@canonical/yui 3.18.2-pre

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Files changed (1485) hide show
  1. package/AGENTS.md +50 -0
  2. package/BUILD.md +54 -0
  3. package/CONTRIBUTING.md +85 -0
  4. package/CONTRIBUTORS.md +30 -0
  5. package/Gruntfile.js +122 -0
  6. package/HISTORY.md +12 -0
  7. package/LICENSE.md +145 -0
  8. package/README.md +133 -0
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@@ -0,0 +1,1327 @@
1
+ YUI.add('dial', function (Y, NAME) {
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+
3
+ /**
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+ * Create a circular dial value range input visualized as a draggable handle on a
5
+ * background element.
6
+ *
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+ * @module dial
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+ */
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+ var supportsVML = false;
10
+ //testVMLNode;
11
+
12
+ if (Y.UA.ie && Y.UA.ie < 9){
13
+ supportsVML = true;
14
+ }
15
+
16
+ var Lang = Y.Lang,
17
+ Widget = Y.Widget,
18
+ Node = Y.Node;
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+
20
+ /**
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+ * Create a dial to represent an input control capable of representing a
22
+ * series of intermediate states based on the position of the Dial's handle.
23
+ * These states are typically aligned to a value algorithm whereby the angle of the handle's
24
+ * position corresponds to a given value.
25
+ *
26
+ * @class Dial
27
+ * @extends Widget
28
+ * @param config {Object} Configuration object
29
+ * @constructor
30
+ */
31
+ function Dial(config) {
32
+ Dial.superclass.constructor.apply(this, arguments);
33
+ }
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+
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+ // Y.Dial static properties
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+
37
+ /**
38
+ * The identity of the widget.
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+ *
40
+ * @property NAME
41
+ * @type String
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+ * @default 'dial'
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+ * @readOnly
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+ * @protected
45
+ * @static
46
+ */
47
+ Dial.NAME = "dial";
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+
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+ /**
50
+ * Static property used to define the default attribute configuration of
51
+ * the Widget.
52
+ *
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+ * @property ATTRS
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+ * @type {Object}
55
+ * @protected
56
+ * @static
57
+ */
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+ Dial.ATTRS = {
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+
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+ /**
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+ * minimum value allowed
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+ *
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+ * @attribute min
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+ * @type {Number}
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+ * @default -220
66
+ */
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+ min : {
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+ value:-220
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+ },
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+
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+ /**
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+ * maximum value allowed
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+ *
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+ * @attribute max
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+ * @type {Number}
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+ * @default 220
77
+ */
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+ max : {
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+ value:220
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+ },
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+
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+ /**
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+ * diameter of the circular background object.
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+ * Other objects scale accordingly.
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+ * Set this only before rendering.
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+ *
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+ * @attribute diameter
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+ * @type {Number} the number of px in diameter
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+ * @default 100
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+ * @writeOnce
91
+ */
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+ diameter : {
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+ value:100
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+ },
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+
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+ /**
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+ * diameter of the handle object which users drag to change the value.
98
+ * Dial sets the pixel dimension of the handle equal to handleDiameter * diameter.
99
+ * Set this only before rendering.
100
+ *
101
+ * @attribute handleDiameter
102
+ * @type {Number}
103
+ * @default 0.2
104
+ * @writeOnce
105
+ */
106
+ handleDiameter : {
107
+ value:0.2
108
+ },
109
+
110
+ /**
111
+ * diameter of the marker object which follows the angle of the handle during value changes.
112
+ * Dial sets the pixel dimension of the marker equal to markerDiameter * diameter.
113
+ * Set this only before rendering.
114
+ *
115
+ * @attribute markerDiameter
116
+ * @type {Number}
117
+ * @default 0.1
118
+ * @writeOnce
119
+ */
120
+ markerDiameter : {
121
+ value:0.1
122
+ },
123
+
124
+ /**
125
+ * diameter of the center button object.
126
+ * Dial sets the pixel dimension of the centerButton equal to centerButtonDiameter * diameter.
127
+ * Set this only before rendering.
128
+ *
129
+ * @attribute centerButtonDiameter
130
+ * @type {Number}
131
+ * @default 0.1
132
+ * @writeOnce
133
+ */
134
+ centerButtonDiameter : {
135
+ value:0.5
136
+ },
137
+
138
+ /**
139
+ * initial value of the Dial
140
+ *
141
+ * @attribute value
142
+ * @type {Number}
143
+ * @default 0
144
+ */
145
+ value : {
146
+ value:0,
147
+ validator: function(val) {
148
+ return this._validateValue(val);
149
+ }
150
+ },
151
+
152
+ /**
153
+ * amount to increment/decrement the dial value
154
+ * when the arrow up/down/left/right keys are pressed
155
+ *
156
+ * @attribute minorStep
157
+ * @type {Number}
158
+ * @default 1
159
+ */
160
+ minorStep : {
161
+ value:1
162
+ },
163
+
164
+ /**
165
+ * amount to increment/decrement the dial value
166
+ * when the page up/down keys are pressed
167
+ *
168
+ * @attribute majorStep
169
+ * @type {Number}
170
+ * @default 10
171
+ */
172
+ majorStep : {
173
+ value:10
174
+ },
175
+
176
+ /**
177
+ * number of value increments in one 360 degree revolution
178
+ * of the handle around the dial
179
+ *
180
+ * @attribute stepsPerRevolution
181
+ * @type {Number}
182
+ * @default 100
183
+ */
184
+ stepsPerRevolution : {
185
+ value:100
186
+ },
187
+
188
+ /**
189
+ * number of decimal places of accuracy in the value
190
+ *
191
+ * @attribute decimalPlaces
192
+ * @type {Number}
193
+ * @default 0
194
+ */
195
+ decimalPlaces : {
196
+ value:0
197
+ },
198
+
199
+ /**
200
+ * visible strings for the dial UI. This attribute is
201
+ * defined by the base Widget class but has an empty value. The
202
+ * Dial is simply providing a default value for the attribute.
203
+ * Gets localized strings in the current language
204
+ *
205
+ * @attribute strings
206
+ * @type {Object} the values are HTML strings
207
+ * @default {label: 'My label', resetStr: 'Reset', tooltipHandle: 'Drag to set value'}
208
+ */
209
+ strings: {
210
+ valueFn: function () {
211
+ return Y.Intl.get('dial');
212
+ }
213
+ },
214
+
215
+ /**
216
+ * distance from the center of the dial to the
217
+ * center of the marker and handle, when at rest.
218
+ * The value is a percent of the radius of the dial.
