@arcgis/core 4.32.0-next.20250129 → 4.32.0-next.20250130
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/applications/Components/SelectionOperation.d.ts +1 -2
- package/applications/Components/SketchTooltipControls.d.ts +1 -2
- package/applications/Components/basemapUtils.d.ts +1 -2
- package/applications/Components/drawUtils.d.ts +1 -2
- package/applications/Components/fontUtils.d.ts +1 -2
- package/applications/Components/getDefaultUnits.d.ts +1 -2
- package/applications/Components/gfxUtils.d.ts +1 -2
- package/applications/Components/layerOriginUtils.d.ts +4 -2
- package/applications/Components/layersEffectsJsonUtils.d.ts +1 -2
- package/applications/Components/previewSymbol2D.d.ts +1 -2
- package/applications/Components/reactiveUtils.d.ts +1 -2
- package/applications/Components/styleUtils.d.ts +1 -2
- package/applications/Components/svgUtils.d.ts +3 -2
- package/applications/Components/webStyleSymbolUtils.d.ts +1 -2
- package/applications/Excalibur/videoViewUtils.d.ts +1 -2
- package/applications/ExperienceBuilder/sketchUtils.d.ts +3 -2
- package/applications/KnowledgeStudio/generalSharedKgUtils.d.ts +2 -2
- package/applications/KnowledgeStudio/layerInternalAccessUtils.d.ts +3 -2
- package/applications/KnowledgeStudio/resourceSerializationUtils.d.ts +4 -2
- package/applications/MapViewer/mediaUtils.d.ts +2 -2
- package/applications/MapViewer/templateUtils.d.ts +4 -2
- package/applications/SceneViewer/colorUtils.d.ts +1 -2
- package/applications/SceneViewer/devEnvironmentUtils.d.ts +3 -2
- package/applications/SceneViewer/layerUtils.d.ts +2 -2
- package/applications/SceneViewer/sceneViewerUtils.d.ts +15 -2
- package/applications/SceneViewer/symbolUtils.d.ts +1 -2
- package/applications/Urban/meshUtils.d.ts +1 -2
- package/applications/WebEditor/sketchUtils.d.ts +2 -2
- package/arcade.d.ts +2 -2
- package/assets/components/assets/icon/hammerCoin16.json +1 -0
- package/assets/components/assets/icon/hammerCoin24.json +1 -0
- package/assets/components/assets/icon/hammerCoin32.json +1 -0
- package/assets/components/assets/icon/hammerLock16.json +1 -0
- package/assets/components/assets/icon/hammerLock24.json +1 -0
- package/assets/components/assets/icon/hammerLock32.json +1 -0
- package/assets/esri/core/workers/RemoteClient.js +1 -1
- package/assets/esri/core/workers/chunks/{474c4f4c3b8649a807d9.js → 07c5f3fc475c57f5a7a7.js} +1 -1
- package/assets/esri/core/workers/chunks/{41f7287832d407f13ce5.js → 09b77f82c22530b44daa.js} +1 -1
- package/assets/esri/core/workers/chunks/0ebdf0d1fd2034b24519.js +972 -0
- package/assets/esri/core/workers/chunks/149bad940feb0764b350.js +1 -0
- package/assets/esri/core/workers/chunks/1891c9aa162c5df1d27c.js +1 -0
- package/assets/esri/core/workers/chunks/22e11a8abc70b6571a2b.js +1 -0
- package/assets/esri/core/workers/chunks/{6eb829a7959df2269b0e.js → 24c94f97a76646d415ae.js} +1 -1
- package/assets/esri/core/workers/chunks/25c8cc30faade043c8dc.js.LICENSE.txt +1 -1
- package/assets/esri/core/workers/chunks/2ff63a71213f618377d6.js +1 -0
- package/assets/esri/core/workers/chunks/308ec51ff4a66f7fcb0d.js.LICENSE.txt +1 -1
- package/assets/esri/core/workers/chunks/380d37ceb8cf52bad190.js +1 -0
- package/assets/esri/core/workers/chunks/{1e17b693f2d974c3de2d.js → 3ec51b75d1a86dad6cb1.js} +1 -1
- package/assets/esri/core/workers/chunks/4263eee3247aaf4e64bf.js +1 -0
- package/assets/esri/core/workers/chunks/{b6440ddc595ba2ba8f8e.js → 448ee44c7f594e5b2551.js} +1 -1
- package/assets/esri/core/workers/chunks/476205ee4414ed80666a.js +1 -0
- package/assets/esri/core/workers/chunks/4b56c0c109e10d7409b8.js +1 -0
- package/assets/esri/core/workers/chunks/{1e1306527fb38c5894eb.js → 5a536de1ecae424bad05.js} +1 -1
- package/assets/esri/core/workers/chunks/{b65dcdf5818ee04aa7e0.js → 5adeb979f178944b9ce5.js} +1 -1
- package/assets/esri/core/workers/chunks/{f09c95c3d79205ee5a84.js → 5e9bf6d0db82526b8a8c.js} +5 -5
- package/assets/esri/core/workers/chunks/{e7913ec1b4f9da490ba3.js → 69ab4b780f7223cfd7dd.js} +1 -1
- package/assets/esri/core/workers/chunks/{429d19f4b59d9d265c2c.js → 6e25742ceedea7fb1b97.js} +1 -1
- package/assets/esri/core/workers/chunks/6e8905f20101c1f4509d.js.LICENSE.txt +1 -1
- package/assets/esri/core/workers/chunks/{a6e96d0d9ac3224c8f00.js → 6ef2514a6b7bbfb8e37d.js} +1 -1
- package/assets/esri/core/workers/chunks/72cf9192292e5c85c6df.js.LICENSE.txt +1 -1
- package/assets/esri/core/workers/chunks/{a591906154e12eb4fa43.js → 7810579a5a780933cdc9.js} +1 -1
- package/assets/esri/core/workers/chunks/{fa0d968733d581bc2e4d.js → 7d120f8b01fe719eb257.js} +1 -1
- package/assets/esri/core/workers/chunks/83edac97a52b26ead1ea.js +314 -0
- package/assets/esri/core/workers/chunks/{d81fea1d36e7c2fbdffd.js → 881ddbdeb40336208e90.js} +1 -1
- package/assets/esri/core/workers/chunks/{ec9d5af8887854e821c8.js → 88cbaa91c495d86f4bb0.js} +1 -1
- package/assets/esri/core/workers/chunks/{09a897c342a45ef9125c.js → 9011704b258ecbfb6d9b.js} +2 -2
- package/assets/esri/core/workers/chunks/{09a897c342a45ef9125c.js.LICENSE.txt → 9011704b258ecbfb6d9b.js.LICENSE.txt} +1 -1
- package/assets/esri/core/workers/chunks/97310e6eec87eeaf58f0.js +1 -0
- package/assets/esri/core/workers/chunks/b21b152fa15896577242.js.LICENSE.txt +1 -1
- package/assets/esri/core/workers/chunks/{4253b2802abb84afc428.js → b68bddd0c4ca91493543.js} +1 -1
- package/assets/esri/core/workers/chunks/bf9bc52a3c559108c19a.js +2 -0
- package/assets/esri/core/workers/chunks/{9b687465cc3863e14b29.js.LICENSE.txt → bf9bc52a3c559108c19a.js.LICENSE.txt} +1 -1
- package/assets/esri/core/workers/chunks/c249ad935f54d3b49ae3.js +1 -0
- package/assets/esri/core/workers/chunks/d1678945cf6a58f76863.js +1 -0
- package/assets/esri/core/workers/chunks/{9ed1691eab19dfb1cf04.js → d1718ad93e3271b0525e.js} +1 -1
- package/assets/esri/core/workers/chunks/d599ba865da87b487b1b.js +1 -0
- package/assets/esri/core/workers/chunks/dd46ec81cebe1a0a7b9c.js +1 -0
- package/assets/esri/core/workers/chunks/debfb75a94b66b58cbbc.js +1 -0
- package/assets/esri/core/workers/chunks/{c6135d2548d4a31298eb.js → e0de91eacf3a3b7eda55.js} +4 -4
- package/assets/esri/core/workers/chunks/e444ec05a8a1dfbd21a8.js +1 -0
- package/assets/esri/core/workers/chunks/{b84c28fe94b3cd7b480d.js → e4651d577d297386268e.js} +1 -1
- package/assets/esri/core/workers/chunks/f8367c21fa91435c7c53.js +1 -0
- package/assets/esri/themes/base/_Ui.scss +6 -0
- package/assets/esri/themes/base/_mixins.scss +0 -7
- package/assets/esri/themes/base/widgets/_BasemapLayerList.scss +0 -4
- package/assets/esri/themes/base/widgets/_Bookmarks.scss +0 -4
- package/assets/esri/themes/base/widgets/_CatalogLayerList.scss +0 -4
- package/assets/esri/themes/base/widgets/_Features.scss +0 -4
- package/assets/esri/themes/base/widgets/_LayerList.scss +0 -4
- package/assets/esri/themes/base/widgets/_TableList.scss +0 -4
- package/assets/esri/themes/dark/main.css +1 -1
- package/assets/esri/themes/light/main.css +1 -1
- package/assets/esri/themes/light/view.css +1 -1
- package/assets/esri/widgets/Editor/t9n/Editor.json +1 -1
- package/assets/esri/widgets/Editor/t9n/Editor_en.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_ar.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_bg.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_bs.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_ca.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_cs.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_da.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_de.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_el.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_es.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_et.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_fi.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_fr.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_he.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_hr.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_hu.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_id.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_it.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_ja.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_ko.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_lt.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_lv.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_nl.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_no.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_pl.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_pt-BR.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_pt-PT.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_ro.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_ru.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_sk.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_sl.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_sr.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_sv.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_th.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_tr.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_uk.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_vi.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_zh-CN.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_zh-HK.json +1 -1
- package/assets/esri/widgets/FeatureForm/t9n/FeatureForm_zh-TW.json +1 -1
- package/chunks/AtmosphereCompositing.glsl.js +2 -2
- package/chunks/BlendLayers.glsl.js +1 -1
- package/chunks/BlendWeights.glsl.js +1 -1
- package/chunks/BloomBlur.glsl.js +23 -23
- package/chunks/BloomComposition.glsl.js +3 -3
- package/chunks/BloomDepthAdjust.glsl.js +2 -2
- package/chunks/Blur.glsl.js +1 -1
- package/chunks/ChapmanAtmosphere.glsl.js +2 -2
- package/chunks/CheckerBoard.glsl.js +2 -2
- package/chunks/Clouds.glsl.js +14 -14
- package/chunks/CloudsComposition.glsl.js +1 -1
- package/chunks/ColorMaterial.glsl.js +1 -1
- package/chunks/ComponentShader.glsl.js +4 -4
- package/chunks/Compositing.glsl.js +2 -2
- package/chunks/DefaultMaterial.glsl.js +16 -15
- package/chunks/EdgeDetect.glsl.js +2 -2
- package/chunks/EdgeShader.glsl.js +2 -2
- package/chunks/FocusAreaColor.glsl.js +2 -2
- package/chunks/FocusAreaMask.glsl.js +1 -1
- package/chunks/Fog.glsl.js +3 -3
- package/chunks/HUDCompositing.glsl.js +1 -1
- package/chunks/HUDMaterial.glsl.js +24 -24
- package/chunks/Haze.glsl.js +3 -3
- package/chunks/HazeCompositing.glsl.js +2 -2
- package/chunks/Heatmap.glsl.js +1 -1
- package/chunks/HeatmapDensity.glsl.js +5 -5
- package/chunks/HighlightApply.glsl.js +2 -2
- package/chunks/HighlightDownsample.glsl.js +2 -2
- package/chunks/HighlightToSingle.glsl.js +2 -2
- package/chunks/ImageMaterial.glsl.js +4 -4
- package/chunks/LaserlinePath.glsl.js +1 -1
- package/chunks/Laserlines.glsl.js +1 -1
- package/chunks/LineCallout.glsl.js +1 -1
- package/chunks/LineMarker.glsl.js +8 -8
- package/chunks/Magnifier.glsl.js +4 -4
- package/chunks/MeasurementArrow.glsl.js +2 -2
- package/chunks/NativeLine.glsl.js +4 -4
- package/chunks/NoiseTextureAtlas.glsl.js +34 -34
- package/chunks/OITBlend.glsl.js +3 -3
- package/chunks/OverlayCompositing.glsl.js +1 -1
- package/chunks/Path.glsl.js +9 -9
- package/chunks/Pattern.glsl.js +3 -3
- package/chunks/PointRenderer.glsl.js +1 -1
- package/chunks/Precipitation.glsl.js +1 -1
- package/chunks/RasterColorizer.glsl.js +9 -9
- package/chunks/RealisticTree.glsl.js +3 -3
- package/chunks/RibbonLine.glsl.js +32 -32
- package/chunks/SSAO.glsl.js +2 -2
- package/chunks/SSAOBlur.glsl.js +1 -1
- package/chunks/ShadedColorMaterial.glsl.js +3 -3
- package/chunks/ShadowCastAccumulate.glsl.js +2 -2
- package/chunks/ShadowCastVisualize.glsl.js +4 -4
- package/chunks/ShadowHighlight.glsl.js +2 -2
- package/chunks/SimpleAtmosphere.glsl.js +8 -8
- package/chunks/SingleHighlightApply.glsl.js +1 -1
- package/chunks/SingleHighlightBlur.glsl.js +6 -7
- package/chunks/SlicePlaneMaterial.glsl.js +2 -2
- package/chunks/Stars.glsl.js +2 -2
- package/chunks/Terrain.glsl.js +2 -2
- package/chunks/TextureOnly.glsl.js +2 -2
- package/chunks/Viewshed.glsl.js +2 -2
- package/chunks/WaterSurface.glsl.js +7 -7
- package/core/accessorSupport/decorators.d.ts +4 -2
- package/core/jsonMap.js +1 -1
- package/core/lang.d.ts +1 -2
- package/core/libs/gl-matrix-2/factories/vec2f64.js +1 -1
- package/core/promiseUtils.d.ts +5 -2
- package/core/quantity.d.ts +3 -2
- package/core/reactiveUtils.d.ts +5 -2
- package/core/scheduling.d.ts +2 -2
- package/core/sql.d.ts +1 -2
- package/core/units.d.ts +9 -2
- package/core/urlUtils.d.ts +5 -2
- package/core/workers.d.ts +1 -2
- package/editing/templateUtils.js +1 -1
- package/form/elements/inputs.d.ts +11 -2
- package/form/elements.d.ts +7 -2
- package/geometry/coordinateFormatter.d.ts +11 -2
- package/geometry/geometryEngine.d.ts +37 -2
- package/geometry/geometryEngineAsync.d.ts +37 -2
- package/geometry/operators/affineTransformOperator.d.ts +3 -2
- package/geometry/operators/alphaShapeOperator.d.ts +3 -2
- package/geometry/operators/areaOperator.d.ts +2 -2
- package/geometry/operators/autoCompleteOperator.d.ts +2 -2
- package/geometry/operators/boundaryOperator.d.ts +3 -2
- package/geometry/operators/bufferOperator.d.ts +3 -2
- package/geometry/operators/centroidOperator.d.ts +2 -2
- package/geometry/operators/clipOperator.d.ts +3 -2
- package/geometry/operators/containsOperator.d.ts +3 -2
- package/geometry/operators/convexHullOperator.d.ts +4 -2
- package/geometry/operators/crossesOperator.d.ts +3 -2
- package/geometry/operators/cutOperator.d.ts +2 -2
- package/geometry/operators/densifyOperator.d.ts +3 -2
- package/geometry/operators/differenceOperator.d.ts +3 -2
- package/geometry/operators/disjointOperator.d.ts +3 -2
- package/geometry/operators/distanceOperator.d.ts +2 -2
- package/geometry/operators/equalsOperator.d.ts +3 -2
- package/geometry/operators/extendOperator.d.ts +2 -2
- package/geometry/operators/generalizeOperator.d.ts +3 -2
- package/geometry/operators/geodesicBufferOperator.d.ts +5 -2
- package/geometry/operators/geodesicProximityOperator.d.ts +6 -2
- package/geometry/operators/geodeticAreaOperator.d.ts +4 -2
- package/geometry/operators/geodeticDensifyOperator.d.ts +5 -2
- package/geometry/operators/geodeticDistanceOperator.d.ts +4 -2
- package/geometry/operators/geodeticLengthOperator.d.ts +4 -2
- package/geometry/operators/graphicBufferOperator.d.ts +2 -2
- package/geometry/operators/integrateOperator.d.ts +2 -2
- package/geometry/operators/intersectionOperator.d.ts +4 -2
- package/geometry/operators/intersectsOperator.d.ts +3 -2
- package/geometry/operators/isNearOperator.d.ts +2 -2
- package/geometry/operators/labelPointOperator.d.ts +3 -2
- package/geometry/operators/lengthOperator.d.ts +2 -2
- package/geometry/operators/linesToPolygonsOperator.d.ts +2 -2
- package/geometry/operators/locateBetweenOperator.d.ts +2 -2
- package/geometry/operators/minimumBoundingCircleOperator.d.ts +3 -2
- package/geometry/operators/multiPartToSinglePartOperator.d.ts +2 -2
- package/geometry/operators/offsetOperator.d.ts +3 -2
- package/geometry/operators/overlapsOperator.d.ts +3 -2
- package/geometry/operators/polygonOverlayOperator.d.ts +2 -2
- package/geometry/operators/polygonSlicerOperator.d.ts +4 -2
- package/geometry/operators/projectOperator.d.ts +5 -2
- package/geometry/operators/proximityOperator.d.ts +4 -2
- package/geometry/operators/relateOperator.d.ts +4 -2
- package/geometry/operators/reshapeOperator.d.ts +2 -2
- package/geometry/operators/shapePreservingProjectOperator.d.ts +5 -2
- package/geometry/operators/simplifyOperator.d.ts +4 -2
- package/geometry/operators/support/geographicTransformationUtils.d.ts +4 -2
- package/geometry/operators/symmetricDifferenceOperator.d.ts +3 -2
- package/geometry/operators/touchesOperator.d.ts +3 -2
- package/geometry/operators/unionOperator.d.ts +3 -2
- package/geometry/operators/withinOperator.d.ts +3 -2
- package/geometry/projection.d.ts +5 -2
- package/geometry/support/geodesicUtils.d.ts +5 -2
- package/geometry/support/jsonUtils.d.ts +2 -2
- package/geometry/support/meshUtils.d.ts +6 -2
- package/geometry/support/normalizeUtils.d.ts +2 -2
- package/geometry/support/webMercatorUtils.d.ts +6 -2
- package/geometry.d.ts +7 -2
- package/interfaces.d.ts +48 -64
- package/intl.d.ts +16 -2
- package/kernel.d.ts +2 -2
- package/layers/LinkChartLayer.js +1 -1
- package/layers/catalog/catalogUtils.d.ts +2 -2
- package/layers/graphics/OptimizedGeometry.js +1 -1
- package/layers/knowledgeGraph/KnowledgeGraphSublayer.js +1 -1
- package/layers/knowledgeGraph/cypherUtils.d.ts +1 -2
- package/layers/knowledgeGraph/layerUtils.js +1 -1
- package/layers/knowledgeGraph/supportUtils.d.ts +4 -2
- package/layers/mixins/APIKeyMixin.d.ts +1 -1
- package/layers/mixins/ArcGISCachedService.d.ts +1 -1
- package/layers/mixins/ArcGISImageService.d.ts +1 -1
- package/layers/mixins/ArcGISMapService.d.ts +1 -1
- package/layers/mixins/BlendLayer.d.ts +1 -1
- package/layers/mixins/CustomParametersMixin.d.ts +1 -1
- package/layers/mixins/DisplayFilteredLayer.d.ts +1 -1
- package/layers/mixins/FeatureEffectLayer.d.ts +1 -1
- package/layers/mixins/FeatureLayerBase.d.ts +1 -1
- package/layers/mixins/FeatureReductionLayer.d.ts +1 -1
- package/layers/mixins/ImageryTileMixin.d.ts +1 -1
- package/layers/mixins/OperationalLayer.d.ts +1 -1
- package/layers/mixins/OrderedLayer.d.ts +1 -1
- package/layers/mixins/PortalLayer.d.ts +1 -1
- package/layers/mixins/PublishableLayer.d.ts +1 -1
- package/layers/mixins/RasterPresetRendererMixin.d.ts +1 -1
- package/layers/mixins/RefreshableLayer.d.ts +1 -1
- package/layers/mixins/ScaleRangeLayer.d.ts +1 -1
- package/layers/mixins/SceneService.d.ts +1 -1
- package/layers/mixins/SublayersOwner.d.ts +1 -1
- package/layers/mixins/TemporalLayer.d.ts +1 -1
- package/layers/mixins/TemporalSceneLayer.d.ts +1 -1
- package/layers/ogc/wcsUtils.d.ts +1 -2
- package/layers/ogc/wfsUtils.d.ts +2 -2
- package/layers/orientedImagery/transformations/imageToWorld.d.ts +1 -2
- package/layers/orientedImagery/transformations/worldToImage.d.ts +1 -2
- package/layers/support/Sublayer.js +1 -1
- package/layers/support/arcadeUtils.d.ts +1 -2
- package/layers/support/csvUtils.d.ts +1 -2
- package/layers/support/fieldUtils.d.ts +8 -2
- package/layers/support/rasterFunctionConstants.d.ts +15 -2
- package/layers/support/rasterFunctionUtils.d.ts +105 -2
- package/libs/linkchartlayout/LinkChartLayout.js +1 -1
- package/package.json +2 -2
- package/pointCloudRenderers.d.ts +5 -2
- package/popup/content.d.ts +9 -2
- package/rasterRenderers.d.ts +7 -2
- package/renderers/mixins/VisualVariablesMixin.d.ts +1 -1
- package/renderers/support/jsonUtils.d.ts +1 -2
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- package/views/3d/webgl-engine/effects/ssao/SSAO.js +1 -1
- package/views/3d/webgl-engine/effects/ssao/SSAOParameters.js +1 -1
