@babylonjs/core 6.8.0 → 6.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (517) hide show
  1. package/Actions/abstractActionManager.js.map +1 -1
  2. package/Actions/action.d.ts +4 -5
  3. package/Actions/action.js.map +1 -1
  4. package/Actions/condition.d.ts +1 -2
  5. package/Actions/condition.js.map +1 -1
  6. package/Actions/directActions.d.ts +1 -2
  7. package/Actions/directActions.js.map +1 -1
  8. package/Animations/animatable.interface.d.ts +1 -2
  9. package/Animations/animatable.interface.js.map +1 -1
  10. package/Animations/animation.d.ts +3 -4
  11. package/Animations/animation.js.map +1 -1
  12. package/Animations/animationGroup.d.ts +5 -0
  13. package/Animations/animationGroup.js +12 -0
  14. package/Animations/animationGroup.js.map +1 -1
  15. package/Animations/easing.js.map +1 -1
  16. package/Animations/runtimeAnimation.d.ts +1 -2
  17. package/Animations/runtimeAnimation.js.map +1 -1
  18. package/Audio/audioSceneComponent.js.map +1 -1
  19. package/Audio/sound.js.map +1 -1
  20. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  21. package/Behaviors/Cameras/bouncingBehavior.js.map +1 -1
  22. package/Behaviors/Cameras/framingBehavior.js.map +1 -1
  23. package/Behaviors/Meshes/fadeInOutBehavior.js.map +1 -1
  24. package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
  25. package/Bones/bone.d.ts +3 -3
  26. package/Bones/bone.js.map +1 -1
  27. package/Bones/boneIKController.js.map +1 -1
  28. package/Bones/boneLookController.js.map +1 -1
  29. package/Buffers/dataBuffer.js.map +1 -1
  30. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  31. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  32. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  33. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  34. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  35. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  36. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  37. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  38. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  39. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  40. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  41. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  42. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  43. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  44. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  45. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  46. package/Cameras/arcRotateCamera.d.ts +1 -2
  47. package/Cameras/arcRotateCamera.js.map +1 -1
  48. package/Cameras/camera.d.ts +6 -7
  49. package/Cameras/camera.js.map +1 -1
  50. package/Cameras/flyCamera.js.map +1 -1
  51. package/Cameras/followCamera.js.map +1 -1
  52. package/Cameras/freeCamera.js.map +1 -1
  53. package/Cameras/targetCamera.js.map +1 -1
  54. package/Collisions/collider.js.map +1 -1
  55. package/Collisions/meshCollisionData.d.ts +1 -2
  56. package/Collisions/meshCollisionData.js.map +1 -1
  57. package/Collisions/pickingInfo.d.ts +1 -2
  58. package/Collisions/pickingInfo.js.map +1 -1
  59. package/Compute/computeEffect.d.ts +1 -2
  60. package/Compute/computeEffect.js.map +1 -1
  61. package/Compute/computeShader.js +1 -5
  62. package/Compute/computeShader.js.map +1 -1
  63. package/Culling/Octrees/octree.js.map +1 -1
  64. package/Culling/Octrees/octreeSceneComponent.d.ts +1 -2
  65. package/Culling/Octrees/octreeSceneComponent.js.map +1 -1
  66. package/Culling/boundingBox.d.ts +1 -2
  67. package/Culling/boundingBox.js.map +1 -1
  68. package/Culling/boundingInfo.d.ts +1 -2
  69. package/Culling/boundingInfo.js.map +1 -1
  70. package/Culling/boundingSphere.js.map +1 -1
  71. package/Culling/ray.js.map +1 -1
  72. package/Debug/debugLayer.js +1 -9
  73. package/Debug/debugLayer.js.map +1 -1
  74. package/Debug/skeletonViewer.js.map +1 -1
  75. package/Engines/Extensions/engine.cubeTexture.js +1 -6
  76. package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
  77. package/Engines/Extensions/engine.multiRender.js.map +1 -1
  78. package/Engines/Extensions/engine.renderTarget.js +1 -6
  79. package/Engines/Extensions/engine.renderTarget.js.map +1 -1
  80. package/Engines/Extensions/engine.renderTargetCube.js +1 -9
  81. package/Engines/Extensions/engine.renderTargetCube.js.map +1 -1
  82. package/Engines/Extensions/engine.storageBuffer.d.ts +1 -2
  83. package/Engines/Extensions/engine.storageBuffer.js.map +1 -1
  84. package/Engines/Extensions/engine.textureSampler.d.ts +1 -2
  85. package/Engines/Extensions/engine.textureSampler.js.map +1 -1
  86. package/Engines/Extensions/engine.webVR.js +1 -5
  87. package/Engines/Extensions/engine.webVR.js.map +1 -1
  88. package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js +3 -0
  89. package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js.map +1 -1
  90. package/Engines/Processors/iShaderProcessor.d.ts +1 -2
  91. package/Engines/Processors/iShaderProcessor.js.map +1 -1
  92. package/Engines/Processors/shaderCodeInliner.js.map +1 -1
  93. package/Engines/Processors/shaderProcessor.d.ts +5 -6
  94. package/Engines/Processors/shaderProcessor.js +10 -3
  95. package/Engines/Processors/shaderProcessor.js.map +1 -1
  96. package/Engines/WebGL/webGLShaderProcessors.d.ts +1 -2
  97. package/Engines/WebGL/webGLShaderProcessors.js.map +1 -1
  98. package/Engines/WebGPU/Extensions/engine.cubeTexture.js +1 -7
  99. package/Engines/WebGPU/Extensions/engine.cubeTexture.js.map +1 -1
  100. package/Engines/WebGPU/Extensions/engine.query.js.map +1 -1
  101. package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
  102. package/Engines/WebGPU/Extensions/engine.renderTarget.js +1 -8
  103. package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
  104. package/Engines/WebGPU/Extensions/engine.renderTargetCube.js +1 -10
  105. package/Engines/WebGPU/Extensions/engine.renderTargetCube.js.map +1 -1
  106. package/Engines/WebGPU/Extensions/engine.storageBuffer.d.ts +1 -2
  107. package/Engines/WebGPU/Extensions/engine.storageBuffer.js.map +1 -1
  108. package/Engines/WebGPU/Extensions/engine.textureSampler.d.ts +1 -2
  109. package/Engines/WebGPU/Extensions/engine.textureSampler.js.map +1 -1
  110. package/Engines/WebGPU/webgpuCacheBindGroups.js.map +1 -1
  111. package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
  112. package/Engines/WebGPU/webgpuCacheSampler.js +1 -6
  113. package/Engines/WebGPU/webgpuCacheSampler.js.map +1 -1
  114. package/Engines/WebGPU/webgpuHardwareTexture.d.ts +1 -2
  115. package/Engines/WebGPU/webgpuHardwareTexture.js.map +1 -1
  116. package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
  117. package/Engines/WebGPU/webgpuTintWASM.js +1 -4
  118. package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
  119. package/Engines/engine.d.ts +3 -3
  120. package/Engines/engine.js.map +1 -1
  121. package/Engines/engineStore.d.ts +4 -5
  122. package/Engines/engineStore.js.map +1 -1
  123. package/Engines/nativeEngine.js.map +1 -1
  124. package/Engines/nullEngine.js +1 -9
  125. package/Engines/nullEngine.js.map +1 -1
  126. package/Engines/thinEngine.js +3 -2
  127. package/Engines/thinEngine.js.map +1 -1
  128. package/Engines/webgpuEngine.d.ts +1 -2
  129. package/Engines/webgpuEngine.js +3 -14
  130. package/Engines/webgpuEngine.js.map +1 -1
  131. package/Events/pointerEvents.d.ts +1 -2
  132. package/Events/pointerEvents.js.map +1 -1
  133. package/Gamepads/Controllers/gearVRController.js.map +1 -1
  134. package/Gamepads/Controllers/oculusTouchController.js.map +1 -1
  135. package/Gamepads/Controllers/poseEnabledController.js.map +1 -1
  136. package/Gamepads/Controllers/windowsMotionController.js.map +1 -1
  137. package/Gamepads/gamepad.js.map +1 -1
  138. package/Gizmos/cameraGizmo.js.map +1 -1
  139. package/Gizmos/gizmo.js.map +1 -1
  140. package/Gizmos/lightGizmo.js.map +1 -1
  141. package/Gizmos/planeRotationGizmo.js.map +1 -1
  142. package/Helpers/environmentHelper.js +2 -8
  143. package/Helpers/environmentHelper.js.map +1 -1
  144. package/Helpers/textureDome.js.map +1 -1
  145. package/Inputs/scene.inputManager.d.ts +1 -2
  146. package/Inputs/scene.inputManager.js +4 -1
  147. package/Inputs/scene.inputManager.js.map +1 -1
  148. package/Layers/effectLayer.js +1 -8
  149. package/Layers/effectLayer.js.map +1 -1
  150. package/Layers/glowLayer.js +1 -12
  151. package/Layers/glowLayer.js.map +1 -1
  152. package/Layers/highlightLayer.js +1 -11
  153. package/Layers/highlightLayer.js.map +1 -1
  154. package/Legacy/legacy.js +1 -1
  155. package/Legacy/legacy.js.map +1 -1
  156. package/LensFlares/lensFlareSystem.js.map +1 -1
  157. package/Lights/Shadows/shadowGenerator.js +1 -4
  158. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  159. package/Lights/directionalLight.js.map +1 -1
  160. package/Lights/hemisphericLight.js.map +1 -1
  161. package/Lights/light.js.map +1 -1
  162. package/Lights/spotLight.js.map +1 -1
  163. package/Loading/loadingScreen.js.map +1 -1
  164. package/Materials/Background/backgroundMaterial.js.map +1 -1
  165. package/Materials/Node/Blocks/Dual/currentScreenBlock.d.ts +2 -3
  166. package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
  167. package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
  168. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
  169. package/Materials/Node/Blocks/Dual/sceneDepthBlock.d.ts +2 -3
  170. package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
  171. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.d.ts +3 -4
  172. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
  173. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
  174. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
  175. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
  176. package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
  177. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
  178. package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
  179. package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
  180. package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
  181. package/Materials/Node/Blocks/Particle/particleTextureBlock.d.ts +1 -2
  182. package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
  183. package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
  184. package/Materials/Node/Blocks/addBlock.js +2 -0
  185. package/Materials/Node/Blocks/addBlock.js.map +1 -1
  186. package/Materials/Node/Blocks/clampBlock.js.map +1 -1
  187. package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
  188. package/Materials/Node/Blocks/customBlock.d.ts +1 -0
  189. package/Materials/Node/Blocks/customBlock.js +18 -2
  190. package/Materials/Node/Blocks/customBlock.js.map +1 -1
  191. package/Materials/Node/Blocks/divideBlock.js +2 -0
  192. package/Materials/Node/Blocks/divideBlock.js.map +1 -1
  193. package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
  194. package/Materials/Node/Blocks/multiplyBlock.js +2 -0
  195. package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
  196. package/Materials/Node/Blocks/remapBlock.js.map +1 -1
  197. package/Materials/Node/Blocks/subtractBlock.js +2 -0
  198. package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
  199. package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
  200. package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
  201. package/Materials/Node/nodeMaterial.js +2 -8
  202. package/Materials/Node/nodeMaterial.js.map +1 -1
  203. package/Materials/Node/nodeMaterialDecorator.d.ts +2 -3
  204. package/Materials/Node/nodeMaterialDecorator.js.map +1 -1
  205. package/Materials/PBR/pbrAnisotropicConfiguration.d.ts +3 -4
  206. package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
  207. package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
  208. package/Materials/PBR/pbrBaseMaterial.js +1 -5
  209. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  210. package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
  211. package/Materials/PBR/pbrClearCoatConfiguration.d.ts +3 -4
  212. package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
  213. package/Materials/PBR/pbrIridescenceConfiguration.d.ts +3 -4
  214. package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
  215. package/Materials/PBR/pbrMaterial.d.ts +2 -1
  216. package/Materials/PBR/pbrMaterial.js +6 -13
  217. package/Materials/PBR/pbrMaterial.js.map +1 -1
  218. package/Materials/PBR/pbrMetallicRoughnessMaterial.js.map +1 -1
  219. package/Materials/PBR/pbrSheenConfiguration.d.ts +3 -4
  220. package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
  221. package/Materials/PBR/pbrSpecularGlossinessMaterial.js.map +1 -1
  222. package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +3 -4
  223. package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
  224. package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
  225. package/Materials/Textures/baseTexture.d.ts +2 -1
  226. package/Materials/Textures/baseTexture.js.map +1 -1
  227. package/Materials/Textures/cubeTexture.js.map +1 -1
  228. package/Materials/Textures/equiRectangularCubeTexture.js.map +1 -1
  229. package/Materials/Textures/hdrCubeTexture.js.map +1 -1
  230. package/Materials/Textures/htmlElementTexture.d.ts +2 -3
  231. package/Materials/Textures/htmlElementTexture.js +1 -4
  232. package/Materials/Textures/htmlElementTexture.js.map +1 -1
  233. package/Materials/Textures/internalTexture.d.ts +3 -4
  234. package/Materials/Textures/internalTexture.js.map +1 -1
  235. package/Materials/Textures/rawTexture.d.ts +1 -2
  236. package/Materials/Textures/rawTexture.js.map +1 -1
  237. package/Materials/Textures/rawTexture2DArray.d.ts +1 -2
  238. package/Materials/Textures/rawTexture2DArray.js.map +1 -1
  239. package/Materials/Textures/renderTargetTexture.d.ts +1 -2
  240. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  241. package/Materials/Textures/texture.d.ts +4 -5
  242. package/Materials/Textures/texture.js.map +1 -1
  243. package/Materials/Textures/videoTexture.js +9 -22
  244. package/Materials/Textures/videoTexture.js.map +1 -1
  245. package/Materials/colorCurves.js.map +1 -1
  246. package/Materials/drawWrapper.d.ts +3 -4
  247. package/Materials/drawWrapper.js.map +1 -1
  248. package/Materials/effect.d.ts +5 -6
  249. package/Materials/effect.js.map +1 -1
  250. package/Materials/effectFallbacks.d.ts +2 -3
  251. package/Materials/effectFallbacks.js.map +1 -1
  252. package/Materials/greasedLinePluginMaterial.d.ts +307 -0
  253. package/Materials/greasedLinePluginMaterial.js +553 -0
  254. package/Materials/greasedLinePluginMaterial.js.map +1 -0
  255. package/Materials/iEffectFallbacks.d.ts +1 -2
  256. package/Materials/iEffectFallbacks.js.map +1 -1
  257. package/Materials/imageProcessingConfiguration.d.ts +2 -3
  258. package/Materials/imageProcessingConfiguration.js.map +1 -1
  259. package/Materials/index.d.ts +1 -0
  260. package/Materials/index.js +1 -0
  261. package/Materials/index.js.map +1 -1
  262. package/Materials/material.d.ts +6 -4
  263. package/Materials/material.decalMapConfiguration.js.map +1 -1
  264. package/Materials/material.detailMapConfiguration.d.ts +4 -5
  265. package/Materials/material.detailMapConfiguration.js.map +1 -1
  266. package/Materials/material.js +40 -5
  267. package/Materials/material.js.map +1 -1
  268. package/Materials/materialPluginBase.d.ts +13 -14
  269. package/Materials/materialPluginBase.js +2 -2
  270. package/Materials/materialPluginBase.js.map +1 -1
  271. package/Materials/materialPluginEvent.d.ts +8 -9
  272. package/Materials/materialPluginEvent.js.map +1 -1
  273. package/Materials/materialPluginFactoryExport.d.ts +1 -2
  274. package/Materials/materialPluginFactoryExport.js.map +1 -1
  275. package/Materials/materialPluginManager.d.ts +6 -6
  276. package/Materials/materialPluginManager.js +3 -1
  277. package/Materials/materialPluginManager.js.map +1 -1
  278. package/Materials/materialStencilState.d.ts +1 -2
  279. package/Materials/materialStencilState.js.map +1 -1
  280. package/Materials/shaderMaterial.d.ts +4 -5
  281. package/Materials/shaderMaterial.js +6 -19
  282. package/Materials/shaderMaterial.js.map +1 -1
  283. package/Materials/standardMaterial.d.ts +2 -1
  284. package/Materials/standardMaterial.js +4 -1
  285. package/Materials/standardMaterial.js.map +1 -1
  286. package/Materials/uniformBuffer.js.map +1 -1
  287. package/Maths/math.vector.d.ts +2 -1
  288. package/Maths/math.vector.js +3 -2
  289. package/Maths/math.vector.js.map +1 -1
  290. package/Meshes/Builders/decalBuilder.js +4 -4
  291. package/Meshes/Builders/decalBuilder.js.map +1 -1
  292. package/Meshes/Builders/greasedLineBuilder.d.ts +105 -0
  293. package/Meshes/Builders/greasedLineBuilder.js +330 -0
  294. package/Meshes/Builders/greasedLineBuilder.js.map +1 -0
  295. package/Meshes/Builders/index.d.ts +1 -0
  296. package/Meshes/Builders/index.js +1 -0
  297. package/Meshes/Builders/index.js.map +1 -1
  298. package/Meshes/Builders/linesBuilder.d.ts +1 -2
  299. package/Meshes/Builders/linesBuilder.js.map +1 -1
  300. package/Meshes/Builders/textBuilder.d.ts +34 -0
  301. package/Meshes/Builders/textBuilder.js +10 -2
  302. package/Meshes/Builders/textBuilder.js.map +1 -1
  303. package/Meshes/abstractMesh.d.ts +6 -6
  304. package/Meshes/abstractMesh.js +3 -2
  305. package/Meshes/abstractMesh.js.map +1 -1
  306. package/Meshes/geometry.d.ts +1 -2
  307. package/Meshes/geometry.js.map +1 -1
  308. package/Meshes/greasedLineMesh.d.ts +189 -0
  309. package/Meshes/greasedLineMesh.js +437 -0
  310. package/Meshes/greasedLineMesh.js.map +1 -0
  311. package/Meshes/index.d.ts +1 -0
  312. package/Meshes/index.js +1 -0
  313. package/Meshes/index.js.map +1 -1
  314. package/Meshes/mesh.d.ts +10 -6
  315. package/Meshes/mesh.js +20 -10
  316. package/Meshes/mesh.js.map +1 -1
  317. package/Meshes/mesh.vertexData.d.ts +2 -3
  318. package/Meshes/mesh.vertexData.js.map +1 -1
  319. package/Meshes/meshUVSpaceRenderer.js +1 -8
  320. package/Meshes/meshUVSpaceRenderer.js.map +1 -1
  321. package/Meshes/subMesh.d.ts +7 -8
  322. package/Meshes/subMesh.js.map +1 -1
  323. package/Meshes/transformNode.js.map +1 -1
  324. package/Misc/basis.js.map +1 -1
  325. package/Misc/copyTools.d.ts +1 -2
  326. package/Misc/copyTools.js.map +1 -1
  327. package/Misc/decorators.d.ts +5 -6
  328. package/Misc/decorators.js.map +1 -1
  329. package/Misc/deepCopier.js +7 -1
  330. package/Misc/deepCopier.js.map +1 -1
  331. package/Misc/dumpTools.d.ts +4 -3
  332. package/Misc/dumpTools.js +5 -4
  333. package/Misc/dumpTools.js.map +1 -1
  334. package/Misc/environmentTextureTools.js +1 -1
  335. package/Misc/environmentTextureTools.js.map +1 -1
  336. package/Misc/fileTools.js +10 -10
  337. package/Misc/fileTools.js.map +1 -1
  338. package/Misc/greasedLineTools.d.ts +153 -0
  339. package/Misc/greasedLineTools.js +299 -0
  340. package/Misc/greasedLineTools.js.map +1 -0
  341. package/Misc/index.d.ts +1 -0
  342. package/Misc/index.js +1 -0
  343. package/Misc/index.js.map +1 -1
  344. package/Misc/khronosTextureContainer.js.map +1 -1
  345. package/Misc/rgbdTextureTools.d.ts +3 -4
  346. package/Misc/rgbdTextureTools.js.map +1 -1
  347. package/Misc/sceneOptimizer.js.map +1 -1
  348. package/Misc/screenshotTools.d.ts +16 -7
  349. package/Misc/screenshotTools.js +23 -13
  350. package/Misc/screenshotTools.js.map +1 -1
  351. package/Misc/smartArray.js.map +1 -1
  352. package/Misc/tools.d.ts +21 -9
  353. package/Misc/tools.js +21 -9
  354. package/Misc/tools.js.map +1 -1
  355. package/Misc/videoRecorder.js +1 -4
  356. package/Misc/videoRecorder.js.map +1 -1
  357. package/Misc/virtualJoystick.js +1 -4
  358. package/Misc/virtualJoystick.js.map +1 -1
  359. package/Misc/webRequest.js.map +1 -1
  360. package/Morph/morphTarget.d.ts +2 -1
  361. package/Morph/morphTarget.js.map +1 -1
  362. package/Morph/morphTargetManager.js.map +1 -1
  363. package/Offline/database.js.map +1 -1
  364. package/Particles/EmitterTypes/IParticleEmitterType.d.ts +1 -2
  365. package/Particles/EmitterTypes/IParticleEmitterType.js.map +1 -1
  366. package/Particles/IParticleSystem.d.ts +2 -3
  367. package/Particles/IParticleSystem.js.map +1 -1
  368. package/Particles/baseParticleSystem.js.map +1 -1
  369. package/Particles/gpuParticleSystem.d.ts +1 -2
  370. package/Particles/gpuParticleSystem.js +2 -6
  371. package/Particles/gpuParticleSystem.js.map +1 -1
  372. package/Particles/particle.js.map +1 -1
  373. package/Particles/particleSystem.d.ts +1 -2
  374. package/Particles/particleSystem.js +1 -1
  375. package/Particles/particleSystem.js.map +1 -1
  376. package/Particles/particleSystemSet.js.map +1 -1
  377. package/Particles/subEmitter.d.ts +2 -3
