@canonical/yui 3.18.2-pre

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Files changed (1485) hide show
  1. package/AGENTS.md +50 -0
  2. package/BUILD.md +54 -0
  3. package/CONTRIBUTING.md +85 -0
  4. package/CONTRIBUTORS.md +30 -0
  5. package/Gruntfile.js +122 -0
  6. package/HISTORY.md +12 -0
  7. package/LICENSE.md +145 -0
  8. package/README.md +133 -0
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@@ -0,0 +1,1270 @@
1
+ YUI.add('dd-drag', function (Y, NAME) {
2
+
3
+
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+ /**
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+ * Provides the ability to drag a Node.
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+ * @module dd
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+ * @submodule dd-drag
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+ */
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+ /**
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+ * Provides the ability to drag a Node.
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+ * @class Drag
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+ * @extends Base
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+ * @constructor
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+ * @namespace DD
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+ */
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+
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+ var DDM = Y.DD.DDM,
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+ NODE = 'node',
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+ DRAGGING = 'dragging',
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+ DRAG_NODE = 'dragNode',
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+ OFFSET_HEIGHT = 'offsetHeight',
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+ OFFSET_WIDTH = 'offsetWidth',
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+ /**
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+ * Handles the mouseup DOM event, does nothing internally just fires.
25
+ * @event drag:mouseup
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+ * @bubbles DDM
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+ * @type {CustomEvent}
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+ */
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+ /**
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+ * Handles the mousedown DOM event, checks to see if you have a valid handle then starts the drag timers.
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+ * @event drag:mouseDown
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+ * @preventable _defMouseDownFn
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+ * @param {EventFacade} event An Event Facade object with the following specific property added:
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+ * <dl><dt>ev</dt><dd>The original mousedown event.</dd></dl>
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+ * @bubbles DDM
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+ * @type {CustomEvent}
37
+ */
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+ EV_MOUSE_DOWN = 'drag:mouseDown',
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+ /**
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+ * Fires after the mousedown event has been cleared.
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+ * @event drag:afterMouseDown
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+ * @param {EventFacade} event An Event Facade object with the following specific property added:
43
+ * <dl><dt>ev</dt><dd>The original mousedown event.</dd></dl>
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+ * @bubbles DDM
45
+ * @type {CustomEvent}
46
+ */
47
+ EV_AFTER_MOUSE_DOWN = 'drag:afterMouseDown',
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+ /**
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+ * Fires after a handle is removed.
50
+ * @event drag:removeHandle
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+ * @param {EventFacade} event An Event Facade object with the following specific property added:
52
+ * <dl><dt>handle</dt><dd>The handle that was removed.</dd></dl>
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+ * @bubbles DDM
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+ * @type {CustomEvent}
55
+ */
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+ EV_REMOVE_HANDLE = 'drag:removeHandle',
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+ /**
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+ * Fires after a handle is added.
59
+ * @event drag:addHandle
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+ * @param {EventFacade} event An Event Facade object with the following specific property added:
61
+ * <dl><dt>handle</dt><dd>The handle that was added.</dd></dl>
62
+ * @bubbles DDM
63
+ * @type {CustomEvent}
64
+ */
65
+ EV_ADD_HANDLE = 'drag:addHandle',
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+ /**
67
+ * Fires after an invalid selector is removed.
68
+ * @event drag:removeInvalid
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+ * @param {EventFacade} event An Event Facade object with the following specific property added:
70
+ * <dl><dt>handle</dt><dd>The handle that was removed.</dd></dl>
71
+ * @bubbles DDM
72
+ * @type {CustomEvent}
73
+ */
74
+ EV_REMOVE_INVALID = 'drag:removeInvalid',
75
+ /**
76
+ * Fires after an invalid selector is added.
77
+ * @event drag:addInvalid
78
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
79
+ * <dl><dt>handle</dt><dd>The handle that was added.</dd></dl>
80
+ * @bubbles DDM
81
+ * @type {CustomEvent}
82
+ */
83
+ EV_ADD_INVALID = 'drag:addInvalid',
84
+ /**
85
+ * Fires at the start of a drag operation.
86
+ * @event drag:start
87
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
88
+ * <dl>
89
+ * <dt>pageX</dt><dd>The original node position X.</dd>
90
+ * <dt>pageY</dt><dd>The original node position Y.</dd>
91
+ * <dt>startTime</dt><dd>The startTime of the event. getTime on the current Date object.</dd>
92
+ * </dl>
93
+ * @bubbles DDM
94
+ * @type {CustomEvent}
95
+ */
96
+ EV_START = 'drag:start',
97
+ /**
98
+ * Fires at the end of a drag operation.
99
+ * @event drag:end
100
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
101
+ * <dl>
102
+ * <dt>pageX</dt><dd>The current node position X.</dd>
103
+ * <dt>pageY</dt><dd>The current node position Y.</dd>
104
+ * <dt>startTime</dt><dd>The startTime of the event, from the start event.</dd>
105
+ * <dt>endTime</dt><dd>The endTime of the event. getTime on the current Date object.</dd>
106
+ * </dl>
107
+ * @bubbles DDM
108
+ * @type {CustomEvent}
109
+ */
110
+ EV_END = 'drag:end',
111
+ /**
112
+ * Fires every mousemove during a drag operation.
113
+ * @event drag:drag
114
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
115
+ * <dl>
116
+ * <dt>pageX</dt><dd>The current node position X.</dd>
117
+ * <dt>pageY</dt><dd>The current node position Y.</dd>
118
+ * <dt>scroll</dt><dd>Should a scroll action occur.</dd>
119
+ * <dt>info</dt><dd>Object hash containing calculated XY arrays: start, xy, delta, offset</dd>
120
+ * </dl>
121
+ * @bubbles DDM
122
+ * @type {CustomEvent}
123
+ */
124
+ EV_DRAG = 'drag:drag',
125
+ /**
126
+ * Fires when this node is aligned.
