trackler 2.2.0.2 → 2.2.0.3

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Files changed (415) hide show
  1. checksums.yaml +4 -4
  2. data/fixtures/deprecation-fixtures/tracks/repo-nope/config.json +2 -0
  3. data/fixtures/deprecation-fixtures/tracks/repo-yepp/config.json +3 -0
  4. data/lib/trackler/track.rb +1 -1
  5. data/lib/trackler/version.rb +1 -1
  6. data/tracks/csharp/config/exercise_readme.go.tmpl +16 -0
  7. data/tracks/csharp/exercises/accumulate/README.md +44 -0
  8. data/tracks/csharp/exercises/acronym/README.md +21 -0
  9. data/tracks/csharp/exercises/all-your-base/README.md +41 -0
  10. data/tracks/csharp/exercises/allergies/README.md +46 -0
  11. data/tracks/csharp/exercises/alphametics/README.md +48 -0
  12. data/tracks/csharp/exercises/anagram/README.md +19 -0
  13. data/tracks/csharp/exercises/atbash-cipher/README.md +40 -0
  14. data/tracks/csharp/exercises/bank-account/README.md +41 -0
  15. data/tracks/csharp/exercises/beer-song/README.md +336 -0
  16. data/tracks/csharp/exercises/binary-search-tree/README.md +66 -0
  17. data/tracks/csharp/exercises/binary-search/README.md +47 -0
  18. data/tracks/csharp/exercises/bob/README.md +24 -0
  19. data/tracks/csharp/exercises/book-store/README.md +80 -0
  20. data/tracks/csharp/exercises/bowling/README.md +59 -0
  21. data/tracks/csharp/exercises/bracket-push/README.md +16 -0
  22. data/tracks/csharp/exercises/change/README.md +29 -0
  23. data/tracks/csharp/exercises/circular-buffer/README.md +56 -0
  24. data/tracks/csharp/exercises/clock/README.md +25 -0
  25. data/tracks/csharp/exercises/connect/README.md +40 -0
  26. data/tracks/csharp/exercises/crypto-square/README.md +80 -0
  27. data/tracks/csharp/exercises/custom-set/README.md +23 -0
  28. data/tracks/csharp/exercises/diamond/README.md +75 -0
  29. data/tracks/csharp/exercises/difference-of-squares/README.md +30 -0
  30. data/tracks/csharp/exercises/diffie-hellman/README.md +55 -0
  31. data/tracks/csharp/exercises/dominoes/README.md +24 -0
  32. data/tracks/csharp/exercises/dot-dsl/README.md +37 -0
  33. data/tracks/csharp/exercises/error-handling/README.md +19 -0
  34. data/tracks/csharp/exercises/etl/README.md +57 -0
  35. data/tracks/csharp/exercises/flatten-array/README.md +24 -0
  36. data/tracks/csharp/exercises/food-chain/README.md +80 -0
  37. data/tracks/csharp/exercises/forth/README.md +39 -0
  38. data/tracks/csharp/exercises/gigasecond/README.md +17 -0
  39. data/tracks/csharp/exercises/go-counting/README.md +43 -0
  40. data/tracks/csharp/exercises/grade-school/README.md +48 -0
  41. data/tracks/csharp/exercises/grains/README.md +40 -0
  42. data/tracks/csharp/exercises/grep/README.md +77 -0
  43. data/tracks/csharp/exercises/hamming/README.md +48 -0
  44. data/tracks/csharp/exercises/hangman/README.md +32 -0
  45. data/tracks/csharp/exercises/hello-world/README.md +27 -0
  46. data/tracks/csharp/exercises/house/README.md +123 -0
  47. data/tracks/csharp/exercises/isogram/README.md +25 -0
  48. data/tracks/csharp/exercises/kindergarten-garden/README.md +72 -0
  49. data/tracks/csharp/exercises/largest-series-product/README.md +26 -0
  50. data/tracks/csharp/exercises/leap/README.md +39 -0
  51. data/tracks/csharp/exercises/ledger/README.md +24 -0
  52. data/tracks/csharp/exercises/linked-list/README.md +40 -0
  53. data/tracks/csharp/exercises/list-ops/README.md +19 -0
  54. data/tracks/csharp/exercises/luhn/README.md +77 -0
  55. data/tracks/csharp/exercises/markdown/README.md +28 -0
  56. data/tracks/csharp/exercises/matrix/README.md +51 -0
  57. data/tracks/csharp/exercises/meetup/README.md +36 -0
  58. data/tracks/csharp/exercises/minesweeper/README.md +36 -0
  59. data/tracks/csharp/exercises/nth-prime/README.md +29 -0
  60. data/tracks/csharp/exercises/nucleotide-count/README.md +43 -0
  61. data/tracks/csharp/exercises/ocr-numbers/README.md +91 -0
  62. data/tracks/csharp/exercises/palindrome-products/README.md +51 -0
  63. data/tracks/csharp/exercises/pangram/README.md +21 -0
  64. data/tracks/csharp/exercises/parallel-letter-frequency/README.md +17 -0
  65. data/tracks/csharp/exercises/pascals-triangle/README.md +27 -0
  66. data/tracks/csharp/exercises/perfect-numbers/README.md +30 -0
