@babylonjs/core 5.0.0-alpha.48 → 5.0.0-alpha.51
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/action.js +5 -5
- package/Actions/action.js.map +1 -1
- package/Actions/actionManager.js +11 -11
- package/Actions/actionManager.js.map +1 -1
- package/Actions/condition.js +5 -5
- package/Actions/condition.js.map +1 -1
- package/Actions/directActions.js +13 -13
- package/Actions/directActions.js.map +1 -1
- package/Actions/directAudioActions.js +4 -4
- package/Actions/directAudioActions.js.map +1 -1
- package/Actions/index.js +8 -8
- package/Actions/interpolateValueAction.js +8 -8
- package/Actions/interpolateValueAction.js.map +1 -1
- package/Animations/animatable.js +12 -7
- package/Animations/animatable.js.map +1 -1
- package/Animations/animation.js +11 -11
- package/Animations/animation.js.map +1 -1
- package/Animations/animationGroup.js +4 -14
- package/Animations/animationGroup.js.map +1 -1
- package/Animations/animationPropertiesOverride.js +1 -1
- package/Animations/easing.js +1 -1
- package/Animations/index.js +12 -12
- package/Animations/pathCursor.js +1 -1
- package/Animations/runtimeAnimation.js +12 -7
- package/Animations/runtimeAnimation.js.map +1 -1
- package/Audio/analyser.js +2 -2
- package/Audio/audioEngine.js +5 -5
- package/Audio/audioEngine.js.map +1 -1
- package/Audio/audioSceneComponent.js +9 -9
- package/Audio/index.js +8 -8
- package/Audio/sound.js +7 -7
- package/Audio/sound.js.map +1 -1
- package/Audio/soundTrack.js +1 -1
- package/Audio/weightedsound.js +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.js +2 -2
- package/Behaviors/Cameras/bouncingBehavior.js +2 -2
- package/Behaviors/Cameras/framingBehavior.js +5 -5
- package/Behaviors/Cameras/index.js +3 -3
- package/Behaviors/Meshes/attachToBoxBehavior.js +1 -1
- package/Behaviors/Meshes/baseSixDofDragBehavior.d.ts +9 -1
- package/Behaviors/Meshes/baseSixDofDragBehavior.js +119 -62
- package/Behaviors/Meshes/baseSixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/followBehavior.js +3 -3
- package/Behaviors/Meshes/handConstraintBehavior.js +2 -2
- package/Behaviors/Meshes/index.js +9 -9
- package/Behaviors/Meshes/multiPointerScaleBehavior.js +2 -2
- package/Behaviors/Meshes/pointerDragBehavior.js +10 -9
- package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.d.ts +4 -0
- package/Behaviors/Meshes/sixDofDragBehavior.js +24 -13
- package/Behaviors/Meshes/sixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/surfaceMagnetismBehavior.js +2 -2
- package/Behaviors/index.js +3 -3
- package/Bones/bone.js +4 -4
- package/Bones/boneIKController.js +2 -2
- package/Bones/boneLookController.js +3 -3
- package/Bones/index.js +4 -4
- package/Bones/skeleton.js +9 -9
- package/Buffers/buffer.js +2 -5
- package/Buffers/buffer.js.map +1 -1
- package/Buffers/index.js +3 -3
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js +5 -5
- package/Cameras/Inputs/BaseCameraPointersInput.js +3 -3
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js +3 -3
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +4 -4
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +9 -9
- package/Cameras/Inputs/arcRotateCameraPointersInput.js +3 -3
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js +3 -3
- package/Cameras/Inputs/flyCameraKeyboardInput.js +5 -5
- package/Cameras/Inputs/flyCameraMouseInput.js +6 -6
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js +4 -4
- package/Cameras/Inputs/followCameraMouseWheelInput.js +4 -4
- package/Cameras/Inputs/followCameraPointersInput.js +3 -3
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.js +5 -5
- package/Cameras/Inputs/freeCameraGamepadInput.js +4 -4
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +5 -5
- package/Cameras/Inputs/freeCameraMouseInput.js +5 -5
- package/Cameras/Inputs/freeCameraMouseWheelInput.js +5 -5
- package/Cameras/Inputs/freeCameraTouchInput.js +5 -5
- package/Cameras/Inputs/freeCameraVirtualJoystickInput.js +4 -4
- package/Cameras/Inputs/index.js +19 -19
- package/Cameras/RigModes/index.js +4 -4
- package/Cameras/RigModes/stereoscopicAnaglyphRigMode.js +2 -2
- package/Cameras/RigModes/stereoscopicRigMode.js +4 -4
- package/Cameras/RigModes/vrRigMode.js +6 -6
- package/Cameras/RigModes/webVRRigMode.js +2 -2
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js +5 -5
- package/Cameras/Stereoscopic/anaglyphFreeCamera.js +5 -5
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.js +5 -5
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.js +5 -5
- package/Cameras/Stereoscopic/index.js +9 -9
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js +5 -5
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.js +5 -5
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js +5 -5
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js +29 -16
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js +5 -5
- package/Cameras/VR/index.js +6 -6
- package/Cameras/VR/vrCameraMetrics.js +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js +7 -7
- package/Cameras/VR/vrDeviceOrientationFreeCamera.js +6 -6
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.js +6 -6
- package/Cameras/VR/vrExperienceHelper.d.ts +0 -3
- package/Cameras/VR/vrExperienceHelper.js +52 -39
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Cameras/VR/webVRCamera.js +13 -13
- package/Cameras/arcRotateCamera.d.ts +10 -0
- package/Cameras/arcRotateCamera.js +40 -13
- package/Cameras/arcRotateCamera.js.map +1 -1
- package/Cameras/arcRotateCameraInputsManager.js +4 -4
- package/Cameras/camera.js +15 -15
- package/Cameras/camera.js.map +1 -1
- package/Cameras/cameraInputsManager.js +3 -3
- package/Cameras/deviceOrientationCamera.js +5 -5
- package/Cameras/flyCamera.js +6 -6
- package/Cameras/flyCameraInputsManager.js +3 -3
- package/Cameras/followCamera.js +6 -6
- package/Cameras/followCameraInputsManager.js +4 -4
- package/Cameras/freeCamera.js +6 -6
- package/Cameras/freeCameraInputsManager.js +5 -5
- package/Cameras/gamepadCamera.js +3 -3
- package/Cameras/index.js +20 -20
- package/Cameras/targetCamera.js +5 -5
- package/Cameras/touchCamera.js +3 -3
- package/Cameras/universalCamera.js +5 -5
- package/Cameras/virtualJoysticksCamera.js +4 -4
- package/Collisions/collider.js +2 -2
- package/Collisions/collisionCoordinator.js +4 -4
- package/Collisions/index.js +5 -5
- package/Collisions/meshCollisionData.js +1 -1
- package/Collisions/pickingInfo.d.ts +12 -2
- package/Collisions/pickingInfo.js +13 -4
- package/Collisions/pickingInfo.js.map +1 -1
- package/Compute/computeEffect.js +8 -8
- package/Compute/computeEffect.js.map +1 -1
- package/Compute/computeShader.js +8 -8
- package/Compute/computeShader.js.map +1 -1
- package/Compute/index.js +2 -2
- package/Culling/Octrees/index.js +3 -3
- package/Culling/Octrees/octree.js +2 -2
- package/Culling/Octrees/octreeBlock.js +2 -2
- package/Culling/Octrees/octreeSceneComponent.js +6 -6
- package/Culling/boundingBox.js +3 -3
- package/Culling/boundingInfo.js +4 -4
- package/Culling/boundingSphere.js +2 -2
- package/Culling/index.js +5 -5
- package/Culling/ray.js +6 -6
- package/Debug/axesViewer.js +4 -4
- package/Debug/boneAxesViewer.js +3 -3
- package/Debug/debugLayer.js +4 -4
- package/Debug/directionalLightFrustumViewer.js +19 -19
- package/Debug/directionalLightFrustumViewer.js.map +1 -1
- package/Debug/index.js +8 -8
- package/Debug/physicsViewer.js +15 -15
- package/Debug/physicsViewer.js.map +1 -1
- package/Debug/rayHelper.js +5 -5
- package/Debug/rayHelper.js.map +1 -1
- package/Debug/skeletonViewer.js +17 -17
- package/Debug/skeletonViewer.js.map +1 -1
- package/DeviceInput/Helpers/eventFactory.js +2 -2
- package/DeviceInput/Implementations/nativeDeviceInputWrapper.js +3 -3
- package/DeviceInput/Implementations/webDeviceInputSystem.js +5 -5
- package/DeviceInput/Implementations/webDeviceInputSystem.js.map +1 -1
- package/DeviceInput/InputDevices/deviceSourceManager.js +3 -3
- package/DeviceInput/deviceInputSystem.js +2 -2
- package/DeviceInput/index.js +8 -8
- package/Engines/Extensions/engine.alpha.js +1 -1
- package/Engines/Extensions/engine.computeShader.js +1 -1
- package/Engines/Extensions/engine.cubeTexture.js +7 -7
- package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
- package/Engines/Extensions/engine.debugging.js +1 -1
- package/Engines/Extensions/engine.dynamicBuffer.js +1 -1
- package/Engines/Extensions/engine.dynamicTexture.js +2 -2
- package/Engines/Extensions/engine.externalTexture.js +1 -1
- package/Engines/Extensions/engine.multiRender.js +3 -3
- package/Engines/Extensions/engine.multiview.js +8 -8
- package/Engines/Extensions/engine.query.js +4 -4
- package/Engines/Extensions/engine.rawTexture.js +4 -4
- package/Engines/Extensions/engine.readTexture.js +1 -1
- package/Engines/Extensions/engine.renderTarget.js +5 -5
- package/Engines/Extensions/engine.renderTargetCube.js +3 -3
- package/Engines/Extensions/engine.storageBuffer.js +1 -1
- package/Engines/Extensions/engine.textureSampler.js +1 -1
- package/Engines/Extensions/engine.textureSelector.js +1 -1
- package/Engines/Extensions/engine.transformFeedback.js +1 -1
- package/Engines/Extensions/engine.uniformBuffer.js +2 -2
- package/Engines/Extensions/engine.videoTexture.js +1 -1
- package/Engines/Extensions/engine.views.js +1 -1
- package/Engines/Extensions/engine.webVR.js +7 -7
- package/Engines/Extensions/engine.webVR.js.map +1 -1
- package/Engines/Extensions/index.js +23 -23
- package/Engines/Processors/Expressions/Operators/index.js +4 -4
- package/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.js +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.js +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.js +1 -1
- package/Engines/Processors/Expressions/index.js +2 -2
- package/Engines/Processors/index.js +9 -9
- package/Engines/Processors/shaderCodeConditionNode.js +1 -1
- package/Engines/Processors/shaderCodeInliner.js +13 -13
- package/Engines/Processors/shaderCodeInliner.js.map +1 -1
- package/Engines/Processors/shaderCodeNode.js +4 -4
- package/Engines/Processors/shaderCodeNode.js.map +1 -1
- package/Engines/Processors/shaderCodeTestNode.js +1 -1
- package/Engines/Processors/shaderProcessor.js +12 -12
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js +1 -1
- package/Engines/WebGL/webGLRenderTargetWrapper.js +1 -1
- package/Engines/WebGL/webGLShaderProcessors.js +1 -1
- package/Engines/WebGPU/Extensions/engine.alpha.js +2 -2
- package/Engines/WebGPU/Extensions/engine.computeShader.js +4 -4
- package/Engines/WebGPU/Extensions/engine.cubeTexture.js +2 -2
- package/Engines/WebGPU/Extensions/engine.debugging.js +1 -1
- package/Engines/WebGPU/Extensions/engine.dynamicBuffer.js +1 -1
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.js +1 -1
- package/Engines/WebGPU/Extensions/engine.externalTexture.js +3 -3
- package/Engines/WebGPU/Extensions/engine.multiRender.js +3 -3
- package/Engines/WebGPU/Extensions/engine.query.js +1 -1
- package/Engines/WebGPU/Extensions/engine.rawTexture.js +3 -3
- package/Engines/WebGPU/Extensions/engine.readTexture.js +1 -1
- package/Engines/WebGPU/Extensions/engine.renderTarget.js +4 -4
- package/Engines/WebGPU/Extensions/engine.renderTargetCube.js +2 -2
- package/Engines/WebGPU/Extensions/engine.storageBuffer.js +3 -3
- package/Engines/WebGPU/Extensions/engine.textureSampler.js +2 -2
- package/Engines/WebGPU/Extensions/engine.uniformBuffer.js +2 -2
- package/Engines/WebGPU/Extensions/engine.videoTexture.js +1 -1
- package/Engines/WebGPU/Extensions/index.js +17 -17
- package/Engines/WebGPU/webgpuBufferManager.js +5 -5
- package/Engines/WebGPU/webgpuBufferManager.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheBindGroups.js +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js +3 -3
- package/Engines/WebGPU/webgpuCacheRenderPipelineString.js +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipelineTree.js +1 -1
- package/Engines/WebGPU/webgpuCacheSampler.js +2 -2
- package/Engines/WebGPU/webgpuClearQuad.js +4 -4
- package/Engines/WebGPU/webgpuComputeContext.js +3 -3
- package/Engines/WebGPU/webgpuDepthCullingState.js +1 -1
- package/Engines/WebGPU/webgpuExternalTexture.js +1 -1
- package/Engines/WebGPU/webgpuHardwareTexture.js +3 -3
- package/Engines/WebGPU/webgpuMaterialContext.js +2 -2
- package/Engines/WebGPU/webgpuOcclusionQuery.js +2 -2
- package/Engines/WebGPU/webgpuPipelineContext.js +2 -2
- package/Engines/WebGPU/webgpuQuerySet.js +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js +2 -2
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +5 -5
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +17 -17
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
- package/Engines/WebGPU/webgpuStencilStateComposer.js +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +5 -5
- package/Engines/WebGPU/webgpuTimestampQuery.js +3 -3
- package/Engines/WebGPU/webgpuTintWASM.js +3 -3
- package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
- package/Engines/engine.js +21 -20
- package/Engines/engine.js.map +1 -1
- package/Engines/engineFactory.js +3 -3
- package/Engines/index.js +30 -30
- package/Engines/nativeEngine.d.ts +4 -12
- package/Engines/nativeEngine.js +32 -42
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/nullEngine.d.ts +25 -0
- package/Engines/nullEngine.js +62 -8
- package/Engines/nullEngine.js.map +1 -1
- package/Engines/renderTargetWrapper.js +2 -2
- package/Engines/shaderStore.js +1 -1
- package/Engines/thinEngine.js +40 -37
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +37 -37
- package/Engines/webgpuEngine.js.map +1 -1
- package/Events/index.js +4 -4
- package/Events/pointerEvents.js +1 -1
- package/Gamepads/Controllers/daydreamController.js +4 -4
- package/Gamepads/Controllers/gearVRController.js +5 -5
- package/Gamepads/Controllers/genericController.js +3 -3
- package/Gamepads/Controllers/index.js +8 -8
- package/Gamepads/Controllers/oculusTouchController.js +5 -5
- package/Gamepads/Controllers/poseEnabledController.js +5 -5
- package/Gamepads/Controllers/viveController.js +3 -3
- package/Gamepads/Controllers/webVRController.js +2 -2
- package/Gamepads/Controllers/windowsMotionController.js +9 -9
- package/Gamepads/dualShockGamepad.js +2 -2
- package/Gamepads/gamepad.js +1 -1
- package/Gamepads/gamepadManager.js +9 -9
- package/Gamepads/gamepadManager.js.map +1 -1
- package/Gamepads/gamepadSceneComponent.js +7 -7
- package/Gamepads/index.js +6 -6
- package/Gamepads/xboxGamepad.js +2 -2
- package/Gizmos/axisDragGizmo.js +36 -22
- package/Gizmos/axisDragGizmo.js.map +1 -1
- package/Gizmos/axisScaleGizmo.js +12 -12
- package/Gizmos/axisScaleGizmo.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.js +31 -32
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Gizmos/cameraGizmo.js +19 -19
- package/Gizmos/cameraGizmo.js.map +1 -1
- package/Gizmos/gizmo.js +5 -5
- package/Gizmos/gizmoManager.js +11 -11
- package/Gizmos/index.js +12 -12
- package/Gizmos/lightGizmo.js +45 -23
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeDragGizmo.js +10 -10
- package/Gizmos/planeDragGizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.js +24 -14
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/positionGizmo.js +8 -8
- package/Gizmos/rotationGizmo.js +7 -7
- package/Gizmos/scaleGizmo.js +11 -11
- package/Gizmos/scaleGizmo.js.map +1 -1
- package/Helpers/environmentHelper.js +17 -15
- package/Helpers/environmentHelper.js.map +1 -1
- package/Helpers/index.js +4 -4
- package/Helpers/photoDome.js +2 -2
- package/Helpers/sceneHelpers.js +18 -18
