@anov/3d 0.0.4-alpha.1 → 0.0.4-alpha12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (588) hide show
  1. package/README.md +1 -144
  2. package/dist/applicationApi.d.ts +34 -0
  3. package/dist/{core/cssRenderer.js → applicationApi.js} +53 -21
  4. package/dist/environment/index.d.ts +24 -0
  5. package/dist/environment/index.js +84 -0
  6. package/dist/environment/time/index.d.ts +12 -0
  7. package/dist/environment/time/index.js +27 -0
  8. package/dist/environment/weather/type.d.ts +15 -0
  9. package/dist/environment/weather/type.js +27 -0
  10. package/dist/hooksManager.d.ts +2 -0
  11. package/dist/hooksManager.js +15 -0
  12. package/dist/index.d.ts +15 -3
  13. package/dist/index.js +38 -5
  14. package/dist/messageStatus.d.ts +49 -0
  15. package/dist/messageStatus.js +50 -0
  16. package/dist/utils/index.d.ts +11 -50
  17. package/dist/utils/index.js +29 -92
  18. package/dist/utils/messageFn.d.ts +12 -0
  19. package/dist/utils/messageFn.js +33 -0
  20. package/package.json +8 -24
  21. package/dist/commonEnu.d.ts +0 -5
  22. package/dist/commonEnu.js +0 -6
  23. package/dist/core/camera.d.ts +0 -32
  24. package/dist/core/camera.js +0 -74
  25. package/dist/core/control/transformControls.d.ts +0 -12
  26. package/dist/core/control/transformControls.js +0 -72
  27. package/dist/core/cssRenderer.d.ts +0 -17
  28. package/dist/core/events.d.ts +0 -16
  29. package/dist/core/events.js +0 -38
  30. package/dist/core/global/global.d.ts +0 -27
  31. package/dist/core/global/global.js +0 -72
  32. package/dist/core/global/globalControl.d.ts +0 -17
  33. package/dist/core/global/globalControl.js +0 -62
  34. package/dist/core/group.d.ts +0 -57
  35. package/dist/core/group.js +0 -157
  36. package/dist/core/line.d.ts +0 -13
  37. package/dist/core/line.js +0 -83
  38. package/dist/core/mesh.d.ts +0 -59
  39. package/dist/core/mesh.js +0 -180
  40. package/dist/core/model.d.ts +0 -30
  41. package/dist/core/model.js +0 -109
  42. package/dist/core/scene.d.ts +0 -175
  43. package/dist/core/scene.js +0 -381
  44. package/dist/core/use/useScene.d.ts +0 -10
  45. package/dist/core/use/useScene.js +0 -14
  46. package/dist/core/use/useframe.d.ts +0 -6
  47. package/dist/core/use/useframe.js +0 -11
  48. package/dist/export.d.ts +0 -40
  49. package/dist/export.js +0 -36
  50. package/dist/threeCell.d.ts +0 -8
  51. package/dist/threeCell.js +0 -16
  52. package/dist/type.d.ts +0 -3
  53. package/dist/type.js +0 -1
  54. package/dist/utils/createElement.d.ts +0 -103
  55. package/dist/utils/createElement.js +0 -145
  56. package/dist/utils/createLabel.d.ts +0 -2
  57. package/dist/utils/createLabel.js +0 -4
  58. package/dist/utils/line.d.ts +0 -0
  59. package/dist/utils/line.js +0 -0
  60. package/dist/utils/move.d.ts +0 -48
  61. package/dist/utils/move.js +0 -149
  62. package/examples/fonts/LICENSE +0 -13
  63. package/examples/fonts/README.md +0 -11
  64. package/examples/fonts/droid/NOTICE +0 -190
  65. package/examples/fonts/droid/README.txt +0 -18
  66. package/examples/fonts/droid/droid_sans_bold.typeface.json +0 -1
  67. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +0 -1
  68. package/examples/fonts/droid/droid_sans_regular.typeface.json +0 -1
  69. package/examples/fonts/droid/droid_serif_bold.typeface.json +0 -1
  70. package/examples/fonts/droid/droid_serif_regular.typeface.json +0 -1
  71. package/examples/fonts/gentilis_bold.typeface.json +0 -1
  72. package/examples/fonts/gentilis_regular.typeface.json +0 -1
  73. package/examples/fonts/helvetiker_bold.typeface.json +0 -1
  74. package/examples/fonts/helvetiker_regular.typeface.json +0 -1
  75. package/examples/fonts/optimer_bold.typeface.json +0 -1
  76. package/examples/fonts/optimer_regular.typeface.json +0 -1
  77. package/examples/fonts/ttf/README.md +0 -9
  78. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  79. package/examples/jsm/animation/AnimationClipCreator.js +0 -116
  80. package/examples/jsm/animation/CCDIKSolver.js +0 -482
  81. package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
  82. package/examples/jsm/animation/MMDPhysics.js +0 -1406
  83. package/examples/jsm/cameras/CinematicCamera.js +0 -208
  84. package/examples/jsm/capabilities/WebGL.js +0 -91
  85. package/examples/jsm/capabilities/WebGPU.js +0 -53
  86. package/examples/jsm/controls/ArcballControls.js +0 -3224
  87. package/examples/jsm/controls/DragControls.js +0 -220
  88. package/examples/jsm/controls/FirstPersonControls.js +0 -325
  89. package/examples/jsm/controls/FlyControls.js +0 -300
  90. package/examples/jsm/controls/MapControls.js +0 -28
  91. package/examples/jsm/controls/OrbitControls.js +0 -1388
  92. package/examples/jsm/controls/PointerLockControls.js +0 -162
  93. package/examples/jsm/controls/TrackballControls.js +0 -828
  94. package/examples/jsm/controls/TransformControls.js +0 -1557
  95. package/examples/jsm/csm/CSM.js +0 -384
  96. package/examples/jsm/csm/CSMFrustum.js +0 -152
  97. package/examples/jsm/csm/CSMHelper.js +0 -193
  98. package/examples/jsm/csm/CSMShader.js +0 -252
  99. package/examples/jsm/curves/CurveExtras.js +0 -422
  100. package/examples/jsm/curves/NURBSCurve.js +0 -80
  101. package/examples/jsm/curves/NURBSSurface.js +0 -52
  102. package/examples/jsm/curves/NURBSUtils.js +0 -487
  103. package/examples/jsm/effects/AnaglyphEffect.js +0 -154
  104. package/examples/jsm/effects/AsciiEffect.js +0 -263
  105. package/examples/jsm/effects/OutlineEffect.js +0 -539
  106. package/examples/jsm/effects/ParallaxBarrierEffect.js +0 -119
  107. package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
  108. package/examples/jsm/effects/StereoEffect.js +0 -55
  109. package/examples/jsm/environments/DebugEnvironment.js +0 -52
  110. package/examples/jsm/environments/RoomEnvironment.js +0 -148
  111. package/examples/jsm/exporters/DRACOExporter.js +0 -267
  112. package/examples/jsm/exporters/EXRExporter.js +0 -501
  113. package/examples/jsm/exporters/GLTFExporter.js +0 -3161
  114. package/examples/jsm/exporters/KTX2Exporter.js +0 -292
  115. package/examples/jsm/exporters/MMDExporter.js +0 -217
  116. package/examples/jsm/exporters/OBJExporter.js +0 -284
  117. package/examples/jsm/exporters/PLYExporter.js +0 -528
  118. package/examples/jsm/exporters/STLExporter.js +0 -199
  119. package/examples/jsm/exporters/USDZExporter.js +0 -711
  120. package/examples/jsm/geometries/BoxLineGeometry.js +0 -69
  121. package/examples/jsm/geometries/ConvexGeometry.js +0 -53
  122. package/examples/jsm/geometries/DecalGeometry.js +0 -356
  123. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
  124. package/examples/jsm/geometries/ParametricGeometry.js +0 -139
  125. package/examples/jsm/geometries/RoundedBoxGeometry.js +0 -155
  126. package/examples/jsm/geometries/TeapotGeometry.js +0 -704
  127. package/examples/jsm/geometries/TextGeometry.js +0 -57
  128. package/examples/jsm/helpers/LightProbeHelper.js +0 -130
  129. package/examples/jsm/helpers/OctreeHelper.js +0 -73
  130. package/examples/jsm/helpers/PositionalAudioHelper.js +0 -109
  131. package/examples/jsm/helpers/RectAreaLightHelper.js +0 -85
  132. package/examples/jsm/helpers/VertexNormalsHelper.js +0 -96
  133. package/examples/jsm/helpers/VertexTangentsHelper.js +0 -88
  134. package/examples/jsm/helpers/ViewHelper.js +0 -333
  135. package/examples/jsm/interactive/HTMLMesh.js +0 -565
  136. package/examples/jsm/interactive/InteractiveGroup.js +0 -116
  137. package/examples/jsm/interactive/SelectionBox.js +0 -227
  138. package/examples/jsm/interactive/SelectionHelper.js +0 -104
  139. package/examples/jsm/libs/ammo.wasm.js +0 -822
  140. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  141. package/examples/jsm/libs/basis/README.md +0 -46
  142. package/examples/jsm/libs/basis/basis_transcoder.js +0 -21
  143. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  144. package/examples/jsm/libs/chevrotain.module.min.js +0 -141
  145. package/examples/jsm/libs/draco/README.md +0 -32
  146. package/examples/jsm/libs/draco/draco_decoder.js +0 -34
  147. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  148. package/examples/jsm/libs/draco/draco_encoder.js +0 -33
  149. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +0 -117
  150. package/examples/jsm/libs/draco/gltf/draco_decoder.js +0 -33
  151. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  152. package/examples/jsm/libs/draco/gltf/draco_encoder.js +0 -33
  153. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +0 -116
  154. package/examples/jsm/libs/ecsy.module.js +0 -1792
  155. package/examples/jsm/libs/fflate.module.js +0 -2474
  156. package/examples/jsm/libs/ktx-parse.module.js +0 -1
  157. package/examples/jsm/libs/lil-gui.module.min.js +0 -8
  158. package/examples/jsm/libs/lottie_canvas.module.js +0 -14844
  159. package/examples/jsm/libs/meshopt_decoder.module.js +0 -178
  160. package/examples/jsm/libs/mikktspace.module.js +0 -128
  161. package/examples/jsm/libs/mmdparser.module.js +0 -11530
  162. package/examples/jsm/libs/motion-controllers.module.js +0 -397
  163. package/examples/jsm/libs/opentype.module.js +0 -14568
  164. package/examples/jsm/libs/potpack.module.js +0 -125
  165. package/examples/jsm/libs/rhino3dm/rhino3dm.js +0 -21
  166. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +0 -16
  167. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  168. package/examples/jsm/libs/stats.module.js +0 -167
