@canonical/yui 3.18.2-pre

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Files changed (1485) hide show
  1. package/AGENTS.md +50 -0
  2. package/BUILD.md +54 -0
  3. package/CONTRIBUTING.md +85 -0
  4. package/CONTRIBUTORS.md +30 -0
  5. package/Gruntfile.js +122 -0
  6. package/HISTORY.md +12 -0
  7. package/LICENSE.md +145 -0
  8. package/README.md +133 -0
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@@ -0,0 +1,1267 @@
1
+ YUI.add('dd-drag', function (Y, NAME) {
2
+
3
+
4
+ /**
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+ * Provides the ability to drag a Node.
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+ * @module dd
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+ * @submodule dd-drag
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+ */
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+ /**
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+ * Provides the ability to drag a Node.
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+ * @class Drag
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+ * @extends Base
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+ * @constructor
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+ * @namespace DD
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+ */
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+
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+ var DDM = Y.DD.DDM,
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+ NODE = 'node',
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+ DRAGGING = 'dragging',
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+ DRAG_NODE = 'dragNode',
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+ OFFSET_HEIGHT = 'offsetHeight',
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+ OFFSET_WIDTH = 'offsetWidth',
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+ /**
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+ * Handles the mouseup DOM event, does nothing internally just fires.
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+ * @event drag:mouseup
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+ * @bubbles DDM
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+ * @type {CustomEvent}
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+ */
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+ /**
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+ * Handles the mousedown DOM event, checks to see if you have a valid handle then starts the drag timers.
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+ * @event drag:mouseDown
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+ * @preventable _defMouseDownFn
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+ * @param {EventFacade} event An Event Facade object with the following specific property added:
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+ * <dl><dt>ev</dt><dd>The original mousedown event.</dd></dl>
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+ * @bubbles DDM
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+ * @type {CustomEvent}
37
+ */
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+ EV_MOUSE_DOWN = 'drag:mouseDown',
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+ /**
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+ * Fires after the mousedown event has been cleared.
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+ * @event drag:afterMouseDown
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+ * @param {EventFacade} event An Event Facade object with the following specific property added:
43
+ * <dl><dt>ev</dt><dd>The original mousedown event.</dd></dl>
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+ * @bubbles DDM
45
+ * @type {CustomEvent}
46
+ */
47
+ EV_AFTER_MOUSE_DOWN = 'drag:afterMouseDown',
48
+ /**
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+ * Fires after a handle is removed.
50
+ * @event drag:removeHandle
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+ * @param {EventFacade} event An Event Facade object with the following specific property added:
52
+ * <dl><dt>handle</dt><dd>The handle that was removed.</dd></dl>
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+ * @bubbles DDM
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+ * @type {CustomEvent}
55
+ */
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+ EV_REMOVE_HANDLE = 'drag:removeHandle',
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+ /**
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+ * Fires after a handle is added.
59
+ * @event drag:addHandle
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+ * @param {EventFacade} event An Event Facade object with the following specific property added:
61
+ * <dl><dt>handle</dt><dd>The handle that was added.</dd></dl>
62
+ * @bubbles DDM
63
+ * @type {CustomEvent}
64
+ */
65
+ EV_ADD_HANDLE = 'drag:addHandle',
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+ /**
67
+ * Fires after an invalid selector is removed.
68
+ * @event drag:removeInvalid
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+ * @param {EventFacade} event An Event Facade object with the following specific property added:
70
+ * <dl><dt>handle</dt><dd>The handle that was removed.</dd></dl>
71
+ * @bubbles DDM
72
+ * @type {CustomEvent}
73
+ */
74
+ EV_REMOVE_INVALID = 'drag:removeInvalid',
75
+ /**
76
+ * Fires after an invalid selector is added.
77
+ * @event drag:addInvalid
78
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
79
+ * <dl><dt>handle</dt><dd>The handle that was added.</dd></dl>
80
+ * @bubbles DDM
81
+ * @type {CustomEvent}
82
+ */
83
+ EV_ADD_INVALID = 'drag:addInvalid',
84
+ /**
85
+ * Fires at the start of a drag operation.
86
+ * @event drag:start
87
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
88
+ * <dl>
89
+ * <dt>pageX</dt><dd>The original node position X.</dd>
90
+ * <dt>pageY</dt><dd>The original node position Y.</dd>
91
+ * <dt>startTime</dt><dd>The startTime of the event. getTime on the current Date object.</dd>
92
+ * </dl>
93
+ * @bubbles DDM
94
+ * @type {CustomEvent}
95
+ */
96
+ EV_START = 'drag:start',
97
+ /**
98
+ * Fires at the end of a drag operation.
99
+ * @event drag:end
100
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
101
+ * <dl>
102
+ * <dt>pageX</dt><dd>The current node position X.</dd>
103
+ * <dt>pageY</dt><dd>The current node position Y.</dd>
104
+ * <dt>startTime</dt><dd>The startTime of the event, from the start event.</dd>
105
+ * <dt>endTime</dt><dd>The endTime of the event. getTime on the current Date object.</dd>
106
+ * </dl>
107
+ * @bubbles DDM
108
+ * @type {CustomEvent}
109
+ */
110
+ EV_END = 'drag:end',
111
+ /**
112
+ * Fires every mousemove during a drag operation.
113
+ * @event drag:drag
114
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
115
+ * <dl>
116
+ * <dt>pageX</dt><dd>The current node position X.</dd>
117
+ * <dt>pageY</dt><dd>The current node position Y.</dd>
118
+ * <dt>scroll</dt><dd>Should a scroll action occur.</dd>
119
+ * <dt>info</dt><dd>Object hash containing calculated XY arrays: start, xy, delta, offset</dd>
120
+ * </dl>
121
+ * @bubbles DDM
122
+ * @type {CustomEvent}
123
+ */
124
+ EV_DRAG = 'drag:drag',
125
+ /**
126
+ * Fires when this node is aligned.
