@basementstudio/shader-lab 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.biome/plugins/README.md +21 -0
- package/.biome/plugins/no-anchor-element.grit +12 -0
- package/.biome/plugins/no-relative-parent-imports.grit +10 -0
- package/.biome/plugins/no-unnecessary-forwardref.grit +9 -0
- package/.changeset/README.md +17 -0
- package/.changeset/config.json +11 -0
- package/.editorconfig +40 -0
- package/.env.example +81 -0
- package/.gitattributes +19 -0
- package/.github/workflows/canary.yml +80 -0
- package/.github/workflows/ci.yml +37 -0
- package/.github/workflows/release.yml +56 -0
- package/.tldrignore +84 -0
- package/.vscode/extensions.json +20 -0
- package/.vscode/settings.json +105 -0
- package/README.md +119 -0
- package/biome.json +249 -0
- package/bun.lock +1224 -0
- package/next.config.ts +131 -0
- package/package.json +73 -0
- package/packages/shader-lab-react/CHANGELOG.md +9 -0
- package/packages/shader-lab-react/README.md +119 -0
- package/packages/shader-lab-react/assets/patterns/bars/1.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/bars/2.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/bars/3.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/bars/4.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/bars/5.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/bars/6.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/candles/1.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/candles/2.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/candles/3.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/candles/4.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/shapes/1.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/shapes/2.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/shapes/3.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/shapes/4.svg +4 -0
- package/packages/shader-lab-react/assets/patterns/shapes/5.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/shapes/6.svg +4 -0
- package/packages/shader-lab-react/assets/textures/blue-noise.png +0 -0
- package/packages/shader-lab-react/package.json +36 -0
- package/packages/shader-lab-react/scripts/fix-esm-specifiers.mjs +57 -0
- package/packages/shader-lab-react/scripts/prepare-dist.mjs +4 -0
- package/packages/shader-lab-react/src/ambient/three-tsl.d.ts +146 -0
- package/packages/shader-lab-react/src/ambient/three-webgpu.d.ts +51 -0
- package/packages/shader-lab-react/src/easings.ts +4 -0
- package/packages/shader-lab-react/src/index.ts +35 -0
- package/packages/shader-lab-react/src/lib/editor/custom-shader/shared.ts +2 -0
- package/packages/shader-lab-react/src/renderer/ascii-atlas.ts +83 -0
- package/packages/shader-lab-react/src/renderer/ascii-pass.ts +416 -0
- package/packages/shader-lab-react/src/renderer/asset-url.ts +3 -0
- package/packages/shader-lab-react/src/renderer/blend-modes.ts +229 -0
- package/packages/shader-lab-react/src/renderer/contracts.ts +54 -0
- package/packages/shader-lab-react/src/renderer/create-webgpu-renderer.ts +48 -0
- package/packages/shader-lab-react/src/renderer/crt-pass.ts +1040 -0
- package/packages/shader-lab-react/src/renderer/custom-shader-pass.ts +108 -0
- package/packages/shader-lab-react/src/renderer/custom-shader-runtime.ts +309 -0
- package/packages/shader-lab-react/src/renderer/dither-textures.ts +99 -0
- package/packages/shader-lab-react/src/renderer/dithering-pass.ts +322 -0
- package/packages/shader-lab-react/src/renderer/gradient-pass.ts +521 -0
- package/packages/shader-lab-react/src/renderer/halftone-pass.ts +932 -0
- package/packages/shader-lab-react/src/renderer/ink-pass.ts +802 -0
- package/packages/shader-lab-react/src/renderer/live-pass.ts +194 -0
- package/packages/shader-lab-react/src/renderer/media-pass.ts +187 -0
- package/packages/shader-lab-react/src/renderer/media-texture.ts +66 -0
