@basementstudio/shader-lab 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.biome/plugins/README.md +21 -0
- package/.biome/plugins/no-anchor-element.grit +12 -0
- package/.biome/plugins/no-relative-parent-imports.grit +10 -0
- package/.biome/plugins/no-unnecessary-forwardref.grit +9 -0
- package/.changeset/README.md +17 -0
- package/.changeset/config.json +11 -0
- package/.editorconfig +40 -0
- package/.env.example +81 -0
- package/.gitattributes +19 -0
- package/.github/workflows/canary.yml +80 -0
- package/.github/workflows/ci.yml +37 -0
- package/.github/workflows/release.yml +56 -0
- package/.tldrignore +84 -0
- package/.vscode/extensions.json +20 -0
- package/.vscode/settings.json +105 -0
- package/README.md +119 -0
- package/biome.json +249 -0
- package/bun.lock +1224 -0
- package/next.config.ts +131 -0
- package/package.json +73 -0
- package/packages/shader-lab-react/CHANGELOG.md +9 -0
- package/packages/shader-lab-react/README.md +119 -0
- package/packages/shader-lab-react/assets/patterns/bars/1.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/bars/2.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/bars/3.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/bars/4.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/bars/5.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/bars/6.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/candles/1.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/candles/2.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/candles/3.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/candles/4.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/shapes/1.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/shapes/2.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/shapes/3.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/shapes/4.svg +4 -0
- package/packages/shader-lab-react/assets/patterns/shapes/5.svg +3 -0
- package/packages/shader-lab-react/assets/patterns/shapes/6.svg +4 -0
- package/packages/shader-lab-react/assets/textures/blue-noise.png +0 -0
- package/packages/shader-lab-react/package.json +36 -0
- package/packages/shader-lab-react/scripts/fix-esm-specifiers.mjs +57 -0
- package/packages/shader-lab-react/scripts/prepare-dist.mjs +4 -0
- package/packages/shader-lab-react/src/ambient/three-tsl.d.ts +146 -0
- package/packages/shader-lab-react/src/ambient/three-webgpu.d.ts +51 -0
- package/packages/shader-lab-react/src/easings.ts +4 -0
- package/packages/shader-lab-react/src/index.ts +35 -0
- package/packages/shader-lab-react/src/lib/editor/custom-shader/shared.ts +2 -0
- package/packages/shader-lab-react/src/renderer/ascii-atlas.ts +83 -0
- package/packages/shader-lab-react/src/renderer/ascii-pass.ts +416 -0
- package/packages/shader-lab-react/src/renderer/asset-url.ts +3 -0
- package/packages/shader-lab-react/src/renderer/blend-modes.ts +229 -0
- package/packages/shader-lab-react/src/renderer/contracts.ts +54 -0
- package/packages/shader-lab-react/src/renderer/create-webgpu-renderer.ts +48 -0
- package/packages/shader-lab-react/src/renderer/crt-pass.ts +1040 -0
- package/packages/shader-lab-react/src/renderer/custom-shader-pass.ts +108 -0
- package/packages/shader-lab-react/src/renderer/custom-shader-runtime.ts +309 -0
- package/packages/shader-lab-react/src/renderer/dither-textures.ts +99 -0
- package/packages/shader-lab-react/src/renderer/dithering-pass.ts +322 -0
- package/packages/shader-lab-react/src/renderer/gradient-pass.ts +521 -0
- package/packages/shader-lab-react/src/renderer/halftone-pass.ts +932 -0
- package/packages/shader-lab-react/src/renderer/ink-pass.ts +802 -0
- package/packages/shader-lab-react/src/renderer/live-pass.ts +194 -0
- package/packages/shader-lab-react/src/renderer/media-pass.ts +187 -0
- package/packages/shader-lab-react/src/renderer/media-texture.ts +66 -0
- package/packages/shader-lab-react/src/renderer/particle-grid-pass.ts +389 -0
- package/packages/shader-lab-react/src/renderer/pass-node.ts +209 -0
- package/packages/shader-lab-react/src/renderer/pattern-atlas.ts +133 -0
- package/packages/shader-lab-react/src/renderer/pattern-pass.ts +552 -0
- package/packages/shader-lab-react/src/renderer/pipeline-manager.ts +369 -0