- package/Helpers/sceneHelpers.js.map +1 -1
- package/Helpers/textureDome.js +11 -11
- package/Helpers/textureDome.js.map +1 -1
- package/Helpers/videoDome.js +3 -3
- package/Inputs/scene.inputManager.js +8 -8
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Instrumentation/engineInstrumentation.js +1 -1
- package/Instrumentation/index.js +3 -3
- package/Instrumentation/sceneInstrumentation.js +2 -2
- package/Layers/effectLayer.js +17 -17
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/effectLayerSceneComponent.js +4 -4
- package/Layers/glowLayer.js +19 -16
- package/Layers/glowLayer.js.map +1 -1
- package/Layers/highlightLayer.js +20 -20
- package/Layers/highlightLayer.js.map +1 -1
- package/Layers/index.js +6 -6
- package/Layers/layer.js +12 -12
- package/Layers/layerSceneComponent.js +1 -1
- package/Legacy/legacy.js +3 -3
- package/LensFlares/index.js +3 -3
- package/LensFlares/lensFlare.js +2 -2
- package/LensFlares/lensFlareSystem.js +14 -14
- package/LensFlares/lensFlareSystem.js.map +1 -1
- package/LensFlares/lensFlareSystemSceneComponent.js +4 -4
- package/Lights/Shadows/cascadedShadowGenerator.js +12 -12
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/index.js +3 -3
- package/Lights/Shadows/shadowGenerator.js +19 -19
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGeneratorSceneComponent.js +4 -4
- package/Lights/directionalLight.js +5 -5
- package/Lights/hemisphericLight.js +5 -5
- package/Lights/index.js +7 -7
- package/Lights/light.js +8 -8
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.js +5 -5
- package/Lights/shadowLight.js +4 -4
- package/Lights/spotLight.js +6 -6
- package/Loading/Plugins/babylonFileLoader.js +30 -30
- package/Loading/Plugins/babylonFileLoader.js.map +1 -1
- package/Loading/Plugins/index.js +1 -1
- package/Loading/index.js +4 -4
- package/Loading/loadingScreen.js +1 -1
- package/Loading/sceneLoader.js +11 -11
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Background/backgroundMaterial.js +17 -17
- package/Materials/Background/backgroundMaterial.js.map +1 -1
- package/Materials/Background/index.js +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js +9 -9
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js +10 -10
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/index.js +7 -7
- package/Materials/Node/Blocks/Dual/lightBlock.js +17 -17
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +10 -10
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +7 -7
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.js +14 -14
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +6 -6
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +9 -9
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/index.js +8 -8
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +10 -10
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/index.js +2 -2
- package/Materials/Node/Blocks/Input/inputBlock.js +12 -12
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +7 -7
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +10 -10
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/index.js +7 -7
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +21 -21
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +10 -10
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.js +13 -13
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js +8 -8
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/index.js +3 -3
- package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js +5 -5
- package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js +5 -5
- package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js +7 -7
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +10 -10
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/index.js +5 -5
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +7 -7
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +6 -6
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +10 -10
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +5 -5
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/addBlock.js +5 -5
- package/Materials/Node/Blocks/addBlock.js.map +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js +5 -5
- package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.js +6 -6
- package/Materials/Node/Blocks/clampBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.js +5 -5
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
- package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.js +5 -5
- package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
- package/Materials/Node/Blocks/crossBlock.js +5 -5
- package/Materials/Node/Blocks/crossBlock.js.map +1 -1
- package/Materials/Node/Blocks/desaturateBlock.js +5 -5
- package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
- package/Materials/Node/Blocks/distanceBlock.js +5 -5
- package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
- package/Materials/Node/Blocks/divideBlock.js +5 -5
- package/Materials/Node/Blocks/divideBlock.js.map +1 -1
- package/Materials/Node/Blocks/dotBlock.js +5 -5
- package/Materials/Node/Blocks/dotBlock.js.map +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js +8 -8
- package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
- package/Materials/Node/Blocks/gradientBlock.js +7 -7
- package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/index.js +52 -52
- package/Materials/Node/Blocks/lengthBlock.js +5 -5
- package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
- package/Materials/Node/Blocks/lerpBlock.js +5 -5
- package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js +7 -7
- package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
- package/Materials/Node/Blocks/maxBlock.js +5 -5
- package/Materials/Node/Blocks/maxBlock.js.map +1 -1
- package/Materials/Node/Blocks/minBlock.js +5 -5
- package/Materials/Node/Blocks/minBlock.js.map +1 -1
- package/Materials/Node/Blocks/modBlock.js +5 -5
- package/Materials/Node/Blocks/modBlock.js.map +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js +5 -5
- package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js +5 -5
- package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/negateBlock.js +5 -5
- package/Materials/Node/Blocks/negateBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalBlendBlock.js +5 -5
- package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js +5 -5
- package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js +6 -6
- package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js +5 -5
- package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/powBlock.js +5 -5
- package/Materials/Node/Blocks/powBlock.js.map +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js +6 -6
- package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js +5 -5
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/Node/Blocks/reflectBlock.js +5 -5
- package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
- package/Materials/Node/Blocks/refractBlock.js +5 -5
- package/Materials/Node/Blocks/refractBlock.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.js +7 -7
- package/Materials/Node/Blocks/remapBlock.js.map +1 -1
- package/Materials/Node/Blocks/replaceColorBlock.js +5 -5
- package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js +6 -6
- package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
- package/Materials/Node/Blocks/scaleBlock.js +5 -5
- package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js +5 -5
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js +5 -5
- package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
- package/Materials/Node/Blocks/stepBlock.js +5 -5
- package/Materials/Node/Blocks/stepBlock.js.map +1 -1
- package/Materials/Node/Blocks/subtractBlock.js +5 -5
- package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.js +5 -5
- package/Materials/Node/Blocks/transformBlock.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.js +5 -5
- package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js +5 -5
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorSplitterBlock.js +5 -5
- package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js +7 -7
- package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.js +5 -5
- package/Materials/Node/Blocks/waveBlock.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.js +6 -6
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/Enums/index.js +5 -5
- package/Materials/Node/Optimizers/index.js +1 -1
- package/Materials/Node/index.js +7 -7
- package/Materials/Node/nodeMaterial.js +40 -40
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.js +6 -6
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js +3 -3
- package/Materials/Node/nodeMaterialBuildState.js +6 -6
- package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
- package/Materials/Node/nodeMaterialConnectionPointCustomObject.js +1 -1
- package/Materials/Occlusion/index.js +1 -1
- package/Materials/Occlusion/occlusionMaterial.js +4 -4
- package/Materials/PBR/index.js +5 -5
- package/Materials/PBR/pbrAnisotropicConfiguration.js +11 -5
- package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBRDFConfiguration.js +1 -1
- package/Materials/PBR/pbrBaseMaterial.js +28 -28
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/PBR/pbrBaseSimpleMaterial.js +3 -3
- package/Materials/PBR/pbrClearCoatConfiguration.js +10 -4
- package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
- package/Materials/PBR/pbrMaterial.js +7 -7
- package/Materials/PBR/pbrMaterial.js.map +1 -1
- package/Materials/PBR/pbrMetallicRoughnessMaterial.js +4 -4
- package/Materials/PBR/pbrMetallicRoughnessMaterial.js.map +1 -1
- package/Materials/PBR/pbrSheenConfiguration.js +10 -4
- package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSpecularGlossinessMaterial.js +4 -4
- package/Materials/PBR/pbrSpecularGlossinessMaterial.js.map +1 -1
- package/Materials/PBR/pbrSubSurfaceConfiguration.js +19 -6
- package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +6 -6
- package/Materials/Textures/Loaders/basisTextureLoader.js +9 -9
- package/Materials/Textures/Loaders/basisTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/ddsTextureLoader.js +5 -5
- package/Materials/Textures/Loaders/ddsTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/envTextureLoader.js +7 -7
- package/Materials/Textures/Loaders/envTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/hdrTextureLoader.js +4 -4
- package/Materials/Textures/Loaders/hdrTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/index.js +6 -6
- package/Materials/Textures/Loaders/ktxTextureLoader.js +6 -6
- package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/tgaTextureLoader.js +6 -6
- package/Materials/Textures/Loaders/tgaTextureLoader.js.map +1 -1
- package/Materials/Textures/MultiviewRenderTarget.js +1 -1
- package/Materials/Textures/Packer/index.js +2 -2
- package/Materials/Textures/Packer/packer.js +9 -9
- package/Materials/Textures/Procedurals/customProceduralTexture.js +6 -6
- package/Materials/Textures/Procedurals/index.js +4 -4
- package/Materials/Textures/Procedurals/noiseProceduralTexture.js +5 -5
- package/Materials/Textures/Procedurals/noiseProceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.js +15 -15
- package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.js +2 -2
- package/Materials/Textures/baseTexture.js +8 -8
- package/Materials/Textures/baseTexture.js.map +1 -1
- package/Materials/Textures/baseTexture.polynomial.js +2 -2
- package/Materials/Textures/colorGradingTexture.js +5 -5
- package/Materials/Textures/colorGradingTexture.js.map +1 -1
- package/Materials/Textures/cubeTexture.js +12 -12
- package/Materials/Textures/cubeTexture.js.map +1 -1
- package/Materials/Textures/dynamicTexture.js +3 -3
- package/Materials/Textures/equiRectangularCubeTexture.js +10 -12
- package/Materials/Textures/equiRectangularCubeTexture.js.map +1 -1
- package/Materials/Textures/externalTexture.js +1 -1
- package/Materials/Textures/hdrCubeTexture.js +16 -16
- package/Materials/Textures/hdrCubeTexture.js.map +1 -1
- package/Materials/Textures/htmlElementTexture.js +4 -4
- package/Materials/Textures/index.js +27 -27
- package/Materials/Textures/internalTexture.d.ts +15 -2
- package/Materials/Textures/internalTexture.js +29 -13
- package/Materials/Textures/internalTexture.js.map +1 -1
- package/Materials/Textures/mirrorTexture.js +5 -5
- package/Materials/Textures/multiRenderTarget.js +3 -3
- package/Materials/Textures/prePassRenderTarget.js +2 -2
- package/Materials/Textures/rawCubeTexture.d.ts +0 -3
- package/Materials/Textures/rawCubeTexture.js +6 -17
- package/Materials/Textures/rawCubeTexture.js.map +1 -1
- package/Materials/Textures/rawTexture.js +2 -2
- package/Materials/Textures/rawTexture2DArray.js +2 -2
- package/Materials/Textures/rawTexture3D.js +2 -2
- package/Materials/Textures/refractionTexture.js +2 -2
- package/Materials/Textures/renderTargetTexture.js +9 -9
- package/Materials/Textures/texture.js +30 -25
- package/Materials/Textures/texture.js.map +1 -1
- package/Materials/Textures/thinTexture.js +1 -1
- package/Materials/Textures/videoTexture.js +6 -6
- package/Materials/colorCurves.js +2 -2
- package/Materials/effect.js +8 -8
- package/Materials/effect.js.map +1 -1
- package/Materials/effectRenderer.js +6 -6
- package/Materials/fresnelParameters.js +4 -4
- package/Materials/imageProcessingConfiguration.js +6 -6
- package/Materials/index.js +25 -25
- package/Materials/material.detailMapConfiguration.js +7 -4
- package/Materials/material.detailMapConfiguration.js.map +1 -1
- package/Materials/material.js +11 -11
- package/Materials/materialFlags.js +1 -1
- package/Materials/materialHelper.js +7 -7
- package/Materials/materialStencilState.js +1 -1
- package/Materials/multiMaterial.js +4 -4
- package/Materials/multiMaterial.js.map +1 -1
- package/Materials/prePassConfiguration.d.ts +1 -0
- package/Materials/prePassConfiguration.js +8 -2
- package/Materials/prePassConfiguration.js.map +1 -1
- package/Materials/pushMaterial.js +2 -2
- package/Materials/shaderMaterial.d.ts +0 -2
- package/Materials/shaderMaterial.js +12 -30
- package/Materials/shaderMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.js +6 -5
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Materials/standardMaterial.js +20 -20
- package/Materials/standardMaterial.js.map +1 -1
- package/Materials/uniformBuffer.js +3 -3
- package/Maths/index.js +4 -4
- package/Maths/math.axis.js +1 -1
- package/Maths/math.color.js +6 -6
- package/Maths/math.color.js.map +1 -1
- package/Maths/math.frustum.js +1 -1
- package/Maths/math.functions.js +2 -2
- package/Maths/math.isovector.js +2 -2
- package/Maths/math.js +10 -10
- package/Maths/math.path.js +3 -3
- package/Maths/math.plane.js +1 -1
- package/Maths/math.vector.js +9 -9
- package/Maths/math.vector.js.map +1 -1
- package/Maths/math.vertexFormat.js +1 -1
- package/Maths/sphericalPolynomial.js +2 -2
- package/Meshes/Builders/boxBuilder.d.ts +63 -32
- package/Meshes/Builders/boxBuilder.js +53 -39
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.d.ts +20 -10
- package/Meshes/Builders/capsuleBuilder.js +36 -37
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.d.ts +87 -48
- package/Meshes/Builders/cylinderBuilder.js +71 -53
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/decalBuilder.d.ts +26 -24
- package/Meshes/Builders/decalBuilder.js +211 -213
- package/Meshes/Builders/decalBuilder.js.map +1 -1
- package/Meshes/Builders/discBuilder.d.ts +27 -25
