@ankhorage/zora 21.0.22 → 21.1.0

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Files changed (639) hide show
  1. package/CHANGELOG.md +20 -0
  2. package/README.md +40 -184
  3. package/dist/features/authoring/allowedChildren.d.ts +5 -2
  4. package/dist/features/authoring/allowedChildren.d.ts.map +1 -1
  5. package/dist/features/authoring/allowedChildren.js +13 -2
  6. package/dist/features/authoring/allowedChildren.js.map +1 -1
  7. package/dist/features/authoring/componentMeta.d.ts.map +1 -1
  8. package/dist/features/authoring/componentMeta.js +21 -0
  9. package/dist/features/authoring/componentMeta.js.map +1 -1
  10. package/dist/features/authoring/constants.d.ts +3 -0
  11. package/dist/features/authoring/constants.d.ts.map +1 -1
  12. package/dist/features/authoring/constants.js +3 -0
  13. package/dist/features/authoring/constants.js.map +1 -1
  14. package/dist/features/button/adapters/inbound/Button.d.ts +0 -4
  15. package/dist/features/button/adapters/inbound/Button.d.ts.map +1 -1
  16. package/dist/features/button/adapters/inbound/Button.js +0 -4
  17. package/dist/features/button/adapters/inbound/Button.js.map +1 -1
  18. package/dist/features/card/adapters/inbound/Card.d.ts +0 -4
  19. package/dist/features/card/adapters/inbound/Card.d.ts.map +1 -1
  20. package/dist/features/card/adapters/inbound/Card.js +0 -4
  21. package/dist/features/card/adapters/inbound/Card.js.map +1 -1
  22. package/dist/features/card/cardMeta.d.ts +1 -1
  23. package/dist/features/card/cardMeta.d.ts.map +1 -1
  24. package/dist/features/card/cardMeta.js +7 -2
  25. package/dist/features/card/cardMeta.js.map +1 -1
  26. package/dist/features/chess/adapters/inbound/ChessBoard.d.ts +5 -0
  27. package/dist/features/chess/adapters/inbound/ChessBoard.d.ts.map +1 -0
  28. package/dist/features/chess/adapters/inbound/ChessBoard.js +119 -0
  29. package/dist/features/chess/adapters/inbound/ChessBoard.js.map +1 -0
  30. package/dist/features/chess/adapters/inbound/OpeningBook.d.ts +5 -0
  31. package/dist/features/chess/adapters/inbound/OpeningBook.d.ts.map +1 -0
  32. package/dist/features/chess/adapters/inbound/OpeningBook.js +94 -0
  33. package/dist/features/chess/adapters/inbound/OpeningBook.js.map +1 -0
  34. package/dist/features/chess/meta.d.ts +219 -0
  35. package/dist/features/chess/meta.d.ts.map +1 -0
  36. package/dist/features/chess/meta.js +165 -0
  37. package/dist/features/chess/meta.js.map +1 -0
  38. package/dist/features/chess/public.d.ts +12 -0
  39. package/dist/features/chess/public.d.ts.map +1 -0
  40. package/dist/features/chess/public.js +10 -0
  41. package/dist/features/chess/public.js.map +1 -0
  42. package/dist/features/chess/utils/chessSquares.d.ts +4 -0
  43. package/dist/features/chess/utils/chessSquares.d.ts.map +1 -0
  44. package/dist/features/chess/utils/chessSquares.js +3 -0
  45. package/dist/features/chess/utils/chessSquares.js.map +1 -0
  46. package/dist/features/chess/utils/createBoardSquares.d.ts +4 -0
  47. package/dist/features/chess/utils/createBoardSquares.d.ts.map +1 -0
  48. package/dist/features/chess/utils/createBoardSquares.js +9 -0
  49. package/dist/features/chess/utils/createBoardSquares.js.map +1 -0
  50. package/dist/features/chess/utils/createChessBoardColorScheme.d.ts +35 -0
  51. package/dist/features/chess/utils/createChessBoardColorScheme.d.ts.map +1 -0
  52. package/dist/features/chess/utils/createChessBoardColorScheme.js +26 -0
  53. package/dist/features/chess/utils/createChessBoardColorScheme.js.map +1 -0
  54. package/dist/features/chess/utils/createOpeningBookColorScheme.d.ts +11 -0
  55. package/dist/features/chess/utils/createOpeningBookColorScheme.d.ts.map +1 -0
  56. package/dist/features/chess/utils/createOpeningBookColorScheme.js +21 -0
  57. package/dist/features/chess/utils/createOpeningBookColorScheme.js.map +1 -0
  58. package/dist/features/chess/utils/getSquareFile.d.ts +4 -0
  59. package/dist/features/chess/utils/getSquareFile.d.ts.map +1 -0
  60. package/dist/features/chess/utils/getSquareFile.js +5 -0
  61. package/dist/features/chess/utils/getSquareFile.js.map +1 -0
  62. package/dist/features/chess/utils/getSquareRank.d.ts +4 -0
  63. package/dist/features/chess/utils/getSquareRank.d.ts.map +1 -0
  64. package/dist/features/chess/utils/getSquareRank.js +5 -0
  65. package/dist/features/chess/utils/getSquareRank.js.map +1 -0
  66. package/dist/features/chess/utils/isLightSquare.d.ts +4 -0
  67. package/dist/features/chess/utils/isLightSquare.d.ts.map +1 -0
  68. package/dist/features/chess/utils/isLightSquare.js +6 -0
  69. package/dist/features/chess/utils/isLightSquare.js.map +1 -0
  70. package/dist/features/empty-state/adapters/inbound/EmptyState.d.ts +0 -4
  71. package/dist/features/empty-state/adapters/inbound/EmptyState.d.ts.map +1 -1
  72. package/dist/features/empty-state/adapters/inbound/EmptyState.js +0 -4
  73. package/dist/features/empty-state/adapters/inbound/EmptyState.js.map +1 -1
  74. package/dist/features/form/text-input/adapters/inbound/TextInput.d.ts +0 -4
  75. package/dist/features/form/text-input/adapters/inbound/TextInput.d.ts.map +1 -1
  76. package/dist/features/form/text-input/adapters/inbound/TextInput.js +0 -4
  77. package/dist/features/form/text-input/adapters/inbound/TextInput.js.map +1 -1
  78. package/dist/features/game/adapters/inbound/Game.d.ts +5 -0
  79. package/dist/features/game/adapters/inbound/Game.d.ts.map +1 -0
  80. package/dist/features/game/adapters/inbound/Game.js +24 -0
  81. package/dist/features/game/adapters/inbound/Game.js.map +1 -0
  82. package/dist/features/game/adapters/inbound/GameEntity.d.ts +5 -0
  83. package/dist/features/game/adapters/inbound/GameEntity.d.ts.map +1 -0
  84. package/dist/features/game/adapters/inbound/GameEntity.js +29 -0
  85. package/dist/features/game/adapters/inbound/GameEntity.js.map +1 -0
  86. package/dist/features/game/adapters/inbound/GameField.d.ts +4 -0
  87. package/dist/features/game/adapters/inbound/GameField.d.ts.map +1 -0
  88. package/dist/features/game/adapters/inbound/GameField.js +32 -0
  89. package/dist/features/game/adapters/inbound/GameField.js.map +1 -0
  90. package/dist/features/game/adapters/inbound/GameInputZone.d.ts +4 -0
  91. package/dist/features/game/adapters/inbound/GameInputZone.d.ts.map +1 -0
  92. package/dist/features/game/adapters/inbound/GameInputZone.js +50 -0
  93. package/dist/features/game/adapters/inbound/GameInputZone.js.map +1 -0
  94. package/dist/features/game/adapters/inbound/GameMeasurementProbe.d.ts +4 -0
  95. package/dist/features/game/adapters/inbound/GameMeasurementProbe.d.ts.map +1 -0
  96. package/dist/features/game/adapters/inbound/GameMeasurementProbe.js +54 -0
  97. package/dist/features/game/adapters/inbound/GameMeasurementProbe.js.map +1 -0
  98. package/dist/features/game/adapters/inbound/GameOverlay.d.ts +4 -0
