@anov/3d 0.0.4-alpha.1 → 0.0.4-alpha12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -144
- package/dist/applicationApi.d.ts +34 -0
- package/dist/{core/cssRenderer.js → applicationApi.js} +53 -21
- package/dist/environment/index.d.ts +24 -0
- package/dist/environment/index.js +84 -0
- package/dist/environment/time/index.d.ts +12 -0
- package/dist/environment/time/index.js +27 -0
- package/dist/environment/weather/type.d.ts +15 -0
- package/dist/environment/weather/type.js +27 -0
- package/dist/hooksManager.d.ts +2 -0
- package/dist/hooksManager.js +15 -0
- package/dist/index.d.ts +15 -3
- package/dist/index.js +38 -5
- package/dist/messageStatus.d.ts +49 -0
- package/dist/messageStatus.js +50 -0
- package/dist/utils/index.d.ts +11 -50
- package/dist/utils/index.js +29 -92
- package/dist/utils/messageFn.d.ts +12 -0
- package/dist/utils/messageFn.js +33 -0
- package/package.json +8 -24
- package/dist/commonEnu.d.ts +0 -5
- package/dist/commonEnu.js +0 -6
- package/dist/core/camera.d.ts +0 -32
- package/dist/core/camera.js +0 -74
- package/dist/core/control/transformControls.d.ts +0 -12
- package/dist/core/control/transformControls.js +0 -72
- package/dist/core/cssRenderer.d.ts +0 -17
- package/dist/core/events.d.ts +0 -16
- package/dist/core/events.js +0 -38
- package/dist/core/global/global.d.ts +0 -27
- package/dist/core/global/global.js +0 -72
- package/dist/core/global/globalControl.d.ts +0 -17
- package/dist/core/global/globalControl.js +0 -62
- package/dist/core/group.d.ts +0 -57
- package/dist/core/group.js +0 -157
- package/dist/core/line.d.ts +0 -13
- package/dist/core/line.js +0 -83
- package/dist/core/mesh.d.ts +0 -59
- package/dist/core/mesh.js +0 -180
- package/dist/core/model.d.ts +0 -30
- package/dist/core/model.js +0 -109
- package/dist/core/scene.d.ts +0 -175
- package/dist/core/scene.js +0 -381
- package/dist/core/use/useScene.d.ts +0 -10
- package/dist/core/use/useScene.js +0 -14
- package/dist/core/use/useframe.d.ts +0 -6
- package/dist/core/use/useframe.js +0 -11
- package/dist/export.d.ts +0 -40
- package/dist/export.js +0 -36
- package/dist/threeCell.d.ts +0 -8
- package/dist/threeCell.js +0 -16
- package/dist/type.d.ts +0 -3
- package/dist/type.js +0 -1
- package/dist/utils/createElement.d.ts +0 -103
- package/dist/utils/createElement.js +0 -145
- package/dist/utils/createLabel.d.ts +0 -2
- package/dist/utils/createLabel.js +0 -4
- package/dist/utils/line.d.ts +0 -0
- package/dist/utils/line.js +0 -0
- package/dist/utils/move.d.ts +0 -48
- package/dist/utils/move.js +0 -149
- package/examples/fonts/LICENSE +0 -13
- package/examples/fonts/README.md +0 -11
- package/examples/fonts/droid/NOTICE +0 -190
- package/examples/fonts/droid/README.txt +0 -18
- package/examples/fonts/droid/droid_sans_bold.typeface.json +0 -1
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +0 -1
- package/examples/fonts/droid/droid_sans_regular.typeface.json +0 -1
- package/examples/fonts/droid/droid_serif_bold.typeface.json +0 -1
- package/examples/fonts/droid/droid_serif_regular.typeface.json +0 -1
- package/examples/fonts/gentilis_bold.typeface.json +0 -1
- package/examples/fonts/gentilis_regular.typeface.json +0 -1
- package/examples/fonts/helvetiker_bold.typeface.json +0 -1
- package/examples/fonts/helvetiker_regular.typeface.json +0 -1
- package/examples/fonts/optimer_bold.typeface.json +0 -1
- package/examples/fonts/optimer_regular.typeface.json +0 -1
- package/examples/fonts/ttf/README.md +0 -9
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/animation/AnimationClipCreator.js +0 -116
- package/examples/jsm/animation/CCDIKSolver.js +0 -482
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/capabilities/WebGL.js +0 -91
- package/examples/jsm/capabilities/WebGPU.js +0 -53
- package/examples/jsm/controls/ArcballControls.js +0 -3224
- package/examples/jsm/controls/DragControls.js +0 -220
- package/examples/jsm/controls/FirstPersonControls.js +0 -325
- package/examples/jsm/controls/FlyControls.js +0 -300
- package/examples/jsm/controls/MapControls.js +0 -28
- package/examples/jsm/controls/OrbitControls.js +0 -1388
- package/examples/jsm/controls/PointerLockControls.js +0 -162
- package/examples/jsm/controls/TrackballControls.js +0 -828
- package/examples/jsm/controls/TransformControls.js +0 -1557
- package/examples/jsm/csm/CSM.js +0 -384
- package/examples/jsm/csm/CSMFrustum.js +0 -152
- package/examples/jsm/csm/CSMHelper.js +0 -193
- package/examples/jsm/csm/CSMShader.js +0 -252
- package/examples/jsm/curves/CurveExtras.js +0 -422
- package/examples/jsm/curves/NURBSCurve.js +0 -80
- package/examples/jsm/curves/NURBSSurface.js +0 -52
- package/examples/jsm/curves/NURBSUtils.js +0 -487
- package/examples/jsm/effects/AnaglyphEffect.js +0 -154
- package/examples/jsm/effects/AsciiEffect.js +0 -263
- package/examples/jsm/effects/OutlineEffect.js +0 -539
- package/examples/jsm/effects/ParallaxBarrierEffect.js +0 -119
- package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
- package/examples/jsm/effects/StereoEffect.js +0 -55
- package/examples/jsm/environments/DebugEnvironment.js +0 -52
- package/examples/jsm/environments/RoomEnvironment.js +0 -148
- package/examples/jsm/exporters/DRACOExporter.js +0 -267
- package/examples/jsm/exporters/EXRExporter.js +0 -501
- package/examples/jsm/exporters/GLTFExporter.js +0 -3161
- package/examples/jsm/exporters/KTX2Exporter.js +0 -292
- package/examples/jsm/exporters/MMDExporter.js +0 -217
- package/examples/jsm/exporters/OBJExporter.js +0 -284
- package/examples/jsm/exporters/PLYExporter.js +0 -528
- package/examples/jsm/exporters/STLExporter.js +0 -199
- package/examples/jsm/exporters/USDZExporter.js +0 -711
- package/examples/jsm/geometries/BoxLineGeometry.js +0 -69
- package/examples/jsm/geometries/ConvexGeometry.js +0 -53
- package/examples/jsm/geometries/DecalGeometry.js +0 -356
- package/examples/jsm/geometries/ParametricGeometries.js +0 -254
- package/examples/jsm/geometries/ParametricGeometry.js +0 -139
- package/examples/jsm/geometries/RoundedBoxGeometry.js +0 -155
- package/examples/jsm/geometries/TeapotGeometry.js +0 -704
- package/examples/jsm/geometries/TextGeometry.js +0 -57
- package/examples/jsm/helpers/LightProbeHelper.js +0 -130
- package/examples/jsm/helpers/OctreeHelper.js +0 -73
- package/examples/jsm/helpers/PositionalAudioHelper.js +0 -109
- package/examples/jsm/helpers/RectAreaLightHelper.js +0 -85
- package/examples/jsm/helpers/VertexNormalsHelper.js +0 -96
- package/examples/jsm/helpers/VertexTangentsHelper.js +0 -88
- package/examples/jsm/helpers/ViewHelper.js +0 -333
- package/examples/jsm/interactive/HTMLMesh.js +0 -565
- package/examples/jsm/interactive/InteractiveGroup.js +0 -116
- package/examples/jsm/interactive/SelectionBox.js +0 -227
- package/examples/jsm/interactive/SelectionHelper.js +0 -104
- package/examples/jsm/libs/ammo.wasm.js +0 -822