219
+ *
220
+ * @attribute handleDistance
221
+ * @type {number}
222
+ * @default 0.75
223
+ */
224
+ handleDistance:{
225
+ value:0.75
226
+ }
227
+
228
+ };
229
+
230
+ /**
231
+ * returns a properly formed yui class name
232
+ *
233
+ * @method
234
+ * @param {String} string to be appended at the end of class name
235
+ * @return
236
+ * @private
237
+ */
238
+ function makeClassName(str) {
239
+ return Y.ClassNameManager.getClassName(Dial.NAME, str);
240
+ }
241
+
242
+ /** array of static constants used to identify the classname applied to the Dial DOM objects
243
+ *
244
+ * @property CSS_CLASSES
245
+ * @type {Array}
246
+ * @private
247
+ * @static
248
+ */
249
+ Dial.CSS_CLASSES = {
250
+ label : makeClassName("label"),
251
+ labelString : makeClassName("label-string"),
252
+ valueString : makeClassName("value-string"),
253
+ northMark : makeClassName("north-mark"),
254
+ ring : makeClassName('ring'),
255
+ ringVml : makeClassName('ring-vml'),
256
+ marker : makeClassName("marker"),
257
+ markerVml : makeClassName("marker-vml"),
258
+ markerMaxMin : makeClassName("marker-max-min"),
259
+ centerButton : makeClassName("center-button"),
260
+ centerButtonVml : makeClassName('center-button-vml'),
261
+ resetString : makeClassName("reset-string"),
262
+ handle : makeClassName("handle"),
263
+ handleVml : makeClassName("handle-vml"),
264
+ hidden : makeClassName("hidden"),
265
+ dragging : Y.ClassNameManager.getClassName("dd-dragging")
266
+ };
267
+
268
+ /* Static constants used to define the markup templates used to create Dial DOM elements */
269
+
270
+
271
+ /**
272
+ * template that will contain the Dial's label.
273
+ *
274
+ * @property LABEL_TEMPLATE
275
+ * @type {String}
276
+ * @default &lt;div class="[...-label]">&lt;span id="" class="[...-label-string]">{label}&lt;/span>&lt;span class="[...-value-string]">&lt;/span>&lt;/div>
277
+ * @protected
278
+ */
279
+
280
+ Dial.LABEL_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.label + '"><span id="" class="' + Dial.CSS_CLASSES.labelString + '">{label}</span><span class="' + Dial.CSS_CLASSES.valueString + '"></span></div>';
281
+
282
+ if(supportsVML === false){
283
+ /**
284
+ * template that will contain the Dial's background ring.
285
+ *
286
+ * @property RING_TEMPLATE
287
+ * @type {String}
288
+ * @default &lt;div class="[...-ring]">&lt;div class="[...-northMark]">&lt;/div>&lt;/div>
289
+ * @protected
290
+ */
291
+ Dial.RING_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.ring + '"><div class="' + Dial.CSS_CLASSES.northMark + '"></div></div>';
292
+
293
+ /**
294
+ * template that will contain the Dial's current angle marker.
295
+ *
296
+ * @property MARKER_TEMPLATE
297
+ * @type {String}
298
+ * @default &lt;div class="[...-marker] [...-marker-hidden]">&lt;div class="[...-markerUser]">&lt;/div>&lt;/div>
299
+ * @protected
300
+ */
301
+ Dial.MARKER_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.marker + ' ' + Dial.CSS_CLASSES.hidden + '"></div>';
302
+
303
+ /**
304
+ * template that will contain the Dial's center button.
305
+ *
306
+ * @property CENTER_BUTTON_TEMPLATE
307
+ * @type {String}
308
+ * @default &lt;div class="[...-centerButton]">&lt;div class="[...-resetString]">' + Y.Lang.sub('{resetStr}', Dial.ATTRS.strings.value) + '&lt;/div>&lt;/div>
309
+ * @protected
310
+ */
311
+ Dial.CENTER_BUTTON_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.centerButton + '"><div class="' + Dial.CSS_CLASSES.resetString + ' ' + Dial.CSS_CLASSES.hidden + '">{resetStr}</div></div>';
312
+
313
+ /**
314
+ * template that will contain the Dial's handle.
315
+ *
316
+ * @property HANDLE_TEMPLATE
317
+ * @type {String}
318
+ * @default &lt;div class="[...-handle]">&lt;div class="[...-handleUser]" aria-labelledby="" aria-valuetext="" aria-valuemax="" aria-valuemin="" aria-valuenow="" role="slider" tabindex="0">&lt;/div>&lt;/div>';// title="{tooltipHandle}"
319
+ * @protected
320
+ */
321
+ Dial.HANDLE_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.handle + '" aria-labelledby="" aria-valuetext="" aria-valuemax="" aria-valuemin="" aria-valuenow="" role="slider" tabindex="0" title="{tooltipHandle}">';
322
+
323
+ }else{ // VML case
324
+ Dial.RING_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.ring + ' ' + Dial.CSS_CLASSES.ringVml + '">'+
325
+ '<div class="' + Dial.CSS_CLASSES.northMark + '"></div>'+
326
+ '<v:oval strokecolor="#ceccc0" strokeweight="1px"><v:fill type=gradient color="#8B8A7F" color2="#EDEDEB" angle="45"/></v:oval>'+
327
+ '</div>'+
328
+ '';
329
+ Dial.MARKER_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.markerVml + ' ' + Dial.CSS_CLASSES.hidden + '">'+
330
+ '<v:oval stroked="false">'+
331
+ '<v:fill opacity="20%" color="#000"/>'+
332
+ '</v:oval>'+
333
+ '</div>'+
334
+ '';
335
+ Dial.CENTER_BUTTON_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.centerButton + ' ' + Dial.CSS_CLASSES.centerButtonVml + '">'+
336
+ '<v:oval strokecolor="#ceccc0" strokeweight="1px">'+
337
+ '<v:fill type=gradient color="#C7C5B9" color2="#fefcf6" colors="35% #d9d7cb, 65% #fefcf6" angle="45"/>'+
338
+ '<v:shadow on="True" color="#000" opacity="10%" offset="2px, 2px"/>'+
339
+ '</v:oval>'+
340
+ '<div class="' + Dial.CSS_CLASSES.resetString + ' ' + Dial.CSS_CLASSES.hidden + '">{resetStr}</div>'+
341
+ '</div>'+
342
+ '';
343
+ Dial.HANDLE_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.handleVml + '" aria-labelledby="" aria-valuetext="" aria-valuemax="" aria-valuemin="" aria-valuenow="" role="slider" tabindex="0" title="{tooltipHandle}">'+
344
+ '<v:oval stroked="false">'+
345
+ '<v:fill opacity="20%" color="#6C3A3A"/>'+
346
+ '</v:oval>'+
347
+ '</div>'+
348
+ '';
349
+ }
350
+
351
+ /* Dial extends the base Widget class */
352
+ Y.extend(Dial, Widget, {
353
+
354
+ /**
355
+ * creates the DOM structure for the Dial.
356
+ *
357
+ * @method renderUI
358
+ * @protected
359
+ */
360
+ renderUI : function() {
361
+ this._renderLabel();
362
+ this._renderRing();
363
+ this._renderMarker();
364
+ this._renderCenterButton();
365
+ this._renderHandle();
366
+
367
+ // object handles
368
+ this.contentBox = this.get("contentBox");
369
+
370
+ // constants
371
+ this._originalValue = this.get('value');
372
+ this._minValue = this.get('min'); // saves doing a .get many times, but we need to remember to update this if/when we allow changing min or max after instantiation
373
+ this._maxValue = this.get('max');
374
+ this._stepsPerRevolution = this.get('stepsPerRevolution');
375
+ this._minTimesWrapped = (Math.floor(this._minValue / this._stepsPerRevolution - 1));
376
+ this._maxTimesWrapped = (Math.floor(this._maxValue / this._stepsPerRevolution + 1));
377
+
378
+ // variables
379
+ this._timesWrapped = 0;
380
+ this._angle = this._getAngleFromValue(this.get('value'));
381
+ this._prevAng = this._angle;
382
+
383
+ // init
384
+ this._setTimesWrappedFromValue(this._originalValue);
385
+ this._handleNode.set('aria-valuemin', this._minValue);
386
+ this._handleNode.set('aria-valuemax', this._maxValue);
387
+ },
388
+
389
+ /**
390
+ * Sets -webkit-border-radius to 50% of width/height of the ring, handle, marker, and center-button.