- package/Meshes/Builders/discBuilder.js +46 -36
- package/Meshes/Builders/discBuilder.js.map +1 -1
- package/Meshes/Builders/geodesicBuilder.d.ts +34 -39
- package/Meshes/Builders/geodesicBuilder.js +58 -67
- package/Meshes/Builders/geodesicBuilder.js.map +1 -1
- package/Meshes/Builders/goldbergBuilder.d.ts +56 -29
- package/Meshes/Builders/goldbergBuilder.js +97 -84
- package/Meshes/Builders/goldbergBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.d.ts +151 -79
- package/Meshes/Builders/groundBuilder.js +174 -137
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/hemisphereBuilder.d.ts +16 -14
- package/Meshes/Builders/hemisphereBuilder.js +33 -34
- package/Meshes/Builders/hemisphereBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.d.ts +57 -29
- package/Meshes/Builders/icoSphereBuilder.js +51 -38
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/index.js +23 -23
- package/Meshes/Builders/latheBuilder.d.ts +38 -36
- package/Meshes/Builders/latheBuilder.js +70 -72
- package/Meshes/Builders/latheBuilder.js.map +1 -1
- package/Meshes/Builders/linesBuilder.d.ts +113 -82
- package/Meshes/Builders/linesBuilder.js +202 -184
- package/Meshes/Builders/linesBuilder.js.map +1 -1
- package/Meshes/Builders/planeBuilder.d.ts +48 -26
- package/Meshes/Builders/planeBuilder.js +50 -40
- package/Meshes/Builders/planeBuilder.js.map +1 -1
- package/Meshes/Builders/polygonBuilder.d.ts +68 -51
- package/Meshes/Builders/polygonBuilder.js +91 -79
- package/Meshes/Builders/polygonBuilder.js.map +1 -1
- package/Meshes/Builders/polyhedronBuilder.d.ts +73 -36
- package/Meshes/Builders/polyhedronBuilder.js +63 -43
- package/Meshes/Builders/polyhedronBuilder.js.map +1 -1
- package/Meshes/Builders/ribbonBuilder.d.ts +69 -39
- package/Meshes/Builders/ribbonBuilder.js +166 -152
- package/Meshes/Builders/ribbonBuilder.js.map +1 -1
- package/Meshes/Builders/shapeBuilder.d.ts +83 -81
- package/Meshes/Builders/shapeBuilder.js +185 -186
- package/Meshes/Builders/shapeBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.d.ts +62 -31
- package/Meshes/Builders/sphereBuilder.js +53 -39
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/tiledBoxBuilder.d.ts +56 -29
- package/Meshes/Builders/tiledBoxBuilder.js +45 -36
- package/Meshes/Builders/tiledBoxBuilder.js.map +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.d.ts +67 -38
- package/Meshes/Builders/tiledPlaneBuilder.js +51 -40
- package/Meshes/Builders/tiledPlaneBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.d.ts +47 -25
- package/Meshes/Builders/torusBuilder.js +46 -36
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Builders/torusKnotBuilder.d.ts +57 -29
- package/Meshes/Builders/torusKnotBuilder.js +51 -37
- package/Meshes/Builders/torusKnotBuilder.js.map +1 -1
- package/Meshes/Builders/tubeBuilder.d.ts +42 -40
- package/Meshes/Builders/tubeBuilder.js +140 -142
- package/Meshes/Builders/tubeBuilder.js.map +1 -1
- package/Meshes/Compression/dracoCompression.js +3 -3
- package/Meshes/Compression/index.js +2 -2
- package/Meshes/Compression/meshoptCompression.js +1 -1
- package/Meshes/WebGL/webGLDataBuffer.js +1 -1
- package/Meshes/WebGPU/webgpuDataBuffer.js +1 -1
- package/Meshes/abstractMesh.js +20 -20
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/csg.js +5 -5
- package/Meshes/geodesicMesh.js +4 -4
- package/Meshes/geometry.js +13 -17
- package/Meshes/geometry.js.map +1 -1
- package/Meshes/groundMesh.js +3 -3
- package/Meshes/index.d.ts +1 -0
- package/Meshes/index.js +25 -24
- package/Meshes/index.js.map +1 -1
- package/Meshes/instancedMesh.js +8 -8
- package/Meshes/linesMesh.js +9 -9
- package/Meshes/mesh.d.ts +2 -383
- package/Meshes/mesh.js +32 -439
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/mesh.lts.d.ts +417 -0
- package/Meshes/mesh.lts.js +25 -0
- package/Meshes/mesh.lts.js.map +1 -0
- package/Meshes/mesh.vertexData.d.ts +21 -64
- package/Meshes/mesh.vertexData.js +46 -71
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/meshBuilder.d.ts +52 -799
- package/Meshes/meshBuilder.js +52 -609
- package/Meshes/meshBuilder.js.map +1 -1
- package/Meshes/meshSimplification.js +6 -6
- package/Meshes/meshSimplificationSceneComponent.js +4 -4
- package/Meshes/polygonMesh.js +8 -8
- package/Meshes/subMesh.js +5 -5
- package/Meshes/subMesh.project.js +2 -2
- package/Meshes/thinInstanceMesh.js +3 -3
- package/Meshes/trailMesh.js +5 -5
- package/Meshes/transformNode.js +5 -5
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js +5 -5
- package/Misc/HighDynamicRange/hdr.js +1 -1
- package/Misc/HighDynamicRange/index.js +3 -3
- package/Misc/HighDynamicRange/panoramaToCubemap.js +1 -1
- package/Misc/PerformanceViewer/index.js +4 -4
- package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js +2 -2
- package/Misc/PerformanceViewer/performanceViewerCollector.js +4 -4
- package/Misc/PerformanceViewer/performanceViewerSceneExtension.js +2 -2
- package/Misc/assetsManager.js +8 -8
- package/Misc/basis.d.ts +40 -12
- package/Misc/basis.js +172 -145
- package/Misc/basis.js.map +1 -1
- package/Misc/brdfTextureTools.d.ts +9 -8
- package/Misc/brdfTextureTools.js +49 -50
- package/Misc/brdfTextureTools.js.map +1 -1
- package/Misc/codeStringParsingTools.d.ts +40 -45
- package/Misc/codeStringParsingTools.js +154 -163
- package/Misc/codeStringParsingTools.js.map +1 -1
- package/Misc/computePressure.js +2 -2
- package/Misc/computePressure.js.map +1 -1
- package/Misc/copyTools.d.ts +30 -5
- package/Misc/copyTools.js +108 -87
- package/Misc/copyTools.js.map +1 -1
- package/Misc/dataReader.js +2 -2
- package/Misc/dataReader.js.map +1 -1
- package/Misc/dds.js +23 -23
- package/Misc/dds.js.map +1 -1
- package/Misc/decorators.js +8 -8
- package/Misc/decorators.js.map +1 -1
- package/Misc/deepCopier.js +3 -3
- package/Misc/deepCopier.js.map +1 -1
- package/Misc/depthReducer.js +2 -2
- package/Misc/devTools.d.ts +1 -3
- package/Misc/devTools.js +3 -9
- package/Misc/devTools.js.map +1 -1
- package/Misc/domManagement.d.ts +27 -6
- package/Misc/domManagement.js +43 -26
- package/Misc/domManagement.js.map +1 -1
- package/Misc/environmentTextureTools.d.ts +61 -28
- package/Misc/environmentTextureTools.js +550 -503
- package/Misc/environmentTextureTools.js.map +1 -1
- package/Misc/fileTools.d.ts +91 -101
- package/Misc/fileTools.js +414 -396
- package/Misc/fileTools.js.map +1 -1
- package/Misc/fileTools.lts.d.ts +9 -0
- package/Misc/fileTools.lts.js +64 -0
- package/Misc/fileTools.lts.js.map +1 -0
- package/Misc/filesInput.d.ts +1 -1
- package/Misc/filesInput.js +4 -4
- package/Misc/filesInput.js.map +1 -1
- package/Misc/gradients.js +1 -1
- package/Misc/guid.d.ts +10 -3
- package/Misc/guid.js +15 -12
- package/Misc/guid.js.map +1 -1
- package/Misc/index.d.ts +1 -0
- package/Misc/index.js +61 -60
- package/Misc/index.js.map +1 -1
- package/Misc/instantiationTools.js +3 -3
- package/Misc/instantiationTools.js.map +1 -1
- package/Misc/khronosTextureContainer.js +1 -1
- package/Misc/khronosTextureContainer2.js +2 -2
- package/Misc/meshExploder.js +1 -1
- package/Misc/minMaxReducer.js +4 -4
- package/Misc/observable.d.ts +7 -0
- package/Misc/observable.js +22 -0
- package/Misc/observable.js.map +1 -1
- package/Misc/observableCoroutine.js +1 -1
- package/Misc/perfCounter.js +1 -1
- package/Misc/performanceMonitor.js +1 -1
- package/Misc/pivotTools.js +1 -1
- package/Misc/precisionDate.js +1 -1
- package/Misc/reflector.js +4 -4
- package/Misc/reflector.js.map +1 -1
- package/Misc/rgbdTextureTools.js +5 -5
- package/Misc/rgbdTextureTools.js.map +1 -1
- package/Misc/sceneOptimizer.js +3 -3
- package/Misc/sceneRecorder.js +14 -14
- package/Misc/sceneSerializer.js +4 -4
- package/Misc/screenshotTools.d.ts +96 -12
- package/Misc/screenshotTools.js +302 -207
- package/Misc/screenshotTools.js.map +1 -1
- package/Misc/stringTools.d.ts +54 -47
- package/Misc/stringTools.js +108 -105
- package/Misc/stringTools.js.map +1 -1
- package/Misc/tags.js +1 -1
- package/Misc/textureTools.d.ts +38 -8
- package/Misc/textureTools.js +169 -138
- package/Misc/textureTools.js.map +1 -1
- package/Misc/tga.d.ts +34 -22
- package/Misc/tga.js +279 -260
- package/Misc/tga.js.map +1 -1
- package/Misc/timer.js +1 -1
- package/Misc/timingTools.js +2 -2
- package/Misc/timingTools.js.map +1 -1
- package/Misc/tools.d.ts +5 -5
- package/Misc/tools.js +42 -42
- package/Misc/tools.js.map +1 -1
- package/Misc/trajectoryClassifier.js +1 -1
- package/Misc/typeStore.d.ts +3 -8
- package/Misc/typeStore.js +9 -15
- package/Misc/typeStore.js.map +1 -1
- package/Misc/videoRecorder.js +1 -1
- package/Misc/virtualJoystick.js +2 -2
- package/Morph/index.js +2 -2
- package/Morph/morphTarget.js +6 -6
- package/Morph/morphTarget.js.map +1 -1
- package/Morph/morphTargetManager.d.ts +1 -1
- package/Morph/morphTargetManager.js +11 -10
- package/Morph/morphTargetManager.js.map +1 -1
- package/Navigation/Plugins/index.js +1 -1
- package/Navigation/Plugins/recastJSPlugin.js +6 -6
- package/Navigation/index.js +2 -2
- package/Offline/database.js +6 -6
- package/Offline/database.js.map +1 -1
- package/Offline/index.js +2 -2
- package/Particles/EmitterTypes/boxParticleEmitter.js +3 -3
- package/Particles/EmitterTypes/coneParticleEmitter.js +3 -3
- package/Particles/EmitterTypes/customParticleEmitter.js +2 -2
- package/Particles/EmitterTypes/cylinderParticleEmitter.js +3 -3
- package/Particles/EmitterTypes/hemisphericParticleEmitter.js +3 -3
- package/Particles/EmitterTypes/index.js +9 -9
- package/Particles/EmitterTypes/meshParticleEmitter.js +4 -4
- package/Particles/EmitterTypes/pointParticleEmitter.js +3 -3
- package/Particles/EmitterTypes/sphereParticleEmitter.js +3 -3
- package/Particles/baseParticleSystem.js +5 -5
- package/Particles/cloudPoint.js +1 -1
- package/Particles/computeShaderParticleSystem.js +7 -7
- package/Particles/computeShaderParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.js +24 -24
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/index.js +17 -17
- package/Particles/particle.js +3 -3
- package/Particles/particleHelper.js +8 -8
- package/Particles/particleSystem.js +26 -26
- package/Particles/particleSystem.js.map +1 -1
- package/Particles/particleSystemComponent.js +7 -7
- package/Particles/particleSystemSet.js +7 -7
- package/Particles/particleSystemSet.js.map +1 -1
- package/Particles/pointsCloudSystem.js +12 -12
- package/Particles/solidParticle.js +5 -5
- package/Particles/solidParticleSystem.js +15 -15
- package/Particles/solidParticleSystem.js.map +1 -1
- package/Particles/subEmitter.d.ts +2 -1
- package/Particles/subEmitter.js +10 -8
- package/Particles/subEmitter.js.map +1 -1
- package/Particles/webgl2ParticleSystem.js +7 -7
- package/Particles/webgl2ParticleSystem.js.map +1 -1
- package/Physics/Plugins/ammoJSPlugin.js +35 -27
- package/Physics/Plugins/ammoJSPlugin.js.map +1 -1
- package/Physics/Plugins/cannonJSPlugin.js +7 -7
- package/Physics/Plugins/index.js +3 -3
- package/Physics/Plugins/oimoJSPlugin.js +6 -6
- package/Physics/index.js +7 -7
- package/Physics/physicsEngine.js +3 -3
- package/Physics/physicsEngine.js.map +1 -1
- package/Physics/physicsEngineComponent.js +7 -7
- package/Physics/physicsHelper.js +8 -8
- package/Physics/physicsHelper.js.map +1 -1
- package/Physics/physicsImpostor.js +7 -7
- package/Physics/physicsRaycastResult.js +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js +18 -18
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/index.js +5 -5
- package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js +9 -9
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js +17 -17
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js +12 -12
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js +16 -16
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/index.js +5 -5
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.js +3 -3
- package/PostProcesses/anaglyphPostProcess.js +4 -4
- package/PostProcesses/anaglyphPostProcess.js.map +1 -1
- package/PostProcesses/blackAndWhitePostProcess.js +5 -5
- package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
- package/PostProcesses/bloomEffect.js +6 -6
- package/PostProcesses/bloomMergePostProcess.js +5 -5
- package/PostProcesses/bloomMergePostProcess.js.map +1 -1
- package/PostProcesses/blurPostProcess.js +7 -7
- package/PostProcesses/blurPostProcess.js.map +1 -1
- package/PostProcesses/chromaticAberrationPostProcess.js +6 -6
- package/PostProcesses/chromaticAberrationPostProcess.js.map +1 -1
- package/PostProcesses/circleOfConfusionPostProcess.js +6 -6
- package/PostProcesses/circleOfConfusionPostProcess.js.map +1 -1
- package/PostProcesses/colorCorrectionPostProcess.js +6 -6
- package/PostProcesses/colorCorrectionPostProcess.js.map +1 -1
- package/PostProcesses/convolutionPostProcess.js +5 -5
- package/PostProcesses/convolutionPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldBlurPostProcess.js +5 -5
- package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldEffect.js +6 -6
- package/PostProcesses/depthOfFieldMergePostProcess.js +2 -2
- package/PostProcesses/displayPassPostProcess.js +5 -5
- package/PostProcesses/displayPassPostProcess.js.map +1 -1
- package/PostProcesses/extractHighlightsPostProcess.js +6 -6
- package/PostProcesses/extractHighlightsPostProcess.js.map +1 -1
- package/PostProcesses/filterPostProcess.js +5 -5
- package/PostProcesses/filterPostProcess.js.map +1 -1
- package/PostProcesses/fxaaPostProcess.js +7 -7
- package/PostProcesses/fxaaPostProcess.js.map +1 -1
- package/PostProcesses/grainPostProcess.js +5 -5
- package/PostProcesses/grainPostProcess.js.map +1 -1
- package/PostProcesses/highlightsPostProcess.js +2 -2
- package/PostProcesses/imageProcessingPostProcess.js +6 -6
- package/PostProcesses/index.js +33 -33
- package/PostProcesses/motionBlurPostProcess.js +11 -11
- package/PostProcesses/motionBlurPostProcess.js.map +1 -1
- package/PostProcesses/passPostProcess.js +7 -7
- package/PostProcesses/passPostProcess.js.map +1 -1
- package/PostProcesses/postProcess.js +11 -11
- package/PostProcesses/postProcess.js.map +1 -1
- package/PostProcesses/postProcessManager.js +1 -1
- package/PostProcesses/refractionPostProcess.js +6 -6
- package/PostProcesses/refractionPostProcess.js.map +1 -1
- package/PostProcesses/screenSpaceCurvaturePostProcess.js +8 -8
- package/PostProcesses/screenSpaceCurvaturePostProcess.js.map +1 -1
- package/PostProcesses/screenSpaceReflectionPostProcess.js +7 -7
- package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
- package/PostProcesses/sharpenPostProcess.js +5 -5
- package/PostProcesses/sharpenPostProcess.js.map +1 -1
- package/PostProcesses/stereoscopicInterlacePostProcess.js +3 -3
- package/PostProcesses/subSurfaceScatteringPostProcess.js +6 -6
- package/PostProcesses/tonemapPostProcess.js +2 -2
- package/PostProcesses/volumetricLightScatteringPostProcess.js +23 -23
- package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
- package/PostProcesses/vrDistortionCorrectionPostProcess.js +4 -4
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +4 -4
- package/Probes/index.js +1 -1
- package/Probes/reflectionProbe.js +4 -4
- package/Rendering/boundingBoxRenderer.js +15 -15
- package/Rendering/boundingBoxRenderer.js.map +1 -1
- package/Rendering/depthRenderer.js +11 -11
- package/Rendering/depthRenderer.js.map +1 -1
- package/Rendering/depthRendererSceneComponent.js +3 -3
- package/Rendering/edgesRenderer.js +11 -11
- package/Rendering/geometryBufferRenderer.js +13 -13