- package/views/3d/webgl-engine/effects/stars/Stars.glsl.js +1 -1
- package/views/3d/webgl-engine/effects/stars/Stars.js +1 -1
- package/views/3d/webgl-engine/effects/stars/StarsTechnique.js +1 -1
- package/views/3d/webgl-engine/effects/transparency/OITBlend.glsl.js +1 -1
- package/views/3d/webgl-engine/lib/GLTextureMaterial.js +1 -1
- package/views/3d/webgl-engine/lib/Material.js +1 -1
- package/views/3d/webgl-engine/lib/Program.js +1 -1
- package/views/3d/webgl-engine/lib/Renderer.js +1 -1
- package/views/3d/webgl-engine/lib/TextureCompressionWorker.js +1 -1
- package/views/3d/webgl-engine/lib/TextureCompressionWorkerHandle.js +1 -1
- package/views/3d/webgl-engine/materials/DefaultTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/materials/HUDMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/internal/WaterTextureRepository.js +1 -1
- package/views/3d/webgl-engine/parts/RenderView.js +1 -1
- package/views/3d/webgl-engine/shaders/AtmosphereCompositing.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/BlendWeights.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/Blur.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/CheckerBoard.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/ColorMaterial.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/Compositing.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/DefaultMaterial.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/EdgeDetect.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/FocusAreaColor.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/FocusAreaMask.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/HUDCompositing.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/HUDMaterial.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/Heatmap.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/HeatmapDensity.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/HeatmapTechnique.js +1 -1
- package/views/3d/webgl-engine/shaders/HighlightApply.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/HighlightDownsample.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/HighlightToSingle.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/ImageMaterial.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/ImageMaterialTechnique.js +1 -1
- package/views/3d/webgl-engine/shaders/LaserlinePath.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/Laserlines.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/LineCallout.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/LineMarker.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/Magnifier.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/MeasurementArrow.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/NativeLine.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/OutputColorHighlightOID.glsl.js +7 -7
- package/views/3d/webgl-engine/shaders/OverlayCompositing.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/Path.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/Pattern.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/PointRenderer.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/RealisticTree.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/RibbonLine.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/SSAO.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/SSAOBlur.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/ScreenSpacePassAtmosphere.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/ShadedColorMaterial.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/ShadowCastAccumulate.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/ShadowCastVisualize.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/ShadowHighlight.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/SingleHighlightApply.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/SingleHighlightBlur.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/SlicePlaneMaterial.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/SlicePlaneMaterialTechnique.js +1 -1
- package/views/3d/webgl-engine/shaders/SphereIntersect.glsl.js +2 -2
- package/views/3d/webgl-engine/shaders/Terrain.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/ToneMapping.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/Viewshed.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/WaterSurface.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/sources/edgeRenderer/AdjustProjectedPosition.glsl.js +2 -2
- package/views/3d/webgl-engine/shaders/sources/edgeRenderer/DiscardNonSilhouetteEdges.glsl.js +4 -4
- package/views/3d/webgl-engine/shaders/sources/edgeRenderer/DistanceFalloff.glsl.js +2 -2
- package/views/3d/webgl-engine/shaders/sources/edgeRenderer/EdgeShader.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/sources/edgeRenderer/EdgeUtil.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/sources/edgeRenderer/LineAmplitude.glsl.js +3 -3
- package/views/3d/webgl-engine/shaders/sources/edgeRenderer/LineOffset.glsl.js +7 -7
- package/views/3d/webgl-engine/shaders/sources/edgeRenderer/UnpackAttributes.glsl.js +7 -7
- package/views/3d/webgl.d.ts +3 -2
- package/views/BreakpointsOwner.d.ts +1 -1
- package/views/DOMContainer.d.ts +1 -1
- package/views/FocusAreas.js +1 -1
- package/views/PopupView.d.ts +1 -1
- package/views/support/colorUtils.d.ts +2 -2
- package/views/webgl/NoParameters.js +5 -0
- package/views/webgl/ShaderBuilder.js +5 -0
- package/views/webgl/Texture.js +1 -1
- package/views/webgl/Uniform.js +5 -0
- package/views/webgl/testAppleAmdDrawArrays.js +1 -1
- package/widgets/Attachments/AttachmentsViewModel.js +1 -1
- package/widgets/Editor/EditorViewModel.js +1 -1
- package/widgets/Editor/UpdateWorkflow.js +1 -1
- package/widgets/Editor/UpdateWorkflowData.js +1 -1
- package/widgets/Editor/components/UpdateFeaturePanelContent.js +1 -1
- package/widgets/Editor.js +1 -1
- package/widgets/FeatureForm/FeatureFormUtilityNetworkAssociations/FeatureFormUtilityNetworkAssociationList.js +1 -1
- package/widgets/FeatureForm/UtilityNetworkAssociationInput.js +1 -1
- package/widgets/FeatureTable/support/FeatureStore.js +1 -1
- package/widgets/Print.js +1 -1
- package/widgets/ShadowCast/ShadowCastViewModel.js +1 -1
- package/widgets/smartMapping/support/utils.d.ts +3 -2
- package/widgets/support/UtilityNetworkAssociations/UtilityNetworkAssociationsViewModel.js +1 -1
- package/widgets/support/widget.d.ts +8 -2
- package/assets/esri/core/workers/chunks/1557446aa4525705a5b2.js +0 -1
- package/assets/esri/core/workers/chunks/2cf8677005dd2127f5eb.js +0 -1
- package/assets/esri/core/workers/chunks/31b9faaa539fdc639a0a.js +0 -1
- package/assets/esri/core/workers/chunks/349f31a1fb489fbfe60d.js +0 -1
- package/assets/esri/core/workers/chunks/34b31091e172e910d750.js +0 -1
- package/assets/esri/core/workers/chunks/4020c753fcbbb9f1c731.js +0 -1
- package/assets/esri/core/workers/chunks/48a1b63291c62bc78a41.js +0 -1
- package/assets/esri/core/workers/chunks/48e6f5571042aaffe543.js +0 -314
- package/assets/esri/core/workers/chunks/5bb175106aee21025bc2.js +0 -1
- package/assets/esri/core/workers/chunks/5c57aa9fdc4e1bab61ac.js +0 -1
- package/assets/esri/core/workers/chunks/7719fe672ea74cdc87be.js +0 -1
- package/assets/esri/core/workers/chunks/7ae1f26ded268099f429.js +0 -1
- package/assets/esri/core/workers/chunks/99c0b133c97abf4c2eec.js +0 -1
- package/assets/esri/core/workers/chunks/9a30ad773c22bde61c64.js +0 -1
- package/assets/esri/core/workers/chunks/9b687465cc3863e14b29.js +0 -2
- package/assets/esri/core/workers/chunks/b5ee6c203f536bdb6708.js +0 -1
- package/assets/esri/core/workers/chunks/c12bdf6fd7f631e3f79e.js +0 -971
- package/assets/esri/core/workers/chunks/c58f559eb68035ebe3da.js +0 -1
- package/assets/esri/core/workers/chunks/d2403fc8f4c723301144.js +0 -1
- package/views/2d/engine/webgl/shaderGraph/ShaderBuilder2D.js +0 -5
- package/views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js +0 -5
- package/views/3d/webgl-engine/core/shaderModules/Uniform.js +0 -5
- package/views/3d/webgl-engine/core/shaderModules/interfaces.js +0 -5
- package/views/3d/webgl-engine/effects/focusArea/FocusAreaRenderNode.js +0 -5
- package/views/3d/webgl-engine/effects/focusArea/FocusAreaRenderNodeColorEffects.js +0 -5
- package/views/3d/webgl-engine/effects/focusArea/FocusAreaRenderNodeGeometryMasking.js +0 -5
- /package/views/{3d/webgl-engine/core/shaderTechnique → webgl}/BindType.js +0 -0
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import{_ as e}from"../../../../../chunks/tslib.es6.js";import{fetchAsset as t}from"../../../../../assets.js";import{createTask as s}from"../../../../../core/asyncUtils.js";import r from"../../../../../core/Error.js";import a from"../../../../../core/Logger.js";import{abortMaybe as i,disposeMaybe as o}from"../../../../../core/maybe.js";import{isAbortError as n}from"../../../../../core/promiseUtils.js";import{watch as f,initial as c,syncAndInitial as m}from"../../../../../core/reactiveUtils.js";import"../../../../../core/has.js";import"../../../../../core/RandomLCG.js";import{subclass as u}from"../../../../../core/accessorSupport/decorators/subclass.js";import{copy as l,rotateZ as h,multiply as d}from"../../../../../core/libs/gl-matrix-2/math/mat4.js";import{fromValues as p}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{InternalRenderCategory as b}from"../../../webgl.js";import{glLayout as _}from"../../../support/buffer/glUtil.js";import{newLayout as g}from"../../../support/buffer/InterleavedLayout.js";import{OpaqueEnvironment as j}from"../OpaqueEnvironment.js";import{StarPassParameters as w,StarsTechnique as v}from"./StarsTechnique.js";import{RenderRequestType as D}from"../../lib/basicInterfaces.js";import{Default3D as P}from"../../lib/DefaultVertexAttributeLocations.js";import{VertexArrayObject as T}from"../../lib/VertexArrayObject.js";import{VertexAttribute as y}from"../../lib/VertexAttribute.js";import{BufferObject as A}from"../../../../webgl/BufferObject.js";import{PrimitiveType as I,Usage as M}from"../../../../webgl/enums.js";let E=class extends j{constructor(){super(...arguments),this._starData=null,this._loadDataTask=null,this._numPoints=0,this._passParameters=new w}initialize(){this.addHandles([f((()=>this.view.environment.starsEnabled),(e=>e?this._enable():this._disable()),c),f((()=>"virtual"===this.view.environment.lighting.type?null:this.view.environment.lighting.date),(e=>this._update(e)),m)])}_enable(){super._enable(),this._loadDataTask=this._createLoadDataTask()}get loading(){return!!this._loadDataTask&&!this._loadDataTask.finished}destroy(){this._loadDataTask=i(this._loadDataTask),this._numPoints=0,this._vao=o(this._vao),this._starData=null}precompile(){this.techniques.precompile(v)}render(e){const t=e.find((({name:e})=>e===b.OPAQUE_ENVIRONMENT)),s=this.renderingContext;if(this.loading)return this.requestRender(D.UPDATE),t;if(!this._starData)return t;this._vao??=this._ensureResources(this._starData,s);const r=this.techniques.acquire(v);return r.compiled?(s.bindTechnique(r,this.bindParameters,this._passParameters),s.bindVAO(this._vao),s.drawArrays(I.POINTS,0,this._numPoints),r.release(),t):(this.requestRender(D.UPDATE),r.release(),t)}_ensureResources(e,t){this._numPoints=e.byteLength/V;return O(t,new Float32Array(e,0,2*this._numPoints),new Uint8Array(e,2*this._numPoints*4,this._numPoints),this._numPoints)}_update(e){if(!e)return;const t=(e.getHours()/12+e.getMinutes()/60*(2/24)+e.getSeconds()/60*(2/1440)-.9972222)%2,s=2*q(e),r=l(this._passParameters.modelMatrix,S);h(r,r,-s*Math.PI),d(r,k,r),h(r,r,-t*Math.PI),this.requestRender(D.UPDATE)}_createLoadDataTask(){if(this._starData)return null;const e=s((async e=>{const{data:s}=await t("esri/views/3d/environment/resources/stars.wsv",{responseType:"array-buffer",signal:e});x(s),this._starData=s}));return e.promise.catch((e=>{n(e)||a.getLogger(this).error(e)})).then((()=>{this.destroyed||this.requestRender(D.UPDATE)})),e}};function O(e,t,s,r){const a=F.createBuffer(r),i=a.position,o=a.color,n=a.size;for(let f=0;f<r;f++){const e=t[2*f],r=t[2*f+1];i.set(f,0,-Math.cos(e)*Math.sin(r)),i.set(f,1,-Math.sin(e)*Math.sin(r)),i.set(f,2,-Math.cos(r));const a=R(s[f]),c=L(U[a[1]]);o.set(f,0,255*c[0]),o.set(f,1,255*c[1]),o.set(f,2,255*c[2]),o.set(f,3,255),n.set(f,a[0])}return new T(e,P,new Map([["geometry",_(F)]]),new Map([["geometry",A.createVertex(e,M.STATIC_DRAW,a.buffer)]]))}function q(e){const t=e,s=new Date(e.getFullYear(),0,1,11,58,56);return(+t-+s)/(+new Date(e.getFullYear()+1,0,1,11,58,55)-+s)}function x(e){if(!e)throw new r("stars:no-data-received","Failed to create stars because star catalogue is missing");const t=e.byteLength/V;if(t%1!=0||t>5e4||t<5e3)throw new r("stars:invalid-data","Failed to create stars because star catalogue data is invalid")}function L(e){return[parseInt(e.slice(0,2),16),parseInt(e.slice(2,4),16),parseInt(e.slice(4,6),16)]}function R(e){return e>=192?[2.9,e-192]:e>=160?[2.5,e-160]:e>=128?[2,e-128]:e>=96?[1.5,e-96]:e>=64?[1,e-64]:e>=32?[.7,e-32]:[.4,e]}E=e([u("esri.views.3d.webgl-engine.effects.stars.Stars")],E);const U=["9bb2ff","9eb5ff","aabfff","bbccff","ccd8ff ","dae2ff","e4e9ff","eeefff","f8f6ff","fff9fb","fff5ef","fff1e5","ffeddb","ffe9d2","ffe6ca","ffe3c3","ffe0bb","ffddb4","ffdaad","ffd6a5","ffd29c","ffcc8f","ffc178","ffa94b","ff7b00"],k=p(1,0,0,0,0,.9174771405229186,.39778850739794974,0,0,-.39778850739794974,.9174771405229186,0,0,0,0,1),S=p(1,0,0,0,0,.9174771405229186,-.39778850739794974,0,0,.39778850739794974,.9174771405229186,0,0,0,0,1),V=9,F=g().vec3f(y.POSITION).vec4u8(y.COLOR).f32(y.SIZE);export{E as Stars};
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import{create as e}from"../../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{ReloadableShaderModule as r}from"../../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as s}from"../../core/shaderTechnique/ShaderTechnique.js";import{S as o}from"../../../../../chunks/Stars.glsl.js";import{CompareFunction as t}from"../../../../webgl/enums.js";import{NoParameters as i}from"../../../../webgl/NoParameters.js";import{makePipelineState as m,premultipliedAlphaToPremultipliedAlpha as a,defaultColorWrite as l}from"../../../../webgl/renderState.js";class n extends i{constructor(){super(...arguments),this.modelMatrix=e()}}class c extends s{constructor(e,s,t){super(e,s,new r(o,(()=>import("./Stars.glsl.js"))),t)}initializePipeline(){return m({blending:a,depthTest:{func:t.LEQUAL},colorWrite:l})}}export{n as StarPassParameters,c as StarsTechnique};
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import{releaseMaybe as t}from"../../../../core/maybe.js";import{isPromiseLike as e}from"../../../../core/promiseUtils.js";import{ResourceState as s}from"./basicInterfaces.js";import i from"./GLMaterial.js";import{NoParameters as r}from"../../../webgl/NoParameters.js";class u extends i{constructor(t){super(t),this._numLoading=0,this._disposed=!1,this._textures=t.textures,this._textureId=t.textureId,this._acquire(t.textureId,(t=>this._texture=t)),this._acquire(t.normalTextureId,(t=>this._textureNormal=t)),this._acquire(t.emissiveTextureId,(t=>this._textureEmissive=t)),this._acquire(t.occlusionTextureId,(t=>this._textureOcclusion=t)),this._acquire(t.metallicRoughnessTextureId,(t=>this._textureMetallicRoughness=t))}dispose(){super.dispose(),this._texture=t(this._texture),this._textureNormal=t(this._textureNormal),this._textureEmissive=t(this._textureEmissive),this._textureOcclusion=t(this._textureOcclusion),this._textureMetallicRoughness=t(this._textureMetallicRoughness),this._disposed=!0}ensureResources(t){return 0===this._numLoading?s.LOADED:s.LOADING}get textureBindParameters(){return new h(null!=this._texture?this._texture.glTexture:null,null!=this._textureNormal?this._textureNormal.glTexture:null,null!=this._textureEmissive?this._textureEmissive.glTexture:null,null!=this._textureOcclusion?this._textureOcclusion.glTexture:null,null!=this._textureMetallicRoughness?this._textureMetallicRoughness.glTexture:null)}updateTexture(e){null!=this._texture&&e===this._texture.id||(this._texture=t(this._texture),this._textureId=e,this._acquire(this._textureId,(t=>this._texture=t)))}_acquire(s,i){if(null==s)return void i(null);const r=this._textures.acquire(s);if(e(r))return++this._numLoading,void r.then((e=>{if(this._disposed)return t(e),void i(null);i(e)})).finally((()=>--this._numLoading));i(r)}}class l extends r{constructor(t=null){super(),this.textureEmissive=t}}class h extends l{constructor(t=null,e=null,s=null,i=null,r=null,u,l){super(s),this.texture=t,this.textureNormal=e,this.textureOcclusion=i,this.textureMetallicRoughness=r,this.scale=u,this.normalTextureTransformMatrix=l}}export{l as GLEmissiveTexturePassParameters,u as GLTextureMaterial,h as GLTextureMaterialBindParameters};
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import{fromValues as e}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ContentObject as r}from"./ContentObject.js";import{ContentObjectType as t}from"./ContentObjectType.js";import{Default3D as s}from"./DefaultVertexAttributeLocations.js";import{updateParameters as i}from"../materials/internal/MaterialUtil.js";import{NoParameters as a}from"../../../webgl/NoParameters.js";class n extends r{constructor(r,a){super(),this.type=t.Material,this.supportsEdges=!1,this._renderPriority=0,this.vertexAttributeLocations=s,this._pp0=e(0,0,1),this._pp1=e(0,0,0),this._parameters=new a,i(this._parameters,r),this.validateParameters(this._parameters)}get parameters(){return this._parameters}update(e){return!1}setParameters(e,r=!0){i(this._parameters,e)&&(this.validateParameters(this._parameters),r&&this._parametersChanged())}validateParameters(e){}shouldRender(e){return this.visible&&this.isVisibleForOutput(e.output)&&(!this.parameters.isDecoration||e.bind.decorations)&&!!(this.parameters.renderOccluded&e.renderOccludedMask)}isVisibleForOutput(e){return!0}get renderPriority(){return this._renderPriority}set renderPriority(e){e!==this._renderPriority&&(this._renderPriority=e,this._parametersChanged())}_parametersChanged(){this.repository?.materialChanged(this)}queryRenderOccludedState(e){return this.visible&&this.parameters.renderOccluded===e}get hasEmissions(){return!1}intersectDraped(e,r,t,s,i,a){return this._pp0[0]=this._pp1[0]=s[0],this._pp0[1]=this._pp1[1]=s[1],this.intersect(e,r,t,this._pp0,this._pp1,i)}}var p;!function(e){e[e.None=0]="None",e[e.Occlude=1]="Occlude",e[e.Transparent=2]="Transparent",e[e.OccludeAndTransparent=4]="OccludeAndTransparent",e[e.OccludeAndTransparentStencil=8]="OccludeAndTransparentStencil",e[e.Opaque=16]="Opaque"}(p||(p={}));class o extends a{constructor(){super(...arguments),this.renderOccluded=p.Occlude,this.isDecoration=!1}}export{n as Material,o as MaterialParameters,p as RenderOccludedFlag};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.32/esri/copyright.txt for details.
