package/dist/formats/obj/core/helpers.js +553 -573
  160. package/dist/formats/obj/core/helpers.js.map +1 -1
  161. package/dist/formats/obj/core/json.js +64 -64
  162. package/dist/formats/obj/core/parser.js +321 -321
  163. package/dist/formats/obj/index.js +2 -2
  164. package/dist/formats/ogg/CjsOggFormat.js +143 -143
  165. package/dist/formats/ogg/core/helpers.js +410 -410
  166. package/dist/formats/ogg/core/imdct.js +178 -178
  167. package/dist/formats/ogg/core/vorbis.js +1017 -1017
  168. package/dist/formats/ogg/index.js +2 -2
  169. package/dist/formats/pickle/CjsPickleFormat.js +214 -214
  170. package/dist/formats/pickle/core/CjsPickleProtocol0Reader.js +551 -551
  171. package/dist/formats/pickle/index.js +2 -2
  172. package/dist/formats/png/CjsPngFormat.js +201 -201
  173. package/dist/formats/png/core/helpers.js +635 -635
  174. package/dist/formats/png/index.js +2 -2
  175. package/dist/formats/red/CjsRedFormat.js +263 -263
  176. package/dist/formats/red/core/CjsRedReader.js +246 -246
  177. package/dist/formats/red/core/blackDefinitions.js +3 -3
  178. package/dist/formats/red/core/helpers.js +158 -158
  179. package/dist/formats/red/core/redGraph.js +71 -71
  180. package/dist/formats/red/core/schema.js +4 -4
  181. package/dist/formats/red/index.js +2 -2
  182. package/dist/formats/stl/CjsStlFormat.js +320 -365
  183. package/dist/formats/stl/CjsStlFormat.js.map +1 -1
  184. package/dist/formats/stl/core/helpers.js +241 -261
  185. package/dist/formats/stl/core/helpers.js.map +1 -1
  186. package/dist/formats/stl/core/json.js +51 -51
  187. package/dist/formats/stl/core/stl.js +642 -642
  188. package/dist/formats/stl/core/targets.js +173 -173
  189. package/dist/formats/stl/index.js +2 -2
  190. package/dist/formats/tga/CjsTgaFormat.js +197 -197
  191. package/dist/formats/tga/core/helpers.js +493 -493
  192. package/dist/formats/tga/index.js +2 -2
  193. package/dist/formats/wav/CjsWavFormat.js +198 -198
  194. package/dist/formats/wav/core/helpers.js +365 -365
  195. package/dist/formats/wav/index.js +2 -2
  196. package/dist/formats/webgl/CjsWebglFormat.js +199 -199
  197. package/dist/formats/webgl/core/buildGlslEffectContainer.js +70 -70
  198. package/dist/formats/webgl/core/effectPackage.js +900 -900
  199. package/dist/formats/webgl/core/errors.js +27 -27
  200. package/dist/formats/webgl/core/glsl/DxbcGlslEmitter.js +2820 -2820
  201. package/dist/formats/webgl/core/glsl/DxbcGlslHelpers.js +89 -89
  202. package/dist/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js +486 -486
  203. package/dist/formats/webgl/core/glsl/packedLightFixups.js +98 -98
  204. package/dist/formats/webgl/core/glslBackendBlock.js +552 -552
  205. package/dist/formats/webgl/core/glslBackendBodySet.js +243 -243
  206. package/dist/formats/webgl/core/glslEffectCompleteness.js +85 -85
  207. package/dist/formats/webgl/core/glslEffectCompleteness.js.map +1 -1
  208. package/dist/formats/webgl/core/helpers.js +167 -167
  209. package/dist/formats/webgl/core/inspectGlslEffectContainer.js +122 -122
  210. package/dist/formats/webgl/core/readGlslEffectContainer.js +202 -256
  211. package/dist/formats/webgl/core/readGlslEffectContainer.js.map +1 -1
  212. package/dist/formats/webgl/index.js +2 -2
  213. package/dist/formats/webgpu/CjsWebgpuFormat.js +357 -357
  214. package/dist/formats/webgpu/core/buildCarbonEffectContainer.js +89 -89
  215. package/dist/formats/webgpu/core/carbonWebgpu/CarbonWebgpuContainer.js +354 -354
  216. package/dist/formats/webgpu/core/carbonWebgpu/containerViews.js +355 -355
  217. package/dist/formats/webgpu/core/carbonWebgpu/validateContainer.js +90 -90
  218. package/dist/formats/webgpu/core/effectAnalysis.js +82 -82
  219. package/dist/formats/webgpu/core/effectBackendBodySet.js +306 -306
  220. package/dist/formats/webgpu/core/errors.js +20 -20
  221. package/dist/formats/webgpu/core/helpers.js +443 -443
  222. package/dist/formats/webgpu/core/ir/analyzeRegisterValues.js +212 -212
  223. package/dist/formats/webgpu/core/ir/buildControlFlow.js +220 -220
  224. package/dist/formats/webgpu/core/ir/indexableTemps.js +137 -137
  225. package/dist/formats/webgpu/core/ir/inferValueTypes.js +449 -449
  226. package/dist/formats/webgpu/core/ir/lowerDxbcToIr.js +494 -494
  227. package/dist/formats/webgpu/core/ir/resolveRegisterFlow.js +177 -177
  228. package/dist/formats/webgpu/core/ir/sourceLanes.js +61 -61
  229. package/dist/formats/webgpu/core/packageEffect.js +381 -381
  230. package/dist/formats/webgpu/core/packageEffectSelection.js +164 -164
