@aura3d/engine 2.0.0 → 2.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (911) hide show
  1. package/README.md +31 -12
  2. package/dist/animation/threejs-compatibility/AnimationAction.d.ts +1 -1
  3. package/dist/animation/threejs-compatibility/AnimationDiagnostics.d.ts +3 -3
  4. package/dist/animation/threejs-compatibility/AnimationMixer.d.ts +2 -2
  5. package/dist/animation/threejs-compatibility/SkinnedMesh.d.ts +1 -1
  6. package/dist/animation/threejs-compatibility/index.d.ts +11 -11
  7. package/dist/apps/index.d.ts +3 -3
  8. package/dist/assets/AssetCache.d.ts +1 -1
  9. package/dist/assets/AssetCompatibility.d.ts +2 -2
  10. package/dist/assets/AssetInspection.d.ts +4 -4
  11. package/dist/assets/AssetLoader.d.ts +1 -1
  12. package/dist/assets/AssetManager.d.ts +5 -5
  13. package/dist/assets/AssetRegistry.d.ts +1 -1
  14. package/dist/assets/AssetRenderDefaults.d.ts +1 -1
  15. package/dist/assets/AudioLoader.d.ts +2 -2
  16. package/dist/assets/CarConceptMaterialStability.d.ts +2 -2
  17. package/dist/assets/GLTFAnimationRuntime.d.ts +3 -3
  18. package/dist/assets/GLTFAutoFit.d.ts +1 -1
  19. package/dist/assets/GLTFCompressionDecoders.d.ts +1 -1
  20. package/dist/assets/GLTFLoader.d.ts +5 -5
  21. package/dist/assets/GLTFRenderResources.d.ts +3 -3
  22. package/dist/assets/HDRLoader.d.ts +1 -1
  23. package/dist/assets/ImageLoader.d.ts +2 -2
  24. package/dist/assets/KTX2BasisTextureTranscoder.d.ts +1 -1
  25. package/dist/assets/LoadContext.d.ts +2 -2
  26. package/dist/assets/MaterialLoader.d.ts +3 -3
  27. package/dist/assets/MeshOptimization.d.ts +1 -1
  28. package/dist/assets/OBJLoader.d.ts +3 -3
  29. package/dist/assets/SceneLoader.d.ts +4 -4
  30. package/dist/assets/ShaderLoader.d.ts +2 -2
  31. package/dist/assets/TextureLoader.d.ts +3 -3
  32. package/dist/assets/TexturePipeline.d.ts +1 -1
  33. package/dist/assets/WorkerAssetJobs.d.ts +1 -1
  34. package/dist/assets/advanced-gallery/index.d.ts +2 -2
  35. package/dist/assets/asset-corpus/GLTFSceneLoader.d.ts +2 -2
  36. package/dist/assets/asset-corpus/ProductionAssetPipeline.d.ts +2 -2
  37. package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.d.ts +3 -3
  38. package/dist/assets/asset-corpus/index.d.ts +9 -9
  39. package/dist/assets/browser-index.d.ts +45 -45
  40. package/dist/assets/createRenderableScene.d.ts +4 -4
  41. package/dist/assets/index.d.ts +76 -76
  42. package/dist/assets/loadRenderableAsset.d.ts +3 -3
  43. package/dist/assets/loaders/CubeTextureLoader.d.ts +1 -1
  44. package/dist/assets/loaders/HDRLoader.d.ts +1 -1
  45. package/dist/assets/loaders/KTX2Loader.d.ts +1 -1
  46. package/dist/assets/loaders/MTLLoader.d.ts +1 -1
  47. package/dist/assets/loaders/OBJLoader.d.ts +1 -1
  48. package/dist/assets/loaders/TextureLoader.d.ts +1 -1
  49. package/dist/assets/loaders/ThreeCompatGLTFLoader.d.ts +1 -1
  50. package/dist/assets/loaders/index.d.ts +13 -13
  51. package/dist/assets/threejs-compatibility/ThreeCompatAssetRegistry.d.ts +1 -1
  52. package/dist/assets/threejs-example-parity/index.d.ts +1 -1
  53. package/dist/audio/AudioBus.d.ts +1 -1
  54. package/dist/audio/AudioFileManager.d.ts +2 -2
  55. package/dist/audio/AudioMixer.d.ts +2 -2
  56. package/dist/audio/AudioSource.d.ts +2 -2
  57. package/dist/audio/AudioSystem.d.ts +2 -2
  58. package/dist/audio/AudioTimelineTrack.d.ts +2 -2
  59. package/dist/audio/AudioWaveform.d.ts +1 -1
  60. package/dist/audio/SceneAudioBridge.d.ts +3 -3
  61. package/dist/audio/SpatialAudio.d.ts +2 -2
  62. package/dist/audio/effects/Filter.d.ts +2 -2
  63. package/dist/audio/effects/Reverb.d.ts +2 -2
  64. package/dist/audio/index.d.ts +25 -25
  65. package/dist/aura3d-cli/animation-asset-profiles.d.ts +1 -1
  66. package/dist/aura3d-cli/game-asset-profiles.d.ts +1 -1
  67. package/dist/aura3d-cli/game-asset-validator.d.ts +2 -2
  68. package/dist/aura3d-cli/pull-bridge/adapters.d.ts +1 -1
  69. package/dist/aura3d-cli/pull-bridge/profiles.d.ts +1 -1
  70. package/dist/aura3d-cli/pull-bridge/provenance.d.ts +1 -1
  71. package/dist/aura3d-cli/pull-bridge/pullable.d.ts +1 -1
  72. package/dist/aura3d-cli/pull-bridge/scoring.d.ts +1 -1
  73. package/dist/aura3d-cli/pull-bridge/search.d.ts +1 -1
  74. package/dist/aura3d-cli/pull-bridge/types.d.ts +1 -1
  75. package/dist/aura3d-cli/pull-bridge.d.ts +1 -1
  76. package/dist/controls/ControlState.d.ts +1 -1
  77. package/dist/controls/DragControls.d.ts +2 -2
  78. package/dist/controls/FirstPersonControls.d.ts +2 -2
  79. package/dist/controls/FlyControls.d.ts +3 -3
  80. package/dist/controls/InteractionControls.d.ts +5 -5
  81. package/dist/controls/MapControls.d.ts +3 -3
  82. package/dist/controls/OrbitControls.d.ts +3 -3
  83. package/dist/controls/Picking.d.ts +1 -1
  84. package/dist/controls/PickingAnnotations.d.ts +2 -2
  85. package/dist/controls/PointerLockControls.d.ts +3 -3
  86. package/dist/controls/SelectionManager.d.ts +1 -1
  87. package/dist/controls/TrackballControls.d.ts +1 -1
  88. package/dist/controls/TransformControls.d.ts +1 -1
  89. package/dist/controls/index.d.ts +25 -25
  90. package/dist/debug/AnimationInspector.d.ts +1 -1
  91. package/dist/debug/DrawCallTracker.d.ts +1 -1
  92. package/dist/debug/MaterialDiagnostics.d.ts +1 -1
  93. package/dist/debug/PhysicsDebugAdapter.d.ts +1 -1
  94. package/dist/debug/ShaderDiagnostics.d.ts +1 -1
  95. package/dist/ecs/components/TransformComponent.d.ts +1 -1
  96. package/dist/editor/index.d.ts +1 -1
  97. package/dist/editor-runtime/AnimationSceneEditor.d.ts +5 -5
  98. package/dist/editor-runtime/AssetDropZone.d.ts +2 -2
  99. package/dist/editor-runtime/CameraPathEditor.d.ts +3 -3
  100. package/dist/editor-runtime/CommandHistory.d.ts +1 -1
  101. package/dist/editor-runtime/CurveEditor.d.ts +3 -3
  102. package/dist/editor-runtime/EditorRuntime.d.ts +14 -14
  103. package/dist/editor-runtime/EditorStateModel.d.ts +1 -1
  104. package/dist/editor-runtime/EventTrackEditor.d.ts +1 -1
  105. package/dist/editor-runtime/Gizmo.d.ts +3 -3
  106. package/dist/editor-runtime/HierarchyModel.d.ts +1 -1
  107. package/dist/editor-runtime/InspectorModel.d.ts +1 -1
  108. package/dist/editor-runtime/InteractiveTransformGizmo.d.ts +2 -2
  109. package/dist/editor-runtime/KeyframeEditor.d.ts +2 -2
  110. package/dist/editor-runtime/NonlinearAnimationEditor.d.ts +3 -3
  111. package/dist/editor-runtime/PickingService.d.ts +2 -2
  112. package/dist/editor-runtime/ProjectSerializer.d.ts +2 -2
  113. package/dist/editor-runtime/PropertyPanel.d.ts +2 -2
  114. package/dist/editor-runtime/RotateGizmo.d.ts +1 -1
  115. package/dist/editor-runtime/ScaleGizmo.d.ts +1 -1
  116. package/dist/editor-runtime/SceneOutliner.d.ts +3 -3
  117. package/dist/editor-runtime/TimelineEditorController.d.ts +4 -4
  118. package/dist/editor-runtime/TimelineRuntimeBridge.d.ts +2 -2
  119. package/dist/editor-runtime/TimelineTrackTypes.d.ts +1 -1
  120. package/dist/editor-runtime/TimelineUI.d.ts +1 -1
  121. package/dist/editor-runtime/TranslateGizmo.d.ts +1 -1
  122. package/dist/editor-runtime/VisualReviewDashboard.d.ts +1 -1
  123. package/dist/editor-runtime/commands/CreateNodeCommand.d.ts +1 -1
  124. package/dist/editor-runtime/commands/DeleteNodeCommand.d.ts +2 -2
  125. package/dist/editor-runtime/commands/ReparentNodeCommand.d.ts +1 -1
  126. package/dist/editor-runtime/commands/SetPropertyCommand.d.ts +1 -1
  127. package/dist/editor-runtime/commands/TransformCommand.d.ts +1 -1
  128. package/dist/editor-runtime/index.d.ts +79 -79
  129. package/dist/engine/A3DApp.d.ts +2 -2
  130. package/dist/engine/A3DQualityPresets.d.ts +2 -2
  131. package/dist/engine/advanced-runtime/A3DRenderer.d.ts +2 -2
  132. package/dist/engine/advanced-runtime/A3DScene.d.ts +2 -2
  133. package/dist/engine/advanced-runtime/index.d.ts +4 -4
  134. package/dist/engine/agent-api/AnimationController.d.ts +3 -3
  135. package/dist/engine/agent-api/AuraAppHandle.d.ts +2 -2
  136. package/dist/engine/agent-api/GameAppRuntime.d.ts +4 -4
  137. package/dist/engine/agent-api/GameEvidence.d.ts +1 -1
  138. package/dist/engine/agent-api/GameGenreKits.d.ts +10 -0
  139. package/dist/engine/agent-api/GameGenreKits.d.ts.map +1 -1
