@ankhorage/zora 21.0.22 → 21.1.0

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Files changed (639) hide show
  1. package/CHANGELOG.md +20 -0
  2. package/README.md +40 -184
  3. package/dist/features/authoring/allowedChildren.d.ts +5 -2
  4. package/dist/features/authoring/allowedChildren.d.ts.map +1 -1
  5. package/dist/features/authoring/allowedChildren.js +13 -2
  6. package/dist/features/authoring/allowedChildren.js.map +1 -1
  7. package/dist/features/authoring/componentMeta.d.ts.map +1 -1
  8. package/dist/features/authoring/componentMeta.js +21 -0
  9. package/dist/features/authoring/componentMeta.js.map +1 -1
  10. package/dist/features/authoring/constants.d.ts +3 -0
  11. package/dist/features/authoring/constants.d.ts.map +1 -1
  12. package/dist/features/authoring/constants.js +3 -0
  13. package/dist/features/authoring/constants.js.map +1 -1
  14. package/dist/features/button/adapters/inbound/Button.d.ts +0 -4
  15. package/dist/features/button/adapters/inbound/Button.d.ts.map +1 -1
  16. package/dist/features/button/adapters/inbound/Button.js +0 -4
  17. package/dist/features/button/adapters/inbound/Button.js.map +1 -1
  18. package/dist/features/card/adapters/inbound/Card.d.ts +0 -4
  19. package/dist/features/card/adapters/inbound/Card.d.ts.map +1 -1
  20. package/dist/features/card/adapters/inbound/Card.js +0 -4
  21. package/dist/features/card/adapters/inbound/Card.js.map +1 -1
  22. package/dist/features/card/cardMeta.d.ts +1 -1
  23. package/dist/features/card/cardMeta.d.ts.map +1 -1
  24. package/dist/features/card/cardMeta.js +7 -2
  25. package/dist/features/card/cardMeta.js.map +1 -1
  26. package/dist/features/chess/adapters/inbound/ChessBoard.d.ts +5 -0
  27. package/dist/features/chess/adapters/inbound/ChessBoard.d.ts.map +1 -0
  28. package/dist/features/chess/adapters/inbound/ChessBoard.js +119 -0
  29. package/dist/features/chess/adapters/inbound/ChessBoard.js.map +1 -0
  30. package/dist/features/chess/adapters/inbound/OpeningBook.d.ts +5 -0
  31. package/dist/features/chess/adapters/inbound/OpeningBook.d.ts.map +1 -0
  32. package/dist/features/chess/adapters/inbound/OpeningBook.js +94 -0
  33. package/dist/features/chess/adapters/inbound/OpeningBook.js.map +1 -0
  34. package/dist/features/chess/meta.d.ts +219 -0
  35. package/dist/features/chess/meta.d.ts.map +1 -0
  36. package/dist/features/chess/meta.js +165 -0
  37. package/dist/features/chess/meta.js.map +1 -0
  38. package/dist/features/chess/public.d.ts +12 -0
  39. package/dist/features/chess/public.d.ts.map +1 -0
  40. package/dist/features/chess/public.js +10 -0
  41. package/dist/features/chess/public.js.map +1 -0
  42. package/dist/features/chess/utils/chessSquares.d.ts +4 -0
  43. package/dist/features/chess/utils/chessSquares.d.ts.map +1 -0
  44. package/dist/features/chess/utils/chessSquares.js +3 -0
  45. package/dist/features/chess/utils/chessSquares.js.map +1 -0
  46. package/dist/features/chess/utils/createBoardSquares.d.ts +4 -0
  47. package/dist/features/chess/utils/createBoardSquares.d.ts.map +1 -0
  48. package/dist/features/chess/utils/createBoardSquares.js +9 -0
  49. package/dist/features/chess/utils/createBoardSquares.js.map +1 -0
  50. package/dist/features/chess/utils/createChessBoardColorScheme.d.ts +35 -0
  51. package/dist/features/chess/utils/createChessBoardColorScheme.d.ts.map +1 -0
  52. package/dist/features/chess/utils/createChessBoardColorScheme.js +26 -0
  53. package/dist/features/chess/utils/createChessBoardColorScheme.js.map +1 -0
  54. package/dist/features/chess/utils/createOpeningBookColorScheme.d.ts +11 -0
  55. package/dist/features/chess/utils/createOpeningBookColorScheme.d.ts.map +1 -0
  56. package/dist/features/chess/utils/createOpeningBookColorScheme.js +21 -0
  57. package/dist/features/chess/utils/createOpeningBookColorScheme.js.map +1 -0
  58. package/dist/features/chess/utils/getSquareFile.d.ts +4 -0
  59. package/dist/features/chess/utils/getSquareFile.d.ts.map +1 -0
  60. package/dist/features/chess/utils/getSquareFile.js +5 -0
  61. package/dist/features/chess/utils/getSquareFile.js.map +1 -0
  62. package/dist/features/chess/utils/getSquareRank.d.ts +4 -0
  63. package/dist/features/chess/utils/getSquareRank.d.ts.map +1 -0
  64. package/dist/features/chess/utils/getSquareRank.js +5 -0
  65. package/dist/features/chess/utils/getSquareRank.js.map +1 -0
  66. package/dist/features/chess/utils/isLightSquare.d.ts +4 -0
  67. package/dist/features/chess/utils/isLightSquare.d.ts.map +1 -0
  68. package/dist/features/chess/utils/isLightSquare.js +6 -0
  69. package/dist/features/chess/utils/isLightSquare.js.map +1 -0
  70. package/dist/features/empty-state/adapters/inbound/EmptyState.d.ts +0 -4
  71. package/dist/features/empty-state/adapters/inbound/EmptyState.d.ts.map +1 -1
  72. package/dist/features/empty-state/adapters/inbound/EmptyState.js +0 -4
  73. package/dist/features/empty-state/adapters/inbound/EmptyState.js.map +1 -1
  74. package/dist/features/form/text-input/adapters/inbound/TextInput.d.ts +0 -4
  75. package/dist/features/form/text-input/adapters/inbound/TextInput.d.ts.map +1 -1
  76. package/dist/features/form/text-input/adapters/inbound/TextInput.js +0 -4
  77. package/dist/features/form/text-input/adapters/inbound/TextInput.js.map +1 -1
  78. package/dist/features/game/adapters/inbound/Game.d.ts +5 -0
  79. package/dist/features/game/adapters/inbound/Game.d.ts.map +1 -0
  80. package/dist/features/game/adapters/inbound/Game.js +24 -0
  81. package/dist/features/game/adapters/inbound/Game.js.map +1 -0
  82. package/dist/features/game/adapters/inbound/GameEntity.d.ts +5 -0
  83. package/dist/features/game/adapters/inbound/GameEntity.d.ts.map +1 -0