- package/packages/shader-lab-react/src/renderer/pixel-sorting-pass.ts +277 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/color/tonemapping.ts +87 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/cosine-palette.ts +9 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/common.ts +31 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +36 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +36 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/fbm.ts +13 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +96 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/ridge-noise.ts +24 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +79 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +89 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/turbulence.ts +56 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/value-noise-3d.ts +32 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +60 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +15 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/bloom.ts +11 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +24 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts +9 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/patterns/repeating-pattern.ts +11 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/atan2.ts +9 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-conj.ts +9 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-cos.ts +10 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-div.ts +11 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-log.ts +7 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mobius.ts +12 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-mul.ts +9 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-pow.ts +16 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sin.ts +10 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-sqrt.ts +18 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-tan.ts +12 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/complex-to-polar.ts +10 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/hyperbolic.ts +20 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/index.ts +48 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/rotate.ts +15 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +15 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-box-2d.ts +6 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-diamond.ts +6 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-rhombus.ts +27 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/sd-sphere.ts +6 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smax.ts +7 -0
- package/packages/shader-lab-react/src/renderer/shaders/tsl/utils/smin.ts +7 -0
- package/packages/shader-lab-react/src/renderer/text-pass.ts +176 -0
- package/packages/shader-lab-react/src/runtime-clock.ts +42 -0
- package/packages/shader-lab-react/src/runtime-frame.ts +29 -0
- package/packages/shader-lab-react/src/shader-lab-composition.tsx +163 -0
- package/packages/shader-lab-react/src/timeline.ts +283 -0
- package/packages/shader-lab-react/src/types/editor.ts +5 -0
- package/packages/shader-lab-react/src/types.ts +141 -0
- package/packages/shader-lab-react/tsconfig.build.json +8 -0
- package/packages/shader-lab-react/tsconfig.json +21 -0
- package/postcss.config.mjs +5 -0
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf-atlas.png +0 -0
- package/public/assets/fonts/msdf/geist-mono/GeistMono-Regular-msdf.json +1412 -0
- package/public/assets/patterns/bars/1.svg +3 -0
- package/public/assets/patterns/bars/2.svg +3 -0
- package/public/assets/patterns/bars/3.svg +3 -0
- package/public/assets/patterns/bars/4.svg +3 -0
- package/public/assets/patterns/bars/5.svg +3 -0
- package/public/assets/patterns/bars/6.svg +3 -0
- package/public/assets/patterns/candles/1.svg +3 -0
- package/public/assets/patterns/candles/2.svg +3 -0
- package/public/assets/patterns/candles/3.svg +3 -0
- package/public/assets/patterns/candles/4.svg +3 -0
- package/public/assets/patterns/shapes/1.svg +3 -0
- package/public/assets/patterns/shapes/2.svg +3 -0
- package/public/assets/patterns/shapes/3.svg +3 -0
- package/public/assets/patterns/shapes/4.svg +4 -0
- package/public/assets/patterns/shapes/5.svg +3 -0
- package/public/assets/patterns/shapes/6.svg +4 -0
- package/public/fonts/geist/Geist-Mono.woff2 +0 -0
- package/public/textures/blue-noise.png +0 -0
- package/public/textures/crt-mask.png +0 -0
- package/src/app/design/page.tsx +398 -0
- package/src/app/favicon.ico +0 -0
- package/src/app/globals.css +280 -0
- package/src/app/layout.tsx +89 -0
- package/src/app/page.tsx +20 -0
- package/src/app/robots.ts +13 -0
- package/src/app/sitemap.ts +13 -0
- package/src/components/editor/editor-canvas-viewport.tsx +116 -0
- package/src/components/editor/editor-export-dialog.tsx +1177 -0
- package/src/components/editor/editor-timeline-overlay.tsx +983 -0
- package/src/components/editor/editor-topbar.tsx +287 -0
- package/src/components/editor/layer-sidebar.tsx +738 -0
- package/src/components/editor/properties-sidebar-content.tsx +574 -0