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +0 -46
- package/examples/jsm/libs/basis/basis_transcoder.js +0 -21
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +0 -141
- package/examples/jsm/libs/draco/README.md +0 -32
- package/examples/jsm/libs/draco/draco_decoder.js +0 -34
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +0 -33
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +0 -117
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +0 -33
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +0 -33
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +0 -116
- package/examples/jsm/libs/ecsy.module.js +0 -1792
- package/examples/jsm/libs/fflate.module.js +0 -2474
- package/examples/jsm/libs/ktx-parse.module.js +0 -1
- package/examples/jsm/libs/lil-gui.module.min.js +0 -8
- package/examples/jsm/libs/lottie_canvas.module.js +0 -14844
- package/examples/jsm/libs/meshopt_decoder.module.js +0 -178
- package/examples/jsm/libs/mikktspace.module.js +0 -128
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/libs/motion-controllers.module.js +0 -397
- package/examples/jsm/libs/opentype.module.js +0 -14568
- package/examples/jsm/libs/potpack.module.js +0 -125
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +0 -21
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +0 -16
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +0 -167
- package/examples/jsm/libs/tween.module.js +0 -803
- package/examples/jsm/libs/utif.module.js +0 -1579
- package/examples/jsm/libs/zstddec.module.js +0 -1
- package/examples/jsm/lights/IESSpotLight.js +0 -25
- package/examples/jsm/lights/LightProbeGenerator.js +0 -252
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +0 -79
- package/examples/jsm/lines/Line2.js +0 -19
- package/examples/jsm/lines/LineGeometry.js +0 -79
- package/examples/jsm/lines/LineMaterial.js +0 -702
- package/examples/jsm/lines/LineSegments2.js +0 -361
- package/examples/jsm/lines/LineSegmentsGeometry.js +0 -241
- package/examples/jsm/lines/Wireframe.js +0 -56
- package/examples/jsm/lines/WireframeGeometry2.js +0 -24
- package/examples/jsm/loaders/3DMLoader.js +0 -1497
- package/examples/jsm/loaders/3MFLoader.js +0 -1478
- package/examples/jsm/loaders/AMFLoader.js +0 -521
- package/examples/jsm/loaders/BVHLoader.js +0 -437
- package/examples/jsm/loaders/ColladaLoader.js +0 -4122
- package/examples/jsm/loaders/DDSLoader.js +0 -274
- package/examples/jsm/loaders/DRACOLoader.js +0 -612
- package/examples/jsm/loaders/EXRLoader.js +0 -2309
- package/examples/jsm/loaders/FBXLoader.js +0 -4142
- package/examples/jsm/loaders/FontLoader.js +0 -183
- package/examples/jsm/loaders/GCodeLoader.js +0 -261
- package/examples/jsm/loaders/GLTFLoader.js +0 -4576
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -115
- package/examples/jsm/loaders/IESLoader.js +0 -337
- package/examples/jsm/loaders/KMZLoader.js +0 -130
- package/examples/jsm/loaders/KTX2Loader.js +0 -868
- package/examples/jsm/loaders/KTXLoader.js +0 -176
- package/examples/jsm/loaders/LDrawLoader.js +0 -2464
- package/examples/jsm/loaders/LUT3dlLoader.js +0 -151
- package/examples/jsm/loaders/LUTCubeLoader.js +0 -153
- package/examples/jsm/loaders/LWOLoader.js +0 -1052
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/loaders/LottieLoader.js +0 -77
- package/examples/jsm/loaders/MD2Loader.js +0 -399
- package/examples/jsm/loaders/MDDLoader.js +0 -102
- package/examples/jsm/loaders/MMDLoader.js +0 -2273
- package/examples/jsm/loaders/MTLLoader.js +0 -567
- package/examples/jsm/loaders/MaterialXLoader.js +0 -734
- package/examples/jsm/loaders/NRRDLoader.js +0 -699
- package/examples/jsm/loaders/OBJLoader.js +0 -905
- package/examples/jsm/loaders/PCDLoader.js +0 -467
- package/examples/jsm/loaders/PDBLoader.js +0 -232
- package/examples/jsm/loaders/PLYLoader.js +0 -771
- package/examples/jsm/loaders/PVRLoader.js +0 -251
- package/examples/jsm/loaders/RGBELoader.js +0 -468
- package/examples/jsm/loaders/RGBMLoader.js +0 -1065
- package/examples/jsm/loaders/STLLoader.js +0 -403
- package/examples/jsm/loaders/SVGLoader.js +0 -3172
- package/examples/jsm/loaders/TDSLoader.js +0 -1124
- package/examples/jsm/loaders/TGALoader.js +0 -517
- package/examples/jsm/loaders/TIFFLoader.js +0 -36
- package/examples/jsm/loaders/TTFLoader.js +0 -214
- package/examples/jsm/loaders/TiltLoader.js +0 -520
- package/examples/jsm/loaders/USDZLoader.js +0 -633
- package/examples/jsm/loaders/VOXLoader.js +0 -311
- package/examples/jsm/loaders/VRMLLoader.js +0 -3533
- package/examples/jsm/loaders/VTKLoader.js +0 -1163
- package/examples/jsm/loaders/XYZLoader.js +0 -106
- package/examples/jsm/loaders/lwo/IFFParser.js +0 -1218
- package/examples/jsm/loaders/lwo/LWO2Parser.js +0 -414
- package/examples/jsm/loaders/lwo/LWO3Parser.js +0 -373
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -420
- package/examples/jsm/math/Capsule.js +0 -137
- package/examples/jsm/math/ColorConverter.js +0 -36
- package/examples/jsm/math/ConvexHull.js +0 -1271
- package/examples/jsm/math/ImprovedNoise.js +0 -71
- package/examples/jsm/math/Lut.js +0 -204
- package/examples/jsm/math/MeshSurfaceSampler.js +0 -250
- package/examples/jsm/math/OBB.js +0 -423
- package/examples/jsm/math/Octree.js +0 -462
- package/examples/jsm/math/SimplexNoise.js +0 -444
- package/examples/jsm/misc/ConvexObjectBreaker.js +0 -519
- package/examples/jsm/misc/GPUComputationRenderer.js +0 -446
- package/examples/jsm/misc/Gyroscope.js +0 -66
- package/examples/jsm/misc/MD2Character.js +0 -276
- package/examples/jsm/misc/MD2CharacterComplex.js +0 -576
- package/examples/jsm/misc/MorphAnimMesh.js +0 -75
- package/examples/jsm/misc/MorphBlendMesh.js +0 -322
- package/examples/jsm/misc/ProgressiveLightMap.js +0 -323
- package/examples/jsm/misc/RollerCoaster.js +0 -566
- package/examples/jsm/misc/TubePainter.js +0 -205
- package/examples/jsm/misc/Volume.js +0 -473
- package/examples/jsm/misc/VolumeSlice.js +0 -229
- package/examples/jsm/modifiers/CurveModifier.js +0 -326
- package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -279
- package/examples/jsm/modifiers/SimplifyModifier.js +0 -525
- package/examples/jsm/modifiers/TessellateModifier.js +0 -307
- package/examples/jsm/nodes/Nodes.js +0 -171
- package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +0 -99
- package/examples/jsm/nodes/accessors/BufferNode.js +0 -30
- package/examples/jsm/nodes/accessors/CameraNode.js +0 -98
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -103
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +0 -77
- package/examples/jsm/nodes/accessors/InstanceNode.js +0 -71
- package/examples/jsm/nodes/accessors/MaterialNode.js +0 -267
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +0 -39
- package/examples/jsm/nodes/accessors/ModelNode.js +0 -34
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +0 -29