  378. package/Particles/subEmitter.js.map +1 -1
  379. package/Particles/webgl2ParticleSystem.js.map +1 -1
  380. package/Physics/physicsHelper.js +4 -4
  381. package/Physics/physicsHelper.js.map +1 -1
  382. package/Physics/physicsRaycastResult.d.ts +3 -1
  383. package/Physics/physicsRaycastResult.js +10 -1
  384. package/Physics/physicsRaycastResult.js.map +1 -1
  385. package/Physics/v1/Plugins/ammoJSPlugin.js.map +1 -1
  386. package/Physics/v1/physicsImpostor.js.map +1 -1
  387. package/Physics/v2/IPhysicsEnginePlugin.d.ts +10 -0
  388. package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
  389. package/Physics/v2/Plugins/havokPlugin.d.ts +3 -2
  390. package/Physics/v2/Plugins/havokPlugin.js +9 -6
  391. package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
  392. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.d.ts +1 -2
  393. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js.map +1 -1
  394. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
  395. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
  396. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js.map +1 -1
  397. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.d.ts +1 -2
  398. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js.map +1 -1
  399. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.d.ts +1 -2
  400. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
  401. package/PostProcesses/blackAndWhitePostProcess.d.ts +1 -2
  402. package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
  403. package/PostProcesses/bloomMergePostProcess.js.map +1 -1
  404. package/PostProcesses/blurPostProcess.d.ts +1 -2
  405. package/PostProcesses/blurPostProcess.js.map +1 -1
  406. package/PostProcesses/chromaticAberrationPostProcess.d.ts +1 -2
  407. package/PostProcesses/chromaticAberrationPostProcess.js.map +1 -1
  408. package/PostProcesses/circleOfConfusionPostProcess.js.map +1 -1
  409. package/PostProcesses/colorCorrectionPostProcess.d.ts +1 -2
  410. package/PostProcesses/colorCorrectionPostProcess.js.map +1 -1
  411. package/PostProcesses/convolutionPostProcess.d.ts +1 -2
  412. package/PostProcesses/convolutionPostProcess.js.map +1 -1
  413. package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
  414. package/PostProcesses/displayPassPostProcess.d.ts +1 -2
  415. package/PostProcesses/displayPassPostProcess.js.map +1 -1
  416. package/PostProcesses/extractHighlightsPostProcess.js.map +1 -1
  417. package/PostProcesses/filterPostProcess.d.ts +1 -2
  418. package/PostProcesses/filterPostProcess.js.map +1 -1
  419. package/PostProcesses/fxaaPostProcess.d.ts +1 -2
  420. package/PostProcesses/fxaaPostProcess.js.map +1 -1
  421. package/PostProcesses/grainPostProcess.d.ts +1 -2
  422. package/PostProcesses/grainPostProcess.js.map +1 -1
  423. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  424. package/PostProcesses/motionBlurPostProcess.d.ts +2 -3
  425. package/PostProcesses/motionBlurPostProcess.js.map +1 -1
  426. package/PostProcesses/passPostProcess.d.ts +1 -2
  427. package/PostProcesses/passPostProcess.js.map +1 -1
  428. package/PostProcesses/postProcess.d.ts +6 -6
  429. package/PostProcesses/postProcess.js.map +1 -1
  430. package/PostProcesses/postProcessManager.d.ts +1 -2
  431. package/PostProcesses/postProcessManager.js.map +1 -1
  432. package/PostProcesses/refractionPostProcess.d.ts +1 -2
  433. package/PostProcesses/refractionPostProcess.js.map +1 -1
  434. package/PostProcesses/screenSpaceCurvaturePostProcess.d.ts +2 -3
  435. package/PostProcesses/screenSpaceCurvaturePostProcess.js.map +1 -1
  436. package/PostProcesses/screenSpaceReflectionPostProcess.d.ts +2 -3
  437. package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
  438. package/PostProcesses/sharpenPostProcess.d.ts +2 -3
  439. package/PostProcesses/sharpenPostProcess.js.map +1 -1
  440. package/PostProcesses/tonemapPostProcess.d.ts +1 -2
  441. package/PostProcesses/tonemapPostProcess.js.map +1 -1
  442. package/PostProcesses/volumetricLightScatteringPostProcess.d.ts +1 -2
  443. package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
  444. package/Probes/reflectionProbe.js.map +1 -1
  445. package/Rendering/depthPeelingRenderer.js.map +1 -1
  446. package/Rendering/depthRenderer.d.ts +2 -3
  447. package/Rendering/depthRenderer.js.map +1 -1
  448. package/Rendering/geometryBufferRenderer.js +2 -2
  449. package/Rendering/geometryBufferRenderer.js.map +1 -1
  450. package/Rendering/outlineRenderer.js.map +1 -1
  451. package/Rendering/prePassRenderer.js.map +1 -1
  452. package/Rendering/renderingGroup.js.map +1 -1
  453. package/Rendering/renderingManager.d.ts +5 -6
  454. package/Rendering/renderingManager.js.map +1 -1
  455. package/Rendering/subSurfaceConfiguration.js.map +1 -1
  456. package/Rendering/utilityLayerRenderer.js.map +1 -1
  457. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +4 -2
  458. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js.map +1 -1
  459. package/Shaders/ShadersInclude/pbrDebug.js +3 -1
  460. package/Shaders/ShadersInclude/pbrDebug.js.map +1 -1
  461. package/Sprites/sprite.d.ts +1 -2
  462. package/Sprites/sprite.js.map +1 -1
  463. package/Sprites/spriteManager.d.ts +1 -2
  464. package/Sprites/spriteManager.js.map +1 -1
  465. package/Sprites/spriteRenderer.d.ts +2 -3
  466. package/Sprites/spriteRenderer.js.map +1 -1
  467. package/XR/features/WebXRAnchorSystem.js.map +1 -1
  468. package/XR/features/WebXRBackgroundRemover.js.map +1 -1
  469. package/XR/features/WebXRControllerMovement.js.map +1 -1
  470. package/XR/features/WebXRControllerPhysics.js +4 -13
  471. package/XR/features/WebXRControllerPhysics.js.map +1 -1
  472. package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
  473. package/XR/features/WebXRControllerTeleportation.js.map +1 -1
  474. package/XR/features/WebXRDOMOverlay.js.map +1 -1
  475. package/XR/features/WebXRDepthSensing.js.map +1 -1
  476. package/XR/features/WebXREyeTracking.js.map +1 -1
  477. package/XR/features/WebXRFeaturePointSystem.js.map +1 -1
  478. package/XR/features/WebXRHandTracking.js +2 -8
  479. package/XR/features/WebXRHandTracking.js.map +1 -1
  480. package/XR/features/WebXRHitTest.js.map +1 -1
  481. package/XR/features/WebXRHitTestLegacy.js.map +1 -1
  482. package/XR/features/WebXRImageTracking.js.map +1 -1
  483. package/XR/features/WebXRLayers.js +2 -2
  484. package/XR/features/WebXRLayers.js.map +1 -1
  485. package/XR/features/WebXRLightEstimation.js.map +1 -1
  486. package/XR/features/WebXRMeshDetector.js.map +1 -1
  487. package/XR/features/WebXRNearInteraction.js.map +1 -1
  488. package/XR/features/WebXRPlaneDetector.js.map +1 -1
  489. package/XR/features/WebXRSpaceWarp.js.map +1 -1
  490. package/XR/motionController/webXRAbstractMotionController.js +1 -4
  491. package/XR/motionController/webXRAbstractMotionController.js.map +1 -1
  492. package/XR/motionController/webXRControllerComponent.js.map +1 -1
  493. package/XR/motionController/webXRGenericMotionController.js.map +1 -1
  494. package/XR/motionController/webXRHTCViveMotionController.js.map +1 -1
  495. package/XR/motionController/webXRMicrosoftMixedRealityController.js.map +1 -1
  496. package/XR/motionController/webXROculusTouchMotionController.js.map +1 -1
  497. package/XR/webXRCamera.js.map +1 -1
  498. package/XR/webXRDefaultExperience.js +6 -28
  499. package/XR/webXRDefaultExperience.js.map +1 -1
  500. package/XR/webXRExperienceHelper.js +1 -0
  501. package/XR/webXRExperienceHelper.js.map +1 -1
  502. package/XR/webXRFeaturesManager.js +1 -4
  503. package/XR/webXRFeaturesManager.js.map +1 -1
  504. package/XR/webXRInput.js +1 -6
  505. package/XR/webXRInput.js.map +1 -1
  506. package/abstractScene.d.ts +3 -3
  507. package/abstractScene.js.map +1 -1
  508. package/assetContainer.js +1 -4
  509. package/assetContainer.js.map +1 -1
  510. package/node.d.ts +6 -7
  511. package/node.js.map +1 -1
  512. package/package.json +2 -4
  513. package/scene.d.ts +49 -50
  514. package/scene.js +4 -10
  515. package/scene.js.map +1 -1
  516. package/sceneComponent.d.ts +6 -7
  517. package/sceneComponent.js.map +1 -1
@@ -1 +1 @@
1
- {"version":3,"file":"cloudBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/cloudBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAE1F;;GAEG;AACH,MAAM,OAAO,UAAW,SAAQ,iBAAiB;IAK7C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QATlD,yCAAyC;QAElC,YAAO,GAAG,GAAG,CAAC;QAQjB,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACpF,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;QAE3E,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,YAAY,CAAC;IACxB,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACxB,OAAO;SACV;QAED,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,YAAY,EAAE;YAChC,OAAO;SACV;QAED,MAAM,cAAc,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;UAmCrB,CAAC;QAEH,MAAM,qBAAqB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;UA0B5B,CAAC;QAEH,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,OAAO,EAAE,CAAC;QACxC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EAAE,cAAc,EAAE,mBAAmB,CAAC,CAAC;QAC3E,KAAK,CAAC,aAAa,CACf,mBAAmB,GAAG,IAAI,CAAC,OAAO,EAClC,qBAAqB,CAAC,OAAO,CAAC,OAAO,EAAE,UAAU,CAAC,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,EACtG,uBAAuB,CAC1B,CAAC;QAEF,MAAM,aAAa,GAAG,KAAK,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QACvD,MAAM,QAAQ,GAAG,CAAA,MAAA,IAAI,CAAC,IAAI,CAAC,cAAc,0CAAE,IAAI,MAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC;QAEpH,KAAK,CAAC,iBAAiB,IAAI,GAAG,QAAQ,IAAI,aAAa,MAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,OAAO,CAAC;QACrG,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC1B,KAAK,CAAC,iBAAiB,IAAI,GAAG,aAAa,eAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,OAAO,CAAC;SACxG;QACD,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC1B,KAAK,CAAC,iBAAiB,IAAI,GAAG,aAAa,eAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,OAAO,CAAC;SACxG;QACD,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,IAAI,QAAQ,KAAK,MAAM,EAAE;YACjD,KAAK,CAAC,iBAAiB,IAAI,GAAG,aAAa,eAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,OAAO,CAAC;SACxG;QAED,IAAI,UAAU,GAAG,EAAE,CAAC;QACpB,IAAI,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;YACxB,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC;SAClD;aAAM;YACH,UAAU,GAAG,CAAA,MAAA,IAAI,CAAC,IAAI,CAAC,cAAc,0CAAE,IAAI,MAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,kBAAkB,CAAC;SACvI;QAED,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,MAAM,UAAU,IAAI,aAAa,KAAK,UAAU,QAAQ,CAAC;QAEnI,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,cAAc,IAAI,CAAC,OAAO,OAAO,CAAC;QAC5G,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE3C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;IAC/C,CAAC;CACJ;AAtMG;IADC,sBAAsB,CAAC,SAAS,EAAE,sBAAsB,CAAC,GAAG,CAAC;2CACzC;AAwMzB,aAAa,CAAC,oBAAoB,EAAE,UAAU,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../nodeMaterialDecorator\";\r\nimport type { Scene } from \"../../../scene\";\r\n/**\r\n * block used to Generate Fractal Brownian Motion Clouds\r\n */\r\nexport class CloudBlock extends NodeMaterialBlock {\r\n /** Gets or sets the number of octaves */\r\n @editableInPropertyPage(\"Octaves\", PropertyTypeForEdition.Int)\r\n public octaves = 6.0;\r\n\r\n /**\r\n * Creates a new CloudBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n this.registerInput(\"seed\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"chaos\", NodeMaterialBlockConnectionPointTypes.AutoDetect, true);\r\n this.registerInput(\"offsetX\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"offsetY\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"offsetZ\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.Float);\r\n\r\n this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Vector2);\r\n this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"CloudBlock\";\r\n }\r\n\r\n /**\r\n * Gets the seed input component\r\n */\r\n public get seed(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the chaos input component\r\n */\r\n public get chaos(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the offset X input component\r\n */\r\n public get offsetX(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the offset Y input component\r\n */\r\n public get offsetY(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the offset Z input component\r\n */\r\n public get offsetZ(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n if (!this.seed.isConnected) {\r\n return;\r\n }\r\n\r\n if (!this._outputs[0].hasEndpoints) {\r\n return;\r\n }\r\n\r\n const functionString = `\r\n\r\n float cloudRandom(in float p) { p = fract(p * 0.011); p *= p + 7.5; p *= p + p; return fract(p); }\r\n\r\n // Based on Morgan McGuire @morgan3d\r\n // https://www.shadertoy.com/view/4dS3Wd\r\n float cloudNoise(in vec2 x, in vec2 chaos) {\r\n vec2 step = chaos * vec2(75., 120.) + vec2(75., 120.);\r\n\r\n vec2 i = floor(x);\r\n vec2 f = fract(x);\r\n\r\n float n = dot(i, step);\r\n\r\n vec2 u = f * f * (3.0 - 2.0 * f);\r\n return mix(\r\n mix(cloudRandom(n + dot(step, vec2(0, 0))), cloudRandom(n + dot(step, vec2(1, 0))), u.x),\r\n mix(cloudRandom(n + dot(step, vec2(0, 1))), cloudRandom(n + dot(step, vec2(1, 1))), u.x),\r\n u.y\r\n );\r\n }\r\n\r\n float cloudNoise(in vec3 x, in vec3 chaos) {\r\n vec3 step = chaos * vec3(60., 120., 75.) + vec3(60., 120., 75.);\r\n\r\n vec3 i = floor(x);\r\n vec3 f = fract(x);\r\n\r\n float n = dot(i, step);\r\n\r\n vec3 u = f * f * (3.0 - 2.0 * f);\r\n return mix(mix(mix( cloudRandom(n + dot(step, vec3(0, 0, 0))), cloudRandom(n + dot(step, vec3(1, 0, 0))), u.x),\r\n mix( cloudRandom(n + dot(step, vec3(0, 1, 0))), cloudRandom(n + dot(step, vec3(1, 1, 0))), u.x), u.y),\r\n mix(mix( cloudRandom(n + dot(step, vec3(0, 0, 1))), cloudRandom(n + dot(step, vec3(1, 0, 1))), u.x),\r\n mix( cloudRandom(n + dot(step, vec3(0, 1, 1))), cloudRandom(n + dot(step, vec3(1, 1, 1))), u.x), u.y), u.z);\r\n }`;\r\n\r\n const fractalBrownianString = `\r\n float fbm(in vec2 st, in vec2 chaos) {\r\n // Initial values\r\n float value = 0.0;\r\n float amplitude = .5;\r\n float frequency = 0.;\r\n\r\n // Loop of octaves\r\n for (int i = 0; i < OCTAVES; i++) {\r\n value += amplitude * cloudNoise(st, chaos);\r\n st *= 2.0;\r\n amplitude *= 0.5;\r\n }\r\n return value;\r\n }\r\n\r\n float fbm(in vec3 x, in vec3 chaos) {\r\n // Initial values\r\n float value = 0.0;\r\n float amplitude = 0.5;\r\n for (int i = 0; i < OCTAVES; ++i) {\r\n value += amplitude * cloudNoise(x, chaos);\r\n x = x * 2.0;\r\n amplitude *= 0.5;\r\n }\r\n return value;\r\n }`;\r\n\r\n const fbmNewName = `fbm${this.octaves}`;\r\n state._emitFunction(\"CloudBlockCode\", functionString, \"// CloudBlockCode\");\r\n state._emitFunction(\r\n \"CloudBlockCodeFBM\" + this.octaves,\r\n fractalBrownianString.replace(/fbm/gi, fbmNewName).replace(/OCTAVES/gi, (this.octaves | 0).toString()),\r\n \"// CloudBlockCode FBM\"\r\n );\r\n\r\n const localVariable = state._getFreeVariableName(\"st\");\r\n const seedType = this.seed.connectedPoint?.type === NodeMaterialBlockConnectionPointTypes.Vector2 ? \"vec2\" : \"vec3\";\r\n\r\n state.compilationString += `${seedType} ${localVariable} = ${this.seed.associatedVariableName};\\r\\n`;\r\n if (this.offsetX.isConnected) {\r\n state.compilationString += `${localVariable}.x += 0.1 * ${this.offsetX.associatedVariableName};\\r\\n`;\r\n }\r\n if (this.offsetY.isConnected) {\r\n state.compilationString += `${localVariable}.y += 0.1 * ${this.offsetY.associatedVariableName};\\r\\n`;\r\n }\r\n if (this.offsetZ.isConnected && seedType === \"vec3\") {\r\n state.compilationString += `${localVariable}.z += 0.1 * ${this.offsetZ.associatedVariableName};\\r\\n`;\r\n }\r\n\r\n let chaosValue = \"\";\r\n if (this.chaos.isConnected) {\r\n chaosValue = this.chaos.associatedVariableName;\r\n } else {\r\n chaosValue = this.seed.connectedPoint?.type === NodeMaterialBlockConnectionPointTypes.Vector2 ? \"vec2(0., 0.)\" : \"vec3(0., 0., 0.)\";\r\n }\r\n\r\n state.compilationString += this._declareOutput(this._outputs[0], state) + ` = ${fbmNewName}(${localVariable}, ${chaosValue});\\r\\n`;\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.octaves = ${this.octaves};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.octaves = this.octaves;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.octaves = serializationObject.octaves;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.CloudBlock\", CloudBlock);\r\n"]}
1
+ {"version":3,"file":"cloudBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/cloudBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAE1F;;GAEG;AACH,MAAM,OAAO,UAAW,SAAQ,iBAAiB;IAK7C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QATlD,yCAAyC;QAElC,YAAO,GAAG,GAAG,CAAC;QAQjB,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACpF,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;QAE3E,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,YAAY,CAAC;IACxB,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACxB,OAAO;SACV;QAED,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,YAAY,EAAE;YAChC,OAAO;SACV;QAED,MAAM,cAAc,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;UAmCrB,CAAC;QAEH,MAAM,qBAAqB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;UA0B5B,CAAC;QAEH,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,OAAO,EAAE,CAAC;QACxC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EAAE,cAAc,EAAE,mBAAmB,CAAC,CAAC;QAC3E,KAAK,CAAC,aAAa,CACf,mBAAmB,GAAG,IAAI,CAAC,OAAO,EAClC,qBAAqB,CAAC,OAAO,CAAC,OAAO,EAAE,UAAU,CAAC,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,EACtG,uBAAuB,CAC1B,CAAC;QAEF,MAAM,aAAa,GAAG,KAAK,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QACvD,MAAM,QAAQ,GAAG,CAAA,MAAA,IAAI,CAAC,IAAI,CAAC,cAAc,0CAAE,IAAI,MAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC;QAEpH,KAAK,CAAC,iBAAiB,IAAI,GAAG,QAAQ,IAAI,aAAa,MAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,OAAO,CAAC;QACrG,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC1B,KAAK,CAAC,iBAAiB,IAAI,GAAG,aAAa,eAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,OAAO,CAAC;SACxG;QACD,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC1B,KAAK,CAAC,iBAAiB,IAAI,GAAG,aAAa,eAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,OAAO,CAAC;SACxG;QACD,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,IAAI,QAAQ,KAAK,MAAM,EAAE;YACjD,KAAK,CAAC,iBAAiB,IAAI,GAAG,aAAa,eAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,OAAO,CAAC;SACxG;QAED,IAAI,UAAU,GAAG,EAAE,CAAC;QACpB,IAAI,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;YACxB,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC;SAClD;aAAM;YACH,UAAU,GAAG,CAAA,MAAA,IAAI,CAAC,IAAI,CAAC,cAAc,0CAAE,IAAI,MAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,kBAAkB,CAAC;SACvI;QAED,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,MAAM,UAAU,IAAI,aAAa,KAAK,UAAU,QAAQ,CAAC;QAEnI,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,cAAc,IAAI,CAAC,OAAO,OAAO,CAAC;QAC5G,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE3C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;IAC/C,CAAC;CACJ;AAtMU;IADN,sBAAsB,CAAC,SAAS,EAAE,sBAAsB,CAAC,GAAG,CAAC;2CACzC;AAwMzB,aAAa,CAAC,oBAAoB,EAAE,UAAU,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../nodeMaterialDecorator\";\r\nimport type { Scene } from \"../../../scene\";\r\n/**\r\n * block used to Generate Fractal Brownian Motion Clouds\r\n */\r\nexport class CloudBlock extends NodeMaterialBlock {\r\n /** Gets or sets the number of octaves */\r\n @editableInPropertyPage(\"Octaves\", PropertyTypeForEdition.Int)\r\n public octaves = 6.0;\r\n\r\n /**\r\n * Creates a new CloudBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n this.registerInput(\"seed\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"chaos\", NodeMaterialBlockConnectionPointTypes.AutoDetect, true);\r\n this.registerInput(\"offsetX\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"offsetY\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"offsetZ\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.Float);\r\n\r\n this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Vector2);\r\n this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"CloudBlock\";\r\n }\r\n\r\n /**\r\n * Gets the seed input component\r\n */\r\n public get seed(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the chaos input component\r\n */\r\n public get chaos(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the offset X input component\r\n */\r\n public get offsetX(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the offset Y input component\r\n */\r\n public get offsetY(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the offset Z input component\r\n */\r\n public get offsetZ(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n if (!this.seed.isConnected) {\r\n