@babylonjs/loaders 5.0.0-beta.8 → 5.0.0-beta.8-snapshot

Sign up to get free protection for your applications and to get access to all the features.
Files changed (172) hide show
  1. package/package.json +20 -198
  2. package/OBJ/index.d.ts +0 -4
  3. package/OBJ/index.js +0 -5
  4. package/OBJ/index.js.map +0 -1
  5. package/OBJ/mtlFileLoader.d.ts +0 -40
  6. package/OBJ/mtlFileLoader.js +0 -222
  7. package/OBJ/mtlFileLoader.js.map +0 -1
  8. package/OBJ/objFileLoader.d.ts +0 -133
  9. package/OBJ/objFileLoader.js +0 -301
  10. package/OBJ/objFileLoader.js.map +0 -1
  11. package/OBJ/objLoadingOptions.d.ts +0 -43
  12. package/OBJ/objLoadingOptions.js +0 -2
  13. package/OBJ/objLoadingOptions.js.map +0 -1
  14. package/OBJ/solidParser.d.ts +0 -153
  15. package/OBJ/solidParser.js +0 -700
  16. package/OBJ/solidParser.js.map +0 -1
  17. package/STL/index.d.ts +0 -1
  18. package/STL/index.js +0 -2
  19. package/STL/index.js.map +0 -1
  20. package/STL/stlFileLoader.d.ts +0 -71
  21. package/STL/stlFileLoader.js +0 -240
  22. package/STL/stlFileLoader.js.map +0 -1
  23. package/glTF/1.0/glTFBinaryExtension.d.ts +0 -13
  24. package/glTF/1.0/glTFBinaryExtension.js +0 -62
  25. package/glTF/1.0/glTFBinaryExtension.js.map +0 -1
  26. package/glTF/1.0/glTFLoader.d.ts +0 -106
  27. package/glTF/1.0/glTFLoader.js +0 -1697
  28. package/glTF/1.0/glTFLoader.js.map +0 -1
  29. package/glTF/1.0/glTFLoaderInterfaces.d.ts +0 -412
  30. package/glTF/1.0/glTFLoaderInterfaces.js +0 -96
  31. package/glTF/1.0/glTFLoaderInterfaces.js.map +0 -1
  32. package/glTF/1.0/glTFLoaderUtils.d.ts +0 -62
  33. package/glTF/1.0/glTFLoaderUtils.js +0 -233
  34. package/glTF/1.0/glTFLoaderUtils.js.map +0 -1
  35. package/glTF/1.0/glTFMaterialsCommonExtension.d.ts +0 -10
  36. package/glTF/1.0/glTFMaterialsCommonExtension.js +0 -128
  37. package/glTF/1.0/glTFMaterialsCommonExtension.js.map +0 -1
  38. package/glTF/1.0/index.d.ts +0 -5
  39. package/glTF/1.0/index.js +0 -6
  40. package/glTF/1.0/index.js.map +0 -1
  41. package/glTF/2.0/Extensions/EXT_lights_image_based.d.ts +0 -36
  42. package/glTF/2.0/Extensions/EXT_lights_image_based.js +0 -111
  43. package/glTF/2.0/Extensions/EXT_lights_image_based.js.map +0 -1
  44. package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.d.ts +0 -27
  45. package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js +0 -80
  46. package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js.map +0 -1
  47. package/glTF/2.0/Extensions/EXT_meshopt_compression.d.ts +0 -27
  48. package/glTF/2.0/Extensions/EXT_meshopt_compression.js +0 -43
  49. package/glTF/2.0/Extensions/EXT_meshopt_compression.js.map +0 -1
  50. package/glTF/2.0/Extensions/EXT_texture_webp.d.ts +0 -21
  51. package/glTF/2.0/Extensions/EXT_texture_webp.js +0 -33
  52. package/glTF/2.0/Extensions/EXT_texture_webp.js.map +0 -1
  53. package/glTF/2.0/Extensions/ExtrasAsMetadata.d.ts +0 -32
  54. package/glTF/2.0/Extensions/ExtrasAsMetadata.js +0 -56
  55. package/glTF/2.0/Extensions/ExtrasAsMetadata.js.map +0 -1
  56. package/glTF/2.0/Extensions/KHR_draco_mesh_compression.d.ts +0 -31
  57. package/glTF/2.0/Extensions/KHR_draco_mesh_compression.js +0 -102
  58. package/glTF/2.0/Extensions/KHR_draco_mesh_compression.js.map +0 -1
  59. package/glTF/2.0/Extensions/KHR_lights_punctual.d.ts +0 -28
  60. package/glTF/2.0/Extensions/KHR_lights_punctual.js +0 -82
  61. package/glTF/2.0/Extensions/KHR_lights_punctual.js.map +0 -1
  62. package/glTF/2.0/Extensions/KHR_materials_clearcoat.d.ts +0 -31
  63. package/glTF/2.0/Extensions/KHR_materials_clearcoat.js +0 -87
  64. package/glTF/2.0/Extensions/KHR_materials_clearcoat.js.map +0 -1
  65. package/glTF/2.0/Extensions/KHR_materials_emissive_strength.d.ts +0 -30
  66. package/glTF/2.0/Extensions/KHR_materials_emissive_strength.js +0 -46
  67. package/glTF/2.0/Extensions/KHR_materials_emissive_strength.js.map +0 -1
  68. package/glTF/2.0/Extensions/KHR_materials_ior.d.ts +0 -34
  69. package/glTF/2.0/Extensions/KHR_materials_ior.js +0 -55
  70. package/glTF/2.0/Extensions/KHR_materials_ior.js.map +0 -1
  71. package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.d.ts +0 -30
  72. package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js +0 -73
  73. package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js.map +0 -1
  74. package/glTF/2.0/Extensions/KHR_materials_sheen.d.ts +0 -31
  75. package/glTF/2.0/Extensions/KHR_materials_sheen.js +0 -77
  76. package/glTF/2.0/Extensions/KHR_materials_sheen.js.map +0 -1
  77. package/glTF/2.0/Extensions/KHR_materials_specular.d.ts +0 -30
  78. package/glTF/2.0/Extensions/KHR_materials_specular.js +0 -67
  79. package/glTF/2.0/Extensions/KHR_materials_specular.js.map +0 -1
  80. package/glTF/2.0/Extensions/KHR_materials_translucency.d.ts +0 -31
  81. package/glTF/2.0/Extensions/KHR_materials_translucency.js +0 -77
  82. package/glTF/2.0/Extensions/KHR_materials_translucency.js.map +0 -1
  83. package/glTF/2.0/Extensions/KHR_materials_transmission.d.ts +0 -30
  84. package/glTF/2.0/Extensions/KHR_materials_transmission.js +0 -278
  85. package/glTF/2.0/Extensions/KHR_materials_transmission.js.map +0 -1
  86. package/glTF/2.0/Extensions/KHR_materials_unlit.d.ts +0 -30
  87. package/glTF/2.0/Extensions/KHR_materials_unlit.js +0 -66
  88. package/glTF/2.0/Extensions/KHR_materials_unlit.js.map +0 -1
  89. package/glTF/2.0/Extensions/KHR_materials_variants.d.ts +0 -76
  90. package/glTF/2.0/Extensions/KHR_materials_variants.js +0 -244
  91. package/glTF/2.0/Extensions/KHR_materials_variants.js.map +0 -1
  92. package/glTF/2.0/Extensions/KHR_materials_volume.d.ts +0 -31
  93. package/glTF/2.0/Extensions/KHR_materials_volume.js +0 -79
  94. package/glTF/2.0/Extensions/KHR_materials_volume.js.map +0 -1
  95. package/glTF/2.0/Extensions/KHR_mesh_quantization.d.ts +0 -19
  96. package/glTF/2.0/Extensions/KHR_mesh_quantization.js +0 -22
  97. package/glTF/2.0/Extensions/KHR_mesh_quantization.js.map +0 -1
  98. package/glTF/2.0/Extensions/KHR_texture_basisu.d.ts +0 -21
  99. package/glTF/2.0/Extensions/KHR_texture_basisu.js +0 -33
  100. package/glTF/2.0/Extensions/KHR_texture_basisu.js.map +0 -1
  101. package/glTF/2.0/Extensions/KHR_texture_transform.d.ts +0 -25
  102. package/glTF/2.0/Extensions/KHR_texture_transform.js +0 -54
  103. package/glTF/2.0/Extensions/KHR_texture_transform.js.map +0 -1
  104. package/glTF/2.0/Extensions/KHR_xmp_json_ld.d.ts +0 -29
  105. package/glTF/2.0/Extensions/KHR_xmp_json_ld.js +0 -47
  106. package/glTF/2.0/Extensions/KHR_xmp_json_ld.js.map +0 -1
  107. package/glTF/2.0/Extensions/MSFT_audio_emitter.d.ts +0 -38
  108. package/glTF/2.0/Extensions/MSFT_audio_emitter.js +0 -217
  109. package/glTF/2.0/Extensions/MSFT_audio_emitter.js.map +0 -1
  110. package/glTF/2.0/Extensions/MSFT_lod.d.ts +0 -75
  111. package/glTF/2.0/Extensions/MSFT_lod.js +0 -334
  112. package/glTF/2.0/Extensions/MSFT_lod.js.map +0 -1
  113. package/glTF/2.0/Extensions/MSFT_minecraftMesh.d.ts +0 -14
  114. package/glTF/2.0/Extensions/MSFT_minecraftMesh.js +0 -37
  115. package/glTF/2.0/Extensions/MSFT_minecraftMesh.js.map +0 -1
  116. package/glTF/2.0/Extensions/MSFT_sRGBFactors.d.ts +0 -14
  117. package/glTF/2.0/Extensions/MSFT_sRGBFactors.js +0 -37
  118. package/glTF/2.0/Extensions/MSFT_sRGBFactors.js.map +0 -1
  119. package/glTF/2.0/Extensions/index.d.ts +0 -26
  120. package/glTF/2.0/Extensions/index.js +0 -27
  121. package/glTF/2.0/Extensions/index.js.map +0 -1