  140. package/dist/engine/agent-api/GameGenreKits.js +24 -0
  141. package/dist/engine/agent-api/GameGenreKits.js.map +1 -1
  142. package/dist/engine/agent-api/GameRuntime.d.ts +12 -1
  143. package/dist/engine/agent-api/GameRuntime.d.ts.map +1 -1
  144. package/dist/engine/agent-api/GameRuntime.js +19 -1
  145. package/dist/engine/agent-api/GameRuntime.js.map +1 -1
  146. package/dist/engine/agent-api/GameSceneBridge.d.ts +1 -1
  147. package/dist/engine/agent-api/GameSceneGeometryBindings.d.ts +3 -3
  148. package/dist/engine/agent-api/GameSceneGeometryMath.d.ts +1 -1
  149. package/dist/engine/agent-api/PhysicsRuntime.d.ts +1 -1
  150. package/dist/engine/agent-api/RuntimeNodeHandle.d.ts +1 -1
  151. package/dist/engine/agent-api/game-kits/fighting.d.ts +2 -2
  152. package/dist/engine/agent-api/game-kits/index.d.ts +10 -10
  153. package/dist/engine/agent-api/index.d.ts +84 -74
  154. package/dist/engine/agent-api/index.d.ts.map +1 -1
  155. package/dist/engine/agent-api/index.js +17 -3
  156. package/dist/engine/agent-api/index.js.map +1 -1
  157. package/dist/engine/agent-api/lean-game.d.ts +1 -1
  158. package/dist/engine/agent-api/lean-product.d.ts +1 -1
  159. package/dist/engine/agent-api/lean.d.ts +1 -1
  160. package/dist/engine/agent-api/product-viewer-runtime.d.ts.map +1 -1
  161. package/dist/engine/animation-studio/animation-episode-validator.d.ts +1 -1
  162. package/dist/engine/animation-studio/director-heuristics.d.ts +1 -1
  163. package/dist/engine/animation-studio/episode-document.d.ts +1 -1
  164. package/dist/engine/animation-studio/index.d.ts +4 -4
  165. package/dist/engine/animation-studio/scene-tools.d.ts +2 -2
  166. package/dist/engine/ecs/ECSRenderSource.d.ts +2 -2
  167. package/dist/engine/game/GameAudio.d.ts +1 -1
  168. package/dist/engine/index.d.ts +14 -14
  169. package/dist/engine/production-runtime/GameRenderPreset.d.ts +1 -1
  170. package/dist/engine/production-runtime/TypedGLBActor.d.ts +3 -3
  171. package/dist/engine/production-runtime/index.d.ts +8 -8
  172. package/dist/engine/threejs-example-parity/index.d.ts +1 -1
  173. package/dist/environments/EnvironmentPreview.d.ts +1 -1
  174. package/dist/environments/EnvironmentRegistry.d.ts +3 -3
  175. package/dist/environments/HDRIEnvironment.d.ts +1 -1
  176. package/dist/environments/production-runtime/index.d.ts +2 -2
  177. package/dist/input/ActionMap.d.ts +1 -1
  178. package/dist/input/GamepadDevice.d.ts +1 -1
  179. package/dist/input/GamepadInput.d.ts +2 -2
  180. package/dist/input/GestureControls.d.ts +2 -2
  181. package/dist/input/GestureRecognizer.d.ts +1 -1
  182. package/dist/input/InputSystem.d.ts +5 -5
  183. package/dist/input/InteractionSystem.d.ts +3 -3
  184. package/dist/input/PickingRay.d.ts +2 -2
  185. package/dist/input/PointerDevice.d.ts +1 -1
  186. package/dist/input/controls/CameraRig.d.ts +1 -1
  187. package/dist/input/controls/EditorFlyControls.d.ts +2 -2
  188. package/dist/input/controls/FirstPersonControls.d.ts +2 -2
  189. package/dist/input/controls/OrbitControls.d.ts +2 -2
  190. package/dist/input/controls/PointerLockControls.d.ts +3 -3
  191. package/dist/input/controls/SceneCameraAdapter.d.ts +2 -2
  192. package/dist/input/controls/ThirdPersonFollowControls.d.ts +1 -1
  193. package/dist/input/index.d.ts +39 -39
  194. package/dist/lean/base.d.ts +1 -1
  195. package/dist/materials/MaterialPresets.d.ts +2 -2
  196. package/dist/materials/MaterialPreviewScene.d.ts +1 -1
  197. package/dist/materials/PBRMaterialLibrary.d.ts +1 -1
  198. package/dist/materials/browser-index.d.ts +6 -6
  199. package/dist/product-studio/ProductAsset.d.ts +1 -1
  200. package/dist/product-studio/ProductAssetLoader.d.ts +1 -1
  201. package/dist/product-studio/ProductCamera.d.ts +1 -1
  202. package/dist/product-studio/ProductDiagnostics.d.ts +2 -2
  203. package/dist/product-studio/ProductExport.d.ts +1 -1
  204. package/dist/product-studio/ProductFloor.d.ts +2 -2
  205. package/dist/product-studio/ProductLighting.d.ts +1 -1
  206. package/dist/product-studio/ProductMaterials.d.ts +2 -2
  207. package/dist/product-studio/ProductRenderScene.d.ts +1 -1
  208. package/dist/product-studio/ProductStudio.d.ts +1 -1
  209. package/dist/product-studio/ProductTypes.d.ts +2 -2
  210. package/dist/product-studio/index.d.ts +12 -12
  211. package/dist/react/index.d.ts +1 -1
  212. package/dist/rendering/ArchitecturalMaterialCatalog.d.ts +3 -3
  213. package/dist/rendering/CameraFraming.d.ts +1 -1
  214. package/dist/rendering/CanonicalProductScene.d.ts +1 -1
  215. package/dist/rendering/CascadedShadowMaps.d.ts +8 -8
  216. package/dist/rendering/ClusteredForwardLighting.d.ts +2 -2
  217. package/dist/rendering/DecalGeometry.d.ts +2 -2
  218. package/dist/rendering/DepthPass.d.ts +4 -4
  219. package/dist/rendering/EnvironmentBackgroundPass.d.ts +4 -4
  220. package/dist/rendering/EnvironmentBackgroundResources.d.ts +2 -2
  221. package/dist/rendering/EnvironmentLighting.d.ts +1 -1
  222. package/dist/rendering/EnvironmentMapResources.d.ts +2 -2
  223. package/dist/rendering/EnvironmentPipeline.d.ts +2 -2
  224. package/dist/rendering/EnvironmentPlatform.d.ts +3 -3
  225. package/dist/rendering/EnvironmentPreset.d.ts +1 -1
  226. package/dist/rendering/Exposure.d.ts +1 -1
  227. package/dist/rendering/ExternalParityRenderPreset.d.ts +3 -3
  228. package/dist/rendering/ForwardPass.d.ts +9 -9
  229. package/dist/rendering/Geometry.d.ts +3 -3
  230. package/dist/rendering/GeometryPrimitives.d.ts +2 -2
  231. package/dist/rendering/HDRRenderPipeline.d.ts +4 -4
  232. package/dist/rendering/IBL.d.ts +4 -4
  233. package/dist/rendering/IndexBuffer.d.ts +1 -1
  234. package/dist/rendering/InstancedPBRMaterial.d.ts +2 -2
  235. package/dist/rendering/InstancedUnlitMaterial.d.ts +1 -1
  236. package/dist/rendering/Instancing.d.ts +1 -1
  237. package/dist/rendering/LightCollector.d.ts +1 -1
  238. package/dist/rendering/LightUniforms.d.ts +2 -2
  239. package/dist/rendering/LightingDebug.d.ts +2 -2
  240. package/dist/rendering/LightingDefaults.d.ts +2 -2
  241. package/dist/rendering/LightingRig.d.ts +1 -1
  242. package/dist/rendering/LineGeometry.d.ts +2 -2
  243. package/dist/rendering/Material.d.ts +1 -1
  244. package/dist/rendering/MaterialBinding.d.ts +3 -3
  245. package/dist/rendering/MaterialInstance.d.ts +2 -2
  246. package/dist/rendering/MaterialPresets.d.ts +2 -2
  247. package/dist/rendering/MeshConsolidation.d.ts +3 -3
  248. package/dist/rendering/MorphTarget.d.ts +1 -1
  249. package/dist/rendering/MorphTargetPlan.d.ts +1 -1
  250. package/dist/rendering/MorphUnlitMaterial.d.ts +1 -1
  251. package/dist/rendering/NormalMappedPBRMaterial.d.ts +4 -4
  252. package/dist/rendering/PBRLightingDefaults.d.ts +1 -1
  253. package/dist/rendering/PBRMaterial.d.ts +2 -2
  254. package/dist/rendering/PMREM.d.ts +2 -2
  255. package/dist/rendering/PortableShaderMaterial.d.ts +3 -3
  256. package/dist/rendering/PostProcessPass.d.ts +2 -2
  257. package/dist/rendering/ProceduralTexture.d.ts +1 -1
  258. package/dist/rendering/ProductTurntable.d.ts +3 -3
  259. package/dist/rendering/Raycaster.d.ts +1 -1
  260. package/dist/rendering/ReflectionProbe.d.ts +4 -4
  261. package/dist/rendering/ReflectionSurfaces.d.ts +2 -2
  262. package/dist/rendering/RenderBackend.d.ts +3 -3
  263. package/dist/rendering/RenderDevice.d.ts +6 -6
  264. package/dist/rendering/RenderGraph.d.ts +1 -1
  265. package/dist/rendering/RenderPass.d.ts +1 -1
  266. package/dist/rendering/RenderPipeline.d.ts +3 -3
  267. package/dist/rendering/RenderQueue.d.ts +2 -2
  268. package/dist/rendering/RenderState.d.ts +2 -2
  269. package/dist/rendering/Renderer.d.ts +16 -16
  270. package/dist/rendering/RendererFeatureGates.d.ts +1 -1
  271. package/dist/rendering/RendererPostprocessPlan.d.ts +1 -1
  272. package/dist/rendering/RendererVisualPipelineReport.d.ts +4 -4
  273. package/dist/rendering/ResourceLifecycle.d.ts +1 -1
  274. package/dist/rendering/SceneOptimization.d.ts +3 -3
  275. package/dist/rendering/ScreenSpaceLineMaterial.d.ts +1 -1
  276. package/dist/rendering/ShaderChunks.d.ts.map +1 -1
  277. package/dist/rendering/ShaderChunks.js +11 -5
  278. package/dist/rendering/ShaderChunks.js.map +1 -1
