@ankhorage/zora 21.0.22 → 21.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +20 -0
- package/README.md +40 -184
- package/dist/features/authoring/allowedChildren.d.ts +5 -2
- package/dist/features/authoring/allowedChildren.d.ts.map +1 -1
- package/dist/features/authoring/allowedChildren.js +13 -2
- package/dist/features/authoring/allowedChildren.js.map +1 -1
- package/dist/features/authoring/componentMeta.d.ts.map +1 -1
- package/dist/features/authoring/componentMeta.js +21 -0
- package/dist/features/authoring/componentMeta.js.map +1 -1
- package/dist/features/authoring/constants.d.ts +3 -0
- package/dist/features/authoring/constants.d.ts.map +1 -1
- package/dist/features/authoring/constants.js +3 -0
- package/dist/features/authoring/constants.js.map +1 -1
- package/dist/features/button/adapters/inbound/Button.d.ts +0 -4
- package/dist/features/button/adapters/inbound/Button.d.ts.map +1 -1
- package/dist/features/button/adapters/inbound/Button.js +0 -4
- package/dist/features/button/adapters/inbound/Button.js.map +1 -1
- package/dist/features/card/adapters/inbound/Card.d.ts +0 -4
- package/dist/features/card/adapters/inbound/Card.d.ts.map +1 -1
- package/dist/features/card/adapters/inbound/Card.js +0 -4
- package/dist/features/card/adapters/inbound/Card.js.map +1 -1
- package/dist/features/card/cardMeta.d.ts +1 -1
- package/dist/features/card/cardMeta.d.ts.map +1 -1
- package/dist/features/card/cardMeta.js +7 -2
- package/dist/features/card/cardMeta.js.map +1 -1
- package/dist/features/chess/adapters/inbound/ChessBoard.d.ts +5 -0
- package/dist/features/chess/adapters/inbound/ChessBoard.d.ts.map +1 -0
- package/dist/features/chess/adapters/inbound/ChessBoard.js +119 -0
- package/dist/features/chess/adapters/inbound/ChessBoard.js.map +1 -0
- package/dist/features/chess/adapters/inbound/OpeningBook.d.ts +5 -0
- package/dist/features/chess/adapters/inbound/OpeningBook.d.ts.map +1 -0
- package/dist/features/chess/adapters/inbound/OpeningBook.js +94 -0
- package/dist/features/chess/adapters/inbound/OpeningBook.js.map +1 -0
- package/dist/features/chess/meta.d.ts +219 -0
- package/dist/features/chess/meta.d.ts.map +1 -0
- package/dist/features/chess/meta.js +165 -0
- package/dist/features/chess/meta.js.map +1 -0
- package/dist/features/chess/public.d.ts +12 -0
- package/dist/features/chess/public.d.ts.map +1 -0
- package/dist/features/chess/public.js +10 -0
- package/dist/features/chess/public.js.map +1 -0
- package/dist/features/chess/utils/chessSquares.d.ts +4 -0
- package/dist/features/chess/utils/chessSquares.d.ts.map +1 -0
- package/dist/features/chess/utils/chessSquares.js +3 -0
- package/dist/features/chess/utils/chessSquares.js.map +1 -0
- package/dist/features/chess/utils/createBoardSquares.d.ts +4 -0
- package/dist/features/chess/utils/createBoardSquares.d.ts.map +1 -0
- package/dist/features/chess/utils/createBoardSquares.js +9 -0
- package/dist/features/chess/utils/createBoardSquares.js.map +1 -0
- package/dist/features/chess/utils/createChessBoardColorScheme.d.ts +35 -0
- package/dist/features/chess/utils/createChessBoardColorScheme.d.ts.map +1 -0
- package/dist/features/chess/utils/createChessBoardColorScheme.js +26 -0
- package/dist/features/chess/utils/createChessBoardColorScheme.js.map +1 -0
- package/dist/features/chess/utils/createOpeningBookColorScheme.d.ts +11 -0
- package/dist/features/chess/utils/createOpeningBookColorScheme.d.ts.map +1 -0
- package/dist/features/chess/utils/createOpeningBookColorScheme.js +21 -0
- package/dist/features/chess/utils/createOpeningBookColorScheme.js.map +1 -0
- package/dist/features/chess/utils/getSquareFile.d.ts +4 -0
- package/dist/features/chess/utils/getSquareFile.d.ts.map +1 -0
- package/dist/features/chess/utils/getSquareFile.js +5 -0
- package/dist/features/chess/utils/getSquareFile.js.map +1 -0
- package/dist/features/chess/utils/getSquareRank.d.ts +4 -0
- package/dist/features/chess/utils/getSquareRank.d.ts.map +1 -0
- package/dist/features/chess/utils/getSquareRank.js +5 -0
- package/dist/features/chess/utils/getSquareRank.js.map +1 -0
- package/dist/features/chess/utils/isLightSquare.d.ts +4 -0
- package/dist/features/chess/utils/isLightSquare.d.ts.map +1 -0
- package/dist/features/chess/utils/isLightSquare.js +6 -0
- package/dist/features/chess/utils/isLightSquare.js.map +1 -0
- package/dist/features/empty-state/adapters/inbound/EmptyState.d.ts +0 -4
- package/dist/features/empty-state/adapters/inbound/EmptyState.d.ts.map +1 -1
- package/dist/features/empty-state/adapters/inbound/EmptyState.js +0 -4
- package/dist/features/empty-state/adapters/inbound/EmptyState.js.map +1 -1
- package/dist/features/form/text-input/adapters/inbound/TextInput.d.ts +0 -4
- package/dist/features/form/text-input/adapters/inbound/TextInput.d.ts.map +1 -1
- package/dist/features/form/text-input/adapters/inbound/TextInput.js +0 -4
- package/dist/features/form/text-input/adapters/inbound/TextInput.js.map +1 -1
- package/dist/features/game/adapters/inbound/Game.d.ts +5 -0
- package/dist/features/game/adapters/inbound/Game.d.ts.map +1 -0
- package/dist/features/game/adapters/inbound/Game.js +24 -0
- package/dist/features/game/adapters/inbound/Game.js.map +1 -0
- package/dist/features/game/adapters/inbound/GameEntity.d.ts +5 -0
- package/dist/features/game/adapters/inbound/GameEntity.d.ts.map +1 -0
- package/dist/features/game/adapters/inbound/GameEntity.js +29 -0
- package/dist/features/game/adapters/inbound/GameEntity.js.map +1 -0
- package/dist/features/game/adapters/inbound/GameField.d.ts +4 -0
- package/dist/features/game/adapters/inbound/GameField.d.ts.map +1 -0
- package/dist/features/game/adapters/inbound/GameField.js +32 -0
- package/dist/features/game/adapters/inbound/GameField.js.map +1 -0
- package/dist/features/game/adapters/inbound/GameInputZone.d.ts +4 -0
- package/dist/features/game/adapters/inbound/GameInputZone.d.ts.map +1 -0
- package/dist/features/game/adapters/inbound/GameInputZone.js +50 -0
- package/dist/features/game/adapters/inbound/GameInputZone.js.map +1 -0
- package/dist/features/game/adapters/inbound/GameMeasurementProbe.d.ts +4 -0
- package/dist/features/game/adapters/inbound/GameMeasurementProbe.d.ts.map +1 -0
- package/dist/features/game/adapters/inbound/GameMeasurementProbe.js +54 -0
- package/dist/features/game/adapters/inbound/GameMeasurementProbe.js.map +1 -0
- package/dist/features/game/adapters/inbound/GameOverlay.d.ts +4 -0
- package/dist/features/game/adapters/inbound/GameOverlay.d.ts.map +1 -0
- package/dist/features/game/adapters/inbound/GameOverlay.js +39 -0
- package/dist/features/game/adapters/inbound/GameOverlay.js.map +1 -0
- package/dist/features/game/adapters/inbound/createGameKeyboardEvent.d.ts +16 -0
- package/dist/features/game/adapters/inbound/createGameKeyboardEvent.d.ts.map +1 -0
- package/dist/features/game/adapters/inbound/createGameKeyboardEvent.js +16 -0
- package/dist/features/game/adapters/inbound/createGameKeyboardEvent.js.map +1 -0
- package/dist/features/game/adapters/inbound/createGameMeasurementEvent.d.ts +14 -0
- package/dist/features/game/adapters/inbound/createGameMeasurementEvent.d.ts.map +1 -0
- package/dist/features/game/adapters/inbound/createGameMeasurementEvent.js +25 -0
- package/dist/features/game/adapters/inbound/createGameMeasurementEvent.js.map +1 -0