return;\r\n }\r\n\r\n if (!this._outputs[0].hasEndpoints) {\r\n return;\r\n }\r\n\r\n const functionString = `\r\n\r\n float cloudRandom(in float p) { p = fract(p * 0.011); p *= p + 7.5; p *= p + p; return fract(p); }\r\n\r\n // Based on Morgan McGuire @morgan3d\r\n // https://www.shadertoy.com/view/4dS3Wd\r\n float cloudNoise(in vec2 x, in vec2 chaos) {\r\n vec2 step = chaos * vec2(75., 120.) + vec2(75., 120.);\r\n\r\n vec2 i = floor(x);\r\n vec2 f = fract(x);\r\n\r\n float n = dot(i, step);\r\n\r\n vec2 u = f * f * (3.0 - 2.0 * f);\r\n return mix(\r\n mix(cloudRandom(n + dot(step, vec2(0, 0))), cloudRandom(n + dot(step, vec2(1, 0))), u.x),\r\n mix(cloudRandom(n + dot(step, vec2(0, 1))), cloudRandom(n + dot(step, vec2(1, 1))), u.x),\r\n u.y\r\n );\r\n }\r\n\r\n float cloudNoise(in vec3 x, in vec3 chaos) {\r\n vec3 step = chaos * vec3(60., 120., 75.) + vec3(60., 120., 75.);\r\n\r\n vec3 i = floor(x);\r\n vec3 f = fract(x);\r\n\r\n float n = dot(i, step);\r\n\r\n vec3 u = f * f * (3.0 - 2.0 * f);\r\n return mix(mix(mix( cloudRandom(n + dot(step, vec3(0, 0, 0))), cloudRandom(n + dot(step, vec3(1, 0, 0))), u.x),\r\n mix( cloudRandom(n + dot(step, vec3(0, 1, 0))), cloudRandom(n + dot(step, vec3(1, 1, 0))), u.x), u.y),\r\n mix(mix( cloudRandom(n + dot(step, vec3(0, 0, 1))), cloudRandom(n + dot(step, vec3(1, 0, 1))), u.x),\r\n mix( cloudRandom(n + dot(step, vec3(0, 1, 1))), cloudRandom(n + dot(step, vec3(1, 1, 1))), u.x), u.y), u.z);\r\n }`;\r\n\r\n const fractalBrownianString = `\r\n float fbm(in vec2 st, in vec2 chaos) {\r\n // Initial values\r\n float value = 0.0;\r\n float amplitude = .5;\r\n float frequency = 0.;\r\n\r\n // Loop of octaves\r\n for (int i = 0; i < OCTAVES; i++) {\r\n value += amplitude * cloudNoise(st, chaos);\r\n st *= 2.0;\r\n amplitude *= 0.5;\r\n }\r\n return value;\r\n }\r\n\r\n float fbm(in vec3 x, in vec3 chaos) {\r\n // Initial values\r\n float value = 0.0;\r\n float amplitude = 0.5;\r\n for (int i = 0; i < OCTAVES; ++i) {\r\n value += amplitude * cloudNoise(x, chaos);\r\n x = x * 2.0;\r\n amplitude *= 0.5;\r\n }\r\n return value;\r\n }`;\r\n\r\n const fbmNewName = `fbm${this.octaves}`;\r\n state._emitFunction(\"CloudBlockCode\", functionString, \"// CloudBlockCode\");\r\n state._emitFunction(\r\n \"CloudBlockCodeFBM\" + this.octaves,\r\n fractalBrownianString.replace(/fbm/gi, fbmNewName).replace(/OCTAVES/gi, (this.octaves | 0).toString()),\r\n \"// CloudBlockCode FBM\"\r\n );\r\n\r\n const localVariable = state._getFreeVariableName(\"st\");\r\n const seedType = this.seed.connectedPoint?.type === NodeMaterialBlockConnectionPointTypes.Vector2 ? \"vec2\" : \"vec3\";\r\n\r\n state.compilationString += `${seedType} ${localVariable} = ${this.seed.associatedVariableName};\\r\\n`;\r\n if (this.offsetX.isConnected) {\r\n state.compilationString += `${localVariable}.x += 0.1 * ${this.offsetX.associatedVariableName};\\r\\n`;\r\n }\r\n if (this.offsetY.isConnected) {\r\n state.compilationString += `${localVariable}.y += 0.1 * ${this.offsetY.associatedVariableName};\\r\\n`;\r\n }\r\n if (this.offsetZ.isConnected && seedType === \"vec3\") {\r\n state.compilationString += `${localVariable}.z += 0.1 * ${this.offsetZ.associatedVariableName};\\r\\n`;\r\n }\r\n\r\n let chaosValue = \"\";\r\n if (this.chaos.isConnected) {\r\n chaosValue = this.chaos.associatedVariableName;\r\n } else {\r\n chaosValue = this.seed.connectedPoint?.type === NodeMaterialBlockConnectionPointTypes.Vector2 ? \"vec2(0., 0.)\" : \"vec3(0., 0., 0.)\";\r\n }\r\n\r\n state.compilationString += this._declareOutput(this._outputs[0], state) + ` = ${fbmNewName}(${localVariable}, ${chaosValue});\\r\\n`;\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.octaves = ${this.octaves};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.octaves = this.octaves;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.octaves = serializationObject.octaves;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.CloudBlock\", CloudBlock);\r\n"]}
@@ -7,6 +7,7 @@ import type { Scene } from "../../../scene";
7
7
  export declare class CustomBlock extends NodeMaterialBlock {
8
8
  private _options;
9
9
  private _code;
10
+ private _inputSamplers;
10
11
  /**
11
12
  * Gets or sets the options for this custom block
12
13
  */
@@ -2,6 +2,9 @@ import { NodeMaterialBlock } from "../nodeMaterialBlock.js";
2
2
  import { NodeMaterialBlockConnectionPointTypes } from "../Enums/nodeMaterialBlockConnectionPointTypes.js";
3
3
  import { NodeMaterialBlockTargets } from "../Enums/nodeMaterialBlockTargets.js";
4
4
  import { RegisterClass } from "../../../Misc/typeStore.js";
5
+ import { NodeMaterialConnectionPointDirection } from "../nodeMaterialBlockConnectionPoint.js";
6
+ import { ImageSourceBlock } from "./Dual/imageSourceBlock.js";
7
+ import { NodeMaterialConnectionPointCustomObject } from "../nodeMaterialConnectionPointCustomObject.js";
5
8
  /**
6
9
  * Custom block created from user-defined json
7
10
  */
@@ -55,10 +58,16 @@ export class CustomBlock extends NodeMaterialBlock {
55
58
  state.compilationString += functionName + "(";
56
59
  let hasInput = false;
57
60
  this._inputs.forEach((input, index) => {
61
+ var _a, _b, _c;
58
62
  if (index > 0) {
59
63
  state.compilationString += ", ";
60
64
  }
61
- state.compilationString += input.associatedVariableName;
65
+ if (this._inputSamplers && this._inputSamplers.indexOf(input.name) !== -1) {
66
+ state.compilationString += (_c = (_b = (_a = input.connectedPoint) === null || _a === void 0 ? void 0 : _a.ownerBlock) === null || _b === void 0 ? void 0 : _b.samplerName) !== null && _c !== void 0 ? _c : input.associatedVariableName;
67
+ }
68
+ else {
69
+ state.compilationString += input.associatedVariableName;
70
+ }
62
71
  hasInput = true;
63
72
  });
64
73
  this._outputs.forEach((output, index) => {
@@ -92,7 +101,14 @@ export class CustomBlock extends NodeMaterialBlock {
92
101
  this.target = NodeMaterialBlockTargets[options.target];
93
102
  (_a = options.inParameters) === null || _a === void 0 ? void 0 : _a.forEach((input, index) => {
94
103
  const type = NodeMaterialBlockConnectionPointTypes[input.type];
95
- this.registerInput(input.name, type);
104
+ if (input.type === "sampler2D" || input.type === "samplerCube") {
105
+ this._inputSamplers = this._inputSamplers || [];
106
+ this._inputSamplers.push(input.name);
107
+ this.registerInput(input.name, NodeMaterialBlockConnectionPointTypes.Object, true, NodeMaterialBlockTargets.VertexAndFragment, new NodeMaterialConnectionPointCustomObject(input.name, this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, "ImageSourceBlock"));
108
+ }
109
+ else {
110
+ this.registerInput(input.name, type);
111
+ }
96
112
  Object.defineProperty(this, input.name, {
97
113
  get: function () {
98
114
  return this._inputs[index];
@@ -1 +1 @@
1
- {"version":3,"file":"customBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/customBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAEvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAKxD;;GAEG;AACH,MAAM,OAAO,WAAY,SAAQ,iBAAiB;IAI9C;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,IAAW,OAAO,CAAC,OAAY;QAC3B,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC;IACtC,CAAC;IAED;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;IAChB,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,aAAa,CAAC;IACzB,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC;QAEtB,IAAI,YAAY,GAAG,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC;QAE9C,6CAA6C;QAC7C,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;YAC3B,MAAM,IAAI,GAAG,IAAI,MAAM,CAAC,UAAU,GAAG,KAAK,CAAC,IAAI,GAAG,KAAK,EAAE,IAAI,CAAC,CAAC;YAC/D,MAAM,IAAI,GAAG,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAC1C,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YAChC,YAAY,GAAG,YAAY,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;QACpD,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC7B,MAAM,IAAI,GAAG,IAAI,MAAM,CAAC,UAAU,GAAG,MAAM,CAAC,IAAI,GAAG,KAAK,EAAE,IAAI,CAAC,CAAC;YAChE,MAAM,IAAI,GAAG,KAAK,CAAC,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YAC3C,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YAChC,YAAY,GAAG,YAAY,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;QACpD,CAAC,CAAC,CAAC;QAEH,KAAK,CAAC,aAAa,CAAC,YAAY,EAAE,IAAI,EAAE,EAAE,CAAC,CAAC;QAE5C,+BAA+B;QAC/B,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC7B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,OAAO,CAAC;QAC5E,CAAC,CAAC,CAAC;QAEH,6BAA6B;QAC7B,KAAK,CAAC,iBAAiB,IAAI,YAAY,GAAG,GAAG,CAAC;QAE9C,IAAI,QAAQ,GAAG,KAAK,CAAC;QACrB,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE;YAClC,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC;aACnC;YACD,KAAK,CAAC,iBAAiB,IAAI,KAAK,CAAC,sBAAsB,CAAC;YACxD,QAAQ,GAAG,IAAI,CAAC;QACpB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;YACpC,IAAI,KAAK,GAAG,CAAC,IAAI,QAAQ,EAAE;gBACvB,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC;aACnC;YACD,KAAK,CAAC,iBAAiB,IAAI,MAAM,CAAC,sBAAsB,CAAC;QAC7D,CAAC,CAAC,CAAC;QAEH,KAAK,CAAC,iBAAiB,IAAI,QAAQ,CAAC;QAEpC,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,mBAAmB;QACzB,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAE7C,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,cAAc,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC;QAE1F,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE5C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,IAAI,CAAC,mBAAmB,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC;QAEtD,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IAC5D,CAAC;IAEO,mBAAmB,CAAC,OAAY;;QACpC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;QAChD,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC;QACtC,IAAI,CAAC,MAAM,GAAS,wBAAyB,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAE9D,MAAA,OAAO,CAAC,YAAY,0CAAE,OAAO,CAAC,CAAC,KAAU,EAAE,KAAa,EAAE,EAAE;YACxD,MAAM,IAAI,GAAS,qCAAsC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YACtE,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YAErC,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE;gBACpC,GAAG,EAAE;oBACD,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;gBAC/B,CAAC;gBACD,UAAU,EAAE,IAAI;gBAChB,YAAY,EAAE,IAAI;aACrB,CAAC,CAAC;QACP,CAAC,CAAC,CAAC;QAEH,MAAA,OAAO,CAAC,aAAa,0CAAE,OAAO,CAAC,CAAC,MAAW,EAAE,KAAa,EAAE,EAAE;YAC1D,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,EAAQ,qCAAsC,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC;YAE5F,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,EAAE;gBACrC,GAAG,EAAE;oBACD,OAAO,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;gBAChC,CAAC;gBACD,UAAU,EAAE,IAAI;gBAChB,YAAY,EAAE,IAAI;aACrB,CAAC,CAAC;YAEH,IAAI,MAAM,CAAC,IAAI,KAAK,cAAc,EAAE;gBAChC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,aAAa,CAAE,CAAC,CAAC,CAAC,CAAC;aAChG;QACL,CAAC,CAAC,CAAC;QAEH,MAAA,OAAO,CAAC,uBAAuB,0CAAE,OAAO,CAAC,CAAC,UAAe,EAAE,EAAE;YACzD,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,gBAAgB,CAAC,UAAU,CAAC,MAAM,CAAE,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,gBAAgB,CAAC,UAAU,CAAC,MAAM,CAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1H,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,gBAAgB,CAAC,IAAY;QACjC,IAAI,CAAC,IAAI,EAAE;YACP,OAAO,IAAI,CAAC;SACf;QAED,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC1C,IAAI,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,EAAE;gBAC/B,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;aAC/B;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ;AAED,aAAa,CAAC,qBAAqB,EAAE,WAAW,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\n\r\n/**\r\n * Custom block created from user-defined json\r\n */\r\nexport class CustomBlock extends NodeMaterialBlock {\r\n private _options: any;\r\n private _code: string;\r\n\r\n /**\r\n * Gets or sets the options for this custom block\r\n */\r\n public get options() {\r\n return this._options;\r\n }\r\n\r\n public set options(options: any) {\r\n this._deserializeOptions(options);\r\n }\r\n\r\n /**\r\n * Creates a new CustomBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"CustomBlock\";\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let code = this._code;\r\n\r\n let functionName = this._options.functionName;\r\n\r\n // Replace the TYPE_XXX placeholders (if any)\r\n this._inputs.forEach((input) => {\r\n const rexp = new RegExp(\"\\\\{TYPE_\" + input.name + \"\\\\}\", \"gm\");\r\n const type = state._getGLType(input.type);\r\n code = code.replace(rexp, type);\r\n functionName = functionName.replace(rexp, type);\r\n });\r\n this._outputs.forEach((output) => {\r\n const rexp = new RegExp(\"\\\\{TYPE_\" + output.name + \"\\\\}\", \"gm\");\r\n const type = state._getGLType(output.type);\r\n code = code.replace(rexp, type);\r\n functionName = functionName.replace(rexp, type);\r\n });\r\n\r\n state._emitFunction(functionName, code, \"\");\r\n\r\n // Declare the output variables\r\n this._outputs.forEach((output) => {\r\n state.compilationString += this._declareOutput(output, state) + \";\\r\\n\";\r\n });\r\n\r\n // Generate the function call\r\n state.compilationString += functionName + \"(\";\r\n\r\n let hasInput = false;\r\n this._inputs.forEach((input, index) => {\r\n if (index > 0) {\r\n state.compilationString += \", \";\r\n }\r\n state.compilationString += input.associatedVariableName;\r\n hasInput = true;\r\n });\r\n\r\n this._outputs.forEach((output, index) => {\r\n if (index > 0 || hasInput) {\r\n state.compilationString += \", \";\r\n }\r\n state.compilationString += output.associatedVariableName;\r\n });\r\n\r\n state.compilationString += \");\\r\\n\";\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.options = ${JSON.stringify(this._options)};\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.options = this._options;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n this._deserializeOptions(serializationObject.options);\r\n\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n }\r\n\r\n private _deserializeOptions(options: any) {\r\n this._options = options;\r\n this._code = options.code.join(\"\\r\\n\") + \"\\r\\n\";\r\n this.name = this.name || options.name;\r\n this.target = (<any>NodeMaterialBlockTargets)[options.target];\r\n\r\n options.inParameters?.forEach((input: any, index: number) => {\r\n const type = (<any>NodeMaterialBlockConnectionPointTypes)[input.type];\r\n this.registerInput(input.name, type);\r\n\r\n Object.defineProperty(this, input.name, {\r\n get: function () {\r\n return this._inputs[index];\r\n },\r\n enumerable: true,\r\n configurable: true,\r\n });\r\n });\r\n\r\n options.outParameters?.forEach((output: any, index: number) => {\r\n this.registerOutput(output.name, (<any>NodeMaterialBlockConnectionPointTypes)[output.type]);\r\n\r\n Object.defineProperty(this, output.name, {\r\n get: function () {\r\n return this._outputs[index];\r\n },\r\n enumerable: true,\r\n configurable: true,\r\n });\r\n\r\n if (output.type === \"BasedOnInput\") {\r\n this._outputs[index]._typeConnectionSource = this._findInputByName(output.typeFromInput)![0];\r\n }\r\n });\r\n\r\n options.inLinkedConnectionTypes?.forEach((connection: any) => {\r\n this._linkConnectionTypes(this._findInputByName(connection.input1)![1], this._findInputByName(connection.input2)![1]);\r\n });\r\n }\r\n\r\n private _findInputByName(name: string): Nullable<[NodeMaterialConnectionPoint, number]> {\r\n if (!name) {\r\n return null;\r\n }\r\n\r\n for (let i = 0; i < this._inputs.length; i++) {\r\n if (this._inputs[i].name === name) {\r\n return [this._inputs[i], i];\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.CustomBlock\", CustomBlock);\r\n"]}
1
+ {"version":3,"file":"customBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/customBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAEvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAIxD,OAAO,EAAE,oCAAoC,EAAE,MAAM,qCAAqC,CAAC;AAC3F,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAC3D,OAAO,EAAE,uCAAuC,EAAE,MAAM,4CAA4C,CAAC;AAErG;;GAEG;AACH,MAAM,OAAO,WAAY,SAAQ,iBAAiB;IAK9C;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,IAAW,OAAO,CAAC,OAAY;QAC3B,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC;IACtC,CAAC;IAED;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;IAChB,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,aAAa,CAAC;IACzB,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC;QAEtB,IAAI,YAAY,GAAG,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC;QAE9C,6CAA6C;QAC7C,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;YAC3B,MAAM,IAAI,GAAG,IAAI,MAAM,CAAC,UAAU,GAAG,KAAK,CAAC,IAAI,GAAG,KAAK,EAAE,IAAI,CAAC,CAAC;YAC/D,MAAM,IAAI,GAAG,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAC1C,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YAChC,YAAY,GAAG,YAAY,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;QACpD,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC7B,MAAM,IAAI,GAAG,IAAI,MAAM,CAAC,UAAU,GAAG,MAAM,CAAC,IAAI,GAAG,KAAK,EAAE,IAAI,CAAC,CAAC;YAChE,MAAM,IAAI,GAAG,KAAK,CAAC,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YAC3C,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YAChC,YAAY,GAAG,YAAY,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;QACpD,CAAC,CAAC,CAAC;QAEH,KAAK,CAAC,aAAa,CAAC,YAAY,EAAE,IAAI,EAAE,EAAE,CAAC,CAAC;QAE5C,+BAA+B;QAC/B,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC7B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,OAAO,CAAC;QAC5E,CAAC,CAAC,CAAC;QAEH,6BAA6B;QAC7B,KAAK,CAAC,iBAAiB,IAAI,YAAY,GAAG,GAAG,CAAC;QAE9C,IAAI,QAAQ,GAAG,KAAK,CAAC;QACrB,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE;;YAClC,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC;aACnC;YACD,IAAI,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE;gBACvE,KAAK,CAAC,iBAAiB,IAAI,MAAA,MAAC,MAAA,KAAK,CAAC,cAAc,0CAAE,UAA+B,0CAAE,WAAW,mCAAI,KAAK,CAAC,sBAAsB,CAAC;aAClI;iBAAM;gBACH,KAAK,CAAC,iBAAiB,IAAI,KAAK,CAAC,sBAAsB,CAAC;aAC3D;YACD,QAAQ,GAAG,IAAI,CAAC;QACpB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;YACpC,IAAI,KAAK,GAAG,CAAC,IAAI,QAAQ,EAAE;gBACvB,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC;aACnC;YACD,KAAK,CAAC,iBAAiB,IAAI,MAAM,CAAC,sBAAsB,CAAC;QAC7D,CAAC,CAAC,CAAC;QAEH,KAAK,CAAC,iBAAiB,IAAI,QAAQ,CAAC;QAEpC,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,mBAAmB;QACzB,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAE7C,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,cAAc,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC;QAE1F,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE5C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,IAAI,CAAC,mBAAmB,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC;QAEtD,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IAC5D,CAAC;IAEO,mBAAmB,CAAC,OAAY;;QACpC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;QAChD,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC;QACtC,IAAI,CAAC,MAAM,GAAS,wBAAyB,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAE9D,MAAA,OAAO,CAAC,YAAY,0CAAE,OAAO,CAAC,CAAC,KAAU,EAAE,KAAa,EAAE,EAAE;YACxD,MAAM,IAAI,GAAS,qCAAsC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YACtE,IAAI,KAAK,CAAC,IAAI,KAAK,WAAW,IAAI,KAAK,CAAC,IAAI,KAAK,aAAa,EAAE;gBAC5D,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,IAAI,EAAE,CAAC;gBAChD,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;gBACrC,IAAI,CAAC,aAAa,CACd,KAAK,CAAC,IAAI,EACV,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,EAAE,oCAAoC,CAAC,KAAK,EAAE,gBAAgB,EAAE,kBAAkB,CAAC,CAClJ,CAAC;aACL;iBAAM;gBACH,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;aACxC;YAED,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE;gBACpC,GAAG,EAAE;oBACD,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;gBAC/B,CAAC;gBACD,UAAU,EAAE,IAAI;gBAChB,YAAY,EAAE,IAAI;aACrB,CAAC,CAAC;QACP,CAAC,CAAC,CAAC;QAEH,MAAA,OAAO,CAAC,aAAa,0CAAE,OAAO,CAAC,CAAC,MAAW,EAAE,KAAa,EAAE,EAAE;YAC1D,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,EAAQ,qCAAsC,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC;YAE5F,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,EAAE;gBACrC,GAAG,EAAE;oBACD,OAAO,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;gBAChC,CAAC;gBACD,UAAU,EAAE,IAAI;gBAChB,YAAY,EAAE,IAAI;aACrB,CAAC,CAAC;YAEH,IAAI,MAAM,CAAC,IAAI,KAAK,cAAc,EAAE;gBAChC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,aAAa,CAAE,CAAC,CAAC,CAAC,CAAC;aAChG;QACL,CAAC,CAAC,CAAC;QAEH,MAAA,OAAO,CAAC,uBAAuB,0CAAE,OAAO,CAAC,CAAC,UAAe,EAAE,EAAE;YACzD,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,gBAAgB,CAAC,UAAU,CAAC,MAAM,CAAE,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,gBAAgB,CAAC,UAAU,CAAC,MAAM,CAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1H,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,gBAAgB,CAAC,IAAY;QACjC,IAAI,CAAC,IAAI,EAAE;YACP,OAAO,IAAI,CAAC;SACf;QAED,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC1C,IAAI,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,EAAE;gBAC/B,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;aAC/B;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ;AAED,aAAa,CAAC,qBAAqB,EAAE,WAAW,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialConnectionPointDirection } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { ImageSourceBlock } from \"./Dual/imageSourceBlock\";\r\nimport { NodeMaterialConnectionPointCustomObject } from \"../nodeMaterialConnectionPointCustomObject\";\r\n\r\n/**\r\n * Custom block created from user-defined json\r\n */\r\nexport class CustomBlock extends NodeMaterialBlock {\r\n private _options: any;\r\n private _code: string;\r\n private _inputSamplers: string[];\r\n\r\n /**\r\n * Gets or sets the options for this custom block\r\n */\r\n public get options() {\r\n return this._options;\r\n }\r\n\r\n public set options(options: any) {\r\n this._deserializeOptions(options);\r\n }\r\n\r\n /**\r\n * Creates a new CustomBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"CustomBlock\";\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let code = this._code;\r\n\r\n let functionName = this._options.functionName;\r\n\r\n // Replace the TYPE_XXX placeholders (if any)\r\n this._inputs.forEach((input) => {\r\n const rexp = new RegExp(\"\\\\{TYPE_\" + input.name + \"\\\\}\", \"gm\");\r\n const type = state._getGLType(input.type);\r\n code = code.replace(rexp, type);\r\n functionName = functionName.replace(rexp, type);\r\n });\r\n this._outputs.forEach((output) => {\r\n const rexp = new RegExp(\"\\\\{TYPE_\" + output.name + \"\\\\}\", \"gm\");\r\n const type = state._getGLType(output.type);\r\n code = code.replace(rexp, type);\r\n functionName = functionName.replace(rexp, type);\r\n });\r\n\r\n state._emitFunction(functionName, code, \"\");\r\n\r\n // Declare the output variables\r\n this._outputs.forEach((output) => {\r\n state.compilationString += this._declareOutput(output, state) + \";\\r\\n\";\r\n });\r\n\r\n // Generate the function call\r\n state.compilationString += functionName + \"(\";\r\n\r\n let hasInput = false;\r\n this._inputs.forEach((input, index) => {\r\n if (index > 0) {\r\n state.compilationString += \", \";\r\n }\r\n if (this._inputSamplers && this._inputSamplers.indexOf(input.name) !