@call-me-sensei/toonlab 0.3.1 → 0.4.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/NPM-LIBRARY.md +225 -0
- package/README.md +588 -184
- package/agents/PROMPTS.md +87 -0
- package/agents/README.md +54 -0
- package/agents/claude/CLAUDE.md +8 -0
- package/agents/codex/AGENTS.md +159 -0
- package/agents/cursor/toonlab.mdc +37 -0
- package/agents/references/anime-art-direction.md +24 -0
- package/agents/references/asset-sourcing-policy.md +23 -0
- package/agents/references/custom-gap-report.md +16 -0
- package/agents/references/mcp-asset-discovery.md +104 -0
- package/agents/references/runtime-entry-points.md +175 -0
- package/agents/references/style-bundles.md +71 -0
- package/agents/skills/claude/asset-sourcing/SKILL.md +275 -0
- package/agents/skills/claude/environment/SKILL.md +59 -0
- package/agents/skills/claude/game-dev/SKILL.md +100 -0
- package/agents/skills/claude/post-processing/SKILL.md +44 -0
- package/agents/skills/claude/rock-ground-shaders/SKILL.md +134 -0
- package/agents/skills/claude/rockgen/SKILL.md +30 -0
- package/agents/skills/claude/scene-style-application/SKILL.md +74 -0
- package/agents/skills/claude/style-presets/SKILL.md +101 -0
- package/agents/skills/claude/toon-shading/SKILL.md +44 -0
- package/agents/skills/claude/vegetation-sky/SKILL.md +167 -0
- package/agents/skills/claude/visual-verification/SKILL.md +136 -0
- package/agents/skills/claude/water/SKILL.md +105 -0
- package/agents/skills/codex/asset-sourcing/SKILL.md +275 -0
- package/agents/skills/codex/environment/SKILL.md +59 -0
- package/agents/skills/codex/game-dev/SKILL.md +100 -0
- package/agents/skills/codex/post-processing/SKILL.md +44 -0
- package/agents/skills/codex/rock-ground-shaders/SKILL.md +134 -0
- package/agents/skills/codex/rockgen/SKILL.md +30 -0
- package/agents/skills/codex/scene-style-application/SKILL.md +74 -0
- package/agents/skills/codex/style-presets/SKILL.md +101 -0
- package/agents/skills/codex/toon-shading/SKILL.md +44 -0
- package/agents/skills/codex/vegetation-sky/SKILL.md +167 -0
- package/agents/skills/codex/visual-verification/SKILL.md +136 -0
- package/agents/skills/codex/water/SKILL.md +105 -0
- package/cli/toonlab.mjs +53 -0
- package/compose.yaml +20 -0
- package/database/apply-sql.mjs +141 -0
- package/database/client.mjs +39 -0
- package/database/creation-tags.mjs +23 -0
- package/database/env.mjs +16 -0
- package/database/fal-patina.mjs +131 -0
- package/database/generation-service.mjs +415 -0
- package/database/migrations/0001_local_workspace.sql +120 -0
- package/database/migrations/0002_file_ownership.sql +11 -0
- package/database/migrations/0003_remove_autosaves_from_library.sql +7 -0
- package/database/migrations/0004_catalog_asset_packs.sql +39 -0
- package/database/migrations/0005_creation_tag_discovery.sql +1 -0
- package/database/migrations/0006_normalize_creation_tags.sql +28 -0
- package/database/migrations/0007_creation_revisions.sql +80 -0
- package/database/migrations/0008_creation_revision_hardening.sql +98 -0
- package/database/migrations/0009_creation_revision_delete_integrity.sql +11 -0
- package/database/migrations/0010_external_catalog_assets.sql +28 -0
- package/database/providers.mjs +644 -0
- package/database/repository.mjs +1073 -0
- package/database/seeds/catalog/0001_empty_official_catalog.sql +4 -0
- package/database/seeds/catalog/0002_2026-08.sql +19454 -0
- package/database/seeds/catalog/0003_2026-08-open-assets.sql +159086 -0
- package/database/seeds/catalog/0004_2026-08-c7-rocks.sql +39405 -0
- package/mcp/lab-management.mjs +629 -0
- package/mcp/public-catalog.mjs +168 -0
- package/mcp/server.mjs +1044 -63
- package/mcp/vite-plugin.mjs +519 -26
- package/mcp/workspace.mjs +26 -1
- package/package.json +334 -46
- package/scripts/generate-catalog-seed.mjs +324 -0
- package/scripts/setup-local.mjs +128 -0
- package/src/agents/index.js +7 -0
- package/src/agents/sceneStyleOperations.js +169 -0
- package/src/asset-policy/catalogLicenses.js +102 -0
- package/src/asset-policy/index.js +315 -0
- package/src/assetlib/assetRef.js +1 -1
- package/src/assetlib/galleryMaterialFamily.js +165 -0
- package/src/assetlib/index.js +6 -2
- package/src/assetlib/loadImported.js +15 -1
- package/src/assetlib/plateau.js +188 -0
- package/src/assetlib/plateauLandmarks.js +144 -0
- package/src/assetlib/plateauViewer.js +348 -0
- package/src/assetlib/sources.js +16 -2
- package/src/catalog/manifest.js +11 -1
- package/src/catalog/officialCatalog.js +4 -0
- package/src/catalog/officialCatalogAssetRuntime.js +324 -0
- package/src/catalog/officialCatalogLod.js +183 -0
- package/src/catalog/officialCatalogPlacement.js +243 -0
- package/src/catalog/officialCatalogProvider.js +334 -0
- package/src/character/animationRetarget.js +1084 -0
- package/src/character/characterRig.js +6 -1
- package/src/character/characterRuntime.js +544 -0
- package/src/character/groundStabilizer.js +137 -0
- package/src/character/index.js +8 -0
- package/src/character/locomotionActions.js +74 -0
- package/src/character/locomotionStateMachine.js +241 -0
- package/src/character/mannequinAsset.js +15 -0
- package/src/character/mannequinAssetUrl.browser.js +4 -0
- package/src/character/mannequinAssetUrl.node.js +3 -0
- package/src/character/modelLoader.js +92 -12
- package/src/character/walkableCharacterRuntime.js +284 -0
- package/src/character/waterInteractionController.js +217 -0
- package/src/cloud/ambientSkyBaker.js +248 -0
- package/src/cloud/cloudLighting.js +1114 -0
- package/src/cloud/cloudParams.js +819 -0
- package/src/cloud/cloudReprojection.js +563 -0
- package/src/cloud/cloudStyle.js +780 -0
- package/src/cloud/cloudStyleSnapshots.js +387 -0
- package/src/cloud/cloudVolume.js +1903 -0
- package/src/cloud/heroCloudRecipe.js +404 -0
- package/src/cloud/index.js +42 -0
- package/src/cloud/noise/baseShapeVolume.js +331 -0
- package/src/cloud/noise/cirrusMap.js +131 -0
- package/src/cloud/noise/curlNoise.js +289 -0
- package/src/cloud/noise/erosionVolume.js +188 -0
- package/src/cloud/noise/noiseVolume.js +202 -0
- package/src/cloud/noise/periodicNoise3.js +295 -0
- package/src/cloud/noise/weatherMap.js +470 -0
- package/src/cloud/paramSchema.js +458 -0
- package/src/collisionMetadata.js +320 -0
- package/src/core/systemStylePolicy.js +32 -0
- package/src/environment/dayCurves.js +146 -0
- package/src/environment/environmentGroundFieldPass.js +354 -0
- package/src/environment/environmentMaterialAdapter.js +144 -6
- package/src/environment/environmentPresets.js +486 -90
- package/src/environment/environmentRigs.js +17 -2
- package/src/environment/environmentSettings.js +37 -1
- package/src/environment/environmentShaderMaterials.js +37 -6
- package/src/environment/environmentState.js +133 -0
- package/src/environment/environmentSunShadowPass.js +399 -6
- package/src/environment/environmentTextureResolver.js +7 -0
- package/src/environment/index.js +51 -0
- package/src/environment/manufacturedMaterialContract.js +837 -0
- package/src/environment/manufacturedReflectionProvider.js +114 -0
- package/src/environment/scanAssetStylize.js +4 -4
- package/src/environment/surfaceMaterialModes.js +71 -0
- package/src/environment/toonLabEnvironmentMaterials.js +353 -0
- package/src/environment/toonLabMaterialPassCoupling.js +347 -0
- package/src/environment/toonLabNormalIntegration.js +171 -0
- package/src/environment/toonLabRockMaterialResolver.js +592 -0
- package/src/environment/toonLabSourceDefaultLit.js +444 -0
- package/src/environment/toonLabSourceLibrary.js +762 -0
- package/src/environment/toonLabSourceMaterials.js +3718 -0
- package/src/environment/toonLabSourceSubsurfaceLighting.js +415 -0
- package/src/environment/toonLabSourceTemporal.js +717 -0
- package/src/environment/toonLabSurfaceLighting.js +462 -0
- package/src/environment/toonLabTextureReadiness.js +105 -0
- package/src/environment/toonLabTreeMaterials.js +450 -0
