@call-me-sensei/toonlab 0.3.1 → 0.4.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/NPM-LIBRARY.md +225 -0
- package/README.md +588 -184
- package/agents/PROMPTS.md +87 -0
- package/agents/README.md +54 -0
- package/agents/claude/CLAUDE.md +8 -0
- package/agents/codex/AGENTS.md +159 -0
- package/agents/cursor/toonlab.mdc +37 -0
- package/agents/references/anime-art-direction.md +24 -0
- package/agents/references/asset-sourcing-policy.md +23 -0
- package/agents/references/custom-gap-report.md +16 -0
- package/agents/references/mcp-asset-discovery.md +104 -0
- package/agents/references/runtime-entry-points.md +175 -0
- package/agents/references/style-bundles.md +71 -0
- package/agents/skills/claude/asset-sourcing/SKILL.md +275 -0
- package/agents/skills/claude/environment/SKILL.md +59 -0
- package/agents/skills/claude/game-dev/SKILL.md +100 -0
- package/agents/skills/claude/post-processing/SKILL.md +44 -0
- package/agents/skills/claude/rock-ground-shaders/SKILL.md +134 -0
- package/agents/skills/claude/rockgen/SKILL.md +30 -0
- package/agents/skills/claude/scene-style-application/SKILL.md +74 -0
- package/agents/skills/claude/style-presets/SKILL.md +101 -0
- package/agents/skills/claude/toon-shading/SKILL.md +44 -0
- package/agents/skills/claude/vegetation-sky/SKILL.md +167 -0
- package/agents/skills/claude/visual-verification/SKILL.md +136 -0
- package/agents/skills/claude/water/SKILL.md +105 -0
- package/agents/skills/codex/asset-sourcing/SKILL.md +275 -0
- package/agents/skills/codex/environment/SKILL.md +59 -0
- package/agents/skills/codex/game-dev/SKILL.md +100 -0
- package/agents/skills/codex/post-processing/SKILL.md +44 -0
- package/agents/skills/codex/rock-ground-shaders/SKILL.md +134 -0
- package/agents/skills/codex/rockgen/SKILL.md +30 -0
- package/agents/skills/codex/scene-style-application/SKILL.md +74 -0
- package/agents/skills/codex/style-presets/SKILL.md +101 -0
- package/agents/skills/codex/toon-shading/SKILL.md +44 -0
- package/agents/skills/codex/vegetation-sky/SKILL.md +167 -0
- package/agents/skills/codex/visual-verification/SKILL.md +136 -0
- package/agents/skills/codex/water/SKILL.md +105 -0
- package/cli/toonlab.mjs +53 -0
- package/compose.yaml +20 -0
- package/database/apply-sql.mjs +141 -0
- package/database/client.mjs +39 -0
- package/database/creation-tags.mjs +23 -0
- package/database/env.mjs +16 -0
- package/database/fal-patina.mjs +131 -0
- package/database/generation-service.mjs +415 -0
- package/database/migrations/0001_local_workspace.sql +120 -0
- package/database/migrations/0002_file_ownership.sql +11 -0
- package/database/migrations/0003_remove_autosaves_from_library.sql +7 -0
- package/database/migrations/0004_catalog_asset_packs.sql +39 -0
- package/database/migrations/0005_creation_tag_discovery.sql +1 -0
- package/database/migrations/0006_normalize_creation_tags.sql +28 -0
- package/database/migrations/0007_creation_revisions.sql +80 -0
- package/database/migrations/0008_creation_revision_hardening.sql +98 -0
- package/database/migrations/0009_creation_revision_delete_integrity.sql +11 -0
- package/database/migrations/0010_external_catalog_assets.sql +28 -0
- package/database/providers.mjs +644 -0
- package/database/repository.mjs +1073 -0
- package/database/seeds/catalog/0001_empty_official_catalog.sql +4 -0
- package/database/seeds/catalog/0002_2026-08.sql +19454 -0
- package/database/seeds/catalog/0003_2026-08-open-assets.sql +159086 -0
- package/database/seeds/catalog/0004_2026-08-c7-rocks.sql +39405 -0
- package/mcp/lab-management.mjs +629 -0
- package/mcp/public-catalog.mjs +168 -0
- package/mcp/server.mjs +1044 -63
- package/mcp/vite-plugin.mjs +519 -26
- package/mcp/workspace.mjs +26 -1
- package/package.json +334 -46
- package/scripts/generate-catalog-seed.mjs +324 -0
- package/scripts/setup-local.mjs +128 -0
- package/src/agents/index.js +7 -0
- package/src/agents/sceneStyleOperations.js +169 -0
- package/src/asset-policy/catalogLicenses.js +102 -0
- package/src/asset-policy/index.js +315 -0
- package/src/assetlib/assetRef.js +1 -1
- package/src/assetlib/galleryMaterialFamily.js +165 -0
- package/src/assetlib/index.js +6 -2
- package/src/assetlib/loadImported.js +15 -1
- package/src/assetlib/plateau.js +188 -0
- package/src/assetlib/plateauLandmarks.js +144 -0
- package/src/assetlib/plateauViewer.js +348 -0
- package/src/assetlib/sources.js +16 -2
- package/src/catalog/manifest.js +11 -1
- package/src/catalog/officialCatalog.js +4 -0
- package/src/catalog/officialCatalogAssetRuntime.js +324 -0
- package/src/catalog/officialCatalogLod.js +183 -0
- package/src/catalog/officialCatalogPlacement.js +243 -0
- package/src/catalog/officialCatalogProvider.js +334 -0
- package/src/character/animationRetarget.js +1084 -0
- package/src/character/characterRig.js +6 -1
- package/src/character/characterRuntime.js +544 -0
- package/src/character/groundStabilizer.js +137 -0
- package/src/character/index.js +8 -0
- package/src/character/locomotionActions.js +74 -0
- package/src/character/locomotionStateMachine.js +241 -0
- package/src/character/mannequinAsset.js +15 -0
- package/src/character/mannequinAssetUrl.browser.js +4 -0
- package/src/character/mannequinAssetUrl.node.js +3 -0
- package/src/character/modelLoader.js +92 -12
- package/src/character/walkableCharacterRuntime.js +284 -0
- package/src/character/waterInteractionController.js +217 -0
- package/src/cloud/ambientSkyBaker.js +248 -0
- package/src/cloud/cloudLighting.js +1114 -0
- package/src/cloud/cloudParams.js +819 -0
- package/src/cloud/cloudReprojection.js +563 -0
- package/src/cloud/cloudStyle.js +780 -0
- package/src/cloud/cloudStyleSnapshots.js +387 -0
- package/src/cloud/cloudVolume.js +1903 -0
- package/src/cloud/heroCloudRecipe.js +404 -0
- package/src/cloud/index.js +42 -0
- package/src/cloud/noise/baseShapeVolume.js +331 -0
- package/src/cloud/noise/cirrusMap.js +131 -0
- package/src/cloud/noise/curlNoise.js +289 -0
- package/src/cloud/noise/erosionVolume.js +188 -0
- package/src/cloud/noise/noiseVolume.js +202 -0
- package/src/cloud/noise/periodicNoise3.js +295 -0
- package/src/cloud/noise/weatherMap.js +470 -0
- package/src/cloud/paramSchema.js +458 -0
- package/src/collisionMetadata.js +320 -0
- package/src/core/systemStylePolicy.js +32 -0
- package/src/environment/dayCurves.js +146 -0
- package/src/environment/environmentGroundFieldPass.js +354 -0
- package/src/environment/environmentMaterialAdapter.js +144 -6
- package/src/environment/environmentPresets.js +486 -90
- package/src/environment/environmentRigs.js +17 -2
- package/src/environment/environmentSettings.js +37 -1
- package/src/environment/environmentShaderMaterials.js +37 -6
- package/src/environment/environmentState.js +133 -0
- package/src/environment/environmentSunShadowPass.js +399 -6
- package/src/environment/environmentTextureResolver.js +7 -0
- package/src/environment/index.js +51 -0
- package/src/environment/manufacturedMaterialContract.js +837 -0
- package/src/environment/manufacturedReflectionProvider.js +114 -0
- package/src/environment/scanAssetStylize.js +4 -4
- package/src/environment/surfaceMaterialModes.js +71 -0
- package/src/environment/toonLabEnvironmentMaterials.js +353 -0
- package/src/environment/toonLabMaterialPassCoupling.js +347 -0
- package/src/environment/toonLabNormalIntegration.js +171 -0
- package/src/environment/toonLabRockMaterialResolver.js +592 -0
- package/src/environment/toonLabSourceDefaultLit.js +444 -0
- package/src/environment/toonLabSourceLibrary.js +762 -0
- package/src/environment/toonLabSourceMaterials.js +3718 -0
- package/src/environment/toonLabSourceSubsurfaceLighting.js +415 -0
- package/src/environment/toonLabSourceTemporal.js +717 -0
- package/src/environment/toonLabSurfaceLighting.js +462 -0
- package/src/environment/toonLabTextureReadiness.js +105 -0
- package/src/environment/toonLabTreeMaterials.js +450 -0
- package/src/environment/transparentMaterialProfile.js +87 -0
- package/src/environment/urbanPropMaterial.js +2976 -0
- package/src/ground-shader/groundPrintLayer.js +375 -0
- package/src/ground-shader/groundShaderMaterial.js +851 -0
- package/src/ground-shader/groundShaderSettings.js +468 -0
- package/src/ground-shader/index.js +3 -0
- package/src/index.js +52 -22
- package/src/lighting/callMeSenseiLightingContract.js +163 -0
- package/src/lighting/index.js +14 -7
- package/src/lighting/lightingCapabilities.js +2 -2
- package/src/lighting/lightingPresets.js +6 -3