  231. package/dist/formats/webgpu/core/packageMetadata.js +17 -17
  232. package/dist/formats/webgpu/core/schema.js +4 -4
  233. package/dist/formats/webgpu/core/wgsl/buildResourceTransformPlan.js +263 -263
  234. package/dist/formats/webgpu/core/wgsl/buildWgslBindingPlan.js +172 -172
  235. package/dist/formats/webgpu/core/wgsl/buildWgslSet.js +325 -325
  236. package/dist/formats/webgpu/core/wgsl/emitWgsl.js +356 -356
  237. package/dist/formats/webgpu/core/wgsl/hoistEscapingValues.js +77 -77
  238. package/dist/formats/webgpu/core/wgsl/lowerBindingLayout.js +451 -451
  239. package/dist/formats/webgpu/core/wgsl/lowerComputeProgram.js +735 -735
  240. package/dist/formats/webgpu/core/wgsl/lowerCreateHistogramsComputeProgram.js +457 -457
  241. package/dist/formats/webgpu/core/wgsl/lowerFragmentProgram.js +1572 -1572
  242. package/dist/formats/webgpu/core/wgsl/lowerMergeHistogramsComputeProgram.js +659 -659
  243. package/dist/formats/webgpu/core/wgsl/lowerParticleClearComputePrograms.js +734 -734
  244. package/dist/formats/webgpu/core/wgsl/lowerParticleEmitComputeProgram.js +583 -583
  245. package/dist/formats/webgpu/core/wgsl/lowerSkinVerticesComputeProgram.js +621 -621
  246. package/dist/formats/webgpu/core/wgsl/lowerSortComputeProgram.js +824 -824
  247. package/dist/formats/webgpu/core/wgsl/lowerSortInnerComputeProgram.js +697 -697
  248. package/dist/formats/webgpu/core/wgsl/lowerSortStepComputeProgram.js +559 -559
  249. package/dist/formats/webgpu/core/wgsl/lowerVertexProgram.js +1328 -1328
  250. package/dist/formats/webgpu/core/wgsl/particleEmitSemanticDigest.js +110 -110
  251. package/dist/formats/webgpu/core/wgsl/precisionControls.js +55 -55
  252. package/dist/formats/webgpu/core/wgsl/selectionPlans.js +717 -717
  253. package/dist/formats/webgpu/core/wgsl/uniformity.js +78 -78
  254. package/dist/formats/webgpu/core/wgsl/validateExactComputeIr.js +196 -196
  255. package/dist/formats/webgpu/core/wgsl/validateHandleOperand.js +37 -37
  256. package/dist/formats/webgpu/index.js +2 -2
  257. package/dist/formats/webm/CjsWebmFormat.js +197 -197
  258. package/dist/formats/webm/core/helpers.js +572 -572
  259. package/dist/formats/webm/index.js +2 -2
  260. package/dist/formats/webp/CjsWebpFormat.js +140 -140
  261. package/dist/formats/webp/core/helpers.js +237 -237
  262. package/dist/formats/webp/index.js +2 -2
  263. package/dist/formats/wem/CjsWemFormat.js +250 -250
  264. package/dist/formats/wem/core/bitStream.js +261 -261
  265. package/dist/formats/wem/core/codebookLibrary.js +164 -164
  266. package/dist/formats/wem/core/helpers.js +437 -437
  267. package/dist/formats/wem/core/packedCodebooksAotuv603.js +30 -30
  268. package/dist/formats/wem/core/ptadpcm.js +77 -77
  269. package/dist/formats/wem/core/resolve.js +121 -121
  270. package/dist/formats/wem/core/wemToOgg.js +485 -485
  271. package/dist/formats/wem/index.js +2 -2
  272. package/dist/formats/yaml/CjsYamlFormat.js +134 -134
  273. package/dist/formats/yaml/core/CjsYamlReader.js +400 -400
  274. package/dist/formats/yaml/core/helpers.js +196 -196
  275. package/dist/formats/yaml/index.js +2 -2
  276. package/dist/index.js +64 -64
  277. package/dist/resource/CjsLoadingObject.js +19 -19
  278. package/dist/resource/CjsResource.js +801 -801
  279. package/dist/resource/ResourceHandlerMode.js +14 -14
  280. package/dist/resource/Tr2LightProfileRes.js +32 -32
  281. package/dist/resource/audio/AudioGeometryResData.js +47 -47
  282. package/dist/resource/audio/CjsAudioBufferRes.js +86 -86
  283. package/dist/resource/audio/CjsAudioRes.js +213 -213
  284. package/dist/resource/audio/index.js +4 -4
  285. package/dist/resource/geometry/MeshDecalData.js +37 -37
  286. package/dist/resource/geometry/MeshDecalLodData.js +34 -34
  287. package/dist/resource/geometry/TriGeometryRes.js +570 -467
  288. package/dist/resource/geometry/TriGeometryRes.js.map +1 -1
  289. package/dist/resource/geometry/TriGeometryResAreaData.js +59 -59
  290. package/dist/resource/geometry/TriGeometryResJointData.js +38 -38
  291. package/dist/resource/geometry/TriGeometryResLodData.js +88 -88
  292. package/dist/resource/geometry/TriGeometryResMeshData.js +63 -63
  293. package/dist/resource/geometry/TriGeometryResSkeletonData.js +34 -34
  294. package/dist/resource/geometry/TriJointBinding.js +38 -38
  295. package/dist/resource/geometry/TriMorphTargetGeometryConstants.js +46 -46
  296. package/dist/resource/geometry/TriRtGeometryConstants.js +88 -88
  297. package/dist/resource/geometry/granny/GStateBindingCallbackData.js +31 -31