- package/packages/shader-lab-react/src/renderer/particle-grid-pass.ts +389 -0
- package/packages/shader-lab-react/src/renderer/pass-node.ts +209 -0
- package/packages/shader-lab-react/src/renderer/pattern-atlas.ts +133 -0
- package/packages/shader-lab-react/src/renderer/pattern-pass.ts +552 -0
- package/packages/shader-lab-react/src/renderer/pipeline-manager.ts +369 -0
- package/packages/shader-lab-react/src/renderer/pixel-sorting-pass.ts +277 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/color/tonemapping.ts +87 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/cosine-palette.ts +9 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/common.ts +31 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +36 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +36 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/fbm.ts +13 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +96 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/ridge-noise.ts +24 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +79 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +89 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/turbulence.ts +56 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/value-noise-3d.ts +32 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +60 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +15 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom.ts +11 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +24 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts +9 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/repeating-pattern.ts +11 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/atan2.ts +9 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-conj.ts +9 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-cos.ts +10 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-div.ts +11 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-log.ts +7 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mobius.ts +12 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mul.ts +9 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-pow.ts +16 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sin.ts +10 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sqrt.ts +18 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-tan.ts +12 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-to-polar.ts +10 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/hyperbolic.ts +20 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/index.ts +48 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/rotate.ts +15 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +15 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-box-2d.ts +6 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-diamond.ts +6 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-rhombus.ts +27 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-sphere.ts +6 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smax.ts +7 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smin.ts +7 -0
- package/packages/shader-lab-react/src/renderer/text-pass.ts +176 -0
- package/packages/shader-lab-react/src/runtime-clock.ts +42 -0
- package/packages/shader-lab-react/src/runtime-frame.ts +29 -0
- package/packages/shader-lab-react/src/shader-lab-composition.tsx +163 -0
- package/packages/shader-lab-react/src/timeline.ts +283 -0
- package/packages/shader-lab-react/src/types/editor.ts +5 -0
- package/packages/shader-lab-react/src/types.ts +141 -0
- package/packages/shader-lab-react/tsconfig.build.json +8 -0
- package/packages/shader-lab-react/tsconfig.json +21 -0
- package/postcss.config.mjs +5 -0
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf-atlas.png +0 -0
