therubyracer 0.9.0beta2 → 0.9.0beta3

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Files changed (920) hide show
  1. data/.gitmodules +3 -0
  2. data/ext/v8/upstream/Makefile +1 -2
  3. data/ext/v8/upstream/v8/.gitignore +33 -0
  4. data/ext/v8/upstream/v8/AUTHORS +42 -0
  5. data/ext/v8/upstream/v8/ChangeLog +2663 -0
  6. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE +0 -0
  7. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.strongtalk +0 -0
  8. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.v8 +0 -0
  9. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.valgrind +0 -0
  10. data/ext/v8/upstream/v8/SConstruct +1473 -0
  11. data/ext/v8/upstream/{3.1.8 → v8}/build/README.txt +0 -0
  12. data/ext/v8/upstream/{3.1.8 → v8}/build/all.gyp +0 -0
  13. data/ext/v8/upstream/{3.1.8 → v8}/build/armu.gypi +0 -0
  14. data/ext/v8/upstream/{3.1.8 → v8}/build/common.gypi +0 -0
  15. data/ext/v8/upstream/{3.1.8 → v8}/build/gyp_v8 +0 -0
  16. data/ext/v8/upstream/v8/include/v8-debug.h +394 -0
  17. data/ext/v8/upstream/v8/include/v8-preparser.h +116 -0
  18. data/ext/v8/upstream/v8/include/v8-profiler.h +505 -0
  19. data/ext/v8/upstream/v8/include/v8-testing.h +104 -0
  20. data/ext/v8/upstream/v8/include/v8.h +4000 -0
  21. data/ext/v8/upstream/{3.1.8 → v8}/include/v8stdint.h +0 -0
  22. data/ext/v8/upstream/v8/preparser/SConscript +38 -0
  23. data/ext/v8/upstream/v8/preparser/preparser-process.cc +169 -0
  24. data/ext/v8/upstream/v8/src/SConscript +380 -0
  25. data/ext/v8/upstream/v8/src/accessors.cc +766 -0
  26. data/ext/v8/upstream/{3.1.8 → v8}/src/accessors.h +0 -0
  27. data/ext/v8/upstream/v8/src/allocation-inl.h +49 -0
  28. data/ext/v8/upstream/v8/src/allocation.cc +122 -0
  29. data/ext/v8/upstream/v8/src/allocation.h +143 -0
  30. data/ext/v8/upstream/v8/src/api.cc +5678 -0
  31. data/ext/v8/upstream/v8/src/api.h +572 -0
  32. data/ext/v8/upstream/{3.1.8 → v8}/src/apinatives.js +0 -0
  33. data/ext/v8/upstream/v8/src/apiutils.h +73 -0
  34. data/ext/v8/upstream/v8/src/arguments.h +116 -0
  35. data/ext/v8/upstream/v8/src/arm/assembler-arm-inl.h +353 -0
  36. data/ext/v8/upstream/v8/src/arm/assembler-arm.cc +2877 -0
  37. data/ext/v8/upstream/v8/src/arm/assembler-arm.h +1382 -0
  38. data/ext/v8/upstream/v8/src/arm/builtins-arm.cc +1634 -0
  39. data/ext/v8/upstream/v8/src/arm/code-stubs-arm.cc +6917 -0
  40. data/ext/v8/upstream/v8/src/arm/code-stubs-arm.h +623 -0
  41. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/codegen-arm-inl.h +0 -0
  42. data/ext/v8/upstream/v8/src/arm/codegen-arm.cc +7437 -0
  43. data/ext/v8/upstream/v8/src/arm/codegen-arm.h +595 -0
  44. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/constants-arm.cc +0 -0
  45. data/ext/v8/upstream/v8/src/arm/constants-arm.h +778 -0
  46. data/ext/v8/upstream/v8/src/arm/cpu-arm.cc +149 -0
  47. data/ext/v8/upstream/v8/src/arm/debug-arm.cc +317 -0
  48. data/ext/v8/upstream/v8/src/arm/deoptimizer-arm.cc +737 -0
  49. data/ext/v8/upstream/v8/src/arm/disasm-arm.cc +1503 -0
  50. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/frames-arm.cc +0 -0
  51. data/ext/v8/upstream/v8/src/arm/frames-arm.h +168 -0
  52. data/ext/v8/upstream/v8/src/arm/full-codegen-arm.cc +4374 -0
  53. data/ext/v8/upstream/v8/src/arm/ic-arm.cc +1793 -0
  54. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/jump-target-arm.cc +0 -0
  55. data/ext/v8/upstream/v8/src/arm/lithium-arm.cc +2120 -0
  56. data/ext/v8/upstream/v8/src/arm/lithium-arm.h +2179 -0
  57. data/ext/v8/upstream/v8/src/arm/lithium-codegen-arm.cc +4132 -0
  58. data/ext/v8/upstream/v8/src/arm/lithium-codegen-arm.h +329 -0
  59. data/ext/v8/upstream/v8/src/arm/lithium-gap-resolver-arm.cc +305 -0
  60. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/lithium-gap-resolver-arm.h +0 -0
  61. data/ext/v8/upstream/v8/src/arm/macro-assembler-arm.cc +2939 -0
  62. data/ext/v8/upstream/v8/src/arm/macro-assembler-arm.h +1071 -0
  63. data/ext/v8/upstream/v8/src/arm/regexp-macro-assembler-arm.cc +1287 -0
  64. data/ext/v8/upstream/v8/src/arm/regexp-macro-assembler-arm.h +253 -0
  65. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm-inl.h +0 -0
  66. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm.cc +0 -0
  67. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm.h +0 -0
  68. data/ext/v8/upstream/v8/src/arm/simulator-arm.cc +3288 -0
  69. data/ext/v8/upstream/v8/src/arm/simulator-arm.h +413 -0
  70. data/ext/v8/upstream/v8/src/arm/stub-cache-arm.cc +4034 -0
  71. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/virtual-frame-arm-inl.h +0 -0
  72. data/ext/v8/upstream/v8/src/arm/virtual-frame-arm.cc +843 -0
  73. data/ext/v8/upstream/v8/src/arm/virtual-frame-arm.h +523 -0
  74. data/ext/v8/upstream/v8/src/array.js +1249 -0
  75. data/ext/v8/upstream/v8/src/assembler.cc +1067 -0
  76. data/ext/v8/upstream/v8/src/assembler.h +823 -0
  77. data/ext/v8/upstream/v8/src/ast-inl.h +112 -0
  78. data/ext/v8/upstream/v8/src/ast.cc +1078 -0
  79. data/ext/v8/upstream/v8/src/ast.h +2234 -0
  80. data/ext/v8/upstream/v8/src/atomicops.h +167 -0
  81. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_arm_gcc.h +0 -0
  82. data/ext/v8/upstream/v8/src/atomicops_internals_mips_gcc.h +169 -0
  83. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_gcc.cc +0 -0
  84. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_gcc.h +0 -0
  85. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_macosx.h +0 -0
  86. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_msvc.h +0 -0
  87. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum-dtoa.cc +0 -0
  88. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum-dtoa.h +0 -0
  89. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum.cc +0 -0
  90. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum.h +0 -0
  91. data/ext/v8/upstream/v8/src/bootstrapper.cc +2138 -0
  92. data/ext/v8/upstream/v8/src/bootstrapper.h +185 -0