- package/src/environment/transparentMaterialProfile.js +87 -0
- package/src/environment/urbanPropMaterial.js +2976 -0
- package/src/ground-shader/groundPrintLayer.js +375 -0
- package/src/ground-shader/groundShaderMaterial.js +851 -0
- package/src/ground-shader/groundShaderSettings.js +468 -0
- package/src/ground-shader/index.js +3 -0
- package/src/index.js +52 -22
- package/src/lighting/callMeSenseiLightingContract.js +163 -0
- package/src/lighting/index.js +14 -7
- package/src/lighting/lightingCapabilities.js +2 -2
- package/src/lighting/lightingPresets.js +6 -3
- package/src/lighting/lightingStyle.js +41 -6
- package/src/lighting/lightingSystem.js +200 -6
- package/src/lighting/{unrealExport.js → toonLabExport.js} +40 -41
- package/src/post/postProcessing.js +71 -12
- package/src/react/index.js +66 -0
- package/src/renderer/index.js +16 -0
- package/src/renderer/rendererConfiguration.js +250 -0
- package/src/renderer/styleComparison.js +985 -0
- package/src/rock-shader/index.js +8 -0
- package/src/rock-shader/rockGeometryDetail.js +701 -0
- package/src/rock-shader/rockMaterial.js +2586 -0
- package/src/rock-shader/rockRegionRuntime.js +185 -0
- package/src/rock-shader/rockSemanticMaterialRuntime.js +337 -0
- package/src/rock-shader/rockShaderRuntime.js +781 -0
- package/src/rock-shader/rockShaderSettings.js +1099 -0
- package/src/rock-shader/rockTangentIntegrity.js +136 -0
- package/src/rock-shader/rockTextureIntegrity.js +115 -0
- package/src/rockgen/export/glbExport.js +104 -14
- package/src/rockgen/index.js +5 -3
- package/src/rockgen/lod/index.js +6 -0
- package/src/rockgen/lod/rockLodMetrics.js +168 -0
- package/src/rockgen/lod/rockLodPlanner.js +372 -0
- package/src/rockgen/lod/rockLodPolicy.js +235 -0
- package/src/rockgen/lod/rockLodRuntime.js +124 -0
- package/src/rockgen/lod/rockLodSimplifier.js +173 -0
- package/src/rockgen/lod/rockLodValidation.js +113 -0
- package/src/rockgen/mesh/meshAttributes.js +17 -0
- package/src/rockgen/mesh/meshDocument.js +6 -0
- package/src/rockgen/rockDocument.js +376 -9
- package/src/rockgen/rockgenPresets.js +114 -13
- package/src/rockgen/rockgenSettings.js +62 -11
- package/src/rockgen/surface/c7GeologySurface.js +372 -0
- package/src/runtime/index.js +14 -0
- package/src/runtime/sceneCollisionRuntime.js +317 -0
- package/src/runtime/sceneSurfaceRuntime.js +451 -0
- package/src/runtime/sceneUpdateScheduler.js +203 -0
- package/src/shaders-tsl/anime.js +9 -2
- package/src/shaders-tsl/chunks/environment-ground-field.js +174 -0
- package/src/shaders-tsl/chunks/environment-state.js +79 -0
- package/src/shaders-tsl/chunks/environment-sun-shadow.js +99 -32
- package/src/shaders-tsl/chunks/normalized-hue.js +41 -0
- package/src/shaders-tsl/chunks/pass-depth-color.js +4 -2
- package/src/shaders-tsl/chunks/scene-depth-color-pass.js +273 -0
- package/src/shaders-tsl/chunks/vegetation-style.js +116 -8
- package/src/shaders-tsl/chunks/water-color.js +19 -5
- package/src/shaders-tsl/chunks/water-shore-state.js +8 -1
- package/src/shaders-tsl/chunks/world-noise.js +30 -0
- package/src/shaders-tsl/environment.js +123 -17
- package/src/shaders-tsl/flower.js +51 -8
- package/src/shaders-tsl/grass.js +194 -29
- package/src/shaders-tsl/post-composite.js +83 -2
- package/src/shaders-tsl/tree-leaf.js +107 -16
- package/src/shaders-tsl/water-breaker.js +18 -4
- package/src/shaders-tsl/water.js +51 -3
- package/src/shaders-tsl/woody-surface.js +59 -7
- package/src/sky/atmosphereDome.js +193 -0
- package/src/sky/atmosphereParams.js +396 -0
- package/src/sky/atmosphereScattering.js +593 -0
- package/src/sky/atmosphereSky.js +371 -0
- package/src/sky/cloudShadow.js +379 -0
- package/src/sky/godRays.js +257 -0
- package/src/sky/index.js +55 -1
- package/src/sky/nightSky.js +1190 -0
- package/src/sky/renderLayers.js +120 -0
- package/src/sky/skyColor.js +582 -0
- package/src/sky/skyDayCycle.js +244 -0
- package/src/sky/skyParams.js +661 -0
- package/src/sky/skyPresets.js +772 -0
- package/src/sky/skyQualityTiers.js +383 -0
- package/src/sky/skyShaderSettings.js +699 -0
- package/src/sky/skyStyleSnapshots.js +211 -0
- package/src/sky/skySystem.js +1447 -0
- package/src/sky/skyTimeKeyframes.js +361 -0
- package/src/sky/stylizedSky.js +405 -116
- package/src/sky/sunDriver.js +499 -0
- package/src/sky/timeOfDay.js +335 -0
- package/src/styles/animeGameProfile.js +44 -0
- package/src/styles/index.js +157 -0
- package/src/styles/manufacturedStyleLabeling.js +204 -0
- package/src/styles/neutralStylePresets.js +712 -0
- package/src/styles/sceneLayerDocuments.js +185 -0
- package/src/styles/sceneLookComposition.js +156 -0
- package/src/styles/sceneQualityApplication.js +152 -0
- package/src/styles/sceneQualityProfiles.js +268 -0
- package/src/styles/sceneStyleAudit.js +512 -0
- package/src/styles/sceneStyleRuntime.js +923 -0
- package/src/styles/styleAdapters.js +177 -0
- package/src/styles/styleApplication.js +369 -0
- package/src/styles/styleBundle.js +445 -92
- package/src/styles/styleBundleProvider.js +83 -0
- package/src/styles/styleDomains.js +21 -0
- package/src/styles/styleInspector.js +262 -0
- package/src/styles/styleMaterialContract.js +375 -0
- package/src/styles/styleMetadata.js +73 -0
- package/src/styles/styleTargetDiscovery.js +162 -0
- package/src/styles/styleTargetLabels.js +206 -0
- package/src/styles/styleTargetMaterialCoverage.js +137 -0
- package/src/styles/styleTransaction.js +272 -0
- package/src/texgen/evaluateTexture.js +30 -3
- package/src/texgen/textureGenerators.js +83 -35
- package/src/texgen/textureSettings.js +25 -8
- package/src/toon/toonSettings.js +100 -2
- package/src/vegetation/branchTree.js +587 -0
- package/src/vegetation/callMeSenseiGrass.js +183 -0
- package/src/vegetation/compiledTree.js +506 -0
- package/src/vegetation/contactShadowField.js +107 -0
- package/src/vegetation/flowerSpecies.js +10 -2
- package/src/vegetation/grass.js +13 -0
- package/src/vegetation/grassClump.js +1179 -0
- package/src/vegetation/importedVegetationMaterial.js +183 -0
- package/src/vegetation/index.js +17 -1
- package/src/vegetation/legacyTreePresets.js +120 -0
- package/src/vegetation/scatter.js +688 -3
- package/src/vegetation/stylizedBush.js +14 -0
- package/src/vegetation/stylizedFlower.js +31 -0
- package/src/vegetation/stylizedFlowers.js +59 -7
- package/src/vegetation/stylizedForest.js +455 -147
- package/src/vegetation/stylizedGrass.js +188 -24
- package/src/vegetation/stylizedTree.js +676 -54
- package/src/vegetation/stylizedTreeFoliage.js +1111 -38
- package/src/vegetation/stylizedUnderstory.js +230 -0
- package/src/vegetation/treeExport.js +262 -47
- package/src/vegetation/treeSurfaceTextures.js +665 -0
- package/src/vegetation/vegetationShaders.js +617 -28
- package/src/version.js +3 -0
- package/src/water/water.js +2 -0
- package/src/water/waterBreakerSystem.js +2 -0
- package/src/water/waterCurrentField.js +1 -0
- package/src/water/waterMaterial.js +3 -0
- package/src/water/waterRain.js +2 -0
- package/src/water/waterScenePasses.js +170 -7
- package/src/water/waterSettings.js +250 -50
- package/src/water/waterShoreMaterial.js +16 -2
- package/src/water/waterShoreStateField.js +1 -1
- package/src/water/waterSplashSystem.js +2 -0
- package/src/water/waterStageSettings.js +60 -0
- package/src/water/waterSurface.js +144 -4
- package/src/water/waterUnderwaterAtmosphere.js +288 -0
- package/src/water/waterVegetation.js +20 -4
- package/src/worldCollision.js +64 -9
- package/types/agents/index.d.ts +1 -0
- package/types/agents/sceneStyleOperations.d.ts +484 -0
- package/types/asset-policy/catalogLicenses.d.ts +7 -0
- package/types/asset-policy/index.d.ts +20 -0
- package/types/assetlib/ambientcg.d.ts +81 -0
- package/types/assetlib/assetRef.d.ts +26 -0
- package/types/assetlib/galleryMaterialFamily.d.ts +13 -0
- package/types/assetlib/importedEntry.d.ts +18 -0