  279. package/dist/rendering/ShaderLibrary.d.ts +2 -2
  280. package/dist/rendering/ShaderLibrary.d.ts.map +1 -1
  281. package/dist/rendering/ShaderLibrary.js +17 -58
  282. package/dist/rendering/ShaderLibrary.js.map +1 -1
  283. package/dist/rendering/ShaderLibraryCore.d.ts +3 -3
  284. package/dist/rendering/ShaderLibraryCore.d.ts.map +1 -1
  285. package/dist/rendering/ShaderLibraryCore.js +3 -11
  286. package/dist/rendering/ShaderLibraryCore.js.map +1 -1
  287. package/dist/rendering/ShaderModule.d.ts +3 -3
  288. package/dist/rendering/ShaderReflection.d.ts +1 -1
  289. package/dist/rendering/ShadowMap.d.ts +1 -1
  290. package/dist/rendering/ShadowPass.d.ts +6 -6
  291. package/dist/rendering/ShadowProjection.d.ts +1 -1
  292. package/dist/rendering/SkinnedLitMaterial.d.ts +3 -3
  293. package/dist/rendering/SkinnedUnlitMaterial.d.ts +1 -1
  294. package/dist/rendering/SkinningBounds.d.ts +2 -2
  295. package/dist/rendering/SpecularPrefilter.d.ts +1 -1
  296. package/dist/rendering/SpriteGeometry.d.ts +1 -1
  297. package/dist/rendering/StereoCameraRig.d.ts +2 -2
  298. package/dist/rendering/StereoEffects.d.ts +1 -1
  299. package/dist/rendering/TerrainHeightfield.d.ts +1 -1
  300. package/dist/rendering/TextureBinding.d.ts +2 -2
  301. package/dist/rendering/TexturedPBRMaterial.d.ts +4 -4
  302. package/dist/rendering/TexturedUnlitMaterial.d.ts +3 -3
  303. package/dist/rendering/ToneMapping.d.ts +1 -1
  304. package/dist/rendering/UniformBinder.d.ts +1 -1
  305. package/dist/rendering/UnlitMaterial.d.ts +1 -1
  306. package/dist/rendering/VegetationScatter.d.ts +1 -1
  307. package/dist/rendering/VertexBuffer.d.ts +2 -2
  308. package/dist/rendering/WebGL2Device.d.ts +1 -1
  309. package/dist/rendering/WebGPUDevice.d.ts +2 -2
  310. package/dist/rendering/WebGPURenderToTextureProof.d.ts +1 -1
  311. package/dist/rendering/advanced-runtime/AdvancedRenderer.d.ts +4 -4
  312. package/dist/rendering/advanced-runtime/index.d.ts +9 -9
  313. package/dist/rendering/cinematic/BloomPass.d.ts +1 -1
  314. package/dist/rendering/cinematic/CinematicDepthComposition.d.ts +1 -1
  315. package/dist/rendering/cinematic/CinematicLightingRig.d.ts +2 -2
  316. package/dist/rendering/cinematic/CinematicMaterialPresets.d.ts +2 -2
  317. package/dist/rendering/cinematic/CinematicPostProcess.d.ts +6 -6
  318. package/dist/rendering/cinematic/DepthHazePass.d.ts +1 -1
  319. package/dist/rendering/cinematic/EmissivePracticalLightSystem.d.ts +2 -2
  320. package/dist/rendering/cinematic/FilmGrainPass.d.ts +1 -1
  321. package/dist/rendering/cinematic/FogVolumeSystem.d.ts +1 -1
  322. package/dist/rendering/cinematic/GlowCardSystem.d.ts +2 -2
  323. package/dist/rendering/cinematic/RainParticleSystem.d.ts +2 -2
  324. package/dist/rendering/cinematic/VignettePass.d.ts +1 -1
  325. package/dist/rendering/cinematic/WetReflectionApproximation.d.ts +1 -1
  326. package/dist/rendering/cinematic/index.d.ts +14 -14
  327. package/dist/rendering/index.d.ts +230 -230
  328. package/dist/rendering/materials/PhysicalMaterial.d.ts +1 -1
  329. package/dist/rendering/performance/BVH.d.ts +2 -2
  330. package/dist/rendering/performance/Batcher.d.ts +2 -2
  331. package/dist/rendering/performance/FrustumCuller.d.ts +1 -1
  332. package/dist/rendering/performance/Octree.d.ts +1 -1
  333. package/dist/rendering/postprocess/BloomPass.d.ts +1 -1
  334. package/dist/rendering/postprocess/CinematicDiagnostics.d.ts +1 -1
  335. package/dist/rendering/postprocess/ColorGradingPass.d.ts +1 -1
  336. package/dist/rendering/postprocess/DepthOfFieldPass.d.ts +1 -1
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package/README.md CHANGED
@@ -90,17 +90,20 @@ repo. The claim-boundary and release evidence docs live under `docs/` for teams
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  that need strict publication review, but the developer path starts here: create
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  an app, add typed assets, run it, test it, deploy it.
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- ## Current Release: Aura3D 2.0.0
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+ ## Current Release: Aura3D 2.0.1
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- Aura3D 2.0.0 is the current source release candidate across the release-line
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- packages. It is a major-version competitive replatform: public authoring is
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+ Aura3D 2.0.1 is the coordinated patch release across all 29 public packages and
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+ is documented at [aura3d.auraone.ai](https://aura3d.auraone.ai). It retains the
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+ 2.0 major-version competitive replatform while correcting Turbo Drift Circuit
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+ vehicle contact and tightening release-document hygiene. Public authoring is
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  centered on typed assets and the safe root API, commodity subsystems have one
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  declared owner, duplicate or misleading public hosts have been internalized,
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  and every retained example is subject to separate canvas and full-page review.
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- It has not yet been published to npm or promoted as a completed universal
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- Three.js replacement.
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+ It is not promoted as a universal Three.js replacement. The comparison is
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+ bounded to the named, repository-locked `three@0.185.1` workloads and discloses
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+ remaining visual and ecosystem losses.
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105
 
103
- ### What ships in 2.0.0
106
+ ### What ships in 2.0.1
104
107
 
105
108
  - **One public owner per capability.** Duplicate product, material, character,
106
109
  physics, shadow, HDR, WebGPU, editor-output, and contract-only hosts are no
@@ -124,9 +127,11 @@ Three.js replacement.
124
127
  historical. The 2.0 program locks current comparison work to
125
128
  `three@0.185.1` and requires same-workload, same-asset evidence; unfinished
126
129
  rows stay unfinished instead of being generalized into parity.
127
- - **Release remains gated.** npm/GitHub publication, website promotion, and
128
- deprecation of older releases happen only after the final PRD gates pass.
129
- See `1.6-FINAL-PRD-Finishes.md` for the live evidence ledger.
130
+ - **Publication is externally verified.** All 29 packages are at `2.0.0`; all
131
+ 396 pre-2.0 versions are deprecated with a migration notice; tag
132
+ `v2.0.0` and the GitHub release identify the immutable release commit. Later
133
+ game, lighting, evidence, and website work on `main` is post-release source
134
+ work and does not silently replace the published tarballs.
130
135
 
131
136
  ### Consolidated 2.0 outcomes
132
137
 
@@ -153,6 +158,20 @@ Earlier minor-release implementation notes have been consolidated into the 2.0 a
153
158
  private imports.
154
159
  - Route-local magic-geometry findings in published routes: **47 → 7**.
155
160
 
161
+ ### Scoped Three.js comparisons
162
+
163
+ #### Why Aura3D can beat Three.js in scoped workflows
164
+
165
+ Aura3D can reduce authoring and packaging work in selected, reproducible
166
+ workflows where its typed assets, narrow entries, scaffolds, and integrated
167
+ evidence pipeline replace manual renderer glue. That is a scoped result, not a
168
+ claim of universal visual, performance, or ecosystem superiority. The current
169
+ 15-workload comparison records every observed loss and remains incomplete until
170
+ the independent same-scene gallery review is approved. See
171
+ `tests/reports/superiority/claim-defense.json` and
172
+ `docs/project/threejs-superiority-status.md` for the generated verdict and its
173
+ claim boundaries.