  93. data/ext/v8/upstream/v8/src/builtins.cc +1708 -0
  94. data/ext/v8/upstream/v8/src/builtins.h +368 -0
  95. data/ext/v8/upstream/{3.1.8 → v8}/src/bytecodes-irregexp.h +0 -0
  96. data/ext/v8/upstream/{3.1.8 → v8}/src/cached-powers.cc +0 -0
  97. data/ext/v8/upstream/{3.1.8 → v8}/src/cached-powers.h +0 -0
  98. data/ext/v8/upstream/{3.1.8 → v8}/src/char-predicates-inl.h +0 -0
  99. data/ext/v8/upstream/{3.1.8 → v8}/src/char-predicates.h +0 -0
  100. data/ext/v8/upstream/v8/src/checks.cc +110 -0
  101. data/ext/v8/upstream/v8/src/checks.h +296 -0
  102. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue-inl.h +0 -0
  103. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue.cc +0 -0
  104. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue.h +0 -0
  105. data/ext/v8/upstream/v8/src/code-stubs.cc +240 -0
  106. data/ext/v8/upstream/v8/src/code-stubs.h +971 -0
  107. data/ext/v8/upstream/{3.1.8 → v8}/src/code.h +0 -0
  108. data/ext/v8/upstream/v8/src/codegen-inl.h +68 -0
  109. data/ext/v8/upstream/v8/src/codegen.cc +505 -0
  110. data/ext/v8/upstream/v8/src/codegen.h +245 -0
  111. data/ext/v8/upstream/v8/src/compilation-cache.cc +540 -0
  112. data/ext/v8/upstream/v8/src/compilation-cache.h +287 -0
  113. data/ext/v8/upstream/v8/src/compiler.cc +792 -0
  114. data/ext/v8/upstream/v8/src/compiler.h +307 -0
  115. data/ext/v8/upstream/v8/src/contexts.cc +327 -0
  116. data/ext/v8/upstream/v8/src/contexts.h +382 -0
  117. data/ext/v8/upstream/{3.1.8 → v8}/src/conversions-inl.h +0 -0
  118. data/ext/v8/upstream/v8/src/conversions.cc +1125 -0
  119. data/ext/v8/upstream/{3.1.8 → v8}/src/conversions.h +0 -0
  120. data/ext/v8/upstream/v8/src/counters.cc +93 -0
  121. data/ext/v8/upstream/v8/src/counters.h +254 -0
  122. data/ext/v8/upstream/v8/src/cpu-profiler-inl.h +101 -0
  123. data/ext/v8/upstream/v8/src/cpu-profiler.cc +606 -0
  124. data/ext/v8/upstream/v8/src/cpu-profiler.h +305 -0
  125. data/ext/v8/upstream/v8/src/cpu.h +67 -0
  126. data/ext/v8/upstream/v8/src/d8-debug.cc +367 -0
  127. data/ext/v8/upstream/v8/src/d8-debug.h +158 -0
  128. data/ext/v8/upstream/v8/src/d8-posix.cc +695 -0
  129. data/ext/v8/upstream/{3.1.8 → v8}/src/d8-readline.cc +0 -0
  130. data/ext/v8/upstream/{3.1.8 → v8}/src/d8-windows.cc +0 -0
  131. data/ext/v8/upstream/v8/src/d8.cc +796 -0
  132. data/ext/v8/upstream/v8/src/d8.gyp +88 -0
  133. data/ext/v8/upstream/{3.1.8 → v8}/src/d8.h +0 -0
  134. data/ext/v8/upstream/{3.1.8 → v8}/src/d8.js +0 -0
  135. data/ext/v8/upstream/{3.1.8 → v8}/src/data-flow.cc +0 -0
  136. data/ext/v8/upstream/v8/src/data-flow.h +379 -0
  137. data/ext/v8/upstream/{3.1.8 → v8}/src/date.js +0 -0
  138. data/ext/v8/upstream/{3.1.8 → v8}/src/dateparser-inl.h +0 -0
  139. data/ext/v8/upstream/{3.1.8 → v8}/src/dateparser.cc +0 -0
  140. data/ext/v8/upstream/v8/src/dateparser.h +265 -0
  141. data/ext/v8/upstream/v8/src/debug-agent.cc +447 -0
  142. data/ext/v8/upstream/v8/src/debug-agent.h +129 -0
  143. data/ext/v8/upstream/{3.1.8 → v8}/src/debug-debugger.js +0 -0
  144. data/ext/v8/upstream/v8/src/debug.cc +3188 -0
  145. data/ext/v8/upstream/v8/src/debug.h +1055 -0
  146. data/ext/v8/upstream/v8/src/deoptimizer.cc +1296 -0
  147. data/ext/v8/upstream/v8/src/deoptimizer.h +629 -0
  148. data/ext/v8/upstream/v8/src/disasm.h +80 -0
  149. data/ext/v8/upstream/v8/src/disassembler.cc +339 -0
  150. data/ext/v8/upstream/{3.1.8 → v8}/src/disassembler.h +0 -0
  151. data/ext/v8/upstream/{3.1.8 → v8}/src/diy-fp.cc +0 -0
  152. data/ext/v8/upstream/{3.1.8 → v8}/src/diy-fp.h +0 -0
  153. data/ext/v8/upstream/{3.1.8 → v8}/src/double.h +0 -0
  154. data/ext/v8/upstream/{3.1.8 → v8}/src/dtoa.cc +0 -0
  155. data/ext/v8/upstream/{3.1.8 → v8}/src/dtoa.h +0 -0
  156. data/ext/v8/upstream/v8/src/execution.cc +791 -0
  157. data/ext/v8/upstream/v8/src/execution.h +291 -0
  158. data/ext/v8/upstream/v8/src/extensions/experimental/break-iterator.cc +250 -0
  159. data/ext/v8/upstream/v8/src/extensions/experimental/break-iterator.h +89 -0
  160. data/ext/v8/upstream/v8/src/extensions/experimental/experimental.gyp +55 -0
  161. data/ext/v8/upstream/v8/src/extensions/experimental/i18n-extension.cc +284 -0
  162. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/experimental/i18n-extension.h +0 -0
  163. data/ext/v8/upstream/v8/src/extensions/externalize-string-extension.cc +141 -0
  164. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/externalize-string-extension.h +0 -0
  165. data/ext/v8/upstream/v8/src/extensions/gc-extension.cc +58 -0
  166. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/gc-extension.h +0 -0
  167. data/ext/v8/upstream/v8/src/factory.cc +1194 -0
  168. data/ext/v8/upstream/v8/src/factory.h +436 -0
  169. data/ext/v8/upstream/{3.1.8 → v8}/src/fast-dtoa.cc +0 -0
  170. data/ext/v8/upstream/{3.1.8 → v8}/src/fast-dtoa.h +0 -0
  171. data/ext/v8/upstream/{3.1.8 → v8}/src/fixed-dtoa.cc +0 -0
  172. data/ext/v8/upstream/{3.1.8 → v8}/src/fixed-dtoa.h +0 -0
  173. data/ext/v8/upstream/v8/src/flag-definitions.h +556 -0
  174. data/ext/v8/upstream/{3.1.8 → v8}/src/flags.cc +0 -0
  175. data/ext/v8/upstream/{3.1.8 → v8}/src/flags.h +0 -0
  176. data/ext/v8/upstream/v8/src/frame-element.cc +37 -0
  177. data/ext/v8/upstream/v8/src/frame-element.h +269 -0
  178. data/ext/v8/upstream/v8/src/frames-inl.h +236 -0
  179. data/ext/v8/upstream/v8/src/frames.cc +1273 -0
  180. data/ext/v8/upstream/v8/src/frames.h +854 -0
  181. data/ext/v8/upstream/v8/src/full-codegen.cc +1385 -0
  182. data/ext/v8/upstream/v8/src/full-codegen.h +753 -0
  183. data/ext/v8/upstream/v8/src/func-name-inferrer.cc +91 -0
  184. data/ext/v8/upstream/v8/src/func-name-inferrer.h +111 -0
  185. data/ext/v8/upstream/v8/src/gdb-jit.cc +1548 -0
  186. data/ext/v8/upstream/{3.1.8 → v8}/src/gdb-jit.h +0 -0
  187. data/ext/v8/upstream/v8/src/global-handles.cc +596 -0
  188. data/ext/v8/upstream/v8/src/global-handles.h +239 -0
  189. data/ext/v8/upstream/v8/src/globals.h +325 -0