- package/src/lighting/lightingStyle.js +41 -6
- package/src/lighting/lightingSystem.js +200 -6
- package/src/lighting/{unrealExport.js → toonLabExport.js} +40 -41
- package/src/post/postProcessing.js +71 -12
- package/src/react/index.js +66 -0
- package/src/renderer/index.js +16 -0
- package/src/renderer/rendererConfiguration.js +250 -0
- package/src/renderer/styleComparison.js +985 -0
- package/src/rock-shader/index.js +8 -0
- package/src/rock-shader/rockGeometryDetail.js +701 -0
- package/src/rock-shader/rockMaterial.js +2586 -0
- package/src/rock-shader/rockRegionRuntime.js +185 -0
- package/src/rock-shader/rockSemanticMaterialRuntime.js +337 -0
- package/src/rock-shader/rockShaderRuntime.js +781 -0
- package/src/rock-shader/rockShaderSettings.js +1099 -0
- package/src/rock-shader/rockTangentIntegrity.js +136 -0
- package/src/rock-shader/rockTextureIntegrity.js +115 -0
- package/src/rockgen/export/glbExport.js +104 -14
- package/src/rockgen/index.js +5 -3
- package/src/rockgen/lod/index.js +6 -0
- package/src/rockgen/lod/rockLodMetrics.js +168 -0
- package/src/rockgen/lod/rockLodPlanner.js +372 -0
- package/src/rockgen/lod/rockLodPolicy.js +235 -0
- package/src/rockgen/lod/rockLodRuntime.js +124 -0
- package/src/rockgen/lod/rockLodSimplifier.js +173 -0
- package/src/rockgen/lod/rockLodValidation.js +113 -0
- package/src/rockgen/mesh/meshAttributes.js +17 -0
- package/src/rockgen/mesh/meshDocument.js +6 -0
- package/src/rockgen/rockDocument.js +376 -9
- package/src/rockgen/rockgenPresets.js +114 -13
- package/src/rockgen/rockgenSettings.js +62 -11
- package/src/rockgen/surface/c7GeologySurface.js +372 -0
- package/src/runtime/index.js +14 -0
- package/src/runtime/sceneCollisionRuntime.js +317 -0
- package/src/runtime/sceneSurfaceRuntime.js +451 -0
- package/src/runtime/sceneUpdateScheduler.js +203 -0
- package/src/shaders-tsl/anime.js +9 -2
- package/src/shaders-tsl/chunks/environment-ground-field.js +174 -0
- package/src/shaders-tsl/chunks/environment-state.js +79 -0
- package/src/shaders-tsl/chunks/environment-sun-shadow.js +99 -32
- package/src/shaders-tsl/chunks/normalized-hue.js +41 -0
- package/src/shaders-tsl/chunks/pass-depth-color.js +4 -2
- package/src/shaders-tsl/chunks/scene-depth-color-pass.js +273 -0
- package/src/shaders-tsl/chunks/vegetation-style.js +116 -8
- package/src/shaders-tsl/chunks/water-color.js +19 -5
- package/src/shaders-tsl/chunks/water-shore-state.js +8 -1
- package/src/shaders-tsl/chunks/world-noise.js +30 -0
- package/src/shaders-tsl/environment.js +123 -17
- package/src/shaders-tsl/flower.js +51 -8
- package/src/shaders-tsl/grass.js +194 -29
- package/src/shaders-tsl/post-composite.js +83 -2
- package/src/shaders-tsl/tree-leaf.js +107 -16
- package/src/shaders-tsl/water-breaker.js +18 -4
- package/src/shaders-tsl/water.js +51 -3
- package/src/shaders-tsl/woody-surface.js +59 -7
- package/src/sky/atmosphereDome.js +193 -0
- package/src/sky/atmosphereParams.js +396 -0
- package/src/sky/atmosphereScattering.js +593 -0
- package/src/sky/atmosphereSky.js +371 -0
- package/src/sky/cloudShadow.js +379 -0
- package/src/sky/godRays.js +257 -0
- package/src/sky/index.js +55 -1
- package/src/sky/nightSky.js +1190 -0
- package/src/sky/renderLayers.js +120 -0
- package/src/sky/skyColor.js +582 -0
- package/src/sky/skyDayCycle.js +244 -0
- package/src/sky/skyParams.js +661 -0
- package/src/sky/skyPresets.js +772 -0
- package/src/sky/skyQualityTiers.js +383 -0
- package/src/sky/skyShaderSettings.js +699 -0
- package/src/sky/skyStyleSnapshots.js +211 -0
- package/src/sky/skySystem.js +1447 -0
- package/src/sky/skyTimeKeyframes.js +361 -0
- package/src/sky/stylizedSky.js +405 -116
- package/src/sky/sunDriver.js +499 -0
- package/src/sky/timeOfDay.js +335 -0
- package/src/styles/animeGameProfile.js +44 -0
- package/src/styles/index.js +157 -0
- package/src/styles/manufacturedStyleLabeling.js +204 -0
- package/src/styles/neutralStylePresets.js +712 -0
- package/src/styles/sceneLayerDocuments.js +185 -0
- package/src/styles/sceneLookComposition.js +156 -0
- package/src/styles/sceneQualityApplication.js +152 -0
- package/src/styles/sceneQualityProfiles.js +268 -0
- package/src/styles/sceneStyleAudit.js +512 -0
- package/src/styles/sceneStyleRuntime.js +923 -0
- package/src/styles/styleAdapters.js +177 -0
- package/src/styles/styleApplication.js +369 -0
- package/src/styles/styleBundle.js +445 -92
- package/src/styles/styleBundleProvider.js +83 -0
- package/src/styles/styleDomains.js +21 -0
- package/src/styles/styleInspector.js +262 -0
- package/src/styles/styleMaterialContract.js +375 -0
- package/src/styles/styleMetadata.js +73 -0
- package/src/styles/styleTargetDiscovery.js +162 -0
- package/src/styles/styleTargetLabels.js +206 -0
- package/src/styles/styleTargetMaterialCoverage.js +137 -0
- package/src/styles/styleTransaction.js +272 -0
- package/src/texgen/evaluateTexture.js +30 -3
- package/src/texgen/textureGenerators.js +83 -35
- package/src/texgen/textureSettings.js +25 -8
- package/src/toon/toonSettings.js +100 -2
- package/src/vegetation/branchTree.js +587 -0
- package/src/vegetation/callMeSenseiGrass.js +183 -0
- package/src/vegetation/compiledTree.js +506 -0
- package/src/vegetation/contactShadowField.js +107 -0
- package/src/vegetation/flowerSpecies.js +10 -2
- package/src/vegetation/grass.js +13 -0
- package/src/vegetation/grassClump.js +1179 -0
- package/src/vegetation/importedVegetationMaterial.js +183 -0
- package/src/vegetation/index.js +17 -1
- package/src/vegetation/legacyTreePresets.js +120 -0
- package/src/vegetation/scatter.js +688 -3
- package/src/vegetation/stylizedBush.js +14 -0
- package/src/vegetation/stylizedFlower.js +31 -0
- package/src/vegetation/stylizedFlowers.js +59 -7
- package/src/vegetation/stylizedForest.js +455 -147
- package/src/vegetation/stylizedGrass.js +188 -24
- package/src/vegetation/stylizedTree.js +676 -54
- package/src/vegetation/stylizedTreeFoliage.js +1111 -38
- package/src/vegetation/stylizedUnderstory.js +230 -0
- package/src/vegetation/treeExport.js +262 -47
- package/src/vegetation/treeSurfaceTextures.js +665 -0
- package/src/vegetation/vegetationShaders.js +617 -28
- package/src/version.js +3 -0
- package/src/water/water.js +2 -0
- package/src/water/waterBreakerSystem.js +2 -0
- package/src/water/waterCurrentField.js +1 -0
- package/src/water/waterMaterial.js +3 -0
- package/src/water/waterRain.js +2 -0
- package/src/water/waterScenePasses.js +170 -7
- package/src/water/waterSettings.js +250 -50
- package/src/water/waterShoreMaterial.js +16 -2
- package/src/water/waterShoreStateField.js +1 -1
- package/src/water/waterSplashSystem.js +2 -0
- package/src/water/waterStageSettings.js +60 -0
- package/src/water/waterSurface.js +144 -4
- package/src/water/waterUnderwaterAtmosphere.js +288 -0
- package/src/water/waterVegetation.js +20 -4
- package/src/worldCollision.js +64 -9
- package/types/agents/index.d.ts +1 -0
- package/types/agents/sceneStyleOperations.d.ts +484 -0
- package/types/asset-policy/catalogLicenses.d.ts +7 -0
- package/types/asset-policy/index.d.ts +20 -0
- package/types/assetlib/ambientcg.d.ts +81 -0
- package/types/assetlib/assetRef.d.ts +26 -0
- package/types/assetlib/galleryMaterialFamily.d.ts +13 -0
- package/types/assetlib/importedEntry.d.ts +18 -0
- package/types/assetlib/index.d.ts +16 -0
- package/types/assetlib/kaykit.d.ts +112 -0
- package/types/assetlib/kaykitStaticIndex.d.ts +38 -0
- package/types/assetlib/loadImported.d.ts +56 -0
- package/types/assetlib/opensource3d.d.ts +55 -0
- package/types/assetlib/plateau.d.ts +67 -0
- package/types/assetlib/plateauLandmarks.d.ts +238 -0
- package/types/assetlib/plateauViewer.d.ts +3 -0
- package/types/assetlib/polyhaven.d.ts +90 -0
- package/types/assetlib/polypizza.d.ts +10 -0
- package/types/assetlib/smithsonian.d.ts +9 -0
- package/types/assetlib/sources.d.ts +22 -0
- package/types/assetlib/zip.d.ts +8 -0
- package/types/catalog/manifest.d.ts +26 -0
- package/types/catalog/officialCatalog.d.ts +4 -0
- package/types/catalog/officialCatalogAssetRuntime.d.ts +2 -0
- package/types/catalog/officialCatalogLod.d.ts +63 -0
- package/types/catalog/officialCatalogPlacement.d.ts +49 -0
- package/types/catalog/officialCatalogProvider.d.ts +7 -0
- package/types/character/animationRetarget.d.ts +20 -0
- package/types/character/characterRig.d.ts +87 -0
- package/types/character/characterRuntime.d.ts +5 -0