== -1) {\r\n state.compilationString += (input.connectedPoint?.ownerBlock as ImageSourceBlock)?.samplerName ?? input.associatedVariableName;\r\n } else {\r\n state.compilationString += input.associatedVariableName;\r\n }\r\n hasInput = true;\r\n });\r\n\r\n this._outputs.forEach((output, index) => {\r\n if (index > 0 || hasInput) {\r\n state.compilationString += \", \";\r\n }\r\n state.compilationString += output.associatedVariableName;\r\n });\r\n\r\n state.compilationString += \");\\r\\n\";\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.options = ${JSON.stringify(this._options)};\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.options = this._options;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n this._deserializeOptions(serializationObject.options);\r\n\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n }\r\n\r\n private _deserializeOptions(options: any) {\r\n this._options = options;\r\n this._code = options.code.join(\"\\r\\n\") + \"\\r\\n\";\r\n this.name = this.name || options.name;\r\n this.target = (<any>NodeMaterialBlockTargets)[options.target];\r\n\r\n options.inParameters?.forEach((input: any, index: number) => {\r\n const type = (<any>NodeMaterialBlockConnectionPointTypes)[input.type];\r\n if (input.type === \"sampler2D\" || input.type === \"samplerCube\") {\r\n this._inputSamplers = this._inputSamplers || [];\r\n this._inputSamplers.push(input.name);\r\n this.registerInput(\r\n input.name,\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(input.name, this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n } else {\r\n this.registerInput(input.name, type);\r\n }\r\n\r\n Object.defineProperty(this, input.name, {\r\n get: function () {\r\n return this._inputs[index];\r\n },\r\n enumerable: true,\r\n configurable: true,\r\n });\r\n });\r\n\r\n options.outParameters?.forEach((output: any, index: number) => {\r\n this.registerOutput(output.name, (<any>NodeMaterialBlockConnectionPointTypes)[output.type]);\r\n\r\n Object.defineProperty(this, output.name, {\r\n get: function () {\r\n return this._outputs[index];\r\n },\r\n enumerable: true,\r\n configurable: true,\r\n });\r\n\r\n if (output.type === \"BasedOnInput\") {\r\n this._outputs[index]._typeConnectionSource = this._findInputByName(output.typeFromInput)![0];\r\n }\r\n });\r\n\r\n options.inLinkedConnectionTypes?.forEach((connection: any) => {\r\n this._linkConnectionTypes(this._findInputByName(connection.input1)![1], this._findInputByName(connection.input2)![1]);\r\n });\r\n }\r\n\r\n private _findInputByName(name: string): Nullable<[NodeMaterialConnectionPoint, number]> {\r\n if (!name) {\r\n return null;\r\n }\r\n\r\n for (let i = 0; i < this._inputs.length; i++) {\r\n if (this._inputs[i].name === name) {\r\n return [this._inputs[i], i];\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.CustomBlock\", CustomBlock);\r\n"]}
@@ -17,6 +17,8 @@ export class DivideBlock extends NodeMaterialBlock {
17
17
  this.registerOutput("output", NodeMaterialBlockConnectionPointTypes.BasedOnInput);
18
18
  this._outputs[0]._typeConnectionSource = this._inputs[0];
19
19
  this._linkConnectionTypes(0, 1);
20
+ this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);
21
+ this._inputs[1].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);
20
22
  }
21
23
  /**
22
24
  * Gets the current class name
@@ -1 +1 @@
1
- {"version":3,"file":"divideBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/divideBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD;;GAEG;AACH,MAAM,OAAO,WAAY,SAAQ,iBAAiB;IAC9C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE9C,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,aAAa,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAEhC,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,MAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,MAAM,IAAI,CAAC,KAAK,CAAC,sBAAsB,OAAO,CAAC;QAErJ,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ;AAED,aAAa,CAAC,qBAAqB,EAAE,WAAW,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\n/**\r\n * Block used to divide 2 vectors\r\n */\r\nexport class DivideBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new DivideBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"left\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"right\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"DivideBlock\";\r\n }\r\n\r\n /**\r\n * Gets the left operand input component\r\n */\r\n public get left(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the right operand input component\r\n */\r\n public get right(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = ${this.left.associatedVariableName} / ${this.right.associatedVariableName};\\r\\n`;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.DivideBlock\", DivideBlock);\r\n"]}
1
+ {"version":3,"file":"divideBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/divideBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD;;GAEG;AACH,MAAM,OAAO,WAAY,SAAQ,iBAAiB;IAC9C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE9C,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAEhC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,KAAK,CAAC,CAAC;QAC/F,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,KAAK,CAAC,CAAC;IACnG,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,aAAa,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAEhC,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,MAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,MAAM,IAAI,CAAC,KAAK,CAAC,sBAAsB,OAAO,CAAC;QAErJ,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ;AAED,aAAa,CAAC,qBAAqB,EAAE,WAAW,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\n/**\r\n * Block used to divide 2 vectors\r\n */\r\nexport class DivideBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new DivideBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"left\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"right\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n\r\n this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);\r\n this._inputs[1].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"DivideBlock\";\r\n }\r\n\r\n /**\r\n * Gets the left operand input component\r\n */\r\n public get left(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the right operand input component\r\n */\r\n public get right(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = ${this.left.associatedVariableName} / ${this.right.associatedVariableName};\\r\\n`;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.DivideBlock\", DivideBlock);\r\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"meshAttributeExistsBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/meshAttributeExistsBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAC/D,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAG1F,MAAM,CAAN,IAAY,6BAWX;AAXD,WAAY,6BAA6B;IACrC,iFAAI,CAAA;IACJ,qFAAM,CAAA;IACN,uFAAO,CAAA;IACP,+FAAW,CAAA;IACX,+EAAG,CAAA;IACH,+EAAG,CAAA;IACH,+EAAG,CAAA;IACH,+EAAG,CAAA;IACH,+EAAG,CAAA;IACH,+EAAG,CAAA;AACP,CAAC,EAXW,6BAA6B,KAA7B,6BAA6B,QAWxC;AAED;;;GAGG;AACH,MAAM,OAAO,wBAAyB,SAAQ,iBAAiB;IAC3D;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAsElD;;WAEG;QAgBI,kBAAa,GAAG,6BAA6B,CAAC,IAAI,CAAC;QAtFtD,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QACjF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAEhC,sCAAsC;QACtC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE;;YACjD,IAAI,IAAI,CAAC,aAAa,EAAE;gBACpB,oCAAoC;gBACpC,OAAO;aACV;YACD,MAAM,WAAW,GAAG,KAAK,CAAC,UAAU,CAAC;YACrC,IAAI,WAAW,YAAY,UAAU,IAAI,WAAW,CAAC,WAAW,EAAE;gBAC9D,QAAQ,WAAW,CAAC,IAAI,EAAE;oBACtB,KAAK,OAAO;wBACR,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,WAAW,CAAC;wBAC/D,MAAM;oBACV,KAAK,QAAQ;wBACT,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,MAAM,CAAC;wBAC1D,MAAM;oBACV,KAAK,SAAS;wBACV,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,OAAO,CAAC;wBAC3D,MAAM;oBACV,KAAK,IAAI;wBACL,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;oBACV,KAAK,KAAK;wBACN,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;oBACV,KAAK,KAAK;wBACN,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;oBACV,KAAK,KAAK;wBACN,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;oBACV,KAAK,KAAK;wBACN,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;oBACV,KAAK,KAAK;wBACN,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;iBACb;aACJ;iBAAM,IAAI,WAAW,YAAY,iBAAiB,EAAE;gBACjD,QAAQ,MAAA,IAAI,CAAC,KAAK,CAAC,cAAc,0CAAE,IAAI,EAAE;oBACrC,KAAK,cAAc;wBACf,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,MAAM,CAAC;wBAC1D,MAAM;oBACV,KAAK,eAAe;wBAChB,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,OAAO,CAAC;wBAC3D,MAAM;oBACV,KAAK,UAAU;wBACX,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;iBACb;aACJ;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,0BAA0B,CAAC;IACtC,CAAC;IAsBD;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,eAAe,GAAkB,IAAI,CAAC;QAC1C,QAAQ,IAAI,CAAC,aAAa,EAAE;YACxB,KAAK,6BAA6B,CAAC,WAAW;gBAC1C,eAAe,GAAG,iBAAiB,CAAC;gBACpC,MAAM;YACV,KAAK,6BAA6B,CAAC,MAAM;gBACrC,eAAe,GAAG,QAAQ,CAAC;gBAC3B,MAAM;YACV,KAAK,6BAA6B,CAAC,OAAO;gBACtC,eAAe,GAAG,SAAS,CAAC;gBAC5B,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;SACb;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;QACvD,IAAI,eAAe,EAAE;YACjB,KAAK,CAAC,iBAAiB,IAAI,UAAU,eAAe,MAAM,CAAC;SAC9D;QAED,KAAK,CAAC,iBAAiB,IAAI,GAAG,MAAM,MAAM,IAAI,CAAC,KAAK,CAAC,sBAAsB,OAAO,CAAC;QAEnF,IAAI,eAAe,EAAE;YACjB,KAAK,CAAC,iBAAiB,IAAI,WAAW,CAAC;YACvC,KAAK,CAAC,iBAAiB,IAAI,GAAG,MAAM,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB,OAAO,CAAC;YACtF,KAAK,CAAC,iBAAiB,IAAI,YAAY,CAAC;SAC3C;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QAEvD,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,aAAa,GAAG,MAAA,mBAAmB,CAAC,aAAa,mCAAI,6BAA6B,CAAC,IAAI,CAAC;IACjG,CAAC;IAES,mBAAmB;QACzB,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAE7C,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,aAAa,OAAO,CAAC;QAErF,OAAO,UAAU,CAAC;IACtB,CAAC;CACJ;AA7FG;IAfC,sBAAsB,CAAC,kBAAkB,EAAE,sBAAsB,CAAC,IAAI,EAAE,SAAS,EAAE;QAChF,SAAS,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE;QAC3B,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,6BAA6B,CAAC,IAAI,EAAE;YAC9D,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,6BAA6B,CAAC,MAAM,EAAE;YAChE,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,6BAA6B,CAAC,OAAO,EAAE;YAClE,EAAE,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE,6BAA6B,CAAC,WAAW,EAAE;YAC3E,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;SAC7D;KACJ,CAAC;+DACwD;AA+F9D,aAAa,CAAC,kCAAkC,EAAE,wBAAwB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { InputBlock } from \"./Input/inputBlock\";\r\nimport { MorphTargetsBlock } from \"./Vertex/morphTargetsBlock\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../nodeMaterialDecorator\";\r\nimport type { Scene } from \"core/scene\";\r\n\r\nexport enum MeshAttributeExistsBlockTypes {\r\n None,\r\n Normal,\r\n Tangent,\r\n VertexColor,\r\n UV1,\r\n UV2,\r\n UV3,\r\n UV4,\r\n UV5,\r\n UV6,\r\n}\r\n\r\n/**\r\n * Block used to check if Mesh attribute of specified type exists\r\n * and provide an alternative fallback input for to use in such case\r\n */\r\nexport class MeshAttributeExistsBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new MeshAttributeExistsBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"input\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"fallback\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n\r\n // Try to auto determine attributeType\r\n this._inputs[0].onConnectionObservable.add((other) => {\r\n if (this.attributeType) {\r\n // But only if not already specified\r\n return;\r\n }\r\n const sourceBlock = other.ownerBlock;\r\n if (sourceBlock instanceof InputBlock && sourceBlock.isAttribute) {\r\n switch (sourceBlock.name) {\r\n case \"color\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.VertexColor;\r\n break;\r\n case \"normal\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Normal;\r\n break;\r\n case \"tangent\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Tangent;\r\n break;\r\n case \"uv\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV1;\r\n break;\r\n case \"uv2\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV2;\r\n break;\r\n case \"uv3\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV3;\r\n break;\r\n case \"uv4\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV4;\r\n break;\r\n case \"uv5\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV5;\r\n break;\r\n case \"uv6\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV6;\r\n break;\r\n }\r\n } else if (sourceBlock instanceof MorphTargetsBlock) {\r\n switch (this.input.connectedPoint?.name) {\r\n case \"normalOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Normal;\r\n break;\r\n case \"tangentOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Tangent;\r\n break;\r\n case \"uvOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV1;\r\n break;\r\n }\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MeshAttributeExistsBlock\";\r\n }\r\n\r\n /**\r\n * Defines which mesh attribute to use\r\n */\r\n @editableInPropertyPage(\"Attribute lookup\", PropertyTypeForEdition.List, undefined, {\r\n notifiers: { update: true },\r\n options: [\r\n { label: \"(None)\", value: MeshAttributeExistsBlockTypes.None },\r\n { label: \"Normal\", value: MeshAttributeExistsBlockTypes.Normal },\r\n { label: \"Tangent\", value: MeshAttributeExistsBlockTypes.Tangent },\r\n { label: \"Vertex Color\", value: MeshAttributeExistsBlockTypes.VertexColor },\r\n { label: \"UV1\", value: MeshAttributeExistsBlockTypes.UV1 },\r\n { label: \"UV2\", value: MeshAttributeExistsBlockTypes.UV2 },\r\n { label: \"UV3\", value: MeshAttributeExistsBlockTypes.UV3 },\r\n { label: \"UV4\", value: MeshAttributeExistsBlockTypes.UV4 },\r\n { label: \"UV5\", value: MeshAttributeExistsBlockTypes.UV5 },\r\n { label: \"UV6\", value: MeshAttributeExistsBlockTypes.UV6 },\r\n ],\r\n })\r\n public attributeType = MeshAttributeExistsBlockTypes.None;\r\n\r\n /**\r\n * Gets the input component\r\n */\r\n public get input(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the fallback component when speciefied attribute doesn't exist\r\n */\r\n public get fallback(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let attributeDefine: null | string = null;\r\n switch (this.attributeType) {\r\n case MeshAttributeExistsBlockTypes.VertexColor:\r\n attributeDefine = \"VERTEXCOLOR_NME\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.Normal:\r\n attributeDefine = \"NORMAL\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.Tangent:\r\n attributeDefine = \"TANGENT\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV1:\r\n attributeDefine = \"UV1\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV2:\r\n attributeDefine = \"UV2\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV3:\r\n attributeDefine = \"UV3\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV4:\r\n attributeDefine = \"UV4\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV5:\r\n attributeDefine = \"UV5\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV6:\r\n attributeDefine = \"UV6\";\r\n break;\r\n }\r\n\r\n const output = this._declareOutput(this.output, state);\r\n if (attributeDefine) {\r\n state.compilationString += `#ifdef ${attributeDefine}\\r\\n`;\r\n }\r\n\r\n state.compilationString += `${output} = ${this.input.associatedVariableName};\\r\\n`;\r\n\r\n if (attributeDefine) {\r\n state.compilationString += `#else\\r\\n`;\r\n state.compilationString += `${output} = ${this.fallback.associatedVariableName};\\r\\n`;\r\n state.compilationString += `#endif\\r\\n`;\r\n }\r\n return this;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.attributeType = this.attributeType;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.attributeType = serializationObject.attributeType ?? MeshAttributeExistsBlockTypes.None;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.attributeType = ${this.attributeType};\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MeshAttributeExistsBlock\", MeshAttributeExistsBlock);\r\n"]}
1