  298. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js +60 -60
  299. package/dist/resource/geometry/granny/Tr2GrannyStateRes.js +36 -36
  300. package/dist/resource/geometry/granny/TriGrannyRes.js +35 -35
  301. package/dist/resource/geometry/granny/enums.js +10 -10
  302. package/dist/resource/geometry/granny/index.js +6 -6
  303. package/dist/resource/geometry/index.js +17 -17
  304. package/dist/resource/index.js +54 -54
  305. package/dist/resource/resourceBoundary.js +64 -64
  306. package/dist/resource/shader/Tr2EffectRes.js +336 -336
  307. package/dist/resource/shader/Tr2MaterialArea.js +31 -31
  308. package/dist/resource/shader/Tr2MaterialMesh.js +27 -27
  309. package/dist/resource/shader/Tr2MaterialRes.js +31 -31
  310. package/dist/resource/shader/Tr2Shader.js +283 -283
  311. package/dist/resource/shader/Tr2ShaderPermutation.js +43 -43
  312. package/dist/resource/shader/index.js +17 -17
  313. package/dist/resource/shader/reflection/Tr2EffectConstant.js +143 -143
  314. package/dist/resource/shader/reflection/Tr2EffectDefine.js +30 -30
  315. package/dist/resource/shader/reflection/Tr2EffectDescription.js +114 -114
  316. package/dist/resource/shader/reflection/Tr2EffectLibrary.js +168 -168
  317. package/dist/resource/shader/reflection/Tr2EffectParameterAnnotation.js +125 -125
  318. package/dist/resource/shader/reflection/Tr2EffectResource.js +120 -120
  319. package/dist/resource/shader/reflection/Tr2EffectStageInput.js +372 -372
  320. package/dist/resource/shader/reflection/Tr2EffectTechnique.js +78 -78
  321. package/dist/resource/shader/reflection/Tr2Pass.js +168 -168
  322. package/dist/resource/shader/reflection/carbonRecordFields.js +159 -159
  323. package/dist/resource/shader/reflection/shaderStage.js +22 -22
  324. package/dist/resource/shader/sampler/Tr2SamplerSetup.js +135 -135
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  420. package/format-notices/hlsl/LICENSE +21 -21
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  452. package/format-notices/yaml/LICENSE +21 -21
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  454. package/package.json +63 -63
@@ -1,243 +1,243 @@
1
- import { detailMapTransformFor } from '../../hlsl/core/detailMapFamily.js';
2
- import { localLightProfileNeutralTransformFor } from '../../hlsl/core/localLightFamily.js';
3
-
4
- /**
5
- * Reshapes translated GLSL into the backend body set the Carbon container
6
- * writer consumes.
7
- *
8
- * This is the WebGL counterpart of `formats/webgpu/core/effectBackendBodySet.js`
9
- * and deliberately emits the same envelope, because `buildCarbonEffectContainer`
10
- * is backend-neutral and should stay that way: it wants bodies, passes and
11
- * translation units, and does not care what language the programs are in.
12
- *
13
- * Two facts drive the shape here, and neither is obvious:
14
- *
15
- * 1. **Body keys must be the permutation graph's, not this package's.** The
16
- * effect walk mints `body_${offset}_${size}` while the graph mints
17
- * `body${N}`. The container writer drives off graph variants, so a package
18
- * key reaching it would silently match nothing. The bridge is the
19
- * permutation index, not string surgery on either spelling.
20
- *
21
- * 2. **A translation unit is per pass, never per shader.** One DXBC vertex body
22
- * can lower to several different GLSL programs, because `pairVaryings`
23
- * zero-fills the varyings a paired pixel stage reads but the vertex stage
24
- * never writes - and that set differs per pass. Deduplicating programs by
25
- * bytecode would therefore collapse two genuinely different programs into
26
- * one. The unit signature includes the pass key for exactly this reason.
27
- */
28
-
29
- /**
30
- * Carbon's pass identity, matching the WebGPU emitter so both backends key
31
- * passes identically.
32
- *
33
- * @param {string} techniqueName Technique name.
34
- * @param {number} passIndex Pass index within the technique.
35
- * @returns {string} Pass key.
36
- */
37
- function passKeyFor(techniqueName, passIndex) {
38
- return `${techniqueName}.pass${passIndex}`;
39
- }
40
-
41
- /**
42
- * Stable signature for one pass translation unit.
43
- *
44
- * Includes `passKey` because pass-scoped varying pairing can make two units
45
- * differ while their source bytecode is identical. Excludes diagnostics
46
- * (`emitWarnings`, `hlsl2webgl`) because they describe the build, not the
47
- * program, and would split otherwise-identical units.
48
- *
49
- * @param {object} unit Candidate unit.
50
- * @returns {string} Signature.