174
+
156
175
  ### What is still not resolved
157
176
 
158
177
  Stated because a release note that omits this is not useful:
@@ -216,12 +235,12 @@ The current product boundary and evidence are documented in
216
235
  `docs/project/status/current-state.md` and
217
236
  `docs/project/verification-evidence.md`.
218
237
 
219
- Install after the npm publication completes:
238
+ Install the current release:
220
239
 
221
240
  ```bash
222
- npm install @aura3d/engine@2.0.0
241
+ npm install @aura3d/engine@2.0.1
223
242
  # or scaffold an app
224
- npx create-aura3d@2.0.0 my-product --template product-viewer
243
+ npx create-aura3d@2.0.1 my-product --template product-viewer
225
244
  ```
226
245
 
227
246
  The current 2.0 candidate notes are in
@@ -1,4 +1,4 @@
1
- import type { AnimationClipThreeCompat, ThreeCompatLoopMode } from "./AnimationClip";
1
+ import type { AnimationClipThreeCompat, ThreeCompatLoopMode } from "./AnimationClip.js";
2
2
  export declare class AnimationActionThreeCompat {
3
3
  readonly clip: AnimationClipThreeCompat;
4
4
  time: number;
@@ -1,6 +1,6 @@
1
- import type { AnimationMixerThreeCompat } from "./AnimationMixer";
2
- import type { MorphTargetMixerThreeCompat } from "./MorphTargetMixer";
3
- import type { SkinnedMeshThreeCompat } from "./SkinnedMesh";
1
+ import type { AnimationMixerThreeCompat } from "./AnimationMixer.js";
2
+ import type { MorphTargetMixerThreeCompat } from "./MorphTargetMixer.js";
3
+ import type { SkinnedMeshThreeCompat } from "./SkinnedMesh.js";
4
4
  export interface ThreeCompatAnimatedAssetDiagnostic {
5
5
  readonly id: string;
6
6
  readonly path: string;
@@ -1,5 +1,5 @@
1
- import { AnimationActionThreeCompat } from "./AnimationAction";
2
- import type { AnimationClipThreeCompat } from "./AnimationClip";
1
+ import { AnimationActionThreeCompat } from "./AnimationAction.js";
2
+ import type { AnimationClipThreeCompat } from "./AnimationClip.js";
3
3
  export declare class AnimationMixerThreeCompat {
4
4
  readonly actions: AnimationActionThreeCompat[];
5
5
  time: number;
@@ -1,4 +1,4 @@
1
- import type { SkeletonThreeCompat } from "./Skeleton";
1
+ import type { SkeletonThreeCompat } from "./Skeleton.js";
2
2
  export declare class SkinnedMeshThreeCompat {
3
3
  readonly skeleton: SkeletonThreeCompat;
4
4
  readonly geometry: unknown;
@@ -1,12 +1,12 @@
1
- export { AnimationClipThreeCompat } from "./AnimationClip";
2
- export type { ThreeCompatKeyframeTrack, ThreeCompatLoopMode } from "./AnimationClip";
3
- export { AnimationActionThreeCompat } from "./AnimationAction";
4
- export { AnimationMixerThreeCompat } from "./AnimationMixer";
5
- export { SkeletonThreeCompat } from "./Skeleton";
6
- export type { ThreeCompatBone } from "./Skeleton";
7
- export { SkinnedMeshThreeCompat } from "./SkinnedMesh";
8
- export { MorphTargetMixerThreeCompat } from "./MorphTargetMixer";
9
- export type { ThreeCompatMorphTargetWeight } from "./MorphTargetMixer";
10
- export { createThreeCompatAnimationDiagnostics, inspectThreeCompatAnimatedAssets, THREE_COMPAT_ANIMATED_GLTF_ASSETS } from "./AnimationDiagnostics";
11
- export type { ThreeCompatAnimatedAssetDiagnostic } from "./AnimationDiagnostics";
1
+ export { AnimationClipThreeCompat } from "./AnimationClip.js";
2
+ export type { ThreeCompatKeyframeTrack, ThreeCompatLoopMode } from "./AnimationClip.js";
3
+ export { AnimationActionThreeCompat } from "./AnimationAction.js";
4
+ export { AnimationMixerThreeCompat } from "./AnimationMixer.js";
5
+ export { SkeletonThreeCompat } from "./Skeleton.js";
6
+ export type { ThreeCompatBone } from "./Skeleton.js";
7
+ export { SkinnedMeshThreeCompat } from "./SkinnedMesh.js";
8
+ export { MorphTargetMixerThreeCompat } from "./MorphTargetMixer.js";
9
+ export type { ThreeCompatMorphTargetWeight } from "./MorphTargetMixer.js";
10
+ export { createThreeCompatAnimationDiagnostics, inspectThreeCompatAnimatedAssets, THREE_COMPAT_ANIMATED_GLTF_ASSETS } from "./AnimationDiagnostics.js";
11
+ export type { ThreeCompatAnimatedAssetDiagnostic } from "./AnimationDiagnostics.js";
12
12
  //# sourceMappingURL=index.d.ts.map
@@ -1,6 +1,6 @@
1
- import { Engine, type DiagnosticsSnapshot } from "@aura3d/core";
2
- import { type RenderDeviceDiagnostics, type RendererOptions } from "@aura3d/rendering";
3
- import { type AssetViewerWorkflowOptions, type A3DWorkflowResult, type InteractiveSceneWorkflowOptions, type MaterialStudioWorkflowOptions, type ProductConfiguratorWorkflowOptions, type SceneShowcaseWorkflowOptions } from "@aura3d/workflows";
1
+ import { Engine, type DiagnosticsSnapshot } from "../core/index.js";
2
+ import { type RenderDeviceDiagnostics, type RendererOptions } from "../rendering/index.js";
3
+ import { type AssetViewerWorkflowOptions, type A3DWorkflowResult, type InteractiveSceneWorkflowOptions, type MaterialStudioWorkflowOptions, type ProductConfiguratorWorkflowOptions, type SceneShowcaseWorkflowOptions } from "../workflows/index.js";
4
4
  export type A3DAppQualityPreset = "draft" | "balanced" | "production";
5
5
  export type A3DAppWorkflowPreset = "asset-viewer" | "product-configurator" | "material-studio" | "scene-showcase" | "interactive-scene";
6
6
  export interface A3DAppQualitySettings {
@@ -1,4 +1,4 @@
1
- import { AssetHandle } from "./AssetHandle";
1
+ import { AssetHandle } from "./AssetHandle.js";
2
2
  export interface AssetCacheSnapshot {
3
3
  readonly cachedEntries: number;
4
4
  readonly inFlightEntries: number;
@@ -1,5 +1,5 @@
1
- import { type AssetDiagnostic, type AssetImportSettings, type GLTFCorpusManifest, type GLTFCorpusReport } from "./AssetCorpus";
2
- import type { BlenderExportValidationReport } from "./BlenderExportValidation";
1
+ import { type AssetDiagnostic, type AssetImportSettings, type GLTFCorpusManifest, type GLTFCorpusReport } from "./AssetCorpus.js";
2
+ import type { BlenderExportValidationReport } from "./BlenderExportValidation.js";
3
3
  export type AssetCompatibilityLoaderName = "aura3d" | "threejs" | "babylonjs" | "blender-export";
4
4
  export type AssetCompatibilityStatus = "pass" | "warn" | "expected-fail" | "not-run";
5
5
  export interface AssetLoaderCompatibilityResult {
@@ -1,7 +1,7 @@
1
- import type { AssetDiagnostic } from "./AssetCorpus";
2
- import type { GLTFAsset, GLTFCameraAsset, GLTFLightAsset } from "./GLTFLoader";
3
- import { type GLTFRenderResourceDiagnostics, type GLTFRenderResources } from "./GLTFRenderResources";
4
- import { type GLTFExtensionSupportEvaluation, type GLTFExtensionSupportFamily, type GLTFExtensionSupportStatus } from "./GLTFExtensionSupport";
1
+ import type { AssetDiagnostic } from "./AssetCorpus.js";
2
+ import type { GLTFAsset, GLTFCameraAsset, GLTFLightAsset } from "./GLTFLoader.js";
3
+ import { type GLTFRenderResourceDiagnostics, type GLTFRenderResources } from "./GLTFRenderResources.js";
4
+ import { type GLTFExtensionSupportEvaluation, type GLTFExtensionSupportFamily, type GLTFExtensionSupportStatus } from "./GLTFExtensionSupport.js";
5
5
  export interface GLTFSceneHierarchyNodeInspection {
6
6
  readonly name: string;
7
7
  readonly depth: number;
@@ -1,4 +1,4 @@
1
- import type { LoadContext } from "./LoadContext";
1
+ import type { LoadContext } from "./LoadContext.js";
2
2
  export interface AssetLoadRequest {
3
3
  readonly url: string;
4
4
  readonly type?: string;
@@ -1,8 +1,8 @@
1
- import { AssetCache } from "./AssetCache";
2
- import { AssetDependencyGraph } from "./AssetDependencyGraph";
3
- import { AssetHandle } from "./AssetHandle";
4
- import { type AssetLoadProgress, type AssetLoader } from "./AssetLoader";
5
- import { AssetRegistry } from "./AssetRegistry";
1
+ import { AssetCache } from "./AssetCache.js";
2
+ import { AssetDependencyGraph } from "./AssetDependencyGraph.js";
3
+ import { AssetHandle } from "./AssetHandle.js";
4
+ import { type AssetLoadProgress, type AssetLoader } from "./AssetLoader.js";