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/Rendering/geometryBufferRendererSceneComponent.js +3 -3
- package/Rendering/index.js +13 -13
- package/Rendering/motionBlurConfiguration.js.map +1 -1
- package/Rendering/outlineRenderer.js +8 -8
- package/Rendering/prePassRenderer.js +6 -6
- package/Rendering/prePassRenderer.js.map +1 -1
- package/Rendering/prePassRendererSceneComponent.js +4 -4
- package/Rendering/renderingGroup.js +2 -2
- package/Rendering/renderingManager.js +1 -1
- package/Rendering/screenSpaceReflectionsConfiguration.js.map +1 -1
- package/Rendering/ssao2Configuration.js.map +1 -1
- package/Rendering/subSurfaceConfiguration.js +6 -6
- package/Rendering/subSurfaceConfiguration.js.map +1 -1
- package/Rendering/subSurfaceSceneComponent.js +5 -5
- package/Rendering/utilityLayerRenderer.js +8 -8
- package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/backgroundUboDeclaration.js +2 -2
- package/Shaders/ShadersInclude/backgroundVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/bayerDitherFunctions.js +1 -1
- package/Shaders/ShadersInclude/bonesDeclaration.js +1 -1
- package/Shaders/ShadersInclude/bonesVertex.js +1 -1
- package/Shaders/ShadersInclude/bumpFragment.js +1 -1
- package/Shaders/ShadersInclude/bumpFragmentFunctions.js +2 -2
- package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js +1 -1
- package/Shaders/ShadersInclude/bumpVertex.js +1 -1
- package/Shaders/ShadersInclude/bumpVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragment.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertex.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js +1 -1
- package/Shaders/ShadersInclude/defaultFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/defaultUboDeclaration.js +3 -3
- package/Shaders/ShadersInclude/defaultVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/depthPrePass.js +1 -1
- package/Shaders/ShadersInclude/diffusionProfile.js +1 -1
- package/Shaders/ShadersInclude/fibonacci.js +1 -1
- package/Shaders/ShadersInclude/fogFragment.js +2 -2
- package/Shaders/ShadersInclude/fogFragment.js.map +1 -1
- package/Shaders/ShadersInclude/fogFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/fogVertex.js +1 -1
- package/Shaders/ShadersInclude/fogVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/fresnelFunction.js +1 -1
- package/Shaders/ShadersInclude/geometryUboDeclaration.js +2 -2
- package/Shaders/ShadersInclude/geometryVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/harmonicsFunctions.js +1 -1
- package/Shaders/ShadersInclude/hdrFilteringFunctions.js +1 -1
- package/Shaders/ShadersInclude/helperFunctions.js +1 -1
- package/Shaders/ShadersInclude/imageProcessingCompatibility.js +1 -1
- package/Shaders/ShadersInclude/imageProcessingDeclaration.js +1 -1
- package/Shaders/ShadersInclude/imageProcessingFunctions.js +1 -1
- package/Shaders/ShadersInclude/importanceSampling.js +1 -1
- package/Shaders/ShadersInclude/instancesDeclaration.js +1 -1
- package/Shaders/ShadersInclude/instancesVertex.js +1 -1
- package/Shaders/ShadersInclude/kernelBlurFragment.js +1 -1
- package/Shaders/ShadersInclude/kernelBlurFragment2.js +1 -1
- package/Shaders/ShadersInclude/kernelBlurVaryingDeclaration.js +1 -1
- package/Shaders/ShadersInclude/kernelBlurVertex.js +1 -1
- package/Shaders/ShadersInclude/lightFragment.js +1 -1
- package/Shaders/ShadersInclude/lightFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/lightUboDeclaration.js +1 -1
- package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/lightVxUboDeclaration.js +1 -1
- package/Shaders/ShadersInclude/lightsFragmentFunctions.js +1 -1
- package/Shaders/ShadersInclude/logDepthDeclaration.js +1 -1
- package/Shaders/ShadersInclude/logDepthFragment.js +1 -1
- package/Shaders/ShadersInclude/logDepthVertex.js +1 -1
- package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js +1 -1
- package/Shaders/ShadersInclude/meshFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/meshUboDeclaration.js +1 -1
- package/Shaders/ShadersInclude/meshVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertex.js +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +1 -1
- package/Shaders/ShadersInclude/mrtFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/packingFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockAnisotropic.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockClearcoat.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockDirectLighting.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockImageProcessing.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockLightmapInit.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockNormalFinal.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectance.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectance0.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflection.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectivity.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockSheen.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js +1 -1
- package/Shaders/ShadersInclude/pbrDebug.js +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js +2 -2
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +3 -3
- package/Shaders/ShadersInclude/pbrHelperFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrIBLFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrUboDeclaration.js +3 -3
- package/Shaders/ShadersInclude/pbrVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/pointCloudVertex.js +1 -1
- package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/prePassDeclaration.js +1 -1
- package/Shaders/ShadersInclude/prePassVertex.js +1 -1
- package/Shaders/ShadersInclude/prePassVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/reflectionFunction.js +1 -1
- package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js +1 -1
- package/Shaders/ShadersInclude/samplerFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/samplerVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/samplerVertexImplementation.js +1 -1
- package/Shaders/ShadersInclude/sceneFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/sceneUboDeclaration.js +1 -1
- package/Shaders/ShadersInclude/sceneVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/shadowMapFragment.js +1 -1
- package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js +3 -3
- package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js +1 -1
- package/Shaders/ShadersInclude/shadowMapUboDeclaration.js +3 -3
- package/Shaders/ShadersInclude/shadowMapVertexDeclaration.js +3 -3
- package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js +1 -1
- package/Shaders/ShadersInclude/shadowMapVertexMetric.js +1 -1
- package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js +1 -1
- package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +1 -1
- package/Shaders/ShadersInclude/shadowsVertex.js +1 -1
- package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js +1 -1
- package/Shaders/ShadersInclude/uvAttributeDeclaration.js +1 -1
- package/Shaders/ShadersInclude/uvVariableDeclaration.js +1 -1
- package/Shaders/anaglyph.fragment.js +1 -1
- package/Shaders/background.fragment.js +16 -16
- package/Shaders/background.vertex.js +15 -15
- package/Shaders/blackAndWhite.fragment.js +1 -1
- package/Shaders/bloomMerge.fragment.js +1 -1
- package/Shaders/blur.fragment.js +1 -1
- package/Shaders/chromaticAberration.fragment.js +1 -1
- package/Shaders/circleOfConfusion.fragment.js +1 -1
- package/Shaders/clearQuad.fragment.js +1 -1
- package/Shaders/clearQuad.vertex.js +1 -1
- package/Shaders/color.fragment.js +3 -3
- package/Shaders/color.vertex.js +7 -7
- package/Shaders/colorCorrection.fragment.js +1 -1
- package/Shaders/convolution.fragment.js +1 -1
- package/Shaders/default.fragment.js +26 -26
- package/Shaders/default.vertex.js +31 -31
- package/Shaders/depth.fragment.js +2 -2
- package/Shaders/depth.vertex.js +9 -9
- package/Shaders/depthBoxBlur.fragment.js +1 -1
- package/Shaders/depthOfField.fragment.js +1 -1
- package/Shaders/depthOfFieldMerge.fragment.js +1 -1
- package/Shaders/displayPass.fragment.js +1 -1
- package/Shaders/extractHighlights.fragment.js +2 -2
- package/Shaders/filter.fragment.js +1 -1
- package/Shaders/fxaa.fragment.js +1 -1
- package/Shaders/fxaa.vertex.js +1 -1
- package/Shaders/geometry.fragment.js +5 -5
- package/Shaders/geometry.vertex.js +12 -12
- package/Shaders/glowBlurPostProcess.fragment.js +1 -1
- package/Shaders/glowMapGeneration.fragment.js +2 -2
- package/Shaders/glowMapGeneration.vertex.js +9 -9
- package/Shaders/glowMapMerge.fragment.js +1 -1
- package/Shaders/glowMapMerge.vertex.js +1 -1
- package/Shaders/gpuRenderParticles.fragment.js +6 -6
- package/Shaders/gpuRenderParticles.vertex.js +3 -3
- package/Shaders/gpuUpdateParticles.fragment.js +1 -1
- package/Shaders/gpuUpdateParticles.vertex.js +1 -1
- package/Shaders/grain.fragment.js +2 -2
- package/Shaders/hdrFiltering.fragment.js +5 -5
- package/Shaders/hdrFiltering.vertex.js +1 -1
- package/Shaders/highlights.fragment.js +1 -1
- package/Shaders/imageProcessing.fragment.js +4 -4
- package/Shaders/kernelBlur.fragment.js +5 -5
- package/Shaders/kernelBlur.vertex.js +3 -3
- package/Shaders/layer.fragment.js +2 -2
- package/Shaders/layer.vertex.js +1 -1
- package/Shaders/lensFlare.fragment.js +1 -1
- package/Shaders/lensFlare.vertex.js +1 -1
- package/Shaders/lensHighlights.fragment.js +1 -1
- package/Shaders/line.fragment.js +3 -3
- package/Shaders/line.vertex.js +5 -5
- package/Shaders/minmaxRedux.fragment.js +1 -1
- package/Shaders/motionBlur.fragment.js +1 -1
- package/Shaders/noise.fragment.js +1 -1
- package/Shaders/outline.fragment.js +3 -3
- package/Shaders/outline.vertex.js +11 -11
- package/Shaders/particles.fragment.js +6 -6
- package/Shaders/particles.vertex.js +3 -3
- package/Shaders/pass.fragment.js +1 -1
- package/Shaders/passCube.fragment.js +1 -1
- package/Shaders/pbr.fragment.js +55 -55
- package/Shaders/pbr.vertex.js +31 -31
- package/Shaders/postprocess.vertex.js +1 -1
- package/Shaders/procedural.vertex.js +1 -1
- package/Shaders/refraction.fragment.js +1 -1
- package/Shaders/rgbdDecode.fragment.js +2 -2
- package/Shaders/rgbdEncode.fragment.js +2 -2
- package/Shaders/screenSpaceCurvature.fragment.js +1 -1
- package/Shaders/screenSpaceReflection.fragment.js +1 -1
- package/Shaders/shadowMap.fragment.js +5 -5
- package/Shaders/shadowMap.vertex.js +16 -16
- package/Shaders/sharpen.fragment.js +1 -1
- package/Shaders/spriteMap.fragment.js +1 -1
- package/Shaders/spriteMap.vertex.js +1 -1
- package/Shaders/sprites.fragment.js +4 -4
- package/Shaders/sprites.vertex.js +2 -2
- package/Shaders/ssao.fragment.js +1 -1
- package/Shaders/ssao2.fragment.js +1 -1
- package/Shaders/ssaoCombine.fragment.js +1 -1
- package/Shaders/standard.fragment.js +2 -2
- package/Shaders/stereoscopicInterlace.fragment.js +1 -1
- package/Shaders/subSurfaceScattering.fragment.js +5 -5
- package/Shaders/tonemap.fragment.js +1 -1
- package/Shaders/volumetricLightScattering.fragment.js +1 -1
- package/Shaders/volumetricLightScatteringPass.fragment.js +1 -1
- package/Shaders/volumetricLightScatteringPass.vertex.js +9 -9
- package/Shaders/vrDistortionCorrection.fragment.js +1 -1
- package/Shaders/vrMultiviewToSingleview.fragment.js +1 -1
- package/ShadersWGSL/ShadersInclude/bonesDeclaration.js +1 -1
- package/ShadersWGSL/ShadersInclude/bonesVertex.js +1 -1
- package/ShadersWGSL/ShadersInclude/instancesDeclaration.js +1 -1
- package/ShadersWGSL/ShadersInclude/instancesVertex.js +1 -1
- package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +1 -1
- package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js +1 -1
- package/ShadersWGSL/gpuUpdateParticles.compute.js +1 -1
- package/Sprites/index.js +6 -6
- package/Sprites/sprite.js +4 -4
- package/Sprites/spriteManager.js +11 -11
- package/Sprites/spriteMap.js +11 -11
- package/Sprites/spriteMap.js.map +1 -1
- package/Sprites/spritePackedManager.js +2 -2
- package/Sprites/spriteRenderer.js +6 -6
- package/Sprites/spriteSceneComponent.js +6 -6
- package/States/index.js +4 -4
- package/XR/features/WebXRAnchorSystem.js +5 -5
- package/XR/features/WebXRBackgroundRemover.js +3 -3
- package/XR/features/WebXRControllerMovement.js +5 -5
- package/XR/features/WebXRControllerPhysics.js +8 -8
- package/XR/features/WebXRControllerPhysics.js.map +1 -1
- package/XR/features/WebXRControllerPointerSelection.js +19 -15
- package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
- package/XR/features/WebXRControllerTeleportation.js +24 -24
- package/XR/features/WebXRControllerTeleportation.js.map +1 -1
- package/XR/features/WebXRDOMOverlay.js +3 -3
- package/XR/features/WebXREyeTracking.js +5 -5
- package/XR/features/WebXRFeaturePointSystem.js +4 -4
- package/XR/features/WebXRHandTracking.js +15 -15
- package/XR/features/WebXRHandTracking.js.map +1 -1
- package/XR/features/WebXRHitTest.js +5 -5
- package/XR/features/WebXRHitTestLegacy.js +5 -5
- package/XR/features/WebXRImageTracking.js +5 -5
- package/XR/features/WebXRLightEstimation.js +12 -12
- package/XR/features/WebXRMeshDetector.js +4 -4
- package/XR/features/WebXRNearInteraction.js +14 -12
- package/XR/features/WebXRNearInteraction.js.map +1 -1
- package/XR/features/WebXRPlaneDetector.js +4 -4
- package/XR/features/WebXRWalkingLocomotion.js +5 -5
- package/XR/features/index.js +19 -19
- package/XR/index.js +12 -12
- package/XR/motionController/index.js +9 -9
- package/XR/motionController/webXRAbstractMotionController.js +6 -6
- package/XR/motionController/webXRControllerComponent.js +1 -1
- package/XR/motionController/webXRGenericHandController.js +2 -2
- package/XR/motionController/webXRGenericMotionController.js +3 -3
- package/XR/motionController/webXRHTCViveMotionController.js +4 -4
- package/XR/motionController/webXRMicrosoftMixedRealityController.js +6 -6
- package/XR/motionController/webXRMotionControllerManager.js +3 -3
- package/XR/motionController/webXROculusTouchMotionController.js +4 -4
- package/XR/motionController/webXRProfiledMotionController.js +10 -10
- package/XR/motionController/webXRProfiledMotionController.js.map +1 -1
- package/XR/webXRCamera.js +7 -7
- package/XR/webXRDefaultExperience.js +7 -7
- package/XR/webXREnterExitUI.js +3 -3
- package/XR/webXRExperienceHelper.js +8 -8
- package/XR/webXRFeaturesManager.js +1 -1
- package/XR/webXRInput.js +3 -3
- package/XR/webXRInputSource.js +5 -5
- package/XR/webXRManagedOutputCanvas.js +2 -2
- package/XR/webXRSessionManager.js +5 -5
- package/assetContainer.js +4 -4
- package/index.d.ts +1 -0
- package/index.js +44 -43
- package/index.js.map +1 -1
- package/license.md +12 -13
- package/node.js +6 -6
- package/node.js.map +1 -1
- package/package.json +10 -1
- package/readme.md +12 -13
- package/scene.d.ts +5 -147
- package/scene.js +46 -229
- package/scene.js.map +1 -1
- package/scene.lts.d.ts +165 -0
- package/scene.lts.js +68 -0
- package/scene.lts.js.map +1 -0
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import { SphericalPolynomial } from "../../../Maths/sphericalPolynomial";
|
|
2
|
-
import { Engine } from "../../../Engines/engine";
|
|
3
|
-
import { DDSTools } from "../../../Misc/dds";
|
|
4
|
-
import {
|
|
1
|
+
import { SphericalPolynomial } from "../../../Maths/sphericalPolynomial.js";
|
|
2
|
+
import { Engine } from "../../../Engines/engine.js";
|
|
3
|
+
import { DDSTools } from "../../../Misc/dds.js";
|
|
4
|
+
import { EndsWith } from '../../../Misc/stringTools.js';
|
|
5
5
|
/**
|
|
6
6
|
* Implementation of the DDS Texture Loader.