127
+ * @event drag:align
128
+ * @preventable _defAlignFn
129
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
130
+ * <dl>
131
+ * <dt>pageX</dt><dd>The current node position X.</dd>
132
+ * <dt>pageY</dt><dd>The current node position Y.</dd>
133
+ * </dl>
134
+ * @bubbles DDM
135
+ * @type {CustomEvent}
136
+ */
137
+ EV_ALIGN = 'drag:align',
138
+ /**
139
+ * Fires when this node is over a Drop Target. (Fired from dd-drop)
140
+ * @event drag:over
141
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
142
+ * <dl>
143
+ * <dt>drop</dt><dd>The drop object at the time of the event.</dd>
144
+ * <dt>drag</dt><dd>The drag object at the time of the event.</dd>
145
+ * </dl>
146
+ * @bubbles DDM
147
+ * @type {CustomEvent}
148
+ */
149
+ /**
150
+ * Fires when this node enters a Drop Target. (Fired from dd-drop)
151
+ * @event drag:enter
152
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
153
+ * <dl>
154
+ * <dt>drop</dt><dd>The drop object at the time of the event.</dd>
155
+ * <dt>drag</dt><dd>The drag object at the time of the event.</dd>
156
+ * </dl>
157
+ * @bubbles DDM
158
+ * @type {CustomEvent}
159
+ */
160
+ /**
161
+ * Fires when this node exits a Drop Target. (Fired from dd-drop)
162
+ * @event drag:exit
163
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
164
+ * <dl>
165
+ * <dt>drop</dt><dd>The drop object at the time of the event.</dd>
166
+ * </dl>
167
+ * @bubbles DDM
168
+ * @type {CustomEvent}
169
+ */
170
+ /**
171
+ * Fires when this node is dropped on a valid Drop Target. (Fired from dd-ddm-drop)
172
+ * @event drag:drophit
173
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
174
+ * <dl>
175
+ * <dt>drop</dt><dd>The best guess on what was dropped on.</dd>
176
+ * <dt>drag</dt><dd>The drag object at the time of the event.</dd>
177
+ * <dt>others</dt><dd>An array of all the other drop targets that was dropped on.</dd>
178
+ * </dl>
179
+ * @bubbles DDM
180
+ * @type {CustomEvent}
181
+ */
182
+ /**
183
+ * Fires when this node is dropped on an invalid Drop Target. (Fired from dd-ddm-drop)
184
+ * @event drag:dropmiss
185
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
186
+ * <dl>
187
+ * <dt>pageX</dt><dd>The current node position X.</dd>
188
+ * <dt>pageY</dt><dd>The current node position Y.</dd>
189
+ * </dl>
190
+ * @bubbles DDM
191
+ * @type {CustomEvent}
192
+ */
193
+
194
+ Drag = function(o) {
195
+ this._lazyAddAttrs = false;
196
+ Drag.superclass.constructor.apply(this, arguments);
197
+
198
+ var valid = DDM._regDrag(this);
199
+ if (!valid) {
200
+ Y.error('Failed to register node, already in use: ' + o.node);
201
+ }
202
+ };
203
+
204
+ Drag.NAME = 'drag';
205
+
206
+ /**
207
+ * This property defaults to "mousedown", but when drag-gestures is loaded, it is changed to "gesturemovestart"
208
+ * @static
209
+ * @property START_EVENT
210
+ */
211
+ Drag.START_EVENT = 'mousedown';
212
+
213
+ Drag.ATTRS = {
214
+ /**
215
+ * Y.Node instance to use as the element to initiate a drag operation
216
+ * @attribute node
217
+ * @type Node
218
+ */
219
+ node: {
220
+ setter: function(node) {
221
+ if (this._canDrag(node)) {
222
+ return node;
223
+ }
224
+ var n = Y.one(node);
225
+ if (!n) {
226
+ Y.error('DD.Drag: Invalid Node Given: ' + node);
227
+ }
228
+ return n;
229
+ }
230
+ },
231
+ /**
232
+ * Y.Node instance to use as the draggable element, defaults to node
233
+ * @attribute dragNode
234
+ * @type Node
235
+ */
236
+ dragNode: {
237
+ setter: function(node) {
238
+ if (this._canDrag(node)) {
239
+ return node;
240
+ }
241
+ var n = Y.one(node);
242
+ if (!n) {
243
+ Y.error('DD.Drag: Invalid dragNode Given: ' + node);
244
+ }
245
+ return n;
246
+ }
247
+ },
248
+ /**
249
+ * Offset the drag element by the difference in cursor position: default true
250
+ * @attribute offsetNode
251
+ * @type Boolean
252
+ */
253
+ offsetNode: {
254
+ value: true
255
+ },
256
+ /**
257
+ * Center the dragNode to the mouse position on drag:start: default false
258
+ * @attribute startCentered
259
+ * @type Boolean
260
+ */
261
+ startCentered: {
262
+ value: false
263
+ },
264
+ /**
265
+ * The number of pixels to move to start a drag operation, default is 3.
266
+ * @attribute clickPixelThresh
267
+ * @type Number
268
+ */
269
+ clickPixelThresh: {
270
+ value: DDM.get('clickPixelThresh')
271
+ },
272
+ /**
273
+ * The number of milliseconds a mousedown has to pass to start a drag operation, default is 1000.
274
+ * @attribute clickTimeThresh
275
+ * @type Number
276
+ */
277
+ clickTimeThresh: {
278
+ value: DDM.get('clickTimeThresh')
279
+ },
280
+ /**
281
+ * Set to lock this drag element so that it can't be dragged: default false.