- package/types/assetlib/index.d.ts +16 -0
- package/types/assetlib/kaykit.d.ts +112 -0
- package/types/assetlib/kaykitStaticIndex.d.ts +38 -0
- package/types/assetlib/loadImported.d.ts +56 -0
- package/types/assetlib/opensource3d.d.ts +55 -0
- package/types/assetlib/plateau.d.ts +67 -0
- package/types/assetlib/plateauLandmarks.d.ts +238 -0
- package/types/assetlib/plateauViewer.d.ts +3 -0
- package/types/assetlib/polyhaven.d.ts +90 -0
- package/types/assetlib/polypizza.d.ts +10 -0
- package/types/assetlib/smithsonian.d.ts +9 -0
- package/types/assetlib/sources.d.ts +22 -0
- package/types/assetlib/zip.d.ts +8 -0
- package/types/catalog/manifest.d.ts +26 -0
- package/types/catalog/officialCatalog.d.ts +4 -0
- package/types/catalog/officialCatalogAssetRuntime.d.ts +2 -0
- package/types/catalog/officialCatalogLod.d.ts +63 -0
- package/types/catalog/officialCatalogPlacement.d.ts +49 -0
- package/types/catalog/officialCatalogProvider.d.ts +7 -0
- package/types/character/animationRetarget.d.ts +20 -0
- package/types/character/characterRig.d.ts +87 -0
- package/types/character/characterRuntime.d.ts +5 -0
- package/types/character/freestyleSwimClip.d.ts +5 -0
- package/types/character/groundStabilizer.d.ts +55 -0
- package/types/character/index.d.ts +10 -0
- package/types/character/locomotionActions.d.ts +4 -0
- package/types/character/locomotionStateMachine.d.ts +62 -0
- package/types/character/mannequinAsset.d.ts +12 -0
- package/types/character/mannequinAssetUrl.node.d.ts +1 -0
- package/types/character/modelLoader.d.ts +7 -0
- package/types/character/walkableCharacterRuntime.d.ts +343 -0
- package/types/character/waterInteractionController.d.ts +114 -0
- package/types/cloud/ambientSkyBaker.d.ts +18 -0
- package/types/cloud/cloudLighting.d.ts +38 -0
- package/types/cloud/cloudParams.d.ts +18 -0
- package/types/cloud/cloudReprojection.d.ts +15 -0
- package/types/cloud/cloudStyle.d.ts +1380 -0
- package/types/cloud/cloudStyleSnapshots.d.ts +10 -0
- package/types/cloud/cloudVolume.d.ts +43 -0
- package/types/cloud/heroCloudRecipe.d.ts +167 -0
- package/types/cloud/index.d.ts +12 -0
- package/types/cloud/noise/baseShapeVolume.d.ts +86 -0
- package/types/cloud/noise/cirrusMap.d.ts +24 -0
- package/types/cloud/noise/curlNoise.d.ts +106 -0
- package/types/cloud/noise/erosionVolume.d.ts +58 -0
- package/types/cloud/noise/noiseVolume.d.ts +63 -0
- package/types/cloud/noise/periodicNoise3.d.ts +75 -0
- package/types/cloud/noise/weatherMap.d.ts +227 -0
- package/types/cloud/paramSchema.d.ts +142 -0
- package/types/collisionMetadata.d.ts +11 -0
- package/types/core/generation.d.ts +95 -0
- package/types/core/materialRoles.d.ts +102 -0
- package/types/core/presetDocuments.d.ts +25 -0
- package/types/core/systemStylePolicy.d.ts +4 -0
- package/types/environment/dayCurves.d.ts +47 -0
- package/types/environment/environmentAmbientProbe.d.ts +2 -0
- package/types/environment/environmentGroundFieldPass.d.ts +2 -0
- package/types/environment/environmentMaterialAdapter.d.ts +44 -0
- package/types/environment/environmentMaterialClassifier.d.ts +26 -0
- package/types/environment/environmentPlanarReflection.d.ts +3 -0
- package/types/environment/environmentPresets.d.ts +171 -0
- package/types/environment/environmentRigs.d.ts +13 -0
- package/types/environment/environmentSettings.d.ts +161 -0
- package/types/environment/environmentShaderMaterials.d.ts +14 -0
- package/types/environment/environmentState.d.ts +6 -0
- package/types/environment/environmentSunShadowPass.d.ts +2 -0
- package/types/environment/environmentTextureResolver.d.ts +30 -0
- package/types/environment/environmentTimeOfDay.d.ts +25 -0
- package/types/environment/environmentVertexAo.d.ts +18 -0
- package/types/environment/index.d.ts +27 -0
- package/types/environment/manufacturedMaterialContract.d.ts +129 -0
- package/types/environment/manufacturedReflectionProvider.d.ts +3 -0
- package/types/environment/scanAssetStylize.d.ts +43 -0
- package/types/environment/surfaceMaterialModes.d.ts +14 -0
- package/types/environment/toonLabEnvironmentMaterials.d.ts +139 -0
- package/types/environment/toonLabMaterialPassCoupling.d.ts +7 -0
- package/types/environment/toonLabNormalIntegration.d.ts +29 -0
- package/types/environment/toonLabRockMaterialResolver.d.ts +270 -0
- package/types/environment/toonLabSourceDefaultLit.d.ts +136 -0
- package/types/environment/toonLabSourceLibrary.d.ts +19 -0
- package/types/environment/toonLabSourceMaterials.d.ts +14 -0
- package/types/environment/toonLabSourceSubsurfaceLighting.d.ts +85 -0
- package/types/environment/toonLabSourceTemporal.d.ts +20 -0
- package/types/environment/toonLabSurfaceLighting.d.ts +153 -0
- package/types/environment/toonLabTextureReadiness.d.ts +8 -0
- package/types/environment/toonLabTreeMaterials.d.ts +7 -0
- package/types/environment/transparentMaterialProfile.d.ts +76 -0
- package/types/environment/urbanPropMaterial.d.ts +25 -0
- package/types/ground-shader/groundPrintLayer.d.ts +4 -0
- package/types/ground-shader/groundShaderMaterial.d.ts +11 -0
- package/types/ground-shader/groundShaderSettings.d.ts +90 -0
- package/types/ground-shader/index.d.ts +3 -0
- package/types/index.d.ts +1591 -0
- package/types/lighting/callMeSenseiLightingContract.d.ts +14 -0
- package/types/lighting/colorIntensity.d.ts +44 -0
- package/types/lighting/index.d.ts +12 -0
- package/types/lighting/lightDescriptors.d.ts +803 -0
- package/types/lighting/lightingCapabilities.d.ts +85 -0
- package/types/lighting/lightingDocuments.d.ts +140 -0
- package/types/lighting/lightingFixtures.d.ts +171 -0
- package/types/lighting/lightingGenerator.d.ts +403 -0
- package/types/lighting/lightingPresets.d.ts +264 -0
- package/types/lighting/lightingRuntime.d.ts +401 -0
- package/types/lighting/lightingStyle.d.ts +156 -0
- package/types/lighting/lightingSystem.d.ts +440 -0
- package/types/lighting/toonLabExport.d.ts +46 -0
- package/types/lighting/utils.d.ts +18 -0
- package/types/loaders/index.d.ts +1 -0
- package/types/post/index.d.ts +2 -0
- package/types/post/postGenerator.d.ts +282 -0
- package/types/post/postProcessing.d.ts +16 -0
- package/types/react/index.d.ts +1785 -0
- package/types/renderer/index.d.ts +2 -0
- package/types/renderer/rendererConfiguration.d.ts +8 -0
- package/types/renderer/styleComparison.d.ts +409 -0
- package/types/rock-shader/index.d.ts +8 -0
- package/types/rock-shader/rockGeometryDetail.d.ts +300 -0
- package/types/rock-shader/rockMaterial.d.ts +21 -0
- package/types/rock-shader/rockRegionRuntime.d.ts +86 -0
- package/types/rock-shader/rockSemanticMaterialRuntime.d.ts +29 -0
- package/types/rock-shader/rockShaderRuntime.d.ts +10 -0
- package/types/rock-shader/rockShaderSettings.d.ts +184 -0
- package/types/rock-shader/rockTangentIntegrity.d.ts +51 -0
- package/types/rock-shader/rockTextureIntegrity.d.ts +61 -0
- package/types/rockgen/export/glbExport.d.ts +58 -0
- package/types/rockgen/heightfield/heightfieldErosion.d.ts +10 -0
- package/types/rockgen/heightfield/heightfieldPatch.d.ts +15 -0
- package/types/rockgen/heightfield/stylizedErosionSim.d.ts +41 -0
- package/types/rockgen/index.d.ts +12 -0
- package/types/rockgen/lod/index.d.ts +6 -0
- package/types/rockgen/lod/rockLodMetrics.d.ts +62 -0
- package/types/rockgen/lod/rockLodPlanner.d.ts +86 -0
- package/types/rockgen/lod/rockLodPolicy.d.ts +76 -0
- package/types/rockgen/lod/rockLodRuntime.d.ts +95 -0
- package/types/rockgen/lod/rockLodSimplifier.d.ts +15 -0
- package/types/rockgen/lod/rockLodValidation.d.ts +16 -0
- package/types/rockgen/mesh/meshAttributes.d.ts +32 -0
- package/types/rockgen/mesh/meshDocument.d.ts +40 -0
- package/types/rockgen/mesh/surfaceNets.d.ts +42 -0
- package/types/rockgen/noise/cellularNoise3.d.ts +24 -0
- package/types/rockgen/noise/prng.d.ts +16 -0
- package/types/rockgen/noise/simplexNoise3.d.ts +2 -0
- package/types/rockgen/noise/valueNoise3.d.ts +12 -0