  190. data/ext/v8/upstream/v8/src/handles-inl.h +177 -0
  191. data/ext/v8/upstream/v8/src/handles.cc +965 -0
  192. data/ext/v8/upstream/v8/src/handles.h +372 -0
  193. data/ext/v8/upstream/{3.1.8 → v8}/src/hashmap.cc +0 -0
  194. data/ext/v8/upstream/v8/src/hashmap.h +121 -0
  195. data/ext/v8/upstream/v8/src/heap-inl.h +703 -0
  196. data/ext/v8/upstream/v8/src/heap-profiler.cc +1173 -0
  197. data/ext/v8/upstream/v8/src/heap-profiler.h +396 -0
  198. data/ext/v8/upstream/v8/src/heap.cc +5856 -0
  199. data/ext/v8/upstream/v8/src/heap.h +2264 -0
  200. data/ext/v8/upstream/v8/src/hydrogen-instructions.cc +1639 -0
  201. data/ext/v8/upstream/v8/src/hydrogen-instructions.h +3657 -0
  202. data/ext/v8/upstream/v8/src/hydrogen.cc +6011 -0
  203. data/ext/v8/upstream/v8/src/hydrogen.h +1137 -0
  204. data/ext/v8/upstream/v8/src/ia32/assembler-ia32-inl.h +430 -0
  205. data/ext/v8/upstream/v8/src/ia32/assembler-ia32.cc +2846 -0
  206. data/ext/v8/upstream/v8/src/ia32/assembler-ia32.h +1159 -0
  207. data/ext/v8/upstream/v8/src/ia32/builtins-ia32.cc +1596 -0
  208. data/ext/v8/upstream/v8/src/ia32/code-stubs-ia32.cc +6549 -0
  209. data/ext/v8/upstream/v8/src/ia32/code-stubs-ia32.h +495 -0
  210. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/codegen-ia32-inl.h +0 -0
  211. data/ext/v8/upstream/v8/src/ia32/codegen-ia32.cc +10385 -0
  212. data/ext/v8/upstream/v8/src/ia32/codegen-ia32.h +801 -0
  213. data/ext/v8/upstream/v8/src/ia32/cpu-ia32.cc +88 -0
  214. data/ext/v8/upstream/v8/src/ia32/debug-ia32.cc +312 -0
  215. data/ext/v8/upstream/v8/src/ia32/deoptimizer-ia32.cc +774 -0
  216. data/ext/v8/upstream/v8/src/ia32/disasm-ia32.cc +1620 -0
  217. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/frames-ia32.cc +0 -0
  218. data/ext/v8/upstream/v8/src/ia32/frames-ia32.h +140 -0
  219. data/ext/v8/upstream/v8/src/ia32/full-codegen-ia32.cc +4357 -0
  220. data/ext/v8/upstream/v8/src/ia32/ic-ia32.cc +1779 -0
  221. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/jump-target-ia32.cc +0 -0
  222. data/ext/v8/upstream/v8/src/ia32/lithium-codegen-ia32.cc +4158 -0
  223. data/ext/v8/upstream/v8/src/ia32/lithium-codegen-ia32.h +318 -0
  224. data/ext/v8/upstream/v8/src/ia32/lithium-gap-resolver-ia32.cc +466 -0
  225. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/lithium-gap-resolver-ia32.h +0 -0
  226. data/ext/v8/upstream/v8/src/ia32/lithium-ia32.cc +2181 -0
  227. data/ext/v8/upstream/v8/src/ia32/lithium-ia32.h +2235 -0
  228. data/ext/v8/upstream/v8/src/ia32/macro-assembler-ia32.cc +2056 -0
  229. data/ext/v8/upstream/v8/src/ia32/macro-assembler-ia32.h +807 -0
  230. data/ext/v8/upstream/v8/src/ia32/regexp-macro-assembler-ia32.cc +1264 -0
  231. data/ext/v8/upstream/v8/src/ia32/regexp-macro-assembler-ia32.h +216 -0
  232. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/register-allocator-ia32-inl.h +0 -0
  233. data/ext/v8/upstream/v8/src/ia32/register-allocator-ia32.cc +157 -0
  234. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/register-allocator-ia32.h +0 -0
  235. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/simulator-ia32.cc +0 -0
  236. data/ext/v8/upstream/v8/src/ia32/simulator-ia32.h +72 -0
  237. data/ext/v8/upstream/v8/src/ia32/stub-cache-ia32.cc +3711 -0
  238. data/ext/v8/upstream/v8/src/ia32/virtual-frame-ia32.cc +1366 -0
  239. data/ext/v8/upstream/v8/src/ia32/virtual-frame-ia32.h +650 -0
  240. data/ext/v8/upstream/v8/src/ic-inl.h +130 -0
  241. data/ext/v8/upstream/v8/src/ic.cc +2389 -0
  242. data/ext/v8/upstream/v8/src/ic.h +675 -0
  243. data/ext/v8/upstream/{3.1.8 → v8}/src/inspector.cc +0 -0
  244. data/ext/v8/upstream/{3.1.8 → v8}/src/inspector.h +0 -0
  245. data/ext/v8/upstream/v8/src/interpreter-irregexp.cc +659 -0
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  726. data/ext/v8/upstream/3.1.8/src/ia32/macro-assembler-ia32.h +0 -798
  727. data/ext/v8/upstream/3.1.8/src/ia32/regexp-macro-assembler-ia32.cc +0 -1253
  728. data/ext/v8/upstream/3.1.8/src/ia32/regexp-macro-assembler-ia32.h +0 -215
  729. data/ext/v8/upstream/3.1.8/src/ia32/register-allocator-ia32.cc +0 -157
  730. data/ext/v8/upstream/3.1.8/src/ia32/simulator-ia32.h +0 -72
  731. data/ext/v8/upstream/3.1.8/src/ia32/stub-cache-ia32.cc +0 -3732
  732. data/ext/v8/upstream/3.1.8/src/ia32/virtual-frame-ia32.cc +0 -1360
  733. data/ext/v8/upstream/3.1.8/src/ia32/virtual-frame-ia32.h +0 -646
  734. data/ext/v8/upstream/3.1.8/src/ic-inl.h +0 -129
  735. data/ext/v8/upstream/3.1.8/src/ic.cc +0 -2333
  736. data/ext/v8/upstream/3.1.8/src/ic.h +0 -639
  737. data/ext/v8/upstream/3.1.8/src/interpreter-irregexp.cc +0 -655
  738. data/ext/v8/upstream/3.1.8/src/interpreter-irregexp.h +0 -48
  739. data/ext/v8/upstream/3.1.8/src/json.js +0 -342
  740. data/ext/v8/upstream/3.1.8/src/jsregexp.cc +0 -5340
  741. data/ext/v8/upstream/3.1.8/src/jsregexp.h +0 -1484
  742. data/ext/v8/upstream/3.1.8/src/jump-target-heavy.cc +0 -430
  743. data/ext/v8/upstream/3.1.8/src/jump-target-heavy.h +0 -244
  744. data/ext/v8/upstream/3.1.8/src/jump-target-inl.h +0 -48
  745. data/ext/v8/upstream/3.1.8/src/jump-target-light.cc +0 -111
  746. data/ext/v8/upstream/3.1.8/src/lithium-allocator-inl.h +0 -140
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  762. data/ext/v8/upstream/3.1.8/src/mips/assembler-mips-inl.h +0 -215
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  771. data/ext/v8/upstream/3.1.8/src/mips/cpu-mips.cc +0 -73
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  777. data/ext/v8/upstream/3.1.8/src/mips/full-codegen-mips.cc +0 -277
  778. data/ext/v8/upstream/3.1.8/src/mips/ic-mips.cc +0 -208
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  789. data/ext/v8/upstream/3.1.8/src/mirror-debugger.js +0 -2380
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@@ -0,0 +1,1055 @@
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+ // Copyright 2006-2008 the V8 project authors. All rights reserved.