|
|
7
7
|
* @hidden
|
|
@@ -19,7 +19,7 @@ var _DDSTextureLoader = /** @class */ (function () {
|
|
|
19
19
|
* @returns true if the loader can load the specified file
|
|
20
20
|
*/
|
|
21
21
|
_DDSTextureLoader.prototype.canLoad = function (extension) {
|
|
22
|
-
return
|
|
22
|
+
return EndsWith(extension, ".dds");
|
|
23
23
|
};
|
|
24
24
|
/**
|
|
25
25
|
* Uploads the cube texture data to the WebGL texture. It has already been bound.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ddsTextureLoader.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Loaders/ddsTextureLoader.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,mBAAmB,EAAE,MAAM,oCAAoC,CAAC;AACzE,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AAGjD,OAAO,EAAE,QAAQ,EAAW,MAAM,mBAAmB,CAAC;AACtD,OAAO,EAAE,
|
|
1
|
+
{"version":3,"file":"ddsTextureLoader.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Loaders/ddsTextureLoader.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,mBAAmB,EAAE,MAAM,oCAAoC,CAAC;AACzE,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AAGjD,OAAO,EAAE,QAAQ,EAAW,MAAM,mBAAmB,CAAC;AACtD,OAAO,EAAE,QAAQ,EAAE,MAAM,2BAA2B,CAAC;AACrD;;;GAGG;AACH;IAAA;QACI;;WAEG;QACa,oBAAe,GAAG,IAAI,CAAC;IAwF3C,CAAC;IAtFG;;;;OAIG;IACI,mCAAO,GAAd,UAAe,SAAiB;QAC5B,OAAO,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;IACvC,CAAC;IAED;;;;;;;OAOG;IACI,wCAAY,GAAnB,UAAoB,IAAyC,EAAE,OAAwB,EAAE,iBAA0B,EAAE,MAAsC,EAAE,OAA8D;QACvN,IAAI,MAAM,GAAG,OAAO,CAAC,SAAS,EAAY,CAAC;QAC3C,IAAI,IAAyB,CAAC;QAC9B,IAAI,UAAU,GAAY,KAAK,CAAC;QAChC,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YACrB,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;gBAC9C,IAAI,MAAI,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;gBACvB,IAAI,GAAG,QAAQ,CAAC,UAAU,CAAC,MAAI,CAAC,CAAC;gBAEjC,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;gBAC3B,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;gBAE7B,UAAU,GAAG,CAAC,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,IAAI,OAAO,CAAC,eAAe,CAAC;gBAEjG,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;gBAEvC,QAAQ,CAAC,eAAe,CAAC,MAAM,EAAE,OAAO,EAAE,MAAI,EAAE,IAAI,EAAE,UAAU,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;gBAEhF,IAAI,CAAC,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,WAAW,KAAK,CAAC,EAAE;oBAC1C,MAAM,CAAC,yBAAyB,CAAC,OAAO,CAAC,CAAC;iBAC7C;aACJ;SACJ;aACI;YACD,IAAI,IAAI,GAAG,IAAI,CAAC;YAChB,IAAI,GAAG,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;YAEjC,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;YAC3B,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;YAE7B,IAAI,iBAAiB,EAAE;gBACnB,IAAI,CAAC,mBAAmB,GAAG,IAAI,mBAAmB,EAAE,CAAC;aACxD;YAED,UAAU,GAAG,CAAC,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,IAAI,OAAO,CAAC,eAAe,CAAC;YACjG,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YAEvC,QAAQ,CAAC,eAAe,CAAC,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC;YAErE,IAAI,CAAC,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,WAAW,KAAK,CAAC,EAAE;gBAC1C,wDAAwD;gBACxD,MAAM,CAAC,yBAAyB,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;aACpD;SACJ;QACD,MAAM,CAAC,wBAAwB,CAAC,OAAO,EAAE,UAAU,CAAC,CAAC;QACrD,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;QACvB,OAAO,CAAC,kBAAkB,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;QACpD,OAAO,CAAC,kBAAkB,CAAC,KAAK,EAAE,CAAC;QAEnC,IAAI,MAAM,EAAE;YACR,MAAM,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,CAAC,KAAK,EAAE,IAAI,MAAA,EAAE,IAAI,EAAE,IAAI,EAAE,OAAO,SAAA,EAAE,CAAC,CAAC;SAC5E;IACL,CAAC;IAED;;;;;OAKG;IACI,oCAAQ,GAAf,UAAgB,IAAqB,EAAE,OAAwB,EAC3D,QAA+G;QAC/G,IAAI,IAAI,GAAG,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAErC,IAAI,UAAU,GAAG,CAAC,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,IAAI,OAAO,CAAC,eAAe,IAAI,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACvJ,QAAQ,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,EAAE,UAAU,EAAE,IAAI,CAAC,QAAQ,EAAE;YACzD,QAAQ,CAAC,eAAe,CAAC,OAAO,CAAC,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC;QACtF,CAAC,CAAC,CAAC;IACP,CAAC;IACL,wBAAC;AAAD,CAAC,AA5FD,IA4FC;;AAED,uBAAuB;AACvB,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,iBAAiB,EAAE,CAAC,CAAC","sourcesContent":["import { Nullable } from \"../../../types\";\r\nimport { SphericalPolynomial } from \"../../../Maths/sphericalPolynomial\";\r\nimport { Engine } from \"../../../Engines/engine\";\r\nimport { InternalTexture } from \"../../../Materials/Textures/internalTexture\";\r\nimport { IInternalTextureLoader } from \"../../../Materials/Textures/internalTextureLoader\";\r\nimport { DDSTools, DDSInfo } from \"../../../Misc/dds\";\r\nimport { EndsWith } from '../../../Misc/stringTools';\r\n/**\r\n * Implementation of the DDS Texture Loader.\r\n * @hidden\r\n */\r\nexport class _DDSTextureLoader implements IInternalTextureLoader {\r\n /**\r\n * Defines whether the loader supports cascade loading the different faces.\r\n */\r\n public readonly supportCascades = true;\r\n\r\n /**\r\n * This returns if the loader support the current file information.\r\n * @param extension defines the file extension of the file being loaded\r\n * @returns true if the loader can load the specified file\r\n */\r\n public canLoad(extension: string): boolean {\r\n return EndsWith(extension, \".dds\");\r\n }\r\n\r\n /**\r\n * Uploads the cube texture data to the WebGL texture. It has already been bound.\r\n * @param data contains the texture data\r\n * @param texture defines the BabylonJS internal texture\r\n * @param createPolynomials will be true if polynomials have been requested\r\n * @param onLoad defines the callback to trigger once the texture is ready\r\n * @param onError defines the callback to trigger in case of error\r\n */\r\n public loadCubeData(imgs: ArrayBufferView | ArrayBufferView[], texture: InternalTexture, createPolynomials: boolean, onLoad: Nullable<(data?: any) => void>, onError: Nullable<(message?: string, exception?: any) => void>): void {\r\n var engine = texture.getEngine() as Engine;\r\n var info: DDSInfo | undefined;\r\n var loadMipmap: boolean = false;\r\n if (Array.isArray(imgs)) {\r\n for (let index = 0; index < imgs.length; index++) {\r\n let data = imgs[index];\r\n info = DDSTools.GetDDSInfo(data);\r\n\r\n texture.width = info.width;\r\n texture.height = info.height;\r\n\r\n loadMipmap = (info.isRGB || info.isLuminance || info.mipmapCount > 1) && texture.generateMipMaps;\r\n\r\n engine._unpackFlipY(info.isCompressed);\r\n\r\n DDSTools.UploadDDSLevels(engine, texture, data, info, loadMipmap, 6, -1, index);\r\n\r\n if (!info.isFourCC && info.mipmapCount === 1) {\r\n engine.generateMipMapsForCubemap(texture);\r\n }\r\n }\r\n }\r\n else {\r\n var data = imgs;\r\n info = DDSTools.GetDDSInfo(data);\r\n\r\n texture.width = info.width;\r\n texture.height = info.height;\r\n\r\n if (createPolynomials) {\r\n info.sphericalPolynomial = new SphericalPolynomial();\r\n }\r\n\r\n loadMipmap = (info.isRGB || info.isLuminance || info.mipmapCount > 1) && texture.generateMipMaps;\r\n engine._unpackFlipY(info.isCompressed);\r\n\r\n DDSTools.UploadDDSLevels(engine, texture, data, info, loadMipmap, 6);\r\n\r\n if (!info.isFourCC && info.mipmapCount === 1) {\r\n // Do not unbind as we still need to set the parameters.\r\n engine.generateMipMapsForCubemap(texture, false);\r\n }\r\n }\r\n engine._setCubeMapTextureParams(texture, loadMipmap);\r\n texture.isReady = true;\r\n texture.onLoadedObservable.notifyObservers(texture);\r\n texture.onLoadedObservable.clear();\r\n\r\n if (onLoad) {\r\n onLoad({ isDDS: true, width: texture.width, info, data: imgs, texture });\r\n }\r\n }\r\n\r\n /**\r\n * Uploads the 2D texture data to the WebGL texture. It has already been bound once in the callback.\r\n * @param data contains the texture data\r\n * @param texture defines the BabylonJS internal texture\r\n * @param callback defines the method to call once ready to upload\r\n */\r\n public loadData(data: ArrayBufferView, texture: InternalTexture,\r\n callback: (width: number, height: number, loadMipmap: boolean, isCompressed: boolean, done: () => void) => void): void {\r\n var info = DDSTools.GetDDSInfo(data);\r\n\r\n var loadMipmap = (info.isRGB || info.isLuminance || info.mipmapCount > 1) && texture.generateMipMaps && ((info.width >> (info.mipmapCount - 1)) === 1);\r\n callback(info.width, info.height, loadMipmap, info.isFourCC, () => {\r\n DDSTools.UploadDDSLevels(texture.getEngine(), texture, data, info, loadMipmap, 1);\r\n });\r\n }\r\n}\r\n\r\n// Register the loader.\r\nEngine._TextureLoaders.push(new _DDSTextureLoader());\r\n"]}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { Engine } from "../../../Engines/engine";
|
|
3
|
-
import {
|
|
1
|
+
import { GetEnvInfo, UploadEnvLevelsAsync, UploadEnvSpherical } from "../../../Misc/environmentTextureTools.js";
|
|
2
|
+
import { Engine } from "../../../Engines/engine.js";
|
|
3
|
+
import { EndsWith } from '../../../Misc/stringTools.js';
|
|
4
4
|
/**
|
|
5
5
|
* Implementation of the ENV Texture Loader.
|
|
6
6
|
* @hidden
|
|
@@ -18,7 +18,7 @@ var _ENVTextureLoader = /** @class */ (function () {
|
|
|
18
18
|
* @returns true if the loader can load the specified file
|
|
19
19
|
*/
|
|
20
20
|
_ENVTextureLoader.prototype.canLoad = function (extension) {
|
|
21
|
-
return
|
|
21
|
+
return EndsWith(extension, ".env");
|
|
22
22
|
};
|
|
23
23
|
/**
|
|
24
24
|
* Uploads the cube texture data to the WebGL texture. It has already been bound.
|
|
@@ -32,13 +32,13 @@ var _ENVTextureLoader = /** @class */ (function () {
|
|
|
32
32
|
if (Array.isArray(data)) {
|
|
33
33
|
return;
|
|
34
34
|
}
|
|
35
|
-
var info =
|
|
35
|
+
var info = GetEnvInfo(data);
|
|
36
36
|
if (info) {
|
|
37
37
|
texture.width = info.width;
|
|
38
38
|
texture.height = info.width;
|
|
39
39
|
try {
|
|
40
|
-
|
|
41
|
-
|
|
40
|
+
UploadEnvSpherical(texture, info);
|
|
41
|
+
UploadEnvLevelsAsync(texture, data, info).then(function () {
|
|
42
42
|
texture.isReady = true;
|
|
43
43
|
texture.onLoadedObservable.notifyObservers(texture);
|
|
44
44
|
texture.onLoadedObservable.clear();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"envTextureLoader.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Loaders/envTextureLoader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,
|
|
1
|
+
{"version":3,"file":"envTextureLoader.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Loaders/envTextureLoader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,oBAAoB,EAAE,kBAAkB,EAAE,MAAM,uCAAuC,CAAC;AAE7G,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AAGjD,OAAO,EAAE,QAAQ,EAAE,MAAM,2BAA2B,CAAC;AAErD;;;GAGG;AACH;IAAA;QACI;;WAEG;QACa,oBAAe,GAAG,KAAK,CAAC;IA4D5C,CAAC;IA1DG;;;;OAIG;IACI,mCAAO,GAAd,UAAe,SAAiB;QAC5B,OAAO,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;IACvC,CAAC;IAED;;;;;;;OAOG;IACI,wCAAY,GAAnB,UAAoB,IAAyC,EAAE,OAAwB,EAAE,iBAA0B,EAAE,MAAsC,EAAE,OAA8D;QACvN,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YACrB,OAAO;SACV;QAED,IAAI,IAAI,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC;QAC5B,IAAI,IAAI,EAAE;YACN,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;YAC3B,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC;YAE5B,IAAI;gBACA,kBAAkB,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;gBAClC,oBAAoB,CAAC,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC;oBAC3C,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;oBACvB,OAAO,CAAC,kBAAkB,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;oBACpD,OAAO,CAAC,kBAAkB,CAAC,KAAK,EAAE,CAAC;oBACnC,IAAI,MAAM,EAAE;wBACR,MAAM,EAAE,CAAC;qBACZ;gBACL,CAAC,EAAE,UAAC,MAAM;oBACN,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAG,mCAAmC,EAAE,MAAM,CAAC,CAAC;gBAC3D,CAAC,CAAC,CAAC;aACN;YAAC,OAAO,CAAC,EAAE;gBACR,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAG,iCAAiC,EAAE,CAAC,CAAC,CAAC;aACnD;SACJ;aACI,IAAI,OAAO,EAAE;YACd,OAAO,CAAC,oCAAoC,EAAE,IAAI,CAAC,CAAC;SACvD;IACL,CAAC;IAED;;;;;OAKG;IACI,oCAAQ,GAAf,UAAgB,IAAqB,EAAE,OAAwB,EAC3D,QAA+G;QAC/G,MAAM,2BAA2B,CAAC;IACtC,CAAC;IACL,wBAAC;AAAD,CAAC,AAhED,IAgEC;;AAED,uBAAuB;AACvB,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,iBAAiB,EAAE,CAAC,CAAC","sourcesContent":["import { GetEnvInfo, UploadEnvLevelsAsync, UploadEnvSpherical } from \"../../../Misc/environmentTextureTools\";\r\nimport { Nullable } from \"../../../types\";\r\nimport { Engine } from \"../../../Engines/engine\";\r\nimport { InternalTexture } from \"../../../Materials/Textures/internalTexture\";\r\nimport { IInternalTextureLoader } from \"../../../Materials/Textures/internalTextureLoader\";\r\nimport { EndsWith } from '../../../Misc/stringTools';\r\n\r\n/**\r\n * Implementation of the ENV Texture Loader.\r\n * @hidden\r\n */\r\nexport class _ENVTextureLoader implements IInternalTextureLoader {\r\n /**\r\n * Defines whether the loader supports cascade loading the different faces.\r\n */\r\n public readonly supportCascades = false;\r\n\r\n /**\r\n * This returns if the loader support the current file information.\r\n * @param extension defines the file extension of the file being loaded\r\n * @returns true if the loader can load the specified file\r\n */\r\n public canLoad(extension: string): boolean {\r\n return EndsWith(extension, \".env\");\r\n }\r\n\r\n /**\r\n * Uploads the cube texture data to the WebGL texture. It has already been bound.\r\n * @param data contains the texture data\r\n * @param texture defines the BabylonJS internal texture\r\n * @param createPolynomials will be true if polynomials have been requested\r\n * @param onLoad defines the callback to trigger once the texture is ready\r\n * @param onError defines the callback to trigger in case of error\r\n */\r\n public loadCubeData(data: ArrayBufferView | ArrayBufferView[], texture: InternalTexture, createPolynomials: boolean, onLoad: Nullable<(data?: any) => void>, onError: Nullable<(message?: string, exception?: any) => void>): void {\r\n if (Array.isArray(data)) {\r\n return;\r\n }\r\n\r\n var info = GetEnvInfo(data);\r\n if (info) {\r\n texture.width = info.width;\r\n texture.height = info.width;\r\n\r\n try {\r\n UploadEnvSpherical(texture, info);\r\n UploadEnvLevelsAsync(texture, data, info).then(() => {\r\n texture.isReady = true;\r\n texture.onLoadedObservable.notifyObservers(texture);\r\n texture.onLoadedObservable.clear();\r\n if (onLoad) {\r\n onLoad();\r\n }\r\n }, (reason) => {\r\n onError?.(\"Can not upload environment levels\", reason);\r\n });\r\n } catch (e) {\r\n onError?.(\"Can not upload environment file\", e);\r\n }\r\n }\r\n else if (onError) {\r\n onError(\"Can not parse the environment file\", null);\r\n }\r\n }\r\n\r\n /**\r\n * Uploads the 2D texture data to the WebGL texture. It has already been bound once in the callback.\r\n * @param data contains the texture data\r\n * @param texture defines the BabylonJS internal texture\r\n * @param callback defines the method to call once ready to upload\r\n */\r\n public loadData(data: ArrayBufferView, texture: InternalTexture,\r\n callback: (width: number, height: number, loadMipmap: boolean, isCompressed: boolean, done: () => void) => void): void {\r\n throw \".env not supported in 2d.\";\r\n }\r\n}\r\n\r\n// Register the loader.\r\nEngine._TextureLoaders.push(new _ENVTextureLoader());\r\n"]}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { HDRTools } from "../../../Misc/HighDynamicRange/hdr";
|
|
2
|
-
import { Engine } from "../../../Engines/engine";
|
|
3
|
-
import {
|
|
1
|
+
import { HDRTools } from "../../../Misc/HighDynamicRange/hdr.js";
|
|
2
|
+
import { Engine } from "../../../Engines/engine.js";
|
|
3
|
+
import { EndsWith } from '../../../Misc/stringTools.js';
|
|
4
4
|
/**
|
|
5
5
|
* Implementation of the HDR Texture Loader.