282
+ * @attribute lock
283
+ * @type Boolean
284
+ */
285
+ lock: {
286
+ value: false,
287
+ setter: function(lock) {
288
+ if (lock) {
289
+ this.get(NODE).addClass(DDM.CSS_PREFIX + '-locked');
290
+ } else {
291
+ this.get(NODE).removeClass(DDM.CSS_PREFIX + '-locked');
292
+ }
293
+ return lock;
294
+ }
295
+ },
296
+ /**
297
+ * A payload holder to store arbitrary data about this drag object, can be used to store any value.
298
+ * @attribute data
299
+ * @type Mixed
300
+ */
301
+ data: {
302
+ value: false
303
+ },
304
+ /**
305
+ * If this is false, the drag element will not move with the cursor: default true. Can be used to "resize" the element.
306
+ * @attribute move
307
+ * @type Boolean
308
+ */
309
+ move: {
310
+ value: true
311
+ },
312
+ /**
313
+ * Use the protective shim on all drag operations: default true. Only works with dd-ddm, not dd-ddm-base.
314
+ * @attribute useShim
315
+ * @type Boolean
316
+ */
317
+ useShim: {
318
+ value: true
319
+ },
320
+ /**
321
+ * Config option is set by Drag to inform you of which handle fired the drag event (in the case that there are several handles): default false.
322
+ * @attribute activeHandle
323
+ * @type Node
324
+ */
325
+ activeHandle: {
326
+ value: false
327
+ },
328
+ /**
329
+ * By default a drag operation will only begin if the mousedown occurred with the primary mouse button.
330
+ * Setting this to false will allow for all mousedown events to trigger a drag.
331
+ * @attribute primaryButtonOnly
332
+ * @type Boolean
333
+ */
334
+ primaryButtonOnly: {
335
+ value: true
336
+ },
337
+ /**
338
+ * This attribute is not meant to be used by the implementor, it is meant to be used as an Event tracker so you can listen for it to change.
339
+ * @attribute dragging
340
+ * @type Boolean
341
+ */
342
+ dragging: {
343
+ value: false
344
+ },
345
+ parent: {
346
+ value: false
347
+ },
348
+ /**
349
+ * This attribute only works if the dd-drop module has been loaded. It will make this node a drop target as well as draggable.
350
+ * @attribute target
351
+ * @type Boolean
352
+ */
353
+ target: {
354
+ value: false,
355
+ setter: function(config) {
356
+ this._handleTarget(config);
357
+ return config;
358
+ }
359
+ },
360
+ /**
361
+ * This attribute only works if the dd-drop module is active. It will set the dragMode (point, intersect, strict) of this Drag instance.
362
+ * @attribute dragMode
363
+ * @type String
364
+ */
365
+ dragMode: {
366
+ value: null,
367
+ setter: function(mode) {
368
+ return DDM._setDragMode(mode);
369
+ }
370
+ },
371
+ /**
372
+ * Array of groups to add this drag into.
373
+ * @attribute groups
374
+ * @type Array
375
+ */
376
+ groups: {
377
+ value: ['default'],
378
+ getter: function() {
379
+ if (!this._groups) {
380
+ this._groups = {};
381
+ return [];
382
+ }
383
+
384
+ return Y.Object.keys(this._groups);
385
+ },
386
+ setter: function(g) {
387
+ this._groups = Y.Array.hash(g);
388
+ return g;
389
+ }
390
+ },
391
+ /**
392
+ * Array of valid handles to add. Adding something here will set all handles, even if previously added with addHandle
393
+ * @attribute handles
394
+ * @type Array
395
+ */
396
+ handles: {
397
+ value: null,
398
+ setter: function(g) {
399
+ if (g) {
400
+ this._handles = {};
401
+ Y.Array.each(g, function(v) {
402
+ var key = v;
403
+ if (v instanceof Y.Node || v instanceof Y.NodeList) {
404
+ key = v._yuid;
405
+ }
406
+ this._handles[key] = v;
407
+ }, this);
408
+ } else {
409
+ this._handles = null;
410
+ }
411
+ return g;
412
+ }
413
+ },
414
+ /**
415
+ * Controls the default bubble parent for this Drag instance. Default: Y.DD.DDM. Set to false to disable bubbling. Use bubbleTargets in config
416
+ * @deprecated
417
+ * @attribute bubbles
418
+ * @type Object
419
+ */
420
+ bubbles: {
421
+ setter: function(t) {
422
+ Y.log('bubbles is deprecated use bubbleTargets: HOST', 'warn', 'dd');
423
+ this.addTarget(t);
424
+ return t;
425
+ }
426
+ },
427
+ /**
428
+ * Should the mousedown event be halted. Default: true
429
+ * @attribute haltDown
430
+ * @type Boolean
431
+ */
432
+ haltDown: {
433
+ value: true
434
+ }
435
+ };
436
+
437
+ Y.extend(Drag, Y.Base, {
438
+ /**
439
+ * Checks the object for the methods needed to drag the object around.
440
+ * Normally this would be a node instance, but in the case of Graphics, it
441
+ * may be an SVG node or something similar.
442
+ * @method _canDrag
443
+ * @private
444
+ * @param {Object} n The object to check
445
+ * @return {Boolean} True or false if the Object contains the methods needed to Drag
446
+ */
447
+ _canDrag: function(n) {
448
+ if (n && n.setXY && n.getXY && n.test && n.contains) {
449
+ return true;
450
+ }
451
+ return false;
452
+ },
453
+ /**
454
+ * The default bubbleTarget for this object. Default: Y.DD.DDM
455
+ * @private
456
+ * @property _bubbleTargets
457
+ */
458
+ _bubbleTargets: Y.DD.DDM,
459
+ /**
460
+ * Add this Drag instance to a group, this should be used for on-the-fly group additions.
461
+ * @method addToGroup
462
+ * @param {String} g The group to add this Drag Instance to.