- package/types/character/freestyleSwimClip.d.ts +5 -0
- package/types/character/groundStabilizer.d.ts +55 -0
- package/types/character/index.d.ts +10 -0
- package/types/character/locomotionActions.d.ts +4 -0
- package/types/character/locomotionStateMachine.d.ts +62 -0
- package/types/character/mannequinAsset.d.ts +12 -0
- package/types/character/mannequinAssetUrl.node.d.ts +1 -0
- package/types/character/modelLoader.d.ts +7 -0
- package/types/character/walkableCharacterRuntime.d.ts +343 -0
- package/types/character/waterInteractionController.d.ts +114 -0
- package/types/cloud/ambientSkyBaker.d.ts +18 -0
- package/types/cloud/cloudLighting.d.ts +38 -0
- package/types/cloud/cloudParams.d.ts +18 -0
- package/types/cloud/cloudReprojection.d.ts +15 -0
- package/types/cloud/cloudStyle.d.ts +1380 -0
- package/types/cloud/cloudStyleSnapshots.d.ts +10 -0
- package/types/cloud/cloudVolume.d.ts +43 -0
- package/types/cloud/heroCloudRecipe.d.ts +167 -0
- package/types/cloud/index.d.ts +12 -0
- package/types/cloud/noise/baseShapeVolume.d.ts +86 -0
- package/types/cloud/noise/cirrusMap.d.ts +24 -0
- package/types/cloud/noise/curlNoise.d.ts +106 -0
- package/types/cloud/noise/erosionVolume.d.ts +58 -0
- package/types/cloud/noise/noiseVolume.d.ts +63 -0
- package/types/cloud/noise/periodicNoise3.d.ts +75 -0
- package/types/cloud/noise/weatherMap.d.ts +227 -0
- package/types/cloud/paramSchema.d.ts +142 -0
- package/types/collisionMetadata.d.ts +11 -0
- package/types/core/generation.d.ts +95 -0
- package/types/core/materialRoles.d.ts +102 -0
- package/types/core/presetDocuments.d.ts +25 -0
- package/types/core/systemStylePolicy.d.ts +4 -0
- package/types/environment/dayCurves.d.ts +47 -0
- package/types/environment/environmentAmbientProbe.d.ts +2 -0
- package/types/environment/environmentGroundFieldPass.d.ts +2 -0
- package/types/environment/environmentMaterialAdapter.d.ts +44 -0
- package/types/environment/environmentMaterialClassifier.d.ts +26 -0
- package/types/environment/environmentPlanarReflection.d.ts +3 -0
- package/types/environment/environmentPresets.d.ts +171 -0
- package/types/environment/environmentRigs.d.ts +13 -0
- package/types/environment/environmentSettings.d.ts +161 -0
- package/types/environment/environmentShaderMaterials.d.ts +14 -0
- package/types/environment/environmentState.d.ts +6 -0
- package/types/environment/environmentSunShadowPass.d.ts +2 -0
- package/types/environment/environmentTextureResolver.d.ts +30 -0
- package/types/environment/environmentTimeOfDay.d.ts +25 -0
- package/types/environment/environmentVertexAo.d.ts +18 -0
- package/types/environment/index.d.ts +27 -0
- package/types/environment/manufacturedMaterialContract.d.ts +129 -0
- package/types/environment/manufacturedReflectionProvider.d.ts +3 -0
- package/types/environment/scanAssetStylize.d.ts +43 -0
- package/types/environment/surfaceMaterialModes.d.ts +14 -0
- package/types/environment/toonLabEnvironmentMaterials.d.ts +139 -0
- package/types/environment/toonLabMaterialPassCoupling.d.ts +7 -0
- package/types/environment/toonLabNormalIntegration.d.ts +29 -0
- package/types/environment/toonLabRockMaterialResolver.d.ts +270 -0
- package/types/environment/toonLabSourceDefaultLit.d.ts +136 -0
- package/types/environment/toonLabSourceLibrary.d.ts +19 -0
- package/types/environment/toonLabSourceMaterials.d.ts +14 -0
- package/types/environment/toonLabSourceSubsurfaceLighting.d.ts +85 -0
- package/types/environment/toonLabSourceTemporal.d.ts +20 -0
- package/types/environment/toonLabSurfaceLighting.d.ts +153 -0
- package/types/environment/toonLabTextureReadiness.d.ts +8 -0
- package/types/environment/toonLabTreeMaterials.d.ts +7 -0
- package/types/environment/transparentMaterialProfile.d.ts +76 -0
- package/types/environment/urbanPropMaterial.d.ts +25 -0
- package/types/ground-shader/groundPrintLayer.d.ts +4 -0
- package/types/ground-shader/groundShaderMaterial.d.ts +11 -0
- package/types/ground-shader/groundShaderSettings.d.ts +90 -0
- package/types/ground-shader/index.d.ts +3 -0
- package/types/index.d.ts +1591 -0
- package/types/lighting/callMeSenseiLightingContract.d.ts +14 -0
- package/types/lighting/colorIntensity.d.ts +44 -0
- package/types/lighting/index.d.ts +12 -0
- package/types/lighting/lightDescriptors.d.ts +803 -0
- package/types/lighting/lightingCapabilities.d.ts +85 -0
- package/types/lighting/lightingDocuments.d.ts +140 -0
- package/types/lighting/lightingFixtures.d.ts +171 -0
- package/types/lighting/lightingGenerator.d.ts +403 -0
- package/types/lighting/lightingPresets.d.ts +264 -0
- package/types/lighting/lightingRuntime.d.ts +401 -0
- package/types/lighting/lightingStyle.d.ts +156 -0
- package/types/lighting/lightingSystem.d.ts +440 -0
- package/types/lighting/toonLabExport.d.ts +46 -0
- package/types/lighting/utils.d.ts +18 -0
- package/types/loaders/index.d.ts +1 -0
- package/types/post/index.d.ts +2 -0
- package/types/post/postGenerator.d.ts +282 -0
- package/types/post/postProcessing.d.ts +16 -0
- package/types/react/index.d.ts +1785 -0
- package/types/renderer/index.d.ts +2 -0
- package/types/renderer/rendererConfiguration.d.ts +8 -0
- package/types/renderer/styleComparison.d.ts +409 -0
- package/types/rock-shader/index.d.ts +8 -0
- package/types/rock-shader/rockGeometryDetail.d.ts +300 -0
- package/types/rock-shader/rockMaterial.d.ts +21 -0
- package/types/rock-shader/rockRegionRuntime.d.ts +86 -0
- package/types/rock-shader/rockSemanticMaterialRuntime.d.ts +29 -0
- package/types/rock-shader/rockShaderRuntime.d.ts +10 -0
- package/types/rock-shader/rockShaderSettings.d.ts +184 -0
- package/types/rock-shader/rockTangentIntegrity.d.ts +51 -0
- package/types/rock-shader/rockTextureIntegrity.d.ts +61 -0
- package/types/rockgen/export/glbExport.d.ts +58 -0
- package/types/rockgen/heightfield/heightfieldErosion.d.ts +10 -0
- package/types/rockgen/heightfield/heightfieldPatch.d.ts +15 -0
- package/types/rockgen/heightfield/stylizedErosionSim.d.ts +41 -0
- package/types/rockgen/index.d.ts +12 -0
- package/types/rockgen/lod/index.d.ts +6 -0
- package/types/rockgen/lod/rockLodMetrics.d.ts +62 -0
- package/types/rockgen/lod/rockLodPlanner.d.ts +86 -0
- package/types/rockgen/lod/rockLodPolicy.d.ts +76 -0
- package/types/rockgen/lod/rockLodRuntime.d.ts +95 -0
- package/types/rockgen/lod/rockLodSimplifier.d.ts +15 -0
- package/types/rockgen/lod/rockLodValidation.d.ts +16 -0
- package/types/rockgen/mesh/meshAttributes.d.ts +32 -0
- package/types/rockgen/mesh/meshDocument.d.ts +40 -0
- package/types/rockgen/mesh/surfaceNets.d.ts +42 -0
- package/types/rockgen/noise/cellularNoise3.d.ts +24 -0
- package/types/rockgen/noise/prng.d.ts +16 -0
- package/types/rockgen/noise/simplexNoise3.d.ts +2 -0
- package/types/rockgen/noise/valueNoise3.d.ts +12 -0
- package/types/rockgen/rockDocument.d.ts +243 -0
- package/types/rockgen/rockHelpers.d.ts +2 -0
- package/types/rockgen/rockgenPresets.d.ts +10 -0
- package/types/rockgen/rockgenSettings.d.ts +531 -0
- package/types/rockgen/sdf/fieldCompiler.d.ts +20 -0
- package/types/rockgen/sdf/sculptEdits.d.ts +30 -0
- package/types/rockgen/sdf/sdfModifiers.d.ts +19 -0
- package/types/rockgen/sdf/sdfOps.d.ts +8 -0
- package/types/rockgen/sdf/sdfPrimitives.d.ts +22 -0
- package/types/rockgen/surface/c7GeologySurface.d.ts +8 -0
- package/types/runtime/index.d.ts +3 -0
- package/types/runtime/sceneCollisionRuntime.d.ts +94 -0
- package/types/runtime/sceneSurfaceRuntime.d.ts +90 -0
- package/types/runtime/sceneUpdateScheduler.d.ts +28 -0
- package/types/shaders-tsl/anime.d.ts +9 -0
- package/types/shaders-tsl/chunks/character-color.d.ts +6 -0
- package/types/shaders-tsl/chunks/character-highlights.d.ts +12 -0
- package/types/shaders-tsl/chunks/character-lighting.d.ts +20 -0
- package/types/shaders-tsl/chunks/character-material-maps.d.ts +18 -0
- package/types/shaders-tsl/chunks/character-roles.d.ts +21 -0
- package/types/shaders-tsl/chunks/character-scene-lights.d.ts +48 -0
- package/types/shaders-tsl/chunks/character-shadow-color.d.ts +5 -0
- package/types/shaders-tsl/chunks/character-skinning.d.ts +23 -0
- package/types/shaders-tsl/chunks/environment-color.d.ts +9 -0
- package/types/shaders-tsl/chunks/environment-debug.d.ts +24 -0
- package/types/shaders-tsl/chunks/environment-ground-field.d.ts +40 -0
- package/types/shaders-tsl/chunks/environment-lighting.d.ts +22 -0
- package/types/shaders-tsl/chunks/environment-state.d.ts +42 -0
- package/types/shaders-tsl/chunks/environment-sun-shadow.d.ts +19 -0