  84. package/dist/features/game/adapters/inbound/GameEntity.js +29 -0
  85. package/dist/features/game/adapters/inbound/GameEntity.js.map +1 -0
  86. package/dist/features/game/adapters/inbound/GameField.d.ts +4 -0
  87. package/dist/features/game/adapters/inbound/GameField.d.ts.map +1 -0
  88. package/dist/features/game/adapters/inbound/GameField.js +32 -0
  89. package/dist/features/game/adapters/inbound/GameField.js.map +1 -0
  90. package/dist/features/game/adapters/inbound/GameInputZone.d.ts +4 -0
  91. package/dist/features/game/adapters/inbound/GameInputZone.d.ts.map +1 -0
  92. package/dist/features/game/adapters/inbound/GameInputZone.js +50 -0
  93. package/dist/features/game/adapters/inbound/GameInputZone.js.map +1 -0
  94. package/dist/features/game/adapters/inbound/GameMeasurementProbe.d.ts +4 -0
  95. package/dist/features/game/adapters/inbound/GameMeasurementProbe.d.ts.map +1 -0
  96. package/dist/features/game/adapters/inbound/GameMeasurementProbe.js +54 -0
  97. package/dist/features/game/adapters/inbound/GameMeasurementProbe.js.map +1 -0
  98. package/dist/features/game/adapters/inbound/GameOverlay.d.ts +4 -0
  99. package/dist/features/game/adapters/inbound/GameOverlay.d.ts.map +1 -0
  100. package/dist/features/game/adapters/inbound/GameOverlay.js +39 -0
  101. package/dist/features/game/adapters/inbound/GameOverlay.js.map +1 -0
  102. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.d.ts +16 -0
  103. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.d.ts.map +1 -0
  104. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.js +16 -0
  105. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.js.map +1 -0
  106. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.d.ts +14 -0
  107. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.d.ts.map +1 -0
  108. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.js +25 -0
  109. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.js.map +1 -0
  110. package/dist/features/game/adapters/inbound/createGamePointerEvent.d.ts +17 -0
  111. package/dist/features/game/adapters/inbound/createGamePointerEvent.d.ts.map +1 -0
  112. package/dist/features/game/adapters/inbound/createGamePointerEvent.js +20 -0
  113. package/dist/features/game/adapters/inbound/createGamePointerEvent.js.map +1 -0
  114. package/dist/features/game/adapters/inbound/measureGameEntity.d.ts +5 -0
  115. package/dist/features/game/adapters/inbound/measureGameEntity.d.ts.map +1 -0
  116. package/dist/features/game/adapters/inbound/measureGameEntity.js +22 -0
  117. package/dist/features/game/adapters/inbound/measureGameEntity.js.map +1 -0
  118. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.d.ts +15 -0
  119. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.d.ts.map +1 -0
  120. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.js +67 -0
  121. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.js.map +1 -0
  122. package/dist/features/game/composition/GameRuntimeContext.d.ts +5 -0
  123. package/dist/features/game/composition/GameRuntimeContext.d.ts.map +1 -0
  124. package/dist/features/game/composition/GameRuntimeContext.js +4 -0
  125. package/dist/features/game/composition/GameRuntimeContext.js.map +1 -0
  126. package/dist/features/game/composition/createGameBindingContext.d.ts +4 -0
  127. package/dist/features/game/composition/createGameBindingContext.d.ts.map +1 -0
  128. package/dist/features/game/composition/createGameBindingContext.js +10 -0
  129. package/dist/features/game/composition/createGameBindingContext.js.map +1 -0
  130. package/dist/features/game/composition/createGameMeasurementRegistry.d.ts +4 -0
  131. package/dist/features/game/composition/createGameMeasurementRegistry.d.ts.map +1 -0
  132. package/dist/features/game/composition/createGameMeasurementRegistry.js +15 -0
  133. package/dist/features/game/composition/createGameMeasurementRegistry.js.map +1 -0
  134. package/dist/features/game/composition/useGameRuntime.d.ts +5 -0
  135. package/dist/features/game/composition/useGameRuntime.d.ts.map +1 -0
  136. package/dist/features/game/composition/useGameRuntime.js +117 -0
  137. package/dist/features/game/composition/useGameRuntime.js.map +1 -0
  138. package/dist/features/game/composition/useGameScheduledEffects.d.ts +17 -0
  139. package/dist/features/game/composition/useGameScheduledEffects.d.ts.map +1 -0
  140. package/dist/features/game/composition/useGameScheduledEffects.js +40 -0
  141. package/dist/features/game/composition/useGameScheduledEffects.js.map +1 -0
  142. package/dist/features/game/meta/gameEntityMeta.d.ts +403 -0
  143. package/dist/features/game/meta/gameEntityMeta.d.ts.map +1 -0
  144. package/dist/features/game/meta/gameEntityMeta.js +224 -0
  145. package/dist/features/game/meta/gameEntityMeta.js.map +1 -0
  146. package/dist/features/game/meta/gameFieldMeta.d.ts +61 -0
  147. package/dist/features/game/meta/gameFieldMeta.d.ts.map +1 -0
  148. package/dist/features/game/meta/gameFieldMeta.js +48 -0
  149. package/dist/features/game/meta/gameFieldMeta.js.map +1 -0
  150. package/dist/features/game/meta/gameInputZoneMeta.d.ts +163 -0
  151. package/dist/features/game/meta/gameInputZoneMeta.d.ts.map +1 -0
  152. package/dist/features/game/meta/gameInputZoneMeta.js +138 -0
  153. package/dist/features/game/meta/gameInputZoneMeta.js.map +1 -0
  154. package/dist/features/game/meta/gameMeasurementProbeMeta.d.ts +112 -0
  155. package/dist/features/game/meta/gameMeasurementProbeMeta.d.ts.map +1 -0
  156. package/dist/features/game/meta/gameMeasurementProbeMeta.js +70 -0
  157. package/dist/features/game/meta/gameMeasurementProbeMeta.js.map +1 -0