- package/src/components/editor/properties-sidebar-fields.tsx +389 -0
- package/src/components/editor/properties-sidebar-utils.ts +178 -0
- package/src/components/editor/properties-sidebar.tsx +421 -0
- package/src/components/ui/button/index.tsx +57 -0
- package/src/components/ui/color-picker/index.tsx +358 -0
- package/src/components/ui/glass-panel/index.tsx +45 -0
- package/src/components/ui/icon-button/index.tsx +46 -0
- package/src/components/ui/select/index.tsx +136 -0
- package/src/components/ui/slider/index.tsx +192 -0
- package/src/components/ui/toggle/index.tsx +34 -0
- package/src/components/ui/typography/index.tsx +61 -0
- package/src/components/ui/xy-pad/index.tsx +160 -0
- package/src/features/editor/components/editor-export-dialog.module.css +271 -0
- package/src/hooks/use-editor-renderer.ts +182 -0
- package/src/lib/app.ts +6 -0
- package/src/lib/cn.ts +7 -0
- package/src/lib/easings.ts +240 -0
- package/src/lib/editor/config/layer-registry.ts +2434 -0
- package/src/lib/editor/custom-shader/shared.ts +28 -0
- package/src/lib/editor/export.ts +420 -0
- package/src/lib/editor/history.ts +71 -0
- package/src/lib/editor/layers.ts +76 -0
- package/src/lib/editor/parameter-schema.ts +75 -0
- package/src/lib/editor/project-file.ts +145 -0
- package/src/lib/editor/shader-export-snippet.ts +37 -0
- package/src/lib/editor/shader-export.ts +315 -0
- package/src/lib/editor/timeline/evaluate.ts +252 -0
- package/src/lib/editor/view-transform.ts +58 -0
- package/src/lib/fonts.ts +28 -0
- package/src/renderer/ascii-atlas.ts +83 -0
- package/src/renderer/ascii-pass.ts +416 -0
- package/src/renderer/blend-modes.ts +229 -0
- package/src/renderer/contracts.ts +161 -0
- package/src/renderer/create-webgpu-renderer.ts +48 -0
- package/src/renderer/crt-pass.ts +1040 -0
- package/src/renderer/custom-shader-pass.ts +117 -0
- package/src/renderer/custom-shader-runtime.ts +309 -0
- package/src/renderer/dither-textures.ts +99 -0
- package/src/renderer/dithering-pass.ts +322 -0
- package/src/renderer/gradient-pass.ts +520 -0
- package/src/renderer/halftone-pass.ts +932 -0
- package/src/renderer/ink-pass.ts +683 -0
- package/src/renderer/live-pass.ts +194 -0
- package/src/renderer/media-pass.ts +187 -0
- package/src/renderer/media-texture.ts +66 -0
- package/src/renderer/particle-grid-pass.ts +389 -0
- package/src/renderer/pass-node-factory.ts +33 -0
- package/src/renderer/pass-node.ts +209 -0
- package/src/renderer/pattern-atlas.ts +97 -0
- package/src/renderer/pattern-pass.ts +552 -0
- package/src/renderer/pipeline-manager.ts +343 -0
- package/src/renderer/pixel-sorting-pass.ts +277 -0
- package/src/renderer/project-clock.ts +57 -0
- package/src/renderer/shaders/tsl/color/tonemapping.ts +86 -0
- package/src/renderer/shaders/tsl/cosine-palette.ts +8 -0
- package/src/renderer/shaders/tsl/noise/common.ts +30 -0
- package/src/renderer/shaders/tsl/noise/curl-noise-3d.ts +35 -0
- package/src/renderer/shaders/tsl/noise/curl-noise-4d.ts +35 -0
- package/src/renderer/shaders/tsl/noise/fbm.ts +12 -0
- package/src/renderer/shaders/tsl/noise/perlin-noise-3d.ts +97 -0
- package/src/renderer/shaders/tsl/noise/ridge-noise.ts +23 -0
- package/src/renderer/shaders/tsl/noise/simplex-noise-3d.ts +78 -0
- package/src/renderer/shaders/tsl/noise/simplex-noise-4d.ts +88 -0
- package/src/renderer/shaders/tsl/noise/turbulence.ts +55 -0
- package/src/renderer/shaders/tsl/noise/value-noise-3d.ts +31 -0
- package/src/renderer/shaders/tsl/noise/voronoi-noise-3d.ts +59 -0
- package/src/renderer/shaders/tsl/patterns/bloom-edge-pattern.ts +14 -0
- package/src/renderer/shaders/tsl/patterns/bloom.ts +10 -0
- package/src/renderer/shaders/tsl/patterns/canvas-weave-pattern.ts +23 -0
- package/src/renderer/shaders/tsl/patterns/grain-texture-pattern.ts +8 -0
- package/src/renderer/shaders/tsl/patterns/repeating-pattern.ts +10 -0
- package/src/renderer/shaders/tsl/utils/atan2.ts +8 -0
- package/src/renderer/shaders/tsl/utils/complex-conj.ts +8 -0
- package/src/renderer/shaders/tsl/utils/complex-cos.ts +9 -0
- package/src/renderer/shaders/tsl/utils/complex-div.ts +10 -0
- package/src/renderer/shaders/tsl/utils/complex-log.ts +6 -0
- package/src/renderer/shaders/tsl/utils/complex-mobius.ts +11 -0
- package/src/renderer/shaders/tsl/utils/complex-mul.ts +8 -0
- package/src/renderer/shaders/tsl/utils/complex-pow.ts +15 -0
- package/src/renderer/shaders/tsl/utils/complex-sin.ts +9 -0
- package/src/renderer/shaders/tsl/utils/complex-sqrt.ts +17 -0
- package/src/renderer/shaders/tsl/utils/complex-tan.ts +11 -0
- package/src/renderer/shaders/tsl/utils/complex-to-polar.ts +9 -0
- package/src/renderer/shaders/tsl/utils/hyperbolic.ts +19 -0
- package/src/renderer/shaders/tsl/utils/index.ts +47 -0