- package/types/shaders-tsl/chunks/foliage-fog.d.ts +21 -0
- package/types/shaders-tsl/chunks/normalized-hue.d.ts +1 -0
- package/types/shaders-tsl/chunks/pass-depth-color.d.ts +20 -0
- package/types/shaders-tsl/chunks/projected-water-caustics.d.ts +24 -0
- package/types/shaders-tsl/chunks/scene-depth-color-pass.d.ts +39 -0
- package/types/shaders-tsl/chunks/stylized-cloud-shadow.d.ts +9 -0
- package/types/shaders-tsl/chunks/vegetation-style.d.ts +60 -0
- package/types/shaders-tsl/chunks/water-color.d.ts +15 -0
- package/types/shaders-tsl/chunks/water-common.d.ts +9 -0
- package/types/shaders-tsl/chunks/water-foam.d.ts +8 -0
- package/types/shaders-tsl/chunks/water-lighting.d.ts +9 -0
- package/types/shaders-tsl/chunks/water-ripple.d.ts +8 -0
- package/types/shaders-tsl/chunks/water-shore-state.d.ts +7 -0
- package/types/shaders-tsl/chunks/water-waves.d.ts +18 -0
- package/types/shaders-tsl/chunks/world-noise.d.ts +4 -0
- package/types/shaders-tsl/environment-ao-overlay.d.ts +5 -0
- package/types/shaders-tsl/environment.d.ts +34 -0
- package/types/shaders-tsl/flower.d.ts +6 -0
- package/types/shaders-tsl/grass.d.ts +4 -0
- package/types/shaders-tsl/post-composite.d.ts +25 -0
- package/types/shaders-tsl/sky.d.ts +4 -0
- package/types/shaders-tsl/tree-leaf.d.ts +2 -0
- package/types/shaders-tsl/water-breaker.d.ts +15 -0
- package/types/shaders-tsl/water-kelp.d.ts +5 -0
- package/types/shaders-tsl/water-rain.d.ts +10 -0
- package/types/shaders-tsl/water-shore-state-simulation.d.ts +12 -0
- package/types/shaders-tsl/water-simulation.d.ts +5 -0
- package/types/shaders-tsl/water-splash.d.ts +12 -0
- package/types/shaders-tsl/water.d.ts +22 -0
- package/types/shaders-tsl/woody-surface.d.ts +3 -0
- package/types/sky/atmosphereDome.d.ts +2 -0
- package/types/sky/atmosphereParams.d.ts +185 -0
- package/types/sky/atmosphereScattering.d.ts +11 -0
- package/types/sky/atmosphereSky.d.ts +2 -0
- package/types/sky/cloudShadow.d.ts +69 -0
- package/types/sky/godRays.d.ts +5 -0
- package/types/sky/index.d.ts +18 -0
- package/types/sky/nightSky.d.ts +22 -0
- package/types/sky/renderLayers.d.ts +59 -0
- package/types/sky/sceneOverrideLayers.d.ts +10 -0
- package/types/sky/skyColor.d.ts +704 -0
- package/types/sky/skyDayCycle.d.ts +86 -0
- package/types/sky/skyParams.d.ts +3407 -0
- package/types/sky/skyPresets.d.ts +160 -0
- package/types/sky/skyQuality.d.ts +21 -0
- package/types/sky/skyQualityTiers.d.ts +223 -0
- package/types/sky/skyShaderSettings.d.ts +152 -0
- package/types/sky/skyStyleSnapshots.d.ts +11 -0
- package/types/sky/skySystem.d.ts +3 -0
- package/types/sky/skyTimeKeyframes.d.ts +230 -0
- package/types/sky/stylizedSky.d.ts +341 -0
- package/types/sky/sunDriver.d.ts +15 -0
- package/types/sky/timeOfDay.d.ts +145 -0
- package/types/styles/animeGameProfile.d.ts +27 -0
- package/types/styles/index.d.ts +18 -0
- package/types/styles/manufacturedStyleLabeling.d.ts +119 -0
- package/types/styles/neutralStylePresets.d.ts +944 -0
- package/types/styles/sceneLayerDocuments.d.ts +145 -0
- package/types/styles/sceneLookComposition.d.ts +53 -0
- package/types/styles/sceneQualityApplication.d.ts +34 -0
- package/types/styles/sceneQualityProfiles.d.ts +13 -0
- package/types/styles/sceneStyleAudit.d.ts +80 -0
- package/types/styles/sceneStyleRuntime.d.ts +1802 -0
- package/types/styles/styleAdapters.d.ts +14 -0
- package/types/styles/styleApplication.d.ts +47 -0
- package/types/styles/styleBundle.d.ts +19 -0
- package/types/styles/styleBundleProvider.d.ts +44 -0
- package/types/styles/styleDomains.d.ts +18 -0
- package/types/styles/styleInspector.d.ts +59 -0
- package/types/styles/styleMaterialContract.d.ts +46 -0
- package/types/styles/styleMetadata.d.ts +11 -0
- package/types/styles/styleTargetDiscovery.d.ts +48 -0
- package/types/styles/styleTargetLabels.d.ts +32 -0
- package/types/styles/styleTargetMaterialCoverage.d.ts +20 -0
- package/types/styles/styleTransaction.d.ts +10 -0
- package/types/styles/styleTypes.d.ts +66 -0
- package/types/texgen/evaluateTexture.d.ts +40 -0
- package/types/texgen/index.d.ts +7 -0
- package/types/texgen/noise2.d.ts +46 -0
- package/types/texgen/textureAi.d.ts +6 -0
- package/types/texgen/textureGenerators.d.ts +261 -0
- package/types/texgen/texturePresets.d.ts +45 -0
- package/types/texgen/textureSettings.d.ts +121 -0
- package/types/texgen/textureThree.d.ts +13 -0
- package/types/toon/characterRenderPasses.d.ts +3 -0
- package/types/toon/index.d.ts +3 -0
- package/types/toon/settings/alphaSettings.d.ts +125 -0
- package/types/toon/settings/averageShadowSettings.d.ts +39 -0
- package/types/toon/settings/baseTextureSettings.d.ts +39 -0
- package/types/toon/settings/celShadeSettings.d.ts +37 -0
- package/types/toon/settings/contactShadowSettings.d.ts +30 -0
- package/types/toon/settings/eyeHighlightSettings.d.ts +55 -0
- package/types/toon/settings/faceLightingSettings.d.ts +32 -0
- package/types/toon/settings/furSettings.d.ts +23 -0
- package/types/toon/settings/glitterSettings.d.ts +43 -0
- package/types/toon/settings/hairHighlightSettings.d.ts +89 -0
- package/types/toon/settings/indirectLightSettings.d.ts +43 -0
- package/types/toon/settings/localLightSettings.d.ts +46 -0
- package/types/toon/settings/materialMapSettings.d.ts +86 -0
- package/types/toon/settings/outlineSettings.d.ts +125 -0
- package/types/toon/settings/perspectiveRemovalSettings.d.ts +14 -0
- package/types/toon/settings/rimLightSettings.d.ts +79 -0
- package/types/toon/settings/sceneShadowSettings.d.ts +32 -0
- package/types/toon/settings/selfShadowSettings.d.ts +44 -0
- package/types/toon/settings/shadowColorSettings.d.ts +77 -0
- package/types/toon/settings/skinToneSettings.d.ts +30 -0
- package/types/toon/settings/specularSettings.d.ts +96 -0
- package/types/toon/settings/stickerSettings.d.ts +40 -0
- package/types/toon/toonMaterialAdapter.d.ts +883 -0
- package/types/toon/toonSettings.d.ts +1182 -0
- package/types/vegetation/branchTree.d.ts +14 -0
- package/types/vegetation/callMeSenseiGrass.d.ts +8 -0
- package/types/vegetation/compiledTree.d.ts +75 -0
- package/types/vegetation/contactShadowField.d.ts +26 -0
- package/types/vegetation/flowerSpecies.d.ts +107 -0
- package/types/vegetation/grass.d.ts +4 -0
- package/types/vegetation/grassClump.d.ts +7 -0
- package/types/vegetation/grassPalettes.d.ts +29 -0
- package/types/vegetation/importedVegetationMaterial.d.ts +13 -0
- package/types/vegetation/index.d.ts +225 -0
- package/types/vegetation/legacyTreePresets.d.ts +22 -0
- package/types/vegetation/scatter.d.ts +13 -0
- package/types/vegetation/stylizedBush.d.ts +2 -0
- package/types/vegetation/stylizedFlower.d.ts +2 -0
- package/types/vegetation/stylizedFlowers.d.ts +8 -0
- package/types/vegetation/stylizedForest.d.ts +3 -0
- package/types/vegetation/stylizedGrass.d.ts +21 -0
- package/types/vegetation/stylizedTree.d.ts +20 -0
- package/types/vegetation/stylizedTreeFoliage.d.ts +19 -0
- package/types/vegetation/stylizedUnderstory.d.ts +50 -0
- package/types/vegetation/treeExport.d.ts +6 -0
- package/types/vegetation/treeSurfaceTextures.d.ts +72 -0
- package/types/vegetation/vegetationShaders.d.ts +74 -0
- package/types/version.d.ts +1 -0
- package/types/water/index.d.ts +1 -0
- package/types/water/sceneOverrideLayers.d.ts +16 -0
- package/types/water/water.d.ts +17 -0
- package/types/water/waterBreakerSystem.d.ts +46 -0
- package/types/water/waterCurrentField.d.ts +115 -0
- package/types/water/waterInteraction.d.ts +21 -0
- package/types/water/waterMaterial.d.ts +60 -0
- package/types/water/waterNearshorePhase.d.ts +5 -0
- package/types/water/waterRain.d.ts +17 -0
- package/types/water/waterRippleSimulation.d.ts +52 -0
- package/types/water/waterScenePasses.d.ts +70 -0
- package/types/water/waterSettings.d.ts +648 -0
- package/types/water/waterShoreMaterial.d.ts +3 -0
- package/types/water/waterShoreStateField.d.ts +2 -0
- package/types/water/waterSplashSystem.d.ts +2 -0
- package/types/water/waterStageSettings.d.ts +9 -0
- package/types/water/waterSurface.d.ts +2 -0
- package/types/water/waterUnderwaterAtmosphere.d.ts +103 -0
- package/types/water/waterVegetation.d.ts +16 -0
- package/types/worldCollision.d.ts +22 -0
- package/AGENTS.md +0 -254
- package/ATTRIBUTION.md +0 -78
- package/docs/characters.md +0 -144
- package/docs/debug-panel.md +0 -126
- package/docs/docs.css +0 -589
- package/docs/environment.md +0 -186
- package/docs/getting-started.md +0 -180