  122. package/glTF/2.0/glTFLoader.d.ts +0 -357
  123. package/glTF/2.0/glTFLoader.js +0 -2249
  124. package/glTF/2.0/glTFLoader.js.map +0 -1
  125. package/glTF/2.0/glTFLoaderExtension.d.ts +0 -152
  126. package/glTF/2.0/glTFLoaderExtension.js +0 -2
  127. package/glTF/2.0/glTFLoaderExtension.js.map +0 -1
  128. package/glTF/2.0/glTFLoaderInterfaces.d.ts +0 -209
  129. package/glTF/2.0/glTFLoaderInterfaces.js +0 -2
  130. package/glTF/2.0/glTFLoaderInterfaces.js.map +0 -1
  131. package/glTF/2.0/index.d.ts +0 -4
  132. package/glTF/2.0/index.js +0 -5
  133. package/glTF/2.0/index.js.map +0 -1
  134. package/glTF/glTFFileLoader.d.ts +0 -368
  135. package/glTF/glTFFileLoader.js +0 -869
  136. package/glTF/glTFFileLoader.js.map +0 -1
  137. package/glTF/glTFValidation.d.ts +0 -29
  138. package/glTF/glTFValidation.js +0 -122
  139. package/glTF/glTFValidation.js.map +0 -1
  140. package/glTF/index.d.ts +0 -5
  141. package/glTF/index.js +0 -6
  142. package/glTF/index.js.map +0 -1
  143. package/index.d.ts +0 -3
  144. package/index.js.map +0 -1
  145. package/legacy/legacy-glTF.d.ts +0 -2
  146. package/legacy/legacy-glTF.js +0 -19
  147. package/legacy/legacy-glTF.js.map +0 -1
  148. package/legacy/legacy-glTF1.d.ts +0 -2
  149. package/legacy/legacy-glTF1.js +0 -15
  150. package/legacy/legacy-glTF1.js.map +0 -1
  151. package/legacy/legacy-glTF1FileLoader.d.ts +0 -2
  152. package/legacy/legacy-glTF1FileLoader.js +0 -3
  153. package/legacy/legacy-glTF1FileLoader.js.map +0 -1
  154. package/legacy/legacy-glTF2.d.ts +0 -2
  155. package/legacy/legacy-glTF2.js +0 -33
  156. package/legacy/legacy-glTF2.js.map +0 -1
  157. package/legacy/legacy-glTF2FileLoader.d.ts +0 -2
  158. package/legacy/legacy-glTF2FileLoader.js +0 -3
  159. package/legacy/legacy-glTF2FileLoader.js.map +0 -1
  160. package/legacy/legacy-glTFFileLoader.d.ts +0 -3
  161. package/legacy/legacy-glTFFileLoader.js +0 -4
  162. package/legacy/legacy-glTFFileLoader.js.map +0 -1
  163. package/legacy/legacy-objFileLoader.d.ts +0 -1
  164. package/legacy/legacy-objFileLoader.js +0 -13
  165. package/legacy/legacy-objFileLoader.js.map +0 -1
  166. package/legacy/legacy-stlFileLoader.d.ts +0 -1
  167. package/legacy/legacy-stlFileLoader.js +0 -13
  168. package/legacy/legacy-stlFileLoader.js.map +0 -1
  169. package/legacy/legacy.d.ts +0 -6
  170. package/legacy/legacy.js +0 -7
  171. package/legacy/legacy.js.map +0 -1
  172. package/readme.md +0 -24
@@ -1,27 +0,0 @@
1
- import { TransformNode } from "@babylonjs/core/Meshes/transformNode";
2
- import { Nullable } from "@babylonjs/core/types";
3
- import { GLTFLoader } from "../glTFLoader";
4
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
5
- import { INode } from "../glTFLoaderInterfaces";
6
- /**
7
- * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1691)
8
- * [Playground Sample](https://playground.babylonjs.com/#QFIGLW#9)
9
- * !!! Experimental Extension Subject to Changes !!!
10
- */
11
- export declare class EXT_mesh_gpu_instancing implements IGLTFLoaderExtension {
12
- /**
13
- * The name of this extension.
14
- */
15
- readonly name = "EXT_mesh_gpu_instancing";
16
- /**
17
- * Defines whether this extension is enabled.
18
- */
19
- enabled: boolean;
20
- private _loader;
21
- /** @hidden */
22
- constructor(loader: GLTFLoader);
23
- /** @hidden */
24
- dispose(): void;
25
- /** @hidden */
26
- loadNodeAsync(context: string, node: INode, assign: (babylonTransformNode: TransformNode) => void): Nullable<Promise<TransformNode>>;
27
- }
@@ -1,80 +0,0 @@
1
- import { Vector3, Quaternion, Matrix } from '@babylonjs/core/Maths/math.vector.js';
2
- import { GLTFLoader, ArrayItem } from "../glTFLoader.js";
3
- import { TmpVectors } from '@babylonjs/core/Maths/math.vector.js';
4
- var NAME = "EXT_mesh_gpu_instancing";
5
- /**
6
- * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1691)
7
- * [Playground Sample](https://playground.babylonjs.com/#QFIGLW#9)
8
- * !!! Experimental Extension Subject to Changes !!!
9
- */
10
- var EXT_mesh_gpu_instancing = /** @class */ (function () {
11
- /** @hidden */
12
- function EXT_mesh_gpu_instancing(loader) {
13
- /**
14
- * The name of this extension.
15
- */
16
- this.name = NAME;
17
- this._loader = loader;
18
- this.enabled = this._loader.isExtensionUsed(NAME);
19
- }
20
- /** @hidden */
21
- EXT_mesh_gpu_instancing.prototype.dispose = function () {
22
- this._loader = null;
23
- };
24
- /** @hidden */
25
- EXT_mesh_gpu_instancing.prototype.loadNodeAsync = function (context, node, assign) {
26
- var _this = this;
27
- return GLTFLoader.LoadExtensionAsync(context, node, this.name, function (extensionContext, extension) {
28
- _this._loader._disableInstancedMesh++;
29
- var promise = _this._loader.loadNodeAsync("/nodes/".concat(node.index), node, assign);
30
- _this._loader._disableInstancedMesh--;
31
- if (!node._primitiveBabylonMeshes) {
32
- return promise;
33
- }
34
- var promises = new Array();
35
- var instanceCount = 0;
36
- var loadAttribute = function (attribute) {
37
- if (extension.attributes[attribute] == undefined) {
38
- promises.push(Promise.resolve(null));
39
- return;
40
- }
41
- var accessor = ArrayItem.Get("".concat(extensionContext, "/attributes/").concat(attribute), _this._loader.gltf.accessors, extension.attributes[attribute]);
42
- promises.push(_this._loader._loadFloatAccessorAsync("/accessors/".concat(accessor.bufferView), accessor));
43
- if (instanceCount === 0) {
44
- instanceCount = accessor.count;
45
- }
46
- else if (instanceCount !== accessor.count) {
47
- throw new Error("".concat(extensionContext, "/attributes: Instance buffer accessors do not have the same count."));
48
- }
49
- };
50
- loadAttribute("TRANSLATION");
51
- loadAttribute("ROTATION");
52
- loadAttribute("SCALE");
53
- return promise.then(function (babylonTransformNode) {
54
- return Promise.all(promises).then(function (_a) {
55
- var translationBuffer = _a[0], rotationBuffer = _a[1], scaleBuffer = _a[2];
56
- var matrices = new Float32Array(instanceCount * 16);
57
- TmpVectors.Vector3[0].copyFromFloats(0, 0, 0); // translation
58
- TmpVectors.Quaternion[0].copyFromFloats(0, 0, 0, 1); // rotation
59
- TmpVectors.Vector3[1].copyFromFloats(1, 1, 1); // scale
60
- for (var i = 0; i < instanceCount; ++i) {
61
- translationBuffer && Vector3.FromArrayToRef(translationBuffer, i * 3, TmpVectors.Vector3[0]);
62
- rotationBuffer && Quaternion.FromArrayToRef(rotationBuffer, i * 4, TmpVectors.Quaternion[0]);
63
- scaleBuffer && Vector3.FromArrayToRef(scaleBuffer, i * 3, TmpVectors.Vector3[1]);
64
- Matrix.ComposeToRef(TmpVectors.Vector3[1], TmpVectors.Quaternion[0], TmpVectors.Vector3[0], TmpVectors.Matrix[0]);
65
- TmpVectors.Matrix[0].copyToArray(matrices, i * 16);
66
- }
67
- for (var _i = 0, _b = node._primitiveBabylonMeshes; _i < _b.length; _i++) {
68
- var babylonMesh = _b[_i];
69
- babylonMesh.thinInstanceSetBuffer("matrix", matrices, 16, true);
70
- }
71
- return babylonTransformNode;
72
- });
73
- });
74
- });
75
- };
76
- return EXT_mesh_gpu_instancing;
77
- }());
78
- export { EXT_mesh_gpu_instancing };
79
- GLTFLoader.RegisterExtension(NAME, function (loader) { return new EXT_mesh_gpu_instancing(loader); });
80