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*/
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import t from"../../../../core/PooledArray.js";import{webglDebugEnabled as e}from"../../../webgl/checkWebGLError.js";class r{constructor(r,i,s){this._context=r,this._locations=s,this._textures=new Map,this._freeTextureUnits=new t({deallocator:null}),this._glProgram=r.programCache.acquire(i.generate("vertex"),i.generate("fragment"),s),this._glProgram.stop=()=>{throw new Error("Wrapped _glProgram used directly")},this.bind=i.generateBind(this),this.bindPass=i.generateBindPass(this),this.bindDraw=i.generateBindDraw(this),this._fragmentUniforms=e()?i.fragmentUniforms:null}dispose(){this._glProgram.dispose()}get glName(){return this._glProgram.glName}get hasTransformFeedbackVaryings(){return this._glProgram.hasTransformFeedbackVaryings}get compiled(){return this._glProgram.compiled}setUniform1b(t,e){this._glProgram.setUniform1i(t,e?1:0)}setUniform1i(t,e){this._glProgram.setUniform1i(t,e)}setUniform1f(t,e){this._glProgram.setUniform1f(t,e)}setUniform2fv(t,e){this._glProgram.setUniform2fv(t,e)}setUniform3fv(t,e){this._glProgram.setUniform3fv(t,e)}setUniform4fv(t,e){this._glProgram.setUniform4fv(t,e)}setUniformMatrix3fv(t,e){this._glProgram.setUniformMatrix3fv(t,e)}setUniformMatrix4fv(t,e){this._glProgram.setUniformMatrix4fv(t,e)}setUniform1fv(t,e){this._glProgram.setUniform1fv(t,e)}setUniform1iv(t,e){this._glProgram.setUniform1iv(t,e)}setUniform2iv(t,e){this._glProgram.setUniform2iv(t,e)}setUniform3iv(t,e){this._glProgram.setUniform3iv(t,e)}setUniform4iv(t,e){this._glProgram.setUniform4iv(t,e)}assertCompatibleVertexAttributeLocations(t){t.locations!==this._locations&&console.error("VertexAttributeLocations are incompatible")}stop(){this._textures.clear(),this._freeTextureUnits.clear()}bindTexture(t,e){if(null==e?.glName){const e=this._textures.get(t);return e&&(this._context.bindTexture(null,e.unit),this._freeTextureUnit(e),this._textures.delete(t)),null}let r=this._textures.get(t);return null==r?(r=this._allocTextureUnit(e),this._textures.set(t,r)):r.texture=e,this._context.useProgram(this),this.setUniform1i(t,r.unit),this._context.bindTexture(e,r.unit),r.unit}rebindTextures(){this._context.useProgram(this),this._textures.forEach(((t,e)=>{this._context.bindTexture(t.texture,t.unit),this.setUniform1i(e,t.unit)})),this._fragmentUniforms?.forEach((t=>{"sampler2D"!==t.type&&"samplerCube"!==t.type||this._textures.has(t.name)||console.error(`Texture sampler ${t.name} has no bound texture`)}))}_allocTextureUnit(t){return{texture:t,unit:0===this._freeTextureUnits.length?this._textures.size:this._freeTextureUnits.pop()}}_freeTextureUnit(t){this._freeTextureUnits.push(t.unit)}}export{r as Program};
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import t from"../../../../core/PooledArray.js";import{webglDebugEnabled as e}from"../../../webgl/checkWebGLError.js";class r{constructor(r,i,s){this._context=r,this._locations=s,this._textures=new Map,this._freeTextureUnits=new t({deallocator:null}),this._glProgram=r.programCache.acquire(i.generate("vertex",!0),i.generate("fragment",!0),s),this._glProgram.stop=()=>{throw new Error("Wrapped _glProgram used directly")},this.bind=i.generateBind(this),this.bindPass=i.generateBindPass(this),this.bindDraw=i.generateBindDraw(this),this._fragmentUniforms=e()?i.fragmentUniforms:null}dispose(){this._glProgram.dispose()}get glName(){return this._glProgram.glName}get hasTransformFeedbackVaryings(){return this._glProgram.hasTransformFeedbackVaryings}get compiled(){return this._glProgram.compiled}setUniform1b(t,e){this._glProgram.setUniform1i(t,e?1:0)}setUniform1i(t,e){this._glProgram.setUniform1i(t,e)}setUniform1f(t,e){this._glProgram.setUniform1f(t,e)}setUniform2fv(t,e){this._glProgram.setUniform2fv(t,e)}setUniform3fv(t,e){this._glProgram.setUniform3fv(t,e)}setUniform4fv(t,e){this._glProgram.setUniform4fv(t,e)}setUniformMatrix3fv(t,e){this._glProgram.setUniformMatrix3fv(t,e)}setUniformMatrix4fv(t,e){this._glProgram.setUniformMatrix4fv(t,e)}setUniform1fv(t,e){this._glProgram.setUniform1fv(t,e)}setUniform1iv(t,e){this._glProgram.setUniform1iv(t,e)}setUniform2iv(t,e){this._glProgram.setUniform2iv(t,e)}setUniform3iv(t,e){this._glProgram.setUniform3iv(t,e)}setUniform4iv(t,e){this._glProgram.setUniform4iv(t,e)}assertCompatibleVertexAttributeLocations(t){t.locations!==this._locations&&console.error("VertexAttributeLocations are incompatible")}stop(){this._textures.clear(),this._freeTextureUnits.clear()}bindTexture(t,e){if(null==e?.glName){const e=this._textures.get(t);return e&&(this._context.bindTexture(null,e.unit),this._freeTextureUnit(e),this._textures.delete(t)),null}let r=this._textures.get(t);return null==r?(r=this._allocTextureUnit(e),this._textures.set(t,r)):r.texture=e,this._context.useProgram(this),this.setUniform1i(t,r.unit),this._context.bindTexture(e,r.unit),r.unit}rebindTextures(){this._context.useProgram(this),this._textures.forEach(((t,e)=>{this._context.bindTexture(t.texture,t.unit),this.setUniform1i(e,t.unit)})),this._fragmentUniforms?.forEach((t=>{"sampler2D"!==t.type&&"samplerCube"!==t.type||this._textures.has(t.name)||console.error(`Texture sampler ${t.name} has no bound texture`)}))}_allocTextureUnit(t){return{texture:t,unit:0===this._freeTextureUnits.length?this._textures.size:this._freeTextureUnits.pop()}}_freeTextureUnit(t){this._freeTextureUnits.push(t.unit)}}export{r as Program};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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3
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See https://js.arcgis.com/4.32/esri/copyright.txt for details.
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*/
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-
import{_ as e}from"../../../../chunks/tslib.es6.js";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as _}from"../../../../core/promiseUtils.js";import{watch as l,syncAndInitial as p,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as g}from"../../../../core/time.js";import{property as f}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/accessorSupport/interfaces.js";import"../../../../core/accessorSupport/tracking/Flags.js";import"../../../../core/Warning.js";import"../../../../core/Error.js";import{equals as b,invert as T,multiply as A}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as E,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as R}from"../../../../chunks/vec42.js";import{ZEROS as S}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as C,ZEROS as w}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as I}from"../../../../geometry/support/Indices.js";import{RenderCategory as D,InternalRenderCategory as O}from"../../webgl.js";import{debugFlags as N}from"../../support/debugFlags.js";import{DepthFormat as y,ColorFormat as H}from"../../webgl/formats.js";import{FBOCache as x,defaultWebGLFBO as M}from"../core/FBOCache.js";import{RenderPassManager as L}from"../core/renderPasses/RenderPassManager.js";import{ShaderOutput as v,isColorOrColorEmission as F}from"../core/shaderLibrary/ShaderOutput.js";import{HUDRenderStyle as U}from"../core/shaderLibrary/hud/HUDRenderStyle.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as q}from"../effects/RenderNodes.js";import{releaseTechniques as j}from"../effects/RenderPlugin.js";import{RenderPluginManager as V}from"../effects/RenderPluginManager.js";import{Blit as B}from"../effects/blit/Blit.js";import{renderHighlightBuffer as Q}from"../effects/highlight/Highlight.js";import{OITBlend as W}from"../effects/transparency/OITBlend.js";import{AnimationTimer as k}from"./AnimationTimer.js";import{AnimationTimeStep as z}from"./AnimationTimeStep.js";import{RenderRequestType as X}from"./basicInterfaces.js";import{BoundingInfo as Y}from"./BoundingInfo.js";import{DepthRange as K}from"./DepthRange.js";import{depthRangeFromScene as J}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as Z}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as $}from"./MainFramebuffer.js";import{RenderOccludedFlag as ee}from"./Material.js";import{OITPass as te}from"./OITPass.js";import{RenderContext as re,defaultRenderOccludedMask as ie}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as se,RendererTarget as ae}from"./rendererUtils.js";import{setupFeatureDefaults as ne,RenderFeature as he}from"./RenderFeature.js";import{RenderPluginInput as oe}from"./RenderPluginInput.js";import{RenderSlot as de}from"./RenderSlot.js";import{ShadowAccumulator as _e}from"./ShadowAccumulator.js";import{ShadowMap as le,SnapshotSlot as pe}from"./ShadowMap.js";import ue from"./SliceHelper.js";import{Transparency as me}from"./edgeRendering/interfaces.js";import{MergedRenderer as ce}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as ge}from"../parts/renderUtils.js";import{RendererPerformanceInfo as fe,PerformanceCategory as be}from"../statistics/RendererPerformanceInfo.js";import{RenderState as Te}from"../../../support/RenderState.js";import{PixelFormat as Ae,PixelType as Ee,DepthStencilAttachment as Pe,FramebufferBit as Re,ColorAttachment as Se}from"../../../webgl/enums.js";class Ce{constructor(e,t,r,s,a,n){this._stage=e,this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this._renderers=new Map,this.renderPassManager=new L,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=C(0,0,0,1),this._sliceHelper=new ue,this._blit=null,this._oitblend=null,this._state=c(Te.IDLE),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new z,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=g(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new oe,this._releaseNormals=e=>{e.some((({name:e})=>"normals"===e))&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this.fboCache=new x(s),this._renderStateFeatures=c(ne(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new $(this.fboCache),this.performanceInfo=new fe(this._rctx),this._shadowMap=new le(this.fboCache,e.viewingMode),this._shadowAccumulator=new _e(this.fboCache,r,e,(e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t}),((e,t,r)=>{const i=this._stage.view.qualitySettings.maximumPixelRatio;e.shadowMap.start(e.camera,t,r,!0,i),this._renderShadowCascades(v.Shadow,e.shadowMap),e.shadowMap.finish(),e.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(e.camera,e.contentCamera)}),n),this._renderContext=new re(this._rctx,this._shadowMap,r),this._nodes=new q(this._renderContext),this._plugins=new V({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this._handles=[l((()=>this._stage.view.state.camera),(()=>n()),p),l((()=>N.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES),(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(me.TRANSPARENT):()=>{},n()}),u),l((()=>this._stage.view.environment.background?.color),(e=>{const t=e?i(e):w;R(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()}),p),l((()=>this._stage.view.state.camera.relativeElevation),(e=>this._inGlobeView=(e??1/0)>=G),p),l((()=>this._bindParameters.clouds.fadeFactor),(()=>this._bindParameters.fadeLighting()),m),l((()=>this._bindParameters.clouds.data?.state),(()=>n()),m),l((()=>this._stage.view.state.highlights),(e=>{this._bindParameters.highlights=e,this._updateHighlights(),n()}),u)]}destroy(){this._handles.forEach((e=>e.remove())),this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.fboCache.destroy(),this._plugins.destroy(),this._renderers.clear(),this._blit=null,this._oitblend=null,Y.prune(),ce.prune(),I()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=ne(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate((i=>i.set(t,e,r))),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(he.HighQualityTransparency)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(he.WaterReflection))}get _hasHighlights(){return this._plugins.produces(v.Highlight,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.DRAPED_MATERIAL,de.HUD_MATERIAL,de.LABEL_MATERIAL)}hasHighlightOptions(e){return this._plugins.hasHighlightOptions(e)}get _hasHUDHighlights(){return this._plugins.produces(v.Highlight,de.HUD_MATERIAL,de.LABEL_MATERIAL)}get hasSSAO(){return(this._stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(he.SSAO))&&!this._inGlobeView}get hasSMAA(){return this._stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(he.Antialiasing)}get fullResolutionAtmosphere(){return this._stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(he.HighResolutionAtmosphere)}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return null!=this._edgeView&&this._edgeView.updating||this._shadowAccumulator.running||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r((async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");_(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this._stage.view.renderSpatialReference,viewingMode:this._stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Fe(this._stage.view.resourceController)});return this._handles.push(l((()=>r.updating),(()=>this._requestRender()),m)),this._requestRender(),this._edgeViewCallbacks.forEach((e=>e(r))),this._edgeViewCallbacks.length=0,r}))),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&b(this._bindParameters.ssr.reprojectionMatrix,E)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){null!=e.environment.weather&&(this._bindParameters.weather=e.environment.weather,this._bindParameters.weatherVisible=!!e.weatherVisible);const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slicePlane(e){this._sliceHelper.plane!==e&&(this._sliceHelper.plane=e,this._requestRender())}get plugins(){return this._plugins}getMaterialRenderer(e){return this._renderers.get(e)}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}modify(e,t){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:i,updates:s}=e;if(0===r.length&&0===i.length&&0===s.length)return;se(e).forEach(((r,i)=>{if(t.done)return;let s=this._renderers.get(i);null==s&&r.adds.length>0&&(s=new ce({material:i,highlightOrderMap:this._stage.view.state.highlightOrderMap}),s.initializeRenderContext(this._plugins.context),this._plugins.add(s),this._renderers.set(i,s)),s&&(s.modify(r),s.updateHighlights(this._stage.view.state.highlightOrderMap),0===s.numGeometries&&(this._renderers.delete(s.material),this._plugins.remove(s),s.destroy())),r.removes.forEach((t=>e.removes.removeUnordered(t))),r.adds.forEach((t=>e.adds.removeUnordered(t))),r.updates.forEach((t=>e.updates.removeUnordered(t))),t.madeProgress()})),this.updateHasFlags()}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(v.Color,...He),has.water=this._plugins.produces(v.Normal,de.DRAPED_WATER),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new k(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation),null!=e.forcedAnimationTime&&this._animationTimer.forceTime(e.forcedAnimationTime);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r=ae.Default,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new ge(this._pluginInput.get(D.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:_}=Z,l=this._stage.view,p=l.stateManager.camera,u=l.qualitySettings.fadeDuration,m=e===Te.IDLE?r:i,c=s((p.tilt-h)/(o-h),0,1),g=s((p.position.z??0-d)/(_-d),0,1),f=a(a(1,m,c),1,g),b=this._bindParameters.hudOccludedFragmentOpacity;if(u<=0||b===f||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=f,void(this._lastFrameTime=t);const T=t-this._lastFrameTime;this._lastFrameTime=t;const A=Math.min(Math.abs(r-i)*T/u,n);A>=Math.abs(f-b)?this._bindParameters.hudOccludedFragmentOpacity=f:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(f-b)*A,this._requestRender())}_render(e,t,r=ae.Default,i){this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=r===ae.Default,this._disposeBindBuffers();const{camera:s,contentCamera:a,mode:n,alignPixelEnabled:h}=e;this._state.value=n;const o=this._nodes.produces("magnifier-color"),_=this._nodes.produces("final-color"),l=this._nodes.require("emissive",D.FINAL,D.COMPOSITE)>0&&this._plugins.hasEmissions,p=l?v.ColorEmission:v.Color;this._renderContext.time=t,this._renderContext.output=p,this._bindParameters.oitPass=te.NONE,this._bindParameters.alignPixelEnabled=h,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null,this._bindParameters.slicePlane=this._sliceHelper.plane,this._bindParameters.viewshedEnabled=this._nodes.produces(O.VIEWSHED),this._renderOverlay(t),s.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(s.fullWidth,s.fullHeight,this._backgroundColor,l);this.hasReflections?(m?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=m):m?.release(),this._ensureBindParametersCamera(s,a),this._updateHUDOccludedFragmentOpacity(n,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const c=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(v.Color,...Ne);this._precompilePrepasses(),this.performanceInfo.advance(be.PREPARE);const f=this._computeDepthRange(s);this._renderShadowMap(s,this._bindParameters.lighting.mainLight.direction,f),this._ensureBindParametersCamera(s,a),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(f,s,a),this._ensureBindParametersSSR(t),this._precompileShaders(c,g,p),this._renderContext.output=p,u.bind(),this._bindParameters.mainDepth=u.depth.attachment;const b=this.plugins.produces(v.Color,...Oe);b&&this._renderOpaqueGeometry(),u.update((e=>this._renderNodes(D.OPAQUE,e,b))),this.fboCache.debugCallback?.("opaque-color",u.color.fbo),u.update((e=>this._renderNodes(O.OPAQUE_ENVIRONMENT,e))),this.fboCache.debugCallback?.(O.OPAQUE_ENVIRONMENT,u.color.fbo),this._renderTerrainDepth(c),this._renderEdges(me.OPAQUE),u.bind(),this._renderPlugins(de.VOXEL,be.VOXEL),this._renderHiddenTransparentEdges(),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry()),u.update((e=>this._renderNodes(D.TRANSPARENT,e,g))),this.fboCache.debugCallback?.("transparent-color",u.color.fbo),this._renderGeometryDepth(c),this._renderHUDVisibility(),c||this._plugins.render(this._pluginInput,de.LINE_CALLOUTS);const T=r===ae.ObjectAndLayerID?this._renderObjectAndLayerIdColor():null;this._renderEdges(me.TRANSPARENT);const A=this._hasTransparentTerrain?this._renderTransparentTerrain():null;A&&(this.performanceInfo.advance(be.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(c?this._renderLineCallouts(U.Occluded):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,A.getTexture())),this._renderHUD(U.Occluded,u.color,p))),this._bindParameters.cullAboveTerrain=!1,A&&(u.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,A.getTexture()),A.release(),c&&(this._renderEdges(me.OPAQUE),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry(),this.performanceInfo.advance(be.TRANSPARENT)),this._renderEdges(me.TRANSPARENT))),this._bindParameters.ssao=d(this._bindParameters.ssao),c&&this._renderLineCallouts(U.NotOccluded),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment(),this._pluginInput.set("focusArea",this._renderFocusAreaGeometry()),u.update((e=>this._renderNodes(O.TRANSPARENT_ENVIRONMENT,e))),u.update((e=>this._renderNodes(O.VIEWSHED,e))),u.update((e=>this._renderNodes(O.LASERLINES,e))),u.update((e=>this._renderNodes(O.OCCLUDED,e))),this._pluginInput.set("highlights",this._renderHighlightPrepass()),u.update((e=>this._renderNodes(D.COMPOSITE,e)));const E=!(r!==ae.Default||_||o&&!i),P=this._pluginInput.get(D.COMPOSITE),R=E?M:this.fboCache.acquire(P.fbo.width,P.fbo.height,O.ANTIALIASING),S=this._nodes.produces(O.ANTIALIASING)?this._renderNodes(O.ANTIALIASING,R):this._blitFBO(P,R,!1);let C;this._pluginInput.set(O.ANTIALIASING,S),this._hasHUDHighlights?(this._renderHUD(U.NotOccluded,S,p),C=this._renderNodes(O.HIGHLIGHTS,S)):(C=this._renderNodes(O.HIGHLIGHTS,S),this._renderHUD(U.NotOccluded,C,p));const w=this._renderNodes(O.MAGNIFIER,C);return o&&!i&&r===ae.Default&&!_&&this._blitFBO(w),_?(w.attachDepth(u.depth),this._blitFBO(this._renderNodes(D.FINAL,w)),w.detachDepth()):this._pluginInput.set(D.FINAL,w),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),u.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),r!==ae.Default&&(this._releaseFBOs(),this._disposeOffscreenBuffers()),new ge(this._pluginInput.get(D.FINAL),T)}_precompileShaders(e,t,r){if(++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=v.Depth,this._plugins.precompile(de.TRANSPARENT_TERRAIN),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(de.TRANSPARENT_TERRAIN),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._needsHUDVisibility&&this._plugins.precompile(de.OCCLUSION_PIXELS),this._plugins.precompile(de.LINE_CALLOUTS),this._precompileHUD(U.Occluded),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(O.VIEWSHED,O.LASERLINES,O.OCCLUDED),this._precompileHUD(U.NotOccluded),this._hasHighlights){const e=this._bindParameters;e.highlights.forEach(((t,r)=>{e.highlightLevel=r,this._precompileAllGeometry(v.Highlight)})),e.highlightLevel=null}this._nodes.precompile(D.COMPOSITE,O.