5
+ import { AssetRegistry } from "./AssetRegistry.js";
6
6
  export interface AssetManagerOptions {
7
7
  readonly baseUrl?: string;
8
8
  readonly retries?: number;
@@ -1,4 +1,4 @@
1
- import type { AssetLoadRequest, AssetLoader } from "./AssetLoader";
1
+ import type { AssetLoadRequest, AssetLoader } from "./AssetLoader.js";
2
2
  export declare class AssetRegistry {
3
3
  private readonly loaders;
4
4
  register(loader: AssetLoader): void;
@@ -1,4 +1,4 @@
1
- import type { CameraFrameViewport, PerspectiveCameraFrameOptions, RendererPostProcessOptions, RendererShadowOptions } from "@aura3d/rendering";
1
+ import type { CameraFrameViewport, PerspectiveCameraFrameOptions, RendererPostProcessOptions, RendererShadowOptions } from "../rendering/index.js";
2
2
  export type AssetRenderLightingPreset = "studioProduct" | "outdoorDay" | "interiorGallery" | "gameNight";
3
3
  export interface AssetRenderDefaults {
4
4
  readonly viewport: CameraFrameViewport;
@@ -1,5 +1,5 @@
1
- import type { AssetLoadRequest, AssetLoader } from "./AssetLoader";
2
- import type { LoadContext } from "./LoadContext";
1
+ import type { AssetLoadRequest, AssetLoader } from "./AssetLoader.js";
2
+ import type { LoadContext } from "./LoadContext.js";
3
3
  export interface AudioDecodeContext {
4
4
  decodeAudioData(data: ArrayBuffer): Promise<AudioBuffer> | AudioBuffer;
5
5
  }
@@ -1,5 +1,5 @@
1
- import type { Material } from "@aura3d/rendering";
2
- import type { GLTFMaterialRenderStateOverride } from "./GLTFRenderResources";
1
+ import type { Material } from "../rendering/index.js";
2
+ import type { GLTFMaterialRenderStateOverride } from "./GLTFRenderResources.js";
3
3
  export type CarConceptMaterialStabilityProfile = "gallery" | "cinematic";
4
4
  export interface CarConceptMaterialBaseline {
5
5
  readonly roughness?: number;
@@ -1,6 +1,6 @@
1
- import { AnimationAction, AnimationClip, AnimationMixer, type AnimationEvent, type AnimationMixerOptions, type AnimationValue, type LoopMode, type TwoBoneIkResult } from "@aura3d/animation";
2
- import { Scene } from "@aura3d/scene";
3
- import type { GLTFAsset } from "./GLTFLoader";
1
+ import { AnimationAction, AnimationClip, AnimationMixer, type AnimationEvent, type AnimationMixerOptions, type AnimationValue, type LoopMode, type TwoBoneIkResult } from "../animation/browser-index.js";
2
+ import { Scene } from "../scene/index.js";
3
+ import type { GLTFAsset } from "./GLTFLoader.js";
4
4
  export interface GLTFSceneAnimationRuntimeOptions {
5
5
  readonly scene: Scene;
6
6
  readonly clips: readonly AnimationClip[];
@@ -1,4 +1,4 @@
1
- import type { CameraFrameBounds } from "@aura3d/rendering";
1
+ import type { CameraFrameBounds } from "../rendering/index.js";
2
2
  /**
3
3
  * Up-axis of the source asset. Most glTF assets are Y-up (spec default), but
4
4
  * many catalog exports (CAD/Blender Z-up pipelines) ship Z-up geometry.
@@ -1,4 +1,4 @@
1
- import type { GLTFDracoDecoder, GLTFMeshoptDecodeDescriptor, GLTFMeshoptDecoder } from "./GLTFLoader";
1
+ import type { GLTFDracoDecoder, GLTFMeshoptDecodeDescriptor, GLTFMeshoptDecoder } from "./GLTFLoader.js";
2
2
  export interface GLTFMeshoptDecoderModule {
3
3
  readonly ready?: PromiseLike<void>;
4
4
  decodeGltfBuffer(target: Uint8Array, count: number, size: number, source: Uint8Array, mode: GLTFMeshoptDecodeDescriptor["mode"], filter?: GLTFMeshoptDecodeDescriptor["filter"]): void;
@@ -1,8 +1,8 @@
1
- import { Scene } from "@aura3d/scene";
2
- import { AnimationClip, Skeleton, type Mat4, type Quat, type SerializedAnimationClip, type SkinningPalette, type Vec3 } from "@aura3d/animation";
3
- import type { AssetLoadRequest, AssetLoader } from "./AssetLoader";
4
- import { type GLTFExtensionSupportEvaluation } from "./GLTFExtensionSupport";
5
- import type { LoadContext } from "./LoadContext";
1
+ import { Scene } from "../scene/index.js";
2
+ import { AnimationClip, Skeleton, type Mat4, type Quat, type SerializedAnimationClip, type SkinningPalette, type Vec3 } from "../animation/browser-index.js";
3
+ import type { AssetLoadRequest, AssetLoader } from "./AssetLoader.js";
4
+ import { type GLTFExtensionSupportEvaluation } from "./GLTFExtensionSupport.js";
5
+ import type { LoadContext } from "./LoadContext.js";
6
6
  export interface GLTFMeshAsset {
7
7
  readonly name: string;
8
8
  readonly sourceMeshIndex: number;
@@ -1,6 +1,6 @@
1
- import { Geometry, Material, Texture, type CameraFrameBounds, type CameraFrameViewport, type CameraLike, type CollectedLight, type EnvironmentLightingOptions, type ForwardShadowMapOptions, type PerspectiveCameraFrame, type PerspectiveCameraFrameOptions, type MorphTargetDelta, type RenderItem, type RendererCameraPolicy, type RendererInput, type RendererPostProcessOptions, type RendererShadowOptions, type RenderSource, type RenderState, type TextureFormat, type TextureMipLevelDescriptor, type TexturePixelData, type TexturedPBRTextureSlot } from "@aura3d/rendering";
2
- import { type GLTFAsset, type GLTFImageAsset, type GLTFMaterialAsset, type GLTFMaterialVariantMappingAsset, type GLTFSceneCreateOptions } from "./GLTFLoader";
3
- import { type KTX2BasisTargetFormat, type KTX2BasisTextureTranscoderOptions } from "./KTX2BasisTextureTranscoder";
1
+ import { Geometry, Material, Texture, type CameraFrameBounds, type CameraFrameViewport, type CameraLike, type CollectedLight, type EnvironmentLightingOptions, type ForwardShadowMapOptions, type PerspectiveCameraFrame, type PerspectiveCameraFrameOptions, type MorphTargetDelta, type RenderItem, type RendererCameraPolicy, type RendererInput, type RendererPostProcessOptions, type RendererShadowOptions, type RenderSource, type RenderState, type TextureFormat, type TextureMipLevelDescriptor, type TexturePixelData, type TexturedPBRTextureSlot } from "../rendering/index.js";
2
+ import { type GLTFAsset, type GLTFImageAsset, type GLTFMaterialAsset, type GLTFMaterialVariantMappingAsset, type GLTFSceneCreateOptions } from "./GLTFLoader.js";
3
+ import { type KTX2BasisTargetFormat, type KTX2BasisTextureTranscoderOptions } from "./KTX2BasisTextureTranscoder.js";
4
4
  export interface DecodedGLTFImage {
5
5
  readonly width: number;
6
6
  readonly height: number;
@@ -1,2 +1,2 @@
1
- export { HDRLoaderThreeCompat as HDRLoader } from "./loaders/HDRLoader";
1
+ export { HDRLoaderThreeCompat as HDRLoader } from "./loaders/HDRLoader.js";
2
2
  //# sourceMappingURL=HDRLoader.d.ts.map
@@ -1,5 +1,5 @@
1
- import type { AssetLoadRequest, AssetLoader } from "./AssetLoader";
2
- import type { LoadContext } from "./LoadContext";
1
+ import type { AssetLoadRequest, AssetLoader } from "./AssetLoader.js";
2
+ import type { LoadContext } from "./LoadContext.js";
3
3
  export interface ImageAsset {
4
4
  readonly url: string;
5
5
  readonly width: number;
@@ -1,4 +1,4 @@
1
- import type { DecodedGLTFImage } from "./GLTFRenderResources";
1
+ import type { DecodedGLTFImage } from "./GLTFRenderResources.js";
2
2
  export type KTX2BasisTargetFormat = "etc2-rgba8unorm" | "bc3-rgba-unorm" | "astc-4x4-rgba-unorm" | "rgba8";
3
3
  export interface KTX2BasisTextureTranscoderOptions {
4
4
  readonly targetFormat?: KTX2BasisTargetFormat;
@@ -1,5 +1,5 @@
1
- import type { AssetHandle } from "./AssetHandle";
2
- import type { AssetManager } from "./AssetManager";
1
+ import type { AssetHandle } from "./AssetHandle.js";
2
+ import type { AssetManager } from "./AssetManager.js";
3
3
  export interface LoadContextOptions {
4
4
  readonly baseUrl?: string;
5
5
  readonly signal?: AbortSignal;
@@ -1,6 +1,6 @@
1
- import type { AssetLoadRequest, AssetLoader } from "./AssetLoader";
2
- import type { LoadContext } from "./LoadContext";
3
- import { Material } from "@aura3d/rendering";
1
+ import type { AssetLoadRequest, AssetLoader } from "./AssetLoader.js";
2
+ import type { LoadContext } from "./LoadContext.js";
3