- //# sourceMappingURL=EXT_mesh_gpu_instancing.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"EXT_mesh_gpu_instancing.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM,mCAAmC,CAAC;AAIhF,OAAO,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,eAAe,CAAC;AAGtD,OAAO,EAAE,UAAU,EAAE,MAAM,mCAAmC,CAAC;AAG/D,IAAM,IAAI,GAAG,yBAAyB,CAAC;AAEvC;;;;GAIG;AACH;IAaI,cAAc;IACd,iCAAY,MAAkB;QAb9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAWxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,cAAc;IACP,yCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED,cAAc;IACP,+CAAa,GAApB,UAAqB,OAAe,EAAE,IAAW,EAAE,MAAqD;QAAxG,iBA6DC;QA5DG,OAAO,UAAU,CAAC,kBAAkB,CAAuC,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAC7H,KAAI,CAAC,OAAO,CAAC,qBAAqB,EAAE,CAAC;YAErC,IAAM,OAAO,GAAG,KAAI,CAAC,OAAO,CAAC,aAAa,CAAC,iBAAU,IAAI,CAAC,KAAK,CAAE,EAAE,IAAI,EAAE,MAAM,CAAC,CAAC;YAEjF,KAAI,CAAC,OAAO,CAAC,qBAAqB,EAAE,CAAC;YAErC,IAAI,CAAC,IAAI,CAAC,uBAAuB,EAAE;gBAC/B,OAAO,OAAO,CAAC;aAClB;YAED,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAmC,CAAC;YAC9D,IAAI,aAAa,GAAG,CAAC,CAAC;YAEtB,IAAM,aAAa,GAAG,UAAC,SAAiB;gBACpC,IAAI,SAAS,CAAC,UAAU,CAAC,SAAS,CAAC,IAAI,SAAS,EAAE;oBAC9C,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC;oBACrC,OAAO;iBACV;gBAED,IAAM,QAAQ,GAAG,SAAS,CAAC,GAAG,CAAC,UAAG,gBAAgB,yBAAe,SAAS,CAAE,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,EAAE,SAAS,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC;gBAC5I,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,qBAAc,QAAQ,CAAC,UAAU,CAAE,EAAE,QAAQ,CAAC,CAAC,CAAC;gBAEnG,IAAI,aAAa,KAAK,CAAC,EAAE;oBACrB,aAAa,GAAG,QAAQ,CAAC,KAAK,CAAC;iBAClC;qBAAM,IAAI,aAAa,KAAK,QAAQ,CAAC,KAAK,EAAE;oBACzC,MAAM,IAAI,KAAK,CAAC,UAAG,gBAAgB,uEAAoE,CAAC,CAAC;iBAC5G;YACL,CAAC,CAAC;YAEF,aAAa,CAAC,aAAa,CAAC,CAAC;YAC7B,aAAa,CAAC,UAAU,CAAC,CAAC;YAC1B,aAAa,CAAC,OAAO,CAAC,CAAC;YAEvB,OAAO,OAAO,CAAC,IAAI,CAAC,UAAC,oBAAoB;gBACrC,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,UAAC,EAAgD;wBAA/C,iBAAiB,QAAA,EAAE,cAAc,QAAA,EAAE,WAAW,QAAA;oBAC9E,IAAM,QAAQ,GAAG,IAAI,YAAY,CAAC,aAAa,GAAG,EAAE,CAAC,CAAC;oBAEtD,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,cAAc;oBAC7D,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,WAAW;oBAChE,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,QAAQ;oBAEvD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,EAAE,CAAC,EAAE;wBACpC,iBAAiB,IAAI,OAAO,CAAC,cAAc,CAAC,iBAAiB,EAAE,CAAC,GAAG,CAAC,EAAE,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC7F,cAAc,IAAI,UAAU,CAAC,cAAc,CAAC,cAAc,EAAE,CAAC,GAAG,CAAC,EAAE,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC7F,WAAW,IAAI,OAAO,CAAC,cAAc,CAAC,WAAW,EAAE,CAAC,GAAG,CAAC,EAAE,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;wBAEjF,MAAM,CAAC,YAAY,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;wBAElH,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,QAAQ,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;qBACtD;oBAED,KAA0B,UAA6B,EAA7B,KAAA,IAAI,CAAC,uBAAwB,EAA7B,cAA6B,EAA7B,IAA6B,EAAE;wBAApD,IAAM,WAAW,SAAA;wBACjB,WAAoB,CAAC,qBAAqB,CAAC,QAAQ,EAAE,QAAQ,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC;qBAC7E;oBAED,OAAO,oBAAoB,CAAC;gBAChC,CAAC,CAAC,CAAC;YACP,CAAC,CAAC,CAAC;QACP,CAAC,CAAC,CAAC;IACP,CAAC;IACL,8BAAC;AAAD,CAAC,AAvFD,IAuFC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,uBAAuB,CAAC,MAAM,CAAC,EAAnC,CAAmC,CAAC,CAAC","sourcesContent":["import { Vector3, Quaternion, Matrix } from '@babylonjs/core/Maths/math.vector';\nimport { Mesh } from '@babylonjs/core/Meshes/mesh';\nimport { TransformNode } from \"@babylonjs/core/Meshes/transformNode\";\nimport { Nullable } from \"@babylonjs/core/types\";\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\nimport { INode } from \"../glTFLoaderInterfaces\";\nimport { TmpVectors } from '@babylonjs/core/Maths/math.vector';\nimport { IEXTMeshGpuInstancing } from \"babylonjs-gltf2interface\";\n\nconst NAME = \"EXT_mesh_gpu_instancing\";\n\n/**\n * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1691)\n * [Playground Sample](https://playground.babylonjs.com/#QFIGLW#9)\n * !!! Experimental Extension Subject to Changes !!!\n */\nexport class EXT_mesh_gpu_instancing implements IGLTFLoaderExtension {\n /**\n * The name of this extension.\n */\n public readonly name = NAME;\n\n /**\n * Defines whether this extension is enabled.\n */\n public enabled: boolean;\n\n private _loader: GLTFLoader;\n\n /** @hidden */\n constructor(loader: GLTFLoader) {\n this._loader = loader;\n this.enabled = this._loader.isExtensionUsed(NAME);\n }\n\n /** @hidden */\n public dispose() {\n (this._loader as any) = null;\n }\n\n /** @hidden */\n public loadNodeAsync(context: string, node: INode, assign: (babylonTransformNode: TransformNode) => void): Nullable<Promise<TransformNode>> {\n return GLTFLoader.LoadExtensionAsync<IEXTMeshGpuInstancing, TransformNode>(context, node, this.name, (extensionContext, extension) => {\n this._loader._disableInstancedMesh++;\n\n const promise = this._loader.loadNodeAsync(`/nodes/${node.index}`, node, assign);\n\n this._loader._disableInstancedMesh--;\n\n if (!node._primitiveBabylonMeshes) {\n return promise;\n }\n\n const promises = new Array<Promise<Nullable<Float32Array>>>();\n let instanceCount = 0;\n\n const loadAttribute = (attribute: string) => {\n if (extension.attributes[attribute] == undefined) {\n promises.push(Promise.resolve(null));\n return;\n }\n\n const accessor = ArrayItem.Get(`${extensionContext}/attributes/${attribute}`, this._loader.gltf.accessors, extension.attributes[attribute]);\n promises.push(this._loader._loadFloatAccessorAsync(`/accessors/${accessor.bufferView}`, accessor));\n\n if (instanceCount === 0) {\n instanceCount = accessor.count;\n } else if (instanceCount !== accessor.count) {\n throw new Error(`${extensionContext}/attributes: Instance buffer accessors do not have the same count.`);\n }\n };\n\n loadAttribute(\"TRANSLATION\");\n loadAttribute(\"ROTATION\");\n loadAttribute(\"SCALE\");\n\n return promise.then((babylonTransformNode) => {\n return Promise.all(promises).then(([translationBuffer, rotationBuffer, scaleBuffer]) => {\n const matrices = new Float32Array(instanceCount * 16);\n\n TmpVectors.Vector3[0].copyFromFloats(0, 0, 0); // translation\n TmpVectors.Quaternion[0].copyFromFloats(0, 0, 0, 1); // rotation\n TmpVectors.Vector3[1].copyFromFloats(1, 1, 1); // scale\n\n for (let i = 0; i < instanceCount; ++i) {\n translationBuffer && Vector3.FromArrayToRef(translationBuffer, i * 3, TmpVectors.Vector3[0]);\n rotationBuffer && Quaternion.FromArrayToRef(rotationBuffer, i * 4, TmpVectors.Quaternion[0]);\n scaleBuffer && Vector3.FromArrayToRef(scaleBuffer, i * 3, TmpVectors.Vector3[1]);\n\n Matrix.ComposeToRef(TmpVectors.Vector3[1], TmpVectors.Quaternion[0], TmpVectors.Vector3[0], TmpVectors.Matrix[0]);\n\n TmpVectors.Matrix[0].copyToArray(matrices, i * 16);\n }\n\n for (const babylonMesh of node._primitiveBabylonMeshes!) {\n (babylonMesh as Mesh).thinInstanceSetBuffer(\"matrix\", matrices, 16, true);\n }\n\n return babylonTransformNode;\n });\n });\n });\n }\n}\n\nGLTFLoader.RegisterExtension(NAME, (loader) => new EXT_mesh_gpu_instancing(loader));\n"]}
@@ -1,27 +0,0 @@
1
- import { Nullable } from "@babylonjs/core/types";
2
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
3
- import { GLTFLoader } from "../glTFLoader";
4
- import { IBufferView } from "../glTFLoaderInterfaces";
5
- /**
6
- * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression)
7
- *
8
- * This extension uses a WebAssembly decoder module from https://github.com/zeux/meshoptimizer/tree/master/js
9
- * @since 5.0.0
10
- */
11
- export declare class EXT_meshopt_compression implements IGLTFLoaderExtension {
12
- /**
13
- * The name of this extension.