  67. data/tracks/csharp/exercises/phone-number/README.md +40 -0
  68. data/tracks/csharp/exercises/pig-latin/README.md +30 -0
  69. data/tracks/csharp/exercises/poker/README.md +18 -0
  70. data/tracks/csharp/exercises/pov/README.md +52 -0
  71. data/tracks/csharp/exercises/prime-factors/README.md +42 -0
  72. data/tracks/csharp/exercises/protein-translation/README.md +55 -0
  73. data/tracks/csharp/exercises/proverb/README.md +28 -0
  74. data/tracks/csharp/exercises/pythagorean-triplet/README.md +30 -0
  75. data/tracks/csharp/exercises/queen-attack/README.md +39 -0
  76. data/tracks/csharp/exercises/rail-fence-cipher/README.md +66 -0
  77. data/tracks/csharp/exercises/raindrops/README.md +30 -0
  78. data/tracks/csharp/exercises/react/README.md +29 -0
  79. data/tracks/csharp/exercises/rectangles/README.md +73 -0
  80. data/tracks/csharp/exercises/rna-transcription/README.md +31 -0
  81. data/tracks/csharp/exercises/robot-name/README.md +28 -0
  82. data/tracks/csharp/exercises/robot-simulator/README.md +40 -0
  83. data/tracks/csharp/exercises/roman-numerals/README.md +59 -0
  84. data/tracks/csharp/exercises/rotational-cipher/README.md +42 -0
  85. data/tracks/csharp/exercises/run-length-encoding/README.md +36 -0
  86. data/tracks/csharp/exercises/saddle-points/README.md +44 -0
  87. data/tracks/csharp/exercises/say/README.md +75 -0
  88. data/tracks/csharp/exercises/scale-generator/README.md +66 -0
  89. data/tracks/csharp/exercises/scrabble-score/README.md +50 -0
  90. data/tracks/csharp/exercises/secret-handshake/README.md +41 -0
  91. data/tracks/csharp/exercises/series/README.md +33 -0
  92. data/tracks/csharp/exercises/sgf-parsing/README.md +78 -0
  93. data/tracks/csharp/exercises/sieve/README.md +40 -0
  94. data/tracks/csharp/exercises/simple-cipher/README.md +96 -0
  95. data/tracks/csharp/exercises/simple-linked-list/README.md +38 -0
  96. data/tracks/csharp/exercises/space-age/README.md +30 -0
  97. data/tracks/csharp/exercises/strain/README.md +46 -0
  98. data/tracks/csharp/exercises/sublist/README.md +32 -0
  99. data/tracks/csharp/exercises/sum-of-multiples/README.md +28 -0
  100. data/tracks/csharp/exercises/tournament/README.md +74 -0
  101. data/tracks/csharp/exercises/transpose/README.md +71 -0
  102. data/tracks/csharp/exercises/tree-building/README.md +36 -0
  103. data/tracks/csharp/exercises/triangle/README.md +32 -0
  104. data/tracks/csharp/exercises/twelve-days/README.md +45 -0
  105. data/tracks/csharp/exercises/two-bucket/README.md +42 -0
  106. data/tracks/csharp/exercises/variable-length-quantity/README.md +50 -0
  107. data/tracks/csharp/exercises/word-count/README.md +25 -0
  108. data/tracks/csharp/exercises/word-search/README.md +43 -0
  109. data/tracks/csharp/exercises/wordy/README.md +73 -0
  110. data/tracks/csharp/exercises/zebra-puzzle/README.md +43 -0
  111. data/tracks/csharp/exercises/zipper/README.md +41 -0
  112. data/tracks/dart/config/exercise_readme.go.tmpl +16 -0
  113. data/tracks/dart/exercises/bob/README.md +18 -0
  114. data/tracks/dart/exercises/difference-of-squares/README.md +19 -0
  115. data/tracks/dart/exercises/gigasecond/README.md +11 -0
  116. data/tracks/dart/exercises/hamming/README.md +42 -0
  117. data/tracks/dart/exercises/hello-world/README.md +21 -0
  118. data/tracks/dart/exercises/leap/README.md +33 -0
  119. data/tracks/dart/exercises/rna-transcription/README.md +25 -0
  120. data/tracks/delphi/config.json +25 -32
  121. data/tracks/elixir/config.json +255 -3
  122. data/tracks/elixir/config/exercise_readme.go.tmpl +16 -0
  123. data/tracks/elixir/exercises/accumulate/README.md +72 -0
  124. data/tracks/elixir/exercises/acronym/README.md +52 -0
  125. data/tracks/elixir/exercises/all-your-base/README.md +72 -0
  126. data/tracks/elixir/exercises/allergies/README.md +74 -0
  127. data/tracks/elixir/exercises/anagram/README.md +50 -0
  128. data/tracks/elixir/exercises/atbash-cipher/README.md +71 -0
  129. data/tracks/elixir/exercises/bank-account/README.md +67 -0
  130. data/tracks/elixir/exercises/beer-song/README.md +364 -0
  131. data/tracks/elixir/exercises/binary-search/README.md +78 -0
  132. data/tracks/elixir/exercises/binary/README.md +72 -0
  133. data/tracks/elixir/exercises/bob/README.md +55 -0