+ import { Material } from "../rendering/index.js";
4
4
  export interface MaterialDescriptorAsset {
5
5
  readonly url: string;
6
6
  readonly name?: string;
@@ -1,4 +1,4 @@
1
- import type { ImportStage } from "./ImportPipeline";
1
+ import type { ImportStage } from "./ImportPipeline.js";
2
2
  export type MeshAttributeValue = number | readonly number[];
3
3
  export interface MeshOptimizationInput {
4
4
  readonly vertexCount: number;
@@ -1,6 +1,6 @@
1
- import type { AssetLoadRequest, AssetLoader } from "./AssetLoader";
2
- import { GLTFLoader, type GLTFAsset } from "./GLTFLoader";
3
- import type { LoadContext } from "./LoadContext";
1
+ import type { AssetLoadRequest, AssetLoader } from "./AssetLoader.js";
2
+ import { GLTFLoader, type GLTFAsset } from "./GLTFLoader.js";
3
+ import type { LoadContext } from "./LoadContext.js";
4
4
  export declare class OBJLoader implements AssetLoader<GLTFAsset> {
5
5
  readonly type = "obj";
6
6
  private readonly gltfLoader;
@@ -1,7 +1,7 @@
1
- import { AnimationClip } from "@aura3d/animation";
2
- import { Scene } from "@aura3d/scene";
3
- import type { AssetLoadRequest, AssetLoader } from "./AssetLoader";
4
- import type { LoadContext } from "./LoadContext";
1
+ import { AnimationClip } from "../animation/browser-index.js";
2
+ import { Scene } from "../scene/index.js";
3
+ import type { AssetLoadRequest, AssetLoader } from "./AssetLoader.js";
4
+ import type { LoadContext } from "./LoadContext.js";
5
5
  export interface NativeSceneNodeDescriptor {
6
6
  readonly name?: string;
7
7
  readonly translation?: readonly [number, number, number];
@@ -1,5 +1,5 @@
1
- import type { AssetLoadRequest, AssetLoader } from "./AssetLoader";
2
- import type { LoadContext } from "./LoadContext";
1
+ import type { AssetLoadRequest, AssetLoader } from "./AssetLoader.js";
2
+ import type { LoadContext } from "./LoadContext.js";
3
3
  export interface ShaderSourceAsset {
4
4
  readonly url: string;
5
5
  readonly source: string;
@@ -1,6 +1,6 @@
1
- import type { AssetLoadRequest, AssetLoader } from "./AssetLoader";
2
- import type { LoadContext } from "./LoadContext";
3
- import type { ImageAsset } from "./ImageLoader";
1
+ import type { AssetLoadRequest, AssetLoader } from "./AssetLoader.js";
2
+ import type { LoadContext } from "./LoadContext.js";
3
+ import type { ImageAsset } from "./ImageLoader.js";
4
4
  export interface TextureDescriptorAsset {
5
5
  readonly url: string;
6
6
  readonly width: number;
@@ -1,4 +1,4 @@
1
- import type { ImportStage } from "./ImportPipeline";
1
+ import type { ImportStage } from "./ImportPipeline.js";
2
2
  export interface TextureMipGenerationInput {
3
3
  readonly width: number;
4
4
  readonly height: number;
@@ -1,4 +1,4 @@
1
- import type { ImportPipeline } from "./ImportPipeline";
1
+ import type { ImportPipeline } from "./ImportPipeline.js";
2
2
  export interface WorkerAssetJob<TInput = unknown, TOutput = unknown> {
3
3
  readonly id: string;
4
4
  readonly input: TInput;
@@ -1,3 +1,3 @@
1
- export { GLTFLoader, createRenderableScene, loadRenderableAsset, inspectGLTFAsset, createAssetCompatibilityReport, summarizeExternalParityGLTFCorpus } from "../index";
2
- export type { GLTFAsset, GLTFAssetInspectionReport, GLTFRenderResources, LoadRenderableAssetOptions, RenderableAsset, RenderableScene, AssetCompatibilityReport, ExternalParityGLTFCorpusManifest } from "../index";
1
+ export { GLTFLoader, createRenderableScene, loadRenderableAsset, inspectGLTFAsset, createAssetCompatibilityReport, summarizeExternalParityGLTFCorpus } from "../index.js";
2
+ export type { GLTFAsset, GLTFAssetInspectionReport, GLTFRenderResources, LoadRenderableAssetOptions, RenderableAsset, RenderableScene, AssetCompatibilityReport, ExternalParityGLTFCorpusManifest } from "../index.js";
3
3
  //# sourceMappingURL=index.d.ts.map
@@ -1,3 +1,3 @@
1
- export { createProductionGLTFRenderMetadata, loadProductionGLTFRenderPipeline } from './ProductionGLTFRenderPipeline';
2
- export type { ProductionGLTFRenderMetadata, ProductionGLTFRenderPipeline, ProductionGLTFRenderPipelineOptions } from './ProductionGLTFRenderPipeline';
1
+ export { createProductionGLTFRenderMetadata, loadProductionGLTFRenderPipeline } from './ProductionGLTFRenderPipeline.js';
2
+ export type { ProductionGLTFRenderMetadata, ProductionGLTFRenderPipeline, ProductionGLTFRenderPipelineOptions } from './ProductionGLTFRenderPipeline.js';
3
3
  //# sourceMappingURL=GLTFSceneLoader.d.ts.map
@@ -1,3 +1,3 @@
1
- export { createProductionAssetCorpusSummary, inspectProductionGlb, loadProductionAssetManifest } from './ProductionAssetCorpus';
2
- export { createProductionGLTFRenderMetadata, loadProductionGLTFRenderPipeline } from './ProductionGLTFRenderPipeline';
1
+ export { createProductionAssetCorpusSummary, inspectProductionGlb, loadProductionAssetManifest } from './ProductionAssetCorpus.js';
2
+ export { createProductionGLTFRenderMetadata, loadProductionGLTFRenderPipeline } from './ProductionGLTFRenderPipeline.js';
3
3
  //# sourceMappingURL=ProductionAssetPipeline.d.ts.map
@@ -1,6 +1,6 @@
1
- import type { CameraLike, RenderSource } from "@aura3d/rendering";
2
- import { type GLTFAsset, type GLTFDracoDecoder, type GLTFMeshoptDecoder } from "../GLTFLoader";
3
- import { type GLTFImageDecoder, type GLTFRenderResourceOptions, type GLTFRenderResources, type GLTFRendererInputOptions } from "../GLTFRenderResources";
1
+ import type { CameraLike, RenderSource } from "../../rendering/index.js";
2
+ import { type GLTFAsset, type GLTFDracoDecoder, type GLTFMeshoptDecoder } from "../GLTFLoader.js";
3
+ import { type GLTFImageDecoder, type GLTFRenderResourceOptions, type GLTFRenderResources, type GLTFRendererInputOptions } from "../GLTFRenderResources.js";
4
4
  export interface ProductionGLTFRenderPipelineOptions {
5
5
  readonly url: string;
6
6
  readonly assetId: string;
@@ -1,10 +1,10 @@
1
- export { createProductionAssetCorpusSummary, inspectProductionGlb, loadProductionAssetManifest } from "./ProductionAssetCorpus";
2
- export { createProductionGLTFRenderMetadata, loadProductionGLTFRenderPipeline } from "./ProductionGLTFRenderPipeline";
3
- export type { ProductionAssetClass, ProductionAssetCorpusRequirements, ProductionAssetCorpusSummary, ProductionAssetManifest, ProductionAssetManifestEntry, ProductionAssetReadinessEntry, ProductionGlbInspection } from "./ProductionAssetCorpus";
4
- export type { ProductionGLTFRenderMetadata, ProductionGLTFRenderWarning, ProductionGLTFRenderPipeline, ProductionGLTFRenderPipelineOptions } from "./ProductionGLTFRenderPipeline";
5
- export * from "./GLTFSceneLoader";
6
- export * from "./ProductionTextureLoader";
7
- export * from "./ProductionKTX2TextureLoader";
8
- export * from "./ProductionHDRTextureLoader";
9
- export * from "./ProductionAssetPipeline";
1
+ export { createProductionAssetCorpusSummary, inspectProductionGlb, loadProductionAssetManifest } from "./ProductionAssetCorpus.js";
2
+ export { createProductionGLTFRenderMetadata, loadProductionGLTFRenderPipeline } from "./ProductionGLTFRenderPipeline.js";
3
+ export type { ProductionAssetClass, ProductionAssetCorpusRequirements, ProductionAssetCorpusSummary, ProductionAssetManifest, ProductionAssetManifestEntry, ProductionAssetReadinessEntry, ProductionGlbInspection } from "./ProductionAssetCorpus.js";
4
+ export type { ProductionGLTFRenderMetadata, ProductionGLTFRenderWarning, ProductionGLTFRenderPipeline, ProductionGLTFRenderPipelineOptions } from "./ProductionGLTFRenderPipeline.js";
5
+ export * from "./GLTFSceneLoader.js";
6
+ export * from "./ProductionTextureLoader.js";
7
+ export * from "./ProductionKTX2TextureLoader.js";
8
+ export * from "./ProductionHDRTextureLoader.js";
9
+ export * from "./ProductionAssetPipeline.js";
10
10
  //# sourceMappingURL=index.d.ts.map
@@ -1,46 +1,46 @@
1
- export { AssetCache } from "./AssetCache";
2
- export type { AssetCacheSnapshot } from "./AssetCache";