  158. package/dist/features/game/meta/gameMeta.d.ts +130 -0
  159. package/dist/features/game/meta/gameMeta.d.ts.map +1 -0
  160. package/dist/features/game/meta/gameMeta.js +113 -0
  161. package/dist/features/game/meta/gameMeta.js.map +1 -0
  162. package/dist/features/game/meta/gameOverlayMeta.d.ts +55 -0
  163. package/dist/features/game/meta/gameOverlayMeta.d.ts.map +1 -0
  164. package/dist/features/game/meta/gameOverlayMeta.js +65 -0
  165. package/dist/features/game/meta/gameOverlayMeta.js.map +1 -0
  166. package/dist/features/game/public.d.ts +8 -0
  167. package/dist/features/game/public.d.ts.map +1 -0
  168. package/dist/features/game/public.js +7 -0
  169. package/dist/features/game/public.js.map +1 -0
  170. package/dist/features/game/utils/clampGamePercentage.d.ts +3 -0
  171. package/dist/features/game/utils/clampGamePercentage.d.ts.map +1 -0
  172. package/dist/features/game/utils/clampGamePercentage.js +5 -0
  173. package/dist/features/game/utils/clampGamePercentage.js.map +1 -0
  174. package/dist/features/game/utils/resolveGameEntityMotionPlan.d.ts +15 -0
  175. package/dist/features/game/utils/resolveGameEntityMotionPlan.d.ts.map +1 -0
  176. package/dist/features/game/utils/resolveGameEntityMotionPlan.js +31 -0
  177. package/dist/features/game/utils/resolveGameEntityMotionPlan.js.map +1 -0
  178. package/dist/features/game/utils/toGamePercentage.d.ts +3 -0
  179. package/dist/features/game/utils/toGamePercentage.d.ts.map +1 -0
  180. package/dist/features/game/utils/toGamePercentage.js +6 -0
  181. package/dist/features/game/utils/toGamePercentage.js.map +1 -0
  182. package/dist/features/game/utils/useAnimatedGameEntityValue.d.ts +5 -0
  183. package/dist/features/game/utils/useAnimatedGameEntityValue.d.ts.map +1 -0
  184. package/dist/features/game/utils/useAnimatedGameEntityValue.js +33 -0
  185. package/dist/features/game/utils/useAnimatedGameEntityValue.js.map +1 -0
  186. package/dist/features/game/utils/useGameEntityAnimatedStyle.d.ts +16 -0
  187. package/dist/features/game/utils/useGameEntityAnimatedStyle.d.ts.map +1 -0
  188. package/dist/features/game/utils/useGameEntityAnimatedStyle.js +52 -0
  189. package/dist/features/game/utils/useGameEntityAnimatedStyle.js.map +1 -0
  190. package/dist/features/game/utils/useGameEntityMeasurement.d.ts +5 -0
  191. package/dist/features/game/utils/useGameEntityMeasurement.d.ts.map +1 -0
  192. package/dist/features/game/utils/useGameEntityMeasurement.js +14 -0
  193. package/dist/features/game/utils/useGameEntityMeasurement.js.map +1 -0
  194. package/dist/features/game/utils/useGameEntityMotionProgress.d.ts +5 -0
  195. package/dist/features/game/utils/useGameEntityMotionProgress.d.ts.map +1 -0
  196. package/dist/features/game/utils/useGameEntityMotionProgress.js +87 -0
  197. package/dist/features/game/utils/useGameEntityMotionProgress.js.map +1 -0
  198. package/dist/features/game/utils/useGameReducedMotion.d.ts +3 -0
  199. package/dist/features/game/utils/useGameReducedMotion.d.ts.map +1 -0
  200. package/dist/features/game/utils/useGameReducedMotion.js +13 -0
  201. package/dist/features/game/utils/useGameReducedMotion.js.map +1 -0
  202. package/dist/features/graph-view/adapters/inbound/web-artifact/GraphView.d.ts +5 -5
  203. package/dist/features/graph-view/adapters/inbound/web-artifact/GraphView.js +5 -5
  204. package/dist/features/graph-view/adapters/inbound/web-artifact/GraphView.js.map +1 -1
  205. package/dist/features/graph-view/adapters/inbound/web-artifact/compactGraphSpacing.d.ts +1 -1
  206. package/dist/features/graph-view/adapters/inbound/web-artifact/compactGraphSpacing.js +1 -1
  207. package/dist/features/graph-view/adapters/inbound/web-artifact/compactGraphSpacing.js.map +1 -1
  208. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphController.js +1 -1
  209. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphController.js.map +1 -1
  210. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphLoopSizer.d.ts +1 -1
  211. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphLoopSizer.js +1 -1
  212. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphLoopSizer.js.map +1 -1
  213. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphRuntime.js +7 -7
  214. package/dist/features/graph-view/adapters/inbound/web-artifact/createGraphRuntime.js.map +1 -1
  215. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.d.ts +0 -1
  216. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.d.ts.map +1 -1
  217. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.js +0 -1
  218. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphGeometryKey.js.map +1 -1
  219. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphTopologyKey.d.ts +1 -1
  220. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphTopologyKey.js +1 -1
  221. package/dist/features/graph-view/adapters/inbound/web-artifact/getGraphTopologyKey.js.map +1 -1
  222. package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.d.ts +0 -1
  223. package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.d.ts.map +1 -1
  224. package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.js +0 -1
  225. package/dist/features/graph-view/adapters/inbound/web-artifact/hasGraphLayoutChanged.js.map +1 -1
  226. package/dist/features/graph-view/adapters/inbound/web-artifact/runDetachedGraphLayout.d.ts +1 -1
  227. package/dist/features/graph-view/adapters/inbound/web-artifact/runDetachedGraphLayout.js +1 -1
  228. package/dist/features/graph-view/adapters/inbound/web-artifact/runDetachedGraphLayout.js.map +1 -1
  229. package/dist/features/graph-view/adapters/inbound/web-artifact/sizeGraphNodesToLabels.d.ts +1 -1
  230. package/dist/features/graph-view/adapters/inbound/web-artifact/sizeGraphNodesToLabels.js +1 -1