  134. data/tracks/elixir/exercises/bowling/README.md +90 -0
  135. data/tracks/elixir/exercises/bowling/bowling_test.exs +91 -18
  136. data/tracks/elixir/exercises/bowling/example.exs +4 -4
  137. data/tracks/elixir/exercises/bracket-push/README.md +47 -0
  138. data/tracks/elixir/exercises/change/README.md +60 -0
  139. data/tracks/elixir/exercises/clock/README.md +50 -0
  140. data/tracks/elixir/exercises/collatz-conjecture/README.md +70 -0
  141. data/tracks/elixir/exercises/connect/README.md +71 -0
  142. data/tracks/elixir/exercises/crypto-square/README.md +111 -0
  143. data/tracks/elixir/exercises/custom-set/README.md +48 -0
  144. data/tracks/elixir/exercises/diamond/README.md +96 -0
  145. data/tracks/elixir/exercises/difference-of-squares/README.md +56 -0
  146. data/tracks/elixir/exercises/diffie-hellman/README.md +93 -0
  147. data/tracks/elixir/exercises/dominoes/README.md +55 -0
  148. data/tracks/elixir/exercises/dot-dsl/README.md +65 -0
  149. data/tracks/elixir/exercises/etl/README.md +88 -0
  150. data/tracks/elixir/exercises/flatten-array/README.md +55 -0
  151. data/tracks/elixir/exercises/forth/README.md +66 -0
  152. data/tracks/elixir/exercises/gigasecond/README.md +48 -0
  153. data/tracks/elixir/exercises/grade-school/README.md +79 -0
  154. data/tracks/elixir/exercises/grains/README.md +71 -0
  155. data/tracks/elixir/exercises/grep/README.md +108 -0
  156. data/tracks/elixir/exercises/hamming/README.md +79 -0
  157. data/tracks/elixir/exercises/hello-world/README.md +58 -0
  158. data/tracks/elixir/exercises/hexadecimal/README.md +51 -0
  159. data/tracks/elixir/exercises/isogram/README.md +56 -0
  160. data/tracks/elixir/exercises/kindergarten-garden/README.md +103 -0
  161. data/tracks/elixir/exercises/largest-series-product/README.md +57 -0
  162. data/tracks/elixir/exercises/leap/README.md +70 -0
  163. data/tracks/elixir/exercises/list-ops/README.md +47 -0
  164. data/tracks/elixir/exercises/luhn/README.md +108 -0
  165. data/tracks/elixir/exercises/markdown/README.md +55 -0
  166. data/tracks/elixir/exercises/matrix/README.md +82 -0
  167. data/tracks/elixir/exercises/meetup/README.md +67 -0
  168. data/tracks/elixir/exercises/minesweeper/README.md +67 -0
  169. data/tracks/elixir/exercises/nth-prime/README.md +52 -0
  170. data/tracks/elixir/exercises/nucleotide-count/README.md +70 -0
  171. data/tracks/elixir/exercises/ocr-numbers/README.md +122 -0
  172. data/tracks/elixir/exercises/palindrome-products/README.md +77 -0
  173. data/tracks/elixir/exercises/pangram/README.md +52 -0
  174. data/tracks/elixir/exercises/parallel-letter-frequency/README.md +48 -0
  175. data/tracks/elixir/exercises/pascals-triangle/README.md +58 -0
  176. data/tracks/elixir/exercises/perfect-numbers/README.md +61 -0
  177. data/tracks/elixir/exercises/phone-number/README.md +71 -0
  178. data/tracks/elixir/exercises/pig-latin/README.md +61 -0
  179. data/tracks/elixir/exercises/poker/README.md +49 -0
  180. data/tracks/elixir/exercises/prime-factors/README.md +73 -0
  181. data/tracks/elixir/exercises/protein-translation/README.md +86 -0
  182. data/tracks/elixir/exercises/pythagorean-triplet/README.md +61 -0
  183. data/tracks/elixir/exercises/queen-attack/README.md +70 -0
  184. data/tracks/elixir/exercises/rail-fence-cipher/README.md +97 -0
  185. data/tracks/elixir/exercises/raindrops/README.md +61 -0
  186. data/tracks/elixir/exercises/rna-transcription/README.md +62 -0
  187. data/tracks/elixir/exercises/robot-simulator/README.md +71 -0
  188. data/tracks/elixir/exercises/roman-numerals/README.md +86 -0
  189. data/tracks/elixir/exercises/rotational-cipher/README.md +73 -0
  190. data/tracks/elixir/exercises/run-length-encoding/README.md +67 -0
  191. data/tracks/elixir/exercises/saddle-points/README.md +70 -0
  192. data/tracks/elixir/exercises/say/README.md +106 -0
  193. data/tracks/elixir/exercises/scale-generator/README.md +97 -0
  194. data/tracks/elixir/exercises/scrabble-score/README.md +81 -0
  195. data/tracks/elixir/exercises/secret-handshake/README.md +94 -0
  196. data/tracks/elixir/exercises/series/README.md +64 -0
  197. data/tracks/elixir/exercises/sieve/README.md +71 -0
  198. data/tracks/elixir/exercises/simple-cipher/README.md +127 -0