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),--this._plugins.context.techniques.precompiling}_updateHighlights(){const e=this._stage.view.state;this._renderers.forEach((t=>t.updateHighlights(e.highlightOrderMap)))}_renderFocusAreaGeometry(){if(this._nodes.produces("focusArea")){const e=this._framebufferSize;let t=this.fboCache.acquire(e.width,e.height,"focusArea");return t=this._nodes.render(t,this._pluginInput),this.performanceInfo.advance(be.FOCUS_AREA_MASK),t}return null}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;++this._techniques.precompiling;const e=this._framebufferSize;let t=this.fboCache.acquire(e.width,e.height,"olid");return t.acquireDepth(y.DEPTH_STENCIL_TEXTURE),t=this._nodes.render(t,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(be.OBJECT_AND_LAYER_ID_COLOR),t}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=e===X.BACKGROUND;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(w),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],Ae.RGBA,Ee.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,Ae.RGBA,Ee.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,w),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(e===me.OPAQUE?be.OPAQUE_EDGES:be.TRANSPARENT_EDGES)}_renderOverlay(e){this._bindParameters.overlay=this.overlay?.render(e),this._bindParameters.overlay&&this.performanceInfo.advance(be.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const i=this._shadowMap;i.start(e,t,r,this.isFeatureEnabled(he.HighResolutionShadows),this._stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(v.ShadowHighlight,this._shadowMap),i.moveSnapshot(pe.Highlight),this._renderShadowCascades(v.ShadowExcludeHighlight,this._shadowMap),i.copySnapshot(pe.ExcludeHighlight),this._renderShadowCascades(v.ShadowHighlight,this._shadowMap)):this._renderShadowCascades(v.Shadow),i.finish(),e.setGLViewport(this._rctx),this.performanceInfo.advance(be.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(v.Depth)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._needsShadowAccumulation||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");if(e){const t=this._needsDepth?e.getAttachment(Pe):null;t?.retain(),this._pluginInput.set(O.SSAO,this._renderSSAO()),this._renderGeometryWithoutNormalsDepth(t)}else this._renderAllGeometryDepth()}_renderGeometryWithoutNormalsDepth(e){if(!this._needsDepth||!e)return void(this._bindParameters.depth=d(this._bindParameters.depth));const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"depth");r.attachDepth(e),e.release(),this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(Re.STENCIL),this._renderGeometryWithoutNormals(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=r.obtainDepthTexture(),r.release(),this.performanceInfo.advance(be.DEPTH)}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this.renderAllGeometry(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(be.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=v.Depth;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderOpaqueAndTransparentGeometry(v.Depth),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsDepthRange(){return this._shadowMap.enabled||this._needsShadowAccumulation}_computeDepthRange(e){if(!this._needsDepthRange)return K.zero;const t=J(e,this._plugins.plugins,this._stage.layers);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}get _normalsRequired(){const e=this._nodes.require("normals",D.FINAL,D.COMPOSITE,"opaque-color","transparent-color","viewshed-color","laserline-color");return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(v.Normal),this._needsDepth&&this._precompileAllGeometry(v.Depth),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(v.ShadowHighlight),this._precompileShadowCascades(v.ShadowExcludeHighlight),this._precompileShadowCascades(v.ShadowHighlight)):this._precompileShadowCascades(v.Shadow)),this._needsShadowAccumulation&&this._precompileAllGeometry(v.Shadow)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",H.RGBA);r.acquireDepth(y.DEPTH_STENCIL_TEXTURE),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(w,!0,!0),this._renderGeometryWithNormals(v.Normal);const i=this._nodes.optional("normals",D.FINAL,D.COMPOSITE,"opaque-color","transparent-color","viewshed-color");return r.retain(e+i-1),this.performanceInfo.advance(be.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return void e?.detachDepth();M.setName(O.SSAO);const t=this._nodes.render(M,this._pluginInput);return this._bindParameters.ssao=t,e.detachDepth(),this._pluginInput.release("normals"),this.performanceInfo.advance(be.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(de.TRANSPARENT_TERRAIN),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...ye);this._renderContext.renderOccludedMask=ie}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll((e=>{const t=e.acquireTechniques(this._renderContext);t&&(e.render(this._renderContext,t,this._pluginInput),j(t))}))}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>ee.Occlude&&this._plugins.render(this._pluginInput,de.OCCLUDED_TERRAIN),this.renderSlots(e,...ye),this._renderContext.renderOccludedMask=ie}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,de.HUD_MATERIAL)}precompileViewshedShadowMap(){this._precompileAllGeometry(v.ViewshedShadow)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(v.ViewshedShadow),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Ie),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...De)}_precompileOpaqueGeometry(){this._plugins.precompile(...Oe)}_renderOpaqueGeometry(){this._plugins.render(this._pluginInput,...Oe)}_renderTransparentGeometry(){this._plugins.render(this._pluginInput,...Ne)}get _hasTransparentTerrain(){return this._plugins.produces(v.Color,de.TRANSPARENT_TERRAIN)}_renderTransparentTerrain(){const e=()=>this._plugins.render(this._pluginInput,de.TRANSPARENT_TERRAIN);if(!F(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,w),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,de.OCCLUSION_PIXELS)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",H.RGBA4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(this._pluginInput,de.OCCLUSION_PIXELS),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(be.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,e===U.Occluded){const e=()=>this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),t=this._framebufferSize,r=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(this._pluginInput,de.LINE_CALLOUTS)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=v.Highlight,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...He),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...He),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...He),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(we.HUD,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,e===U.Occluded){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(y.DEPTH16_BUFFER),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(e===U.Occluded?be.HUD_OCCLUDED:be.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,...He)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(v.ShadowHighlight,de.OPAQUE_MATERIAL)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,s=e.acquire(i.width,i.height,"highlights",H.RG);return s.acquireDepth(y.DEPTH_STENCIL_TEXTURE),t.bindFramebuffer(s.fbo),t.clearFramebuffer(w,!0),this._renderContext.output=v.Highlight,t.bindFramebuffer(s.fbo),Q(t,e,i,r,(()=>this._renderHighlightGeometries())),this.performanceInfo.advance(be.HIGHLIGHTS),s}_renderHighlightGeometries(){this._plugins.render(this._pluginInput,...xe),this._rctx.clear(Re.DEPTH),this._renderHUDElements(U.Both)}get _needsShadowAccumulation(){return this._shadowAccumulator.isAccumulating}_renderShadowAccumulation(e,t,r){this._needsShadowAccumulation&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,e,t,r)&&this.performanceInfo.advance(be.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...Ne),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...Ne),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...Ne)}_renderOIT(e,t,r=U.Both){const i=e===we.HUD,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=te.ColorAlpha;const d=a?"oit hud color alpha":"oit color alpha",_=this.fboCache.acquire(s.width,s.height,d,H.RGBA16F),l=t===v.ColorEmission;l&&_.acquireColor(Se.COLOR_ATTACHMENT1,H.RGBA16F,"emissive"),_.acquireColor(l?Se.COLOR_ATTACHMENT2:Se.COLOR_ATTACHMENT1,H.R16F),a||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.gl.clearBufferfv(this._rctx.gl.COLOR,1,S),n(),_.detachDepth(),h.oitPass=te.FrontFace;const p=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return l&&p.acquireColor(Se.COLOR_ATTACHMENT1,H.RGBA,"emissive"),a?p.acquireDepth(y.DEPTH16_BUFFER):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(w,!!a),n(),p.detachDepth(),h.oitPass=te.NONE,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(Re.COLOR)):this._framebuffer.bind(),this._oitblend??=new W(this._techniques),this._oitblend.blend(this._rctx,_,p,h,l),a?.detachDepth(),p.release(),_.release(),this._renderContext.output=o,a}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(be.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(this._pluginInput,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),this.performanceInfo.advance(be.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(this._pluginInput,e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=M,r=!0){return this._blit??=new B(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=E:(T(Le,this._bindParameters.camera.viewMatrix),T(Me,this._bindParameters.camera.projectionMatrix),A(ve,Le,Me),A(ve,this._renderContext.lastFrameCamera.viewMatrix,ve),A(ve,this._renderContext.lastFrameCamera.projectionMatrix,ve),this._reprojectionMatrix=ve);const t=this._stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=E,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(X.UPDATE)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}}var we;e([f({readOnly:!0})],Ce.prototype,"fullResolutionAtmosphere",null),e([f()],Ce.prototype,"_edgeView",void 0),e([f()],Ce.prototype,"updating",null),function(e){e[e.Geometry=0]="Geometry",e[e.HUD=1]="HUD"}(we||(we={}));const Ie=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL],De=[de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],Oe=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS],Ne=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],ye=[de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH],He=[de.LINE_CALLOUTS_HUD_DEPTH,de.HUD_MATERIAL,de.LABEL_MATERIAL],xe=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_TERRAIN,de.INTEGRATED_MESH,de.OPAQUE_TERRAIN],Me=P(),Le=P(),ve=P();function Fe(e){return t=>e.immediate.schedule(t)}export{Ce as Renderer};
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+
import{_ as e}from"../../../../chunks/tslib.es6.js";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as _}from"../../../../core/promiseUtils.js";import{watch as l,syncAndInitial as p,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as g}from"../../../../core/time.js";import{property as f}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/accessorSupport/interfaces.js";import"../../../../core/accessorSupport/tracking/Flags.js";import"../../../../core/Warning.js";import"../../../../core/Error.js";import{equals as b,invert as T,multiply as A}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as E,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as R}from"../../../../chunks/vec42.js";import{ZEROS as S}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as I,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as w}from"../../../../geometry/support/Indices.js";import{RenderCategory as D,InternalRenderCategory as O}from"../../webgl.js";import{debugFlags as N}from"../../support/debugFlags.js";import{DepthFormat as y,ColorFormat as H}from"../../webgl/formats.js";import{FBOCache as x,defaultWebGLFBO as M}from"../core/FBOCache.js";import{RenderPassManager as L}from"../core/renderPasses/RenderPassManager.js";import{ShaderOutput as v,isColorOrColorEmission as F}from"../core/shaderLibrary/ShaderOutput.js";import{HUDRenderStyle as U}from"../core/shaderLibrary/hud/HUDRenderStyle.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as q}from"../effects/RenderNodes.js";import{releaseTechniques as j}from"../effects/RenderPlugin.js";import{RenderPluginManager as V}from"../effects/RenderPluginManager.js";import{Blit as B}from"../effects/blit/Blit.js";import{renderHighlightBuffer as Q}from"../effects/highlight/Highlight.js";import{OITBlend as W}from"../effects/transparency/OITBlend.js";import{AnimationTimer as k}from"./AnimationTimer.js";import{AnimationTimeStep as z}from"./AnimationTimeStep.js";import{RenderRequestType as X}from"./basicInterfaces.js";import{BoundingInfo as Y}from"./BoundingInfo.js";import{DepthRange as K}from"./DepthRange.js";import{depthRangeFromScene as J}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as Z}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as $}from"./MainFramebuffer.js";import{RenderOccludedFlag as ee}from"./Material.js";import{OITPass as te}from"./OITPass.js";import{RenderContext as re,defaultRenderOccludedMask as ie}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as se,RendererTarget as ae}from"./rendererUtils.js";import{setupFeatureDefaults as ne,RenderFeature as he}from"./RenderFeature.js";import{RenderPluginInput as oe}from"./RenderPluginInput.js";import{RenderSlot as de}from"./RenderSlot.js";import{ShadowAccumulator as _e}from"./ShadowAccumulator.js";import{ShadowMap as le,SnapshotSlot as pe}from"./ShadowMap.js";import ue from"./SliceHelper.js";import{Transparency as me}from"./edgeRendering/interfaces.js";import{MergedRenderer as ce}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as ge}from"../parts/renderUtils.js";import{RendererPerformanceInfo as fe,PerformanceCategory as be}from"../statistics/RendererPerformanceInfo.js";import{RenderState as Te}from"../../../support/RenderState.js";import{PixelFormat as Ae,PixelType as Ee,DepthStencilAttachment as Pe,FramebufferBit as Re,ColorAttachment as Se}from"../../../webgl/enums.js";class Ie{constructor(e,t,r,s,a,n){this._stage=e,this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this._renderers=new Map,this.renderPassManager=new L,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=I(0,0,0,1),this._sliceHelper=new ue,this._blit=null,this._oitblend=null,this._state=c(Te.IDLE),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new z,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=g(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new oe,this._releaseNormals=e=>{e.some((({name:e})=>"normals"===e))&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this.fboCache=new x(s),this._renderStateFeatures=c(ne(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new $(this.fboCache),this.performanceInfo=new fe(this._rctx),this._shadowMap=new le(this.fboCache,e.viewingMode),this._shadowAccumulator=new _e(this.fboCache,r,e,(e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t}),((e,t,r)=>{const i=this._stage.view.qualitySettings.maximumPixelRatio;e.shadowMap.start(e.camera,t,r,!0,i),this._renderShadowCascades(v.Shadow,e.shadowMap),e.shadowMap.finish(),e.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(e.camera,e.contentCamera)}),n),this._renderContext=new re(this._rctx,this._shadowMap,r),this._nodes=new q(this._renderContext),this._plugins=new V({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this._handles=[l((()=>this._stage.view.state.camera),(()=>n()),p),l((()=>N.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES),(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(me.TRANSPARENT):()=>{},n()}),u),l((()=>this._stage.view.environment.background?.color),(e=>{const t=e?i(e):C;R(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()}),p),l((()=>this._stage.view.state.camera.relativeElevation),(e=>this._inGlobeView=(e??1/0)>=G),p),l((()=>this._bindParameters.clouds.fadeFactor),(()=>this._bindParameters.fadeLighting()),m),l((()=>this._bindParameters.clouds.data?.state),(()=>n()),m),l((()=>this._stage.view.state.highlights),(e=>{this._bindParameters.highlights=e,this._updateHighlights(),n()}),u)]}destroy(){this._handles.forEach((e=>e.remove())),this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.fboCache.destroy(),this._plugins.destroy(),this._renderers.clear(),this._blit=null,this._oitblend=null,Y.prune(),ce.prune(),w()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=ne(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate((i=>i.set(t,e,r))),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(he.HighQualityTransparency)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(he.WaterReflection))}get _hasHighlights(){return this._plugins.produces(v.Highlight,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.DRAPED_MATERIAL,de.HUD_MATERIAL,de.LABEL_MATERIAL)}hasHighlightOptions(e){return this._plugins.hasHighlightOptions(e)}get _hasHUDHighlights(){return this._plugins.produces(v.Highlight,de.HUD_MATERIAL,de.LABEL_MATERIAL)}get hasSSAO(){return(this._stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(he.SSAO))&&!this._inGlobeView}get hasSMAA(){return this._stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(he.Antialiasing)}get fullResolutionAtmosphere(){return this._stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(he.HighResolutionAtmosphere)}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return null!=this._edgeView&&this._edgeView.updating||this._shadowAccumulator.running||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r((async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");_(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this._stage.view.renderSpatialReference,viewingMode:this._stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Fe(this._stage.view.resourceController)});return this._handles.push(l((()=>r.updating),(()=>this._requestRender()),m)),this._requestRender(),this._edgeViewCallbacks.forEach((e=>e(r))),this._edgeViewCallbacks.length=0,r}))),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&b(this._bindParameters.ssr.reprojectionMatrix,E)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){null!=e.environment.weather&&(this._bindParameters.weather=e.environment.weather,this._bindParameters.weatherVisible=!!e.weatherVisible);const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slicePlane(e){this._sliceHelper.plane!==e&&(this._sliceHelper.plane=e,this._requestRender())}get plugins(){return this._plugins}getMaterialRenderer(e){return this._renderers.get(e)}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}modify(e,t){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:i,updates:s}=e;if(0===r.length&&0===i.length&&0===s.length)return;se(e).forEach(((r,i)=>{if(t.done)return;let s=this._renderers.get(i);null==s&&r.adds.length>0&&(s=new ce({material:i,highlightOrderMap:this._stage.view.state.highlightOrderMap}),s.initializeRenderContext(this._plugins.context),this._plugins.add(s),this._renderers.set(i,s)),s&&(s.modify(r),s.updateHighlights(this._stage.view.state.highlightOrderMap),0===s.numGeometries&&(this._renderers.delete(s.material),this._plugins.remove(s),s.destroy())),r.removes.forEach((t=>e.removes.removeUnordered(t))),r.adds.forEach((t=>e.adds.removeUnordered(t))),r.updates.forEach((t=>e.updates.removeUnordered(t))),t.madeProgress()})),this.updateHasFlags()}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(v.Color,...He),has.water=this._plugins.produces(v.Normal,de.DRAPED_WATER),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new k(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation),null!=e.forcedAnimationTime&&this._animationTimer.forceTime(e.forcedAnimationTime);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r=ae.Default,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new ge(this._pluginInput.get(D.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:_}=Z,l=this._stage.view,p=l.stateManager.camera,u=l.qualitySettings.fadeDuration,m=e===Te.IDLE?r:i,c=s((p.tilt-h)/(o-h),0,1),g=s((p.position.z??0-d)/(_-d),0,1),f=a(a(1,m,c),1,g),b=this._bindParameters.hudOccludedFragmentOpacity;if(u<=0||b===f||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=f,void(this._lastFrameTime=t);const T=t-this._lastFrameTime;this._lastFrameTime=t;const A=Math.min(Math.abs(r-i)*T/u,n);A>=Math.abs(f-b)?this._bindParameters.hudOccludedFragmentOpacity=f:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(f-b)*A,this._requestRender())}_render(e,t,r=ae.Default,i){this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=r===ae.Default,this._disposeBindBuffers();const{camera:s,contentCamera:a,mode:n,alignPixelEnabled:h}=e;this._state.value=n;const o=this._nodes.produces("magnifier-color"),_=this._nodes.produces("final-color"),l=this._nodes.require("emissive",D.FINAL,D.COMPOSITE)>0&&this._plugins.hasEmissions,p=l?v.ColorEmission:v.Color;this._renderContext.time=t,this._renderContext.output=p,this._bindParameters.oitPass=te.NONE,this._bindParameters.alignPixelEnabled=h,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null,this._bindParameters.slicePlane=this._sliceHelper.plane,this._bindParameters.viewshedEnabled=this._nodes.produces(O.VIEWSHED),this._renderOverlay(t),s.