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf.json +1412 -0
- package/public/assets/patterns/bars/1.svg +3 -0
- package/public/assets/patterns/bars/2.svg +3 -0
- package/public/assets/patterns/bars/3.svg +3 -0
- package/public/assets/patterns/bars/4.svg +3 -0
- package/public/assets/patterns/bars/5.svg +3 -0
- package/public/assets/patterns/bars/6.svg +3 -0
- package/public/assets/patterns/candles/1.svg +3 -0
- package/public/assets/patterns/candles/2.svg +3 -0
- package/public/assets/patterns/candles/3.svg +3 -0
- package/public/assets/patterns/candles/4.svg +3 -0
- package/public/assets/patterns/shapes/1.svg +3 -0
- package/public/assets/patterns/shapes/2.svg +3 -0
- package/public/assets/patterns/shapes/3.svg +3 -0
- package/public/assets/patterns/shapes/4.svg +4 -0
- package/public/assets/patterns/shapes/5.svg +3 -0
- package/public/assets/patterns/shapes/6.svg +4 -0
- package/public/fonts/geist/Geist-Mono.woff2 +0 -0
- package/public/textures/blue-noise.png +0 -0
- package/public/textures/crt-mask.png +0 -0
- package/src/app/design/page.tsx +398 -0
- package/src/app/favicon.ico +0 -0
- package/src/app/globals.css +280 -0
- package/src/app/layout.tsx +89 -0
- package/src/app/page.tsx +20 -0
- package/src/app/robots.ts +13 -0
- package/src/app/sitemap.ts +13 -0
- package/src/components/editor/editor-canvas-viewport.tsx +116 -0
- package/src/components/editor/editor-export-dialog.tsx +1177 -0
- package/src/components/editor/editor-timeline-overlay.tsx +983 -0
- package/src/components/editor/editor-topbar.tsx +287 -0
- package/src/components/editor/layer-sidebar.tsx +738 -0
- package/src/components/editor/properties-sidebar-content.tsx +574 -0
- package/src/components/editor/properties-sidebar-fields.tsx +389 -0
- package/src/components/editor/properties-sidebar-utils.ts +178 -0
- package/src/components/editor/properties-sidebar.tsx +421 -0
- package/src/components/ui/button/index.tsx +57 -0
- package/src/components/ui/color-picker/index.tsx +358 -0
- package/src/components/ui/glass-panel/index.tsx +45 -0
- package/src/components/ui/icon-button/index.tsx +46 -0
- package/src/components/ui/select/index.tsx +136 -0
- package/src/components/ui/slider/index.tsx +192 -0
- package/src/components/ui/toggle/index.tsx +34 -0
- package/src/components/ui/typography/index.tsx +61 -0
- package/src/components/ui/xy-pad/index.tsx +160 -0
- package/src/features/editor/components/editor-export-dialog.module.css +271 -0
- package/src/hooks/use-editor-renderer.ts +182 -0
- package/src/lib/app.ts +6 -0
- package/src/lib/cn.ts +7 -0
- package/src/lib/easings.ts +240 -0
- package/src/lib/editor/config/layer-registry.ts +2434 -0
- package/src/lib/editor/custom-shader/shared.ts +28 -0
- package/src/lib/editor/export.ts +420 -0
- package/src/lib/editor/history.ts +71 -0
- package/src/lib/editor/layers.ts +76 -0
- package/src/lib/editor/parameter-schema.ts +75 -0
- package/src/lib/editor/project-file.ts +145 -0
- package/src/lib/editor/shader-export-snippet.ts +37 -0
- package/src/lib/editor/shader-export.ts +315 -0
- package/src/lib/editor/timeline/evaluate.ts +252 -0
- package/src/lib/editor/view-transform.ts +58 -0
- package/src/lib/fonts.ts +28 -0
- package/src/renderer/ascii-atlas.ts +83 -0
- package/src/renderer/ascii-pass.ts +416 -0
- package/src/renderer/blend-modes.ts +229 -0
- package/src/renderer/contracts.ts +161 -0
- package/src/renderer/create-webgpu-renderer.ts +48 -0
- package/src/renderer/crt-pass.ts +1040 -0
- package/src/renderer/custom-shader-pass.ts +117 -0
- package/src/renderer/custom-shader-runtime.ts +309 -0
- package/src/renderer/dither-textures.ts +99 -0
- package/src/renderer/dithering-pass.ts +322 -0
- package/src/renderer/gradient-pass.ts +520 -0
- package/src/renderer/halftone-pass.ts +932 -0
- package/src/renderer/ink-pass.ts +683 -0