  199. data/tracks/elixir/exercises/simple-linked-list/README.md +65 -0
  200. data/tracks/elixir/exercises/space-age/README.md +61 -0
  201. data/tracks/elixir/exercises/strain/README.md +80 -0
  202. data/tracks/elixir/exercises/sublist/README.md +58 -0
  203. data/tracks/elixir/exercises/sum-of-multiples/README.md +55 -0
  204. data/tracks/elixir/exercises/tournament/README.md +110 -0
  205. data/tracks/elixir/exercises/triangle/README.md +63 -0
  206. data/tracks/elixir/exercises/twelve-days/README.md +72 -0
  207. data/tracks/elixir/exercises/word-count/README.md +56 -0
  208. data/tracks/elixir/exercises/wordy/README.md +100 -0
  209. data/tracks/elixir/exercises/zipper/README.md +68 -0
  210. data/tracks/fsharp/config/exercise_readme.go.tmpl +16 -0
  211. data/tracks/fsharp/exercises/accumulate/README.md +40 -0
  212. data/tracks/fsharp/exercises/acronym/README.md +15 -0
  213. data/tracks/fsharp/exercises/all-your-base/README.md +35 -0
  214. data/tracks/fsharp/exercises/allergies/README.md +37 -0
  215. data/tracks/fsharp/exercises/alphametics/README.md +41 -0
  216. data/tracks/fsharp/exercises/anagram/README.md +13 -0
  217. data/tracks/fsharp/exercises/atbash-cipher/README.md +34 -0
  218. data/tracks/fsharp/exercises/bank-account/README.md +30 -0
  219. data/tracks/fsharp/exercises/beer-song/README.md +331 -0
  220. data/tracks/fsharp/exercises/binary-search-tree/README.md +60 -0
  221. data/tracks/fsharp/exercises/binary-search/README.md +41 -0
  222. data/tracks/fsharp/exercises/bob/README.md +18 -0
  223. data/tracks/fsharp/exercises/book-store/README.md +74 -0
  224. data/tracks/fsharp/exercises/bowling/README.md +53 -0
  225. data/tracks/fsharp/exercises/bracket-push/README.md +10 -0
  226. data/tracks/fsharp/exercises/change/README.md +23 -0
  227. data/tracks/fsharp/exercises/circular-buffer/README.md +50 -0
  228. data/tracks/fsharp/exercises/clock/README.md +13 -0
  229. data/tracks/fsharp/exercises/connect/README.md +34 -0
  230. data/tracks/fsharp/exercises/crypto-square/README.md +74 -0
  231. data/tracks/fsharp/exercises/custom-set/README.md +11 -0
  232. data/tracks/fsharp/exercises/diamond/README.md +62 -0
  233. data/tracks/fsharp/exercises/difference-of-squares/README.md +25 -0
  234. data/tracks/fsharp/exercises/diffie-hellman/README.md +49 -0
  235. data/tracks/fsharp/exercises/dominoes/README.md +18 -0
  236. data/tracks/fsharp/exercises/dot-dsl/README.md +28 -0
  237. data/tracks/fsharp/exercises/error-handling/README.md +13 -0
  238. data/tracks/fsharp/exercises/etl/README.md +51 -0
  239. data/tracks/fsharp/exercises/food-chain/README.md +74 -0
  240. data/tracks/fsharp/exercises/forth/README.md +29 -0
  241. data/tracks/fsharp/exercises/gigasecond/README.md +15 -0
  242. data/tracks/fsharp/exercises/go-counting/README.md +37 -0
  243. data/tracks/fsharp/exercises/grade-school/README.md +47 -0
  244. data/tracks/fsharp/exercises/grains/README.md +39 -0
  245. data/tracks/fsharp/exercises/grep/README.md +71 -0
  246. data/tracks/fsharp/exercises/hamming/README.md +42 -0
  247. data/tracks/fsharp/exercises/hangman/README.md +21 -0
  248. data/tracks/fsharp/exercises/hello-world/README.md +21 -0
  249. data/tracks/fsharp/exercises/house/README.md +117 -0
  250. data/tracks/fsharp/exercises/isogram/README.md +19 -0
  251. data/tracks/fsharp/exercises/kindergarten-garden/README.md +66 -0
  252. data/tracks/fsharp/exercises/largest-series-product/README.md +20 -0
  253. data/tracks/fsharp/exercises/leap/README.md +33 -0
  254. data/tracks/fsharp/exercises/ledger/README.md +18 -0
  255. data/tracks/fsharp/exercises/lens-person/README.md +15 -0
  256. data/tracks/fsharp/exercises/linked-list/README.md +50 -0
  257. data/tracks/fsharp/exercises/list-ops/README.md +10 -0
  258. data/tracks/fsharp/exercises/luhn/README.md +71 -0
  259. data/tracks/fsharp/exercises/markdown/README.md +18 -0
  260. data/tracks/fsharp/exercises/matrix/README.md +45 -0
  261. data/tracks/fsharp/exercises/meetup/README.md +30 -0
  262. data/tracks/fsharp/exercises/minesweeper/README.md +30 -0
  263. data/tracks/fsharp/exercises/nth-prime/README.md +21 -0
  264. data/tracks/fsharp/exercises/nucleotide-count/README.md +33 -0
  265. data/tracks/fsharp/exercises/ocr-numbers/README.md +85 -0