  231. package/dist/features/graph-view/adapters/inbound/web-artifact/sizeGraphNodesToLabels.js.map +1 -1
  232. package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.d.ts +0 -1
  233. package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.d.ts.map +1 -1
  234. package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.js +0 -1
  235. package/dist/features/graph-view/adapters/inbound/web-artifact/syncGraphElements.js.map +1 -1
  236. package/dist/features/layout/gridMeta.d.ts +1 -1
  237. package/dist/features/layout/gridMeta.d.ts.map +1 -1
  238. package/dist/features/layout/gridMeta.js +7 -2
  239. package/dist/features/layout/gridMeta.js.map +1 -1
  240. package/dist/features/layout/screenMeta.d.ts +1 -1
  241. package/dist/features/layout/viewMeta.d.ts +1 -1
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  243. package/dist/features/layout/viewMeta.js +6 -2
  244. package/dist/features/layout/viewMeta.js.map +1 -1
  245. package/dist/features/registry/ZORA_COMPONENT_REGISTRY.d.ts.map +1 -1
  246. package/dist/features/registry/ZORA_COMPONENT_REGISTRY.js +16 -0
  247. package/dist/features/registry/ZORA_COMPONENT_REGISTRY.js.map +1 -1
  248. package/dist/features/section/screenSectionMeta.d.ts +1 -1
  249. package/dist/features/tabletop/adapters/inbound/CardBack.d.ts +5 -0
  250. package/dist/features/tabletop/adapters/inbound/CardBack.d.ts.map +1 -0
  251. package/dist/features/tabletop/adapters/inbound/CardBack.js +47 -0
  252. package/dist/features/tabletop/adapters/inbound/CardBack.js.map +1 -0
  253. package/dist/features/tabletop/adapters/inbound/CardHand.d.ts +5 -0
  254. package/dist/features/tabletop/adapters/inbound/CardHand.d.ts.map +1 -0
  255. package/dist/features/tabletop/adapters/inbound/CardHand.js +28 -0
  256. package/dist/features/tabletop/adapters/inbound/CardHand.js.map +1 -0
  257. package/dist/features/tabletop/adapters/inbound/PlayingCard.d.ts +5 -0
  258. package/dist/features/tabletop/adapters/inbound/PlayingCard.d.ts.map +1 -0
  259. package/dist/features/tabletop/adapters/inbound/PlayingCard.js +64 -0
  260. package/dist/features/tabletop/adapters/inbound/PlayingCard.js.map +1 -0
  261. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.d.ts +5 -0
  262. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.d.ts.map +1 -0
  263. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.js +12 -0
  264. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.js.map +1 -0
  265. package/dist/features/tabletop/adapters/inbound/TabletopTable.d.ts +5 -0
  266. package/dist/features/tabletop/adapters/inbound/TabletopTable.d.ts.map +1 -0
  267. package/dist/features/tabletop/adapters/inbound/TabletopTable.js +206 -0
  268. package/dist/features/tabletop/adapters/inbound/TabletopTable.js.map +1 -0
  269. package/dist/features/tabletop/meta.d.ts +353 -0
  270. package/dist/features/tabletop/meta.d.ts.map +1 -0
  271. package/dist/features/tabletop/meta.js +252 -0
  272. package/dist/features/tabletop/meta.js.map +1 -0
  273. package/dist/features/tabletop/public.d.ts +10 -0
  274. package/dist/features/tabletop/public.d.ts.map +1 -0
  275. package/dist/features/tabletop/public.js +9 -0
  276. package/dist/features/tabletop/public.js.map +1 -0
  277. package/dist/features/tabletop/utils/createPokerTrainingTableState.d.ts +13 -0
  278. package/dist/features/tabletop/utils/createPokerTrainingTableState.d.ts.map +1 -0
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  556. package/web-dist/components/game-overlay/index.d.ts +1 -0
  557. package/web-dist/components/game-overlay/index.js +2 -0
  558. package/web-dist/components/gradient/Gradient.js +7 -7
  559. package/web-dist/components/gradient-renderer-provider/GradientRendererProvider.js +7 -7
  560. package/web-dist/components/graph-view/GraphView.d.ts +5 -5
  561. package/web-dist/components/grid/Grid.js +6 -6
  562. package/web-dist/components/heading/Heading.js +6 -6
  563. package/web-dist/components/hero/Hero.js +19 -19
  564. package/web-dist/components/icon/Icon.js +4 -4
  565. package/web-dist/components/icon-button/IconButton.js +12 -12
  566. package/web-dist/components/image/Image.js +10 -10
  567. package/web-dist/components/keyboard-avoiding-view/KeyboardAvoidingView.js +2 -2
  568. package/web-dist/components/list/List.js +13 -13
  569. package/web-dist/components/list-item/ListItem.js +13 -13
  570. package/web-dist/components/list-section/ListSection.js +13 -13
  571. package/web-dist/components/media-card/MediaCard.js +19 -19
  572. package/web-dist/components/message-bubble/MessageBubble.js +16 -16
  573. package/web-dist/components/metric-card/MetricCard.js +19 -19
  574. package/web-dist/components/missing-element/MissingElement.js +11 -11
  575. package/web-dist/components/o-auth-provider-button/OAuthProviderButton.js +18 -18
  576. package/web-dist/components/o-auth-provider-list/OAuthProviderList.js +18 -18
  577. package/web-dist/components/opening-book/OpeningBook.d.ts +4 -0
  578. package/web-dist/components/opening-book/OpeningBook.js +13 -0
  579. package/web-dist/components/opening-book/index.d.ts +1 -0
  580. package/web-dist/components/opening-book/index.js +2 -0
  581. package/web-dist/components/otp-form/OtpForm.js +18 -18
  582. package/web-dist/components/pagination/Pagination.js +13 -13
  583. package/web-dist/components/palette-item/PaletteItem.js +19 -19
  584. package/web-dist/components/playing-card/PlayingCard.d.ts +7 -0
  585. package/web-dist/components/playing-card/PlayingCard.js +19 -0
  586. package/web-dist/components/playing-card/index.d.ts +1 -0
  587. package/web-dist/components/playing-card/index.js +2 -0