- package/dist/features/game/adapters/inbound/createGamePointerEvent.d.ts +17 -0
- package/dist/features/game/adapters/inbound/createGamePointerEvent.d.ts.map +1 -0
- package/dist/features/game/adapters/inbound/createGamePointerEvent.js +20 -0
- package/dist/features/game/adapters/inbound/createGamePointerEvent.js.map +1 -0
- package/dist/features/game/adapters/inbound/measureGameEntity.d.ts +5 -0
- package/dist/features/game/adapters/inbound/measureGameEntity.d.ts.map +1 -0
- package/dist/features/game/adapters/inbound/measureGameEntity.js +22 -0
- package/dist/features/game/adapters/inbound/measureGameEntity.js.map +1 -0
- package/dist/features/game/adapters/inbound/useGameInputZoneResponder.d.ts +15 -0
- package/dist/features/game/adapters/inbound/useGameInputZoneResponder.d.ts.map +1 -0
- package/dist/features/game/adapters/inbound/useGameInputZoneResponder.js +67 -0
- package/dist/features/game/adapters/inbound/useGameInputZoneResponder.js.map +1 -0
- package/dist/features/game/composition/GameRuntimeContext.d.ts +5 -0
- package/dist/features/game/composition/GameRuntimeContext.d.ts.map +1 -0
- package/dist/features/game/composition/GameRuntimeContext.js +4 -0
- package/dist/features/game/composition/GameRuntimeContext.js.map +1 -0
- package/dist/features/game/composition/createGameBindingContext.d.ts +4 -0
- package/dist/features/game/composition/createGameBindingContext.d.ts.map +1 -0
- package/dist/features/game/composition/createGameBindingContext.js +10 -0
- package/dist/features/game/composition/createGameBindingContext.js.map +1 -0
- package/dist/features/game/composition/createGameMeasurementRegistry.d.ts +4 -0
- package/dist/features/game/composition/createGameMeasurementRegistry.d.ts.map +1 -0
- package/dist/features/game/composition/createGameMeasurementRegistry.js +15 -0
- package/dist/features/game/composition/createGameMeasurementRegistry.js.map +1 -0
- package/dist/features/game/composition/useGameRuntime.d.ts +5 -0
- package/dist/features/game/composition/useGameRuntime.d.ts.map +1 -0
- package/dist/features/game/composition/useGameRuntime.js +117 -0
- package/dist/features/game/composition/useGameRuntime.js.map +1 -0
- package/dist/features/game/composition/useGameScheduledEffects.d.ts +17 -0
- package/dist/features/game/composition/useGameScheduledEffects.d.ts.map +1 -0
- package/dist/features/game/composition/useGameScheduledEffects.js +40 -0
- package/dist/features/game/composition/useGameScheduledEffects.js.map +1 -0
- package/dist/features/game/meta/gameEntityMeta.d.ts +403 -0
- package/dist/features/game/meta/gameEntityMeta.d.ts.map +1 -0
- package/dist/features/game/meta/gameEntityMeta.js +224 -0
- package/dist/features/game/meta/gameEntityMeta.js.map +1 -0
- package/dist/features/game/meta/gameFieldMeta.d.ts +61 -0
- package/dist/features/game/meta/gameFieldMeta.d.ts.map +1 -0
- package/dist/features/game/meta/gameFieldMeta.js +48 -0
- package/dist/features/game/meta/gameFieldMeta.js.map +1 -0
- package/dist/features/game/meta/gameInputZoneMeta.d.ts +163 -0
- package/dist/features/game/meta/gameInputZoneMeta.d.ts.map +1 -0
- package/dist/features/game/meta/gameInputZoneMeta.js +138 -0
- package/dist/features/game/meta/gameInputZoneMeta.js.map +1 -0
- package/dist/features/game/meta/gameMeasurementProbeMeta.d.ts +112 -0
- package/dist/features/game/meta/gameMeasurementProbeMeta.d.ts.map +1 -0
- package/dist/features/game/meta/gameMeasurementProbeMeta.js +70 -0
- package/dist/features/game/meta/gameMeasurementProbeMeta.js.map +1 -0
- package/dist/features/game/meta/gameMeta.d.ts +130 -0
- package/dist/features/game/meta/gameMeta.d.ts.map +1 -0
- package/dist/features/game/meta/gameMeta.js +113 -0
- package/dist/features/game/meta/gameMeta.js.map +1 -0
- package/dist/features/game/meta/gameOverlayMeta.d.ts +55 -0
- package/dist/features/game/meta/gameOverlayMeta.d.ts.map +1 -0
- package/dist/features/game/meta/gameOverlayMeta.js +65 -0
- package/dist/features/game/meta/gameOverlayMeta.js.map +1 -0
- package/dist/features/game/public.d.ts +8 -0
- package/dist/features/game/public.d.ts.map +1 -0
- package/dist/features/game/public.js +7 -0
- package/dist/features/game/public.js.map +1 -0
- package/dist/features/game/utils/clampGamePercentage.d.ts +3 -0
- package/dist/features/game/utils/clampGamePercentage.d.ts.map +1 -0
- package/dist/features/game/utils/clampGamePercentage.js +5 -0
- package/dist/features/game/utils/clampGamePercentage.js.map +1 -0
- package/dist/features/game/utils/resolveGameEntityMotionPlan.d.ts +15 -0
- package/dist/features/game/utils/resolveGameEntityMotionPlan.d.ts.map +1 -0
- package/dist/features/game/utils/resolveGameEntityMotionPlan.js +31 -0
- package/dist/features/game/utils/resolveGameEntityMotionPlan.js.map +1 -0
- package/dist/features/game/utils/toGamePercentage.d.ts +3 -0
- package/dist/features/game/utils/toGamePercentage.d.ts.map +1 -0
- package/dist/features/game/utils/toGamePercentage.js +6 -0
- package/dist/features/game/utils/toGamePercentage.js.map +1 -0
- package/dist/features/game/utils/useAnimatedGameEntityValue.d.ts +5 -0
- package/dist/features/game/utils/useAnimatedGameEntityValue.d.ts.map +1 -0
- package/dist/features/game/utils/useAnimatedGameEntityValue.js +33 -0
- package/dist/features/game/utils/useAnimatedGameEntityValue.js.map +1 -0
- package/dist/features/game/utils/useGameEntityAnimatedStyle.d.ts +16 -0
- package/dist/features/game/utils/useGameEntityAnimatedStyle.d.ts.map +1 -0
- package/dist/features/game/utils/useGameEntityAnimatedStyle.js +52 -0
- package/dist/features/game/utils/useGameEntityAnimatedStyle.js.map +1 -0
- package/dist/features/game/utils/useGameEntityMeasurement.d.ts +5 -0
- package/dist/features/game/utils/useGameEntityMeasurement.d.ts.map +1 -0
- package/dist/features/game/utils/useGameEntityMeasurement.js +14 -0
- package/dist/features/game/utils/useGameEntityMeasurement.js.map +1 -0
- package/dist/features/game/utils/useGameEntityMotionProgress.d.ts +5 -0
- package/dist/features/game/utils/useGameEntityMotionProgress.d.ts.map +1 -0
- package/dist/features/game/utils/useGameEntityMotionProgress.js +87 -0
- package/dist/features/game/utils/useGameEntityMotionProgress.js.map +1 -0
- package/dist/features/game/utils/useGameReducedMotion.d.ts +3 -0
- package/dist/features/game/utils/useGameReducedMotion.d.ts.map +1 -0
- package/dist/features/game/utils/useGameReducedMotion.js +13 -0
- package/dist/features/game/utils/useGameReducedMotion.js.map +1 -0
- package/dist/features/graph-view/adapters/inbound/web-artifact/GraphView.d.ts +5 -5
- package/dist/features/graph-view/adapters/inbound/web-artifact/GraphView.js +5 -5
- package/dist/features/graph-view/adapters/inbound/web-artifact/GraphView.js.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/compactGraphSpacing.d.ts +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/compactGraphSpacing.js +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/compactGraphSpacing.js.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphController.js +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphController.js.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphLoopSizer.d.ts +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphLoopSizer.js +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphLoopSizer.js.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphRuntime.js +7 -7