  169. package/examples/jsm/libs/tween.module.js +0 -803
  170. package/examples/jsm/libs/utif.module.js +0 -1579
  171. package/examples/jsm/libs/zstddec.module.js +0 -1
  172. package/examples/jsm/lights/IESSpotLight.js +0 -25
  173. package/examples/jsm/lights/LightProbeGenerator.js +0 -252
  174. package/examples/jsm/lights/RectAreaLightUniformsLib.js +0 -79
  175. package/examples/jsm/lines/Line2.js +0 -19
  176. package/examples/jsm/lines/LineGeometry.js +0 -79
  177. package/examples/jsm/lines/LineMaterial.js +0 -702
  178. package/examples/jsm/lines/LineSegments2.js +0 -361
  179. package/examples/jsm/lines/LineSegmentsGeometry.js +0 -241
  180. package/examples/jsm/lines/Wireframe.js +0 -56
  181. package/examples/jsm/lines/WireframeGeometry2.js +0 -24
  182. package/examples/jsm/loaders/3DMLoader.js +0 -1497
  183. package/examples/jsm/loaders/3MFLoader.js +0 -1478
  184. package/examples/jsm/loaders/AMFLoader.js +0 -521
  185. package/examples/jsm/loaders/BVHLoader.js +0 -437
  186. package/examples/jsm/loaders/ColladaLoader.js +0 -4122
  187. package/examples/jsm/loaders/DDSLoader.js +0 -274
  188. package/examples/jsm/loaders/DRACOLoader.js +0 -612
  189. package/examples/jsm/loaders/EXRLoader.js +0 -2309
  190. package/examples/jsm/loaders/FBXLoader.js +0 -4142
  191. package/examples/jsm/loaders/FontLoader.js +0 -183
  192. package/examples/jsm/loaders/GCodeLoader.js +0 -261
  193. package/examples/jsm/loaders/GLTFLoader.js +0 -4576
  194. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -115
  195. package/examples/jsm/loaders/IESLoader.js +0 -337
  196. package/examples/jsm/loaders/KMZLoader.js +0 -130
  197. package/examples/jsm/loaders/KTX2Loader.js +0 -868
  198. package/examples/jsm/loaders/KTXLoader.js +0 -176
  199. package/examples/jsm/loaders/LDrawLoader.js +0 -2464
  200. package/examples/jsm/loaders/LUT3dlLoader.js +0 -151
  201. package/examples/jsm/loaders/LUTCubeLoader.js +0 -153
  202. package/examples/jsm/loaders/LWOLoader.js +0 -1052
  203. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  204. package/examples/jsm/loaders/LottieLoader.js +0 -77
  205. package/examples/jsm/loaders/MD2Loader.js +0 -399
  206. package/examples/jsm/loaders/MDDLoader.js +0 -102
  207. package/examples/jsm/loaders/MMDLoader.js +0 -2273
  208. package/examples/jsm/loaders/MTLLoader.js +0 -567
  209. package/examples/jsm/loaders/MaterialXLoader.js +0 -734
  210. package/examples/jsm/loaders/NRRDLoader.js +0 -699
  211. package/examples/jsm/loaders/OBJLoader.js +0 -905
  212. package/examples/jsm/loaders/PCDLoader.js +0 -467
  213. package/examples/jsm/loaders/PDBLoader.js +0 -232
  214. package/examples/jsm/loaders/PLYLoader.js +0 -771
  215. package/examples/jsm/loaders/PVRLoader.js +0 -251
  216. package/examples/jsm/loaders/RGBELoader.js +0 -468
  217. package/examples/jsm/loaders/RGBMLoader.js +0 -1065
  218. package/examples/jsm/loaders/STLLoader.js +0 -403
  219. package/examples/jsm/loaders/SVGLoader.js +0 -3172
  220. package/examples/jsm/loaders/TDSLoader.js +0 -1124
  221. package/examples/jsm/loaders/TGALoader.js +0 -517
  222. package/examples/jsm/loaders/TIFFLoader.js +0 -36
  223. package/examples/jsm/loaders/TTFLoader.js +0 -214
  224. package/examples/jsm/loaders/TiltLoader.js +0 -520
  225. package/examples/jsm/loaders/USDZLoader.js +0 -633
  226. package/examples/jsm/loaders/VOXLoader.js +0 -311
  227. package/examples/jsm/loaders/VRMLLoader.js +0 -3533
  228. package/examples/jsm/loaders/VTKLoader.js +0 -1163
  229. package/examples/jsm/loaders/XYZLoader.js +0 -106
  230. package/examples/jsm/loaders/lwo/IFFParser.js +0 -1218
  231. package/examples/jsm/loaders/lwo/LWO2Parser.js +0 -414
  232. package/examples/jsm/loaders/lwo/LWO3Parser.js +0 -373
  233. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -420
  234. package/examples/jsm/math/Capsule.js +0 -137
  235. package/examples/jsm/math/ColorConverter.js +0 -36
  236. package/examples/jsm/math/ConvexHull.js +0 -1271
  237. package/examples/jsm/math/ImprovedNoise.js +0 -71
  238. package/examples/jsm/math/Lut.js +0 -204
  239. package/examples/jsm/math/MeshSurfaceSampler.js +0 -250
  240. package/examples/jsm/math/OBB.js +0 -423
  241. package/examples/jsm/math/Octree.js +0 -462
  242. package/examples/jsm/math/SimplexNoise.js +0 -444
  243. package/examples/jsm/misc/ConvexObjectBreaker.js +0 -519
  244. package/examples/jsm/misc/GPUComputationRenderer.js +0 -446
  245. package/examples/jsm/misc/Gyroscope.js +0 -66
  246. package/examples/jsm/misc/MD2Character.js +0 -276
  247. package/examples/jsm/misc/MD2CharacterComplex.js +0 -576
  248. package/examples/jsm/misc/MorphAnimMesh.js +0 -75
  249. package/examples/jsm/misc/MorphBlendMesh.js +0 -322
  250. package/examples/jsm/misc/ProgressiveLightMap.js +0 -323
  251. package/examples/jsm/misc/RollerCoaster.js +0 -566
  252. package/examples/jsm/misc/TubePainter.js +0 -205
  253. package/examples/jsm/misc/Volume.js +0 -473
  254. package/examples/jsm/misc/VolumeSlice.js +0 -229
  255. package/examples/jsm/modifiers/CurveModifier.js +0 -326
  256. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -279
  257. package/examples/jsm/modifiers/SimplifyModifier.js +0 -525
  258. package/examples/jsm/modifiers/TessellateModifier.js +0 -307
  259. package/examples/jsm/nodes/Nodes.js +0 -171
  260. package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
  261. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +0 -99
  262. package/examples/jsm/nodes/accessors/BufferNode.js +0 -30
  263. package/examples/jsm/nodes/accessors/CameraNode.js +0 -98
  264. package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -103
  265. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +0 -77
  266. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -71
  267. package/examples/jsm/nodes/accessors/MaterialNode.js +0 -267
  268. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +0 -39
  269. package/examples/jsm/nodes/accessors/ModelNode.js +0 -34
  270. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +0 -29
  271. package/examples/jsm/nodes/accessors/MorphNode.js +0 -70
  272. package/examples/jsm/nodes/accessors/NormalNode.js +0 -96
  273. package/examples/jsm/nodes/accessors/Object3DNode.js +0 -150
  274. package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
  275. package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
  276. package/examples/jsm/nodes/accessors/ReferenceNode.js +0 -72
  277. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
  278. package/examples/jsm/nodes/accessors/SceneNode.js +0 -52
  279. package/examples/jsm/nodes/accessors/SkinningNode.js +0 -93
  280. package/examples/jsm/nodes/accessors/StorageBufferNode.js +0 -27
  281. package/examples/jsm/nodes/accessors/TangentNode.js +0 -103
  282. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +0 -94
  283. package/examples/jsm/nodes/accessors/TextureNode.js +0 -271
  284. package/examples/jsm/nodes/accessors/TextureSizeNode.js +0 -35
  285. package/examples/jsm/nodes/accessors/UVNode.js +0 -47
  286. package/examples/jsm/nodes/accessors/UserDataNode.js +0 -29
  287. package/examples/jsm/nodes/code/CodeNode.js +0 -78
  288. package/examples/jsm/nodes/code/ExpressionNode.js +0 -37
  289. package/examples/jsm/nodes/code/FunctionCallNode.js +0 -96
  290. package/examples/jsm/nodes/code/FunctionNode.js +0 -127
  291. package/examples/jsm/nodes/code/ScriptableNode.js +0 -488
  292. package/examples/jsm/nodes/code/ScriptableValueNode.js +0 -167
  293. package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
  294. package/examples/jsm/nodes/core/AttributeNode.js +0 -102
  295. package/examples/jsm/nodes/core/BypassNode.js +0 -45
  296. package/examples/jsm/nodes/core/CacheNode.js +0 -46
  297. package/examples/jsm/nodes/core/ConstNode.js +0 -32
  298. package/examples/jsm/nodes/core/ContextNode.js +0 -61
  299. package/examples/jsm/nodes/core/IndexNode.js +0 -66
  300. package/examples/jsm/nodes/core/InputNode.js +0 -83
  301. package/examples/jsm/nodes/core/LightingModel.js +0 -15
  302. package/examples/jsm/nodes/core/Node.js +0 -454
  303. package/examples/jsm/nodes/core/NodeAttribute.js +0 -15
  304. package/examples/jsm/nodes/core/NodeBuilder.js +0 -1016
  305. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  306. package/examples/jsm/nodes/core/NodeCode.js +0 -15
  307. package/examples/jsm/nodes/core/NodeFrame.js +0 -110
  308. package/examples/jsm/nodes/core/NodeFunction.js +0 -22
  309. package/examples/jsm/nodes/core/NodeFunctionInput.js +0 -17
  310. package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
  311. package/examples/jsm/nodes/core/NodeParser.js +0 -11
  312. package/examples/jsm/nodes/core/NodeUniform.js +0 -28
  313. package/examples/jsm/nodes/core/NodeUtils.js +0 -212
  314. package/examples/jsm/nodes/core/NodeVar.js +0 -14
  315. package/examples/jsm/nodes/core/NodeVarying.js +0 -17
  316. package/examples/jsm/nodes/core/PropertyNode.js +0 -61
  317. package/examples/jsm/nodes/core/StackNode.js +0 -99
  318. package/examples/jsm/nodes/core/TempNode.js +0 -58
  319. package/examples/jsm/nodes/core/UniformNode.js +0 -61
  320. package/examples/jsm/nodes/core/VarNode.js +0 -87
  321. package/examples/jsm/nodes/core/VaryingNode.js +0 -69
  322. package/examples/jsm/nodes/core/constants.js +0 -27
  323. package/examples/jsm/nodes/display/BlendModeNode.js +0 -99
  324. package/examples/jsm/nodes/display/BumpMapNode.js +0 -77