- package/types/rockgen/rockDocument.d.ts +243 -0
- package/types/rockgen/rockHelpers.d.ts +2 -0
- package/types/rockgen/rockgenPresets.d.ts +10 -0
- package/types/rockgen/rockgenSettings.d.ts +531 -0
- package/types/rockgen/sdf/fieldCompiler.d.ts +20 -0
- package/types/rockgen/sdf/sculptEdits.d.ts +30 -0
- package/types/rockgen/sdf/sdfModifiers.d.ts +19 -0
- package/types/rockgen/sdf/sdfOps.d.ts +8 -0
- package/types/rockgen/sdf/sdfPrimitives.d.ts +22 -0
- package/types/rockgen/surface/c7GeologySurface.d.ts +8 -0
- package/types/runtime/index.d.ts +3 -0
- package/types/runtime/sceneCollisionRuntime.d.ts +94 -0
- package/types/runtime/sceneSurfaceRuntime.d.ts +90 -0
- package/types/runtime/sceneUpdateScheduler.d.ts +28 -0
- package/types/shaders-tsl/anime.d.ts +9 -0
- package/types/shaders-tsl/chunks/character-color.d.ts +6 -0
- package/types/shaders-tsl/chunks/character-highlights.d.ts +12 -0
- package/types/shaders-tsl/chunks/character-lighting.d.ts +20 -0
- package/types/shaders-tsl/chunks/character-material-maps.d.ts +18 -0
- package/types/shaders-tsl/chunks/character-roles.d.ts +21 -0
- package/types/shaders-tsl/chunks/character-scene-lights.d.ts +48 -0
- package/types/shaders-tsl/chunks/character-shadow-color.d.ts +5 -0
- package/types/shaders-tsl/chunks/character-skinning.d.ts +23 -0
- package/types/shaders-tsl/chunks/environment-color.d.ts +9 -0
- package/types/shaders-tsl/chunks/environment-debug.d.ts +24 -0
- package/types/shaders-tsl/chunks/environment-ground-field.d.ts +40 -0
- package/types/shaders-tsl/chunks/environment-lighting.d.ts +22 -0
- package/types/shaders-tsl/chunks/environment-state.d.ts +42 -0
- package/types/shaders-tsl/chunks/environment-sun-shadow.d.ts +19 -0
- package/types/shaders-tsl/chunks/foliage-fog.d.ts +21 -0
- package/types/shaders-tsl/chunks/normalized-hue.d.ts +1 -0
- package/types/shaders-tsl/chunks/pass-depth-color.d.ts +20 -0
- package/types/shaders-tsl/chunks/projected-water-caustics.d.ts +24 -0
- package/types/shaders-tsl/chunks/scene-depth-color-pass.d.ts +39 -0
- package/types/shaders-tsl/chunks/stylized-cloud-shadow.d.ts +9 -0
- package/types/shaders-tsl/chunks/vegetation-style.d.ts +60 -0
- package/types/shaders-tsl/chunks/water-color.d.ts +15 -0
- package/types/shaders-tsl/chunks/water-common.d.ts +9 -0
- package/types/shaders-tsl/chunks/water-foam.d.ts +8 -0
- package/types/shaders-tsl/chunks/water-lighting.d.ts +9 -0
- package/types/shaders-tsl/chunks/water-ripple.d.ts +8 -0
- package/types/shaders-tsl/chunks/water-shore-state.d.ts +7 -0
- package/types/shaders-tsl/chunks/water-waves.d.ts +18 -0
- package/types/shaders-tsl/chunks/world-noise.d.ts +4 -0
- package/types/shaders-tsl/environment-ao-overlay.d.ts +5 -0
- package/types/shaders-tsl/environment.d.ts +34 -0
- package/types/shaders-tsl/flower.d.ts +6 -0
- package/types/shaders-tsl/grass.d.ts +4 -0
- package/types/shaders-tsl/post-composite.d.ts +25 -0
- package/types/shaders-tsl/sky.d.ts +4 -0
- package/types/shaders-tsl/tree-leaf.d.ts +2 -0
- package/types/shaders-tsl/water-breaker.d.ts +15 -0
- package/types/shaders-tsl/water-kelp.d.ts +5 -0
- package/types/shaders-tsl/water-rain.d.ts +10 -0
- package/types/shaders-tsl/water-shore-state-simulation.d.ts +12 -0
- package/types/shaders-tsl/water-simulation.d.ts +5 -0
- package/types/shaders-tsl/water-splash.d.ts +12 -0
- package/types/shaders-tsl/water.d.ts +22 -0
- package/types/shaders-tsl/woody-surface.d.ts +3 -0
- package/types/sky/atmosphereDome.d.ts +2 -0
- package/types/sky/atmosphereParams.d.ts +185 -0
- package/types/sky/atmosphereScattering.d.ts +11 -0
- package/types/sky/atmosphereSky.d.ts +2 -0
- package/types/sky/cloudShadow.d.ts +69 -0
- package/types/sky/godRays.d.ts +5 -0
- package/types/sky/index.d.ts +18 -0
- package/types/sky/nightSky.d.ts +22 -0
- package/types/sky/renderLayers.d.ts +59 -0
- package/types/sky/sceneOverrideLayers.d.ts +10 -0
- package/types/sky/skyColor.d.ts +704 -0
- package/types/sky/skyDayCycle.d.ts +86 -0
- package/types/sky/skyParams.d.ts +3407 -0
- package/types/sky/skyPresets.d.ts +160 -0
- package/types/sky/skyQuality.d.ts +21 -0
- package/types/sky/skyQualityTiers.d.ts +223 -0
- package/types/sky/skyShaderSettings.d.ts +152 -0
- package/types/sky/skyStyleSnapshots.d.ts +11 -0
- package/types/sky/skySystem.d.ts +3 -0
- package/types/sky/skyTimeKeyframes.d.ts +230 -0
- package/types/sky/stylizedSky.d.ts +341 -0
- package/types/sky/sunDriver.d.ts +15 -0
- package/types/sky/timeOfDay.d.ts +145 -0
- package/types/styles/animeGameProfile.d.ts +27 -0
- package/types/styles/index.d.ts +18 -0
- package/types/styles/manufacturedStyleLabeling.d.ts +119 -0
- package/types/styles/neutralStylePresets.d.ts +944 -0
- package/types/styles/sceneLayerDocuments.d.ts +145 -0
- package/types/styles/sceneLookComposition.d.ts +53 -0
- package/types/styles/sceneQualityApplication.d.ts +34 -0
- package/types/styles/sceneQualityProfiles.d.ts +13 -0
- package/types/styles/sceneStyleAudit.d.ts +80 -0
- package/types/styles/sceneStyleRuntime.d.ts +1802 -0
- package/types/styles/styleAdapters.d.ts +14 -0
- package/types/styles/styleApplication.d.ts +47 -0
- package/types/styles/styleBundle.d.ts +19 -0
- package/types/styles/styleBundleProvider.d.ts +44 -0
- package/types/styles/styleDomains.d.ts +18 -0
- package/types/styles/styleInspector.d.ts +59 -0
- package/types/styles/styleMaterialContract.d.ts +46 -0
- package/types/styles/styleMetadata.d.ts +11 -0
- package/types/styles/styleTargetDiscovery.d.ts +48 -0
- package/types/styles/styleTargetLabels.d.ts +32 -0
- package/types/styles/styleTargetMaterialCoverage.d.ts +20 -0
- package/types/styles/styleTransaction.d.ts +10 -0
- package/types/styles/styleTypes.d.ts +66 -0
- package/types/texgen/evaluateTexture.d.ts +40 -0
- package/types/texgen/index.d.ts +7 -0
- package/types/texgen/noise2.d.ts +46 -0
- package/types/texgen/textureAi.d.ts +6 -0
- package/types/texgen/textureGenerators.d.ts +261 -0
- package/types/texgen/texturePresets.d.ts +45 -0
- package/types/texgen/textureSettings.d.ts +121 -0
- package/types/texgen/textureThree.d.ts +13 -0
- package/types/toon/characterRenderPasses.d.ts +3 -0
- package/types/toon/index.d.ts +3 -0
- package/types/toon/settings/alphaSettings.d.ts +125 -0
- package/types/toon/settings/averageShadowSettings.d.ts +39 -0
- package/types/toon/settings/baseTextureSettings.d.ts +39 -0
- package/types/toon/settings/celShadeSettings.d.ts +37 -0
- package/types/toon/settings/contactShadowSettings.d.ts +30 -0
- package/types/toon/settings/eyeHighlightSettings.d.ts +55 -0
- package/types/toon/settings/faceLightingSettings.d.ts +32 -0
- package/types/toon/settings/furSettings.d.ts +23 -0
- package/types/toon/settings/glitterSettings.d.ts +43 -0
- package/types/toon/settings/hairHighlightSettings.d.ts +89 -0
- package/types/toon/settings/indirectLightSettings.d.ts +43 -0
- package/types/toon/settings/localLightSettings.d.ts +46 -0
- package/types/toon/settings/materialMapSettings.d.ts +86 -0
- package/types/toon/settings/outlineSettings.d.ts +125 -0
- package/types/toon/settings/perspectiveRemovalSettings.d.ts +14 -0
- package/types/toon/settings/rimLightSettings.d.ts +79 -0
- package/types/toon/settings/sceneShadowSettings.d.ts +32 -0
- package/types/toon/settings/selfShadowSettings.d.ts +44 -0
- package/types/toon/settings/shadowColorSettings.d.ts +77 -0
- package/types/toon/settings/skinToneSettings.d.ts +30 -0
- package/types/toon/settings/specularSettings.d.ts +96 -0
- package/types/toon/settings/stickerSettings.d.ts +40 -0
- package/types/toon/toonMaterialAdapter.d.ts +883 -0
- package/types/toon/toonSettings.d.ts +1182 -0
- package/types/vegetation/branchTree.d.ts +14 -0
- package/types/vegetation/callMeSenseiGrass.d.ts +8 -0
- package/types/vegetation/compiledTree.d.ts +75 -0
- package/types/vegetation/contactShadowField.d.ts +26 -0