- package/docs/index.html +0 -14
- package/docs/lab-architecture.md +0 -100
- package/docs/lighting.md +0 -825
- package/docs/main.jsx +0 -752
- package/docs/mcp.md +0 -97
- package/docs/post-processing.md +0 -98
- package/docs/settings-reference.md +0 -1878
- package/docs/shader-constants.md +0 -77
- package/docs/sky.md +0 -182
- package/docs/style-labs.md +0 -309
- package/docs/texture-lab.md +0 -135
- package/docs/toon-shading.md +0 -183
- package/docs/tsl-conventions.md +0 -167
- package/docs/vegetation-sky.md +0 -275
- package/docs/water.md +0 -430
- package/docs/weather.md +0 -200
- package/docs/world-scale.md +0 -111
- package/mcp/style-lab-tools.mjs +0 -371
- package/src/ambientfx/INTEGRATION.md +0 -164
- package/src/ambientfx/ambientFxPresets.js +0 -83
- package/src/ambientfx/ambientFxSettings.js +0 -368
- package/src/ambientfx/emitters.js +0 -169
- package/src/ambientfx/index.js +0 -5
- package/src/ambientfx/particleBackbone.js +0 -493
- package/src/ambientfx/stylizedAmbientFx.js +0 -450
- package/src/biome/biomeGenerator.js +0 -385
- package/src/biome/biomeRuntime.js +0 -299
- package/src/biome/index.js +0 -2
- package/src/buildinggen/buildingAsset.js +0 -44
- package/src/buildinggen/buildingGrammar.js +0 -311
- package/src/buildinggen/buildingMesh.js +0 -451
- package/src/buildinggen/buildingPresets.js +0 -46
- package/src/buildinggen/buildingRecipe.js +0 -100
- package/src/buildinggen/buildingSettings.js +0 -238
- package/src/buildinggen/index.js +0 -6
- package/src/camera/cameraDirector.js +0 -157
- package/src/camera/cameraGenerator.js +0 -367
- package/src/camera/cameraRig.js +0 -570
- package/src/camera/cameraSettings.js +0 -236
- package/src/camera/index.js +0 -7
- package/src/catalog/builtinEntries.js +0 -245
- package/src/catalog/catalog.js +0 -210
- package/src/catalog/index.js +0 -3
- package/src/core/shaderBackend.js +0 -24
- package/src/debrisgen/debrisFields.js +0 -544
- package/src/debrisgen/debrisGenerator.js +0 -1929
- package/src/debrisgen/debrisPalettes.js +0 -71
- package/src/debrisgen/debrisPhysics.js +0 -198
- package/src/debrisgen/debrisPresets.js +0 -162
- package/src/debrisgen/debrisSettings.js +0 -333
- package/src/debrisgen/debrisTextures.js +0 -380
- package/src/debrisgen/index.js +0 -5
- package/src/debug/fieldValues.js +0 -95
- package/src/debug/index.js +0 -7
- package/src/debug/settingsPanel.js +0 -170
- package/src/fauna/INTEGRATION.md +0 -174
- package/src/fauna/boids.js +0 -861
- package/src/fauna/faunaBodies.js +0 -492
- package/src/fauna/faunaPresets.js +0 -52
- package/src/fauna/faunaSettings.js +0 -525
- package/src/fauna/index.js +0 -5
- package/src/fauna/stylizedFauna.js +0 -395
- package/src/game-feel/gameFeelGenerator.js +0 -402
- package/src/game-feel/gameFeelRuntime.js +0 -549
- package/src/game-feel/index.js +0 -2
- package/src/motion/index.js +0 -5
- package/src/motion/motionClip.js +0 -441
- package/src/motion/motionController.js +0 -628
- package/src/motion/motionDocuments.js +0 -225
- package/src/motion/motionGraph.js +0 -307
- package/src/motion/motionSettings.js +0 -222
- package/src/pathgen/index.js +0 -7
- package/src/pathgen/pathBridge.js +0 -232
- package/src/pathgen/pathPresets.js +0 -35
- package/src/pathgen/pathRibbon.js +0 -410
- package/src/pathgen/pathRouter.js +0 -380
- package/src/pathgen/pathSettings.js +0 -335
- package/src/pathgen/pathTextures.js +0 -123
- package/src/pathgen/stylizedPaths.js +0 -453
- package/src/propgen/generatorsWave1.js +0 -379
- package/src/propgen/generatorsWave2.js +0 -462
- package/src/propgen/index.js +0 -5
- package/src/propgen/propAsset.js +0 -323
- package/src/propgen/propParts.js +0 -170
- package/src/propgen/propPlacement.js +0 -459
- package/src/propgen/propPresets.js +0 -82
- package/src/propgen/propSettings.js +0 -395
- package/src/soundscape/index.js +0 -4
- package/src/soundscape/soundscapeGenerator.js +0 -179
- package/src/soundscape/soundscapeRuntime.js +0 -806
- package/src/soundscape/soundscapeSettings.js +0 -292
- package/src/stylizedTerrain.js +0 -631
- package/src/stylizedWorld.js +0 -903
- package/src/vegetation/treeRecipe.js +0 -647
- package/src/vfxgen/INTEGRATION.md +0 -145
- package/src/vfxgen/core/burstBackbone.js +0 -380
- package/src/vfxgen/core/projectileCore.js +0 -92
- package/src/vfxgen/core/spriteShapes.js +0 -98
- package/src/vfxgen/core/trailRibbon.js +0 -272
- package/src/vfxgen/core/vfxRandom.js +0 -29
- package/src/vfxgen/effects/emitHelpers.js +0 -37
- package/src/vfxgen/effects/magicEffects.js +0 -162
- package/src/vfxgen/effects/movementEffects.js +0 -87
- package/src/vfxgen/effects/weaponEffects.js +0 -118
- package/src/vfxgen/index.js +0 -18
- package/src/vfxgen/moves/moveController.js +0 -146
- package/src/vfxgen/moves/moveLibrary.js +0 -335
- package/src/vfxgen/vfxPresets.js +0 -98
- package/src/vfxgen/vfxSettings.js +0 -384
- package/src/vfxgen/vfxSystem.js +0 -449
- package/src/vfxgen/weapons/stylizedWeapons.js +0 -137
- package/src/villagegen/index.js +0 -4
- package/src/villagegen/stylizedVillage.js +0 -490
- package/src/villagegen/villageArchetypes.js +0 -160
- package/src/villagegen/villageNames.js +0 -40
- package/src/villagegen/villageSites.js +0 -105
- package/src/weather/index.js +0 -6
- package/src/weather/weatherPrecipitation.js +0 -221
- package/src/weather/weatherPresets.js +0 -258
- package/src/weather/weatherSettings.js +0 -269
- package/src/weather/weatherSystem.js +0 -871
- package/src/worldMinimap.js +0 -214
- package/src/worldPresets.js +0 -125
|
@@ -0,0 +1,372 @@
|
|
|
1
|
+
import { meshDocument } from '../mesh/meshDocument.js';
|
|
2
|
+
import { getGeometryTriangleCount } from './rockLodMetrics.js';
|
|
3
|
+
import {
|
|
4
|
+
createReferenceRockLodPolicyForDocument,
|
|
5
|
+
createRockLodTriangleTargets,
|
|
6
|
+
resolveReferenceRockLodPolicy,
|
|
7
|
+
} from './rockLodPolicy.js';
|
|
8
|
+
import {
|
|
9
|
+
matchRockGeometryBounds,
|
|
10
|
+
simplifyRockGeometryToTriangleBudget,
|
|
11
|
+
} from './rockLodSimplifier.js';
|
|
12
|
+
import { validateRockLodLevels } from './rockLodValidation.js';
|
|
13
|
+
|
|
14
|
+
function clampInteger(value, min, max) {
|
|
15
|
+
return Math.min(Math.max(Math.round(Number(value)), min), max);
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
/**
|
|
19
|
+
* Surface meshes scale approximately with resolution squared, so a triangle
|
|
20
|
+
* target uses sqrt(target/reference) rather than the exporter's historical
|
|
21
|
+
* direct half/quarter resolution convention.
|
|
22
|
+
*/
|
|
23
|
+
export function estimateSurfaceNetsResolution({
|
|
24
|
+
maxResolution = 320,
|
|
25
|
+
minResolution = 8,
|
|
26
|
+
referenceResolution,
|
|
27
|
+
referenceTriangles,
|
|
28
|
+
targetTriangles,
|
|
29
|
+
}) {
|
|
30
|
+
const min = clampInteger(minResolution, 8, 320);
|
|
31
|
+
const max = clampInteger(maxResolution, min, 320);
|
|
32
|
+
const resolution = clampInteger(referenceResolution, min, max);
|
|
33
|
+
const triangles = Math.max(Number(referenceTriangles) || 1, 1);
|
|
34
|
+
const target = Math.max(Number(targetTriangles) || 1, 1);
|
|
35
|
+
return clampInteger(resolution * Math.sqrt(target / triangles), min, max);
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
function selectMeasurement(measurements, target, preference) {
|
|
39
|
+
const candidates = [...measurements.values()].filter((entry) => !entry.invalid);
|
|
40
|
+
if (candidates.length === 0) return null;
|
|
41
|
+
const under = candidates.filter((entry) => entry.triangleCount <= target);
|
|
42
|
+
if (preference === 'under' && under.length > 0) {
|
|
43
|
+
under.sort((left, right) => (
|
|
44
|
+
right.triangleCount - left.triangleCount
|
|
45
|
+
|| right.resolution - left.resolution
|
|
46
|
+
));
|
|
47
|
+
return under[0];
|
|
48
|
+
}
|
|
49
|
+
candidates.sort((left, right) => (
|
|
50
|
+
Math.abs(left.triangleCount - target) - Math.abs(right.triangleCount - target)
|
|
51
|
+
|| Number(left.triangleCount > target) - Number(right.triangleCount > target)
|
|
52
|
+
|| left.resolution - right.resolution
|
|
53
|
+
));
|
|
54
|
+
return candidates[0];
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
/**
|
|
58
|
+
* Searches integer grid resolutions around the Surface Nets sqrt estimate.
|
|
59
|
+
* The callback may return either a triangle count or `{ triangleCount, ... }`.
|
|
60
|
+
* Results include every sampled resolution for diagnostics and reuse.