+ {"version":3,"file":"meshAttributeExistsBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/meshAttributeExistsBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAC/D,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAG1F,MAAM,CAAN,IAAY,6BAWX;AAXD,WAAY,6BAA6B;IACrC,iFAAI,CAAA;IACJ,qFAAM,CAAA;IACN,uFAAO,CAAA;IACP,+FAAW,CAAA;IACX,+EAAG,CAAA;IACH,+EAAG,CAAA;IACH,+EAAG,CAAA;IACH,+EAAG,CAAA;IACH,+EAAG,CAAA;IACH,+EAAG,CAAA;AACP,CAAC,EAXW,6BAA6B,KAA7B,6BAA6B,QAWxC;AAED;;;GAGG;AACH,MAAM,OAAO,wBAAyB,SAAQ,iBAAiB;IAC3D;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAsElD;;WAEG;QAgBI,kBAAa,GAAG,6BAA6B,CAAC,IAAI,CAAC;QAtFtD,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QACjF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAEhC,sCAAsC;QACtC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE;;YACjD,IAAI,IAAI,CAAC,aAAa,EAAE;gBACpB,oCAAoC;gBACpC,OAAO;aACV;YACD,MAAM,WAAW,GAAG,KAAK,CAAC,UAAU,CAAC;YACrC,IAAI,WAAW,YAAY,UAAU,IAAI,WAAW,CAAC,WAAW,EAAE;gBAC9D,QAAQ,WAAW,CAAC,IAAI,EAAE;oBACtB,KAAK,OAAO;wBACR,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,WAAW,CAAC;wBAC/D,MAAM;oBACV,KAAK,QAAQ;wBACT,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,MAAM,CAAC;wBAC1D,MAAM;oBACV,KAAK,SAAS;wBACV,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,OAAO,CAAC;wBAC3D,MAAM;oBACV,KAAK,IAAI;wBACL,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;oBACV,KAAK,KAAK;wBACN,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;oBACV,KAAK,KAAK;wBACN,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;oBACV,KAAK,KAAK;wBACN,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;oBACV,KAAK,KAAK;wBACN,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;oBACV,KAAK,KAAK;wBACN,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;iBACb;aACJ;iBAAM,IAAI,WAAW,YAAY,iBAAiB,EAAE;gBACjD,QAAQ,MAAA,IAAI,CAAC,KAAK,CAAC,cAAc,0CAAE,IAAI,EAAE;oBACrC,KAAK,cAAc;wBACf,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,MAAM,CAAC;wBAC1D,MAAM;oBACV,KAAK,eAAe;wBAChB,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,OAAO,CAAC;wBAC3D,MAAM;oBACV,KAAK,UAAU;wBACX,IAAI,CAAC,aAAa,GAAG,6BAA6B,CAAC,GAAG,CAAC;wBACvD,MAAM;iBACb;aACJ;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,0BAA0B,CAAC;IACtC,CAAC;IAsBD;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,eAAe,GAAkB,IAAI,CAAC;QAC1C,QAAQ,IAAI,CAAC,aAAa,EAAE;YACxB,KAAK,6BAA6B,CAAC,WAAW;gBAC1C,eAAe,GAAG,iBAAiB,CAAC;gBACpC,MAAM;YACV,KAAK,6BAA6B,CAAC,MAAM;gBACrC,eAAe,GAAG,QAAQ,CAAC;gBAC3B,MAAM;YACV,KAAK,6BAA6B,CAAC,OAAO;gBACtC,eAAe,GAAG,SAAS,CAAC;gBAC5B,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;YACV,KAAK,6BAA6B,CAAC,GAAG;gBAClC,eAAe,GAAG,KAAK,CAAC;gBACxB,MAAM;SACb;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;QACvD,IAAI,eAAe,EAAE;YACjB,KAAK,CAAC,iBAAiB,IAAI,UAAU,eAAe,MAAM,CAAC;SAC9D;QAED,KAAK,CAAC,iBAAiB,IAAI,GAAG,MAAM,MAAM,IAAI,CAAC,KAAK,CAAC,sBAAsB,OAAO,CAAC;QAEnF,IAAI,eAAe,EAAE;YACjB,KAAK,CAAC,iBAAiB,IAAI,WAAW,CAAC;YACvC,KAAK,CAAC,iBAAiB,IAAI,GAAG,MAAM,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB,OAAO,CAAC;YACtF,KAAK,CAAC,iBAAiB,IAAI,YAAY,CAAC;SAC3C;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QAEvD,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,aAAa,GAAG,MAAA,mBAAmB,CAAC,aAAa,mCAAI,6BAA6B,CAAC,IAAI,CAAC;IACjG,CAAC;IAES,mBAAmB;QACzB,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAE7C,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,aAAa,OAAO,CAAC;QAErF,OAAO,UAAU,CAAC;IACtB,CAAC;CACJ;AA7FU;IAfN,sBAAsB,CAAC,kBAAkB,EAAE,sBAAsB,CAAC,IAAI,EAAE,SAAS,EAAE;QAChF,SAAS,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE;QAC3B,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,6BAA6B,CAAC,IAAI,EAAE;YAC9D,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,6BAA6B,CAAC,MAAM,EAAE;YAChE,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,6BAA6B,CAAC,OAAO,EAAE;YAClE,EAAE,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE,6BAA6B,CAAC,WAAW,EAAE;YAC3E,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,6BAA6B,CAAC,GAAG,EAAE;SAC7D;KACJ,CAAC;+DACwD;AA+F9D,aAAa,CAAC,kCAAkC,EAAE,wBAAwB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { InputBlock } from \"./Input/inputBlock\";\r\nimport { MorphTargetsBlock } from \"./Vertex/morphTargetsBlock\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../nodeMaterialDecorator\";\r\nimport type { Scene } from \"core/scene\";\r\n\r\nexport enum MeshAttributeExistsBlockTypes {\r\n None,\r\n Normal,\r\n Tangent,\r\n VertexColor,\r\n UV1,\r\n UV2,\r\n UV3,\r\n UV4,\r\n UV5,\r\n UV6,\r\n}\r\n\r\n/**\r\n * Block used to check if Mesh attribute of specified type exists\r\n * and provide an alternative fallback input for to use in such case\r\n */\r\nexport class MeshAttributeExistsBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new MeshAttributeExistsBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"input\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"fallback\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n\r\n // Try to auto determine attributeType\r\n this._inputs[0].onConnectionObservable.add((other) => {\r\n if (this.attributeType) {\r\n // But only if not already specified\r\n return;\r\n }\r\n const sourceBlock = other.ownerBlock;\r\n if (sourceBlock instanceof InputBlock && sourceBlock.isAttribute) {\r\n switch (sourceBlock.name) {\r\n case \"color\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.VertexColor;\r\n break;\r\n case \"normal\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Normal;\r\n break;\r\n case \"tangent\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Tangent;\r\n break;\r\n case \"uv\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV1;\r\n break;\r\n case \"uv2\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV2;\r\n break;\r\n case \"uv3\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV3;\r\n break;\r\n case \"uv4\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV4;\r\n break;\r\n case \"uv5\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV5;\r\n break;\r\n case \"uv6\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV6;\r\n break;\r\n }\r\n } else if (sourceBlock instanceof MorphTargetsBlock) {\r\n switch (this.input.connectedPoint?.name) {\r\n case \"normalOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Normal;\r\n break;\r\n case \"tangentOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Tangent;\r\n break;\r\n case \"uvOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV1;\r\n break;\r\n }\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MeshAttributeExistsBlock\";\r\n }\r\n\r\n /**\r\n * Defines which mesh attribute to use\r\n */\r\n @editableInPropertyPage(\"Attribute lookup\", PropertyTypeForEdition.List, undefined, {\r\n notifiers: { update: true },\r\n options: [\r\n { label: \"(None)\", value: MeshAttributeExistsBlockTypes.None },\r\n { label: \"Normal\", value: MeshAttributeExistsBlockTypes.Normal },\r\n { label: \"Tangent\", value: MeshAttributeExistsBlockTypes.Tangent },\r\n { label: \"Vertex Color\", value: MeshAttributeExistsBlockTypes.VertexColor },\r\n { label: \"UV1\", value: MeshAttributeExistsBlockTypes.UV1 },\r\n { label: \"UV2\", value: MeshAttributeExistsBlockTypes.UV2 },\r\n { label: \"UV3\", value: MeshAttributeExistsBlockTypes.UV3 },\r\n { label: \"UV4\", value: MeshAttributeExistsBlockTypes.UV4 },\r\n { label: \"UV5\", value: MeshAttributeExistsBlockTypes.UV5 },\r\n { label: \"UV6\", value: MeshAttributeExistsBlockTypes.UV6 },\r\n ],\r\n })\r\n public attributeType = MeshAttributeExistsBlockTypes.None;\r\n\r\n /**\r\n * Gets the input component\r\n */\r\n public get input(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the fallback component when speciefied attribute doesn't exist\r\n */\r\n public get fallback(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let attributeDefine: null | string = null;\r\n switch (this.attributeType) {\r\n case MeshAttributeExistsBlockTypes.VertexColor:\r\n attributeDefine = \"VERTEXCOLOR_NME\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.Normal:\r\n attributeDefine = \"NORMAL\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.Tangent:\r\n attributeDefine = \"TANGENT\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV1:\r\n attributeDefine = \"UV1\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV2:\r\n attributeDefine = \"UV2\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV3:\r\n attributeDefine = \"UV3\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV4:\r\n attributeDefine = \"UV4\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV5:\r\n attributeDefine = \"UV5\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV6:\r\n attributeDefine = \"UV6\";\r\n break;\r\n }\r\n\r\n const output = this._declareOutput(this.output, state);\r\n if (attributeDefine) {\r\n state.compilationString += `#ifdef ${attributeDefine}\\r\\n`;\r\n }\r\n\r\n state.compilationString += `${output} = ${this.input.associatedVariableName};\\r\\n`;\r\n\r\n if (attributeDefine) {\r\n state.compilationString += `#else\\r\\n`;\r\n state.compilationString += `${output} = ${this.fallback.associatedVariableName};\\r\\n`;\r\n state.compilationString += `#endif\\r\\n`;\r\n }\r\n return this;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.attributeType = this.attributeType;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.attributeType = serializationObject.attributeType ?? MeshAttributeExistsBlockTypes.None;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.attributeType = ${this.attributeType};\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MeshAttributeExistsBlock\", MeshAttributeExistsBlock);\r\n"]}
@@ -17,6 +17,8 @@ export class MultiplyBlock extends NodeMaterialBlock {
17
17
  this.registerOutput("output", NodeMaterialBlockConnectionPointTypes.BasedOnInput);
18
18
  this._outputs[0]._typeConnectionSource = this._inputs[0];
19
19
  this._linkConnectionTypes(0, 1);
20
+ this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);
21
+ this._inputs[1].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);
20
22
  }
21
23
  /**
22
24
  * Gets the current class name
@@ -1 +1 @@
1
- {"version":3,"file":"multiplyBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/multiplyBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD;;GAEG;AACH,MAAM,OAAO,aAAc,SAAQ,iBAAiB;IAChD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE9C,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,eAAe,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAEhC,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,MAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,MAAM,IAAI,CAAC,KAAK,CAAC,sBAAsB,OAAO,CAAC;QAErJ,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ;AAED,aAAa,CAAC,uBAAuB,EAAE,aAAa,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\n/**\r\n * Block used to multiply 2 values\r\n */\r\nexport class MultiplyBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new MultiplyBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"left\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"right\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MultiplyBlock\";\r\n }\r\n\r\n /**\r\n * Gets the left operand input component\r\n */\r\n public get left(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the right operand input component\r\n */\r\n public get right(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = ${this.left.associatedVariableName} * ${this.right.associatedVariableName};\\r\\n`;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MultiplyBlock\", MultiplyBlock);\r\n"]}
1
+ {"version":3,"file":"multiplyBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/multiplyBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD;;GAEG;AACH,MAAM,OAAO,aAAc,SAAQ,iBAAiB;IAChD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE9C,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAEhC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,KAAK,CAAC,CAAC;QAC/F,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,KAAK,CAAC,CAAC;IACnG,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,eAAe,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAEhC,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,MAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,MAAM,IAAI,CAAC,KAAK,CAAC,sBAAsB,OAAO,CAAC;QAErJ,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ;AAED,aAAa,CAAC,uBAAuB,EAAE,aAAa,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\n/**\r\n * Block used to multiply 2 values\r\n */\r\nexport class MultiplyBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new MultiplyBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"left\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"right\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n\r\n this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);\r\n this._inputs[1].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MultiplyBlock\";\r\n }\r\n\r\n /**\r\n * Gets the left operand input component\r\n */\r\n public get left(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the right operand input component\r\n */\r\n public get right(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = ${this.left.associatedVariableName} * ${this.right.associatedVariableName};\\r\\n`;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MultiplyBlock\", MultiplyBlock);\r\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"remapBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/remapBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,OAAO,EAAE,MAAM,4BAA4B,CAAC;AAErD,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAC1F;;GAEG;AACH,MAAM,OAAO,UAAW,SAAQ,iBAAiB;IAa7C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAjBlD;;WAEG;QAEI,gBAAW,GAAG,IAAI,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAExC;;WAEG;QAEI,gBAAW,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QASnC,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QAEnF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC7D,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,YAAY,CAAC;IACxB,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAEhC,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;QAC5H,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;QAE5H,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;QAC5H,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;QAE5H,KAAK,CAAC,iBAAiB;YACnB,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC;gBAClC,MAAM,SAAS,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,sBAAsB,MAAM,SAAS,QAAQ,SAAS,MAAM,SAAS,QAAQ,SAAS,MAAM,SAAS,QAAQ,CAAC;QAExJ,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,mBAAmB;QACzB,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,sCAAsC,IAAI,CAAC,WAAW,CAAC,CAAC,KAAK,IAAI,CAAC,WAAW,CAAC,CAAC,QAAQ,CAAC;QAEhK,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,sCAAsC,IAAI,CAAC,WAAW,CAAC,CAAC,KAAK,IAAI,CAAC,WAAW,CAAC,CAAC,QAAQ,CAAC;QAE/H,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;QAC7D,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;QAE7D,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC,SAAS,CAAC,mBAAmB,CAAC,WAAW,CAAC,CAAC;QACtE,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC,SAAS,CAAC,mBAAmB,CAAC,WAAW,CAAC,CAAC;IAC1E,CAAC;CACJ;AArHG;IADC,sBAAsB,CAAC,MAAM,EAAE,sBAAsB,CAAC,OAAO,CAAC;+CACvB;AAMxC;IADC,sBAAsB,CAAC,IAAI,EAAE,sBAAsB,CAAC,OAAO,CAAC;+CACtB;AAiH3C,aAAa,CAAC,oBAAoB,EAAE,UAAU,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { Vector2 } from \"../../../Maths/math.vector\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../nodeMaterialDecorator\";\r\n/**\r\n * Block used to remap a float from a range to a new one\r\n */\r\nexport class RemapBlock extends NodeMaterialBlock {\r\n /**\r\n * Gets or sets the source range\r\n */\r\n @editableInPropertyPage(\"From\", PropertyTypeForEdition.Vector2)\r\n public sourceRange = new Vector2(-1, 1);\r\n\r\n /**\r\n * Gets or sets the target range\r\n */\r\n @editableInPropertyPage(\"To\", PropertyTypeForEdition.Vector2)\r\n public targetRange = new Vector2(0, 1);\r\n\r\n /**\r\n * Creates a new RemapBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"input\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"sourceMin\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"sourceMax\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"targetMin\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"targetMax\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"RemapBlock\";\r\n }\r\n\r\n /**\r\n * Gets the input component\r\n */\r\n public get input(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the source min input component\r\n */\r\n public get sourceMin(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the source max input component\r\n */\r\n public get sourceMax(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the target min input component\r\n */\r\n public get targetMin(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the target max input component\r\n */\r\n public get targetMax(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const output = this._outputs[0];\r\n\r\n const sourceMin = this.sourceMin.isConnected ? this.sourceMin.associatedVariableName : this._writeFloat(this.sourceRange.x);\r\n const sourceMax = this.sourceMax.isConnected ? this.sourceMax.associatedVariableName : this._writeFloat(this.sourceRange.y);\r\n\r\n const targetMin = this.targetMin.isConnected ? this.targetMin.associatedVariableName : this._writeFloat(this.targetRange.x);\r\n const targetMax = this.targetMax.isConnected ? this.targetMax.associatedVariableName : this._writeFloat(this.targetRange.y);\r\n\r\n state.compilationString +=\r\n this._declareOutput(output, state) +\r\n ` = ${targetMin} + (${this._inputs[0].associatedVariableName} - ${sourceMin}) * (${targetMax} - ${targetMin}) / (${sourceMax} - ${sourceMin});\\r\\n`;\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.sourceRange = new BABYLON.Vector2(${this.sourceRange.x}, ${this.sourceRange.y});\\r\\n`;\r\n\r\n codeString += `${this._codeVariableName}.targetRange = new BABYLON.Vector2(${this.targetRange.x}, ${this.targetRange.y});\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.sourceRange = this.sourceRange.asArray();\r\n serializationObject.targetRange = this.targetRange.asArray();\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.sourceRange = Vector2.FromArray(serializationObject.sourceRange);\r\n this.targetRange = Vector2.FromArray(serializationObject.targetRange);\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.RemapBlock\", RemapBlock);\r\n"]}
1
+ {"version":3,"file":"remapBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/remapBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,OAAO,EAAE,MAAM,4BAA4B,CAAC;AAErD,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAC1F;;GAEG;AACH,MAAM,OAAO,UAAW,SAAQ,iBAAiB;IAa7C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAjBlD;;WAEG;QAEI,gBAAW,GAAG,IAAI,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAExC;;WAEG;QAEI,gBAAW,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QASnC,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QAEnF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC7D,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,YAAY,CAAC;IACxB,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAEhC,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;QAC5H,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;QAE5H,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;QAC5H,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;QAE5H,KAAK,CAAC,iBAAiB;YACnB,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC;gBAClC,MAAM,SAAS,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,sBAAsB,MAAM,SAAS,QAAQ,SAAS,MAAM,SAAS,QAAQ,SAAS,MAAM,SAAS,QAAQ,CAAC;QAExJ,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,mBAAmB;QACzB,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,sCAAsC,IAAI,CAAC,WAAW,CAAC,CAAC,KAAK,IAAI,CAAC,WAAW,CAAC,CAAC,QAAQ,CAAC;QAEhK,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,sCAAsC,IAAI,CAAC,WAAW,CAAC,CAAC,KAAK,IAAI,CAAC,WAAW,CAAC,CAAC,QAAQ,CAAC;QAE/H,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;QAC7D,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;QAE7D,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC,SAAS,CAAC,mBAAmB,CAAC,WAAW,CAAC,CAAC;QACtE,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC,SAAS,CAAC,mBAAmB,CAAC,WAAW,CAAC,CAAC;IAC1E,CAAC;CACJ;AArHU;IADN,sBAAsB,CAAC,MAAM,EAAE,sBAAsB,CAAC,OAAO,CAAC;+CACvB;AAMjC;IADN,sBAAsB,CAAC,IAAI,EAAE,sBAAsB,CAAC,OAAO,CAAC;+CACtB;AAiH3C,aAAa,CAAC,oBAAoB,EAAE,UAAU,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { Vector2 } from \"../../../Maths/math.vector\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../nodeMaterialDecorator\";\r\n/**\r\n * Block used to remap a float from a range to a new one\r\n */\r\nexport class RemapBlock extends NodeMaterialBlock {\r\n /**\r\n * Gets or sets the source range\r\n */\r\n @editableInPropertyPage(\"From\", PropertyTypeForEdition.Vector2)\r\n public sourceRange = new Vector2(-1, 1);\r\n\r\n /**\r\n * Gets or sets the target range\r\n */\r\n @editableInPropertyPage(\"To\", PropertyTypeForEdition.Vector2)\r\n public targetRange = new Vector2(0, 1);\r\n\r\n /**\r\n * Creates a new RemapBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"input\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"sourceMin\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"sourceMax\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"targetMin\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"targetMax\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"RemapBlock\";\r\n }\r\n\r\n /**\r\n * Gets the input component\r\n */\r\n public get input(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the source min input component\r\n */\r\n public get sourceMin(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the source max input component\r\n */\r\n public get sourceMax(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the target min input component\r\n */\r\n public get targetMin(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the target max input component\r\n */\r\n public get targetMax(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const output = this._outputs[0];\r\n\r\n const sourceMin = this.sourceMin.isConnected ? this.sourceMin.associatedVariableName : this._writeFloat(this.sourceRange.x);\r\n const sourceMax = this.sourceMax.isConnected ? this.sourceMax.associatedVariableName : this._writeFloat(this.sourceRange.y);\r\n\r\n const targetMin = this.targetMin.isConnected ? this.targetMin.associatedVariableName : this._writeFloat(this.targetRange.x);\r\n const targetMax = this.targetMax.isConnected ? this.targetMax.associatedVariableName : this._writeFloat(this.targetRange.y);\r\n\r\n state.compilationString +=\r\n this._declareOutput(output, state) +\r\n ` = ${targetMin} + (${this._inputs[0].associatedVariableName} - ${sourceMin}) * (${targetMax} - ${targetMin}) / (${sourceMax} - ${sourceMin});\\r\\n`;\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.sourceRange = new BABYLON.Vector2(${this.sourceRange.x}, ${this.sourceRange.y});\\r\\n`;\r\n\r\n codeString += `${this._codeVariableName}.targetRange = new BABYLON.Vector2(${this.targetRange.x}, ${this.targetRange.y});\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.sourceRange = this.sourceRange.asArray();\r\n serializationObject.targetRange = this.targetRange.asArray();\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.sourceRange = Vector2.FromArray(serializationObject.sourceRange);\r\n this.targetRange = Vector2.FromArray(serializationObject.targetRange);\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.RemapBlock\", RemapBlock);\r\n"]}