- package/types/vegetation/flowerSpecies.d.ts +107 -0
- package/types/vegetation/grass.d.ts +4 -0
- package/types/vegetation/grassClump.d.ts +7 -0
- package/types/vegetation/grassPalettes.d.ts +29 -0
- package/types/vegetation/importedVegetationMaterial.d.ts +13 -0
- package/types/vegetation/index.d.ts +225 -0
- package/types/vegetation/legacyTreePresets.d.ts +22 -0
- package/types/vegetation/scatter.d.ts +13 -0
- package/types/vegetation/stylizedBush.d.ts +2 -0
- package/types/vegetation/stylizedFlower.d.ts +2 -0
- package/types/vegetation/stylizedFlowers.d.ts +8 -0
- package/types/vegetation/stylizedForest.d.ts +3 -0
- package/types/vegetation/stylizedGrass.d.ts +21 -0
- package/types/vegetation/stylizedTree.d.ts +20 -0
- package/types/vegetation/stylizedTreeFoliage.d.ts +19 -0
- package/types/vegetation/stylizedUnderstory.d.ts +50 -0
- package/types/vegetation/treeExport.d.ts +6 -0
- package/types/vegetation/treeSurfaceTextures.d.ts +72 -0
- package/types/vegetation/vegetationShaders.d.ts +74 -0
- package/types/version.d.ts +1 -0
- package/types/water/index.d.ts +1 -0
- package/types/water/sceneOverrideLayers.d.ts +16 -0
- package/types/water/water.d.ts +17 -0
- package/types/water/waterBreakerSystem.d.ts +46 -0
- package/types/water/waterCurrentField.d.ts +115 -0
- package/types/water/waterInteraction.d.ts +21 -0
- package/types/water/waterMaterial.d.ts +60 -0
- package/types/water/waterNearshorePhase.d.ts +5 -0
- package/types/water/waterRain.d.ts +17 -0
- package/types/water/waterRippleSimulation.d.ts +52 -0
- package/types/water/waterScenePasses.d.ts +70 -0
- package/types/water/waterSettings.d.ts +648 -0
- package/types/water/waterShoreMaterial.d.ts +3 -0
- package/types/water/waterShoreStateField.d.ts +2 -0
- package/types/water/waterSplashSystem.d.ts +2 -0
- package/types/water/waterStageSettings.d.ts +9 -0
- package/types/water/waterSurface.d.ts +2 -0
- package/types/water/waterUnderwaterAtmosphere.d.ts +103 -0
- package/types/water/waterVegetation.d.ts +16 -0
- package/types/worldCollision.d.ts +22 -0
- package/AGENTS.md +0 -254
- package/ATTRIBUTION.md +0 -78
- package/docs/characters.md +0 -144
- package/docs/debug-panel.md +0 -126
- package/docs/docs.css +0 -589
- package/docs/environment.md +0 -186
- package/docs/getting-started.md +0 -180
- package/docs/index.html +0 -14
- package/docs/lab-architecture.md +0 -100
- package/docs/lighting.md +0 -825
- package/docs/main.jsx +0 -752
- package/docs/mcp.md +0 -97
- package/docs/post-processing.md +0 -98
- package/docs/settings-reference.md +0 -1878
- package/docs/shader-constants.md +0 -77
- package/docs/sky.md +0 -182
- package/docs/style-labs.md +0 -309
- package/docs/texture-lab.md +0 -135
- package/docs/toon-shading.md +0 -183
- package/docs/tsl-conventions.md +0 -167
- package/docs/vegetation-sky.md +0 -275
- package/docs/water.md +0 -430
- package/docs/weather.md +0 -200
- package/docs/world-scale.md +0 -111
- package/mcp/style-lab-tools.mjs +0 -371
- package/src/ambientfx/INTEGRATION.md +0 -164
- package/src/ambientfx/ambientFxPresets.js +0 -83
- package/src/ambientfx/ambientFxSettings.js +0 -368
- package/src/ambientfx/emitters.js +0 -169
- package/src/ambientfx/index.js +0 -5
- package/src/ambientfx/particleBackbone.js +0 -493
- package/src/ambientfx/stylizedAmbientFx.js +0 -450
- package/src/biome/biomeGenerator.js +0 -385
- package/src/biome/biomeRuntime.js +0 -299
- package/src/biome/index.js +0 -2
- package/src/buildinggen/buildingAsset.js +0 -44
- package/src/buildinggen/buildingGrammar.js +0 -311
- package/src/buildinggen/buildingMesh.js +0 -451
- package/src/buildinggen/buildingPresets.js +0 -46
- package/src/buildinggen/buildingRecipe.js +0 -100
- package/src/buildinggen/buildingSettings.js +0 -238
- package/src/buildinggen/index.js +0 -6
- package/src/camera/cameraDirector.js +0 -157
- package/src/camera/cameraGenerator.js +0 -367
- package/src/camera/cameraRig.js +0 -570
- package/src/camera/cameraSettings.js +0 -236
- package/src/camera/index.js +0 -7
- package/src/catalog/builtinEntries.js +0 -245
- package/src/catalog/catalog.js +0 -210
- package/src/catalog/index.js +0 -3
- package/src/core/shaderBackend.js +0 -24
- package/src/debrisgen/debrisFields.js +0 -544
- package/src/debrisgen/debrisGenerator.js +0 -1929
- package/src/debrisgen/debrisPalettes.js +0 -71
- package/src/debrisgen/debrisPhysics.js +0 -198
- package/src/debrisgen/debrisPresets.js +0 -162
- package/src/debrisgen/debrisSettings.js +0 -333
- package/src/debrisgen/debrisTextures.js +0 -380
- package/src/debrisgen/index.js +0 -5
- package/src/debug/fieldValues.js +0 -95
- package/src/debug/index.js +0 -7
- package/src/debug/settingsPanel.js +0 -170
- package/src/fauna/INTEGRATION.md +0 -174
- package/src/fauna/boids.js +0 -861
- package/src/fauna/faunaBodies.js +0 -492
- package/src/fauna/faunaPresets.js +0 -52
- package/src/fauna/faunaSettings.js +0 -525
- package/src/fauna/index.js +0 -5
- package/src/fauna/stylizedFauna.js +0 -395
- package/src/game-feel/gameFeelGenerator.js +0 -402
- package/src/game-feel/gameFeelRuntime.js +0 -549
- package/src/game-feel/index.js +0 -2
- package/src/motion/index.js +0 -5
- package/src/motion/motionClip.js +0 -441
- package/src/motion/motionController.js +0 -628
- package/src/motion/motionDocuments.js +0 -225
- package/src/motion/motionGraph.js +0 -307
- package/src/motion/motionSettings.js +0 -222
- package/src/pathgen/index.js +0 -7
- package/src/pathgen/pathBridge.js +0 -232
- package/src/pathgen/pathPresets.js +0 -35
- package/src/pathgen/pathRibbon.js +0 -410
- package/src/pathgen/pathRouter.js +0 -380
- package/src/pathgen/pathSettings.js +0 -335
- package/src/pathgen/pathTextures.js +0 -123
- package/src/pathgen/stylizedPaths.js +0 -453
- package/src/propgen/generatorsWave1.js +0 -379
- package/src/propgen/generatorsWave2.js +0 -462
- package/src/propgen/index.js +0 -5
- package/src/propgen/propAsset.js +0 -323
- package/src/propgen/propParts.js +0 -170
- package/src/propgen/propPlacement.js +0 -459
- package/src/propgen/propPresets.js +0 -82
- package/src/propgen/propSettings.js +0 -395
- package/src/soundscape/index.js +0 -4
- package/src/soundscape/soundscapeGenerator.js +0 -179
- package/src/soundscape/soundscapeRuntime.js +0 -806
- package/src/soundscape/soundscapeSettings.js +0 -292
- package/src/stylizedTerrain.js +0 -631
- package/src/stylizedWorld.js +0 -903
- package/src/vegetation/treeRecipe.js +0 -647
- package/src/vfxgen/INTEGRATION.md +0 -145
- package/src/vfxgen/core/burstBackbone.js +0 -380
- package/src/vfxgen/core/projectileCore.js +0 -92
- package/src/vfxgen/core/spriteShapes.js +0 -98
- package/src/vfxgen/core/trailRibbon.js +0 -272
- package/src/vfxgen/core/vfxRandom.js +0 -29
- package/src/vfxgen/effects/emitHelpers.js +0 -37
- package/src/vfxgen/effects/magicEffects.js +0 -162
- package/src/vfxgen/effects/movementEffects.js +0 -87
- package/src/vfxgen/effects/weaponEffects.js +0 -118
- package/src/vfxgen/index.js +0 -18
- package/src/vfxgen/moves/moveController.js +0 -146
- package/src/vfxgen/moves/moveLibrary.js +0 -335
- package/src/vfxgen/vfxPresets.js +0 -98
- package/src/vfxgen/vfxSettings.js +0 -384
- package/src/vfxgen/vfxSystem.js +0 -449
- package/src/vfxgen/weapons/stylizedWeapons.js +0 -137
- package/src/villagegen/index.js +0 -4
- package/src/villagegen/stylizedVillage.js +0 -490
- package/src/villagegen/villageArchetypes.js +0 -160
- package/src/villagegen/villageNames.js +0 -40
- package/src/villagegen/villageSites.js +0 -105
- package/src/weather/index.js +0 -6
- package/src/weather/weatherPrecipitation.js +0 -221
- package/src/weather/weatherPresets.js +0 -258
- package/src/weather/weatherSettings.js +0 -269
- package/src/weather/weatherSystem.js +0 -871
- package/src/worldMinimap.js +0 -214
- package/src/worldPresets.js +0 -125
|
@@ -0,0 +1,404 @@
|
|
|
1
|
+
// Bounded hero-cloud authoring recipes.