51
- */
52
- function unitSignature(unit) {
53
- return JSON.stringify({
54
- passKey: unit.passKey,
55
- shaders: unit.shaders,
56
- block: unit.block,
57
- resourceTransforms: unit.resourceTransforms
58
- });
59
- }
60
-
61
- /**
62
- * Collect the per-stage data that has no home in Carbon reflection.
63
- *
64
- * Carbon records the logical resource and its register; these are the lowering
65
- * decisions taken on top of that - fused sampler pairs, synthesised data
66
- * textures and UBOs, dropped stub registers, and integer attributes lowered to
67
- * float. The GLSL text declares them but does not say how to build or bind
68
- * them, and reflection does not know they happened.
69
- *
70
- * Identifiers are kept. An earlier version of this comment claimed `cb{n}`,
71
- * `s{n}` and `attr{n}` are functions of the register index alone and so need not
72
- * be stored. They are not: the pixel stage remaps constant-buffer slot 0 to
73
- * `cb7` (`DxbcGlslEmitter.js`, `pixelConstantBufferRemap`), so an identifier
74
- * depends on the register *and* the stage, through a profile table. Deriving it
75
- * downstream would re-implement that policy, and a divergence would show up as a
76
- * uniform that never binds rather than as an error.
77
- * See docs/contracts/constant-buffer-slots.md.
78
- *
79
- * @param {object} shader Translated shader record.
80
- * @returns {object|null} Stage block data, or null when the stage adds nothing.
81
- */
82
- function stageBlockFor(shader) {
83
- const block = {};
84
- if (Array.isArray(shader.bindings) && shader.bindings.length) {
85
- block.bindings = shader.bindings;
86
- }
87
- if (Array.isArray(shader.stageInputs) && shader.stageInputs.length) {
88
- block.stageInputs = shader.stageInputs;
89
- }
90
- if (shader.computeFragment) {
91
- block.computeFragment = shader.computeFragment;
92
- }
93
- return Object.keys(block).length ? block : null;
94
- }
95
-
96
- /**
97
- * Build the backend body set for a translated WebGL effect.
98
- *
99
- * @param {object} input Translation results.
100
- * @param {Array<object>} input.bodies Body records from the effect walk.
101
- * @param {Array<object>} input.stages Stage records from the effect walk.
102
- * @param {Array<object>} input.shaders Translated shader records.
103
- * @param {Array<object>} input.variants Export variants, carrying permutation indices.
104
- * @param {object} input.permutationGraph Validated permutation graph.
105
- * @returns {object} Backend body set in the container writer's shape.
106
- */
107
- function buildGlslBackendBodySet(input) {
108
- const {
109
- bodies,
110
- stages,
111
- shaders,
112
- variants,
113
- permutationGraph
114
- } = input;
115
- const shadersByKey = new Map(shaders.map(shader => [shader.key, shader]));
116
- const stagesByBody = new Map();
117
- for (const stage of stages) {
118
- if (!stagesByBody.has(stage.bodyKey)) stagesByBody.set(stage.bodyKey, []);
119
- stagesByBody.get(stage.bodyKey).push(stage);
120
- }
121
-
122
- // Package body key -> the graph's own key, bridged through the permutation
123
- // index rather than by reformatting either spelling.
124
- const graphKeyByPackageKey = new Map();
125
- const permutationIndexByPackageKey = new Map();
126
- for (const variant of variants) {
127
- if (graphKeyByPackageKey.has(variant.bodyKey)) continue;
128
- const graphVariant = permutationGraph.variants[variant.permutationIndex];
129
- if (!graphVariant) continue;
130
- graphKeyByPackageKey.set(variant.bodyKey, graphVariant.bodyKey);
131
- permutationIndexByPackageKey.set(variant.bodyKey, variant.permutationIndex);
132
- }
133
- const passUnits = [];
134
- const unitKeyBySignature = new Map();
135
- const emittedBodies = [];
136
- for (const body of bodies) {
137
- const graphBodyKey = graphKeyByPackageKey.get(body.key);
138
- if (!graphBodyKey) continue;
139
- const representativePermutationIndex = permutationIndexByPackageKey.get(body.key) ?? 0;
140
- if (body.error) {
141
- emittedBodies.push(Object.freeze({
142
- bodyKey: graphBodyKey,
143
- representativePermutationIndex,
144
- status: "unsupported",
145
- error: body.error,
146
- passes: Object.freeze([])
147
- }));
148
- continue;
149
- }
150
- const passes = new Map();
151
- for (const stage of stagesByBody.get(body.key) ?? []) {
152
- const key = passKeyFor(stage.techniqueName, stage.passIndex);
153
- if (!passes.has(key)) {
154
- passes.set(key, {
155
- passKey: key,
156
- shaders: [],
157
- block: {},
158
- transforms: []
159
- });
160
- }
161
- const shader = shadersByKey.get(stage.shaderKey);
162
- // A stage the translator could not lower carries no program. The
163
- // body still emits, with reflection intact and an empty slot, so
164
- // the offset table stays dense and the failure is visible rather
165
- // than absent.
166
- if (!shader?.source) continue;
167
- const entry = passes.get(key);
168
-
169
- // The merge is a property of the pass, not of one stage: the block's
170
- // transform section says how to build the array the GLSL samples.
171
- // Built here rather than at translation time because the transform's
172
- // identity includes the pass key, which the translator does not know.