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+ // Redistribution and use in source and binary forms, with or without
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+ // modification, are permitted provided that the following conditions are
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+ // met:
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+ //
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+ // * Redistributions of source code must retain the above copyright
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+ // notice, this list of conditions and the following disclaimer.
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+ // * Redistributions in binary form must reproduce the above
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+ // copyright notice, this list of conditions and the following
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+ // disclaimer in the documentation and/or other materials provided
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+ // with the distribution.
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+ // * Neither the name of Google Inc. nor the names of its
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+ // contributors may be used to endorse or promote products derived
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+ // from this software without specific prior written permission.
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+ //
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+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+ #ifndef V8_DEBUG_H_
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+ #define V8_DEBUG_H_
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+
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+ #include "arguments.h"
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+ #include "assembler.h"
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+ #include "debug-agent.h"
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+ #include "execution.h"
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+ #include "factory.h"
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+ #include "flags.h"
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+ #include "hashmap.h"
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+ #include "platform.h"
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+ #include "string-stream.h"
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+ #include "v8threads.h"
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+
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+ #ifdef ENABLE_DEBUGGER_SUPPORT
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+ #include "../include/v8-debug.h"
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+
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+ namespace v8 {
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+ namespace internal {
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+
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+
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+ // Forward declarations.
50
+ class EnterDebugger;
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+
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+
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+ // Step actions. NOTE: These values are in macros.py as well.
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+ enum StepAction {
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+ StepNone = -1, // Stepping not prepared.
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+ StepOut = 0, // Step out of the current function.
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+ StepNext = 1, // Step to the next statement in the current function.
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+ StepIn = 2, // Step into new functions invoked or the next statement
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+ // in the current function.
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+ StepMin = 3, // Perform a minimum step in the current function.
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+ StepInMin = 4 // Step into new functions invoked or perform a minimum step
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+ // in the current function.
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+ };
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+
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+
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+ // Type of exception break. NOTE: These values are in macros.py as well.
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+ enum ExceptionBreakType {
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+ BreakException = 0,
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+ BreakUncaughtException = 1
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+ };
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+
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+
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+ // Type of exception break. NOTE: These values are in macros.py as well.
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+ enum BreakLocatorType {
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+ ALL_BREAK_LOCATIONS = 0,
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+ SOURCE_BREAK_LOCATIONS = 1
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+ };
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+
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+
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+ // Class for iterating through the break points in a function and changing
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+ // them.
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+ class BreakLocationIterator {
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+ public:
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+ explicit BreakLocationIterator(Handle<DebugInfo> debug_info,
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+ BreakLocatorType type);
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+ virtual ~BreakLocationIterator();
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+
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+ void Next();
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+ void Next(int count);
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+ void FindBreakLocationFromAddress(Address pc);
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+ void FindBreakLocationFromPosition(int position);
92
+ void Reset();
93
+ bool Done() const;
94
+ void SetBreakPoint(Handle<Object> break_point_object);
95
+ void ClearBreakPoint(Handle<Object> break_point_object);
96
+ void SetOneShot();
97
+ void ClearOneShot();
98
+ void PrepareStepIn();
99
+ bool IsExit() const;
100
+ bool HasBreakPoint();
101
+ bool IsDebugBreak();
102
+ Object* BreakPointObjects();
103
+ void ClearAllDebugBreak();
104
+
105
+
106
+ inline int code_position() {
107
+ return static_cast<int>(pc() - debug_info_->code()->entry());
108
+ }
109
+ inline int break_point() { return break_point_; }
110
+ inline int position() { return position_; }
111
+ inline int statement_position() { return statement_position_; }
112
+ inline Address pc() { return reloc_iterator_->rinfo()->pc(); }
113
+ inline Code* code() { return debug_info_->code(); }
114
+ inline RelocInfo* rinfo() { return reloc_iterator_->rinfo(); }
115
+ inline RelocInfo::Mode rmode() const {
116
+ return reloc_iterator_->rinfo()->rmode();
117
+ }
118
+ inline RelocInfo* original_rinfo() {
119
+ return reloc_iterator_original_->rinfo();
120
+ }
121
+ inline RelocInfo::Mode original_rmode() const {
122
+ return reloc_iterator_original_->rinfo()->rmode();
123
+ }
124
+
125
+ bool IsDebuggerStatement();
126
+
127
+ protected:
128
+ bool RinfoDone() const;
129
+ void RinfoNext();
130
+
131
+ BreakLocatorType type_;
132
+ int break_point_;
133
+ int position_;
134
+ int statement_position_;
135
+ Handle<DebugInfo> debug_info_;
136
+ RelocIterator* reloc_iterator_;
137
+ RelocIterator* reloc_iterator_original_;
138
+
139
+ private:
140
+ void SetDebugBreak();
141
+ void ClearDebugBreak();
142
+
143
+ void SetDebugBreakAtIC();
144
+ void ClearDebugBreakAtIC();
145
+
146
+ bool IsDebugBreakAtReturn();
147
+ void SetDebugBreakAtReturn();
148
+ void ClearDebugBreakAtReturn();
149
+
150
+ bool IsDebugBreakSlot();
151
+ bool IsDebugBreakAtSlot();
152
+ void SetDebugBreakAtSlot();
153
+ void ClearDebugBreakAtSlot();
154
+
155
+ DISALLOW_COPY_AND_ASSIGN(BreakLocationIterator);
156
+ };
157
+
158
+
159
+ // Cache of all script objects in the heap. When a script is added a weak handle
160
+ // to it is created and that weak handle is stored in the cache. The weak handle
161
+ // callback takes care of removing the script from the cache. The key used in
162
+ // the cache is the script id.
163
+ class ScriptCache : private HashMap {
164
+ public:
165
+ ScriptCache() : HashMap(ScriptMatch), collected_scripts_(10) {}
166
+ virtual ~ScriptCache() { Clear(); }
167
+
168
+ // Add script to the cache.
169
+ void Add(Handle<Script> script);
170
+
171
+ // Return the scripts in the cache.
172
+ Handle<FixedArray> GetScripts();
173
+
174
+ // Generate debugger events for collected scripts.
175
+ void ProcessCollectedScripts();
176
+
177
+ private:
178
+ // Calculate the hash value from the key (script id).
179
+ static uint32_t Hash(int key) { return ComputeIntegerHash(key); }
180
+
181
+ // Scripts match if their keys (script id) match.
182
+ static bool ScriptMatch(void* key1, void* key2) { return key1 == key2; }
183
+
184
+ // Clear the cache releasing all the weak handles.
185
+ void Clear();
186
+
187
+ // Weak handle callback for scripts in the cache.
188
+ static void HandleWeakScript(v8::Persistent<v8::Value> obj, void* data);
189
+
190
+ // List used during GC to temporarily store id's of collected scripts.
191
+ List<int> collected_scripts_;
192
+ };
193
+
194
+
195
+ // Linked list holding debug info objects. The debug info objects are kept as
196
+ // weak handles to avoid a debug info object to keep a function alive.
197
+ class DebugInfoListNode {
198
+ public:
199
+ explicit DebugInfoListNode(DebugInfo* debug_info);
200
+ virtual ~DebugInfoListNode();
201
+
202
+ DebugInfoListNode* next() { return next_; }
203
+ void set_next(DebugInfoListNode* next) { next_ = next; }
204
+ Handle<DebugInfo> debug_info() { return debug_info_; }
205
+
206
+ private:
207
+ // Global (weak) handle to the debug info object.