|
|
61
|
+
*/
|
|
62
|
+
export function searchSurfaceNetsResolution({
|
|
63
|
+
maxResolution = 320,
|
|
64
|
+
measureTriangles,
|
|
65
|
+
minResolution = 8,
|
|
66
|
+
neighborhood = 2,
|
|
67
|
+
preference = 'under',
|
|
68
|
+
reference = null,
|
|
69
|
+
targetTriangles,
|
|
70
|
+
}) {
|
|
71
|
+
if (typeof measureTriangles !== 'function') {
|
|
72
|
+
throw new TypeError('searchSurfaceNetsResolution requires a measureTriangles callback.');
|
|
73
|
+
}
|
|
74
|
+
const min = clampInteger(minResolution, 8, 320);
|
|
75
|
+
const max = clampInteger(maxResolution, min, 320);
|
|
76
|
+
const target = Math.max(Math.round(Number(targetTriangles) || 1), 1);
|
|
77
|
+
const measurements = new Map();
|
|
78
|
+
const measure = (value) => {
|
|
79
|
+
const resolution = clampInteger(value, min, max);
|
|
80
|
+
if (measurements.has(resolution)) return measurements.get(resolution);
|
|
81
|
+
const raw = measureTriangles(resolution);
|
|
82
|
+
const data = typeof raw === 'number' ? { triangleCount: raw } : raw;
|
|
83
|
+
const triangleCount = Math.max(Math.round(Number(data?.triangleCount) || 0), 0);
|
|
84
|
+
const measured = { ...data, resolution, triangleCount };
|
|
85
|
+
measurements.set(resolution, measured);
|
|
86
|
+
return measured;
|
|
87
|
+
};
|
|
88
|
+
|
|
89
|
+
const minimum = measure(min);
|
|
90
|
+
if (min === max) {
|
|
91
|
+
if (minimum.invalid) {
|
|
92
|
+
throw new Error(`No non-empty Surface Nets mesh exists at resolution ${min}.`);
|
|
93
|
+
}
|
|
94
|
+
return {
|
|
95
|
+
...minimum,
|
|
96
|
+
limitedByMinimum: minimum.triangleCount > target,
|
|
97
|
+
samples: [...measurements.values()],
|
|
98
|
+
targetTriangles: target,
|
|
99
|
+
};
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
const referenceResolution = Number.isFinite(reference?.resolution)
|
|
103
|
+
? Math.round(reference.resolution)
|
|
104
|
+
: Math.round((min + max) * 0.5);
|
|
105
|
+
const referenceTriangles = Number.isFinite(reference?.triangleCount)
|
|
106
|
+
? Math.max(Math.round(reference.triangleCount), 1)
|
|
107
|
+
: measure(clampInteger(referenceResolution, min, max)).triangleCount;
|
|
108
|
+
const estimate = estimateSurfaceNetsResolution({
|
|
109
|
+
maxResolution: max,
|
|
110
|
+
minResolution: min,
|
|
111
|
+
referenceResolution,
|
|
112
|
+
referenceTriangles,
|
|
113
|
+
targetTriangles: target,
|
|
114
|
+
});
|
|
115
|
+
const estimated = measure(estimate);
|
|
116
|
+
|
|
117
|
+
let lower = estimated.triangleCount <= target ? estimated.resolution : null;
|
|
118
|
+
let upper = estimated.triangleCount > target ? estimated.resolution : null;
|
|
119
|
+
let cursor = estimated.resolution;
|
|
120
|
+
let step = 1;
|
|
121
|
+
if (lower !== null) {
|
|
122
|
+
while (cursor < max && upper === null) {
|
|
123
|
+
const next = Math.min(cursor + step, max);
|
|
124
|
+
const measured = measure(next);
|
|
125
|
+
if (measured.triangleCount <= target) lower = next;
|
|
126
|
+
else upper = next;
|
|
127
|
+
if (next === max) break;
|
|
128
|
+
cursor = next;
|
|
129
|
+
step *= 2;
|
|
130
|
+
}
|
|
131
|
+
} else {
|
|
132
|
+
while (cursor > min && lower === null) {
|
|
133
|
+
const next = Math.max(cursor - step, min);
|
|
134
|
+
const measured = measure(next);
|
|
135
|
+
if (measured.triangleCount <= target) lower = next;
|
|
136
|
+
else upper = next;
|
|
137
|
+
if (next === min) break;
|
|
138
|
+
cursor = next;
|
|
139
|
+
step *= 2;
|
|
140
|
+
}
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
if (lower !== null && upper !== null) {
|
|
144
|
+
let low = Math.min(lower, upper);
|
|
145
|
+
let high = Math.max(lower, upper);
|
|
146
|
+
while (high - low > 1) {
|
|
147
|
+
const middle = Math.floor((low + high) / 2);
|
|
148
|
+
const measured = measure(middle);
|
|
149
|
+
if (measured.triangleCount <= target) low = middle;
|
|
150
|
+
else high = middle;
|
|
151
|
+
}
|
|
152
|
+
lower = low;
|
|
153
|
+
upper = high;
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
const anchors = new Set([min, estimate]);
|
|
157
|
+
if (lower !== null) anchors.add(lower);
|
|
158
|
+
if (upper !== null) anchors.add(upper);
|
|
159
|
+
for (const anchor of anchors) {
|
|
160
|
+
for (let offset = -neighborhood; offset <= neighborhood; offset += 1) {
|
|
161
|
+
const resolution = anchor + offset;
|
|
162
|
+
if (resolution >= min && resolution <= max) measure(resolution);
|
|
163
|
+
}
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
let selected = selectMeasurement(measurements, target, preference);
|
|
167
|
+
if (!selected) {
|
|
168
|
+
for (let resolution = min; resolution <= max && !selected; resolution += 1) {
|
|
169
|
+
measure(resolution);
|
|
170
|
+
selected = selectMeasurement(measurements, target, preference);
|
|
171
|
+
}
|
|
172
|
+
}
|
|
173
|
+
if (!selected) {
|
|
174
|
+
throw new Error(`No non-empty Surface Nets mesh exists between resolutions ${min} and ${max}.`);
|
|
175
|
+
}
|
|
176
|
+
return {
|
|
177
|
+
...selected,
|
|
178
|
+
limitedByMinimum: selected.resolution === min && selected.triangleCount > target,
|
|
179
|
+
samples: [...measurements.values()].sort((left, right) => left.resolution - right.resolution),
|
|
180
|
+
targetTriangles: target,
|
|
181
|
+
};
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
/**
|
|
185
|
+
* Meshes and plans a deterministic LOD set for a legacy procedural document.
|
|
186
|
+
* Returned geometries can be passed straight to an exporter; callers that
|
|
187
|
+
* only need resolutions may set `keepGeometries: false` after validation.
|
|
188
|
+
* Source-mesh reference documents deliberately fail through meshDocument;
|
|
189
|
+
* their exact authored LODs are loaded by referenceAssetLoader instead.
|
|
190
|
+
*/
|
|
191
|
+
export function planRockLodMeshes(document, {
|
|
192
|
+
includeHelpers = false,
|
|
193
|
+
keepGeometries = true,
|
|
194
|
+
maxResolution = null,
|
|
195
|
+
mesh = meshDocument,
|
|
196
|
+
meshOptions = {},
|
|
197
|
+
policy: policyOption = null,
|
|
198
|
+
validate = true,
|
|
199
|
+
} = {}) {
|
|
200
|
+
if (!document || typeof document !== 'object') {
|
|
201
|
+
throw new TypeError('planRockLodMeshes requires a rock document.');
|
|
202
|
+
}
|
|
203
|
+
if (typeof mesh !== 'function') throw new TypeError('The rock LOD mesh callback must be a function.');
|
|
204
|
+
const policyHasExplicitBudget = policyOption && typeof policyOption === 'object'
|
|
205
|
+
&& (Object.hasOwn(policyOption, 'triangleBudgets')
|
|
206
|
+
|| Object.hasOwn(policyOption, 'targetTriangles'));
|
|
207
|
+
let policy = policyOption === null
|
|
208
|
+
? createReferenceRockLodPolicyForDocument(document)
|
|
209
|
+
: resolveReferenceRockLodPolicy(policyOption, {
|
|
210
|
+
...(!policyHasExplicitBudget && Number.isFinite(Number(document.reference?.targetTriangles))
|
|
211
|
+
? { targetTriangles: Number(document.reference.targetTriangles) }
|
|
212
|
+
: {}),
|
|
213
|
+
});
|
|
214
|
+
const maximum = clampInteger(
|
|
215
|
+
maxResolution ?? document.meshing?.exportResolution ?? policy.maxResolution,
|
|
216
|
+
policy.minResolution,
|
|
217
|
+
policy.maxResolution,
|
|
218
|
+
);
|
|
219
|
+
const geometries = new Map();
|
|
220
|
+
const invalidResolutions = new Set();
|
|
221
|
+
const measureTriangles = (resolution) => {
|
|
222
|
+
if (invalidResolutions.has(resolution)) {
|
|
223
|
+
return { geometry: null, invalid: true, triangleCount: 0 };
|
|
224
|
+
}
|
|
225
|
+
if (!geometries.has(resolution)) {
|
|
226
|
+
try {
|
|
227
|
+
const geometry = mesh(document, {
|
|
228
|
+
...meshOptions,
|
|
229
|
+
includeHelpers,
|
|
230
|
+
resolution,
|
|
231
|
+
});
|
|
232
|
+
geometries.set(resolution, geometry);
|
|
233
|
+
} catch (error) {
|
|
234
|
+
if (!String(error?.message ?? error).includes('produced an empty surface')) throw error;
|
|
235
|
+
invalidResolutions.add(resolution);
|
|
236
|
+
return { geometry: null, invalid: true, triangleCount: 0 };
|
|
237
|
+
}
|
|
238
|
+
}
|
|
239
|
+
const geometry = geometries.get(resolution);
|
|
240
|
+
return { geometry, triangleCount: getGeometryTriangleCount(geometry) };
|
|
241
|
+
};
|
|
242
|
+
|
|
243
|
+
// Very thin or strongly elongated rocks can fall entirely between the
|
|
244
|
+
// samples of an 8-cell grid. That is a grid limitation, not an empty rock.
|
|
245
|
+
// If the nominal minimum is empty, scan through the probe neighborhood and
|
|
246
|
+
// choose the first resolution after the last aliasing gap. Thin shapes can
|
|
247
|
+
// briefly appear and disappear again (for example at grids 9 and 16), so
|
|
248
|
+
// stopping at the first non-empty sample is not sufficient.
