@babylonjs/core 5.0.0-alpha.48 → 5.0.0-alpha.51
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/action.js +5 -5
- package/Actions/action.js.map +1 -1
- package/Actions/actionManager.js +11 -11
- package/Actions/actionManager.js.map +1 -1
- package/Actions/condition.js +5 -5
- package/Actions/condition.js.map +1 -1
- package/Actions/directActions.js +13 -13
- package/Actions/directActions.js.map +1 -1
- package/Actions/directAudioActions.js +4 -4
- package/Actions/directAudioActions.js.map +1 -1
- package/Actions/index.js +8 -8
- package/Actions/interpolateValueAction.js +8 -8
- package/Actions/interpolateValueAction.js.map +1 -1
- package/Animations/animatable.js +12 -7
- package/Animations/animatable.js.map +1 -1
- package/Animations/animation.js +11 -11
- package/Animations/animation.js.map +1 -1
- package/Animations/animationGroup.js +4 -14
- package/Animations/animationGroup.js.map +1 -1
- package/Animations/animationPropertiesOverride.js +1 -1
- package/Animations/easing.js +1 -1
- package/Animations/index.js +12 -12
- package/Animations/pathCursor.js +1 -1
- package/Animations/runtimeAnimation.js +12 -7
- package/Animations/runtimeAnimation.js.map +1 -1
- package/Audio/analyser.js +2 -2
- package/Audio/audioEngine.js +5 -5
- package/Audio/audioEngine.js.map +1 -1
- package/Audio/audioSceneComponent.js +9 -9
- package/Audio/index.js +8 -8
- package/Audio/sound.js +7 -7
- package/Audio/sound.js.map +1 -1
- package/Audio/soundTrack.js +1 -1
- package/Audio/weightedsound.js +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.js +2 -2
- package/Behaviors/Cameras/bouncingBehavior.js +2 -2
- package/Behaviors/Cameras/framingBehavior.js +5 -5
- package/Behaviors/Cameras/index.js +3 -3
- package/Behaviors/Meshes/attachToBoxBehavior.js +1 -1
- package/Behaviors/Meshes/baseSixDofDragBehavior.d.ts +9 -1
- package/Behaviors/Meshes/baseSixDofDragBehavior.js +119 -62
- package/Behaviors/Meshes/baseSixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/followBehavior.js +3 -3
- package/Behaviors/Meshes/handConstraintBehavior.js +2 -2
- package/Behaviors/Meshes/index.js +9 -9
- package/Behaviors/Meshes/multiPointerScaleBehavior.js +2 -2
- package/Behaviors/Meshes/pointerDragBehavior.js +10 -9
- package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.d.ts +4 -0
- package/Behaviors/Meshes/sixDofDragBehavior.js +24 -13
- package/Behaviors/Meshes/sixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/surfaceMagnetismBehavior.js +2 -2
- package/Behaviors/index.js +3 -3
- package/Bones/bone.js +4 -4
- package/Bones/boneIKController.js +2 -2
- package/Bones/boneLookController.js +3 -3
- package/Bones/index.js +4 -4
- package/Bones/skeleton.js +9 -9
- package/Buffers/buffer.js +2 -5
- package/Buffers/buffer.js.map +1 -1
- package/Buffers/index.js +3 -3
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js +5 -5
- package/Cameras/Inputs/BaseCameraPointersInput.js +3 -3
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js +3 -3
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +4 -4
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +9 -9
- package/Cameras/Inputs/arcRotateCameraPointersInput.js +3 -3
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js +3 -3
- package/Cameras/Inputs/flyCameraKeyboardInput.js +5 -5
- package/Cameras/Inputs/flyCameraMouseInput.js +6 -6
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js +4 -4
- package/Cameras/Inputs/followCameraMouseWheelInput.js +4 -4
- package/Cameras/Inputs/followCameraPointersInput.js +3 -3
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.js +5 -5
- package/Cameras/Inputs/freeCameraGamepadInput.js +4 -4
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +5 -5
- package/Cameras/Inputs/freeCameraMouseInput.js +5 -5
- package/Cameras/Inputs/freeCameraMouseWheelInput.js +5 -5
- package/Cameras/Inputs/freeCameraTouchInput.js +5 -5
- package/Cameras/Inputs/freeCameraVirtualJoystickInput.js +4 -4
- package/Cameras/Inputs/index.js +19 -19
- package/Cameras/RigModes/index.js +4 -4
- package/Cameras/RigModes/stereoscopicAnaglyphRigMode.js +2 -2
- package/Cameras/RigModes/stereoscopicRigMode.js +4 -4
- package/Cameras/RigModes/vrRigMode.js +6 -6
- package/Cameras/RigModes/webVRRigMode.js +2 -2
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js +5 -5
- package/Cameras/Stereoscopic/anaglyphFreeCamera.js +5 -5
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.js +5 -5
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.js +5 -5
- package/Cameras/Stereoscopic/index.js +9 -9
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js +5 -5
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.js +5 -5
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js +5 -5
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js +29 -16
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js +5 -5
- package/Cameras/VR/index.js +6 -6
- package/Cameras/VR/vrCameraMetrics.js +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js +7 -7
- package/Cameras/VR/vrDeviceOrientationFreeCamera.js +6 -6
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.js +6 -6
- package/Cameras/VR/vrExperienceHelper.d.ts +0 -3
- package/Cameras/VR/vrExperienceHelper.js +52 -39
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Cameras/VR/webVRCamera.js +13 -13
- package/Cameras/arcRotateCamera.d.ts +10 -0
- package/Cameras/arcRotateCamera.js +40 -13
- package/Cameras/arcRotateCamera.js.map +1 -1
- package/Cameras/arcRotateCameraInputsManager.js +4 -4
- package/Cameras/camera.js +15 -15
- package/Cameras/camera.js.map +1 -1
- package/Cameras/cameraInputsManager.js +3 -3
- package/Cameras/deviceOrientationCamera.js +5 -5
- package/Cameras/flyCamera.js +6 -6
- package/Cameras/flyCameraInputsManager.js +3 -3
- package/Cameras/followCamera.js +6 -6
- package/Cameras/followCameraInputsManager.js +4 -4
- package/Cameras/freeCamera.js +6 -6
- package/Cameras/freeCameraInputsManager.js +5 -5
- package/Cameras/gamepadCamera.js +3 -3
- package/Cameras/index.js +20 -20
- package/Cameras/targetCamera.js +5 -5
- package/Cameras/touchCamera.js +3 -3
- package/Cameras/universalCamera.js +5 -5
- package/Cameras/virtualJoysticksCamera.js +4 -4
- package/Collisions/collider.js +2 -2
- package/Collisions/collisionCoordinator.js +4 -4
- package/Collisions/index.js +5 -5
- package/Collisions/meshCollisionData.js +1 -1
- package/Collisions/pickingInfo.d.ts +12 -2
- package/Collisions/pickingInfo.js +13 -4
- package/Collisions/pickingInfo.js.map +1 -1
- package/Compute/computeEffect.js +8 -8
- package/Compute/computeEffect.js.map +1 -1
- package/Compute/computeShader.js +8 -8
- package/Compute/computeShader.js.map +1 -1
- package/Compute/index.js +2 -2
- package/Culling/Octrees/index.js +3 -3
- package/Culling/Octrees/octree.js +2 -2
- package/Culling/Octrees/octreeBlock.js +2 -2
- package/Culling/Octrees/octreeSceneComponent.js +6 -6
- package/Culling/boundingBox.js +3 -3
- package/Culling/boundingInfo.js +4 -4
- package/Culling/boundingSphere.js +2 -2
- package/Culling/index.js +5 -5
- package/Culling/ray.js +6 -6
- package/Debug/axesViewer.js +4 -4
- package/Debug/boneAxesViewer.js +3 -3
- package/Debug/debugLayer.js +4 -4
- package/Debug/directionalLightFrustumViewer.js +19 -19
- package/Debug/directionalLightFrustumViewer.js.map +1 -1
- package/Debug/index.js +8 -8
- package/Debug/physicsViewer.js +15 -15
- package/Debug/physicsViewer.js.map +1 -1
- package/Debug/rayHelper.js +5 -5
- package/Debug/rayHelper.js.map +1 -1
- package/Debug/skeletonViewer.js +17 -17
- package/Debug/skeletonViewer.js.map +1 -1
- package/DeviceInput/Helpers/eventFactory.js +2 -2
- package/DeviceInput/Implementations/nativeDeviceInputWrapper.js +3 -3
- package/DeviceInput/Implementations/webDeviceInputSystem.js +5 -5
- package/DeviceInput/Implementations/webDeviceInputSystem.js.map +1 -1
- package/DeviceInput/InputDevices/deviceSourceManager.js +3 -3
- package/DeviceInput/deviceInputSystem.js +2 -2
- package/DeviceInput/index.js +8 -8
- package/Engines/Extensions/engine.alpha.js +1 -1
- package/Engines/Extensions/engine.computeShader.js +1 -1
- package/Engines/Extensions/engine.cubeTexture.js +7 -7
- package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
- package/Engines/Extensions/engine.debugging.js +1 -1
- package/Engines/Extensions/engine.dynamicBuffer.js +1 -1
- package/Engines/Extensions/engine.dynamicTexture.js +2 -2
- package/Engines/Extensions/engine.externalTexture.js +1 -1
- package/Engines/Extensions/engine.multiRender.js +3 -3
- package/Engines/Extensions/engine.multiview.js +8 -8
- package/Engines/Extensions/engine.query.js +4 -4
- package/Engines/Extensions/engine.rawTexture.js +4 -4
- package/Engines/Extensions/engine.readTexture.js +1 -1
- package/Engines/Extensions/engine.renderTarget.js +5 -5
- package/Engines/Extensions/engine.renderTargetCube.js +3 -3
- package/Engines/Extensions/engine.storageBuffer.js +1 -1
- package/Engines/Extensions/engine.textureSampler.js +1 -1
- package/Engines/Extensions/engine.textureSelector.js +1 -1
- package/Engines/Extensions/engine.transformFeedback.js +1 -1
- package/Engines/Extensions/engine.uniformBuffer.js +2 -2
- package/Engines/Extensions/engine.videoTexture.js +1 -1
- package/Engines/Extensions/engine.views.js +1 -1
- package/Engines/Extensions/engine.webVR.js +7 -7
- package/Engines/Extensions/engine.webVR.js.map +1 -1
- package/Engines/Extensions/index.js +23 -23
- package/Engines/Processors/Expressions/Operators/index.js +4 -4
- package/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.js +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.js +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.js +1 -1
- package/Engines/Processors/Expressions/index.js +2 -2
- package/Engines/Processors/index.js +9 -9
- package/Engines/Processors/shaderCodeConditionNode.js +1 -1
- package/Engines/Processors/shaderCodeInliner.js +13 -13
- package/Engines/Processors/shaderCodeInliner.js.map +1 -1
- package/Engines/Processors/shaderCodeNode.js +4 -4
- package/Engines/Processors/shaderCodeNode.js.map +1 -1
- package/Engines/Processors/shaderCodeTestNode.js +1 -1
- package/Engines/Processors/shaderProcessor.js +12 -12
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js +1 -1
- package/Engines/WebGL/webGLRenderTargetWrapper.js +1 -1
- package/Engines/WebGL/webGLShaderProcessors.js +1 -1
- package/Engines/WebGPU/Extensions/engine.alpha.js +2 -2
- package/Engines/WebGPU/Extensions/engine.computeShader.js +4 -4
- package/Engines/WebGPU/Extensions/engine.cubeTexture.js +2 -2
- package/Engines/WebGPU/Extensions/engine.debugging.js +1 -1
- package/Engines/WebGPU/Extensions/engine.dynamicBuffer.js +1 -1
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.js +1 -1
- package/Engines/WebGPU/Extensions/engine.externalTexture.js +3 -3
- package/Engines/WebGPU/Extensions/engine.multiRender.js +3 -3
- package/Engines/WebGPU/Extensions/engine.query.js +1 -1
- package/Engines/WebGPU/Extensions/engine.rawTexture.js +3 -3
- package/Engines/WebGPU/Extensions/engine.readTexture.js +1 -1
- package/Engines/WebGPU/Extensions/engine.renderTarget.js +4 -4
- package/Engines/WebGPU/Extensions/engine.renderTargetCube.js +2 -2
- package/Engines/WebGPU/Extensions/engine.storageBuffer.js +3 -3
- package/Engines/WebGPU/Extensions/engine.textureSampler.js +2 -2
- package/Engines/WebGPU/Extensions/engine.uniformBuffer.js +2 -2
- package/Engines/WebGPU/Extensions/engine.videoTexture.js +1 -1
- package/Engines/WebGPU/Extensions/index.js +17 -17
- package/Engines/WebGPU/webgpuBufferManager.js +5 -5
- package/Engines/WebGPU/webgpuBufferManager.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheBindGroups.js +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js +3 -3
- package/Engines/WebGPU/webgpuCacheRenderPipelineString.js +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipelineTree.js +1 -1
- package/Engines/WebGPU/webgpuCacheSampler.js +2 -2
- package/Engines/WebGPU/webgpuClearQuad.js +4 -4
- package/Engines/WebGPU/webgpuComputeContext.js +3 -3
- package/Engines/WebGPU/webgpuDepthCullingState.js +1 -1
- package/Engines/WebGPU/webgpuExternalTexture.js +1 -1
- package/Engines/WebGPU/webgpuHardwareTexture.js +3 -3
- package/Engines/WebGPU/webgpuMaterialContext.js +2 -2
- package/Engines/WebGPU/webgpuOcclusionQuery.js +2 -2
- package/Engines/WebGPU/webgpuPipelineContext.js +2 -2
- package/Engines/WebGPU/webgpuQuerySet.js +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js +2 -2
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +5 -5
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +17 -17
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
- package/Engines/WebGPU/webgpuStencilStateComposer.js +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +5 -5
- package/Engines/WebGPU/webgpuTimestampQuery.js +3 -3
- package/Engines/WebGPU/webgpuTintWASM.js +3 -3
- package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
- package/Engines/engine.js +21 -20
- package/Engines/engine.js.map +1 -1
- package/Engines/engineFactory.js +3 -3
- package/Engines/index.js +30 -30
- package/Engines/nativeEngine.d.ts +4 -12
- package/Engines/nativeEngine.js +32 -42
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/nullEngine.d.ts +25 -0
- package/Engines/nullEngine.js +62 -8
- package/Engines/nullEngine.js.map +1 -1
- package/Engines/renderTargetWrapper.js +2 -2
- package/Engines/shaderStore.js +1 -1
- package/Engines/thinEngine.js +40 -37
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +37 -37
- package/Engines/webgpuEngine.js.map +1 -1
- package/Events/index.js +4 -4
- package/Events/pointerEvents.js +1 -1
- package/Gamepads/Controllers/daydreamController.js +4 -4
- package/Gamepads/Controllers/gearVRController.js +5 -5
- package/Gamepads/Controllers/genericController.js +3 -3
- package/Gamepads/Controllers/index.js +8 -8
- package/Gamepads/Controllers/oculusTouchController.js +5 -5
- package/Gamepads/Controllers/poseEnabledController.js +5 -5
- package/Gamepads/Controllers/viveController.js +3 -3
- package/Gamepads/Controllers/webVRController.js +2 -2
- package/Gamepads/Controllers/windowsMotionController.js +9 -9
- package/Gamepads/dualShockGamepad.js +2 -2
- package/Gamepads/gamepad.js +1 -1
- package/Gamepads/gamepadManager.js +9 -9
- package/Gamepads/gamepadManager.js.map +1 -1
- package/Gamepads/gamepadSceneComponent.js +7 -7
- package/Gamepads/index.js +6 -6
- package/Gamepads/xboxGamepad.js +2 -2
- package/Gizmos/axisDragGizmo.js +36 -22
- package/Gizmos/axisDragGizmo.js.map +1 -1
- package/Gizmos/axisScaleGizmo.js +12 -12
- package/Gizmos/axisScaleGizmo.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.js +31 -32
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Gizmos/cameraGizmo.js +19 -19
- package/Gizmos/cameraGizmo.js.map +1 -1
- package/Gizmos/gizmo.js +5 -5
- package/Gizmos/gizmoManager.js +11 -11
- package/Gizmos/index.js +12 -12
- package/Gizmos/lightGizmo.js +45 -23
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeDragGizmo.js +10 -10
- package/Gizmos/planeDragGizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.js +24 -14
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/positionGizmo.js +8 -8
- package/Gizmos/rotationGizmo.js +7 -7
- package/Gizmos/scaleGizmo.js +11 -11
- package/Gizmos/scaleGizmo.js.map +1 -1
- package/Helpers/environmentHelper.js +17 -15
- package/Helpers/environmentHelper.js.map +1 -1
- package/Helpers/index.js +4 -4
- package/Helpers/photoDome.js +2 -2
- package/Helpers/sceneHelpers.js +18 -18
- package/Helpers/sceneHelpers.js.map +1 -1
- package/Helpers/textureDome.js +11 -11
- package/Helpers/textureDome.js.map +1 -1
- package/Helpers/videoDome.js +3 -3
- package/Inputs/scene.inputManager.js +8 -8
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Instrumentation/engineInstrumentation.js +1 -1
- package/Instrumentation/index.js +3 -3
- package/Instrumentation/sceneInstrumentation.js +2 -2
- package/Layers/effectLayer.js +17 -17
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/effectLayerSceneComponent.js +4 -4
- package/Layers/glowLayer.js +19 -16
- package/Layers/glowLayer.js.map +1 -1
- package/Layers/highlightLayer.js +20 -20
- package/Layers/highlightLayer.js.map +1 -1
- package/Layers/index.js +6 -6
- package/Layers/layer.js +12 -12
- package/Layers/layerSceneComponent.js +1 -1
- package/Legacy/legacy.js +3 -3
- package/LensFlares/index.js +3 -3
- package/LensFlares/lensFlare.js +2 -2
- package/LensFlares/lensFlareSystem.js +14 -14
- package/LensFlares/lensFlareSystem.js.map +1 -1
- package/LensFlares/lensFlareSystemSceneComponent.js +4 -4
- package/Lights/Shadows/cascadedShadowGenerator.js +12 -12
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/index.js +3 -3
- package/Lights/Shadows/shadowGenerator.js +19 -19
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGeneratorSceneComponent.js +4 -4
- package/Lights/directionalLight.js +5 -5
- package/Lights/hemisphericLight.js +5 -5
- package/Lights/index.js +7 -7
- package/Lights/light.js +8 -8
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.js +5 -5
- package/Lights/shadowLight.js +4 -4
- package/Lights/spotLight.js +6 -6
- package/Loading/Plugins/babylonFileLoader.js +30 -30
- package/Loading/Plugins/babylonFileLoader.js.map +1 -1
- package/Loading/Plugins/index.js +1 -1
- package/Loading/index.js +4 -4
- package/Loading/loadingScreen.js +1 -1
- package/Loading/sceneLoader.js +11 -11
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Background/backgroundMaterial.js +17 -17
- package/Materials/Background/backgroundMaterial.js.map +1 -1
- package/Materials/Background/index.js +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js +9 -9
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js +10 -10
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/index.js +7 -7
- package/Materials/Node/Blocks/Dual/lightBlock.js +17 -17
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +10 -10
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +7 -7
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.js +14 -14
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +6 -6
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +9 -9
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/index.js +8 -8
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +10 -10
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/index.js +2 -2
- package/Materials/Node/Blocks/Input/inputBlock.js +12 -12
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +7 -7
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +10 -10
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/index.js +7 -7
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +21 -21
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +10 -10
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.js +13 -13
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js +8 -8
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/index.js +3 -3
- package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js +5 -5
- package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js +5 -5
- package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js +7 -7
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +10 -10
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/index.js +5 -5
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +7 -7
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +6 -6
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +10 -10
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +5 -5
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/addBlock.js +5 -5
- package/Materials/Node/Blocks/addBlock.js.map +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js +5 -5
- package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.js +6 -6
- package/Materials/Node/Blocks/clampBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.js +5 -5
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
- package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.js +5 -5
- package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
- package/Materials/Node/Blocks/crossBlock.js +5 -5
- package/Materials/Node/Blocks/crossBlock.js.map +1 -1
- package/Materials/Node/Blocks/desaturateBlock.js +5 -5
- package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
- package/Materials/Node/Blocks/distanceBlock.js +5 -5
- package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
- package/Materials/Node/Blocks/divideBlock.js +5 -5
- package/Materials/Node/Blocks/divideBlock.js.map +1 -1
- package/Materials/Node/Blocks/dotBlock.js +5 -5
- package/Materials/Node/Blocks/dotBlock.js.map +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js +8 -8
- package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
- package/Materials/Node/Blocks/gradientBlock.js +7 -7
- package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/index.js +52 -52
- package/Materials/Node/Blocks/lengthBlock.js +5 -5
- package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
- package/Materials/Node/Blocks/lerpBlock.js +5 -5
- package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js +7 -7
- package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
- package/Materials/Node/Blocks/maxBlock.js +5 -5
- package/Materials/Node/Blocks/maxBlock.js.map +1 -1
- package/Materials/Node/Blocks/minBlock.js +5 -5
- package/Materials/Node/Blocks/minBlock.js.map +1 -1
- package/Materials/Node/Blocks/modBlock.js +5 -5
- package/Materials/Node/Blocks/modBlock.js.map +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js +5 -5
- package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js +5 -5
- package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/negateBlock.js +5 -5
- package/Materials/Node/Blocks/negateBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalBlendBlock.js +5 -5
- package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js +5 -5
- package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js +6 -6
- package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js +5 -5
- package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/powBlock.js +5 -5
- package/Materials/Node/Blocks/powBlock.js.map +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js +6 -6
- package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js +5 -5
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/Node/Blocks/reflectBlock.js +5 -5
- package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
- package/Materials/Node/Blocks/refractBlock.js +5 -5
- package/Materials/Node/Blocks/refractBlock.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.js +7 -7
- package/Materials/Node/Blocks/remapBlock.js.map +1 -1
- package/Materials/Node/Blocks/replaceColorBlock.js +5 -5
- package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js +6 -6
- package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
- package/Materials/Node/Blocks/scaleBlock.js +5 -5
- package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js +5 -5
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js +5 -5
- package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
- package/Materials/Node/Blocks/stepBlock.js +5 -5
- package/Materials/Node/Blocks/stepBlock.js.map +1 -1
- package/Materials/Node/Blocks/subtractBlock.js +5 -5
- package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.js +5 -5
- package/Materials/Node/Blocks/transformBlock.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.js +5 -5
- package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js +5 -5
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorSplitterBlock.js +5 -5
- package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js +7 -7
- package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.js +5 -5
- package/Materials/Node/Blocks/waveBlock.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.js +6 -6
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/Enums/index.js +5 -5
- package/Materials/Node/Optimizers/index.js +1 -1
- package/Materials/Node/index.js +7 -7
- package/Materials/Node/nodeMaterial.js +40 -40
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.js +6 -6
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js +3 -3
- package/Materials/Node/nodeMaterialBuildState.js +6 -6