  99. package/dist/features/game/adapters/inbound/GameOverlay.d.ts.map +1 -0
  100. package/dist/features/game/adapters/inbound/GameOverlay.js +39 -0
  101. package/dist/features/game/adapters/inbound/GameOverlay.js.map +1 -0
  102. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.d.ts +16 -0
  103. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.d.ts.map +1 -0
  104. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.js +16 -0
  105. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.js.map +1 -0
  106. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.d.ts +14 -0
  107. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.d.ts.map +1 -0
  108. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.js +25 -0
  109. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.js.map +1 -0
  110. package/dist/features/game/adapters/inbound/createGamePointerEvent.d.ts +17 -0
  111. package/dist/features/game/adapters/inbound/createGamePointerEvent.d.ts.map +1 -0
  112. package/dist/features/game/adapters/inbound/createGamePointerEvent.js +20 -0
  113. package/dist/features/game/adapters/inbound/createGamePointerEvent.js.map +1 -0
  114. package/dist/features/game/adapters/inbound/measureGameEntity.d.ts +5 -0
  115. package/dist/features/game/adapters/inbound/measureGameEntity.d.ts.map +1 -0
  116. package/dist/features/game/adapters/inbound/measureGameEntity.js +22 -0
  117. package/dist/features/game/adapters/inbound/measureGameEntity.js.map +1 -0
  118. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.d.ts +15 -0
  119. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.d.ts.map +1 -0
  120. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.js +67 -0
  121. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.js.map +1 -0
  122. package/dist/features/game/composition/GameRuntimeContext.d.ts +5 -0
  123. package/dist/features/game/composition/GameRuntimeContext.d.ts.map +1 -0
  124. package/dist/features/game/composition/GameRuntimeContext.js +4 -0
  125. package/dist/features/game/composition/GameRuntimeContext.js.map +1 -0
  126. package/dist/features/game/composition/createGameBindingContext.d.ts +4 -0
  127. package/dist/features/game/composition/createGameBindingContext.d.ts.map +1 -0
  128. package/dist/features/game/composition/createGameBindingContext.js +10 -0
  129. package/dist/features/game/composition/createGameBindingContext.js.map +1 -0
  130. package/dist/features/game/composition/createGameMeasurementRegistry.d.ts +4 -0
  131. package/dist/features/game/composition/createGameMeasurementRegistry.d.ts.map +1 -0
  132. package/dist/features/game/composition/createGameMeasurementRegistry.js +15 -0
  133. package/dist/features/game/composition/createGameMeasurementRegistry.js.map +1 -0
  134. package/dist/features/game/composition/useGameRuntime.d.ts +5 -0
  135. package/dist/features/game/composition/useGameRuntime.d.ts.map +1 -0
  136. package/dist/features/game/composition/useGameRuntime.js +117 -0
  137. package/dist/features/game/composition/useGameRuntime.js.map +1 -0
  138. package/dist/features/game/composition/useGameScheduledEffects.d.ts +17 -0
  139. package/dist/features/game/composition/useGameScheduledEffects.d.ts.map +1 -0
  140. package/dist/features/game/composition/useGameScheduledEffects.js +40 -0
  141. package/dist/features/game/composition/useGameScheduledEffects.js.map +1 -0
  142. package/dist/features/game/meta/gameEntityMeta.d.ts +403 -0
  143. package/dist/features/game/meta/gameEntityMeta.d.ts.map +1 -0
  144. package/dist/features/game/meta/gameEntityMeta.js +224 -0
  145. package/dist/features/game/meta/gameEntityMeta.js.map +1 -0
  146. package/dist/features/game/meta/gameFieldMeta.d.ts +61 -0
  147. package/dist/features/game/meta/gameFieldMeta.d.ts.map +1 -0
  148. package/dist/features/game/meta/gameFieldMeta.js +48 -0
  149. package/dist/features/game/meta/gameFieldMeta.js.map +1 -0
  150. package/dist/features/game/meta/gameInputZoneMeta.d.ts +163 -0
  151. package/dist/features/game/meta/gameInputZoneMeta.d.ts.map +1 -0
  152. package/dist/features/game/meta/gameInputZoneMeta.js +138 -0
  153. package/dist/features/game/meta/gameInputZoneMeta.js.map +1 -0
  154. package/dist/features/game/meta/gameMeasurementProbeMeta.d.ts +112 -0
  155. package/dist/features/game/meta/gameMeasurementProbeMeta.d.ts.map +1 -0
  156. package/dist/features/game/meta/gameMeasurementProbeMeta.js +70 -0
  157. package/dist/features/game/meta/gameMeasurementProbeMeta.js.map +1 -0
  158. package/dist/features/game/meta/gameMeta.d.ts +130 -0
  159. package/dist/features/game/meta/gameMeta.d.ts.map +1 -0
  160. package/dist/features/game/meta/gameMeta.js +113 -0
  161. package/dist/features/game/meta/gameMeta.js.map +1 -0
  162. package/dist/features/game/meta/gameOverlayMeta.d.ts +55 -0
  163. package/dist/features/game/meta/gameOverlayMeta.d.ts.map +1 -0
  164. package/dist/features/game/meta/gameOverlayMeta.js +65 -0
  165. package/dist/features/game/meta/gameOverlayMeta.js.map +1 -0
  166. package/dist/features/game/public.d.ts +8 -0
  167. package/dist/features/game/public.d.ts.map +1 -0
  168. package/dist/features/game/public.js +7 -0
  169. package/dist/features/game/public.js.map +1 -0
  170. package/dist/features/game/utils/clampGamePercentage.d.ts +3 -0
  171. package/dist/features/game/utils/clampGamePercentage.d.ts.map +1 -0
  172. package/dist/features/game/utils/clampGamePercentage.js +5 -0
  173. package/dist/features/game/utils/clampGamePercentage.js.map +1 -0
  174. package/dist/features/game/utils/resolveGameEntityMotionPlan.d.ts +15 -0
  175. package/dist/features/game/utils/resolveGameEntityMotionPlan.d.ts.map +1 -0
  176. package/dist/features/game/utils/resolveGameEntityMotionPlan.js +31 -0
  177. package/dist/features/game/utils/resolveGameEntityMotionPlan.js.map +1 -0
  178. package/dist/features/game/utils/toGamePercentage.d.ts +3 -0
  179. package/dist/features/game/utils/toGamePercentage.d.ts.map +1 -0
  180. package/dist/features/game/utils/toGamePercentage.js +6 -0
  181. package/dist/features/game/utils/toGamePercentage.js.map +1 -0
  182. package/dist/features/game/utils/useAnimatedGameEntityValue.d.ts +5 -0
  183. package/dist/features/game/utils/useAnimatedGameEntityValue.d.ts.map +1 -0
  184. package/dist/features/game/utils/useAnimatedGameEntityValue.js +33 -0
  185. package/dist/features/game/utils/useAnimatedGameEntityValue.js.map +1 -0
  186. package/dist/features/game/utils/useGameEntityAnimatedStyle.d.ts +16 -0
  187. package/dist/features/game/utils/useGameEntityAnimatedStyle.d.ts.map +1 -0
  188. package/dist/features/game/utils/useGameEntityAnimatedStyle.js +52 -0
  189. package/dist/features/game/utils/useGameEntityAnimatedStyle.js.map +1 -0
  190. package/dist/features/game/utils/useGameEntityMeasurement.d.ts +5 -0
  191. package/dist/features/game/utils/useGameEntityMeasurement.d.ts.map +1 -0