  325. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -100
  326. package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
  327. package/examples/jsm/nodes/display/FrontFacingNode.js +0 -27
  328. package/examples/jsm/nodes/display/NormalMapNode.js +0 -106
  329. package/examples/jsm/nodes/display/PosterizeNode.js +0 -32
  330. package/examples/jsm/nodes/display/ToneMappingNode.js +0 -141
  331. package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -69
  332. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -34
  333. package/examples/jsm/nodes/display/ViewportNode.js +0 -115
  334. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -31
  335. package/examples/jsm/nodes/display/ViewportTextureNode.js +0 -75
  336. package/examples/jsm/nodes/fog/FogExp2Node.js +0 -35
  337. package/examples/jsm/nodes/fog/FogNode.js +0 -37
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- import {
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- BoxGeometry,
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- BufferGeometry,
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- CylinderGeometry,
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- DoubleSide,
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- Euler,
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- Float32BufferAttribute,
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- Line,
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- LineBasicMaterial,
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- Matrix4,
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- Mesh,
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- MeshBasicMaterial,
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- Object3D,
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- OctahedronGeometry,
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- PlaneGeometry,
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- Quaternion,
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- Raycaster,
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- SphereGeometry,
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- TorusGeometry,
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- Vector3
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- } from 'three';
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-
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- const _raycaster = new Raycaster();
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-
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- const _tempVector = new Vector3();
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- const _tempVector2 = new Vector3();
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- const _tempQuaternion = new Quaternion();
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- const _unit = {
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- X: new Vector3( 1, 0, 0 ),
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- Y: new Vector3( 0, 1, 0 ),
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- Z: new Vector3( 0, 0, 1 )
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- };
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- const _changeEvent = { type: 'change' };
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- const _mouseDownEvent = { type: 'mouseDown' };
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- const _mouseUpEvent = { type: 'mouseUp', mode: null };
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- const _objectChangeEvent = { type: 'objectChange' };
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-
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- class TransformControls extends Object3D {
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-
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- constructor( camera, domElement ) {
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- super();
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-
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- if ( domElement === undefined ) {
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-
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- console.warn( 'THREE.TransformControls: The second parameter "domElement" is now mandatory.' );
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- domElement = document;
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-
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- }
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-
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- this.isTransformControls = true;
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-
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- this.visible = false;
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- this.domElement = domElement;
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- this.domElement.style.touchAction = 'none'; // disable touch scroll
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-
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- const _gizmo = new TransformControlsGizmo();
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- this._gizmo = _gizmo;
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- this.add( _gizmo );
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-
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- const _plane = new TransformControlsPlane();
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- this._plane = _plane;
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- this.add( _plane );
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-
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- const scope = this;
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-
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- // Defined getter, setter and store for a property
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- function defineProperty( propName, defaultValue ) {
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-
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- Object.defineProperty( scope, propName, {
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-
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- get: function () {
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- return propValue !== undefined ? propValue : defaultValue;
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-
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- },
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- set: function ( value ) {
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-
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- if ( propValue !== value ) {
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- _plane[ propName ] = value;
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- _gizmo[ propName ] = value;
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-
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-
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- }
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- }
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- } );
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- scope[ propName ] = defaultValue;
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- _plane[ propName ] = defaultValue;
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-
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- }
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-
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- // Define properties with getters/setter
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- // Setting the defined property will automatically trigger change event
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- // Defined properties are passed down to gizmo and plane
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-
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- defineProperty( 'camera', camera );
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- defineProperty( 'object', undefined );
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- defineProperty( 'enabled', true );
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- defineProperty( 'axis', null );
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- defineProperty( 'mode', 'translate' );
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- defineProperty( 'translationSnap', null );
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- defineProperty( 'rotationSnap', null );
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- defineProperty( 'scaleSnap', null );
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- defineProperty( 'space', 'world' );
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- defineProperty( 'size', 1 );
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- defineProperty( 'dragging', false );
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- defineProperty( 'showX', true );
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- defineProperty( 'showY', true );
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- defineProperty( 'showZ', true );
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-
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-
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- const worldPosition = new Vector3();
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- const worldPositionStart = new Vector3();