  266. data/tracks/fsharp/exercises/palindrome-products/README.md +44 -0
  267. data/tracks/fsharp/exercises/pangram/README.md +15 -0
  268. data/tracks/fsharp/exercises/parallel-letter-frequency/README.md +15 -0
  269. data/tracks/fsharp/exercises/pascals-triangle/README.md +21 -0
  270. data/tracks/fsharp/exercises/perfect-numbers/README.md +24 -0
  271. data/tracks/fsharp/exercises/phone-number/README.md +34 -0
  272. data/tracks/fsharp/exercises/pig-latin/README.md +24 -0
  273. data/tracks/fsharp/exercises/poker/README.md +15 -0
  274. data/tracks/fsharp/exercises/pov/README.md +46 -0
  275. data/tracks/fsharp/exercises/prime-factors/README.md +36 -0
  276. data/tracks/fsharp/exercises/protein-translation/README.md +49 -0
  277. data/tracks/fsharp/exercises/proverb/README.md +22 -0
  278. data/tracks/fsharp/exercises/pythagorean-triplet/README.md +24 -0
  279. data/tracks/fsharp/exercises/queen-attack/README.md +33 -0
  280. data/tracks/fsharp/exercises/rail-fence-cipher/README.md +60 -0
  281. data/tracks/fsharp/exercises/raindrops/README.md +27 -0
  282. data/tracks/fsharp/exercises/react/README.md +19 -0
  283. data/tracks/fsharp/exercises/rectangles/README.md +67 -0
  284. data/tracks/fsharp/exercises/rna-transcription/README.md +29 -0
  285. data/tracks/fsharp/exercises/robot-name/README.md +22 -0
  286. data/tracks/fsharp/exercises/robot-simulator/README.md +34 -0
  287. data/tracks/fsharp/exercises/roman-numerals/README.md +49 -0
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  415. metadata +401 -1
@@ -0,0 +1,52 @@
1
+ # Pov
2
+
3
+ Reparent a graph on a selected node.
4
+
5
+ # Tree Reparenting
6
+
7
+ This exercise is all about re-orientating a graph to see things from a different
8
+ point of view. For example family trees are usually presented from the
9
+ ancestor's perspective:
10
+
11
+ ```
12
+ +------0------+
13
+ | | |
14
+ +-1-+ +-2-+ +-3-+
15
+ | | | | | |
16
+ 4 5 6 7 8 9
17
+ ```
18
+
19
+ But the same information can be presented from the perspective of any other node
20
+ in the graph, by pulling it up to the root and dragging its relationships along
21
+ with it. So the same graph from 6's perspective would look like:
22
+
23
+ ```
24
+ 6
25
+ |
26
+ +-----2-----+
27
+ | |
28
+ 7 +-----0-----+
29
+ | |
30
+ +-1-+ +-3-+
31
+ | | | |
32
+ 4 5 8 9
33
+ ```
34
+
35
+ This lets us more simply describe the paths between two nodes. So for example
36
+ the path from 6-9 (which in the first graph goes up to the root and then down to
37
+ a different leaf node) can be seen to follow the path 6-2-0-3-9
38
+
39
+ This exercise involves taking an input graph and re-orientating it from the point
40
+ of view of one of the nodes.
41
+
42
+ ### Submitting Exercises
43
+
44
+ Note that, when trying to submit an exercise, make sure you're exercise file you're submitting is in the `exercism/csharp/<exerciseName>` directory.
45
+
46
+ For example, if you're submitting `bob.cs` for the Bob exercise, the submit command would be something like `exercism submit <path_to_exercism_dir>/csharp/bob/bob.cs`.
47
+ ## Source
48
+
49
+ Adaptation of exercise from 4clojure [https://www.4clojure.com/](https://www.4clojure.com/)
50
+
51
+ ## Submitting Incomplete Solutions
52
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,42 @@
1
+ # Prime Factors
2
+
3
+ Compute the prime factors of a given natural number.
4
+
5
+ A prime number is only evenly divisible by itself and 1.
6
+
7
+ Note that 1 is not a prime number.
8
+
9
+ ## Example
10
+
11
+ What are the prime factors of 60?
12
+
13
+ - Our first divisor is 2. 2 goes into 60, leaving 30.
14
+ - 2 goes into 30, leaving 15.
15
+ - 2 doesn't go cleanly into 15. So let's move on to our next divisor, 3.
16
+ - 3 goes cleanly into 15, leaving 5.
17
+ - 3 does not go cleanly into 5. The next possible factor is 4.
18
+ - 4 does not go cleanly into 5. The next possible factor is 5.
19
+ - 5 does go cleanly into 5.
20
+ - We're left only with 1, so now, we're done.
21
+
22
+ Our successful divisors in that computation represent the list of prime
23
+ factors of 60: 2, 2, 3, and 5.
24
+
25
+ You can check this yourself:
26
+
27
+ - 2 * 2 * 3 * 5
28
+ - = 4 * 15
29
+ - = 60
30
+ - Success!