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(s.fullWidth,s.fullHeight,this._backgroundColor,l);this.hasReflections?(m?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=m):m?.release(),this._ensureBindParametersCamera(s,a),this._updateHUDOccludedFragmentOpacity(n,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const c=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(v.Color,...Ne);this._precompilePrepasses(),this.performanceInfo.advance(be.PREPARE);const f=this._computeDepthRange(s);this._renderShadowMap(s,this._bindParameters.lighting.mainLight.direction,f),this._ensureBindParametersCamera(s,a),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(f,s,a),this._ensureBindParametersSSR(t),this._precompileShaders(c,g,p),this._renderContext.output=p,u.bind(),this._bindParameters.mainDepth=u.depth.attachment;const b=this.plugins.produces(v.Color,...Oe);b&&this._renderOpaqueGeometry(),u.update((e=>this._renderNodes(D.OPAQUE,e,b))),this.fboCache.debugCallback?.("opaque-color",u.color.fbo),u.update((e=>this._renderNodes(O.OPAQUE_ENVIRONMENT,e))),this.fboCache.debugCallback?.(O.OPAQUE_ENVIRONMENT,u.color.fbo),this._renderTerrainDepth(c),this._renderEdges(me.OPAQUE),u.bind(),this._renderPlugins(de.VOXEL,be.VOXEL),this._renderHiddenTransparentEdges(),g&&(this._oitEnabled?this._renderOIT(Ce.Geometry,p):this._renderTransparentGeometry()),u.update((e=>this._renderNodes(D.TRANSPARENT,e,g))),this.fboCache.debugCallback?.("transparent-color",u.color.fbo),this._renderGeometryDepth(c),this._renderHUDVisibility(),c||this._plugins.render(this._pluginInput,de.LINE_CALLOUTS);const T=r===ae.ObjectAndLayerID?this._renderObjectAndLayerIdColor():null;this._renderEdges(me.TRANSPARENT);const A=this._hasTransparentTerrain?this._renderTransparentTerrain():null;A&&(this.performanceInfo.advance(be.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(c?this._renderLineCallouts(U.Occluded):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,A.getTexture())),this._renderHUD(U.Occluded,u.color,p))),this._bindParameters.cullAboveTerrain=!1,A&&(u.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,A.getTexture()),A.release(),c&&(this._renderEdges(me.OPAQUE),g&&(this._oitEnabled?this._renderOIT(Ce.Geometry,p):this._renderTransparentGeometry(),this.performanceInfo.advance(be.TRANSPARENT)),this._renderEdges(me.TRANSPARENT))),this._bindParameters.ssao=d(this._bindParameters.ssao),c&&this._renderLineCallouts(U.NotOccluded),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment(),this._pluginInput.set("focusArea",this._renderFocusAreaGeometry()),u.update((e=>this._renderNodes(O.TRANSPARENT_ENVIRONMENT,e))),u.update((e=>this._renderNodes(O.VIEWSHED,e))),u.update((e=>this._renderNodes(O.LASERLINES,e))),u.update((e=>this._renderNodes(O.OCCLUDED,e))),this._pluginInput.set("highlights",this._renderHighlightPrepass()),u.update((e=>this._renderNodes(D.COMPOSITE,e)));const E=!(r!==ae.Default||_||o&&!i),P=this._pluginInput.get(D.COMPOSITE),R=E?M:this.fboCache.acquire(P.fbo.width,P.fbo.height,O.ANTIALIASING),S=this._nodes.produces(O.ANTIALIASING)?this._renderNodes(O.ANTIALIASING,R):this._blitFBO(P,R,!1);let I;this._pluginInput.set(O.ANTIALIASING,S),this._hasHUDHighlights?(this._renderHUD(U.NotOccluded,S,p),I=this._renderNodes(O.HIGHLIGHTS,S)):(I=this._renderNodes(O.HIGHLIGHTS,S),this._renderHUD(U.NotOccluded,I,p));const C=this._renderNodes(O.MAGNIFIER,I);return o&&!i&&r===ae.Default&&!_&&this._blitFBO(C),_?(C.attachDepth(u.depth),this._blitFBO(this._renderNodes(D.FINAL,C)),C.detachDepth()):this._pluginInput.set(D.FINAL,C),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),u.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),r!==ae.Default&&(this._releaseFBOs(),this._disposeOffscreenBuffers()),new ge(this._pluginInput.get(D.FINAL),T)}_precompileShaders(e,t,r){if(++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._nodes.precompile(O.OPAQUE_ENVIRONMENT),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=v.Depth,this._plugins.precompile(de.TRANSPARENT_TERRAIN),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(de.TRANSPARENT_TERRAIN),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._nodes.precompile("focusArea"),this._needsHUDVisibility&&this._plugins.precompile(de.OCCLUSION_PIXELS),this._plugins.precompile(de.LINE_CALLOUTS),this._precompileHUD(U.Occluded),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(O.VIEWSHED,O.LASERLINES,O.OCCLUDED,O.ANTIALIASING,O.HIGHLIGHTS),this._precompileHUD(U.NotOccluded),this._hasHighlights){const e=this._bindParameters;e.highlights.forEach(((t,r)=>{e.highlightLevel=r,this._precompileAllGeometry(v.Highlight)})),e.highlightLevel=null}this._nodes.precompile(D.COMPOSITE,O.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),--this._plugins.context.techniques.precompiling}_updateHighlights(){const e=this._stage.view.state;this._renderers.forEach((t=>t.updateHighlights(e.highlightOrderMap)))}_renderFocusAreaGeometry(){if(!this._nodes.produces("focusArea"))return null;const{width:e,height:t}=this._framebufferSize;let r=this.fboCache.acquire(e,t,"focusArea");return r=this._nodes.render(r,this._pluginInput),this.performanceInfo.advance(be.FOCUS_AREA_MASK),r}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;++this._techniques.precompiling;const e=this._framebufferSize;let t=this.fboCache.acquire(e.width,e.height,"olid");return t.acquireDepth(y.DEPTH_STENCIL_TEXTURE),t=this._nodes.render(t,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(be.OBJECT_AND_LAYER_ID_COLOR),t}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=e===X.BACKGROUND;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],Ae.RGBA,Ee.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,Ae.RGBA,Ee.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,C),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(e===me.OPAQUE?be.OPAQUE_EDGES:be.TRANSPARENT_EDGES)}_renderOverlay(e){this._bindParameters.overlay=this.overlay?.render(e),this._bindParameters.overlay&&this.performanceInfo.advance(be.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const i=this._shadowMap;i.start(e,t,r,this.isFeatureEnabled(he.HighResolutionShadows),this._stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(v.ShadowHighlight,this._shadowMap),i.moveSnapshot(pe.Highlight),this._renderShadowCascades(v.ShadowExcludeHighlight,this._shadowMap),i.copySnapshot(pe.ExcludeHighlight),this._renderShadowCascades(v.ShadowHighlight,this._shadowMap)):this._renderShadowCascades(v.Shadow),i.finish(),e.setGLViewport(this._rctx),this.performanceInfo.advance(be.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(v.Depth)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._needsShadowAccumulation||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");if(e){const t=this._needsDepth?e.getAttachment(Pe):null;t?.retain(),this._pluginInput.set(O.SSAO,this._renderSSAO()),this._renderGeometryWithoutNormalsDepth(t)}else this._renderAllGeometryDepth()}_renderGeometryWithoutNormalsDepth(e){if(!this._needsDepth||!e)return void(this._bindParameters.depth=d(this._bindParameters.depth));const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"depth");r.attachDepth(e),e.release(),this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(Re.STENCIL),this._renderGeometryWithoutNormals(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=r.obtainDepthTexture(),r.release(),this.performanceInfo.advance(be.DEPTH)}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this.renderAllGeometry(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(be.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=v.Depth;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth").acquireDepth(y.DEPTH_STENCIL_TEXTURE);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderOpaqueAndTransparentGeometry(v.Depth),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsDepthRange(){return this._shadowMap.enabled||this._needsShadowAccumulation}_computeDepthRange(e){if(!this._needsDepthRange)return K.zero;const t=J(e,this._plugins.plugins,this._stage.layers);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}get _normalsRequired(){const e=this._nodes.require("normals",D.FINAL,D.COMPOSITE,"opaque-color","transparent-color","viewshed-color","laserline-color");return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(v.Normal),this._needsDepth&&this._precompileAllGeometry(v.Depth),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(v.ShadowHighlight),this._precompileShadowCascades(v.ShadowExcludeHighlight),this._precompileShadowCascades(v.ShadowHighlight)):this._precompileShadowCascades(v.Shadow)),this._needsShadowAccumulation&&this._precompileAllGeometry(v.Shadow)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",H.RGBA);r.acquireDepth(y.DEPTH_STENCIL_TEXTURE),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._renderGeometryWithNormals(v.Normal);const i=this._nodes.optional("normals",D.FINAL,D.COMPOSITE,"opaque-color","transparent-color","viewshed-color");return r.retain(e+i-1),this.performanceInfo.advance(be.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return void e?.detachDepth();M.setName(O.SSAO);const t=this._nodes.render(M,this._pluginInput);return this._bindParameters.ssao=t,e.detachDepth(),this._pluginInput.release("normals"),this.performanceInfo.advance(be.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(de.TRANSPARENT_TERRAIN),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...ye);this._renderContext.renderOccludedMask=ie}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll((e=>{const t=e.acquireTechniques(this._renderContext);t&&(e.render(this._renderContext,t,this._pluginInput),j(t))}))}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>ee.Occlude&&this._plugins.render(this._pluginInput,de.OCCLUDED_TERRAIN),this.renderSlots(e,...ye),this._renderContext.renderOccludedMask=ie}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,de.HUD_MATERIAL)}precompileViewshedShadowMap(){this._precompileAllGeometry(v.ViewshedShadow)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(v.ViewshedShadow),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...we),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...De)}_precompileOpaqueGeometry(){this._plugins.precompile(...Oe)}_renderOpaqueGeometry(){this._plugins.render(this._pluginInput,...Oe)}_renderTransparentGeometry(){this._plugins.render(this._pluginInput,...Ne)}get _hasTransparentTerrain(){return this._plugins.produces(v.Color,de.TRANSPARENT_TERRAIN)}_renderTransparentTerrain(){const e=()=>this._plugins.render(this._pluginInput,de.TRANSPARENT_TERRAIN);if(!F(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,C),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,de.OCCLUSION_PIXELS)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",H.RGBA4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(this._pluginInput,de.OCCLUSION_PIXELS),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(be.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,e===U.Occluded){const e=()=>this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),t=this._framebufferSize,r=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(this._pluginInput,de.LINE_CALLOUTS)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=v.Highlight,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...He),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...He),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...He),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(Ce.HUD,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,e===U.Occluded){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(y.DEPTH16_BUFFER,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(y.DEPTH16_BUFFER),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(e===U.Occluded?be.HUD_OCCLUDED:be.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,...He)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(v.ShadowHighlight,de.OPAQUE_MATERIAL)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,s=e.acquire(i.width,i.height,"highlights",H.RG);return s.acquireDepth(y.DEPTH_STENCIL_TEXTURE),t.bindFramebuffer(s.fbo),t.clearFramebuffer(C,!0),this._renderContext.output=v.Highlight,t.bindFramebuffer(s.fbo),Q(t,e,i,r,(()=>this._renderHighlightGeometries())),this.performanceInfo.advance(be.HIGHLIGHTS),s}_renderHighlightGeometries(){this._plugins.render(this._pluginInput,...xe),this._rctx.clear(Re.DEPTH),this._renderHUDElements(U.Both)}get _needsShadowAccumulation(){return this._shadowAccumulator.isAccumulating}_renderShadowAccumulation(e,t,r){this._needsShadowAccumulation&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,e,t,r)&&this.performanceInfo.advance(be.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&F(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...Ne),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...Ne),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...Ne)}_renderOIT(e,t,r=U.Both){const i=e===Ce.HUD,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=te.ColorAlpha;const d=a?"oit hud color alpha":"oit color alpha",_=this.fboCache.acquire(s.width,s.height,d,H.RGBA16F),l=t===v.ColorEmission;l&&_.acquireColor(Se.COLOR_ATTACHMENT1,H.RGBA16F,"emissive"),_.acquireColor(l?Se.COLOR_ATTACHMENT2:Se.COLOR_ATTACHMENT1,H.R16F),a||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.gl.clearBufferfv(this._rctx.gl.COLOR,1,S),n(),_.detachDepth(),h.oitPass=te.FrontFace;const p=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return l&&p.acquireColor(Se.COLOR_ATTACHMENT1,H.RGBA,"emissive"),a?p.acquireDepth(y.DEPTH16_BUFFER):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(C,!!a),n(),p.detachDepth(),h.oitPass=te.NONE,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(Re.COLOR)):this._framebuffer.bind(),this._oitblend??=new W(this._techniques),this._oitblend.blend(this._rctx,_,p,h,l),a?.detachDepth(),p.release(),_.release(),this._renderContext.output=o,a}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(be.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(this._pluginInput,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),this.performanceInfo.advance(be.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(this._pluginInput,e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=M,r=!0){return this._blit??=new B(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=E:(T(Le,this._bindParameters.camera.viewMatrix),T(Me,this._bindParameters.camera.projectionMatrix),A(ve,Le,Me),A(ve,this._renderContext.lastFrameCamera.viewMatrix,ve),A(ve,this._renderContext.lastFrameCamera.projectionMatrix,ve),this._reprojectionMatrix=ve);const t=this._stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=E,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(X.UPDATE)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}}var Ce;e([f({readOnly:!0})],Ie.prototype,"fullResolutionAtmosphere",null),e([f()],Ie.prototype,"_edgeView",void 0),e([f()],Ie.prototype,"updating",null),function(e){e[e.Geometry=0]="Geometry",e[e.HUD=1]="HUD"}(Ce||(Ce={}));const we=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL],De=[de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],Oe=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS],Ne=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],ye=[de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH],He=[de.LINE_CALLOUTS_HUD_DEPTH,de.HUD_MATERIAL,de.LABEL_MATERIAL],xe=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_TERRAIN,de.INTEGRATED_MESH,de.OPAQUE_TERRAIN],Me=P(),Le=P(),ve=P();function Fe(e){return t=>e.immediate.schedule(t)}export{Ie as Renderer};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.32/esri/copyright.txt for details.
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import{getBasisEncoder as e}from"../../../../libs/basisu/BasisUEncoder.js";import{TextureFormat as t}from"../../../../libs/basisu/TextureFormat.js";import{getDXTEncoder as n}from"../../../../libs/dxtEncoder/DXTEncoder.js";import{CompressedTextureFormat as r}from"../../../webgl/enums.js";let a=null,
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import{getBasisEncoder as e}from"../../../../libs/basisu/BasisUEncoder.js";import{TextureFormat as t}from"../../../../libs/basisu/TextureFormat.js";import{getDXTEncoder as n}from"../../../../libs/dxtEncoder/DXTEncoder.js";import{CompressedTextureFormat as r}from"../../../webgl/enums.js";let s,a,l=null,i=null;class o{constructor(e,t){this.internalFormat=e,this.compressedTexture=t}}async function c(e){const t=m(e.data,e.flipped);if(e.hasS3TC){i||await f();const n=new Uint8Array(t.length);i?.encode(new Uint8Array(t),e.width,e.height,n);const r=R(n,!0),s=[n.buffer];return{result:new o(r?.internalFormat??null,r?.textureData??null),transferList:s}}if(e.hasETC){l||await u();const n=await h(t,e.width,e.height,e.hasMipmap),r=n?await d(n):null,s=r?.compressedTexture?.levels.map((e=>e.buffer))||[];return{result:new o(r?.internalFormat??null,r?.compressedTexture??null),transferList:s}}return{result:new o(null,null)}}async function u(){l||(l=await(s??=e()))}async function f(){i||(i=await(a??=n()))}async function h(e,t,n,r,s=255,a=0,i=!1,o=!1){if(!l)return null;const c=new l.BasisEncoder;c.setPerceptual(!o),c.setCheckForAlpha(!0),c.setForceAlpha(!1),c.setRenormalize(o),c.setMipGen(r),c.setMipSRGB(!o),c.setCreateKTX2File(!0),c.setKTX2SRGBTransferFunc(!o),c.setQualityLevel(s),c.setCompressionLevel(a);const u=new Uint8Array(e.byteLength);c.setSliceSourceImage(0,new Uint8Array(e),t,n,i);const f=c.encode(u),h=new Uint8Array(u.buffer,0,f),d=new l.KTX2File(new Uint8Array(h));return d.isValid()?(c.delete(),h):(d.close(),d.delete(),c.delete(),null)}async function d(e){if(!l)return new o(null,null);const n=new l.KTX2File(new Uint8Array(e));n.startTranscoding();const[s,a]=n.getHasAlpha()?[t.ETC2_RGBA,r.COMPRESSED_RGBA8_ETC2_EAC]:[t.ETC1_RGB,r.COMPRESSED_RGB8_ETC2],i=n.getLevels(),c=[];for(let t=0;t<i;t++)c.push(new Uint8Array(n.getImageTranscodedSizeInBytes(t,0,0,s))),n.transcodeImage(c[t],t,0,0,s,0,-1,-1);return n.close(),n.delete(),{internalFormat:a,compressedTexture:{type:"compressed",levels:c}}}function m(e,t=!1){const n=new OffscreenCanvas(e.width,e.height),r=n.getContext("2d");t&&r.scale(1,-1),r.drawImage(e,0,t?-e.height:0);return r.getImageData(0,0,n.width,n.height).data}const w=31,T=1,p=2,C=3,E=4,y=7,A=21,g=131072;function S(e){return e.charCodeAt(0)+(e.charCodeAt(1)<<8)+(e.charCodeAt(2)<<16)+(e.charCodeAt(3)<<24)}const _=S("DXT1"),b=S("DXT3"),D=S("DXT5");function R(e,t){const n=new Int32Array(e.buffer,e.byteOffset,w);let s,a;switch(n[A]){case _:s=8,a=r.COMPRESSED_RGB_S3TC_DXT1_EXT;break;case b:s=16,a=r.COMPRESSED_RGBA_S3TC_DXT3_EXT;break;case D:s=16,a=r.COMPRESSED_RGBA_S3TC_DXT5_EXT;break;default:return null}let l=1,i=n[E],o=n[C];(3&i||3&o)&&(i=i+3&-4,o=o+3&-4);const c=i,u=o;let f,h;n[p]&g&&!1!==t&&(l=Math.max(1,n[y]));let d=e.byteOffset+n[T]+4;const m=[];for(let r=0;r<l;++r)h=(i+3>>2)*(o+3>>2)*s,f=new Uint8Array(e.buffer,d,h),m.push(f),d+=h,i=Math.max(1,i>>1),o=Math.max(1,o>>1);return{textureData:{type:"compressed",levels:m},internalFormat:a,width:c,height:u}}export{o as TextureCompressionWorkerOutput,c as compress,h as compressRGBADataToKTX2,d as createTextureDataKTX2,u as initializeBasisEncoder,f as initializeDXTEncoder};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.32/esri/copyright.txt for details.
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import{WorkerHandle as r}from"../../../../core/workers/WorkerHandle.js";class e extends r{constructor(r){super("TextureCompressionWorker","compress",{compress:
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import{WorkerHandle as r}from"../../../../core/workers/WorkerHandle.js";class e extends r{constructor(r){super("TextureCompressionWorker","compress",{compress:r=>[r.data]},r)}}export{e as TextureCompressionWorkerHandle};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.32/esri/copyright.txt for details.
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import{_ as o}from"../../../../chunks/tslib.es6.js";import{ShaderOutput as t}from"../core/shaderLibrary/ShaderOutput.js";import{InstancedDoubleConfiguration as r}from"../core/shaderLibrary/attributes/InstancedDoubleConfiguration.js";import{
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import{_ as o}from"../../../../chunks/tslib.es6.js";import{ShaderOutput as t}from"../core/shaderLibrary/ShaderOutput.js";import{InstancedDoubleConfiguration as r}from"../core/shaderLibrary/attributes/InstancedDoubleConfiguration.js";import{parameter as s}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{OITPass as e}from"../lib/OITPass.js";import{BindType as i}from"../../../webgl/BindType.js";class a extends r{constructor(){super(...arguments),this.output=t.Color,this.oitPass=e.NONE,this.hasSlicePlane=!1,this.bindType=i.Pass,this.writeDepth=!0}}o([s({count:t.COUNT})],a.prototype,"output",void 0),o([s({count:e.COUNT})],a.prototype,"oitPass",void 0),o([s()],a.prototype,"hasSlicePlane",void 0);export{a as DefaultTechniqueConfiguration};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.32/esri/copyright.txt for details.