173
- if (shader.detailMapArray && !entry.hasDetailMapTransform) {
174
- entry.hasDetailMapTransform = true;
175
- entry.transforms.push(detailMapTransformFor(shader.detailMapArray, key));
176
- }
177
-
178
- // Same reasoning, different statement: this one records that the
179
- // light profile array was dropped for a constant, so the resource
180
- // the description still lists is accounted for rather than missing.
181
- if (shader.lightProfileNeutral && !entry.hasLightProfileTransform) {
182
- const transform = localLightProfileNeutralTransformFor(shader.lightProfileNeutral, key);
183
- if (transform) {
184
- entry.hasLightProfileTransform = true;
185
- entry.transforms.push(transform);
186
- }
187
- }
188
- entry.shaders.push({
189
- key: `${key}.${stage.stageName}`,
190
- stageName: stage.stageName,
191
- stageType: stage.stageType,
192
- code: shader.source
193
- });
194
- const stageBlock = stageBlockFor(shader);
195
- if (stageBlock) entry.block[stage.stageName] = stageBlock;
196
- }
197
- const bodyPasses = [];
198
- let translatedPassCount = 0;
199
- for (const pass of passes.values()) {
200
- if (!pass.shaders.length) continue;
201
- translatedPassCount += 1;
202
- const unit = {
203
- passKey: pass.passKey,
204
- shaders: pass.shaders,
205
- block: Object.keys(pass.block).length ? pass.block : null,
206
- resourceTransforms: pass.transforms
207
- };
208
- const signature = unitSignature(unit);
209
- let unitKey = unitKeyBySignature.get(signature);
210
- if (!unitKey) {
211
- unitKey = `unit${passUnits.length}`;
212
- unitKeyBySignature.set(signature, unitKey);
213
- passUnits.push(Object.freeze({
214
- key: unitKey,
215
- ...unit
216
- }));
217
- }
218
- bodyPasses.push(Object.freeze({
219
- passKey: pass.passKey,
220
- unitKey
221
- }));
222
- }
223
- emittedBodies.push(Object.freeze({
224
- bodyKey: graphBodyKey,
225
- representativePermutationIndex,
226
- status: translatedPassCount ? "translated" : "unsupported",
227
- error: translatedPassCount ? null : "no pass produced a translated program",
228
- passes: Object.freeze(bodyPasses)
229
- }));
230
- }
231
- return Object.freeze({
232
- format: "CJS_GLSL_BODY_SET",
233
- formatVersion: 1,
234
- bodyCount: emittedBodies.length,
235
- translatedBodyCount: emittedBodies.filter(body => body.status === "translated").length,
236
- passUnitCount: passUnits.length,
237
- passUnits: Object.freeze(passUnits),
238
- bodies: Object.freeze(emittedBodies)
239
- });
240
- }
241
-
242
- export { buildGlslBackendBodySet };
243
- //# sourceMappingURL=glslBackendBodySet.js.map
1
+ import { detailMapTransformFor } from '../../hlsl/core/detailMapFamily.js';
2
+ import { localLightProfileNeutralTransformFor } from '../../hlsl/core/localLightFamily.js';
3
+
4
+ /**
5
+ * Reshapes translated GLSL into the backend body set the Carbon container
6
+ * writer consumes.
7
+ *
8
+ * This is the WebGL counterpart of `formats/webgpu/core/effectBackendBodySet.js`
9
+ * and deliberately emits the same envelope, because `buildCarbonEffectContainer`
10
+ * is backend-neutral and should stay that way: it wants bodies, passes and
11
+ * translation units, and does not care what language the programs are in.
12
+ *
13
+ * Two facts drive the shape here, and neither is obvious:
14
+ *
15
+ * 1. **Body keys must be the permutation graph's, not this package's.** The
16
+ * effect walk mints `body_${offset}_${size}` while the graph mints
17
+ * `body${N}`. The container writer drives off graph variants, so a package
18
+ * key reaching it would silently match nothing. The bridge is the
19
+ * permutation index, not string surgery on either spelling.
20
+ *
21
+ * 2. **A translation unit is per pass, never per shader.** One DXBC vertex body
22
+ * can lower to several different GLSL programs, because `pairVaryings`
23
+ * zero-fills the varyings a paired pixel stage reads but the vertex stage
24
+ * never writes - and that set differs per pass. Deduplicating programs by
25
+ * bytecode would therefore collapse two genuinely different programs into
26
+ * one. The unit signature includes the pass key for exactly this reason.
27
+ */
28
+
29
+ /**
30
+ * Carbon's pass identity, matching the WebGPU emitter so both backends key
31
+ * passes identically.
32
+ *
33
+ * @param {string} techniqueName Technique name.
34
+ * @param {number} passIndex Pass index within the technique.
35
+ * @returns {string} Pass key.
36
+ */
37
+ function passKeyFor(techniqueName, passIndex) {
38
+ return `${techniqueName}.pass${passIndex}`;
39
+ }
40
+
41
+ /**
42
+ * Stable signature for one pass translation unit.
43
+ *
44
+ * Includes `passKey` because pass-scoped varying pairing can make two units
45
+ * differ while their source bytecode is identical. Excludes diagnostics
46
+ * (`emitWarnings`, `hlsl2webgl`) because they describe the build, not the
47
+ * program, and would split otherwise-identical units.
48
+ *
49
+ * @param {object} unit Candidate unit.
50
+ * @returns {string} Signature.