- package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
- package/Materials/Node/nodeMaterialConnectionPointCustomObject.js +1 -1
- package/Materials/Occlusion/index.js +1 -1
- package/Materials/Occlusion/occlusionMaterial.js +4 -4
- package/Materials/PBR/index.js +5 -5
- package/Materials/PBR/pbrAnisotropicConfiguration.js +11 -5
- package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBRDFConfiguration.js +1 -1
- package/Materials/PBR/pbrBaseMaterial.js +28 -28
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/PBR/pbrBaseSimpleMaterial.js +3 -3
- package/Materials/PBR/pbrClearCoatConfiguration.js +10 -4
- package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
- package/Materials/PBR/pbrMaterial.js +7 -7
- package/Materials/PBR/pbrMaterial.js.map +1 -1
- package/Materials/PBR/pbrMetallicRoughnessMaterial.js +4 -4
- package/Materials/PBR/pbrMetallicRoughnessMaterial.js.map +1 -1
- package/Materials/PBR/pbrSheenConfiguration.js +10 -4
- package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSpecularGlossinessMaterial.js +4 -4
- package/Materials/PBR/pbrSpecularGlossinessMaterial.js.map +1 -1
- package/Materials/PBR/pbrSubSurfaceConfiguration.js +19 -6
- package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +6 -6
- package/Materials/Textures/Loaders/basisTextureLoader.js +9 -9
- package/Materials/Textures/Loaders/basisTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/ddsTextureLoader.js +5 -5
- package/Materials/Textures/Loaders/ddsTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/envTextureLoader.js +7 -7
- package/Materials/Textures/Loaders/envTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/hdrTextureLoader.js +4 -4
- package/Materials/Textures/Loaders/hdrTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/index.js +6 -6
- package/Materials/Textures/Loaders/ktxTextureLoader.js +6 -6
- package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/tgaTextureLoader.js +6 -6
- package/Materials/Textures/Loaders/tgaTextureLoader.js.map +1 -1
- package/Materials/Textures/MultiviewRenderTarget.js +1 -1
- package/Materials/Textures/Packer/index.js +2 -2
- package/Materials/Textures/Packer/packer.js +9 -9
- package/Materials/Textures/Procedurals/customProceduralTexture.js +6 -6
- package/Materials/Textures/Procedurals/index.js +4 -4
- package/Materials/Textures/Procedurals/noiseProceduralTexture.js +5 -5
- package/Materials/Textures/Procedurals/noiseProceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.js +15 -15
- package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.js +2 -2
- package/Materials/Textures/baseTexture.js +8 -8
- package/Materials/Textures/baseTexture.js.map +1 -1
- package/Materials/Textures/baseTexture.polynomial.js +2 -2
- package/Materials/Textures/colorGradingTexture.js +5 -5
- package/Materials/Textures/colorGradingTexture.js.map +1 -1
- package/Materials/Textures/cubeTexture.js +12 -12
- package/Materials/Textures/cubeTexture.js.map +1 -1
- package/Materials/Textures/dynamicTexture.js +3 -3
- package/Materials/Textures/equiRectangularCubeTexture.js +10 -12
- package/Materials/Textures/equiRectangularCubeTexture.js.map +1 -1
- package/Materials/Textures/externalTexture.js +1 -1
- package/Materials/Textures/hdrCubeTexture.js +16 -16
- package/Materials/Textures/hdrCubeTexture.js.map +1 -1
- package/Materials/Textures/htmlElementTexture.js +4 -4
- package/Materials/Textures/index.js +27 -27
- package/Materials/Textures/internalTexture.d.ts +15 -2
- package/Materials/Textures/internalTexture.js +29 -13
- package/Materials/Textures/internalTexture.js.map +1 -1
- package/Materials/Textures/mirrorTexture.js +5 -5
- package/Materials/Textures/multiRenderTarget.js +3 -3
- package/Materials/Textures/prePassRenderTarget.js +2 -2
- package/Materials/Textures/rawCubeTexture.d.ts +0 -3
- package/Materials/Textures/rawCubeTexture.js +6 -17
- package/Materials/Textures/rawCubeTexture.js.map +1 -1
- package/Materials/Textures/rawTexture.js +2 -2
- package/Materials/Textures/rawTexture2DArray.js +2 -2
- package/Materials/Textures/rawTexture3D.js +2 -2
- package/Materials/Textures/refractionTexture.js +2 -2
- package/Materials/Textures/renderTargetTexture.js +9 -9
- package/Materials/Textures/texture.js +30 -25
- package/Materials/Textures/texture.js.map +1 -1
- package/Materials/Textures/thinTexture.js +1 -1
- package/Materials/Textures/videoTexture.js +6 -6
- package/Materials/colorCurves.js +2 -2
- package/Materials/effect.js +8 -8
- package/Materials/effect.js.map +1 -1
- package/Materials/effectRenderer.js +6 -6
- package/Materials/fresnelParameters.js +4 -4
- package/Materials/imageProcessingConfiguration.js +6 -6
- package/Materials/index.js +25 -25
- package/Materials/material.detailMapConfiguration.js +7 -4
- package/Materials/material.detailMapConfiguration.js.map +1 -1
- package/Materials/material.js +11 -11
- package/Materials/materialFlags.js +1 -1
- package/Materials/materialHelper.js +7 -7
- package/Materials/materialStencilState.js +1 -1
- package/Materials/multiMaterial.js +4 -4
- package/Materials/multiMaterial.js.map +1 -1
- package/Materials/prePassConfiguration.d.ts +1 -0
- package/Materials/prePassConfiguration.js +8 -2
- package/Materials/prePassConfiguration.js.map +1 -1
- package/Materials/pushMaterial.js +2 -2
- package/Materials/shaderMaterial.d.ts +0 -2
- package/Materials/shaderMaterial.js +12 -30
- package/Materials/shaderMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.js +6 -5
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Materials/standardMaterial.js +20 -20
- package/Materials/standardMaterial.js.map +1 -1
- package/Materials/uniformBuffer.js +3 -3
- package/Maths/index.js +4 -4
- package/Maths/math.axis.js +1 -1
- package/Maths/math.color.js +6 -6
- package/Maths/math.color.js.map +1 -1
- package/Maths/math.frustum.js +1 -1
- package/Maths/math.functions.js +2 -2
- package/Maths/math.isovector.js +2 -2
- package/Maths/math.js +10 -10
- package/Maths/math.path.js +3 -3
- package/Maths/math.plane.js +1 -1
- package/Maths/math.vector.js +9 -9
- package/Maths/math.vector.js.map +1 -1
- package/Maths/math.vertexFormat.js +1 -1
- package/Maths/sphericalPolynomial.js +2 -2
- package/Meshes/Builders/boxBuilder.d.ts +63 -32
- package/Meshes/Builders/boxBuilder.js +53 -39
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.d.ts +20 -10
- package/Meshes/Builders/capsuleBuilder.js +36 -37
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.d.ts +87 -48
- package/Meshes/Builders/cylinderBuilder.js +71 -53
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/decalBuilder.d.ts +26 -24
- package/Meshes/Builders/decalBuilder.js +211 -213
- package/Meshes/Builders/decalBuilder.js.map +1 -1
- package/Meshes/Builders/discBuilder.d.ts +27 -25
- package/Meshes/Builders/discBuilder.js +46 -36
- package/Meshes/Builders/discBuilder.js.map +1 -1
- package/Meshes/Builders/geodesicBuilder.d.ts +34 -39
- package/Meshes/Builders/geodesicBuilder.js +58 -67
- package/Meshes/Builders/geodesicBuilder.js.map +1 -1
- package/Meshes/Builders/goldbergBuilder.d.ts +56 -29
- package/Meshes/Builders/goldbergBuilder.js +97 -84
- package/Meshes/Builders/goldbergBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.d.ts +151 -79
- package/Meshes/Builders/groundBuilder.js +174 -137
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/hemisphereBuilder.d.ts +16 -14
- package/Meshes/Builders/hemisphereBuilder.js +33 -34
- package/Meshes/Builders/hemisphereBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.d.ts +57 -29
- package/Meshes/Builders/icoSphereBuilder.js +51 -38
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/index.js +23 -23
- package/Meshes/Builders/latheBuilder.d.ts +38 -36
- package/Meshes/Builders/latheBuilder.js +70 -72
- package/Meshes/Builders/latheBuilder.js.map +1 -1
- package/Meshes/Builders/linesBuilder.d.ts +113 -82
- package/Meshes/Builders/linesBuilder.js +202 -184
- package/Meshes/Builders/linesBuilder.js.map +1 -1
- package/Meshes/Builders/planeBuilder.d.ts +48 -26
- package/Meshes/Builders/planeBuilder.js +50 -40
- package/Meshes/Builders/planeBuilder.js.map +1 -1
- package/Meshes/Builders/polygonBuilder.d.ts +68 -51
- package/Meshes/Builders/polygonBuilder.js +91 -79
- package/Meshes/Builders/polygonBuilder.js.map +1 -1
- package/Meshes/Builders/polyhedronBuilder.d.ts +73 -36
- package/Meshes/Builders/polyhedronBuilder.js +63 -43
- package/Meshes/Builders/polyhedronBuilder.js.map +1 -1
- package/Meshes/Builders/ribbonBuilder.d.ts +69 -39
- package/Meshes/Builders/ribbonBuilder.js +166 -152
- package/Meshes/Builders/ribbonBuilder.js.map +1 -1
- package/Meshes/Builders/shapeBuilder.d.ts +83 -81
- package/Meshes/Builders/shapeBuilder.js +185 -186
- package/Meshes/Builders/shapeBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.d.ts +62 -31
- package/Meshes/Builders/sphereBuilder.js +53 -39
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/tiledBoxBuilder.d.ts +56 -29
- package/Meshes/Builders/tiledBoxBuilder.js +45 -36
- package/Meshes/Builders/tiledBoxBuilder.js.map +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.d.ts +67 -38
- package/Meshes/Builders/tiledPlaneBuilder.js +51 -40
- package/Meshes/Builders/tiledPlaneBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.d.ts +47 -25
- package/Meshes/Builders/torusBuilder.js +46 -36
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Builders/torusKnotBuilder.d.ts +57 -29
- package/Meshes/Builders/torusKnotBuilder.js +51 -37
- package/Meshes/Builders/torusKnotBuilder.js.map +1 -1
- package/Meshes/Builders/tubeBuilder.d.ts +42 -40
- package/Meshes/Builders/tubeBuilder.js +140 -142
- package/Meshes/Builders/tubeBuilder.js.map +1 -1
- package/Meshes/Compression/dracoCompression.js +3 -3
- package/Meshes/Compression/index.js +2 -2
- package/Meshes/Compression/meshoptCompression.js +1 -1
- package/Meshes/WebGL/webGLDataBuffer.js +1 -1
- package/Meshes/WebGPU/webgpuDataBuffer.js +1 -1
- package/Meshes/abstractMesh.js +20 -20
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/csg.js +5 -5
- package/Meshes/geodesicMesh.js +4 -4
- package/Meshes/geometry.js +13 -17
- package/Meshes/geometry.js.map +1 -1
- package/Meshes/groundMesh.js +3 -3
- package/Meshes/index.d.ts +1 -0
- package/Meshes/index.js +25 -24
- package/Meshes/index.js.map +1 -1
- package/Meshes/instancedMesh.js +8 -8
- package/Meshes/linesMesh.js +9 -9
- package/Meshes/mesh.d.ts +2 -383
- package/Meshes/mesh.js +32 -439
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/mesh.lts.d.ts +417 -0
- package/Meshes/mesh.lts.js +25 -0
- package/Meshes/mesh.lts.js.map +1 -0
- package/Meshes/mesh.vertexData.d.ts +21 -64
- package/Meshes/mesh.vertexData.js +46 -71
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/meshBuilder.d.ts +52 -799
- package/Meshes/meshBuilder.js +52 -609
- package/Meshes/meshBuilder.js.map +1 -1
- package/Meshes/meshSimplification.js +6 -6
- package/Meshes/meshSimplificationSceneComponent.js +4 -4
- package/Meshes/polygonMesh.js +8 -8
- package/Meshes/subMesh.js +5 -5
- package/Meshes/subMesh.project.js +2 -2
- package/Meshes/thinInstanceMesh.js +3 -3
- package/Meshes/trailMesh.js +5 -5
- package/Meshes/transformNode.js +5 -5
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js +5 -5
- package/Misc/HighDynamicRange/hdr.js +1 -1
- package/Misc/HighDynamicRange/index.js +3 -3
- package/Misc/HighDynamicRange/panoramaToCubemap.js +1 -1
- package/Misc/PerformanceViewer/index.js +4 -4
- package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js +2 -2
- package/Misc/PerformanceViewer/performanceViewerCollector.js +4 -4
- package/Misc/PerformanceViewer/performanceViewerSceneExtension.js +2 -2
- package/Misc/assetsManager.js +8 -8
- package/Misc/basis.d.ts +40 -12
- package/Misc/basis.js +172 -145
- package/Misc/basis.js.map +1 -1
- package/Misc/brdfTextureTools.d.ts +9 -8
- package/Misc/brdfTextureTools.js +49 -50
- package/Misc/brdfTextureTools.js.map +1 -1
- package/Misc/codeStringParsingTools.d.ts +40 -45
- package/Misc/codeStringParsingTools.js +154 -163
- package/Misc/codeStringParsingTools.js.map +1 -1
- package/Misc/computePressure.js +2 -2
- package/Misc/computePressure.js.map +1 -1
- package/Misc/copyTools.d.ts +30 -5
- package/Misc/copyTools.js +108 -87
- package/Misc/copyTools.js.map +1 -1
- package/Misc/dataReader.js +2 -2
- package/Misc/dataReader.js.map +1 -1
- package/Misc/dds.js +23 -23
- package/Misc/dds.js.map +1 -1
- package/Misc/decorators.js +8 -8
- package/Misc/decorators.js.map +1 -1
- package/Misc/deepCopier.js +3 -3
- package/Misc/deepCopier.js.map +1 -1
- package/Misc/depthReducer.js +2 -2
- package/Misc/devTools.d.ts +1 -3
- package/Misc/devTools.js +3 -9
- package/Misc/devTools.js.map +1 -1
- package/Misc/domManagement.d.ts +27 -6
- package/Misc/domManagement.js +43 -26
- package/Misc/domManagement.js.map +1 -1
- package/Misc/environmentTextureTools.d.ts +61 -28
- package/Misc/environmentTextureTools.js +550 -503
- package/Misc/environmentTextureTools.js.map +1 -1
- package/Misc/fileTools.d.ts +91 -101
- package/Misc/fileTools.js +414 -396
- package/Misc/fileTools.js.map +1 -1
- package/Misc/fileTools.lts.d.ts +9 -0
- package/Misc/fileTools.lts.js +64 -0
- package/Misc/fileTools.lts.js.map +1 -0
- package/Misc/filesInput.d.ts +1 -1
- package/Misc/filesInput.js +4 -4
- package/Misc/filesInput.js.map +1 -1
- package/Misc/gradients.js +1 -1
- package/Misc/guid.d.ts +10 -3
- package/Misc/guid.js +15 -12
- package/Misc/guid.js.map +1 -1
- package/Misc/index.d.ts +1 -0
- package/Misc/index.js +61 -60
- package/Misc/index.js.map +1 -1
- package/Misc/instantiationTools.js +3 -3
- package/Misc/instantiationTools.js.map +1 -1
- package/Misc/khronosTextureContainer.js +1 -1
- package/Misc/khronosTextureContainer2.js +2 -2
- package/Misc/meshExploder.js +1 -1
- package/Misc/minMaxReducer.js +4 -4
- package/Misc/observable.d.ts +7 -0
- package/Misc/observable.js +22 -0
- package/Misc/observable.js.map +1 -1
- package/Misc/observableCoroutine.js +1 -1
- package/Misc/perfCounter.js +1 -1
- package/Misc/performanceMonitor.js +1 -1
- package/Misc/pivotTools.js +1 -1
- package/Misc/precisionDate.js +1 -1
- package/Misc/reflector.js +4 -4
- package/Misc/reflector.js.map +1 -1
- package/Misc/rgbdTextureTools.js +5 -5
- package/Misc/rgbdTextureTools.js.map +1 -1
- package/Misc/sceneOptimizer.js +3 -3
- package/Misc/sceneRecorder.js +14 -14
- package/Misc/sceneSerializer.js +4 -4
- package/Misc/screenshotTools.d.ts +96 -12
- package/Misc/screenshotTools.js +302 -207
- package/Misc/screenshotTools.js.map +1 -1
- package/Misc/stringTools.d.ts +54 -47
- package/Misc/stringTools.js +108 -105
- package/Misc/stringTools.js.map +1 -1
- package/Misc/tags.js +1 -1
- package/Misc/textureTools.d.ts +38 -8
- package/Misc/textureTools.js +169 -138
- package/Misc/textureTools.js.map +1 -1
- package/Misc/tga.d.ts +34 -22
- package/Misc/tga.js +279 -260
- package/Misc/tga.js.map +1 -1
- package/Misc/timer.js +1 -1
- package/Misc/timingTools.js +2 -2
- package/Misc/timingTools.js.map +1 -1
- package/Misc/tools.d.ts +5 -5
- package/Misc/tools.js +42 -42
- package/Misc/tools.js.map +1 -1
- package/Misc/trajectoryClassifier.js +1 -1
- package/Misc/typeStore.d.ts +3 -8
- package/Misc/typeStore.js +9 -15
- package/Misc/typeStore.js.map +1 -1
- package/Misc/videoRecorder.js +1 -1
- package/Misc/virtualJoystick.js +2 -2
- package/Morph/index.js +2 -2
- package/Morph/morphTarget.js +6 -6
- package/Morph/morphTarget.js.map +1 -1
- package/Morph/morphTargetManager.d.ts +1 -1
- package/Morph/morphTargetManager.js +11 -10
- package/Morph/morphTargetManager.js.map +1 -1
- package/Navigation/Plugins/index.js +1 -1
- package/Navigation/Plugins/recastJSPlugin.js +6 -6
- package/Navigation/index.js +2 -2
- package/Offline/database.js +6 -6
- package/Offline/database.js.map +1 -1
- package/Offline/index.js +2 -2
- package/Particles/EmitterTypes/boxParticleEmitter.js +3 -3
- package/Particles/EmitterTypes/coneParticleEmitter.js +3 -3
- package/Particles/EmitterTypes/customParticleEmitter.js +2 -2
- package/Particles/EmitterTypes/cylinderParticleEmitter.js +3 -3
- package/Particles/EmitterTypes/hemisphericParticleEmitter.js +3 -3
- package/Particles/EmitterTypes/index.js +9 -9
- package/Particles/EmitterTypes/meshParticleEmitter.js +4 -4
- package/Particles/EmitterTypes/pointParticleEmitter.js +3 -3
- package/Particles/EmitterTypes/sphereParticleEmitter.js +3 -3
- package/Particles/baseParticleSystem.js +5 -5
- package/Particles/cloudPoint.js +1 -1
- package/Particles/computeShaderParticleSystem.js +7 -7
- package/Particles/computeShaderParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.js +24 -24
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/index.js +17 -17
- package/Particles/particle.js +3 -3
- package/Particles/particleHelper.js +8 -8
- package/Particles/particleSystem.js +26 -26
- package/Particles/particleSystem.js.map +1 -1
- package/Particles/particleSystemComponent.js +7 -7
- package/Particles/particleSystemSet.js +7 -7
- package/Particles/particleSystemSet.js.map +1 -1
- package/Particles/pointsCloudSystem.js +12 -12
- package/Particles/solidParticle.js +5 -5
- package/Particles/solidParticleSystem.js +15 -15
- package/Particles/solidParticleSystem.js.map +1 -1
- package/Particles/subEmitter.d.ts +2 -1
- package/Particles/subEmitter.js +10 -8
- package/Particles/subEmitter.js.map +1 -1
- package/Particles/webgl2ParticleSystem.js +7 -7
- package/Particles/webgl2ParticleSystem.js.map +1 -1
- package/Physics/Plugins/ammoJSPlugin.js +35 -27
- package/Physics/Plugins/ammoJSPlugin.js.map +1 -1
- package/Physics/Plugins/cannonJSPlugin.js +7 -7
- package/Physics/Plugins/index.js +3 -3
- package/Physics/Plugins/oimoJSPlugin.js +6 -6
- package/Physics/index.js +7 -7
- package/Physics/physicsEngine.js +3 -3
- package/Physics/physicsEngine.js.map +1 -1
- package/Physics/physicsEngineComponent.js +7 -7
- package/Physics/physicsHelper.js +8 -8
- package/Physics/physicsHelper.js.map +1 -1
- package/Physics/physicsImpostor.js +7 -7
- package/Physics/physicsRaycastResult.js +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js +18 -18
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/index.js +5 -5
- package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js +9 -9
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js +17 -17
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js +12 -12
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js +16 -16
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/index.js +5 -5
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.js +3 -3
- package/PostProcesses/anaglyphPostProcess.js +4 -4
- package/PostProcesses/anaglyphPostProcess.js.map +1 -1
- package/PostProcesses/blackAndWhitePostProcess.js +5 -5
- package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
- package/PostProcesses/bloomEffect.js +6 -6
- package/PostProcesses/bloomMergePostProcess.js +5 -5
- package/PostProcesses/bloomMergePostProcess.js.map +1 -1
- package/PostProcesses/blurPostProcess.js +7 -7
- package/PostProcesses/blurPostProcess.js.map +1 -1
- package/PostProcesses/chromaticAberrationPostProcess.js +6 -6
- package/PostProcesses/chromaticAberrationPostProcess.js.map +1 -1
- package/PostProcesses/circleOfConfusionPostProcess.js +6 -6
- package/PostProcesses/circleOfConfusionPostProcess.js.map +1 -1
- package/PostProcesses/colorCorrectionPostProcess.js +6 -6
- package/PostProcesses/colorCorrectionPostProcess.js.map +1 -1
- package/PostProcesses/convolutionPostProcess.js +5 -5
- package/PostProcesses/convolutionPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldBlurPostProcess.js +5 -5
- package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldEffect.js +6 -6
- package/PostProcesses/depthOfFieldMergePostProcess.js +2 -2
- package/PostProcesses/displayPassPostProcess.js +5 -5
- package/PostProcesses/displayPassPostProcess.js.map +1 -1
- package/PostProcesses/extractHighlightsPostProcess.js +6 -6
- package/PostProcesses/extractHighlightsPostProcess.js.map +1 -1
- package/PostProcesses/filterPostProcess.js +5 -5
- package/PostProcesses/filterPostProcess.js.map +1 -1
- package/PostProcesses/fxaaPostProcess.js +7 -7
- package/PostProcesses/fxaaPostProcess.js.map +1 -1
- package/PostProcesses/grainPostProcess.js +5 -5
- package/PostProcesses/grainPostProcess.js.map +1 -1
- package/PostProcesses/highlightsPostProcess.js +2 -2
- package/PostProcesses/imageProcessingPostProcess.js +6 -6
- package/PostProcesses/index.js +33 -33
- package/PostProcesses/motionBlurPostProcess.js +11 -11
- package/PostProcesses/motionBlurPostProcess.js.map +1 -1
- package/PostProcesses/passPostProcess.js +7 -7
- package/PostProcesses/passPostProcess.js.map +1 -1
- package/PostProcesses/postProcess.js +11 -11
- package/PostProcesses/postProcess.js.map +1 -1
- package/PostProcesses/postProcessManager.js +1 -1
- package/PostProcesses/refractionPostProcess.js +6 -6
- package/PostProcesses/refractionPostProcess.js.map +1 -1
- package/PostProcesses/screenSpaceCurvaturePostProcess.js +8 -8
- package/PostProcesses/screenSpaceCurvaturePostProcess.js.map +1 -1
- package/PostProcesses/screenSpaceReflectionPostProcess.js +7 -7
- package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
- package/PostProcesses/sharpenPostProcess.js +5 -5
- package/PostProcesses/sharpenPostProcess.js.map +1 -1
- package/PostProcesses/stereoscopicInterlacePostProcess.js +3 -3
- package/PostProcesses/subSurfaceScatteringPostProcess.js +6 -6
- package/PostProcesses/tonemapPostProcess.js +2 -2
- package/PostProcesses/volumetricLightScatteringPostProcess.js +23 -23
- package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
- package/PostProcesses/vrDistortionCorrectionPostProcess.js +4 -4
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +4 -4
- package/Probes/index.js +1 -1
- package/Probes/reflectionProbe.js +4 -4
- package/Rendering/boundingBoxRenderer.js +15 -15
- package/Rendering/boundingBoxRenderer.js.map +1 -1
- package/Rendering/depthRenderer.js +11 -11
- package/Rendering/depthRenderer.js.map +1 -1
- package/Rendering/depthRendererSceneComponent.js +3 -3
- package/Rendering/edgesRenderer.js +11 -11
- package/Rendering/geometryBufferRenderer.js +13 -13
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/Rendering/geometryBufferRendererSceneComponent.js +3 -3
- package/Rendering/index.js +13 -13
- package/Rendering/motionBlurConfiguration.js.map +1 -1
- package/Rendering/outlineRenderer.js +8 -8
- package/Rendering/prePassRenderer.js +6 -6
- package/Rendering/prePassRenderer.js.map +1 -1
- package/Rendering/prePassRendererSceneComponent.js +4 -4
- package/Rendering/renderingGroup.js +2 -2
- package/Rendering/renderingManager.js +1 -1
- package/Rendering/screenSpaceReflectionsConfiguration.js.map +1 -1
- package/Rendering/ssao2Configuration.js.map +1 -1
- package/Rendering/subSurfaceConfiguration.js +6 -6
- package/Rendering/subSurfaceConfiguration.js.map +1 -1
- package/Rendering/subSurfaceSceneComponent.js +5 -5
- package/Rendering/utilityLayerRenderer.js +8 -8
- package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/backgroundUboDeclaration.js +2 -2
- package/Shaders/ShadersInclude/backgroundVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/bayerDitherFunctions.js +1 -1
- package/Shaders/ShadersInclude/bonesDeclaration.js +1 -1
- package/Shaders/ShadersInclude/bonesVertex.js +1 -1
- package/Shaders/ShadersInclude/bumpFragment.js +1 -1
- package/Shaders/ShadersInclude/bumpFragmentFunctions.js +2 -2
- package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js +1 -1
- package/Shaders/ShadersInclude/bumpVertex.js +1 -1
- package/Shaders/ShadersInclude/bumpVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragment.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertex.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js +1 -1
- package/Shaders/ShadersInclude/defaultFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/defaultUboDeclaration.js +3 -3
- package/Shaders/ShadersInclude/defaultVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/depthPrePass.js +1 -1
- package/Shaders/ShadersInclude/diffusionProfile.js +1 -1
- package/Shaders/ShadersInclude/fibonacci.js +1 -1
- package/Shaders/ShadersInclude/fogFragment.js +2 -2
- package/Shaders/ShadersInclude/fogFragment.js.map +1 -1