  192. package/dist/features/game/utils/useGameEntityMeasurement.js +14 -0
  193. package/dist/features/game/utils/useGameEntityMeasurement.js.map +1 -0
  194. package/dist/features/game/utils/useGameEntityMotionProgress.d.ts +5 -0
  195. package/dist/features/game/utils/useGameEntityMotionProgress.d.ts.map +1 -0
  196. package/dist/features/game/utils/useGameEntityMotionProgress.js +87 -0
  197. package/dist/features/game/utils/useGameEntityMotionProgress.js.map +1 -0
  198. package/dist/features/game/utils/useGameReducedMotion.d.ts +3 -0
  199. package/dist/features/game/utils/useGameReducedMotion.d.ts.map +1 -0
  200. package/dist/features/game/utils/useGameReducedMotion.js +13 -0
  201. package/dist/features/game/utils/useGameReducedMotion.js.map +1 -0
  202. package/dist/features/graph-view/adapters/inbound/web-artifact/GraphView.d.ts +5 -5
  203. package/dist/features/graph-view/adapters/inbound/web-artifact/GraphView.js +5 -5
  204. package/dist/features/graph-view/adapters/inbound/web-artifact/GraphView.js.map +1 -1
  205. package/dist/features/graph-view/adapters/inbound/web-artifact/compactGraphSpacing.d.ts +1 -1
  206. package/dist/features/graph-view/adapters/inbound/web-artifact/compactGraphSpacing.js +1 -1
  207. package/dist/features/graph-view/adapters/inbound/web-artifact/compactGraphSpacing.js.map +1 -1
  208. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphController.js +1 -1
  209. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphController.js.map +1 -1
  210. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphLoopSizer.d.ts +1 -1
  211. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphLoopSizer.js +1 -1
  212. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphLoopSizer.js.map +1 -1
  213. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphRuntime.js +7 -7
  214. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphRuntime.js.map +1 -1
  215. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.d.ts +0 -1
  216. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.d.ts.map +1 -1
  217. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.js +0 -1
  218. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.js.map +1 -1
  219. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphTopologyKey.d.ts +1 -1
  220. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphTopologyKey.js +1 -1
  221. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphTopologyKey.js.map +1 -1
  222. package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.d.ts +0 -1
  223. package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.d.ts.map +1 -1
  224. package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.js +0 -1
  225. package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.js.map +1 -1
  226. package/dist/features/graph-view/adapters/inbound/web-artifact/runDetachedGraphLayout.d.ts +1 -1
  227. package/dist/features/graph-view/adapters/inbound/web-artifact/runDetachedGraphLayout.js +1 -1
  228. package/dist/features/graph-view/adapters/inbound/web-artifact/runDetachedGraphLayout.js.map +1 -1
  229. package/dist/features/graph-view/adapters/inbound/web-artifact/sizeGraphNodesToLabels.d.ts +1 -1
  230. package/dist/features/graph-view/adapters/inbound/web-artifact/sizeGraphNodesToLabels.js +1 -1
  231. package/dist/features/graph-view/adapters/inbound/web-artifact/sizeGraphNodesToLabels.js.map +1 -1
  232. package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.d.ts +0 -1
  233. package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.d.ts.map +1 -1
  234. package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.js +0 -1
  235. package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.js.map +1 -1
  236. package/dist/features/layout/gridMeta.d.ts +1 -1
  237. package/dist/features/layout/gridMeta.d.ts.map +1 -1
  238. package/dist/features/layout/gridMeta.js +7 -2
  239. package/dist/features/layout/gridMeta.js.map +1 -1
  240. package/dist/features/layout/screenMeta.d.ts +1 -1
  241. package/dist/features/layout/viewMeta.d.ts +1 -1
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  243. package/dist/features/layout/viewMeta.js +6 -2
  244. package/dist/features/layout/viewMeta.js.map +1 -1
  245. package/dist/features/registry/ZORA_COMPONENT_REGISTRY.d.ts.map +1 -1
  246. package/dist/features/registry/ZORA_COMPONENT_REGISTRY.js +16 -0
  247. package/dist/features/registry/ZORA_COMPONENT_REGISTRY.js.map +1 -1
  248. package/dist/features/section/screenSectionMeta.d.ts +1 -1
  249. package/dist/features/tabletop/adapters/inbound/CardBack.d.ts +5 -0
  250. package/dist/features/tabletop/adapters/inbound/CardBack.d.ts.map +1 -0
  251. package/dist/features/tabletop/adapters/inbound/CardBack.js +47 -0
  252. package/dist/features/tabletop/adapters/inbound/CardBack.js.map +1 -0
  253. package/dist/features/tabletop/adapters/inbound/CardHand.d.ts +5 -0
  254. package/dist/features/tabletop/adapters/inbound/CardHand.d.ts.map +1 -0
  255. package/dist/features/tabletop/adapters/inbound/CardHand.js +28 -0
  256. package/dist/features/tabletop/adapters/inbound/CardHand.js.map +1 -0
  257. package/dist/features/tabletop/adapters/inbound/PlayingCard.d.ts +5 -0
  258. package/dist/features/tabletop/adapters/inbound/PlayingCard.d.ts.map +1 -0
  259. package/dist/features/tabletop/adapters/inbound/PlayingCard.js +64 -0
  260. package/dist/features/tabletop/adapters/inbound/PlayingCard.js.map +1 -0
  261. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.d.ts +5 -0
  262. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.d.ts.map +1 -0
  263. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.js +12 -0
  264. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.js.map +1 -0
  265. package/dist/features/tabletop/adapters/inbound/TabletopTable.d.ts +5 -0
  266. package/dist/features/tabletop/adapters/inbound/TabletopTable.d.ts.map +1 -0
  267. package/dist/features/tabletop/adapters/inbound/TabletopTable.js +206 -0
  268. package/dist/features/tabletop/adapters/inbound/TabletopTable.js.map +1 -0
  269. package/dist/features/tabletop/meta.d.ts +353 -0
  270. package/dist/features/tabletop/meta.d.ts.map +1 -0
  271. package/dist/features/tabletop/meta.js +252 -0
  272. package/dist/features/tabletop/meta.js.map +1 -0
  273. package/dist/features/tabletop/public.d.ts +10 -0
  274. package/dist/features/tabletop/public.d.ts.map +1 -0
  275. package/dist/features/tabletop/public.js +9 -0
  276. package/dist/features/tabletop/public.js.map +1 -0
  277. package/dist/features/tabletop/utils/createPokerTrainingTableState.d.ts +13 -0
  278. package/dist/features/tabletop/utils/createPokerTrainingTableState.d.ts.map +1 -0
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  556. package/web-dist/components/game-overlay/index.d.ts +1 -0
  557. package/web-dist/components/game-overlay/index.js +2 -0