- package/examples/jsm/nodes/accessors/MorphNode.js +0 -70
- package/examples/jsm/nodes/accessors/NormalNode.js +0 -96
- package/examples/jsm/nodes/accessors/Object3DNode.js +0 -150
- package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
- package/examples/jsm/nodes/accessors/ReferenceNode.js +0 -72
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
- package/examples/jsm/nodes/accessors/SceneNode.js +0 -52
- package/examples/jsm/nodes/accessors/SkinningNode.js +0 -93
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +0 -27
- package/examples/jsm/nodes/accessors/TangentNode.js +0 -103
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +0 -94
- package/examples/jsm/nodes/accessors/TextureNode.js +0 -271
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +0 -35
- package/examples/jsm/nodes/accessors/UVNode.js +0 -47
- package/examples/jsm/nodes/accessors/UserDataNode.js +0 -29
- package/examples/jsm/nodes/code/CodeNode.js +0 -78
- package/examples/jsm/nodes/code/ExpressionNode.js +0 -37
- package/examples/jsm/nodes/code/FunctionCallNode.js +0 -96
- package/examples/jsm/nodes/code/FunctionNode.js +0 -127
- package/examples/jsm/nodes/code/ScriptableNode.js +0 -488
- package/examples/jsm/nodes/code/ScriptableValueNode.js +0 -167
- package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
- package/examples/jsm/nodes/core/AttributeNode.js +0 -102
- package/examples/jsm/nodes/core/BypassNode.js +0 -45
- package/examples/jsm/nodes/core/CacheNode.js +0 -46
- package/examples/jsm/nodes/core/ConstNode.js +0 -32
- package/examples/jsm/nodes/core/ContextNode.js +0 -61
- package/examples/jsm/nodes/core/IndexNode.js +0 -66
- package/examples/jsm/nodes/core/InputNode.js +0 -83
- package/examples/jsm/nodes/core/LightingModel.js +0 -15
- package/examples/jsm/nodes/core/Node.js +0 -454
- package/examples/jsm/nodes/core/NodeAttribute.js +0 -15
- package/examples/jsm/nodes/core/NodeBuilder.js +0 -1016
- package/examples/jsm/nodes/core/NodeCache.js +0 -26
- package/examples/jsm/nodes/core/NodeCode.js +0 -15
- package/examples/jsm/nodes/core/NodeFrame.js +0 -110
- package/examples/jsm/nodes/core/NodeFunction.js +0 -22
- package/examples/jsm/nodes/core/NodeFunctionInput.js +0 -17
- package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
- package/examples/jsm/nodes/core/NodeParser.js +0 -11
- package/examples/jsm/nodes/core/NodeUniform.js +0 -28
- package/examples/jsm/nodes/core/NodeUtils.js +0 -212
- package/examples/jsm/nodes/core/NodeVar.js +0 -14
- package/examples/jsm/nodes/core/NodeVarying.js +0 -17
- package/examples/jsm/nodes/core/PropertyNode.js +0 -61
- package/examples/jsm/nodes/core/StackNode.js +0 -99
- package/examples/jsm/nodes/core/TempNode.js +0 -58
- package/examples/jsm/nodes/core/UniformNode.js +0 -61
- package/examples/jsm/nodes/core/VarNode.js +0 -87
- package/examples/jsm/nodes/core/VaryingNode.js +0 -69
- package/examples/jsm/nodes/core/constants.js +0 -27
- package/examples/jsm/nodes/display/BlendModeNode.js +0 -99
- package/examples/jsm/nodes/display/BumpMapNode.js +0 -77
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -100
- package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +0 -27
- package/examples/jsm/nodes/display/NormalMapNode.js +0 -106
- package/examples/jsm/nodes/display/PosterizeNode.js +0 -32
- package/examples/jsm/nodes/display/ToneMappingNode.js +0 -141
- package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -69
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -34
- package/examples/jsm/nodes/display/ViewportNode.js +0 -115
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -31
- package/examples/jsm/nodes/display/ViewportTextureNode.js +0 -75
- package/examples/jsm/nodes/fog/FogExp2Node.js +0 -35
- package/examples/jsm/nodes/fog/FogNode.js +0 -37
- package/examples/jsm/nodes/fog/FogRangeNode.js +0 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +0 -40
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +0 -9
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +0 -43
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +0 -29
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +0 -18
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +0 -13
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +0 -16
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +0 -13
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +0 -20
- package/examples/jsm/nodes/functions/PhongLightingModel.js +0 -67
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +0 -343
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
- package/examples/jsm/nodes/functions/material/getRoughness.js +0 -18
- package/examples/jsm/nodes/geometry/RangeNode.js +0 -104
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +0 -85
- package/examples/jsm/nodes/lighting/AONode.js +0 -27
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +0 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -184
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +0 -40
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +0 -191
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +0 -55
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +0 -39
- package/examples/jsm/nodes/lighting/LightNode.js +0 -57
- package/examples/jsm/nodes/lighting/LightUtils.js +0 -17
- package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -102
- package/examples/jsm/nodes/lighting/LightingNode.js +0 -21
- package/examples/jsm/nodes/lighting/LightsNode.js +0 -128
- package/examples/jsm/nodes/lighting/PointLightNode.js +0 -68
- package/examples/jsm/nodes/lighting/SpotLightNode.js +0 -89
- package/examples/jsm/nodes/loaders/NodeLoader.js +0 -108
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +0 -59
- package/examples/jsm/nodes/loaders/NodeObjectLoader.js +0 -70
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/Materials.js +0 -12
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -27
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +0 -128
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +0 -80
- package/examples/jsm/nodes/materials/NodeMaterial.js +0 -536
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +0 -49
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +0 -103
- package/examples/jsm/nodes/materialx/DISCLAIMER.md +0 -199
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +0 -68
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +0 -56
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +0 -618
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +0 -19
- package/examples/jsm/nodes/math/CondNode.js +0 -86
- package/examples/jsm/nodes/math/MathNode.js +0 -359
- package/examples/jsm/nodes/math/OperatorNode.js +0 -269
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +0 -152
- package/examples/jsm/nodes/parsers/GLSLNodeParser.js +0 -14
- package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