- package/Shaders/ShadersInclude/fogFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/fogVertex.js +1 -1
- package/Shaders/ShadersInclude/fogVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/fresnelFunction.js +1 -1
- package/Shaders/ShadersInclude/geometryUboDeclaration.js +2 -2
- package/Shaders/ShadersInclude/geometryVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/harmonicsFunctions.js +1 -1
- package/Shaders/ShadersInclude/hdrFilteringFunctions.js +1 -1
- package/Shaders/ShadersInclude/helperFunctions.js +1 -1
- package/Shaders/ShadersInclude/imageProcessingCompatibility.js +1 -1
- package/Shaders/ShadersInclude/imageProcessingDeclaration.js +1 -1
- package/Shaders/ShadersInclude/imageProcessingFunctions.js +1 -1
- package/Shaders/ShadersInclude/importanceSampling.js +1 -1
- package/Shaders/ShadersInclude/instancesDeclaration.js +1 -1
- package/Shaders/ShadersInclude/instancesVertex.js +1 -1
- package/Shaders/ShadersInclude/kernelBlurFragment.js +1 -1
- package/Shaders/ShadersInclude/kernelBlurFragment2.js +1 -1
- package/Shaders/ShadersInclude/kernelBlurVaryingDeclaration.js +1 -1
- package/Shaders/ShadersInclude/kernelBlurVertex.js +1 -1
- package/Shaders/ShadersInclude/lightFragment.js +1 -1
- package/Shaders/ShadersInclude/lightFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/lightUboDeclaration.js +1 -1
- package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/lightVxUboDeclaration.js +1 -1
- package/Shaders/ShadersInclude/lightsFragmentFunctions.js +1 -1
- package/Shaders/ShadersInclude/logDepthDeclaration.js +1 -1
- package/Shaders/ShadersInclude/logDepthFragment.js +1 -1
- package/Shaders/ShadersInclude/logDepthVertex.js +1 -1
- package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js +1 -1
- package/Shaders/ShadersInclude/meshFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/meshUboDeclaration.js +1 -1
- package/Shaders/ShadersInclude/meshVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertex.js +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +1 -1
- package/Shaders/ShadersInclude/mrtFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/packingFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockAnisotropic.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockClearcoat.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockDirectLighting.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockImageProcessing.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockLightmapInit.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockNormalFinal.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectance.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectance0.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflection.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectivity.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockSheen.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js +1 -1
- package/Shaders/ShadersInclude/pbrDebug.js +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js +2 -2
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +3 -3
- package/Shaders/ShadersInclude/pbrHelperFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrIBLFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrUboDeclaration.js +3 -3
- package/Shaders/ShadersInclude/pbrVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/pointCloudVertex.js +1 -1
- package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/prePassDeclaration.js +1 -1
- package/Shaders/ShadersInclude/prePassVertex.js +1 -1
- package/Shaders/ShadersInclude/prePassVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/reflectionFunction.js +1 -1
- package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js +1 -1
- package/Shaders/ShadersInclude/samplerFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/samplerVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/samplerVertexImplementation.js +1 -1
- package/Shaders/ShadersInclude/sceneFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/sceneUboDeclaration.js +1 -1
- package/Shaders/ShadersInclude/sceneVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/shadowMapFragment.js +1 -1
- package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js +3 -3
- package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js +1 -1
- package/Shaders/ShadersInclude/shadowMapUboDeclaration.js +3 -3
- package/Shaders/ShadersInclude/shadowMapVertexDeclaration.js +3 -3
- package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js +1 -1
- package/Shaders/ShadersInclude/shadowMapVertexMetric.js +1 -1
- package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js +1 -1
- package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +1 -1
- package/Shaders/ShadersInclude/shadowsVertex.js +1 -1
- package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js +1 -1
- package/Shaders/ShadersInclude/uvAttributeDeclaration.js +1 -1
- package/Shaders/ShadersInclude/uvVariableDeclaration.js +1 -1
- package/Shaders/anaglyph.fragment.js +1 -1
- package/Shaders/background.fragment.js +16 -16
- package/Shaders/background.vertex.js +15 -15
- package/Shaders/blackAndWhite.fragment.js +1 -1
- package/Shaders/bloomMerge.fragment.js +1 -1
- package/Shaders/blur.fragment.js +1 -1
- package/Shaders/chromaticAberration.fragment.js +1 -1
- package/Shaders/circleOfConfusion.fragment.js +1 -1
- package/Shaders/clearQuad.fragment.js +1 -1
- package/Shaders/clearQuad.vertex.js +1 -1
- package/Shaders/color.fragment.js +3 -3
- package/Shaders/color.vertex.js +7 -7
- package/Shaders/colorCorrection.fragment.js +1 -1
- package/Shaders/convolution.fragment.js +1 -1
- package/Shaders/default.fragment.js +26 -26
- package/Shaders/default.vertex.js +31 -31
- package/Shaders/depth.fragment.js +2 -2
- package/Shaders/depth.vertex.js +9 -9
- package/Shaders/depthBoxBlur.fragment.js +1 -1
- package/Shaders/depthOfField.fragment.js +1 -1
- package/Shaders/depthOfFieldMerge.fragment.js +1 -1
- package/Shaders/displayPass.fragment.js +1 -1
- package/Shaders/extractHighlights.fragment.js +2 -2
- package/Shaders/filter.fragment.js +1 -1
- package/Shaders/fxaa.fragment.js +1 -1
- package/Shaders/fxaa.vertex.js +1 -1
- package/Shaders/geometry.fragment.js +5 -5
- package/Shaders/geometry.vertex.js +12 -12
- package/Shaders/glowBlurPostProcess.fragment.js +1 -1
- package/Shaders/glowMapGeneration.fragment.js +2 -2
- package/Shaders/glowMapGeneration.vertex.js +9 -9
- package/Shaders/glowMapMerge.fragment.js +1 -1
- package/Shaders/glowMapMerge.vertex.js +1 -1
- package/Shaders/gpuRenderParticles.fragment.js +6 -6
- package/Shaders/gpuRenderParticles.vertex.js +3 -3
- package/Shaders/gpuUpdateParticles.fragment.js +1 -1
- package/Shaders/gpuUpdateParticles.vertex.js +1 -1
- package/Shaders/grain.fragment.js +2 -2
- package/Shaders/hdrFiltering.fragment.js +5 -5
- package/Shaders/hdrFiltering.vertex.js +1 -1
- package/Shaders/highlights.fragment.js +1 -1
- package/Shaders/imageProcessing.fragment.js +4 -4
- package/Shaders/kernelBlur.fragment.js +5 -5
- package/Shaders/kernelBlur.vertex.js +3 -3
- package/Shaders/layer.fragment.js +2 -2
- package/Shaders/layer.vertex.js +1 -1
- package/Shaders/lensFlare.fragment.js +1 -1
- package/Shaders/lensFlare.vertex.js +1 -1
- package/Shaders/lensHighlights.fragment.js +1 -1
- package/Shaders/line.fragment.js +3 -3
- package/Shaders/line.vertex.js +5 -5
- package/Shaders/minmaxRedux.fragment.js +1 -1
- package/Shaders/motionBlur.fragment.js +1 -1
- package/Shaders/noise.fragment.js +1 -1
- package/Shaders/outline.fragment.js +3 -3
- package/Shaders/outline.vertex.js +11 -11
- package/Shaders/particles.fragment.js +6 -6
- package/Shaders/particles.vertex.js +3 -3
- package/Shaders/pass.fragment.js +1 -1
- package/Shaders/passCube.fragment.js +1 -1
- package/Shaders/pbr.fragment.js +55 -55
- package/Shaders/pbr.vertex.js +31 -31
- package/Shaders/postprocess.vertex.js +1 -1
- package/Shaders/procedural.vertex.js +1 -1
- package/Shaders/refraction.fragment.js +1 -1
- package/Shaders/rgbdDecode.fragment.js +2 -2
- package/Shaders/rgbdEncode.fragment.js +2 -2
- package/Shaders/screenSpaceCurvature.fragment.js +1 -1
- package/Shaders/screenSpaceReflection.fragment.js +1 -1
- package/Shaders/shadowMap.fragment.js +5 -5
- package/Shaders/shadowMap.vertex.js +16 -16
- package/Shaders/sharpen.fragment.js +1 -1
- package/Shaders/spriteMap.fragment.js +1 -1
- package/Shaders/spriteMap.vertex.js +1 -1
- package/Shaders/sprites.fragment.js +4 -4
- package/Shaders/sprites.vertex.js +2 -2
- package/Shaders/ssao.fragment.js +1 -1
- package/Shaders/ssao2.fragment.js +1 -1
- package/Shaders/ssaoCombine.fragment.js +1 -1
- package/Shaders/standard.fragment.js +2 -2
- package/Shaders/stereoscopicInterlace.fragment.js +1 -1
- package/Shaders/subSurfaceScattering.fragment.js +5 -5
- package/Shaders/tonemap.fragment.js +1 -1
- package/Shaders/volumetricLightScattering.fragment.js +1 -1
- package/Shaders/volumetricLightScatteringPass.fragment.js +1 -1
- package/Shaders/volumetricLightScatteringPass.vertex.js +9 -9
- package/Shaders/vrDistortionCorrection.fragment.js +1 -1
- package/Shaders/vrMultiviewToSingleview.fragment.js +1 -1
- package/ShadersWGSL/ShadersInclude/bonesDeclaration.js +1 -1
- package/ShadersWGSL/ShadersInclude/bonesVertex.js +1 -1
- package/ShadersWGSL/ShadersInclude/instancesDeclaration.js +1 -1
- package/ShadersWGSL/ShadersInclude/instancesVertex.js +1 -1
- package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +1 -1
- package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js +1 -1
- package/ShadersWGSL/gpuUpdateParticles.compute.js +1 -1
- package/Sprites/index.js +6 -6
- package/Sprites/sprite.js +4 -4
- package/Sprites/spriteManager.js +11 -11
- package/Sprites/spriteMap.js +11 -11
- package/Sprites/spriteMap.js.map +1 -1
- package/Sprites/spritePackedManager.js +2 -2
- package/Sprites/spriteRenderer.js +6 -6
- package/Sprites/spriteSceneComponent.js +6 -6
- package/States/index.js +4 -4
- package/XR/features/WebXRAnchorSystem.js +5 -5
- package/XR/features/WebXRBackgroundRemover.js +3 -3
- package/XR/features/WebXRControllerMovement.js +5 -5
- package/XR/features/WebXRControllerPhysics.js +8 -8
- package/XR/features/WebXRControllerPhysics.js.map +1 -1
- package/XR/features/WebXRControllerPointerSelection.js +19 -15
- package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
- package/XR/features/WebXRControllerTeleportation.js +24 -24
- package/XR/features/WebXRControllerTeleportation.js.map +1 -1
- package/XR/features/WebXRDOMOverlay.js +3 -3
- package/XR/features/WebXREyeTracking.js +5 -5
- package/XR/features/WebXRFeaturePointSystem.js +4 -4
- package/XR/features/WebXRHandTracking.js +15 -15
- package/XR/features/WebXRHandTracking.js.map +1 -1
- package/XR/features/WebXRHitTest.js +5 -5
- package/XR/features/WebXRHitTestLegacy.js +5 -5
- package/XR/features/WebXRImageTracking.js +5 -5
- package/XR/features/WebXRLightEstimation.js +12 -12
- package/XR/features/WebXRMeshDetector.js +4 -4
- package/XR/features/WebXRNearInteraction.js +14 -12
- package/XR/features/WebXRNearInteraction.js.map +1 -1
- package/XR/features/WebXRPlaneDetector.js +4 -4
- package/XR/features/WebXRWalkingLocomotion.js +5 -5
- package/XR/features/index.js +19 -19
- package/XR/index.js +12 -12
- package/XR/motionController/index.js +9 -9
- package/XR/motionController/webXRAbstractMotionController.js +6 -6
- package/XR/motionController/webXRControllerComponent.js +1 -1
- package/XR/motionController/webXRGenericHandController.js +2 -2
- package/XR/motionController/webXRGenericMotionController.js +3 -3
- package/XR/motionController/webXRHTCViveMotionController.js +4 -4
- package/XR/motionController/webXRMicrosoftMixedRealityController.js +6 -6
- package/XR/motionController/webXRMotionControllerManager.js +3 -3
- package/XR/motionController/webXROculusTouchMotionController.js +4 -4
- package/XR/motionController/webXRProfiledMotionController.js +10 -10
- package/XR/motionController/webXRProfiledMotionController.js.map +1 -1
- package/XR/webXRCamera.js +7 -7
- package/XR/webXRDefaultExperience.js +7 -7
- package/XR/webXREnterExitUI.js +3 -3
- package/XR/webXRExperienceHelper.js +8 -8
- package/XR/webXRFeaturesManager.js +1 -1
- package/XR/webXRInput.js +3 -3
- package/XR/webXRInputSource.js +5 -5
- package/XR/webXRManagedOutputCanvas.js +2 -2
- package/XR/webXRSessionManager.js +5 -5
- package/assetContainer.js +4 -4
- package/index.d.ts +1 -0
- package/index.js +44 -43
- package/index.js.map +1 -1
- package/license.md +12 -13
- package/node.js +6 -6
- package/node.js.map +1 -1
- package/package.json +10 -1
- package/readme.md +12 -13
- package/scene.d.ts +5 -147
- package/scene.js +46 -229
- package/scene.js.map +1 -1
- package/scene.lts.d.ts +165 -0
- package/scene.lts.js +68 -0
- package/scene.lts.js.map +1 -0
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"babylonFileLoader.js","sourceRoot":"","sources":["../../../../sourceES6/core/Loading/Plugins/babylonFileLoader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAE3C,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAE9C,OAAO,EAAE,OAAO,EAAE,MAAM,yBAAyB,CAAC;AAClD,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AACxD,OAAO,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAEzC,OAAO,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AACjD,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,QAAQ,EAAE,MAAM,0BAA0B,CAAC;AACpD,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAC9D,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AACnE,OAAO,EAAE,cAAc,EAAE,MAAM,yCAAyC,CAAC;AACzE,OAAO,EAAE,cAAc,EAAE,MAAM,iCAAiC,CAAC;AACjE,OAAO,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAC3C,OAAO,EAAE,uBAAuB,EAAE,MAAM,sBAAsB,CAAC;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AACxD,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAC;AACtD,OAAO,EAAE,aAAa,EAAE,MAAM,6BAA6B,CAAC;AAE5D,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAChD,OAAO,EAAE,kBAAkB,EAAE,MAAM,gCAAgC,CAAC;AACpE,OAAO,EAAE,cAAc,EAAE,MAAM,sCAAsC,CAAC;AACtE,OAAO,EAAE,YAAY,EAAE,MAAM,oCAAoC,CAAC;AAClE,OAAO,EAAE,YAAY,EAAE,MAAM,oCAAoC,CAAC;AAClE,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AACzC,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,WAAW,EAAE,MAAM,iCAAiC,CAAC;AAE9D,cAAc;AACd,MAAM,CAAC,IAAI,wBAAwB,GAAG,IAAI,CAAC;AAE3C;;GAEG;AACH;IAAA;IAOA,CAAC;IANG;;;;OAIG;IACW,0DAA2B,GAAQ,SAAS,CAAC;IAC/D,qCAAC;CAAA,AAPD,IAOC;SAPY,8BAA8B;AAS3C,IAAI,iBAAiB,GAAG,UAAC,EAAU,EAAE,UAAe,EAAE,KAAY,EAAE,OAAe;IAC/E,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;QAC7E,IAAI,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QACjD,IAAI,cAAc,CAAC,EAAE,KAAK,EAAE,EAAE;YAC1B,OAAO,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;SACzD;KACJ;IACD,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAEF,IAAI,cAAc,GAAG,UAAC,IAAS,EAAE,KAAiB,EAAE,YAA2B;IAC3E,KAAK,IAAI,CAAC,IAAI,KAAK,EAAE;QACjB,IAAI,IAAI,CAAC,IAAI,KAAK,KAAK,CAAC,CAAC,CAAC,EAAE;YACxB,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;YAC3B,OAAO,IAAI,CAAC;SACf;KACJ;IACD,IAAI,IAAI,CAAC,QAAQ,IAAI,YAAY,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,EAAE;QAC7D,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;QAC3B,OAAO,IAAI,CAAC;KACf;IACD,OAAO,KAAK,CAAC;AACjB,CAAC,CAAC;AAEF,IAAI,YAAY,GAAG,UAAC,SAAiB,EAAE,QAAmF;IACtH,OAAO,SAAS,GAAG,MAAM,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,IAAI,GAAG,QAAQ,GAAG,QAAQ,CAAC,IAAI,GAAG,YAAY,GAAG,QAAQ,CAAC,OAAO,GAAG,sBAAsB,GAAG,QAAQ,CAAC,gBAAgB,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;AACzL,CAAC,CAAC;AAEF,IAAI,gBAAgB,GAAG,UAAC,KAAY,EAAE,IAAkB;IACpD,IAAM,UAAU,GAAS,IAAY,CAAC;IAEtC,6HAA6H;IAC7H,gKAAgK;IAChK,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,EAAE;QACxB,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,GAAG,CAAC,EAAE;YACrE,IAAM,SAAS,GAAa,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC;YACvD,IAAM,UAAU,GAAY,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YACxD,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,SAAS,EAAE;gBAClC,IAAM,SAAS,GAAa,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,SAAS,CAAC;gBAC7D,IAAI,SAAS,CAAC,MAAM,IAAI,SAAS,CAAC,MAAM,EAAE;oBACtC,IAAM,OAAO,GAAW,CAAC,SAAS,CAAC,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACpG,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;oBAC7B,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,SAAS,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;wBACnD,IAAM,KAAK,GAAW,SAAS,CAAC,KAAK,CAAC,CAAC;wBACvC,IAAM,OAAO,GAAS,KAAK,CAAC,WAAW,CAAC,KAAK,CAAS,CAAC;wBACvD,IAAI,OAAO,IAAI,IAAI,EAAE;4BACjB,UAAU,CAAC,WAAW,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,OAAO,CAAC,CAAC;yBACrD;qBACJ;oBACD,IAAI,OAAO,GAAG,CAAC,EAAE;wBACb,UAAU,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;qBACzC;oBACD,IAAI,UAAU,KAAK,IAAI,EAAE;wBACrB,UAAU,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;qBAC/B;iBACJ;qBAAM;oBACH,KAAK,CAAC,IAAI,CAAC,wCAAwC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC;iBACpE;aACJ;SACJ;QACD,IAAI,CAAC,YAAY,CAAC,IAAI,GAAG,IAAI,CAAC;KACjC;AACL,CAAC,CAAC;AAEF,IAAI,kBAAkB,GAAG,UAAC,KAAY,EAAE,IAAY,EAAE,OAAe,EAAE,OAAoD,EAAE,UAAkB;IAAlB,2BAAA,EAAA,kBAAkB;IAC3I,IAAI,SAAS,GAAG,IAAI,cAAc,CAAC,KAAK,CAAC,CAAC;IAE1C,oGAAoG;IACpG,4EAA4E;IAC5E,uGAAuG;IACvG,8DAA8D;IAC9D,IAAI,GAAG,GAAG,mCAAmC,CAAC;IAC9C,IAAI;QACA,IAAI,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAClC,GAAG,GAAG,EAAE,CAAC;QACT,IAAI,WAAW,GAAG,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,gBAAgB,CAAC;QAE5E,IAAI,KAAa,CAAC;QAClB,IAAI,KAAa,CAAC;QAElB,sBAAsB;QACtB,IAAI,UAAU,CAAC,kBAAkB,KAAK,SAAS,IAAI,UAAU,CAAC,kBAAkB,KAAK,IAAI,EAAE;YACvF,4DAA4D;YAC5D,IAAI,KAAK,GAAG,UAAU,CAAC,KAAK,KAAK,SAAS,CAAC,CAAC,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC;YACrE,IAAI,UAAU,CAAC,sBAAsB,IAAI,UAAU,CAAC,sBAAsB,KAAK,wBAAwB,EAAE;gBACrG,IAAI,OAAO,GAAW,CAAC,UAAU,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,sBAAsB,CAAC,CAAC,CAAC,GAAG,CAAC;gBACpG,IAAI,UAAU,GAAG,IAAI,cAAc,CAAC,CAAC,UAAU,CAAC,kBAAkB,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,GAAG,UAAU,CAAC,kBAAkB,EAAE,KAAK,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,KAAK,CAAC,CAAC;gBACxK,IAAI,UAAU,CAAC,2BAA2B,EAAE;oBACxC,UAAU,CAAC,SAAS,GAAG,UAAU,CAAC,2BAA2B,CAAC;iBACjE;gBACD,KAAK,CAAC,kBAAkB,GAAG,UAAU,CAAC;aACzC;iBAAM;gBACH,IAAI,WAAW,CAAC,QAAQ,CAAC,UAAU,CAAC,kBAAkB,EAAE,MAAM,CAAC,EAAE;oBAC7D,IAAI,iBAAiB,GAAG,IAAI,WAAW,CAAC,CAAC,UAAU,CAAC,kBAAkB,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,GAAG,UAAU,CAAC,kBAAkB,EAAE,KAAK,CAAC,CAAC;oBACrJ,IAAI,UAAU,CAAC,2BAA2B,EAAE;wBACxC,iBAAiB,CAAC,SAAS,GAAG,UAAU,CAAC,2BAA2B,CAAC;qBACxE;oBACD,KAAK,CAAC,kBAAkB,GAAG,iBAAiB,CAAC;iBAChD;qBAAM;oBACH,IAAI,WAAW,GAAG,WAAW,CAAC,yBAAyB,CAAC,CAAC,UAAU,CAAC,kBAAkB,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,GAAG,UAAU,CAAC,kBAAkB,EAAE,KAAK,CAAC,CAAC;oBACrK,IAAI,UAAU,CAAC,2BAA2B,EAAE;wBACxC,WAAW,CAAC,SAAS,GAAG,UAAU,CAAC,2BAA2B,CAAC;qBAClE;oBACD,KAAK,CAAC,kBAAkB,GAAG,WAAW,CAAC;iBAC1C;aACJ;YACD,IAAI,UAAU,CAAC,mBAAmB,KAAK,IAAI,EAAE;gBACzC,IAAI,WAAW,GAAG,CAAC,KAAK,CAAC,YAAY,KAAK,SAAS,IAAI,KAAK,CAAC,YAAY,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,GAAG,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;gBACrJ,IAAI,eAAe,GAAG,UAAU,CAAC,eAAe,IAAI,CAAC,CAAC;gBACtD,KAAK,CAAC,mBAAmB,CAAC,KAAK,CAAC,kBAAkB,EAAE,KAAK,EAAE,WAAW,EAAE,eAAe,CAAC,CAAC;aAC5F;YACD,SAAS,CAAC,kBAAkB,GAAG,KAAK,CAAC,kBAAkB,CAAC;SAC3D;QAED,wBAAwB;QACxB,IAAI,UAAU,CAAC,oBAAoB,KAAK,SAAS,IAAI,UAAU,CAAC,oBAAoB,KAAK,IAAI,EAAE;YAC3F,KAAK,CAAC,oBAAoB,GAAG,UAAU,CAAC,oBAAoB,CAAC;SAChE;QAED,SAAS;QACT,IAAI,UAAU,CAAC,MAAM,KAAK,SAAS,IAAI,UAAU,CAAC,MAAM,KAAK,IAAI,EAAE;YAC/D,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBACtE,IAAI,WAAW,GAAG,UAAU,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBAC3C,IAAI,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;gBAC5C,IAAI,KAAK,EAAE;oBACP,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;oBAC7B,KAAK,CAAC,gBAAgB,GAAG,SAAS,CAAC;oBACnC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBAC1C,GAAG,IAAI,QAAQ,GAAG,KAAK,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;iBACjD;aACJ;SACJ;QAED,oBAAoB;QACpB,IAAI,UAAU,CAAC,gBAAgB,KAAK,SAAS,IAAI,UAAU,CAAC,gBAAgB,KAAK,IAAI,EAAE;YACnF,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,gBAAgB,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAChF,IAAI,qBAAqB,GAAG,UAAU,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;gBAC/D,IAAI,eAAe,GAAG,eAAe,CAAC,KAAK,CAAC,qBAAqB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gBACnF,IAAI,eAAe,EAAE;oBACjB,SAAS,CAAC,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;oBACjD,eAAe,CAAC,gBAAgB,GAAG,SAAS,CAAC;oBAC7C,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBACrD,GAAG,IAAI,QAAQ,GAAG,eAAe,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;iBAC3D;aACJ;SACJ;QAED,aAAa;QACb,IAAI,UAAU,CAAC,UAAU,KAAK,SAAS,IAAI,UAAU,CAAC,UAAU,KAAK,IAAI,EAAE;YACvE,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,UAAU,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAC1E,IAAI,eAAe,GAAG,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;gBACnD,IAAM,aAAa,GAAG,UAAU,CAAC,QAAQ,CAAC,mBAAmB,CAAC,CAAC;gBAC/D,IAAI,aAAa,EAAE;oBACf,IAAI,SAAS,GAAG,aAAa,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC;oBACrD,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;oBACjC,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;oBACrC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,iBAAiB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBAC9C,GAAG,IAAI,QAAQ,GAAG,SAAS,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;iBACrD;aACJ;SACJ;QAED,YAAY;QACZ,IAAI,UAAU,CAAC,SAAS,KAAK,SAAS,IAAI,UAAU,CAAC,SAAS,KAAK,IAAI,EAAE;YACrE,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBACzE,IAAI,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;gBACjD,IAAI,GAAG,GAAG,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gBACzD,IAAI,GAAG,EAAE;oBACL,SAAS,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;oBAC9B,GAAG,CAAC,gBAAgB,GAAG,SAAS,CAAC;oBACjC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBAC7C,GAAG,IAAI,QAAQ,GAAG,GAAG,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;oBAE5C,WAAW;oBACX,IAAI,QAAQ,GAAG,GAAG,CAAC,iBAAiB,EAAE,CAAC;oBACvC,QAAQ,CAAC,OAAO,CAAC,UAAC,CAAC;wBACf,IAAI,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE;4BACrC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;4BAC3B,CAAC,CAAC,gBAAgB,GAAG,SAAS,CAAC;yBAClC;oBACL,CAAC,CAAC,CAAC;iBACN;aACJ;SACJ;QAED,IAAI,UAAU,CAAC,cAAc,KAAK,SAAS,IAAI,UAAU,CAAC,cAAc,KAAK,IAAI,EAAE;YAC/E,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAC9E,IAAI,mBAAmB,GAAG,UAAU,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;gBAC3D,IAAI,IAAI,GAAG,aAAa,CAAC,kBAAkB,CAAC,mBAAmB,EAAE,KAAK,CAAC,CAAC;gBACxE,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBACpC,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;gBAElC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,qBAAqB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;gBAClD,GAAG,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;gBAE7C,WAAW;gBACX,IAAI,QAAQ,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;gBACxC,QAAQ,CAAC,OAAO,CAAC,UAAC,CAAC;oBACf,IAAI,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE;wBACrC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;wBAC3B,CAAC,CAAC,gBAAgB,GAAG,SAAS,CAAC;qBAClC;gBACL,CAAC,CAAC,CAAC;aACN;SACJ;QAED,gBAAgB;QAChB,IAAI,UAAU,CAAC,mBAAmB,KAAK,SAAS,IAAI,UAAU,CAAC,mBAAmB,KAAK,IAAI,EAAE;YACzF,KAAwB,UAA8B,EAA9B,KAAA,UAAU,CAAC,mBAAmB,EAA9B,cAA8B,EAA9B,IAA8B,EAAE;gBAAnD,IAAI,WAAW,SAAA;gBAChB,IAAM,OAAO,GAAG,kBAAkB,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;gBAC7D,SAAS,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;gBAC5C,OAAO,CAAC,gBAAgB,GAAG,SAAS,CAAC;aACxC;SACJ;QAED,YAAY;QACZ,IAAI,UAAU,CAAC,SAAS,KAAK,SAAS,IAAI,UAAU,CAAC,SAAS,KAAK,IAAI,EAAE;YACrE,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBACzE,IAAI,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;gBACjD,IAAI,QAAQ,GAAG,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC;gBACrD,SAAS,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;gBACnC,QAAQ,CAAC,gBAAgB,GAAG,SAAS,CAAC;gBACtC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;gBAC7C,GAAG,IAAI,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;aACpD;SACJ;QAED,aAAa;QACb,IAAI,UAAU,GAAG,