391
+ * This is needed for iOS 3.x.
392
+ * The objects render square if the radius is > 50% of the width/height
393
+ * @method _setBorderRadius
394
+ * @private
395
+ */
396
+ _setBorderRadius : function(){
397
+ this._ringNode.setStyles({'WebkitBorderRadius':this._ringNodeRadius + 'px',
398
+ 'MozBorderRadius':this._ringNodeRadius + 'px',
399
+ 'borderRadius':this._ringNodeRadius + 'px'
400
+ });
401
+ this._handleNode.setStyles({'WebkitBorderRadius':this._handleNodeRadius + 'px',
402
+ 'MozBorderRadius':this._handleNodeRadius + 'px',
403
+ 'borderRadius':this._handleNodeRadius + 'px'
404
+ });
405
+ this._markerNode.setStyles({'WebkitBorderRadius':this._markerNodeRadius + 'px',
406
+ 'MozBorderRadius':this._markerNodeRadius + 'px',
407
+ 'borderRadius':this._markerNodeRadius + 'px'
408
+ });
409
+ this._centerButtonNode.setStyles({'WebkitBorderRadius':this._centerButtonNodeRadius + 'px',
410
+ 'MozBorderRadius':this._centerButtonNodeRadius + 'px',
411
+ 'borderRadius':this._centerButtonNodeRadius + 'px'
412
+ });
413
+ },
414
+
415
+ /**
416
+ * Handles the mouseenter on the centerButton
417
+ *
418
+ * @method _handleCenterButtonEnter
419
+ * @protected
420
+ */
421
+ _handleCenterButtonEnter : function(){
422
+ this._resetString.removeClass(Dial.CSS_CLASSES.hidden);
423
+ },
424
+
425
+ /**
426
+ * Handles the mouseleave on the centerButton
427
+ *
428
+ * @method _handleCenterButtonLeave
429
+ * @protected
430
+ */
431
+ _handleCenterButtonLeave : function(){
432
+ this._resetString.addClass(Dial.CSS_CLASSES.hidden);
433
+ },
434
+
435
+ /**
436
+ * Creates the Y.DD.Drag instance used for the handle movement and
437
+ * binds Dial interaction to the configured value model.
438
+ *
439
+ * @method bindUI
440
+ * @protected
441
+ */
442
+ bindUI : function() {
443
+
444
+ this.after("valueChange", this._afterValueChange);
445
+
446
+ var boundingBox = this.get("boundingBox"),
447
+ // Looking for a key event which will fire continously across browsers while the key is held down.
448
+ keyEvent = (!Y.UA.opera) ? "down:" : "press:",
449
+ // 38, 40 = arrow up/down, 33, 34 = page up/down, 35 , 36 = end/home
450
+ keyEventSpec = keyEvent + "38,40,33,34,35,36",
451
+ // 37 , 39 = arrow left/right
452
+ keyLeftRightSpec = keyEvent + "37,39",
453
+ // 37 , 39 = arrow left/right + meta (command/apple key) for mac
454
+ keyLeftRightSpecMeta = keyEvent + "37+meta,39+meta",
455
+ Drag = Y.DD.Drag;
456
+
457
+ Y.on("key", Y.bind(this._onDirectionKey, this), boundingBox, keyEventSpec);
458
+ Y.on("key", Y.bind(this._onLeftRightKey, this), boundingBox, keyLeftRightSpec);
459
+ boundingBox.on("key", this._onLeftRightKeyMeta, keyLeftRightSpecMeta, this);
460
+
461
+ Y.on('mouseenter', Y.bind(this._handleCenterButtonEnter, this), this._centerButtonNode);
462
+ Y.on('mouseleave', Y.bind(this._handleCenterButtonLeave, this), this._centerButtonNode);
463
+ // Needed to replace mousedown/up with gesturemovestart/end to make behavior on touch devices work the same.
464
+ Y.on('gesturemovestart', Y.bind(this._resetDial, this), this._centerButtonNode); //[#2530441]
465
+ Y.on('gesturemoveend', Y.bind(this._handleCenterButtonMouseup, this), this._centerButtonNode);
466
+
467
+
468
+ Y.on(Drag.START_EVENT, Y.bind(this._handleHandleMousedown, this), this._handleNode);
469
+ Y.on(Drag.START_EVENT, Y.bind(this._handleMousedown, this), this._ringNode); // [#2530766]
470
+
471
+ //TODO: Can this be merged this into the drag:end event listener to avoid another registration?
472
+ Y.on('gesturemoveend', Y.bind(this._handleRingMouseup, this), this._ringNode);
473
+
474
+ this._dd1 = new Drag({ //// [#2530206] changed global this._dd1 from just var dd1 = new Y.DD.drag so
475
+ node: this._handleNode,
476
+ on : {
477
+ 'drag:drag' : Y.bind(this._handleDrag, this),
478
+ 'drag:start' : Y.bind(this._handleDragStart, this),
479
+ 'drag:end' : Y.bind(this._handleDragEnd, this) //,
480
+ }
481
+ });
482
+ Y.bind(this._dd1.addHandle(this._ringNode), this); // [#2530206] added the ring as a handle to the dd1 (the dd of the handleNode)
483
+ },
484
+
485
+ /**
486
+ * Sets _timesWrapped based on Dial value
487
+ * to net integer revolutions the user dragged the handle around the Dial
488
+ *
489
+ * @method _setTimesWrappedFromValue
490
+ * @param val {Number} current value of the Dial
491
+ * @private
492
+ */
493
+ _setTimesWrappedFromValue : function(val){
494
+ if(val % this._stepsPerRevolution === 0){
495
+ this._timesWrapped = (val / this._stepsPerRevolution);
496
+ }else{
497
+ this._timesWrapped = Math.floor(val / this._stepsPerRevolution);
498
+ }
499
+ },
500
+
501
+ /**
502
+ * gets the angle of the line from the center of the Dial to the center of the handle
503
+ *
504
+ * @method _getAngleFromHandleCenter
505
+ * @param handleCenterX {number}
506
+ * @param handleCenterY {number}
507
+ * @return ang {number} the angle
508
+ * @protected
509
+ */
510
+ _getAngleFromHandleCenter : function(handleCenterX, handleCenterY){
511
+ var ang = Math.atan( (this._dialCenterY - handleCenterY) / (this._dialCenterX - handleCenterX) ) * (180 / Math.PI);
512
+ ang = ((this._dialCenterX - handleCenterX) < 0) ? ang + 90 : ang + 90 + 180; // Compensate for neg angles from Math.atan
513
+ return ang;
514
+ },
515
+
516
+ /**
517
+ * calculates the XY of the center of the dial relative to the ring node.