- package/src/renderer/live-pass.ts +194 -0
- package/src/renderer/media-pass.ts +187 -0
- package/src/renderer/media-texture.ts +66 -0
- package/src/renderer/particle-grid-pass.ts +389 -0
- package/src/renderer/pass-node-factory.ts +33 -0
- package/src/renderer/pass-node.ts +209 -0
- package/src/renderer/pattern-atlas.ts +97 -0
- package/src/renderer/pattern-pass.ts +552 -0
- package/src/renderer/pipeline-manager.ts +343 -0
- package/src/renderer/pixel-sorting-pass.ts +277 -0
- package/src/renderer/project-clock.ts +57 -0
- package/src/renderer/shaders/tsl/color/tonemapping.ts +86 -0
- package/src/renderer/shaders/tsl/cosine-palette.ts +8 -0
- package/src/renderer/shaders/tsl/noise/common.ts +30 -0
- package/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +35 -0
- package/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +35 -0
- package/src/renderer/shaders/tsl/noise/fbm.ts +12 -0
- package/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +97 -0
- package/src/renderer/shaders/tsl/noise/ridge-noise.ts +23 -0
- package/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +78 -0
- package/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +88 -0
- package/src/renderer/shaders/tsl/noise/turbulence.ts +55 -0
- package/src/renderer/shaders/tsl/noise/value-noise-3d.ts +31 -0
- package/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +59 -0
- package/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +14 -0
- package/src/renderer/shaders/tsl/patterns/bloom.ts +10 -0
- package/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +23 -0
- package/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts +8 -0
- package/src/renderer/shaders/tsl/patterns/repeating-pattern.ts +10 -0
- package/src/renderer/shaders/tsl/utils/atan2.ts +8 -0
- package/src/renderer/shaders/tsl/utils/complex-conj.ts +8 -0
- package/src/renderer/shaders/tsl/utils/complex-cos.ts +9 -0
- package/src/renderer/shaders/tsl/utils/complex-div.ts +10 -0
- package/src/renderer/shaders/tsl/utils/complex-log.ts +6 -0
- package/src/renderer/shaders/tsl/utils/complex-mobius.ts +11 -0
- package/src/renderer/shaders/tsl/utils/complex-mul.ts +8 -0
- package/src/renderer/shaders/tsl/utils/complex-pow.ts +15 -0
- package/src/renderer/shaders/tsl/utils/complex-sin.ts +9 -0
- package/src/renderer/shaders/tsl/utils/complex-sqrt.ts +17 -0
- package/src/renderer/shaders/tsl/utils/complex-tan.ts +11 -0
- package/src/renderer/shaders/tsl/utils/complex-to-polar.ts +9 -0
- package/src/renderer/shaders/tsl/utils/hyperbolic.ts +19 -0
- package/src/renderer/shaders/tsl/utils/index.ts +47 -0
- package/src/renderer/shaders/tsl/utils/rotate.ts +14 -0
- package/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +14 -0
- package/src/renderer/shaders/tsl/utils/sd-box-2d.ts +5 -0
- package/src/renderer/shaders/tsl/utils/sd-diamond.ts +5 -0
- package/src/renderer/shaders/tsl/utils/sd-rhombus.ts +26 -0
- package/src/renderer/shaders/tsl/utils/sd-sphere.ts +5 -0
- package/src/renderer/shaders/tsl/utils/smax.ts +7 -0
- package/src/renderer/shaders/tsl/utils/smin.ts +6 -0
- package/src/renderer/text-pass.ts +176 -0
- package/src/store/asset-store.ts +193 -0
- package/src/store/editor-store.ts +223 -0
- package/src/store/history-store.ts +172 -0
- package/src/store/index.ts +31 -0
- package/src/store/layer-store.ts +675 -0
- package/src/store/timeline-store.ts +572 -0
- package/src/types/assets.d.ts +6 -0
- package/src/types/css.d.ts +21 -0
- package/src/types/editor.ts +357 -0
- package/src/types/react.d.ts +15 -0
- package/src/types/three-tsl.d.ts +146 -0
- package/src/types/three-webgpu.d.ts +51 -0
- package/tsconfig.json +49 -0
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+
private readonly spreadUniform: Node
|
|
62
|
+
private readonly textures: DitherTextures
|
|
63
|
+
|
|
64
|
+