- package/examples/jsm/nodes/shadernode/ShaderNode.js +0 -420
- package/examples/jsm/nodes/utils/ArrayElementNode.js +0 -33
- package/examples/jsm/nodes/utils/ConvertNode.js +0 -65
- package/examples/jsm/nodes/utils/DiscardNode.js +0 -26
- package/examples/jsm/nodes/utils/EquirectUVNode.js +0 -33
- package/examples/jsm/nodes/utils/JoinNode.js +0 -51
- package/examples/jsm/nodes/utils/LoopNode.js +0 -186
- package/examples/jsm/nodes/utils/MatcapUVNode.js +0 -30
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +0 -46
- package/examples/jsm/nodes/utils/OscNode.js +0 -81
- package/examples/jsm/nodes/utils/PackingNode.js +0 -55
- package/examples/jsm/nodes/utils/RemapNode.js +0 -42
- package/examples/jsm/nodes/utils/RotateUVNode.js +0 -43
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -37
- package/examples/jsm/nodes/utils/SplitNode.js +0 -104
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +0 -41
- package/examples/jsm/nodes/utils/TimerNode.js +0 -94
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +0 -62
- package/examples/jsm/objects/GroundProjectedSkybox.js +0 -172
- package/examples/jsm/objects/Lensflare.js +0 -377
- package/examples/jsm/objects/MarchingCubes.js +0 -1176
- package/examples/jsm/objects/Reflector.js +0 -264
- package/examples/jsm/objects/ReflectorForSSRPass.js +0 -349
- package/examples/jsm/objects/Refractor.js +0 -324
- package/examples/jsm/objects/ShadowMesh.js +0 -80
- package/examples/jsm/objects/Sky.js +0 -219
- package/examples/jsm/objects/Water.js +0 -330
- package/examples/jsm/objects/Water2.js +0 -358
- package/examples/jsm/offscreen/jank.js +0 -45
- package/examples/jsm/offscreen/offscreen.js +0 -8
- package/examples/jsm/offscreen/scene.js +0 -86
- package/examples/jsm/physics/AmmoPhysics.js +0 -285
- package/examples/jsm/physics/RapierPhysics.js +0 -199
- package/examples/jsm/postprocessing/AfterimagePass.js +0 -104
- package/examples/jsm/postprocessing/BloomPass.js +0 -172
- package/examples/jsm/postprocessing/BokehPass.js +0 -140
- package/examples/jsm/postprocessing/ClearPass.js +0 -46
- package/examples/jsm/postprocessing/CubeTexturePass.js +0 -85
- package/examples/jsm/postprocessing/DotScreenPass.js +0 -65
- package/examples/jsm/postprocessing/EffectComposer.js +0 -231
- package/examples/jsm/postprocessing/FilmPass.js +0 -66
- package/examples/jsm/postprocessing/GlitchPass.js +0 -128
- package/examples/jsm/postprocessing/HalftonePass.js +0 -79
- package/examples/jsm/postprocessing/LUTPass.js +0 -173
- package/examples/jsm/postprocessing/MaskPass.js +0 -104
- package/examples/jsm/postprocessing/OutlinePass.js +0 -654
- package/examples/jsm/postprocessing/OutputPass.js +0 -91
- package/examples/jsm/postprocessing/Pass.js +0 -84
- package/examples/jsm/postprocessing/RenderPass.js +0 -81
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +0 -235
- package/examples/jsm/postprocessing/SAOPass.js +0 -411
- package/examples/jsm/postprocessing/SMAAPass.js +0 -201
- package/examples/jsm/postprocessing/SSAARenderPass.js +0 -228
- package/examples/jsm/postprocessing/SSAOPass.js +0 -440
- package/examples/jsm/postprocessing/SSRPass.js +0 -641
- package/examples/jsm/postprocessing/SavePass.js +0 -79
- package/examples/jsm/postprocessing/ShaderPass.js +0 -77
- package/examples/jsm/postprocessing/TAARenderPass.js +0 -189
- package/examples/jsm/postprocessing/TexturePass.js +0 -67
- package/examples/jsm/postprocessing/UnrealBloomPass.js +0 -415
- package/examples/jsm/renderers/CSS2DRenderer.js +0 -215
- package/examples/jsm/renderers/CSS3DRenderer.js +0 -335
- package/examples/jsm/renderers/Projector.js +0 -918
- package/examples/jsm/renderers/SVGRenderer.js +0 -553
- package/examples/jsm/renderers/common/Animation.js +0 -58
- package/examples/jsm/renderers/common/Attributes.js +0 -75
- package/examples/jsm/renderers/common/Backend.js +0 -162
- package/examples/jsm/renderers/common/Background.js +0 -136
- package/examples/jsm/renderers/common/Binding.js +0 -19
- package/examples/jsm/renderers/common/Bindings.js +0 -165
- package/examples/jsm/renderers/common/Buffer.js +0 -38
- package/examples/jsm/renderers/common/BufferUtils.js +0 -33
- package/examples/jsm/renderers/common/ChainMap.js +0 -89
- package/examples/jsm/renderers/common/ComputePipeline.js +0 -17
- package/examples/jsm/renderers/common/Constants.js +0 -14
- package/examples/jsm/renderers/common/CubeRenderTarget.js +0 -65
- package/examples/jsm/renderers/common/DataMap.js +0 -54
- package/examples/jsm/renderers/common/Geometries.js +0 -215
- package/examples/jsm/renderers/common/Info.js +0 -73
- package/examples/jsm/renderers/common/Pipeline.js +0 -13
- package/examples/jsm/renderers/common/Pipelines.js +0 -370
- package/examples/jsm/renderers/common/ProgrammableStage.js +0 -18
- package/examples/jsm/renderers/common/RenderContext.js +0 -38
- package/examples/jsm/renderers/common/RenderContexts.js +0 -49
- package/examples/jsm/renderers/common/RenderList.js +0 -178
- package/examples/jsm/renderers/common/RenderLists.js +0 -38
- package/examples/jsm/renderers/common/RenderObject.js +0 -129
- package/examples/jsm/renderers/common/RenderObjects.js +0 -95
- package/examples/jsm/renderers/common/RenderPipeline.js +0 -16
- package/examples/jsm/renderers/common/Renderer.js +0 -895
- package/examples/jsm/renderers/common/SampledTexture.js +0 -80
- package/examples/jsm/renderers/common/Sampler.js +0 -18
- package/examples/jsm/renderers/common/StorageBuffer.js +0 -17
- package/examples/jsm/renderers/common/Textures.js +0 -218
- package/examples/jsm/renderers/common/Uniform.js +0 -140
- package/examples/jsm/renderers/common/UniformBuffer.js +0 -15
- package/examples/jsm/renderers/common/UniformsGroup.js +0 -299
- package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +0 -39
- package/examples/jsm/renderers/common/nodes/NodeSampler.js +0 -21
- package/examples/jsm/renderers/common/nodes/NodeUniform.js +0 -135
- package/examples/jsm/renderers/common/nodes/Nodes.js +0 -330
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +0 -340
- package/examples/jsm/renderers/webgl/nodes/SlotNode.js +0 -26
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +0 -764
- package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +0 -49
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +0 -844
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +0 -32
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +0 -902
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeParser.js +0 -14
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +0 -274
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +0 -223
- package/examples/jsm/renderers/webgpu/utils/WebGPUConstants.js +0 -324
- package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +0 -533
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +0 -163
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +0 -964