@@ -17,6 +17,8 @@ export class SubtractBlock extends NodeMaterialBlock {
17
17
  this.registerOutput("output", NodeMaterialBlockConnectionPointTypes.BasedOnInput);
18
18
  this._outputs[0]._typeConnectionSource = this._inputs[0];
19
19
  this._linkConnectionTypes(0, 1);
20
+ this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);
21
+ this._inputs[1].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);
20
22
  }
21
23
  /**
22
24
  * Gets the current class name
@@ -1 +1 @@
1
- {"version":3,"file":"subtractBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/subtractBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD;;GAEG;AACH,MAAM,OAAO,aAAc,SAAQ,iBAAiB;IAChD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE9C,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,eAAe,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAEhC,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,MAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,MAAM,IAAI,CAAC,KAAK,CAAC,sBAAsB,OAAO,CAAC;QAErJ,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ;AAED,aAAa,CAAC,uBAAuB,EAAE,aAAa,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\n/**\r\n * Block used to subtract 2 vectors\r\n */\r\nexport class SubtractBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new SubtractBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"left\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"right\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"SubtractBlock\";\r\n }\r\n\r\n /**\r\n * Gets the left operand input component\r\n */\r\n public get left(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the right operand input component\r\n */\r\n public get right(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = ${this.left.associatedVariableName} - ${this.right.associatedVariableName};\\r\\n`;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.SubtractBlock\", SubtractBlock);\r\n"]}
1
+ {"version":3,"file":"subtractBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/subtractBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD;;GAEG;AACH,MAAM,OAAO,aAAc,SAAQ,iBAAiB;IAChD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE9C,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAEhC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,KAAK,CAAC,CAAC;QAC/F,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,KAAK,CAAC,CAAC;IACnG,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,eAAe,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAEhC,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,MAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,MAAM,IAAI,CAAC,KAAK,CAAC,sBAAsB,OAAO,CAAC;QAErJ,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ;AAED,aAAa,CAAC,uBAAuB,EAAE,aAAa,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\n/**\r\n * Block used to subtract 2 vectors\r\n */\r\nexport class SubtractBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new SubtractBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"left\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"right\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n\r\n this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);\r\n this._inputs[1].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"SubtractBlock\";\r\n }\r\n\r\n /**\r\n * Gets the left operand input component\r\n */\r\n public get left(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the right operand input component\r\n */\r\n public get right(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = ${this.left.associatedVariableName} - ${this.right.associatedVariableName};\\r\\n`;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.SubtractBlock\", SubtractBlock);\r\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"triPlanarBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/triPlanarBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAEvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAE7E,OAAO,EAAE,oCAAoC,EAAE,MAAM,qCAAqC,CAAC;AAG3F,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAG/C,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,OAAO,EAAE,MAAM,wBAAwB,CAAC;AAEjD,OAAO,EAAE,SAAS,EAAE,MAAM,4BAA4B,CAAC;AACvD,OAAO,iDAAiD,CAAC;AACzD,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAC3D,OAAO,EAAE,uCAAuC,EAAE,MAAM,4CAA4C,CAAC;AACrG,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAE1F;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,iBAAiB;IAejD;;OAEG;IACH,IAAW,OAAO;;QACd,IAAI,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YACzB,OAAO,CAAC,MAAA,IAAI,CAAC,MAAM,CAAC,cAAc,0CAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;SAC/E;QACD,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,IAAW,OAAO,CAAC,OAA0B;;QACzC,IAAI,IAAI,CAAC,QAAQ,KAAK,OAAO,EAAE;YAC3B,OAAO;SACV;QAED,MAAM,KAAK,GAAG,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,QAAQ,EAAE,mCAAI,WAAW,CAAC,gBAAgB,CAAC;QAElE,IAAI,CAAC,OAAO,IAAI,KAAK,EAAE;YACnB,KAAK,CAAC,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACvE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,QAAS,CAAC,CAAC;YAC1C,CAAC,CAAC,CAAC;SACN;QAED,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAExB,IAAI,OAAO,IAAI,KAAK,EAAE;YAClB,KAAK,CAAC,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACvE,OAAO,GAAG,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;YACnC,CAAC,CAAC,CAAC;SACN;IACL,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;;QACf,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC1B,OAAO,CAAC,MAAA,IAAI,CAAC,OAAO,CAAC,cAAc,0CAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;SAChF;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;;QACf,IAAI,MAAA,IAAI,CAAC,OAAO,0CAAE,WAAW,EAAE;YAC3B,OAAO,CAAC,MAAA,IAAI,CAAC,OAAO,CAAC,cAAc,0CAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;SAChF;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,oBAAoB,CAAC,eAAsD;QACjF,OAAO,CAAA,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,WAAW,EAAC,CAAC,CAAE,eAAe,CAAC,cAAe,CAAC,UAA+B,CAAC,CAAC,CAAC,IAAI,CAAC;IAClH,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,MAAM,gBAAgB,GAAG,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAChE,IAAI,gBAAgB,EAAE;YAClB,OAAO,gBAAgB,CAAC,WAAW,CAAC;SACvC;QACD,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;;QACnB,OAAO,MAAA,MAAA,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,OAAO,CAAC,0CAAE,WAAW,mCAAI,IAAI,CAAC;IACxE,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;;QACnB,OAAO,MAAA,MAAA,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,OAAO,CAAC,0CAAE,WAAW,mCAAI,IAAI,CAAC;IACxE,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC;IACnC,CAAC;IAGD;;OAEG;IACH,IAAW,mBAAmB,CAAC,KAAc;;QACzC,IAAI,KAAK,KAAK,IAAI,CAAC,oBAAoB,EAAE;YACrC,OAAO;SACV;QAED,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,IAAI,IAAI,CAAC,OAAO,EAAE;YACd,MAAM,KAAK,GAAG,MAAA,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,mCAAI,WAAW,CAAC,gBAAgB,CAAC;YACtE,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACxE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAQ,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;SACN;IACL,CAAC;IACD,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,oBAAoB,CAAC;IACrC,CAAC;IAGD;;OAEG;IACH,IAAW,oBAAoB,CAAC,KAAc;;QAC1C,IAAI,KAAK,KAAK,IAAI,CAAC,qBAAqB,EAAE;YACtC,OAAO;SACV;QAED,IAAI,CAAC,qBAAqB,GAAG,KAAK,CAAC;QACnC,IAAI,IAAI,CAAC,OAAO,EAAE;YACd,MAAM,KAAK,GAAG,MAAA,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,mCAAI,WAAW,CAAC,gBAAgB,CAAC;YACtE,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACxE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAQ,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;SACN;IACL,CAAC;IACD,IAAW,oBAAoB;QAC3B,OAAO,IAAI,CAAC,qBAAqB,CAAC;IACtC,CAAC;IAOD;;;OAGG;IACH,YAAmB,IAAY,EAAE,WAAW,GAAG,KAAK;QAChD,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAnJlD;;WAEG;QAEI,kBAAa,GAAY,KAAK,CAAC;QA2F9B,yBAAoB,GAAG,KAAK,CAAC;QAqB7B,0BAAqB,GAAG,KAAK,CAAC;QAqBtC;;WAEG;QACI,+BAA0B,GAAG,KAAK,CAAC;QAStC,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CACd,QAAQ,EACR,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,QAAQ,EAAE,IAAI,EAAE,oCAAoC,CAAC,KAAK,EAAE,gBAAgB,EAAE,kBAAkB,CAAC,CAChJ,CAAC;QACF,IAAI,CAAC,aAAa,CACd,SAAS,EACT,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,SAAS,EAAE,IAAI,EAAE,oCAAoC,CAAC,KAAK,EAAE,gBAAgB,EAAE,kBAAkB,CAAC,CACjJ,CAAC;QACF,IAAI,CAAC,WAAW,EAAE;YACd,IAAI,CAAC,aAAa,CACd,SAAS,EACT,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,SAAS,EAAE,IAAI,EAAE,oCAAoC,CAAC,KAAK,EAAE,gBAAgB,EAAE,kBAAkB,CAAC,CACjJ,CAAC;SACL;QAED,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,qCAAqC,CAAC,MAAM,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAC5G,IAAI,CAAC,cAAc,CAAC,KAAK,EAAE,qCAAqC,CAAC,MAAM,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAC3G,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAExG,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE5G,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,MAAM,GAAG,qCAAqC,CAAC,OAAO,GAAG,qCAAqC,CAAC,OAAO,CAC/I,CAAC;QACF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,MAAM,GAAG,qCAAqC,CAAC,OAAO,GAAG,qCAAqC,CAAC,OAAO,CAC/I,CAAC;IACN,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,gBAAgB,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,cAAc,CAAC,IAAkB,EAAE,YAA0B,EAAE,OAA4B;QAC9F,IAAI,CAAC,OAAO,CAAC,iBAAiB,EAAE;YAC5B,OAAO;SACV;QAED,MAAM,OAAO,GAAG,IAAI,CAAC,mBAAmB,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;QACrF,MAAM,QAAQ,GAAG,IAAI,CAAC,oBAAoB,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;QAEtF,0EAA0E;QAC1E,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QACxD,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAEM,OAAO;QACV,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,oBAAoB,EAAE,EAAE;YACtD,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,IAAI,CAAC,MAAc;QACtB,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE;YACf,OAAO;SACV;QAED,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAE3D,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACpB,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;SACtD;IACL,CAAC;IAES,sBAAsB,CAAC,KAA6B;;QAC1D,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACrC,MAAM,YAAY,GAAG,MAAA,IAAI,CAAC,YAAY,mCAAI,WAAW,CAAC;QACtD,MAAM,YAAY,GAAG,MAAA,IAAI,CAAC,YAAY,mCAAI,WAAW,CAAC;QAEtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,KAAK,CAAC;QAE7F,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAC9C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAC9C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAE9C,KAAK,CAAC,iBAAiB,IAAI;mBAChB,CAAC,MAAM,IAAI,CAAC,MAAM,CAAC,sBAAsB;;mBAEzC,GAAG,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;mBAC7C,GAAG,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;mBAC7C,GAAG,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;SACvD,CAAC;QAEF,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,KAAK,CAAC,iBAAiB,IAAI;kBACrB,GAAG,SAAS,GAAG;;sBAEX,CAAC;sBACD,GAAG,SAAS,GAAG;;sBAEf,CAAC;sBACD,GAAG,SAAS,GAAG;;sBAEf,CAAC;sBACD,GAAG,SAAS,GAAG;;aAExB,CAAC;SACL;QAED,KAAK,CAAC,iBAAiB,IAAI;mBAChB,CAAC,gBAAgB,WAAW,KAAK,GAAG;mBACpC,CAAC,gBAAgB,YAAY,KAAK,GAAG;mBACrC,CAAC,gBAAgB,YAAY,KAAK,GAAG;;;mBAGrC,CAAC,cAAc,CAAC,WAAW,SAAS;;;mBAGpC,IAAI,CAAC,gBAAgB,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,QAAQ,CAAC;SACrG,CAAC;IACN,CAAC;IAEO,uBAAuB,CAAC,KAA6B,EAAE,MAAmC,EAAE,OAAe;QAC/G,IAAI,OAAO,KAAK,GAAG,EAAE;YACjB,6CAA6C;YAC7C,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE;gBAC3C,KAAK,CAAC,iBAAiB,IAAI,UAAU,IAAI,CAAC,iBAAiB;sBACrD,MAAM,CAAC,sBAAsB,mBAAmB,MAAM,CAAC,sBAAsB;;iBAElF,CAAC;aACL;YAED,KAAK,CAAC,iBAAiB,IAAI,UAAU,IAAI,CAAC,gBAAgB;kBACpD,MAAM,CAAC,sBAAsB,oBAAoB,MAAM,CAAC,sBAAsB;;aAEnF,CAAC;SACL;IACL,CAAC;IAEO,YAAY,CAAC,KAA6B,EAAE,MAAmC,EAAE,OAAe;QACpG,IAAI,UAAU,GAAG,EAAE,CAAC;QAEpB,IAAI,CAAC,IAAI,CAAC,0BAA0B,EAAE;YAClC,UAAU,GAAG,MAAM,IAAI,CAAC,gBAAgB,EAAE,CAAC;SAC9C;QAED,KAAK,CAAC,iBAAiB,IAAI,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,CAAC,gBAAgB,IAAI,OAAO,GAAG,UAAU,OAAO,CAAC;QAC3H,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;IACzD,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YACzB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,cAAe,CAAC,UAA8B,CAAC;SAClF;aAAM;YACH,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;SAC5B;QAED,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;QAEtE,IAAI,CAAC,KAAK,CAAC,sBAAsB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAE1D,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;QACtE,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC;QAC9D,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;QAE5D,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACpB,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,oBAAoB,CAAC,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC,CAAC;YAEtE,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SAC3C;QAED,eAAe;QACf,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC3C,KAAK,CAAC,UAAU,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC1C,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC9C,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE3C,MAAM,QAAQ,GAAG,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;QAClC,KAAK,CAAC,wBAAwB,CAAC,iBAAiB,EAAE,QAAQ,CAAC,CAAC;QAE5D,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,gBAAgB,EAAE,OAAO,CAAC,CAAC;QAE7D,IAAI,CAAC,sBAAsB,CAAC,KAAK,CAAC,CAAC;QAEnC,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE;YAChC,IAAI,MAAM,CAAC,YAAY,IAAI,MAAM,CAAC,IAAI,KAAK,OAAO,EAAE;gBAChD,IAAI,CAAC,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;aACjD;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,mBAAmB;QACzB,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAE7C,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,OAAO,CAAC;QACjG,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,2BAA2B,IAAI,CAAC,oBAAoB,OAAO,CAAC;QACnG,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,iCAAiC,IAAI,CAAC,0BAA0B,OAAO,CAAC;QAC/G,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,aAAa,OAAO,CAAC;QAErF,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE;YACf,OAAO,UAAU,CAAC;SACrB;QAED,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mCAAmC,IAAI,CAAC,OAAO,CAAC,IAAI,YAAY,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,QAAQ,CAAC;QAC5L,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,OAAO,CAAC,KAAK,OAAO,CAAC;QACrF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,OAAO,CAAC,KAAK,OAAO,CAAC;QACrF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC;QACnF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC;QACnF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC;QACnF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,OAAO,CAAC,OAAO,OAAO,CAAC;QACzF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,OAAO,CAAC,OAAO,OAAO,CAAC;QACzF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,OAAO,CAAC,MAAM,OAAO,CAAC;QACvF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,OAAO,CAAC,MAAM,OAAO,CAAC;QACvF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,8BAA8B,IAAI,CAAC,OAAO,CAAC,eAAe,OAAO,CAAC;QAEzG,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACrE,mBAAmB,CAAC,0BAA0B,GAAG,IAAI,CAAC,0BAA0B,CAAC;QACjF,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,IAAI,CAAC,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE,KAAK,cAAc,EAAE;YACxH,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE,CAAC;SAC1D;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC,mBAAmB,CAAC,oBAAoB,CAAC;QACvE,IAAI,CAAC,0BAA0B,GAAG,CAAC,CAAC,mBAAmB,CAAC,0BAA0B,CAAC;QACnF,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,mBAAmB,CAAC,aAAa,CAAC;QAEzD,IAAI,mBAAmB,CAAC,OAAO,IAAI,CAAC,YAAY,CAAC,wBAAwB,IAAI,mBAAmB,CAAC,OAAO,CAAC,GAAG,KAAK,SAAS,EAAE;YACxH,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC;YAChF,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,KAAK,CAAC,mBAAmB,CAAC,OAAO,EAAE,KAAK,EAAE,OAAO,CAAY,CAAC;SACxF;IACL,CAAC;CACJ;AArfG;IADC,sBAAsB,CAAC,iBAAiB,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,EAAE,EAAE,SAAS,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,CAAC;qDACjF;AAuf1C,aAAa,CAAC,wBAAwB,EAAE,cAAc,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialConnectionPointDirection } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport type { AbstractMesh } from \"../../../Meshes/abstractMesh\";\r\nimport type { NodeMaterialDefines } from \"../nodeMaterial\";\r\nimport { NodeMaterial } from \"../nodeMaterial\";\r\nimport type { Effect } from \"../../effect\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { Texture } from \"../../Textures/texture\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport { Constants } from \"../../../Engines/constants\";\r\nimport \"../../../Shaders/ShadersInclude/helperFunctions\";\r\nimport { ImageSourceBlock } from \"./Dual/imageSourceBlock\";\r\nimport { NodeMaterialConnectionPointCustomObject } from \"../nodeMaterialConnectionPointCustomObject\";\r\nimport { EngineStore } from \"../../../Engines/engineStore\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../nodeMaterialDecorator\";\r\n\r\n/**\r\n * Block used to read a texture with triplanar mapping (see \"boxmap\" in https://iquilezles.org/articles/biplanar/)\r\n */\r\nexport class TriPlanarBlock extends NodeMaterialBlock {\r\n private _linearDefineName: string;\r\n private _gammaDefineName: string;\r\n protected _tempTextureRead: string;\r\n private _samplerName: string;\r\n private _textureInfoName: string;\r\n private _imageSource: Nullable<ImageSourceBlock>;\r\n\r\n /**\r\n * Project the texture(s) for a better fit to a cube\r\n */\r\n @editableInPropertyPage(\"Project as cube\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { update: true } })\r\n public projectAsCube: boolean = false;\r\n\r\n protected _texture: Nullable<Texture>;\r\n /**\r\n * Gets or sets the texture associated with the node\r\n */\r\n public get texture(): Nullable<Texture> {\r\n if (this.source.isConnected) {\r\n return (this.source.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return this._texture;\r\n }\r\n\r\n public set texture(texture: Nullable<Texture>) {\r\n if (this._texture === texture) {\r\n return;\r\n }\r\n\r\n const scene = texture?.getScene() ?? EngineStore.LastCreatedScene;\r\n\r\n if (!texture && scene) {\r\n scene.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this._texture!);\r\n });\r\n }\r\n\r\n this._texture = texture;\r\n\r\n if (texture && scene) {\r\n scene.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(texture);\r\n });\r\n }\r\n }\r\n\r\n /**\r\n * Gets the textureY associated with the node\r\n */\r\n public get textureY(): Nullable<Texture> {\r\n if (this.sourceY.isConnected) {\r\n return (this.sourceY.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets the textureZ associated with the node\r\n */\r\n public get textureZ(): Nullable<Texture> {\r\n if (this.sourceZ?.isConnected) {\r\n return (this.sourceY.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return null;\r\n }\r\n\r\n protected _getImageSourceBlock(connectionPoint: Nullable<NodeMaterialConnectionPoint>): Nullable<ImageSourceBlock> {\r\n return connectionPoint?.isConnected ? (connectionPoint.connectedPoint!.ownerBlock as ImageSourceBlock) : null;\r\n }\r\n\r\n /**\r\n * Gets the sampler name associated with this texture\r\n */\r\n public get samplerName(): string {\r\n const imageSourceBlock = this._getImageSourceBlock(this.source);\r\n if (imageSourceBlock) {\r\n return imageSourceBlock.samplerName;\r\n }\r\n return this._samplerName;\r\n }\r\n\r\n /**\r\n * Gets the samplerY name associated with this texture\r\n */\r\n public get samplerYName(): Nullable<string> {\r\n return this._getImageSourceBlock(this.sourceY)?.samplerName ?? null;\r\n }\r\n\r\n /**\r\n * Gets the samplerZ name associated with this texture\r\n */\r\n public get samplerZName(): Nullable<string> {\r\n return this._getImageSourceBlock(this.sourceZ)?.samplerName ?? null;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating that this block is linked to an ImageSourceBlock\r\n */\r\n public get hasImageSource(): boolean {\r\n return this.source.isConnected;\r\n }\r\n\r\n private _convertToGammaSpace = false;\r\n /**\r\n * Gets or sets a boolean indicating if content needs to be converted to gamma space\r\n */\r\n public set convertToGammaSpace(value: boolean) {\r\n if (value === this._convertToGammaSpace) {\r\n return;\r\n }\r\n\r\n this._convertToGammaSpace = value;\r\n if (this.texture) {\r\n const scene = this.texture.getScene() ?? EngineStore.LastCreatedScene;\r\n scene?.