UAAU,CAAC,UAAU,CAAC;QACvC,IAAI,UAAU,KAAK,SAAS,IAAI,UAAU,KAAK,IAAI,EAAE;YACjD,IAAI,aAAa,GAAG,IAAI,KAAK,EAAsB,CAAC;YAEpD,aAAa;YACb,IAAI,UAAU,GAAG,UAAU,CAAC,UAAU,CAAC;YACvC,IAAI,UAAU,KAAK,SAAS,IAAI,UAAU,KAAK,IAAI,EAAE;gBACjD,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;oBAC/D,IAAI,gBAAgB,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;oBACzC,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,gBAAgB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC,CAAC;iBACxE;aACJ;YAED,aAAa,CAAC,OAAO,CAAC,UAAC,CAAC;gBACpB,IAAI,CAAC,EAAE;oBACH,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;oBAC7B,CAAC,CAAC,gBAAgB,GAAG,SAAS,CAAC;iBAClC;YACL,CAAC,CAAC,CAAC;SACN;QAED,kBAAkB;QAClB,IAAI,UAAU,CAAC,cAAc,KAAK,SAAS,IAAI,UAAU,CAAC,cAAc,KAAK,IAAI,EAAE;YAC/E,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAC9E,IAAI,mBAAmB,GAAG,UAAU,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;gBAC3D,IAAI,IAAI,GAAG,aAAa,CAAC,KAAK,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gBACpE,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBACpC,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;aACrC;SACJ;QAED,SAAS;QACT,IAAI,UAAU,CAAC,MAAM,KAAK,SAAS,IAAI,UAAU,CAAC,MAAM,KAAK,IAAI,EAAE;YAC/D,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBACtE,IAAI,UAAU,GAAG,UAAU,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBAC1C,IAAI,IAAI,GAAiB,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gBAChE,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAC5B,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;gBAClC,IAAI,IAAI,CAAC,YAAY,EAAE;oBACnB,KAAqB,UAAwB,EAAxB,KAAC,IAAa,CAAC,SAAS,EAAxB,cAAwB,EAAxB,IAAwB,EAAE;wBAA1C,IAAI,QAAQ,SAAA;wBACb,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;wBAChC,QAAQ,CAAC,gBAAgB,GAAG,SAAS,CAAC;qBACzC;iBACJ;gBACD,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;gBAC1C,GAAG,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;aAChD;SACJ;QAED,UAAU;QACV,IAAI,UAAU,CAAC,OAAO,KAAK,SAAS,IAAI,UAAU,CAAC,OAAO,KAAK,IAAI,EAAE;YACjE,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBACvE,IAAI,YAAY,GAAG,UAAU,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;gBAC7C,IAAI,MAAM,GAAG,MAAM,CAAC,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC;gBAC/C,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gBAC/B,MAAM,CAAC,gBAAgB,GAAG,SAAS,CAAC;gBACpC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;gBAC3C,GAAG,IAAI,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;aAClD;SACJ;QAED,gBAAgB;QAChB,IAAI,UAAU,CAAC,aAAa,KAAK,SAAS,IAAI,UAAU,CAAC,aAAa,KAAK,IAAI,EAAE;YAC7E,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,aAAa,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAC7E,IAAI,iBAAiB,GAAG,UAAU,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;gBACxD,IAAI,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC,iBAAiB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gBACvE,IAAI,WAAW,EAAE;oBACb,SAAS,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;oBAC1C,WAAW,CAAC,gBAAgB,GAAG,SAAS,CAAC;oBACzC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBAChD,GAAG,IAAI,QAAQ,GAAG,WAAW,CAAC,QAAQ,EAAE,CAAC;iBAC5C;aACJ;SACJ;QAED,mBAAmB;QACnB,IAAI,UAAU,CAAC,eAAe,KAAK,SAAS,IAAI,UAAU,CAAC,eAAe,KAAK,IAAI,EAAE;YACjF,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,eAAe,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAC/E,IAAI,oBAAoB,GAAG,UAAU,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;gBAC7D,IAAI,cAAc,GAAG,cAAc,CAAC,KAAK,CAAC,oBAAoB,EAAE,KAAK,CAAC,CAAC;gBACvE,SAAS,CAAC,eAAe,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;gBAC/C,cAAc,CAAC,gBAAgB,GAAG,SAAS,CAAC;gBAC5C,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;gBACnD,GAAG,IAAI,QAAQ,GAAG,cAAc,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;aAC1D;SACJ;QAED,6CAA6C;QAC7C,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YAClE,IAAI,MAAM,GAAG,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;YAClC,IAAI,MAAM,CAAC,gBAAgB,EAAE;gBACzB,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;gBAChE,MAAM,CAAC,gBAAgB,GAAG,IAAI,CAAC;aAClC;SACJ;QAED,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACjE,IAAI,OAAK,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YAChC,IAAI,OAAK,IAAI,OAAK,CAAC,gBAAgB,EAAE;gBACjC,OAAK,CAAC,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,OAAK,CAAC,gBAAgB,CAAC,CAAC;gBAC9D,OAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC;aACjC;SACJ;QAED,wDAAwD;QACxD,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACzE,IAAI,aAAa,GAAG,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;YAChD,IAAI,aAAa,CAAC,gBAAgB,EAAE;gBAChC,aAAa,CAAC,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;gBAC9E,aAAa,CAAC,gBAAgB,GAAG,IAAI,CAAC;aACzC;SACJ;QACD,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACjE,IAAI,IAAI,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YAC/B,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBACvB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;gBAC5D,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;aAChC;YACD,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,EAAE;gBACxB,gBAAgB,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;aACjC;SACJ;QAED,gCAAgC;QAChC,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACpE,IAAI,QAAQ,GAAG,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YACtC,IAAI,QAAQ,CAAC,eAAe,EAAE;gBAC1B,IAAI,QAAQ,CAAC,KAAK,IAAI,IAAI,EAAE;oBACxB,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,UAAC,IAAI;wBACxB,IAAI,IAAI,CAAC,uBAAuB,EAAE;4BAC9B,IAAI,iBAAiB,GAAG,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,uBAAuB,CAAkB,CAAC;4BAC9F,IAAI,iBAAiB,EAAE;gCACnB,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,CAAC,CAAC;6BAC7C;4BACD,IAAI,CAAC,uBAAuB,GAAG,IAAI,CAAC;yBACvC;oBACL,CAAC,CAAC,CAAC;iBACN;gBAED,IAAI,QAAQ,CAAC,sBAAsB,EAAE;oBACjC,QAAQ,CAAC,YAAY,GAAG,KAAK,CAAC,WAAW,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;oBAC3E,QAAQ,CAAC,sBAAsB,GAAG,IAAI,CAAC;iBAC1C;gBACD,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;aACnC;SACJ;QAED,kCAAkC;QAClC,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACjE,IAAI,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YACtC,IAAI,WAAW,CAAC,YAAY,CAAC,iBAAiB,EAAE;gBAC5C,WAAW,CAAC,iBAAiB,EAAE,CAAC;gBAChC,WAAW,CAAC,YAAY,CAAC,iBAAiB,GAAG,IAAI,CAAC;aACrD;iBAAM;gBACH,WAAW,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;aACxC;SACJ;QAED,iCAAiC;QACjC,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACjE,IAAI,OAAK,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YAChC,iBAAiB;YACjB,IAAI,OAAK,CAAC,kBAAkB,CAAC,MAAM,GAAG,CAAC,EAAE;gBACrC,KAAK,IAAI,aAAa,GAAG,CAAC,EAAE,aAAa,GAAG,OAAK,CAAC,kBAAkB,CAAC,MAAM,EAAE,aAAa,EAAE,EAAE;oBAC1F,IAAI,YAAY,GAAG,KAAK,CAAC,WAAW,CAAC,OAAK,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC,CAAC;oBAE9E,IAAI,YAAY,EAAE;wBACd,OAAK,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;qBAC3C;iBACJ;gBAED,OAAK,CAAC,kBAAkB,GAAG,EAAE,CAAC;aACjC;YAED,iBAAiB;YACjB,IAAI,OAAK,CAAC,sBAAsB,CAAC,MAAM,GAAG,CAAC,EAAE;gBACzC,KAAK,IAAI,iBAAiB,GAAG,CAAC,EAAE,iBAAiB,GAAG,OAAK,CAAC,sBAAsB,CAAC,MAAM,EAAE,iBAAiB,EAAE,EAAE;oBAC1G,IAAI,gBAAgB,GAAG,KAAK,CAAC,WAAW,CAAC,OAAK,CAAC,sBAAsB,CAAC,iBAAiB,CAAC,CAAC,CAAC;oBAE1F,IAAI,gBAAgB,EAAE;wBAClB,OAAK,CAAC,kBAAkB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;qBACnD;iBACJ;gBAED,OAAK,CAAC,sBAAsB,GAAG,EAAE,CAAC;aACrC;SACJ;QAED,aAAa,CAAC,KAAK,CAAC,UAAU,EAAE,KAAK,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;QAE3D,4DAA4D;QAC5D,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACjE,IAAI,IAAI,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YAC/B,IAAI,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE;gBAC3B,aAAa,CAAC,KAAK,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;gBAC5D,IAAI,CAAC,YAAY,CAAC,OAAO,GAAG,IAAI,CAAC;aACpC;SACJ;QACD,IAAI,UAAU,CAAC,OAAO,KAAK,SAAS,IAAI,UAAU,CAAC,OAAO,KAAK,IAAI,EAAE;YACjE,aAAa,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;SACxD;KACJ;IAAC,OAAO,GAAG,EAAE;QACV,IAAI,GAAG,GAAG,YAAY,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC;QACzF,IAAI,OAAO,EAAE;YACT,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;SACrB;aAAM;YACH,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAChB,MAAM,GAAG,CAAC;SACb;KACJ;YAAS;QACN,IAAI,CAAC,UAAU,EAAE;YACb,SAAS,CAAC,kBAAkB,EAAE,CAAC;SAClC;QACD,IAAI,GAAG,KAAK,IAAI,IAAI,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,UAAU,EAAE;YACrE,MAAM,CAAC,GAAG,CAAC,YAAY,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;SAChK;KACJ;IAED,OAAO,SAAS,CAAC;AACrB,CAAC,CAAC;AAEF,WAAW,CAAC,cAAc,CAAC;IACvB,IAAI,EAAE,YAAY;IAClB,UAAU,EAAE,UAAU;IACtB,aAAa,EAAE,UAAC,IAAY;QACxB,IAAI,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,iDAAiD;YACnF,OAAO,IAAI,CAAC;SACf;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IACD,UAAU,EAAE,UAAC,WAAgB,EAAE,KAAY,EAAE,IAAS,EAAE,OAAe,EAAE,MAAsB,EAAE,eAAkC,EAAE,SAAqB,EAAE,OAAoD;QAC5M,oGAAoG;QACpG,4EAA4E;QAC5E,uGAAuG;QACvG,8DAA8D;QAC9D,IAAI,GAAG,GAAG,kCAAkC,CAAC;QAC7C,IAAI;YACA,IAAI,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAClC,GAAG,GAAG,EAAE,CAAC;YACT,IAAI,WAAW,GAAG,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,gBAAgB,CAAC;YAC5E,IAAI,CAAC,WAAW,EAAE;gBACd,WAAW,GAAG,IAAI,CAAC;aACtB;iBAAM,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,WAAW,CAAC,EAAE;gBACpC,WAAW,GAAG,CAAC,WAAW,CAAC,CAAC;aAC/B;YAED,IAAI,YAAY,GAAG,IAAI,KAAK,EAAU,CAAC;YACvC,IAAI,UAAU,CAAC,MAAM,KAAK,SAAS,IAAI,UAAU,CAAC,MAAM,KAAK,IAAI,EAAE;gBAC/D,IAAI,kBAAkB,GAAG,EAAE,CAAC;gBAC5B,IAAI,kBAAkB,GAAG,EAAE,CAAC;gBAC5B,IAAI,KAAa,CAAC;gBAClB,IAAI,KAAa,CAAC;gBAClB,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;oBACtE,IAAI,UAAU,GAAG,UAAU,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;oBAE1C,IAAI,WAAW,KAAK,IAAI,IAAI,cAAc,CAAC,UAAU,EAAE,WAAW,EAAE,YAAY,CAAC,EAAE;wBAC/E,IAAI,WAAW,KAAK,IAAI,EAAE;4BACtB,oCAAoC;4BACpC,OAAO,WAAW,CAAC,WAAW,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC;yBAC5D;wBAED,WAAW;wBACX,IAAI,UAAU,CAAC,UAAU,KAAK,SAAS,IAAI,UAAU,CAAC,UAAU,KAAK,IAAI,EAAE;4BACvE,mCAAmC;4BACnC,IAAI,UAAU,CAAC,UAAU,KAAK,SAAS,IAAI,UAAU,CAAC,UAAU,KAAK,IAAI,EAAE;gCACvE,mDAAmD;gCACnD,IAAI,KAAK,GAAY,KAAK,CAAC;gCAC3B,CAAC,OAAO,EAAE,SAAS,EAAE,WAAW,EAAE,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,YAAY,EAAE,YAAY,CAAC,CAAC,OAAO,CAAC,UAAC,YAAoB;oCACvH,IAAI,KAAK,KAAK,IAAI,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE;wCACjH,OAAO;qCACV;yCAAM;wCACH,UAAU,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC,OAAO,CAAC,UAAC,kBAAuB;4CAChE,IAAI,kBAAkB,CAAC,EAAE,KAAK,UAAU,CAAC,UAAU,EAAE;gDACjD,QAAQ,YAAY,EAAE;oDAClB,KAAK,YAAY;wDACb,QAAQ,CAAC,KAAK,CAAC,kBAAkB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;wDACnD,MAAM;iDACb;gDACD,KAAK,GAAG,IAAI,CAAC;6CAChB;wCACL,CAAC,CAAC,CAAC;qCAEN;gCACL,CAAC,CAAC,CAAC;gCACH,IAAI,KAAK,KAAK,KAAK,EAAE;oCACjB,MAAM,CAAC,IAAI,CAAC,8BAA8B,GAAG,UAAU,CAAC,EAAE,CAAC,CAAC;iCAC/D;6BACJ;yBACJ;wBAED,aAAa;wBACb,IAAI,UAAU,CAAC,UAAU,EAAE;4BACvB,IAAI,aAAa,GAAG,CAAC,kBAAkB,CAAC,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;4BAC/E,IAAI,aAAa,KAAK,KAAK,IAAI,UAAU,CAAC,cAAc,KAAK,SAAS,IAAI,UAAU,CAAC,cAAc,KAAK,IAAI,EAAE;gCAC1G,KAAK,IAAI,aAAa,GAAG,CAAC,EAAE,aAAa,GAAG,UAAU,CAAC,cAAc,CAAC,MAAM,EAAE,aAAa,GAAG,aAAa,EAAE,aAAa,EAAE,EAAE;oCAC1H,IAAI,mBAAmB,GAAG,UAAU,CAAC,cAAc,CAAC,aAAa,CAAC,CAAC;oCACnE,IAAI,mBAAmB,CAAC,EAAE,KAAK,UAAU,CAAC,UAAU,EAAE;wCAClD,KAAK,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,mBAAmB,CAAC,SAAS,CAAC,MAAM,EAAE,QAAQ,GAAG,QAAQ,EAAE,QAAQ,EAAE,EAAE;4CACrG,IAAI,QAAQ,GAAG,mBAAmB,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;4CACvD,kBAAkB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;4CAClC,IAAI,GAAG,GAAG,iBAAiB,CAAC,QAAQ,EAAE,UAAU,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;4CAClE,IAAI,GAAG,EAAE;gDACL,GAAG,IAAI,eAAe,GAAG,GAAG,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;6CACtD;yCACJ;wCACD,kBAAkB,CAAC,IAAI,CAAC,mBAAmB,CAAC,EAAE,CAAC,CAAC;wCAChD,IAAI,IAAI,GAAG,aAAa,CAAC,kBAAkB,CAAC,mBAAmB,EAAE,KAAK,CAAC,CAAC;wCACxE,IAAI,IAAI,EAAE;4CACN,aAAa,GAAG,IAAI,CAAC;4CACrB,GAAG,IAAI,qBAAqB,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;yCAC7D;wCACD,MAAM;qCACT;iCACJ;6BACJ;4BAED,IAAI,aAAa,KAAK,KAAK,EAAE;gCACzB,kBAAkB,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,CAAC;gCAC/C,IAAI,GAAG,GAAG,iBAAiB,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gCAC/E,IAAI,CAAC,GAAG,EAAE;oCACN,MAAM,CAAC,IAAI,CAAC,8BAA8B,GAAG,UAAU,CAAC,EAAE,CAAC,CAAC;iCAC/D;qCAAM;oCACH,GAAG,IAAI,eAAe,GAAG,GAAG,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;iCACtD;6BACJ;yBACJ;wBAED,aAAa;wBACb,IAAI,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC,IAAI,UAAU,CAAC,SAAS,KAAK,SAAS,IAAI,UAAU,CAAC,SAAS,KAAK,IAAI,EAAE;4BACnG,IAAI,qBAAqB,GAAG,CAAC,kBAAkB,CAAC,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;4BACrF,IAAI,qBAAqB,KAAK,KAAK,EAAE;gCACjC,KAAK,IAAI,aAAa,GAAG,CAAC,EAAE,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,MAAM,EAAE,aAAa,GAAG,aAAa,EAAE,aAAa,EAAE,EAAE;oCACrH,IAAI,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,aAAa,CAAC,CAAC;oCACzD,IAAI,cAAc,CAAC,EAAE,KAAK,UAAU,CAAC,UAAU,EAAE;wCAC7C,IAAI,QAAQ,GAAG,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC;wCACrD,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;wCACzB,kBAAkB,CAAC,IAAI,CAAC,cAAc,CAAC,EAAE,CAAC,CAAC;wCAC3C,GAAG,IAAI,eAAe,GAAG,QAAQ,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;qCAC3D;iCACJ;6BACJ;yBACJ;wBAED,kBAAkB;wBAClB,IAAI,UAAU,CAAC,mBAAmB,KAAK,SAAS,IAAI,UAAU,CAAC,mBAAmB,KAAK,IAAI,EAAE;4BACzF,KAAwB,UAA8B,EAA9B,KAAA,UAAU,CAAC,mBAAmB,EAA9B,cAA8B,EAA9B,IAA8B,EAAE;gCAAnD,IAAI,WAAW,SAAA;gCAChB,kBAAkB,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;6BAChD;yBACJ;wBAED,IAAI,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;wBAClD,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;wBAClB,GAAG,IAAI,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;qBACnD;iBACJ;gBAED,8BAA8B;gBAC9B,IAAI,WAAyB,CAAC;gBAC9B,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;oBACjE,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;oBAClC,IAAI,WAAW,CAAC,gBAAgB,EAAE;wBAC9B,WAAW,CAAC,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,WAAW,CAAC,gBAAgB,CAAC,CAAC;wBAC1E,WAAW,CAAC,gBAAgB,GAAG,IAAI,CAAC;qBACvC;oBACD,IAAI,WAAW,CAAC,YAAY,CAAC,IAAI,EAAE;wBAC/B,gBAAgB,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC;qBACxC;iBACJ;gBAED,gCAAgC;gBAChC,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;oBACpE,IAAI,QAAQ,GAAG,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;oBACtC,IAAI,QAAQ,CAAC,eAAe,EAAE;wBAC1B,IAAI,QAAQ,CAAC,KAAK,IAAI,IAAI,EAAE;4BACxB,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,UAAC,IAAI;gCACxB,IAAI,IAAI,CAAC,uBAAuB,EAAE;oCAC9B,IAAI,iBAAiB,GAAG,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,uBAAuB,CAAkB,CAAC;oCAC9F,IAAI,iBAAiB,EAAE;wCACnB,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,CAAC,CAAC;qCAC7C;oCACD,IAAI,CAAC,uBAAuB,GAAG,IAAI,CAAC;iCACvC;4BACL,CAAC,CAAC,CAAC;yBACN;wBAED,IAAI,QAAQ,CAAC,sBAAsB,EAAE;4BACjC,QAAQ,CAAC,YAAY,GAAG,KAAK,CAAC,WAAW,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;4BAC3E,QAAQ,CAAC,sBAAsB,GAAG,IAAI,CAAC;yBAC1C;wBAED,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;qBACnC;iBACJ;gBAED,8CAA8C;gBAC9C,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;oBACjE,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;oBAClC,IAAI,WAAW,CAAC,YAAY,CAAC,iBAAiB,EAAE;wBAC5C,WAAW,CAAC,iBAAiB,EAAE,CAAC;wBAChC,WAAW,CAAC,YAAY,CAAC,iBAAiB,GAAG,IAAI,CAAC;qBACrD;yBAAM;wBACH,WAAW,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;qBACxC;iBACJ;aACJ;YAED,YAAY;YACZ,IAAI,UAAU,CAAC,eAAe,KAAK,SAAS,IAAI,UAAU,CAAC,eAAe,KAAK,IAAI,EAAE;gBACjF,IAAI,MAAM,GAAG,aAAa,CAAC,mBAAmB,CAAC,uBAAuB,CAAC,mBAAmB,CAAC,CAAC;gBAC5F,IAAI,MAAM,EAAE;oBACR,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,eAAe,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;wBAC/E,IAAI,oBAAoB,GAAG,UAAU,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;wBAC7D,IAAI,YAAY,CAAC,OAAO,CAAC,oBAAoB,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,EAAE;4BAC7D,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,oBAAoB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC,CAAC;yBACtE;qBACJ;iBACJ;aACJ;YAED,OAAO,IAAI,CAAC;SAEf;QAAC,OAAO,GAAG,EAAE;YACV,IAAI,GAAG,GAAG,YAAY,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC;YACzF,IAAI,OAAO,EAAE;gBACT,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;aACrB;iBAAM;gBACH,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;gBAChB,MAAM,GAAG,CAAC;aACb;SACJ;gBAAS;YACN,IAAI,GAAG,KAAK,IAAI,IAAI,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,UAAU,EAAE;gBACrE,MAAM,CAAC,GAAG,CAAC,YAAY,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;aAChK;SACJ;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IACD,IAAI,EAAE,UAAC,KAAY,EAAE,IAAY,EAAE,OAAe,EAAE,OAAoD;QACpG,oGAAoG;QACpG,4EAA4E;QAC5E,uGAAuG;QACvG,8DAA8D;QAC9D,IAAI,GAAG,GAAG,mCAAmC,CAAC;QAC9C,IAAI;YACA,IAAI,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAClC,GAAG,GAAG,EAAE,CAAC;YAET,QAAQ;YACR,IAAI,UAAU,CAAC,wBAAwB,KAAK,SAAS,IAAI,UAAU,CAAC,wBAAwB,KAAK,IAAI,EAAE;gBACnG,KAAK,CAAC,wBAAwB,GAAG,UAAU,CAAC,wBAAwB,IAAI,CAAC,WAAW,CAAC,mCAAmC,CAAC;aAC5H;YACD,IAAI,UAAU,CAAC,SAAS,KAAK,SAAS,IAAI,UAAU,CAAC,SAAS,KAAK,IAAI,EAAE;gBACrE,KAAK,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,CAAC;aAC1C;YACD,IAAI,UAAU,CAAC,UAAU,KAAK,SAAS,IAAI,UAAU,CAAC,UAAU,KAAK,IAAI,EAAE;gBACvE,KAAK,CAAC,UAAU,GAAG,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,CAAC,CAAC;aAC9D;YACD,IAAI,UAAU,CAAC,YAAY,KAAK,SAAS,IAAI,UAAU,CAAC,YAAY,KAAK,IAAI,EAAE;gBAC3E,KAAK,CAAC,YAAY,GAAG,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;aAClE;YACD,IAAI,UAAU,CAAC,OAAO,KAAK,SAAS,IAAI,UAAU,CAAC,OAAO,KAAK,IAAI,EAAE;gBACjE,KAAK,CAAC,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;aACzD;YAED,MAAM;YACN,IAAI,UAAU,CAAC,OAAO,IAAI,UAAU,CAAC,OAAO,KAAK,CAAC,EAAE;gBAChD,KAAK,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,CAAC;gBACnC,KAAK,CAAC,QAAQ,GAAG,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;gBACvD,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,CAAC;gBACrC,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,CAAC;gBACjC,KAAK,CAAC,UAAU,GAAG,UAAU,CAAC,UAAU,CAAC;gBACzC,GAAG,IAAI,yBAAyB,CAAC;gBACjC,QAAQ,KAAK,CAAC,OAAO,EAAE;oBACnB,4CAA4C;oBAC5C,KAAK,CAAC;wBAAE,GAAG,IAAI,OAAO,CAAC;wBAAC,MAAM;oBAC9B,KAAK,CAAC;wBAAE,GAAG,IAAI,QAAQ,CAAC;wBAAC,MAAM;oBAC/B,KAAK,CAAC;wBAAE,GAAG,IAAI,UAAU,CAAC;wBAAC,MAAM;iBACpC;aACJ;YAED,SAAS;YACT,IAAI,UAAU,CAAC,cAAc,EAAE;gBAC3B,IAAI,aAAa,CAAC;gBAClB,IAAI,UAAU,CAAC,aAAa,KAAK,QAAQ,EAAE;oBACvC,aAAa,GAAG,IAAI,cAAc,CAAC,SAAS,EAAE,SAAS,EAAE,8BAA8B,CAAC,2BAA2B,CAAC,CAAC;iBACxH;qBAAM,IAAI,UAAU,CAAC,aAAa,KAAK,MAAM,EAAE;oBAC5C,aAAa,GAAG,IAAI,YAAY,CAAC,SAAS,EAAE,8BAA8B,CAAC,2BAA2B,CAAC,CAAC;iBAC3G;qBAAM,IAAI,UAAU,CAAC,aAAa,KAAK,MAAM,EAAE;oBAC5C,aAAa,GAAG,IAAI,YAAY,CAAC,SAAS,EAAE,8BAA8B,CAAC,2BAA2B,EAAE,SAAS,CAAC,CAAC;iBACtH;gBACD,GAAG,GAAG,mBAAmB,GAAG,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC,GAAG,YAAY,CAAC;gBAC1G,gDAAgD;gBAChD,IAAI,cAAc,GAAG,UAAU,CAAC,cAAc,CAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;gBACrG,KAAK,CAAC,aAAa,CAAC,cAAc,EAAE,aAAa,CAAC,CAAC;aACtD;YAED,WAAW;YACX,IAAI,UAAU,CAAC,QAAQ,KAAK,SAAS,IAAI,UAAU,CAAC,QAAQ,KAAK,IAAI,EAAE;gBACnE,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,CAAC;aACxC;YAED,oDAAoD;YACpD,IAAI,UAAU,CAAC,iBAAiB,KAAK,SAAS,IAAI,UAAU,CAAC,iBAAiB,KAAK,IAAI,EAAE;gBACrF,KAAK,CAAC,iBAAiB,GAAG,UAAU,CAAC,iBAAiB,CAAC;aAC1D;YAED,IAAI,SAAS,GAAG,kBAAkB,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;YACxE,IAAI,CAAC,SAAS,EAAE;gBACZ,OAAO,KAAK,CAAC;aAChB;YAED,IAAI,UAAU,CAAC,WAAW,EAAE;gBACxB,KAAK,CAAC,cAAc,CAAC,KAAK,EAAE,UAAU,CAAC,eAAe,EAAE,UAAU,CAAC,aAAa,EAAE,UAAU,CAAC,eAAe,EAAE,UAAU,CAAC,gBAAgB,IAAI,GAAG,CAAC,CAAC;aACrJ;YAED,IAAI,UAAU,CAAC,cAAc,KAAK,SAAS,IAAI,UAAU,CAAC,cAAc,KAAK,IAAI,EAAE;gBAC/E,KAAK,CAAC,mBAAmB,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC;aACxD;YAED,SAAS;YACT,OAAO,IAAI,CAAC;SACf;QAAC,OAAO,GAAG,EAAE;YACV,IAAI,GAAG,GAAG,YAAY,CAAC,aAAa,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC;YAC1F,IAAI,OAAO,EAAE;gBACT,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;aACrB;iBAAM;gBACH,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;gBAChB,MAAM,GAAG,CAAC;aACb;SACJ;gBAAS;YACN,IAAI,GAAG,KAAK,IAAI,IAAI,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,UAAU,EAAE;gBACrE,MAAM,CAAC,GAAG,CAAC,YAAY,CAAC,aAAa,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;aACjK;SACJ;QACD,OAAO,KAAK,CAAC;IACjB,CAAC;IACD,kBAAkB,EAAE,UAAC,KAAY,EAAE,IAAY,EAAE,OAAe,EAAE,OAAoD;QAClH,IAAI,SAAS,GAAG,kBAAkB,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QAClE,OAAO,SAAS,CAAC;IACrB,CAAC;CACJ,CAAC,CAAC","sourcesContent":["import { Logger } from \"../../Misc/logger\";\r\nimport { Nullable } from \"../../types\";\r\nimport { Camera } from \"../../Cameras/camera\";\r\nimport { Scene } from \"../../scene\";\r\nimport { Vector3 } from \"../../Maths/math.vector\";\r\nimport { Color3, Color4 } from \"../../Maths/math.color\";\r\nimport { Mesh } from \"../../Meshes/mesh\";\r\nimport { AbstractMesh } from \"../../Meshes/abstractMesh\";\r\nimport { Geometry } from \"../../Meshes/geometry\";\r\nimport { TransformNode } from \"../../Meshes/transformNode\";\r\nimport { Material } from \"../../Materials/material\";\r\nimport { MultiMaterial } from \"../../Materials/multiMaterial\";\r\nimport { CubeTexture } from \"../../Materials/Textures/cubeTexture\";\r\nimport { HDRCubeTexture } from \"../../Materials/Textures/hdrCubeTexture\";\r\nimport { AnimationGroup } from \"../../Animations/animationGroup\";\r\nimport { Light } from \"../../Lights/light\";\r\nimport { SceneComponentConstants } from \"../../sceneComponent\";\r\nimport { SceneLoader } from \"../../Loading/sceneLoader\";\r\nimport { AbstractScene } from \"../../abstractScene\";\r\nimport { AssetContainer } from \"../../assetContainer\";\r\nimport { ActionManager } from \"../../Actions/actionManager\";\r\nimport { IParticleSystem } from \"../../Particles/IParticleSystem\";\r\nimport { Skeleton } from \"../../Bones/skeleton\";\r\nimport { MorphTargetManager } from \"../../Morph/morphTargetManager\";\r\nimport { CannonJSPlugin } from \"../../Physics/Plugins/cannonJSPlugin\";\r\nimport { OimoJSPlugin } from \"../../Physics/Plugins/oimoJSPlugin\";\r\nimport { AmmoJSPlugin } from \"../../Physics/Plugins/ammoJSPlugin\";\r\nimport { ReflectionProbe } from \"../../Probes/reflectionProbe\";\r\nimport { _TypeStore } from '../../Misc/typeStore';\r\nimport { Tools } from '../../Misc/tools';\r\nimport { StringTools } from '../../Misc/stringTools';\r\nimport { PostProcess } from '../../PostProcesses/postProcess';\r\n\r\n/** @hidden */\r\nexport var _BabylonLoaderRegistered = true;\r\n\r\n/**\r\n * Helps setting up some configuration for the babylon file loader.\r\n */\r\nexport class BabylonFileLoaderConfiguration {\r\n /**\r\n * The loader does not allow injecting custom physics engine into the plugins.\r\n * Unfortunately in ES6, we need to manually inject them into the plugin.\r\n * So you could set this variable to your engine import to make it work.\r\n */\r\n public static LoaderInjectedPhysicsEngine: any = undefined;\r\n}\r\n\r\nvar parseMaterialById = (id: string, parsedData: any, scene: Scene, rootUrl: string) => {\r\n for (var index = 0, cache = parsedData.materials.length; index < cache; index++) {\r\n var parsedMaterial = parsedData.materials[index];\r\n if (parsedMaterial.id === id) {\r\n return Material.Parse(parsedMaterial, scene, rootUrl);\r\n }\r\n }\r\n return null;\r\n};\r\n\r\nvar isDescendantOf = (mesh: any, names: Array<any>, hierarchyIds: Array<number>) => {\r\n for (var i in names) {\r\n if (mesh.name === names[i]) {\r\n hierarchyIds.push(mesh.id);\r\n return true;\r\n }\r\n }\r\n if (mesh.parentId && hierarchyIds.indexOf(mesh.parentId) !== -1) {\r\n hierarchyIds.push(mesh.id);\r\n return true;\r\n }\r\n return false;\r\n};\r\n\r\nvar logOperation = (operation: string, producer: { file: string, name: string, version: string, exporter_version: string }) => {\r\n return operation + \" of \" + (producer ? producer.file + \" from \" + producer.name + \" version: \" + producer.version + \", exporter version: \" + producer.exporter_version : \"unknown\");\r\n};\r\n\r\nvar loadDetailLevels = (scene: Scene, mesh: AbstractMesh) => {\r\n const mastermesh: Mesh = mesh as Mesh;\r\n\r\n // Every value specified in the ids array of the lod data points to another mesh which should be used as the lower LOD level.