518
+ * This is needed for calculating the angle of the handle
519
+ *
520
+ * @method _calculateDialCenter
521
+ * @protected
522
+ */
523
+ _calculateDialCenter : function(){ // #2531111 value, and marker don't track handle when dial position changes on page (resize when inline)
524
+ this._dialCenterX = this._ringNode.get('offsetWidth') / 2;
525
+ this._dialCenterY = this._ringNode.get('offsetHeight') / 2;
526
+ },
527
+
528
+ /**
529
+ * Handles the mouseup on the ring
530
+ *
531
+ * @method _handleRingMouseup
532
+ * @protected
533
+ */
534
+ _handleRingMouseup : function(){
535
+ this._handleNode.focus(); // need to re-focus on the handle so keyboard is accessible [#2530206]
536
+ },
537
+
538
+ /**
539
+ * Handles the mouseup on the centerButton
540
+ *
541
+ * @method _handleCenterButtonMouseup
542
+ * @protected
543
+ */
544
+ _handleCenterButtonMouseup : function(){
545
+ this._handleNode.focus(); // need to re-focus on the handle so keyboard is accessible [#2530206]
546
+ },
547
+
548
+ /**
549
+ * Handles the mousedown on the handle
550
+ *
551
+ * @method _handleHandleMousedown
552
+ * @protected
553
+ */
554
+ _handleHandleMousedown : function(){
555
+ this._handleNode.focus(); // need to re-focus on the handle so keyboard is accessible [#2530206]
556
+ // this is better done here instead of on _handleDragEnd
557
+ // because we should make the keyboard accessible after a click of the handle
558
+ },
559
+
560
+ /**
561
+ * handles the user dragging the handle around the Dial, gets the angle,
562
+ * checks for wrapping around top center.
563
+ * Sets the new value of the Dial
564
+ *
565
+ * @method _handleDrag
566
+ * @param e {DOMEvent} the drag event object
567
+ * @protected
568
+ */
569
+ _handleDrag : function(e){
570
+ var handleCenterX,
571
+ handleCenterY,
572
+ ang,
573
+ newValue;
574
+
575
+ // The event was emitted from drag:drag of handle.
576
+ // The center of the handle is top left position of the handle node + radius of handle.
577
+ // This is different than a mousedown on the ring.
578
+ handleCenterX = (parseInt(this._handleNode.getStyle('left'),10) + this._handleNodeRadius);
579
+ handleCenterY = (parseInt(this._handleNode.getStyle('top'),10) + this._handleNodeRadius);
580
+ ang = this._getAngleFromHandleCenter(handleCenterX, handleCenterY);
581
+
582
+ // check for need to set timesWrapped
583
+ if((this._prevAng > 270) && (ang < 90)){ // If wrapping, clockwise
584
+ if(this._timesWrapped < this._maxTimesWrapped){
585
+ this._timesWrapped = (this._timesWrapped + 1);
586
+ }
587
+ }else if((this._prevAng < 90) && (ang > 270)){ // if un-wrapping, counter-clockwise
588
+ if(this._timesWrapped > this._minTimesWrapped){
589
+ this._timesWrapped = (this._timesWrapped - 1);
590
+ }
591
+ }
592
+ newValue = this._getValueFromAngle(ang); // This function needs the current _timesWrapped value. That's why it comes after the _timesWrapped code above
593
+
594
+ // If you've gone past max more than one full revolution, we decrement the _timesWrapped value
595
+ // This gives the effect of a ratchet mechanism.
596
+ // It feels like you are never more than one revolution past max
597
+ // The effect is the same for min, only in reverse.
598
+ // We can't reset the _timesWrapped to the max or min here.
599
+ // If we did, the next (continuous) drag would reset the value incorrectly.
600
+ if(newValue > (this._maxValue + this._stepsPerRevolution) ){
601
+ this._timesWrapped --;
602
+ }else if(newValue < (this._minValue - this._stepsPerRevolution) ){
603
+ this._timesWrapped ++;
604
+ }
605
+ this._prevAng = ang; // need to keep the previous angle in order to check for wrapping on the next drag, click, or keypress
606
+
607
+ this._handleValuesBeyondMinMax(e, newValue);
608
+ },
609
+
610
+ /**
611
+ * handles a mousedown or gesturemovestart event on the ring node
612
+ *
613
+ * @method _handleMousedown
614
+ * @param e {DOMEvent} the event object
615
+ * @private
616
+ */
617
+ _handleMousedown : function(e){ // #2530306
618
+
619
+ if (this._ringNode.compareTo(e.target)) {
620
+ var minAng = this._getAngleFromValue(this._minValue),
621
+ maxAng = this._getAngleFromValue(this._maxValue),
622
+ newValue, oppositeMidRangeAngle,
623
+ handleCenterX, handleCenterY,
624
+ ang;
625
+
626
+
627
+
628
+ // The event was emitted from mousedown on the ring node,
629
+ // so the center of the handle should be the XY of mousedown.
630
+ if(Y.UA.ios){ // ios adds the scrollLeft and top onto clientX and Y in a native click
631
+ handleCenterX = (e.clientX - this._ringNode.getX());
632
+ handleCenterY = (e.clientY - this._ringNode.getY());
633
+ }else{
634
+ handleCenterX = (e.clientX + Y.one('document').get('scrollLeft') - this._ringNode.getX());
635
+ handleCenterY = (e.clientY + Y.one('document').get('scrollTop') - this._ringNode.getY());
636
+ }
637
+ ang = this._getAngleFromHandleCenter(handleCenterX, handleCenterY);
638
+
639
+ /* ///////////////////////////////////////////////////////////////////////////////////////////////////////
640
+ * The next sections of logic
641
+ * set this._timesWrapped in the different cases of value range
642
+ * and value range position,
643
+ * then the Dial value is set at the end of this method
644
+ */ ///////////////////////////////////////////////////////////////////////////////////////////////////////
645
+
646
+
647
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////
648
+ if(this._maxValue - this._minValue > this._stepsPerRevolution){
649
+
650
+ // Case: range min-to-max is greater than stepsPerRevolution (one revolution)
651
+
652
+ // This checks the shortest way around the dial between the prevAng and this ang.