- package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphRuntime.js.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.d.ts +0 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.d.ts.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.js +0 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.js.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphTopologyKey.d.ts +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphTopologyKey.js +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphTopologyKey.js.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.d.ts +0 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.d.ts.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.js +0 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.js.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/runDetachedGraphLayout.d.ts +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/runDetachedGraphLayout.js +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/runDetachedGraphLayout.js.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/sizeGraphNodesToLabels.d.ts +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/sizeGraphNodesToLabels.js +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/sizeGraphNodesToLabels.js.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.d.ts +0 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.d.ts.map +1 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.js +0 -1
- package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.js.map +1 -1
- package/dist/features/layout/gridMeta.d.ts +1 -1
- package/dist/features/layout/gridMeta.d.ts.map +1 -1
- package/dist/features/layout/gridMeta.js +7 -2
- package/dist/features/layout/gridMeta.js.map +1 -1
- package/dist/features/layout/screenMeta.d.ts +1 -1
- package/dist/features/layout/viewMeta.d.ts +1 -1
- package/dist/features/layout/viewMeta.d.ts.map +1 -1
- package/dist/features/layout/viewMeta.js +6 -2
- package/dist/features/layout/viewMeta.js.map +1 -1
- package/dist/features/registry/ZORA_COMPONENT_REGISTRY.d.ts.map +1 -1
- package/dist/features/registry/ZORA_COMPONENT_REGISTRY.js +16 -0
- package/dist/features/registry/ZORA_COMPONENT_REGISTRY.js.map +1 -1
- package/dist/features/section/screenSectionMeta.d.ts +1 -1
- package/dist/features/tabletop/adapters/inbound/CardBack.d.ts +5 -0
- package/dist/features/tabletop/adapters/inbound/CardBack.d.ts.map +1 -0
- package/dist/features/tabletop/adapters/inbound/CardBack.js +47 -0
- package/dist/features/tabletop/adapters/inbound/CardBack.js.map +1 -0
- package/dist/features/tabletop/adapters/inbound/CardHand.d.ts +5 -0
- package/dist/features/tabletop/adapters/inbound/CardHand.d.ts.map +1 -0
- package/dist/features/tabletop/adapters/inbound/CardHand.js +28 -0
- package/dist/features/tabletop/adapters/inbound/CardHand.js.map +1 -0
- package/dist/features/tabletop/adapters/inbound/PlayingCard.d.ts +5 -0
- package/dist/features/tabletop/adapters/inbound/PlayingCard.d.ts.map +1 -0
- package/dist/features/tabletop/adapters/inbound/PlayingCard.js +64 -0
- package/dist/features/tabletop/adapters/inbound/PlayingCard.js.map +1 -0
- package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.d.ts +5 -0
- package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.d.ts.map +1 -0
- package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.js +12 -0
- package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.js.map +1 -0
- package/dist/features/tabletop/adapters/inbound/TabletopTable.d.ts +5 -0
- package/dist/features/tabletop/adapters/inbound/TabletopTable.d.ts.map +1 -0
- package/dist/features/tabletop/adapters/inbound/TabletopTable.js +206 -0
- package/dist/features/tabletop/adapters/inbound/TabletopTable.js.map +1 -0
- package/dist/features/tabletop/meta.d.ts +353 -0
- package/dist/features/tabletop/meta.d.ts.map +1 -0
- package/dist/features/tabletop/meta.js +252 -0
- package/dist/features/tabletop/meta.js.map +1 -0
- package/dist/features/tabletop/public.d.ts +10 -0
- package/dist/features/tabletop/public.d.ts.map +1 -0
- package/dist/features/tabletop/public.js +9 -0
- package/dist/features/tabletop/public.js.map +1 -0
- package/dist/features/tabletop/utils/createPokerTrainingTableState.d.ts +13 -0
- package/dist/features/tabletop/utils/createPokerTrainingTableState.d.ts.map +1 -0
- package/dist/features/tabletop/utils/createPokerTrainingTableState.js +112 -0
- package/dist/features/tabletop/utils/createPokerTrainingTableState.js.map +1 -0
- package/dist/features/tabletop/utils/createTabletopColorScheme.d.ts +36 -0
- package/dist/features/tabletop/utils/createTabletopColorScheme.d.ts.map +1 -0
- package/dist/features/tabletop/utils/createTabletopColorScheme.js +144 -0
- package/dist/features/tabletop/utils/createTabletopColorScheme.js.map +1 -0
- package/dist/features/tabletop/utils/createTabletopGameSeats.d.ts +13 -0
- package/dist/features/tabletop/utils/createTabletopGameSeats.d.ts.map +1 -0
- package/dist/features/tabletop/utils/createTabletopGameSeats.js +22 -0
- package/dist/features/tabletop/utils/createTabletopGameSeats.js.map +1 -0
- package/dist/features/tabletop/utils/getPlayingCardLabel.d.ts +4 -0
- package/dist/features/tabletop/utils/getPlayingCardLabel.d.ts.map +1 -0
- package/dist/features/tabletop/utils/getPlayingCardLabel.js +6 -0
- package/dist/features/tabletop/utils/getPlayingCardLabel.js.map +1 -0
- package/dist/features/tabletop/utils/getTabletopCardDimensions.d.ts +12 -0
- package/dist/features/tabletop/utils/getTabletopCardDimensions.d.ts.map +1 -0
- package/dist/features/tabletop/utils/getTabletopCardDimensions.js +35 -0
- package/dist/features/tabletop/utils/getTabletopCardDimensions.js.map +1 -0
- package/dist/features/tabletop/utils/getTabletopSeatPosition.d.ts +9 -0
- package/dist/features/tabletop/utils/getTabletopSeatPosition.d.ts.map +1 -0
- package/dist/features/tabletop/utils/getTabletopSeatPosition.js +88 -0
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- package/web-dist/components/screen/Screen.js +6 -6
- package/web-dist/components/screen-section/ScreenSection.js +10 -10
- package/web-dist/components/scroll-view/ScrollView.js +6 -6
- package/web-dist/components/search-input/SearchInput.js +13 -13
- package/web-dist/components/section-header/SectionHeader.js +10 -10
- package/web-dist/components/section-list/SectionList.js +13 -13
- package/web-dist/components/select/Select.js +16 -16
- package/web-dist/components/selectable-item/SelectableItem.js +5 -5
- package/web-dist/components/selection-provider/SelectionProvider.js +5 -5
- package/web-dist/components/sign-in-form/SignInForm.js +18 -18
- package/web-dist/components/sign-up-form/SignUpForm.js +18 -18
- package/web-dist/components/skeleton/Skeleton.js +22 -22
- package/web-dist/components/skeleton-card/SkeletonCard.js +22 -22
- package/web-dist/components/skeleton-list/SkeletonList.js +22 -22
- package/web-dist/components/skeleton-text/SkeletonText.js +22 -22
- package/web-dist/components/surface/Surface.js +7 -7
- package/web-dist/components/switch/Switch.js +7 -7
- package/web-dist/components/tab/Tab.js +7 -7
- package/web-dist/components/tab-list/TabList.js +7 -7
- package/web-dist/components/tab-panel/TabPanel.js +7 -7
- package/web-dist/components/tabletop-table/TabletopTable.d.ts +7 -0
- package/web-dist/components/tabletop-table/TabletopTable.js +19 -0