  588. package/web-dist/components/poker-training-table/PokerTrainingTable.d.ts +7 -0
  589. package/web-dist/components/poker-training-table/PokerTrainingTable.js +19 -0
  590. package/web-dist/components/poker-training-table/index.d.ts +1 -0
  591. package/web-dist/components/poker-training-table/index.js +2 -0
  592. package/web-dist/components/popover-menu/PopoverMenu.js +14 -14
  593. package/web-dist/components/post-card/PostCard.js +19 -19
  594. package/web-dist/components/product-card/ProductCard.js +19 -19
  595. package/web-dist/components/progress/Progress.js +10 -10
  596. package/web-dist/components/progress-ring/ProgressRing.js +10 -10
  597. package/web-dist/components/radio/Radio.js +14 -14
  598. package/web-dist/components/radio-group/RadioGroup.js +14 -14
  599. package/web-dist/components/rating/Rating.js +9 -9
  600. package/web-dist/components/reader-surface/ReaderSurface.js +21 -21
  601. package/web-dist/components/scan-overlay/ScanOverlay.js +20 -20
  602. package/web-dist/components/screen/Screen.js +6 -6
  603. package/web-dist/components/screen-section/ScreenSection.js +10 -10
  604. package/web-dist/components/scroll-view/ScrollView.js +6 -6
  605. package/web-dist/components/search-input/SearchInput.js +13 -13
  606. package/web-dist/components/section-header/SectionHeader.js +10 -10
  607. package/web-dist/components/section-list/SectionList.js +13 -13
  608. package/web-dist/components/select/Select.js +16 -16
  609. package/web-dist/components/selectable-item/SelectableItem.js +5 -5
  610. package/web-dist/components/selection-provider/SelectionProvider.js +5 -5
  611. package/web-dist/components/sign-in-form/SignInForm.js +18 -18
  612. package/web-dist/components/sign-up-form/SignUpForm.js +18 -18
  613. package/web-dist/components/skeleton/Skeleton.js +22 -22
  614. package/web-dist/components/skeleton-card/SkeletonCard.js +22 -22
  615. package/web-dist/components/skeleton-list/SkeletonList.js +22 -22
  616. package/web-dist/components/skeleton-text/SkeletonText.js +22 -22
  617. package/web-dist/components/surface/Surface.js +7 -7
  618. package/web-dist/components/switch/Switch.js +7 -7
  619. package/web-dist/components/tab/Tab.js +7 -7
  620. package/web-dist/components/tab-list/TabList.js +7 -7
  621. package/web-dist/components/tab-panel/TabPanel.js +7 -7
  622. package/web-dist/components/tabletop-table/TabletopTable.d.ts +7 -0
  623. package/web-dist/components/tabletop-table/TabletopTable.js +19 -0
  624. package/web-dist/components/tabletop-table/index.d.ts +1 -0
  625. package/web-dist/components/tabletop-table/index.js +2 -0
  626. package/web-dist/components/tabs/Tabs.js +7 -7
  627. package/web-dist/components/text/Text.js +6 -6
  628. package/web-dist/components/text-input/TextInput.js +13 -13
  629. package/web-dist/components/time-picker/TimePicker.js +17 -17
  630. package/web-dist/components/timeline/Timeline.js +11 -11
  631. package/web-dist/components/toast/Toast.js +9 -9
  632. package/web-dist/components/toast-provider/ToastProvider.js +9 -9
  633. package/web-dist/components/toolbar/Toolbar.js +19 -19
  634. package/web-dist/components/tree-item/TreeItem.js +16 -16
  635. package/web-dist/components/tree-view/TreeView.d.ts +1 -1
  636. package/web-dist/components/uploader/Uploader.js +22 -22
  637. package/web-dist/components/view/View.js +6 -6
  638. package/web-dist/manifest.json +1650 -1379
  639. package/web-dist/runtime/ZoraProvider.js +8 -8
@@ -0,0 +1,56 @@
1
+ import { describe, expect, test } from 'bun:test';
2
+
3
+ import type { GameMeasurementBounds } from '../../../../types/gameRuntime';
4
+ import { createGameMeasurementEvent } from './createGameMeasurementEvent';
5
+
6
+ const source: GameMeasurementBounds = {
7
+ left: 20,
8
+ right: 30,
9
+ top: 40,
10
+ bottom: 50,
11
+ width: 10,
12
+ height: 10,
13
+ };
14
+
15
+ const target: GameMeasurementBounds = {
16
+ left: 25,
17
+ right: 45,
18
+ top: 45,
19
+ bottom: 65,
20
+ width: 20,
21
+ height: 20,
22
+ };
23
+
24
+ describe('createGameMeasurementEvent', () => {
25
+ test('reports raw source and target bounds without deciding collision semantics', () => {
26
+ const event = createGameMeasurementEvent({
27
+ eventType: 'geometry.sample',
28
+ sourceId: 'projectile:1',
29
+ targetId: 'player',
30
+ source,
31
+ target,
32
+ });
33
+
34
+ expect(event.type).toBe('geometry.sample');
35
+ expect(event.entityId).toBe('projectile:1');
36
+ expect(event.payload).toEqual({
37
+ sourceId: 'projectile:1',
38
+ targetId: 'player',
39
+ source: { left: 20, right: 30, top: 40, bottom: 50, width: 10, height: 10 },
40
+ target: { left: 25, right: 45, top: 45, bottom: 65, width: 20, height: 20 },
41
+ });
42
+ });
43
+
44
+ test('allows the dispatched Game entity context to differ from the measured source id', () => {
45
+ expect(
46
+ createGameMeasurementEvent({
47
+ eventType: 'geometry.sample',
48
+ entityId: 'actor:1',
49
+ sourceId: 'visual:1',
50
+ targetId: 'player',
51
+ source,
52
+ target,
53
+ }).entityId,
54
+ ).toBe('actor:1');
55
+ });
56
+ });
@@ -0,0 +1,38 @@
1
+ import type { GameEvent, GameRecord } from '@ankhorage/game';
2
+
3
+ import type { GameMeasurementBounds } from '../../../../types/gameRuntime';
4
+
5
+ /*** Create one raw geometry event without deciding collision semantics. */
6
+ export function createGameMeasurementEvent(input: CreateGameMeasurementEventInput): GameEvent {
7
+ return {
8
+ type: input.eventType,
9
+ entityId: input.entityId ?? input.sourceId,
10
+ payload: {
11
+ sourceId: input.sourceId,
12
+ targetId: input.targetId,
13
+ source: toGameMeasurementRecord(input.source),
14
+ target: toGameMeasurementRecord(input.target),
15