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*/
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import{clamp as e,deg2rad as t}from"../../../../core/mathUtils.js";import{fromMat4 as s}from"../../../../core/libs/gl-matrix-2/math/mat3.js";import{create as i}from"../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{invert as r}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as o,rotate as n}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as c,fromValues as l}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{i as f,t as h,n as p,d as u,h as m,c as d,l as g,j as O,g as S,q as T,f as b}from"../../../../chunks/vec32.js";import{create as v,fromValues as A}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromArray as E,create as _,freeze as I}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isMat4 as R}from"../../../../core/libs/gl-matrix-2/types/mat4.js";import{create as C}from"../../../../geometry/support/aaBoundingRect.js";import{BufferViewVec4u8 as x}from"../../../../geometry/support/buffer/BufferView.js";import{evaluateModelTransformScale as P}from"../../layers/support/FastSymbolUpdates.js";import{debugFlags as y}from"../../support/debugFlags.js";import{newLayout as D}from"../../support/buffer/InterleavedLayout.js";import{isColorEmissionHighlightOrOID as F,isColorOrColorEmission as L}from"../core/shaderLibrary/ShaderOutput.js";import{HUDVerticalPixelOffset as j}from"../core/shaderLibrary/hud/HUD.glsl.js";import{alphaCutoff as N}from"../core/shaderLibrary/util/AlphaCutoff.js";import{olidEnabled as z}from"../effects/geometry/olidUtils.js";import{GLTextureMaterial as U,GLTextureMaterialBindParameters as M}from"../lib/GLTextureMaterial.js";import{Material as w,RenderOccludedFlag as V}from"../lib/Material.js";import{RenderSlot as B}from"../lib/RenderSlot.js";import{applyScaleFactor as q,applyPrecomputedScaleFactor as G,precomputeScaleFactor as H}from"../lib/screenSizePerspectiveUtils.js";import{assert as W}from"../lib/Util.js";import{VertexAttribute as X}from"../lib/VertexAttribute.js";import{ScaleInfo as Y}from"./ScaleInfo.js";import{writePosition as Z,writeNormal as k,writeColor as J,writeBufferFloat as K,writeBufferVec4 as Q,writeBufferVec4Zeros as $,writeObjectAndLayerIdColor as ee}from"./internal/bufferWriterUtils.js";import{verticalOffsetAtDistance as te}from"./internal/MaterialUtil.js";import{c as se}from"../../../../chunks/HUDMaterial.glsl.js";import{HUDMaterialTechnique as ie}from"../shaders/HUDMaterialTechnique.js";import{HUDMaterialTechniqueConfiguration as re}from"../shaders/HUDMaterialTechniqueConfiguration.js";class ae extends w{constructor(e,t){super(e,ye),this.produces=new Map([[B.HUD_MATERIAL,e=>F(e)&&!this.parameters.drawAsLabel],[B.LABEL_MATERIAL,e=>F(e)&&this.parameters.drawAsLabel],[B.OCCLUSION_PIXELS,()=>this.parameters.occlusionTest],[B.DRAPED_MATERIAL,e=>this.parameters.draped&&F(e)]]),this._visible=!0,this._configuration=new re(t)}getConfiguration(e,t){return this._configuration.output=e,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasVerticalOffset=!!this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=!!this.parameters.screenSizePerspective,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasPolygonOffset=this.parameters.polygonOffset,this._configuration.draped=this.parameters.draped,this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.pixelSnappingEnabled=this.parameters.pixelSnappingEnabled,this._configuration.signedDistanceFieldEnabled=this.parameters.textureIsSignedDistanceField,this._configuration.sampleSignedDistanceFieldTexelCenter=this.parameters.sampleSignedDistanceFieldTexelCenter,this._configuration.hasRotation=this.parameters.hasRotation,this._configuration.vvSize=!!this.parameters.vvSize,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.occlusionPass=t.slot===B.OCCLUSION_PIXELS,this._configuration.occludedFragmentFade=this.parameters.occludedFragmentFade,this._configuration.horizonCullingEnabled=this.parameters.horizonCullingEnabled,this._configuration.isFocused=this.parameters.isFocused,this._configuration.depthTestEnabled=this.parameters.depthEnabled||t.slot===B.OCCLUSION_PIXELS,L(e)&&(this._configuration.debugDrawLabelBorder=!!y.LABELS_SHOW_BORDER),this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}intersect(e,t,i,a,o,n){const{options:{selectionMode:c,hud:l,excludeLabels:S},point:T,camera:b}=i,{parameters:A}=this;if(!c||!l||S&&A.isLabel||!e.visible||!T)return;const{scaleX:E,scaleY:_}=this._getScreenScale(e,b.pixelRatio);s(Te,t),e.attributes.has(X.FEATUREATTRIBUTE)&&le(Te);const I=e.attributes.get(X.POSITION),R=e.attributes.get(X.SIZE),C=e.attributes.get(X.NORMAL),x=e.attributes.get(X.ROTATION),P=e.attributes.get(X.CENTEROFFSETANDDISTANCE);W(I.size>=3);const y=se(A),D="screen"===this.parameters.centerOffsetUnits;for(let s=0;s<I.data.length/I.size;s++){const e=s*I.size;f(pe,I.data[e],I.data[e+1],I.data[e+2]),h(pe,pe,t),h(pe,pe,b.viewMatrix);const a=s*P.size;if(f(Ae,P.data[a],P.data[a+1],P.data[a+2]),!D&&(pe[0]+=Ae[0],pe[1]+=Ae[1],0!==Ae[2])){const e=Ae[2];p(Ae,pe),u(pe,pe,m(Ae,Ae,e))}const o=s*C.size;if(f(ue,C.data[o],C.data[o+1],C.data[o+2]),ce(ue,Te,b,Ie),this._applyVerticalOffsetTransformationView(pe,Ie,b,he),b.applyProjection(pe,me),me[0]>-1){D&&(Ae[0]||Ae[1])&&(me[0]+=Ae[0]*b.pixelRatio,0!==Ae[1]&&(me[1]+=q(Ae[1],he.factorAlignment)*b.pixelRatio),b.unapplyProjection(me,pe)),me[0]+=this.parameters.screenOffset[0]*b.pixelRatio,me[1]+=this.parameters.screenOffset[1]*b.pixelRatio,me[0]=Math.floor(me[0]),me[1]=Math.floor(me[1]);const e=s*R.size;xe[0]=R.data[e],xe[1]=R.data[e+1],G(xe,he.factor,xe);const t=Re*b.pixelRatio;let a=0;if(A.textureIsSignedDistanceField){a=Math.min(A.outlineSize,.5*xe[0])*b.pixelRatio/2}xe[0]*=E,xe[1]*=_;const o=s*x.size,c=A.rotation+x.data[o];if(fe(T,me[0],me[1],xe,t,a,c,A,y)){const e=i.ray;if(h(ge,pe,r(ve,b.viewMatrix)),me[0]=T[0],me[1]=T[1],b.unprojectFromRenderScreen(me,pe)){const t=v();d(t,e.direction);const s=1/g(t);m(t,t,s);n(O(e.origin,pe)*s,t,-1,!0,1,ge)}}}}}intersectDraped(e,t,s,i,r,a){const o=e.attributes.get(X.POSITION),n=e.attributes.get(X.SIZE),c=e.attributes.get(X.ROTATION),l=this.parameters,f=se(l),{scaleX:h,scaleY:p}=this._getScreenScale(e,e.screenToWorldRatio),u=Ce*e.screenToWorldRatio;for(let m=0;m<o.data.length/o.size;m++){const t=m*o.size,s=o.data[t],d=o.data[t+1],g=m*n.size;xe[0]=n.data[g],xe[1]=n.data[g+1];let O=0;if(l.textureIsSignedDistanceField){O=Math.min(l.outlineSize,.5*xe[0])*e.screenToWorldRatio/2}xe[0]*=h,xe[1]*=p;const S=m*c.size,T=l.rotation+c.data[S];fe(i,s,d,xe,u,O,T,l,f)&&r(a.dist,a.normal,-1,!1)}}createBufferWriter(){return new Le}_updateScaleInfo(e,t,s){const i=this.parameters;null!=i.screenSizePerspective?H(s,t,i.screenSizePerspective,e.factor):(e.factor.scale=1,e.factor.factor=0,e.factor.minScaleFactor=0),null!=i.screenSizePerspectiveAlignment?H(s,t,i.screenSizePerspectiveAlignment,e.factorAlignment):(e.factorAlignment.factor=e.factor.factor,e.factorAlignment.scale=e.factor.scale,e.factorAlignment.minScaleFactor=e.factor.minScaleFactor)}applyShaderOffsetsView(e,t,s,i,r,a,o){const n=ce(t,s,r,Ie);return this._applyVerticalGroundOffsetView(e,n,r,o),this._applyVerticalOffsetTransformationView(o,n,r,a),this._applyPolygonOffsetView(o,n,i[3],r,o),this._applyCenterOffsetView(o,i,o),o}applyShaderOffsetsNDC(e,t,s,i,r){return this._applyCenterOffsetNDC(e,t,s,i),null!=r&&d(r,i),this._applyPolygonOffsetNDC(i,t,s,i),i}_applyPolygonOffsetView(t,s,i,r,a){const o=r.aboveGround?1:-1;let n=Math.sign(i);0===n&&(n=o);const c=o*n;if(this.parameters.shaderPolygonOffset<=0)return d(a,t);const l=e(Math.abs(s.cosAngle),.01,1),f=1-Math.sqrt(1-l*l)/l/r.viewport[2];return m(a,t,c>0?f:1/f),a}_applyVerticalGroundOffsetView(e,t,s,i){const r=g(e),a=s.aboveGround?1:-1,o=s.computeRenderPixelSizeAtDist(r)*j,n=m(pe,t.normal,a*o);return S(i,e,n),i}_applyVerticalOffsetTransformationView(e,t,s,i){const r=this.parameters;if(!r.verticalOffset?.screenLength){if(r.screenSizePerspective||r.screenSizePerspectiveAlignment){const s=g(e);this._updateScaleInfo(i,s,t.cosAngle)}else i.factor.scale=1,i.factorAlignment.scale=1;return e}const a=g(e),o=r.screenSizePerspectiveAlignment??r.screenSizePerspective,n=te(s,a,r.verticalOffset,t.cosAngle,o);return this._updateScaleInfo(i,a,t.cosAngle),m(t.normal,t.normal,n),S(e,e,t.normal)}_applyCenterOffsetView(e,t,s){const i="screen"!==this.parameters.centerOffsetUnits;return s!==e&&d(s,e),i&&(s[0]+=t[0],s[1]+=t[1],t[2]&&(p(ue,s),S(s,s,m(ue,ue,t[2])))),s}_applyCenterOffsetNDC(e,t,s,i){const r="screen"!==this.parameters.centerOffsetUnits;return i!==e&&d(i,e),r||(i[0]+=t[0]/s.fullWidth*2,i[1]+=t[1]/s.fullHeight*2),i}_applyPolygonOffsetNDC(e,t,s,i){const r=this.parameters.shaderPolygonOffset;if(e!==i&&d(i,e),r){const e=s.aboveGround?1:-1,a=e*Math.sign(t[3]);i[2]-=(a||e)*r}return i}set visible(e){this._visible=e}get visible(){const{color:e,outlineSize:t,outlineColor:s}=this.parameters,i=e[3]>=N||t>=N&&s[3]>=N;return this._visible&&i}createGLMaterial(e){return new oe(e)}calculateRelativeScreenBounds(e,t,s=C()){return ne(this.parameters,e,t,s),s[2]=s[0]+e[0],s[3]=s[1]+e[1],s}_getScreenScale(e,t){const s=e.attributes.get(X.FEATUREATTRIBUTE);if(null==s)return{scaleX:t,scaleY:t};const i=E(s.data,_e);return P(Ee,this.parameters,i),{scaleX:Ee[0]*t,scaleY:Ee[1]*t}}}class oe extends U{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){return this.updateTexture(this._material.parameters.textureId),this._material.setParameters(this.textureBindParameters),this.acquireTechnique(ie,e)}}function ne(e,t,s,i){i[0]=e.anchorPosition[0]*-t[0]+e.screenOffset[0]*s,i[1]=e.anchorPosition[1]*-t[1]+e.screenOffset[1]*s}function ce(e,t,i,r){return R(t)&&(t=s(be,t)),T(r.normal,e,t),h(r.normal,r.normal,i.viewInverseTransposeMatrix),r.cosAngle=b(de,Pe),r}function le(e){const t=e[0],s=e[1],i=e[2],r=e[3],a=e[4],o=e[5],n=e[6],c=e[7],l=e[8],f=1/Math.sqrt(t*t+s*s+i*i),h=1/Math.sqrt(r*r+a*a+o*o),p=1/Math.sqrt(n*n+c*c+l*l);return e[0]=t*f,e[1]=s*f,e[2]=i*f,e[3]=r*h,e[4]=a*h,e[5]=o*h,e[6]=n*p,e[7]=c*p,e[8]=l*p,e}function fe(e,s,i,r,a,c,l,f,h){let p=s-a-r[0]*h[0],u=p+r[0]+2*a,m=i-a-r[1]*h[1],d=m+r[1]+2*a;const g=f.distanceFieldBoundingBox;return f.textureIsSignedDistanceField&&null!=g&&(p+=r[0]*g[0],m+=r[1]*g[1],u-=r[0]*(1-g[2]),d-=r[1]*(1-g[3]),p-=c,u+=c,m-=c,d+=c),o(Se,s,i),n(Oe,e,Se,t(l)),Oe[0]>p&&Oe[0]<u&&Oe[1]>m&&Oe[1]<d}const he=new Y,pe=v(),ue=v(),me=_(),de=v(),ge=v(),Oe=c(),Se=c(),Te=i(),be=i(),ve=a(),Ae=v(),Ee=v(),_e=_(),Ie={normal:de,cosAngle:0},Re=1,Ce=2,xe=[0,0],Pe=A(0,0,1);class ye extends M{constructor(){super(...arguments),this.renderOccluded=V.Occlude,this.isDecoration=!1,this.color=I(1,1,1,1),this.polygonOffset=!1,this.anchorPosition=l(.5,.5),this.screenOffset=[0,0],this.shaderPolygonOffset=1e-5,this.textureIsSignedDistanceField=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.outlineColor=I(1,1,1,1),this.outlineSize=0,this.rotation=0,this.hasRotation=!1,this.vvSizeEnabled=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.vvSymbolAnchor=null,this.vvSymbolRotationMatrix=null,this.hasSlicePlane=!1,this.pixelSnappingEnabled=!0,this.occlusionTest=!0,this.occludedFragmentFade=!1,this.horizonCullingEnabled=!1,this.centerOffsetUnits="world",this.drawAsLabel=!1,this.depthEnabled=!0,this.isFocused=!0,this.focusEffect="none",this.draped=!1,this.isLabel=!1}}const De=D().vec3f(X.POSITION).vec3f(X.NORMAL).vec2f(X.UV0).vec4u8(X.COLOR).vec2f(X.SIZE).f32(X.ROTATION).vec4f(X.CENTEROFFSETANDDISTANCE).vec4f(X.FEATUREATTRIBUTE),Fe=De.clone().vec4u8(X.OBJECTANDLAYERIDCOLOR);class Le{constructor(){this.vertexBufferLayout=z()?Fe:De}elementCount(e){return 6*e.get(X.POSITION).indices.length}write(e,t,s,i,r,a){Z(s.get(X.POSITION),e,r.position,a,6),k(s.get(X.NORMAL),t,r.normal,a,6);const o=s.get(X.UV0)?.data;let n=0,c=0,l=1,f=1;o&&o.length>=4&&(n=o[0],c=o[1],l=o[2],f=o[3]),l=Math.min(1.99999,l+1),f=Math.min(1.99999,f+1);let h=s.get(X.POSITION).indices.length,p=a;const u=r.uv0;for(let O=0;O<h;++O)u.set(p,0,n),u.set(p,1,c),p++,u.set(p,0,l),u.set(p,1,c),p++,u.set(p,0,l),u.set(p,1,f),p++,u.set(p,0,l),u.set(p,1,f),p++,u.set(p,0,n),u.set(p,1,f),p++,u.set(p,0,n),u.set(p,1,c),p++;J(s.get(X.COLOR),4,r.color,a,6);const{data:m,indices:d}=s.get(X.SIZE);h=d.length;const g=r.size;p=a;for(let O=0;O<h;++O){const e=m[2*d[O]],t=m[2*d[O]+1];for(let s=0;s<6;++s)g.set(p,0,e),g.set(p,1,t),p++}if(K(s.get(X.ROTATION),r.rotation,a,6),s.get(X.CENTEROFFSETANDDISTANCE)?Q(s.get(X.CENTEROFFSETANDDISTANCE),r.centerOffsetAndDistance,a,6):$(r.centerOffsetAndDistance,a,6*h),s.get(X.FEATUREATTRIBUTE)?Q(s.get(X.FEATUREATTRIBUTE),r.featureAttribute,a,6):$(r.featureAttribute,a,6*h),null!=i){const e=s.get(X.POSITION)?.indices;if(e){const t=e.length,s=r.getField(X.OBJECTANDLAYERIDCOLOR,x);ee(i,s,t,a,6)}}}}export{ae as HUDMaterial,ye as Parameters};
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import{clamp as e,deg2rad as t}from"../../../../core/mathUtils.js";import{fromMat4 as s}from"../../../../core/libs/gl-matrix-2/math/mat3.js";import{create as i}from"../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{invert as r}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as o,rotate as n}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as c,fromValues as l}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{i as f,t as h,n as p,d as u,h as m,c as d,l as g,j as O,g as S,q as T,f as b}from"../../../../chunks/vec32.js";import{create as v,fromValues as A}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromArray as E,create as _,freeze as I}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isMat4 as R}from"../../../../core/libs/gl-matrix-2/types/mat4.js";import{create as x}from"../../../../geometry/support/aaBoundingRect.js";import{BufferViewVec4u8 as C}from"../../../../geometry/support/buffer/BufferView.js";import{evaluateModelTransformScale as P}from"../../layers/support/FastSymbolUpdates.js";import{debugFlags as y}from"../../support/debugFlags.js";import{newLayout as D}from"../../support/buffer/InterleavedLayout.js";import{isColorEmissionHighlightOrOID as F,isColorOrColorEmission as L}from"../core/shaderLibrary/ShaderOutput.js";import{HUDVerticalPixelOffset as j}from"../core/shaderLibrary/hud/HUD.glsl.js";import{alphaCutoff as N}from"../core/shaderLibrary/util/AlphaCutoff.js";import{olidEnabled as z}from"../effects/geometry/olidUtils.js";import{GLTextureMaterial as U,GLTextureMaterialBindParameters as M}from"../lib/GLTextureMaterial.js";import{Material as w,RenderOccludedFlag as B}from"../lib/Material.js";import{RenderSlot as V}from"../lib/RenderSlot.js";import{applyScaleFactor as q,applyPrecomputedScaleFactor as G,precomputeScaleFactor as H}from"../lib/screenSizePerspectiveUtils.js";import{assert as W}from"../lib/Util.js";import{VertexAttribute as X}from"../lib/VertexAttribute.js";import{ScaleInfo as Y}from"./ScaleInfo.js";import{writePosition as Z,writeNormal as k,writeColor as J,writeBufferFloat as K,writeBufferVec4 as Q,writeBufferVec4Zeros as $,writeObjectAndLayerIdColor as ee}from"./internal/bufferWriterUtils.js";import{verticalOffsetAtDistance as te}from"./internal/MaterialUtil.js";import{c as se}from"../../../../chunks/HUDMaterial.glsl.js";import{HUDMaterialTechnique as ie}from"../shaders/HUDMaterialTechnique.js";import{HUDMaterialTechniqueConfiguration as re}from"../shaders/HUDMaterialTechniqueConfiguration.js";class ae extends w{constructor(e,t){super(e,ye),this.produces=new Map([[V.HUD_MATERIAL,e=>F(e)&&!this.parameters.drawAsLabel],[V.LABEL_MATERIAL,e=>F(e)&&this.parameters.drawAsLabel],[V.OCCLUSION_PIXELS,()=>this.parameters.occlusionTest],[V.DRAPED_MATERIAL,e=>this.parameters.draped&&F(e)]]),this._visible=!0,this._configuration=new re(t)}getConfiguration(e,t){return this._configuration.output=e,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasVerticalOffset=!!this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=!!this.parameters.screenSizePerspective,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasPolygonOffset=this.parameters.polygonOffset,this._configuration.draped=this.parameters.draped,this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.pixelSnappingEnabled=this.parameters.pixelSnappingEnabled,this._configuration.signedDistanceFieldEnabled=this.parameters.textureIsSignedDistanceField,this._configuration.sampleSignedDistanceFieldTexelCenter=this.parameters.sampleSignedDistanceFieldTexelCenter,this._configuration.hasRotation=this.parameters.hasRotation,this._configuration.vvSize=!!this.parameters.vvSize,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.occlusionPass=t.slot===V.OCCLUSION_PIXELS,this._configuration.occludedFragmentFade=this.parameters.occludedFragmentFade,this._configuration.horizonCullingEnabled=this.parameters.horizonCullingEnabled,this._configuration.isFocused=this.parameters.isFocused,this._configuration.depthTestEnabled=this.parameters.depthEnabled||t.slot===V.OCCLUSION_PIXELS,L(e)&&(this._configuration.debugDrawLabelBorder=!!y.LABELS_SHOW_BORDER),this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}intersect(e,t,i,a,o,n){const{options:{selectionMode:c,hud:l,excludeLabels:S},point:T,camera:b}=i,{parameters:A}=this;if(!c||!l||S&&A.isLabel||!e.visible||!T)return;const{scaleX:E,scaleY:_}=this._getScreenScale(e,b.pixelRatio);s(Te,t),e.attributes.has(X.FEATUREATTRIBUTE)&&le(Te);const I=e.attributes.get(X.POSITION),R=e.attributes.get(X.SIZE),x=e.attributes.get(X.NORMAL),C=e.attributes.get(X.ROTATION),P=e.attributes.get(X.CENTEROFFSETANDDISTANCE);W(I.size>=3);const y=se(A),D="screen"===this.parameters.centerOffsetUnits;for(let s=0;s<I.data.length/I.size;s++){const e=s*I.size;f(pe,I.data[e],I.data[e+1],I.data[e+2]),h(pe,pe,t),h(pe,pe,b.viewMatrix);const a=s*P.size;if(f(Ae,P.data[a],P.data[a+1],P.data[a+2]),!D&&(pe[0]+=Ae[0],pe[1]+=Ae[1],0!==Ae[2])){const e=Ae[2];p(Ae,pe),u(pe,pe,m(Ae,Ae,e))}const o=s*x.size;if(f(ue,x.data[o],x.data[o+1],x.data[o+2]),ce(ue,Te,b,Ie),this._applyVerticalOffsetTransformationView(pe,Ie,b,he),b.applyProjection(pe,me),me[0]>-1){D&&(Ae[0]||Ae[1])&&(me[0]+=Ae[0]*b.pixelRatio,0!