14
- */
15
- readonly name = "EXT_meshopt_compression";
16
- /**
17
- * Defines whether this extension is enabled.
18
- */
19
- enabled: boolean;
20
- private _loader;
21
- /** @hidden */
22
- constructor(loader: GLTFLoader);
23
- /** @hidden */
24
- dispose(): void;
25
- /** @hidden */
26
- loadBufferViewAsync(context: string, bufferView: IBufferView): Nullable<Promise<ArrayBufferView>>;
27
- }
@@ -1,43 +0,0 @@
1
- import { ArrayItem, GLTFLoader } from "../glTFLoader.js";
2
- import { MeshoptCompression } from "@babylonjs/core/Meshes/Compression/meshoptCompression.js";
3
- var NAME = "EXT_meshopt_compression";
4
- /**
5
- * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression)
6
- *
7
- * This extension uses a WebAssembly decoder module from https://github.com/zeux/meshoptimizer/tree/master/js
8
- * @since 5.0.0
9
- */
10
- var EXT_meshopt_compression = /** @class */ (function () {
11
- /** @hidden */
12
- function EXT_meshopt_compression(loader) {
13
- /**
14
- * The name of this extension.
15
- */
16
- this.name = NAME;
17
- this.enabled = loader.isExtensionUsed(NAME);
18
- this._loader = loader;
19
- }
20
- /** @hidden */
21
- EXT_meshopt_compression.prototype.dispose = function () {
22
- this._loader = null;
23
- };
24
- /** @hidden */
25
- EXT_meshopt_compression.prototype.loadBufferViewAsync = function (context, bufferView) {
26
- var _this = this;
27
- return GLTFLoader.LoadExtensionAsync(context, bufferView, this.name, function (extensionContext, extension) {
28
- var bufferViewMeshopt = bufferView;
29
- if (bufferViewMeshopt._meshOptData) {
30
- return bufferViewMeshopt._meshOptData;
31
- }
32
- var buffer = ArrayItem.Get("".concat(context, "/buffer"), _this._loader.gltf.buffers, extension.buffer);
33
- bufferViewMeshopt._meshOptData = _this._loader.loadBufferAsync("/buffers/".concat(buffer.index), buffer, (extension.byteOffset || 0), extension.byteLength).then(function (buffer) {
34
- return MeshoptCompression.Default.decodeGltfBufferAsync(buffer, extension.count, extension.byteStride, extension.mode, extension.filter);
35
- });
36
- return bufferViewMeshopt._meshOptData;
37
- });
38
- };
39
- return EXT_meshopt_compression;
40
- }());
41
- export { EXT_meshopt_compression };
42
- GLTFLoader.RegisterExtension(NAME, function (loader) { return new EXT_meshopt_compression(loader); });
43
- //# sourceMappingURL=EXT_meshopt_compression.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"EXT_meshopt_compression.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/EXT_meshopt_compression.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,SAAS,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAGtD,OAAO,EAAE,kBAAkB,EAAE,MAAM,uDAAuD,CAAC;AAE3F,IAAM,IAAI,GAAG,yBAAyB,CAAC;AAMvC;;;;;GAKG;AACH;IAaI,cAAc;IACd,iCAAY,MAAkB;QAb9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAWxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAC5C,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IAC1B,CAAC;IAED,cAAc;IACP,yCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED,cAAc;IACP,qDAAmB,GAA1B,UAA2B,OAAe,EAAE,UAAuB;QAAnE,iBAcC;QAbG,OAAO,UAAU,CAAC,kBAAkB,CAA0C,OAAO,EAAE,UAAU,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YACtI,IAAM,iBAAiB,GAAG,UAAgC,CAAC;YAC3D,IAAI,iBAAiB,CAAC,YAAY,EAAE;gBAChC,OAAO,iBAAiB,CAAC,YAAY,CAAC;aACzC;YAED,IAAM,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC,UAAG,OAAO,YAAS,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,EAAE,SAAS,CAAC,MAAM,CAAC,CAAC;YAC/F,iBAAiB,CAAC,YAAY,GAAG,KAAI,CAAC,OAAO,CAAC,eAAe,CAAC,mBAAY,MAAM,CAAC,KAAK,CAAE,EAAE,MAAM,EAAE,CAAC,SAAS,CAAC,UAAU,IAAI,CAAC,CAAC,EAAE,SAAS,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC,UAAC,MAAM;gBAC7J,OAAO,kBAAkB,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAoB,EAAE,SAAS,CAAC,KAAK,EAAE,SAAS,CAAC,UAAU,EAAE,SAAS,CAAC,IAAI,EAAE,SAAS,CAAC,MAAM,CAAC,CAAC;YAC3J,CAAC,CAAC,CAAC;YAEH,OAAO,iBAAiB,CAAC,YAAY,CAAC;QAC1C,CAAC,CAAC,CAAC;IACP,CAAC;IACL,8BAAC;AAAD,CAAC,AAxCD,IAwCC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,uBAAuB,CAAC,MAAM,CAAC,EAAnC,CAAmC,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\nimport { ArrayItem, GLTFLoader } from \"../glTFLoader\";\nimport { IBufferView } from \"../glTFLoaderInterfaces\";\nimport { IEXTMeshoptCompression } from \"babylonjs-gltf2interface\";\nimport { MeshoptCompression } from \"@babylonjs/core/Meshes/Compression/meshoptCompression\";\n\nconst NAME = \"EXT_meshopt_compression\";\n\ninterface IBufferViewMeshopt extends IBufferView {\n _meshOptData?: Promise<ArrayBufferView>;\n}\n\n/**\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression)\n *\n * This extension uses a WebAssembly decoder module from https://github.com/zeux/meshoptimizer/tree/master/js\n * @since 5.0.0\n */\nexport class EXT_meshopt_compression implements IGLTFLoaderExtension {\n /**\n * The name of this extension.\n */\n public readonly name = NAME;\n\n /**\n * Defines whether this extension is enabled.\n */\n public enabled: boolean;\n\n private _loader: GLTFLoader;\n\n /** @hidden */\n constructor(loader: GLTFLoader) {\n this.enabled = loader.isExtensionUsed(NAME);\n this._loader = loader;\n }\n\n /** @hidden */\n public dispose() {\n (this._loader as any) = null;\n }\n\n /** @hidden */\n public loadBufferViewAsync(context: string, bufferView: IBufferView): Nullable<Promise<ArrayBufferView>> {\n return GLTFLoader.LoadExtensionAsync<IEXTMeshoptCompression, ArrayBufferView>(context, bufferView, this.name, (extensionContext, extension) => {\n const bufferViewMeshopt = bufferView as IBufferViewMeshopt;\n if (bufferViewMeshopt._meshOptData) {\n return bufferViewMeshopt._meshOptData;\n }\n\n const buffer = ArrayItem.Get(`${context}/buffer`, this._loader.gltf.buffers, extension.buffer);\n bufferViewMeshopt._meshOptData = this._loader.loadBufferAsync(`/buffers/${buffer.index}`, buffer, (extension.byteOffset || 0), extension.byteLength).then((buffer) => {\n return MeshoptCompression.Default.decodeGltfBufferAsync(buffer as Uint8Array, extension.count, extension.byteStride, extension.mode, extension.filter);\n });\n\n return bufferViewMeshopt._meshOptData;\n });\n }\n}\n\nGLTFLoader.RegisterExtension(NAME, (loader) => new EXT_meshopt_compression(loader));\n"]}
@@ -1,21 +0,0 @@
1
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
2
- import { GLTFLoader } from "../glTFLoader";
3
- import { ITexture } from "../glTFLoaderInterfaces";
4
- import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture";
5
- import { Nullable } from "@babylonjs/core/types";
6
- /**
7
- * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Vendor/EXT_texture_webp/)
8
- */
9
- export declare class EXT_texture_webp implements IGLTFLoaderExtension {