  558. package/web-dist/components/gradient/Gradient.js +7 -7
  559. package/web-dist/components/gradient-renderer-provider/GradientRendererProvider.js +7 -7
  560. package/web-dist/components/graph-view/GraphView.d.ts +5 -5
  561. package/web-dist/components/grid/Grid.js +6 -6
  562. package/web-dist/components/heading/Heading.js +6 -6
  563. package/web-dist/components/hero/Hero.js +19 -19
  564. package/web-dist/components/icon/Icon.js +4 -4
  565. package/web-dist/components/icon-button/IconButton.js +12 -12
  566. package/web-dist/components/image/Image.js +10 -10
  567. package/web-dist/components/keyboard-avoiding-view/KeyboardAvoidingView.js +2 -2
  568. package/web-dist/components/list/List.js +13 -13
  569. package/web-dist/components/list-item/ListItem.js +13 -13
  570. package/web-dist/components/list-section/ListSection.js +13 -13
  571. package/web-dist/components/media-card/MediaCard.js +19 -19
  572. package/web-dist/components/message-bubble/MessageBubble.js +16 -16
  573. package/web-dist/components/metric-card/MetricCard.js +19 -19
  574. package/web-dist/components/missing-element/MissingElement.js +11 -11
  575. package/web-dist/components/o-auth-provider-button/OAuthProviderButton.js +18 -18
  576. package/web-dist/components/o-auth-provider-list/OAuthProviderList.js +18 -18
  577. package/web-dist/components/opening-book/OpeningBook.d.ts +4 -0
  578. package/web-dist/components/opening-book/OpeningBook.js +13 -0
  579. package/web-dist/components/opening-book/index.d.ts +1 -0
  580. package/web-dist/components/opening-book/index.js +2 -0
  581. package/web-dist/components/otp-form/OtpForm.js +18 -18
  582. package/web-dist/components/pagination/Pagination.js +13 -13
  583. package/web-dist/components/palette-item/PaletteItem.js +19 -19
  584. package/web-dist/components/playing-card/PlayingCard.d.ts +7 -0
  585. package/web-dist/components/playing-card/PlayingCard.js +19 -0
  586. package/web-dist/components/playing-card/index.d.ts +1 -0
  587. package/web-dist/components/playing-card/index.js +2 -0
  588. package/web-dist/components/poker-training-table/PokerTrainingTable.d.ts +7 -0
  589. package/web-dist/components/poker-training-table/PokerTrainingTable.js +19 -0
  590. package/web-dist/components/poker-training-table/index.d.ts +1 -0
  591. package/web-dist/components/poker-training-table/index.js +2 -0
  592. package/web-dist/components/popover-menu/PopoverMenu.js +14 -14
  593. package/web-dist/components/post-card/PostCard.js +19 -19
  594. package/web-dist/components/product-card/ProductCard.js +19 -19
  595. package/web-dist/components/progress/Progress.js +10 -10
  596. package/web-dist/components/progress-ring/ProgressRing.js +10 -10
  597. package/web-dist/components/radio/Radio.js +14 -14
  598. package/web-dist/components/radio-group/RadioGroup.js +14 -14
  599. package/web-dist/components/rating/Rating.js +9 -9
  600. package/web-dist/components/reader-surface/ReaderSurface.js +21 -21
  601. package/web-dist/components/scan-overlay/ScanOverlay.js +20 -20
  602. package/web-dist/components/screen/Screen.js +6 -6
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  604. package/web-dist/components/scroll-view/ScrollView.js +6 -6
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  609. package/web-dist/components/selectable-item/SelectableItem.js +5 -5
  610. package/web-dist/components/selection-provider/SelectionProvider.js +5 -5
  611. package/web-dist/components/sign-in-form/SignInForm.js +18 -18
  612. package/web-dist/components/sign-up-form/SignUpForm.js +18 -18
  613. package/web-dist/components/skeleton/Skeleton.js +22 -22
  614. package/web-dist/components/skeleton-card/SkeletonCard.js +22 -22
  615. package/web-dist/components/skeleton-list/SkeletonList.js +22 -22
  616. package/web-dist/components/skeleton-text/SkeletonText.js +22 -22
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  620. package/web-dist/components/tab-list/TabList.js +7 -7
  621. package/web-dist/components/tab-panel/TabPanel.js +7 -7
  622. package/web-dist/components/tabletop-table/TabletopTable.d.ts +7 -0
  623. package/web-dist/components/tabletop-table/TabletopTable.js +19 -0
  624. package/web-dist/components/tabletop-table/index.d.ts +1 -0
  625. package/web-dist/components/tabletop-table/index.js +2 -0
  626. package/web-dist/components/tabs/Tabs.js +7 -7
  627. package/web-dist/components/text/Text.js +6 -6
  628. package/web-dist/components/text-input/TextInput.js +13 -13
  629. package/web-dist/components/time-picker/TimePicker.js +17 -17
  630. package/web-dist/components/timeline/Timeline.js +11 -11
  631. package/web-dist/components/toast/Toast.js +9 -9
  632. package/web-dist/components/toast-provider/ToastProvider.js +9 -9
  633. package/web-dist/components/toolbar/Toolbar.js +19 -19
  634. package/web-dist/components/tree-item/TreeItem.js +16 -16
  635. package/web-dist/components/tree-view/TreeView.d.ts +1 -1
  636. package/web-dist/components/uploader/Uploader.js +22 -22
  637. package/web-dist/components/view/View.js +6 -6
  638. package/web-dist/manifest.json +1650 -1379
  639. package/web-dist/runtime/ZoraProvider.js +8 -8
@@ -0,0 +1,32 @@
1
+ export type {
2
+ CardBackProps,
3
+ CardHandProps,
4
+ CreatePokerTrainingTableStateOptions,
5
+ CreateTabletopGameSeatsInput,
6
+ PlayingCardProps,
7
+ PlayingCardSuit,
8
+ PlayingCardValue,
9
+ PokerTrainingPlayer,
10
+ PokerTrainingTableProps,
11
+ PokerTrainingTableSize,
12
+ PokerTrainingTableState,
13
+ PokerTrainingTaskTableData,
14
+ TabletopCardSize,
15
+ TabletopColorOverrides,
16
+ TabletopColorScheme,
17
+ TabletopGameParticipantState,
18
+ TabletopGameSeatDefinition,
19
+ TabletopGameSeatPresentation,
20
+ TabletopSeatCount,
21
+ TabletopSeatState,
22
+ TabletopShape,
23
+ TabletopTableProps,
24
+ } from '../../types/tabletop';
25
+ export { CardBack } from './adapters/inbound/CardBack';
26
+ export { CardHand } from './adapters/inbound/CardHand';
27
+ export { PlayingCard } from './adapters/inbound/PlayingCard';
28
+ export { PokerTrainingTable } from './adapters/inbound/PokerTrainingTable';
29
+ export { TabletopTable } from './adapters/inbound/TabletopTable';
30
+ export { createPokerTrainingTableState } from './utils/createPokerTrainingTableState';
31
+ export { createTabletopColorScheme } from './utils/createTabletopColorScheme';
32
+ export { createTabletopGameSeats } from './utils/createTabletopGameSeats';
@@ -0,0 +1,152 @@
1
+ import type {
2
+ CreatePokerTrainingTableStateOptions,
3
+ PokerTrainingPlayer,
4
+ PokerTrainingTableSize,
5
+ PokerTrainingTableState,
6
+ PokerTrainingTaskTableData,
7
+ TabletopGameParticipantState,
8
+ } from '../../../types/tabletop';
9
+ import { createTabletopGameSeats } from './createTabletopGameSeats';
10
+
11
+ /***
12
+ * Adapts the table-relevant subset of a poker training task to generic tabletop presentation state.