|
|
249
|
+
let viableMinimum = policy.minResolution;
|
|
250
|
+
if (measureTriangles(viableMinimum).invalid) {
|
|
251
|
+
let lastEmpty = viableMinimum;
|
|
252
|
+
let consecutiveSurfaces = 0;
|
|
253
|
+
const scanFloor = Math.min(
|
|
254
|
+
maximum,
|
|
255
|
+
Math.max(policy.probeResolution, policy.minResolution + 8),
|
|
256
|
+
);
|
|
257
|
+
for (let resolution = policy.minResolution + 1;
|
|
258
|
+
resolution <= maximum;
|
|
259
|
+
resolution += 1) {
|
|
260
|
+
const measurement = measureTriangles(resolution);
|
|
261
|
+
if (!measurement.invalid) {
|
|
262
|
+
consecutiveSurfaces += 1;
|
|
263
|
+
} else {
|
|
264
|
+
lastEmpty = resolution;
|
|
265
|
+
consecutiveSurfaces = 0;
|
|
266
|
+
}
|
|
267
|
+
if (resolution >= scanFloor && consecutiveSurfaces >= 4) break;
|
|
268
|
+
}
|
|
269
|
+
viableMinimum = lastEmpty + 1;
|
|
270
|
+
}
|
|
271
|
+
if (viableMinimum > maximum) {
|
|
272
|
+
throw new Error(
|
|
273
|
+
`Rock LOD planning could not find a non-empty mesh between resolutions ${policy.minResolution} and ${maximum}.`,
|
|
274
|
+
);
|
|
275
|
+
}
|
|
276
|
+
if (viableMinimum !== policy.minResolution) {
|
|
277
|
+
policy = resolveReferenceRockLodPolicy({
|
|
278
|
+
...policy,
|
|
279
|
+
minResolution: viableMinimum,
|
|
280
|
+
probeResolution: Math.max(policy.probeResolution, viableMinimum),
|
|
281
|
+
});
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
const probeResolution = Math.min(policy.probeResolution, maximum);
|
|
285
|
+
const probe = measureTriangles(probeResolution);
|
|
286
|
+
const baseSearch = searchSurfaceNetsResolution({
|
|
287
|
+
maxResolution: maximum,
|
|
288
|
+
measureTriangles,
|
|
289
|
+
minResolution: policy.minResolution,
|
|
290
|
+
reference: { resolution: probeResolution, triangleCount: probe.triangleCount },
|
|
291
|
+
targetTriangles: policy.triangleBudgets[0],
|
|
292
|
+
});
|
|
293
|
+
// Author LOD0 from a stable probe-or-better surface, then edge-collapse to
|
|
294
|
+
// the audited budget. Selecting a raw 8-cell mesh merely because it is
|
|
295
|
+
// under budget can already destroy thin shelves before LOD reduction starts.
|
|
296
|
+
let sourceResolution = Math.max(probeResolution, baseSearch.resolution);
|
|
297
|
+
let sourceMeasurement = measureTriangles(sourceResolution);
|
|
298
|
+
while (sourceMeasurement.invalid && sourceResolution < maximum) {
|
|
299
|
+
sourceResolution += 1;
|
|
300
|
+
sourceMeasurement = measureTriangles(sourceResolution);
|
|
301
|
+
}
|
|
302
|
+
if (sourceMeasurement.invalid) {
|
|
303
|
+
sourceResolution = baseSearch.resolution;
|
|
304
|
+
sourceMeasurement = baseSearch;
|
|
305
|
+
}
|
|
306
|
+
const authoredBase = simplifyRockGeometryToTriangleBudget(
|
|
307
|
+
sourceMeasurement.geometry,
|
|
308
|
+
policy.triangleBudgets[0],
|
|
309
|
+
);
|
|
310
|
+
const baseLevel = {
|
|
311
|
+
actualRatio: 1,
|
|
312
|
+
geometry: authoredBase.geometry,
|
|
313
|
+
level: 0,
|
|
314
|
+
limitedByMinimum: authoredBase.triangleCount > policy.triangleBudgets[0],
|
|
315
|
+
method: authoredBase.retainedSource ? 'surface-nets' : 'simplified',
|
|
316
|
+
removedVertices: authoredBase.removedVertices,
|
|
317
|
+
reducible: false,
|
|
318
|
+
resolution: sourceResolution,
|
|
319
|
+
retainedTopology: false,
|
|
320
|
+
retentionReason: null,
|
|
321
|
+
targetRatio: 1,
|
|
322
|
+
targetTriangles: policy.triangleBudgets[0],
|
|
323
|
+
triangleBudget: policy.triangleBudgets[0],
|
|
324
|
+
triangleCount: authoredBase.triangleCount,
|
|
325
|
+
};
|
|
326
|
+
const targets = createRockLodTriangleTargets(baseLevel.triangleCount, policy);
|
|
327
|
+
const levels = [baseLevel];
|
|
328
|
+
|
|
329
|
+
for (let index = 1; index < policy.levelCount; index += 1) {
|
|
330
|
+
const previous = levels[index - 1];
|
|
331
|
+
const target = targets[index];
|
|
332
|
+
const simplified = simplifyRockGeometryToTriangleBudget(
|
|
333
|
+
sourceMeasurement.geometry,
|
|
334
|
+
target.targetTriangles,
|
|
335
|
+
);
|
|
336
|
+
if (!simplified.retainedSource) {
|
|
337
|
+
matchRockGeometryBounds(simplified.geometry, baseLevel.geometry);
|
|
338
|
+
}
|
|
339
|
+
const retainedTopology = simplified.triangleCount >= previous.triangleCount;
|
|
340
|
+
levels.push({
|
|
341
|
+
actualRatio: simplified.triangleCount / baseLevel.triangleCount,
|
|
342
|
+
geometry: simplified.geometry,
|
|
343
|
+
level: index,
|
|
344
|
+
limitedByMinimum: simplified.retainedSource && baseLevel.limitedByMinimum,
|
|
345
|
+
method: simplified.retainedSource ? 'retained' : 'simplified',
|
|
346
|
+
removedVertices: simplified.removedVertices,
|
|
347
|
+
reducible: !retainedTopology,
|
|
348
|
+
resolution: baseLevel.resolution,
|
|
349
|
+
retainedTopology,
|
|
350
|
+
retentionReason: retainedTopology
|
|
351
|
+
? simplified.retainedSource ? 'minimum-topology' : 'topology-plateau'
|
|
352
|
+
: null,
|
|
353
|
+
targetRatio: target.ratio,
|
|
354
|
+
targetTriangles: target.targetTriangles,
|
|
355
|
+
triangleBudget: target.triangleBudget,
|
|
356
|
+
triangleCount: simplified.triangleCount,
|
|
357
|
+
});
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
const validation = validate
|
|
361
|
+
? validateRockLodLevels(levels, { policy })
|
|
362
|
+
: null;
|
|
363
|
+
const resultLevels = keepGeometries
|
|
364
|
+
? levels
|
|
365
|
+
: levels.map(({ geometry, ...level }) => level);
|
|
366
|
+
return {
|
|
367
|
+
levels: resultLevels,
|
|
368
|
+
policy,
|
|
369
|
+
sampledResolutions: [...geometries.keys()].sort((left, right) => left - right),
|
|
370
|
+
validation,
|
|
371
|
+
};
|
|
372
|
+
}
|
|
@@ -0,0 +1,235 @@
|
|
|
1
|
+
// Legacy procedural-rock LOD policy, calibrated from the reference inventory.
|
|
2
|
+
// Actual source-mesh references bypass this policy and preserve every exact
|
|
3
|
+
// authored LOD; Surface Nets generation uses it only for retained old presets.
|
|
4
|
+
|
|
5
|
+
export const REFERENCE_ROCK_LOD_RATIOS = Object.freeze([1, 0.5, 0.25]);
|
|
6
|
+
|
|
7
|
+
// LOD0 ceilings are rounded, modest-headroom versions of the studied asset
|
|
8
|
+
// roles: single boulders peak near 290 triangles, clumps near 850, and the
|
|
9
|
+
// representative cliff near 430. Landmark and hero roles are explicit escape
|
|
10
|
+
// hatches for authored silhouettes that genuinely need more geometry.
|
|
11
|
+
const ROLE_LOD0_BUDGETS = Object.freeze({
|
|
12
|
+
boulder: 320,
|
|
13
|
+
cliff: 512,
|
|
14
|
+
cluster: 960,
|
|
15
|
+
hero: 4096,
|
|
16
|
+
landmark: 2048,
|
|
17
|
+
});
|
|
18
|
+
|
|
19
|
+
function budgetsFromLod0(lod0) {
|
|
20
|
+
return Object.freeze(REFERENCE_ROCK_LOD_RATIOS.map((ratio) => (
|
|
21
|
+
Math.max(Math.round(lod0 * ratio), 1)
|
|
22
|
+
)));
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
export const REFERENCE_ROCK_LOD_ROLE_BUDGETS = Object.freeze(Object.fromEntries(
|
|
26
|
+
Object.entries(ROLE_LOD0_BUDGETS).map(([role, lod0]) => [role, budgetsFromLod0(lod0)]),
|
|
27
|
+
));
|
|
28
|
+
|
|
29
|
+
export const REFERENCE_ROCK_LOD_ROLES = Object.freeze(
|
|
30
|
+
Object.keys(REFERENCE_ROCK_LOD_ROLE_BUDGETS),
|
|
31
|
+
);
|
|
32
|
+
|
|
33
|
+
const ROLE_ALIASES = Object.freeze({
|
|
34
|
+
boulderClump: 'cluster',
|
|
35
|
+
'boulder-clump': 'cluster',
|
|
36
|
+
clump: 'cluster',
|
|
37
|
+
'cliff-piece': 'cliff',
|
|
38
|
+
cliffFace: 'cliff',
|
|
39
|
+
'column-piece': 'cliff',
|
|
40
|
+
'column-rock': 'cliff',
|
|
41
|
+
'hoodoo-cliff': 'cliff',
|
|
42
|
+
hoodoo: 'cliff',
|
|
43
|
+
'layered-rock': 'boulder',
|
|
44
|
+
'metric-block': 'boulder',
|
|
45
|
+
'mountain-backdrop': 'landmark',
|
|
46
|
+
platform: 'cluster',
|
|
47
|
+
'ridge-clump': 'cluster',
|
|
48
|
+
rock: 'boulder',
|
|
49
|
+
'rock-clump': 'cluster',
|
|
50
|
+
setPiece: 'landmark',
|
|
51
|
+
shelf: 'cluster',
|
|
52
|
+
'slanted-rock': 'boulder',
|
|
53
|
+
spire: 'landmark',
|
|
54
|
+
'vertical-clump': 'cluster',
|
|
55
|
+
});
|
|
56
|
+
|
|
57
|
+
function finiteInteger(value, fallback, { max = Infinity, min = -Infinity } = {}) {
|
|
58
|
+
const number = Number(value);
|
|
59
|
+
if (!Number.isFinite(number)) return fallback;
|
|
60
|
+
return Math.min(Math.max(Math.round(number), min), max);
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
function finiteNumber(value, fallback, { max = Infinity, min = -Infinity } = {}) {
|
|
64
|
+
const number = Number(value);
|
|
65
|
+
if (!Number.isFinite(number)) return fallback;
|
|
66
|
+
return Math.min(Math.max(number, min), max);
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
function normalizeRole(value) {
|
|
70
|
+
const requested = String(value ?? 'boulder').trim();
|
|
71
|
+
const role = ROLE_ALIASES[requested] ?? requested;
|
|
72
|
+
if (!Object.hasOwn(REFERENCE_ROCK_LOD_ROLE_BUDGETS, role)) {
|
|
73
|
+
throw new Error(
|
|
74
|
+
`Unknown rock LOD role "${requested}" (expected ${REFERENCE_ROCK_LOD_ROLES.join(', ')}).`,
|
|
75
|
+
);
|
|
76
|
+
}
|
|
77
|
+
return role;
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
function normalizeRatios(value) {
|
|
81
|
+
if (!Array.isArray(value) || value.length !== 3) return [...REFERENCE_ROCK_LOD_RATIOS];
|
|
82
|
+
const ratios = value.map((entry, index) => finiteNumber(
|
|
83
|
+
entry,
|
|
84
|
+
REFERENCE_ROCK_LOD_RATIOS[index],
|
|
85
|
+
{ max: 1, min: 0.001 },
|
|
86
|
+
));
|
|
87
|
+
ratios[0] = 1;
|
|
88
|
+
for (let index = 1; index < ratios.length; index += 1) {
|
|
89
|
+
ratios[index] = Math.min(ratios[index], ratios[index - 1]);
|
|
90
|
+
}
|
|
91
|
+
return ratios;
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
function normalizeBudgets(value, role, ratios) {
|
|
95
|
+
const roleBudgets = REFERENCE_ROCK_LOD_ROLE_BUDGETS[role];
|
|
96
|
+
if (!Array.isArray(value) || value.length !== 3) return [...roleBudgets];
|
|
97
|
+
const budgets = value.map((entry, index) => finiteInteger(
|
|
98
|
+
entry,
|
|
99
|
+
roleBudgets[index],
|
|
100
|
+
{ min: 1 },
|
|
101
|
+
));
|
|
102
|
+
for (let index = 1; index < budgets.length; index += 1) {
|
|
103
|
+
budgets[index] = Math.min(budgets[index], budgets[index - 1]);
|
|
104
|
+
}
|
|
105
|
+
// A custom LOD0-only budget can be expressed by passing [N, null, null].