10
- /** The name of this extension. */
11
- readonly name = "EXT_texture_webp";
12
- /** Defines whether this extension is enabled. */
13
- enabled: boolean;
14
- private _loader;
15
- /** @hidden */
16
- constructor(loader: GLTFLoader);
17
- /** @hidden */
18
- dispose(): void;
19
- /** @hidden */
20
- _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
21
- }
@@ -1,33 +0,0 @@
1
- import { GLTFLoader, ArrayItem } from "../glTFLoader.js";
2
- var NAME = "EXT_texture_webp";
3
- /**
4
- * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Vendor/EXT_texture_webp/)
5
- */
6
- var EXT_texture_webp = /** @class */ (function () {
7
- /** @hidden */
8
- function EXT_texture_webp(loader) {
9
- /** The name of this extension. */
10
- this.name = NAME;
11
- this._loader = loader;
12
- this.enabled = loader.isExtensionUsed(NAME);
13
- }
14
- /** @hidden */
15
- EXT_texture_webp.prototype.dispose = function () {
16
- this._loader = null;
17
- };
18
- /** @hidden */
19
- EXT_texture_webp.prototype._loadTextureAsync = function (context, texture, assign) {
20
- var _this = this;
21
- return GLTFLoader.LoadExtensionAsync(context, texture, this.name, function (extensionContext, extension) {
22
- var sampler = (texture.sampler == undefined ? GLTFLoader.DefaultSampler : ArrayItem.Get("".concat(context, "/sampler"), _this._loader.gltf.samplers, texture.sampler));
23
- var image = ArrayItem.Get("".concat(extensionContext, "/source"), _this._loader.gltf.images, extension.source);
24
- return _this._loader._createTextureAsync(context, sampler, image, function (babylonTexture) {
25
- assign(babylonTexture);
26
- }, undefined, !texture._textureInfo.nonColorData);
27
- });
28
- };
29
- return EXT_texture_webp;
30
- }());
31
- export { EXT_texture_webp };
32
- GLTFLoader.RegisterExtension(NAME, function (loader) { return new EXT_texture_webp(loader); });
33
- //# sourceMappingURL=EXT_texture_webp.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"EXT_texture_webp.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/EXT_texture_webp.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,eAAe,CAAC;AAMtD,IAAM,IAAI,GAAG,kBAAkB,CAAC;AAEhC;;GAEG;AACH;IASI,cAAc;IACd,0BAAY,MAAkB;QAT9B,kCAAkC;QAClB,SAAI,GAAG,IAAI,CAAC;QASxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAChD,CAAC;IAED,cAAc;IACP,kCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED,cAAc;IACP,4CAAiB,GAAxB,UAAyB,OAAe,EAAE,OAAiB,EAAE,MAA6C;QAA1G,iBAQC;QAPG,OAAO,UAAU,CAAC,kBAAkB,CAA+B,OAAO,EAAE,OAAO,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YACxH,IAAM,OAAO,GAAG,CAAC,OAAO,CAAC,OAAO,IAAI,SAAS,CAAC,CAAC,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,UAAG,OAAO,aAAU,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,EAAE,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC;YAC9J,IAAM,KAAK,GAAG,SAAS,CAAC,GAAG,CAAC,UAAG,gBAAgB,YAAS,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,EAAE,SAAS,CAAC,MAAM,CAAC,CAAC;YACtG,OAAO,KAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,UAAC,cAAc;gBAC5E,MAAM,CAAC,cAAc,CAAC,CAAC;YAC3B,CAAC,EAAE,SAAS,EAAE,CAAC,OAAO,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;QACtD,CAAC,CAAC,CAAC;IACP,CAAC;IACL,uBAAC;AAAD,CAAC,AA9BD,IA8BC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,gBAAgB,CAAC,MAAM,CAAC,EAA5B,CAA4B,CAAC,CAAC","sourcesContent":["import { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\r\nimport { ITexture } from \"../glTFLoaderInterfaces\";\r\nimport { BaseTexture } from \"@babylonjs/core/Materials/Textures/baseTexture\";\r\nimport { Nullable } from \"@babylonjs/core/types\";\r\nimport { IEXTTextureWebP } from 'babylonjs-gltf2interface';\r\n\r\nconst NAME = \"EXT_texture_webp\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Vendor/EXT_texture_webp/)\r\n */\r\nexport class EXT_texture_webp implements IGLTFLoaderExtension {\r\n /** The name of this extension. */\r\n public readonly name = NAME;\r\n\r\n /** Defines whether this extension is enabled. */\r\n public enabled: boolean;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /** @hidden */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /** @hidden */\r\n public _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>> {\r\n return GLTFLoader.LoadExtensionAsync<IEXTTextureWebP, BaseTexture>(context, texture, this.name, (extensionContext, extension) => {\r\n const sampler = (texture.sampler == undefined ? GLTFLoader.DefaultSampler : ArrayItem.Get(`${context}/sampler`, this._loader.gltf.samplers, texture.sampler));\r\n const image = ArrayItem.Get(`${extensionContext}/source`, this._loader.gltf.images, extension.source);\r\n return this._loader._createTextureAsync(context, sampler, image, (babylonTexture) => {\r\n assign(babylonTexture);\r\n }, undefined, !texture._textureInfo.nonColorData);\r\n });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new EXT_texture_webp(loader));\r\n"]}
@@ -1,32 +0,0 @@
1
- import { Nullable } from "@babylonjs/core/types";
2
- import { TransformNode } from "@babylonjs/core/Meshes/transformNode";
3
- import { Camera } from "@babylonjs/core/Cameras/camera";
4
- import { INode, ICamera, IMaterial } from "../glTFLoaderInterfaces";
5
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
6
- import { GLTFLoader } from "../glTFLoader";
7
- import { Material } from "@babylonjs/core/Materials/material";
8
- /**
9
- * Store glTF extras (if present) in BJS objects' metadata
10
- */
11
- export declare class ExtrasAsMetadata implements IGLTFLoaderExtension {
12
- /**
13
- * The name of this extension.
14
- */
15
- readonly name = "ExtrasAsMetadata";
16
- /**
17
- * Defines whether this extension is enabled.
18
- */
19
- enabled: boolean;
20
- private _loader;
21
- private _assignExtras;
22
- /** @hidden */
23
- constructor(loader: GLTFLoader);
24
- /** @hidden */
25
- dispose(): void;
26
- /** @hidden */
27
- loadNodeAsync(context: string, node: INode, assign: (babylonTransformNode: TransformNode) => void): Nullable<Promise<TransformNode>>;
28
- /** @hidden */
29
- loadCameraAsync(context: string, camera: ICamera, assign: (babylonCamera: Camera) => void): Nullable<Promise<Camera>>;
30
- /** @hidden */
31
- createMaterial(context: string, material: IMaterial, babylonDrawMode: number): Nullable<Material>;
32
- }
@@ -1,56 +0,0 @@
1
- import { GLTFLoader } from "../glTFLoader.js";
2
- var NAME = "ExtrasAsMetadata";
3
- /**
4
- * Store glTF extras (if present) in BJS objects' metadata
5
- */
6
- var ExtrasAsMetadata = /** @class */ (function () {
7
- /** @hidden */
8
- function ExtrasAsMetadata(loader) {
9
- /**
10
- * The name of this extension.
11
- */
12
- this.name = NAME;
13
- /**
14
- * Defines whether this extension is enabled.