127
+ * @event drag:align
128
+ * @preventable _defAlignFn
129
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
130
+ * <dl>
131
+ * <dt>pageX</dt><dd>The current node position X.</dd>
132
+ * <dt>pageY</dt><dd>The current node position Y.</dd>
133
+ * </dl>
134
+ * @bubbles DDM
135
+ * @type {CustomEvent}
136
+ */
137
+ EV_ALIGN = 'drag:align',
138
+ /**
139
+ * Fires when this node is over a Drop Target. (Fired from dd-drop)
140
+ * @event drag:over
141
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
142
+ * <dl>
143
+ * <dt>drop</dt><dd>The drop object at the time of the event.</dd>
144
+ * <dt>drag</dt><dd>The drag object at the time of the event.</dd>
145
+ * </dl>
146
+ * @bubbles DDM
147
+ * @type {CustomEvent}
148
+ */
149
+ /**
150
+ * Fires when this node enters a Drop Target. (Fired from dd-drop)
151
+ * @event drag:enter
152
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
153
+ * <dl>
154
+ * <dt>drop</dt><dd>The drop object at the time of the event.</dd>
155
+ * <dt>drag</dt><dd>The drag object at the time of the event.</dd>
156
+ * </dl>
157
+ * @bubbles DDM
158
+ * @type {CustomEvent}
159
+ */
160
+ /**
161
+ * Fires when this node exits a Drop Target. (Fired from dd-drop)
162
+ * @event drag:exit
163
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
164
+ * <dl>
165
+ * <dt>drop</dt><dd>The drop object at the time of the event.</dd>
166
+ * </dl>
167
+ * @bubbles DDM
168
+ * @type {CustomEvent}
169
+ */
170
+ /**
171
+ * Fires when this node is dropped on a valid Drop Target. (Fired from dd-ddm-drop)
172
+ * @event drag:drophit
173
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
174
+ * <dl>
175
+ * <dt>drop</dt><dd>The best guess on what was dropped on.</dd>
176
+ * <dt>drag</dt><dd>The drag object at the time of the event.</dd>
177
+ * <dt>others</dt><dd>An array of all the other drop targets that was dropped on.</dd>
178
+ * </dl>
179
+ * @bubbles DDM
180
+ * @type {CustomEvent}
181
+ */
182
+ /**
183
+ * Fires when this node is dropped on an invalid Drop Target. (Fired from dd-ddm-drop)
184
+ * @event drag:dropmiss
185
+ * @param {EventFacade} event An Event Facade object with the following specific property added:
186
+ * <dl>
187
+ * <dt>pageX</dt><dd>The current node position X.</dd>
188
+ * <dt>pageY</dt><dd>The current node position Y.</dd>
189
+ * </dl>
190
+ * @bubbles DDM
191
+ * @type {CustomEvent}
192
+ */
193
+
194
+ Drag = function(o) {
195
+ this._lazyAddAttrs = false;
196
+ Drag.superclass.constructor.apply(this, arguments);
197
+
198
+ var valid = DDM._regDrag(this);
199
+ if (!valid) {
200
+ Y.error('Failed to register node, already in use: ' + o.node);
201
+ }
202
+ };
203
+
204
+ Drag.NAME = 'drag';
205
+
206
+ /**
207
+ * This property defaults to "mousedown", but when drag-gestures is loaded, it is changed to "gesturemovestart"
208
+ * @static
209
+ * @property START_EVENT
210
+ */
211
+ Drag.START_EVENT = 'mousedown';
212
+
213
+ Drag.ATTRS = {
214
+ /**
215
+ * Y.Node instance to use as the element to initiate a drag operation
216
+ * @attribute node
217
+ * @type Node
218
+ */
219
+ node: {
220
+ setter: function(node) {
221
+ if (this._canDrag(node)) {
222
+ return node;
223
+ }
224
+ var n = Y.one(node);
225
+ if (!n) {
226
+ Y.error('DD.Drag: Invalid Node Given: ' + node);
227
+ }
228
+ return n;
229
+ }
230
+ },
231
+ /**
232
+ * Y.Node instance to use as the draggable element, defaults to node
233
+ * @attribute dragNode
234
+ * @type Node
235
+ */
236
+ dragNode: {
237
+ setter: function(node) {
238
+ if (this._canDrag(node)) {
239
+ return node;
240
+ }
241
+ var n = Y.one(node);
242
+ if (!n) {
243
+ Y.error('DD.Drag: Invalid dragNode Given: ' + node);
244
+ }
245
+ return n;
246
+ }
247
+ },
248
+ /**
249
+ * Offset the drag element by the difference in cursor position: default true
250
+ * @attribute offsetNode
251
+ * @type Boolean
252
+ */
253
+ offsetNode: {
254
+ value: true
255
+ },
256
+ /**
257
+ * Center the dragNode to the mouse position on drag:start: default false
258
+ * @attribute startCentered
259
+ * @type Boolean
260
+ */
261
+ startCentered: {
262
+ value: false
263
+ },
264
+ /**
265
+ * The number of pixels to move to start a drag operation, default is 3.
266
+ * @attribute clickPixelThresh
267
+ * @type Number
268
+ */
269
+ clickPixelThresh: {
270
+ value: DDM.get('clickPixelThresh')
271
+ },
272
+ /**
273
+ * The number of milliseconds a mousedown has to pass to start a drag operation, default is 1000.
274
+ * @attribute clickTimeThresh
275
+ * @type Number
276
+ */
277
+ clickTimeThresh: {
278
+ value: DDM.get('clickTimeThresh')
279
+ },
280
+ /**
281
+ * Set to lock this drag element so that it can't be dragged: default false.