31
+
32
+ ### Submitting Exercises
33
+
34
+ Note that, when trying to submit an exercise, make sure you're exercise file you're submitting is in the `exercism/csharp/<exerciseName>` directory.
35
+
36
+ For example, if you're submitting `bob.cs` for the Bob exercise, the submit command would be something like `exercism submit <path_to_exercism_dir>/csharp/bob/bob.cs`.
37
+ ## Source
38
+
39
+ The Prime Factors Kata by Uncle Bob [http://butunclebob.com/ArticleS.UncleBob.ThePrimeFactorsKata](http://butunclebob.com/ArticleS.UncleBob.ThePrimeFactorsKata)
40
+
41
+ ## Submitting Incomplete Solutions
42
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,55 @@
1
+ # Protein Translation
2
+
3
+ Translate RNA sequences into proteins.
4
+
5
+ RNA can be broken into three nucleotide sequences called codons, and then translated to a polypeptide like so:
6
+
7
+ RNA: `"AUGUUUUCU"` => translates to
8
+
9
+ Codons: `"AUG", "UUU", "UCU"`
10
+ => which become a polypeptide with the following sequence =>
11
+
12
+ Protein: `"Methionine", "Phenylalanine", "Serine"`
13
+
14
+ There are 64 codons which in turn correspond to 20 amino acids; however, all of the codon sequences and resulting amino acids are not important in this exercise. If it works for one codon, the program should work for all of them.
15
+ However, feel free to expand the list in the test suite to include them all.
16
+
17
+ There are also four terminating codons (also known as 'STOP' codons); if any of these codons are encountered (by the ribosome), all translation ends and the protein is terminated.
18
+
19
+ All subsequent codons after are ignored, like this:
20
+
21
+ RNA: `"AUGUUUUCUUAAAUG"` =>
22
+
23
+ Codons: `"AUG", "UUU", "UCU", "UAG", "AUG"` =>
24
+
25
+ Protein: `"Methionine", "Phenylalanine", "Serine"`
26
+
27
+ Note the stop codon terminates the translation and the final methionine is not translated into the protein sequence.
28
+
29
+ Below are the codons and resulting Amino Acids needed for the exercise.
30
+
31
+ Codon | Protein
32
+ :--- | :---
33
+ AUG | Methionine
34
+ UUU, UUC | Phenylalanine
35
+ UUA, UUG | Leucine
36
+ UCU, UCC, UCA, UCG | Serine
37
+ UAU, UAC | Tyrosine
38
+ UGU, UGC | Cysteine
39
+ UGG | Tryptophan
40
+ UAA, UAG, UGA | STOP
41
+
42
+
43
+ Learn more about [protein translation on Wikipedia](http://en.wikipedia.org/wiki/Translation_(biology))
44
+
45
+ ### Submitting Exercises
46
+
47
+ Note that, when trying to submit an exercise, make sure you're exercise file you're submitting is in the `exercism/csharp/<exerciseName>` directory.
48
+
49
+ For example, if you're submitting `bob.cs` for the Bob exercise, the submit command would be something like `exercism submit <path_to_exercism_dir>/csharp/bob/bob.cs`.
50
+ ## Source
51
+
52
+ Tyler Long
53
+
54
+ ## Submitting Incomplete Solutions
55
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,28 @@
1
+ # Proverb
2
+
3
+ For want of a horseshoe nail, a kingdom was lost, or so the saying goes. Output
4
+ the full text of this proverbial rhyme:
5
+
6
+ > For want of a nail the shoe was lost.
7
+ > For want of a shoe the horse was lost.
8
+ > For want of a horse the rider was lost.
9
+ > For want of a rider the message was lost.
10
+ > For want of a message the battle was lost.
11
+ > For want of a battle the kingdom was lost.
12
+ > And all for the want of a horseshoe nail.
13
+
14
+ ## HINTS
15
+
16
+ Try to capture the structure of the song in your code, where you build up the song by composing its parts.
17
+
18
+ ### Submitting Exercises
19
+
20
+ Note that, when trying to submit an exercise, make sure you're exercise file you're submitting is in the `exercism/csharp/<exerciseName>` directory.
21
+
22
+ For example, if you're submitting `bob.cs` for the Bob exercise, the submit command would be something like `exercism submit <path_to_exercism_dir>/csharp/bob/bob.cs`.
23
+ ## Source
24
+
25
+ Wikipedia [http://en.wikipedia.org/wiki/For_Want_of_a_Nail](http://en.wikipedia.org/wiki/For_Want_of_a_Nail)
26
+
27
+ ## Submitting Incomplete Solutions
28
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,30 @@
1
+ # Pythagorean Triplet
2
+
3
+ A Pythagorean triplet is a set of three natural numbers, {a, b, c}, for
4
+ which,
5
+
6
+ ```
7
+ a**2 + b**2 = c**2
8
+ ```
9
+
10
+ For example,
11
+
12
+ ```
13
+ 3**2 + 4**2 = 9 + 16 = 25 = 5**2.
14
+ ```
15
+
16
+ There exists exactly one Pythagorean triplet for which a + b + c = 1000.
17
+
18
+ Find the product a * b * c.