- package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +0 -92
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +0 -87
- package/examples/jsm/shaders/AfterimageShader.js +0 -56
- package/examples/jsm/shaders/BasicShader.js +0 -27
- package/examples/jsm/shaders/BleachBypassShader.js +0 -62
- package/examples/jsm/shaders/BlendShader.js +0 -47
- package/examples/jsm/shaders/BokehShader.js +0 -143
- package/examples/jsm/shaders/BokehShader2.js +0 -393
- package/examples/jsm/shaders/BrightnessContrastShader.js +0 -54
- package/examples/jsm/shaders/ColorCorrectionShader.js +0 -50
- package/examples/jsm/shaders/ColorifyShader.js +0 -51
- package/examples/jsm/shaders/ConvolutionShader.js +0 -103
- package/examples/jsm/shaders/CopyShader.js +0 -45
- package/examples/jsm/shaders/DOFMipMapShader.js +0 -54
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +0 -166
- package/examples/jsm/shaders/DigitalGlitch.js +0 -101
- package/examples/jsm/shaders/DotScreenShader.js +0 -70
- package/examples/jsm/shaders/ExposureShader.js +0 -44
- package/examples/jsm/shaders/FXAAShader.js +0 -286
- package/examples/jsm/shaders/FilmShader.js +0 -102
- package/examples/jsm/shaders/FocusShader.js +0 -87
- package/examples/jsm/shaders/FreiChenShader.js +0 -94
- package/examples/jsm/shaders/GammaCorrectionShader.js +0 -43
- package/examples/jsm/shaders/GodRaysShader.js +0 -313
- package/examples/jsm/shaders/HalftoneShader.js +0 -310
- package/examples/jsm/shaders/HorizontalBlurShader.js +0 -59
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +0 -61
- package/examples/jsm/shaders/HueSaturationShader.js +0 -65
- package/examples/jsm/shaders/KaleidoShader.js +0 -56
- package/examples/jsm/shaders/LuminosityHighPassShader.js +0 -64
- package/examples/jsm/shaders/LuminosityShader.js +0 -46
- package/examples/jsm/shaders/MMDToonShader.js +0 -132
- package/examples/jsm/shaders/MirrorShader.js +0 -54
- package/examples/jsm/shaders/NormalMapShader.js +0 -53
- package/examples/jsm/shaders/OutputShader.js +0 -78
- package/examples/jsm/shaders/RGBShiftShader.js +0 -54
- package/examples/jsm/shaders/SAOShader.js +0 -188
- package/examples/jsm/shaders/SMAAShader.js +0 -460
- package/examples/jsm/shaders/SSAOShader.js +0 -288
- package/examples/jsm/shaders/SSRShader.js +0 -364
- package/examples/jsm/shaders/SepiaShader.js +0 -52
- package/examples/jsm/shaders/SobelOperatorShader.js +0 -90
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +0 -88
- package/examples/jsm/shaders/TechnicolorShader.js +0 -43
- package/examples/jsm/shaders/ToonShader.js +0 -326
- package/examples/jsm/shaders/TriangleBlurShader.js +0 -72
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +0 -45
- package/examples/jsm/shaders/VelocityShader.js +0 -128
- package/examples/jsm/shaders/VerticalBlurShader.js +0 -59
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +0 -61
- package/examples/jsm/shaders/VignetteShader.js +0 -51
- package/examples/jsm/shaders/VolumeShader.js +0 -289
- package/examples/jsm/shaders/WaterRefractionShader.js +0 -93
- package/examples/jsm/textures/FlakesTexture.js +0 -40
- package/examples/jsm/utils/BufferGeometryUtils.js +0 -1373
- package/examples/jsm/utils/CameraUtils.js +0 -73
- package/examples/jsm/utils/GPUStatsPanel.js +0 -128
- package/examples/jsm/utils/GeometryCompressionUtils.js +0 -639
- package/examples/jsm/utils/GeometryUtils.js +0 -221
- package/examples/jsm/utils/LDrawUtils.js +0 -202
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
- package/examples/jsm/utils/SceneUtils.js +0 -254
- package/examples/jsm/utils/ShadowMapViewer.js +0 -210
- package/examples/jsm/utils/SkeletonUtils.js +0 -413
- package/examples/jsm/utils/TextureUtils.js +0 -86
- package/examples/jsm/utils/UVsDebug.js +0 -165
- package/examples/jsm/utils/WorkerPool.js +0 -102
- package/examples/jsm/webxr/ARButton.js +0 -208
- package/examples/jsm/webxr/OculusHandModel.js +0 -109
- package/examples/jsm/webxr/OculusHandPointerModel.js +0 -413
- package/examples/jsm/webxr/Text2D.js +0 -38
- package/examples/jsm/webxr/VRButton.js +0 -200
- package/examples/jsm/webxr/XRButton.js +0 -198
- package/examples/jsm/webxr/XRControllerModelFactory.js +0 -299
- package/examples/jsm/webxr/XREstimatedLight.js +0 -223
- package/examples/jsm/webxr/XRHandMeshModel.js +0 -112
- package/examples/jsm/webxr/XRHandModelFactory.js +0 -105
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +0 -103
- package/examples/jsm/webxr/XRPlanes.js +0 -100
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if (saturation > 0.0) {
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gl_FragColor.rgb += (average - gl_FragColor.rgb) * (1.0 - 1.0 / (1.001 - saturation));
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} else {
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}`
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};
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export { HueSaturationShader };
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@@ -1,56 +0,0 @@
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/**
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* Kaleidoscope Shader
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* Radial reflection around center point
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* Ported from: http://pixelshaders.com/editor/
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* by Toby Schachman / http://tobyschachman.com/
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*
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* sides: number of reflections
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* angle: initial angle in radians
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*/
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const KaleidoShader = {
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uniforms: {
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'tDiffuse': { value: null },
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'sides': { value: 6.0 },
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'angle': { value: 0.0 }
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},
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vertexShader: /* glsl */`
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varying vec2 vUv;
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void main() {
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vUv = uv;
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gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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}`,
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fragmentShader: /* glsl */`
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uniform sampler2D tDiffuse;
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uniform float sides;
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uniform float angle;