51
+ */
52
+ function unitSignature(unit) {
53
+ return JSON.stringify({
54
+ passKey: unit.passKey,
55
+ shaders: unit.shaders,
56
+ block: unit.block,
57
+ resourceTransforms: unit.resourceTransforms
58
+ });
59
+ }
60
+
61
+ /**
62
+ * Collect the per-stage data that has no home in Carbon reflection.
63
+ *
64
+ * Carbon records the logical resource and its register; these are the lowering
65
+ * decisions taken on top of that - fused sampler pairs, synthesised data
66
+ * textures and UBOs, dropped stub registers, and integer attributes lowered to
67
+ * float. The GLSL text declares them but does not say how to build or bind
68
+ * them, and reflection does not know they happened.
69
+ *
70
+ * Identifiers are kept. An earlier version of this comment claimed `cb{n}`,
71
+ * `s{n}` and `attr{n}` are functions of the register index alone and so need not
72
+ * be stored. They are not: the pixel stage remaps constant-buffer slot 0 to
73
+ * `cb7` (`DxbcGlslEmitter.js`, `pixelConstantBufferRemap`), so an identifier
74
+ * depends on the register *and* the stage, through a profile table. Deriving it
75
+ * downstream would re-implement that policy, and a divergence would show up as a
76
+ * uniform that never binds rather than as an error.
77
+ * See docs/contracts/constant-buffer-slots.md.
78
+ *
79
+ * @param {object} shader Translated shader record.
80
+ * @returns {object|null} Stage block data, or null when the stage adds nothing.
81
+ */
82
+ function stageBlockFor(shader) {
83
+ const block = {};
84
+ if (Array.isArray(shader.bindings) && shader.bindings.length) {
85
+ block.bindings = shader.bindings;
86
+ }
87
+ if (Array.isArray(shader.stageInputs) && shader.stageInputs.length) {
88
+ block.stageInputs = shader.stageInputs;
89
+ }
90
+ if (shader.computeFragment) {
91
+ block.computeFragment = shader.computeFragment;
92
+ }
93
+ return Object.keys(block).length ? block : null;
94
+ }
95
+
96
+ /**
97
+ * Build the backend body set for a translated WebGL effect.
98
+ *
99
+ * @param {object} input Translation results.
100
+ * @param {Array<object>} input.bodies Body records from the effect walk.
101
+ * @param {Array<object>} input.stages Stage records from the effect walk.
102
+ * @param {Array<object>} input.shaders Translated shader records.
103
+ * @param {Array<object>} input.variants Export variants, carrying permutation indices.
104
+ * @param {object} input.permutationGraph Validated permutation graph.
105
+ * @returns {object} Backend body set in the container writer's shape.
106
+ */
107
+ function buildGlslBackendBodySet(input) {
108
+ const {
109
+ bodies,
110
+ stages,
111
+ shaders,
112
+ variants,
113
+ permutationGraph
114
+ } = input;
115
+ const shadersByKey = new Map(shaders.map(shader => [shader.key, shader]));
116
+ const stagesByBody = new Map();
117
+ for (const stage of stages) {
118
+ if (!stagesByBody.has(stage.bodyKey)) stagesByBody.set(stage.bodyKey, []);
119
+ stagesByBody.get(stage.bodyKey).push(stage);
120
+ }
121
+
122
+ // Package body key -> the graph's own key, bridged through the permutation
123
+ // index rather than by reformatting either spelling.
124
+ const graphKeyByPackageKey = new Map();
125
+ const permutationIndexByPackageKey = new Map();
126
+ for (const variant of variants) {
127
+ if (graphKeyByPackageKey.has(variant.bodyKey)) continue;
128
+ const graphVariant = permutationGraph.variants[variant.permutationIndex];
129
+ if (!graphVariant) continue;
130
+ graphKeyByPackageKey.set(variant.bodyKey, graphVariant.bodyKey);
131
+ permutationIndexByPackageKey.set(variant.bodyKey, variant.permutationIndex);
132
+ }
133
+ const passUnits = [];
134
+ const unitKeyBySignature = new Map();
135
+ const emittedBodies = [];
136
+ for (const body of bodies) {
137
+ const graphBodyKey = graphKeyByPackageKey.get(body.key);
138
+ if (!graphBodyKey) continue;
139
+ const representativePermutationIndex = permutationIndexByPackageKey.get(body.key) ?? 0;
140
+ if (body.error) {
141
+ emittedBodies.push(Object.freeze({
142
+ bodyKey: graphBodyKey,
143
+ representativePermutationIndex,
144
+ status: "unsupported",
145
+ error: body.error,
146
+ passes: Object.freeze([])
147
+ }));
148
+ continue;
149
+ }
150
+ const passes = new Map();
151
+ for (const stage of stagesByBody.get(body.key) ?? []) {
152
+ const key = passKeyFor(stage.techniqueName, stage.passIndex);
153
+ if (!passes.has(key)) {
154
+ passes.set(key, {
155
+ passKey: key,
156
+ shaders: [],
157
+ block: {},
158
+ transforms: []
159
+ });
160
+ }
161
+ const shader = shadersByKey.get(stage.shaderKey);
162
+ // A stage the translator could not lower carries no program. The
163
+ // body still emits, with reflection intact and an empty slot, so
164
+ // the offset table stays dense and the failure is visible rather
165
+ // than absent.