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- const worldQuaternion = new Quaternion();
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- const worldQuaternionStart = new Quaternion();
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- const cameraPosition = new Vector3();
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- const cameraQuaternion = new Quaternion();
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- const pointStart = new Vector3();
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- const pointEnd = new Vector3();
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- const rotationAxis = new Vector3();
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- const rotationAngle = 0;
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- const eye = new Vector3();
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137
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-
139
- defineProperty( 'worldPosition', worldPosition );
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- defineProperty( 'worldPositionStart', worldPositionStart );
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- defineProperty( 'worldQuaternion', worldQuaternion );
142
- defineProperty( 'worldQuaternionStart', worldQuaternionStart );
143
- defineProperty( 'cameraPosition', cameraPosition );
144
- defineProperty( 'cameraQuaternion', cameraQuaternion );
145
- defineProperty( 'pointStart', pointStart );
146
- defineProperty( 'pointEnd', pointEnd );
147
- defineProperty( 'rotationAxis', rotationAxis );
148
- defineProperty( 'rotationAngle', rotationAngle );
149
- defineProperty( 'eye', eye );
150
-
151
- this._offset = new Vector3();
152
- this._startNorm = new Vector3();
153
- this._endNorm = new Vector3();
154
- this._cameraScale = new Vector3();
155
-
156
- this._parentPosition = new Vector3();
157
- this._parentQuaternion = new Quaternion();
158
- this._parentQuaternionInv = new Quaternion();
159
- this._parentScale = new Vector3();
160
-
161
- this._worldScaleStart = new Vector3();
162
- this._worldQuaternionInv = new Quaternion();
163
- this._worldScale = new Vector3();
164
-
165
- this._positionStart = new Vector3();
166
- this._quaternionStart = new Quaternion();
167
- this._scaleStart = new Vector3();
168
-
169
- this._getPointer = getPointer.bind( this );
170
- this._onPointerDown = onPointerDown.bind( this );
171
- this._onPointerHover = onPointerHover.bind( this );
172
- this._onPointerMove = onPointerMove.bind( this );
173
- this._onPointerUp = onPointerUp.bind( this );
174
-
175
- this.domElement.addEventListener( 'pointerdown', this._onPointerDown );
176
- this.domElement.addEventListener( 'pointermove', this._onPointerHover );
177
- this.domElement.addEventListener( 'pointerup', this._onPointerUp );
178
-
179
- }
180
-
181
- // updateMatrixWorld updates key transformation variables
182
- updateMatrixWorld() {
183
-
184
- if ( this.object !== undefined ) {
185
-
186
- this.object.updateMatrixWorld();
187
-
188
- if ( this.object.parent === null ) {
189
-
190
- console.error( 'TransformControls: The attached 3D object must be a part of the scene graph.' );
191
-
192
- } else {
193
-
194
- this.object.parent.matrixWorld.decompose( this._parentPosition, this._parentQuaternion, this._parentScale );
195
-
196
- }
197
-
198
- this.object.matrixWorld.decompose( this.worldPosition, this.worldQuaternion, this._worldScale );
199
-
200
- this._parentQuaternionInv.copy( this._parentQuaternion ).invert();
201
- this._worldQuaternionInv.copy( this.worldQuaternion ).invert();
202
-
203
- }
204
-
205
- this.camera.updateMatrixWorld();
206
- this.camera.matrixWorld.decompose( this.cameraPosition, this.cameraQuaternion, this._cameraScale );
207
-
208
- if ( this.camera.isOrthographicCamera ) {
209
-
210
- this.camera.getWorldDirection( this.eye ).negate();
211
-
212
- } else {
213
-
214
- this.eye.copy( this.cameraPosition ).sub( this.worldPosition ).normalize();
215
-
216
- }
217
-
218
- super.updateMatrixWorld( this );
219
-
220
- }
221
-
222
- pointerHover( pointer ) {
223
-
224
- if ( this.object === undefined || this.dragging === true ) return;
225
-
226
- _raycaster.setFromCamera( pointer, this.camera );
227
-
228
- const intersect = intersectObjectWithRay( this._gizmo.picker[ this.mode ], _raycaster );
229
-
230
- if ( intersect ) {
231
-
232
- this.axis = intersect.object.name;
233
-
234
- } else {
235
-
236
- this.axis = null;
237
-
238
- }
239
-
240
- }
241
-
242
- pointerDown( pointer ) {
243
-
244
- if ( this.object === undefined || this.dragging === true || pointer.button !== 0 ) return;
245
-
246
- if ( this.axis !== null ) {
247
-
248
- _raycaster.setFromCamera( pointer, this.camera );
249
-
250
- const planeIntersect = intersectObjectWithRay( this._plane, _raycaster, true );
251
-
252
- if ( planeIntersect ) {
253
-
254
- this.object.updateMatrixWorld();
255
- this.object.parent.updateMatrixWorld();
256
-
257
- this._positionStart.copy( this.object.position );
258
- this._quaternionStart.copy( this.object.quaternion );
259
- this._scaleStart.copy( this.object.scale );
260
-
261
- this.object.matrixWorld.decompose( this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart );
262
-
263
- this.pointStart.copy( planeIntersect.point ).sub( this.worldPositionStart );
264
-
265
- }
266
-
267
- this.dragging = true;
268
- _mouseDownEvent.mode = this.mode;
269
- this.dispatchEvent( _mouseDownEvent );
270
-
271
- }
272
-
273
- }
274
-
275
- pointerMove( pointer ) {
276
-
277
- const axis = this.axis;
278
- const mode = this.mode;
279
- const object = this.object;
280
- let space = this.space;
281
-
282
- if ( mode === 'scale' ) {
283
-
284
- space = 'local';
285
-
286
- } else if ( axis === 'E' || axis === 'XYZE' || axis === 'XYZ' ) {
287
-
288
- space = 'world';
289
-
290
- }
291
-
292
- if ( object === undefined || axis === null || this.dragging === false || pointer.button !== - 1 ) return;
293
-
294
- _raycaster.setFromCamera( pointer, this.camera );
295
-
296
- const planeIntersect = intersectObjectWithRay( this._plane, _raycaster, true );
297
-
298
- if ( ! planeIntersect ) return;
299
-
300
- this.pointEnd.copy( planeIntersect.point ).sub( this.worldPositionStart );
301
-
302
- if ( mode === 'translate' ) {
303
-
304
- // Apply translate
305
-
306
- this._offset.copy( this.pointEnd ).sub( this.pointStart );
307
-
308
- if ( space === 'local' && axis !== 'XYZ' ) {
309
-
310
- this._offset.applyQuaternion( this._worldQuaternionInv );
311
-
312
- }
313
-
314
- if ( axis.indexOf( 'X' ) === - 1 ) this._offset.x = 0;
315
- if ( axis.indexOf( 'Y' ) === - 1 ) this._offset.y = 0;
316
- if ( axis.indexOf( 'Z' ) === - 1 ) this._offset.z = 0;
317
-
318
- if ( space === 'local' && axis !== 'XYZ' ) {
319
-
320
- this._offset.applyQuaternion( this._quaternionStart ).divide( this._parentScale );
321
-
322
- } else {
323
-
324
- this._offset.applyQuaternion( this._parentQuaternionInv ).divide( this._parentScale );
325
-
326
- }
327
-
328
- object.position.copy( this._offset ).add( this._positionStart );
329
-
330
- // Apply translation snap
331
-
332
- if ( this.translationSnap ) {
333
-
334
- if ( space === 'local' ) {
335
-
336
- object.position.applyQuaternion( _tempQuaternion.copy( this._quaternionStart ).invert() );
337
-
338
- if ( axis.search( 'X' ) !== - 1 ) {
339
-
340
- object.position.x = Math.round( object.position.x / this.translationSnap ) * this.translationSnap;
341
-
342
- }
343
-
344
- if ( axis.search( 'Y' ) !== - 1 ) {
345
-
346
- object.position.y = Math.round( object.position.y / this.translationSnap ) * this.translationSnap;
347
-
348
- }
349
-
350
- if ( axis.search( 'Z' ) !== - 1 ) {
351
-
352
- object.position.z = Math.round( object.position.z / this.translationSnap ) * this.translationSnap;
353
-
354
- }
355
-
356
- object.position.applyQuaternion( this._quaternionStart );
357
-
358
- }
359
-
360
- if ( space === 'world' ) {
361
-
362
- if ( object.parent ) {
363
-
364
- object.position.add( _tempVector.setFromMatrixPosition( object.parent.matrixWorld ) );
365
-
366
- }
367
-
368
- if ( axis.search( 'X' ) !== - 1 ) {
369
-
370
- object.position.x = Math.round( object.position.x / this.translationSnap ) * this.translationSnap;
371
-
372
- }
373
-
374
- if ( axis.search( 'Y' ) !== - 1 ) {
375
-
376
- object.position.y = Math.round( object.position.y / this.translationSnap ) * this.translationSnap;
377
-
378
- }
379
-
380
- if ( axis.search( 'Z' ) !== - 1 ) {
381
-
382
- object.position.z = Math.round( object.position.z / this.translationSnap ) * this.translationSnap;
383
-
384
- }
385
-
386
- if ( object.parent ) {
387
-
388
- object.position.sub( _tempVector.setFromMatrixPosition( object.parent.matrixWorld ) );
389
-
390
- }
391
-
392
- }
393
-
394
- }
395
-
396
- } else if ( mode === 'scale' ) {
397
-
398
- if ( axis.search( 'XYZ' ) !== - 1 ) {
399
-
400
- let d = this.pointEnd.length() / this.pointStart.length();
401
-
402
- if ( this.pointEnd.dot( this.pointStart ) < 0 ) d *= - 1;
403
-
404
- _tempVector2.set( d, d, d );
405
-
406
- } else {
407
-
408
- _tempVector.copy( this.pointStart );
409
- _tempVector2.copy( this.pointEnd );
410
-
411
- _tempVector.applyQuaternion( this._worldQuaternionInv );
412
- _tempVector2.applyQuaternion( this._worldQuaternionInv );
413
-
414
- _tempVector2.divide( _tempVector );
415
-
416
- if ( axis.search( 'X' ) === - 1 ) {
417
-
418
- _tempVector2.x = 1;
419
-
420
- }
421
-
422