|
|
6
6
|
* @hidden
|
|
@@ -18,7 +18,7 @@ var _HDRTextureLoader = /** @class */ (function () {
|
|
|
18
18
|
* @returns true if the loader can load the specified file
|
|
19
19
|
*/
|
|
20
20
|
_HDRTextureLoader.prototype.canLoad = function (extension) {
|
|
21
|
-
return
|
|
21
|
+
return EndsWith(extension, ".hdr");
|
|
22
22
|
};
|
|
23
23
|
/**
|
|
24
24
|
* Uploads the cube texture data to the WebGL texture. It has already been bound.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"hdrTextureLoader.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Loaders/hdrTextureLoader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,oCAAoC,CAAC;AAE9D,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AAGjD,OAAO,EAAE,
|
|
1
|
+
{"version":3,"file":"hdrTextureLoader.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Loaders/hdrTextureLoader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,oCAAoC,CAAC;AAE9D,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AAGjD,OAAO,EAAE,QAAQ,EAAE,MAAM,2BAA2B,CAAC;AAGrD;;;GAGG;AACH;IAAA;QACI;;WAEG;QACa,oBAAe,GAAG,KAAK,CAAC;IAoD5C,CAAC;IAlDG;;;;OAIG;IACI,mCAAO,GAAd,UAAe,SAAiB;QAC5B,OAAO,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;IACvC,CAAC;IAED;;;;;;;OAOG;IACI,wCAAY,GAAnB,UAAoB,IAAyC,EAAE,OAAwB,EAAE,iBAA0B,EAAE,MAAsC,EAAE,OAA8D;QACvN,MAAM,6BAA6B,CAAC;IACxC,CAAC;IAED;;;;;OAKG;IACI,oCAAQ,GAAf,UAAgB,IAAqB,EAAE,OAAwB,EAC3D,QAA+G;QAC/G,IAAM,UAAU,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QACjF,IAAM,OAAO,GAAG,QAAQ,CAAC,eAAe,CAAC,UAAU,CAAC,CAAC;QACrD,IAAM,eAAe,GAAG,QAAQ,CAAC,eAAe,CAAC,UAAU,EAAE,OAAO,CAAC,CAAC;QAEtE,IAAM,MAAM,GAAG,OAAO,CAAC,KAAK,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9C,IAAM,gBAAgB,GAAG,IAAI,YAAY,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QACtD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE;YAChC,gBAAgB,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,eAAe,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YACjD,gBAAgB,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,eAAe,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YACzD,gBAAgB,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,eAAe,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YACzD,gBAAgB,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;SACnC;QAED,QAAQ,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,MAAM,EAAE,OAAO,CAAC,eAAe,EAAE,KAAK,EAAE;YACpE,IAAM,MAAM,GAAG,OAAO,CAAC,SAAS,EAAE,CAAC;YACnC,OAAO,CAAC,IAAI,GAAG,CAAC,CAAC;YACjB,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;YACnB,OAAO,CAAC,WAAW,GAAG,KAAK,CAAC;YAC5B,MAAM,CAAC,4BAA4B,CAAC,OAAO,EAAE,gBAAgB,CAAC,CAAC;QACnE,CAAC,CAAC,CAAC;IACP,CAAC;IACL,wBAAC;AAAD,CAAC,AAxDD,IAwDC;;AAED,uBAAuB;AACvB,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,iBAAiB,EAAE,CAAC,CAAC","sourcesContent":["import { HDRTools } from \"../../../Misc/HighDynamicRange/hdr\";\r\nimport { Nullable } from \"../../../types\";\r\nimport { Engine } from \"../../../Engines/engine\";\r\nimport { InternalTexture } from \"../../../Materials/Textures/internalTexture\";\r\nimport { IInternalTextureLoader } from \"../../../Materials/Textures/internalTextureLoader\";\r\nimport { EndsWith } from '../../../Misc/stringTools';\r\n\r\n\r\n/**\r\n * Implementation of the HDR Texture Loader.\r\n * @hidden\r\n */\r\nexport class _HDRTextureLoader implements IInternalTextureLoader {\r\n /**\r\n * Defines whether the loader supports cascade loading the different faces.\r\n */\r\n public readonly supportCascades = false;\r\n\r\n /**\r\n * This returns if the loader support the current file information.\r\n * @param extension defines the file extension of the file being loaded\r\n * @returns true if the loader can load the specified file\r\n */\r\n public canLoad(extension: string): boolean {\r\n return EndsWith(extension, \".hdr\");\r\n }\r\n\r\n /**\r\n * Uploads the cube texture data to the WebGL texture. It has already been bound.\r\n * @param data contains the texture data\r\n * @param texture defines the BabylonJS internal texture\r\n * @param createPolynomials will be true if polynomials have been requested\r\n * @param onLoad defines the callback to trigger once the texture is ready\r\n * @param onError defines the callback to trigger in case of error\r\n */\r\n public loadCubeData(data: ArrayBufferView | ArrayBufferView[], texture: InternalTexture, createPolynomials: boolean, onLoad: Nullable<(data?: any) => void>, onError: Nullable<(message?: string, exception?: any) => void>): void {\r\n throw \".env not supported in Cube.\";\r\n }\r\n\r\n /**\r\n * Uploads the 2D texture data to the WebGL texture. It has already been bound once in the callback.\r\n * @param data contains the texture data\r\n * @param texture defines the BabylonJS internal texture\r\n * @param callback defines the method to call once ready to upload\r\n */\r\n public loadData(data: ArrayBufferView, texture: InternalTexture,\r\n callback: (width: number, height: number, loadMipmap: boolean, isCompressed: boolean, done: () => void) => void): void {\r\n const uint8array = new Uint8Array(data.buffer, data.byteOffset, data.byteLength);\r\n const hdrInfo = HDRTools.RGBE_ReadHeader(uint8array);\r\n const pixelsDataRGB32 = HDRTools.RGBE_ReadPixels(uint8array, hdrInfo);\r\n\r\n const pixels = hdrInfo.width * hdrInfo.height;\r\n const pixelsDataRGBA32 = new Float32Array(pixels * 4);\r\n for (let i = 0; i < pixels; i += 1) {\r\n pixelsDataRGBA32[i * 4] = pixelsDataRGB32[i * 3];\r\n pixelsDataRGBA32[i * 4 + 1] = pixelsDataRGB32[i * 3 + 1];\r\n pixelsDataRGBA32[i * 4 + 2] = pixelsDataRGB32[i * 3 + 2];\r\n pixelsDataRGBA32[i * 4 + 3] = 1;\r\n }\r\n\r\n callback(hdrInfo.width, hdrInfo.height, texture.generateMipMaps, false, () => {\r\n const engine = texture.getEngine();\r\n texture.type = 1;\r\n texture.format = 5;\r\n texture._gammaSpace = false;\r\n engine._uploadDataToTextureDirectly(texture, pixelsDataRGBA32);\r\n });\r\n }\r\n}\r\n\r\n// Register the loader.\r\nEngine._TextureLoaders.push(new _HDRTextureLoader());\r\n"]}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
export * from "./ddsTextureLoader";
|
|
2
|
-
export * from "./envTextureLoader";
|
|
3
|
-
export * from "./ktxTextureLoader";
|
|
4
|
-
export * from "./tgaTextureLoader";
|
|
5
|
-
export * from "./hdrTextureLoader";
|
|
6
|
-
export * from "./basisTextureLoader";
|
|
1
|
+
export * from "./ddsTextureLoader.js";
|
|
2
|
+
export * from "./envTextureLoader.js";
|
|
3
|
+
export * from "./ktxTextureLoader.js";
|
|
4
|
+
export * from "./tgaTextureLoader.js";
|
|
5
|
+
export * from "./hdrTextureLoader.js";
|
|
6
|
+
export * from "./basisTextureLoader.js";
|
|
7
7
|
//# sourceMappingURL=index.js.map
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
import { KhronosTextureContainer } from "../../../Misc/khronosTextureContainer";
|
|
2
|
-
import { KhronosTextureContainer2 } from "../../../Misc/khronosTextureContainer2";
|
|
3
|
-
import { Engine } from "../../../Engines/engine";
|
|
4
|
-
import {
|
|
5
|
-
import { Logger } from '../../../Misc/logger';
|
|
1
|
+
import { KhronosTextureContainer } from "../../../Misc/khronosTextureContainer.js";
|
|
2
|
+
import { KhronosTextureContainer2 } from "../../../Misc/khronosTextureContainer2.js";
|
|
3
|
+
import { Engine } from "../../../Engines/engine.js";
|
|
4
|
+
import { EndsWith } from '../../../Misc/stringTools.js';
|
|
5
|
+
import { Logger } from '../../../Misc/logger.js';
|
|
6
6
|
/**
|
|
7
7
|
* Implementation of the KTX Texture Loader.