|
|
2
|
+
//
|
|
3
|
+
// A doodle is intentionally only the broad top-down footprint. It does not
|
|
4
|
+
// become geometry and it does not replace the physical cloud model. The normal
|
|
5
|
+
// weather-map column field, 3D base shape, erosion, density integration and
|
|
6
|
+
// lighting still produce the rendered cloud. This keeps a quick artist mark
|
|
7
|
+
// from turning into a flat billboard or a literal extruded brush stroke.
|
|
8
|
+
|
|
9
|
+
import * as THREE from 'three';
|
|
10
|
+
|
|
11
|
+
import { hashSeed } from '../core/generation.js';
|
|
12
|
+
|
|
13
|
+
export const HERO_CLOUD_RECIPE_TYPE = 'toonlab/hero-cloud-recipe';
|
|
14
|
+
export const HERO_CLOUD_RECIPE_VERSION = 1;
|
|
15
|
+
export const HERO_CLOUD_MAP_PADDING = 8;
|
|
16
|
+
export const HERO_CLOUD_DEFAULT_RESOLUTION = 512;
|
|
17
|
+
export const HERO_CLOUD_PREVIEW_ALTITUDE = 1400;
|
|
18
|
+
|
|
19
|
+
const LIMITS = Object.freeze({
|
|
20
|
+
breakup: Object.freeze([0, 1]),
|
|
21
|
+
development: Object.freeze([0, 1]),
|
|
22
|
+
diameter: Object.freeze([500, 30000]),
|
|
23
|
+
height: Object.freeze([100, 12000]),
|
|
24
|
+
radius: Object.freeze([0.005, 0.5]),
|
|
25
|
+
softness: Object.freeze([0.01, 0.95]),
|
|
26
|
+
strength: Object.freeze([0, 1]),
|
|
27
|
+
});
|
|
28
|
+
|
|
29
|
+
const DEFAULT_STROKES = Object.freeze([
|
|
30
|
+
Object.freeze({ mode: 'add', radius: 0.19, strength: 0.94, points: Object.freeze([[0.31, 0.54]]) }),
|
|
31
|
+
Object.freeze({ mode: 'add', radius: 0.24, strength: 1, points: Object.freeze([[0.48, 0.48]]) }),
|
|
32
|
+
Object.freeze({ mode: 'add', radius: 0.19, strength: 0.92, points: Object.freeze([[0.67, 0.53]]) }),
|
|
33
|
+
Object.freeze({ mode: 'add', radius: 0.14, strength: 0.82, points: Object.freeze([[0.42, 0.31]]) }),
|
|
34
|
+
Object.freeze({ mode: 'add', radius: 0.12, strength: 0.78, points: Object.freeze([[0.61, 0.34]]) }),
|
|
35
|
+
]);
|
|
36
|
+
|
|
37
|
+
export const DEFAULT_HERO_CLOUD_RECIPE = Object.freeze({
|
|
38
|
+
type: HERO_CLOUD_RECIPE_TYPE,
|
|
39
|
+
version: HERO_CLOUD_RECIPE_VERSION,
|
|
40
|
+
id: 'hero_cloud',
|
|
41
|
+
label: 'Hero Cloud',
|
|
42
|
+
seed: 11,
|
|
43
|
+
bounds: Object.freeze({
|
|
44
|
+
diameter: 6000,
|
|
45
|
+
height: 3200,
|
|
46
|
+
}),
|
|
47
|
+
footprint: Object.freeze({
|
|
48
|
+
breakup: 0.18,
|
|
49
|
+
development: 0.82,
|
|
50
|
+
softness: 0.34,
|
|
51
|
+
strokes: DEFAULT_STROKES,
|
|
52
|
+
}),
|
|
53
|
+
});
|
|
54
|
+
|
|
55
|
+
function finite(value, fallback) {
|
|
56
|
+
const number = Number(value);
|
|
57
|
+
return Number.isFinite(number) ? number : fallback;
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
function clamp(value, min, max) {
|
|
61
|
+
return Math.min(Math.max(value, min), max);
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
function ranged(value, fallback, range) {
|
|
65
|
+
return clamp(finite(value, fallback), range[0], range[1]);
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
function cleanId(value, fallback = 'hero_cloud') {
|
|
69
|
+
const id = String(value ?? '').trim().toLowerCase()
|
|
70
|
+
.replace(/[^a-z0-9_-]+/g, '_')
|
|
71
|
+
.replace(/^_+|_+$/g, '');
|
|
72
|
+
return id || fallback;
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
function normalizePoint(point) {
|
|
76
|
+
const source = Array.isArray(point) ? point : [];
|
|
77
|
+
return [
|
|
78
|
+
clamp(finite(source[0], 0.5), 0, 1),
|
|
79
|
+
clamp(finite(source[1], 0.5), 0, 1),
|
|
80
|
+
];
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
function normalizeStroke(stroke) {
|
|
84
|
+
const source = stroke && typeof stroke === 'object' ? stroke : {};
|
|
85
|
+
const points = Array.isArray(source.points)
|
|
86
|
+
? source.points.slice(0, 2048).map(normalizePoint)
|
|
87
|
+
: [];
|
|
88
|
+
if (points.length === 0) return null;
|
|
89
|
+
return {
|
|
90
|
+
mode: source.mode === 'erase' ? 'erase' : 'add',
|
|
91
|
+
radius: ranged(source.radius, 0.1, LIMITS.radius),
|
|
92
|
+
strength: ranged(source.strength, 1, LIMITS.strength),
|
|
93
|
+
points,
|
|
94
|
+
};
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
/** Normalizes a portable, placement-free hero-cloud recipe. */
|
|
98
|
+
export function createHeroCloudRecipe(input = {}) {
|
|
99
|
+
const source = input && typeof input === 'object' ? input : {};
|
|
100
|
+
const bounds = source.bounds && typeof source.bounds === 'object' ? source.bounds : {};
|
|
101
|
+
const footprint = source.footprint && typeof source.footprint === 'object'
|
|
102
|
+
? source.footprint
|
|
103
|
+
: {};
|
|
104
|
+
const strokes = (Array.isArray(footprint.strokes)
|
|
105
|
+
? footprint.strokes
|
|
106
|
+
: DEFAULT_HERO_CLOUD_RECIPE.footprint.strokes)
|
|
107
|
+
.slice(0, 256)
|
|
108
|
+
.map(normalizeStroke)
|
|
109
|
+
.filter(Boolean);
|
|
110
|
+
|
|
111
|
+
return {
|
|
112
|
+
type: HERO_CLOUD_RECIPE_TYPE,
|
|
113
|
+
version: HERO_CLOUD_RECIPE_VERSION,
|
|
114
|
+
id: cleanId(source.id, DEFAULT_HERO_CLOUD_RECIPE.id),
|
|
115
|
+
label: String(source.label ?? DEFAULT_HERO_CLOUD_RECIPE.label).trim().slice(0, 80)
|
|
116
|
+
|| DEFAULT_HERO_CLOUD_RECIPE.label,
|
|
117
|
+
seed: hashSeed(source.seed ?? DEFAULT_HERO_CLOUD_RECIPE.seed),
|
|
118
|
+
bounds: {
|
|
119
|
+
diameter: ranged(
|
|
120
|
+
bounds.diameter,
|
|
121
|
+
DEFAULT_HERO_CLOUD_RECIPE.bounds.diameter,
|
|
122
|
+
LIMITS.diameter,
|
|
123
|
+
),
|
|
124
|
+
height: ranged(
|
|
125
|
+
bounds.height,
|
|
126
|
+
DEFAULT_HERO_CLOUD_RECIPE.bounds.height,
|
|
127
|
+
LIMITS.height,
|
|
128
|
+
),
|
|
129
|
+
},
|
|
130
|
+
footprint: {
|
|
131
|
+
breakup: ranged(
|
|
132
|
+
footprint.breakup,
|
|
133
|
+
DEFAULT_HERO_CLOUD_RECIPE.footprint.breakup,
|
|
134
|
+
LIMITS.breakup,
|
|
135
|
+
),
|
|
136
|
+
development: ranged(
|
|
137
|
+
footprint.development,
|
|
138
|
+
DEFAULT_HERO_CLOUD_RECIPE.footprint.development,
|
|
139
|
+
LIMITS.development,
|
|
140
|
+
),
|
|
141
|
+
softness: ranged(
|
|
142
|
+
footprint.softness,
|
|
143
|
+
DEFAULT_HERO_CLOUD_RECIPE.footprint.softness,
|
|
144
|
+
LIMITS.softness,
|
|
145
|
+
),
|
|
146
|
+
strokes,
|
|
147
|
+
},
|
|
148
|
+
};
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
/** Parses a portable hero-cloud recipe without accepting a future schema. */
|
|
152
|
+
export function parseHeroCloudRecipe(input) {
|
|
153
|
+
const errors = [];
|
|
154
|
+
const warnings = [];
|
|
155
|
+
if (!input || typeof input !== 'object' || Array.isArray(input)) {
|
|
156
|
+
return { errors: ['Hero-cloud recipe must be an object.'], ok: false, warnings };
|
|
157
|
+
}
|
|
158
|
+
if (input.type !== undefined && input.type !== HERO_CLOUD_RECIPE_TYPE) {
|
|
159
|
+
errors.push(`Expected type ${HERO_CLOUD_RECIPE_TYPE}.`);
|
|
160
|
+
}
|
|
161
|
+
const version = finite(input.version, HERO_CLOUD_RECIPE_VERSION);
|
|
162
|
+
if (version > HERO_CLOUD_RECIPE_VERSION) {
|
|
163
|
+
errors.push(
|
|
164