282
+ * @attribute lock
283
+ * @type Boolean
284
+ */
285
+ lock: {
286
+ value: false,
287
+ setter: function(lock) {
288
+ if (lock) {
289
+ this.get(NODE).addClass(DDM.CSS_PREFIX + '-locked');
290
+ } else {
291
+ this.get(NODE).removeClass(DDM.CSS_PREFIX + '-locked');
292
+ }
293
+ return lock;
294
+ }
295
+ },
296
+ /**
297
+ * A payload holder to store arbitrary data about this drag object, can be used to store any value.
298
+ * @attribute data
299
+ * @type Mixed
300
+ */
301
+ data: {
302
+ value: false
303
+ },
304
+ /**
305
+ * If this is false, the drag element will not move with the cursor: default true. Can be used to "resize" the element.
306
+ * @attribute move
307
+ * @type Boolean
308
+ */
309
+ move: {
310
+ value: true
311
+ },
312
+ /**
313
+ * Use the protective shim on all drag operations: default true. Only works with dd-ddm, not dd-ddm-base.
314
+ * @attribute useShim
315
+ * @type Boolean
316
+ */
317
+ useShim: {
318
+ value: true
319
+ },
320
+ /**
321
+ * Config option is set by Drag to inform you of which handle fired the drag event (in the case that there are several handles): default false.
322
+ * @attribute activeHandle
323
+ * @type Node
324
+ */
325
+ activeHandle: {
326
+ value: false
327
+ },
328
+ /**
329
+ * By default a drag operation will only begin if the mousedown occurred with the primary mouse button.
330
+ * Setting this to false will allow for all mousedown events to trigger a drag.
331
+ * @attribute primaryButtonOnly
332
+ * @type Boolean
333
+ */
334
+ primaryButtonOnly: {
335
+ value: true
336
+ },
337
+ /**
338
+ * This attribute is not meant to be used by the implementor, it is meant to be used as an Event tracker so you can listen for it to change.
339
+ * @attribute dragging
340
+ * @type Boolean
341
+ */
342
+ dragging: {
343
+ value: false
344
+ },
345
+ parent: {
346
+ value: false
347
+ },
348
+ /**
349
+ * This attribute only works if the dd-drop module has been loaded. It will make this node a drop target as well as draggable.
350
+ * @attribute target
351
+ * @type Boolean
352
+ */
353
+ target: {
354
+ value: false,
355
+ setter: function(config) {
356
+ this._handleTarget(config);
357
+ return config;
358
+ }
359
+ },
360
+ /**
361
+ * This attribute only works if the dd-drop module is active. It will set the dragMode (point, intersect, strict) of this Drag instance.
362
+ * @attribute dragMode
363
+ * @type String
364
+ */
365
+ dragMode: {
366
+ value: null,
367
+ setter: function(mode) {
368
+ return DDM._setDragMode(mode);
369
+ }
370
+ },
371
+ /**
372
+ * Array of groups to add this drag into.
373
+ * @attribute groups
374
+ * @type Array
375
+ */
376
+ groups: {
377
+ value: ['default'],
378
+ getter: function() {
379
+ if (!this._groups) {
380
+ this._groups = {};
381
+ return [];
382
+ }
383
+
384
+ return Y.Object.keys(this._groups);
385
+ },
386
+ setter: function(g) {
387
+ this._groups = Y.Array.hash(g);
388
+ return g;
389
+ }
390
+ },
391
+ /**
392
+ * Array of valid handles to add. Adding something here will set all handles, even if previously added with addHandle
393
+ * @attribute handles
394
+ * @type Array
395
+ */
396
+ handles: {
397
+ value: null,
398
+ setter: function(g) {
399
+ if (g) {
400
+ this._handles = {};
401
+ Y.Array.each(g, function(v) {
402
+ var key = v;
403
+ if (v instanceof Y.Node || v instanceof Y.NodeList) {
404
+ key = v._yuid;
405
+ }
406
+ this._handles[key] = v;
407
+ }, this);
408
+ } else {
409
+ this._handles = null;
410
+ }
411
+ return g;
412
+ }
413
+ },
414
+ /**
415
+ * Controls the default bubble parent for this Drag instance. Default: Y.DD.DDM. Set to false to disable bubbling. Use bubbleTargets in config
416
+ * @deprecated
417
+ * @attribute bubbles
418
+ * @type Object
419
+ */
420
+ bubbles: {
421
+ setter: function(t) {
422
+ this.addTarget(t);
423
+ return t;
424
+ }
425
+ },
426
+ /**
427
+ * Should the mousedown event be halted. Default: true
428
+ * @attribute haltDown
429
+ * @type Boolean
430
+ */
431
+ haltDown: {
432
+ value: true
433
+ }
434
+ };
435
+
436
+ Y.extend(Drag, Y.Base, {
437
+ /**
438
+ * Checks the object for the methods needed to drag the object around.
439
+ * Normally this would be a node instance, but in the case of Graphics, it
440
+ * may be an SVG node or something similar.
441
+ * @method _canDrag
442
+ * @private
443
+ * @param {Object} n The object to check
444
+ * @return {Boolean} True or false if the Object contains the methods needed to Drag
445
+ */
446
+ _canDrag: function(n) {
447
+ if (n && n.setXY && n.getXY && n.test && n.contains) {
448
+ return true;
449
+ }
450
+ return false;
451
+ },
452
+ /**
453
+ * The default bubbleTarget for this object. Default: Y.DD.DDM
454
+ * @private
455
+ * @property _bubbleTargets
456
+ */
457
+ _bubbleTargets: Y.DD.DDM,
458
+ /**
459
+ * Add this Drag instance to a group, this should be used for on-the-fly group additions.
460
+ * @method addToGroup
461
+ * @param {String} g The group to add this Drag Instance to.