208
+ Handle<DebugInfo> debug_info_;
209
+
210
+ // Next pointer for linked list.
211
+ DebugInfoListNode* next_;
212
+ };
213
+
214
+ // This class contains the debugger support. The main purpose is to handle
215
+ // setting break points in the code.
216
+ //
217
+ // This class controls the debug info for all functions which currently have
218
+ // active breakpoints in them. This debug info is held in the heap root object
219
+ // debug_info which is a FixedArray. Each entry in this list is of class
220
+ // DebugInfo.
221
+ class Debug {
222
+ public:
223
+ void Setup(bool create_heap_objects);
224
+ bool Load();
225
+ void Unload();
226
+ bool IsLoaded() { return !debug_context_.is_null(); }
227
+ bool InDebugger() { return thread_local_.debugger_entry_ != NULL; }
228
+ void PreemptionWhileInDebugger();
229
+ void Iterate(ObjectVisitor* v);
230
+
231
+ Object* Break(Arguments args);
232
+ void SetBreakPoint(Handle<SharedFunctionInfo> shared,
233
+ Handle<Object> break_point_object,
234
+ int* source_position);
235
+ void ClearBreakPoint(Handle<Object> break_point_object);
236
+ void ClearAllBreakPoints();
237
+ void FloodWithOneShot(Handle<SharedFunctionInfo> shared);
238
+ void FloodHandlerWithOneShot();
239
+ void ChangeBreakOnException(ExceptionBreakType type, bool enable);
240
+ bool IsBreakOnException(ExceptionBreakType type);
241
+ void PrepareStep(StepAction step_action, int step_count);
242
+ void ClearStepping();
243
+ bool StepNextContinue(BreakLocationIterator* break_location_iterator,
244
+ JavaScriptFrame* frame);
245
+ static Handle<DebugInfo> GetDebugInfo(Handle<SharedFunctionInfo> shared);
246
+ static bool HasDebugInfo(Handle<SharedFunctionInfo> shared);
247
+
248
+ // Returns whether the operation succeeded.
249
+ bool EnsureDebugInfo(Handle<SharedFunctionInfo> shared);
250
+
251
+ // Returns true if the current stub call is patched to call the debugger.
252
+ static bool IsDebugBreak(Address addr);
253
+ // Returns true if the current return statement has been patched to be
254
+ // a debugger breakpoint.
255
+ static bool IsDebugBreakAtReturn(RelocInfo* rinfo);
256
+
257
+ // Check whether a code stub with the specified major key is a possible break
258
+ // point location.
259
+ static bool IsSourceBreakStub(Code* code);
260
+ static bool IsBreakStub(Code* code);
261
+
262
+ // Find the builtin to use for invoking the debug break
263
+ static Handle<Code> FindDebugBreak(Handle<Code> code, RelocInfo::Mode mode);
264
+
265
+ static Handle<Object> GetSourceBreakLocations(
266
+ Handle<SharedFunctionInfo> shared);
267
+
268
+ // Getter for the debug_context.
269
+ inline Handle<Context> debug_context() { return debug_context_; }
270
+
271
+ // Check whether a global object is the debug global object.
272
+ bool IsDebugGlobal(GlobalObject* global);
273
+
274
+ // Check whether this frame is just about to return.
275
+ bool IsBreakAtReturn(JavaScriptFrame* frame);
276
+
277
+ // Fast check to see if any break points are active.
278
+ inline bool has_break_points() { return has_break_points_; }
279
+
280
+ void NewBreak(StackFrame::Id break_frame_id);
281
+ void SetBreak(StackFrame::Id break_frame_id, int break_id);
282
+ StackFrame::Id break_frame_id() {
283
+ return thread_local_.break_frame_id_;
284
+ }
285
+ int break_id() { return thread_local_.break_id_; }
286
+
287
+ bool StepInActive() { return thread_local_.step_into_fp_ != 0; }
288
+ void HandleStepIn(Handle<JSFunction> function,
289
+ Handle<Object> holder,
290
+ Address fp,
291
+ bool is_constructor);
292
+ Address step_in_fp() { return thread_local_.step_into_fp_; }
293
+ Address* step_in_fp_addr() { return &thread_local_.step_into_fp_; }
294
+
295
+ bool StepOutActive() { return thread_local_.step_out_fp_ != 0; }
296
+ Address step_out_fp() { return thread_local_.step_out_fp_; }
297
+
298
+ EnterDebugger* debugger_entry() {
299
+ return thread_local_.debugger_entry_;
300
+ }
301
+ void set_debugger_entry(EnterDebugger* entry) {
302
+ thread_local_.debugger_entry_ = entry;
303
+ }
304
+
305
+ // Check whether any of the specified interrupts are pending.
306
+ bool is_interrupt_pending(InterruptFlag what) {
307
+ return (thread_local_.pending_interrupts_ & what) != 0;
308
+ }
309
+
310
+ // Set specified interrupts as pending.
311
+ void set_interrupts_pending(InterruptFlag what) {
312
+ thread_local_.pending_interrupts_ |= what;
313
+ }
314
+
315
+ // Clear specified interrupts from pending.
316
+ void clear_interrupt_pending(InterruptFlag what) {
317
+ thread_local_.pending_interrupts_ &= ~static_cast<int>(what);
318
+ }
319
+
320
+ // Getter and setter for the disable break state.
321
+ bool disable_break() { return disable_break_; }
322
+ void set_disable_break(bool disable_break) {
323
+ disable_break_ = disable_break;
324
+ }
325
+
326
+ // Getters for the current exception break state.
327
+ bool break_on_exception() { return break_on_exception_; }
328
+ bool break_on_uncaught_exception() {
329
+ return break_on_uncaught_exception_;
330
+ }
331
+
332
+ enum AddressId {
333
+ k_after_break_target_address,
334
+ k_debug_break_return_address,
335
+ k_debug_break_slot_address,
336
+ k_restarter_frame_function_pointer
337
+ };
338
+
339
+ // Support for setting the address to jump to when returning from break point.
340
+ Address* after_break_target_address() {
341
+ return reinterpret_cast<Address*>(&thread_local_.after_break_target_);
342
+ }
343
+ Address* restarter_frame_function_pointer_address() {
344
+ Object*** address = &thread_local_.restarter_frame_function_pointer_;
345
+ return reinterpret_cast<Address*>(address);
346
+ }
347
+
348
+ // Support for saving/restoring registers when handling debug break calls.
349
+ Object** register_address(int r) {
350
+ return &registers_[r];
351
+ }
352
+
353
+ // Access to the debug break on return code.
354
+ Code* debug_break_return() { return debug_break_return_; }
355
+ Code** debug_break_return_address() {
356
+ return &debug_break_return_;
357
+ }
358
+
359
+ // Access to the debug break in debug break slot code.
360
+ Code* debug_break_slot() { return debug_break_slot_; }
361
+ Code** debug_break_slot_address() {
362
+ return &debug_break_slot_;
363
+ }
364
+
365
+ static const int kEstimatedNofDebugInfoEntries = 16;
366
+ static const int kEstimatedNofBreakPointsInFunction = 16;
367
+
368
+ // Passed to MakeWeak.
369
+ static void HandleWeakDebugInfo(v8::Persistent<v8::Value> obj, void* data);
370
+
371
+ friend class Debugger;
372
+ friend Handle<FixedArray> GetDebuggedFunctions(); // In test-debug.cc
373
+ friend void CheckDebuggerUnloaded(bool check_functions); // In test-debug.cc
374
+
375
+ // Threading support.
376
+ char* ArchiveDebug(char* to);
377
+ char* RestoreDebug(char* from);
378
+ static int ArchiveSpacePerThread();
379
+ void FreeThreadResources() { }
380
+
381
+ // Mirror cache handling.