463
+ * @chainable
464
+ */
465
+ addToGroup: function(g) {
466
+ this._groups[g] = true;
467
+ DDM._activateTargets();
468
+ return this;
469
+ },
470
+ /**
471
+ * Remove this Drag instance from a group, this should be used for on-the-fly group removals.
472
+ * @method removeFromGroup
473
+ * @param {String} g The group to remove this Drag Instance from.
474
+ * @chainable
475
+ */
476
+ removeFromGroup: function(g) {
477
+ delete this._groups[g];
478
+ DDM._activateTargets();
479
+ return this;
480
+ },
481
+ /**
482
+ * This will be a reference to the Drop instance associated with this drag if the target: true config attribute is set..
483
+ * @property target
484
+ * @type {Object}
485
+ */
486
+ target: null,
487
+ /**
488
+ * Attribute handler for the target config attribute.
489
+ * @private
490
+ * @method _handleTarget
491
+ * @param {Boolean/Object} config The Config
492
+ */
493
+ _handleTarget: function(config) {
494
+ if (Y.DD.Drop) {
495
+ if (config === false) {
496
+ if (this.target) {
497
+ DDM._unregTarget(this.target);
498
+ this.target = null;
499
+ }
500
+ } else {
501
+ if (!Y.Lang.isObject(config)) {
502
+ config = {};
503
+ }
504
+ config.bubbleTargets = config.bubbleTargets || this.getTargets();
505
+ config.node = this.get(NODE);
506
+ config.groups = config.groups || this.get('groups');
507
+ this.target = new Y.DD.Drop(config);
508
+ }
509
+ }
510
+ },
511
+ /**
512
+ * Storage Array for the groups this drag belongs to.
513
+ * @private
514
+ * @property _groups
515
+ * @type {Array}
516
+ */
517
+ _groups: null,
518
+ /**
519
+ * This method creates all the events for this Event Target and publishes them so we get Event Bubbling.
520
+ * @private
521
+ * @method _createEvents
522
+ */
523
+ _createEvents: function() {
524
+
525
+ this.publish(EV_MOUSE_DOWN, {
526
+ defaultFn: this._defMouseDownFn,
527
+ queuable: false,
528
+ emitFacade: true,
529
+ bubbles: true,
530
+ prefix: 'drag'
531
+ });
532
+
533
+ this.publish(EV_ALIGN, {
534
+ defaultFn: this._defAlignFn,
535
+ queuable: false,
536
+ emitFacade: true,
537
+ bubbles: true,
538
+ prefix: 'drag'
539
+ });
540
+
541
+ this.publish(EV_DRAG, {
542
+ defaultFn: this._defDragFn,
543
+ queuable: false,
544
+ emitFacade: true,
545
+ bubbles: true,
546
+ prefix: 'drag'
547
+ });
548
+
549
+ this.publish(EV_END, {
550
+ defaultFn: this._defEndFn,
551
+ preventedFn: this._prevEndFn,
552
+ queuable: false,
553
+ emitFacade: true,
554
+ bubbles: true,
555
+ prefix: 'drag'
556
+ });
557
+
558
+ var ev = [
559
+ EV_AFTER_MOUSE_DOWN,
560
+ EV_REMOVE_HANDLE,
561
+ EV_ADD_HANDLE,
562
+ EV_REMOVE_INVALID,
563
+ EV_ADD_INVALID,
564
+ EV_START,
565
+ 'drag:drophit',
566
+ 'drag:dropmiss',
567
+ 'drag:over',
568
+ 'drag:enter',
569
+ 'drag:exit'
570
+ ];
571
+
572
+ Y.Array.each(ev, function(v) {
573
+ this.publish(v, {
574
+ type: v,
575
+ emitFacade: true,
576
+ bubbles: true,
577
+ preventable: false,
578
+ queuable: false,
579
+ prefix: 'drag'
580
+ });
581
+ }, this);
582
+ },
583
+ /**
584
+ * A private reference to the mousedown DOM event
585
+ * @private
586
+ * @property _ev_md
587
+ * @type {EventFacade}
588
+ */
589
+ _ev_md: null,
590
+ /**
591
+ * The getTime of the mousedown event. Not used, just here in case someone wants/needs to use it.
592
+ * @private
593
+ * @property _startTime
594
+ * @type Date
595
+ */
596
+ _startTime: null,
597
+ /**
598
+ * The getTime of the mouseup event. Not used, just here in case someone wants/needs to use it.
599
+ * @private
600
+ * @property _endTime
601
+ * @type Date
602
+ */
603
+ _endTime: null,
604
+ /**
605
+ * A private hash of the valid drag handles
606
+ * @private
607
+ * @property _handles
608
+ * @type {Object}
609
+ */
610
+ _handles: null,
611
+ /**
612
+ * A private hash of the invalid selector strings
613
+ * @private
614
+ * @property _invalids
615
+ * @type {Object}
616
+ */
617
+ _invalids: null,
618
+ /**
619
+ * A private hash of the default invalid selector strings: {'textarea': true, 'input': true, 'a': true, 'button': true, 'select': true}
620
+ * @private
621
+ * @property _invalidsDefault
622
+ * @type {Object}
623
+ */
624
+ _invalidsDefault: {'textarea': true, 'input': true, 'a': true, 'button': true, 'select': true },
625
+ /**
626
+ * Private flag to see if the drag threshhold was met
627
+ * @private
628
+ * @property _dragThreshMet
629
+ * @type {Boolean}
630
+ */
631
+ _dragThreshMet: null,
632
+ /**
633
+ * Flag to determine if the drag operation came from a timeout
634
+ * @private
635
+ * @property _fromTimeout
636
+ * @type {Boolean}
637
+ */
638
+ _fromTimeout: null,
639
+ /**
640
+ * Holder for the setTimeout call
641
+ * @private
642
+ * @property _clickTimeout
643
+ * @type {Boolean}
644
+ */
645
+ _clickTimeout: null,
646
+ /**
647
+ * The offset of the mouse position to the element's position
648
+ * @property deltaXY
649
+ * @type {Array}
650
+ */
651
+ deltaXY: null,
652
+ /**
653
+ * The initial mouse position
654
+ * @property startXY
655
+ * @type {Array}
656
+ */
657
+ startXY: null,
658
+ /**
659
+ * The initial element position
660
+ * @property nodeXY
661
+ * @type {Array}
662
+ */
663
+ nodeXY: null,
664
+ /**
665
+ * The position of the element as it's moving (for offset calculations)
666
+ * @property lastXY
667
+ * @type {Array}
668
+ */
669
+ lastXY: null,
670
+ /**
671
+ * The xy that the node will be set to. Changing this will alter the position as it's dragged.