- package/src/renderer/shaders/tsl/utils/rotate.ts +14 -0
- package/src/renderer/shaders/tsl/utils/screen-aspect-uv.ts +14 -0
- package/src/renderer/shaders/tsl/utils/sd-box-2d.ts +5 -0
- package/src/renderer/shaders/tsl/utils/sd-diamond.ts +5 -0
- package/src/renderer/shaders/tsl/utils/sd-rhombus.ts +26 -0
- package/src/renderer/shaders/tsl/utils/sd-sphere.ts +5 -0
- package/src/renderer/shaders/tsl/utils/smax.ts +7 -0
- package/src/renderer/shaders/tsl/utils/smin.ts +6 -0
- package/src/renderer/text-pass.ts +176 -0
- package/src/store/asset-store.ts +193 -0
- package/src/store/editor-store.ts +223 -0
- package/src/store/history-store.ts +172 -0
- package/src/store/index.ts +31 -0
- package/src/store/layer-store.ts +675 -0
- package/src/store/timeline-store.ts +572 -0
- package/src/types/assets.d.ts +6 -0
- package/src/types/css.d.ts +21 -0
- package/src/types/editor.ts +357 -0
- package/src/types/react.d.ts +15 -0
- package/src/types/three-tsl.d.ts +146 -0
- package/src/types/three-webgpu.d.ts +51 -0
- package/tsconfig.json +49 -0
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declare module "three/webgpu" {
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export * from "three"
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readRenderTargetPixelsAsync(
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target: WebGLRenderTarget,
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render(scene: Scene, camera: Camera): void
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setClearColor(color: ColorRepresentation, alpha?: number): void
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export {
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ShaderLabComposition,
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createRuntimeClock,
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} from "./runtime-clock"
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export { buildRuntimeFrame, type ShaderLabRuntimeFrame } from "./runtime-frame"
|
|
11
|
+
export {
|
|
12
|
+
evaluateTimelineForLayers,
|
|
13
|
+
resolveEvaluatedLayers,
|
|
14
|
+
type EvaluatedLayerState,
|
|
15
|
+
} from "./timeline"
|
|
16
|
+
export type {
|
|
17
|
+
ShaderLabBlendMode,
|
|
18
|
+
ShaderLabAnimatedPropertyBinding,
|
|
19
|
+
ShaderLabAssetSource,
|
|
20
|
+
ShaderLabCompositeMode,
|
|
21
|
+
ShaderLabConfig,
|
|
22
|
+
ShaderLabEffectLayerType,
|
|
23
|
+
ShaderLabInlineSketchSource,
|
|
24
|
+
ShaderLabLayerKind,
|
|
25
|
+
ShaderLabLayerConfig,
|
|
26
|
+
ShaderLabLayerType,
|
|
27
|
+
ShaderLabModuleSketchSource,
|
|
28
|
+
ShaderLabParameterValue,
|
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29
|
+
ShaderLabSketchSource,
|
|
30
|
+
ShaderLabSourceLayerType,
|
|
31
|
+
ShaderLabTimelineConfig,
|
|
32
|
+
ShaderLabTimelineInterpolation,
|
|
33
|
+
ShaderLabTimelineKeyframe,
|
|
34
|
+
ShaderLabTimelineTrack,
|
|
35
|
+
} from "./types"
|
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
import * as THREE from "three/webgpu"
|
|
2
|
+
|
|
3
|
+
export const ASCII_CHARSETS: Record<string, string> = {
|
|
4
|
+
binary: "01",
|
|
5
|
+
blocks: " ░▒▓█",
|
|
6
|
+
dense: " .',:;!|({#@",
|
|
7
|
+
hatching: " ╱╲╳░▒",
|
|
8
|
+
light: " .:-=+*#%@",
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export type AsciiFontWeight = "thin" | "regular" | "bold"
|
|
12
|
+
export const DEFAULT_ASCII_CHARS = " .:-=+*#%@"
|
|
13
|
+
|
|
14
|
+
function normalizeChars(chars: string): string {
|
|
15
|
+
return chars.length > 0 ? chars : " "
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
export function buildAsciiAtlas(
|
|
19
|
+
chars: string,
|
|
20
|
+
fontWeight: AsciiFontWeight = "regular",
|
|
21
|
+
cellPx = 16,
|
|
22
|
+
): THREE.CanvasTexture {
|
|
23
|
+
const normalizedChars = normalizeChars(chars)
|
|
24
|
+
const cellSize = Math.max(4, Math.round(cellPx))
|
|
25
|
+
const fontSize = Math.max(4, Math.floor(cellSize * 0.9))
|
|
26
|
+
const canvas = document.createElement("canvas")
|
|
27
|
+
canvas.width = normalizedChars.length * cellSize
|
|
28
|
+
canvas.height = cellSize
|
|
29
|
+
|
|
30
|
+
const context = canvas.getContext("2d")
|
|
31
|
+
|
|
32
|
+
if (!context) {
|
|
33
|
+
throw new Error("Unable to create 2D context for ASCII atlas")
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
context.imageSmoothingEnabled = false
|
|
37
|
+
context.fillStyle = "#000"
|
|
38
|
+
context.fillRect(0, 0, canvas.width, canvas.height)
|
|
39
|
+
|
|
40
|
+
const weightMap: Record<AsciiFontWeight, string> = {
|
|
41
|
+
bold: "700",
|
|
42
|
+
regular: "400",
|
|
43
|
+
thin: "100",
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