462
+ * @chainable
463
+ */
464
+ addToGroup: function(g) {
465
+ this._groups[g] = true;
466
+ DDM._activateTargets();
467
+ return this;
468
+ },
469
+ /**
470
+ * Remove this Drag instance from a group, this should be used for on-the-fly group removals.
471
+ * @method removeFromGroup
472
+ * @param {String} g The group to remove this Drag Instance from.
473
+ * @chainable
474
+ */
475
+ removeFromGroup: function(g) {
476
+ delete this._groups[g];
477
+ DDM._activateTargets();
478
+ return this;
479
+ },
480
+ /**
481
+ * This will be a reference to the Drop instance associated with this drag if the target: true config attribute is set..
482
+ * @property target
483
+ * @type {Object}
484
+ */
485
+ target: null,
486
+ /**
487
+ * Attribute handler for the target config attribute.
488
+ * @private
489
+ * @method _handleTarget
490
+ * @param {Boolean/Object} config The Config
491
+ */
492
+ _handleTarget: function(config) {
493
+ if (Y.DD.Drop) {
494
+ if (config === false) {
495
+ if (this.target) {
496
+ DDM._unregTarget(this.target);
497
+ this.target = null;
498
+ }
499
+ } else {
500
+ if (!Y.Lang.isObject(config)) {
501
+ config = {};
502
+ }
503
+ config.bubbleTargets = config.bubbleTargets || this.getTargets();
504
+ config.node = this.get(NODE);
505
+ config.groups = config.groups || this.get('groups');
506
+ this.target = new Y.DD.Drop(config);
507
+ }
508
+ }
509
+ },
510
+ /**
511
+ * Storage Array for the groups this drag belongs to.
512
+ * @private
513
+ * @property _groups
514
+ * @type {Array}
515
+ */
516
+ _groups: null,
517
+ /**
518
+ * This method creates all the events for this Event Target and publishes them so we get Event Bubbling.
519
+ * @private
520
+ * @method _createEvents
521
+ */
522
+ _createEvents: function() {
523
+
524
+ this.publish(EV_MOUSE_DOWN, {
525
+ defaultFn: this._defMouseDownFn,
526
+ queuable: false,
527
+ emitFacade: true,
528
+ bubbles: true,
529
+ prefix: 'drag'
530
+ });
531
+
532
+ this.publish(EV_ALIGN, {
533
+ defaultFn: this._defAlignFn,
534
+ queuable: false,
535
+ emitFacade: true,
536
+ bubbles: true,
537
+ prefix: 'drag'
538
+ });
539
+
540
+ this.publish(EV_DRAG, {
541
+ defaultFn: this._defDragFn,
542
+ queuable: false,
543
+ emitFacade: true,
544
+ bubbles: true,
545
+ prefix: 'drag'
546
+ });
547
+
548
+ this.publish(EV_END, {
549
+ defaultFn: this._defEndFn,
550
+ preventedFn: this._prevEndFn,
551
+ queuable: false,
552
+ emitFacade: true,
553
+ bubbles: true,
554
+ prefix: 'drag'
555
+ });
556
+
557
+ var ev = [
558
+ EV_AFTER_MOUSE_DOWN,
559
+ EV_REMOVE_HANDLE,
560
+ EV_ADD_HANDLE,
561
+ EV_REMOVE_INVALID,
562
+ EV_ADD_INVALID,
563
+ EV_START,
564
+ 'drag:drophit',
565
+ 'drag:dropmiss',
566
+ 'drag:over',
567
+ 'drag:enter',
568
+ 'drag:exit'
569
+ ];
570
+
571
+ Y.Array.each(ev, function(v) {
572
+ this.publish(v, {
573
+ type: v,
574
+ emitFacade: true,
575
+ bubbles: true,
576
+ preventable: false,
577
+ queuable: false,
578
+ prefix: 'drag'
579
+ });
580
+ }, this);
581
+ },
582
+ /**
583
+ * A private reference to the mousedown DOM event
584
+ * @private
585
+ * @property _ev_md
586
+ * @type {EventFacade}
587
+ */
588
+ _ev_md: null,
589
+ /**
590
+ * The getTime of the mousedown event. Not used, just here in case someone wants/needs to use it.
591
+ * @private
592
+ * @property _startTime
593
+ * @type Date
594
+ */
595
+ _startTime: null,
596
+ /**
597
+ * The getTime of the mouseup event. Not used, just here in case someone wants/needs to use it.
598
+ * @private
599
+ * @property _endTime
600
+ * @type Date
601
+ */
602
+ _endTime: null,
603
+ /**
604
+ * A private hash of the valid drag handles
605
+ * @private
606
+ * @property _handles
607
+ * @type {Object}
608
+ */
609
+ _handles: null,
610
+ /**
611
+ * A private hash of the invalid selector strings
612
+ * @private
613
+ * @property _invalids
614
+ * @type {Object}
615
+ */
616
+ _invalids: null,
617
+ /**
618
+ * A private hash of the default invalid selector strings: {'textarea': true, 'input': true, 'a': true, 'button': true, 'select': true}
619
+ * @private
620
+ * @property _invalidsDefault
621
+ * @type {Object}
622
+ */
623
+ _invalidsDefault: {'textarea': true, 'input': true, 'a': true, 'button': true, 'select': true },
624
+ /**
625
+ * Private flag to see if the drag threshhold was met
626
+ * @private
627
+ * @property _dragThreshMet
628
+ * @type {Boolean}
629
+ */
630
+ _dragThreshMet: null,
631
+ /**
632
+ * Flag to determine if the drag operation came from a timeout
633
+ * @private
634
+ * @property _fromTimeout
635
+ * @type {Boolean}
636
+ */
637
+ _fromTimeout: null,
638
+ /**
639
+ * Holder for the setTimeout call
640
+ * @private
641
+ * @property _clickTimeout
642
+ * @type {Boolean}
643
+ */
644
+ _clickTimeout: null,
645
+ /**
646
+ * The offset of the mouse position to the element's position
647
+ * @property deltaXY
648
+ * @type {Array}
649
+ */
650
+ deltaXY: null,
651
+ /**
652
+ * The initial mouse position
653
+ * @property startXY
654
+ * @type {Array}
655
+ */
656
+ startXY: null,
657
+ /**
658
+ * The initial element position
659
+ * @property nodeXY
660
+ * @type {Array}
661
+ */
662
+ nodeXY: null,
663
+ /**
664
+ * The position of the element as it's moving (for offset calculations)
665
+ * @property lastXY
666
+ * @type {Array}
667
+ */
668
+ lastXY: null,
669
+ /**
670
+ * The xy that the node will be set to. Changing this will alter the position as it's dragged.