166
+ if (!shader?.source) continue;
167
+ const entry = passes.get(key);
168
+
169
+ // The merge is a property of the pass, not of one stage: the block's
170
+ // transform section says how to build the array the GLSL samples.
171
+ // Built here rather than at translation time because the transform's
172
+ // identity includes the pass key, which the translator does not know.
173
+ if (shader.detailMapArray && !entry.hasDetailMapTransform) {
174
+ entry.hasDetailMapTransform = true;
175
+ entry.transforms.push(detailMapTransformFor(shader.detailMapArray, key));
176
+ }
177
+
178
+ // Same reasoning, different statement: this one records that the
179
+ // light profile array was dropped for a constant, so the resource
180
+ // the description still lists is accounted for rather than missing.
181
+ if (shader.lightProfileNeutral && !entry.hasLightProfileTransform) {
182
+ const transform = localLightProfileNeutralTransformFor(shader.lightProfileNeutral, key);
183
+ if (transform) {
184
+ entry.hasLightProfileTransform = true;
185
+ entry.transforms.push(transform);
186
+ }
187
+ }
188
+ entry.shaders.push({
189
+ key: `${key}.${stage.stageName}`,
190
+ stageName: stage.stageName,
191
+ stageType: stage.stageType,
192
+ code: shader.source
193
+ });
194
+ const stageBlock = stageBlockFor(shader);
195
+ if (stageBlock) entry.block[stage.stageName] = stageBlock;
196
+ }
197
+ const bodyPasses = [];
198
+ let translatedPassCount = 0;
199
+ for (const pass of passes.values()) {
200
+ if (!pass.shaders.length) continue;
201
+ translatedPassCount += 1;
202
+ const unit = {
203
+ passKey: pass.passKey,
204
+ shaders: pass.shaders,
205
+ block: Object.keys(pass.block).length ? pass.block : null,
206
+ resourceTransforms: pass.transforms
207
+ };
208
+ const signature = unitSignature(unit);
209
+ let unitKey = unitKeyBySignature.get(signature);
210
+ if (!unitKey) {
211
+ unitKey = `unit${passUnits.length}`;
212
+ unitKeyBySignature.set(signature, unitKey);
213
+ passUnits.push(Object.freeze({
214
+ key: unitKey,
215
+ ...unit
216
+ }));
217
+ }
218
+ bodyPasses.push(Object.freeze({
219
+ passKey: pass.passKey,
220
+ unitKey
221
+ }));
222
+ }
223
+ emittedBodies.push(Object.freeze({
224
+ bodyKey: graphBodyKey,
225
+ representativePermutationIndex,
226
+ status: translatedPassCount ? "translated" : "unsupported",
227
+ error: translatedPassCount ? null : "no pass produced a translated program",
228
+ passes: Object.freeze(bodyPasses)
229
+ }));
230
+ }
231
+ return Object.freeze({
232
+ format: "CJS_GLSL_BODY_SET",
233
+ formatVersion: 1,
234
+ bodyCount: emittedBodies.length,
235
+ translatedBodyCount: emittedBodies.filter(body => body.status === "translated").length,
236
+ passUnitCount: passUnits.length,
237
+ passUnits: Object.freeze(passUnits),
238
+ bodies: Object.freeze(emittedBodies)
239
+ });
240
+ }
241
+
242
+ export { buildGlslBackendBodySet };
243
+ //# sourceMappingURL=glslBackendBodySet.js.map
@@ -1,85 +1,85 @@
1
- /**
2
- * Inspects Carbon WebGL stage records for complete WebGL2 raster passes.
3
- *
4
- * Geometry and compute stages are not raster-pair members. A raster pass is
5
- * complete only when both its vertex and pixel records exist and their shared
6
- * shader records contain successful translated source.
7
- *
8
- * Stages reference shaders by key. The older shape that inlined the shader into
9
- * the stage record has no producer left — both callers pass a shader table, and
10
- * the container decoder always builds one — so the branch that supported it is
11
- * gone rather than kept as an untested path.
12
- *
13
- * @param {object[]} stages Stage records.
14
- * @param {object[]} shaders Translated shader records.