// Effects uniforms
|
|
65
|
+
private readonly dotScaleUniform: Node
|
|
66
|
+
private readonly animateDitherUniform: Node
|
|
67
|
+
private readonly ditherSpeedUniform: Node
|
|
68
|
+
private readonly timeUniform: Node
|
|
69
|
+
private readonly chromaticSplitUniform: Node
|
|
70
|
+
|
|
71
|
+
private currentTexture: THREE.DataTexture
|
|
72
|
+
private ditherNode: Node | null = null
|
|
73
|
+
private ditherNodeG: Node | null = null
|
|
74
|
+
private ditherNodeB: Node | null = null
|
|
75
|
+
private readonly placeholder: THREE.Texture
|
|
76
|
+
private sourceTextureNode: Node | null = null
|
|
77
|
+
|
|
78
|
+
constructor(layerId: string) {
|
|
79
|
+
super(layerId)
|
|
80
|
+
this.textures = buildDitherTextures()
|
|
81
|
+
this.placeholder = new THREE.Texture()
|
|
82
|
+
this.currentTexture = this.textures.bayer4
|
|
83
|
+
this.levelsUniform = uniform(4)
|
|
84
|
+
this.logicalWidthUniform = uniform(1)
|
|
85
|
+
this.logicalHeightUniform = uniform(1)
|
|
86
|
+
this.matrixSizeUniform = uniform(4)
|
|
87
|
+
this.pixelSizeUniform = uniform(1)
|
|
88
|
+
this.spreadUniform = uniform(0.5)
|
|
89
|
+
this.colorRedUniform = uniform(0.96)
|
|
90
|
+
this.colorGreenUniform = uniform(0.96)
|
|
91
|
+
this.colorBlueUniform = uniform(0.94)
|
|
92
|
+
this.shadowRedUniform = uniform(0.06)
|
|
93
|
+
this.shadowGreenUniform = uniform(0.06)
|
|
94
|
+
this.shadowBlueUniform = uniform(0.06)
|
|
95
|
+
this.highlightRedUniform = uniform(0.96)
|
|
96
|
+
this.highlightGreenUniform = uniform(0.95)
|
|
97
|
+
this.highlightBlueUniform = uniform(0.91)
|
|
98
|
+
|
|
99
|
+
// Effects uniforms
|
|
100
|
+
this.dotScaleUniform = uniform(1.0)
|
|
101
|
+
this.animateDitherUniform = uniform(0.0)
|
|
102
|
+
this.ditherSpeedUniform = uniform(1.0)
|
|
103
|
+
this.timeUniform = uniform(0.0)
|
|
104
|
+
this.chromaticSplitUniform = uniform(0.0)
|
|
105
|
+
|
|
106
|
+
this.rebuildEffectNode()
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
override render(
|
|
110
|
+
renderer: THREE.WebGPURenderer,
|
|
111
|
+
inputTexture: THREE.Texture,
|
|
112
|
+
outputTarget: THREE.WebGLRenderTarget,
|
|
113
|
+
time: number,
|
|
114
|
+
delta: number,
|
|
115
|
+
): void {
|
|
116
|
+
if (this.sourceTextureNode) {
|
|
117
|
+
this.sourceTextureNode.value = inputTexture
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
if (this.ditherNode) {
|
|
121
|
+
this.ditherNode.value = this.currentTexture
|
|
122
|
+
}
|
|
123
|
+
if (this.ditherNodeG) {
|
|
124
|
+
this.ditherNodeG.value = this.currentTexture
|
|
125
|
+
}
|
|
126
|
+
if (this.ditherNodeB) {
|
|
127
|
+
this.ditherNodeB.value = this.currentTexture
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
super.render(renderer, inputTexture, outputTarget, time, delta)
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
protected override beforeRender(time: number, _delta: number): void {
|
|
134
|
+
this.timeUniform.value = time
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
override needsContinuousRender(): boolean {
|
|
138
|
+
return this.isAnimated
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
override updateParams(params: LayerParameterValues): void {
|
|
142
|
+
const nextColorMode: DitherColorMode =
|
|
143
|
+
params.colorMode === "monochrome" ||
|
|
144
|
+
params.colorMode === "duo-tone"
|
|
145
|
+
? params.colorMode
|
|
146
|
+
: "source"
|
|
147
|
+
|
|
148
|
+
const [red, green, blue] = hexToRgb(typeof params.monoColor === "string" ? params.monoColor : "#f5f5f0")
|
|
149
|
+
const [shadowRed, shadowGreen, shadowBlue] = hexToRgb(
|
|
150
|
+
typeof params.shadowColor === "string" ? params.shadowColor : "#101010",
|
|
151
|
+
)
|
|
152
|
+
const [highlightRed, highlightGreen, highlightBlue] = hexToRgb(
|
|
153
|
+
typeof params.highlightColor === "string" ? params.highlightColor : "#f5f2e8",