671
+ * @property actXY
672
+ * @type {Array}
673
+ */
674
+ actXY: null,
675
+ /**
676
+ * The real xy position of the node.
677
+ * @property realXY
678
+ * @type {Array}
679
+ */
680
+ realXY: null,
681
+ /**
682
+ * The XY coords of the mousemove
683
+ * @property mouseXY
684
+ * @type {Array}
685
+ */
686
+ mouseXY: null,
687
+ /**
688
+ * A region object associated with this drag, used for checking regions while dragging.
689
+ * @property region
690
+ * @type Object
691
+ */
692
+ region: null,
693
+ /**
694
+ * Handler for the mouseup DOM event
695
+ * @private
696
+ * @method _handleMouseUp
697
+ * @param {EventFacade} ev The Event
698
+ */
699
+ _handleMouseUp: function() {
700
+ this.fire('drag:mouseup');
701
+ this._fixIEMouseUp();
702
+ if (DDM.activeDrag) {
703
+ DDM._end();
704
+ }
705
+ },
706
+ /**
707
+ * The function we use as the ondragstart handler when we start a drag
708
+ * in Internet Explorer. This keeps IE from blowing up on images as drag handles.
709
+ * @private
710
+ * @method _fixDragStart
711
+ * @param {Event} e The Event
712
+ */
713
+ _fixDragStart: function(e) {
714
+ if (this.validClick(e)) {
715
+ e.preventDefault();
716
+ }
717
+ },
718
+ /**
719
+ * The function we use as the onselectstart handler when we start a drag in Internet Explorer
720
+ * @private
721
+ * @method _ieSelectFix
722
+ */
723
+ _ieSelectFix: function() {
724
+ return false;
725
+ },
726
+ /**
727
+ * We will hold a copy of the current "onselectstart" method on this property, and reset it after we are done using it.
728
+ * @private
729
+ * @property _ieSelectBack
730
+ */
731
+ _ieSelectBack: null,
732
+ /**
733
+ * This method copies the onselectstart listner on the document to the _ieSelectFix property
734
+ * @private
735
+ * @method _fixIEMouseDown
736
+ */
737
+ _fixIEMouseDown: function() {
738
+ if (Y.UA.ie) {
739
+ this._ieSelectBack = Y.config.doc.body.onselectstart;
740
+ Y.config.doc.body.onselectstart = this._ieSelectFix;
741
+ }
742
+ },
743
+ /**
744
+ * This method copies the _ieSelectFix property back to the onselectstart listner on the document.
745
+ * @private
746
+ * @method _fixIEMouseUp
747
+ */
748
+ _fixIEMouseUp: function() {
749
+ if (Y.UA.ie) {
750
+ Y.config.doc.body.onselectstart = this._ieSelectBack;
751
+ }
752
+ },
753
+ /**
754
+ * Handler for the mousedown DOM event
755
+ * @private
756
+ * @method _handleMouseDownEvent
757
+ * @param {EventFacade} ev The Event
758
+ */
759
+ _handleMouseDownEvent: function(ev) {
760
+ if (this.validClick(ev)) {
761
+ ev.preventDefault();
762
+ }
763
+ this.fire(EV_MOUSE_DOWN, { ev: ev });
764
+ },
765
+ /**
766
+ * Handler for the mousedown DOM event
767
+ * @private
768
+ * @method _defMouseDownFn
769
+ * @param {EventFacade} e The Event
770
+ */
771
+ _defMouseDownFn: function(e) {
772
+ var ev = e.ev;
773
+
774
+ this._dragThreshMet = false;
775
+ this._ev_md = ev;
776
+
777
+ if (this.get('primaryButtonOnly') && ev.button > 1) {
778
+ return false;
779
+ }
780
+ if (this.validClick(ev)) {
781
+ this._fixIEMouseDown(ev);
782
+ if (Drag.START_EVENT.indexOf('gesture') !== 0) {
783
+ //Only do these if it's not a gesture
784
+ if (this.get('haltDown')) {
785
+ ev.halt();
786
+ } else {
787
+ ev.preventDefault();
788
+ }
789
+ }
790
+
791
+ this._setStartPosition([ev.pageX, ev.pageY]);
792
+
793
+ DDM.activeDrag = this;
794
+
795
+ this._clickTimeout = Y.later(this.get('clickTimeThresh'), this, this._timeoutCheck);
796
+ }
797
+ this.fire(EV_AFTER_MOUSE_DOWN, { ev: ev });
798
+ },
799
+ /**
800
+ * Method first checks to see if we have handles, if so it validates the click
801
+ * against the handle. Then if it finds a valid handle, it checks it against
802
+ * the invalid handles list. Returns true if a good handle was used, false otherwise.