13
+ *
14
+ * The canonical poker ring for the task table size is rotated so the hero occupies the first
15
+ * (bottom) tabletop seat. Players omitted by the task are reconstructed as folded with the
16
+ * configured default stack.
17
+ *
18
+ * Accepts serializable poker training task data plus presentation defaults for omitted fields and
19
+ * returns seats and shared-table content ready for `TabletopTable`.
20
+ */
21
+ export function createPokerTrainingTableState(
22
+ task: PokerTrainingTaskTableData,
23
+ { defaultStackBigBlinds = 100 }: CreatePokerTrainingTableStateOptions = {},
24
+ ): PokerTrainingTableState {
25
+ const tableSize = task.tableSize ?? '9max';
26
+ const positions = tableSize === '6max' ? sixMaxPokerPositions : nineMaxPokerPositions;
27
+ const bigBlind = task.blinds?.big;
28
+ const heroPosition = task.heroPosition ?? task.players?.find((player) => player.isHero)?.position;
29
+ const orderedPositions = rotatePokerPositions(positions, heroPosition);
30
+ const defaultStack = `${formatAmount(defaultStackBigBlinds)} BB`;
31
+ const participants = (task.players ?? []).map((player) =>
32
+ createPokerParticipantState(player, task, bigBlind),
33
+ );
34
+ const seats = createTabletopGameSeats({
35
+ seats: orderedPositions.map((position) => ({
36
+ id: position,
37
+ defaultState: {
38
+ label: position,
39
+ tokenLabel: position === 'BTN' ? 'D' : undefined,
40
+ },
41
+ })),
42
+ participants,
43
+ missingParticipantState: {
44
+ disabled: true,
45
+ muted: true,
46
+ sublabel: `${defaultStack} · Folded`,
47
+ },
48
+ });
49
+
50
+ return {
51
+ seatCount: positions.length,
52
+ seats,
53
+ centerCards: task.communityCards ?? [],
54
+ centerLabel: task.pot === undefined ? undefined : `Pot ${formatAmount(task.pot)}`,
55
+ centerSublabel:
56
+ task.blinds === undefined
57
+ ? undefined
58
+ : `Blinds ${formatAmount(task.blinds.small)} / ${formatAmount(task.blinds.big)}`,
59
+ accessibilityLabel: createPokerAccessibilityLabel(tableSize, heroPosition, task),
60
+ };
61
+ }
62
+
63
+ const sixMaxPokerPositions = ['BTN', 'SB', 'BB', 'UTG', 'HJ', 'CO'] as const;
64
+ const nineMaxPokerPositions = [
65
+ 'BTN',
66
+ 'SB',
67
+ 'BB',
68
+ 'UTG',
69
+ 'UTG+1',
70
+ 'UTG+2',
71
+ 'MP',
72
+ 'HJ',
73
+ 'CO',
74
+ ] as const;
75
+
76
+ /*** Rotates one canonical poker ring to place the hero at the bottom seat. */
77
+ function rotatePokerPositions(
78
+ positions: readonly string[],
79
+ heroPosition: string | undefined,
80
+ ): readonly string[] {
81
+ const heroIndex = positions.findIndex((position) => position === heroPosition);
82
+ if (heroIndex <= 0) return positions;
83
+
84
+ return [...positions.slice(heroIndex), ...positions.slice(0, heroIndex)];
85
+ }
86
+
87
+ /*** Converts one poker participant record into a generic seat-state override. */
88
+ function createPokerParticipantState(
89
+ player: PokerTrainingPlayer,
90
+ task: PokerTrainingTaskTableData,
91
+ bigBlind: number | undefined,
92
+ ): TabletopGameParticipantState {
93
+ const isHero = player.isHero === true || player.position === task.heroPosition;
94
+ const cards = player.cards ?? (isHero ? task.heroCards : undefined);
95
+ const folded = player.folded === true;
96
+
97
+ return {
98
+ seatId: player.position,
99
+ state: {
100
+ cards,
101
+ disabled: folded,
102
+ faceDownCards: cards === undefined && !folded && !isHero ? 2 : undefined,
103
+ muted: folded,
104
+ selected: isHero,
105
+ sublabel: formatPlayerSublabel(player, bigBlind),
106
+ },
107
+ };
108
+ }
109
+
110
+ /*** Formats stack and optional committed chips as a compact seat sublabel. */
111
+ function formatPlayerSublabel(
112
+ player: PokerTrainingPlayer,
113
+ bigBlind: number | undefined,
114
+ ): string | undefined {
115
+ const stack = player.stack === undefined ? undefined : formatChipStack(player.stack, bigBlind);
116
+ const bet = player.bet === undefined ? undefined : `Bet ${formatChipStack(player.bet, bigBlind)}`;
117
+ const parts = [stack, bet, player.folded === true ? 'Folded' : undefined].filter(
118
+ (part): part is string => part !== undefined,
119
+ );
120
+
121
+ return parts.length === 0 ? undefined : parts.join(' · ');
122
+ }
123
+
124
+ /*** Formats chips as big blinds when a positive blind is known, otherwise as an amount. */
125
+ function formatChipStack(amount: number, bigBlind: number | undefined): string {
126
+ if (bigBlind !== undefined && bigBlind > 0) {
127
+ return `${formatAmount(amount / bigBlind)} BB`;
128
+ }