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this.texture!);\r\n });\r\n }\r\n }\r\n public get convertToGammaSpace(): boolean {\r\n return this._convertToGammaSpace;\r\n }\r\n\r\n private _convertToLinearSpace = false;\r\n /**\r\n * Gets or sets a boolean indicating if content needs to be converted to linear space\r\n */\r\n public set convertToLinearSpace(value: boolean) {\r\n if (value === this._convertToLinearSpace) {\r\n return;\r\n }\r\n\r\n this._convertToLinearSpace = value;\r\n if (this.texture) {\r\n const scene = this.texture.getScene() ?? EngineStore.LastCreatedScene;\r\n scene?.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this.texture!);\r\n });\r\n }\r\n }\r\n public get convertToLinearSpace(): boolean {\r\n return this._convertToLinearSpace;\r\n }\r\n\r\n /**\r\n * Gets or sets a boolean indicating if multiplication of texture with level should be disabled\r\n */\r\n public disableLevelMultiplication = false;\r\n\r\n /**\r\n * Create a new TriPlanarBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string, hideSourceZ = false) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"position\", NodeMaterialBlockConnectionPointTypes.AutoDetect, false);\r\n this.registerInput(\"normal\", NodeMaterialBlockConnectionPointTypes.AutoDetect, false);\r\n this.registerInput(\"sharpness\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\r\n \"source\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"source\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n this.registerInput(\r\n \"sourceY\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"sourceY\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n if (!hideSourceZ) {\r\n this.registerInput(\r\n \"sourceZ\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"sourceZ\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n }\r\n\r\n this.registerOutput(\"rgba\", NodeMaterialBlockConnectionPointTypes.Color4, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"rgb\", NodeMaterialBlockConnectionPointTypes.Color3, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"r\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"g\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"b\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"a\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerOutput(\"level\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n\r\n this._inputs[0].addExcludedConnectionPointFromAllowedTypes(\r\n NodeMaterialBlockConnectionPointTypes.Color3 | NodeMaterialBlockConnectionPointTypes.Vector3 | NodeMaterialBlockConnectionPointTypes.Vector4\r\n );\r\n this._inputs[1].addExcludedConnectionPointFromAllowedTypes(\r\n NodeMaterialBlockConnectionPointTypes.Color3 | NodeMaterialBlockConnectionPointTypes.Vector3 | NodeMaterialBlockConnectionPointTypes.Vector4\r\n );\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"TriPlanarBlock\";\r\n }\r\n\r\n /**\r\n * Gets the position input component\r\n */\r\n public get position(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the normal input component\r\n */\r\n public get normal(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the sharpness input component\r\n */\r\n public get sharpness(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the source input component\r\n */\r\n public get source(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the sourceY input component\r\n */\r\n public get sourceY(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the sourceZ input component\r\n */\r\n public get sourceZ(): Nullable<NodeMaterialConnectionPoint> {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the rgba output component\r\n */\r\n public get rgba(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the rgb output component\r\n */\r\n public get rgb(): NodeMaterialConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n /**\r\n * Gets the r output component\r\n */\r\n public get r(): NodeMaterialConnectionPoint {\r\n return this._outputs[2];\r\n }\r\n\r\n /**\r\n * Gets the g output component\r\n */\r\n public get g(): NodeMaterialConnectionPoint {\r\n return this._outputs[3];\r\n }\r\n\r\n /**\r\n * Gets the b output component\r\n */\r\n public get b(): NodeMaterialConnectionPoint {\r\n return this._outputs[4];\r\n }\r\n\r\n /**\r\n * Gets the a output component\r\n */\r\n public get a(): NodeMaterialConnectionPoint {\r\n return this._outputs[5];\r\n }\r\n\r\n /**\r\n * Gets the level output component\r\n */\r\n public get level(): NodeMaterialConnectionPoint {\r\n return this._outputs[6];\r\n }\r\n\r\n public prepareDefines(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines) {\r\n if (!defines._areTexturesDirty) {\r\n return;\r\n }\r\n\r\n const toGamma = this.convertToGammaSpace && this.texture && !this.texture.gammaSpace;\r\n const toLinear = this.convertToLinearSpace && this.texture && this.texture.gammaSpace;\r\n\r\n // Not a bug... Name defines the texture space not the required conversion\r\n defines.setValue(this._linearDefineName, toGamma, true);\r\n defines.setValue(this._gammaDefineName, toLinear, true);\r\n }\r\n\r\n public isReady() {\r\n if (this.texture && !this.texture.isReadyOrNotBlocking()) {\r\n return false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n public bind(effect: Effect) {\r\n if (!this.texture) {\r\n return;\r\n }\r\n\r\n effect.setFloat(this._textureInfoName, this.texture.level);\r\n\r\n if (!this._imageSource) {\r\n effect.setTexture(this._samplerName, this.texture);\r\n }\r\n }\r\n\r\n protected _generateTextureLookup(state: NodeMaterialBuildState): void {\r\n const samplerName = this.samplerName;\r\n const samplerYName = this.samplerYName ?? samplerName;\r\n const samplerZName = this.samplerZName ?? samplerName;\r\n\r\n const sharpness = this.sharpness.isConnected ? this.sharpness.associatedVariableName : \"1.0\";\r\n\r\n const x = state._getFreeVariableName(\"x\");\r\n const y = state._getFreeVariableName(\"y\");\r\n const z = state._getFreeVariableName(\"z\");\r\n const w = state._getFreeVariableName(\"w\");\r\n const n = state._getFreeVariableName(\"n\");\r\n const uvx = state._getFreeVariableName(\"uvx\");\r\n const uvy = state._getFreeVariableName(\"uvy\");\r\n const uvz = state._getFreeVariableName(\"uvz\");\r\n\r\n state.compilationString += `\r\n vec3 ${n} = ${this.normal.associatedVariableName}.xyz;\r\n\r\n vec2 ${uvx} = ${this.position.associatedVariableName}.yz;\r\n vec2 ${uvy} = ${this.position.associatedVariableName}.zx;\r\n vec2 ${uvz} = ${this.position.associatedVariableName}.xy;\r\n `;\r\n\r\n if (this.projectAsCube) {\r\n state.compilationString += `\r\n ${uvx}.xy = ${uvx}.yx;\r\n\r\n if (${n}.x >= 0.0) {\r\n ${uvx}.x = -${uvx}.x;\r\n }\r\n if (${n}.y < 0.0) {\r\n ${uvy}.y = -${uvy}.y;\r\n }\r\n if (${n}.z < 0.0) {\r\n ${uvz}.x = -${uvz}.x;\r\n }\r\n `;\r\n }\r\n\r\n state.compilationString += `\r\n vec4 ${x} = texture2D(${samplerName}, ${uvx});\r\n vec4 ${y} = texture2D(${samplerYName}, ${uvy});\r\n vec4 ${z} = texture2D(${samplerZName}, ${uvz});\r\n \r\n // blend weights\r\n vec3 ${w} = pow(abs(${n}), vec3(${sharpness}));\r\n\r\n // blend and return\r\n vec4 ${this._tempTextureRead} = (${x}*${w}.x + ${y}*${w}.y + ${z}*${w}.z) / (${w}.x + ${w}.y + ${w}.z); \r\n `;\r\n }\r\n\r\n private _generateConversionCode(state: NodeMaterialBuildState, output: NodeMaterialConnectionPoint, swizzle: string): void {\r\n if (swizzle !== \"a\") {\r\n // no conversion if the output is \"a\" (alpha)\r\n if (!this.texture || !this.texture.gammaSpace) {\r\n state.compilationString += `#ifdef ${this._linearDefineName}\r\n ${output.associatedVariableName} = toGammaSpace(${output.associatedVariableName});\r\n #endif\r\n `;\r\n }\r\n\r\n state.compilationString += `#ifdef ${this._gammaDefineName}\r\n ${output.associatedVariableName} = toLinearSpace(${output.associatedVariableName});\r\n #endif\r\n `;\r\n }\r\n }\r\n\r\n private _writeOutput(state: NodeMaterialBuildState, output: NodeMaterialConnectionPoint, swizzle: string) {\r\n let complement = \"\";\r\n\r\n if (!this.disableLevelMultiplication) {\r\n complement = ` * ${this._textureInfoName}`;\r\n }\r\n\r\n state.compilationString += `${this._declareOutput(output, state)} = ${this._tempTextureRead}.${swizzle}${complement};\\r\\n`;\r\n this._generateConversionCode(state, output, swizzle);\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n if (this.source.isConnected) {\r\n this._imageSource = this.source.connectedPoint!.ownerBlock as ImageSourceBlock;\r\n } else {\r\n this._imageSource = null;\r\n }\r\n\r\n this._textureInfoName = state._getFreeVariableName(\"textureInfoName\");\r\n\r\n this.level.associatedVariableName = this._textureInfoName;\r\n\r\n this._tempTextureRead = state._getFreeVariableName(\"tempTextureRead\");\r\n this._linearDefineName = state._getFreeDefineName(\"ISLINEAR\");\r\n this._gammaDefineName = state._getFreeDefineName(\"ISGAMMA\");\r\n\r\n if (!this._imageSource) {\r\n this._samplerName = state._getFreeVariableName(this.name + \"Sampler\");\r\n\r\n state._emit2DSampler(this._samplerName);\r\n }\r\n\r\n // Declarations\r\n state.sharedData.blockingBlocks.push(this);\r\n state.sharedData.textureBlocks.push(this);\r\n state.sharedData.blocksWithDefines.push(this);\r\n state.sharedData.bindableBlocks.push(this);\r\n\r\n const comments = `//${this.name}`;\r\n state._emitFunctionFromInclude(\"helperFunctions\", comments);\r\n\r\n state._emitUniformFromString(this._textureInfoName, \"float\");\r\n\r\n this._generateTextureLookup(state);\r\n\r\n for (const output of this._outputs) {\r\n if (output.hasEndpoints && output.name !== \"level\") {\r\n this._writeOutput(state, output, output.name);\r\n }\r\n }\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.convertToGammaSpace = ${this.convertToGammaSpace};\\r\\n`;\r\n codeString += `${this._codeVariableName}.convertToLinearSpace = ${this.convertToLinearSpace};\\r\\n`;\r\n codeString += `${this._codeVariableName}.disableLevelMultiplication = ${this.disableLevelMultiplication};\\r\\n`;\r\n codeString += `${this._codeVariableName}.projectAsCube = ${this.projectAsCube};\\r\\n`;\r\n\r\n if (!this.texture) {\r\n return codeString;\r\n }\r\n\r\n codeString += `${this._codeVariableName}.texture = new BABYLON.Texture(\"${this.texture.name}\", null, ${this.texture.noMipmap}, ${this.texture.invertY}, ${this.texture.samplingMode});\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.wrapU = ${this.texture.wrapU};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.wrapV = ${this.texture.wrapV};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.uAng = ${this.texture.uAng};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.vAng = ${this.texture.vAng};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.wAng = ${this.texture.wAng};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.uOffset = ${this.texture.uOffset};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.vOffset = ${this.texture.vOffset};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.uScale = ${this.texture.uScale};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.vScale = ${this.texture.vScale};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.coordinatesMode = ${this.texture.coordinatesMode};\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.convertToGammaSpace = this.convertToGammaSpace;\r\n serializationObject.convertToLinearSpace = this.convertToLinearSpace;\r\n serializationObject.disableLevelMultiplication = this.disableLevelMultiplication;\r\n serializationObject.projectAsCube = this.projectAsCube;\r\n if (!this.hasImageSource && this.texture && !this.texture.isRenderTarget && this.texture.getClassName() !== \"VideoTexture\") {\r\n serializationObject.texture = this.texture.serialize();\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.convertToGammaSpace = serializationObject.convertToGammaSpace;\r\n this.convertToLinearSpace = !!serializationObject.convertToLinearSpace;\r\n this.disableLevelMultiplication = !!serializationObject.disableLevelMultiplication;\r\n this.projectAsCube = !!serializationObject.projectAsCube;\r\n\r\n if (serializationObject.texture && !NodeMaterial.IgnoreTexturesAtLoadTime && serializationObject.texture.url !== undefined) {\r\n rootUrl = serializationObject.texture.url.indexOf(\"data:\") === 0 ? \"\" : rootUrl;\r\n this.texture = Texture.Parse(serializationObject.texture, scene, rootUrl) as Texture;\r\n }\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.TriPlanarBlock\", TriPlanarBlock);\r\n"]}
1
+ {"version":3,"file":"triPlanarBlock.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Materials/Node/Blocks/triPlanarBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAEvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAE7E,OAAO,EAAE,oCAAoC,EAAE,MAAM,qCAAqC,CAAC;AAG3F,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAG/C,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,OAAO,EAAE,MAAM,wBAAwB,CAAC;AAEjD,OAAO,EAAE,SAAS,EAAE,MAAM,4BAA4B,CAAC;AACvD,OAAO,iDAAiD,CAAC;AACzD,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAC3D,OAAO,EAAE,uCAAuC,EAAE,MAAM,4CAA4C,CAAC;AACrG,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAE1F;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,iBAAiB;IAejD;;OAEG;IACH,IAAW,OAAO;;QACd,IAAI,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YACzB,OAAO,CAAC,MAAA,IAAI,CAAC,MAAM,CAAC,cAAc,0CAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;SAC/E;QACD,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,IAAW,OAAO,CAAC,OAA0B;;QACzC,IAAI,IAAI,CAAC,QAAQ,KAAK,OAAO,EAAE;YAC3B,OAAO;SACV;QAED,MAAM,KAAK,GAAG,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,QAAQ,EAAE,mCAAI,WAAW,CAAC,gBAAgB,CAAC;QAElE,IAAI,CAAC,OAAO,IAAI,KAAK,EAAE;YACnB,KAAK,CAAC,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACvE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,QAAS,CAAC,CAAC;YAC1C,CAAC,CAAC,CAAC;SACN;QAED,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAExB,IAAI,OAAO,IAAI,KAAK,EAAE;YAClB,KAAK,CAAC,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACvE,OAAO,GAAG,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;YACnC,CAAC,CAAC,CAAC;SACN;IACL,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;;QACf,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC1B,OAAO,CAAC,MAAA,IAAI,CAAC,OAAO,CAAC,cAAc,0CAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;SAChF;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;;QACf,IAAI,MAAA,IAAI,CAAC,OAAO,0CAAE,WAAW,EAAE;YAC3B,OAAO,CAAC,MAAA,IAAI,CAAC,OAAO,CAAC,cAAc,0CAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;SAChF;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,oBAAoB,CAAC,eAAsD;QACjF,OAAO,CAAA,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,WAAW,EAAC,CAAC,CAAE,eAAe,CAAC,cAAe,CAAC,UAA+B,CAAC,CAAC,CAAC,IAAI,CAAC;IAClH,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,MAAM,gBAAgB,GAAG,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAChE,IAAI,gBAAgB,EAAE;YAClB,OAAO,gBAAgB,CAAC,WAAW,CAAC;SACvC;QACD,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;;QACnB,OAAO,MAAA,MAAA,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,OAAO,CAAC,0CAAE,WAAW,mCAAI,IAAI,CAAC;IACxE,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;;QACnB,OAAO,MAAA,MAAA,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,OAAO,CAAC,0CAAE,WAAW,mCAAI,IAAI,CAAC;IACxE,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC;IACnC,CAAC;IAGD;;OAEG;IACH,IAAW,mBAAmB,CAAC,KAAc;;QACzC,IAAI,KAAK,KAAK,IAAI,CAAC,oBAAoB,EAAE;YACrC,OAAO;SACV;QAED,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,IAAI,IAAI,CAAC,OAAO,EAAE;YACd,MAAM,KAAK,GAAG,MAAA,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,mCAAI,WAAW,CAAC,gBAAgB,CAAC;YACtE,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACxE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAQ,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;SACN;IACL,CAAC;IACD,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,oBAAoB,CAAC;IACrC,CAAC;IAGD;;OAEG;IACH,IAAW,oBAAoB,CAAC,KAAc;;QAC1C,IAAI,KAAK,KAAK,IAAI,CAAC,qBAAqB,EAAE;YACtC,OAAO;SACV;QAED,IAAI,CAAC,qBAAqB,GAAG,KAAK,CAAC;QACnC,IAAI,IAAI,CAAC,OAAO,EAAE;YACd,MAAM,KAAK,GAAG,MAAA,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,mCAAI,WAAW,CAAC,gBAAgB,CAAC;YACtE,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACxE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAQ,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;SACN;IACL,CAAC;IACD,IAAW,oBAAoB;QAC3B,OAAO,IAAI,CAAC,qBAAqB,CAAC;IACtC,CAAC;IAOD;;;OAGG;IACH,YAAmB,IAAY,EAAE,WAAW,GAAG,KAAK;QAChD,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAnJlD;;WAEG;QAEI,kBAAa,GAAY,KAAK,CAAC;QA2F9B,yBAAoB,GAAG,KAAK,CAAC;QAqB7B,0BAAqB,GAAG,KAAK,CAAC;QAqBtC;;WAEG;QACI,+BAA0B,GAAG,KAAK,CAAC;QAStC,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CACd,QAAQ,EACR,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,QAAQ,EAAE,IAAI,EAAE,oCAAoC,CAAC,KAAK,EAAE,gBAAgB,EAAE,kBAAkB,CAAC,CAChJ,CAAC;QACF,IAAI,CAAC,aAAa,CACd,SAAS,EACT,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,SAAS,EAAE,IAAI,EAAE,oCAAoC,CAAC,KAAK,EAAE,gBAAgB,EAAE,kBAAkB,CAAC,CACjJ,CAAC;QACF,IAAI,CAAC,WAAW,EAAE;YACd,IAAI,CAAC,aAAa,CACd,SAAS,EACT,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,SAAS,EAAE,IAAI,EAAE,oCAAoC,CAAC,KAAK,EAAE,gBAAgB,EAAE,kBAAkB,CAAC,CACjJ,CAAC;SACL;QAED,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,qCAAqC,CAAC,MAAM,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAC5G,IAAI,CAAC,cAAc,CAAC,KAAK,EAAE,qCAAqC,CAAC,MAAM,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAC3G,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAExG,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE5G,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,MAAM,GAAG,qCAAqC,CAAC,OAAO,GAAG,qCAAqC,CAAC,OAAO,CAC/I,CAAC;QACF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,MAAM,GAAG,qCAAqC,CAAC,OAAO,GAAG,qCAAqC,CAAC,OAAO,CAC/I,CAAC;IACN,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,gBAAgB,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,cAAc,CAAC,IAAkB,EAAE,YAA0B,EAAE,OAA4B;QAC9F,IAAI,CAAC,OAAO,CAAC,iBAAiB,EAAE;YAC5B,OAAO;SACV;QAED,MAAM,OAAO,GAAG,IAAI,CAAC,mBAAmB,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;QACrF,MAAM,QAAQ,GAAG,IAAI,CAAC,oBAAoB,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;QAEtF,0EAA0E;QAC1E,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QACxD,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAEM,OAAO;QACV,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,oBAAoB,EAAE,EAAE;YACtD,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,IAAI,CAAC,MAAc;QACtB,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE;YACf,OAAO;SACV;QAED,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAE3D,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACpB,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;SACtD;IACL,CAAC;IAES,sBAAsB,CAAC,KAA6B;;QAC1D,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACrC,MAAM,YAAY,GAAG,MAAA,IAAI,CAAC,YAAY,mCAAI,WAAW,CAAC;QACtD,MAAM,YAAY,GAAG,MAAA,IAAI,CAAC,YAAY,mCAAI,WAAW,CAAC;QAEtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,KAAK,CAAC;QAE7F,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAC9C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAC9C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAE9C,KAAK,CAAC,iBAAiB,IAAI;mBAChB,CAAC,MAAM,IAAI,CAAC,MAAM,CAAC,sBAAsB;;mBAEzC,GAAG,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;mBAC7C,GAAG,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;mBAC7C,GAAG,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;SACvD,CAAC;QAEF,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,KAAK,CAAC,iBAAiB,IAAI;kBACrB,GAAG,SAAS,GAAG;;sBAEX,CAAC;sBACD,GAAG,SAAS,GAAG;;sBAEf,CAAC;sBACD,GAAG,SAAS,GAAG;;sBAEf,CAAC;sBACD,GAAG,SAAS,GAAG;;aAExB,CAAC;SACL;QAED,KAAK,CAAC,iBAAiB,IAAI;mBAChB,CAAC,gBAAgB,WAAW,KAAK,GAAG;mBACpC,CAAC,gBAAgB,YAAY,KAAK,GAAG;mBACrC,CAAC,gBAAgB,YAAY,KAAK,GAAG;;;mBAGrC,CAAC,cAAc,CAAC,WAAW,SAAS;;;mBAGpC,IAAI,CAAC,gBAAgB,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,QAAQ,CAAC;SACrG,CAAC;IACN,CAAC;IAEO,uBAAuB,CAAC,KAA6B,EAAE,MAAmC,EAAE,OAAe;QAC/G,IAAI,OAAO,KAAK,GAAG,EAAE;YACjB,6CAA6C;YAC7C,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE;gBAC3C,KAAK,CAAC,iBAAiB,IAAI,UAAU,IAAI,CAAC,iBAAiB;sBACrD,MAAM,CAAC,sBAAsB,mBAAmB,MAAM,CAAC,sBAAsB;;iBAElF,CAAC;aACL;YAED,KAAK,CAAC,iBAAiB,IAAI,UAAU,IAAI,CAAC,gBAAgB;kBACpD,MAAM,CAAC,sBAAsB,oBAAoB,MAAM,CAAC,sBAAsB;;aAEnF,CAAC;SACL;IACL,CAAC;IAEO,YAAY,CAAC,KAA6B,EAAE,MAAmC,EAAE,OAAe;QACpG,IAAI,UAAU,GAAG,EAAE,CAAC;QAEpB,IAAI,CAAC,IAAI,CAAC,0BAA0B,EAAE;YAClC,UAAU,GAAG,MAAM,IAAI,CAAC,gBAAgB,EAAE,CAAC;SAC9C;QAED,KAAK,CAAC,iBAAiB,IAAI,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,CAAC,gBAAgB,IAAI,OAAO,GAAG,UAAU,OAAO,CAAC;QAC3H,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;IACzD,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YACzB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,cAAe,CAAC,UAA8B,CAAC