803
+ * @method validClick
804
+ * @param {EventFacade} ev The Event
805
+ * @return {Boolean}
806
+ */
807
+ validClick: function(ev) {
808
+ var r = false, n = false,
809
+ tar = ev.target,
810
+ hTest = null,
811
+ els = null,
812
+ nlist = null,
813
+ set = false;
814
+ if (this._handles) {
815
+ Y.Object.each(this._handles, function(i, n) {
816
+ if (i instanceof Y.Node || i instanceof Y.NodeList) {
817
+ if (!r) {
818
+ nlist = i;
819
+ if (nlist instanceof Y.Node) {
820
+ nlist = new Y.NodeList(i._node);
821
+ }
822
+ nlist.each(function(nl) {
823
+ if (nl.contains(tar)) {
824
+ r = true;
825
+ }
826
+ });
827
+ }
828
+ } else if (Y.Lang.isString(n)) {
829
+ //Am I this or am I inside this
830
+ if (tar.test(n + ', ' + n + ' *') && !hTest) {
831
+ hTest = n;
832
+ r = true;
833
+ }
834
+ }
835
+ });
836
+ } else {
837
+ n = this.get(NODE);
838
+ if (n.contains(tar) || n.compareTo(tar)) {
839
+ r = true;
840
+ }
841
+ }
842
+ if (r) {
843
+ if (this._invalids) {
844
+ Y.Object.each(this._invalids, function(i, n) {
845
+ if (Y.Lang.isString(n)) {
846
+ //Am I this or am I inside this
847
+ if (tar.test(n + ', ' + n + ' *')) {
848
+ r = false;
849
+ }
850
+ }
851
+ });
852
+ }
853
+ }
854
+ if (r) {
855
+ if (hTest) {
856
+ els = ev.currentTarget.all(hTest);
857
+ set = false;
858
+ els.each(function(n) {
859
+ if ((n.contains(tar) || n.compareTo(tar)) && !set) {
860
+ set = true;
861
+ this.set('activeHandle', n);
862
+ }
863
+ }, this);
864
+ } else {
865
+ this.set('activeHandle', this.get(NODE));
866
+ }
867
+ }
868
+ return r;
869
+ },
870
+ /**
871
+ * Sets the current position of the Element and calculates the offset
872
+ * @private
873
+ * @method _setStartPosition
874
+ * @param {Array} xy The XY coords to set the position to.
875
+ */
876
+ _setStartPosition: function(xy) {
877
+ this.startXY = xy;
878
+
879
+ this.nodeXY = this.lastXY = this.realXY = this.get(NODE).getXY();
880
+
881
+ if (this.get('offsetNode')) {
882
+ this.deltaXY = [(this.startXY[0] - this.nodeXY[0]), (this.startXY[1] - this.nodeXY[1])];
883
+ } else {
884
+ this.deltaXY = [0, 0];
885
+ }
886
+ },
887
+ /**
888
+ * The method passed to setTimeout to determine if the clickTimeThreshold was met.
889
+ * @private
890
+ * @method _timeoutCheck
891
+ */
892
+ _timeoutCheck: function() {
893
+ if (!this.get('lock') && !this._dragThreshMet && this._ev_md) {
894
+ this._fromTimeout = this._dragThreshMet = true;
895
+ this.start();
896
+ this._alignNode([this._ev_md.pageX, this._ev_md.pageY], true);
897
+ }
898
+ },
899
+ /**
900
+ * Remove a Selector added by addHandle
901
+ * @method removeHandle
902
+ * @param {String} str The selector for the handle to be removed.
903
+ * @chainable
904
+ */
905
+ removeHandle: function(str) {
906
+ var key = str;
907
+ if (str instanceof Y.Node || str instanceof Y.NodeList) {
908
+ key = str._yuid;
909
+ }
910
+ if (this._handles[key]) {
911
+ delete this._handles[key];
912
+ this.fire(EV_REMOVE_HANDLE, { handle: str });
913
+ }
914
+ return this;
915
+ },
916
+ /**
917
+ * Add a handle to a drag element. Drag only initiates when a mousedown happens on this element.
918
+ * @method addHandle
919
+ * @param {String} str The selector to test for a valid handle. Must be a child of the element.
920
+ * @chainable
921
+ */
922
+ addHandle: function(str) {
923
+ if (!this._handles) {
924
+ this._handles = {};
925
+ }
926
+ var key = str;
927
+ if (str instanceof Y.Node || str instanceof Y.NodeList) {
928
+ key = str._yuid;
929
+ }
930
+ this._handles[key] = str;
931
+ this.fire(EV_ADD_HANDLE, { handle: str });
932
+ return this;
933
+ },
934
+ /**
935
+ * Remove an invalid handle added by addInvalid
936
+ * @method removeInvalid
937
+ * @param {String} str The invalid handle to remove from the internal list.
938
+ * @chainable
939
+ */
940
+ removeInvalid: function(str) {
941
+ if (this._invalids[str]) {
942
+ this._invalids[str] = null;
943
+ delete this._invalids[str];
944
+ this.fire(EV_REMOVE_INVALID, { handle: str });
945
+ }
946
+ return this;
947
+ },
948
+ /**
949
+ * Add a selector string to test the handle against. If the test passes the drag operation will not continue.
950
+ * @method addInvalid
951
+ * @param {String} str The selector to test against to determine if this is an invalid drag handle.