- package/web-dist/components/tabletop-table/index.d.ts +1 -0
- package/web-dist/components/tabletop-table/index.js +2 -0
- package/web-dist/components/tabs/Tabs.js +7 -7
- package/web-dist/components/text/Text.js +6 -6
- package/web-dist/components/text-input/TextInput.js +13 -13
- package/web-dist/components/time-picker/TimePicker.js +17 -17
- package/web-dist/components/timeline/Timeline.js +11 -11
- package/web-dist/components/toast/Toast.js +9 -9
- package/web-dist/components/toast-provider/ToastProvider.js +9 -9
- package/web-dist/components/toolbar/Toolbar.js +19 -19
- package/web-dist/components/tree-item/TreeItem.js +16 -16
- package/web-dist/components/tree-view/TreeView.d.ts +1 -1
- package/web-dist/components/uploader/Uploader.js +22 -22
- package/web-dist/components/view/View.js +6 -6
- package/web-dist/manifest.json +1650 -1379
- package/web-dist/runtime/ZoraProvider.js +8 -8
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import type { ChessBoardOrientation, ChessSquareId } from '../../../types/chess';
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const files = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h'] as const;
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const ranks = ['1', '2', '3', '4', '5', '6', '7', '8'] as const;
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/*** Orders the 64 displayed squares for the selected player orientation. */
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export function createBoardSquares(orientation: ChessBoardOrientation): readonly ChessSquareId[] {
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const displayedRanks = orientation === 'white' ? [...ranks].reverse() : [...ranks];
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const displayedFiles = orientation === 'white' ? [...files] : [...files].reverse();
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return displayedRanks.flatMap((rank) =>
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displayedFiles.map((file): ChessSquareId => `${file}${rank}`),
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);
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}
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@@ -0,0 +1,55 @@
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import type { ChessBoardColorOverrides, ChessBoardColorScheme } from '../../../types/chess';
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export interface ChessColorThemeShape {
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semantics: {
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action: {
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primary: {
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softBg: string;
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};
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};
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content: {
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default: string;
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muted: string;
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};
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neutral: {
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divider: string;
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surface: string;
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surfaceHover: string;
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};
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success: {
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softBg: string;
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};
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warning: {
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softBg: string;
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};
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};
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}
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/***
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* Creates the theme-derived palette used by `ChessBoard`.
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*
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* Use `createChessBoardColorScheme` when custom board overlays, piece renderers,
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* or adjacent chess UI need to share the same square, highlight, coordinate, and
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* piece colors as the built-in board.
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*
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*/
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export function createChessBoardColorScheme(
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theme: ChessColorThemeShape,
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overrides?: ChessBoardColorOverrides,
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): ChessBoardColorScheme {
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return {
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border: theme.semantics.neutral.divider,
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coordinateText: theme.semantics.content.muted,
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darkPiece: theme.semantics.content.default,
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darkSquare: theme.semantics.neutral.surfaceHover,
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darkSquareText: theme.semantics.content.muted,
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lastMoveFrom: theme.semantics.warning.softBg,
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lastMoveTo: theme.semantics.warning.softBg,
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legalTarget: theme.semantics.success.softBg,
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lightPiece: theme.semantics.content.default,
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lightSquare: theme.semantics.neutral.surface,
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lightSquareText: theme.semantics.content.muted,
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selectedSquare: theme.semantics.action.primary.softBg,
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...overrides,
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};
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}
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@@ -0,0 +1,26 @@
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1
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import type { OpeningBookColorOverrides, OpeningBookColorScheme } from '../../../types/chess';
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import type { ChessColorThemeShape } from './createChessBoardColorScheme';
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/***
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* Creates the theme-derived palette used by `OpeningBook`.
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*
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* Use `createOpeningBookColorScheme` when custom opening-list rows, badges, or
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* trainer panels should match the built-in book surface and selected-move states.