672
+ * @property actXY
673
+ * @type {Array}
674
+ */
675
+ actXY: null,
676
+ /**
677
+ * The real xy position of the node.
678
+ * @property realXY
679
+ * @type {Array}
680
+ */
681
+ realXY: null,
682
+ /**
683
+ * The XY coords of the mousemove
684
+ * @property mouseXY
685
+ * @type {Array}
686
+ */
687
+ mouseXY: null,
688
+ /**
689
+ * A region object associated with this drag, used for checking regions while dragging.
690
+ * @property region
691
+ * @type Object
692
+ */
693
+ region: null,
694
+ /**
695
+ * Handler for the mouseup DOM event
696
+ * @private
697
+ * @method _handleMouseUp
698
+ * @param {EventFacade} ev The Event
699
+ */
700
+ _handleMouseUp: function() {
701
+ this.fire('drag:mouseup');
702
+ this._fixIEMouseUp();
703
+ if (DDM.activeDrag) {
704
+ DDM._end();
705
+ }
706
+ },
707
+ /**
708
+ * The function we use as the ondragstart handler when we start a drag
709
+ * in Internet Explorer. This keeps IE from blowing up on images as drag handles.
710
+ * @private
711
+ * @method _fixDragStart
712
+ * @param {Event} e The Event
713
+ */
714
+ _fixDragStart: function(e) {
715
+ if (this.validClick(e)) {
716
+ e.preventDefault();
717
+ }
718
+ },
719
+ /**
720
+ * The function we use as the onselectstart handler when we start a drag in Internet Explorer
721
+ * @private
722
+ * @method _ieSelectFix
723
+ */
724
+ _ieSelectFix: function() {
725
+ return false;
726
+ },
727
+ /**
728
+ * We will hold a copy of the current "onselectstart" method on this property, and reset it after we are done using it.
729
+ * @private
730
+ * @property _ieSelectBack
731
+ */
732
+ _ieSelectBack: null,
733
+ /**
734
+ * This method copies the onselectstart listner on the document to the _ieSelectFix property
735
+ * @private
736
+ * @method _fixIEMouseDown
737
+ */
738
+ _fixIEMouseDown: function() {
739
+ if (Y.UA.ie) {
740
+ this._ieSelectBack = Y.config.doc.body.onselectstart;
741
+ Y.config.doc.body.onselectstart = this._ieSelectFix;
742
+ }
743
+ },
744
+ /**
745
+ * This method copies the _ieSelectFix property back to the onselectstart listner on the document.
746
+ * @private
747
+ * @method _fixIEMouseUp
748
+ */
749
+ _fixIEMouseUp: function() {
750
+ if (Y.UA.ie) {
751
+ Y.config.doc.body.onselectstart = this._ieSelectBack;
752
+ }
753
+ },
754
+ /**
755
+ * Handler for the mousedown DOM event
756
+ * @private
757
+ * @method _handleMouseDownEvent
758
+ * @param {EventFacade} ev The Event
759
+ */
760
+ _handleMouseDownEvent: function(ev) {
761
+ if (this.validClick(ev)) {
762
+ ev.preventDefault();
763
+ }
764
+ this.fire(EV_MOUSE_DOWN, { ev: ev });
765
+ },
766
+ /**
767
+ * Handler for the mousedown DOM event
768
+ * @private
769
+ * @method _defMouseDownFn
770
+ * @param {EventFacade} e The Event
771
+ */
772
+ _defMouseDownFn: function(e) {
773
+ var ev = e.ev;
774
+
775
+ this._dragThreshMet = false;
776
+ this._ev_md = ev;
777
+
778
+ if (this.get('primaryButtonOnly') && ev.button > 1) {
779
+ return false;
780
+ }
781
+ if (this.validClick(ev)) {
782
+ this._fixIEMouseDown(ev);
783
+ if (Drag.START_EVENT.indexOf('gesture') !== 0) {
784
+ //Only do these if it's not a gesture
785
+ if (this.get('haltDown')) {
786
+ Y.log('Halting MouseDown', 'info', 'drag');
787
+ ev.halt();
788
+ } else {
789
+ Y.log('Preventing Default on MouseDown', 'info', 'drag');
790
+ ev.preventDefault();
791
+ }
792
+ }
793
+
794
+ this._setStartPosition([ev.pageX, ev.pageY]);
795
+
796
+ DDM.activeDrag = this;
797
+
798
+ this._clickTimeout = Y.later(this.get('clickTimeThresh'), this, this._timeoutCheck);
799
+ }
800
+ this.fire(EV_AFTER_MOUSE_DOWN, { ev: ev });
801
+ },
802
+ /**
803
+ * Method first checks to see if we have handles, if so it validates the click
804
+ * against the handle. Then if it finds a valid handle, it checks it against
805
+ * the invalid handles list. Returns true if a good handle was used, false otherwise.