19
+
20
+ ### Submitting Exercises
21
+
22
+ Note that, when trying to submit an exercise, make sure you're exercise file you're submitting is in the `exercism/csharp/<exerciseName>` directory.
23
+
24
+ For example, if you're submitting `bob.cs` for the Bob exercise, the submit command would be something like `exercism submit <path_to_exercism_dir>/csharp/bob/bob.cs`.
25
+ ## Source
26
+
27
+ Problem 9 at Project Euler [http://projecteuler.net/problem=9](http://projecteuler.net/problem=9)
28
+
29
+ ## Submitting Incomplete Solutions
30
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,39 @@
1
+ # Queen Attack
2
+
3
+ Given the position of two queens on a chess board, indicate whether or not they
4
+ are positioned so that they can attack each other.
5
+
6
+ In the game of chess, a queen can attack pieces which are on the same
7
+ row, column, or diagonal.
8
+
9
+ A chessboard can be represented by an 8 by 8 array.
10
+
11
+ So if you're told the white queen is at (2, 3) and the black queen at
12
+ (5, 6), then you'd know you've got a set-up like so:
13
+
14
+ ```plain
15
+ _ _ _ _ _ _ _ _
16
+ _ _ _ _ _ _ _ _
17
+ _ _ _ W _ _ _ _
18
+ _ _ _ _ _ _ _ _
19
+ _ _ _ _ _ _ _ _
20
+ _ _ _ _ _ _ B _
21
+ _ _ _ _ _ _ _ _
22
+ _ _ _ _ _ _ _ _
23
+ ```
24
+
25
+ You'd also be able to answer whether the queens can attack each other.
26
+ In this case, that answer would be yes, they can, because both pieces
27
+ share a diagonal.
28
+
29
+ ### Submitting Exercises
30
+
31
+ Note that, when trying to submit an exercise, make sure you're exercise file you're submitting is in the `exercism/csharp/<exerciseName>` directory.
32
+
33
+ For example, if you're submitting `bob.cs` for the Bob exercise, the submit command would be something like `exercism submit <path_to_exercism_dir>/csharp/bob/bob.cs`.
34
+ ## Source
35
+
36
+ J Dalbey's Programming Practice problems [http://users.csc.calpoly.edu/~jdalbey/103/Projects/ProgrammingPractice.html](http://users.csc.calpoly.edu/~jdalbey/103/Projects/ProgrammingPractice.html)
37
+
38
+ ## Submitting Incomplete Solutions
39
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,66 @@
1
+ # Rail Fence Cipher
2
+
3
+ Implement encoding and decoding for the rail fence cipher.
4
+
5
+ The Rail Fence cipher is a form of transposition cipher that gets its name from
6
+ the way in which it's encoded. It was already used by the ancient Greeks.
7
+
8
+ In the Rail Fence cipher, the message is written downwards on successive "rails"
9
+ of an imaginary fence, then moving up when we get to the bottom (like a zig-zag).
10
+ Finally the message is then read off in rows.
11
+
12
+ For example, using three "rails" and the message "WE ARE DISCOVERED FLEE AT ONCE",
13
+ the cipherer writes out:
14
+ ```
15
+ W . . . E . . . C . . . R . . . L . . . T . . . E
16
+ . E . R . D . S . O . E . E . F . E . A . O . C .
17
+ . . A . . . I . . . V . . . D . . . E . . . N . .
18
+ ```
19
+
20
+ Then reads off:
21
+ ```
22
+ WECRLTEERDSOEEFEAOCAIVDEN
23
+ ```
24
+
25
+
26
+ To decrypt a message you take the zig-zag shape and fill the ciphertext along the rows.
27
+ ```
28
+ ? . . . ? . . . ? . . . ? . . . ? . . . ? . . . ?
29
+ . ? . ? . ? . ? . ? . ? . ? . ? . ? . ? . ? . ? .
30
+ . . ? . . . ? . . . ? . . . ? . . . ? . . . ? . .
31
+ ```
32
+
33
+ The first row has seven spots that can be filled with "WECRLTE".
34
+ ```
35
+ W . . . E . . . C . . . R . . . L . . . T . . . E
36
+ . ? . ? . ? . ? . ? . ? . ? . ? . ? . ? . ? . ? .
37
+ . . ? . . . ? . . . ? . . . ? . . . ? . . . ? . .
38
+ ```
39
+
40
+ Now the 2nd row takes "ERDSOEEFEAOC".
41
+ ```
42
+ W . . . E . . . C . . . R . . . L . . . T . . . E
43
+ . E . R . D . S . O . E . E . F . E . A . O . C .
44
+ . . ? . . . ? . . . ? . . . ? . . . ? . . . ? . .
45
+ ```
46
+
47
+ Leaving "AIVDEN" for the last row.
48
+ ```
49
+ W . . . E . . . C . . . R . . . L . . . T . . . E
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+ . E . R . D . S . O . E . E . F . E . A . O . C .
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+ . . A . . . I . . . V . . . D . . . E . . . N . .
52
+ ```
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+
54
+ If you now read along the zig-zag shape you can read the original message.