129
+
130
+ return `${formatAmount(amount)} chips`;
131
+ }
132
+
133
+ /*** Formats a numeric poker amount consistently across native and web runtimes. */
134
+ function formatAmount(amount: number): string {
135
+ return new Intl.NumberFormat('en-US', { maximumFractionDigits: 2 }).format(amount);
136
+ }
137
+
138
+ /*** Summarizes the reconstructed table for assistive technologies. */
139
+ function createPokerAccessibilityLabel(
140
+ tableSize: PokerTrainingTableSize,
141
+ heroPosition: string | undefined,
142
+ task: PokerTrainingTaskTableData,
143
+ ): string {
144
+ const parts = [`${tableSize === '6max' ? 'Six' : 'Nine'}-player poker table`];
145
+ if (heroPosition !== undefined) parts.push(`Hero ${heroPosition}`);
146
+ if (task.pot !== undefined) parts.push(`Pot ${formatAmount(task.pot)}`);
147
+ if (task.blinds !== undefined) {
148
+ parts.push(`Blinds ${formatAmount(task.blinds.small)} / ${formatAmount(task.blinds.big)}`);
149
+ }
150
+
151
+ return `${parts.join('. ')}.`;
152
+ }
@@ -0,0 +1,232 @@
1
+ import {
2
+ getReadableForeground,
3
+ parseHexColor as parseCanonicalHexColor,
4
+ } from '@ankhorage/color-theory';
5
+
6
+ import type { TabletopColorOverrides, TabletopColorScheme } from '../../../types/tabletop';
7
+
8
+ interface TabletopColorThemeShape {
9
+ semantics: {
10
+ action: {
11
+ primary: {
12
+ base: string;
13
+ softBg: string;
14
+ };
15
+ };
16
+ content: {
17
+ default: string;
18
+ muted: string;
19
+ };
20
+ neutral: {
21
+ border: string;
22
+ divider: string;
23
+ surface: string;
24
+ surfaceHover: string;
25
+ };
26
+ warning: {
27
+ base: string;
28
+ softBg: string;
29
+ };
30
+ };
31
+ }
32
+
33
+ interface RgbColor {
34
+ readonly red: number;
35
+ readonly green: number;
36
+ readonly blue: number;
37
+ }
38
+
39
+ const MINIMUM_READABLE_CONTRAST = 4.5;
40
+
41
+ /***
42
+ * Creates the theme-derived color palette used by tabletop primitives.
43
+ *
44
+ * Use `createTabletopColorScheme` when custom components need to align with the
45
+ * same card, table, seat, token, and contrast-aware foreground colors as the
46
+ * built-in tabletop components.
47
+ *
48
+ */
49
+ export function createTabletopColorScheme(
50
+ theme: TabletopColorThemeShape,
51
+ overrides: TabletopColorOverrides = {},
52
+ ): TabletopColorScheme {
53
+ const cardSurface = overrides.cardSurface ?? theme.semantics.neutral.surface;
54
+ const seatSurface = overrides.seatSurface ?? theme.semantics.neutral.surface;
55
+ const tableFelt = overrides.tableFelt ?? theme.semantics.action.primary.softBg;
56
+ const tokenSurface = overrides.tokenSurface ?? theme.semantics.warning.softBg;
57
+
58
+ const cardText =
59
+ overrides.cardText ??
60
+ resolveReadableTextColor(
61
+ cardSurface,
62
+ theme.semantics.content.default,
63
+ theme.semantics.content.muted,
64
+ );
65
+ const seatText =
66
+ overrides.seatText ??
67
+ resolveReadableTextColor(
68
+ seatSurface,
69
+ theme.semantics.content.default,
70
+ theme.semantics.content.muted,
71
+ );
72
+ const tableText =
73
+ overrides.tableText ??
74
+ resolveReadableTextColor(
75
+ tableFelt,
76
+ theme.semantics.content.default,
77
+ theme.semantics.content.muted,
78
+ );
79
+ const tokenText =
80
+ overrides.tokenText ??
81
+ resolveReadableTextColor(
82
+ tokenSurface,
83
+ theme.semantics.content.default,
84
+ theme.semantics.content.muted,
85
+ );
86
+
87
+ return {
88
+ cardBack: overrides.cardBack ?? theme.semantics.warning.base,
89
+ cardBackBorder: overrides.cardBackBorder ?? theme.semantics.neutral.border,
90
+ cardBorder: overrides.cardBorder ?? theme.semantics.neutral.border,
91
+ cardSurface,
92
+ cardText,
93
+ mutedText:
94
+ overrides.mutedText ??
95
+ resolveReadableTextColor(cardSurface, theme.semantics.content.muted, cardText),
96
+ redSuitText:
97
+ overrides.redSuitText ??
98
+ resolveReadableTextColor(cardSurface, theme.semantics.warning.base, cardText),
99
+ seatBorder: overrides.seatBorder ?? theme.semantics.neutral.divider,
100
+ seatMutedText:
101
+ overrides.seatMutedText ??
102
+ resolveReadableTextColor(seatSurface, theme.semantics.content.muted, seatText),
103
+ seatSelectedBorder: overrides.seatSelectedBorder ?? theme.semantics.action.primary.base,
104
+ seatSurface,
105
+ seatText,
106
+ tableBorder: overrides.tableBorder ?? theme.semantics.warning.base,
107
+ tableFelt,
108
+ tableInnerBorder: overrides.tableInnerBorder ?? theme.semantics.neutral.divider,
109
+ tableMutedText:
110
+ overrides.tableMutedText ??