15
- */
16
- this.enabled = true;
17
- this._loader = loader;
18
- }
19
- ExtrasAsMetadata.prototype._assignExtras = function (babylonObject, gltfProp) {
20
- if (gltfProp.extras && Object.keys(gltfProp.extras).length > 0) {
21
- var metadata = (babylonObject.metadata = babylonObject.metadata || {});
22
- var gltf = (metadata.gltf = metadata.gltf || {});
23
- gltf.extras = gltfProp.extras;
24
- }
25
- };
26
- /** @hidden */
27
- ExtrasAsMetadata.prototype.dispose = function () {
28
- this._loader = null;
29
- };
30
- /** @hidden */
31
- ExtrasAsMetadata.prototype.loadNodeAsync = function (context, node, assign) {
32
- var _this = this;
33
- return this._loader.loadNodeAsync(context, node, function (babylonTransformNode) {
34
- _this._assignExtras(babylonTransformNode, node);
35
- assign(babylonTransformNode);
36
- });
37
- };
38
- /** @hidden */
39
- ExtrasAsMetadata.prototype.loadCameraAsync = function (context, camera, assign) {
40
- var _this = this;
41
- return this._loader.loadCameraAsync(context, camera, function (babylonCamera) {
42
- _this._assignExtras(babylonCamera, camera);
43
- assign(babylonCamera);
44
- });
45
- };
46
- /** @hidden */
47
- ExtrasAsMetadata.prototype.createMaterial = function (context, material, babylonDrawMode) {
48
- var babylonMaterial = this._loader.createMaterial(context, material, babylonDrawMode);
49
- this._assignExtras(babylonMaterial, material);
50
- return babylonMaterial;
51
- };
52
- return ExtrasAsMetadata;
53
- }());
54
- export { ExtrasAsMetadata };
55
- GLTFLoader.RegisterExtension(NAME, function (loader) { return new ExtrasAsMetadata(loader); });
56
- //# sourceMappingURL=ExtrasAsMetadata.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ExtrasAsMetadata.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/ExtrasAsMetadata.ts"],"names":[],"mappings":"AAOA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAG3C,IAAM,IAAI,GAAG,kBAAkB,CAAC;AAMhC;;GAEG;AACH;IAwBI,cAAc;IACd,0BAAmB,MAAkB;QAxBrC;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAE5B;;WAEG;QACI,YAAO,GAAG,IAAI,CAAC;QAiBlB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IAC1B,CAAC;IAdO,wCAAa,GAArB,UACI,aAAiC,EACjC,QAAmB;QAEnB,IAAI,QAAQ,CAAC,MAAM,IAAI,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,MAAM,GAAG,CAAC,EAAE;YAC5D,IAAM,QAAQ,GAAG,CAAC,aAAa,CAAC,QAAQ,GAAG,aAAa,CAAC,QAAQ,IAAI,EAAE,CAAC,CAAC;YACzE,IAAM,IAAI,GAAG,CAAC,QAAQ,CAAC,IAAI,GAAG,QAAQ,CAAC,IAAI,IAAI,EAAE,CAAC,CAAC;YACnD,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,CAAC;SACjC;IACL,CAAC;IAOD,cAAc;IACP,kCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED,cAAc;IACP,wCAAa,GAApB,UACI,OAAe,EACf,IAAW,EACX,MAAqD;QAHzD,iBAaC;QARG,OAAO,IAAI,CAAC,OAAO,CAAC,aAAa,CAC7B,OAAO,EACP,IAAI,EACJ,UAAC,oBAAoB;YACjB,KAAI,CAAC,aAAa,CAAC,oBAAoB,EAAE,IAAI,CAAC,CAAC;YAC/C,MAAM,CAAC,oBAAoB,CAAC,CAAC;QACjC,CAAC,CACJ,CAAC;IACN,CAAC;IAED,cAAc;IACP,0CAAe,GAAtB,UACI,OAAe,EACf,MAAe,EACf,MAAuC;QAH3C,iBAaC;QARG,OAAO,IAAI,CAAC,OAAO,CAAC,eAAe,CAC/B,OAAO,EACP,MAAM,EACN,UAAC,aAAa;YACV,KAAI,CAAC,aAAa,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC;YAC1C,MAAM,CAAC,aAAa,CAAC,CAAC;QAC1B,CAAC,CACJ,CAAC;IACN,CAAC;IAED,cAAc;IACP,yCAAc,GAArB,UACI,OAAe,EACf,QAAmB,EACnB,eAAuB;QAEvB,IAAM,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,cAAc,CAC/C,OAAO,EACP,QAAQ,EACR,eAAe,CAClB,CAAC;QACF,IAAI,CAAC,aAAa,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAC;QAC9C,OAAO,eAAe,CAAC;IAC3B,CAAC;IACL,uBAAC;AAAD,CAAC,AAhFD,IAgFC;;AAED,UAAU,CAAC,iBAAiB,CACxB,IAAI,EACJ,UAAC,MAAM,IAA2B,OAAA,IAAI,gBAAgB,CAAC,MAAM,CAAC,EAA5B,CAA4B,CACjE,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\r\nimport { TransformNode } from \"@babylonjs/core/Meshes/transformNode\";\r\nimport { Camera } from \"@babylonjs/core/Cameras/camera\";\r\n\r\nimport { IProperty } from \"babylonjs-gltf2interface\";\r\nimport { INode, ICamera, IMaterial } from \"../glTFLoaderInterfaces\";\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport { Material } from \"@babylonjs/core/Materials/material\";\r\n\r\nconst NAME = \"ExtrasAsMetadata\";\r\n\r\ninterface ObjectWithMetadata {\r\n metadata: any;\r\n}\r\n\r\n/**\r\n * Store glTF extras (if present) in BJS objects' metadata\r\n */\r\nexport class ExtrasAsMetadata implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled = true;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n private _assignExtras(\r\n babylonObject: ObjectWithMetadata,\r\n gltfProp: IProperty\r\n ): void {\r\n if (gltfProp.extras && Object.keys(gltfProp.extras).length > 0) {\r\n const metadata = (babylonObject.metadata = babylonObject.metadata || {});\r\n const gltf = (metadata.gltf = metadata.gltf || {});\r\n gltf.extras = gltfProp.extras;\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n }\r\n\r\n /** @hidden */\r\n public dispose(): void {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /** @hidden */\r\n public loadNodeAsync(\r\n context: string,\r\n node: INode,\r\n assign: (babylonTransformNode: TransformNode) => void\r\n ): Nullable<Promise<TransformNode>> {\r\n return this._loader.loadNodeAsync(\r\n context,\r\n node,\r\n (babylonTransformNode): void => {\r\n this._assignExtras(babylonTransformNode, node);\r\n assign(babylonTransformNode);\r\n }\r\n );\r\n }\r\n\r\n /** @hidden */\r\n public loadCameraAsync(\r\n context: string,\r\n camera: ICamera,\r\n assign: (babylonCamera: Camera) => void\r\n ): Nullable<Promise<Camera>> {\r\n return this._loader.loadCameraAsync(\r\n context,\r\n camera,\r\n (babylonCamera): void => {\r\n this._assignExtras(babylonCamera, camera);\r\n assign(babylonCamera);\r\n }\r\n );\r\n }\r\n\r\n /** @hidden */\r\n public createMaterial(\r\n context: string,\r\n material: IMaterial,\r\n babylonDrawMode: number\r\n ): Nullable<Material> {\r\n const babylonMaterial = this._loader.createMaterial(\r\n context,\r\n material,\r\n babylonDrawMode\r\n );\r\n this._assignExtras(babylonMaterial, material);\r\n return babylonMaterial;\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(\r\n NAME,\r\n (loader): IGLTFLoaderExtension => new ExtrasAsMetadata(loader)\r\n);\r\n"]}
@@ -1,31 +0,0 @@
1
- import { DracoCompression } from "@babylonjs/core/Meshes/Compression/dracoCompression";
2
- import { Nullable } from "@babylonjs/core/types";
3
- import { Geometry } from "@babylonjs/core/Meshes/geometry";
4
- import { Mesh } from "@babylonjs/core/Meshes/mesh";
5
- import { IMeshPrimitive } from "../glTFLoaderInterfaces";
6
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
7
- import { GLTFLoader } from "../glTFLoader";
8
- /**
9
- * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression)
10
- */
11
- export declare class KHR_draco_mesh_compression implements IGLTFLoaderExtension {
12
- /**
13
- * The name of this extension.
14
- */
15
- readonly name = "KHR_draco_mesh_compression";
16
- /**
17
- * The draco compression used to decode vertex data or DracoCompression.Default if not defined
18
- */
19
- dracoCompression?: DracoCompression;
20
- /**
21
- * Defines whether this extension is enabled.
22
- */
23
- enabled: boolean;
24
- private _loader;
25
- /** @hidden */
26
- constructor(loader: GLTFLoader);
27
- /** @hidden */
28
- dispose(): void;
29
- /** @hidden */
30
- _loadVertexDataAsync(context: string, primitive: IMeshPrimitive, babylonMesh: Mesh): Nullable<Promise<Geometry>>;
31
- }
@@ -1,102 +0,0 @@
1
- import { DracoCompression } from "@babylonjs/core/Meshes/Compression/dracoCompression.js";
2
- import { VertexBuffer } from "@babylonjs/core/Buffers/buffer.js";
3
- import { Geometry } from "@babylonjs/core/Meshes/geometry.js";
4
- import { GLTFLoader, ArrayItem } from "../glTFLoader.js";
5
- var NAME = "KHR_draco_mesh_compression";
6
- /**
7
- * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression)
8
- */
9
- var KHR_draco_mesh_compression = /** @class */ (function () {
10
- /** @hidden */
11
- function KHR_draco_mesh_compression(loader) {
12
- /**
13
- * The name of this extension.