\r\n // The distances (or coverages) array values specified are used along with the lod mesh ids as a hint to determine the switching threshold for the various LODs.\r\n if (mesh._waitingData.lods) {\r\n if (mesh._waitingData.lods.ids && mesh._waitingData.lods.ids.length > 0) {\r\n const lodmeshes: string[] = mesh._waitingData.lods.ids;\r\n const wasenabled: boolean = mastermesh.isEnabled(false);\r\n if (mesh._waitingData.lods.distances) {\r\n const distances: number[] = mesh._waitingData.lods.distances;\r\n if (distances.length >= lodmeshes.length) {\r\n const culling: number = (distances.length > lodmeshes.length) ? distances[distances.length - 1] : 0;\r\n mastermesh.setEnabled(false);\r\n for (let index = 0; index < lodmeshes.length; index++) {\r\n const lodid: string = lodmeshes[index];\r\n const lodmesh: Mesh = scene.getMeshById(lodid) as Mesh;\r\n if (lodmesh != null) {\r\n mastermesh.addLODLevel(distances[index], lodmesh);\r\n }\r\n }\r\n if (culling > 0) {\r\n mastermesh.addLODLevel(culling, null);\r\n }\r\n if (wasenabled === true) {\r\n mastermesh.setEnabled(true);\r\n }\r\n } else {\r\n Tools.Warn(\"Invalid level of detail distances for \" + mesh.name);\r\n }\r\n }\r\n }\r\n mesh._waitingData.lods = null;\r\n }\r\n};\r\n\r\nvar loadAssetContainer = (scene: Scene, data: string, rootUrl: string, onError?: (message: string, exception?: any) => void, addToScene = false): AssetContainer => {\r\n var container = new AssetContainer(scene);\r\n\r\n // Entire method running in try block, so ALWAYS logs as far as it got, only actually writes details\r\n // when SceneLoader.debugLogging = true (default), or exception encountered.\r\n // Everything stored in var log instead of writing separate lines to support only writing in exception,\r\n // and avoid problems with multiple concurrent .babylon loads.\r\n var log = \"importScene has failed JSON parse\";\r\n try {\r\n var parsedData = JSON.parse(data);\r\n log = \"\";\r\n var fullDetails = SceneLoader.loggingLevel === SceneLoader.DETAILED_LOGGING;\r\n\r\n var index: number;\r\n var cache: number;\r\n\r\n // Environment texture\r\n if (parsedData.environmentTexture !== undefined && parsedData.environmentTexture !== null) {\r\n // PBR needed for both HDR texture (gamma space) & a sky box\r\n var isPBR = parsedData.isPBR !== undefined ? parsedData.isPBR : true;\r\n if (parsedData.environmentTextureType && parsedData.environmentTextureType === \"BABYLON.HDRCubeTexture\") {\r\n var hdrSize: number = (parsedData.environmentTextureSize) ? parsedData.environmentTextureSize : 128;\r\n var hdrTexture = new HDRCubeTexture((parsedData.environmentTexture.match(/https?:\\/\\//g) ? \"\" : rootUrl) + parsedData.environmentTexture, scene, hdrSize, true, !isPBR);\r\n if (parsedData.environmentTextureRotationY) {\r\n hdrTexture.rotationY = parsedData.environmentTextureRotationY;\r\n }\r\n scene.environmentTexture = hdrTexture;\r\n } else {\r\n if (StringTools.EndsWith(parsedData.environmentTexture, \".env\")) {\r\n var compressedTexture = new CubeTexture((parsedData.environmentTexture.match(/https?:\\/\\//g) ? \"\" : rootUrl) + parsedData.environmentTexture, scene);\r\n if (parsedData.environmentTextureRotationY) {\r\n compressedTexture.rotationY = parsedData.environmentTextureRotationY;\r\n }\r\n scene.environmentTexture = compressedTexture;\r\n } else {\r\n var cubeTexture = CubeTexture.CreateFromPrefilteredData((parsedData.environmentTexture.match(/https?:\\/\\//g) ? \"\" : rootUrl) + parsedData.environmentTexture, scene);\r\n if (parsedData.environmentTextureRotationY) {\r\n cubeTexture.rotationY = parsedData.environmentTextureRotationY;\r\n }\r\n scene.environmentTexture = cubeTexture;\r\n }\r\n }\r\n if (parsedData.createDefaultSkybox === true) {\r\n var skyboxScale = (scene.activeCamera !== undefined && scene.activeCamera !== null) ? (scene.activeCamera.maxZ - scene.activeCamera.minZ) / 2 : 1000;\r\n var skyboxBlurLevel = parsedData.skyboxBlurLevel || 0;\r\n scene.createDefaultSkybox(scene.environmentTexture, isPBR, skyboxScale, skyboxBlurLevel);\r\n }\r\n container.environmentTexture = scene.environmentTexture;\r\n }\r\n\r\n // Environment Intensity\r\n if (parsedData.environmentIntensity !== undefined && parsedData.environmentIntensity !== null) {\r\n scene.environmentIntensity = parsedData.environmentIntensity;\r\n }\r\n\r\n // Lights\r\n if (parsedData.lights !== undefined && parsedData.lights !== null) {\r\n for (index = 0, cache = parsedData.lights.length; index < cache; index++) {\r\n var parsedLight = parsedData.lights[index];\r\n var light = Light.Parse(parsedLight, scene);\r\n if (light) {\r\n container.lights.push(light);\r\n light._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tLights:\" : \"\");\r\n log += \"\\n\\t\\t\" + light.toString(fullDetails);\r\n }\r\n }\r\n }\r\n\r\n // Reflection probes\r\n if (parsedData.reflectionProbes !== undefined && parsedData.reflectionProbes !== null) {\r\n for (index = 0, cache = parsedData.reflectionProbes.length; index < cache; index++) {\r\n var parsedReflectionProbe = parsedData.reflectionProbes[index];\r\n var reflectionProbe = ReflectionProbe.Parse(parsedReflectionProbe, scene, rootUrl);\r\n if (reflectionProbe) {\r\n container.reflectionProbes.push(reflectionProbe);\r\n reflectionProbe._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tReflection Probes:\" : \"\");\r\n log += \"\\n\\t\\t\" + reflectionProbe.toString(fullDetails);\r\n }\r\n }\r\n }\r\n\r\n // Animations\r\n if (parsedData.animations !== undefined && parsedData.animations !== null) {\r\n for (index = 0, cache = parsedData.animations.length; index < cache; index++) {\r\n var parsedAnimation = parsedData.animations[index];\r\n const internalClass = _TypeStore.GetClass(\"BABYLON.Animation\");\r\n if (internalClass) {\r\n let animation = internalClass.Parse(parsedAnimation);\r\n scene.animations.push(animation);\r\n container.animations.push(animation);\r\n log += (index === 0 ? \"\\n\\tAnimations:\" : \"\");\r\n log += \"\\n\\t\\t\" + animation.toString(fullDetails);\r\n }\r\n }\r\n }\r\n\r\n // Materials\r\n if (parsedData.materials !== undefined && parsedData.materials !== null) {\r\n for (index = 0, cache = parsedData.materials.length; index < cache; index++) {\r\n var parsedMaterial = parsedData.materials[index];\r\n var mat = Material.Parse(parsedMaterial, scene, rootUrl);\r\n if (mat) {\r\n container.materials.push(mat);\r\n mat._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tMaterials:\" : \"\");\r\n log += \"\\n\\t\\t\" + mat.toString(fullDetails);\r\n\r\n // Textures\r\n var textures = mat.getActiveTextures();\r\n textures.forEach((t) => {\r\n if (container.textures.indexOf(t) == -1) {\r\n container.textures.push(t);\r\n t._parentContainer = container;\r\n }\r\n });\r\n }\r\n }\r\n }\r\n\r\n if (parsedData.multiMaterials !== undefined && parsedData.multiMaterials !== null) {\r\n for (index = 0, cache = parsedData.multiMaterials.length; index < cache; index++) {\r\n var parsedMultiMaterial = parsedData.multiMaterials[index];\r\n var mmat = MultiMaterial.ParseMultiMaterial(parsedMultiMaterial, scene);\r\n container.multiMaterials.push(mmat);\r\n mmat._parentContainer = container;\r\n\r\n log += (index === 0 ? \"\\n\\tMultiMaterials:\" : \"\");\r\n log += \"\\n\\t\\t\" + mmat.toString(fullDetails);\r\n\r\n // Textures\r\n var textures = mmat.getActiveTextures();\r\n textures.forEach((t) => {\r\n if (container.textures.indexOf(t) == -1) {\r\n container.textures.push(t);\r\n t._parentContainer = container;\r\n }\r\n });\r\n }\r\n }\r\n\r\n // Morph targets\r\n if (parsedData.morphTargetManagers !== undefined && parsedData.morphTargetManagers !== null) {\r\n for (var managerData of parsedData.morphTargetManagers) {\r\n const manager = MorphTargetManager.Parse(managerData, scene);\r\n container.morphTargetManagers.push(manager);\r\n manager._parentContainer = container;\r\n }\r\n }\r\n\r\n // Skeletons\r\n if (parsedData.skeletons !== undefined && parsedData.skeletons !== null) {\r\n for (index = 0, cache = parsedData.skeletons.length; index < cache; index++) {\r\n var parsedSkeleton = parsedData.skeletons[index];\r\n var skeleton = Skeleton.Parse(parsedSkeleton, scene);\r\n container.skeletons.push(skeleton);\r\n skeleton._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tSkeletons:\" : \"\");\r\n log += \"\\n\\t\\t\" + skeleton.toString(fullDetails);\r\n }\r\n }\r\n\r\n // Geometries\r\n var geometries = parsedData.geometries;\r\n if (geometries !== undefined && geometries !== null) {\r\n var addedGeometry = new Array<Nullable<Geometry>>();\r\n\r\n // VertexData\r\n var vertexData = geometries.vertexData;\r\n if (vertexData !== undefined && vertexData !== null) {\r\n for (index = 0, cache = vertexData.length; index < cache; index++) {\r\n var parsedVertexData = vertexData[index];\r\n addedGeometry.push(Geometry.Parse(parsedVertexData, scene, rootUrl));\r\n }\r\n }\r\n\r\n addedGeometry.forEach((g) => {\r\n if (g) {\r\n container.geometries.push(g);\r\n g._parentContainer = container;\r\n }\r\n });\r\n }\r\n\r\n // Transform nodes\r\n if (parsedData.transformNodes !== undefined && parsedData.transformNodes !== null) {\r\n for (index = 0, cache = parsedData.transformNodes.length; index < cache; index++) {\r\n var parsedTransformNode = parsedData.transformNodes[index];\r\n var node = TransformNode.Parse(parsedTransformNode, scene, rootUrl);\r\n container.transformNodes.push(node);\r\n node._parentContainer = container;\r\n }\r\n }\r\n\r\n // Meshes\r\n if (parsedData.meshes !== undefined && parsedData.meshes !== null) {\r\n for (index = 0, cache = parsedData.meshes.length; index < cache; index++) {\r\n var parsedMesh = parsedData.meshes[index];\r\n var mesh = <AbstractMesh>Mesh.Parse(parsedMesh, scene, rootUrl);\r\n container.meshes.push(mesh);\r\n mesh._parentContainer = container;\r\n if (mesh.hasInstances) {\r\n for (var instance of (mesh as Mesh).instances) {\r\n container.meshes.push(instance);\r\n instance._parentContainer = container;\r\n }\r\n }\r\n log += (index === 0 ? \"\\n\\tMeshes:\" : \"\");\r\n log += \"\\n\\t\\t\" + mesh.toString(fullDetails);\r\n }\r\n }\r\n\r\n // Cameras\r\n if (parsedData.cameras !== undefined && parsedData.cameras !== null) {\r\n for (index = 0, cache = parsedData.cameras.length; index < cache; index++) {\r\n var parsedCamera = parsedData.cameras[index];\r\n var camera = Camera.Parse(parsedCamera, scene);\r\n container.cameras.push(camera);\r\n camera._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tCameras:\" : \"\");\r\n log += \"\\n\\t\\t\" + camera.toString(fullDetails);\r\n }\r\n }\r\n\r\n // Postprocesses\r\n if (parsedData.postProcesses !== undefined && parsedData.postProcesses !== null) {\r\n for (index = 0, cache = parsedData.postProcesses.length; index < cache; index++) {\r\n var parsedPostProcess = parsedData.postProcesses[index];\r\n var postProcess = PostProcess.Parse(parsedPostProcess, scene, rootUrl);\r\n if (postProcess) {\r\n container.postProcesses.push(postProcess);\r\n postProcess._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\Postprocesses:\" : \"\");\r\n log += \"\\n\\t\\t\" + postProcess.toString();\r\n }\r\n }\r\n }\r\n\r\n // Animation Groups\r\n if (parsedData.animationGroups !== undefined && parsedData.animationGroups !== null) {\r\n for (index = 0, cache = parsedData.animationGroups.length; index < cache; index++) {\r\n var parsedAnimationGroup = parsedData.animationGroups[index];\r\n var animationGroup = AnimationGroup.Parse(parsedAnimationGroup, scene);\r\n container.animationGroups.push(animationGroup);\r\n animationGroup._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tAnimationGroups:\" : \"\");\r\n log += \"\\n\\t\\t\" + animationGroup.toString(fullDetails);\r\n }\r\n }\r\n\r\n // Browsing all the graph to connect the dots\r\n for (index = 0, cache = scene.cameras.length; index < cache; index++) {\r\n var camera = scene.cameras[index];\r\n if (camera._waitingParentId) {\r\n camera.parent = scene.getLastEntryById(camera._waitingParentId);\r\n camera._waitingParentId = null;\r\n }\r\n }\r\n\r\n for (index = 0, cache = scene.lights.length; index < cache; index++) {\r\n let light = scene.lights[index];\r\n if (light && light._waitingParentId) {\r\n light.parent = scene.getLastEntryById(light._waitingParentId);\r\n light._waitingParentId = null;\r\n }\r\n }\r\n\r\n // Connect parents & children and parse actions and lods\r\n for (index = 0, cache = scene.transformNodes.length; index < cache; index++) {\r\n var transformNode = scene.transformNodes[index];\r\n if (transformNode._waitingParentId) {\r\n transformNode.parent = scene.getLastEntryById(transformNode._waitingParentId);\r\n transformNode._waitingParentId = null;\r\n }\r\n }\r\n for (index = 0, cache = scene.meshes.length; index < cache; index++) {\r\n var mesh = scene.meshes[index];\r\n if (mesh._waitingParentId) {\r\n mesh.parent = scene.getLastEntryById(mesh._waitingParentId);\r\n mesh._waitingParentId = null;\r\n }\r\n if (mesh._waitingData.lods) {\r\n loadDetailLevels(scene, mesh);\r\n }\r\n }\r\n\r\n // link skeleton transform nodes\r\n for (index = 0, cache = scene.skeletons.length; index < cache; index++) {\r\n var skeleton = scene.skeletons[index];\r\n if (skeleton._hasWaitingData) {\r\n if (skeleton.bones != null) {\r\n skeleton.bones.forEach((bone) => {\r\n if (bone._waitingTransformNodeId) {\r\n var linkTransformNode = scene.getLastEntryById(bone._waitingTransformNodeId) as TransformNode;\r\n if (linkTransformNode) {\r\n bone.linkTransformNode(linkTransformNode);\r\n }\r\n bone._waitingTransformNodeId = null;\r\n }\r\n });\r\n }\r\n\r\n if (skeleton._waitingOverrideMeshId) {\r\n skeleton.overrideMesh = scene.getMeshById(skeleton._waitingOverrideMeshId);\r\n skeleton._waitingOverrideMeshId = null;\r\n }\r\n skeleton._hasWaitingData = null;\r\n }\r\n }\r\n\r\n // freeze world matrix application\r\n for (index = 0, cache = scene.meshes.length; index < cache; index++) {\r\n var currentMesh = scene.meshes[index];\r\n if (currentMesh._waitingData.freezeWorldMatrix) {\r\n currentMesh.freezeWorldMatrix();\r\n currentMesh._waitingData.freezeWorldMatrix = null;\r\n } else {\r\n currentMesh.computeWorldMatrix(true);\r\n }\r\n }\r\n\r\n // Lights exclusions / inclusions\r\n for (index = 0, cache = scene.lights.length; index < cache; index++) {\r\n let light = scene.lights[index];\r\n // Excluded check\r\n if (light._excludedMeshesIds.length > 0) {\r\n for (var excludedIndex = 0; excludedIndex < light._excludedMeshesIds.length; excludedIndex++) {\r\n var excludedMesh = scene.getMeshById(light._excludedMeshesIds[excludedIndex]);\r\n\r\n if (excludedMesh) {\r\n light.excludedMeshes.push(excludedMesh);\r\n }\r\n }\r\n\r\n light._excludedMeshesIds = [];\r\n }\r\n\r\n // Included check\r\n if (light._includedOnlyMeshesIds.length > 0) {\r\n for (var includedOnlyIndex = 0; includedOnlyIndex < light._includedOnlyMeshesIds.length; includedOnlyIndex++) {\r\n var includedOnlyMesh = scene.getMeshById(light._includedOnlyMeshesIds[includedOnlyIndex]);\r\n\r\n if (includedOnlyMesh) {\r\n light.includedOnlyMeshes.push(includedOnlyMesh);\r\n }\r\n }\r\n\r\n light._includedOnlyMeshesIds = [];\r\n }\r\n }\r\n\r\n AbstractScene.Parse(parsedData, scene, container, rootUrl);\r\n\r\n // Actions (scene) Done last as it can access other objects.\r\n for (index = 0, cache = scene.meshes.length; index < cache; index++) {\r\n var mesh = scene.meshes[index];\r\n if (mesh._waitingData.actions) {\r\n ActionManager.Parse(mesh._waitingData.actions, mesh, scene);\r\n mesh._waitingData.actions = null;\r\n }\r\n }\r\n if (parsedData.actions !== undefined && parsedData.actions !== null) {\r\n ActionManager.Parse(parsedData.actions, null, scene);\r\n }\r\n } catch (err) {\r\n let msg = logOperation(\"loadAssets\", parsedData ? parsedData.producer : \"Unknown\") + log;\r\n if (onError) {\r\n onError(msg, err);\r\n } else {\r\n Logger.Log(msg);\r\n throw err;\r\n }\r\n } finally {\r\n if (!addToScene) {\r\n container.removeAllFromScene();\r\n }\r\n if (log !== null && SceneLoader.loggingLevel !== SceneLoader.NO_LOGGING) {\r\n Logger.Log(logOperation(\"loadAssets\", parsedData ? parsedData.producer : \"Unknown\") + (SceneLoader.loggingLevel !== SceneLoader.MINIMAL_LOGGING ? log : \"\"));\r\n }\r\n }\r\n\r\n return container;\r\n};\r\n\r\nSceneLoader.RegisterPlugin({\r\n name: \"babylon.js\",\r\n extensions: \".babylon\",\r\n canDirectLoad: (data: string) => {\r\n if (data.indexOf(\"babylon\") !== -1) { // We consider that the producer string is filled\r\n return true;\r\n }\r\n\r\n return false;\r\n },\r\n importMesh: (meshesNames: any, scene: Scene, data: any, rootUrl: string, meshes: AbstractMesh[], particleSystems: IParticleSystem[], skeletons: Skeleton[], onError?: (message: string, exception?: any) => void): boolean => {\r\n // Entire method running in try block, so ALWAYS logs as far as it got, only actually writes details\r\n // when SceneLoader.debugLogging = true (default), or exception encountered.\r\n // Everything stored in var log instead of writing separate lines to support only writing in exception,\r\n // and avoid problems with multiple concurrent .babylon loads.\r\n var log = \"importMesh has failed JSON parse\";\r\n try {\r\n var parsedData = JSON.parse(data);\r\n log = \"\";\r\n var fullDetails = SceneLoader.loggingLevel === SceneLoader.DETAILED_LOGGING;\r\n if (!meshesNames) {\r\n meshesNames = null;\r\n } else if (!Array.isArray(meshesNames)) {\r\n meshesNames = [meshesNames];\r\n }\r\n\r\n var hierarchyIds = new Array<number>();\r\n if (parsedData.meshes !== undefined && parsedData.meshes !== null) {\r\n var loadedSkeletonsIds = [];\r\n var loadedMaterialsIds = [];\r\n var index: number;\r\n var cache: number;\r\n for (index = 0, cache = parsedData.meshes.length; index < cache; index++) {\r\n var parsedMesh = parsedData.meshes[index];\r\n\r\n if (meshesNames === null || isDescendantOf(parsedMesh, meshesNames, hierarchyIds)) {\r\n if (meshesNames !== null) {\r\n // Remove found mesh name from list.\r\n delete meshesNames[meshesNames.indexOf(parsedMesh.name)];\r\n }\r\n\r\n //Geometry?\r\n if (parsedMesh.geometryId !== undefined && parsedMesh.geometryId !== null) {\r\n //does the file contain geometries?\r\n if (parsedData.geometries !== undefined && parsedData.geometries !== null) {\r\n //find the correct geometry and add it to the scene\r\n var found: boolean = false;\r\n [\"boxes\", \"spheres\", \"cylinders\", \"toruses\", \"grounds\", \"planes\", \"torusKnots\", \"vertexData\"].forEach((geometryType: string) => {\r\n if (found === true || !parsedData.geometries[geometryType] || !(Array.isArray(parsedData.geometries[geometryType]))) {\r\n return;\r\n } else {\r\n parsedData.geometries[geometryType].forEach((parsedGeometryData: any) => {\r\n if (parsedGeometryData.id === parsedMesh.geometryId) {\r\n switch (geometryType) {\r\n case \"vertexData\":\r\n Geometry.Parse(parsedGeometryData, scene, rootUrl);\r\n break;\r\n }\r\n found = true;\r\n }\r\n });\r\n\r\n }\r\n });\r\n if (found === false) {\r\n Logger.Warn(\"Geometry not found for mesh \" + parsedMesh.id);\r\n }\r\n }\r\n }\r\n\r\n // Material ?\r\n if (parsedMesh.materialId) {\r\n var materialFound = (loadedMaterialsIds.indexOf(parsedMesh.materialId) !== -1);\r\n if (materialFound === false && parsedData.multiMaterials !== undefined && parsedData.multiMaterials !== null) {\r\n for (var multimatIndex = 0, multimatCache = parsedData.multiMaterials.length; multimatIndex < multimatCache; multimatIndex++) {\r\n var parsedMultiMaterial = parsedData.multiMaterials[multimatIndex];\r\n if (parsedMultiMaterial.id === parsedMesh.materialId) {\r\n for (var matIndex = 0, matCache = parsedMultiMaterial.materials.length; matIndex < matCache; matIndex++) {\r\n var subMatId = parsedMultiMaterial.materials[matIndex];\r\n loadedMaterialsIds.push(subMatId);\r\n var mat = parseMaterialById(subMatId, parsedData, scene, rootUrl);\r\n if (mat) {\r\n log += \"\\n\\tMaterial \" + mat.toString(fullDetails);\r\n }\r\n }\r\n loadedMaterialsIds.push(parsedMultiMaterial.id);\r\n var mmat = MultiMaterial.ParseMultiMaterial(parsedMultiMaterial, scene);\r\n if (mmat) {\r\n materialFound = true;\r\n log += \"\\n\\tMulti-Material \" + mmat.toString(fullDetails);\r\n }\r\n break;\r\n }\r\n }\r\n }\r\n\r\n if (materialFound === false) {\r\n loadedMaterialsIds.push(parsedMesh.materialId);\r\n var mat = parseMaterialById(parsedMesh.materialId, parsedData, scene, rootUrl);\r\n if (!mat) {\r\n Logger.Warn(\"Material not found for mesh \" + parsedMesh.id);\r\n } else {\r\n log += \"\\n\\tMaterial \" + mat.toString(fullDetails);\r\n }\r\n }\r\n }\r\n\r\n // Skeleton ?\r\n if (parsedMesh.skeletonId > -1 && parsedData.skeletons !== undefined && parsedData.skeletons !== null) {\r\n var skeletonAlreadyLoaded = (loadedSkeletonsIds.indexOf(parsedMesh.skeletonId) > -1);\r\n if (skeletonAlreadyLoaded === false) {\r\n for (var skeletonIndex = 0, skeletonCache = parsedData.skeletons.length; skeletonIndex < skeletonCache; skeletonIndex++) {\r\n var parsedSkeleton = parsedData.skeletons[skeletonIndex];\r\n if (parsedSkeleton.id === parsedMesh.skeletonId) {\r\n var skeleton = Skeleton.Parse(parsedSkeleton, scene);\r\n skeletons.push(skeleton);\r\n loadedSkeletonsIds.push(parsedSkeleton.id);\r\n log += \"\\n\\tSkeleton \" + skeleton.toString(fullDetails);\r\n }\r\n }\r\n }\r\n }\r\n\r\n // Morph targets ?\r\n if (parsedData.morphTargetManagers !== undefined && parsedData.morphTargetManagers !== null) {\r\n for (var managerData of parsedData.morphTargetManagers) {\r\n MorphTargetManager.Parse(managerData, scene);\r\n }\r\n }\r\n\r\n var mesh = Mesh.Parse(parsedMesh, scene, rootUrl);\r\n meshes.push(mesh);\r\n log += \"\\n\\tMesh \" + mesh.toString(fullDetails);\r\n }\r\n }\r\n\r\n // Connecting parents and lods\r\n var currentMesh: AbstractMesh;\r\n for (index = 0, cache = scene.meshes.length; index < cache; index++) {\r\n currentMesh = scene.meshes[index];\r\n if (currentMesh._waitingParentId) {\r\n currentMesh.parent = scene.getLastEntryById(currentMesh._waitingParentId);\r\n currentMesh._waitingParentId = null;\r\n }\r\n if (currentMesh._waitingData.lods) {\r\n loadDetailLevels(scene, currentMesh);\r\n }\r\n }\r\n\r\n // link skeleton transform nodes\r\n for (index = 0, cache = scene.skeletons.length; index < cache; index++) {\r\n var skeleton = scene.skeletons[index];\r\n if (skeleton._hasWaitingData) {\r\n if (skeleton.bones != null) {\r\n skeleton.bones.forEach((bone) => {\r\n if (bone._waitingTransformNodeId) {\r\n var linkTransformNode = scene.getLastEntryById(bone._waitingTransformNodeId) as TransformNode;\r\n if (linkTransformNode) {\r\n bone.linkTransformNode(linkTransformNode);\r\n }\r\n bone._waitingTransformNodeId = null;\r\n }\r\n });\r\n }\r\n\r\n if (skeleton._waitingOverrideMeshId) {\r\n skeleton.overrideMesh = scene.getMeshById(skeleton._waitingOverrideMeshId);\r\n skeleton._waitingOverrideMeshId = null;\r\n }\r\n\r\n skeleton._hasWaitingData = null;\r\n }\r\n }\r\n\r\n // freeze and compute world matrix application\r\n for (index = 0, cache = scene.meshes.length; index < cache; index++) {\r\n currentMesh = scene.meshes[index];\r\n if (currentMesh._waitingData.freezeWorldMatrix) {\r\n currentMesh.freezeWorldMatrix();\r\n currentMesh._waitingData.freezeWorldMatrix = null;\r\n } else {\r\n currentMesh.computeWorldMatrix(true);\r\n }\r\n }\r\n }\r\n\r\n // Particles\r\n if (parsedData.particleSystems !== undefined && parsedData.particleSystems !== null) {\r\n let parser = AbstractScene.GetIndividualParser(SceneComponentConstants.NAME_PARTICLESYSTEM);\r\n if (parser) {\r\n for (index = 0, cache = parsedData.particleSystems.length; index < cache; index++) {\r\n var parsedParticleSystem = parsedData.particleSystems[index];\r\n if (hierarchyIds.indexOf(parsedParticleSystem.emitterId) !== -1) {\r\n particleSystems.push(parser(parsedParticleSystem, scene, rootUrl));\r\n }\r\n }\r\n }\r\n }\r\n\r\n return true;\r\n\r\n } catch (err) {\r\n let msg = logOperation(\"importMesh\", parsedData ? parsedData.producer : \"Unknown\") + log;\r\n if (onError) {\r\n onError(msg, err);\r\n } else {\r\n Logger.Log(msg);\r\n throw err;\r\n }\r\n } finally {\r\n if (log !