+ },
16
+ };
17
+ }
18
+
19
+ interface CreateGameMeasurementEventInput {
20
+ readonly eventType: string;
21
+ readonly entityId?: string;
22
+ readonly sourceId: string;
23
+ readonly targetId: string;
24
+ readonly source: GameMeasurementBounds;
25
+ readonly target: GameMeasurementBounds;
26
+ }
27
+
28
+ /*** Convert measured geometry into a serializable Game record. */
29
+ function toGameMeasurementRecord(bounds: GameMeasurementBounds): GameRecord {
30
+ return {
31
+ left: bounds.left,
32
+ right: bounds.right,
33
+ top: bounds.top,
34
+ bottom: bounds.bottom,
35
+ width: bounds.width,
36
+ height: bounds.height,
37
+ };
38
+ }
@@ -0,0 +1,56 @@
1
+ import { describe, expect, test } from 'bun:test';
2
+
3
+ import { createGamePointerEvent } from './createGamePointerEvent';
4
+
5
+ describe('createGamePointerEvent', () => {
6
+ test('maps zone-local pointer coordinates into field percentages', () => {
7
+ expect(
8
+ createGamePointerEvent({
9
+ eventType: 'player.move',
10
+ entityId: 'player',
11
+ localX: 100,
12
+ localY: 25,
13
+ measuredWidth: 200,
14
+ measuredHeight: 100,
15
+ zoneX: 10,
16
+ zoneY: 60,
17
+ zoneWidth: 80,
18
+ zoneHeight: 30,
19
+ }),
20
+ ).toEqual({
21
+ type: 'player.move',
22
+ entityId: 'player',
23
+ payload: { x: 50, y: 67.5 },
24
+ });
25
+ });
26
+
27
+ test('clamps out-of-bounds native coordinates and rejects unmeasured zones', () => {
28
+ expect(
29
+ createGamePointerEvent({
30
+ eventType: 'pointer.move',
31
+ localX: 500,
32
+ localY: -20,
33
+ measuredWidth: 100,
34
+ measuredHeight: 100,
35
+ zoneX: 20,
36
+ zoneY: 20,
37
+ zoneWidth: 50,
38
+ zoneHeight: 50,
39
+ }),
40
+ ).toEqual({ type: 'pointer.move', payload: { x: 70, y: 20 } });
41
+
42
+ expect(
43
+ createGamePointerEvent({
44
+ eventType: 'pointer.move',
45
+ localX: 0,
46
+ localY: 0,
47
+ measuredWidth: 0,
48
+ measuredHeight: 100,
49
+ zoneX: 0,
50
+ zoneY: 0,
51
+ zoneWidth: 100,
52
+ zoneHeight: 100,
53
+ }),
54
+ ).toBeUndefined();
55
+ });
56
+ });
@@ -0,0 +1,39 @@
1
+ import type { GameEvent } from '@ankhorage/game';
2
+
3
+ import { clampGamePercentage } from '../../utils/clampGamePercentage';
4
+
5
+ interface GamePointerEventInput {
6
+ readonly eventType: string;
7
+ readonly entityId?: string;
8
+ readonly localX: number;
9
+ readonly localY: number;
10
+ readonly measuredWidth: number;
11
+ readonly measuredHeight: number;
12
+ readonly zoneX: number;
13
+ readonly zoneY: number;
14
+ readonly zoneWidth: number;
15
+ readonly zoneHeight: number;
16
+ }
17
+
18
+ /*** Normalize one measured pointer/touch position into a field-relative generic Game event. */
19
+ export function createGamePointerEvent(input: GamePointerEventInput): GameEvent | undefined {
20
+ if (
21
+ !Number.isFinite(input.measuredWidth) ||
22
+ !Number.isFinite(input.measuredHeight) ||
23
+ input.measuredWidth <= 0 ||
24
+ input.measuredHeight <= 0
25
+ ) {
26
+ return undefined;
27
+ }
28
+
29
+ const localX = clampGamePercentage((input.localX / input.measuredWidth) * 100);
30
+ const localY = clampGamePercentage((input.localY / input.measuredHeight) * 100);
31
+ const x = clampGamePercentage(input.zoneX + (localX * input.zoneWidth) / 100);
32
+ const y = clampGamePercentage(input.zoneY + (localY * input.zoneHeight) / 100);
33
+
34
+ return {
35
+ type: input.eventType,
36
+ ...(input.entityId === undefined ? {} : { entityId: input.entityId }),
37
+ payload: { x, y },
38
+ };
39
+ }
@@ -0,0 +1,28 @@
1
+ import type { View } from 'react-native';
2
+
3
+ import type { GameMeasurementBounds } from '../../../../types/gameRuntime';
4
+
5
+ /*** Measure one rendered React Native or React Native Web game entity in window coordinates. */
6
+ export function measureGameEntity(
7
+ element: View | null,
8
+ ): Promise<GameMeasurementBounds | undefined> {
9
+ if (element === null) return Promise.resolve(undefined);
10
+
11
+ return new Promise((resolve) => {
12
+ element.measureInWindow((left, top, width, height) => {
13
+ if (![left, top, width, height].every(Number.isFinite) || width < 0 || height < 0) {
14
+ resolve(undefined);
15
+ return;
16
+ }
17
+
18
+ resolve({
19
+ left,
20
+ right: left + width,
21
+ top,
22
+ bottom: top + height,
23
+ width,
24
+ height,
25
+ });
26
+ });
27
+ });
28
+ }
@@ -0,0 +1,85 @@
1
+ import React from 'react';
2
+ import type { GestureResponderEvent, LayoutChangeEvent } from 'react-native';
3
+
4
+ import type { GameInputZoneProps } from '../../../../types/gamePresentation';
5
+ import { GameRuntimeContext } from '../../composition/GameRuntimeContext';
6
+ import { createGameKeyboardEvent } from './createGameKeyboardEvent';
7
+ import { createGamePointerEvent } from './createGamePointerEvent';
8
+
9
+ interface GameKeyboardInputEvent {
10
+ readonly key: string;
11
+ preventDefault(): void;
12
+ }
13
+
14
+ interface MeasuredSize {
15
+ readonly width: number;
16
+ readonly height: number;
17
+ }
18
+
19
+ /*** Own React Native responder measurement and event dispatch for one Game input zone. */
20
+ export function useGameInputZoneResponder(props: GameInputZoneProps) {
21
+ const runtime = React.useContext(GameRuntimeContext);
22
+ if (runtime === null) throw new Error('GameInputZone must be rendered inside Game.');
23
+
24
+ const measuredSizeRef = React.useRef<MeasuredSize>({ width: 0, height: 0 });
25
+ const handleLayout = React.useCallback((event: LayoutChangeEvent) => {
26
+ const { width, height } = event.nativeEvent.layout;
27
+ measuredSizeRef.current = { width, height };
28
+ }, []);
29
+
30
+ const dispatchPointer = React.useCallback(
31
+ (event: GestureResponderEvent) => {
32
+ if (runtime.interactionPolicy === 'passive' || props.interactionPolicy === 'passive') return;