3
- export { AssetDependencyGraph } from "./AssetDependencyGraph";
4
- export { AssetHandle } from "./AssetHandle";
5
- export type { AssetHandleOptions, AssetHandleStatus } from "./AssetHandle";
6
- export { AssetLoadError } from "./AssetLoader";
7
- export type { AssetLoader, AssetLoadProgress, AssetLoadRequest } from "./AssetLoader";
8
- export { AssetManager } from "./AssetManager";
9
- export type { AssetLoadOptions, AssetManagerOptions } from "./AssetManager";
10
- export { AssetRegistry } from "./AssetRegistry";
11
- export { ImageLoader } from "./ImageLoader";
12
- export type { ImageAsset } from "./ImageLoader";
13
- export { GLTFLoader, normalizeSkinWeights } from "./GLTFLoader";
14
- export { autoFitGLTFScene, computeAutoFitTransform } from "./GLTFAutoFit";
15
- export type { AutoFitOptions, AutoFitTransform, GLTFUpAxis } from "./GLTFAutoFit";
16
- export type { GLTFAsset, GLTFCameraAsset, GLTFClearcoatMaterialExtension, GLTFDracoDecodeDescriptor, GLTFDracoDecodedPrimitive, GLTFDracoDecoder, GLTFGeometryAsset, GLTFImageAsset, GLTFLightAsset, GLTFAccessorLoadProfileEntry, GLTFLoaderDiagnostics, GLTFLoaderLoadProfileDiagnostics, GLTFLoaderOptions, GLTFMaterialAsset, GLTFMaterialVariantAsset, GLTFMaterialVariantMappingAsset, GLTFMeshAsset, GLTFMeshoptDecodeDescriptor, GLTFMeshoptDecoder, GLTFPBRSpecularGlossinessMaterialExtension, GLTFResolvedTextureInfo, GLTFSamplerAsset, GLTFSceneAsset, GLTFSceneCreateOptions, GLTFSheenMaterialExtension, GLTFSkinAsset, GLTFSpecularMaterialExtension, GLTFTextureAsset, GLTFTransmissionMaterialExtension, GLTFVolumeMaterialExtension, SerializedGLTFAsset, SkinWeightNormalizationStats } from "./GLTFLoader";
17
- export { inspectGLTFAsset } from "./AssetInspection";
18
- export type { GLTFAssetInspectionReport, GLTFAnimationInspection, GLTFDependencyInspection, GLTFMaterialInspection, GLTFMeshInspection, GLTFMorphTargetInspection, GLTFSceneHierarchyNodeInspection, GLTFSkinInspection, GLTFTextureInspection } from "./AssetInspection";
19
- export { OBJLoader } from "./OBJLoader";
20
- export { GLTF_DECODER_REQUIRED_EXTENSION_NAMES, GLTF_DIAGNOSTIC_ONLY_EXTENSION_NAMES, GLTF_EXTENSION_SUPPORT_MATRIX, GLTF_PARSED_WITH_LIMITS_EXTENSION_NAMES, GLTF_REQUIRED_ACCEPTED_EXTENSION_NAMES, GLTF_RUNTIME_SUPPORTED_EXTENSION_NAMES, GLTF_SUPPORTED_EXTENSION_NAMES, evaluateGLTFExtensionSupport, getGLTFExtensionSupport } from "./GLTFExtensionSupport";
21
- export type { GLTFExtensionSupportEntry, GLTFExtensionSupportEvaluation, GLTFExtensionSupportFamily, GLTFExtensionSupportStatus } from "./GLTFExtensionSupport";
22
- export { createGLTFSceneAnimationMixer, createGLTFSceneAnimationRuntime, GLTFImportedSkeletonIKController, GLTFSceneAnimationCloneSampler, GLTFSceneAnimationMixerBinding, GLTFSceneAnimationRuntime, GLTFSceneMorphTargetController, resolveGLTFClipName } from "./GLTFAnimationRuntime";
23
- export type { GLTFImportedSkeletonIKControllerOptions, GLTFImportedSkeletonIKControllerSnapshot, GLTFImportedSkeletonIKOptions, GLTFImportedSkeletonIKResult, GLTFSceneAnimationApplyResult, GLTFSceneAnimationActionSnapshot, GLTFSceneAnimationCloneSample, GLTFSceneAnimationCloneSampleResult, GLTFSceneAnimationCloneSamplerSnapshot, GLTFSceneAnimationClipBindingDiagnostics, GLTFSceneAnimationMixerOptions, GLTFSceneAnimationPlayOptions, GLTFSceneAnimationMixerSnapshot, GLTFSceneAnimationMixerUpdateResult, GLTFSceneAnimationRuntimeOptions, GLTFSceneAnimationRuntimeSnapshot, GLTFSceneMorphTargetControllerOptions, GLTFSceneMorphTargetControllerSnapshot, GLTFScenePose, GLTFScenePoseBoneTransform } from "./GLTFAnimationRuntime";
24
- export { DEFAULT_GLTF_RENDER_ENVIRONMENT_LIGHTING, DEFAULT_GLTF_HDR_STUDIO_PREVIEW_POSTPROCESS, DEFAULT_GLTF_STUDIO_PREVIEW_FRAME, DEFAULT_GLTF_STUDIO_PREVIEW_ENVIRONMENT_LIGHTING, DEFAULT_GLTF_STUDIO_PREVIEW_POSTPROCESS, createDefaultGLTFHdrStudioPreviewEnvironmentLighting, createGLTFRenderResourceDiagnostics, createGLTFRenderResources, createGLTFRenderSource } from "./GLTFRenderResources";
25
- export { applyCarConceptMaterialStability, carConceptMaterialVisualRole, carConceptMaterialRenderStateOverrides } from "./CarConceptMaterialStability";
26
- export type { CarConceptMaterialBaseline, CarConceptMaterialVisualRole, CarConceptMaterialStabilityOptions, CarConceptMaterialStabilityProfile } from "./CarConceptMaterialStability";
27
- export type { DecodedGLTFImage, GLTFImageDecoder, GLTFMaterialRenderStateOverride, GLTFRenderResourceDiagnostics, GLTFRenderResourceDiagnosticsOptions, GLTFRenderResourceTextureSlotDiagnostic, GLTFRenderQualityPreset, GLTFRenderResourceOptions, GLTFRenderResources, GLTFRenderSourceOptions, GLTFRendererInput, GLTFRendererInputOptions } from "./GLTFRenderResources";
28
- export { LoadContext } from "./LoadContext";
29
- export type { LoadContextOptions } from "./LoadContext";
30
- export { TextureLoader } from "./TextureLoader";
31
- export type { TextureDescriptorAsset } from "./TextureLoader";
32
- export { assertValidGLTFCorpusManifest, createGLTFCorpusReport, normalizeAssetImportSettings, validateGLTFCorpusManifest } from "./AssetCorpus";
33
- export type { AssetDiagnostic, AssetDiagnosticSeverity, AssetImportSettings, GLTFCorpusAsset, GLTFCorpusAssetFormat, GLTFCorpusAssetReport, GLTFCorpusExpectedStatus, GLTFCorpusManifest, GLTFCorpusReport, GLTFCorpusSchemaVersion, GLTFCorpusSource, GLTFCorpusValidationResult } from "./AssetCorpus";
34
- export { createAssetCompatibilityReport } from "./AssetCompatibility";
35
- export type { AssetCompatibilityLoaderName, AssetCompatibilityReport, AssetCompatibilityReportAsset, AssetCompatibilityReportOptions, AssetCompatibilityStatus, AssetLoaderCompatibilityResult, BlenderExportCompatibilityResult, ExternalAssetLoaderCompatibilityResult } from "./AssetCompatibility";
36
- export { summarizeExternalParityGLTFCorpus, summarizeExternalParityCorpus, validateExternalParityGLTFCorpusManifest, validateExternalParityCorpusManifest } from "./ExternalParityGLTFCorpus";
37
- export type { ExternalParityGLTFCorpusAsset, ExternalParityGLTFCorpusManifest, ExternalParityGLTFCorpusSummary, ExternalParityCorpusAsset, ExternalParityCorpusManifest, ExternalParityCorpusSummary } from "./ExternalParityGLTFCorpus";
38
- export { loadRenderableAsset } from "./loadRenderableAsset";
39
- export type { LoadRenderableAssetOptions, RenderableAsset, RenderableAssetKind } from "./loadRenderableAsset";
40
- export { createRenderableScene } from "./createRenderableScene";
41
- export type { CreateRenderableSceneOptions, RenderableScene } from "./createRenderableScene";
42
- export { createProductionGLTFRenderMetadata, loadProductionGLTFRenderPipeline } from "./asset-corpus/ProductionGLTFRenderPipeline";
43
- export type { ProductionGLTFRenderMetadata, ProductionGLTFRenderWarning, ProductionGLTFRenderPipeline, ProductionGLTFRenderPipelineOptions } from "./asset-corpus/ProductionGLTFRenderPipeline";
44
- export { createDracoDecoder, createMeshoptDecoder } from "./GLTFCompressionDecoders";
45
- export type { GLTFDracoAttribute, GLTFDracoDecoderBuffer, GLTFDracoDecoderInstance, GLTFDracoDecoderModule, GLTFDracoMesh, GLTFDracoNumericArray, GLTFDracoStatus, GLTFMeshoptDecoderModule } from "./GLTFCompressionDecoders";
1
+ export { AssetCache } from "./AssetCache.js";
2
+ export type { AssetCacheSnapshot } from "./AssetCache.js";
3
+ export { AssetDependencyGraph } from "./AssetDependencyGraph.js";
4
+ export { AssetHandle } from "./AssetHandle.js";
5
+ export type { AssetHandleOptions, AssetHandleStatus } from "./AssetHandle.js";
6
+ export { AssetLoadError } from "./AssetLoader.js";
7
+ export type { AssetLoader, AssetLoadProgress, AssetLoadRequest } from "./AssetLoader.js";
8
+ export { AssetManager } from "./AssetManager.js";
9
+ export type { AssetLoadOptions, AssetManagerOptions } from "./AssetManager.js";
10
+ export { AssetRegistry } from "./AssetRegistry.js";