|
|
154
|
+
)
|
|
155
|
+
|
|
156
|
+
this.colorRedUniform.value = red
|
|
157
|
+
this.colorGreenUniform.value = green
|
|
158
|
+
this.colorBlueUniform.value = blue
|
|
159
|
+
this.shadowRedUniform.value = shadowRed
|
|
160
|
+
this.shadowGreenUniform.value = shadowGreen
|
|
161
|
+
this.shadowBlueUniform.value = shadowBlue
|
|
162
|
+
this.highlightRedUniform.value = highlightRed
|
|
163
|
+
this.highlightGreenUniform.value = highlightGreen
|
|
164
|
+
this.highlightBlueUniform.value = highlightBlue
|
|
165
|
+
this.levelsUniform.value =
|
|
166
|
+
typeof params.levels === "number" ? Math.max(2, params.levels) : 4
|
|
167
|
+
this.pixelSizeUniform.value =
|
|
168
|
+
typeof params.pixelSize === "number" ? Math.max(1, Math.round(params.pixelSize)) : 1
|
|
169
|
+
this.spreadUniform.value =
|
|
170
|
+
typeof params.spread === "number"
|
|
171
|
+
? Math.max(0, Math.min(1, params.spread))
|
|
172
|
+
: 0.5
|
|
173
|
+
|
|
174
|
+
switch (params.algorithm) {
|
|
175
|
+
case "bayer-2x2":
|
|
176
|
+
this.currentTexture = this.textures.bayer2
|
|
177
|
+
this.matrixSizeUniform.value = 2
|
|
178
|
+
break
|
|
179
|
+
case "bayer-8x8":
|
|
180
|
+
this.currentTexture = this.textures.bayer8
|
|
181
|
+
this.matrixSizeUniform.value = 8
|
|
182
|
+
break
|
|
183
|
+
case "noise":
|
|
184
|
+
this.currentTexture = this.textures.noise
|
|
185
|
+
this.matrixSizeUniform.value = 64
|
|
186
|
+
break
|
|
187
|
+
default:
|
|
188
|
+
this.currentTexture = this.textures.bayer4
|
|
189
|
+
this.matrixSizeUniform.value = 4
|
|
190
|
+
break
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
// Effects params
|
|
194
|
+
this.dotScaleUniform.value =
|
|
195
|
+
typeof params.dotScale === "number" ? params.dotScale : 1.0
|
|
196
|
+
this.isAnimated = params.animateDither === true
|
|
197
|
+
this.animateDitherUniform.value = this.isAnimated ? 1.0 : 0.0
|
|
198
|
+
this.ditherSpeedUniform.value =
|
|
199
|
+
typeof params.ditherSpeed === "number" ? params.ditherSpeed : 1.0
|
|
200
|
+
this.chromaticSplitUniform.value = params.chromaticSplit === true ? 1.0 : 0.0
|
|
201
|
+
|
|
202
|
+
if (nextColorMode !== this.colorMode) {
|
|
203
|
+
this.colorMode = nextColorMode
|
|
204
|
+
this.rebuildEffectNode()
|
|
205
|
+
}
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
override dispose(): void {
|
|
209
|
+
this.placeholder.dispose()
|
|
210
|
+
this.textures.bayer2.dispose()
|
|
211
|
+
this.textures.bayer4.dispose()
|
|
212
|
+
this.textures.bayer8.dispose()
|
|
213
|
+
this.textures.noise.dispose()
|
|
214
|
+
super.dispose()
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
override updateLogicalSize(width: number, height: number): void {
|
|
218
|
+
this.logicalWidthUniform.value = Math.max(1, width)
|
|
219
|
+
this.logicalHeightUniform.value = Math.max(1, height)
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
protected override buildEffectNode(): Node {
|
|
223
|
+
if (!(this.levelsUniform && this.matrixSizeUniform)) {
|
|
224
|
+
return this.inputNode
|
|
225
|
+
}
|
|
226
|
+
|
|
227
|
+
const pixelSize = max(this.pixelSizeUniform, float(1))
|
|
228
|
+
const renderTargetUv = vec2(uv().x, float(1).sub(uv().y))
|
|
229
|
+
const logicalWidth = max(this.logicalWidthUniform.div(pixelSize), float(1))
|
|
230
|
+
const logicalHeight = max(this.logicalHeightUniform.div(pixelSize), float(1))
|
|
231
|
+
const logicalDims = vec2(logicalWidth, logicalHeight)
|
|
232
|
+
|
|
233
|
+
// Cell grid
|
|
234
|
+
const cellCoordinates = vec2(
|
|
235
|
+
floor(renderTargetUv.x.mul(logicalWidth)),
|
|
236
|
+
floor(renderTargetUv.y.mul(logicalHeight)),
|
|
237
|
+
)
|
|
238
|
+
const snappedUv = vec2(
|
|
239
|
+
cellCoordinates.x.add(0.5).div(logicalWidth),
|
|
240
|
+
cellCoordinates.y.add(0.5).div(logicalHeight),