382
+ void ClearMirrorCache();
383
+
384
+ // Script cache handling.
385
+ void CreateScriptCache();
386
+ void DestroyScriptCache();
387
+ void AddScriptToScriptCache(Handle<Script> script);
388
+ Handle<FixedArray> GetLoadedScripts();
389
+
390
+ // Garbage collection notifications.
391
+ void AfterGarbageCollection();
392
+
393
+ // Code generator routines.
394
+ static void GenerateSlot(MacroAssembler* masm);
395
+ static void GenerateLoadICDebugBreak(MacroAssembler* masm);
396
+ static void GenerateStoreICDebugBreak(MacroAssembler* masm);
397
+ static void GenerateKeyedLoadICDebugBreak(MacroAssembler* masm);
398
+ static void GenerateKeyedStoreICDebugBreak(MacroAssembler* masm);
399
+ static void GenerateConstructCallDebugBreak(MacroAssembler* masm);
400
+ static void GenerateReturnDebugBreak(MacroAssembler* masm);
401
+ static void GenerateStubNoRegistersDebugBreak(MacroAssembler* masm);
402
+ static void GenerateSlotDebugBreak(MacroAssembler* masm);
403
+ static void GeneratePlainReturnLiveEdit(MacroAssembler* masm);
404
+
405
+ // FrameDropper is a code replacement for a JavaScript frame with possibly
406
+ // several frames above.
407
+ // There is no calling conventions here, because it never actually gets
408
+ // called, it only gets returned to.
409
+ static void GenerateFrameDropperLiveEdit(MacroAssembler* masm);
410
+
411
+ // Called from stub-cache.cc.
412
+ static void GenerateCallICDebugBreak(MacroAssembler* masm);
413
+
414
+ // Describes how exactly a frame has been dropped from stack.
415
+ enum FrameDropMode {
416
+ // No frame has been dropped.
417
+ FRAMES_UNTOUCHED,
418
+ // The top JS frame had been calling IC stub. IC stub mustn't be called now.
419
+ FRAME_DROPPED_IN_IC_CALL,
420
+ // The top JS frame had been calling debug break slot stub. Patch the
421
+ // address this stub jumps to in the end.
422
+ FRAME_DROPPED_IN_DEBUG_SLOT_CALL,
423
+ // The top JS frame had been calling some C++ function. The return address
424
+ // gets patched automatically.
425
+ FRAME_DROPPED_IN_DIRECT_CALL
426
+ };
427
+
428
+ void FramesHaveBeenDropped(StackFrame::Id new_break_frame_id,
429
+ FrameDropMode mode,
430
+ Object** restarter_frame_function_pointer);
431
+
432
+ // Initializes an artificial stack frame. The data it contains is used for:
433
+ // a. successful work of frame dropper code which eventually gets control,
434
+ // b. being compatible with regular stack structure for various stack
435
+ // iterators.
436
+ // Returns address of stack allocated pointer to restarted function,
437
+ // the value that is called 'restarter_frame_function_pointer'. The value
438
+ // at this address (possibly updated by GC) may be used later when preparing
439
+ // 'step in' operation.
440
+ static Object** SetUpFrameDropperFrame(StackFrame* bottom_js_frame,
441
+ Handle<Code> code);
442
+
443
+ static const int kFrameDropperFrameSize;
444
+
445
+ // Architecture-specific constant.
446
+ static const bool kFrameDropperSupported;
447
+
448
+ private:
449
+ explicit Debug(Isolate* isolate);
450
+ ~Debug();
451
+
452
+ static bool CompileDebuggerScript(int index);
453
+ void ClearOneShot();
454
+ void ActivateStepIn(StackFrame* frame);
455
+ void ClearStepIn();
456
+ void ActivateStepOut(StackFrame* frame);
457
+ void ClearStepOut();
458
+ void ClearStepNext();
459
+ // Returns whether the compile succeeded.
460
+ void RemoveDebugInfo(Handle<DebugInfo> debug_info);
461
+ void SetAfterBreakTarget(JavaScriptFrame* frame);
462
+ Handle<Object> CheckBreakPoints(Handle<Object> break_point);
463
+ bool CheckBreakPoint(Handle<Object> break_point_object);
464
+
465
+ // Global handle to debug context where all the debugger JavaScript code is
466
+ // loaded.
467
+ Handle<Context> debug_context_;
468
+
469
+ // Boolean state indicating whether any break points are set.
470
+ bool has_break_points_;
471
+
472
+ // Cache of all scripts in the heap.
473
+ ScriptCache* script_cache_;
474
+
475
+ // List of active debug info objects.
476
+ DebugInfoListNode* debug_info_list_;
477
+
478
+ bool disable_break_;
479
+ bool break_on_exception_;
480
+ bool break_on_uncaught_exception_;
481
+
482
+ // Per-thread data.
483
+ class ThreadLocal {
484
+ public:
485
+ // Counter for generating next break id.
486
+ int break_count_;
487
+
488
+ // Current break id.
489
+ int break_id_;
490
+
491
+ // Frame id for the frame of the current break.
492
+ StackFrame::Id break_frame_id_;
493
+
494
+ // Step action for last step performed.
495
+ StepAction last_step_action_;
496
+
497
+ // Source statement position from last step next action.
498
+ int last_statement_position_;
499
+
500
+ // Number of steps left to perform before debug event.
501
+ int step_count_;
502
+
503
+ // Frame pointer from last step next action.
504
+ Address last_fp_;
505
+
506
+ // Frame pointer for frame from which step in was performed.
507
+ Address step_into_fp_;
508
+
509
+ // Frame pointer for the frame where debugger should be called when current
510
+ // step out action is completed.
511
+ Address step_out_fp_;
512
+
513
+ // Storage location for jump when exiting debug break calls.
514
+ Address after_break_target_;
515
+
516
+ // Stores the way how LiveEdit has patched the stack. It is used when
517
+ // debugger returns control back to user script.
518
+ FrameDropMode frame_drop_mode_;
519
+
520
+ // Top debugger entry.
521
+ EnterDebugger* debugger_entry_;
522
+
523
+ // Pending interrupts scheduled while debugging.
524
+ int pending_interrupts_;
525
+
526
+ // When restarter frame is on stack, stores the address
527
+ // of the pointer to function being restarted. Otherwise (most of the time)
528
+ // stores NULL. This pointer is used with 'step in' implementation.
529
+ Object** restarter_frame_function_pointer_;
530
+ };
531
+
532
+ // Storage location for registers when handling debug break calls
533
+ JSCallerSavedBuffer registers_;
534
+ ThreadLocal thread_local_;
535
+ void ThreadInit();
536
+
537
+ // Code to call for handling debug break on return.
538
+ Code* debug_break_return_;
539
+
540
+ // Code to call for handling debug break in debug break slots.
541
+ Code* debug_break_slot_;
542
+
543
+ Isolate* isolate_;
544
+
545
+ friend class Isolate;
546
+
547
+ DISALLOW_COPY_AND_ASSIGN(Debug);
548
+ };
549
+
550
+
551
+ DECLARE_RUNTIME_FUNCTION(Object*, Debug_Break);
552
+
553
+
554
+ // Message delivered to the message handler callback. This is either a debugger
555
+ // event or the response to a command.
556
+ class MessageImpl: public v8::Debug::Message {
557
+ public:
558
+ // Create a message object for a debug event.
559
+ static MessageImpl NewEvent(DebugEvent event,
560
+ bool running,
561
+ Handle<JSObject> exec_state,
562
+ Handle<JSObject> event_data);
563
+
564
+ // Create a message object for the response to a debug command.
565
+ static MessageImpl NewResponse(DebugEvent event,
566
+ bool running,
567
+ Handle<JSObject> exec_state,
568
+ Handle<JSObject> event_data,
569
+ Handle<String> response_json,
570
+ v8::Debug::ClientData* client_data);
571
+
572
+ // Implementation of interface v8::Debug::Message.