11
+ export { ImageLoader } from "./ImageLoader.js";
12
+ export type { ImageAsset } from "./ImageLoader.js";
13
+ export { GLTFLoader, normalizeSkinWeights } from "./GLTFLoader.js";
14
+ export { autoFitGLTFScene, computeAutoFitTransform } from "./GLTFAutoFit.js";
15
+ export type { AutoFitOptions, AutoFitTransform, GLTFUpAxis } from "./GLTFAutoFit.js";
16
+ export type { GLTFAsset, GLTFCameraAsset, GLTFClearcoatMaterialExtension, GLTFDracoDecodeDescriptor, GLTFDracoDecodedPrimitive, GLTFDracoDecoder, GLTFGeometryAsset, GLTFImageAsset, GLTFLightAsset, GLTFAccessorLoadProfileEntry, GLTFLoaderDiagnostics, GLTFLoaderLoadProfileDiagnostics, GLTFLoaderOptions, GLTFMaterialAsset, GLTFMaterialVariantAsset, GLTFMaterialVariantMappingAsset, GLTFMeshAsset, GLTFMeshoptDecodeDescriptor, GLTFMeshoptDecoder, GLTFPBRSpecularGlossinessMaterialExtension, GLTFResolvedTextureInfo, GLTFSamplerAsset, GLTFSceneAsset, GLTFSceneCreateOptions, GLTFSheenMaterialExtension, GLTFSkinAsset, GLTFSpecularMaterialExtension, GLTFTextureAsset, GLTFTransmissionMaterialExtension, GLTFVolumeMaterialExtension, SerializedGLTFAsset, SkinWeightNormalizationStats } from "./GLTFLoader.js";
17
+ export { inspectGLTFAsset } from "./AssetInspection.js";
18
+ export type { GLTFAssetInspectionReport, GLTFAnimationInspection, GLTFDependencyInspection, GLTFMaterialInspection, GLTFMeshInspection, GLTFMorphTargetInspection, GLTFSceneHierarchyNodeInspection, GLTFSkinInspection, GLTFTextureInspection } from "./AssetInspection.js";
19
+ export { OBJLoader } from "./OBJLoader.js";
20
+ export { GLTF_DECODER_REQUIRED_EXTENSION_NAMES, GLTF_DIAGNOSTIC_ONLY_EXTENSION_NAMES, GLTF_EXTENSION_SUPPORT_MATRIX, GLTF_PARSED_WITH_LIMITS_EXTENSION_NAMES, GLTF_REQUIRED_ACCEPTED_EXTENSION_NAMES, GLTF_RUNTIME_SUPPORTED_EXTENSION_NAMES, GLTF_SUPPORTED_EXTENSION_NAMES, evaluateGLTFExtensionSupport, getGLTFExtensionSupport } from "./GLTFExtensionSupport.js";
21
+ export type { GLTFExtensionSupportEntry, GLTFExtensionSupportEvaluation, GLTFExtensionSupportFamily, GLTFExtensionSupportStatus } from "./GLTFExtensionSupport.js";
22
+ export { createGLTFSceneAnimationMixer, createGLTFSceneAnimationRuntime, GLTFImportedSkeletonIKController, GLTFSceneAnimationCloneSampler, GLTFSceneAnimationMixerBinding, GLTFSceneAnimationRuntime, GLTFSceneMorphTargetController, resolveGLTFClipName } from "./GLTFAnimationRuntime.js";
23
+ export type { GLTFImportedSkeletonIKControllerOptions, GLTFImportedSkeletonIKControllerSnapshot, GLTFImportedSkeletonIKOptions, GLTFImportedSkeletonIKResult, GLTFSceneAnimationApplyResult, GLTFSceneAnimationActionSnapshot, GLTFSceneAnimationCloneSample, GLTFSceneAnimationCloneSampleResult, GLTFSceneAnimationCloneSamplerSnapshot, GLTFSceneAnimationClipBindingDiagnostics, GLTFSceneAnimationMixerOptions, GLTFSceneAnimationPlayOptions, GLTFSceneAnimationMixerSnapshot, GLTFSceneAnimationMixerUpdateResult, GLTFSceneAnimationRuntimeOptions, GLTFSceneAnimationRuntimeSnapshot, GLTFSceneMorphTargetControllerOptions, GLTFSceneMorphTargetControllerSnapshot, GLTFScenePose, GLTFScenePoseBoneTransform } from "./GLTFAnimationRuntime.js";
24
+ export { DEFAULT_GLTF_RENDER_ENVIRONMENT_LIGHTING, DEFAULT_GLTF_HDR_STUDIO_PREVIEW_POSTPROCESS, DEFAULT_GLTF_STUDIO_PREVIEW_FRAME, DEFAULT_GLTF_STUDIO_PREVIEW_ENVIRONMENT_LIGHTING, DEFAULT_GLTF_STUDIO_PREVIEW_POSTPROCESS, createDefaultGLTFHdrStudioPreviewEnvironmentLighting, createGLTFRenderResourceDiagnostics, createGLTFRenderResources, createGLTFRenderSource } from "./GLTFRenderResources.js";
25
+ export { applyCarConceptMaterialStability, carConceptMaterialVisualRole, carConceptMaterialRenderStateOverrides } from "./CarConceptMaterialStability.js";
26
+ export type { CarConceptMaterialBaseline, CarConceptMaterialVisualRole, CarConceptMaterialStabilityOptions, CarConceptMaterialStabilityProfile } from "./CarConceptMaterialStability.js";
27
+ export type { DecodedGLTFImage, GLTFImageDecoder, GLTFMaterialRenderStateOverride, GLTFRenderResourceDiagnostics, GLTFRenderResourceDiagnosticsOptions, GLTFRenderResourceTextureSlotDiagnostic, GLTFRenderQualityPreset, GLTFRenderResourceOptions, GLTFRenderResources, GLTFRenderSourceOptions, GLTFRendererInput, GLTFRendererInputOptions } from "./GLTFRenderResources.js";
28
+ export { LoadContext } from "./LoadContext.js";
29
+ export type { LoadContextOptions } from "./LoadContext.js";
30
+ export { TextureLoader } from "./TextureLoader.js";
31
+ export type { TextureDescriptorAsset } from "./TextureLoader.js";
32
+ export { assertValidGLTFCorpusManifest, createGLTFCorpusReport, normalizeAssetImportSettings, validateGLTFCorpusManifest } from "./AssetCorpus.js";
33
+ export type { AssetDiagnostic, AssetDiagnosticSeverity, AssetImportSettings, GLTFCorpusAsset, GLTFCorpusAssetFormat, GLTFCorpusAssetReport, GLTFCorpusExpectedStatus, GLTFCorpusManifest, GLTFCorpusReport, GLTFCorpusSchemaVersion, GLTFCorpusSource, GLTFCorpusValidationResult } from "./AssetCorpus.js";
34
+ export { createAssetCompatibilityReport } from "./AssetCompatibility.js";
35
+ export type { AssetCompatibilityLoaderName, AssetCompatibilityReport, AssetCompatibilityReportAsset, AssetCompatibilityReportOptions, AssetCompatibilityStatus, AssetLoaderCompatibilityResult, BlenderExportCompatibilityResult, ExternalAssetLoaderCompatibilityResult } from "./AssetCompatibility.js";
36
+ export { summarizeExternalParityGLTFCorpus, summarizeExternalParityCorpus, validateExternalParityGLTFCorpusManifest, validateExternalParityCorpusManifest } from "./ExternalParityGLTFCorpus.js";
37
+ export type { ExternalParityGLTFCorpusAsset, ExternalParityGLTFCorpusManifest, ExternalParityGLTFCorpusSummary, ExternalParityCorpusAsset, ExternalParityCorpusManifest, ExternalParityCorpusSummary } from "./ExternalParityGLTFCorpus.js";
38
+ export { loadRenderableAsset } from "./loadRenderableAsset.js";
39
+ export type { LoadRenderableAssetOptions, RenderableAsset, RenderableAssetKind } from "./loadRenderableAsset.js";
40
+ export { createRenderableScene } from "./createRenderableScene.js";
41
+ export type { CreateRenderableSceneOptions, RenderableScene } from "./createRenderableScene.js";
42
+ export { createProductionGLTFRenderMetadata, loadProductionGLTFRenderPipeline } from "./asset-corpus/ProductionGLTFRenderPipeline.js";
43
+ export type { ProductionGLTFRenderMetadata, ProductionGLTFRenderWarning, ProductionGLTFRenderPipeline, ProductionGLTFRenderPipelineOptions } from "./asset-corpus/ProductionGLTFRenderPipeline.js";
44
+ export { createDracoDecoder, createMeshoptDecoder } from "./GLTFCompressionDecoders.js";
45
+ export type { GLTFDracoAttribute, GLTFDracoDecoderBuffer, GLTFDracoDecoderInstance, GLTFDracoDecoderModule, GLTFDracoMesh, GLTFDracoNumericArray, GLTFDracoStatus, GLTFMeshoptDecoderModule } from "./GLTFCompressionDecoders.js";
46
46
  //# sourceMappingURL=browser-index.d.ts.map
@@ -1,7 +1,7 @@
1
- import { type CameraFrameViewport, type RenderSource, type RendererPostProcessOptions, type RendererShadowOptions } from "@aura3d/rendering";
2
- import { type AssetRenderLightingPreset } from "./AssetRenderDefaults";
3
- import { type GLTFRendererInput, type GLTFRenderQualityPreset, type GLTFRenderResourceOptions } from "./GLTFRenderResources";
4
- import type { RenderableAsset } from "./loadRenderableAsset";
1
+ import { type CameraFrameViewport, type RenderSource, type RendererPostProcessOptions, type RendererShadowOptions } from "../rendering/index.js";
2
+ import { type AssetRenderLightingPreset } from "./AssetRenderDefaults.js";
3
+ import { type GLTFRendererInput, type GLTFRenderQualityPreset, type GLTFRenderResourceOptions } from "./GLTFRenderResources.js";
4
+ import type { RenderableAsset } from "./loadRenderableAsset.js";
5
5
  export interface CreateRenderableSceneOptions {
6
6
  readonly camera?: "auto-frame";
7
7
  readonly lighting?: AssetRenderLightingPreset;