952
+ * @chainable
953
+ */
954
+ addInvalid: function(str) {
955
+ if (Y.Lang.isString(str)) {
956
+ this._invalids[str] = true;
957
+ this.fire(EV_ADD_INVALID, { handle: str });
958
+ }
959
+ return this;
960
+ },
961
+ /**
962
+ * Internal init handler
963
+ * @private
964
+ * @method initializer
965
+ */
966
+ initializer: function() {
967
+
968
+ this.get(NODE).dd = this;
969
+
970
+ if (!this.get(NODE).get('id')) {
971
+ var id = Y.stamp(this.get(NODE));
972
+ this.get(NODE).set('id', id);
973
+ }
974
+
975
+ this.actXY = [];
976
+
977
+ this._invalids = Y.clone(this._invalidsDefault, true);
978
+
979
+ this._createEvents();
980
+
981
+ if (!this.get(DRAG_NODE)) {
982
+ this.set(DRAG_NODE, this.get(NODE));
983
+ }
984
+
985
+ //Fix for #2528096
986
+ //Don't prep the DD instance until all plugins are loaded.
987
+ this.on('initializedChange', Y.bind(this._prep, this));
988
+
989
+ //Shouldn't have to do this..
990
+ this.set('groups', this.get('groups'));
991
+ },
992
+ /**
993
+ * Attach event listners and add classname
994
+ * @private
995
+ * @method _prep
996
+ */
997
+ _prep: function() {
998
+ this._dragThreshMet = false;
999
+ var node = this.get(NODE);
1000
+ node.addClass(DDM.CSS_PREFIX + '-draggable');
1001
+ node.on(Drag.START_EVENT, Y.bind(this._handleMouseDownEvent, this));
1002
+ node.on('mouseup', Y.bind(this._handleMouseUp, this));
1003
+ node.on('dragstart', Y.bind(this._fixDragStart, this));
1004
+ },
1005
+ /**
1006
+ * Detach event listeners and remove classname
1007
+ * @private
1008
+ * @method _unprep
1009
+ */
1010
+ _unprep: function() {
1011
+ var node = this.get(NODE);
1012
+ node.removeClass(DDM.CSS_PREFIX + '-draggable');
1013
+ node.detachAll('mouseup');
1014
+ node.detachAll('dragstart');
1015
+ node.detachAll(Drag.START_EVENT);
1016
+ this.mouseXY = [];
1017
+ this.deltaXY = [0,0];
1018
+ this.startXY = [];
1019
+ this.nodeXY = [];
1020
+ this.lastXY = [];
1021
+ this.actXY = [];
1022
+ this.realXY = [];
1023
+ },
1024
+ /**
1025
+ * Starts the drag operation
1026
+ * @method start
1027
+ * @chainable
1028
+ */
1029
+ start: function() {
1030
+ if (!this.get('lock') && !this.get(DRAGGING)) {
1031
+ var node = this.get(NODE), ow, oh, xy;
1032
+ this._startTime = (new Date()).getTime();
1033
+
1034
+ DDM._start();
1035
+ node.addClass(DDM.CSS_PREFIX + '-dragging');
1036
+ this.fire(EV_START, {
1037
+ pageX: this.nodeXY[0],
1038
+ pageY: this.nodeXY[1],
1039
+ startTime: this._startTime
1040
+ });
1041
+ node = this.get(DRAG_NODE);
1042
+ xy = this.nodeXY;
1043
+
1044
+ ow = node.get(OFFSET_WIDTH);
1045
+ oh = node.get(OFFSET_HEIGHT);
1046
+
1047
+ if (this.get('startCentered')) {
1048
+ this._setStartPosition([xy[0] + (ow / 2), xy[1] + (oh / 2)]);
1049
+ }
1050
+
1051
+
1052
+ this.region = {
1053
+ '0': xy[0],
1054
+ '1': xy[1],
1055
+ area: 0,
1056
+ top: xy[1],
1057
+ right: xy[0] + ow,
1058
+ bottom: xy[1] + oh,
1059
+ left: xy[0]
1060
+ };
1061
+ this.set(DRAGGING, true);
1062
+ }
1063
+ return this;
1064
+ },
1065
+ /**
1066
+ * Ends the drag operation
1067
+ * @method end
1068
+ * @chainable
1069
+ */
1070
+ end: function() {
1071
+ this._endTime = (new Date()).getTime();
1072
+ if (this._clickTimeout) {
1073
+ this._clickTimeout.cancel();
1074
+ }
1075
+ this._dragThreshMet = this._fromTimeout = false;
1076
+
1077
+ if (!this.get('lock') && this.get(DRAGGING)) {
1078
+ this.fire(EV_END, {
1079
+ pageX: this.lastXY[0],
1080
+ pageY: this.lastXY[1],
1081
+ startTime: this._startTime,
1082
+ endTime: this._endTime
1083
+ });
1084
+ }
1085
+ this.get(NODE).removeClass(DDM.CSS_PREFIX + '-dragging');
1086
+ this.set(DRAGGING, false);
1087
+ this.deltaXY = [0, 0];
1088
+
1089
+ return this;
1090
+ },
1091
+ /**
1092
+ * Handler for fixing the selection in IE
1093
+ * @private
1094
+ * @method _defEndFn
1095
+ */
1096
+ _defEndFn: function() {
1097
+ this._fixIEMouseUp();
1098
+ this._ev_md = null;
1099
+ },
1100
+ /**
1101
+ * Handler for preventing the drag:end event. It will reset the node back to it's start position
1102
+ * @private
1103
+ * @method _prevEndFn
1104
+ */
1105
+ _prevEndFn: function() {
1106
+ this._fixIEMouseUp();
1107
+ //Bug #1852577
1108
+ this.get(DRAG_NODE).setXY(this.nodeXY);
1109
+ this._ev_md = null;
1110
+ this.region = null;
1111
+ },
1112
+ /**
1113
+ * Calculates the offsets and set's the XY that the element will move to.
1114
+ * @private
1115
+ * @method _align
1116
+ * @param {Array} xy The xy coords to align with.
1117
+ */
1118
+ _align: function(xy) {
1119
+ this.fire(EV_ALIGN, {pageX: xy[0], pageY: xy[1] });
1120
+ },
1121
+ /**
1122
+ * Calculates the offsets and set's the XY that the element will move to.