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*
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*/
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export function createOpeningBookColorScheme(
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theme: ChessColorThemeShape,
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overrides?: OpeningBookColorOverrides,
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): OpeningBookColorScheme {
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return {
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border: theme.semantics.neutral.divider,
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metricSurface: theme.semantics.neutral.surface,
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primaryText: theme.semantics.content.default,
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secondaryText: theme.semantics.content.muted,
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selectedSurface: theme.semantics.action.primary.softBg,
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surface: theme.semantics.neutral.surface,
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surfaceHover: theme.semantics.neutral.surfaceHover,
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titleText: theme.semantics.content.default,
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...overrides,
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};
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}
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@@ -0,0 +1,8 @@
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1
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import type { ChessSquareId } from '../../../types/chess';
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const files = 'abcdefgh';
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/*** Determines whether a chess square uses the light presentation color. */
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export function isLightSquare(square: ChessSquareId): boolean {
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return (files.indexOf(square[0] ?? '') + Number(square[1]) - 1) % 2 === 1;
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}
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@@ -0,0 +1,71 @@
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import { readdirSync, readFileSync } from 'node:fs';
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import { extname, join, parse } from 'node:path';
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import { expect, test } from 'bun:test';
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import * as ts from 'typescript';
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const featureRoots = ['src/features/chess', 'src/features/tabletop'] as const;
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test('Chess and Tabletop implementation modules own one matching runtime export each', () => {
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for (const featureRoot of featureRoots) {
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for (const directory of [join(featureRoot, 'adapters/inbound'), join(featureRoot, 'utils')]) {
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for (const name of readdirSync(directory)) {
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if (!['.ts', '.tsx'].includes(extname(name))) continue;
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const source = ts.createSourceFile(
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name,
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readFileSync(join(directory, name), 'utf8'),
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ts.ScriptTarget.Latest,
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true,
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);
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const runtimeExports = source.statements.flatMap((statement) => {
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if (
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!ts.canHaveModifiers(statement) ||
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!ts
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.getModifiers(statement)
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?.some((modifier) => modifier.kind === ts.SyntaxKind.ExportKeyword)
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)
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return [];
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if (ts.isFunctionDeclaration(statement) && statement.name) return [statement.name.text];
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if (ts.isVariableStatement(statement))
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return statement.declarationList.declarations.map((declaration) =>
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declaration.name.getText(source),
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);
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return [];
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});
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expect(runtimeExports, join(directory, name)).toEqual([parse(name).name]);
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}
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}
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}
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39
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});
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40
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+
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41
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test('Chess and Tabletop source graphs contain no standalone package or game-service imports', () => {
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42
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const sourcePaths = featureRoots.flatMap((featureRoot) => {
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43
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const visit = (directory: string): string[] =>
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readdirSync(directory, { withFileTypes: true }).flatMap((entry) => {
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const path = join(directory, entry.name);
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46
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if (entry.isDirectory()) return visit(path);
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return /\.(?:ts|tsx)$/.test(entry.name) && !entry.name.includes('.test.') ? [path] : [];
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});
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49
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return visit(featureRoot);
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50
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});
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51
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+
for (const path of sourcePaths) {
|
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52
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const source = ts.createSourceFile(
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path,
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54
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readFileSync(path, 'utf8'),
|
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55
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ts.ScriptTarget.Latest,
|
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56
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true,
|
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57
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);
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58
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const imports = source.statements
|
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59
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+
.filter(ts.isImportDeclaration)
|
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60
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+
.map((statement) => statement.moduleSpecifier)
|
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61
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+
.filter(ts.isStringLiteral)
|
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62
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+
.map((literal) => literal.text);
|
|
63
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+
for (const specifier of imports) {
|
|
64
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+
if (specifier.startsWith('.')) continue;
|
|
65
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+
expect(
|
|
66
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+
['react', 'react-native', '@ankhorage/color-theory'],
|
|
67
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+
`${path}: ${specifier}`,
|
|
68
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+
).toContain(specifier);
|
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69
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+
}
|
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70
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+
}
|
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71
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+
});
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@@ -66,9 +66,5 @@ function EmptyStateInner({
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66