653
+ if(Math.abs(this._prevAng - ang) > 180){ // this crossed a wrapping
654
+
655
+ // Only change the _timesWrapped if it's between minTimesWrapped and maxTimesWrapped
656
+ if((this._timesWrapped > this._minTimesWrapped) &&
657
+ (this._timesWrapped < this._maxTimesWrapped)
658
+ ){
659
+ // this checks which direction, clock wise or CCW and incr or decr _timesWrapped
660
+ this._timesWrapped = ((this._prevAng - ang) > 0) ? (this._timesWrapped + 1) : (this._timesWrapped - 1);
661
+ }
662
+ // special case of getting un-stuck from a min value case
663
+ // where timesWrapped is minTimesWrapped but new ang won't trigger a cross wrap boundry
664
+ // because prevAng is set to 0 or > 0
665
+ }else if(
666
+ (this._timesWrapped === this._minTimesWrapped) &&
667
+ (ang - this._prevAng < 180)
668
+ ){
669
+ this._timesWrapped ++;
670
+ } //it didn't cross a wrapping boundary
671
+
672
+ } /////////////////////////////////////////////////////////////////////////////////////////////////////////
673
+ else if(this._maxValue - this._minValue === this._stepsPerRevolution){
674
+ // Case: range min-to-max === stepsPerRevolution (one revolution)
675
+ // This means min and max will be at same angle
676
+ // This does not mean they are at "north"
677
+
678
+ if(ang < minAng){ // if mousedown angle is < minAng (and maxAng, because they're the same)
679
+ // The only way it can be, is if min and max are not at north
680
+ this._timesWrapped = 1;
681
+ }else{
682
+ this._timesWrapped = 0;
683
+ }
684
+
685
+ } //////////////////////////////////////////////////////////////////////////////////////////////////////////
686
+ else if(minAng > maxAng){
687
+ // Case: range includes the wrap point (north)
688
+ // Because of "else if"...
689
+ // range is < stepsPerRevolution
690
+
691
+ if(
692
+ (this._prevAng >= minAng) && // if prev angle was greater than angle of min and...
693
+ (ang <= (minAng + maxAng) / 2) // the angle of this click is less than
694
+ // the angle opposite the mid-range angle, then...
695
+ ){
696
+ this._timesWrapped ++;
697
+ }else if(
698
+ (this._prevAng <= maxAng) &&
699
+ // if prev angle is < max angle and...
700
+
701
+ (ang > (minAng + maxAng) / 2)
702
+ // the angle of this click is greater than,
703
+ // the angle opposite the mid-range angle and...
704
+
705
+ ){
706
+ this._timesWrapped --;
707
+ }
708
+
709
+ } ////////////////////////////////////////////////////////////////////////////////////////////////////
710
+ else{
711
+ // "else" Case: min-to-max range doesn't include the wrap point
712
+ // Because of "else if"...
713
+ // range is still < stepsPerRevolution
714
+
715
+ if ((ang < minAng) || (ang > maxAng)){ // angle is out of range
716
+ oppositeMidRangeAngle = (((minAng + maxAng) / 2) + 180) % 360;
717
+ // This is the bisection of the min-to-max range + 180. (opposite the bisection)
718
+
719
+ if(oppositeMidRangeAngle > 180){
720
+ newValue = ((maxAng < ang) && (ang < oppositeMidRangeAngle)) ? this.get('max') : this.get('min');
721
+ }else{ //oppositeMidRangeAngle <= 180
722
+ newValue = ((minAng > ang) && (ang > oppositeMidRangeAngle)) ? this.get('min') : this.get('max');
723
+ }
724
+ this._prevAng = this._getAngleFromValue(newValue);
725
+ this.set('value', newValue);
726
+ this._setTimesWrappedFromValue(newValue);
727
+ return;
728
+ }
729
+ }
730
+
731
+ // Now that _timesWrapped is set, set newValue .......................................................................
732
+ newValue = this._getValueFromAngle(ang); // This function needs the correct, current _timesWrapped value.
733
+
734
+
735
+ /* updating _prevAng (previous angle)
736
+ * When past min or max, _prevAng is set to the angle of min or max
737
+ * Don't do this in a drag method, or it will affect wrapping,
738
+ * causing the marker to stick at min, when min is 0 degrees (north)
739
+ * #2532878
740
+ */
741
+ if (newValue > this._maxValue) {
742
+ this._prevAng = this._getAngleFromValue(this._maxValue); // #2530766 need for mousedown on the ring; causes prob for drag
743
+ } else if (newValue < this._minValue) {
744
+ this._prevAng = this._getAngleFromValue(this._minValue);
745
+ } else {
746
+ this._prevAng = ang;
747
+ }
748
+
749
+ this._handleValuesBeyondMinMax(e, newValue);
750
+ }
751
+ },
752
+
753
+ /**
754
+ * handles the case where the value is less than min or greater than max
755
+ * This is used both when handle is dragged and when the ring is clicked
756
+ *
757
+ * @method _handleValuesBeyondMinMax
758
+ * @param e {DOMEvent} the event object
759
+ * @param newValue {number} current value of the dial
760
+ * @protected
761
+ */
762
+ _handleValuesBeyondMinMax : function(e, newValue){ // #2530306
763
+ // If _getValueFromAngle() is passed 0, it increments the _timesWrapped value.
764
+ // handle hitting max and min and going beyond, stops at max or min
765
+ if((newValue >= this._minValue) && (newValue <= this._maxValue)) {
766
+ this.set('value', newValue);
767
+ // [#2530206] transfer the mousedown event from the _ringNode to the _handleNode drag, so we can mousedown, then continue dragging
768
+ if(e.currentTarget === this._ringNode){
769
+ // Delegate to DD's natural behavior
770
+ this._dd1._handleMouseDownEvent(e);
771
+ }
772
+ } else if (newValue > this._maxValue) {
773
+ this.set('value', this._maxValue);
774
+ } else if (newValue < this._minValue) {
775
+ this.set('value', this._minValue);
776
+ }
777
+ },
778
+
779
+ /**
780
+ * handles the user starting to drag the handle around the Dial
781
+ *
782
+ * @method _handleDragStart
783
+ * @param e {DOMEvent} the drag event object
784
+ * @protected
785
+ */
786
+ _handleDragStart : function(e){
787
+ this._markerNode.removeClass(Dial.CSS_CLASSES.hidden);
788
+ },
789
+
790
+ /*
791
+ * When handle is handleDragEnd, this animates the return to the fixed dial
792
+ */
793
+
794
+ /**
795
+ * handles the end of a user dragging the handle, animates the handle returning to
796
+ * resting position.
797
+ *
798
+ * @method _handleDragEnd
799
+ * @protected
800
+ */
801
+ _handleDragEnd : function(){
802
+ var node = this._handleNode;
803
+ node.transition({
804
+ duration: 0.08, // seconds
805
+ easing: 'ease-in',
806
+ left: this._setNodeToFixedRadius(this._handleNode, true)[0] + 'px',
807
+ top: this._setNodeToFixedRadius(this._handleNode, true)[1] + 'px'
808
+ }, Y.bind(function(){
809
+ var value = this.get('value');
810
+ //[#2530206] only hide marker if not at max or min
811
+ // more persistant user visibility of when the dial is at max or min
812
+ if((value > this._minValue) && (value < this._maxValue)){
813
+ this._markerNode.addClass(Dial.CSS_CLASSES.hidden);
814
+ }else{
815
+ this._setTimesWrappedFromValue(value); //#2530766 secondary bug when drag past max + cross wrapping boundry
816
+ this._prevAng = this._getAngleFromValue(value); //#2530766 secondary bug when drag past max + cross wrapping boundry
817
+ }
818
+ }, this)
819
+ );
820
+ },
821
+
822
+ /**
823
+ * returns the XY of the fixed position, handleDistance, from the center of the Dial (resting position).
824
+ * The XY also represents the angle related to the current value.
825
+ * If typeArray is true, [X,Y] is returned.
826
+ * If typeArray is false, the XY of the obj node passed in is set.