1123
+ * @private
1124
+ * @method _defAlignFn
1125
+ * @param {EventFacade} e The drag:align event.
1126
+ */
1127
+ _defAlignFn: function(e) {
1128
+ this.actXY = [e.pageX - this.deltaXY[0], e.pageY - this.deltaXY[1]];
1129
+ },
1130
+ /**
1131
+ * This method performs the alignment before the element move.
1132
+ * @private
1133
+ * @method _alignNode
1134
+ * @param {Array} eXY The XY to move the element to, usually comes from the mousemove DOM event.
1135
+ */
1136
+ _alignNode: function(eXY, scroll) {
1137
+ this._align(eXY);
1138
+ if (!scroll) {
1139
+ this._moveNode();
1140
+ }
1141
+ },
1142
+ /**
1143
+ * This method performs the actual element move.
1144
+ * @private
1145
+ * @method _moveNode
1146
+ */
1147
+ _moveNode: function(scroll) {
1148
+ //if (!this.get(DRAGGING)) {
1149
+ // return;
1150
+ //}
1151
+ var diffXY = [], diffXY2 = [], startXY = this.nodeXY, xy = this.actXY;
1152
+
1153
+ diffXY[0] = (xy[0] - this.lastXY[0]);
1154
+ diffXY[1] = (xy[1] - this.lastXY[1]);
1155
+
1156
+ diffXY2[0] = (xy[0] - this.nodeXY[0]);
1157
+ diffXY2[1] = (xy[1] - this.nodeXY[1]);
1158
+
1159
+
1160
+ this.region = {
1161
+ '0': xy[0],
1162
+ '1': xy[1],
1163
+ area: 0,
1164
+ top: xy[1],
1165
+ right: xy[0] + this.get(DRAG_NODE).get(OFFSET_WIDTH),
1166
+ bottom: xy[1] + this.get(DRAG_NODE).get(OFFSET_HEIGHT),
1167
+ left: xy[0]
1168
+ };
1169
+
1170
+ this.fire(EV_DRAG, {
1171
+ pageX: xy[0],
1172
+ pageY: xy[1],
1173
+ scroll: scroll,
1174
+ info: {
1175
+ start: startXY,
1176
+ xy: xy,
1177
+ delta: diffXY,
1178
+ offset: diffXY2
1179
+ }
1180
+ });
1181
+
1182
+ this.lastXY = xy;
1183
+ },
1184
+ /**
1185
+ * Default function for drag:drag. Fired from _moveNode.
1186
+ * @private
1187
+ * @method _defDragFn
1188
+ * @param {EventFacade} ev The drag:drag event
1189
+ */
1190
+ _defDragFn: function(e) {
1191
+ if (this.get('move')) {
1192
+ if (e.scroll && e.scroll.node) {
1193
+ var domNode = e.scroll.node.getDOMNode();
1194
+ //If it's the window
1195
+ if (domNode === Y.config.win) {
1196
+ domNode.scrollTo(e.scroll.left, e.scroll.top);
1197
+ } else {
1198
+ e.scroll.node.set('scrollTop', e.scroll.top);
1199
+ e.scroll.node.set('scrollLeft', e.scroll.left);
1200
+ }
1201
+ }
1202
+ this.get(DRAG_NODE).setXY([e.pageX, e.pageY]);
1203
+ this.realXY = [e.pageX, e.pageY];
1204
+ }
1205
+ },
1206
+ /**
1207
+ * Fired from DragDropMgr (DDM) on mousemove.
1208
+ * @private
1209
+ * @method _move
1210
+ * @param {EventFacade} ev The mousemove DOM event
1211
+ */
1212
+ _move: function(ev) {
1213
+ if (this.get('lock')) {
1214
+ return false;
1215
+ }
1216
+
1217
+ this.mouseXY = [ev.pageX, ev.pageY];
1218
+ if (!this._dragThreshMet) {
1219
+ var diffX = Math.abs(this.startXY[0] - ev.pageX),
1220
+ diffY = Math.abs(this.startXY[1] - ev.pageY);
1221
+ if (diffX > this.get('clickPixelThresh') || diffY > this.get('clickPixelThresh')) {
1222
+ this._dragThreshMet = true;
1223
+ this.start();
1224
+ //This only happens on gestures to stop the page from scrolling
1225
+ if (ev && ev.preventDefault) {
1226
+ ev.preventDefault();
1227
+ }
1228
+ this._alignNode([ev.pageX, ev.pageY]);
1229
+ }
1230
+ } else {
1231
+ if (this._clickTimeout) {
1232
+ this._clickTimeout.cancel();
1233
+ }
1234
+ this._alignNode([ev.pageX, ev.pageY]);
1235
+ }
1236
+ },
1237
+ /**
1238
+ * Method will forcefully stop a drag operation. For example calling this from inside an ESC keypress handler will stop this drag.
1239
+ * @method stopDrag
1240
+ * @chainable
1241
+ */
1242
+ stopDrag: function() {
1243
+ if (this.get(DRAGGING)) {
1244
+ DDM._end();
1245
+ }
1246
+ return this;
1247
+ },
1248
+ /**
1249
+ * Lifecycle destructor, unreg the drag from the DDM and remove listeners
1250
+ * @private
1251
+ * @method destructor
1252
+ */
1253
+ destructor: function() {
1254
+ this._unprep();
1255
+ if (this.target) {
1256
+ this.target.destroy();
1257
+ }
1258
+ DDM._unregDrag(this);
1259
+ }
1260
+ });
1261
+ Y.namespace('DD');
1262
+ Y.DD.Drag = Drag;
1263
+
1264
+
1265
+
1266
+
1267
+ }, '@VERSION@', {"requires": ["dd-ddm-base", "selector-css2"]});