==Ae[1]&&(me[1]+=q(Ae[1],he.factorAlignment)*b.pixelRatio),b.unapplyProjection(me,pe)),me[0]+=this.parameters.screenOffset[0]*b.pixelRatio,me[1]+=this.parameters.screenOffset[1]*b.pixelRatio,me[0]=Math.floor(me[0]),me[1]=Math.floor(me[1]);const e=s*R.size;Ce[0]=R.data[e],Ce[1]=R.data[e+1],G(Ce,he.factor,Ce);const t=Re*b.pixelRatio;let a=0;if(A.textureIsSignedDistanceField){a=Math.min(A.outlineSize,.5*Ce[0])*b.pixelRatio/2}Ce[0]*=E,Ce[1]*=_;const o=s*C.size,c=A.rotation+C.data[o];if(fe(T,me[0],me[1],Ce,t,a,c,A,y)){const e=i.ray;if(h(ge,pe,r(ve,b.viewMatrix)),me[0]=T[0],me[1]=T[1],b.unprojectFromRenderScreen(me,pe)){const t=v();d(t,e.direction);const s=1/g(t);m(t,t,s);n(O(e.origin,pe)*s,t,-1,!0,1,ge)}}}}}intersectDraped(e,t,s,i,r,a){const o=e.attributes.get(X.POSITION),n=e.attributes.get(X.SIZE),c=e.attributes.get(X.ROTATION),l=this.parameters,f=se(l),{scaleX:h,scaleY:p}=this._getScreenScale(e,e.screenToWorldRatio),u=xe*e.screenToWorldRatio;for(let m=0;m<o.data.length/o.size;m++){const t=m*o.size,s=o.data[t],d=o.data[t+1],g=m*n.size;Ce[0]=n.data[g],Ce[1]=n.data[g+1];let O=0;if(l.textureIsSignedDistanceField){O=Math.min(l.outlineSize,.5*Ce[0])*e.screenToWorldRatio/2}Ce[0]*=h,Ce[1]*=p;const S=m*c.size,T=l.rotation+c.data[S];fe(i,s,d,Ce,u,O,T,l,f)&&r(a.dist,a.normal,-1,!1)}}createBufferWriter(){return new Le}_updateScaleInfo(e,t,s){const i=this.parameters;null!=i.screenSizePerspective?H(s,t,i.screenSizePerspective,e.factor):(e.factor.scale=1,e.factor.factor=0,e.factor.minScaleFactor=0),null!=i.screenSizePerspectiveAlignment?H(s,t,i.screenSizePerspectiveAlignment,e.factorAlignment):(e.factorAlignment.factor=e.factor.factor,e.factorAlignment.scale=e.factor.scale,e.factorAlignment.minScaleFactor=e.factor.minScaleFactor)}applyShaderOffsetsView(e,t,s,i,r,a,o){const n=ce(t,s,r,Ie);return this._applyVerticalGroundOffsetView(e,n,r,o),this._applyVerticalOffsetTransformationView(o,n,r,a),this._applyPolygonOffsetView(o,n,i[3],r,o),this._applyCenterOffsetView(o,i,o),o}applyShaderOffsetsNDC(e,t,s,i,r){return this._applyCenterOffsetNDC(e,t,s,i),null!=r&&d(r,i),this._applyPolygonOffsetNDC(i,t,s,i),i}_applyPolygonOffsetView(t,s,i,r,a){const o=r.aboveGround?1:-1;let n=Math.sign(i);0===n&&(n=o);const c=o*n;if(this.parameters.shaderPolygonOffset<=0)return d(a,t);const l=e(Math.abs(s.cosAngle),.01,1),f=1-Math.sqrt(1-l*l)/l/r.viewport[2];return m(a,t,c>0?f:1/f),a}_applyVerticalGroundOffsetView(e,t,s,i){const r=g(e),a=s.aboveGround?1:-1,o=s.computeRenderPixelSizeAtDist(r)*j,n=m(pe,t.normal,a*o);return S(i,e,n),i}_applyVerticalOffsetTransformationView(e,t,s,i){const r=this.parameters;if(!r.verticalOffset?.screenLength){if(r.screenSizePerspective||r.screenSizePerspectiveAlignment){const s=g(e);this._updateScaleInfo(i,s,t.cosAngle)}else i.factor.scale=1,i.factorAlignment.scale=1;return e}const a=g(e),o=r.screenSizePerspectiveAlignment??r.screenSizePerspective,n=te(s,a,r.verticalOffset,t.cosAngle,o);return this._updateScaleInfo(i,a,t.cosAngle),m(t.normal,t.normal,n),S(e,e,t.normal)}_applyCenterOffsetView(e,t,s){const i="screen"!==this.parameters.centerOffsetUnits;return s!==e&&d(s,e),i&&(s[0]+=t[0],s[1]+=t[1],t[2]&&(p(ue,s),S(s,s,m(ue,ue,t[2])))),s}_applyCenterOffsetNDC(e,t,s,i){const r="screen"!==this.parameters.centerOffsetUnits;return i!==e&&d(i,e),r||(i[0]+=t[0]/s.fullWidth*2,i[1]+=t[1]/s.fullHeight*2),i}_applyPolygonOffsetNDC(e,t,s,i){const r=this.parameters.shaderPolygonOffset;if(e!==i&&d(i,e),r){const e=s.aboveGround?1:-1,a=e*Math.sign(t[3]);i[2]-=(a||e)*r}return i}set visible(e){this._visible=e}get visible(){const{color:e,outlineSize:t,outlineColor:s}=this.parameters,i=e[3]>=N||t>=N&&s[3]>=N;return this._visible&&i}createGLMaterial(e){return new oe(e)}calculateRelativeScreenBounds(e,t,s=x()){return ne(this.parameters,e,t,s),s[2]=s[0]+e[0],s[3]=s[1]+e[1],s}_getScreenScale(e,t){const s=e.attributes.get(X.FEATUREATTRIBUTE);if(null==s)return{scaleX:t,scaleY:t};const i=E(s.data,_e);return P(Ee,this.parameters,i),{scaleX:Ee[0]*t,scaleY:Ee[1]*t}}}class oe extends U{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){return this.updateTexture(this._material.parameters.textureId),this._material.setParameters(this.textureBindParameters),this.acquireTechnique(ie,e)}}function ne(e,t,s,i){i[0]=e.anchorPosition[0]*-t[0]+e.screenOffset[0]*s,i[1]=e.anchorPosition[1]*-t[1]+e.screenOffset[1]*s}function ce(e,t,i,r){return R(t)&&(t=s(be,t)),T(r.normal,e,t),h(r.normal,r.normal,i.viewInverseTransposeMatrix),r.cosAngle=b(de,Pe),r}function le(e){const t=e[0],s=e[1],i=e[2],r=e[3],a=e[4],o=e[5],n=e[6],c=e[7],l=e[8],f=1/Math.sqrt(t*t+s*s+i*i),h=1/Math.sqrt(r*r+a*a+o*o),p=1/Math.sqrt(n*n+c*c+l*l);return e[0]=t*f,e[1]=s*f,e[2]=i*f,e[3]=r*h,e[4]=a*h,e[5]=o*h,e[6]=n*p,e[7]=c*p,e[8]=l*p,e}function fe(e,s,i,r,a,c,l,f,h){let p=s-a-r[0]*h[0],u=p+r[0]+2*a,m=i-a-r[1]*h[1],d=m+r[1]+2*a;const g=f.distanceFieldBoundingBox;return f.textureIsSignedDistanceField&&null!=g&&(p+=r[0]*g[0],m+=r[1]*g[1],u-=r[0]*(1-g[2]),d-=r[1]*(1-g[3]),p-=c,u+=c,m-=c,d+=c),o(Se,s,i),n(Oe,e,Se,t(l)),Oe[0]>p&&Oe[0]<u&&Oe[1]>m&&Oe[1]<d}const he=new Y,pe=v(),ue=v(),me=_(),de=v(),ge=v(),Oe=c(),Se=c(),Te=i(),be=i(),ve=a(),Ae=v(),Ee=v(),_e=_(),Ie={normal:de,cosAngle:0},Re=1,xe=2,Ce=[0,0],Pe=A(0,0,1);class ye extends M{constructor(){super(...arguments),this.renderOccluded=B.Occlude,this.isDecoration=!1,this.color=I(1,1,1,1),this.polygonOffset=!1,this.anchorPosition=l(.5,.5),this.screenOffset=[0,0],this.shaderPolygonOffset=1e-5,this.textureIsSignedDistanceField=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.outlineColor=I(1,1,1,1),this.outlineSize=0,this.distanceFieldBoundingBox=_(),this.rotation=0,this.hasRotation=!1,this.vvSizeEnabled=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.vvSymbolAnchor=null,this.vvSymbolRotationMatrix=null,this.hasSlicePlane=!1,this.pixelSnappingEnabled=!0,this.occlusionTest=!0,this.occludedFragmentFade=!1,this.horizonCullingEnabled=!1,this.centerOffsetUnits="world",this.drawAsLabel=!1,this.depthEnabled=!0,this.isFocused=!0,this.focusEffect="none",this.draped=!1,this.isLabel=!1}}const De=D().vec3f(X.POSITION).vec3f(X.NORMAL).vec2f(X.UV0).vec4u8(X.COLOR).vec2f(X.SIZE).f32(X.ROTATION).vec4f(X.CENTEROFFSETANDDISTANCE).vec4f(X.FEATUREATTRIBUTE),Fe=De.clone().vec4u8(X.OBJECTANDLAYERIDCOLOR);class Le{constructor(){this.vertexBufferLayout=z()?Fe:De}elementCount(e){return 6*e.get(X.POSITION).indices.length}write(e,t,s,i,r,a){Z(s.get(X.POSITION),e,r.position,a,6),k(s.get(X.NORMAL),t,r.normal,a,6);const o=s.get(X.UV0)?.data;let n=0,c=0,l=1,f=1;o&&o.length>=4&&(n=o[0],c=o[1],l=o[2],f=o[3]),l=Math.min(1.99999,l+1),f=Math.min(1.99999,f+1);let h=s.get(X.POSITION).indices.length,p=a;const u=r.uv0;for(let O=0;O<h;++O)u.set(p,0,n),u.set(p,1,c),p++,u.set(p,0,l),u.set(p,1,c),p++,u.set(p,0,l),u.set(p,1,f),p++,u.set(p,0,l),u.set(p,1,f),p++,u.set(p,0,n),u.set(p,1,f),p++,u.set(p,0,n),u.set(p,1,c),p++;J(s.get(X.COLOR),4,r.color,a,6);const{data:m,indices:d}=s.get(X.SIZE);h=d.length;const g=r.size;p=a;for(let O=0;O<h;++O){const e=m[2*d[O]],t=m[2*d[O]+1];for(let s=0;s<6;++s)g.set(p,0,e),g.set(p,1,t),p++}if(K(s.get(X.ROTATION),r.rotation,a,6),s.get(X.CENTEROFFSETANDDISTANCE)?Q(s.get(X.CENTEROFFSETANDDISTANCE),r.centerOffsetAndDistance,a,6):$(r.centerOffsetAndDistance,a,6*h),s.get(X.FEATUREATTRIBUTE)?Q(s.get(X.FEATUREATTRIBUTE),r.featureAttribute,a,6):$(r.featureAttribute,a,6*h),null!=i){const e=s.get(X.POSITION)?.indices;if(e){const t=e.length,s=r.getField(X.OBJECTANDLAYERIDCOLOR,C);ee(i,s,t,a,6)}}}}export{ae as HUDMaterial,ye as Parameters};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import{_ as s}from"../../../../../chunks/tslib.es6.js";import{getAssetUrl as
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import{_ as s}from"../../../../../chunks/tslib.es6.js";import{getAssetUrl as r}from"../../../../../assets.js";import e from"../../../../../core/Accessor.js";import{createTask as t}from"../../../../../core/asyncUtils.js";import a from"../../../../../core/Logger.js";import{abortMaybe as o,disposeMaybe as i}from"../../../../../core/maybe.js";import{throwIfAborted as m}from"../../../../../core/promiseUtils.js";import{property as p}from"../../../../../core/accessorSupport/decorators/property.js";import"../../../../../core/has.js";import"../../../../../core/RandomLCG.js";import{subclass as c}from"../../../../../core/accessorSupport/decorators/subclass.js";import{requestImage as l}from"../../../../../support/requestImageUtils.js";import{ResourceState as n}from"../../lib/basicInterfaces.js";import{PixelFormat as u,TextureSamplingMode as h}from"../../../../webgl/enums.js";import{NoParameters as g}from"../../../../webgl/NoParameters.js";import{Texture as _}from"../../../../webgl/Texture.js";import{TextureDescriptor as d}from"../../../../webgl/TextureDescriptor.js";let w=class extends e{constructor(){super(...arguments),this._passParameters=new j,this._resourcesTask=null}get passParameters(){return this._passParameters}destroy(){this._resourcesTask=o(this._resourcesTask),this._passParameters.waveNormal=i(this._passParameters.waveNormal),this._passParameters.wavePerturbation=i(this._passParameters.wavePerturbation)}get updating(){return!!this._resourcesTask&&!this._resourcesTask.finished}ensureResources(s){return this._resourcesTask||(this._resourcesTask=t((async e=>{await Promise.allSettled([this._loadImageResource(s,r("esri/images/materials/water/normals.jpg"),(s=>this._passParameters.waveNormal=s),e),this._loadImageResource(s,r("esri/images/materials/water/perturbation.jpg"),(s=>this._passParameters.wavePerturbation=s),e)])}))),this._resourcesTask.finished?n.LOADED:n.LOADING}async _loadImageResource(s,r,e,t){try{const a=await l(r,{signal:t});m(t);const o=new d(a.width,a.height);o.pixelFormat=u.RGB,o.samplingMode=h.LINEAR_MIPMAP_LINEAR,o.hasMipmap=!0,o.maxAnisotropy=8,e(new _(s,o,a))}catch(o){a.getLogger(this).error("Failed to load water material normal texture.",o)}}};s([p()],w.prototype,"_resourcesTask",void 0),s([p({type:Boolean,readOnly:!0})],w.prototype,"updating",null),w=s([c("esri.views.3d.webgl-engine.materials.internal.WaterTextureRepository")],w);class j extends g{}export{j as WaterTexturePassParameters,w as WaterTextureRepository};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.32/esri/copyright.txt for details.
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*/
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import{_ as e}from"../../../../chunks/tslib.es6.js";import t from"../../../../core/Accessor.js";import r from"../../../../core/Evented.js";import{unpackFloatRGBA as s}from"../../../../core/floatRGBA.js";import has from"../../../../core/has.js";import i from"../../../../core/Logger.js";import{removeMaybe as n,destroyMaybe as o}from"../../../../core/maybe.js";import{watch as a,initial as h,syncAndInitial as c}from"../../../../core/reactiveUtils.js";import{addFrameTask as p}from"../../../../core/scheduling.js";import{Milliseconds as d}from"../../../../core/time.js";import{property as l}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/RandomLCG.js";import{subclass as m}from"../../../../core/accessorSupport/decorators/subclass.js";import{isMoon as u,isMars as _}from"../../../../geometry/support/spatialReferenceUtils.js";import{ViewingMode as f}from"../../../ViewingMode.js";import{ChapmanAtmosphere as g}from"../../environment/ChapmanAtmosphere.js";import{CloudsComposition as w}from"../../environment/CloudsComposition.js";import{Fog as v}from"../../environment/Fog.js";import{LocalAtmosphere as x}from"../../environment/LocalAtmosphere.js";import j from"../../environment/MarsAtmosphere.js";import{ComponentObjectCollection as y}from"../collections/Component/ComponentObjectCollection.js";import{ShaderTechniqueConstructionContext as R}from"../core/shaderTechnique/ShaderTechniqueConstructionContext.js";import{ShaderTechniqueRepository as b}from"../core/shaderTechnique/ShaderTechniqueRepository.js";import{ObjectAndLayerIDRenderNode as q}from"../effects/geometry/ObjectAndLayerIDRenderNode.js";import{olidEnabled as A}from"../effects/geometry/olidUtils.js";import{RenderOccludedRenderNode as C}from"../effects/geometry/RenderOccludedRenderNode.js";import{Haze as T}from"../effects/haze/Haze.js";import{Highlight as O}from"../effects/highlight/Highlight.js";import{ShadowHighlight as S}from"../effects/highlight/ShadowHighlight.js";import{Magnifier as U}from"../effects/magnifier/Magnifier.js";import{SMAA as L}from"../effects/smaa/SMAA.js";import{SSAO as M}from"../effects/ssao/SSAO.js";import{Stars as D}from"../effects/stars/Stars.js";import{RenderRequestType as k}from"../lib/basicInterfaces.js";import E from"../lib/CompositingHelper.js";import{GLMaterialRepository as H}from"../lib/GLMaterialRepository.js";import{ObjectAndLayerIdRenderHelper as W}from"../lib/ObjectAndLayerIdRenderHelper.js";import{Renderer as B}from"../lib/Renderer.js";import{RenderingContext as F}from"../lib/RenderingContext.js";import{TextureRepository as G}from"../lib/TextureRepository.js";import{createMarkerTextureRepository as N}from"../materials/markerTextureRepository.js";import{createStippleTextureRepository as I}from"../materials/stippleTextureRepository.js";import{WaterTextureRepository as z}from"../materials/internal/WaterTextureRepository.js";import{getContextCache as P}from"./contextCache.js";import{removeLoadedShaderModules as K}from"./renderUtils.js";import{ScreenshotManager as V,ScreenshotContext as X}from"./ScreenshotManager.js";import{contextCache as J}from"./testUtils.js";import{RenderState as Q}from"../../../support/RenderState.js";let Y=class extends t{constructor(e){super({}),this.events=new r,this.waterTextures=new z,this.olidRenderHelper=A()?new W:null,this._needsUpdate=!0,this._needsRender=!0,this._idleSuspend=!0,this._needsWaterReflectionUpdate=!1,this._lastAnimationUpdate=0,this._container=e.container,this._viewingMode=e.viewingMode;try{this._initializeContext(e)}catch(i){return void console.error("Failed to initialize context",i)}const{memoryController:t}=e.view.resourceController;this.stippleTextures=I(this._rctx,t),this.markerTextures=N(this._rctx,t),this._techniques=new b(new R(this._rctx,e.viewingMode,this.stippleTextures,this.waterTextures,this.markerTextures)),this._textures=new G(e,this._techniques,this._rctx),this.addHandles(this._textures.events.on("changed",(e=>this.requestRender(e)))),this._materials=new H(this._textures,this._techniques,(()=>this.requestRender()),(()=>this.requestRender())),this._compositingHelper=new E(this._rctx,this._techniques),this.renderer=new B(e,this._materials,this._techniques,this._rctx,this._compositingHelper,(e=>this.requestRender(e))),this.addHandles([a((()=>e.view.ready),(t=>{t&&this._createRenderNodes(e.view,e.viewingMode)}),h),a((()=>this.waterTextures?.updating),(()=>this.requestRender()),h),a((()=>e.view.qualityProfile),(e=>this.renderer?.updateRenderFeatures(e)),c)]);const s={renderScene:(e,t,r,s)=>this.renderer.render(e,t,r,s),requestRenderScene:e=>this.requestRender(e),prepareOverlay:()=>e.options.screenshot.prepareOverlay(),renderOverlay:(t,r,s)=>e.options.screenshot.renderOverlay(t,r,s)};this._screenshotManager=new V(this._rctx,s,(e=>this.events.emit("force-camera-for-screenshot",e))),this._registerFrameTask(e)}normalizeCtorArgs(){return{}}destroy(){this._container.contains(this._canvas)&&this._container.removeChild(this._canvas),this._frameTask=n(this._frameTask),this._techniques=o(this._techniques),this._componentObjects=o(this._componentObjects),this._screenshotManager=o(this._screenshotManager),o(this.renderer),this._textures=o(this._textures),o(this.waterTextures),o(this.markerTextures),o(this.stippleTextures),this._canvas=null,this._container=null,this._rctx=o(this._rctx)}_createRenderNodes(e,t){new D({view:e,techniques:this._techniques}),u(e.spatialReference)||(t===f.Local?new x({view:e,techniques:this._techniques}):_(e.spatialReference)?new j({view:e,techniques:this._techniques}):(new g({view:e,techniques:this._techniques}),new w({view:e,techniques:this._techniques}),new T({view:e,techniques:this._techniques}),new v({view:e,techniques:this._techniques}))),new M({view:e,isEnabled:()=>this.renderer.hasSSAO,techniques:this._techniques}),new L({view:e,isEnabled:()=>this.renderer.hasSMAA,techniques:this._techniques}),new U({view:e,techniques:this._techniques}),new O({view:e,techniques:this._techniques}),new S({view:e,viewingMode:t,techniques:this._techniques}),new C({view:e,techniques:this._techniques}),A()&&new q({view:e})}requestRender(e=k.UPDATE){this._needsRender=!0,e===k.UPDATE&&(this._needsUpdate=!0)}get updating(){return this._needsUpdate||this._needsWaterReflectionUpdate||this.renderer.updating||this._textures.updating||this.waterTextures.updating}get textures(){return this._textures}get techniques(){return this._techniques}get compositingHelper(){return this._compositingHelper}setIdleSuspend(e){this._idleSuspend!==e&&(this._idleSuspend=e,this.requestRender())}get renderingContext(){return this._rctx}get capabilities(){return this._rctx.capabilities}get canvas(){return this._canvas}takeScreenshot(e){return this._screenshotManager.takeScreenshot(e).then((e=>e[0]))}takeScreenshotWithOID(e){return e.objectAndLayerIdColor=!0,this._screenshotManager.takeScreenshot(e)}getAlpha(){return!!this._rctx.contextAttributes.alpha}getMinimalDepthForArea(e,t,r,i,n,o=n){const a=i.constrainWindowSize(t,r,n*i.pixelRatio,o*i.pixelRatio),h=this._ensureLinearDepthArrayBuffer(a);this.renderer.readMainDepth(a,h);const c=(e,t,r)=>s(t,e)*(r[1]-r[0])+r[0];let p=Number.MAX_VALUE;for(let s=0;s<a[2]*a[3];s++){const e=c(4*s,h,i.nearFar);p>e&&e!==i.nearFar[0]&&e!==i.nearFar[1]&&(p=e)}if(e){const s=e.pickDepth(t*i.pixelRatio,r*i.pixelRatio,i);null!=s&&p>s&&s!==i.nearFar[0]&&s!==i.nearFar[1]&&(p=s)}return p===Number.MAX_VALUE?void 0:p}_ensureLinearDepthArrayBuffer(e){const t=4*e[2]*e[3];return(null==this._tmpDepthBuffer||this._tmpDepthBuffer.byteLength<t)&&(this._tmpDepthBuffer=new Uint8Array(t)),this._tmpDepthBuffer}async reloadShaders(){K(),await this._techniques.reloadAll(),this.renderer.overlay?.reloadShaders(),this.requestRender()}_registerFrameTask(e){const t=e.view.state;let r=!1,s=k.BACKGROUND,i=!1;const n={preRender:({time:i})=>{r=this.updating,s=this._needsUpdate?k.UPDATE:k.BACKGROUND,e.commitSyncLayers();(d(i-this._lastAnimationUpdate)>this.renderer.animationTimestep||null!