|
|
241
|
+
)
|
|
242
|
+
|
|
243
|
+
// Animated Dither: shift ditherUv by time * speed when animate is on
|
|
244
|
+
const timeOffset = this.timeUniform.mul(this.ditherSpeedUniform).mul(this.animateDitherUniform)
|
|
245
|
+
const ditherUv = cellCoordinates.div(this.matrixSizeUniform).add(timeOffset)
|
|
246
|
+
|
|
247
|
+
// Chromatic Split: sample dither at 3 offset UVs when enabled
|
|
248
|
+
const splitOffset = this.chromaticSplitUniform.div(this.matrixSizeUniform)
|
|
249
|
+
const ditherUvR = ditherUv
|
|
250
|
+
const ditherUvG = ditherUv.add(vec2(splitOffset, float(0)))
|
|
251
|
+
const ditherUvB = ditherUv.add(vec2(float(0), splitOffset))
|
|
252
|
+
|
|
253
|
+
this.sourceTextureNode = tslTexture(this.placeholder, snappedUv)
|
|
254
|
+
this.ditherNode = tslTexture(this.currentTexture, ditherUvR)
|
|
255
|
+
this.ditherNodeG = tslTexture(this.currentTexture, ditherUvG)
|
|
256
|
+
this.ditherNodeB = tslTexture(this.currentTexture, ditherUvB)
|
|
257
|
+
|
|
258
|
+
const src = this.sourceTextureNode
|
|
259
|
+
const thresholdR = float(this.ditherNode.r).sub(float(0.5))
|
|
260
|
+
const thresholdG = float(this.ditherNodeG.r).sub(float(0.5))
|
|
261
|
+
const thresholdB = float(this.ditherNodeB.r).sub(float(0.5))
|
|
262
|
+
const levelsMinusOne = max(this.levelsUniform.sub(float(1)), float(1))
|
|
263
|
+
|
|
264
|
+
// Per-channel quantization with independent thresholds
|
|
265
|
+
const adjustedR = float(src.r).add(thresholdR.mul(this.spreadUniform))
|
|
266
|
+
const adjustedG = float(src.g).add(thresholdG.mul(this.spreadUniform))
|
|
267
|
+
const adjustedB = float(src.b).add(thresholdB.mul(this.spreadUniform))
|
|
268
|
+
const quantizedColor = clamp(
|
|
269
|
+
vec3(
|
|
270
|
+
floor(adjustedR.mul(levelsMinusOne).add(0.5)).div(levelsMinusOne),
|
|
271
|
+
floor(adjustedG.mul(levelsMinusOne).add(0.5)).div(levelsMinusOne),
|
|
272
|
+
floor(adjustedB.mul(levelsMinusOne).add(0.5)).div(levelsMinusOne),
|
|
273
|
+
),
|
|
274
|
+
vec3(float(0), float(0), float(0)),
|
|
275
|
+
vec3(float(1), float(1), float(1)),
|
|
276
|
+
)
|
|
277
|
+
|
|
278
|
+
// Color mode
|
|
279
|
+
const quantizedLuma = float(quantizedColor.x)
|
|
280
|
+
.mul(float(0.2126))
|
|
281
|
+
.add(float(quantizedColor.y).mul(float(0.7152)))
|
|
282
|
+
.add(float(quantizedColor.z).mul(float(0.0722)))
|
|
283
|
+
|
|
284
|
+
const monoTint = vec3(
|
|
285
|
+
this.colorRedUniform,
|
|
286
|
+
this.colorGreenUniform,
|
|
287
|
+
this.colorBlueUniform,
|
|
288
|
+
)
|
|
289
|
+
const shadowTint = vec3(
|
|
290
|
+
this.shadowRedUniform,
|
|
291
|
+
this.shadowGreenUniform,
|
|
292
|
+
this.shadowBlueUniform,
|
|
293
|
+
)
|
|
294
|
+
const highlightTint = vec3(
|
|
295
|
+
this.highlightRedUniform,
|
|
296
|
+
this.highlightGreenUniform,
|
|
297
|
+
this.highlightBlueUniform,
|
|
298
|
+
)
|
|
299
|
+
|
|
300
|
+
let colorResult: Node
|
|
301
|
+
switch (this.colorMode) {
|
|
302
|
+
case "monochrome":
|
|
303
|
+
colorResult = vec3(quantizedLuma, quantizedLuma, quantizedLuma).mul(monoTint)
|
|
304
|
+
break
|
|
305
|
+
case "duo-tone":
|
|
306
|
+
colorResult = mix(shadowTint, highlightTint, quantizedLuma)
|
|
307
|
+
break
|
|
308
|
+
default:
|
|
309
|
+
colorResult = quantizedColor
|
|
310
|
+
break
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
// Dot Scale: mask within each cell (square shape only)
|
|
314
|
+
const cellFrac = fract(renderTargetUv.mul(logicalDims))
|
|
315
|
+
const centered = cellFrac.sub(vec2(0.5, 0.5))
|
|
316
|
+
const dist = max(abs(centered.x), abs(centered.y))
|
|
317
|
+
const halfSize = float(0.5).mul(this.dotScaleUniform)
|
|
318
|
+
const mask = smoothstep(halfSize, halfSize.sub(float(0.01)), dist)
|
|
319
|
+
|
|
320
|
+
return vec4(vec3(colorResult).mul(mask), float(1))
|
|
321
|
+
}
|
|
322
|
+
}
|