context.fillStyle = "#fff"
|
|
47
|
+
context.font = `${weightMap[fontWeight]} ${fontSize}px "Geist Mono", monospace`
|
|
48
|
+
context.textAlign = "center"
|
|
49
|
+
context.textBaseline = "alphabetic"
|
|
50
|
+
|
|
51
|
+
for (const [index, char] of [...normalizedChars].entries()) {
|
|
52
|
+
const metrics = context.measureText(char)
|
|
53
|
+
const x = Math.round((index + 0.5) * cellSize)
|
|
54
|
+
const y = Math.round(
|
|
55
|
+
(cellSize + metrics.actualBoundingBoxAscent - metrics.actualBoundingBoxDescent) * 0.5,
|
|
56
|
+
)
|
|
57
|
+
context.fillText(char, x, y)
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
const image = context.getImageData(0, 0, canvas.width, canvas.height)
|
|
61
|
+
const { data } = image
|
|
62
|
+
|
|
63
|
+
for (let index = 0; index < data.length; index += 4) {
|
|
64
|
+
const mask = (data[index] ?? 0) > 96 ? 255 : 0
|
|
65
|
+
data[index] = mask
|
|
66
|
+
data[index + 1] = mask
|
|
67
|
+
data[index + 2] = mask
|
|
68
|
+
data[index + 3] = 255
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
context.putImageData(image, 0, 0)
|
|
72
|
+
|
|
73
|
+
const texture = new THREE.CanvasTexture(canvas)
|
|
74
|
+
texture.flipY = false
|
|
75
|
+
texture.generateMipmaps = false
|
|
76
|
+
texture.magFilter = THREE.NearestFilter
|
|
77
|
+
texture.minFilter = THREE.NearestFilter
|
|
78
|
+
texture.wrapS = THREE.ClampToEdgeWrapping
|
|
79
|
+
texture.wrapT = THREE.ClampToEdgeWrapping
|
|
80
|
+
texture.needsUpdate = true
|
|
81
|
+
|
|
82
|
+
return texture
|
|
83
|
+
}
|
|
@@ -0,0 +1,416 @@
|
|
|
1
|
+
import * as THREE from "three/webgpu"
|
|
2
|
+
import { bloom } from "three/examples/jsm/tsl/display/BloomNode.js"
|
|
3
|
+
import {
|
|
4
|
+
clamp,
|
|
5
|
+
float,
|
|
6
|
+
floor,
|
|
7
|
+
mix,
|
|
8
|
+
mod,
|
|
9
|
+
select,
|
|
10
|
+
texture as tslTexture,
|
|
11
|
+
type TSLNode,
|
|
12
|
+
uniform,
|
|
13
|
+
uv,
|
|
14
|
+
vec2,
|
|
15
|
+
vec3,
|
|
16
|
+
vec4,
|
|
17
|
+
} from "three/tsl"
|
|
18
|
+
import {
|
|
19
|
+
ASCII_CHARSETS,
|
|
20
|
+
buildAsciiAtlas,
|
|
21
|
+
type AsciiFontWeight,
|
|
22
|
+
DEFAULT_ASCII_CHARS,
|
|
23
|
+
} from "./ascii-atlas"
|
|
24
|
+
import { PassNode } from "./pass-node"
|
|
25
|
+
import type { LayerParameterValues } from "../types/editor"
|
|
26
|
+
|
|
27
|
+
type Node = TSLNode
|
|
28
|
+
type AsciiColorMode = "green-terminal" | "monochrome" | "source"
|
|
29
|
+
type AsciiCharset = keyof typeof ASCII_CHARSETS | "custom"
|
|
30
|
+
|
|
31
|
+
function clamp01(value: number): number {
|
|
32
|
+
return Math.max(0, Math.min(1, value))
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
function parseCssColorRgb(value: string): [number, number, number] {
|
|
36
|
+
const rgba = value.match(
|
|
37
|
+
/rgba?\s*\(\s*([\d.]+)\s*,\s*([\d.]+)\s*,\s*([\d.]+)(?:\s*,\s*[\d.]+)?\s*\)/i,
|
|
38
|
+
)
|
|
39
|
+
|
|
40
|
+
if (rgba) {
|
|
41
|
+
return [
|
|
42
|
+
clamp01(Number.parseFloat(rgba[1] ?? "0") / 255),
|
|
43
|
+
clamp01(Number.parseFloat(rgba[2] ?? "0") / 255),
|
|
44
|
+
clamp01(Number.parseFloat(rgba[3] ?? "0") / 255),
|
|
45
|
+
]
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
const hex = value.trim().replace("#", "")
|
|
49
|
+
|
|
50
|
+
if (hex.length === 6) {
|
|
51
|
+
return [
|
|
52
|
+
Number.parseInt(hex.slice(0, 2), 16) / 255,
|
|
53
|
+
Number.parseInt(hex.slice(2, 4), 16) / 255,
|
|
54
|
+
Number.parseInt(hex.slice(4, 6), 16) / 255,
|
|
55
|
+
]
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
if (hex.length === 3) {
|
|
59
|
+
return [
|
|
60
|
+
Number.parseInt(`${hex[0] ?? "0"}${hex[0] ?? "0"}`, 16) / 255,
|
|
61
|
+
Number.parseInt(`${hex[1] ?? "0"}${hex[1] ?? "0"}`, 16) / 255,
|
|
62
|
+
Number.parseInt(`${hex[2] ?? "0"}${hex[2] ?? "0"}`, 16) / 255,
|
|
63
|
+
]
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
return [1, 1, 1]
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
export class AsciiPass extends PassNode {
|
|
70
|
+
private atlasTexture: THREE.CanvasTexture | null = null
|
|
71
|
+
private atlasTextureNodes: Node[] = []
|
|
72
|
+
private bloomEnabled = false
|
|
73
|
+
private bloomNode: ReturnType<typeof bloom> | null = null
|
|
74
|
+
private readonly bloomIntensityUniform: Node
|
|
75
|
+
private readonly bloomRadiusUniform: Node
|
|
76
|
+
private readonly bloomSoftnessUniform: Node
|
|
77
|
+
private readonly bloomThresholdUniform: Node
|
|
78
|
+
private readonly cellSizeUniform: Node
|
|
79
|
+
private readonly bgOpacityUniform: Node
|
|
80
|
+
private readonly colorModeUniform: Node
|
|
81
|
+
private readonly invertUniform: Node
|
|
82
|
+
private readonly monoBlueUniform: Node
|
|
83
|
+
private readonly monoGreenUniform: Node
|