;SAClF;aAAM;YACH,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;SAC5B;QAED,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;QAEtE,IAAI,CAAC,KAAK,CAAC,sBAAsB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAE1D,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;QACtE,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC;QAC9D,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;QAE5D,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACpB,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,oBAAoB,CAAC,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC,CAAC;YAEtE,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SAC3C;QAED,eAAe;QACf,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC3C,KAAK,CAAC,UAAU,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC1C,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC9C,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE3C,MAAM,QAAQ,GAAG,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;QAClC,KAAK,CAAC,wBAAwB,CAAC,iBAAiB,EAAE,QAAQ,CAAC,CAAC;QAE5D,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,gBAAgB,EAAE,OAAO,CAAC,CAAC;QAE7D,IAAI,CAAC,sBAAsB,CAAC,KAAK,CAAC,CAAC;QAEnC,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE;YAChC,IAAI,MAAM,CAAC,YAAY,IAAI,MAAM,CAAC,IAAI,KAAK,OAAO,EAAE;gBAChD,IAAI,CAAC,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;aACjD;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,mBAAmB;QACzB,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAE7C,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,OAAO,CAAC;QACjG,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,2BAA2B,IAAI,CAAC,oBAAoB,OAAO,CAAC;QACnG,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,iCAAiC,IAAI,CAAC,0BAA0B,OAAO,CAAC;QAC/G,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,aAAa,OAAO,CAAC;QAErF,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE;YACf,OAAO,UAAU,CAAC;SACrB;QAED,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mCAAmC,IAAI,CAAC,OAAO,CAAC,IAAI,YAAY,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,QAAQ,CAAC;QAC5L,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,OAAO,CAAC,KAAK,OAAO,CAAC;QACrF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,OAAO,CAAC,KAAK,OAAO,CAAC;QACrF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC;QACnF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC;QACnF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC;QACnF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,OAAO,CAAC,OAAO,OAAO,CAAC;QACzF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,OAAO,CAAC,OAAO,OAAO,CAAC;QACzF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,OAAO,CAAC,MAAM,OAAO,CAAC;QACvF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,OAAO,CAAC,MAAM,OAAO,CAAC;QACvF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,8BAA8B,IAAI,CAAC,OAAO,CAAC,eAAe,OAAO,CAAC;QAEzG,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACrE,mBAAmB,CAAC,0BAA0B,GAAG,IAAI,CAAC,0BAA0B,CAAC;QACjF,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,IAAI,CAAC,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE,KAAK,cAAc,EAAE;YACxH,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE,CAAC;SAC1D;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC,mBAAmB,CAAC,oBAAoB,CAAC;QACvE,IAAI,CAAC,0BAA0B,GAAG,CAAC,CAAC,mBAAmB,CAAC,0BAA0B,CAAC;QACnF,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,mBAAmB,CAAC,aAAa,CAAC;QAEzD,IAAI,mBAAmB,CAAC,OAAO,IAAI,CAAC,YAAY,CAAC,wBAAwB,IAAI,mBAAmB,CAAC,OAAO,CAAC,GAAG,KAAK,SAAS,EAAE;YACxH,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC;YAChF,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,KAAK,CAAC,mBAAmB,CAAC,OAAO,EAAE,KAAK,EAAE,OAAO,CAAY,CAAC;SACxF;IACL,CAAC;CACJ;AArfU;IADN,sBAAsB,CAAC,iBAAiB,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,EAAE,EAAE,SAAS,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,CAAC;qDACjF;AAuf1C,aAAa,CAAC,wBAAwB,EAAE,cAAc,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialConnectionPointDirection } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport type { AbstractMesh } from \"../../../Meshes/abstractMesh\";\r\nimport type { NodeMaterialDefines } from \"../nodeMaterial\";\r\nimport { NodeMaterial } from \"../nodeMaterial\";\r\nimport type { Effect } from \"../../effect\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { Texture } from \"../../Textures/texture\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport { Constants } from \"../../../Engines/constants\";\r\nimport \"../../../Shaders/ShadersInclude/helperFunctions\";\r\nimport { ImageSourceBlock } from \"./Dual/imageSourceBlock\";\r\nimport { NodeMaterialConnectionPointCustomObject } from \"../nodeMaterialConnectionPointCustomObject\";\r\nimport { EngineStore } from \"../../../Engines/engineStore\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../nodeMaterialDecorator\";\r\n\r\n/**\r\n * Block used to read a texture with triplanar mapping (see \"boxmap\" in https://iquilezles.org/articles/biplanar/)\r\n */\r\nexport class TriPlanarBlock extends NodeMaterialBlock {\r\n private _linearDefineName: string;\r\n private _gammaDefineName: string;\r\n protected _tempTextureRead: string;\r\n private _samplerName: string;\r\n private _textureInfoName: string;\r\n private _imageSource: Nullable<ImageSourceBlock>;\r\n\r\n /**\r\n * Project the texture(s) for a better fit to a cube\r\n */\r\n @editableInPropertyPage(\"Project as cube\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { update: true } })\r\n public projectAsCube: boolean = false;\r\n\r\n protected _texture: Nullable<Texture>;\r\n /**\r\n * Gets or sets the texture associated with the node\r\n */\r\n public get texture(): Nullable<Texture> {\r\n if (this.source.isConnected) {\r\n return (this.source.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return this._texture;\r\n }\r\n\r\n public set texture(texture: Nullable<Texture>) {\r\n if (this._texture === texture) {\r\n return;\r\n }\r\n\r\n const scene = texture?.getScene() ?? EngineStore.LastCreatedScene;\r\n\r\n if (!texture && scene) {\r\n scene.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this._texture!);\r\n });\r\n }\r\n\r\n this._texture = texture;\r\n\r\n if (texture && scene) {\r\n scene.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(texture);\r\n });\r\n }\r\n }\r\n\r\n /**\r\n * Gets the textureY associated with the node\r\n */\r\n public get textureY(): Nullable<Texture> {\r\n if (this.sourceY.isConnected) {\r\n return (this.sourceY.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets the textureZ associated with the node\r\n */\r\n public get textureZ(): Nullable<Texture> {\r\n if (this.sourceZ?.isConnected) {\r\n return (this.sourceY.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return null;\r\n }\r\n\r\n protected _getImageSourceBlock(connectionPoint: Nullable<NodeMaterialConnectionPoint>): Nullable<ImageSourceBlock> {\r\n return connectionPoint?.isConnected ? (connectionPoint.connectedPoint!.ownerBlock as ImageSourceBlock) : null;\r\n }\r\n\r\n /**\r\n * Gets the sampler name associated with this texture\r\n */\r\n public get samplerName(): string {\r\n const imageSourceBlock = this._getImageSourceBlock(this.source);\r\n if (imageSourceBlock) {\r\n return imageSourceBlock.samplerName;\r\n }\r\n return this._samplerName;\r\n }\r\n\r\n /**\r\n * Gets the samplerY name associated with this texture\r\n */\r\n public get samplerYName(): Nullable<string> {\r\n return this._getImageSourceBlock(this.sourceY)?.samplerName ?? null;\r\n }\r\n\r\n /**\r\n * Gets the samplerZ name associated with this texture\r\n */\r\n public get samplerZName(): Nullable<string> {\r\n return this._getImageSourceBlock(this.sourceZ)?.samplerName ?? null;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating that this block is linked to an ImageSourceBlock\r\n */\r\n public get hasImageSource(): boolean {\r\n return this.source.isConnected;\r\n }\r\n\r\n private _convertToGammaSpace = false;\r\n /**\r\n * Gets or sets a boolean indicating if content needs to be converted to gamma space\r\n */\r\n public set convertToGammaSpace(value: boolean) {\r\n if (value === this._convertToGammaSpace) {\r\n return;\r\n }\r\n\r\n this._convertToGammaSpace = value;\r\n if (this.texture) {\r\n const scene = this.texture.getScene() ?? EngineStore.LastCreatedScene;\r\n scene?.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this.texture!);\r\n });\r\n }\r\n }\r\n public get convertToGammaSpace(): boolean {\r\n return this._convertToGammaSpace;\r\n }\r\n\r\n private _convertToLinearSpace = false;\r\n /**\r\n * Gets or sets a boolean indicating if content needs to be converted to linear space\r\n */\r\n public set convertToLinearSpace(value: boolean) {\r\n if (value === this._convertToLinearSpace) {\r\n return;\r\n }\r\n\r\n this._convertToLinearSpace = value;\r\n if (this.texture) {\r\n const scene = this.texture.getScene() ?? EngineStore.LastCreatedScene;\r\n scene?.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this.texture!);\r\n });\r\n }\r\n }\r\n public get convertToLinearSpace(): boolean {\r\n return this._convertToLinearSpace;\r\n }\r\n\r\n /**\r\n * Gets or sets a boolean indicating if multiplication of texture with level should be disabled\r\n */\r\n public disableLevelMultiplication = false;\r\n\r\n /**\r\n * Create a new TriPlanarBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string, hideSourceZ = false) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"position\", NodeMaterialBlockConnectionPointTypes.AutoDetect, false);\r\n this.registerInput(\"normal\", NodeMaterialBlockConnectionPointTypes.AutoDetect, false);\r\n this.registerInput(\"sharpness\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\r\n \"source\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"source\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n this.registerInput(\r\n \"sourceY\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"sourceY\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n if (!hideSourceZ) {\r\n this.registerInput(\r\n \"sourceZ\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"sourceZ\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n }\r\n\r\n this.registerOutput(\"rgba\", NodeMaterialBlockConnectionPointTypes.Color4, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"rgb\", NodeMaterialBlockConnectionPointTypes.Color3, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"r\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"g\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"b\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"a\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerOutput(\"level\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n\r\n this._inputs[0].addExcludedConnectionPointFromAllowedTypes(\r\n NodeMaterialBlockConnectionPointTypes.Color3 | NodeMaterialBlockConnectionPointTypes.Vector3 | NodeMaterialBlockConnectionPointTypes.Vector4\r\n );\r\n this._inputs[1].addExcludedConnectionPointFromAllowedTypes(\r\n NodeMaterialBlockConnectionPointTypes.Color3 | NodeMaterialBlockConnectionPointTypes.Vector3 | NodeMaterialBlockConnectionPointTypes.Vector4\r\n );\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"TriPlanarBlock\";\r\n }\r\n\r\n /**\r\n * Gets the position input component\r\n */\r\n public get position(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the normal input component\r\n */\r\n public get normal(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the sharpness input component\r\n */\r\n public get sharpness(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the source input component\r\n */\r\n public get source(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the sourceY input component\r\n */\r\n public get sourceY(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the sourceZ input component\r\n */\r\n public get sourceZ(): Nullable<NodeMaterialConnectionPoint> {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the rgba output component\r\n */\r\n public get rgba(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the rgb output component\r\n */\r\n public get rgb(): NodeMaterialConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n /**\r\n * Gets the r output component\r\n */\r\n public get r(): NodeMaterialConnectionPoint {\r\n return this._outputs[2];\r\n }\r\n\r\n /**\r\n * Gets the g output component\r\n */\r\n public get g(): NodeMaterialConnectionPoint {\r\n return this._outputs[3];\r\n }\r\n\r\n /**\r\n * Gets the b output component\r\n */\r\n public get b(): NodeMaterialConnectionPoint {\r\n return this._outputs[4];\r\n }\r\n\r\n /**\r\n * Gets the a output component\r\n */\r\n public get a(): NodeMaterialConnectionPoint {\r\n return this._outputs[5];\r\n }\r\n\r\n /**\r\n * Gets the level output component\r\n */\r\n public get level(): NodeMaterialConnectionPoint {\r\n return this._outputs[6];\r\n }\r\n\r\n public prepareDefines(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines) {\r\n if (!defines._areTexturesDirty) {\r\n return;\r\n }\r\n\r\n const toGamma = this.convertToGammaSpace && this.texture && !this.texture.gammaSpace;\r\n const toLinear = this.convertToLinearSpace && this.texture && this.texture.gammaSpace;\r\n\r\n // Not a bug... Name defines the texture space not the required conversion\r\n defines.setValue(this._linearDefineName, toGamma, true);\r\n defines.setValue(this._gammaDefineName, toLinear, true);\r\n }\r\n\r\n public isReady() {\r\n if (this.texture && !this.texture.isReadyOrNotBlocking()) {\r\n return false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n public bind(effect: Effect) {\r\n if (!this.texture) {\r\n return;\r\n }\r\n\r\n effect.setFloat(this._textureInfoName, this.texture.level);\r\n\r\n if (!this._imageSource) {\r\n effect.setTexture(this._samplerName, this.texture);\r\n }\r\n }\r\n\r\n protected _generateTextureLookup(state: NodeMaterialBuildState): void {\r\n const samplerName = this.samplerName;\r\n const samplerYName = this.samplerYName ?? samplerName;\r\n const samplerZName = this.samplerZName ?? samplerName;\r\n\r\n const sharpness = this.sharpness.isConnected ? this.sharpness.associatedVariableName : \"1.0\";\r\n\r\n const x = state._getFreeVariableName(\"x\");\r\n const y = state._getFreeVariableName(\"y\");\r\n const z = state._getFreeVariableName(\"z\");\r\n const w = state._getFreeVariableName(\"w\");\r\n const n = state._getFreeVariableName(\"n\");\r\n const uvx = state._getFreeVariableName(\"uvx\");\r\n const uvy = state._getFreeVariableName(\"uvy\");\r\n const uvz = state._getFreeVariableName(\"uvz\");\r\n\r\n state.compilationString += `\r\n vec3 ${n} = ${this.normal.associatedVariableName}.xyz;\r\n\r\n vec2 ${uvx} = ${this.position.associatedVariableName}.yz;\r\n vec2 ${uvy} = ${this.position.associatedVariableName}.zx;\r\n vec2 ${uvz} = ${this.position.associatedVariableName}.xy;\r\n `;\r\n\r\n if (this.projectAsCube) {\r\n state.compilationString += `\r\n ${uvx}.xy = ${uvx}.yx;\r\n\r\n if (${n}.x >= 0.0) {\r\n ${uvx}.x = -${uvx}.x;\r\n }\r\n if (${n}.y < 0.0) {\r\n ${uvy}.y = -${uvy}.y;\r\n }\r\n if (${n}.z < 0.0) {\r\n ${uvz}.x = -${uvz}.x;\r\n }\r\n `;\r\n }\r\n\r\n state.compilationString += `\r\n vec4 ${x} = texture2D(${samplerName}, ${uvx});\r\n vec4 ${y} = texture2D(${samplerYName}, ${uvy});\r\n vec4 ${z} = texture2D(${samplerZName}, ${uvz});\r\n \r\n // blend weights\r\n vec3 ${w} = pow(abs(${n}), vec3(${sharpness}));\r\n\r\n // blend and return\r\n vec4 ${this._tempTextureRead} = (${x}*${w}.x + ${y}*${w}.y + ${z}*${w}.z) / (${w}.x + ${w}.y + ${w}.z); \r\n `;\r\n }\r\n\r\n private _generateConversionCode(state: NodeMaterialBuildState, output: NodeMaterialConnectionPoint, swizzle: string): void {\r\n if (swizzle !== \"a\") {\r\n // no conversion if the output is \"a\" (alpha)\r\n if (!this.texture || !this.texture.gammaSpace) {\r\n state.compilationString += `#ifdef ${this._linearDefineName}\r\n ${output.associatedVariableName} = toGammaSpace(${output.associatedVariableName});\r\n #endif\r\n `;\r\n }\r\n\r\n state.compilationString += `#ifdef ${this._gammaDefineName}\r\n ${output.associatedVariableName} = toLinearSpace(${output.associatedVariableName});\r\n #endif\r\n `;\r\n }\r\n }\r\n\r\n private _writeOutput(state: NodeMaterialBuildState, output: NodeMaterialConnectionPoint, swizzle: string) {\r\n let complement = \"\";\r\n\r\n if (!this.disableLevelMultiplication) {\r\n complement = ` * ${this._textureInfoName}`;\r\n }\r\n\r\n state.compilationString += `${this._declareOutput(output, state)} = ${this._tempTextureRead}.${swizzle}${complement};\\r\\n`;\r\n this._generateConversionCode(state, output, swizzle);\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n if (this.source.isConnected) {\r\n this._imageSource = this.source.connectedPoint!.ownerBlock as ImageSourceBlock;\r\n } else {\r\n this._imageSource = null;\r\n }\r\n\r\n this._textureInfoName = state._getFreeVariableName(\"textureInfoName\");\r\n\r\n this.level.associatedVariableName = this._textureInfoName;\r\n\r\n this._tempTextureRead = state._getFreeVariableName(\"tempTextureRead\");\r\n this._linearDefineName = state._getFreeDefineName(\"ISLINEAR\");\r\n this._gammaDefineName = state._getFreeDefineName(\"ISGAMMA\");\r\n\r\n if (!this._imageSource) {\r\n this._samplerName = state._getFreeVariableName(this.name + \"Sampler\");\r\n\r\n state._emit2DSampler(this._samplerName);\r\n }\r\n\r\n // Declarations\r\n state.sharedData.blockingBlocks.push(this);\r\n state.sharedData.textureBlocks.push(this);\r\n state.sharedData.blocksWithDefines.push(this);\r\n state.sharedData.bindableBlocks.push(this);\r\n\r\n const comments = `//${this.name}`;\r\n state._emitFunctionFromInclude(\"helperFunctions\", comments);\r\n\r\n state._emitUniformFromString(this._textureInfoName, \"float\");\r\n\r\n this._generateTextureLookup(state);\r\n\r\n for (const output of this._outputs) {\r\n if (output.hasEndpoints && output.name !== \"level\") {\r\n this._writeOutput(state, output, output.name);\r\n }\r\n }\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.convertToGammaSpace = ${this.convertToGammaSpace};\\r\\n`;\r\n codeString += `${this._codeVariableName}.convertToLinearSpace = ${this.convertToLinearSpace};\\r\\n`;\r\n codeString += `${this._codeVariableName}.disableLevelMultiplication = ${this.disableLevelMultiplication};\\r\\n`;\r\n codeString += `${this._codeVariableName}.projectAsCube = ${this.projectAsCube};\\r\\n`;\r\n\r\n if (!this.texture) {\r\n return codeString;\r\n }\r\n\r\n codeString += `${this._codeVariableName}.texture = new BABYLON.Texture(\"${this.texture.name}\", null, ${this.texture.noMipmap}, ${this.texture.invertY}, ${this.texture.samplingMode});\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.wrapU = ${this.texture.wrapU};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.wrapV = ${this.texture.wrapV};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.uAng = ${this.texture.uAng};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.vAng = ${this.texture.vAng};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.wAng = ${this.texture.wAng};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.uOffset = ${this.texture.uOffset};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.vOffset = ${this.texture.vOffset};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.uScale = ${this.texture.uScale};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.vScale = ${this.texture.vScale};\\r\\n`;\r\n codeString += `${this._codeVariableName}.texture.coordinatesMode = ${this.texture.coordinatesMode};\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.convertToGammaSpace = this.convertToGammaSpace;\r\n serializationObject.convertToLinearSpace = this.convertToLinearSpace;\r\n serializationObject.disableLevelMultiplication = this.disableLevelMultiplication;\r\n serializationObject.projectAsCube = this.projectAsCube;\r\n if (!this.hasImageSource && this.texture && !this.texture.isRenderTarget && this.texture.getClassName() !== \"VideoTexture\") {\r\n serializationObject.texture = this.texture.serialize();\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.convertToGammaSpace = serializationObject.convertToGammaSpace;\r\n this.convertToLinearSpace = !!serializationObject.convertToLinearSpace;\r\n this.disableLevelMultiplication = !!serializationObject.disableLevelMultiplication;\r\n this.projectAsCube = !!serializationObject.projectAsCube;\r\n\r\n if (serializationObject.texture && !NodeMaterial.IgnoreTexturesAtLoadTime && serializationObject.texture.url !== undefined) {\r\n rootUrl = serializationObject.texture.url.indexOf(\"data:\") === 0 ? \"\" : rootUrl;\r\n this.texture = Texture.Parse(serializationObject.texture, scene, rootUrl) as Texture;\r\n }\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.TriPlanarBlock\", TriPlanarBlock);\r\n"]}