33
+ const measured = measuredSizeRef.current;
34
+ const gameEvent = createGamePointerEvent({
35
+ eventType: props.eventType,
36
+ ...(props.entityId === undefined ? {} : { entityId: props.entityId }),
37
+ localX: event.nativeEvent.locationX,
38
+ localY: event.nativeEvent.locationY,
39
+ measuredWidth: measured.width,
40
+ measuredHeight: measured.height,
41
+ zoneX: props.x ?? 0,
42
+ zoneY: props.y ?? 0,
43
+ zoneWidth: props.width ?? 100,
44
+ zoneHeight: props.height ?? 100,
45
+ });
46
+ if (gameEvent !== undefined) runtime.dispatch(gameEvent);
47
+ },
48
+ [
49
+ props.entityId,
50
+ props.eventType,
51
+ props.height,
52
+ props.interactionPolicy,
53
+ props.width,
54
+ props.x,
55
+ props.y,
56
+ runtime,
57
+ ],
58
+ );
59
+
60
+ const dispatchKeyboard = React.useCallback(
61
+ (event: GameKeyboardInputEvent) => {
62
+ if (runtime.interactionPolicy === 'passive' || props.interactionPolicy === 'passive') return;
63
+ const result = createGameKeyboardEvent({
64
+ bindings: props.keyboardBindings ?? [],
65
+ fallbackEventType: props.eventType,
66
+ ...(props.entityId === undefined ? {} : { fallbackEntityId: props.entityId }),
67
+ key: event.key,
68
+ });
69
+ if (result === undefined) return;
70
+ if (result.preventDefault) event.preventDefault();
71
+ runtime.dispatch(result.event);
72
+ },
73
+ [props.entityId, props.eventType, props.interactionPolicy, props.keyboardBindings, runtime],
74
+ );
75
+
76
+ return {
77
+ dispatchKeyboard,
78
+ dispatchPointer,
79
+ handleLayout,
80
+ shouldSetResponder: () =>
81
+ (props.enabled ?? true) &&
82
+ props.interactionPolicy !== 'passive' &&
83
+ runtime.interactionPolicy !== 'passive',
84
+ };
85
+ }
@@ -0,0 +1,6 @@
1
+ import React from 'react';
2
+
3
+ import type { GameRuntimeContextValue } from '../../../types/gameRuntime';
4
+
5
+ /*** Provide the local transient game session and event dispatcher to presentation adapters. */
6
+ export const GameRuntimeContext = React.createContext<GameRuntimeContextValue | null>(null);
@@ -0,0 +1,66 @@
1
+ import type { GameSession } from '@ankhorage/game';
2
+ import { resolveRuntimeBindingValueSync } from '@ankhorage/runtime/bindings';
3
+ import { describe, expect, test } from 'bun:test';
4
+
5
+ import { createGameBindingContext } from './createGameBindingContext';
6
+
7
+ const session: GameSession = {
8
+ definitionId: 'binding-demo',
9
+ stageId: 'main',
10
+ phase: 'playing',
11
+ state: { health: 80, progress: 0.5 },
12
+ entities: {
13
+ player: {
14
+ id: 'player',
15
+ templateId: 'actor',
16
+ state: { x: 42, y: 73, label: 'Player' },
17
+ },
18
+ shot: {
19
+ id: 'shot',
20
+ templateId: 'projectile',
21
+ state: { x: 50, y: 60, label: 'A' },
22
+ },
23
+ },
24
+ scheduled: [],
25
+ elapsedMs: 120,
26
+ sequence: 4,
27
+ };
28
+
29
+ describe('createGameBindingContext', () => {
30
+ test('resolves ordinary Runtime context bindings from the local Game session', () => {
31
+ const context = createGameBindingContext(session);
32
+
33
+ expect(
34
+ resolveRuntimeBindingValueSync(
35
+ { source: { kind: 'context', path: 'game.session.entities.player.state.x' } },
36
+ { context },
37
+ ),
38
+ ).toBe(42);
39
+ expect(
40
+ resolveRuntimeBindingValueSync(
41
+ { source: { kind: 'context', path: 'game.session.state.health' } },
42
+ { context },
43
+ ),
44
+ ).toBe(80);
45
+ });
46
+
47
+ test('exposes current entities as a repeatable array with stable ids', () => {
48
+ const context = createGameBindingContext(session);
49
+ const entities = resolveRuntimeBindingValueSync(
50
+ { source: { kind: 'context', path: 'game.entities' } },
51
+ { context },
52
+ );
53
+
54
+ expect(Array.isArray(entities)).toBe(true);
55
+ expect(entities).toEqual(Object.values(session.entities));
56
+ });
57
+
58
+ test('owns only the local game namespace', () => {
59
+ expect(createGameBindingContext(session)).toEqual({
60
+ game: {
61
+ entities: Object.values(session.entities),
62
+ session,
63
+ },
64
+ });
65
+ });
66
+ });
@@ -0,0 +1,11 @@
1
+ import type { GameSession } from '@ankhorage/game';
2
+
3
+ /*** Create the canonical Runtime context namespace for one local game session. */
4
+ export function createGameBindingContext(session: GameSession): Record<string, unknown> {
5
+ return {
6
+ game: {
7
+ entities: Object.values(session.entities),
8
+ session,
9
+ },
10
+ };
11
+ }
@@ -0,0 +1,35 @@
1
+ import { describe, expect, test } from 'bun:test';
2
+
3
+ import type { GameMeasurementBounds } from '../../../types/gameRuntime';
4
+ import { createGameMeasurementRegistry } from './createGameMeasurementRegistry';
5
+
6
+ const bounds: GameMeasurementBounds = {
7
+ left: 10,
8
+ right: 30,
9
+ top: 20,
10
+ bottom: 50,
11
+ width: 20,
12
+ height: 30,
13
+ };
14
+
15
+ describe('createGameMeasurementRegistry', () => {
16
+ test('registers, reads, and unregisters one local measurement source', async () => {
17
+ const registry = createGameMeasurementRegistry();
18
+ const unregister = registry.registerMeasurement('player', () => Promise.resolve(bounds));
19
+
20
+ expect(await registry.measure('player')).toEqual(bounds);
21
+ unregister();
22
+ expect(await registry.measure('player')).toBeUndefined();
23
+ });
24
+
25
+ test('does not let an older cleanup delete a newer registration with the same id', async () => {
26
+ const registry = createGameMeasurementRegistry();
27
+ const firstCleanup = registry.registerMeasurement('actor', () => Promise.resolve(bounds));
28
+ const newerBounds = { ...bounds, left: 40, right: 60 };
29
+ registry.registerMeasurement('actor', () => Promise.resolve(newerBounds));
30
+
31
+ firstCleanup();
32
+
33
+ expect(await registry.measure('actor')).toEqual(newerBounds);