111
+ resolveReadableTextColor(tableFelt, theme.semantics.content.muted, tableText),
112
+ tableText,
113
+ tokenSurface,
114
+ tokenText,
115
+ };
116
+ }
117
+
118
+ /*** Chooses the most legible supplied foreground for a themed surface. */
119
+ function resolveReadableTextColor(background: string, preferred: string, fallback: string): string {
120
+ const preferredContrast = getContrastRatio(background, preferred);
121
+ if (preferredContrast !== null && preferredContrast >= MINIMUM_READABLE_CONTRAST) {
122
+ return preferred;
123
+ }
124
+
125
+ const parsedBackground = parseHexColor(background);
126
+ const normalizedBackground =
127
+ parsedBackground === null ? null : parseCanonicalHexColor(toHexColor(parsedBackground));
128
+ const strongestForeground =
129
+ normalizedBackground === null
130
+ ? undefined
131
+ : getReadableForeground(normalizedBackground).foreground;
132
+ const candidates = uniqueColors([
133
+ preferred,
134
+ fallback,
135
+ ...(strongestForeground === undefined ? [] : [strongestForeground]),
136
+ ]);
137
+ const [readableCandidate] = candidates
138
+ .map((candidate) => ({ candidate, contrast: getContrastRatio(background, candidate) }))
139
+ .filter(
140
+ (entry): entry is { readonly candidate: string; readonly contrast: number } =>
141
+ entry.contrast !== null,
142
+ )
143
+ .sort((left, right) => right.contrast - left.contrast);
144
+
145
+ return readableCandidate?.candidate ?? preferred;
146
+ }
147
+
148
+ /*** Converts a parsed color to Color Theory's canonical six-digit input. */
149
+ function toHexColor(color: RgbColor): string {
150
+ return `#${[color.red, color.green, color.blue].map((channel) => channel.toString(16).padStart(2, '0')).join('')}`;
151
+ }
152
+
153
+ /*** Removes duplicate contrast candidates without changing their order. */
154
+ function uniqueColors(colors: readonly string[]): string[] {
155
+ return [...new Set(colors)];
156
+ }
157
+
158
+ /*** Measures contrast when both colors can be parsed as hex. */
159
+ function getContrastRatio(background: string, foreground: string): number | null {
160
+ const backgroundColor = parseHexColor(background);
161
+ const foregroundColor = parseHexColor(foreground);
162
+
163
+ if (backgroundColor === null || foregroundColor === null) return null;
164
+
165
+ const backgroundLuminance = getRelativeLuminance(backgroundColor);
166
+ const foregroundLuminance = getRelativeLuminance(foregroundColor);
167
+ const lighter = Math.max(backgroundLuminance, foregroundLuminance);
168
+ const darker = Math.min(backgroundLuminance, foregroundLuminance);
169
+
170
+ return (lighter + 0.05) / (darker + 0.05);
171
+ }
172
+
173
+ /*** Parses the hex colors supported by the tabletop palette. */
174
+ function parseHexColor(color: string): RgbColor | null {
175
+ const value = color.trim();
176
+ const hex = value.startsWith('#') ? value.slice(1) : '';
177
+ if (!isSupportedHexLength(hex) || !isHexColorValue(hex)) return null;
178
+
179
+ if (hex.length === 3) {
180
+ const red = hex.slice(0, 1);
181
+ const green = hex.slice(1, 2);
182
+ const blue = hex.slice(2, 3);
183
+
184
+ return {
185
+ red: parseInt(red + red, 16),
186
+ green: parseInt(green + green, 16),
187
+ blue: parseInt(blue + blue, 16),
188
+ };
189
+ }
190
+
191
+ return {
192
+ red: parseInt(hex.slice(0, 2), 16),
193
+ green: parseInt(hex.slice(2, 4), 16),
194
+ blue: parseInt(hex.slice(4, 6), 16),
195
+ };
196
+ }
197
+
198
+ /*** Checks the supported short, full, and alpha hex lengths. */
199
+ function isSupportedHexLength(hex: string): boolean {
200
+ return hex.length === 3 || hex.length === 6 || hex.length === 8;
201
+ }
202
+
203
+ /*** Rejects non-hexadecimal color digits. */
204
+ function isHexColorValue(hex: string): boolean {
205
+ return [...hex].every((character) => isHexCharacter(character));
206
+ }
207
+
208
+ /*** Checks whether a character is a hexadecimal digit. */
209
+ function isHexCharacter(character: string): boolean {
210
+ const code = character.charCodeAt(0);
211
+ const isDigit = code >= 48 && code <= 57;
212
+ const isUpperHex = code >= 65 && code <= 70;
213
+ const isLowerHex = code >= 97 && code <= 102;
214
+
215
+ return isDigit || isUpperHex || isLowerHex;
216
+ }
217
+
218
+ /*** Computes relative luminance for one RGB color. */
219
+ function getRelativeLuminance(color: RgbColor): number {
220
+ const red = normalizeColorChannel(color.red);
221
+ const green = normalizeColorChannel(color.green);
222
+ const blue = normalizeColorChannel(color.blue);
223
+
224
+ return 0.2126 * red + 0.7152 * green + 0.0722 * blue;
225
+ }
226
+
227
+ /*** Converts an RGB channel into linear light. */
228
+ function normalizeColorChannel(value: number): number {
229
+ const normalized = value / 255;
230
+ if (normalized <= 0.03928) return normalized / 12.92;
231
+ return ((normalized + 0.055) / 1.055) ** 2.4;
232
+ }
@@ -0,0 +1,31 @@
1
+ import type { CreateTabletopGameSeatsInput, TabletopSeatState } from '../../../types/tabletop';
2
+
3
+ /***
4
+ * Joins an ordered game layout with the participant states currently present in a scene.
5
+ *
6
+ * Missing participants retain their seat definition and receive the configured fallback state,
7
+ * which lets card games represent folded, eliminated, disconnected, or otherwise inactive seats
8
+ * without embedding those game rules in the tabletop renderer.
9
+ *
10
+ * Accepts ordered seats, participant overrides, and the fallback for missing participants, then
11
+ * returns normalized tabletop seats in the same order as the supplied seat definitions.
12
+ */
13
+ export function createTabletopGameSeats({
14
+ seats,
15
+ participants,
16
+ missingParticipantState = { disabled: true, muted: true },
17
+ }: CreateTabletopGameSeatsInput): readonly TabletopSeatState[] {
18
+ const participantsBySeat = new Map(
19
+ participants.map((participant) => [participant.seatId, participant] as const),
20
+ );
21
+
22
+ return seats.map((seat) => {
23
+ const participant = participantsBySeat.get(seat.id);
24
+
25
+ return {
26
+ id: seat.id,
27
+ ...seat.defaultState,
28
+ ...(participant === undefined ? missingParticipantState : participant.state),
29
+ };
30
+ });
31
+ }
@@ -0,0 +1,8 @@
1
+ import type { PlayingCardValue } from '../../../types/tabletop';
2
+
3
+ const rankLabels: Readonly<Record<string, string>> = { A: 'ace', J: 'jack', K: 'king', Q: 'queen' };
4
+
5
+ /*** Gives a face-up card a spoken rank and suit. */
6
+ export function getPlayingCardLabel(card: PlayingCardValue): string {
7
+ return `${rankLabels[card.rank] ?? card.rank} of ${card.suit}`;