- if ( axis.search( 'Y' ) === - 1 ) {
423
-
424
- _tempVector2.y = 1;
425
-
426
- }
427
-
428
- if ( axis.search( 'Z' ) === - 1 ) {
429
-
430
- _tempVector2.z = 1;
431
-
432
- }
433
-
434
- }
435
-
436
- // Apply scale
437
-
438
- object.scale.copy( this._scaleStart ).multiply( _tempVector2 );
439
-
440
- if ( this.scaleSnap ) {
441
-
442
- if ( axis.search( 'X' ) !== - 1 ) {
443
-
444
- object.scale.x = Math.round( object.scale.x / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
445
-
446
- }
447
-
448
- if ( axis.search( 'Y' ) !== - 1 ) {
449
-
450
- object.scale.y = Math.round( object.scale.y / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
451
-
452
- }
453
-
454
- if ( axis.search( 'Z' ) !== - 1 ) {
455
-
456
- object.scale.z = Math.round( object.scale.z / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
457
-
458
- }
459
-
460
- }
461
-
462
- } else if ( mode === 'rotate' ) {
463
-
464
- this._offset.copy( this.pointEnd ).sub( this.pointStart );
465
-
466
- const ROTATION_SPEED = 20 / this.worldPosition.distanceTo( _tempVector.setFromMatrixPosition( this.camera.matrixWorld ) );
467
-
468
- if ( axis === 'E' ) {
469
-
470
- this.rotationAxis.copy( this.eye );
471
- this.rotationAngle = this.pointEnd.angleTo( this.pointStart );
472
-
473
- this._startNorm.copy( this.pointStart ).normalize();
474
- this._endNorm.copy( this.pointEnd ).normalize();
475
-
476
- this.rotationAngle *= ( this._endNorm.cross( this._startNorm ).dot( this.eye ) < 0 ? 1 : - 1 );
477
-
478
- } else if ( axis === 'XYZE' ) {
479
-
480
- this.rotationAxis.copy( this._offset ).cross( this.eye ).normalize();
481
- this.rotationAngle = this._offset.dot( _tempVector.copy( this.rotationAxis ).cross( this.eye ) ) * ROTATION_SPEED;
482
-
483
- } else if ( axis === 'X' || axis === 'Y' || axis === 'Z' ) {
484
-
485
- this.rotationAxis.copy( _unit[ axis ] );
486
-
487
- _tempVector.copy( _unit[ axis ] );
488
-
489
- if ( space === 'local' ) {
490
-
491
- _tempVector.applyQuaternion( this.worldQuaternion );
492
-
493
- }
494
-
495
- this.rotationAngle = this._offset.dot( _tempVector.cross( this.eye ).normalize() ) * ROTATION_SPEED;
496
-
497
- }
498
-
499
- // Apply rotation snap
500
-
501
- if ( this.rotationSnap ) this.rotationAngle = Math.round( this.rotationAngle / this.rotationSnap ) * this.rotationSnap;
502
-
503
- // Apply rotate
504
- if ( space === 'local' && axis !== 'E' && axis !== 'XYZE' ) {
505
-
506
- object.quaternion.copy( this._quaternionStart );
507
- object.quaternion.multiply( _tempQuaternion.setFromAxisAngle( this.rotationAxis, this.rotationAngle ) ).normalize();
508
-
509
- } else {
510
-
511
- this.rotationAxis.applyQuaternion( this._parentQuaternionInv );
512
- object.quaternion.copy( _tempQuaternion.setFromAxisAngle( this.rotationAxis, this.rotationAngle ) );
513
- object.quaternion.multiply( this._quaternionStart ).normalize();
514
-
515
- }
516
-
517
- }
518
-
519
- this.dispatchEvent( _changeEvent );
520
- this.dispatchEvent( _objectChangeEvent );
521
-
522
- }
523
-
524
- pointerUp( pointer ) {
525
-
526
- if ( pointer.button !== 0 ) return;
527
-
528
- if ( this.dragging && ( this.axis !== null ) ) {
529
-
530
- _mouseUpEvent.mode = this.mode;
531
- this.dispatchEvent( _mouseUpEvent );
532
-
533
- }
534
-
535
- this.dragging = false;
536
- this.axis = null;
537
-
538
- }
539
-
540
- dispose() {
541
-
542
- this.domElement.removeEventListener( 'pointerdown', this._onPointerDown );
543
- this.domElement.removeEventListener( 'pointermove', this._onPointerHover );
544
- this.domElement.removeEventListener( 'pointermove', this._onPointerMove );
545
- this.domElement.removeEventListener( 'pointerup', this._onPointerUp );
546
-
547
- this.traverse( function ( child ) {
548
-
549
- if ( child.geometry ) child.geometry.dispose();
550
- if ( child.material ) child.material.dispose();
551
-
552
- } );
553
-
554
- }
555
-
556
- // Set current object
557
- attach( object ) {
558
-
559
- this.object = object;
560
- this.visible = true;
561
-
562
- return this;
563
-
564
- }
565
-
566
- // Detach from object
567
- detach() {
568
-
569
- this.object = undefined;
570
- this.visible = false;
571
- this.axis = null;
572
-
573
- return this;
574
-
575
- }
576
-
577
- reset() {
578
-
579
- if ( ! this.enabled ) return;
580
-
581
- if ( this.dragging ) {
582
-
583
- this.object.position.copy( this._positionStart );
584
- this.object.quaternion.copy( this._quaternionStart );
585
- this.object.scale.copy( this._scaleStart );
586
-
587
- this.dispatchEvent( _changeEvent );
588
- this.dispatchEvent( _objectChangeEvent );
589
-
590
- this.pointStart.copy( this.pointEnd );
591
-
592
- }
593
-
594
- }
595
-
596
- getRaycaster() {
597
-
598
- return _raycaster;
599
-
600
- }
601
-
602
- // TODO: deprecate
603
-
604
- getMode() {
605
-
606
- return this.mode;
607
-
608
- }
609
-
610
- setMode( mode ) {
611
-
612
- this.mode = mode;
613
-
614
- }
615
-
616
- setTranslationSnap( translationSnap ) {
617
-
618
- this.translationSnap = translationSnap;
619
-
620
- }
621
-
622
- setRotationSnap( rotationSnap ) {
623
-
624
- this.rotationSnap = rotationSnap;
625
-
626
- }
627
-
628
- setScaleSnap( scaleSnap ) {
629
-
630
- this.scaleSnap = scaleSnap;
631
-
632
- }
633
-
634
- setSize( size ) {
635
-
636
- this.size = size;
637
-
638
- }
639
-
640
- setSpace( space ) {
641
-
642
- this.space = space;
643
-
644
- }
645
-
646
- }
647
-
648
- // mouse / touch event handlers
649
-
650
- function getPointer( event ) {
651
-
652
- if ( this.domElement.ownerDocument.pointerLockElement ) {
653
-
654
- return {
655
- x: 0,
656
- y: 0,
657
- button: event.button
658
- };
659
-
660
- } else {
661
-
662
- const rect = this.domElement.getBoundingClientRect();
663
-
664
- return {
665
- x: ( event.clientX - rect.left ) / rect.width * 2 - 1,
666
- y: - ( event.clientY - rect.top ) / rect.height * 2 + 1,
667
- button: event.button
668
- };
669
-
670
- }
671
-
672
- }
673
-
674
- function onPointerHover( event ) {
675
-
676
- if ( ! this.enabled ) return;
677
-
678
- switch ( event.pointerType ) {
679
-
680
- case 'mouse':
681
- case 'pen':
682
- this.pointerHover( this._getPointer( event ) );
683
- break;
684
-
685
- }
686
-
687
- }
688
-
689
- function onPointerDown( event ) {
690
-
691
- if ( ! this.enabled ) return;
692
-
693
- if ( ! document.pointerLockElement ) {
694
-
695
- this.domElement.setPointerCapture( event.pointerId );
696
-
697
- }
698
-
699
- this.domElement.addEventListener( 'pointermove', this._onPointerMove );
700
-
701
- this.pointerHover( this._getPointer( event ) );
702
- this.pointerDown( this._getPointer( event ) );
703
-
704
- }
705
-
706
- function onPointerMove( event ) {
707
-
708
- if ( ! this.enabled ) return;
709
-
710
- this.pointerMove( this._getPointer( event ) );
711
-
712
- }
713
-
714
- function onPointerUp( event ) {
715
-
716
- if ( ! this.enabled ) return;
717
-
718
- this.domElement.releasePointerCapture( event.pointerId );
719
-
720
- this.domElement.removeEventListener( 'pointermove', this._onPointerMove );
721
-
722
- this.pointerUp( this._getPointer( event ) );
723
-
724
- }
725
-
726
- function intersectObjectWithRay( object, raycaster, includeInvisible ) {
727
-
728
- const allIntersections = raycaster.intersectObject( object, true );
729
-
730
- for ( let i = 0; i < allIntersections.length; i ++ ) {
731
-
732
- if ( allIntersections[ i ].object.visible || includeInvisible ) {
733
-
734
- return allIntersections[ i ];
735
-
736
- }
737
-
738
- }
739
-
740
- return false;
741
-
742
- }
743
-
744
- //
745
-
746
- // Reusable utility variables
747
-
748
- const _tempEuler = new Euler();
749
- const _alignVector = new Vector3( 0, 1, 0 );
750
- const _zeroVector = new Vector3( 0, 0, 0 );
751
- const _lookAtMatrix = new Matrix4();
752
- const _tempQuaternion2 = new Quaternion();
753
- const _identityQuaternion = new Quaternion();
754
- const _dirVector = new Vector3();
755
- const _tempMatrix = new Matrix4();
756
-
757
- const _unitX = new Vector3( 1, 0, 0 );
758
- const _unitY = new Vector3( 0, 1, 0 );
759
- const _unitZ = new Vector3( 0, 0, 1 );
760
-
761
- const _v1 = new Vector3();
762
- const _v2 = new Vector3();
763
- const _v3 = new Vector3();
764
-
765
- class TransformControlsGizmo extends Object3D {
766
-
767
- constructor() {
768
-
769
- super();
770
-
771
- this.isTransformControlsGizmo = true;
772
-
773
- this.type = 'TransformControlsGizmo';
774
-
775
- // shared materials
776
-
777
- const gizmoMaterial = new MeshBasicMaterial( {
778
- depthTest: false,
779
- depthWrite: false,
780
- fog: false,
781
- toneMapped: false,
782
- transparent: true
783
- } );
784
-
785
- const gizmoLineMaterial = new LineBasicMaterial( {
786
- depthTest: false,
787
- depthWrite: false,
788
- fog: false,
789
- toneMapped: false,
790
- transparent: true
791
- } );
792
-
793
- // Make unique material for each axis/color
794
-
795
- const matInvisible = gizmoMaterial.clone();
796
- matInvisible.opacity = 0.15;
797
-
798
- const matHelper = gizmoLineMaterial.clone();
799
- matHelper.opacity = 0.5;
800
-
801
- const matRed = gizmoMaterial.clone();
802
- matRed.color.setHex( 0xff0000 );
803
-
804
- const matGreen = gizmoMaterial.clone();
805
- matGreen.color.setHex( 0x00ff00 );
806
-
807
- const matBlue = gizmoMaterial.clone();
808
- matBlue.color.setHex( 0x0000ff );
809
-
810
- const matRedTransparent = gizmoMaterial.clone();
811
- matRedTransparent.color.setHex( 0xff0000 );
812