== null && SceneLoader.loggingLevel !== SceneLoader.NO_LOGGING) {\r\n Logger.Log(logOperation(\"importMesh\", parsedData ? parsedData.producer : \"Unknown\") + (SceneLoader.loggingLevel !== SceneLoader.MINIMAL_LOGGING ? log : \"\"));\r\n }\r\n }\r\n\r\n return false;\r\n },\r\n load: (scene: Scene, data: string, rootUrl: string, onError?: (message: string, exception?: any) => void): boolean => {\r\n // Entire method running in try block, so ALWAYS logs as far as it got, only actually writes details\r\n // when SceneLoader.debugLogging = true (default), or exception encountered.\r\n // Everything stored in var log instead of writing separate lines to support only writing in exception,\r\n // and avoid problems with multiple concurrent .babylon loads.\r\n var log = \"importScene has failed JSON parse\";\r\n try {\r\n var parsedData = JSON.parse(data);\r\n log = \"\";\r\n\r\n // Scene\r\n if (parsedData.useDelayedTextureLoading !== undefined && parsedData.useDelayedTextureLoading !== null) {\r\n scene.useDelayedTextureLoading = parsedData.useDelayedTextureLoading && !SceneLoader.ForceFullSceneLoadingForIncremental;\r\n }\r\n if (parsedData.autoClear !== undefined && parsedData.autoClear !== null) {\r\n scene.autoClear = parsedData.autoClear;\r\n }\r\n if (parsedData.clearColor !== undefined && parsedData.clearColor !== null) {\r\n scene.clearColor = Color4.FromArray(parsedData.clearColor);\r\n }\r\n if (parsedData.ambientColor !== undefined && parsedData.ambientColor !== null) {\r\n scene.ambientColor = Color3.FromArray(parsedData.ambientColor);\r\n }\r\n if (parsedData.gravity !== undefined && parsedData.gravity !== null) {\r\n scene.gravity = Vector3.FromArray(parsedData.gravity);\r\n }\r\n\r\n // Fog\r\n if (parsedData.fogMode && parsedData.fogMode !== 0) {\r\n scene.fogMode = parsedData.fogMode;\r\n scene.fogColor = Color3.FromArray(parsedData.fogColor);\r\n scene.fogStart = parsedData.fogStart;\r\n scene.fogEnd = parsedData.fogEnd;\r\n scene.fogDensity = parsedData.fogDensity;\r\n log += \"\\tFog mode for scene: \";\r\n switch (scene.fogMode) {\r\n // getters not compiling, so using hardcoded\r\n case 1: log += \"exp\\n\"; break;\r\n case 2: log += \"exp2\\n\"; break;\r\n case 3: log += \"linear\\n\"; break;\r\n }\r\n }\r\n\r\n //Physics\r\n if (parsedData.physicsEnabled) {\r\n var physicsPlugin;\r\n if (parsedData.physicsEngine === \"cannon\") {\r\n physicsPlugin = new CannonJSPlugin(undefined, undefined, BabylonFileLoaderConfiguration.LoaderInjectedPhysicsEngine);\r\n } else if (parsedData.physicsEngine === \"oimo\") {\r\n physicsPlugin = new OimoJSPlugin(undefined, BabylonFileLoaderConfiguration.LoaderInjectedPhysicsEngine);\r\n } else if (parsedData.physicsEngine === \"ammo\") {\r\n physicsPlugin = new AmmoJSPlugin(undefined, BabylonFileLoaderConfiguration.LoaderInjectedPhysicsEngine, undefined);\r\n }\r\n log = \"\\tPhysics engine \" + (parsedData.physicsEngine ? parsedData.physicsEngine : \"oimo\") + \" enabled\\n\";\r\n //else - default engine, which is currently oimo\r\n var physicsGravity = parsedData.physicsGravity ? Vector3.FromArray(parsedData.physicsGravity) : null;\r\n scene.enablePhysics(physicsGravity, physicsPlugin);\r\n }\r\n\r\n // Metadata\r\n if (parsedData.metadata !== undefined && parsedData.metadata !== null) {\r\n scene.metadata = parsedData.metadata;\r\n }\r\n\r\n //collisions, if defined. otherwise, default is true\r\n if (parsedData.collisionsEnabled !== undefined && parsedData.collisionsEnabled !== null) {\r\n scene.collisionsEnabled = parsedData.collisionsEnabled;\r\n }\r\n\r\n var container = loadAssetContainer(scene, data, rootUrl, onError, true);\r\n if (!container) {\r\n return false;\r\n }\r\n\r\n if (parsedData.autoAnimate) {\r\n scene.beginAnimation(scene, parsedData.autoAnimateFrom, parsedData.autoAnimateTo, parsedData.autoAnimateLoop, parsedData.autoAnimateSpeed || 1.0);\r\n }\r\n\r\n if (parsedData.activeCameraID !== undefined && parsedData.activeCameraID !== null) {\r\n scene.setActiveCameraById(parsedData.activeCameraID);\r\n }\r\n\r\n // Finish\r\n return true;\r\n } catch (err) {\r\n let msg = logOperation(\"importScene\", parsedData ? parsedData.producer : \"Unknown\") + log;\r\n if (onError) {\r\n onError(msg, err);\r\n } else {\r\n Logger.Log(msg);\r\n throw err;\r\n }\r\n } finally {\r\n if (log !== null && SceneLoader.loggingLevel !== SceneLoader.NO_LOGGING) {\r\n Logger.Log(logOperation(\"importScene\", parsedData ? parsedData.producer : \"Unknown\") + (SceneLoader.loggingLevel !== SceneLoader.MINIMAL_LOGGING ? log : \"\"));\r\n }\r\n }\r\n return false;\r\n },\r\n loadAssetContainer: (scene: Scene, data: string, rootUrl: string, onError?: (message: string, exception?: any) => void): AssetContainer => {\r\n var container = loadAssetContainer(scene, data, rootUrl, onError);\r\n return container;\r\n }\r\n});\r\n"]}
|
|
1
|
+
{"version":3,"file":"babylonFileLoader.js","sourceRoot":"","sources":["../../../../sourceES6/core/Loading/Plugins/babylonFileLoader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAE3C,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAE9C,OAAO,EAAE,OAAO,EAAE,MAAM,yBAAyB,CAAC;AAClD,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AACxD,OAAO,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAEzC,OAAO,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AACjD,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,QAAQ,EAAE,MAAM,0BAA0B,CAAC;AACpD,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAC9D,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AACnE,OAAO,EAAE,cAAc,EAAE,MAAM,yCAAyC,CAAC;AACzE,OAAO,EAAE,cAAc,EAAE,MAAM,iCAAiC,CAAC;AACjE,OAAO,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAC3C,OAAO,EAAE,uBAAuB,EAAE,MAAM,sBAAsB,CAAC;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AACxD,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAC;AACtD,OAAO,EAAE,aAAa,EAAE,MAAM,6BAA6B,CAAC;AAE5D,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAChD,OAAO,EAAE,kBAAkB,EAAE,MAAM,gCAAgC,CAAC;AACpE,OAAO,EAAE,cAAc,EAAE,MAAM,sCAAsC,CAAC;AACtE,OAAO,EAAE,YAAY,EAAE,MAAM,oCAAoC,CAAC;AAClE,OAAO,EAAE,YAAY,EAAE,MAAM,oCAAoC,CAAC;AAClE,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAChD,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AACzC,OAAO,EAAE,WAAW,EAAE,MAAM,iCAAiC,CAAC;AAC9D,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAElD,cAAc;AACd,MAAM,CAAC,IAAI,wBAAwB,GAAG,IAAI,CAAC;AAE3C;;GAEG;AACH;IAAA;IAOA,CAAC;IANG;;;;OAIG;IACW,0DAA2B,GAAQ,SAAS,CAAC;IAC/D,qCAAC;CAAA,AAPD,IAOC;SAPY,8BAA8B;AAS3C,IAAI,iBAAiB,GAAG,UAAC,EAAU,EAAE,UAAe,EAAE,KAAY,EAAE,OAAe;IAC/E,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;QAC7E,IAAI,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QACjD,IAAI,cAAc,CAAC,EAAE,KAAK,EAAE,EAAE;YAC1B,OAAO,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;SACzD;KACJ;IACD,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAEF,IAAI,cAAc,GAAG,UAAC,IAAS,EAAE,KAAiB,EAAE,YAA2B;IAC3E,KAAK,IAAI,CAAC,IAAI,KAAK,EAAE;QACjB,IAAI,IAAI,CAAC,IAAI,KAAK,KAAK,CAAC,CAAC,CAAC,EAAE;YACxB,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;YAC3B,OAAO,IAAI,CAAC;SACf;KACJ;IACD,IAAI,IAAI,CAAC,QAAQ,IAAI,YAAY,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,EAAE;QAC7D,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;QAC3B,OAAO,IAAI,CAAC;KACf;IACD,OAAO,KAAK,CAAC;AACjB,CAAC,CAAC;AAEF,IAAI,YAAY,GAAG,UAAC,SAAiB,EAAE,QAAmF;IACtH,OAAO,SAAS,GAAG,MAAM,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,IAAI,GAAG,QAAQ,GAAG,QAAQ,CAAC,IAAI,GAAG,YAAY,GAAG,QAAQ,CAAC,OAAO,GAAG,sBAAsB,GAAG,QAAQ,CAAC,gBAAgB,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;AACzL,CAAC,CAAC;AAEF,IAAI,gBAAgB,GAAG,UAAC,KAAY,EAAE,IAAkB;IACpD,IAAM,UAAU,GAAS,IAAY,CAAC;IAEtC,6HAA6H;IAC7H,gKAAgK;IAChK,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,EAAE;QACxB,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,GAAG,CAAC,EAAE;YACrE,IAAM,SAAS,GAAa,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC;YACvD,IAAM,UAAU,GAAY,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YACxD,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,SAAS,EAAE;gBAClC,IAAM,SAAS,GAAa,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,SAAS,CAAC;gBAC7D,IAAI,SAAS,CAAC,MAAM,IAAI,SAAS,CAAC,MAAM,EAAE;oBACtC,IAAM,OAAO,GAAW,CAAC,SAAS,CAAC,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACpG,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;oBAC7B,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,SAAS,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;wBACnD,IAAM,KAAK,GAAW,SAAS,CAAC,KAAK,CAAC,CAAC;wBACvC,IAAM,OAAO,GAAS,KAAK,CAAC,WAAW,CAAC,KAAK,CAAS,CAAC;wBACvD,IAAI,OAAO,IAAI,IAAI,EAAE;4BACjB,UAAU,CAAC,WAAW,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,OAAO,CAAC,CAAC;yBACrD;qBACJ;oBACD,IAAI,OAAO,GAAG,CAAC,EAAE;wBACb,UAAU,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;qBACzC;oBACD,IAAI,UAAU,KAAK,IAAI,EAAE;wBACrB,UAAU,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;qBAC/B;iBACJ;qBAAM;oBACH,KAAK,CAAC,IAAI,CAAC,wCAAwC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC;iBACpE;aACJ;SACJ;QACD,IAAI,CAAC,YAAY,CAAC,IAAI,GAAG,IAAI,CAAC;KACjC;AACL,CAAC,CAAC;AAEF,IAAI,kBAAkB,GAAG,UAAC,KAAY,EAAE,IAAY,EAAE,OAAe,EAAE,OAAoD,EAAE,UAAkB;IAAlB,2BAAA,EAAA,kBAAkB;IAC3I,IAAI,SAAS,GAAG,IAAI,cAAc,CAAC,KAAK,CAAC,CAAC;IAE1C,oGAAoG;IACpG,4EAA4E;IAC5E,uGAAuG;IACvG,8DAA8D;IAC9D,IAAI,GAAG,GAAG,mCAAmC,CAAC;IAC9C,IAAI;QACA,IAAI,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAClC,GAAG,GAAG,EAAE,CAAC;QACT,IAAI,WAAW,GAAG,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,gBAAgB,CAAC;QAE5E,IAAI,KAAa,CAAC;QAClB,IAAI,KAAa,CAAC;QAElB,sBAAsB;QACtB,IAAI,UAAU,CAAC,kBAAkB,KAAK,SAAS,IAAI,UAAU,CAAC,kBAAkB,KAAK,IAAI,EAAE;YACvF,4DAA4D;YAC5D,IAAI,KAAK,GAAG,UAAU,CAAC,KAAK,KAAK,SAAS,CAAC,CAAC,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC;YACrE,IAAI,UAAU,CAAC,sBAAsB,IAAI,UAAU,CAAC,sBAAsB,KAAK,wBAAwB,EAAE;gBACrG,IAAI,OAAO,GAAW,CAAC,UAAU,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,sBAAsB,CAAC,CAAC,CAAC,GAAG,CAAC;gBACpG,IAAI,UAAU,GAAG,IAAI,cAAc,CAAC,CAAC,UAAU,CAAC,kBAAkB,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,GAAG,UAAU,CAAC,kBAAkB,EAAE,KAAK,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,KAAK,CAAC,CAAC;gBACxK,IAAI,UAAU,CAAC,2BAA2B,EAAE;oBACxC,UAAU,CAAC,SAAS,GAAG,UAAU,CAAC,2BAA2B,CAAC;iBACjE;gBACD,KAAK,CAAC,kBAAkB,GAAG,UAAU,CAAC;aACzC;iBAAM;gBACH,IAAI,QAAQ,CAAC,UAAU,CAAC,kBAAkB,EAAE,MAAM,CAAC,EAAE;oBACjD,IAAI,iBAAiB,GAAG,IAAI,WAAW,CAAC,CAAC,UAAU,CAAC,kBAAkB,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,GAAG,UAAU,CAAC,kBAAkB,EAAE,KAAK,CAAC,CAAC;oBACrJ,IAAI,UAAU,CAAC,2BAA2B,EAAE;wBACxC,iBAAiB,CAAC,SAAS,GAAG,UAAU,CAAC,2BAA2B,CAAC;qBACxE;oBACD,KAAK,CAAC,kBAAkB,GAAG,iBAAiB,CAAC;iBAChD;qBAAM;oBACH,IAAI,WAAW,GAAG,WAAW,CAAC,yBAAyB,CAAC,CAAC,UAAU,CAAC,kBAAkB,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,GAAG,UAAU,CAAC,kBAAkB,EAAE,KAAK,CAAC,CAAC;oBACrK,IAAI,UAAU,CAAC,2BAA2B,EAAE;wBACxC,WAAW,CAAC,SAAS,GAAG,UAAU,CAAC,2BAA2B,CAAC;qBAClE;oBACD,KAAK,CAAC,kBAAkB,GAAG,WAAW,CAAC;iBAC1C;aACJ;YACD,IAAI,UAAU,CAAC,mBAAmB,KAAK,IAAI,EAAE;gBACzC,IAAI,WAAW,GAAG,CAAC,KAAK,CAAC,YAAY,KAAK,SAAS,IAAI,KAAK,CAAC,YAAY,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,GAAG,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;gBACrJ,IAAI,eAAe,GAAG,UAAU,CAAC,eAAe,IAAI,CAAC,CAAC;gBACtD,KAAK,CAAC,mBAAmB,CAAC,KAAK,CAAC,kBAAkB,EAAE,KAAK,EAAE,WAAW,EAAE,eAAe,CAAC,CAAC;aAC5F;YACD,SAAS,CAAC,kBAAkB,GAAG,KAAK,CAAC,kBAAkB,CAAC;SAC3D;QAED,wBAAwB;QACxB,IAAI,UAAU,CAAC,oBAAoB,KAAK,SAAS,IAAI,UAAU,CAAC,oBAAoB,KAAK,IAAI,EAAE;YAC3F,KAAK,CAAC,oBAAoB,GAAG,UAAU,CAAC,oBAAoB,CAAC;SAChE;QAED,SAAS;QACT,IAAI,UAAU,CAAC,MAAM,KAAK,SAAS,IAAI,UAAU,CAAC,MAAM,KAAK,IAAI,EAAE;YAC/D,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBACtE,IAAI,WAAW,GAAG,UAAU,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBAC3C,IAAI,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;gBAC5C,IAAI,KAAK,EAAE;oBACP,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;oBAC7B,KAAK,CAAC,gBAAgB,GAAG,SAAS,CAAC;oBACnC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBAC1C,GAAG,IAAI,QAAQ,GAAG,KAAK,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;iBACjD;aACJ;SACJ;QAED,oBAAoB;QACpB,IAAI,UAAU,CAAC,gBAAgB,KAAK,SAAS,IAAI,UAAU,CAAC,gBAAgB,KAAK,IAAI,EAAE;YACnF,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,gBAAgB,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAChF,IAAI,qBAAqB,GAAG,UAAU,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;gBAC/D,IAAI,eAAe,GAAG,eAAe,CAAC,KAAK,CAAC,qBAAqB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gBACnF,IAAI,eAAe,EAAE;oBACjB,SAAS,CAAC,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;oBACjD,eAAe,CAAC,gBAAgB,GAAG,SAAS,CAAC;oBAC7C,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBACrD,GAAG,IAAI,QAAQ,GAAG,eAAe,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;iBAC3D;aACJ;SACJ;QAED,aAAa;QACb,IAAI,UAAU,CAAC,UAAU,KAAK,SAAS,IAAI,UAAU,CAAC,UAAU,KAAK,IAAI,EAAE;YACvE,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,UAAU,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAC1E,IAAI,eAAe,GAAG,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;gBACnD,IAAM,aAAa,GAAG,QAAQ,CAAC,mBAAmB,CAAC,CAAC;gBACpD,IAAI,aAAa,EAAE;oBACf,IAAI,SAAS,GAAG,aAAa,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC;oBACrD,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;oBACjC,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;oBACrC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,iBAAiB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBAC9C,GAAG,IAAI,QAAQ,GAAG,SAAS,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;iBACrD;aACJ;SACJ;QAED,YAAY;QACZ,IAAI,UAAU,CAAC,SAAS,KAAK,SAAS,IAAI,UAAU,CAAC,SAAS,KAAK,IAAI,EAAE;YACrE,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBACzE,IAAI,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;gBACjD,IAAI,GAAG,GAAG,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gBACzD,IAAI,GAAG,EAAE;oBACL,SAAS,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;oBAC9B,GAAG,CAAC,gBAAgB,GAAG,SAAS,CAAC;oBACjC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBAC7C,GAAG,IAAI,QAAQ,GAAG,GAAG,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;oBAE5C,WAAW;oBACX,IAAI,QAAQ,GAAG,GAAG,CAAC,iBAAiB,EAAE,CAAC;oBACvC,QAAQ,CAAC,OAAO,CAAC,UAAC,CAAC;wBACf,IAAI,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE;4BACrC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;4BAC3B,CAAC,CAAC,gBAAgB,GAAG,SAAS,CAAC;yBAClC;oBACL,CAAC,CAAC,CAAC;iBACN;aACJ;SACJ;QAED,IAAI,UAAU,CAAC,cAAc,KAAK,SAAS,IAAI,UAAU,CAAC,cAAc,KAAK,IAAI,EAAE;YAC/E,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAC9E,IAAI,mBAAmB,GAAG,UAAU,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;gBAC3D,IAAI,IAAI,GAAG,aAAa,CAAC,kBAAkB,CAAC,mBAAmB,EAAE,KAAK,CAAC,CAAC;gBACxE,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBACpC,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;gBAElC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,qBAAqB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;gBAClD,GAAG,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;gBAE7C,WAAW;gBACX,IAAI,QAAQ,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;gBACxC,QAAQ,CAAC,OAAO,CAAC,UAAC,CAAC;oBACf,IAAI,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE;wBACrC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;wBAC3B,CAAC,CAAC,gBAAgB,GAAG,SAAS,CAAC;qBAClC;gBACL,CAAC,CAAC,CAAC;aACN;SACJ;QAED,gBAAgB;QAChB,IAAI,UAAU,CAAC,mBAAmB,KAAK,SAAS,IAAI,UAAU,CAAC,mBAAmB,KAAK,IAAI,EAAE;YACzF,KAAwB,UAA8B,EAA9B,KAAA,UAAU,CAAC,mBAAmB,EAA9B,cAA8B,EAA9B,IAA8B,EAAE;gBAAnD,IAAI,WAAW,SAAA;gBAChB,IAAM,OAAO,GAAG,kBAAkB,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;gBAC7D,SAAS,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;gBAC5C,OAAO,CAAC,gBAAgB,GAAG,SAAS,CAAC;aACxC;SACJ;QAED,YAAY;QACZ,IAAI,UAAU,CAAC,SAAS,KAAK,SAAS,IAAI,UAAU,CAAC,SAAS,KAAK,IAAI,EAAE;YACrE,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBACzE,IAAI,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;gBACjD,IAAI,QAAQ,GAAG,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC;gBACrD,SAAS,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;gBACnC,QAAQ,CAAC,gBAAgB,GAAG,SAAS,CAAC;gBACtC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;gBAC7C,GAAG,IAAI,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;aACpD;SACJ;QAED,aAAa;QACb,IAAI,UAAU,GAAG,UAAU,CAAC,UAAU,CAAC;QACvC,IAAI,UAAU,KAAK,SAAS,IAAI,UAAU,KAAK,IAAI,EAAE;YACjD,IAAI,aAAa,GAAG,IAAI,KAAK,EAAsB,CAAC;YAEpD,aAAa;YACb,IAAI,UAAU,GAAG,UAAU,CAAC,UAAU,CAAC;YACvC,IAAI,UAAU,KAAK,SAAS,IAAI,UAAU,KAAK,IAAI,EAAE;gBACjD,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;oBAC/D,IAAI,gBAAgB,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;oBACzC,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,gBAAgB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC,CAAC;iBACxE;aACJ;YAED,aAAa,CAAC,OAAO,CAAC,UAAC,CAAC;gBACpB,IAAI,CAAC,EAAE;oBACH,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;oBAC7B,CAAC,CAAC,gBAAgB,GAAG,SAAS,CAAC;iBAClC;YACL,CAAC,CAAC,CAAC;SACN;QAED,kBAAkB;QAClB,IAAI,UAAU,CAAC,cAAc,KAAK,SAAS,IAAI,UAAU,CAAC,cAAc,KAAK,IAAI,EAAE;YAC/E,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAC9E,IAAI,mBAAmB,GAAG,UAAU,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;gBAC3D,IAAI,IAAI,GAAG,aAAa,CAAC,KAAK,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gBACpE,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBACpC,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;aACrC;SACJ;QAED,SAAS;QACT,IAAI,UAAU,CAAC,MAAM,KAAK,SAAS,IAAI,UAAU,CAAC,MAAM,KAAK,IAAI,EAAE;YAC/D,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBACtE,IAAI,UAAU,GAAG,UAAU,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBAC1C,IAAI,IAAI,GAAiB,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gBAChE,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAC5B,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;gBAClC,IAAI,IAAI,CAAC,YAAY,EAAE;oBACnB,KAAqB,UAAwB,EAAxB,KAAC,IAAa,CAAC,SAAS,EAAxB,cAAwB,EAAxB,IAAwB,EAAE;wBAA1C,IAAI,QAAQ,SAAA;wBACb,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;wBAChC,QAAQ,CAAC,gBAAgB,GAAG,SAAS,CAAC;qBACzC;iBACJ;gBACD,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;gBAC1C,GAAG,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;aAChD;SACJ;QAED,UAAU;QACV,IAAI,UAAU,CAAC,OAAO,KAAK,SAAS,IAAI,UAAU,CAAC,OAAO,KAAK,IAAI,EAAE;YACjE,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBACvE,IAAI,YAAY,GAAG,UAAU,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;gBAC7C,IAAI,MAAM,GAAG,MAAM,CAAC,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC;gBAC/C,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gBAC/B,MAAM,CAAC,gBAAgB,GAAG,SAAS,CAAC;gBACpC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;gBAC3C,GAAG,IAAI,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;aAClD;SACJ;QAED,gBAAgB;QAChB,IAAI,UAAU,CAAC,aAAa,KAAK,SAAS,IAAI,UAAU,CAAC,aAAa,KAAK,IAAI,EAAE;YAC7E,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,aAAa,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAC7E,IAAI,iBAAiB,GAAG,UAAU,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;gBACxD,IAAI,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC,iBAAiB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gBACvE,IAAI,WAAW,EAAE;oBACb,SAAS,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;oBAC1C,WAAW,CAAC,gBAAgB,GAAG,SAAS,CAAC;oBACzC,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBAChD,GAAG,IAAI,QAAQ,GAAG,WAAW,CAAC,QAAQ,EAAE,CAAC;iBAC5C;aACJ;SACJ;QAED,mBAAmB;QACnB,IAAI,UAAU,CAAC,eAAe,KAAK,SAAS,IAAI,UAAU,CAAC,eAAe,KAAK,IAAI,EAAE;YACjF,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,eAAe,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;gBAC/E,IAAI,oBAAoB,GAAG,UAAU,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;gBAC7D,IAAI,cAAc,GAAG,cAAc,CAAC,KAAK,CAAC,oBAAoB,EAAE,KAAK,CAAC,CAAC;gBACvE,SAAS,CAAC,eAAe,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;gBAC/C,cAAc,CAAC,gBAAgB,GAAG,SAAS,CAAC;gBAC5C,GAAG,IAAI,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;gBACnD,GAAG,IAAI,QAAQ,GAAG,cAAc,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;aAC1D;SACJ;QAED,6CAA6C;QAC7C,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YAClE,IAAI,MAAM,GAAG,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;YAClC,IAAI,MAAM,CAAC,gBAAgB,EAAE;gBACzB,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;gBAChE,MAAM,CAAC,gBAAgB,GAAG,IAAI,CAAC;aAClC;SACJ;QAED,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACjE,IAAI,OAAK,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YAChC,IAAI,OAAK,IAAI,OAAK,CAAC,gBAAgB,EAAE;gBACjC,OAAK,CAAC,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,OAAK,CAAC,gBAAgB,CAAC,CAAC;gBAC9D,OAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC;aACjC;SACJ;QAED,wDAAwD;QACxD,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACzE,IAAI,aAAa,GAAG,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;YAChD,IAAI,aAAa,CAAC,gBAAgB,EAAE;gBAChC,aAAa,CAAC,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;gBAC9E,aAAa,CAAC,gBAAgB,GAAG,IAAI,CAAC;aACzC;SACJ;QACD,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACjE,IAAI,IAAI,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YAC/B,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBACvB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;gBAC5D,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;aAChC;YACD,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,EAAE;gBACxB,gBAAgB,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;aACjC;SACJ;QAED,gCAAgC;QAChC,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACpE,IAAI,QAAQ,GAAG,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YACtC,IAAI,QAAQ,CAAC,eAAe,EAAE;gBAC1B,IAAI,QAAQ,CAAC,KAAK,IAAI,IAAI,EAAE;oBACxB,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,UAAC,IAAI;wBACxB,IAAI,IAAI,CAAC,uBAAuB,EAAE;4BAC9B,IAAI,iBAAiB,GAAG,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,uBAAuB,CAAkB,CAAC;4BAC9F,IAAI,iBAAiB,EAAE;gCACnB,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,CAAC,CAAC;6BAC7C;4BACD,IAAI,CAAC,uBAAuB,GAAG,IAAI,CAAC;yBACvC;oBACL,CAAC,CAAC,CAAC;iBACN;gBAED,IAAI,QAAQ,CAAC,sBAAsB,EAAE;oBACjC,QAAQ,CAAC,YAAY,GAAG,KAAK,CAAC,WAAW,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;oBAC3E,QAAQ,CAAC,sBAAsB,GAAG,IAAI,CAAC;iBAC1C;gBACD,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;aACnC;SACJ;QAED,kCAAkC;QAClC,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACjE,IAAI,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YACtC,IAAI,WAAW,CAAC,YAAY,CAAC,iBAAiB,EAAE;gBAC5C,WAAW,CAAC,iBAAiB,EAAE,CAAC;gBAChC,WAAW,CAAC,YAAY,CAAC,iBAAiB,GAAG,IAAI,CAAC;aACrD;iBAAM;gBACH,WAAW,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;aACxC;SACJ;QAED,iCAAiC;QACjC,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACjE,IAAI,OAAK,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YAChC,iBAAiB;YACjB,IAAI,OAAK,CAAC,kBAAkB,CAAC,MAAM,GAAG,CAAC,EAAE;gBACrC,KAAK,IAAI,aAAa,GAAG,CAAC,EAAE,aAAa,GAAG,OAAK,CAAC,kBAAkB,CAAC,MAAM,EAAE,aAAa,EAAE,EAAE;oBAC1F,IAAI,YAAY,GAAG,KAAK,CAAC,WAAW,CAAC,OAAK,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC,CAAC;oBAE9E,IAAI,YAAY,EAAE;wBACd,OAAK,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;qBAC3C;iBACJ;gBAED,OAAK,CAAC,kBAAkB,GAAG,EAAE,CAAC;aACjC;YAED,iBAAiB;YACjB,IAAI,OAAK,CAAC,sBAAsB,CAAC,MAAM,GAAG,CAAC,EAAE;gBACzC,KAAK,IAAI,iBAAiB,GAAG,CAAC,EAAE,iBAAiB,GAAG,OAAK,CAAC,sBAAsB,CAAC,MAAM,EAAE,iBAAiB,EAAE,EAAE;oBAC1G,IAAI,gBAAgB,GAAG,KAAK,CAAC,WAAW,CAAC,OAAK,CAAC,sBAAsB,CAAC,iBAAiB,CAAC,CAAC,CAAC;oBAE1F,IAAI,gBAAgB,EAAE;wBAClB,OAAK,CAAC,kBAAkB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;qBACnD;iBACJ;gBAED,OAAK,CAAC,sBAAsB,GAAG,EAAE,CAAC;aACrC;SACJ;QAED,aAAa,CAAC,KAAK,CAAC,UAAU,EAAE,KAAK,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;QAE3D,4DAA4D;QAC5D,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;YACjE,IAAI,IAAI,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YAC/B,IAAI,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE;gBAC3B,aAAa,CAAC,KAAK,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;gBAC5D,IAAI,CAAC,YAAY,CAAC,OAAO,GAAG,IAAI,CAAC;aACpC;SACJ;QACD,IAAI,UAAU,CAAC,OAAO,KAAK,SAAS,IAAI,UAAU,CAAC,OAAO,KAAK,IAAI,EAAE;YACjE,aAAa,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;SACxD;KACJ;IAAC,OAAO,GAAG,EAAE;QACV,IAAI,GAAG,GAAG,YAAY,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC;QACzF,IAAI,OAAO,EAAE;YACT,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;SACrB;aAAM;YACH,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAChB,MAAM,GAAG,CAAC;SACb;KACJ;YAAS;QACN,IAAI,CAAC,UAAU,EAAE;YACb,SAAS,CAAC,kBAAkB,EAAE,CAAC;SAClC;QACD,IAAI,GAAG,KAAK,IAAI,IAAI,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,UAAU,EAAE;YACrE,MAAM,CAAC,GAAG,CAAC,YAAY,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;SAChK;KACJ;IAED,OAAO,SAAS,CAAC;AACrB,CAAC,CAAC;AAEF,WAAW,CAAC,cAAc,CAAC;IACvB,IAAI,EAAE,YAAY;IAClB,UAAU,EAAE,UAAU;IACtB,aAAa,EAAE,UAAC,IAAY;QACxB,IAAI,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,iDAAiD;YACnF,OAAO,IAAI,CAAC;SACf;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IACD,UAAU,EAAE,UAAC,WAAgB,EAAE,KAAY,EAAE,IAAS,EAAE,OAAe,EAAE,MAAsB,EAAE,eAAkC,EAAE,SAAqB,EAAE,OAAoD;QAC5M,oGAAoG;QACpG,4EAA4E;QAC5E,uGAAuG;QACvG,8DAA8D;QAC9D,IAAI,GAAG,GAAG,kCAAkC,CAAC;QAC7C,IAAI;YACA,IAAI,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAClC,GAAG,GAAG,EAAE,CAAC;YACT,IAAI,WAAW,GAAG,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,gBAAgB,CAAC;YAC5E,IAAI,CAAC,WAAW,EAAE;gBACd,WAAW,GAAG,IAAI,CAAC;aACtB;iBAAM,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,WAAW,CAAC,EAAE;gBACpC,WAAW,GAAG,CAAC,WAAW,CAAC,CAAC;aAC/B;YAED,IAAI,YAAY,GAAG,IAAI,KAAK,EAAU,CAAC;YACvC,IAAI,UAAU,CAAC,MAAM,KAAK,SAAS,IAAI,UAAU,CAAC,MAAM,KAAK,IAAI,EAAE;gBAC/D,IAAI,kBAAkB,GAAG,EAAE,CAAC;gBAC5B,IAAI,kBAAkB,GAAG,EAAE,CAAC;gBAC5B,IAAI,KAAa,CAAC;gBAClB,IAAI,KAAa,CAAC;gBAClB,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;oBACtE,IAAI,UAAU,GAAG,UAAU,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;oBAE1C,IAAI,WAAW,KAAK,IAAI,IAAI,cAAc,CAAC,UAAU,EAAE,WAAW,EAAE,YAAY,CAAC,EAAE;wBAC/E,IAAI,WAAW,KAAK,IAAI,EAAE;4BACtB,oCAAoC;4BACpC,OAAO,WAAW,CAAC,WAAW,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC;yBAC5D;wBAED,WAAW;wBACX,IAAI,UAAU,CAAC,UAAU,KAAK,SAAS,IAAI,UAAU,CAAC,UAAU,KAAK,IAAI,EAAE;4BACvE,mCAAmC;4BACnC,IAAI,UAAU,CAAC,UAAU,KAAK,SAAS,IAAI,UAAU,CAAC,UAAU,KAAK,IAAI,EAAE;gCACvE,mDAAmD;gCACnD,IAAI,KAAK,GAAY,KAAK,CAAC;gCAC3B,CAAC,OAAO,EAAE,SAAS,EAAE,WAAW,EAAE,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,YAAY,EAAE,YAAY,CAAC,CAAC,OAAO,CAAC,UAAC,YAAoB;oCACvH,IAAI,KAAK,KAAK,IAAI,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE;wCACjH,OAAO;qCACV;yCAAM;wCACH,UAAU,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC,OAAO,CAAC,UAAC,kBAAuB;4CAChE,IAAI,kBAAkB,CAAC,EAAE,KAAK,UAAU,CAAC,UAAU,EAAE;gDACjD,QAAQ,YAAY,EAAE;oDAClB,KAAK,YAAY;wDACb,QAAQ,CAAC,KAAK,CAAC,kBAAkB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;wDACnD,MAAM;iDACb;gDACD,KAAK,GAAG,IAAI,CAAC;6CAChB;wCACL,CAAC,CAAC,CAAC;qCAEN;gCACL,CAAC,CAAC,CAAC;gCACH,IAAI,KAAK,KAAK,KAAK,EAAE;oCACjB,MAAM,CAAC,IAAI,CAAC,8BAA8B,GAAG,UAAU,CAAC,EAAE,CAAC,CAAC;iCAC/D;6BACJ;yBACJ;wBAED,aAAa;wBACb,IAAI,UAAU,CAAC,UAAU,EAAE;4BACvB,IAAI,aAAa,GAAG,CAAC,kBAAkB,CAAC,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;4BAC/E,IAAI,aAAa,KAAK,KAAK,IAAI,UAAU,CAAC,cAAc,KAAK,SAAS,IAAI,UAAU,CAAC,cAAc,KAAK,IAAI,EAAE;gCAC1G,KAAK,IAAI,aAAa,GAAG,CAAC,EAAE,aAAa,GAAG,UAAU,CAAC,cAAc,CAAC,MAAM,EAAE,aAAa,GAAG,aAAa,EAAE,aAAa,EAAE,EAAE;oCAC1H,IAAI,mBAAmB,GAAG,UAAU,CAAC,cAAc,CAAC,aAAa,CAAC,CAAC;oCACnE,IAAI,mBAAmB,CAAC,EAAE,KAAK,UAAU,CAAC,UAAU,EAAE;wCAClD,KAAK,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,mBAAmB,CAAC,SAAS,CAAC,MAAM,EAAE,QAAQ,GAAG,QAAQ,EAAE,QAAQ,EAAE,EAAE;4CACrG,IAAI,QAAQ,GAAG,mBAAmB,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;4CACvD,kBAAkB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;4CAClC,IAAI,GAAG,GAAG,iBAAiB,CAAC,QAAQ,EAAE,UAAU,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;4CAClE,IAAI,GAAG,EAAE;gDACL,GAAG,IAAI,eAAe,GAAG,GAAG,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;6CACtD;yCACJ;wCACD,kBAAkB,CAAC,IAAI,CAAC,mBAAmB,CAAC,EAAE,CAAC,CAAC;wCAChD,IAAI,IAAI,GAAG,aAAa,CAAC,kBAAkB,CAAC,mBAAmB,EAAE,KAAK,CAAC,CAAC;wCACxE,IAAI,IAAI,EAAE;4CACN,aAAa,GAAG,IAAI,CAAC;4CACrB,GAAG,IAAI,qBAAqB,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;yCAC7D;wCACD,MAAM;qCACT;iCACJ;6BACJ;4BAED,IAAI,aAAa,KAAK,KAAK,EAAE;gCACzB,kBAAkB,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,CAAC;gCAC/C,IAAI,GAAG,GAAG,iBAAiB,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;gCAC/E,IAAI,CAAC,GAAG,EAAE;oCACN,MAAM,CAAC,IAAI,CAAC,8BAA8B,GAAG,UAAU,CAAC,EAAE,CAAC,CAAC;iCAC/D;qCAAM;oCACH,GAAG,IAAI,eAAe,GAAG,GAAG,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;iCACtD;6BACJ;yBACJ;wBAED,aAAa;wBACb,IAAI,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC,IAAI,UAAU,CAAC,SAAS,KAAK,SAAS,IAAI,UAAU,CAAC,SAAS,KAAK,IAAI,EAAE;4BACnG,IAAI,qBAAqB,GAAG,CAAC,kBAAkB,CAAC,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;4BACrF,IAAI,qBAAqB,KAAK,KAAK,EAAE;gCACjC,KAAK,IAAI,aAAa,GAAG,CAAC,EAAE,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,MAAM,EAAE,aAAa,GAAG,aAAa,EAAE,aAAa,EAAE,EAAE;oCACrH,IAAI,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,aAAa,CAAC,CAAC;oCACzD,IAAI,cAAc,CAAC,EAAE,KAAK,UAAU,CAAC,UAAU,EAAE;wCAC7C,IAAI,QAAQ,GAAG,QAAQ,CAAC,KAAK,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC;wCACrD,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;wCACzB,kBAAkB,CAAC,IAAI,CAAC,cAAc,CAAC,EAAE,CAAC,CAAC;wCAC3C,GAAG,IAAI,eAAe,GAAG,QAAQ,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;qCAC3D;iCACJ;6BACJ;yBACJ;wBAED,kBAAkB;wBAClB,IAAI,UAAU,CAAC,mBAAmB,KAAK,SAAS,IAAI,UAAU,CAAC,mBAAmB,KAAK,IAAI,EAAE;4BACzF,KAAwB,UAA8B,EAA9B,KAAA,UAAU,CAAC,mBAAmB,EAA9B,cAA8B,EAA9B,IAA8B,EAAE;gCAAnD,IAAI,WAAW,SAAA;gCAChB,kBAAkB,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;6BAChD;yBACJ;wBAED,IAAI,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;wBAClD,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;wBAClB,GAAG,IAAI,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;qBACnD;iBACJ;gBAED,8BAA8B;gBAC9B,IAAI,WAAyB,CAAC;gBAC9B,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;oBACjE,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;oBAClC,IAAI,WAAW,CAAC,gBAAgB,EAAE;wBAC9B,WAAW,CAAC,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,WAAW,CAAC,gBAAgB,CAAC,CAAC;wBAC1E,WAAW,CAAC,gBAAgB,GAAG,IAAI,CAAC;qBACvC;oBACD,IAAI,WAAW,CAAC,YAAY,CAAC,IAAI,EAAE;wBAC/B,gBAAgB,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC;qBACxC;iBACJ;gBAED,gCAAgC;gBAChC,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;oBACpE,IAAI,QAAQ,GAAG,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;oBACtC,IAAI,QAAQ,CAAC,eAAe,EAAE;wBAC1B,IAAI,QAAQ,CAAC,KAAK,IAAI,IAAI,EAAE;4BACxB,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,UAAC,IAAI;gCACxB,IAAI,IAAI,CAAC,uBAAuB,EAAE;oCAC9B,IAAI,iBAAiB,GAAG,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,uBAAuB,CAAkB,CAAC;oCAC9F,IAAI,iBAAiB,EAAE;wCACnB,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,CAAC,CAAC;qCAC7C;oCACD,IAAI,CAAC,uBAAuB,GAAG,IAAI,CAAC;iCACvC;4BACL,CAAC,CAAC,CAAC;yBACN;wBAED,IAAI,QAAQ,CAAC,sBAAsB,EAAE;4BACjC,QAAQ,CAAC,YAAY,GAAG,KAAK,CAAC,WAAW,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;4BAC3E,QAAQ,CAAC,sBAAsB,GAAG,IAAI,CAAC;yBAC1C;wBAED,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;qBACnC;iBACJ;gBAED,8CAA8C;gBAC9C,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;oBACjE,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;oBAClC,IAAI,WAAW,CAAC,YAAY,CAAC,iBAAiB,EAAE;wBAC5C,WAAW,CAAC,iBAAiB,EAAE,CAAC;wBAChC,WAAW,CAAC,YAAY,CAAC,iBAAiB,GAAG,IAAI,CAAC;qBACrD;yBAAM;wBACH,WAAW,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;qBACxC;iBACJ;aACJ;YAED,YAAY;YACZ,IAAI,UAAU,CAAC,eAAe,KAAK,SAAS,IAAI,UAAU,CAAC,eAAe,KAAK,IAAI,EAAE;gBACjF,IAAI,MAAM,GAAG,aAAa,CAAC,mBAAmB,CAAC,uBAAuB,CAAC,mBAAmB,CAAC,CAAC;gBAC5F,IAAI,MAAM,EAAE;oBACR,KAAK,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,UAAU,CAAC,eAAe,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE;wBAC/E,IAAI,oBAAoB,GAAG,UAAU,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;wBAC7D,IAAI,YAAY,CAAC,OAAO,CAAC,oBAAoB,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,EAAE;4BAC7D,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,oBAAoB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC,CAAC;yBACtE;qBACJ;iBACJ;aACJ;YAED,OAAO,IAAI,CAAC;SAEf;QAAC,OAAO,GAAG,EAAE;YACV,IAAI,GAAG,GAAG,YAAY,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC;YACzF,IAAI,OAAO,EAAE;gBACT,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;aACrB;iBAAM;gBACH,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;gBAChB,MAAM,GAAG,CAAC;aACb;SACJ;gBAAS;YACN,IAAI,GAAG,KAAK,IAAI,IAAI,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,UAAU,EAAE;gBACrE,MAAM,CAAC,GAAG,CAAC,YAAY,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;aAChK;SACJ;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IACD,IAAI,EAAE,UAAC,KAAY,EAAE,IAAY,EAAE,OAAe,EAAE,OAAoD;QACpG,oGAAoG;QACpG,4EAA4E;QAC5E,uGAAuG;QACvG,8DAA8D;QAC9D,IAAI,GAAG,GAAG,mCAAmC,CAAC;QAC9C,IAAI;YACA,IAAI,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAClC,GAAG,GAAG,EAAE,CAAC;YAET,QAAQ;YACR,IAAI,UAAU,CAAC,wBAAwB,KAAK,SAAS,IAAI,UAAU,CAAC,wBAAwB,KAAK,IAAI,EAAE;gBACnG,KAAK,CAAC,wBAAwB,GAAG,UAAU,CAAC,wBAAwB,IAAI,CAAC,WAAW,CAAC,mCAAmC,CAAC;aAC5H;YACD,IAAI,UAAU,CAAC,SAAS,KAAK,SAAS,IAAI,UAAU,CAAC,SAAS,KAAK,IAAI,EAAE;gBACrE,KAAK,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,CAAC;aAC1C;YACD,IAAI,UAAU,CAAC,UAAU,KAAK,SAAS,IAAI,UAAU,CAAC,UAAU,KAAK,IAAI,EAAE;gBACvE,KAAK,CAAC,UAAU,GAAG,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,CAAC,CAAC;aAC9D;YACD,IAAI,UAAU,CAAC,YAAY,KAAK,SAAS,IAAI,UAAU,CAAC,YAAY,KAAK,IAAI,EAAE;gBAC3E,KAAK,CAAC,YAAY,GAAG,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;aAClE;YACD,IAAI,UAAU,CAAC,OAAO,KAAK,SAAS,IAAI,UAAU,CAAC,OAAO,KAAK,IAAI,EAAE;gBACjE,KAAK,CAAC,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;aACzD;YAED,MAAM;YACN,IAAI,UAAU,CAAC,OAAO,IAAI,UAAU,CAAC,OAAO,KAAK,CAAC,EAAE;gBAChD,KAAK,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,CAAC;gBACnC,KAAK,CAAC,QAAQ,GAAG,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;gBACvD,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,CAAC;gBACrC,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,CAAC;gBACjC,KAAK,CAAC,UAAU,GAAG,UAAU,CAAC,UAAU,CAAC;gBACzC,GAAG,IAAI,yBAAyB,CAAC;gBACjC,QAAQ,KAAK,CAAC,OAAO,EAAE;oBACnB,4CAA4C;oBAC5C,KAAK,CAAC;wBAAE,GAAG,IAAI,OAAO,CAAC;wBAAC,MAAM;oBAC9B,KAAK,CAAC;wBAAE,GAAG,IAAI,QAAQ,CAAC;wBAAC,MAAM;oBAC/B,KAAK,CAAC;wBAAE,GAAG,IAAI,UAAU,CAAC;wBAAC,MAAM;iBACpC;aACJ;YAED,SAAS;YACT,IAAI,UAAU,CAAC,cAAc,EAAE;gBAC3B,IAAI,aAAa,CAAC;gBAClB,IAAI,UAAU,CAAC,aAAa,KAAK,QAAQ,EAAE;oBACvC,aAAa,GAAG,IAAI,cAAc,CAAC,SAAS,EAAE,SAAS,EAAE,8BAA8B,CAAC,2BAA2B,CAAC,CAAC;iBACxH;qBAAM,IAAI,UAAU,CAAC,aAAa,KAAK,MAAM,EAAE;oBAC5C,aAAa,GAAG,IAAI,YAAY,CAAC,SAAS,EAAE,8BAA8B,CAAC,2BAA2B,CAAC,CAAC;iBAC3G;qBAAM,IAAI,UAAU,CAAC,aAAa,KAAK,MAAM,EAAE;oBAC5C,aAAa,GAAG,IAAI,YAAY,CAAC,SAAS,EAAE,8BAA8B,CAAC,2BAA2B,EAAE,SAAS,CAAC,CAAC;iBACtH;gBACD,GAAG,GAAG,mBAAmB,GAAG,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC,GAAG,YAAY,CAAC;gBAC1G,gDAAgD;gBAChD,IAAI,cAAc,GAAG,UAAU,CAAC,cAAc,CAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;gBACrG,KAAK,CAAC,aAAa,CAAC,cAAc,EAAE,aAAa,CAAC,CAAC;aACtD;YAED,WAAW;YACX,IAAI,UAAU,CAAC,QAAQ,KAAK,SAAS,IAAI,UAAU,CAAC,QAAQ,KAAK,IAAI,EAAE;gBACnE,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,CAAC;aACxC;YAED,oDAAoD;YACpD,IAAI,UAAU,CAAC,iBAAiB,KAAK,SAAS,IAAI,UAAU,CAAC,iBAAiB,KAAK,IAAI,EAAE;gBACrF,KAAK,CAAC,iBAAiB,GAAG,UAAU,CAAC,iBAAiB,CAAC;aAC1D;YAED,IAAI,SAAS,GAAG,kBAAkB,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;YACxE,IAAI,CAAC,SAAS,EAAE;gBACZ,OAAO,KAAK,CAAC;aAChB;YAED,IAAI,UAAU,CAAC,WAAW,EAAE;gBACxB,KAAK,CAAC,cAAc,CAAC,KAAK,EAAE,UAAU,CAAC,eAAe,EAAE,UAAU,CAAC,aAAa,EAAE,UAAU,CAAC,eAAe,EAAE,UAAU,CAAC,gBAAgB,IAAI,GAAG,CAAC,CAAC;aACrJ;YAED,IAAI,UAAU,CAAC,cAAc,KAAK,SAAS,IAAI,UAAU,CAAC,cAAc,KAAK,IAAI,EAAE;gBAC/E,KAAK,CAAC,mBAAmB,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC;aACxD;YAED,SAAS;YACT,OAAO,IAAI,CAAC;SACf;QAAC,OAAO,GAAG,EAAE;YACV,IAAI,GAAG,GAAG,YAAY,CAAC,aAAa,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC;YAC1F,IAAI,OAAO,EAAE;gBACT,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;aACrB;iBAAM;gBACH,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;gBAChB,MAAM,GAAG,CAAC;aACb;SACJ;gBAAS;YACN,IAAI,GAAG,KAAK,IAAI,IAAI,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,UAAU,EAAE;gBACrE,MAAM,CAAC,GAAG,CAAC,YAAY,CAAC,aAAa,EAAE,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,YAAY,KAAK,WAAW,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;aACjK;SACJ;QACD,OAAO,KAAK,CAAC;IACjB,CAAC;IACD,kBAAkB,EAAE,UAAC,KAAY,EAAE,IAAY,EAAE,OAAe,EAAE,OAAoD;QAClH,IAAI,SAAS,GAAG,kBAAkB,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QAClE,OAAO,SAAS,CAAC;IACrB,CAAC;CACJ,CAAC,CAAC","sourcesContent":["import { Logger } from \"../../Misc/logger\";\r\nimport { Nullable } from \"../../types\";\r\nimport { Camera } from \"../../Cameras/camera\";\r\nimport { Scene } from \"../../scene\";\r\nimport { Vector3 } from \"../../Maths/math.vector\";\r\nimport { Color3, Color4 } from \"../../Maths/math.color\";\r\nimport { Mesh } from \"../../Meshes/mesh\";\r\nimport { AbstractMesh } from \"../../Meshes/abstractMesh\";\r\nimport { Geometry } from \"../../Meshes/geometry\";\r\nimport { TransformNode } from \"../../Meshes/transformNode\";\r\nimport { Material } from \"../../Materials/material\";\r\nimport { MultiMaterial } from \"../../Materials/multiMaterial\";\r\nimport { CubeTexture } from \"../../Materials/Textures/cubeTexture\";\r\nimport { HDRCubeTexture } from \"../../Materials/Textures/hdrCubeTexture\";\r\nimport { AnimationGroup } from \"../../Animations/animationGroup\";\r\nimport { Light } from \"../../Lights/light\";\r\nimport { SceneComponentConstants } from \"../../sceneComponent\";\r\nimport { SceneLoader } from \"../../Loading/sceneLoader\";\r\nimport { AbstractScene } from \"../../abstractScene\";\r\nimport { AssetContainer } from \"../../assetContainer\";\r\nimport { ActionManager } from \"../../Actions/actionManager\";\r\nimport { IParticleSystem } from \"../../Particles/IParticleSystem\";\r\nimport { Skeleton } from \"../../Bones/skeleton\";\r\nimport { MorphTargetManager } from \"../../Morph/morphTargetManager\";\r\nimport { CannonJSPlugin } from \"../../Physics/Plugins/cannonJSPlugin\";\r\nimport { OimoJSPlugin } from \"../../Physics/Plugins/oimoJSPlugin\";\r\nimport { AmmoJSPlugin } from \"../../Physics/Plugins/ammoJSPlugin\";\r\nimport { ReflectionProbe } from \"../../Probes/reflectionProbe\";\r\nimport { GetClass } from '../../Misc/typeStore';\r\nimport { Tools } from '../../Misc/tools';\r\nimport { PostProcess } from '../../PostProcesses/postProcess';\r\nimport { EndsWith } from \"../../Misc/stringTools\";\r\n\r\n/** @hidden */\r\nexport var _BabylonLoaderRegistered = true;\r\n\r\n/**\r\n * Helps setting up some configuration for the babylon file loader.\r\n */\r\nexport class BabylonFileLoaderConfiguration {\r\n /**\r\n * The loader does not allow injecting custom physics engine into the plugins.\r\n * Unfortunately in ES6, we need to manually inject them into the plugin.\r\n * So you could set this variable to your engine import to make it work.\r\n */\r\n public static LoaderInjectedPhysicsEngine: any = undefined;\r\n}\r\n\r\nvar parseMaterialById = (id: string, parsedData: any, scene: Scene, rootUrl: string) => {\r\n for (var index = 0, cache = parsedData.materials.length; index < cache; index++) {\r\n var parsedMaterial = parsedData.materials[index];\r\n if (parsedMaterial.id === id) {\r\n return Material.Parse(parsedMaterial, scene, rootUrl);\r\n }\r\n }\r\n return null;\r\n};\r\n\r\nvar isDescendantOf = (mesh: any, names: Array<any>, hierarchyIds: Array<number>) => {\r\n for (var i in names) {\r\n if (mesh.name === names[i]) {\r\n hierarchyIds.push(mesh.id);\r\n return true;\r\n }\r\n }\r\n if (mesh.parentId && hierarchyIds.indexOf(mesh.parentId) !== -1) {\r\n hierarchyIds.push(mesh.id);\r\n return true;\r\n }\r\n return false;\r\n};\r\n\r\nvar logOperation = (operation: string, producer: { file: string, name: string, version: string, exporter_version: string }) => {\r\n return operation + \" of \" + (producer ? producer.file + \" from \" + producer.name + \" version: \" + producer.version + \", exporter version: \" + producer.exporter_version : \"unknown\");\r\n};\r\n\r\nvar loadDetailLevels = (scene: Scene, mesh: AbstractMesh) => {\r\n const mastermesh: Mesh = mesh as Mesh;\r\n\r\n // Every value specified in the ids array of the lod data points to another mesh which should be used as the lower LOD level.\r\n // The distances (or coverages) array values specified are used along with the lod mesh ids as a hint to determine the switching threshold for the various LODs.\r\n if (mesh._waitingData.lods) {\r\n if (mesh._waitingData.lods.ids && mesh._waitingData.lods.ids.length > 0) {\r\n const lodmeshes: string[] = mesh._waitingData.lods.ids;\r\n const wasenabled: boolean = mastermesh.isEnabled(false);\r\n if (mesh._waitingData.lods.distances) {\r\n const distances: number[] = mesh._waitingData.lods.distances;\r\n if (distances.length >= lodmeshes.length) {\r\n const culling: number = (distances.length > lodmeshes.length) ? distances[distances.length - 1] : 0;\r\n mastermesh.setEnabled(false);\r\n for (let index = 0; index < lodmeshes.length; index++) {\r\n const lodid: string = lodmeshes[index];\r\n const lodmesh: Mesh = scene.getMeshById(lodid) as Mesh;\r\n if (lodmesh != null) {\r\n mastermesh.addLODLevel(distances[index], lodmesh);\r\n }\r\n }\r\n if (culling > 0) {\r\n mastermesh.addLODLevel(culling, null);\r\n }\r\n if (wasenabled === true) {\r\n mastermesh.setEnabled(true);\r\n }\r\n } else {\r\n Tools.Warn(\"Invalid level of detail distances for \" + mesh.name);\r\n }\r\n }\r\n }\r\n mesh._waitingData.lods = null;\r\n }\r\n};\r\n\r\nvar loadAssetContainer = (scene: Scene, data: string, rootUrl: string, onError?: (message: string, exception?: any) => void, addToScene = false): AssetContainer => {\r\n var container = new AssetContainer(scene);\r\n\r\n // Entire method running in try block, so ALWAYS logs as far as it got, only actually writes details\r\n // when SceneLoader.debugLogging = true (default), or exception encountered.\r\n // Everything stored in var log instead of writing separate lines to support only writing in exception,\r\n // and avoid problems with multiple concurrent .babylon loads.\r\n var log = \"importScene has failed JSON parse\";\r\n try {\r\n var parsedData = JSON.parse(data);\r\n log = \"\";\r\n var fullDetails = SceneLoader.loggingLevel === SceneLoader.DETAILED_LOGGING;\r\n\r\n var index: number;\r\n var cache: number;\r\n\r\n // Environment texture\r\n if (parsedData.environmentTexture !== undefined && parsedData.environmentTexture !== null) {\r\n // PBR needed for both HDR texture (gamma space) & a sky box\r\n var isPBR = parsedData.isPBR !== undefined ? parsedData.isPBR : true;\r\n if (parsedData.environmentTextureType && parsedData.environmentTextureType === \"BABYLON.HDRCubeTexture\") {\r\n var hdrSize: number = (parsedData.environmentTextureSize) ? parsedData.environmentTextureSize : 128;\r\n var hdrTexture = new HDRCubeTexture((parsedData.environmentTexture.match(/https?:\\/\\//g) ? \"\" : rootUrl) + parsedData.environmentTexture, scene, hdrSize, true, !isPBR);\r\n if (parsedData.environmentTextureRotationY) {\r\n hdrTexture.rotationY = parsedData.environmentTextureRotationY;\r\n }\r\n scene.environmentTexture = hdrTexture;\r\n } else {\r\n if (EndsWith(parsedData.environmentTexture, \".env\")) {\r\n var compressedTexture = new CubeTexture((parsedData.environmentTexture.match(/https?:\\/\\//g) ? \"\" : rootUrl) + parsedData.environmentTexture, scene);\r\n if (parsedData.environmentTextureRotationY) {\r\n compressedTexture.rotationY = parsedData.environmentTextureRotationY;\r\n }\r\n scene.environmentTexture = compressedTexture;\r\n } else {\r\n var cubeTexture = CubeTexture.CreateFromPrefilteredData((parsedData.environmentTexture.match(/https?:\\/\\//g) ? \"\" : rootUrl) + parsedData.environmentTexture, scene);\r\n if (parsedData.environmentTextureRotationY) {\r\n cubeTexture.rotationY = parsedData.environmentTextureRotationY;\r\n }\r\n scene.environmentTexture = cubeTexture;\r\n }\r\n }\r\n if (parsedData.createDefaultSkybox === true) {\r\n var skyboxScale = (scene.activeCamera !== undefined && scene.activeCamera !== null) ? (scene.activeCamera.maxZ - scene.activeCamera.minZ) / 2 : 1000;\r\n var skyboxBlurLevel = parsedData.skyboxBlurLevel || 0;\r\n scene.createDefaultSkybox(scene.environmentTexture, isPBR, skyboxScale, skyboxBlurLevel);\r\n }\r\n container.environmentTexture = scene.environmentTexture;\r\n }\r\n\r\n // Environment Intensity\r\n if (parsedData.environmentIntensity !== undefined && parsedData.environmentIntensity !== null) {\r\n scene.environmentIntensity = parsedData.environmentIntensity;\r\n }\r\n\r\n // Lights\r\n if (parsedData.lights !== undefined && parsedData.lights !== null) {\r\n for (index = 0, cache = parsedData.lights.length; index < cache; index++) {\r\n var parsedLight = parsedData.lights[index];\r\n var light = Light.Parse(parsedLight, scene);\r\n if (light) {\r\n container.lights.push(light);\r\n light._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tLights:\" : \"\");\r\n log += \"\\n\\t\\t\" + light.toString(fullDetails);\r\n }\r\n }\r\n }\r\n\r\n // Reflection probes\r\n if (parsedData.reflectionProbes !== undefined && parsedData.reflectionProbes !== null) {\r\n for (index = 0, cache = parsedData.reflectionProbes.length; index < cache; index++) {\r\n var parsedReflectionProbe = parsedData.reflectionProbes[index];\r\n var reflectionProbe = ReflectionProbe.Parse(parsedReflectionProbe, scene, rootUrl);\r\n if (reflectionProbe) {\r\n container.reflectionProbes.push(reflectionProbe);\r\n reflectionProbe._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tReflection Probes:\" : \"\");\r\n log += \"\\n\\t\\t\" + reflectionProbe.toString(fullDetails);\r\n }\r\n }\r\n }\r\n\r\n // Animations\r\n if (parsedData.animations !== undefined && parsedData.animations !== null) {\r\n for (index = 0, cache = parsedData.animations.length; index < cache; index++) {\r\n var parsedAnimation = parsedData.animations[index];\r\n const internalClass = GetClass(\"BABYLON.Animation\");\r\n if (internalClass) {\r\n let animation = internalClass.Parse(parsedAnimation);\r\n scene.animations.push(animation);\r\n container.animations.push(animation);\r\n log += (index === 0 ? \"\\n\\tAnimations:\" : \"\");\r\n log += \"\\n\\t\\t\" + animation.toString(fullDetails);\r\n }\r\n }\r\n }\r\n\r\n // Materials\r\n if (parsedData.materials !== undefined && parsedData.materials !== null) {\r\n for (index = 0, cache = parsedData.materials.length; index < cache; index++) {\r\n var parsedMaterial = parsedData.materials[index];\r\n var mat = Material.Parse(parsedMaterial, scene, rootUrl);\r\n if (mat) {\r\n container.materials.push(mat);\r\n mat._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tMaterials:\" : \"\");\r\n log += \"\\n\\t\\t\" + mat.toString(fullDetails);\r\n\r\n // Textures\r\n var textures = mat.getActiveTextures();\r\n textures.forEach((t) => {\r\n if (container.textures.indexOf(t) == -1) {\r\n container.textures.push(t);\r\n t._parentContainer = container;\r\n }\r\n });\r\n }\r\n }\r\n }\r\n\r\n if (parsedData.multiMaterials !== undefined && parsedData.multiMaterials !== null) {\r\n for (index = 0, cache = parsedData.multiMaterials.length; index < cache; index++) {\r\n var parsedMultiMaterial = parsedData.multiMaterials[index];\r\n var mmat = MultiMaterial.ParseMultiMaterial(parsedMultiMaterial, scene);\r\n container.multiMaterials.push(mmat);\r\n mmat._parentContainer = container;\r\n\r\n log += (index === 0 ? \"\\n\\tMultiMaterials:\" : \"\");\r\n log += \"\\n\\t\\t\" + mmat.toString(fullDetails);\r\n\r\n // Textures\r\n var textures = mmat.getActiveTextures();\r\n textures.forEach((t) => {\r\n if (container.textures.indexOf(t) == -1) {\r\n container.textures.push(t);\r\n t._parentContainer = container;\r\n }\r\n });\r\n }\r\n }\r\n\r\n // Morph targets\r\n if (parsedData.morphTargetManagers !== undefined && parsedData.morphTargetManagers !== null) {\r\n for (var managerData of parsedData.morphTargetManagers) {\r\n const manager = MorphTargetManager.Parse(managerData, scene);\r\n container.morphTargetManagers.push(manager);\r\n manager._parentContainer = container;\r\n }\r\n }\r\n\r\n // Skeletons\r\n if (parsedData.skeletons !