34
+ });
35
+ });
@@ -0,0 +1,16 @@
1
+ import type { GameMeasurementReader, GameMeasurementRegistry } from '../../../types/gameRuntime';
2
+
3
+ /*** Create one isolated measurement registry for an embeddable Game instance. */
4
+ export function createGameMeasurementRegistry(): GameMeasurementRegistry {
5
+ const readers = new Map<string, GameMeasurementReader>();
6
+
7
+ return {
8
+ registerMeasurement: (id, reader) => {
9
+ readers.set(id, reader);
10
+ return () => {
11
+ if (readers.get(id) === reader) readers.delete(id);
12
+ };
13
+ },
14
+ measure: (id) => readers.get(id)?.() ?? Promise.resolve(undefined),
15
+ };
16
+ }
@@ -0,0 +1,173 @@
1
+ import type { GameDefinition, GameEvent, GameOutput } from '@ankhorage/game';
2
+ import { describe, expect, test } from 'bun:test';
3
+ import { Window } from 'happy-dom';
4
+ import React, { act } from 'react';
5
+ import { createRoot } from 'react-dom/client';
6
+
7
+ import type { GameRuntimeValue } from '../../../types/gameRuntime';
8
+ import { useGameRuntime } from './useGameRuntime';
9
+
10
+ interface RuntimeHarnessProps {
11
+ readonly autoAdvanceTime: boolean;
12
+ readonly definition: GameDefinition;
13
+ readonly dispatchRef: { current: GameRuntimeValue['dispatch'] | undefined };
14
+ readonly onOutput: (output: GameOutput) => void;
15
+ }
16
+
17
+ function RuntimeHarness({
18
+ autoAdvanceTime,
19
+ definition,
20
+ dispatchRef,
21
+ onOutput,
22
+ }: RuntimeHarnessProps) {
23
+ const runtime = useGameRuntime({ autoAdvanceTime, definition, onOutput });
24
+
25
+ React.useEffect(() => {
26
+ dispatchRef.current = runtime.dispatch;
27
+ return () => {
28
+ dispatchRef.current = undefined;
29
+ };
30
+ }, [dispatchRef, runtime.dispatch]);
31
+
32
+ return null;
33
+ }
34
+
35
+ const batchedOutputDefinition: GameDefinition = {
36
+ id: 'batched-output-test',
37
+ stages: [{ id: 'main' }],
38
+ rules: [
39
+ {
40
+ id: 'emit-first',
41
+ event: 'emit.first',
42
+ effects: [{ kind: 'emit', type: 'first' }],
43
+ },
44
+ {
45
+ id: 'emit-second',
46
+ event: 'emit.second',
47
+ effects: [{ kind: 'emit', type: 'second' }],
48
+ },
49
+ ],
50
+ };
51
+
52
+ const pausedScheduleDefinition: GameDefinition = {
53
+ id: 'paused-schedule-test',
54
+ stages: [{ id: 'main' }],
55
+ rules: [
56
+ {
57
+ id: 'schedule-output',
58
+ event: 'schedule.output',
59
+ effects: [
60
+ {
61
+ kind: 'schedule',
62
+ delayMs: { kind: 'literal', value: 500 },
63
+ effects: [{ kind: 'emit', type: 'scheduled' }],
64
+ },
65
+ ],
66
+ },
67
+ {
68
+ id: 'noop',
69
+ event: 'noop',
70
+ effects: [],
71
+ },
72
+ ],
73
+ };
74
+
75
+ describe('useGameRuntime', () => {
76
+ test('delivers outputs from every state update in one React batch', () => {
77
+ const browser = new Window();
78
+ const restoreGlobals = installBrowserGlobals(browser);
79
+ const host = document.createElement('div');
80
+ document.body.appendChild(host);
81
+ const root = createRoot(host);
82
+ const outputs: GameOutput[] = [];
83
+ const dispatchRef: { current: ((event: GameEvent) => void) | undefined } = {
84
+ current: undefined,
85
+ };
86
+
87
+ try {
88
+ act(() =>
89
+ root.render(
90
+ <RuntimeHarness
91
+ autoAdvanceTime
92
+ definition={batchedOutputDefinition}
93
+ dispatchRef={dispatchRef}
94
+ onOutput={(output) => outputs.push(output)}
95
+ />,
96
+ ),
97
+ );
98
+
99
+ act(() => {
100
+ dispatchRef.current?.({ type: 'emit.first' });
101
+ dispatchRef.current?.({ type: 'emit.second' });
102
+ });
103
+
104
+ expect(outputs.map((output) => output.type)).toEqual(['first', 'second']);
105
+ } finally {
106
+ act(() => root.unmount());
107
+ browser.close();
108
+ restoreGlobals();
109
+ }
110
+ });
111
+
112
+ test('does not advance scheduled effects across time spent paused', () => {
113
+ const browser = new Window();
114
+ const restoreGlobals = installBrowserGlobals(browser);
115
+ const originalNow = Date.now;
116
+ const host = document.createElement('div');
117
+ document.body.appendChild(host);
118
+ const root = createRoot(host);
119
+ const outputs: GameOutput[] = [];
120
+ const dispatchRef: { current: ((event: GameEvent) => void) | undefined } = {
121
+ current: undefined,
122
+ };
123
+ let now = 100;
124
+ Date.now = () => now;
125
+
126
+ const render = (autoAdvanceTime: boolean) => (
127
+ <RuntimeHarness
128
+ autoAdvanceTime={autoAdvanceTime}
129
+ definition={pausedScheduleDefinition}
130
+ dispatchRef={dispatchRef}
131
+ onOutput={(output) => outputs.push(output)}
132
+ />
133
+ );
134
+
135
+ try {
136
+ act(() => root.render(render(false)));
137
+ act(() => dispatchRef.current?.({ type: 'schedule.output' }));
138
+
139
+ now = 10_000;
140
+ act(() => root.render(render(true)));
141
+ act(() => dispatchRef.current?.({ type: 'noop' }));
142
+
143
+ expect(outputs).toEqual([]);
144
+ } finally {
145
+ Date.now = originalNow;
146
+ act(() => root.unmount());
147
+ browser.close();
148
+ restoreGlobals();
149
+ }
150
+ });
151
+ });
152
+
153
+ function installBrowserGlobals(browser: Window): () => void {
154
+ const keys = ['window', 'document', 'Node', 'navigator', 'IS_REACT_ACT_ENVIRONMENT'] as const;
155
+ const previous = keys.map(
156
+ (key) => [key, Object.getOwnPropertyDescriptor(globalThis, key)] as const,
157
+ );
158
+
159
+ Object.assign(globalThis, {
160
+ window: browser,
161
+ document: browser.document,
162
+ Node: browser.Node,
163
+ navigator: browser.navigator,
164
+ IS_REACT_ACT_ENVIRONMENT: true,
165
+ });
166
+
167
+ return () => {
168
+ for (const [key, descriptor] of previous) {
169
+ if (descriptor) Object.defineProperty(globalThis, key, descriptor);
170
+ else Reflect.deleteProperty(globalThis, key);
171
+ }
172
+ };
173
+ }