806
+ * @method validClick
807
+ * @param {EventFacade} ev The Event
808
+ * @return {Boolean}
809
+ */
810
+ validClick: function(ev) {
811
+ var r = false, n = false,
812
+ tar = ev.target,
813
+ hTest = null,
814
+ els = null,
815
+ nlist = null,
816
+ set = false;
817
+ if (this._handles) {
818
+ Y.Object.each(this._handles, function(i, n) {
819
+ if (i instanceof Y.Node || i instanceof Y.NodeList) {
820
+ if (!r) {
821
+ nlist = i;
822
+ if (nlist instanceof Y.Node) {
823
+ nlist = new Y.NodeList(i._node);
824
+ }
825
+ nlist.each(function(nl) {
826
+ if (nl.contains(tar)) {
827
+ r = true;
828
+ }
829
+ });
830
+ }
831
+ } else if (Y.Lang.isString(n)) {
832
+ //Am I this or am I inside this
833
+ if (tar.test(n + ', ' + n + ' *') && !hTest) {
834
+ hTest = n;
835
+ r = true;
836
+ }
837
+ }
838
+ });
839
+ } else {
840
+ n = this.get(NODE);
841
+ if (n.contains(tar) || n.compareTo(tar)) {
842
+ r = true;
843
+ }
844
+ }
845
+ if (r) {
846
+ if (this._invalids) {
847
+ Y.Object.each(this._invalids, function(i, n) {
848
+ if (Y.Lang.isString(n)) {
849
+ //Am I this or am I inside this
850
+ if (tar.test(n + ', ' + n + ' *')) {
851
+ r = false;
852
+ }
853
+ }
854
+ });
855
+ }
856
+ }
857
+ if (r) {
858
+ if (hTest) {
859
+ els = ev.currentTarget.all(hTest);
860
+ set = false;
861
+ els.each(function(n) {
862
+ if ((n.contains(tar) || n.compareTo(tar)) && !set) {
863
+ set = true;
864
+ this.set('activeHandle', n);
865
+ }
866
+ }, this);
867
+ } else {
868
+ this.set('activeHandle', this.get(NODE));
869
+ }
870
+ }
871
+ return r;
872
+ },
873
+ /**
874
+ * Sets the current position of the Element and calculates the offset
875
+ * @private
876
+ * @method _setStartPosition
877
+ * @param {Array} xy The XY coords to set the position to.
878
+ */
879
+ _setStartPosition: function(xy) {
880
+ this.startXY = xy;
881
+
882
+ this.nodeXY = this.lastXY = this.realXY = this.get(NODE).getXY();
883
+
884
+ if (this.get('offsetNode')) {
885
+ this.deltaXY = [(this.startXY[0] - this.nodeXY[0]), (this.startXY[1] - this.nodeXY[1])];
886
+ } else {
887
+ this.deltaXY = [0, 0];
888
+ }
889
+ },
890
+ /**
891
+ * The method passed to setTimeout to determine if the clickTimeThreshold was met.
892
+ * @private
893
+ * @method _timeoutCheck
894
+ */
895
+ _timeoutCheck: function() {
896
+ if (!this.get('lock') && !this._dragThreshMet && this._ev_md) {
897
+ this._fromTimeout = this._dragThreshMet = true;
898
+ this.start();
899
+ this._alignNode([this._ev_md.pageX, this._ev_md.pageY], true);
900
+ }
901
+ },
902
+ /**
903
+ * Remove a Selector added by addHandle
904
+ * @method removeHandle
905
+ * @param {String} str The selector for the handle to be removed.
906
+ * @chainable
907
+ */
908
+ removeHandle: function(str) {
909
+ var key = str;
910
+ if (str instanceof Y.Node || str instanceof Y.NodeList) {
911
+ key = str._yuid;
912
+ }
913
+ if (this._handles[key]) {
914
+ delete this._handles[key];
915
+ this.fire(EV_REMOVE_HANDLE, { handle: str });
916
+ }
917
+ return this;
918
+ },
919
+ /**
920
+ * Add a handle to a drag element. Drag only initiates when a mousedown happens on this element.
921
+ * @method addHandle
922
+ * @param {String} str The selector to test for a valid handle. Must be a child of the element.
923
+ * @chainable
924
+ */
925
+ addHandle: function(str) {
926
+ if (!this._handles) {
927
+ this._handles = {};
928
+ }
929
+ var key = str;
930
+ if (str instanceof Y.Node || str instanceof Y.NodeList) {
931
+ key = str._yuid;
932
+ }
933
+ this._handles[key] = str;
934
+ this.fire(EV_ADD_HANDLE, { handle: str });
935
+ return this;
936
+ },
937
+ /**
938
+ * Remove an invalid handle added by addInvalid
939
+ * @method removeInvalid
940
+ * @param {String} str The invalid handle to remove from the internal list.
941
+ * @chainable
942
+ */
943
+ removeInvalid: function(str) {
944
+ if (this._invalids[str]) {
945
+ this._invalids[str] = null;
946
+ delete this._invalids[str];
947
+ this.fire(EV_REMOVE_INVALID, { handle: str });
948
+ }
949
+ return this;
950
+ },
951
+ /**
952
+ * Add a selector string to test the handle against. If the test passes the drag operation will not continue.
953
+ * @method addInvalid
954
+ * @param {String} str The selector to test against to determine if this is an invalid drag handle.