== undefined && parsedData.skeletons !== null) {\r\n for (index = 0, cache = parsedData.skeletons.length; index < cache; index++) {\r\n var parsedSkeleton = parsedData.skeletons[index];\r\n var skeleton = Skeleton.Parse(parsedSkeleton, scene);\r\n container.skeletons.push(skeleton);\r\n skeleton._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tSkeletons:\" : \"\");\r\n log += \"\\n\\t\\t\" + skeleton.toString(fullDetails);\r\n }\r\n }\r\n\r\n // Geometries\r\n var geometries = parsedData.geometries;\r\n if (geometries !== undefined && geometries !== null) {\r\n var addedGeometry = new Array<Nullable<Geometry>>();\r\n\r\n // VertexData\r\n var vertexData = geometries.vertexData;\r\n if (vertexData !== undefined && vertexData !== null) {\r\n for (index = 0, cache = vertexData.length; index < cache; index++) {\r\n var parsedVertexData = vertexData[index];\r\n addedGeometry.push(Geometry.Parse(parsedVertexData, scene, rootUrl));\r\n }\r\n }\r\n\r\n addedGeometry.forEach((g) => {\r\n if (g) {\r\n container.geometries.push(g);\r\n g._parentContainer = container;\r\n }\r\n });\r\n }\r\n\r\n // Transform nodes\r\n if (parsedData.transformNodes !== undefined && parsedData.transformNodes !== null) {\r\n for (index = 0, cache = parsedData.transformNodes.length; index < cache; index++) {\r\n var parsedTransformNode = parsedData.transformNodes[index];\r\n var node = TransformNode.Parse(parsedTransformNode, scene, rootUrl);\r\n container.transformNodes.push(node);\r\n node._parentContainer = container;\r\n }\r\n }\r\n\r\n // Meshes\r\n if (parsedData.meshes !== undefined && parsedData.meshes !== null) {\r\n for (index = 0, cache = parsedData.meshes.length; index < cache; index++) {\r\n var parsedMesh = parsedData.meshes[index];\r\n var mesh = <AbstractMesh>Mesh.Parse(parsedMesh, scene, rootUrl);\r\n container.meshes.push(mesh);\r\n mesh._parentContainer = container;\r\n if (mesh.hasInstances) {\r\n for (var instance of (mesh as Mesh).instances) {\r\n container.meshes.push(instance);\r\n instance._parentContainer = container;\r\n }\r\n }\r\n log += (index === 0 ? \"\\n\\tMeshes:\" : \"\");\r\n log += \"\\n\\t\\t\" + mesh.toString(fullDetails);\r\n }\r\n }\r\n\r\n // Cameras\r\n if (parsedData.cameras !== undefined && parsedData.cameras !== null) {\r\n for (index = 0, cache = parsedData.cameras.length; index < cache; index++) {\r\n var parsedCamera = parsedData.cameras[index];\r\n var camera = Camera.Parse(parsedCamera, scene);\r\n container.cameras.push(camera);\r\n camera._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tCameras:\" : \"\");\r\n log += \"\\n\\t\\t\" + camera.toString(fullDetails);\r\n }\r\n }\r\n\r\n // Postprocesses\r\n if (parsedData.postProcesses !== undefined && parsedData.postProcesses !== null) {\r\n for (index = 0, cache = parsedData.postProcesses.length; index < cache; index++) {\r\n var parsedPostProcess = parsedData.postProcesses[index];\r\n var postProcess = PostProcess.Parse(parsedPostProcess, scene, rootUrl);\r\n if (postProcess) {\r\n container.postProcesses.push(postProcess);\r\n postProcess._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\Postprocesses:\" : \"\");\r\n log += \"\\n\\t\\t\" + postProcess.toString();\r\n }\r\n }\r\n }\r\n\r\n // Animation Groups\r\n if (parsedData.animationGroups !== undefined && parsedData.animationGroups !== null) {\r\n for (index = 0, cache = parsedData.animationGroups.length; index < cache; index++) {\r\n var parsedAnimationGroup = parsedData.animationGroups[index];\r\n var animationGroup = AnimationGroup.Parse(parsedAnimationGroup, scene);\r\n container.animationGroups.push(animationGroup);\r\n animationGroup._parentContainer = container;\r\n log += (index === 0 ? \"\\n\\tAnimationGroups:\" : \"\");\r\n log += \"\\n\\t\\t\" + animationGroup.toString(fullDetails);\r\n }\r\n }\r\n\r\n // Browsing all the graph to connect the dots\r\n for (index = 0, cache = scene.cameras.length; index < cache; index++) {\r\n var camera = scene.cameras[index];\r\n if (camera._waitingParentId) {\r\n camera.parent = scene.getLastEntryById(camera._waitingParentId);\r\n camera._waitingParentId = null;\r\n }\r\n }\r\n\r\n for (index = 0, cache = scene.lights.length; index < cache; index++) {\r\n let light = scene.lights[index];\r\n if (light && light._waitingParentId) {\r\n light.parent = scene.getLastEntryById(light._waitingParentId);\r\n light._waitingParentId = null;\r\n }\r\n }\r\n\r\n // Connect parents & children and parse actions and lods\r\n for (index = 0, cache = scene.transformNodes.length; index < cache; index++) {\r\n var transformNode = scene.transformNodes[index];\r\n if (transformNode._waitingParentId) {\r\n transformNode.parent = scene.getLastEntryById(transformNode._waitingParentId);\r\n transformNode._waitingParentId = null;\r\n }\r\n }\r\n for (index = 0, cache = scene.meshes.length; index < cache; index++) {\r\n var mesh = scene.meshes[index];\r\n if (mesh._waitingParentId) {\r\n mesh.parent = scene.getLastEntryById(mesh._waitingParentId);\r\n mesh._waitingParentId = null;\r\n }\r\n if (mesh._waitingData.lods) {\r\n loadDetailLevels(scene, mesh);\r\n }\r\n }\r\n\r\n // link skeleton transform nodes\r\n for (index = 0, cache = scene.skeletons.length; index < cache; index++) {\r\n var skeleton = scene.skeletons[index];\r\n if (skeleton._hasWaitingData) {\r\n if (skeleton.bones != null) {\r\n skeleton.bones.forEach((bone) => {\r\n if (bone._waitingTransformNodeId) {\r\n var linkTransformNode = scene.getLastEntryById(bone._waitingTransformNodeId) as TransformNode;\r\n if (linkTransformNode) {\r\n bone.linkTransformNode(linkTransformNode);\r\n }\r\n bone._waitingTransformNodeId = null;\r\n }\r\n });\r\n }\r\n\r\n if (skeleton._waitingOverrideMeshId) {\r\n skeleton.overrideMesh = scene.getMeshById(skeleton._waitingOverrideMeshId);\r\n skeleton._waitingOverrideMeshId = null;\r\n }\r\n skeleton._hasWaitingData = null;\r\n }\r\n }\r\n\r\n // freeze world matrix application\r\n for (index = 0, cache = scene.meshes.length; index < cache; index++) {\r\n var currentMesh = scene.meshes[index];\r\n if (currentMesh._waitingData.freezeWorldMatrix) {\r\n currentMesh.freezeWorldMatrix();\r\n currentMesh._waitingData.freezeWorldMatrix = null;\r\n } else {\r\n currentMesh.computeWorldMatrix(true);\r\n }\r\n }\r\n\r\n // Lights exclusions / inclusions\r\n for (index = 0, cache = scene.lights.length; index < cache; index++) {\r\n let light = scene.lights[index];\r\n // Excluded check\r\n if (light._excludedMeshesIds.length > 0) {\r\n for (var excludedIndex = 0; excludedIndex < light._excludedMeshesIds.length; excludedIndex++) {\r\n var excludedMesh = scene.getMeshById(light._excludedMeshesIds[excludedIndex]);\r\n\r\n if (excludedMesh) {\r\n light.excludedMeshes.push(excludedMesh);\r\n }\r\n }\r\n\r\n light._excludedMeshesIds = [];\r\n }\r\n\r\n // Included check\r\n if (light._includedOnlyMeshesIds.length > 0) {\r\n for (var includedOnlyIndex = 0; includedOnlyIndex < light._includedOnlyMeshesIds.length; includedOnlyIndex++) {\r\n var includedOnlyMesh = scene.getMeshById(light._includedOnlyMeshesIds[includedOnlyIndex]);\r\n\r\n if (includedOnlyMesh) {\r\n light.includedOnlyMeshes.push(includedOnlyMesh);\r\n }\r\n }\r\n\r\n light._includedOnlyMeshesIds = [];\r\n }\r\n }\r\n\r\n AbstractScene.Parse(parsedData, scene, container, rootUrl);\r\n\r\n // Actions (scene) Done last as it can access other objects.\r\n for (index = 0, cache = scene.meshes.length; index < cache; index++) {\r\n var mesh = scene.meshes[index];\r\n if (mesh._waitingData.actions) {\r\n ActionManager.Parse(mesh._waitingData.actions, mesh, scene);\r\n mesh._waitingData.actions = null;\r\n }\r\n }\r\n if (parsedData.actions !== undefined && parsedData.actions !== null) {\r\n ActionManager.Parse(parsedData.actions, null, scene);\r\n }\r\n } catch (err) {\r\n let msg = logOperation(\"loadAssets\", parsedData ? parsedData.producer : \"Unknown\") + log;\r\n if (onError) {\r\n onError(msg, err);\r\n } else {\r\n Logger.Log(msg);\r\n throw err;\r\n }\r\n } finally {\r\n if (!addToScene) {\r\n container.removeAllFromScene();\r\n }\r\n if (log !== null && SceneLoader.loggingLevel !== SceneLoader.NO_LOGGING) {\r\n Logger.Log(logOperation(\"loadAssets\", parsedData ? parsedData.producer : \"Unknown\") + (SceneLoader.loggingLevel !== SceneLoader.MINIMAL_LOGGING ? log : \"\"));\r\n }\r\n }\r\n\r\n return container;\r\n};\r\n\r\nSceneLoader.RegisterPlugin({\r\n name: \"babylon.js\",\r\n extensions: \".babylon\",\r\n canDirectLoad: (data: string) => {\r\n if (data.indexOf(\"babylon\") !== -1) { // We consider that the producer string is filled\r\n return true;\r\n }\r\n\r\n return false;\r\n },\r\n importMesh: (meshesNames: any, scene: Scene, data: any, rootUrl: string, meshes: AbstractMesh[], particleSystems: IParticleSystem[], skeletons: Skeleton[], onError?: (message: string, exception?: any) => void): boolean => {\r\n // Entire method running in try block, so ALWAYS logs as far as it got, only actually writes details\r\n // when SceneLoader.debugLogging = true (default), or exception encountered.\r\n // Everything stored in var log instead of writing separate lines to support only writing in exception,\r\n // and avoid problems with multiple concurrent .babylon loads.\r\n var log = \"importMesh has failed JSON parse\";\r\n try {\r\n var parsedData = JSON.parse(data);\r\n log = \"\";\r\n var fullDetails = SceneLoader.loggingLevel === SceneLoader.DETAILED_LOGGING;\r\n if (!meshesNames) {\r\n meshesNames = null;\r\n } else if (!Array.isArray(meshesNames)) {\r\n meshesNames = [meshesNames];\r\n }\r\n\r\n var hierarchyIds = new Array<number>();\r\n if (parsedData.meshes !== undefined && parsedData.meshes !== null) {\r\n var loadedSkeletonsIds = [];\r\n var loadedMaterialsIds = [];\r\n var index: number;\r\n var cache: number;\r\n for (index = 0, cache = parsedData.meshes.length; index < cache; index++) {\r\n var parsedMesh = parsedData.meshes[index];\r\n\r\n if (meshesNames === null || isDescendantOf(parsedMesh, meshesNames, hierarchyIds)) {\r\n if (meshesNames !== null) {\r\n // Remove found mesh name from list.\r\n delete meshesNames[meshesNames.indexOf(parsedMesh.name)];\r\n }\r\n\r\n //Geometry?\r\n if (parsedMesh.geometryId !== undefined && parsedMesh.geometryId !== null) {\r\n //does the file contain geometries?\r\n if (parsedData.geometries !== undefined && parsedData.geometries !== null) {\r\n //find the correct geometry and add it to the scene\r\n var found: boolean = false;\r\n [\"boxes\", \"spheres\", \"cylinders\", \"toruses\", \"grounds\", \"planes\", \"torusKnots\", \"vertexData\"].forEach((geometryType: string) => {\r\n if (found === true || !parsedData.geometries[geometryType] || !(Array.isArray(parsedData.geometries[geometryType]))) {\r\n return;\r\n } else {\r\n parsedData.geometries[geometryType].forEach((parsedGeometryData: any) => {\r\n if (parsedGeometryData.id === parsedMesh.geometryId) {\r\n switch (geometryType) {\r\n case \"vertexData\":\r\n Geometry.Parse(parsedGeometryData, scene, rootUrl);\r\n break;\r\n }\r\n found = true;\r\n }\r\n });\r\n\r\n }\r\n });\r\n if (found === false) {\r\n Logger.Warn(\"Geometry not found for mesh \" + parsedMesh.id);\r\n }\r\n }\r\n }\r\n\r\n // Material ?\r\n if (parsedMesh.materialId) {\r\n var materialFound = (loadedMaterialsIds.indexOf(parsedMesh.materialId) !== -1);\r\n if (materialFound === false && parsedData.multiMaterials !== undefined && parsedData.multiMaterials !== null) {\r\n for (var multimatIndex = 0, multimatCache = parsedData.multiMaterials.length; multimatIndex < multimatCache; multimatIndex++) {\r\n var parsedMultiMaterial = parsedData.multiMaterials[multimatIndex];\r\n if (parsedMultiMaterial.id === parsedMesh.materialId) {\r\n for (var matIndex = 0, matCache = parsedMultiMaterial.materials.length; matIndex < matCache; matIndex++) {\r\n var subMatId = parsedMultiMaterial.materials[matIndex];\r\n loadedMaterialsIds.push(subMatId);\r\n var mat = parseMaterialById(subMatId, parsedData, scene, rootUrl);\r\n if (mat) {\r\n log += \"\\n\\tMaterial \" + mat.toString(fullDetails);\r\n }\r\n }\r\n loadedMaterialsIds.push(parsedMultiMaterial.id);\r\n var mmat = MultiMaterial.ParseMultiMaterial(parsedMultiMaterial, scene);\r\n if (mmat) {\r\n materialFound = true;\r\n log += \"\\n\\tMulti-Material \" + mmat.toString(fullDetails);\r\n }\r\n break;\r\n }\r\n }\r\n }\r\n\r\n if (materialFound === false) {\r\n loadedMaterialsIds.push(parsedMesh.materialId);\r\n var mat = parseMaterialById(parsedMesh.materialId, parsedData, scene, rootUrl);\r\n if (!mat) {\r\n Logger.Warn(\"Material not found for mesh \" + parsedMesh.id);\r\n } else {\r\n log += \"\\n\\tMaterial \" + mat.toString(fullDetails);\r\n }\r\n }\r\n }\r\n\r\n // Skeleton ?\r\n if (parsedMesh.skeletonId > -1 && parsedData.skeletons !== undefined && parsedData.skeletons !== null) {\r\n var skeletonAlreadyLoaded = (loadedSkeletonsIds.indexOf(parsedMesh.skeletonId) > -1);\r\n if (skeletonAlreadyLoaded === false) {\r\n for (var skeletonIndex = 0, skeletonCache = parsedData.skeletons.length; skeletonIndex < skeletonCache; skeletonIndex++) {\r\n var parsedSkeleton = parsedData.skeletons[skeletonIndex];\r\n if (parsedSkeleton.id === parsedMesh.skeletonId) {\r\n var skeleton = Skeleton.Parse(parsedSkeleton, scene);\r\n skeletons.push(skeleton);\r\n loadedSkeletonsIds.push(parsedSkeleton.id);\r\n log += \"\\n\\tSkeleton \" + skeleton.toString(fullDetails);\r\n }\r\n }\r\n }\r\n }\r\n\r\n // Morph targets ?\r\n if (parsedData.morphTargetManagers !== undefined && parsedData.morphTargetManagers !== null) {\r\n for (var managerData of parsedData.morphTargetManagers) {\r\n MorphTargetManager.Parse(managerData, scene);\r\n }\r\n }\r\n\r\n var mesh = Mesh.Parse(parsedMesh, scene, rootUrl);\r\n meshes.push(mesh);\r\n log += \"\\n\\tMesh \" + mesh.toString(fullDetails);\r\n }\r\n }\r\n\r\n // Connecting parents and lods\r\n var currentMesh: AbstractMesh;\r\n for (index = 0, cache = scene.meshes.length; index < cache; index++) {\r\n currentMesh = scene.meshes[index];\r\n if (currentMesh._waitingParentId) {\r\n currentMesh.parent = scene.getLastEntryById(currentMesh._waitingParentId);\r\n currentMesh._waitingParentId = null;\r\n }\r\n if (currentMesh._waitingData.lods) {\r\n loadDetailLevels(scene, currentMesh);\r\n }\r\n }\r\n\r\n // link skeleton transform nodes\r\n for (index = 0, cache = scene.skeletons.length; index < cache; index++) {\r\n var skeleton = scene.skeletons[index];\r\n if (skeleton._hasWaitingData) {\r\n if (skeleton.bones != null) {\r\n skeleton.bones.forEach((bone) => {\r\n if (bone._waitingTransformNodeId) {\r\n var linkTransformNode = scene.getLastEntryById(bone._waitingTransformNodeId) as TransformNode;\r\n if (linkTransformNode) {\r\n bone.linkTransformNode(linkTransformNode);\r\n }\r\n bone._waitingTransformNodeId = null;\r\n }\r\n });\r\n }\r\n\r\n if (skeleton._waitingOverrideMeshId) {\r\n skeleton.overrideMesh = scene.getMeshById(skeleton._waitingOverrideMeshId);\r\n skeleton._waitingOverrideMeshId = null;\r\n }\r\n\r\n skeleton._hasWaitingData = null;\r\n }\r\n }\r\n\r\n // freeze and compute world matrix application\r\n for (index = 0, cache = scene.meshes.length; index < cache; index++) {\r\n currentMesh = scene.meshes[index];\r\n if (currentMesh._waitingData.freezeWorldMatrix) {\r\n currentMesh.freezeWorldMatrix();\r\n currentMesh._waitingData.freezeWorldMatrix = null;\r\n } else {\r\n currentMesh.computeWorldMatrix(true);\r\n }\r\n }\r\n }\r\n\r\n // Particles\r\n if (parsedData.particleSystems !== undefined && parsedData.particleSystems !== null) {\r\n let parser = AbstractScene.GetIndividualParser(SceneComponentConstants.NAME_PARTICLESYSTEM);\r\n if (parser) {\r\n for (index = 0, cache = parsedData.particleSystems.length; index < cache; index++) {\r\n var parsedParticleSystem = parsedData.particleSystems[index];\r\n if (hierarchyIds.indexOf(parsedParticleSystem.emitterId) !== -1) {\r\n particleSystems.push(parser(parsedParticleSystem, scene, rootUrl));\r\n }\r\n }\r\n }\r\n }\r\n\r\n return true;\r\n\r\n } catch (err) {\r\n let msg = logOperation(\"importMesh\", parsedData ? parsedData.producer : \"Unknown\") + log;\r\n if (onError) {\r\n onError(msg, err);\r\n } else {\r\n Logger.Log(msg);\r\n throw err;\r\n }\r\n } finally {\r\n if (log !== null && SceneLoader.loggingLevel !== SceneLoader.NO_LOGGING) {\r\n Logger.Log(logOperation(\"importMesh\", parsedData ? parsedData.producer : \"Unknown\") + (SceneLoader.loggingLevel !== SceneLoader.MINIMAL_LOGGING ? log : \"\"));\r\n }\r\n }\r\n\r\n return false;\r\n },\r\n load: (scene: Scene, data: string, rootUrl: string, onError?: (message: string, exception?: any) => void): boolean => {\r\n // Entire method running in try block, so ALWAYS logs as far as it got, only actually writes details\r\n // when SceneLoader.debugLogging = true (default), or exception encountered.\r\n // Everything stored in var log instead of writing separate lines to support only writing in exception,\r\n // and avoid problems with multiple concurrent .babylon loads.\r\n var log = \"importScene has failed JSON parse\";\r\n try {\r\n var parsedData = JSON.parse(data);\r\n log = \"\";\r\n\r\n // Scene\r\n if (parsedData.useDelayedTextureLoading !== undefined && parsedData.useDelayedTextureLoading !== null) {\r\n scene.useDelayedTextureLoading = parsedData.useDelayedTextureLoading && !SceneLoader.ForceFullSceneLoadingForIncremental;\r\n }\r\n if (parsedData.autoClear !== undefined && parsedData.autoClear !== null) {\r\n scene.autoClear = parsedData.autoClear;\r\n }\r\n if (parsedData.clearColor !== undefined && parsedData.clearColor !== null) {\r\n scene.clearColor = Color4.FromArray(parsedData.clearColor);\r\n }\r\n if (parsedData.ambientColor !== undefined && parsedData.ambientColor !== null) {\r\n scene.ambientColor = Color3.FromArray(parsedData.ambientColor);\r\n }\r\n if (parsedData.gravity !== undefined && parsedData.gravity !== null) {\r\n scene.gravity = Vector3.FromArray(parsedData.gravity);\r\n }\r\n\r\n // Fog\r\n if (parsedData.fogMode && parsedData.fogMode !== 0) {\r\n scene.fogMode = parsedData.fogMode;\r\n scene.fogColor = Color3.FromArray(parsedData.fogColor);\r\n scene.fogStart = parsedData.fogStart;\r\n scene.fogEnd = parsedData.fogEnd;\r\n scene.fogDensity = parsedData.fogDensity;\r\n log += \"\\tFog mode for scene: \";\r\n switch (scene.fogMode) {\r\n // getters not compiling, so using hardcoded\r\n case 1: log += \"exp\\n\"; break;\r\n case 2: log += \"exp2\\n\"; break;\r\n case 3: log += \"linear\\n\"; break;\r\n }\r\n }\r\n\r\n //Physics\r\n if (parsedData.physicsEnabled) {\r\n var physicsPlugin;\r\n if (parsedData.physicsEngine === \"cannon\") {\r\n physicsPlugin = new CannonJSPlugin(undefined, undefined, BabylonFileLoaderConfiguration.LoaderInjectedPhysicsEngine);\r\n } else if (parsedData.physicsEngine === \"oimo\") {\r\n physicsPlugin = new OimoJSPlugin(undefined, BabylonFileLoaderConfiguration.LoaderInjectedPhysicsEngine);\r\n } else if (parsedData.physicsEngine === \"ammo\") {\r\n physicsPlugin = new AmmoJSPlugin(undefined, BabylonFileLoaderConfiguration.LoaderInjectedPhysicsEngine, undefined);\r\n }\r\n log = \"\\tPhysics engine \" + (parsedData.physicsEngine ? parsedData.physicsEngine : \"oimo\") + \" enabled\\n\";\r\n //else - default engine, which is currently oimo\r\n var physicsGravity = parsedData.physicsGravity ? Vector3.FromArray(parsedData.physicsGravity) : null;\r\n scene.enablePhysics(physicsGravity, physicsPlugin);\r\n }\r\n\r\n // Metadata\r\n if (parsedData.metadata !== undefined && parsedData.metadata !== null) {\r\n scene.metadata = parsedData.metadata;\r\n }\r\n\r\n //collisions, if defined. otherwise, default is true\r\n if (parsedData.collisionsEnabled !== undefined && parsedData.collisionsEnabled !== null) {\r\n scene.collisionsEnabled = parsedData.collisionsEnabled;\r\n }\r\n\r\n var container = loadAssetContainer(scene, data, rootUrl, onError, true);\r\n if (!container) {\r\n return false;\r\n }\r\n\r\n if (parsedData.autoAnimate) {\r\n scene.beginAnimation(scene, parsedData.autoAnimateFrom, parsedData.autoAnimateTo, parsedData.autoAnimateLoop, parsedData.autoAnimateSpeed || 1.0);\r\n }\r\n\r\n if (parsedData.activeCameraID !== undefined && parsedData.activeCameraID !== null) {\r\n scene.setActiveCameraById(parsedData.activeCameraID);\r\n }\r\n\r\n // Finish\r\n return true;\r\n } catch (err) {\r\n let msg = logOperation(\"importScene\", parsedData ? parsedData.producer : \"Unknown\") + log;\r\n if (onError) {\r\n onError(msg, err);\r\n } else {\r\n Logger.Log(msg);\r\n throw err;\r\n }\r\n } finally {\r\n if (log !== null && SceneLoader.loggingLevel !== SceneLoader.NO_LOGGING) {\r\n Logger.Log(logOperation(\"importScene\", parsedData ? parsedData.producer : \"Unknown\") + (SceneLoader.loggingLevel !== SceneLoader.MINIMAL_LOGGING ? log : \"\"));\r\n }\r\n }\r\n return false;\r\n },\r\n loadAssetContainer: (scene: Scene, data: string, rootUrl: string, onError?: (message: string, exception?: any) => void): AssetContainer => {\r\n var container = loadAssetContainer(scene, data, rootUrl, onError);\r\n return container;\r\n }\r\n});\r\n"]}
|
package/Loading/Plugins/index.js
CHANGED
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export * from "./babylonFileLoader";
|
|
1
|
+
export * from "./babylonFileLoader.js";
|
|
2
2
|
//# sourceMappingURL=index.js.map
|
package/Loading/index.js
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
export * from "./loadingScreen";
|
|
2
|
-
export * from "./Plugins/index";
|
|
3
|
-
export * from "./sceneLoader";
|
|
4
|
-
export * from "./sceneLoaderFlags";
|
|
1
|
+
export * from "./loadingScreen.js";
|
|
2
|
+
export * from "./Plugins/index.js";
|
|
3
|
+
export * from "./sceneLoader.js";
|
|
4
|
+
export * from "./sceneLoaderFlags.js";
|
|
5
5
|
//# sourceMappingURL=index.js.map
|
package/Loading/loadingScreen.js
CHANGED
package/Loading/sceneLoader.js
CHANGED
|
@@ -1,12 +1,12 @@
|
|
|
1
|
-
import { Tools } from "../Misc/tools";
|
|
2
|
-
import { Observable } from "../Misc/observable";
|
|
3
|
-
import { Scene } from "../scene";
|
|
4
|
-
import { Engine } from "../Engines/engine";
|
|
5
|
-
import { EngineStore } from "../Engines/engineStore";
|
|
6
|
-
import { Logger } from "../Misc/logger";
|
|
7
|
-
import { SceneLoaderFlags } from "./sceneLoaderFlags";
|
|
8
|
-
import {
|
|
9
|
-
import {
|
|
1
|
+
import { Tools } from "../Misc/tools.js";
|
|
2
|
+
import { Observable } from "../Misc/observable.js";
|
|
3
|
+
import { Scene } from "../scene.js";
|
|
4
|
+
import { Engine } from "../Engines/engine.js";
|
|
5
|
+
import { EngineStore } from "../Engines/engineStore.js";
|
|
6
|
+
import { Logger } from "../Misc/logger.js";
|
|
7
|
+
import { SceneLoaderFlags } from "./sceneLoaderFlags.js";
|
|
8
|
+
import { IsBase64DataUrl } from '../Misc/fileTools.js';
|
|
9
|
+
import { StartsWith } from '../Misc/stringTools.js';
|
|
10
10
|
/**
|
|
11
11
|
* Mode that determines how to handle old animation groups before loading new ones.
|
|
12
12
|
*/
|
|
@@ -154,7 +154,7 @@ var SceneLoader = /** @class */ (function () {
|
|
|
154
154
|
SceneLoader.OnPluginActivatedObservable.notifyObservers(plugin);
|
|
155
155
|
// Check if we have a direct load url. If the plugin is registered to handle
|
|
156
156
|
// it or it's not a base64 data url, then pass it through the direct load path.
|
|
157
|
-
if (directLoad && ((plugin.canDirectLoad && plugin.canDirectLoad(fileInfo.url) || !
|
|
157
|
+
if (directLoad && ((plugin.canDirectLoad && plugin.canDirectLoad(fileInfo.url) || !IsBase64DataUrl(fileInfo.url)))) {
|
|
158
158
|
if (plugin.directLoad) {
|
|
159
159
|
var result = plugin.directLoad(scene, directLoad);
|
|
160
160
|
if (result.then) {
|
|
@@ -244,7 +244,7 @@ var SceneLoader = /** @class */ (function () {
|
|
|
244
244
|
name = sceneFile.name;
|
|
245
245
|
file = sceneFile;
|
|
246
246
|
}
|
|
247
|
-
else if (typeof sceneFilename === "string" &&
|
|
247
|
+
else if (typeof sceneFilename === "string" && StartsWith(sceneFilename, "data:")) {
|
|
248
248
|
url = sceneFilename;
|
|
249
249
|
name = "";
|
|
250
250
|
}
|