66
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* so apps can guide users without custom card and button wiring.
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67
67
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*
|
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68
68
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|
|
69
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-
* @example Empty project list
|
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70
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-
* ```tsx
|
|
71
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-
* <EmptyState title="No projects yet" primaryAction={{ label: 'Create project', onPress }} />
|
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72
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-
* ```
|
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73
69
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*/
|
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74
70
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export const EmptyState = withZoraThemeScope(EmptyStateInner);
|
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@@ -58,9 +58,5 @@ function TextInputInner({
|
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58
58
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*
|
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59
59
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* Use `TextInput` for single-line, multiline, and password form controls with ZORA styling.
|
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60
60
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*
|
|
61
|
-
* @example Search input
|
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62
|
-
* ```tsx
|
|
63
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-
* <TextInput placeholder="Search" leadingIcon={{ name: 'search-outline' }} />
|
|
64
|
-
* ```
|
|
65
61
|
*/
|
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66
62
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export const TextInput = withZoraThemeScope(TextInputInner);
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@@ -0,0 +1,43 @@
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1
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import { RuntimeRendererConfigProvider } from '@ankhorage/runtime';
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2
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import React from 'react';
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3
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+
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4
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import type { GameProps } from '../../../../types/gamePresentation';
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5
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import { createGameBindingContext } from '../../composition/createGameBindingContext';
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6
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import { createGameMeasurementRegistry } from '../../composition/createGameMeasurementRegistry';
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7
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import { GameRuntimeContext } from '../../composition/GameRuntimeContext';
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8
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import { useGameRuntime } from '../../composition/useGameRuntime';
|
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9
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+
import { GameField } from './GameField';
|
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10
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+
|
|
11
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+
/*** Bind one serializable game definition to a local transient session and presentation field. */
|
|
12
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+
export function Game(props: GameProps) {
|
|
13
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+
const runtime = useGameRuntime(props);
|
|
14
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+
const [measurementRegistry] = React.useState(createGameMeasurementRegistry);
|
|
15
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+
const runtimeContext = React.useMemo(
|
|
16
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+
() => ({ ...runtime, ...measurementRegistry, interactionPolicy: props.interactionPolicy }),
|
|
17
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+
[measurementRegistry, props.interactionPolicy, runtime],
|
|
18
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+
);
|
|
19
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+
const runtimeBindingConfig = React.useMemo(
|
|
20
|
+
() => ({ bindingContext: createGameBindingContext(runtime.session) }),
|
|
21
|
+
[runtime.session],
|
|
22
|
+
);
|
|
23
|
+
|
|
24
|
+
return (
|
|
25
|
+
<GameRuntimeContext.Provider value={runtimeContext}>
|
|
26
|
+
<RuntimeRendererConfigProvider value={runtimeBindingConfig}>
|
|
27
|
+
<GameField
|
|
28
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+
{...(props.aspectRatio === undefined ? {} : { aspectRatio: props.aspectRatio })}
|
|
29
|
+
{...(props.minHeight === undefined ? {} : { minHeight: props.minHeight })}
|
|
30
|
+
{...(props.fill === undefined ? {} : { fill: props.fill })}
|
|
31
|
+
{...(props.clip === undefined ? {} : { clip: props.clip })}
|
|
32
|
+
{...(props.accessibilityLabel === undefined
|
|
33
|
+
? {}
|
|
34
|
+
: { accessibilityLabel: props.accessibilityLabel })}
|
|
35
|
+
{...(props.testID === undefined ? {} : { testID: props.testID })}
|
|
36
|
+
interactionPolicy={props.interactionPolicy}
|
|
37
|
+
>
|
|
38
|
+
{props.children}
|
|
39
|
+
</GameField>
|
|
40
|
+
</RuntimeRendererConfigProvider>
|
|
41
|
+
</GameRuntimeContext.Provider>
|
|
42
|
+
);
|
|
43
|
+
}
|
|
@@ -0,0 +1,44 @@
|
|
|
1
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+
import React from 'react';
|
|
2
|
+
import { Animated, StyleSheet, type View, type ViewStyle } from 'react-native';
|
|
3
|
+
|
|
4
|
+
import type { GameEntityProps } from '../../../../types/gamePresentation';
|
|
5
|
+
import { useGameEntityAnimatedStyle } from '../../utils/useGameEntityAnimatedStyle';
|
|
6
|
+
import { useGameEntityMeasurement } from '../../utils/useGameEntityMeasurement';
|
|
7
|
+
|
|
8
|
+
/*** Render one generic positioned game entity without owning gameplay semantics. */
|
|
9
|
+
export function GameEntity(props: GameEntityProps) {
|
|
10
|
+
const elementRef = React.useRef<View | null>(null);
|
|
11
|
+
const animatedStyle = useGameEntityAnimatedStyle(props);
|
|
12
|
+
useGameEntityMeasurement(elementRef, props.measurementId);
|
|
13
|
+
|
|
14
|
+
return (
|
|
15
|
+
<Animated.View
|
|
16
|
+
ref={elementRef}
|
|
17
|
+
accessibilityLabel={props.accessibilityLabel}
|
|
18
|
+
testID={props.testID}
|
|
19
|
+
pointerEvents={
|
|
20
|
+
props.interactionPolicy === 'passive' ? 'none' : (props.pointerEvents ?? 'auto')
|
|
21
|
+
}
|
|
22
|
+
style={[styles.root, createEntityStaticStyle(props), animatedStyle]}
|
|
23
|
+
>
|
|
24
|
+
{props.children}
|
|
25
|
+
</Animated.View>
|
|
26
|
+
);
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
/*** Convert non-animated GameEntity presentation props into a React Native view style. */
|
|
30
|
+
function createEntityStaticStyle(props: GameEntityProps): ViewStyle {
|
|
31
|
+
return {
|
|
32
|
+
display: props.hidden === true ? 'none' : 'flex',
|
|
33
|
+
position: 'absolute',
|
|
34
|
+
zIndex: props.zIndex ?? 0,
|
|
35
|
+
...(props.height === undefined ? {} : { height: props.height }),
|
|
36
|
+
...(props.width === undefined ? {} : { width: props.width }),
|
|
37
|
+
};
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
const styles = StyleSheet.create({
|
|
41
|
+
root: {
|
|
42
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position: 'absolute',
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},
|
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});
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@@ -0,0 +1,52 @@
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import { StyleSheet } from 'react-native';
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+
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3
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import type { GameFieldProps } from '../../../../types/gamePresentation';
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import { View } from '../../../layout/public';
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+
|
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6
|
+
/*** Render a bounded relative-positioning surface for game presentation content. */
|
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7
|
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export function GameField({
|
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8
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+
children,
|
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9
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+
aspectRatio,
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10
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+
minHeight = 320,
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fill = false,
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clip = true,
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accessibilityLabel,
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interactionPolicy,