|
84
|
+
private readonly logicalHeightUniform: Node
|
|
85
|
+
private readonly logicalWidthUniform: Node
|
|
86
|
+
private readonly monoRedUniform: Node
|
|
87
|
+
private readonly numCharsUniform: Node
|
|
88
|
+
private readonly placeholder: THREE.Texture
|
|
89
|
+
private sourceTextureNodes: Node[] = []
|
|
90
|
+
|
|
91
|
+
private currentCellSize = 12
|
|
92
|
+
private currentCharset: AsciiCharset = "light"
|
|
93
|
+
private currentCustomChars = DEFAULT_ASCII_CHARS
|
|
94
|
+
private currentFontWeight: AsciiFontWeight = "regular"
|
|
95
|
+
|
|
96
|
+
constructor(layerId: string) {
|
|
97
|
+
super(layerId)
|
|
98
|
+
this.placeholder = new THREE.Texture()
|
|
99
|
+
this.bloomIntensityUniform = uniform(1.25)
|
|
100
|
+
this.bloomRadiusUniform = uniform(6)
|
|
101
|
+
this.bloomSoftnessUniform = uniform(0.35)
|
|
102
|
+
this.bloomThresholdUniform = uniform(0.6)
|
|
103
|
+
this.cellSizeUniform = uniform(12)
|
|
104
|
+
this.logicalWidthUniform = uniform(1)
|
|
105
|
+
this.logicalHeightUniform = uniform(1)
|
|
106
|
+
this.numCharsUniform = uniform(DEFAULT_ASCII_CHARS.length)
|
|
107
|
+
this.colorModeUniform = uniform(1)
|
|
108
|
+
this.monoRedUniform = uniform(0.96)
|
|
109
|
+
this.monoGreenUniform = uniform(0.96)
|
|
110
|
+
this.monoBlueUniform = uniform(0.94)
|
|
111
|
+
this.bgOpacityUniform = uniform(0)
|
|
112
|
+
this.invertUniform = uniform(0)
|
|
113
|
+
this.atlasTexture = buildAsciiAtlas(DEFAULT_ASCII_CHARS, "regular", this.currentCellSize)
|
|
114
|
+
this.rebuildEffectNode()
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
override render(
|
|
118
|
+
renderer: THREE.WebGPURenderer,
|
|
119
|
+
inputTexture: THREE.Texture,
|
|
120
|
+
outputTarget: THREE.WebGLRenderTarget,
|
|
121
|
+
time: number,
|
|
122
|
+
delta: number,
|
|
123
|
+
): void {
|
|
124
|
+
for (const sourceTextureNode of this.sourceTextureNodes) {
|
|
125
|
+
sourceTextureNode.value = inputTexture
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
if (this.atlasTexture) {
|
|
129
|
+
for (const atlasTextureNode of this.atlasTextureNodes) {
|
|
130
|
+
atlasTextureNode.value = this.atlasTexture
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
super.render(renderer, inputTexture, outputTarget, time, delta)
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
override updateParams(params: LayerParameterValues): void {
|
|
138
|
+
const nextCellSize =
|
|
139
|
+
typeof params.cellSize === "number" ? Math.max(4, Math.round(params.cellSize)) : 12
|
|
140
|
+
const nextCharset = this.resolveCharset(params.charset)
|
|
141
|
+
const nextCustomChars =
|
|
142
|
+
typeof params.customChars === "string" ? params.customChars : DEFAULT_ASCII_CHARS
|
|
143
|
+
const nextFontWeight = this.resolveFontWeight(params.fontWeight)
|
|
144
|
+
const nextColorMode = this.resolveColorMode(params.colorMode)
|
|
145
|
+
const nextBgOpacity =
|
|
146
|
+
typeof params.bgOpacity === "number" ? clamp01(params.bgOpacity) : 0
|
|
147
|
+
const nextBloomEnabled = params.bloomEnabled === true
|
|
148
|
+
const nextBloomIntensity =
|
|
149
|
+
typeof params.bloomIntensity === "number" ? Math.max(0, params.bloomIntensity) : 1.25
|
|
150
|
+
const nextBloomThreshold =
|
|
151
|
+
typeof params.bloomThreshold === "number" ? clamp01(params.bloomThreshold) : 0.6
|
|
152
|
+
const nextBloomRadius =
|
|
153
|
+
typeof params.bloomRadius === "number" ? Math.max(0, params.bloomRadius) : 6
|
|
154
|
+
const nextBloomSoftness =
|
|
155
|
+
typeof params.bloomSoftness === "number" ? clamp01(params.bloomSoftness) : 0.35
|
|
156
|
+
const [red, green, blue] = parseCssColorRgb(
|
|
157
|
+
typeof params.monoColor === "string" ? params.monoColor : "#f5f5f0",
|
|
158
|
+
)
|
|
159
|
+
|
|
160
|
+
this.cellSizeUniform.value = nextCellSize
|
|
161
|
+
this.bgOpacityUniform.value = nextBgOpacity
|
|
162
|
+
this.bloomIntensityUniform.value = nextBloomIntensity
|
|
163
|
+
this.bloomRadiusUniform.value = nextBloomRadius
|
|
164
|
+
this.bloomSoftnessUniform.value = nextBloomSoftness
|
|
165
|
+
this.bloomThresholdUniform.value = nextBloomThreshold
|
|
166
|
+
this.invertUniform.value = params.invert === true ? 1 : 0
|
|
167
|
+
this.monoRedUniform.value = red
|
|
168
|
+
this.monoGreenUniform.value = green
|
|
169
|
+
this.monoBlueUniform.value = blue
|
|
170
|
+
|
|
171
|
+
this.colorModeUniform.value = this.getColorModeValue(nextColorMode)
|
|
172
|
+
|
|
173
|
+
const needsAtlasRebuild =
|
|
174
|
+
nextCellSize !== this.currentCellSize ||
|
|
175
|
+
nextCharset !== this.currentCharset ||
|
|
176
|
+
nextFontWeight !== this.currentFontWeight ||
|
|
177
|
+
(nextCharset === "custom" && nextCustomChars !== this.currentCustomChars)