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varying vec2 vUv;
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void main() {
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vec2 p = vUv - 0.5;
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float r = length(p);
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float a = atan(p.y, p.x) + angle;
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float tau = 2. * 3.1416 ;
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a = mod(a, tau/sides);
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a = abs(a - tau/sides/2.) ;
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p = r * vec2(cos(a), sin(a));
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vec4 color = texture2D(tDiffuse, p + 0.5);
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gl_FragColor = color;
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}`
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};
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export { KaleidoShader };
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@@ -1,64 +0,0 @@
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import {
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Color
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} from 'three';
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/**
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* Luminosity
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* http://en.wikipedia.org/wiki/Luminosity
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*/
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const LuminosityHighPassShader = {
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shaderID: 'luminosityHighPass',
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uniforms: {
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'tDiffuse': { value: null },
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'luminosityThreshold': { value: 1.0 },
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'smoothWidth': { value: 1.0 },
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'defaultColor': { value: new Color( 0x000000 ) },
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'defaultOpacity': { value: 0.0 }
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},
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vertexShader: /* glsl */`
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varying vec2 vUv;
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void main() {
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vUv = uv;
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gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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}`,
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fragmentShader: /* glsl */`
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uniform sampler2D tDiffuse;
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uniform vec3 defaultColor;
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|
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uniform float defaultOpacity;
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|
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uniform float luminosityThreshold;
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|
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uniform float smoothWidth;
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|
-
|
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varying vec2 vUv;
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|
-
|
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|
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void main() {
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|
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|
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vec4 texel = texture2D( tDiffuse, vUv );
|
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|
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|
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|
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vec3 luma = vec3( 0.299, 0.587, 0.114 );
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|
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|
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52
|
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float v = dot( texel.xyz, luma );
|
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|
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|
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|
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vec4 outputColor = vec4( defaultColor.rgb, defaultOpacity );
|
|
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|
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|
|
56
|
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float alpha = smoothstep( luminosityThreshold, luminosityThreshold + smoothWidth, v );
|
|
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|
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|
|
58
|
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gl_FragColor = mix( outputColor, texel, alpha );
|
|
59
|
-
|
|
60
|
-
}`
|
|
61
|
-
|
|
62
|
-
};
|
|
63
|
-
|
|
64
|
-
export { LuminosityHighPassShader };
|
|
@@ -1,46 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Luminosity
|
|
3
|
-
* http://en.wikipedia.org/wiki/Luminosity
|
|
4
|
-
*/
|
|
5
|
-
|
|
6
|
-
const LuminosityShader = {
|
|
7
|
-
|
|
8
|
-
uniforms: {
|
|
9
|
-
|
|
10
|
-
'tDiffuse': { value: null }
|
|
11
|
-
|
|
12
|
-
},
|
|
13
|
-
|
|
14
|
-
vertexShader: /* glsl */`
|
|
15
|
-
|
|
16
|
-
varying vec2 vUv;
|
|
17
|
-
|
|
18
|
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void main() {
|
|
19
|
-
|
|
20
|
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vUv = uv;
|
|
21
|
-
|
|
22
|
-
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
23
|
-
|
|
24
|
-
}`,
|
|
25
|
-
|
|
26
|
-
fragmentShader: /* glsl */`
|
|
27
|
-
|
|
28
|
-
#include <common>
|
|
29
|
-
|
|
30
|
-
uniform sampler2D tDiffuse;
|
|
31
|
-
|
|
32
|
-
varying vec2 vUv;
|
|
33
|
-
|
|
34
|
-
void main() {
|
|
35
|
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|
|
36
|
-
vec4 texel = texture2D( tDiffuse, vUv );
|
|
37
|
-
|
|
38
|
-
float l = luminance( texel.rgb );
|
|
39
|
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|
|
40
|
-
gl_FragColor = vec4( l, l, l, texel.w );
|
|
41
|
-
|
|
42
|
-
}`
|
|
43
|
-
|
|
44
|
-
};
|
|
45
|
-
|
|
46
|
-
export { LuminosityShader };
|
|
@@ -1,132 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* MMD Toon Shader
|
|
3
|
-
*
|
|
4
|
-
* This shader is extended from MeshPhongMaterial, and merged algorithms with
|
|
5
|
-
* MeshToonMaterial and MeshMetcapMaterial.