573
+ virtual bool IsEvent() const;
574
+ virtual bool IsResponse() const;
575
+ virtual DebugEvent GetEvent() const;
576
+ virtual bool WillStartRunning() const;
577
+ virtual v8::Handle<v8::Object> GetExecutionState() const;
578
+ virtual v8::Handle<v8::Object> GetEventData() const;
579
+ virtual v8::Handle<v8::String> GetJSON() const;
580
+ virtual v8::Handle<v8::Context> GetEventContext() const;
581
+ virtual v8::Debug::ClientData* GetClientData() const;
582
+
583
+ private:
584
+ MessageImpl(bool is_event,
585
+ DebugEvent event,
586
+ bool running,
587
+ Handle<JSObject> exec_state,
588
+ Handle<JSObject> event_data,
589
+ Handle<String> response_json,
590
+ v8::Debug::ClientData* client_data);
591
+
592
+ bool is_event_; // Does this message represent a debug event?
593
+ DebugEvent event_; // Debug event causing the break.
594
+ bool running_; // Will the VM start running after this event?
595
+ Handle<JSObject> exec_state_; // Current execution state.
596
+ Handle<JSObject> event_data_; // Data associated with the event.
597
+ Handle<String> response_json_; // Response JSON if message holds a response.
598
+ v8::Debug::ClientData* client_data_; // Client data passed with the request.
599
+ };
600
+
601
+
602
+ // Details of the debug event delivered to the debug event listener.
603
+ class EventDetailsImpl : public v8::Debug::EventDetails {
604
+ public:
605
+ EventDetailsImpl(DebugEvent event,
606
+ Handle<JSObject> exec_state,
607
+ Handle<JSObject> event_data,
608
+ Handle<Object> callback_data,
609
+ v8::Debug::ClientData* client_data);
610
+ virtual DebugEvent GetEvent() const;
611
+ virtual v8::Handle<v8::Object> GetExecutionState() const;
612
+ virtual v8::Handle<v8::Object> GetEventData() const;
613
+ virtual v8::Handle<v8::Context> GetEventContext() const;
614
+ virtual v8::Handle<v8::Value> GetCallbackData() const;
615
+ virtual v8::Debug::ClientData* GetClientData() const;
616
+ private:
617
+ DebugEvent event_; // Debug event causing the break.
618
+ Handle<JSObject> exec_state_; // Current execution state.
619
+ Handle<JSObject> event_data_; // Data associated with the event.
620
+ Handle<Object> callback_data_; // User data passed with the callback
621
+ // when it was registered.
622
+ v8::Debug::ClientData* client_data_; // Data passed to DebugBreakForCommand.
623
+ };
624
+
625
+
626
+ // Message send by user to v8 debugger or debugger output message.
627
+ // In addition to command text it may contain a pointer to some user data
628
+ // which are expected to be passed along with the command reponse to message
629
+ // handler.
630
+ class CommandMessage {
631
+ public:
632
+ static CommandMessage New(const Vector<uint16_t>& command,
633
+ v8::Debug::ClientData* data);
634
+ CommandMessage();
635
+ ~CommandMessage();
636
+
637
+ // Deletes user data and disposes of the text.
638
+ void Dispose();
639
+ Vector<uint16_t> text() const { return text_; }
640
+ v8::Debug::ClientData* client_data() const { return client_data_; }
641
+ private:
642
+ CommandMessage(const Vector<uint16_t>& text,
643
+ v8::Debug::ClientData* data);
644
+
645
+ Vector<uint16_t> text_;
646
+ v8::Debug::ClientData* client_data_;
647
+ };
648
+
649
+ // A Queue of CommandMessage objects. A thread-safe version is
650
+ // LockingCommandMessageQueue, based on this class.
651
+ class CommandMessageQueue BASE_EMBEDDED {
652
+ public:
653
+ explicit CommandMessageQueue(int size);
654
+ ~CommandMessageQueue();
655
+ bool IsEmpty() const { return start_ == end_; }
656
+ CommandMessage Get();
657
+ void Put(const CommandMessage& message);
658
+ void Clear() { start_ = end_ = 0; } // Queue is empty after Clear().
659
+ private:
660
+ // Doubles the size of the message queue, and copies the messages.
661
+ void Expand();
662
+
663
+ CommandMessage* messages_;
664
+ int start_;
665
+ int end_;
666
+ int size_; // The size of the queue buffer. Queue can hold size-1 messages.
667
+ };
668
+
669
+
670
+ class MessageDispatchHelperThread;
671
+
672
+
673
+ // LockingCommandMessageQueue is a thread-safe circular buffer of CommandMessage
674
+ // messages. The message data is not managed by LockingCommandMessageQueue.
675
+ // Pointers to the data are passed in and out. Implemented by adding a
676
+ // Mutex to CommandMessageQueue. Includes logging of all puts and gets.
677
+ class LockingCommandMessageQueue BASE_EMBEDDED {
678
+ public:
679
+ explicit LockingCommandMessageQueue(int size);
680
+ ~LockingCommandMessageQueue();
681
+ bool IsEmpty() const;
682
+ CommandMessage Get();
683
+ void Put(const CommandMessage& message);
684
+ void Clear();
685
+ private:
686
+ CommandMessageQueue queue_;
687
+ Mutex* lock_;
688
+ DISALLOW_COPY_AND_ASSIGN(LockingCommandMessageQueue);
689
+ };
690
+
691
+
692
+ class Debugger {
693
+ public:
694
+ ~Debugger();
695
+
696
+ void DebugRequest(const uint16_t* json_request, int length);
697
+
698
+ Handle<Object> MakeJSObject(Vector<const char> constructor_name,
699
+ int argc, Object*** argv,
700
+ bool* caught_exception);
701
+ Handle<Object> MakeExecutionState(bool* caught_exception);
702
+ Handle<Object> MakeBreakEvent(Handle<Object> exec_state,
703
+ Handle<Object> break_points_hit,
704
+ bool* caught_exception);
705
+ Handle<Object> MakeExceptionEvent(Handle<Object> exec_state,
706
+ Handle<Object> exception,
707
+ bool uncaught,
708
+ bool* caught_exception);
709
+ Handle<Object> MakeNewFunctionEvent(Handle<Object> func,
710
+ bool* caught_exception);
711
+ Handle<Object> MakeCompileEvent(Handle<Script> script,
712
+ bool before,
713
+ bool* caught_exception);
714
+ Handle<Object> MakeScriptCollectedEvent(int id,
715
+ bool* caught_exception);
716
+ void OnDebugBreak(Handle<Object> break_points_hit, bool auto_continue);
717
+ void OnException(Handle<Object> exception, bool uncaught);
718
+ void OnBeforeCompile(Handle<Script> script);
719
+
720
+ enum AfterCompileFlags {
721
+ NO_AFTER_COMPILE_FLAGS,
722
+ SEND_WHEN_DEBUGGING
723
+ };
724
+ void OnAfterCompile(Handle<Script> script,
725
+ AfterCompileFlags after_compile_flags);
726
+ void OnNewFunction(Handle<JSFunction> fun);
727
+ void OnScriptCollected(int id);
728
+ void ProcessDebugEvent(v8::DebugEvent event,
729
+ Handle<JSObject> event_data,
730
+ bool auto_continue);
731
+ void NotifyMessageHandler(v8::DebugEvent event,
732
+ Handle<JSObject> exec_state,
733
+ Handle<JSObject> event_data,
734
+ bool auto_continue);
735
+ void SetEventListener(Handle<Object> callback, Handle<Object> data);
736
+ void SetMessageHandler(v8::Debug::MessageHandler2 handler);
737
+ void SetHostDispatchHandler(v8::Debug::HostDispatchHandler handler,
738
+ int period);
739
+ void SetDebugMessageDispatchHandler(
740
+ v8::Debug::DebugMessageDispatchHandler handler,
741
+ bool provide_locker);
742
+
743
+ // Invoke the message handler function.