|
|
106
|
+
for (let index = 1; index < budgets.length; index += 1) {
|
|
107
|
+
if (value[index] === null || value[index] === undefined) {
|
|
108
|
+
budgets[index] = Math.max(Math.round(budgets[0] * ratios[index]), 1);
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
return budgets;
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
/**
|
|
115
|
+
* Creates a normalized procedural-rock LOD policy with up to three levels.
|
|
116
|
+
*
|
|
117
|
+
* Role budgets are hard ceilings when an integer Surface Nets resolution can
|
|
118
|
+
* attain them. `minResolution` mirrors meshDocument's hard minimum of 8; a
|
|
119
|
+
* budget below what that grid can represent is reported as minimum-limited,
|
|
120
|
+
* rather than pretending that the cap was met.
|
|
121
|
+
*/
|
|
122
|
+
export function createReferenceRockLodPolicy(options = {}) {
|
|
123
|
+
const role = normalizeRole(options.role);
|
|
124
|
+
const ratios = normalizeRatios(options.ratios);
|
|
125
|
+
const targetTriangles = Number(options.targetTriangles);
|
|
126
|
+
const requestedBudgets = options.triangleBudgets ?? (
|
|
127
|
+
Number.isFinite(targetTriangles) && targetTriangles > 0
|
|
128
|
+
? [targetTriangles, null, null]
|
|
129
|
+
: null
|
|
130
|
+
);
|
|
131
|
+
const triangleBudgets = normalizeBudgets(requestedBudgets, role, ratios);
|
|
132
|
+
const minResolution = finiteInteger(options.minResolution, 8, { max: 320, min: 8 });
|
|
133
|
+
const maxResolution = finiteInteger(options.maxResolution, 320, {
|
|
134
|
+
max: 320,
|
|
135
|
+
min: minResolution,
|
|
136
|
+
});
|
|
137
|
+
const probeResolution = finiteInteger(options.probeResolution, 24, {
|
|
138
|
+
max: maxResolution,
|
|
139
|
+
min: minResolution,
|
|
140
|
+
});
|
|
141
|
+
const silhouetteThreshold = finiteNumber(options.silhouetteThreshold, 0.72, { max: 1, min: 0 });
|
|
142
|
+
const silhouetteThresholds = Array.isArray(options.silhouetteThresholds)
|
|
143
|
+
&& options.silhouetteThresholds.length === 3
|
|
144
|
+
? options.silhouetteThresholds.map((entry, level) => finiteNumber(
|
|
145
|
+
entry,
|
|
146
|
+
level === 2 ? Math.max(silhouetteThreshold - 0.02, 0) : silhouetteThreshold,
|
|
147
|
+
{ max: 1, min: 0 },
|
|
148
|
+
))
|
|
149
|
+
: [1, silhouetteThreshold, Math.max(silhouetteThreshold - 0.02, 0)];
|
|
150
|
+
|
|
151
|
+
return Object.freeze({
|
|
152
|
+
allowTinyTopologyRetention: options.allowTinyTopologyRetention !== false,
|
|
153
|
+
boundsCenterTolerance: finiteNumber(options.boundsCenterTolerance, 0.1, { max: 1, min: 0 }),
|
|
154
|
+
boundsSizeTolerance: finiteNumber(options.boundsSizeTolerance, 0.18, { max: 1, min: 0 }),
|
|
155
|
+
levelCount: finiteInteger(options.levelCount, 3, { max: 3, min: 1 }),
|
|
156
|
+
maxResolution,
|
|
157
|
+
minResolution,
|
|
158
|
+
probeResolution,
|
|
159
|
+
ratioTolerance: finiteNumber(options.ratioTolerance, 0.4, { max: 2, min: 0 }),
|
|
160
|
+
ratios: Object.freeze(ratios),
|
|
161
|
+
role,
|
|
162
|
+
silhouetteGridSize: finiteInteger(options.silhouetteGridSize, 40, { max: 128, min: 12 }),
|
|
163
|
+
silhouetteThreshold,
|
|
164
|
+
silhouetteThresholds: Object.freeze(silhouetteThresholds),
|
|
165
|
+
tinyTriangleThreshold: finiteInteger(options.tinyTriangleThreshold, 96, { min: 0 }),
|
|
166
|
+
triangleBudgets: Object.freeze(triangleBudgets),
|
|
167
|
+
});
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
export function resolveReferenceRockLodPolicy(roleOrPolicy = 'boulder', overrides = {}) {
|
|
171
|
+
if (typeof roleOrPolicy === 'string' || roleOrPolicy === null || roleOrPolicy === undefined) {
|
|
172
|
+
return createReferenceRockLodPolicy({ ...overrides, role: roleOrPolicy ?? 'boulder' });
|
|
173
|
+
}
|
|
174
|
+
if (typeof roleOrPolicy !== 'object' || Array.isArray(roleOrPolicy)) {
|
|
175
|
+
throw new TypeError('Rock LOD policy must be a role name or an options object.');
|
|
176
|
+
}
|
|
177
|
+
return createReferenceRockLodPolicy({ ...roleOrPolicy, ...overrides });
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
/**
|
|
181
|
+
* Resolves catalog/reference metadata without coupling the planner to a
|
|
182
|
+
* catalog schema. Explicit options win; otherwise `reference.targetTriangles`
|
|
183
|
+
* becomes LOD0 and the policy derives its half/quarter budgets.
|
|
184
|
+
*/
|
|
185
|
+
export function createReferenceRockLodPolicyForDocument(document, options = {}) {
|
|
186
|
+
const reference = document?.reference && typeof document.reference === 'object'
|
|
187
|
+
? document.reference
|
|
188
|
+
: {};
|
|
189
|
+
const explicitBudgets = Object.hasOwn(options, 'triangleBudgets')
|
|
190
|
+
|| Object.hasOwn(options, 'targetTriangles');
|
|
191
|
+
const referenceLevels = Array.isArray(reference.lodTriangles)
|
|
192
|
+
? reference.lodTriangles
|
|
193
|
+
.slice(0, 3)
|
|
194
|
+
.map((entry) => finiteInteger(entry, 0, { min: 0 }))
|
|
195
|
+
.filter((entry) => entry > 0)
|
|
196
|
+
: [];
|
|
197
|
+
const exactLevelCount = referenceLevels.length;
|
|
198
|
+
const exactBudgets = [...referenceLevels];
|
|
199
|
+
const exactRatios = referenceLevels.map((entry) => entry / referenceLevels[0]);
|
|
200
|
+
while (exactBudgets.length > 0 && exactBudgets.length < 3) {
|
|
201
|
+
const level = exactBudgets.length;
|
|
202
|
+
exactBudgets.push(Math.max(Math.round(exactBudgets[0] * REFERENCE_ROCK_LOD_RATIOS[level]), 1));
|
|
203
|
+
exactRatios.push(exactBudgets[level] / exactBudgets[0]);
|
|
204
|
+
}
|
|
205
|
+
return createReferenceRockLodPolicy({
|
|
206
|
+
...(!explicitBudgets && exactLevelCount > 0 ? {
|
|
207
|
+
levelCount: exactLevelCount,
|
|
208
|
+
ratios: exactRatios,
|
|
209
|
+
triangleBudgets: exactBudgets,
|
|
210
|
+
} : {}),
|
|
211
|
+
...options,
|
|
212
|
+
// Catalog `role` describes inventory use (core form / metric utility /
|
|
213
|
+
// backdrop); `archetype` describes the geometry budget class. Older
|
|
214
|
+
// callers may still put the geometry role directly in `reference.role`.
|
|
215
|
+
role: options.role ?? reference.archetype ?? reference.role ?? 'boulder',
|
|
216
|
+
...(!explicitBudgets && exactLevelCount === 0
|
|
217
|
+
&& Number.isFinite(Number(reference.targetTriangles))
|
|
218
|
+
? { targetTriangles: Number(reference.targetTriangles) }
|
|
219
|
+
: {}),
|
|
220
|
+
});
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
/** Returns actual triangle targets for a measured LOD0 mesh. */
|
|
224
|
+
export function createRockLodTriangleTargets(lod0Triangles, roleOrPolicy = 'boulder') {
|
|
225
|
+
const policy = resolveReferenceRockLodPolicy(roleOrPolicy);
|
|
226
|
+
const base = finiteInteger(lod0Triangles, 1, { min: 1 });
|
|
227
|
+
return Object.freeze(policy.ratios.map((ratio, level) => Object.freeze({
|
|
228
|
+
level,
|
|
229
|
+
ratio,
|
|
230
|
+
triangleBudget: policy.triangleBudgets[level],
|
|
231
|
+
targetTriangles: level === 0
|
|
232
|
+
? Math.min(base, policy.triangleBudgets[0])
|
|
233
|
+
: Math.min(Math.max(Math.round(base * ratio), 1), policy.triangleBudgets[level]),
|
|
234
|
+
})));
|
|
235
|
+
}
|