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testID,
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}: GameFieldProps) {
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return (
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<View
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{...(accessibilityLabel === undefined ? {} : { accessibilityLabel })}
|
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{...(testID === undefined ? {} : { testID })}
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interactionPolicy={interactionPolicy}
|
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pointerEvents={interactionPolicy === 'passive' ? 'none' : 'auto'}
|
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style={[
|
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styles.root,
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clip ? styles.clipped : styles.overflowVisible,
|
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fill ? styles.fill : undefined,
|
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{
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...(aspectRatio === undefined ? {} : { aspectRatio }),
|
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minHeight,
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},
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]}
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+
>
|
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{children}
|
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+
</View>
|
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);
|
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+
}
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+
|
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+
const styles = StyleSheet.create({
|
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+
clipped: {
|
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+
overflow: 'hidden',
|
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+
},
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fill: {
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flex: 1,
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+
},
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overflowVisible: {
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overflow: 'visible',
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},
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root: {
|
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position: 'relative',
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width: '100%',
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},
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+
});
|
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@@ -0,0 +1,99 @@
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import { Platform, StyleSheet, View, type ViewStyle } from 'react-native';
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2
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+
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3
|
+
import type { GameInputZoneProps } from '../../../../types/gamePresentation';
|
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4
|
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import { toGamePercentage } from '../../utils/toGamePercentage';
|
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|
+
import { useGameInputZoneResponder } from './useGameInputZoneResponder';
|
|
6
|
+
|
|
7
|
+
/*** Capture pointer/touch geometry and optional keyboard input as normalized generic Game events. */
|
|
8
|
+
export function GameInputZone({
|
|
9
|
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x = 0,
|
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10
|
+
y = 0,
|
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11
|
+
width = 100,
|
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12
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+
height = 100,
|
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13
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+
zIndex = 0,
|
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14
|
+
enabled = true,
|
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15
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+
continuous = true,
|
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16
|
+
keyboardBindings,
|
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17
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+
accessibilityLabel,
|
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18
|
+
interactionPolicy,
|
|
19
|
+
testID,
|
|
20
|
+
...inputProps
|
|
21
|
+
}: GameInputZoneProps) {
|
|
22
|
+
const { dispatchKeyboard, dispatchPointer, handleLayout, shouldSetResponder } =
|
|
23
|
+
useGameInputZoneResponder({
|
|
24
|
+
...inputProps,
|
|
25
|
+
x,
|
|
26
|
+
y,
|
|
27
|
+
width,
|
|
28
|
+
height,
|
|
29
|
+
enabled: enabled && interactionPolicy !== 'passive',
|
|
30
|
+
interactionPolicy,
|
|
31
|
+
continuous,
|
|
32
|
+
...(keyboardBindings === undefined ? {} : { keyboardBindings }),
|
|
33
|
+
});
|
|
34
|
+
const keyboardProps = createGameInputZoneKeyboardProps({
|
|
35
|
+
dispatchKeyboard,
|
|
36
|
+
enabled: enabled && interactionPolicy !== 'passive',
|
|
37
|
+
keyboardBindings,
|
|
38
|
+
});
|
|
39
|
+
|
|
40
|
+
return (
|
|
41
|
+
<View
|
|
42
|
+
{...keyboardProps}
|
|
43
|
+
{...(accessibilityLabel === undefined ? {} : { accessibilityLabel })}
|
|
44
|
+
{...(testID === undefined ? {} : { testID })}
|
|
45
|
+
{...(continuous
|
|
46
|
+
? { onResponderGrant: dispatchPointer, onResponderMove: dispatchPointer }
|
|
47
|
+
: { onResponderRelease: dispatchPointer })}
|
|
48
|
+
collapsable={false}
|
|
49
|
+
onLayout={handleLayout}
|
|
50
|
+
onStartShouldSetResponder={shouldSetResponder}
|
|
51
|
+
pointerEvents={enabled && interactionPolicy !== 'passive' ? 'auto' : 'none'}
|
|
52
|
+
style={createInputZoneStyle({ x, y, width, height, zIndex })}
|
|
53
|
+
/>
|
|
54
|
+
);
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
interface GameInputZoneKeyboardPropsInput {
|
|
58
|
+
readonly dispatchKeyboard: (event: { readonly key: string; preventDefault(): void }) => void;
|
|
59
|
+
readonly enabled: boolean;
|
|
60
|
+
readonly keyboardBindings: GameInputZoneProps['keyboardBindings'];
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
/*** Add a focusable web keyboard target only when the input zone owns key bindings. */
|
|
64
|
+
function createGameInputZoneKeyboardProps({
|
|
65
|
+
dispatchKeyboard,
|
|
66
|
+
enabled,
|
|
67
|
+
keyboardBindings,
|
|
68
|
+
}: GameInputZoneKeyboardPropsInput) {
|
|
69
|
+
if (Platform.OS !== 'web' || !enabled || keyboardBindings === undefined) return {};
|
|
70
|
+
if (keyboardBindings.length === 0) return {};
|
|
71
|
+
|
|
72
|
+
return { onKeyDown: dispatchKeyboard, tabIndex: 0 as const };
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
interface InputZoneStyleInput {
|
|
76
|
+
readonly x: number;
|
|
77
|
+
readonly y: number;
|
|
78
|
+
readonly width: number;
|
|
79
|
+
readonly height: number;
|
|
80
|
+
readonly zIndex: number;
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
/*** Convert field-relative input-zone props into one absolute React Native style. */
|
|
84
|
+
function createInputZoneStyle({ x, y, width, height, zIndex }: InputZoneStyleInput): ViewStyle {
|
|
85
|
+
return {
|
|
86
|
+
left: toGamePercentage(x),
|
|
87
|
+
top: toGamePercentage(y),
|
|
88
|
+
width: toGamePercentage(width),
|
|
89
|
+
height: toGamePercentage(height),
|
|
90
|
+
zIndex,
|
|
91
|
+
...styles.root,
|
|
92
|
+
};
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
const styles = StyleSheet.create({
|
|
96
|
+
root: {
|
|
97
|
+
position: 'absolute',
|
|
98
|
+
},
|
|
99
|
+
});
|
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
|
|
3
|
+
import type { GameMeasurementProbeProps } from '../../../../types/gamePresentation';
|
|
4
|
+
import type { GameRuntimeContextValue } from '../../../../types/gameRuntime';
|
|
5
|
+
import { GameRuntimeContext } from '../../composition/GameRuntimeContext';
|
|
6
|
+
import { createGameMeasurementEvent } from './createGameMeasurementEvent';
|
|
7
|
+
|
|
8
|
+
/*** Measure two registered game entities and dispatch only their raw rendered geometry. */
|
|
9
|
+
export function GameMeasurementProbe({
|
|
10
|
+
sourceId,
|
|
11
|
+
targetId,
|
|
12
|
+
eventType = 'game.measurement',
|
|
13
|
+
entityId,
|
|
14
|
+
delayMs = 0,
|
|
15
|
+
enabled = true,
|
|
16
|
+
interactionPolicy,
|
|
17
|
+
}: GameMeasurementProbeProps) {
|
|
18
|
+
const runtime = React.useContext(GameRuntimeContext);
|
|
19
|
+
if (runtime === null) throw new Error('GameMeasurementProbe must be rendered inside Game.');
|
|
20
|
+
|
|
21
|
+
React.useEffect(() => {
|
|
22
|
+
if (!enabled || interactionPolicy === 'passive' || runtime.interactionPolicy === 'passive')
|
|
23
|
+
return undefined;
|
|
24
|
+
|
|
25
|
+
const timer = setTimeout(
|
|
26
|
+
() => {
|
|
27
|
+
void dispatchGameMeasurement({
|
|
28
|
+
dispatch: runtime.dispatch,
|
|
29
|
+
measure: runtime.measure,
|
|
30
|
+
sourceId,
|
|
31
|
+
targetId,
|
|
32
|
+
eventType,
|
|
33
|
+
...(entityId === undefined ? {} : { entityId }),
|
|
34
|
+
});
|
|
35
|
+
},
|
|
36
|
+
Math.max(0, delayMs),
|
|
37
|
+
);
|
|
38
|
+
|
|
39
|
+
return () => clearTimeout(timer);
|
|
40
|
+
}, [
|
|
41
|
+
delayMs,
|
|
42
|
+
enabled,
|
|
43
|
+
interactionPolicy,
|
|
44
|
+
entityId,
|
|
45
|
+
eventType,
|
|
46
|
+
runtime.dispatch,
|
|
47
|
+
runtime.interactionPolicy,
|
|
48
|
+
runtime.measure,