|
|
8
8
|
* @hidden
|
|
@@ -22,7 +22,7 @@ var _KTXTextureLoader = /** @class */ (function () {
|
|
|
22
22
|
*/
|
|
23
23
|
_KTXTextureLoader.prototype.canLoad = function (extension, mimeType) {
|
|
24
24
|
// The ".ktx2" file extension is still up for debate: https://github.com/KhronosGroup/KTX-Specification/issues/18
|
|
25
|
-
return
|
|
25
|
+
return EndsWith(extension, ".ktx") || EndsWith(extension, ".ktx2") || mimeType === "image/ktx" || mimeType === "image/ktx2";
|
|
26
26
|
};
|
|
27
27
|
/**
|
|
28
28
|
* Uploads the cube texture data to the WebGL texture. It has already been bound.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ktxTextureLoader.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Loaders/ktxTextureLoader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,uBAAuB,EAAE,MAAM,uCAAuC,CAAC;AAChF,OAAO,EAAE,wBAAwB,EAAE,MAAM,wCAAwC,CAAC;AAElF,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AAGjD,OAAO,EAAE,
|
|
1
|
+
{"version":3,"file":"ktxTextureLoader.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Loaders/ktxTextureLoader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,uBAAuB,EAAE,MAAM,uCAAuC,CAAC;AAChF,OAAO,EAAE,wBAAwB,EAAE,MAAM,wCAAwC,CAAC;AAElF,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AAGjD,OAAO,EAAE,QAAQ,EAAE,MAAM,2BAA2B,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAE9C;;;GAGG;AACH;IAAA;QACI;;WAEG;QACa,oBAAe,GAAG,KAAK,CAAC;IAgF5C,CAAC;IA9EG;;;;;OAKG;IACI,mCAAO,GAAd,UAAe,SAAiB,EAAE,QAAiB;QAC/C,iHAAiH;QACjH,OAAO,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC,IAAI,QAAQ,CAAC,SAAS,EAAE,OAAO,CAAC,IAAI,QAAQ,KAAK,WAAW,IAAI,QAAQ,KAAK,YAAY,CAAC;IAChI,CAAC;IAED;;;;;;;OAOG;IACI,wCAAY,GAAnB,UAAoB,IAAyC,EAAE,OAAwB,EAAE,iBAA0B,EAAE,MAAsC,EAAE,OAA8D;QACvN,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YACrB,OAAO;SACV;QAED,kGAAkG;QAClG,OAAO,CAAC,aAAa,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC;QACzC,IAAI,MAAM,GAAG,OAAO,CAAC,SAAS,EAAY,CAAC;QAC3C,IAAI,GAAG,GAAG,IAAI,uBAAuB,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;QAE/C,IAAI,UAAU,GAAG,GAAG,CAAC,oBAAoB,GAAG,CAAC,IAAI,OAAO,CAAC,eAAe,CAAC;QAEzE,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QAE1B,GAAG,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;QAEnD,OAAO,CAAC,KAAK,GAAG,GAAG,CAAC,UAAU,CAAC;QAC/B,OAAO,CAAC,MAAM,GAAG,GAAG,CAAC,WAAW,CAAC;QAEjC,MAAM,CAAC,wBAAwB,CAAC,OAAO,EAAE,UAAU,CAAC,CAAC;QACrD,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;QACvB,OAAO,CAAC,kBAAkB,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;QACpD,OAAO,CAAC,kBAAkB,CAAC,KAAK,EAAE,CAAC;QAEnC,IAAI,MAAM,EAAE;YACR,MAAM,EAAE,CAAC;SACZ;IACL,CAAC;IAED;;;;;OAKG;IACI,oCAAQ,GAAf,UAAgB,IAAqB,EAAE,OAAwB,EAC3D,QAAoI,EAAE,OAAa;QACnJ,IAAI,uBAAuB,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YACvC,kGAAkG;YAClG,OAAO,CAAC,aAAa,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC;YACzC,IAAM,KAAG,GAAG,IAAI,uBAAuB,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;YACjD,QAAQ,CAAC,KAAG,CAAC,UAAU,EAAE,KAAG,CAAC,WAAW,EAAE,OAAO,CAAC,eAAe,EAAE,IAAI,EAAE;gBACrE,KAAG,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;YACvD,CAAC,EAAE,KAAG,CAAC,SAAS,CAAC,CAAC;SACrB;aACI,IAAI,wBAAwB,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YAC7C,IAAM,IAAI,GAAG,IAAI,wBAAwB,CAAC,OAAO,CAAC,SAAS,EAAE,CAAC,CAAC;YAC/D,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC;gBAC1C,QAAQ,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,MAAM,EAAE,OAAO,CAAC,eAAe,EAAE,IAAI,EAAE,cAAQ,CAAC,EAAE,KAAK,CAAC,CAAC;YAC7F,CAAC,EAAE,UAAC,KAAK;gBACL,MAAM,CAAC,IAAI,CAAC,uCAAqC,KAAK,CAAC,OAAS,CAAC,CAAC;gBAClE,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,KAAK,EAAE,cAAQ,CAAC,EAAE,IAAI,CAAC,CAAC;YAClD,CAAC,CAAC,CAAC;SACN;aACI;YACD,MAAM,CAAC,KAAK,CAAC,gCAAgC,CAAC,CAAC;YAC/C,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,KAAK,EAAE,cAAQ,CAAC,EAAE,IAAI,CAAC,CAAC;SACjD;IACL,CAAC;IACL,wBAAC;AAAD,CAAC,AApFD,IAoFC;;AAED,uBAAuB;AACvB,MAAM,CAAC,eAAe,CAAC,OAAO,CAAC,IAAI,iBAAiB,EAAE,CAAC,CAAC","sourcesContent":["import { KhronosTextureContainer } from \"../../../Misc/khronosTextureContainer\";\r\nimport { KhronosTextureContainer2 } from \"../../../Misc/khronosTextureContainer2\";\r\nimport { Nullable } from \"../../../types\";\r\nimport { Engine } from \"../../../Engines/engine\";\r\nimport { InternalTexture } from \"../../../Materials/Textures/internalTexture\";\r\nimport { IInternalTextureLoader } from \"../../../Materials/Textures/internalTextureLoader\";\r\nimport { EndsWith } from '../../../Misc/stringTools';\r\nimport { Logger } from '../../../Misc/logger';\r\n\r\n/**\r\n * Implementation of the KTX Texture Loader.\r\n * @hidden\r\n */\r\nexport class _KTXTextureLoader implements IInternalTextureLoader {\r\n /**\r\n * Defines whether the loader supports cascade loading the different faces.\r\n */\r\n public readonly supportCascades = false;\r\n\r\n /**\r\n * This returns if the loader support the current file information.\r\n * @param extension defines the file extension of the file being loaded\r\n * @param mimeType defines the optional mime type of the file being loaded\r\n * @returns true if the loader can load the specified file\r\n */\r\n public canLoad(extension: string, mimeType?: string): boolean {\r\n // The \".ktx2\" file extension is still up for debate: https://github.com/KhronosGroup/KTX-Specification/issues/18\r\n return EndsWith(extension, \".ktx\") || EndsWith(extension, \".ktx2\") || mimeType === \"image/ktx\" || mimeType === \"image/ktx2\";\r\n }\r\n\r\n /**\r\n * Uploads the cube texture data to the WebGL texture. It has already been bound.\r\n * @param data contains the texture data\r\n * @param texture defines the BabylonJS internal texture\r\n * @param createPolynomials will be true if polynomials have been requested\r\n * @param onLoad defines the callback to trigger once the texture is ready\r\n * @param onError defines the callback to trigger in case of error\r\n */\r\n public loadCubeData(data: ArrayBufferView | ArrayBufferView[], texture: InternalTexture, createPolynomials: boolean, onLoad: Nullable<(data?: any) => void>, onError: Nullable<(message?: string, exception?: any) => void>): void {\r\n if (Array.isArray(data)) {\r\n return;\r\n }\r\n\r\n // Need to invert vScale as invertY via UNPACK_FLIP_Y_WEBGL is not supported by compressed texture\r\n texture._invertVScale = !texture.invertY;\r\n var engine = texture.getEngine() as Engine;\r\n var ktx = new KhronosTextureContainer(data, 6);\r\n\r\n var loadMipmap = ktx.numberOfMipmapLevels > 1 && texture.generateMipMaps;\r\n\r\n engine._unpackFlipY(true);\r\n\r\n ktx.uploadLevels(texture, texture.generateMipMaps);\r\n\r\n texture.width = ktx.pixelWidth;\r\n texture.height = ktx.pixelHeight;\r\n\r\n engine._setCubeMapTextureParams(texture, loadMipmap);\r\n texture.isReady = true;\r\n texture.onLoadedObservable.notifyObservers(texture);\r\n texture.onLoadedObservable.clear();\r\n\r\n if (onLoad) {\r\n onLoad();\r\n }\r\n }\r\n\r\n /**\r\n * Uploads the 2D texture data to the WebGL texture. It has already been bound once in the callback.\r\n * @param data contains the texture data\r\n * @param texture defines the BabylonJS internal texture\r\n * @param callback defines the method to call once ready to upload\r\n */\r\n public loadData(data: ArrayBufferView, texture: InternalTexture,\r\n callback: (width: number, height: number, loadMipmap: boolean, isCompressed: boolean, done: () => void, loadFailed: boolean) => void, options?: any): void {\r\n if (KhronosTextureContainer.IsValid(data)) {\r\n // Need to invert vScale as invertY via UNPACK_FLIP_Y_WEBGL is not supported by compressed texture\r\n texture._invertVScale = !texture.invertY;\r\n const ktx = new KhronosTextureContainer(data, 1);\r\n callback(ktx.pixelWidth, ktx.pixelHeight, texture.generateMipMaps, true, () => {\r\n ktx.uploadLevels(texture, texture.generateMipMaps);\r\n }, ktx.isInvalid);\r\n }\r\n else if (KhronosTextureContainer2.IsValid(data)) {\r\n const ktx2 = new KhronosTextureContainer2(texture.getEngine());\r\n ktx2.uploadAsync(data, texture, options).then(() => {\r\n callback(texture.width, texture.height, texture.generateMipMaps, true, () => { }, false);\r\n }, (error) => {\r\n Logger.Warn(`Failed to load KTX2 texture data: ${error.message}`);\r\n callback(0, 0, false, false, () => { }, true);\r\n });\r\n }\r\n else {\r\n Logger.Error(\"texture missing KTX identifier\");\r\n callback(0, 0, false, false, () => { }, true);\r\n }\r\n }\r\n}\r\n\r\n// Register the loader.\r\nEngine._TextureLoaders.unshift(new _KTXTextureLoader());\r\n"]}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { Engine } from "../../../Engines/engine";
|
|
3
|
-
import {
|
|
1
|
+
import { GetTGAHeader, UploadContent } from "../../../Misc/tga.js";
|
|
2
|
+
import { Engine } from "../../../Engines/engine.js";
|
|
3
|
+
import { EndsWith } from '../../../Misc/stringTools.js';
|
|
4
4
|
/**
|
|
5
5
|
* Implementation of the TGA Texture Loader.
|
|
6
6
|
* @hidden
|
|
@@ -18,7 +18,7 @@ var _TGATextureLoader = /** @class */ (function () {
|
|
|
18
18
|
* @returns true if the loader can load the specified file
|
|
19
19
|
*/
|
|
20
20
|
_TGATextureLoader.prototype.canLoad = function (extension) {
|
|
21
|
-
return
|
|
21
|
+
return EndsWith(extension, ".tga");
|
|
22
22
|
};
|
|
23
23
|
/**
|
|
24
24
|
* Uploads the cube texture data to the WebGL texture. It has already been bound.
|
|
@@ -39,9 +39,9 @@ var _TGATextureLoader = /** @class */ (function () {
|
|
|
39
39
|
*/
|
|
40
40
|
_TGATextureLoader.prototype.loadData = function (data, texture, callback) {
|
|
41
41
|
var bytes = new Uint8Array(data.buffer, data.byteOffset, data.byteLength);
|
|
42
|
-
var header =
|
|
42
|
+
var header = GetTGAHeader(bytes);
|
|
43
43
|
callback(header.width, header.height, texture.generateMipMaps, false, function () {
|
|
44
|
-
|
|
44
|
+
UploadContent(texture, bytes);
|
|
45
45
|
});
|
|
46
46
|
};
|
|
47
47
|
return _TGATextureLoader;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"tgaTextureLoader.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Loaders/tgaTextureLoader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,
|
|
1
|
+
{"version":3,"file":"tgaTextureLoader.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Loaders/tgaTextureLoader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAEhE,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AAGjD,OAAO,EAAE,QAAQ,EAAE,MAAM,2BAA2B,CAAC;AAErD;;;GAGG;AACH;IAAA;QACI;;WAEG;QACa,oBAAe,GAAG,KAAK,CAAC;IAsC5C,CAAC;IApCG;;;;OAIG;IACI,mCAAO,GAAd,UAAe,SAAiB;QAC5B,OAAO,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;IACvC,CAAC;IAED;;;;;;;OAOG;IACI,wCAAY,GAAnB,UAAoB,IAAyC,EAAE,OAAwB,EAAE,iBAA0B,EAAE,MAAsC,EAAE,OAA8D;QACvN,MAAM,6BAA6B,CAAC;IACxC,CAAC;IAED;;;;;OAKG;IACI,oCAAQ,GAAf,UAAgB,IAAqB,EAAE,OAAwB,EAC3D,QAA+G;QAC/G,IAAI,KAAK,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAE1E,IAAI,MAAM,GAAG,YAAY,CAAC,KAAK,CAAC,CAAC;QACjC,QAAQ,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,eAAe,EAAE,KAAK,EAAE;YAClE,aAAa,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QAClC,CAAC,CAAC,CAAC;IACP,CAAC;IACL,wBAAC;AAAD,CAAC,AA1CD,IA0CC;;AAED,uBAAuB;AACvB,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,iBAAiB,EAAE,CAAC,CAAC","sourcesContent":["import { GetTGAHeader, UploadContent } from \"../../../Misc/tga\";\r\nimport { Nullable } from \"../../../types\";\r\nimport { Engine } from \"../../../Engines/engine\";\r\nimport { InternalTexture } from \"../../../Materials/Textures/internalTexture\";\r\nimport { IInternalTextureLoader } from \"../../../Materials/Textures/internalTextureLoader\";\r\nimport { EndsWith } from '../../../Misc/stringTools';\r\n\r\n/**\r\n * Implementation of the TGA Texture Loader.\r\n * @hidden\r\n */\r\nexport class _TGATextureLoader implements IInternalTextureLoader {\r\n /**\r\n * Defines whether the loader supports cascade loading the different faces.\r\n */\r\n public readonly supportCascades = false;\r\n\r\n /**\r\n * This returns if the loader support the current file information.\r\n * @param extension defines the file extension of the file being loaded\r\n * @returns true if the loader can load the specified file\r\n */\r\n public canLoad(extension: string): boolean {\r\n return EndsWith(extension, \".tga\");\r\n }\r\n\r\n /**\r\n * Uploads the cube texture data to the WebGL texture. It has already been bound.\r\n * @param data contains the texture data\r\n * @param texture defines the BabylonJS internal texture\r\n * @param createPolynomials will be true if polynomials have been requested\r\n * @param onLoad defines the callback to trigger once the texture is ready\r\n * @param onError defines the callback to trigger in case of error\r\n */\r\n public loadCubeData(data: ArrayBufferView | ArrayBufferView[], texture: InternalTexture, createPolynomials: boolean, onLoad: Nullable<(data?: any) => void>, onError: Nullable<(message?: string, exception?: any) => void>): void {\r\n throw \".env not supported in Cube.\";\r\n }\r\n\r\n /**\r\n * Uploads the 2D texture data to the WebGL texture. It has already been bound once in the callback.\r\n * @param data contains the texture data\r\n * @param texture defines the BabylonJS internal texture\r\n * @param callback defines the method to call once ready to upload\r\n */\r\n public loadData(data: ArrayBufferView, texture: InternalTexture,\r\n callback: (width: number, height: number, loadMipmap: boolean, isCompressed: boolean, done: () => void) => void): void {\r\n var bytes = new Uint8Array(data.buffer, data.byteOffset, data.byteLength);\r\n\r\n var header = GetTGAHeader(bytes);\r\n callback(header.width, header.height, texture.generateMipMaps, false, () => {\r\n UploadContent(texture, bytes);\r\n });\r\n }\r\n}\r\n\r\n// Register the loader.\r\nEngine._TextureLoaders.push(new _TGATextureLoader());\r\n"]}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { __extends } from "tslib";
|
|
2
|
-
import { RenderTargetTexture } from '../Textures/renderTargetTexture';
|
|
2
|
+
import { RenderTargetTexture } from '../Textures/renderTargetTexture.js';
|
|
3
3
|
/**
|
|
4
4
|
* Renders to multiple views with a single draw call
|
|
5
5
|
* @see https://www.khronos.org/registry/webgl/extensions/OVR_multiview2/
|
|
@@ -1,3 +1,3 @@
|
|
|
1
|
-
export * from "./packer";
|
|
2
|
-
export * from "./frame";
|
|
1
|
+
export * from "./packer.js";
|
|
2
|
+
export * from "./frame.js";
|
|
3
3
|
//# sourceMappingURL=index.js.map
|
|
@@ -1,12 +1,12 @@
|
|
|
1
|
-
import { Engine } from "../../../Engines/engine";
|
|
2
|
-
import { VertexBuffer } from "../../../Buffers/buffer";
|
|
3
|
-
import { Texture } from "../texture";
|
|
4
|
-
import { DynamicTexture } from "../dynamicTexture";
|
|
5
|
-
import { Vector2 } from "../../../Maths/math.vector";
|
|
6
|
-
import { Color3, Color4 } from "../../../Maths/math.color";
|
|
7
|
-
import { TexturePackerFrame } from "./frame";
|
|
8
|
-
import { Logger } from "../../../Misc/logger";
|
|
9
|
-
import { Tools } from '../../../Misc/tools';
|
|
1
|
+
import { Engine } from "../../../Engines/engine.js";
|
|
2
|
+
import { VertexBuffer } from "../../../Buffers/buffer.js";
|
|
3
|
+
import { Texture } from "../texture.js";
|
|
4
|
+
import { DynamicTexture } from "../dynamicTexture.js";
|
|
5
|
+
import { Vector2 } from "../../../Maths/math.vector.js";
|
|
6
|
+
import { Color3, Color4 } from "../../../Maths/math.color.js";
|
|
7
|
+
import { TexturePackerFrame } from "./frame.js";
|
|
8
|
+
import { Logger } from "../../../Misc/logger.js";
|
|
9
|
+
import { Tools } from '../../../Misc/tools.js';
|
|
10
10
|
/**
|
|
11
11
|
* This is a support class that generates a series of packed texture sets.
|
|
12
12
|
* @see https://doc.babylonjs.com/babylon101/materials
|
|
@@ -1,10 +1,10 @@
|
|
|
1
1
|
import { __extends } from "tslib";
|
|
2
|
-
import { Logger } from "../../../Misc/logger";
|
|
3
|
-
import { Vector3, Vector2 } from "../../../Maths/math.vector";
|
|
4
|
-
import { Color4, Color3 } from '../../../Maths/math.color';
|
|
5
|
-
import { Texture } from "../../../Materials/Textures/texture";
|
|
6
|
-
import { ProceduralTexture } from "./proceduralTexture";
|
|
7
|
-
import { WebRequest } from '../../../Misc/webRequest';
|
|
2
|
+
import { Logger } from "../../../Misc/logger.js";
|
|
3
|
+
import { Vector3, Vector2 } from "../../../Maths/math.vector.js";
|
|
4
|
+
import { Color4, Color3 } from '../../../Maths/math.color.js';
|
|
5
|
+
import { Texture } from "../../../Materials/Textures/texture.js";
|
|
6
|
+
import { ProceduralTexture } from "./proceduralTexture.js";
|
|
7
|
+
import { WebRequest } from '../../../Misc/webRequest.js';
|
|
8
8
|
/**
|
|
9
9
|
* Procedural texturing is a way to programmatically create a texture. There are 2 types of procedural textures: code-only, and code that references some classic 2D images, sometimes called 'refMaps' or 'sampler' images.
|
|
10
10
|
* Custom Procedural textures are the easiest way to create your own procedural in your application.