8
+ }
@@ -0,0 +1,45 @@
1
+ import type { TabletopCardSize } from '../../../types/tabletop';
2
+
3
+ interface TabletopCardDimensions {
4
+ readonly width: number;
5
+ readonly height: number;
6
+ readonly radius: number;
7
+ readonly rankFontSize: number;
8
+ readonly suitFontSize: number;
9
+ }
10
+
11
+ const cardDimensions: Readonly<Record<TabletopCardSize, TabletopCardDimensions>> = {
12
+ large: {
13
+ width: 56,
14
+ height: 80,
15
+ radius: 8,
16
+ rankFontSize: 20,
17
+ suitFontSize: 16,
18
+ },
19
+ medium: {
20
+ width: 40,
21
+ height: 56,
22
+ radius: 6,
23
+ rankFontSize: 15,
24
+ suitFontSize: 12,
25
+ },
26
+ small: {
27
+ width: 28,
28
+ height: 40,
29
+ radius: 5,
30
+ rankFontSize: 11,
31
+ suitFontSize: 9,
32
+ },
33
+ };
34
+
35
+ /*** Returns the published dimensions for a tabletop card size. */
36
+ export function getTabletopCardDimensions(size: TabletopCardSize): TabletopCardDimensions {
37
+ switch (size) {
38
+ case 'small':
39
+ return cardDimensions.small;
40
+ case 'large':
41
+ return cardDimensions.large;
42
+ case 'medium':
43
+ return cardDimensions.medium;
44
+ }
45
+ }
@@ -0,0 +1,100 @@
1
+ import type { TabletopSeatCount } from '../../../types/tabletop';
2
+
3
+ type TabletopSeatPositionValue = `${number}%`;
4
+
5
+ interface TabletopSeatPosition {
6
+ readonly top: TabletopSeatPositionValue;
7
+ readonly left: TabletopSeatPositionValue;
8
+ }
9
+
10
+ const fallbackSeatPosition: TabletopSeatPosition = { top: '82%', left: '50%' };
11
+
12
+ const seatPositions: Readonly<Record<TabletopSeatCount, readonly TabletopSeatPosition[]>> = {
13
+ 2: [fallbackSeatPosition, { top: '18%', left: '50%' }],
14
+ 3: [fallbackSeatPosition, { top: '28%', left: '18%' }, { top: '28%', left: '82%' }],
15
+ 4: [
16
+ fallbackSeatPosition,
17
+ { top: '50%', left: '12%' },
18
+ { top: '18%', left: '50%' },
19
+ { top: '50%', left: '88%' },
20
+ ],
21
+ 5: [
22
+ { top: '84%', left: '50%' },
23
+ { top: '62%', left: '12%' },
24
+ { top: '18%', left: '24%' },
25
+ { top: '18%', left: '76%' },
26
+ { top: '62%', left: '88%' },
27
+ ],
28
+ 6: [
29
+ { top: '84%', left: '50%' },
30
+ { top: '68%', left: '16%' },
31
+ { top: '26%', left: '16%' },
32
+ { top: '16%', left: '50%' },
33
+ { top: '26%', left: '84%' },
34
+ { top: '68%', left: '84%' },
35
+ ],
36
+ 7: [
37
+ { top: '86%', left: '50%' },
38
+ { top: '70%', left: '14%' },
39
+ { top: '34%', left: '10%' },
40
+ { top: '14%', left: '34%' },
41
+ { top: '14%', left: '66%' },
42
+ { top: '34%', left: '90%' },
43
+ { top: '70%', left: '86%' },
44
+ ],
45
+ 8: [
46
+ { top: '86%', left: '50%' },
47
+ { top: '72%', left: '16%' },
48
+ { top: '50%', left: '8%' },
49
+ { top: '20%', left: '20%' },
50
+ { top: '14%', left: '50%' },
51
+ { top: '20%', left: '80%' },
52
+ { top: '50%', left: '92%' },
53
+ { top: '72%', left: '84%' },
54
+ ],
55
+ 9: [
56
+ { top: '88%', left: '50%' },
57
+ { top: '78%', left: '12%' },
58
+ { top: '50%', left: '4%' },
59
+ { top: '18%', left: '10%' },
60
+ { top: '8%', left: '28%' },
61
+ { top: '8%', left: '50%' },
62
+ { top: '8%', left: '72%' },
63
+ { top: '18%', left: '90%' },
64
+ { top: '50%', left: '96%' },
65
+ ],
66
+ 10: [
67
+ { top: '88%', left: '50%' },
68
+ { top: '80%', left: '20%' },
69
+ { top: '58%', left: '6%' },
70
+ { top: '30%', left: '8%' },
71
+ { top: '10%', left: '30%' },
72
+ { top: '8%', left: '50%' },
73
+ { top: '10%', left: '70%' },
74
+ { top: '30%', left: '92%' },
75
+ { top: '58%', left: '94%' },
76
+ { top: '80%', left: '80%' },
77
+ ],
78
+ };
79
+
80
+ /*** Clamps the requested tabletop seat count to a supported ring. */
81
+ function normalizeTabletopSeatCount(count: number): TabletopSeatCount {
82
+ const rounded = Math.round(count);
83
+ if (rounded <= 2) return 2;
84
+ if (rounded >= 10) return 10;
85
+
86
+ return rounded as TabletopSeatCount;
87
+ }
88
+
89
+ /*** Returns the canonical seat positions for a ring size. */
90
+ function getTabletopSeatPositions(count: number): readonly TabletopSeatPosition[] {
91
+ return seatPositions[normalizeTabletopSeatCount(count)];
92
+ }
93
+
94
+ /*** Returns a seat's canonical position with the hero at the bottom. */
95
+ export function getTabletopSeatPosition(index: number, count: number): TabletopSeatPosition {
96
+ const positions = getTabletopSeatPositions(count);
97
+ const position = positions[index % positions.length];
98
+
99
+ return position ?? fallbackSeatPosition;
100
+ }
@@ -60,7 +60,7 @@ function TreeViewInner<TId extends string = string>({
60
60
 
61
61
  /***
62
62
  * Tree view pattern for hierarchical navigation and expandable lists.
63
- * @config expansionIndicator Select `folder` (default) or `chevron` for leading expansion controls.
63
+ * expansionIndicator Select `folder` (default) or `chevron` for leading expansion controls.
64
64
  * Expansion controls are separate from row selection, including when rendering custom row content.
65
65
  */
66
66
  export const TreeView = withZoraThemeScope(TreeViewInner);
@@ -37,7 +37,7 @@ export interface TreeViewProps<TId extends string = string> {
37
37
 
38
38
  /***
39
39
  * Render the standalone browser TreeView artifact without React Native runtime dependencies.
40
- * @config expansionIndicator Use `chevron` beside custom node icons, or `folder` (default) for
40
+ * expansionIndicator Use `chevron` beside custom node icons, or `folder` (default) for
41
41
  * built-in folder/file indicators. Expansion is leading and independent from row selection.
42
42
  */
43
43
  export function TreeView<TId extends string = string>({
@@ -15,10 +15,6 @@ import { resolveHeadingThemeRecipe } from '../../utils/resolveHeadingThemeRecipe
15
15
  * `Heading` gives consumers a ZORA-owned title API with semantic levels,
16
16
  * responsive sizes, and theme-aware emphasis while preserving header semantics.
17
17
  *
18
- * @example Section title
19
- * ```tsx
20
- * <Heading level={2} size="xl">Account settings</Heading>
21
- * ```
22
18
  */
23
19
  export const Heading = withZoraThemeScope(HeadingInner);
24
20
 
@@ -14,10 +14,6 @@ import { resolveTextThemeRecipe } from '../../utils/resolveTextThemeRecipe';
14
14
  * `Text` owns normal body, caption, label, code, and supporting-copy variants so
15
15
  * consumers do not need to import lower-level Surface typography directly.
16
16
  *
17
- * @example Muted supporting copy
18
- * ```tsx
19
- * <Text variant="bodySmall" emphasis="muted">Updated just now</Text>
20
- * ```
21
17
  */
22
18
  export const Text = withZoraThemeScope(TextInner);
23
19