|
|
49
|
+
sourceId,
|
|
50
|
+
targetId,
|
|
51
|
+
]);
|
|
52
|
+
|
|
53
|
+
return null;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
interface DispatchGameMeasurementInput {
|
|
57
|
+
readonly dispatch: GameRuntimeContextValue['dispatch'];
|
|
58
|
+
readonly measure: GameRuntimeContextValue['measure'];
|
|
59
|
+
readonly sourceId: string;
|
|
60
|
+
readonly targetId: string;
|
|
61
|
+
readonly eventType: string;
|
|
62
|
+
readonly entityId?: string;
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
/*** Resolve both registered entity measurements before dispatching one Game event. */
|
|
66
|
+
async function dispatchGameMeasurement(input: DispatchGameMeasurementInput): Promise<void> {
|
|
67
|
+
const [source, target] = await Promise.all([
|
|
68
|
+
input.measure(input.sourceId),
|
|
69
|
+
input.measure(input.targetId),
|
|
70
|
+
]);
|
|
71
|
+
if (source === undefined || target === undefined) return;
|
|
72
|
+
|
|
73
|
+
input.dispatch(
|
|
74
|
+
createGameMeasurementEvent({
|
|
75
|
+
eventType: input.eventType,
|
|
76
|
+
...(input.entityId === undefined ? {} : { entityId: input.entityId }),
|
|
77
|
+
sourceId: input.sourceId,
|
|
78
|
+
targetId: input.targetId,
|
|
79
|
+
source,
|
|
80
|
+
target,
|
|
81
|
+
}),
|
|
82
|
+
);
|
|
83
|
+
}
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
import { StyleSheet, type ViewStyle } from 'react-native';
|
|
2
|
+
|
|
3
|
+
import type { GameOverlayPlacement, GameOverlayProps } from '../../../../types/gamePresentation';
|
|
4
|
+
import { View } from '../../../layout/public';
|
|
5
|
+
|
|
6
|
+
/*** Render an absolute game presentation layer for HUD, feedback, and phase content. */
|
|
7
|
+
export function GameOverlay({
|
|
8
|
+
children,
|
|
9
|
+
placement = 'fill',
|
|
10
|
+
blocking = false,
|
|
11
|
+
padding = 0,
|
|
12
|
+
accessibilityLabel,
|
|
13
|
+
interactionPolicy,
|
|
14
|
+
testID,
|
|
15
|
+
}: GameOverlayProps) {
|
|
16
|
+
return (
|
|
17
|
+
<View
|
|
18
|
+
{...(accessibilityLabel === undefined ? {} : { accessibilityLabel })}
|
|
19
|
+
{...(testID === undefined ? {} : { testID })}
|
|
20
|
+
pointerEvents={interactionPolicy === 'passive' ? 'none' : blocking ? 'auto' : 'box-none'}
|
|
21
|
+
style={[styles.root, resolvePlacementStyle(placement), { padding }]}
|
|
22
|
+
>
|
|
23
|
+
{children}
|
|
24
|
+
</View>
|
|
25
|
+
);
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
/*** Resolve overlay alignment without coupling layout to any game genre or rule. */
|
|
29
|
+
function resolvePlacementStyle(placement: GameOverlayPlacement): ViewStyle {
|
|
30
|
+
switch (placement) {
|
|
31
|
+
case 'center':
|
|
32
|
+
return { alignItems: 'center', justifyContent: 'center' };
|
|
33
|
+
case 'top':
|
|
34
|
+
return { alignItems: 'center', justifyContent: 'flex-start' };
|
|
35
|
+
case 'bottom':
|
|
36
|
+
return { alignItems: 'center', justifyContent: 'flex-end' };
|
|
37
|
+
case 'top-left':
|
|
38
|
+
return { alignItems: 'flex-start', justifyContent: 'flex-start' };
|
|
39
|
+
case 'top-right':
|
|
40
|
+
return { alignItems: 'flex-end', justifyContent: 'flex-start' };
|
|
41
|
+
case 'bottom-left':
|
|
42
|
+
return { alignItems: 'flex-start', justifyContent: 'flex-end' };
|
|
43
|
+
case 'bottom-right':
|
|
44
|
+
return { alignItems: 'flex-end', justifyContent: 'flex-end' };
|
|
45
|
+
case 'fill':
|
|
46
|
+
return {};
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
const styles = StyleSheet.create({
|
|
51
|
+
root: {
|
|
52
|
+
bottom: 0,
|
|
53
|
+
left: 0,
|
|
54
|
+
position: 'absolute',
|
|
55
|
+
right: 0,
|
|
56
|
+
top: 0,
|
|
57
|
+
},
|
|
58
|
+
});
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
import { describe, expect, test } from 'bun:test';
|
|
2
|
+
|
|
3
|
+
import { createGameKeyboardEvent } from './createGameKeyboardEvent';
|
|
4
|
+
|
|
5
|
+
describe('createGameKeyboardEvent', () => {
|
|
6
|
+
test('maps a configured key through fallback event and entity values', () => {
|
|
7
|
+
expect(
|
|
8
|
+
createGameKeyboardEvent({
|
|
9
|
+
bindings: [{ key: 'ArrowLeft', preventDefault: true }],
|
|
10
|
+
fallbackEventType: 'player.move',
|
|
11
|
+
fallbackEntityId: 'player',
|
|
12
|
+
key: 'ArrowLeft',
|
|
13
|
+
}),
|
|
14
|
+
).toEqual({
|
|
15
|
+
event: {
|
|
16
|
+
type: 'player.move',
|
|
17
|
+
entityId: 'player',
|
|
18
|
+
payload: { key: 'ArrowLeft' },
|
|
19
|
+
},
|
|
20
|
+
preventDefault: true,
|
|
21
|
+
});
|
|
22
|
+
});
|
|
23
|
+
|
|
24
|
+
test('allows one key binding to override the event target', () => {
|
|
25
|
+
expect(
|
|
26
|
+
createGameKeyboardEvent({
|
|
27
|
+
bindings: [{ key: ' ', eventType: 'player.action', entityId: 'actor' }],
|
|
28
|
+
fallbackEventType: 'player.move',
|
|
29
|
+
fallbackEntityId: 'player',
|
|
30
|
+
key: ' ',
|
|
31
|
+
}),
|
|
32
|
+
).toEqual({
|
|
33
|
+
event: {
|
|
34
|
+
type: 'player.action',
|
|
35
|
+
entityId: 'actor',
|
|
36
|
+
payload: { key: ' ' },
|
|
37
|
+
},
|
|
38
|
+
preventDefault: false,
|
|
39
|
+
});
|
|
40
|
+
});
|
|
41
|
+
|
|
42
|
+
test('ignores keys without a binding', () => {
|
|
43
|
+
expect(
|
|
44
|
+
createGameKeyboardEvent({
|
|
45
|
+
bindings: [{ key: 'ArrowLeft' }],
|
|
46
|
+
fallbackEventType: 'player.move',
|
|
47
|
+
key: 'ArrowRight',
|
|
48
|
+
}),
|
|
49
|
+
).toBeUndefined();
|
|
50
|
+
});
|
|
51
|
+
});
|
|
@@ -0,0 +1,33 @@
|
|
|
1
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+
import type { GameEvent } from '@ankhorage/game';
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2
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+
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3
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+
import type { GameKeyboardBinding } from '../../../../types/gamePresentation';
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4
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+
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5
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+
interface CreateGameKeyboardEventInput {
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6
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+
readonly bindings: readonly GameKeyboardBinding[];
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7
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+
readonly fallbackEventType: string;
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8
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+
readonly fallbackEntityId?: string;
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9
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+
readonly key: string;
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10
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+
}
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11
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+
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12
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+
interface GameKeyboardEventResult {
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13
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+
readonly event: GameEvent;
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14
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+
readonly preventDefault: boolean;
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15
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+
}
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16
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+
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17
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+
/*** Map one configured keyboard key into a generic Game event. */
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18
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+
export function createGameKeyboardEvent(
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19
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+
input: CreateGameKeyboardEventInput,
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20
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+
): GameKeyboardEventResult | undefined {
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21
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+
const binding = input.bindings.find((candidate) => candidate.key === input.key);
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|
22
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+
if (binding === undefined) return undefined;
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23
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+
|
|
24
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+
const entityId = binding.entityId ?? input.fallbackEntityId;
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|
25
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+
return {
|
|
26
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+
event: {
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27
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+
type: binding.eventType ?? input.fallbackEventType,
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28
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+
...(entityId === undefined ? {} : { entityId }),
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|
29
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+
payload: { key: input.key },
|
|
30
|
+
},
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|
31
|
+
preventDefault: binding.preventDefault ?? false,
|
|
32
|
+
};
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|
33
|
+
}
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