827
+ *
828
+ * @method _setNodeToFixedRadius
829
+ * @param obj {Node}
830
+ * @param typeArray {Boolean} true returns an array [X,Y]
831
+ * @protected
832
+ * @return {Array} an array of [XY] is optionally returned
833
+ */
834
+ _setNodeToFixedRadius : function(obj, typeArray){
835
+ var thisAngle = (this._angle - 90),
836
+ rad = (Math.PI / 180),
837
+ newY = Math.round(Math.sin(thisAngle * rad) * this._handleDistance),
838
+ newX = Math.round(Math.cos(thisAngle * rad) * this._handleDistance),
839
+ dia = obj.get('offsetWidth'); //Ticket #2529852
840
+
841
+ newY = newY - (dia * 0.5);
842
+ newX = newX - (dia * 0.5);
843
+ if(typeArray){ // just need the style for css transform left and top to animate the handle drag:end
844
+ return [(this._ringNodeRadius + newX), (this._ringNodeRadius + newY)];
845
+ }else{
846
+ obj.setStyle('left', (this._ringNodeRadius + newX) + 'px');
847
+ obj.setStyle('top', (this._ringNodeRadius + newY) + 'px');
848
+ }
849
+ },
850
+
851
+ /**
852
+ * Synchronizes the DOM state with the attribute settings.
853
+ *
854
+ * @method syncUI
855
+ */
856
+ syncUI : function() {
857
+ // Make the marker and the resetString display so their placement and borderRadius can be calculated, then hide them again.
858
+ // We would have used visibility:hidden in the css of this class,
859
+ // but IE8 VML never returns to visible after applying visibility:hidden then removing it.
860
+ this._setSizes();
861
+ this._calculateDialCenter(); // #2531111 initialize center of dial
862
+ this._setBorderRadius();
863
+ this._uiSetValue(this.get("value"));
864
+ this._markerNode.addClass(Dial.CSS_CLASSES.hidden);
865
+ this._resetString.addClass(Dial.CSS_CLASSES.hidden);
866
+ },
867
+
868
+ /**
869
+ * sets the sizes of ring, center-button, marker, handle, and VML ovals in pixels.
870
+ * Needed only because some IE versions
871
+ * ignore CSS percent sizes/offsets.
872
+ * so these must be set in pixels.
873
+ * Normally these are set in % of the ring.
874
+ *
875
+ * @method _setSizes
876
+ * @protected
877
+ */
878
+ _setSizes : function(){
879
+ var dia = this.get('diameter'),
880
+ offset, offsetResetX, offsetResetY,
881
+ setSize = function(node, dia, percent){
882
+ var suffix = 'px';
883
+ node.getElementsByTagName('oval').setStyle('width', (dia * percent) + suffix);
884
+ node.getElementsByTagName('oval').setStyle('height', (dia * percent) + suffix);
885
+ node.setStyle('width', (dia * percent) + suffix);
886
+ node.setStyle('height', (dia * percent) + suffix);
887
+ };
888
+ setSize(this._ringNode, dia, 1.0);
889
+ setSize(this._handleNode, dia, this.get('handleDiameter'));
890
+ setSize(this._markerNode, dia, this.get('markerDiameter'));
891
+ setSize(this._centerButtonNode, dia, this.get('centerButtonDiameter'));
892
+
893
+ // Set these (used for trig) this way instead of relative to dia,
894
+ // in case they have borders, have images etc.
895
+ this._ringNodeRadius = this._ringNode.get('offsetWidth') * 0.5;
896
+ this._handleNodeRadius = this._handleNode.get('offsetWidth') * 0.5;
897
+ this._markerNodeRadius = this._markerNode.get('offsetWidth') * 0.5;
898
+ this._centerButtonNodeRadius = this._centerButtonNode.get('offsetWidth') * 0.5;
899
+ this._handleDistance = this._ringNodeRadius * this.get('handleDistance');
900
+ // place the centerButton
901
+ offset = (this._ringNodeRadius - this._centerButtonNodeRadius);
902
+ this._centerButtonNode.setStyle('left', offset + 'px');
903
+ this._centerButtonNode.setStyle('top', offset + 'px');
904
+ /*
905
+ Place the resetString
906
+ This seems like it should be able to be done with CSS,
907
+ But since there is also a VML oval in IE that is absolute positioned,
908
+ The resetString ends up behind the VML oval.
909
+ */
910
+ offsetResetX = (this._centerButtonNodeRadius - (this._resetString.get('offsetWidth') * 0.5));
911
+ offsetResetY = (this._centerButtonNodeRadius - (this._resetString.get('offsetHeight') * 0.5));
912
+ this._resetString.setStyles({'left':offsetResetX + 'px', 'top':offsetResetY + 'px'});
913
+ },
914
+
915
+
916
+ /**
917
+ * renders the DOM object for the Dial's label
918
+ *
919
+ * @method _renderLabel
920
+ * @protected
921
+ */
922
+ _renderLabel : function() {
923
+ var contentBox = this.get("contentBox"),
924
+ label = contentBox.one("." + Dial.CSS_CLASSES.label);
925
+ if (!label) {
926
+ label = Node.create(Y.Lang.sub(Dial.LABEL_TEMPLATE, this.get('strings')));
927
+ contentBox.append(label);
928
+ }
929
+ this._labelNode = label;
930
+ this._valueStringNode = this._labelNode.one("." + Dial.CSS_CLASSES.valueString);
931
+ },
932
+
933
+ /**
934
+ * renders the DOM object for the Dial's background ring
935
+ *
936
+ * @method _renderRing
937
+ * @protected
938
+ */
939
+ _renderRing : function() {
940
+ var contentBox = this.get("contentBox"),
941
+ ring = contentBox.one("." + Dial.CSS_CLASSES.ring);
942
+ if (!ring) {
943
+ ring = contentBox.appendChild(Dial.RING_TEMPLATE);
944
+ ring.setStyles({width:this.get('diameter') + 'px', height:this.get('diameter') + 'px'});
945
+ }
946
+ this._ringNode = ring;
947
+ },
948
+
949
+ /**
950
+ * renders the DOM object for the Dial's background marker which
951
+ * tracks the angle of the user dragging the handle
952
+ *
953
+ * @method _renderMarker
954
+ * @protected
955
+ */
956
+ _renderMarker : function() {
957
+ var contentBox = this.get("contentBox"),
958
+ marker = contentBox.one("." + Dial.CSS_CLASSES.marker);
959
+ if (!marker) {
960
+ marker = contentBox.one('.' + Dial.CSS_CLASSES.ring).appendChild(Dial.MARKER_TEMPLATE);
961
+ }
962
+ this._markerNode = marker;
963
+ },
964
+
965
+ /**
966
+ * renders the DOM object for the Dial's center
967
+ *
968
+ * @method _renderCenterButton
969
+ * @protected
970
+ */
971
+ _renderCenterButton : function() {
972
+ var contentBox = this.get("contentBox"),
973
+ centerButton = contentBox.one("." + Dial.CSS_CLASSES.centerButton);
974
+ if (!centerButton) {
975
+ centerButton = Node.create(Y.Lang.sub(Dial.CENTER_BUTTON_TEMPLATE, this.get('strings')));
976
+ contentBox.one('.' + Dial.CSS_CLASSES.ring).append(centerButton);
977
+ }
978
+ this._centerButtonNode = centerButton;
979
+ this._resetString = this._centerButtonNode.one('.' + Dial.CSS_CLASSES.resetString);
980
+ },
981
+
982
+ /**
983
+ * renders the DOM object for the Dial's user draggable handle
984
+ *
985
+ * @method _renderHandle
986
+ * @protected
987
+ */
988
+ _renderHandle : function() {
989
+ var labelId = Dial.CSS_CLASSES.label + Y.guid(), //get this unique id once then use for handle and label for ARIA
990
+ contentBox = this.get("contentBox"),
991
+ handle = contentBox.one("." + Dial.CSS_CLASSES.handle);
992
+ if (!handle) {
993
+ handle = Node.create(Y.Lang.sub(Dial.HANDLE_TEMPLATE, this.get('strings')));
994
+ handle.setAttribute('aria-labelledby', labelId); // get unique id for specifying a label & handle for ARIA
995
+ this._labelNode.one('.' + Dial.CSS_CLASSES.labelString).setAttribute('id', labelId); // When handle gets focus, screen reader will include label text when reading the value.