55
+
56
+ ### Submitting Exercises
57
+
58
+ Note that, when trying to submit an exercise, make sure you're exercise file you're submitting is in the `exercism/csharp/<exerciseName>` directory.
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+
60
+ For example, if you're submitting `bob.cs` for the Bob exercise, the submit command would be something like `exercism submit <path_to_exercism_dir>/csharp/bob/bob.cs`.
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+ ## Source
62
+
63
+ Wikipedia [https://en.wikipedia.org/wiki/Transposition_cipher#Rail_Fence_cipher](https://en.wikipedia.org/wiki/Transposition_cipher#Rail_Fence_cipher)
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+
65
+ ## Submitting Incomplete Solutions
66
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,30 @@
1
+ # Raindrops
2
+
3
+ Convert a number to a string, the contents of which depend on the number's factors.
4
+
5
+ - If the number has 3 as a factor, output 'Pling'.
6
+ - If the number has 5 as a factor, output 'Plang'.
7
+ - If the number has 7 as a factor, output 'Plong'.
8
+ - If the number does not have 3, 5, or 7 as a factor,
9
+ just pass the number's digits straight through.
10
+
11
+ ## Examples
12
+
13
+ - 28's factors are 1, 2, 4, **7**, 14, 28.
14
+ - In raindrop-speak, this would be a simple "Plong".
15
+ - 30's factors are 1, 2, **3**, **5**, 6, 10, 15, 30.
16
+ - In raindrop-speak, this would be a "PlingPlang".
17
+ - 34 has four factors: 1, 2, 17, and 34.
18
+ - In raindrop-speak, this would be "34".
19
+
20
+ ### Submitting Exercises
21
+
22
+ Note that, when trying to submit an exercise, make sure you're exercise file you're submitting is in the `exercism/csharp/<exerciseName>` directory.
23
+
24
+ For example, if you're submitting `bob.cs` for the Bob exercise, the submit command would be something like `exercism submit <path_to_exercism_dir>/csharp/bob/bob.cs`.
25
+ ## Source
26
+
27
+ A variation on a famous interview question intended to weed out potential candidates. [http://jumpstartlab.com](http://jumpstartlab.com)
28
+
29
+ ## Submitting Incomplete Solutions
30
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
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1
+ # React
2
+
3
+ Implement a basic reactive system.
4
+
5
+ Reactive programming is a programming paradigm that focuses on how values
6
+ are computed in terms of each other to allow a change to one value to
7
+ automatically propagate to other values, like in a spreadsheet.
8
+
9
+ Implement a basic reactive system with cells with settable values ("input"
10
+ cells) and cells with values computed in terms of other cells ("compute"
11
+ cells). Implement updates so that when an input value is changed, values
12
+ propagate to reach a new stable system state.
13
+
14
+ In addition, compute cells should allow for registering change notification
15
+ callbacks. Call a cell’s callbacks when the cell’s value in a new stable
16
+ state has changed from the previous stable state.
17
+
18
+ ## Hints
19
+ In this exercise the following C# feature is used:
20
+ - [Events](https://msdn.microsoft.com/en-us/library/9aackb16(v=vs.110).aspx).
21
+
22
+ ### Submitting Exercises
23
+
24
+ Note that, when trying to submit an exercise, make sure you're exercise file you're submitting is in the `exercism/csharp/<exerciseName>` directory.
25
+
26
+ For example, if you're submitting `bob.cs` for the Bob exercise, the submit command would be something like `exercism submit <path_to_exercism_dir>/csharp/bob/bob.cs`.
27
+
28
+ ## Submitting Incomplete Solutions
29
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,73 @@
1
+ # Rectangles
2
+
3
+ Count the rectangles in an ASCII diagram like the one below.
4
+
5
+ ```
6
+ +--+
7
+ ++ |
8
+ +-++--+
9
+ | | |
10
+ +--+--+
11
+ ```
12
+
13
+ The above diagram contains 6 rectangles:
14
+
15
+ ```
16
+
17
+
18
+ +-----+
19
+ | |
20
+ +-----+
21
+ ```
22
+
23
+ ```
24
+ +--+
25
+ | |
26
+ | |
27
+ | |
28
+ +--+
29
+ ```
30
+
31
+ ```
32
+ +--+
33
+ | |
34
+ +--+
35
+
36
+
37
+ ```
38
+
39
+ ```
40
+
41
+
42
+ +--+
43
+ | |
44
+ +--+
45
+ ```
46
+
47
+ ```
48
+
49
+
50
+ +--+
51
+ | |
52
+ +--+
53
+ ```
54
+
55
+ ```
56
+
57
+ ++
58
+ ++
59
+
60
+
61
+ ```
62
+
63
+ You may assume that the input is always a proper rectangle (i.e. the length of
64
+ every line equals the length of the first line).
65
+
66
+ ### Submitting Exercises
67
+
68
+ Note that, when trying to submit an exercise, make sure you're exercise file you're submitting is in the `exercism/csharp/<exerciseName>` directory.
69
+
70
+ For example, if you're submitting `bob.cs` for the Bob exercise, the submit command would be something like `exercism submit <path_to_exercism_dir>/csharp/bob/bob.cs`.
71
+
72
+ ## Submitting Incomplete Solutions
73
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.