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
export * from "./customProceduralTexture";
|
|
2
|
-
export * from "./noiseProceduralTexture";
|
|
3
|
-
export * from "./proceduralTexture";
|
|
4
|
-
export * from "./proceduralTextureSceneComponent";
|
|
1
|
+
export * from "./customProceduralTexture.js";
|
|
2
|
+
export * from "./noiseProceduralTexture.js";
|
|
3
|
+
export * from "./proceduralTexture.js";
|
|
4
|
+
export * from "./proceduralTextureSceneComponent.js";
|
|
5
5
|
//# sourceMappingURL=index.js.map
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
import { __extends } from "tslib";
|
|
2
|
-
import { EngineStore } from "../../../Engines/engineStore";
|
|
3
|
-
import { ProceduralTexture } from "./proceduralTexture";
|
|
4
|
-
import {
|
|
5
|
-
import "../../../Shaders/noise.fragment";
|
|
2
|
+
import { EngineStore } from "../../../Engines/engineStore.js";
|
|
3
|
+
import { ProceduralTexture } from "./proceduralTexture.js";
|
|
4
|
+
import { RegisterClass } from '../../../Misc/typeStore.js';
|
|
5
|
+
import "../../../Shaders/noise.fragment.js";
|
|
6
6
|
/**
|
|
7
7
|
* Class used to generate noise procedural textures
|
|
8
8
|
*/
|
|
@@ -108,5 +108,5 @@ var NoiseProceduralTexture = /** @class */ (function (_super) {
|
|
|
108
108
|
return NoiseProceduralTexture;
|
|
109
109
|
}(ProceduralTexture));
|
|
110
110
|
export { NoiseProceduralTexture };
|
|
111
|
-
|
|
111
|
+
RegisterClass("BABYLON.NoiseProceduralTexture", NoiseProceduralTexture);
|
|
112
112
|
//# sourceMappingURL=noiseProceduralTexture.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"noiseProceduralTexture.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Procedurals/noiseProceduralTexture.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAE3D,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACxD,OAAO,EAAE,
|
|
1
|
+
{"version":3,"file":"noiseProceduralTexture.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Textures/Procedurals/noiseProceduralTexture.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAE3D,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACxD,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAExD,OAAO,iCAAiC,CAAC;AAEzC;;GAEG;AACH;IAA4C,0CAAiB;IAiBzD;;;;;;;OAOG;IACH,gCAAY,IAAY,EAAE,IAAkB,EAAE,KAAqD,EAAE,eAAyB,EAAE,eAAyB;QAA/H,qBAAA,EAAA,UAAkB;QAAE,sBAAA,EAAA,QAAyB,WAAW,CAAC,gBAAgB;QAAnG,YACI,kBAAM,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,eAAe,EAAE,eAAe,CAAC,SAGtE;QA3BD,iDAAiD;QAC1C,UAAI,GAAW,GAAG,CAAC;QAE1B,6GAA6G;QACtG,gBAAU,GAAG,GAAG,CAAC;QAExB,+CAA+C;QACxC,aAAO,GAAG,CAAC,CAAC;QAEnB,wDAAwD;QACjD,iBAAW,GAAG,GAAG,CAAC;QAEzB,yDAAyD;QAClD,0BAAoB,GAAG,CAAC,CAAC;QAY5B,KAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,KAAI,CAAC,qBAAqB,EAAE,CAAC;;IACjC,CAAC;IAEO,sDAAqB,GAA7B;QACI,IAAI,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAE5B,IAAI,CAAC,KAAK,EAAE;YACR,OAAO;SACV;QAED,IAAI,CAAC,IAAI,IAAI,KAAK,CAAC,iBAAiB,EAAE,GAAG,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;QAE1E,IAAI,CAAC,QAAQ,CAAC,YAAY,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAC7C,IAAI,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAC/C,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;IAC1C,CAAC;IAES,4CAAW,GAArB;QACI,OAAO,kBAAkB,GAAG,CAAC,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC;IACnD,CAAC;IAED,2DAA2D;IACpD,uCAAM,GAAb,UAAc,oBAA8B;QACxC,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAC7B,iBAAM,MAAM,YAAC,oBAAoB,CAAC,CAAC;IACvC,CAAC;IAED;;;OAGG;IACI,0CAAS,GAAhB;QACI,IAAI,mBAAmB,GAAQ,EAAE,CAAC;QAClC,mBAAmB,CAAC,UAAU,GAAG,gCAAgC,CAAC;QAElE,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACjD,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3C,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACnD,mBAAmB,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACrE,mBAAmB,CAAC,IAAI,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC,KAAK,CAAC;QAChD,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC5D,mBAAmB,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QAErC,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAED;;;OAGG;IACI,sCAAK,GAAZ;QACI,IAAI,WAAW,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;QACjC,IAAI,UAAU,GAAG,IAAI,sBAAsB,CAAC,IAAI,CAAC,IAAI,EAAE,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,EAAE,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,SAAS,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAE7K,eAAe;QACf,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QACpC,UAAU,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAE9B,uBAAuB;QACvB,UAAU,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAElD,kBAAkB;QAClB,UAAU,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACxC,UAAU,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAClC,UAAU,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QAC1C,UAAU,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QAC5D,UAAU,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QAE5B,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;;;;OAMG;IACW,4BAAK,GAAnB,UAAoB,aAAkB,EAAE,KAAY;;QAChD,IAAI,OAAO,GAAG,IAAI,sBAAsB,CAAC,aAAa,CAAC,IAAI,EAAE,aAAa,CAAC,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,aAAa,CAAC,eAAe,CAAC,CAAC;QAElI,OAAO,CAAC,UAAU,GAAG,aAAa,CAAC,UAAU,CAAC;QAC9C,OAAO,CAAC,OAAO,GAAG,aAAa,CAAC,OAAO,CAAC;QACxC,OAAO,CAAC,WAAW,GAAG,aAAa,CAAC,WAAW,CAAC;QAChD,OAAO,CAAC,oBAAoB,GAAG,aAAa,CAAC,oBAAoB,CAAC;QAClE,OAAO,CAAC,IAAI,GAAG,MAAA,aAAa,CAAC,IAAI,mCAAI,CAAC,CAAC;QAEvC,OAAO,OAAO,CAAC;IACnB,CAAC;IACL,6BAAC;AAAD,CAAC,AArHD,CAA4C,iBAAiB,GAqH5D;;AAED,aAAa,CAAC,gCAAgC,EAAE,sBAAsB,CAAC,CAAC","sourcesContent":["import { Nullable } from \"../../../types\";\r\nimport { Scene } from \"../../../scene\";\r\nimport { EngineStore } from \"../../../Engines/engineStore\";\r\nimport { Texture } from \"../../../Materials/Textures/texture\";\r\nimport { ProceduralTexture } from \"./proceduralTexture\";\r\nimport { RegisterClass } from '../../../Misc/typeStore';\r\n\r\nimport \"../../../Shaders/noise.fragment\";\r\n\r\n/**\r\n * Class used to generate noise procedural textures\r\n */\r\nexport class NoiseProceduralTexture extends ProceduralTexture {\r\n\r\n /** Gets or sets the start time (default is 0) */\r\n public time: number = 0.0;\r\n\r\n /** Gets or sets a value between 0 and 1 indicating the overall brightness of the texture (default is 0.2) */\r\n public brightness = 0.2;\r\n\r\n /** Defines the number of octaves to process */\r\n public octaves = 3;\r\n\r\n /** Defines the level of persistence (0.8 by default) */\r\n public persistence = 0.8;\r\n\r\n /** Gets or sets animation speed factor (default is 1) */\r\n public animationSpeedFactor = 1;\r\n\r\n /**\r\n * Creates a new NoiseProceduralTexture\r\n * @param name defines the name fo the texture\r\n * @param size defines the size of the texture (default is 256)\r\n * @param scene defines the hosting scene\r\n * @param fallbackTexture defines the texture to use if the NoiseProceduralTexture can't be created\r\n * @param generateMipMaps defines if mipmaps must be generated (true by default)\r\n */\r\n constructor(name: string, size: number = 256, scene: Nullable<Scene> = EngineStore.LastCreatedScene, fallbackTexture?: Texture, generateMipMaps?: boolean) {\r\n super(name, size, \"noise\", scene, fallbackTexture, generateMipMaps);\r\n this.autoClear = false;\r\n this._updateShaderUniforms();\r\n }\r\n\r\n private _updateShaderUniforms() {\r\n let scene = this.getScene();\r\n\r\n if (!scene) {\r\n return;\r\n }\r\n\r\n this.time += scene.getAnimationRatio() * this.animationSpeedFactor * 0.01;\r\n\r\n this.setFloat(\"brightness\", this.brightness);\r\n this.setFloat(\"persistence\", this.persistence);\r\n this.setFloat(\"timeScale\", this.time);\r\n }\r\n\r\n protected _getDefines(): string {\r\n return \"#define OCTAVES \" + (this.octaves | 0);\r\n }\r\n\r\n /** Generate the current state of the procedural texture */\r\n public render(useCameraPostProcess?: boolean) {\r\n this._updateShaderUniforms();\r\n super.render(useCameraPostProcess);\r\n }\r\n\r\n /**\r\n * Serializes this noise procedural texture\r\n * @returns a serialized noise procedural texture object\r\n */\r\n public serialize(): any {\r\n var serializationObject: any = {};\r\n serializationObject.customType = \"BABYLON.NoiseProceduralTexture\";\r\n\r\n serializationObject.brightness = this.brightness;\r\n serializationObject.octaves = this.octaves;\r\n serializationObject.persistence = this.persistence;\r\n serializationObject.animationSpeedFactor = this.animationSpeedFactor;\r\n serializationObject.size = this.getSize().width;\r\n serializationObject.generateMipMaps = this._generateMipMaps;\r\n serializationObject.time = this.time;\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Clone the texture.\r\n * @returns the cloned texture\r\n */\r\n public clone(): NoiseProceduralTexture {\r\n var textureSize = this.getSize();\r\n var newTexture = new NoiseProceduralTexture(this.name, textureSize.width, this.getScene(), this._fallbackTexture ? this._fallbackTexture : undefined, this._generateMipMaps);\r\n\r\n // Base texture\r\n newTexture.hasAlpha = this.hasAlpha;\r\n newTexture.level = this.level;\r\n\r\n // RenderTarget Texture\r\n newTexture.coordinatesMode = this.coordinatesMode;\r\n\r\n // Noise Specifics\r\n newTexture.brightness = this.brightness;\r\n newTexture.octaves = this.octaves;\r\n newTexture.persistence = this.persistence;\r\n newTexture.animationSpeedFactor = this.animationSpeedFactor;\r\n newTexture.time = this.time;\r\n\r\n return newTexture;\r\n }\r\n\r\n /**\r\n * Creates a NoiseProceduralTexture from parsed noise procedural texture data\r\n * @param parsedTexture defines parsed texture data\r\n * @param scene defines the current scene\r\n * @param rootUrl defines the root URL containing noise procedural texture information\r\n * @returns a parsed NoiseProceduralTexture\r\n */\r\n public static Parse(parsedTexture: any, scene: Scene): NoiseProceduralTexture {\r\n var texture = new NoiseProceduralTexture(parsedTexture.name, parsedTexture.size, scene, undefined, parsedTexture.generateMipMaps);\r\n\r\n texture.brightness = parsedTexture.brightness;\r\n texture.octaves = parsedTexture.octaves;\r\n texture.persistence = parsedTexture.persistence;\r\n texture.animationSpeedFactor = parsedTexture.animationSpeedFactor;\r\n texture.time = parsedTexture.time ?? 0;\r\n\r\n return texture;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NoiseProceduralTexture\", NoiseProceduralTexture);\r\n"]}
|
|
@@ -1,18 +1,18 @@
|
|
|
1
1
|
import { __decorate, __extends } from "tslib";
|
|
2
|
-
import { serialize } from "../../../Misc/decorators";
|
|
3
|
-
import { Observable } from "../../../Misc/observable";
|
|
4
|
-
import { VertexBuffer } from "../../../Buffers/buffer";
|
|
5
|
-
import { SceneComponentConstants } from "../../../sceneComponent";
|
|
6
|
-
import { Material } from "../../../Materials/material";
|
|
7
|
-
import { Texture } from "../../../Materials/Textures/texture";
|
|
8
|
-
import { RenderTargetTexture } from "../../../Materials/Textures/renderTargetTexture";
|
|
9
|
-
import { ProceduralTextureSceneComponent } from "./proceduralTextureSceneComponent";
|
|
10
|
-
import "../../../Engines/Extensions/engine.renderTarget";
|
|
11
|
-
import "../../../Engines/Extensions/engine.renderTargetCube";
|
|
12
|
-
import "../../../Shaders/procedural.vertex";
|
|
13
|
-
import {
|
|
14
|
-
import { EngineStore } from '../../../Engines/engineStore';
|
|
15
|
-
import { DrawWrapper } from "../../drawWrapper";
|
|
2
|
+
import { serialize } from "../../../Misc/decorators.js";
|
|
3
|
+
import { Observable } from "../../../Misc/observable.js";
|
|
4
|
+
import { VertexBuffer } from "../../../Buffers/buffer.js";
|
|
5
|
+
import { SceneComponentConstants } from "../../../sceneComponent.js";
|
|
6
|
+
import { Material } from "../../../Materials/material.js";
|
|
7
|
+
import { Texture } from "../../../Materials/Textures/texture.js";
|
|
8
|
+
import { RenderTargetTexture } from "../../../Materials/Textures/renderTargetTexture.js";
|
|
9
|
+
import { ProceduralTextureSceneComponent } from "./proceduralTextureSceneComponent.js";
|
|
10
|
+
import "../../../Engines/Extensions/engine.renderTarget.js";
|
|
11
|
+
import "../../../Engines/Extensions/engine.renderTargetCube.js";
|
|
12
|
+
import "../../../Shaders/procedural.vertex.js";
|
|
13
|
+
import { RegisterClass } from '../../../Misc/typeStore.js';
|
|
14
|
+
import { EngineStore } from '../../../Engines/engineStore.js';
|
|
15
|
+
import { DrawWrapper } from "../../drawWrapper.js";
|
|
16
16
|
/**
|
|
17
17
|
* Procedural texturing is a way to programmatically create a texture. There are 2 types of procedural textures: code-only, and code that references some classic 2D images, sometimes calmpler' images.
|
|
18
18
|
* This is the base class of any Procedural texture and contains most of the shareable code.
|
|
@@ -558,5 +558,5 @@ var ProceduralTexture = /** @class */ (function (_super) {
|
|
|
558
558
|
return ProceduralTexture;
|
|
559
559
|
}(Texture));
|
|
560
560
|
export { ProceduralTexture };
|
|
561
|
-
|
|
561
|
+
RegisterClass("BABYLON.ProceduralTexture", ProceduralTexture);
|
|
562
562
|
//# sourceMappingURL=proceduralTexture.js.map
|