|
|
178
|
+
|
|
179
|
+
this.currentCellSize = nextCellSize
|
|
180
|
+
this.currentCharset = nextCharset
|
|
181
|
+
this.currentCustomChars = nextCustomChars
|
|
182
|
+
this.currentFontWeight = nextFontWeight
|
|
183
|
+
|
|
184
|
+
if (nextBloomEnabled !== this.bloomEnabled) {
|
|
185
|
+
this.bloomEnabled = nextBloomEnabled
|
|
186
|
+
this.rebuildEffectNode()
|
|
187
|
+
return
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
if (this.bloomNode) {
|
|
191
|
+
this.bloomNode.strength.value = nextBloomIntensity
|
|
192
|
+
this.bloomNode.radius.value = this.normalizeBloomRadius(nextBloomRadius)
|
|
193
|
+
this.bloomNode.threshold.value = nextBloomThreshold
|
|
194
|
+
this.bloomNode.smoothWidth.value = this.normalizeBloomSoftness(nextBloomSoftness)
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
if (needsAtlasRebuild) {
|
|
198
|
+
this.rebuildAtlas()
|
|
199
|
+
}
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
override dispose(): void {
|
|
203
|
+
this.disposeBloomNode()
|
|
204
|
+
this.placeholder.dispose()
|
|
205
|
+
this.atlasTexture?.dispose()
|
|
206
|
+
super.dispose()
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
override updateLogicalSize(width: number, height: number): void {
|
|
210
|
+
this.logicalWidthUniform.value = Math.max(1, width)
|
|
211
|
+
this.logicalHeightUniform.value = Math.max(1, height)
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
protected override buildEffectNode(): Node {
|
|
215
|
+
if (!(this.cellSizeUniform && this.numCharsUniform && this.placeholder)) {
|
|
216
|
+
return this.inputNode
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
this.disposeBloomNode()
|
|
220
|
+
this.bloomNode = null
|
|
221
|
+
this.sourceTextureNodes = []
|
|
222
|
+
this.atlasTextureNodes = []
|
|
223
|
+
|
|
224
|
+
const renderTargetUv = vec2(uv().x, float(1).sub(uv().y))
|
|
225
|
+
const logicalScreenSize = vec2(this.logicalWidthUniform, this.logicalHeightUniform)
|
|
226
|
+
const normalizedCellSize = vec2(this.cellSizeUniform, this.cellSizeUniform).div(
|
|
227
|
+
logicalScreenSize,
|
|
228
|
+
)
|
|
229
|
+
const sampleAscii = (sampleUv: Node) => {
|
|
230
|
+
const safeUv = clamp(sampleUv, vec2(float(0), float(0)), vec2(float(1), float(1)))
|
|
231
|
+
const screenPixel = floor(safeUv.mul(logicalScreenSize))
|
|
232
|
+
const cellCenterUv = floor(safeUv.div(normalizedCellSize))
|
|
233
|
+
.add(vec2(0.5, 0.5))
|
|
234
|
+
.mul(normalizedCellSize)
|
|
235
|
+
const localCellPixel = vec2(
|
|
236
|
+
mod(screenPixel.x, this.cellSizeUniform),
|
|
237
|
+
mod(screenPixel.y, this.cellSizeUniform),
|
|
238
|
+
)
|
|
239
|
+
const sampledColor = this.trackSourceTextureNode(cellCenterUv)
|
|
240
|
+
const luma = float(sampledColor.r)
|
|
241
|
+
.mul(float(0.2126))
|
|
242
|
+
.add(float(sampledColor.g).mul(float(0.7152)))
|
|
243
|
+
.add(float(sampledColor.b).mul(float(0.0722)))
|
|
244
|
+
const adjustedLuma = select(
|
|
245
|
+
this.invertUniform.greaterThan(float(0.5)),
|
|
246
|
+
float(1).sub(luma),
|
|
247
|
+
luma,
|
|
248
|
+
)
|
|
249
|
+
const charIndex = floor(
|
|
250
|
+
clamp(
|
|
251
|
+
adjustedLuma.mul(this.numCharsUniform.sub(float(1))),
|
|
252
|
+
float(0),
|
|
253
|
+
this.numCharsUniform.sub(float(1)),
|
|
254
|
+
),
|
|
255
|
+
)
|
|
256
|
+
const atlasUv = vec2(
|
|
257
|
+
charIndex
|
|
258
|
+
.mul(this.cellSizeUniform)
|
|
259
|
+
.add(localCellPixel.x)
|
|
260
|
+
.add(float(0.5))
|
|
261
|
+
.div(this.numCharsUniform.mul(this.cellSizeUniform)),
|
|
262
|
+
localCellPixel.y.add(float(0.5)).div(this.cellSizeUniform),
|
|
263
|
+
)
|
|
264
|
+
const characterMask = float(this.trackAtlasTextureNode(atlasUv).r)
|
|
265
|
+
const sourceColor = vec3(
|
|
266
|
+
float(sampledColor.r),
|
|
267
|
+
float(sampledColor.g),
|
|
268
|
+
float(sampledColor.b),
|
|
269
|
+
)
|
|
270
|
+
const monoTint = vec3(
|
|
271
|
+
this.monoRedUniform,
|
|
272
|
+
this.monoGreenUniform,
|
|
273
|
+
this.monoBlueUniform,
|
|
274
|
+
)
|
|
275
|
+
const monochromeColor = monoTint.mul(adjustedLuma)
|
|
276
|
+
const greenTerminalColor = vec3(float(0), adjustedLuma, float(0))
|
|
277
|
+
const glyphColor = select(
|
|
278
|
+
this.colorModeUniform.lessThan(float(0.5)),
|
|
279
|
+
sourceColor,
|
|
280
|
+
select(
|
|
281
|
+
this.colorModeUniform.lessThan(float(1.5)),
|
|
282
|
+
monochromeColor,
|
|
283
|
+
greenTerminalColor,
|
|
284
|
+
),
|
|
285
|
+
)
|
|
286
|
+
const sourceBackground = sourceColor.mul(this.bgOpacityUniform)
|
|
287
|
+
const backgroundColor = select(
|
|
288
|
+
this.colorModeUniform.lessThan(float(0.5)),
|
|
289
|
+
sourceBackground,
|
|
290
|
+
vec3(float(0), float(0), float(0)),
|
|
291
|
+
)
|
|