996
+ contentBox.one('.' + Dial.CSS_CLASSES.ring).append(handle);
997
+ }
998
+ this._handleNode = handle;
999
+ },
1000
+
1001
+ /**
1002
+ * sets the visible UI label HTML string
1003
+ *
1004
+ * @method _setLabelString
1005
+ * @param str {String}
1006
+ * @protected
1007
+ * @deprecated Use DialObjName.set('strings',{'label':'My new label'}); before DialObjName.render();
1008
+
1009
+ */
1010
+ _setLabelString : function(str) {
1011
+ this.get("contentBox").one("." + Dial.CSS_CLASSES.labelString).setHTML(str);
1012
+ },
1013
+
1014
+ /**
1015
+ * sets the visible UI label HTML string
1016
+ *
1017
+ * @method _setResetString
1018
+ * @param str {String}
1019
+ * @protected
1020
+ * @deprecated Use DialObjName.set('strings',{'resetStr':'My new reset string'}); before DialObjName.render();
1021
+ */
1022
+ _setResetString : function(str) {
1023
+ this.get("contentBox").one("." + Dial.CSS_CLASSES.resetString).setHTML(str);
1024
+ // this._setXYResetString(); // This used to recenter the string in the button. Done with CSS now. Method has been removed.
1025
+ // this._resetString.setHTML(''); //We no longer show/hide the reset string with setHTML but by addClass and removeClass .yui3-dial-reset-string-hidden
1026
+ },
1027
+
1028
+ /**
1029
+ * sets the tooltip HTML string in the Dial's handle
1030
+ *
1031
+ * @method _setTooltipString
1032
+ * @param str {String}
1033
+ * @protected
1034
+ * @deprecated Use DialObjName.set('strings',{'tooltipHandle':'My new tooltip'}); before DialObjName.render();
1035
+ */
1036
+ _setTooltipString : function(str) {
1037
+ this._handleNode.set('title', str);
1038
+ },
1039
+
1040
+ /**
1041
+ * sets the Dial's value in response to key events.
1042
+ * Left and right keys are in a separate method
1043
+ * in case an implementation wants to increment values
1044
+ * but needs left and right arrow keys for other purposes.
1045
+ *
1046
+ * @method _onDirectionKey
1047
+ * @param e {Event} the key event
1048
+ * @protected
1049
+ */
1050
+ _onDirectionKey : function(e) {
1051
+ e.preventDefault();
1052
+ switch (e.charCode) {
1053
+ case 38: // up
1054
+ this._incrMinor();
1055
+ break;
1056
+ case 40: // down
1057
+ this._decrMinor();
1058
+ break;
1059
+ case 36: // home
1060
+ this._setToMin();
1061
+ break;
1062
+ case 35: // end
1063
+ this._setToMax();
1064
+ break;
1065
+ case 33: // page up
1066
+ this._incrMajor();
1067
+ break;
1068
+ case 34: // page down
1069
+ this._decrMajor();
1070
+ break;
1071
+ }
1072
+ },
1073
+
1074
+ /**
1075
+ * sets the Dial's value in response to left or right key events
1076
+ *
1077
+ * @method _onLeftRightKey
1078
+ * @param e {Event} the key event
1079
+ * @protected
1080
+ */
1081
+ _onLeftRightKey : function(e) {
1082
+ e.preventDefault();
1083
+ switch (e.charCode) {
1084
+ case 37: // left
1085
+ this._decrMinor();
1086
+ break;
1087
+ case 39: // right
1088
+ this._incrMinor();
1089
+ break;
1090
+ }
1091
+ },
1092
+
1093
+ /**
1094
+ * sets the Dial's value in response to left or right key events when a meta (mac command/apple) key is also pressed
1095
+ *
1096
+ * @method _onLeftRightKeyMeta
1097
+ * @param e {Event} the key event
1098
+ * @protected
1099
+ */
1100
+ _onLeftRightKeyMeta : function(e) {
1101
+ e.preventDefault();
1102
+ switch (e.charCode) {
1103
+ case 37: // left + meta
1104
+ this._setToMin();
1105
+ break;
1106
+ case 39: // right + meta
1107
+ this._setToMax();
1108
+ break;
1109
+ }
1110
+ },
1111
+
1112
+ /**
1113
+ * increments Dial value by a minor increment
1114
+ *
1115
+ * @method _incrMinor
1116
+ * @protected
1117
+ */
1118
+ _incrMinor : function(){
1119
+ var newVal = (this.get('value') + this.get("minorStep"));
1120
+ newVal = Math.min(newVal, this.get("max"));
1121
+ // [#2530045] .toFixed returns a string.
1122
+ // Dial's value needs a number. -0 makes it a number, but removes trailing zeros.
1123
+ // Added toFixed(...) again in _uiSetValue where content of yui3-dial-value-string is set.
1124
+ // Removing the toFixed here, loses the feature of "snap-to" when for example, stepsPerRevolution is 10 and decimalPlaces is 0.