|
+
`Hero-cloud recipe version ${version} is newer than supported version ${HERO_CLOUD_RECIPE_VERSION}.`,
|
|
165
|
+
);
|
|
166
|
+
} else if (version < HERO_CLOUD_RECIPE_VERSION) {
|
|
167
|
+
warnings.push(
|
|
168
|
+
`Hero-cloud recipe version ${version} was normalized to version ${HERO_CLOUD_RECIPE_VERSION}.`,
|
|
169
|
+
);
|
|
170
|
+
}
|
|
171
|
+
if (errors.length) return { errors, ok: false, warnings };
|
|
172
|
+
return {
|
|
173
|
+
errors,
|
|
174
|
+
ok: true,
|
|
175
|
+
value: createHeroCloudRecipe(input),
|
|
176
|
+
warnings,
|
|
177
|
+
};
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
export function serializeHeroCloudRecipe(input) {
|
|
181
|
+
return JSON.stringify(createHeroCloudRecipe(input), null, 2);
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
function smoothstep(edge0, edge1, value) {
|
|
185
|
+
const amount = clamp((value - edge0) / Math.max(edge1 - edge0, 1e-6), 0, 1);
|
|
186
|
+
return amount * amount * (3 - 2 * amount);
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
function hashNoise(x, y, seed) {
|
|
190
|
+
let value = seed >>> 0;
|
|
191
|
+
value ^= Math.imul((x + 1) >>> 0, 0x9e3779b1);
|
|
192
|
+
value ^= Math.imul((y + 1) >>> 0, 0x85ebca77);
|
|
193
|
+
value = Math.imul(value ^ (value >>> 16), 0x7feb352d) >>> 0;
|
|
194
|
+
value = Math.imul(value ^ (value >>> 15), 0x846ca68b) >>> 0;
|
|
195
|
+
return ((value ^ (value >>> 16)) >>> 0) / 4294967295;
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
function coherentNoise(x, y, cellSize, seed) {
|
|
199
|
+
const gridX = Math.floor(x / cellSize);
|
|
200
|
+
const gridY = Math.floor(y / cellSize);
|
|
201
|
+
const localX = smoothstep(0, 1, (x / cellSize) - gridX);
|
|
202
|
+
const localY = smoothstep(0, 1, (y / cellSize) - gridY);
|
|
203
|
+
const top = hashNoise(gridX, gridY, seed) * (1 - localX)
|
|
204
|
+
+ hashNoise(gridX + 1, gridY, seed) * localX;
|
|
205
|
+
const bottom = hashNoise(gridX, gridY + 1, seed) * (1 - localX)
|
|
206
|
+
+ hashNoise(gridX + 1, gridY + 1, seed) * localX;
|
|
207
|
+
return top * (1 - localY) + bottom * localY;
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
function stamp(field, size, x, y, radius, strength, softness, mode) {
|
|
211
|
+
const pixelRadius = Math.max(1, radius * size);
|
|
212
|
+
const minX = Math.max(0, Math.floor(x * size - pixelRadius - 1));
|
|
213
|
+
const maxX = Math.min(size - 1, Math.ceil(x * size + pixelRadius + 1));
|
|
214
|
+
const minY = Math.max(0, Math.floor(y * size - pixelRadius - 1));
|
|
215
|
+
const maxY = Math.min(size - 1, Math.ceil(y * size + pixelRadius + 1));
|
|
216
|
+
// A broad flat brush core becomes a flat vertical wall once the mask is used
|
|
217
|
+
// as column height. Keep only a small centre plateau, then let the physical
|
|
218
|
+
// volume turn the continuous falloff into rounded cloud towers.
|
|
219
|
+
const core = clamp(0.38 - softness * 0.32, 0.05, 0.35);
|
|
220
|
+
for (let py = minY; py <= maxY; py += 1) {
|
|
221
|
+
for (let px = minX; px <= maxX; px += 1) {
|
|
222
|
+
const dx = (px + 0.5) / size - x;
|
|
223
|
+
const dy = (py + 0.5) / size - y;
|
|
224
|
+
const distance = Math.hypot(dx, dy) / Math.max(radius, 1e-6);
|
|
225
|
+
const weight = (1 - smoothstep(core, 1, distance)) * strength;
|
|
226
|
+
if (!(weight > 0)) continue;
|
|
227
|
+
const index = py * size + px;
|
|
228
|
+
field[index] = mode === 'erase'
|
|
229
|
+
? field[index] * (1 - weight)
|
|
230
|
+
: Math.max(field[index], weight);
|
|
231
|
+
}
|
|
232
|
+
}
|
|
233
|
+
}
|
|
234
|
+
|
|
235
|
+
/** Rasterizes the top-down doodle to normalized cloud-column development. */
|
|
236
|
+
export function rasterizeHeroCloudFootprint(input, { resolution = 128 } = {}) {
|
|
237
|
+
const recipe = createHeroCloudRecipe(input);
|
|
238
|
+
const size = Math.round(clamp(finite(resolution, 128), 32, 1024));
|
|
239
|
+
const field = new Float32Array(size * size);
|
|
240
|
+
const softness = recipe.footprint.softness;
|
|
241
|
+
|
|
242
|
+
for (const stroke of recipe.footprint.strokes) {
|
|
243
|
+
const points = stroke.points;
|
|
244
|
+
for (let index = 0; index < points.length; index += 1) {
|
|
245
|
+
const point = points[index];
|
|
246
|
+
const previous = points[Math.max(0, index - 1)];
|
|
247
|
+
const distance = Math.hypot(point[0] - previous[0], point[1] - previous[1]);
|
|
248
|
+
const steps = Math.max(1, Math.ceil(distance / Math.max(stroke.radius * 0.28, 0.002)));
|
|
249
|
+
for (let stepIndex = 0; stepIndex <= steps; stepIndex += 1) {
|
|
250
|
+
const amount = stepIndex / steps;
|
|
251
|
+
stamp(
|
|
252
|
+
field,
|
|
253
|
+
size,
|
|
254
|
+
previous[0] + (point[0] - previous[0]) * amount,
|
|
255
|
+
previous[1] + (point[1] - previous[1]) * amount,
|
|
256
|
+
stroke.radius,
|
|
257
|
+
stroke.strength,
|
|
258
|
+
softness,
|
|
259
|
+
stroke.mode,
|
|
260
|
+
);
|
|
261
|
+
}
|
|
262
|
+
}
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
const data = new Uint8Array(size * size);
|
|
266
|
+
const breakup = recipe.footprint.breakup;
|
|
267
|
+
const development = recipe.footprint.development;
|
|
268
|
+
for (let index = 0; index < field.length; index += 1) {
|
|
269
|
+
const x = index % size;
|
|
270
|
+
const y = Math.floor(index / size);
|
|
271
|
+
const broad = coherentNoise(x, y, Math.max(4, size / 7), recipe.seed);
|
|
272
|
+
const medium = coherentNoise(x, y, Math.max(3, size / 15), recipe.seed ^ 0x68bc21eb);
|
|
273
|
+
const developedHeight = 0.66 + (broad * 0.24 + medium * 0.1) * development;
|
|
274
|
+
const breakupVariation = 1 - breakup * 0.08
|
|
275
|
+
+ hashNoise(x >> 2, y >> 2, recipe.seed) * breakup * 0.08;
|
|
276
|
+
const organic = developedHeight * breakupVariation;
|
|
277
|
+
const shaped = Math.pow(
|
|
278
|
+
clamp(field[index] * organic, 0, 1),
|
|
279
|
+
1.35 - development * 0.7,
|
|
280
|
+
);
|
|
281
|
+
data[index] = Math.round(shaped * 255);
|
|
282
|
+
}
|
|
283
|
+
return { data, height: size, recipe, width: size };
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
function bilinear(data, width, height, u, v) {
|
|
287
|
+
if (u < 0 || u > 1 || v < 0 || v > 1) return 0;
|
|
288
|
+
const x = u * width - 0.5;
|
|
289
|
+
const y = v * height - 0.5;
|
|
290
|
+
const x0 = clamp(Math.floor(x), 0, width - 1);
|
|
291
|
+
const y0 = clamp(Math.floor(y), 0, height - 1);
|
|
292
|
+
const x1 = clamp(x0 + 1, 0, width - 1);
|
|
293
|
+
const y1 = clamp(y0 + 1, 0, height - 1);
|
|
294
|
+
const tx = clamp(x - Math.floor(x), 0, 1);
|
|
295
|
+
const ty = clamp(y - Math.floor(y), 0, 1);
|
|
296
|
+
const a = data[y0 * width + x0] * (1 - tx) + data[y0 * width + x1] * tx;
|
|
297
|
+
const b = data[y1 * width + x0] * (1 - tx) + data[y1 * width + x1] * tx;
|
|
298
|
+
return (a * (1 - ty) + b * ty) / 255;
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
/** Builds the weather-map texture the physical volume marcher consumes. */