14
- */
15
- this.name = NAME;
16
- this._loader = loader;
17
- this.enabled = DracoCompression.DecoderAvailable && this._loader.isExtensionUsed(NAME);
18
- }
19
- /** @hidden */
20
- KHR_draco_mesh_compression.prototype.dispose = function () {
21
- delete this.dracoCompression;
22
- this._loader = null;
23
- };
24
- /** @hidden */
25
- KHR_draco_mesh_compression.prototype._loadVertexDataAsync = function (context, primitive, babylonMesh) {
26
- var _this = this;
27
- return GLTFLoader.LoadExtensionAsync(context, primitive, this.name, function (extensionContext, extension) {
28
- if (primitive.mode != undefined) {
29
- if (primitive.mode !== 5 /* TRIANGLE_STRIP */ &&
30
- primitive.mode !== 4 /* TRIANGLES */) {
31
- throw new Error("".concat(context, ": Unsupported mode ").concat(primitive.mode));
32
- }
33
- // TODO: handle triangle strips
34
- if (primitive.mode === 5 /* TRIANGLE_STRIP */) {
35
- throw new Error("".concat(context, ": Mode ").concat(primitive.mode, " is not currently supported"));
36
- }
37
- }
38
- var attributes = {};
39
- var dividers = {};
40
- var loadAttribute = function (name, kind) {
41
- var uniqueId = extension.attributes[name];
42
- if (uniqueId === undefined || primitive.attributes[name] === undefined) {
43
- return;
44
- }
45
- attributes[kind] = uniqueId;
46
- var accessor = ArrayItem.Get("".concat(context, "/attributes/").concat(name), _this._loader.gltf.accessors, primitive.attributes[name]);
47
- if (accessor.normalized && accessor.componentType !== 5126 /* FLOAT */) {
48
- var divider = 1;
49
- switch (accessor.componentType) {
50
- case 5120 /* BYTE */:
51
- divider = 127.0;
52
- break;
53
- case 5121 /* UNSIGNED_BYTE */:
54
- divider = 255.0;
55
- break;
56
- case 5122 /* SHORT */:
57
- divider = 32767.0;
58
- break;
59
- case 5123 /* UNSIGNED_SHORT */:
60
- divider = 65535.0;
61
- break;
62
- }
63
- dividers[kind] = divider;
64
- }
65
- babylonMesh._delayInfo = babylonMesh._delayInfo || [];
66
- if (babylonMesh._delayInfo.indexOf(kind) === -1) {
67
- babylonMesh._delayInfo.push(kind);
68
- }
69
- };
70
- loadAttribute("POSITION", VertexBuffer.PositionKind);
71
- loadAttribute("NORMAL", VertexBuffer.NormalKind);
72
- loadAttribute("TANGENT", VertexBuffer.TangentKind);
73
- loadAttribute("TEXCOORD_0", VertexBuffer.UVKind);
74
- loadAttribute("TEXCOORD_1", VertexBuffer.UV2Kind);
75
- loadAttribute("TEXCOORD_2", VertexBuffer.UV3Kind);
76
- loadAttribute("TEXCOORD_3", VertexBuffer.UV4Kind);
77
- loadAttribute("TEXCOORD_4", VertexBuffer.UV5Kind);
78
- loadAttribute("TEXCOORD_5", VertexBuffer.UV6Kind);
79
- loadAttribute("JOINTS_0", VertexBuffer.MatricesIndicesKind);
80
- loadAttribute("WEIGHTS_0", VertexBuffer.MatricesWeightsKind);
81
- loadAttribute("COLOR_0", VertexBuffer.ColorKind);
82
- var bufferView = ArrayItem.Get(extensionContext, _this._loader.gltf.bufferViews, extension.bufferView);
83
- if (!bufferView._dracoBabylonGeometry) {
84
- bufferView._dracoBabylonGeometry = _this._loader.loadBufferViewAsync("/bufferViews/".concat(bufferView.index), bufferView).then(function (data) {
85
- var dracoCompression = _this.dracoCompression || DracoCompression.Default;
86
- return dracoCompression.decodeMeshAsync(data, attributes, dividers).then(function (babylonVertexData) {
87
- var babylonGeometry = new Geometry(babylonMesh.name, _this._loader.babylonScene);
88
- babylonVertexData.applyToGeometry(babylonGeometry);
89
- return babylonGeometry;
90
- }).catch(function (error) {
91
- throw new Error("".concat(context, ": ").concat(error.message));
92
- });
93
- });
94
- }
95
- return bufferView._dracoBabylonGeometry;
96
- });
97
- };
98
- return KHR_draco_mesh_compression;
99
- }());
100
- export { KHR_draco_mesh_compression };
101
- GLTFLoader.RegisterExtension(NAME, function (loader) { return new KHR_draco_mesh_compression(loader); });
102
- //# sourceMappingURL=KHR_draco_mesh_compression.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"KHR_draco_mesh_compression.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/KHR_draco_mesh_compression.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,qDAAqD,CAAC;AAEvF,OAAO,EAAE,YAAY,EAAE,MAAM,gCAAgC,CAAC;AAC9D,OAAO,EAAE,QAAQ,EAAE,MAAM,iCAAiC,CAAC;AAM3D,OAAO,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,eAAe,CAAC;AAEtD,IAAM,IAAI,GAAG,4BAA4B,CAAC;AAM1C;;GAEG;AACH;IAkBI,cAAc;IACd,oCAAY,MAAkB;QAlB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAgBxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,gBAAgB,CAAC,gBAAgB,IAAI,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAC3F,CAAC;IAED,cAAc;IACP,4CAAO,GAAd;QACI,OAAO,IAAI,CAAC,gBAAgB,CAAC;QAC5B,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED,cAAc;IACP,yDAAoB,GAA3B,UAA4B,OAAe,EAAE,SAAyB,EAAE,WAAiB;QAAzF,iBAmFC;QAlFG,OAAO,UAAU,CAAC,kBAAkB,CAAqC,OAAO,EAAE,SAAS,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAChI,IAAI,SAAS,CAAC,IAAI,IAAI,SAAS,EAAE;gBAC7B,IAAI,SAAS,CAAC,IAAI,2BAAqC;oBACnD,SAAS,CAAC,IAAI,sBAAgC,EAAE;oBAChD,MAAM,IAAI,KAAK,CAAC,UAAG,OAAO,gCAAsB,SAAS,CAAC,IAAI,CAAE,CAAC,CAAC;iBACrE;gBAED,+BAA+B;gBAC/B,IAAI,SAAS,CAAC,IAAI,2BAAqC,EAAE;oBACrD,MAAM,IAAI,KAAK,CAAC,UAAG,OAAO,oBAAU,SAAS,CAAC,IAAI,gCAA6B,CAAC,CAAC;iBACpF;aACJ;YAED,IAAM,UAAU,GAEZ,EAAE,CAAC;YACP,IAAM,QAAQ,GAEV,EAAE,CAAC;YACP,IAAM,aAAa,GAAG,UAAC,IAAY,EAAE,IAAY;gBAC7C,IAAM,QAAQ,GAAG,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;gBAC5C,IAAI,QAAQ,KAAK,SAAS,IAAI,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,KAAK,SAAS,EAAE;oBACpE,OAAO;iBACV;gBAED,UAAU,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC;gBAC5B,IAAM,QAAQ,GAAG,SAAS,CAAC,GAAG,CAAC,UAAG,OAAO,yBAAe,IAAI,CAAE,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,EAAE,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC;gBACzH,IAAI,QAAQ,CAAC,UAAU,IAAI,QAAQ,CAAC,aAAa,qBAAgC,EAAE;oBAC/E,IAAI,OAAO,GAAG,CAAC,CAAC;oBAChB,QAAQ,QAAQ,CAAC,aAAa,EAAE;wBAC5B;4BACI,OAAO,GAAG,KAAK,CAAC;4BAChB,MAAM;wBACV;4BACI,OAAO,GAAG,KAAK,CAAC;4BAChB,MAAM;wBACV;4BACI,OAAO,GAAG,OAAO,CAAC;4BAClB,MAAM;wBACV;4BACI,OAAO,GAAG,OAAO,CAAC;4BAClB,MAAM;qBACb;oBACD,QAAQ,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC;iBAC5B;gBAED,WAAW,CAAC,UAAU,GAAG,WAAW,CAAC,UAAU,IAAI,EAAE,CAAC;gBACtD,IAAI,WAAW,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE;oBAC7C,WAAW,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;iBACrC;YAEL,CAAC,CAAC;YAEF,aAAa,CAAC,UAAU,EAAE,YAAY,CAAC,YAAY,CAAC,CAAC;YACrD,aAAa,CAAC,QAAQ,EAAE,YAAY,CAAC,UAAU,CAAC,CAAC;YACjD,aAAa,CAAC,SAAS,EAAE,YAAY,CAAC,WAAW,CAAC,CAAC;YACnD,aAAa,CAAC,YAAY,EAAE,YAAY,CAAC,MAAM,CAAC,CAAC;YACjD,aAAa,CAAC,YAAY,EAAE,YAAY,CAAC,OAAO,CAAC,CAAC;YAClD,aAAa,CAAC,YAAY,EAAE,YAAY,CAAC,OAAO,CAAC,CAAC;YAClD,aAAa,CAAC,YAAY,EAAE,YAAY,CAAC,OAAO,CAAC,CAAC;YAClD,aAAa,CAAC,YAAY,EAAE,YAAY,CAAC,OAAO,CAAC,CAAC;YAClD,aAAa,CAAC,YAAY,EAAE,YAAY,CAAC,OAAO,CAAC,CAAC;YAClD,aAAa,CAAC,UAAU,EAAE,YAAY,CAAC,mBAAmB,CAAC,CAAC;YAC5D,aAAa,CAAC,WAAW,EAAE,YAAY,CAAC,mBAAmB,CAAC,CAAC;YAC7D,aAAa,CAAC,SAAS,EAAE,YAAY,CAAC,SAAS,CAAC,CAAC;YAEjD,IAAI,