15
- * @returns {{ expectedPassCount: number, completePassCount: number, incompletePasses: object[] }}
16
- */
17
- function inspectRasterCompleteness(stages, shaders) {
18
- const shaderMap = new Map((shaders || []).map(shader => [shader.key, shader]));
19
- const groups = new Map();
20
- for (const stage of stages || []) {
21
- if (stage.stageName !== "vertex" && stage.stageName !== "pixel") continue;
22
- const key = [stage.bodyKey || "selected", stage.techniqueName || "Main", Number.isInteger(stage.passIndex) ? stage.passIndex : 0].join(":");
23
- let group = groups.get(key);
24
- if (!group) {
25
- group = {
26
- key,
27
- bodyKey: stage.bodyKey || "selected",
28
- techniqueName: stage.techniqueName || "Main",
29
- passIndex: Number.isInteger(stage.passIndex) ? stage.passIndex : 0,
30
- vertex: null,
31
- pixel: null,
32
- duplicateStages: []
33
- };
34
- groups.set(key, group);
35
- }
36
- if (group[stage.stageName]) {
37
- group.duplicateStages.push(stage.stageName);
38
- }
39
- group[stage.stageName] = stage;
40
- }
41
- const incompletePasses = [];
42
- let completePassCount = 0;
43
- for (const group of groups.values()) {
44
- const missingStages = [];
45
- const unavailableStages = [];
46
- for (const stageName of ["vertex", "pixel"]) {
47
- const stage = group[stageName];
48
- if (!stage) {
49
- missingStages.push(stageName);
50
- continue;
51
- }
52
- const shader = shaderMap.get(stage.shaderKey);
53
- if (!shader?.hlsl2webgl?.ok || !shader.source) {
54
- unavailableStages.push({
55
- stageName,
56
- stageKey: stage.key,
57
- shaderKey: stage.shaderKey,
58
- excluded: shader?.excluded || null,
59
- reason: shader?.hlsl2webgl?.validationError || shader?.hlsl2webgl?.reason || shader?.hlsl2webgl?.error || shader?.excluded?.reason || "translated source is unavailable"
60
- });
61
- }
62
- }
63
- if (!missingStages.length && !unavailableStages.length && !group.duplicateStages.length) {
64
- completePassCount += 1;
65
- continue;
66
- }
67
- incompletePasses.push({
68
- key: group.key,
69
- bodyKey: group.bodyKey,
70
- techniqueName: group.techniqueName,
71
- passIndex: group.passIndex,
72
- missingStages,
73
- unavailableStages,
74
- duplicateStages: [...new Set(group.duplicateStages)].sort()
75
- });
76
- }
77
- return {
78
- expectedPassCount: groups.size,
79
- completePassCount,
80
- incompletePasses
81
- };
82
- }
83
-
84
- export { inspectRasterCompleteness };
85
- //# sourceMappingURL=glslEffectCompleteness.js.map
1
+ /**
2
+ * Inspects Carbon WebGL stage records for complete WebGL2 raster passes.
3
+ *
4
+ * Geometry and compute stages are not raster-pair members. A raster pass is
5
+ * complete only when both its vertex and pixel records exist and their shared
6
+ * shader records contain successful translated source.
7
+ *
8
+ * Stages reference shaders by key. The older shape that inlined the shader into
9
+ * the stage record has no producer left — both callers pass a shader table, and
10
+ * the container decoder always builds one — so the branch that supported it is
11
+ * gone rather than kept as an untested path.
12
+ *
13
+ * @param {object[]} stages Stage records.
14
+ * @param {object[]} shaders Translated shader records.
15
+ * @returns {{ expectedPassCount: number, completePassCount: number, incompletePasses: object[] }}
16
+ */
17
+ function inspectRasterCompleteness(stages, shaders) {
18
+ const shaderMap = new Map((shaders || []).map(shader => [shader.key, shader]));
19
+ const groups = new Map();
20
+ for (const stage of stages || []) {
21
+ if (stage.stageName !== "vertex" && stage.stageName !== "pixel") continue;
22
+ const key = [stage.bodyKey || "selected", stage.techniqueName || "Main", Number.isInteger(stage.passIndex) ? stage.passIndex : 0].join(":");
23
+ let group = groups.get(key);
24
+ if (!group) {
25
+ group = {
26
+ key,
27
+ bodyKey: stage.bodyKey || "selected",
28
+ techniqueName: stage.techniqueName || "Main",
29
+ passIndex: Number.isInteger(stage.passIndex) ? stage.passIndex : 0,
30
+ vertex: null,
31
+ pixel: null,
32
+ duplicateStages: []
33
+ };
34
+ groups.set(key, group);
35
+ }
36
+ if (group[stage.stageName]) {
37
+ group.duplicateStages.push(stage.stageName);
38
+ }
39
+ group[stage.stageName] = stage;
40
+ }
41
+ const incompletePasses = [];
42
+ let completePassCount = 0;
43
+ for (const group of groups.values()) {
44
+ const missingStages = [];
45
+ const unavailableStages = [];
46
+ for (const stageName of ["vertex", "pixel"]) {
47
+ const stage = group[stageName];
48
+ if (!stage) {
49
+ missingStages.push(stageName);
50
+ continue;
51
+ }
52
+ const shader = shaderMap.get(stage.shaderKey);
53
+ if (!shader?.hlsl2webgl?.ok || !shader.source) {
54
+ unavailableStages.push({
55
+ stageName,
56
+ stageKey: stage.key,
57
+ shaderKey: stage.shaderKey,
58
+ excluded: shader?.excluded || null,
59
+ reason: shader?.hlsl2webgl?.validationError || shader?.hlsl2webgl?.reason || shader?.hlsl2webgl?.error || shader?.excluded?.reason || "translated source is unavailable"
60
+ });
61
+ }
62
+ }
63
+ if (!missingStages.length && !unavailableStages.length && !group.duplicateStages.length) {
64
+ completePassCount += 1;
65
+ continue;
66
+ }
67
+ incompletePasses.push({
68
+ key: group.key,
69
+ bodyKey: group.bodyKey,
70
+ techniqueName: group.techniqueName,
71
+ passIndex: group.passIndex,
72
+ missingStages,
73
+ unavailableStages,
74
+ duplicateStages: [...new Set(group.duplicateStages)].sort()
75
+ });
76
+ }
77
+ return {
78
+ expectedPassCount: groups.size,
79
+ completePassCount,
80
+ incompletePasses
81
+ };
82
+ }
83
+
84
+ export { inspectRasterCompleteness };
85
+ //# sourceMappingURL=glslEffectCompleteness.js.map