- matRedTransparent.opacity = 0.5;
813
-
814
- const matGreenTransparent = gizmoMaterial.clone();
815
- matGreenTransparent.color.setHex( 0x00ff00 );
816
- matGreenTransparent.opacity = 0.5;
817
-
818
- const matBlueTransparent = gizmoMaterial.clone();
819
- matBlueTransparent.color.setHex( 0x0000ff );
820
- matBlueTransparent.opacity = 0.5;
821
-
822
- const matWhiteTransparent = gizmoMaterial.clone();
823
- matWhiteTransparent.opacity = 0.25;
824
-
825
- const matYellowTransparent = gizmoMaterial.clone();
826
- matYellowTransparent.color.setHex( 0xffff00 );
827
- matYellowTransparent.opacity = 0.25;
828
-
829
- const matYellow = gizmoMaterial.clone();
830
- matYellow.color.setHex( 0xffff00 );
831
-
832
- const matGray = gizmoMaterial.clone();
833
- matGray.color.setHex( 0x787878 );
834
-
835
- // reusable geometry
836
-
837
- const arrowGeometry = new CylinderGeometry( 0, 0.04, 0.1, 12 );
838
- arrowGeometry.translate( 0, 0.05, 0 );
839
-
840
- const scaleHandleGeometry = new BoxGeometry( 0.08, 0.08, 0.08 );
841
- scaleHandleGeometry.translate( 0, 0.04, 0 );
842
-
843
- const lineGeometry = new BufferGeometry();
844
- lineGeometry.setAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
845
-
846
- const lineGeometry2 = new CylinderGeometry( 0.0075, 0.0075, 0.5, 3 );
847
- lineGeometry2.translate( 0, 0.25, 0 );
848
-
849
- function CircleGeometry( radius, arc ) {
850
-
851
- const geometry = new TorusGeometry( radius, 0.0075, 3, 64, arc * Math.PI * 2 );
852
- geometry.rotateY( Math.PI / 2 );
853
- geometry.rotateX( Math.PI / 2 );
854
- return geometry;
855
-
856
- }
857
-
858
- // Special geometry for transform helper. If scaled with position vector it spans from [0,0,0] to position
859
-
860
- function TranslateHelperGeometry() {
861
-
862
- const geometry = new BufferGeometry();
863
-
864
- geometry.setAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 1, 1, 1 ], 3 ) );
865
-
866
- return geometry;
867
-
868
- }
869
-
870
- // Gizmo definitions - custom hierarchy definitions for setupGizmo() function
871
-
872
- const gizmoTranslate = {
873
- X: [
874
- [ new Mesh( arrowGeometry, matRed ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
875
- [ new Mesh( arrowGeometry, matRed ), [ - 0.5, 0, 0 ], [ 0, 0, Math.PI / 2 ]],
876
- [ new Mesh( lineGeometry2, matRed ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]]
877
- ],
878
- Y: [
879
- [ new Mesh( arrowGeometry, matGreen ), [ 0, 0.5, 0 ]],
880
- [ new Mesh( arrowGeometry, matGreen ), [ 0, - 0.5, 0 ], [ Math.PI, 0, 0 ]],
881
- [ new Mesh( lineGeometry2, matGreen ) ]
882
- ],
883
- Z: [
884
- [ new Mesh( arrowGeometry, matBlue ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ]],
885
- [ new Mesh( arrowGeometry, matBlue ), [ 0, 0, - 0.5 ], [ - Math.PI / 2, 0, 0 ]],
886
- [ new Mesh( lineGeometry2, matBlue ), null, [ Math.PI / 2, 0, 0 ]]
887
- ],
888
- XYZ: [
889
- [ new Mesh( new OctahedronGeometry( 0.1, 0 ), matWhiteTransparent.clone() ), [ 0, 0, 0 ]]
890
- ],
891
- XY: [
892
- [ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matBlueTransparent.clone() ), [ 0.15, 0.15, 0 ]]
893
- ],
894
- YZ: [
895
- [ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matRedTransparent.clone() ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
896
- ],
897
- XZ: [
898
- [ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matGreenTransparent.clone() ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
899
- ]
900
- };
901
-
902
- const pickerTranslate = {
903
- X: [
904
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0.3, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
905
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ - 0.3, 0, 0 ], [ 0, 0, Math.PI / 2 ]]
906
- ],
907
- Y: [
908
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0.3, 0 ]],
909
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, - 0.3, 0 ], [ 0, 0, Math.PI ]]
910
- ],
911
- Z: [
912
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, 0.3 ], [ Math.PI / 2, 0, 0 ]],
913
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, - 0.3 ], [ - Math.PI / 2, 0, 0 ]]
914
- ],
915
- XYZ: [
916
- [ new Mesh( new OctahedronGeometry( 0.2, 0 ), matInvisible ) ]
917
- ],
918
- XY: [
919
- [ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0.15, 0 ]]
920
- ],
921
- YZ: [
922
- [ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
923
- ],
924
- XZ: [
925
- [ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
926
- ]
927
- };
928
-
929
- const helperTranslate = {
930
- START: [
931
- [ new Mesh( new OctahedronGeometry( 0.01, 2 ), matHelper ), null, null, null, 'helper' ]
932
- ],
933
- END: [
934
- [ new Mesh( new OctahedronGeometry( 0.01, 2 ), matHelper ), null, null, null, 'helper' ]
935
- ],
936
- DELTA: [
937
- [ new Line( TranslateHelperGeometry(), matHelper ), null, null, null, 'helper' ]
938
- ],
939
- X: [
940
- [ new Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
941
- ],
942
- Y: [
943
- [ new Line( lineGeometry, matHelper.clone() ), [ 0, - 1e3, 0 ], [ 0, 0, Math.PI / 2 ], [ 1e6, 1, 1 ], 'helper' ]
944
- ],
945
- Z: [
946
- [ new Line( lineGeometry, matHelper.clone() ), [ 0, 0, - 1e3 ], [ 0, - Math.PI / 2, 0 ], [ 1e6, 1, 1 ], 'helper' ]
947
- ]
948
- };
949
-
950
- const gizmoRotate = {
951
- XYZE: [
952
- [ new Mesh( CircleGeometry( 0.5, 1 ), matGray ), null, [ 0, Math.PI / 2, 0 ]]
953
- ],
954
- X: [
955
- [ new Mesh( CircleGeometry( 0.5, 0.5 ), matRed ) ]
956
- ],
957
- Y: [
958
- [ new Mesh( CircleGeometry( 0.5, 0.5 ), matGreen ), null, [ 0, 0, - Math.PI / 2 ]]
959
- ],
960
- Z: [
961
- [ new Mesh( CircleGeometry( 0.5, 0.5 ), matBlue ), null, [ 0, Math.PI / 2, 0 ]]
962
- ],
963
- E: [
964
- [ new Mesh( CircleGeometry( 0.75, 1 ), matYellowTransparent ), null, [ 0, Math.PI / 2, 0 ]]
965
- ]
966
- };
967
-
968
- const helperRotate = {
969
- AXIS: [
970
- [ new Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
971
- ]
972
- };
973
-
974
- const pickerRotate = {
975
- XYZE: [
976
- [ new Mesh( new SphereGeometry( 0.25, 10, 8 ), matInvisible ) ]
977
- ],
978
- X: [
979
- [ new Mesh( new TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ 0, - Math.PI / 2, - Math.PI / 2 ]],
980
- ],
981
- Y: [
982
- [ new Mesh( new TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ]],
983
- ],
984
- Z: [
985
- [ new Mesh( new TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
986
- ],
987
- E: [
988
- [ new Mesh( new TorusGeometry( 0.75, 0.1, 2, 24 ), matInvisible ) ]
989
- ]
990
- };
991
-
992
- const gizmoScale = {
993
- X: [
994
- [ new Mesh( scaleHandleGeometry, matRed ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
995
- [ new Mesh( lineGeometry2, matRed ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
996
- [ new Mesh( scaleHandleGeometry, matRed ), [ - 0.5, 0, 0 ], [ 0, 0, Math.PI / 2 ]],
997
- ],
998
- Y: [
999
- [ new Mesh( scaleHandleGeometry, matGreen ), [ 0, 0.5, 0 ]],
1000
- [ new Mesh( lineGeometry2, matGreen ) ],
1001
- [ new Mesh( scaleHandleGeometry, matGreen ), [ 0, - 0.5, 0 ], [ 0, 0, Math.PI ]],
1002
- ],
1003
- Z: [
1004
- [ new Mesh( scaleHandleGeometry, matBlue ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ]],
1005
- [ new Mesh( lineGeometry2, matBlue ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ]],
1006
- [ new Mesh( scaleHandleGeometry, matBlue ), [ 0, 0, - 0.5 ], [ - Math.PI / 2, 0, 0 ]]
1007
- ],
1008
- XY: [
1009
- [ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matBlueTransparent ), [ 0.15, 0.15, 0 ]]
1010
- ],
1011
- YZ: [
1012
- [ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matRedTransparent ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
1013
- ],
1014
- XZ: [
1015
- [ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matGreenTransparent ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
1016
- ],
1017
- XYZ: [
1018
- [ new Mesh( new BoxGeometry( 0.1, 0.1, 0.1 ), matWhiteTransparent.clone() ) ],
1019
- ]
1020
- };
1021
-
1022
- const pickerScale = {
1023
- X: [
1024
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0.3, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
1025
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ - 0.3, 0, 0 ], [ 0, 0, Math.PI / 2 ]]
1026
- ],
1027
- Y: [
1028
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0.3, 0 ]],
1029
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, - 0.3, 0 ], [ 0, 0, Math.PI ]]
1030
- ],
1031
- Z: [
1032
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, 0.3 ], [ Math.PI / 2, 0, 0 ]],
1033
- [ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, - 0.3 ], [ - Math.PI / 2, 0, 0 ]]
1034
- ],
1035
- XY: [
1036
- [ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0.15, 0 ]],
1037
- ],
1038
- YZ: [
1039
- [ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]],
1040
- ],
1041
- XZ: [
1042
- [ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]],
1043
- ],
1044
- XYZ: [
1045
- [ new Mesh( new BoxGeometry( 0.2, 0.2, 0.2 ), matInvisible ), [ 0, 0, 0 ]],
1046
- ]
1047
- };
1048
-
1049
- const helperScale = {
1050
- X: [
1051
- [ new Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
1052
- ],
1053
- Y: [
1054
- [ new Line( lineGeometry, matHelper.clone() ), [ 0, - 1e3, 0 ], [ 0, 0, Math.PI / 2 ], [ 1e6, 1, 1 ], 'helper' ]
1055
- ],
1056
- Z: [
1057
- [ new Line( lineGeometry, matHelper.clone() ), [ 0, 0, - 1e3 ], [ 0, - Math.PI / 2, 0 ], [ 1e6, 1, 1 ], 'helper' ]
1058
- ]
1059
- };
1060
-
1061
- // Creates an Object3D with gizmos described in custom hierarchy definition.