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC,gBAAgB,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,EAAE,SAAS,CAAC,UAAU,CAAqB,CAAC;YAC1H,IAAI,CAAC,UAAU,CAAC,qBAAqB,EAAE;gBACnC,UAAU,CAAC,qBAAqB,GAAG,KAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,uBAAgB,UAAU,CAAC,KAAK,CAAE,EAAE,UAAU,CAAC,CAAC,IAAI,CAAC,UAAC,IAAI;oBAC1H,IAAM,gBAAgB,GAAG,KAAI,CAAC,gBAAgB,IAAI,gBAAgB,CAAC,OAAO,CAAC;oBAC3E,OAAO,gBAAgB,CAAC,eAAe,CAAC,IAAI,EAAE,UAAU,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,UAAC,iBAAiB;wBACvF,IAAM,eAAe,GAAG,IAAI,QAAQ,CAAC,WAAW,CAAC,IAAI,EAAE,KAAI,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;wBAClF,iBAAiB,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC;wBACnD,OAAO,eAAe,CAAC;oBAC3B,CAAC,CAAC,CAAC,KAAK,CAAC,UAAC,KAAK;wBACX,MAAM,IAAI,KAAK,CAAC,UAAG,OAAO,eAAK,KAAK,CAAC,OAAO,CAAE,CAAC,CAAC;oBACpD,CAAC,CAAC,CAAC;gBACP,CAAC,CAAC,CAAC;aACN;YAED,OAAO,UAAU,CAAC,qBAAqB,CAAC;QAC5C,CAAC,CAAC,CAAC;IACP,CAAC;IACL,iCAAC;AAAD,CAAC,AAnHD,IAmHC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,0BAA0B,CAAC,MAAM,CAAC,EAAtC,CAAsC,CAAC,CAAC","sourcesContent":["import { DracoCompression } from \"@babylonjs/core/Meshes/Compression/dracoCompression\";\r\nimport { Nullable } from \"@babylonjs/core/types\";\r\nimport { VertexBuffer } from \"@babylonjs/core/Buffers/buffer\";\r\nimport { Geometry } from \"@babylonjs/core/Meshes/geometry\";\r\nimport { Mesh } from \"@babylonjs/core/Meshes/mesh\";\r\n\r\nimport { MeshPrimitiveMode, IKHRDracoMeshCompression, AccessorComponentType } from \"babylonjs-gltf2interface\";\r\nimport { IMeshPrimitive, IBufferView } from \"../glTFLoaderInterfaces\";\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\r\n\r\nconst NAME = \"KHR_draco_mesh_compression\";\r\n\r\ninterface IBufferViewDraco extends IBufferView {\r\n _dracoBabylonGeometry?: Promise<Geometry>;\r\n}\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression)\r\n */\r\nexport class KHR_draco_mesh_compression implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * The draco compression used to decode vertex data or DracoCompression.Default if not defined\r\n */\r\n public dracoCompression?: DracoCompression;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /** @hidden */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = DracoCompression.DecoderAvailable && this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose(): void {\r\n delete this.dracoCompression;\r\n (this._loader as any) = null;\r\n }\r\n\r\n /** @hidden */\r\n public _loadVertexDataAsync(context: string, primitive: IMeshPrimitive, babylonMesh: Mesh): Nullable<Promise<Geometry>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRDracoMeshCompression, Geometry>(context, primitive, this.name, (extensionContext, extension) => {\r\n if (primitive.mode != undefined) {\r\n if (primitive.mode !== MeshPrimitiveMode.TRIANGLE_STRIP &&\r\n primitive.mode !== MeshPrimitiveMode.TRIANGLES) {\r\n throw new Error(`${context}: Unsupported mode ${primitive.mode}`);\r\n }\r\n\r\n // TODO: handle triangle strips\r\n if (primitive.mode === MeshPrimitiveMode.TRIANGLE_STRIP) {\r\n throw new Error(`${context}: Mode ${primitive.mode} is not currently supported`);\r\n }\r\n }\r\n\r\n const attributes: {\r\n [kind: string]: number\r\n } = {};\r\n const dividers: {\r\n [kind: string]: number\r\n } = {};\r\n const loadAttribute = (name: string, kind: string) => {\r\n const uniqueId = extension.attributes[name];\r\n if (uniqueId === undefined || primitive.attributes[name] === undefined) {\r\n return;\r\n }\r\n\r\n attributes[kind] = uniqueId;\r\n const accessor = ArrayItem.Get(`${context}/attributes/${name}`, this._loader.gltf.accessors, primitive.attributes[name]);\r\n if (accessor.normalized && accessor.componentType !== AccessorComponentType.FLOAT) {\r\n let divider = 1;\r\n switch (accessor.componentType) {\r\n case AccessorComponentType.BYTE:\r\n divider = 127.0;\r\n break;\r\n case AccessorComponentType.UNSIGNED_BYTE:\r\n divider = 255.0;\r\n break;\r\n case AccessorComponentType.SHORT:\r\n divider = 32767.0;\r\n break;\r\n case AccessorComponentType.UNSIGNED_SHORT:\r\n divider = 65535.0;\r\n break;\r\n }\r\n dividers[kind] = divider;\r\n }\r\n\r\n babylonMesh._delayInfo = babylonMesh._delayInfo || [];\r\n if (babylonMesh._delayInfo.indexOf(kind) === -1) {\r\n babylonMesh._delayInfo.push(kind);\r\n }\r\n\r\n };\r\n\r\n loadAttribute(\"POSITION\", VertexBuffer.PositionKind);\r\n loadAttribute(\"NORMAL\", VertexBuffer.NormalKind);\r\n loadAttribute(\"TANGENT\", VertexBuffer.TangentKind);\r\n loadAttribute(\"TEXCOORD_0\", VertexBuffer.UVKind);\r\n loadAttribute(\"TEXCOORD_1\", VertexBuffer.UV2Kind);\r\n loadAttribute(\"TEXCOORD_2\", VertexBuffer.UV3Kind);\r\n loadAttribute(\"TEXCOORD_3\", VertexBuffer.UV4Kind);\r\n loadAttribute(\"TEXCOORD_4\", VertexBuffer.UV5Kind);\r\n loadAttribute(\"TEXCOORD_5\", VertexBuffer.UV6Kind);\r\n loadAttribute(\"JOINTS_0\", VertexBuffer.MatricesIndicesKind);\r\n loadAttribute(\"WEIGHTS_0\", VertexBuffer.MatricesWeightsKind);\r\n loadAttribute(\"COLOR_0\", VertexBuffer.ColorKind);\r\n\r\n var bufferView = ArrayItem.Get(extensionContext, this._loader.gltf.bufferViews, extension.bufferView) as IBufferViewDraco;\r\n if (!bufferView._dracoBabylonGeometry) {\r\n bufferView._dracoBabylonGeometry = this._loader.loadBufferViewAsync(`/bufferViews/${bufferView.index}`, bufferView).then((data) => {\r\n const dracoCompression = this.dracoCompression || DracoCompression.Default;\r\n return dracoCompression.decodeMeshAsync(data, attributes, dividers).then((babylonVertexData) => {\r\n const babylonGeometry = new Geometry(babylonMesh.name, this._loader.babylonScene);\r\n babylonVertexData.applyToGeometry(babylonGeometry);\r\n return babylonGeometry;\r\n }).catch((error) => {\r\n throw new Error(`${context}: ${error.message}`);\r\n });\r\n });\r\n }\r\n\r\n return bufferView._dracoBabylonGeometry;\r\n });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_draco_mesh_compression(loader));"]}
@@ -1,28 +0,0 @@
1
- import { Nullable } from "@babylonjs/core/types";
2
- import { TransformNode } from "@babylonjs/core/Meshes/transformNode";
3
- import { INode } from "../glTFLoaderInterfaces";
4
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
5
- import { GLTFLoader } from "../glTFLoader";
6
- /**
7
- * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_lights_punctual)
8
- */
9
- export declare class KHR_lights implements IGLTFLoaderExtension {
10
- /**
11
- * The name of this extension.
12
- */
13
- readonly name = "KHR_lights_punctual";
14
- /**
15
- * Defines whether this extension is enabled.
16
- */
17
- enabled: boolean;
18
- private _loader;
19
- private _lights?;
20
- /** @hidden */
21
- constructor(loader: GLTFLoader);
22
- /** @hidden */
23
- dispose(): void;
24
- /** @hidden */
25
- onLoading(): void;
26
- /** @hidden */
27
- loadNodeAsync(context: string, node: INode, assign: (babylonTransformNode: TransformNode) => void): Nullable<Promise<TransformNode>>;
28
- }