|
|
302
|
+
export function createHeroCloudWeatherTexture(input, {
|
|
303
|
+
resolution = HERO_CLOUD_DEFAULT_RESOLUTION,
|
|
304
|
+
} = {}) {
|
|
305
|
+
const recipe = createHeroCloudRecipe(input);
|
|
306
|
+
const size = Math.round(clamp(finite(resolution, HERO_CLOUD_DEFAULT_RESOLUTION), 128, 1024));
|
|
307
|
+
const footprintSize = Math.max(64, Math.round(size / HERO_CLOUD_MAP_PADDING));
|
|
308
|
+
const footprint = rasterizeHeroCloudFootprint(recipe, { resolution: footprintSize });
|
|
309
|
+
const data = new Uint8Array(size * size * 4);
|
|
310
|
+
let coverageTotal = 0;
|
|
311
|
+
for (let y = 0; y < size; y += 1) {
|
|
312
|
+
for (let x = 0; x < size; x += 1) {
|
|
313
|
+
const localU = (((x + 0.5) / size) - 0.5) * HERO_CLOUD_MAP_PADDING + 0.5;
|
|
314
|
+
const localV = (((y + 0.5) / size) - 0.5) * HERO_CLOUD_MAP_PADDING + 0.5;
|
|
315
|
+
const coverage = bilinear(
|
|
316
|
+
footprint.data,
|
|
317
|
+
footprint.width,
|
|
318
|
+
footprint.height,
|
|
319
|
+
localU,
|
|
320
|
+
localV,
|
|
321
|
+
);
|
|
322
|
+
const index = (y * size + x) * 4;
|
|
323
|
+
data[index] = Math.round(coverage * 255);
|
|
324
|
+
data[index + 1] = Math.round((0.72 + recipe.footprint.development * 0.28) * 255);
|
|
325
|
+
data[index + 2] = 0;
|
|
326
|
+
data[index + 3] = 255;
|
|
327
|
+
coverageTotal += coverage;
|
|
328
|
+
}
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
const texture = new THREE.DataTexture(
|
|
332
|
+
data,
|
|
333
|
+
size,
|
|
334
|
+
size,
|
|
335
|
+
THREE.RGBAFormat,
|
|
336
|
+
THREE.UnsignedByteType,
|
|
337
|
+
);
|
|
338
|
+
texture.name = `ToonLabHeroCloud_${recipe.id}`;
|
|
339
|
+
texture.colorSpace = THREE.NoColorSpace;
|
|
340
|
+
texture.wrapS = THREE.RepeatWrapping;
|
|
341
|
+
texture.wrapT = THREE.RepeatWrapping;
|
|
342
|
+
texture.magFilter = THREE.LinearFilter;
|
|
343
|
+
texture.minFilter = THREE.LinearFilter;
|
|
344
|
+
texture.generateMipmaps = false;
|
|
345
|
+
texture.flipY = false;
|
|
346
|
+
texture.unpackAlignment = 1;
|
|
347
|
+
texture.needsUpdate = true;
|
|
348
|
+
texture.userData.toonlabCloudNoise = {
|
|
349
|
+
bounds: { ...recipe.bounds },
|
|
350
|
+
coverageMean: coverageTotal / (size * size),
|
|
351
|
+
kind: 'hero-cloud-weather-map',
|
|
352
|
+
recipeId: recipe.id,
|
|
353
|
+
seed: recipe.seed,
|
|
354
|
+
version: HERO_CLOUD_RECIPE_VERSION,
|
|
355
|
+
};
|
|
356
|
+
return texture;
|
|
357
|
+
}
|
|
358
|
+
|
|
359
|
+
/**
|
|
360
|
+
* Returns the SkyParams overrides used only to preview the recipe.
|
|
361
|
+
* No world transform is serialized; the host remains responsible for placement.
|
|
362
|
+
*/
|
|
363
|
+
export function heroCloudSkyOverrides(input) {
|
|
364
|
+
const recipe = createHeroCloudRecipe(input);
|
|
365
|
+
const development = recipe.footprint.development;
|
|
366
|
+
return {
|
|
367
|
+
cloud: {
|
|
368
|
+
cirrus: { strength: 0 },
|
|
369
|
+
haze: { density: 0 },
|
|
370
|
+
shape: {
|
|
371
|
+
altitude: HERO_CLOUD_PREVIEW_ALTITUDE,
|
|
372
|
+
thickness: recipe.bounds.height,
|
|
373
|
+
coverage: 0.3 + development * 0.1,
|
|
374
|
+
baseScale: recipe.bounds.diameter * (0.48 + development * 0.18),
|
|
375
|
+
baseStrength: 1.05 + development * 0.22,
|
|
376
|
+
weatherScale: recipe.bounds.diameter * HERO_CLOUD_MAP_PADDING,
|
|
377
|
+
erosionScaleBaseMultiplier: 0.2,
|
|
378
|
+
erosionShape: 0.22 + recipe.footprint.breakup * 0.45,
|
|
379
|
+
erosionStrengthBase: 0.65,
|
|
380
|
+
erosionStrengthPeak: 1 + recipe.footprint.breakup * 0.6,
|
|
381
|
+
edgeSoftness: 0.065,
|
|
382
|
+
edgeSoftnessFalloff: 1.25,
|
|
383
|
+
baseWeatherStrength: 0.18,
|
|
384
|
+
baseWeatherHeightStart: 0.02,
|
|
385
|
+
baseWeatherHeightEnd: 0.14,
|
|
386
|
+
horizonCoverageAmount: 0,
|
|
387
|
+
},
|
|
388
|
+
},
|
|
389
|
+
noise: {
|
|
390
|
+
weather: { seed: recipe.seed },
|
|
391
|
+
},
|
|
392
|
+
};
|
|
393
|
+
}
|
|
394
|
+
|
|
395
|
+
/** World-space preview centre for the padded, periodically sampled mask. */
|
|
396
|
+
export function getHeroCloudPreviewCenter(input) {
|
|
397
|
+
const recipe = createHeroCloudRecipe(input);
|
|
398
|
+
const weatherScale = recipe.bounds.diameter * HERO_CLOUD_MAP_PADDING;
|
|
399
|
+
return {
|
|
400
|
+
x: weatherScale * 0.5,
|
|
401
|
+
y: HERO_CLOUD_PREVIEW_ALTITUDE + recipe.bounds.height * 0.46,
|
|
402
|
+
z: weatherScale * 0.5,
|
|
403
|
+
};
|
|
404
|
+
}
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
// Volumetric cloud barrel. Import from '@call-me-sensei/toonlab/cloud'.
|
|
2
|
+
//
|
|
3
|
+
// docs/sky-cloud-parameters.md describes the public cloud system. The current
|
|
4
|
+
// raymarcher is configured through `cloud.shape` and `cloud.lighting` on a
|
|
5
|
+
// SkyParams document; legacy flat cloud settings are not part of this barrel.
|
|
6
|
+
//
|
|
7
|
+
// The volumetric surface below is one `export *` per module, each exported
|
|
8
|
+
// exactly once. Two modules sharing a name does not error at the barrel — the
|
|
9
|
+
// ambiguous binding silently disappears from the namespace object — so a new
|
|
10
|
+
// entry here has to be checked against the others rather than assumed safe.
|
|
11
|
+
//
|
|
12
|
+
// Intentionally NOT exported, and reachable through their importers instead:
|
|
13
|
+
// paramSchema.js shared descriptor/normalizer plumbing for both
|
|
14
|
+
// param layers. Its helpers are generically named
|
|
15
|
+
// (num, col, bool, hasValue, isObject, describe),
|
|
16
|
+
// and src/index.js flattens this barrel into the
|
|
17
|
+
// package root where names that generic would be a
|
|
18
|
+
// standing collision hazard.
|
|
19
|
+
// noise/periodicNoise3.js periodic Perlin/Worley primitives, and
|
|
20
|
+
// noise/noiseVolume.js the Data3DTexture wrapper — both internal to
|
|
21
|
+
// src/cloud/noise/ per their author's note.
|
|
22
|
+
|
|
23
|
+
// Cloud parameters: the six spec param groups (shape, lighting, wind, cirrus,
|
|
24
|
+
// haze, fade) and their sole definition.
|
|
25
|
+
export * from './cloudParams.js';
|
|
26
|
+
export * from './cloudStyle.js';
|
|
27
|
+
export * from './cloudStyleSnapshots.js';
|
|
28
|
+
export * from './heroCloudRecipe.js';
|
|
29
|
+
|
|
30
|
+
// Procedural generation for the raymarcher's volumes and coverage field.
|
|
31
|
+
export * from './noise/baseShapeVolume.js';
|
|
32
|
+
export * from './noise/cirrusMap.js';
|
|
33
|
+
export * from './noise/erosionVolume.js';
|
|
34
|
+
export * from './noise/weatherMap.js';
|
|
35
|
+
export * from './noise/curlNoise.js';
|
|
36
|
+
|
|
37
|
+
// The raymarcher: the scattering model, the marcher, and the temporal
|
|
38
|
+
// reconstruction that lets a quality tier march fewer rays without changing the
|
|
39
|
+
// fixed 128-primary / 6-light budget per ray.
|
|
40
|
+
export * from './cloudLighting.js';
|
|
41
|
+
export * from './cloudVolume.js';
|
|
42
|
+
export * from './cloudReprojection.js';
|