|
|
6
|
-
* Ideas came from https://github.com/mrdoob/three.js/issues/19609
|
|
7
|
-
*
|
|
8
|
-
* Combining steps:
|
|
9
|
-
* * Declare matcap uniform.
|
|
10
|
-
* * Add gradientmap_pars_fragment.
|
|
11
|
-
* * Use gradient irradiances instead of dotNL irradiance from MeshPhongMaterial.
|
|
12
|
-
* (Replace lights_phong_pars_fragment with lights_mmd_toon_pars_fragment)
|
|
13
|
-
* * Add mmd_toon_matcap_fragment.
|
|
14
|
-
*/
|
|
15
|
-
|
|
16
|
-
import { UniformsUtils, ShaderLib } from 'three';
|
|
17
|
-
|
|
18
|
-
const lights_mmd_toon_pars_fragment = /* glsl */`
|
|
19
|
-
varying vec3 vViewPosition;
|
|
20
|
-
|
|
21
|
-
struct BlinnPhongMaterial {
|
|
22
|
-
|
|
23
|
-
vec3 diffuseColor;
|
|
24
|
-
vec3 specularColor;
|
|
25
|
-
float specularShininess;
|
|
26
|
-
float specularStrength;
|
|
27
|
-
|
|
28
|
-
};
|
|
29
|
-
|
|
30
|
-
void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
|
|
31
|
-
|
|
32
|
-
vec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;
|
|
33
|
-
|
|
34
|
-
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
|
35
|
-
|
|
36
|
-
reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;
|
|
37
|
-
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
|
|
41
|
-
|
|
42
|
-
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
|
43
|
-
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
#define RE_Direct RE_Direct_BlinnPhong
|
|
47
|
-
#define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong
|
|
48
|
-
`;
|
|
49
|
-
|
|
50
|
-
const mmd_toon_matcap_fragment = /* glsl */`
|
|
51
|
-
#ifdef USE_MATCAP
|
|
52
|
-
|
|
53
|
-
vec3 viewDir = normalize( vViewPosition );
|
|
54
|
-
vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
|
|
55
|
-
vec3 y = cross( viewDir, x );
|
|
56
|
-
vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5; // 0.495 to remove artifacts caused by undersized matcap disks
|
|
57
|
-
vec4 matcapColor = texture2D( matcap, uv );
|
|
58
|
-
|
|
59
|
-
#ifdef MATCAP_BLENDING_MULTIPLY
|
|
60
|
-
|
|
61
|
-
outgoingLight *= matcapColor.rgb;
|
|
62
|
-
|
|
63
|
-
#elif defined( MATCAP_BLENDING_ADD )
|
|
64
|
-
|
|
65
|
-
outgoingLight += matcapColor.rgb;
|
|
66
|
-
|
|
67
|
-
#endif
|
|
68
|
-
|
|
69
|
-
#endif
|
|
70
|
-
`;
|
|
71
|
-
|
|
72
|
-
const MMDToonShader = {
|
|
73
|
-
|
|
74
|
-
defines: {
|
|
75
|
-
TOON: true,
|
|
76
|
-
MATCAP: true,
|
|
77
|
-
MATCAP_BLENDING_ADD: true,
|
|
78
|
-
},
|
|
79
|
-
|
|
80
|
-
uniforms: UniformsUtils.merge( [
|
|
81
|
-
ShaderLib.toon.uniforms,
|
|
82
|
-
ShaderLib.phong.uniforms,
|
|
83
|
-
ShaderLib.matcap.uniforms,
|
|
84
|
-
] ),
|
|
85
|
-
|
|
86
|
-
vertexShader:
|
|
87
|
-
ShaderLib.phong.vertexShader
|
|
88
|
-
.replace(
|
|
89
|
-
'#include <envmap_pars_vertex>',
|
|
90
|
-
''
|
|
91
|
-
)
|
|
92
|
-
.replace(
|
|
93
|
-
'#include <envmap_vertex>',
|
|
94
|
-
''
|
|
95
|
-
),
|
|
96
|
-
|
|
97
|
-
fragmentShader:
|
|
98
|
-
ShaderLib.phong.fragmentShader
|
|
99
|
-
.replace(
|
|
100
|
-
'#include <common>',
|
|
101
|
-
`
|
|
102
|
-
#ifdef USE_MATCAP
|
|
103
|
-
uniform sampler2D matcap;
|
|
104
|
-
#endif
|
|
105
|
-
|
|
106
|
-
#include <common>
|
|
107
|
-
`
|
|
108
|
-
)
|
|
109
|
-
.replace(
|
|
110
|
-
'#include <envmap_common_pars_fragment>',
|
|
111
|
-
`
|
|
112
|
-
#include <gradientmap_pars_fragment>
|
|
113
|
-
`
|
|
114
|
-
)
|
|
115
|
-
.replace(
|
|
116
|
-
'#include <envmap_pars_fragment>',
|
|
117
|
-
''
|
|
118
|
-
)
|
|
119
|
-
.replace(
|
|
120
|
-
'#include <lights_phong_pars_fragment>',
|
|
121
|
-
lights_mmd_toon_pars_fragment
|
|
122
|
-
)
|
|
123
|
-
.replace(
|
|
124
|
-
'#include <envmap_fragment>',
|
|
125
|
-
`
|
|
126
|
-
${mmd_toon_matcap_fragment}
|
|
127
|
-
`
|
|
128
|
-
)
|
|
129
|
-
|
|
130
|
-
};
|
|
131
|
-
|
|
132
|
-
export { MMDToonShader };
|
|
@@ -1,54 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Mirror Shader
|
|
3
|
-
* Copies half the input to the other half
|
|
4
|
-
*
|
|
5
|
-
* side: side of input to mirror (0 = left, 1 = right, 2 = top, 3 = bottom)
|
|
6
|
-
*/
|
|
7
|
-
|
|
8
|
-
const MirrorShader = {
|
|
9
|
-
|
|
10
|
-
uniforms: {
|
|
11
|
-
|
|
12
|
-
'tDiffuse': { value: null },
|
|
13
|
-
'side': { value: 1 }
|
|
14
|
-
|
|
15
|
-
},
|
|
16
|
-
|
|
17
|
-
vertexShader: /* glsl */`
|
|
18
|
-
|
|
19
|
-
varying vec2 vUv;
|
|
20
|
-
|
|
21
|
-
void main() {
|
|
22
|
-
|
|
23
|
-
vUv = uv;
|
|
24
|
-
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
25
|
-
|
|
26
|
-
}`,
|
|
27
|
-
|
|
28
|
-
fragmentShader: /* glsl */`
|
|
29
|
-
|
|
30
|
-
uniform sampler2D tDiffuse;
|
|
31
|
-
uniform int side;
|
|
32
|
-
|
|
33
|
-
varying vec2 vUv;
|
|
34
|
-
|
|
35
|
-
void main() {
|
|
36
|
-
|
|
37
|
-
vec2 p = vUv;
|
|
38
|
-
if (side == 0){
|
|
39
|
-
if (p.x > 0.5) p.x = 1.0 - p.x;
|
|
40
|
-
}else if (side == 1){
|
|
41
|
-
if (p.x < 0.5) p.x = 1.0 - p.x;
|
|
42
|
-
}else if (side == 2){
|
|
43
|
-
if (p.y < 0.5) p.y = 1.0 - p.y;
|
|
44
|
-
}else if (side == 3){
|
|
45
|
-
if (p.y > 0.5) p.y = 1.0 - p.y;
|
|
46
|
-
}
|
|
47
|
-
vec4 color = texture2D(tDiffuse, p);
|
|
48
|
-
gl_FragColor = color;
|
|
49
|
-
|
|
50
|
-
}`
|
|
51
|
-
|
|
52
|
-
};
|
|
53
|
-
|
|
54
|
-
export { MirrorShader };
|
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@@ -1,53 +0,0 @@
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import {
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Vector2
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} from 'three';
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/**
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* Normal map shader
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* - compute normals from heightmap
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*/
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const NormalMapShader = {
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uniforms: {
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'heightMap': { value: null },
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'resolution': { value: new Vector2( 512, 512 ) },
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'scale': { value: new Vector2( 1, 1 ) },
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'height': { value: 0.05 }
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},
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vertexShader: /* glsl */`
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varying vec2 vUv;
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void main() {
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vUv = uv;
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gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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}`,
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fragmentShader: /* glsl */`
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uniform float height;
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uniform vec2 resolution;
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uniform sampler2D heightMap;
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varying vec2 vUv;
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void main() {