=t.forcedAnimationTime||r||this._needsRender)&&(this.renderer.updateAnimation(t,i)&&this.requestRender(k.BACKGROUND),this._lastAnimationUpdate=i)},render:({time:e})=>{if((this._needsRender||!this._idleSuspend||!this.renderer.isCameraFinal||this._needsWaterReflectionUpdate)&&t.camera.fullWidth>0&&t.camera.fullHeight>0){const r=this._needsUpdate&&this._idleSuspend&&this.renderer.isCameraFinal;this._needsRender=!1,this._needsUpdate=!1,this._needsWaterReflectionUpdate=!1,this.renderer.render(t,e),i=!0,r&&this.renderer.hasReflections&&(this.requestRender(k.BACKGROUND),this._needsWaterReflectionUpdate=!0)}},update:({time:e})=>{this._textures.update();const r=new X(t,this.renderer.fboCache);this._screenshotManager.update(r,e)},finish:()=>{i&&(this.renderer.finish(t.mode===Q.IDLE?s:k.UPDATE),i=!1)}};this._frameTask=p(n)}_initializeContext(e){const t=e.options;this._canvas=t.canvas??document.createElement("canvas"),this._canvas.setAttribute("style","width: 100%; height:100%; display:block;");const r={alpha:t.alpha||!1,premultipliedAlpha:!0,antialias:!1,depth:!0,stencil:t.stencil??!0,powerPreference:"high-performance",preserveDrawingBuffer:t.preserveDrawingBuffer??!1},s=this._canvas.getContext("webgl2",r);null!=s?(this._rctx=Z(s,e),this._loadShaderOnlyExtensions(),!t.alpha&&this._rctx.contextAttributes.alpha&&i.getLogger(this).error("WebGL context has alpha channel even though no alpha channel was requested"),!this._rctx.contextAttributes.alpha&&has("safari")>=11&&(this._container.style.backgroundColor="black"),this._container.contains(this._canvas)||this._container.appendChild(this._canvas)):i.getLogger(this).error("A WebGL2 context could not be created.")}_loadShaderOnlyExtensions(){this._rctx.capabilities.enable("textureFloatLinear")}getObjectAndLayerIdColor(e){return this.olidRenderHelper?.getObjectAndLayerIdColor(e)}get componentObjectCollection(){return null==this._componentObjects&&(this._componentObjects=new y(this.renderer.renderPassManager,this._viewingMode)),this._componentObjects}set componentObjectCollection(e){this._componentObjects=e}};function Z(e,t){const r=(e,r)=>t.view.resourceController.memoryController.newCache(e,r),s={disabledExtensions:t.options.deactivatedWebGLExtensions||{},debugWebGLExtensions:t.options.debugWebGLExtensions||{},maxAnisotropy:8,newCache:r};if(J.enabled){let t=$.get(e);return t?(t.configure(s),t.ref(),t):(t=new F(e,s),$.set(e,t),t.ref(),t)}return new F(e,s)}e([l({type:Boolean,readOnly:!0})],Y.prototype,"updating",null),e([l()],Y.prototype,"_rctx",void 0),e([l()],Y.prototype,"_container",void 0),e([l()],Y.prototype,"_canvas",void 0),e([l()],Y.prototype,"stippleTextures",void 0),e([l()],Y.prototype,"markerTextures",void 0),e([l()],Y.prototype,"waterTextures",void 0),e([l({readOnly:!0})],Y.prototype,"olidRenderHelper",void 0),e([l()],Y.prototype,"_textures",void 0),e([l({readOnly:!0})],Y.prototype,"renderer",void 0),e([l()],Y.prototype,"_screenshotManager",void 0),e([l()],Y.prototype,"componentObjectCollection",null),e([l()],Y.prototype,"_componentObjects",void 0),e([l()],Y.prototype,"_needsUpdate",void 0),e([l()],Y.prototype,"_needsWaterReflectionUpdate",void 0),Y=e([m("esri.views.3d.webgl-engine.parts.RenderView")],Y);const $=P();export{Y as RenderView};
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+
import{_ as e}from"../../../../chunks/tslib.es6.js";import t from"../../../../core/Accessor.js";import r from"../../../../core/Evented.js";import{unpackFloatRGBA as s}from"../../../../core/floatRGBA.js";import has from"../../../../core/has.js";import i from"../../../../core/Logger.js";import{removeMaybe as n,destroyMaybe as o}from"../../../../core/maybe.js";import{watch as a,initial as h,syncAndInitial as p}from"../../../../core/reactiveUtils.js";import{addFrameTask as c}from"../../../../core/scheduling.js";import{Milliseconds as d}from"../../../../core/time.js";import{property as l}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/RandomLCG.js";import{subclass as m}from"../../../../core/accessorSupport/decorators/subclass.js";import{isMoon as u,isMars as f}from"../../../../geometry/support/spatialReferenceUtils.js";import{ViewingMode as _}from"../../../ViewingMode.js";import{ChapmanAtmosphere as g}from"../../environment/ChapmanAtmosphere.js";import{CloudsComposition as w}from"../../environment/CloudsComposition.js";import{Fog as v}from"../../environment/Fog.js";import{LocalAtmosphere as x}from"../../environment/LocalAtmosphere.js";import j from"../../environment/MarsAtmosphere.js";import{ComponentObjectCollection as y}from"../collections/Component/ComponentObjectCollection.js";import{ShaderTechniqueConstructionContext as R}from"../core/shaderTechnique/ShaderTechniqueConstructionContext.js";import{ShaderTechniqueRepository as b}from"../core/shaderTechnique/ShaderTechniqueRepository.js";import{ObjectAndLayerIDRenderNode as A}from"../effects/geometry/ObjectAndLayerIDRenderNode.js";import{olidEnabled as C}from"../effects/geometry/olidUtils.js";import{RenderOccludedRenderNode as T}from"../effects/geometry/RenderOccludedRenderNode.js";import{Haze as O}from"../effects/haze/Haze.js";import{Highlight as S}from"../effects/highlight/Highlight.js";import{ShadowHighlight as U}from"../effects/highlight/ShadowHighlight.js";import{Magnifier as q}from"../effects/magnifier/Magnifier.js";import{SMAA as L}from"../effects/smaa/SMAA.js";import{SSAO as M}from"../effects/ssao/SSAO.js";import{Stars as D}from"../effects/stars/Stars.js";import{RenderRequestType as k}from"../lib/basicInterfaces.js";import E from"../lib/CompositingHelper.js";import{GLMaterialRepository as H}from"../lib/GLMaterialRepository.js";import{ObjectAndLayerIdRenderHelper as W}from"../lib/ObjectAndLayerIdRenderHelper.js";import{Renderer as B}from"../lib/Renderer.js";import{RenderingContext as F}from"../lib/RenderingContext.js";import{TextureRepository as G}from"../lib/TextureRepository.js";import{createMarkerTextureRepository as N}from"../materials/markerTextureRepository.js";import{createStippleTextureRepository as I}from"../materials/stippleTextureRepository.js";import{WaterTextureRepository as z}from"../materials/internal/WaterTextureRepository.js";import{getContextCache as P}from"./contextCache.js";import{removeLoadedShaderModules as K}from"./renderUtils.js";import{ScreenshotManager as V,ScreenshotContext as X}from"./ScreenshotManager.js";import{contextCache as J}from"./testUtils.js";import{RenderState as Q}from"../../../support/RenderState.js";let Y=class extends t{constructor(e){super({}),this.events=new r,this.waterTextures=new z,this.olidRenderHelper=C()?new W:null,this._needsUpdate=!0,this._needsRender=!0,this._idleSuspend=!0,this._needsWaterReflectionUpdate=!1,this._lastAnimationUpdate=0,this._container=e.container,this._viewingMode=e.viewingMode;try{this._initializeContext(e)}catch(i){return void console.error("Failed to initialize context",i)}const{memoryController:t}=e.view.resourceController;this.stippleTextures=I(this._rctx,t),this.markerTextures=N(this._rctx,t),this._techniques=new b(new R(this._rctx,e.viewingMode,this.stippleTextures,this.waterTextures,this.markerTextures)),this._textures=new G(e,this._techniques,this._rctx),this.addHandles(this._textures.events.on("changed",(e=>this.requestRender(e)))),this._materials=new H(this._textures,this._techniques,(()=>this.requestRender()),(()=>this.requestRender())),this._compositingHelper=new E(this._rctx,this._techniques),this.renderer=new B(e,this._materials,this._techniques,this._rctx,this._compositingHelper,(e=>this.requestRender(e))),this.addHandles([a((()=>e.view.ready),(t=>{t&&this._createRenderNodes(e.view,e.viewingMode)}),h),a((()=>this.waterTextures?.updating),(()=>this.requestRender()),h),a((()=>e.view.qualityProfile),(e=>this.renderer?.updateRenderFeatures(e)),p)]);const s={renderScene:(e,t,r,s)=>this.renderer.render(e,t,r,s),requestRenderScene:e=>this.requestRender(e),prepareOverlay:()=>e.options.screenshot.prepareOverlay(),renderOverlay:(t,r,s)=>e.options.screenshot.renderOverlay(t,r,s)};this._screenshotManager=new V(this._rctx,s,(e=>this.events.emit("force-camera-for-screenshot",e))),this._registerFrameTask(e)}normalizeCtorArgs(){return{}}destroy(){this._container.contains(this._canvas)&&this._container.removeChild(this._canvas),this._frameTask=n(this._frameTask),this._techniques=o(this._techniques),this._componentObjects=o(this._componentObjects),this._screenshotManager=o(this._screenshotManager),o(this.renderer),this._textures=o(this._textures),o(this.waterTextures),o(this.markerTextures),o(this.stippleTextures),this._canvas=null,this._container=null,this._rctx=o(this._rctx)}_createRenderNodes(e,t){new D({view:e}),u(e.spatialReference)||(t===_.Local?new x({view:e}):f(e.spatialReference)?new j({view:e}):(new g({view:e}),new w({view:e}),new O({view:e}),new v({view:e}))),new M({view:e,isEnabled:()=>this.renderer.hasSSAO}),new L({view:e,isEnabled:()=>this.renderer.hasSMAA}),new q({view:e}),new S({view:e}),new U({view:e,viewingMode:t}),new T({view:e}),C()&&new A({view:e})}requestRender(e=k.UPDATE){this._needsRender=!0,e===k.UPDATE&&(this._needsUpdate=!0)}get updating(){return this._needsUpdate||this._needsWaterReflectionUpdate||this.renderer.updating||this._textures.updating||this.waterTextures.updating}get textures(){return this._textures}get techniques(){return this._techniques}get compositingHelper(){return this._compositingHelper}setIdleSuspend(e){this._idleSuspend!==e&&(this._idleSuspend=e,this.requestRender())}get renderingContext(){return this._rctx}get capabilities(){return this._rctx.capabilities}get canvas(){return this._canvas}takeScreenshot(e){return this._screenshotManager.takeScreenshot(e).then((e=>e[0]))}takeScreenshotWithOID(e){return e.objectAndLayerIdColor=!0,this._screenshotManager.takeScreenshot(e)}getAlpha(){return!!this._rctx.contextAttributes.alpha}getMinimalDepthForArea(e,t,r,i,n,o=n){const a=i.constrainWindowSize(t,r,n*i.pixelRatio,o*i.pixelRatio),h=this._ensureLinearDepthArrayBuffer(a);this.renderer.readMainDepth(a,h);const p=(e,t,r)=>s(t,e)*(r[1]-r[0])+r[0];let c=Number.MAX_VALUE;for(let s=0;s<a[2]*a[3];s++){const e=p(4*s,h,i.nearFar);c>e&&e!==i.nearFar[0]&&e!==i.nearFar[1]&&(c=e)}if(e){const s=e.pickDepth(t*i.pixelRatio,r*i.pixelRatio,i);null!=s&&c>s&&s!==i.nearFar[0]&&s!==i.nearFar[1]&&(c=s)}return c===Number.MAX_VALUE?void 0:c}_ensureLinearDepthArrayBuffer(e){const t=4*e[2]*e[3];return(null==this._tmpDepthBuffer||this._tmpDepthBuffer.byteLength<t)&&(this._tmpDepthBuffer=new Uint8Array(t)),this._tmpDepthBuffer}async reloadShaders(){K(),await this._techniques.reloadAll(),this.renderer.overlay?.reloadShaders(),this.requestRender()}_registerFrameTask(e){const t=e.view.state;let r=!1,s=k.BACKGROUND,i=!1;const n={preRender:({time:i})=>{r=this.updating,s=this._needsUpdate?k.UPDATE:k.BACKGROUND,e.commitSyncLayers();(d(i-this._lastAnimationUpdate)>this.renderer.animationTimestep||null!=t.forcedAnimationTime||r||this._needsRender)&&(this.renderer.updateAnimation(t,i)&&this.requestRender(k.BACKGROUND),this._lastAnimationUpdate=i)},render:({time:e})=>{if((this._needsRender||!this._idleSuspend||!this.renderer.isCameraFinal||this._needsWaterReflectionUpdate)&&t.camera.fullWidth>0&&t.camera.fullHeight>0){const r=this._needsUpdate&&this._idleSuspend&&this.renderer.isCameraFinal;this._needsRender=!1,this._needsUpdate=!1,this._needsWaterReflectionUpdate=!1,this.renderer.render(t,e),i=!0,r&&this.renderer.hasReflections&&(this.requestRender(k.BACKGROUND),this._needsWaterReflectionUpdate=!0)}},update:({time:e})=>{this._textures.update();const r=new X(t,this.renderer.fboCache);this._screenshotManager.update(r,e)},finish:()=>{i&&(this.renderer.finish(t.mode===Q.IDLE?s:k.UPDATE),i=!1)}};this._frameTask=c(n)}_initializeContext(e){const t=e.options;this._canvas=t.canvas??document.createElement("canvas"),this._canvas.setAttribute("style","width: 100%; height:100%; display:block;");const r={alpha:t.alpha||!1,premultipliedAlpha:!0,antialias:!1,depth:!0,stencil:t.stencil??!0,powerPreference:"high-performance",preserveDrawingBuffer:t.preserveDrawingBuffer??!1},s=this._canvas.getContext("webgl2",r);null!=s?(this._rctx=Z(s,e),this._loadShaderOnlyExtensions(),!t.alpha&&this._rctx.contextAttributes.alpha&&i.getLogger(this).error("WebGL context has alpha channel even though no alpha channel was requested"),!this._rctx.contextAttributes.alpha&&has("safari")>=11&&(this._container.style.backgroundColor="black"),this._container.contains(this._canvas)||this._container.appendChild(this._canvas)):i.getLogger(this).error("A WebGL2 context could not be created.")}_loadShaderOnlyExtensions(){this._rctx.capabilities.enable("textureFloatLinear")}getObjectAndLayerIdColor(e){return this.olidRenderHelper?.getObjectAndLayerIdColor(e)}get componentObjectCollection(){return null==this._componentObjects&&(this._componentObjects=new y(this.renderer.renderPassManager,this._viewingMode)),this._componentObjects}set componentObjectCollection(e){this._componentObjects=e}};function Z(e,t){const r=(e,r)=>t.view.resourceController.memoryController.newCache(e,r),s={disabledExtensions:t.options.deactivatedWebGLExtensions||{},debugWebGLExtensions:t.options.debugWebGLExtensions||{},maxAnisotropy:8,newCache:r};if(J.enabled){let t=$.get(e);return t?(t.configure(s),t.ref(),t):(t=new F(e,s),$.set(e,t),t.ref(),t)}return new F(e,s)}e([l({type:Boolean,readOnly:!0})],Y.prototype,"updating",null),e([l()],Y.prototype,"_rctx",void 0),e([l()],Y.prototype,"_container",void 0),e([l()],Y.prototype,"_canvas",void 0),e([l()],Y.prototype,"stippleTextures",void 0),e([l()],Y.prototype,"markerTextures",void 0),e([l()],Y.prototype,"waterTextures",void 0),e([l({readOnly:!0})],Y.prototype,"olidRenderHelper",void 0),e([l()],Y.prototype,"_textures",void 0),e([l({readOnly:!0})],Y.prototype,"renderer",void 0),e([l()],Y.prototype,"_screenshotManager",void 0),e([l()],Y.prototype,"componentObjectCollection",null),e([l()],Y.prototype,"_componentObjects",void 0),e([l()],Y.prototype,"_needsUpdate",void 0),e([l()],Y.prototype,"_needsWaterReflectionUpdate",void 0),Y=e([m("esri.views.3d.webgl-engine.parts.RenderView")],Y);const $=P();export{Y as RenderView};
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import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderModules/
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import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Texture2DBindUniform.js";import"../core/shaderModules/Texture2DPassUniform.js";import"../../../webgl/NoParameters.js";import"../../../webgl/ShaderBuilder.js";export{A as AtmosphereCompositingPassParameters,b as build}from"../../../../chunks/AtmosphereCompositing.glsl.js";
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import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderModules/
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import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Texture2DPassUniform.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/BlendWeights.glsl.js";
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import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderModules/
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import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Texture2DPassUniform.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/Blur.glsl.js";
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import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/shading/TerrainDepthTest.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderLibrary/util/View.glsl.js";import"../core/shaderModules/Float2PassUniform.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/
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import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/shading/TerrainDepthTest.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderLibrary/util/View.glsl.js";import"../core/shaderModules/Float2PassUniform.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/glsl.js";import"../lib/VertexAttribute.js";import"./OutputColorHighlightOID.glsl.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/CheckerBoard.glsl.js";
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import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/attributes/ObjectAndLayerIdColor.glsl.js";import"../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../core/shaderLibrary/shading/TerrainDepthTest.glsl.js";import"../core/shaderLibrary/shading/VisualVariables.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderLibrary/util/View.glsl.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/
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import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/attributes/ObjectAndLayerIdColor.glsl.js";import"../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../core/shaderLibrary/shading/TerrainDepthTest.glsl.js";import"../core/shaderLibrary/shading/VisualVariables.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderLibrary/util/View.glsl.js";import"../core/shaderModules/Float4PassUniform.js";import"../core/shaderModules/glsl.js";import"../lib/VertexAttribute.js";import"./OutputColorHighlightOID.glsl.js";import"../../../webgl/ShaderBuilder.js";export{b as build}from"../../../../chunks/ColorMaterial.glsl.js";
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import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderLibrary/output/ReadDepth.glsl.js";import"../core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import"../core/shaderModules/Float2BindUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/
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import"../core/shaderLibrary/ScreenSpacePass.glsl.js";import"../core/shaderLibrary/output/ReadDepth.glsl.js";import"../core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import"../core/shaderModules/Float2BindUniform.js";import"../core/shaderModules/FloatPassUniform.js";import"../core/shaderModules/glsl.js";import"../core/shaderModules/Texture2DPassUniform.js";import"./CompositingTechniqueConfiguration.js";import"../../../webgl/NoParameters.js";import"../../../webgl/ShaderBuilder.js";export{C as CompositingPassParameters,b as build}from"../../../../chunks/Compositing.glsl.js";
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