1125
+ this.set('value', newVal.toFixed(this.get('decimalPlaces')) - 0);
1126
+ },
1127
+
1128
+ /**
1129
+ * decrements Dial value by a minor increment
1130
+ *
1131
+ * @method _decrMinor
1132
+ * @protected
1133
+ */
1134
+ _decrMinor : function(){
1135
+ var newVal = (this.get('value') - this.get("minorStep"));
1136
+ newVal = Math.max(newVal, this.get("min"));
1137
+ this.set('value', newVal.toFixed(this.get('decimalPlaces')) - 0);
1138
+ },
1139
+
1140
+ /**
1141
+ * increments Dial value by a major increment
1142
+ *
1143
+ * @method _incrMajor
1144
+ * @protected
1145
+ */
1146
+ _incrMajor : function(){
1147
+ var newVal = (this.get('value') + this.get("majorStep"));
1148
+ newVal = Math.min(newVal, this.get("max"));
1149
+ this.set('value', newVal.toFixed(this.get('decimalPlaces')) - 0);
1150
+ },
1151
+
1152
+ /**
1153
+ * decrements Dial value by a major increment
1154
+ *
1155
+ * @method _decrMajor
1156
+ * @protected
1157
+ */
1158
+ _decrMajor : function(){
1159
+ var newVal = (this.get('value') - this.get("majorStep"));
1160
+ newVal = Math.max(newVal, this.get("min"));
1161
+ this.set('value', newVal.toFixed(this.get('decimalPlaces')) - 0);
1162
+ },
1163
+
1164
+ /**
1165
+ * sets Dial value to dial's max attr
1166
+ *
1167
+ * @method _setToMax
1168
+ * @protected
1169
+ */
1170
+ _setToMax : function(){
1171
+ this.set('value', this.get("max"));
1172
+ },
1173
+
1174
+ /**
1175
+ * sets Dial value to dial's min attr
1176
+ *
1177
+ * @method _setToMin
1178
+ * @protected
1179
+ */
1180
+ _setToMin : function(){
1181
+ this.set('value', this.get("min"));
1182
+ },
1183
+
1184
+ /**
1185
+ * resets Dial value to the orignal initial value.
1186
+ *
1187
+ * @method _resetDial
1188
+ * @protected
1189
+ */
1190
+ _resetDial : function(e){
1191
+ if(e){
1192
+ e.stopPropagation(); //[#2530206] need to add so mousedown doesn't propagate to ring and move the handle
1193
+ }
1194
+ this.set('value', this._originalValue);
1195
+ this._resetString.addClass(Dial.CSS_CLASSES.hidden); //[#2530441]
1196
+ this._handleNode.focus();
1197
+ },
1198
+
1199
+ /**
1200
+ * returns the handle angle associated with the current value of the Dial.
1201
+ * Returns a number between 0 and 360.
1202
+ *
1203
+ * @method _getAngleFromValue
1204
+ * @param newVal {Number} the current value of the Dial
1205
+ * @return {Number} the angle associated with the current Dial value
1206
+ * @protected
1207
+ */
1208
+ _getAngleFromValue : function(newVal){
1209
+ var nonWrappedPartOfValue = newVal % this._stepsPerRevolution,
1210
+ angleFromValue = nonWrappedPartOfValue / this._stepsPerRevolution * 360;
1211
+ return (angleFromValue < 0) ? (angleFromValue + 360) : angleFromValue;
1212
+ },
1213
+
1214
+ /**
1215
+ * returns the value of the Dial calculated from the current handle angle
1216
+ *
1217
+ * @method _getValueFromAngle
1218
+ * @param angle {Number} the current angle of the Dial's handle
1219
+ * @return {Number} the current Dial value corresponding to the handle position
1220
+ * @protected
1221
+ */
1222
+ _getValueFromAngle : function(angle){
1223
+ if(angle < 0){
1224
+ angle = (360 + angle);
1225
+ }else if(angle === 0){
1226
+ angle = 360;
1227
+ }
1228
+ var value = (angle / 360) * this._stepsPerRevolution;
1229
+ value = (value + (this._timesWrapped * this._stepsPerRevolution));
1230
+ //return Math.round(value * 100) / 100;
1231
+ return value.toFixed(this.get('decimalPlaces')) - 0;
1232
+ },
1233
+
1234
+ /**
1235
+ * calls the method to update the UI whenever the Dial value changes
1236
+ *
1237
+ * @method _afterValueChange
1238
+ * @param e {Event}
1239
+ * @protected
1240
+ */
1241
+ _afterValueChange : function(e) {
1242
+ this._uiSetValue(e.newVal);
1243
+ },
1244
+
1245
+ /**
1246
+ * Changes a value to have the correct decimal places per the attribute decimalPlaces
1247
+ *
1248
+ * @method _valueToDecimalPlaces
1249
+ * @param val {Number} a raw value to set to the Dial
1250
+ * @return {Number} the input val changed to have the correct decimal places
1251
+ * @protected
1252
+ */
1253
+ _valueToDecimalPlaces : function(val) { // [#2530206] cleaned up and better user feedback of when it's max or min.
1254
+
1255
+ },
1256
+
1257
+ /**
1258
+ * Updates the UI display value of the Dial to reflect
1259
+ * the value passed in.
1260
+ * Makes all other needed UI display changes
1261
+ *
1262
+ * @method _uiSetValue
1263
+ * @param val {Number} value of the Dial
1264
+ * @protected
1265
+ */
1266
+ _uiSetValue : function(val) { // [#2530206] cleaned up and better user feedback of when it's max or min.
1267
+ this._angle = this._getAngleFromValue(val);
1268
+ if(this._handleNode.hasClass(Dial.CSS_CLASSES.dragging) === false){
1269
+ this._setTimesWrappedFromValue(val);
1270
+ this._setNodeToFixedRadius(this._handleNode, false);
1271
+ this._prevAng = this._getAngleFromValue(this.get('value'));
1272
+ }
1273
+ this._valueStringNode.setHTML(val.toFixed(this.get('decimalPlaces'))); // [#2530045]
1274
+ this._handleNode.set('aria-valuenow', val);
1275
+ this._handleNode.set('aria-valuetext', val);
1276
+ this._setNodeToFixedRadius(this._markerNode, false);
1277
+ if((val === this._maxValue) || (val === this._minValue)){
1278
+ this._markerNode.addClass(Dial.CSS_CLASSES.markerMaxMin);
1279
+ if(supportsVML === true){
1280
+ this._markerNode.getElementsByTagName('fill').set('color', '#AB3232');
1281
+ }
1282
+ this._markerNode.removeClass(Dial.CSS_CLASSES.hidden);
1283
+ }else{ // not max or min
1284
+ if(supportsVML === true){
1285
+ this._markerNode.getElementsByTagName('fill').set('color', '#000');
1286
+ }
1287
+ this._markerNode.removeClass(Dial.CSS_CLASSES.markerMaxMin);
1288
+ if(this._handleNode.hasClass(Dial.CSS_CLASSES.dragging) === false){ // if not max || min, and not dragging handle, hide the marker
1289
+ this._markerNode.addClass(Dial.CSS_CLASSES.hidden);
1290
+ }
1291
+ }
1292
+ },
1293
+
1294
+ /**
1295
+ * value attribute default validator. Verifies that
1296
+ * the value being set lies between the min/max value
1297
+ *
1298
+ * @method _validateValue
1299
+ * @param val {Number} value of the Dial
1300
+ * @protected
1301
+ */
1302
+ _validateValue: function(val) {
1303
+ var min = this.get("min"),
1304
+ max = this.get("max");
1305
+ return (Lang.isNumber(val) && val >= min && val <= max);
1306
+ }
1307
+ });
1308
+ Y.Dial = Dial;
1309
+
1310
+
1311
+ }, '@VERSION@', {
1312
+ "requires": [
1313
+ "widget",
1314
+ "dd-drag",
1315
+ "event-mouseenter",
1316
+ "event-move",
1317
+ "event-key",
1318
+ "transition",
1319
+ "intl"
1320
+ ],
1321
+ "lang": [
1322
+ "en",
1323
+ "es",
1324
+ "hu"
1325
+ ],
1326
+ "skinnable": true
1327
+ });