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float val = texture2D( heightMap, vUv ).x;
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float valU = texture2D( heightMap, vUv + vec2( 1.0 / resolution.x, 0.0 ) ).x;
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float valV = texture2D( heightMap, vUv + vec2( 0.0, 1.0 / resolution.y ) ).x;
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gl_FragColor = vec4( ( 0.5 * normalize( vec3( val - valU, val - valV, height ) ) + 0.5 ), 1.0 );
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}`
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};
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export { NormalMapShader };
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import {
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ShaderChunk
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} from 'three';
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const OutputShader = {
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uniforms: {
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'tDiffuse': { value: null },
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'toneMappingExposure': { value: 1 }
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},
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vertexShader: /* glsl */`
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precision highp float;
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uniform mat4 modelViewMatrix;
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uniform mat4 projectionMatrix;
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attribute vec3 position;
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attribute vec2 uv;
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varying vec2 vUv;
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void main() {
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vUv = uv;
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gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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}`,
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fragmentShader: /* glsl */`
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precision highp float;
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uniform sampler2D tDiffuse;
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` + ShaderChunk[ 'tonemapping_pars_fragment' ] + ShaderChunk[ 'colorspace_pars_fragment' ] + `
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varying vec2 vUv;
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void main() {
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gl_FragColor = texture2D( tDiffuse, vUv );
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// tone mapping
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#ifdef LINEAR_TONE_MAPPING
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gl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb );
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#elif defined( REINHARD_TONE_MAPPING )
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gl_FragColor.rgb = ReinhardToneMapping( gl_FragColor.rgb );
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#elif defined( CINEON_TONE_MAPPING )
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gl_FragColor.rgb = OptimizedCineonToneMapping( gl_FragColor.rgb );
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#elif defined( ACES_FILMIC_TONE_MAPPING )
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gl_FragColor.rgb = ACESFilmicToneMapping( gl_FragColor.rgb );
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#endif
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// color space
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#ifdef SRGB_COLOR_SPACE
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gl_FragColor = LinearTosRGB( gl_FragColor );
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#endif
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}`
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};
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export { OutputShader };
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@@ -1,54 +0,0 @@
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/**
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* RGB Shift Shader
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* Shifts red and blue channels from center in opposite directions
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* Ported from https://web.archive.org/web/20090820185047/http://kriss.cx/tom/2009/05/rgb-shift/
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* by Tom Butterworth / https://web.archive.org/web/20090810054752/http://kriss.cx/tom/
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*
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* amount: shift distance (1 is width of input)
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* angle: shift angle in radians
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*/
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const RGBShiftShader = {
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name: 'RGBShiftShader',
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uniforms: {
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'tDiffuse': { value: null },
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'amount': { value: 0.005 },
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'angle': { value: 0.0 }
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},
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vertexShader: /* glsl */`
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varying vec2 vUv;
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void main() {
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vUv = uv;
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gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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}`,
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fragmentShader: /* glsl */`
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uniform sampler2D tDiffuse;
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uniform float amount;
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uniform float angle;
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varying vec2 vUv;
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void main() {
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vec2 offset = amount * vec2( cos(angle), sin(angle));
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vec4 cr = texture2D(tDiffuse, vUv + offset);
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vec4 cga = texture2D(tDiffuse, vUv);
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vec4 cb = texture2D(tDiffuse, vUv - offset);
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gl_FragColor = vec4(cr.r, cga.g, cb.b, cga.a);
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}`
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};
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export { RGBShiftShader };
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