1062
-
1063
- function setupGizmo( gizmoMap ) {
1064
-
1065
- const gizmo = new Object3D();
1066
-
1067
- for ( const name in gizmoMap ) {
1068
-
1069
- for ( let i = gizmoMap[ name ].length; i --; ) {
1070
-
1071
- const object = gizmoMap[ name ][ i ][ 0 ].clone();
1072
- const position = gizmoMap[ name ][ i ][ 1 ];
1073
- const rotation = gizmoMap[ name ][ i ][ 2 ];
1074
- const scale = gizmoMap[ name ][ i ][ 3 ];
1075
- const tag = gizmoMap[ name ][ i ][ 4 ];
1076
-
1077
- // name and tag properties are essential for picking and updating logic.
1078
- object.name = name;
1079
- object.tag = tag;
1080
-
1081
- if ( position ) {
1082
-
1083
- object.position.set( position[ 0 ], position[ 1 ], position[ 2 ] );
1084
-
1085
- }
1086
-
1087
- if ( rotation ) {
1088
-
1089
- object.rotation.set( rotation[ 0 ], rotation[ 1 ], rotation[ 2 ] );
1090
-
1091
- }
1092
-
1093
- if ( scale ) {
1094
-
1095
- object.scale.set( scale[ 0 ], scale[ 1 ], scale[ 2 ] );
1096
-
1097
- }
1098
-
1099
- object.updateMatrix();
1100
-
1101
- const tempGeometry = object.geometry.clone();
1102
- tempGeometry.applyMatrix4( object.matrix );
1103
- object.geometry = tempGeometry;
1104
- object.renderOrder = Infinity;
1105
-
1106
- object.position.set( 0, 0, 0 );
1107
- object.rotation.set( 0, 0, 0 );
1108
- object.scale.set( 1, 1, 1 );
1109
-
1110
- gizmo.add( object );
1111
-
1112
- }
1113
-
1114
- }
1115
-
1116
- return gizmo;
1117
-
1118
- }
1119
-
1120
- // Gizmo creation
1121
-
1122
- this.gizmo = {};
1123
- this.picker = {};
1124
- this.helper = {};
1125
-
1126
- this.add( this.gizmo[ 'translate' ] = setupGizmo( gizmoTranslate ) );
1127
- this.add( this.gizmo[ 'rotate' ] = setupGizmo( gizmoRotate ) );
1128
- this.add( this.gizmo[ 'scale' ] = setupGizmo( gizmoScale ) );
1129
- this.add( this.picker[ 'translate' ] = setupGizmo( pickerTranslate ) );
1130
- this.add( this.picker[ 'rotate' ] = setupGizmo( pickerRotate ) );
1131
- this.add( this.picker[ 'scale' ] = setupGizmo( pickerScale ) );
1132
- this.add( this.helper[ 'translate' ] = setupGizmo( helperTranslate ) );
1133
- this.add( this.helper[ 'rotate' ] = setupGizmo( helperRotate ) );
1134
- this.add( this.helper[ 'scale' ] = setupGizmo( helperScale ) );
1135
-
1136
- // Pickers should be hidden always
1137
-
1138
- this.picker[ 'translate' ].visible = false;
1139
- this.picker[ 'rotate' ].visible = false;
1140
- this.picker[ 'scale' ].visible = false;
1141
-
1142
- }
1143
-
1144
- // updateMatrixWorld will update transformations and appearance of individual handles
1145
-
1146
- updateMatrixWorld( force ) {
1147
-
1148
- const space = ( this.mode === 'scale' ) ? 'local' : this.space; // scale always oriented to local rotation
1149
-
1150
- const quaternion = ( space === 'local' ) ? this.worldQuaternion : _identityQuaternion;
1151
-
1152
- // Show only gizmos for current transform mode
1153
-
1154
- this.gizmo[ 'translate' ].visible = this.mode === 'translate';
1155
- this.gizmo[ 'rotate' ].visible = this.mode === 'rotate';
1156
- this.gizmo[ 'scale' ].visible = this.mode === 'scale';
1157
-
1158
- this.helper[ 'translate' ].visible = this.mode === 'translate';
1159
- this.helper[ 'rotate' ].visible = this.mode === 'rotate';
1160
- this.helper[ 'scale' ].visible = this.mode === 'scale';
1161
-
1162
-
1163
- let handles = [];
1164
- handles = handles.concat( this.picker[ this.mode ].children );
1165
- handles = handles.concat( this.gizmo[ this.mode ].children );
1166
- handles = handles.concat( this.helper[ this.mode ].children );
1167
-
1168
- for ( let i = 0; i < handles.length; i ++ ) {
1169
-
1170
- const handle = handles[ i ];
1171
-
1172
- // hide aligned to camera
1173
-
1174
- handle.visible = true;
1175
- handle.rotation.set( 0, 0, 0 );
1176
- handle.position.copy( this.worldPosition );
1177
-
1178
- let factor;
1179
-
1180
- if ( this.camera.isOrthographicCamera ) {
1181
-
1182
- factor = ( this.camera.top - this.camera.bottom ) / this.camera.zoom;
1183
-
1184
- } else {
1185
-
1186
- factor = this.worldPosition.distanceTo( this.cameraPosition ) * Math.min( 1.9 * Math.tan( Math.PI * this.camera.fov / 360 ) / this.camera.zoom, 7 );
1187
-
1188
- }
1189
-
1190
- handle.scale.set( 1, 1, 1 ).multiplyScalar( factor * this.size / 4 );
1191
-
1192
- // TODO: simplify helpers and consider decoupling from gizmo
1193
-
1194
- if ( handle.tag === 'helper' ) {
1195
-
1196
- handle.visible = false;
1197
-
1198
- if ( handle.name === 'AXIS' ) {
1199
-
1200
- handle.visible = !! this.axis;
1201
-
1202
- if ( this.axis === 'X' ) {
1203
-
1204
- _tempQuaternion.setFromEuler( _tempEuler.set( 0, 0, 0 ) );
1205
- handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
1206
-
1207
- if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
1208
-
1209
- handle.visible = false;
1210
-
1211
- }
1212
-
1213
- }
1214
-
1215
- if ( this.axis === 'Y' ) {
1216
-
1217
- _tempQuaternion.setFromEuler( _tempEuler.set( 0, 0, Math.PI / 2 ) );
1218
- handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
1219
-
1220
- if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
1221
-
1222
- handle.visible = false;
1223
-
1224
- }
1225
-
1226
- }
1227
-
1228
- if ( this.axis === 'Z' ) {
1229
-
1230
- _tempQuaternion.setFromEuler( _tempEuler.set( 0, Math.PI / 2, 0 ) );
1231
- handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
1232
-
1233
- if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
1234
-
1235
- handle.visible = false;
1236
-
1237
- }
1238
-
1239
- }
1240
-
1241
- if ( this.axis === 'XYZE' ) {
1242
-
1243
- _tempQuaternion.setFromEuler( _tempEuler.set( 0, Math.PI / 2, 0 ) );
1244
- _alignVector.copy( this.rotationAxis );
1245
- handle.quaternion.setFromRotationMatrix( _lookAtMatrix.lookAt( _zeroVector, _alignVector, _unitY ) );
1246
- handle.quaternion.multiply( _tempQuaternion );
1247
- handle.visible = this.dragging;
1248
-
1249
- }
1250
-
1251
- if ( this.axis === 'E' ) {
1252
-
1253
- handle.visible = false;
1254
-
1255
- }
1256
-
1257
-
1258
- } else if ( handle.name === 'START' ) {
1259
-
1260
- handle.position.copy( this.worldPositionStart );
1261
- handle.visible = this.dragging;
1262
-
1263
- } else if ( handle.name === 'END' ) {
1264
-
1265
- handle.position.copy( this.worldPosition );
1266
- handle.visible = this.dragging;
1267
-
1268
- } else if ( handle.name === 'DELTA' ) {
1269
-
1270
- handle.position.copy( this.worldPositionStart );
1271
- handle.quaternion.copy( this.worldQuaternionStart );
1272
- _tempVector.set( 1e-10, 1e-10, 1e-10 ).add( this.worldPositionStart ).sub( this.worldPosition ).multiplyScalar( - 1 );
1273
- _tempVector.applyQuaternion( this.worldQuaternionStart.clone().invert() );
1274
- handle.scale.copy( _tempVector );
1275
- handle.visible = this.dragging;
1276
-
1277
- } else {
1278
-
1279
- handle.quaternion.copy( quaternion );
1280
-
1281
- if ( this.dragging ) {
1282
-
1283
- handle.position.copy( this.worldPositionStart );
1284
-
1285
- } else {
1286
-
1287
- handle.position.copy( this.worldPosition );
1288
-
1289
- }
1290
-
1291
- if ( this.axis ) {
1292
-
1293
- handle.visible = this.axis.search( handle.name ) !== - 1;