955
+ * @chainable
956
+ */
957
+ addInvalid: function(str) {
958
+ if (Y.Lang.isString(str)) {
959
+ this._invalids[str] = true;
960
+ this.fire(EV_ADD_INVALID, { handle: str });
961
+ }
962
+ return this;
963
+ },
964
+ /**
965
+ * Internal init handler
966
+ * @private
967
+ * @method initializer
968
+ */
969
+ initializer: function() {
970
+
971
+ this.get(NODE).dd = this;
972
+
973
+ if (!this.get(NODE).get('id')) {
974
+ var id = Y.stamp(this.get(NODE));
975
+ this.get(NODE).set('id', id);
976
+ }
977
+
978
+ this.actXY = [];
979
+
980
+ this._invalids = Y.clone(this._invalidsDefault, true);
981
+
982
+ this._createEvents();
983
+
984
+ if (!this.get(DRAG_NODE)) {
985
+ this.set(DRAG_NODE, this.get(NODE));
986
+ }
987
+
988
+ //Fix for #2528096
989
+ //Don't prep the DD instance until all plugins are loaded.
990
+ this.on('initializedChange', Y.bind(this._prep, this));
991
+
992
+ //Shouldn't have to do this..
993
+ this.set('groups', this.get('groups'));
994
+ },
995
+ /**
996
+ * Attach event listners and add classname
997
+ * @private
998
+ * @method _prep
999
+ */
1000
+ _prep: function() {
1001
+ this._dragThreshMet = false;
1002
+ var node = this.get(NODE);
1003
+ node.addClass(DDM.CSS_PREFIX + '-draggable');
1004
+ node.on(Drag.START_EVENT, Y.bind(this._handleMouseDownEvent, this));
1005
+ node.on('mouseup', Y.bind(this._handleMouseUp, this));
1006
+ node.on('dragstart', Y.bind(this._fixDragStart, this));
1007
+ },
1008
+ /**
1009
+ * Detach event listeners and remove classname
1010
+ * @private
1011
+ * @method _unprep
1012
+ */
1013
+ _unprep: function() {
1014
+ var node = this.get(NODE);
1015
+ node.removeClass(DDM.CSS_PREFIX + '-draggable');
1016
+ node.detachAll('mouseup');
1017
+ node.detachAll('dragstart');
1018
+ node.detachAll(Drag.START_EVENT);
1019
+ this.mouseXY = [];
1020
+ this.deltaXY = [0,0];
1021
+ this.startXY = [];
1022
+ this.nodeXY = [];
1023
+ this.lastXY = [];
1024
+ this.actXY = [];
1025
+ this.realXY = [];
1026
+ },
1027
+ /**
1028
+ * Starts the drag operation
1029
+ * @method start
1030
+ * @chainable
1031
+ */
1032
+ start: function() {
1033
+ if (!this.get('lock') && !this.get(DRAGGING)) {
1034
+ var node = this.get(NODE), ow, oh, xy;
1035
+ this._startTime = (new Date()).getTime();
1036
+
1037
+ DDM._start();
1038
+ node.addClass(DDM.CSS_PREFIX + '-dragging');
1039
+ this.fire(EV_START, {
1040
+ pageX: this.nodeXY[0],
1041
+ pageY: this.nodeXY[1],
1042
+ startTime: this._startTime
1043
+ });
1044
+ node = this.get(DRAG_NODE);
1045
+ xy = this.nodeXY;
1046
+
1047
+ ow = node.get(OFFSET_WIDTH);
1048
+ oh = node.get(OFFSET_HEIGHT);
1049
+
1050
+ if (this.get('startCentered')) {
1051
+ this._setStartPosition([xy[0] + (ow / 2), xy[1] + (oh / 2)]);
1052
+ }
1053
+
1054
+
1055
+ this.region = {
1056
+ '0': xy[0],
1057
+ '1': xy[1],
1058
+ area: 0,
1059
+ top: xy[1],
1060
+ right: xy[0] + ow,
1061
+ bottom: xy[1] + oh,
1062
+ left: xy[0]
1063
+ };
1064
+ this.set(DRAGGING, true);
1065
+ }
1066
+ return this;
1067
+ },
1068
+ /**
1069
+ * Ends the drag operation
1070
+ * @method end
1071
+ * @chainable
1072
+ */
1073
+ end: function() {
1074
+ this._endTime = (new Date()).getTime();
1075
+ if (this._clickTimeout) {
1076
+ this._clickTimeout.cancel();
1077
+ }
1078
+ this._dragThreshMet = this._fromTimeout = false;
1079
+
1080
+ if (!this.get('lock') && this.get(DRAGGING)) {
1081
+ this.fire(EV_END, {
1082
+ pageX: this.lastXY[0],
1083
+ pageY: this.lastXY[1],
1084
+ startTime: this._startTime,
1085
+ endTime: this._endTime
1086
+ });
1087
+ }
1088
+ this.get(NODE).removeClass(DDM.CSS_PREFIX + '-dragging');
1089
+ this.set(DRAGGING, false);
1090
+ this.deltaXY = [0, 0];
1091
+
1092
+ return this;
1093
+ },
1094
+ /**
1095
+ * Handler for fixing the selection in IE
1096
+ * @private
1097
+ * @method _defEndFn
1098
+ */
1099
+ _defEndFn: function() {
1100
+ this._fixIEMouseUp();
1101
+ this._ev_md = null;
1102
+ },
1103
+ /**
1104
+ * Handler for preventing the drag:end event. It will reset the node back to it's start position
1105
+ * @private
1106
+ * @method _prevEndFn
1107
+ */
1108
+ _prevEndFn: function() {
1109
+ this._fixIEMouseUp();
1110
+ //Bug #1852577
1111
+ this.get(DRAG_NODE).setXY(this.nodeXY);
1112
+ this._ev_md = null;
1113
+ this.region = null;
1114
+ },
1115
+ /**
1116
+ * Calculates the offsets and set's the XY that the element will move to.
1117
+ * @private
1118
+ * @method _align
1119
+ * @param {Array} xy The xy coords to align with.
1120
+ */
1121
+ _align: function(xy) {
1122
+ this.fire(EV_ALIGN, {pageX: xy[0], pageY: xy[1] });
1123
+ },
1124
+ /**
1125
+ * Calculates the offsets and set's the XY that the element will move to.