292
|
+
|
|
293
|
+
return {
|
|
294
|
+
baseColor: mix(backgroundColor, glyphColor, characterMask),
|
|
295
|
+
emissiveColor: glyphColor.mul(characterMask),
|
|
296
|
+
}
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
const baseSample = sampleAscii(renderTargetUv)
|
|
300
|
+
|
|
301
|
+
if (!this.bloomEnabled) {
|
|
302
|
+
return vec4(baseSample.baseColor, float(1))
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
const bloomInput = vec4(baseSample.emissiveColor, float(1))
|
|
306
|
+
this.bloomNode = bloom(
|
|
307
|
+
bloomInput,
|
|
308
|
+
this.bloomIntensityUniform.value as number,
|
|
309
|
+
this.normalizeBloomRadius(this.bloomRadiusUniform.value as number),
|
|
310
|
+
this.bloomThresholdUniform.value as number,
|
|
311
|
+
)
|
|
312
|
+
this.bloomNode.smoothWidth.value = this.normalizeBloomSoftness(
|
|
313
|
+
this.bloomSoftnessUniform.value as number,
|
|
314
|
+
)
|
|
315
|
+
|
|
316
|
+
return vec4(
|
|
317
|
+
clamp(
|
|
318
|
+
baseSample.baseColor.add(this.getBloomTextureNode().rgb),
|
|
319
|
+
vec3(float(0), float(0), float(0)),
|
|
320
|
+
vec3(float(1), float(1), float(1)),
|
|
321
|
+
),
|
|
322
|
+
float(1),
|
|
323
|
+
)
|
|
324
|
+
}
|
|
325
|
+
|
|
326
|
+
private getActiveChars(): string {
|
|
327
|
+
return this.currentCharset === "custom"
|
|
328
|
+
? this.currentCustomChars || " "
|
|
329
|
+
: ASCII_CHARSETS[this.currentCharset] ?? DEFAULT_ASCII_CHARS
|
|
330
|
+
}
|
|
331
|
+
|
|
332
|
+
private getColorModeValue(colorMode: AsciiColorMode): number {
|
|
333
|
+
switch (colorMode) {
|
|
334
|
+
case "source":
|
|
335
|
+
return 0
|
|
336
|
+
case "green-terminal":
|
|
337
|
+
return 2
|
|
338
|
+
default:
|
|
339
|
+
return 1
|
|
340
|
+
}
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
private rebuildAtlas(): void {
|
|
344
|
+
const chars = this.getActiveChars()
|
|
345
|
+
this.atlasTexture?.dispose()
|
|
346
|
+
this.atlasTexture = buildAsciiAtlas(chars, this.currentFontWeight, this.currentCellSize)
|
|
347
|
+
this.numCharsUniform.value = chars.length
|
|
348
|
+
this.rebuildEffectNode()
|
|
349
|
+
}
|
|
350
|
+
|
|
351
|
+
private resolveCharset(value: unknown): AsciiCharset {
|
|
352
|
+
return value === "binary" ||
|
|
353
|
+
value === "blocks" ||
|
|
354
|
+
value === "custom" ||
|
|
355
|
+
value === "dense" ||
|
|
356
|
+
value === "hatching" ||
|
|
357
|
+
value === "light"
|
|
358
|
+
? value
|
|
359
|
+
: "light"
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
private resolveColorMode(value: unknown): AsciiColorMode {
|
|
363
|
+
return value === "green-terminal" || value === "source" ? value : "monochrome"
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
private resolveFontWeight(value: unknown): AsciiFontWeight {
|
|
367
|
+
return value === "bold" || value === "thin" ? value : "regular"
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
private normalizeBloomRadius(value: number): number {
|
|
371
|
+
return clamp01(value / 24)
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
private normalizeBloomSoftness(value: number): number {
|
|
375
|
+
return Math.max(0.001, value * 0.25)
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
private disposeBloomNode(): void {
|
|
379
|
+
;(this.bloomNode as { dispose?: () => void } | null)?.dispose?.()
|
|
380
|
+
}
|
|
381
|
+
|
|
382
|
+
private getBloomTextureNode(): Node {
|
|
383
|
+
const bloomNode = this.bloomNode as
|
|
384
|
+
| ({
|
|
385
|
+
getTexture?: () => Node
|
|
386
|
+
getTextureNode?: () => Node
|
|
387
|
+
} & object)
|
|
388
|
+
| null
|
|
389
|
+
|
|
390
|
+
if (!bloomNode) {
|
|
391
|
+
throw new Error("Bloom node is not initialized")
|
|
392
|
+
}
|
|
393
|
+
|
|
394
|
+
if ("getTextureNode" in bloomNode && typeof bloomNode.getTextureNode === "function") {
|
|
395
|
+
return bloomNode.getTextureNode()
|
|
396
|
+
}
|
|
397
|
+
|
|
398
|
+
if ("getTexture" in bloomNode && typeof bloomNode.getTexture === "function") {
|
|
399
|
+
return bloomNode.getTexture()
|
|
400
|
+
}
|
|
401
|
+
|
|
402
|
+
throw new Error("Bloom node does not expose a texture getter")
|
|
403
|
+
}
|
|
404
|
+
|
|
405
|
+
private trackAtlasTextureNode(uvNode: Node): Node {
|
|
406
|
+
const atlasTextureNode = tslTexture(this.atlasTexture ?? new THREE.Texture(), uvNode)
|
|
407
|
+
this.atlasTextureNodes.push(atlasTextureNode)
|
|
408
|
+
return atlasTextureNode
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
private trackSourceTextureNode(uvNode: Node): Node {
|
|
412
|
+
const sourceTextureNode = tslTexture(this.placeholder, uvNode)
|
|
413
|
+
this.sourceTextureNodes.push(sourceTextureNode)
|
|
414
|
+
return sourceTextureNode
|
|
415
|
+
}
|
|
416
|
+
}
|