1294
-
1295
- }
1296
-
1297
- }
1298
-
1299
- // If updating helper, skip rest of the loop
1300
- continue;
1301
-
1302
- }
1303
-
1304
- // Align handles to current local or world rotation
1305
-
1306
- handle.quaternion.copy( quaternion );
1307
-
1308
- if ( this.mode === 'translate' || this.mode === 'scale' ) {
1309
-
1310
- // Hide translate and scale axis facing the camera
1311
-
1312
- const AXIS_HIDE_THRESHOLD = 0.99;
1313
- const PLANE_HIDE_THRESHOLD = 0.2;
1314
-
1315
- if ( handle.name === 'X' ) {
1316
-
1317
- if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
1318
-
1319
- handle.scale.set( 1e-10, 1e-10, 1e-10 );
1320
- handle.visible = false;
1321
-
1322
- }
1323
-
1324
- }
1325
-
1326
- if ( handle.name === 'Y' ) {
1327
-
1328
- if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
1329
-
1330
- handle.scale.set( 1e-10, 1e-10, 1e-10 );
1331
- handle.visible = false;
1332
-
1333
- }
1334
-
1335
- }
1336
-
1337
- if ( handle.name === 'Z' ) {
1338
-
1339
- if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
1340
-
1341
- handle.scale.set( 1e-10, 1e-10, 1e-10 );
1342
- handle.visible = false;
1343
-
1344
- }
1345
-
1346
- }
1347
-
1348
- if ( handle.name === 'XY' ) {
1349
-
1350
- if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
1351
-
1352
- handle.scale.set( 1e-10, 1e-10, 1e-10 );
1353
- handle.visible = false;
1354
-
1355
- }
1356
-
1357
- }
1358
-
1359
- if ( handle.name === 'YZ' ) {
1360
-
1361
- if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
1362
-
1363
- handle.scale.set( 1e-10, 1e-10, 1e-10 );
1364
- handle.visible = false;
1365
-
1366
- }
1367
-
1368
- }
1369
-
1370
- if ( handle.name === 'XZ' ) {
1371
-
1372
- if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
1373
-
1374
- handle.scale.set( 1e-10, 1e-10, 1e-10 );
1375
- handle.visible = false;
1376
-
1377
- }
1378
-
1379
- }
1380
-
1381
- } else if ( this.mode === 'rotate' ) {
1382
-
1383
- // Align handles to current local or world rotation
1384
-
1385
- _tempQuaternion2.copy( quaternion );
1386
- _alignVector.copy( this.eye ).applyQuaternion( _tempQuaternion.copy( quaternion ).invert() );
1387
-
1388
- if ( handle.name.search( 'E' ) !== - 1 ) {
1389
-
1390
- handle.quaternion.setFromRotationMatrix( _lookAtMatrix.lookAt( this.eye, _zeroVector, _unitY ) );
1391
-
1392
- }
1393
-
1394
- if ( handle.name === 'X' ) {
1395
-
1396
- _tempQuaternion.setFromAxisAngle( _unitX, Math.atan2( - _alignVector.y, _alignVector.z ) );
1397
- _tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
1398
- handle.quaternion.copy( _tempQuaternion );
1399
-
1400
- }
1401
-
1402
- if ( handle.name === 'Y' ) {
1403
-
1404
- _tempQuaternion.setFromAxisAngle( _unitY, Math.atan2( _alignVector.x, _alignVector.z ) );
1405
- _tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
1406
- handle.quaternion.copy( _tempQuaternion );
1407
-
1408
- }
1409
-
1410
- if ( handle.name === 'Z' ) {
1411
-
1412
- _tempQuaternion.setFromAxisAngle( _unitZ, Math.atan2( _alignVector.y, _alignVector.x ) );
1413
- _tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
1414
- handle.quaternion.copy( _tempQuaternion );
1415
-
1416
- }
1417
-
1418
- }
1419
-
1420
- // Hide disabled axes
1421
- handle.visible = handle.visible && ( handle.name.indexOf( 'X' ) === - 1 || this.showX );
1422
- handle.visible = handle.visible && ( handle.name.indexOf( 'Y' ) === - 1 || this.showY );
1423
- handle.visible = handle.visible && ( handle.name.indexOf( 'Z' ) === - 1 || this.showZ );
1424
- handle.visible = handle.visible && ( handle.name.indexOf( 'E' ) === - 1 || ( this.showX && this.showY && this.showZ ) );
1425
-
1426
- // highlight selected axis
1427
-
1428
- handle.material._color = handle.material._color || handle.material.color.clone();
1429
- handle.material._opacity = handle.material._opacity || handle.material.opacity;
1430
-
1431
- handle.material.color.copy( handle.material._color );
1432
- handle.material.opacity = handle.material._opacity;
1433
-
1434
- if ( this.enabled && this.axis ) {
1435
-
1436
- if ( handle.name === this.axis ) {
1437
-
1438
- handle.material.color.setHex( 0xffff00 );
1439
- handle.material.opacity = 1.0;
1440
-
1441
- } else if ( this.axis.split( '' ).some( function ( a ) {
1442
-
1443
- return handle.name === a;
1444
-
1445
- } ) ) {
1446
-
1447
- handle.material.color.setHex( 0xffff00 );
1448
- handle.material.opacity = 1.0;
1449
-
1450
- }
1451
-
1452
- }
1453
-
1454
- }
1455
-
1456
- super.updateMatrixWorld( force );
1457
-
1458
- }
1459
-
1460
- }
1461
-
1462
- //
1463
-
1464
- class TransformControlsPlane extends Mesh {
1465
-
1466
- constructor() {
1467
-
1468
- super(
1469
- new PlaneGeometry( 100000, 100000, 2, 2 ),
1470
- new MeshBasicMaterial( { visible: false, wireframe: true, side: DoubleSide, transparent: true, opacity: 0.1, toneMapped: false } )
1471
- );
1472
-
1473
- this.isTransformControlsPlane = true;
1474
-
1475
- this.type = 'TransformControlsPlane';
1476
-
1477
- }
1478
-
1479
- updateMatrixWorld( force ) {
1480
-
1481
- let space = this.space;
1482
-
1483
- this.position.copy( this.worldPosition );
1484
-
1485
- if ( this.mode === 'scale' ) space = 'local'; // scale always oriented to local rotation
1486
-
1487
- _v1.copy( _unitX ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
1488
- _v2.copy( _unitY ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
1489
- _v3.copy( _unitZ ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
1490
-
1491
- // Align the plane for current transform mode, axis and space.
1492
-
1493
- _alignVector.copy( _v2 );
1494
-
1495
- switch ( this.mode ) {
1496
-
1497
- case 'translate':
1498
- case 'scale':
1499
- switch ( this.axis ) {
1500
-
1501
- case 'X':
1502
- _alignVector.copy( this.eye ).cross( _v1 );
1503
- _dirVector.copy( _v1 ).cross( _alignVector );
1504
- break;
1505
- case 'Y':
1506
- _alignVector.copy( this.eye ).cross( _v2 );
1507
- _dirVector.copy( _v2 ).cross( _alignVector );
1508
- break;
1509
- case 'Z':
1510
- _alignVector.copy( this.eye ).cross( _v3 );
1511
- _dirVector.copy( _v3 ).cross( _alignVector );
1512
- break;
1513
- case 'XY':
1514
- _dirVector.copy( _v3 );
1515
- break;
1516
- case 'YZ':
1517
- _dirVector.copy( _v1 );
1518
- break;
1519
- case 'XZ':
1520
- _alignVector.copy( _v3 );
1521
- _dirVector.copy( _v2 );
1522
- break;
1523
- case 'XYZ':
1524
- case 'E':
1525
- _dirVector.set( 0, 0, 0 );
1526
- break;
1527
-
1528
- }
1529
-
1530
- break;
1531
- case 'rotate':
1532
- default:
1533
- // special case for rotate
1534
- _dirVector.set( 0, 0, 0 );
1535
-
1536
- }
1537
-
1538
- if ( _dirVector.length() === 0 ) {
1539
-
1540
- // If in rotate mode, make the plane parallel to camera
1541
- this.quaternion.copy( this.cameraQuaternion );
1542
-
1543
- } else {
1544
-
1545
- _tempMatrix.lookAt( _tempVector.set( 0, 0, 0 ), _dirVector, _alignVector );
1546
-
1547
- this.quaternion.setFromRotationMatrix( _tempMatrix );
1548
-
1549
- }
1550
-
1551
- super.updateMatrixWorld( force );
1552
-
1553
- }
1554
-
1555
- }
1556
-
1557
- export { TransformControls, TransformControlsGizmo, TransformControlsPlane };