1126
+ * @private
1127
+ * @method _defAlignFn
1128
+ * @param {EventFacade} e The drag:align event.
1129
+ */
1130
+ _defAlignFn: function(e) {
1131
+ this.actXY = [e.pageX - this.deltaXY[0], e.pageY - this.deltaXY[1]];
1132
+ },
1133
+ /**
1134
+ * This method performs the alignment before the element move.
1135
+ * @private
1136
+ * @method _alignNode
1137
+ * @param {Array} eXY The XY to move the element to, usually comes from the mousemove DOM event.
1138
+ */
1139
+ _alignNode: function(eXY, scroll) {
1140
+ this._align(eXY);
1141
+ if (!scroll) {
1142
+ this._moveNode();
1143
+ }
1144
+ },
1145
+ /**
1146
+ * This method performs the actual element move.
1147
+ * @private
1148
+ * @method _moveNode
1149
+ */
1150
+ _moveNode: function(scroll) {
1151
+ //if (!this.get(DRAGGING)) {
1152
+ // return;
1153
+ //}
1154
+ var diffXY = [], diffXY2 = [], startXY = this.nodeXY, xy = this.actXY;
1155
+
1156
+ diffXY[0] = (xy[0] - this.lastXY[0]);
1157
+ diffXY[1] = (xy[1] - this.lastXY[1]);
1158
+
1159
+ diffXY2[0] = (xy[0] - this.nodeXY[0]);
1160
+ diffXY2[1] = (xy[1] - this.nodeXY[1]);
1161
+
1162
+
1163
+ this.region = {
1164
+ '0': xy[0],
1165
+ '1': xy[1],
1166
+ area: 0,
1167
+ top: xy[1],
1168
+ right: xy[0] + this.get(DRAG_NODE).get(OFFSET_WIDTH),
1169
+ bottom: xy[1] + this.get(DRAG_NODE).get(OFFSET_HEIGHT),
1170
+ left: xy[0]
1171
+ };
1172
+
1173
+ this.fire(EV_DRAG, {
1174
+ pageX: xy[0],
1175
+ pageY: xy[1],
1176
+ scroll: scroll,
1177
+ info: {
1178
+ start: startXY,
1179
+ xy: xy,
1180
+ delta: diffXY,
1181
+ offset: diffXY2
1182
+ }
1183
+ });
1184
+
1185
+ this.lastXY = xy;
1186
+ },
1187
+ /**
1188
+ * Default function for drag:drag. Fired from _moveNode.
1189
+ * @private
1190
+ * @method _defDragFn
1191
+ * @param {EventFacade} ev The drag:drag event
1192
+ */
1193
+ _defDragFn: function(e) {
1194
+ if (this.get('move')) {
1195
+ if (e.scroll && e.scroll.node) {
1196
+ var domNode = e.scroll.node.getDOMNode();
1197
+ //If it's the window
1198
+ if (domNode === Y.config.win) {
1199
+ domNode.scrollTo(e.scroll.left, e.scroll.top);
1200
+ } else {
1201
+ e.scroll.node.set('scrollTop', e.scroll.top);
1202
+ e.scroll.node.set('scrollLeft', e.scroll.left);
1203
+ }
1204
+ }
1205
+ this.get(DRAG_NODE).setXY([e.pageX, e.pageY]);
1206
+ this.realXY = [e.pageX, e.pageY];
1207
+ }
1208
+ },
1209
+ /**
1210
+ * Fired from DragDropMgr (DDM) on mousemove.
1211
+ * @private
1212
+ * @method _move
1213
+ * @param {EventFacade} ev The mousemove DOM event
1214
+ */
1215
+ _move: function(ev) {
1216
+ if (this.get('lock')) {
1217
+ return false;
1218
+ }
1219
+
1220
+ this.mouseXY = [ev.pageX, ev.pageY];
1221
+ if (!this._dragThreshMet) {
1222
+ var diffX = Math.abs(this.startXY[0] - ev.pageX),
1223
+ diffY = Math.abs(this.startXY[1] - ev.pageY);
1224
+ if (diffX > this.get('clickPixelThresh') || diffY > this.get('clickPixelThresh')) {
1225
+ this._dragThreshMet = true;
1226
+ this.start();
1227
+ //This only happens on gestures to stop the page from scrolling
1228
+ if (ev && ev.preventDefault) {
1229
+ ev.preventDefault();
1230
+ }
1231
+ this._alignNode([ev.pageX, ev.pageY]);
1232
+ }
1233
+ } else {
1234
+ if (this._clickTimeout) {
1235
+ this._clickTimeout.cancel();
1236
+ }
1237
+ this._alignNode([ev.pageX, ev.pageY]);
1238
+ }
1239
+ },
1240
+ /**
1241
+ * Method will forcefully stop a drag operation. For example calling this from inside an ESC keypress handler will stop this drag.
1242
+ * @method stopDrag
1243
+ * @chainable
1244
+ */
1245
+ stopDrag: function() {
1246
+ if (this.get(DRAGGING)) {
1247
+ DDM._end();
1248
+ }
1249
+ return this;
1250
+ },
1251
+ /**
1252
+ * Lifecycle destructor, unreg the drag from the DDM and remove listeners
1253
+ * @private
1254
+ * @method destructor
1255
+ */
1256
+ destructor: function() {
1257
+ this._unprep();
1258
+ if (this.target) {
1259
+ this.target.destroy();
1260
+ }
1261
+ DDM._unregDrag(this);
1262
+ }
1263
+ });
1264
+ Y.namespace('DD');
1265
+ Y.DD.Drag = Drag;
1266
+
1267
+
1268
+
1269
+
1270
+ }, '@VERSION@', {"requires": ["dd-ddm-base", "selector-css2"]});