744
+ void InvokeMessageHandler(MessageImpl message);
745
+
746
+ // Add a debugger command to the command queue.
747
+ void ProcessCommand(Vector<const uint16_t> command,
748
+ v8::Debug::ClientData* client_data = NULL);
749
+
750
+ // Check whether there are commands in the command queue.
751
+ bool HasCommands();
752
+
753
+ // Enqueue a debugger command to the command queue for event listeners.
754
+ void EnqueueDebugCommand(v8::Debug::ClientData* client_data = NULL);
755
+
756
+ Handle<Object> Call(Handle<JSFunction> fun,
757
+ Handle<Object> data,
758
+ bool* pending_exception);
759
+
760
+ // Start the debugger agent listening on the provided port.
761
+ bool StartAgent(const char* name, int port,
762
+ bool wait_for_connection = false);
763
+
764
+ // Stop the debugger agent.
765
+ void StopAgent();
766
+
767
+ // Blocks until the agent has started listening for connections
768
+ void WaitForAgent();
769
+
770
+ void CallMessageDispatchHandler();
771
+
772
+ Handle<Context> GetDebugContext();
773
+
774
+ // Unload the debugger if possible. Only called when no debugger is currently
775
+ // active.
776
+ void UnloadDebugger();
777
+ friend void ForceUnloadDebugger(); // In test-debug.cc
778
+
779
+ inline bool EventActive(v8::DebugEvent event) {
780
+ ScopedLock with(debugger_access_);
781
+
782
+ // Check whether the message handler was been cleared.
783
+ if (debugger_unload_pending_) {
784
+ if (isolate_->debug()->debugger_entry() == NULL) {
785
+ UnloadDebugger();
786
+ }
787
+ }
788
+
789
+ if (((event == v8::BeforeCompile) || (event == v8::AfterCompile)) &&
790
+ !FLAG_debug_compile_events) {
791
+ return false;
792
+
793
+ } else if ((event == v8::ScriptCollected) &&
794
+ !FLAG_debug_script_collected_events) {
795
+ return false;
796
+ }
797
+
798
+ // Currently argument event is not used.
799
+ return !compiling_natives_ && Debugger::IsDebuggerActive();
800
+ }
801
+
802
+ void set_compiling_natives(bool compiling_natives) {
803
+ Debugger::compiling_natives_ = compiling_natives;
804
+ }
805
+ bool compiling_natives() const { return compiling_natives_; }
806
+ void set_loading_debugger(bool v) { is_loading_debugger_ = v; }
807
+ bool is_loading_debugger() const { return is_loading_debugger_; }
808
+
809
+ bool IsDebuggerActive();
810
+
811
+ private:
812
+ Debugger();
813
+
814
+ void CallEventCallback(v8::DebugEvent event,
815
+ Handle<Object> exec_state,
816
+ Handle<Object> event_data,
817
+ v8::Debug::ClientData* client_data);
818
+ void CallCEventCallback(v8::DebugEvent event,
819
+ Handle<Object> exec_state,
820
+ Handle<Object> event_data,
821
+ v8::Debug::ClientData* client_data);
822
+ void CallJSEventCallback(v8::DebugEvent event,
823
+ Handle<Object> exec_state,
824
+ Handle<Object> event_data);
825
+ void ListenersChanged();
826
+
827
+ Mutex* debugger_access_; // Mutex guarding debugger variables.
828
+ Handle<Object> event_listener_; // Global handle to listener.
829
+ Handle<Object> event_listener_data_;
830
+ bool compiling_natives_; // Are we compiling natives?
831
+ bool is_loading_debugger_; // Are we loading the debugger?
832
+ bool never_unload_debugger_; // Can we unload the debugger?
833
+ v8::Debug::MessageHandler2 message_handler_;
834
+ bool debugger_unload_pending_; // Was message handler cleared?
835
+ v8::Debug::HostDispatchHandler host_dispatch_handler_;
836
+ Mutex* dispatch_handler_access_; // Mutex guarding dispatch handler.
837
+ v8::Debug::DebugMessageDispatchHandler debug_message_dispatch_handler_;
838
+ MessageDispatchHelperThread* message_dispatch_helper_thread_;
839
+ int host_dispatch_micros_;
840
+
841
+ DebuggerAgent* agent_;
842
+
843
+ static const int kQueueInitialSize = 4;
844
+ LockingCommandMessageQueue command_queue_;
845
+ Semaphore* command_received_; // Signaled for each command received.
846
+ LockingCommandMessageQueue event_command_queue_;
847
+
848
+ Isolate* isolate_;
849
+
850
+ friend class EnterDebugger;
851
+ friend class Isolate;
852
+
853
+ DISALLOW_COPY_AND_ASSIGN(Debugger);
854
+ };
855
+
856
+
857
+ // This class is used for entering the debugger. Create an instance in the stack
858
+ // to enter the debugger. This will set the current break state, make sure the
859
+ // debugger is loaded and switch to the debugger context. If the debugger for
860
+ // some reason could not be entered FailedToEnter will return true.
861
+ class EnterDebugger BASE_EMBEDDED {
862
+ public:
863
+ EnterDebugger()
864
+ : isolate_(Isolate::Current()),
865
+ prev_(isolate_->debug()->debugger_entry()),
866
+ it_(isolate_),
867
+ has_js_frames_(!it_.done()),
868
+ save_(isolate_) {
869
+ Debug* debug = isolate_->debug();
870
+ ASSERT(prev_ != NULL || !debug->is_interrupt_pending(PREEMPT));
871
+ ASSERT(prev_ != NULL || !debug->is_interrupt_pending(DEBUGBREAK));
872
+
873
+ // Link recursive debugger entry.
874
+ debug->set_debugger_entry(this);
875
+
876
+ // Store the previous break id and frame id.
877
+ break_id_ = debug->break_id();
878
+ break_frame_id_ = debug->break_frame_id();
879
+
880
+ // Create the new break info. If there is no JavaScript frames there is no
881
+ // break frame id.
882
+ if (has_js_frames_) {
883
+ debug->NewBreak(it_.frame()->id());
884
+ } else {
885
+ debug->NewBreak(StackFrame::NO_ID);
886
+ }
887
+
888
+ // Make sure that debugger is loaded and enter the debugger context.
889
+ load_failed_ = !debug->Load();
890
+ if (!load_failed_) {
891
+ // NOTE the member variable save which saves the previous context before
892
+ // this change.
893
+ isolate_->set_context(*debug->debug_context());
894
+ }
895
+ }
896
+
897
+ ~EnterDebugger() {
898
+ ASSERT(Isolate::Current() == isolate_);
899
+ Debug* debug = isolate_->debug();
900
+
901
+ // Restore to the previous break state.
902
+ debug->SetBreak(break_frame_id_, break_id_);
903
+
904
+ // Check for leaving the debugger.
905
+ if (prev_ == NULL) {
906
+ // Clear mirror cache when leaving the debugger. Skip this if there is a
907
+ // pending exception as clearing the mirror cache calls back into
908
+ // JavaScript. This can happen if the v8::Debug::Call is used in which
909
+ // case the exception should end up in the calling code.
910
+ if (!isolate_->has_pending_exception()) {
911
+ // Try to avoid any pending debug break breaking in the clear mirror
912
+ // cache JavaScript code.
913
+ if (isolate_->stack_guard()->IsDebugBreak()) {
914
+ debug->set_interrupts_pending(DEBUGBREAK);
915
+ isolate_->stack_guard()->Continue(DEBUGBREAK);
916
+ }
917
+ debug->ClearMirrorCache();
918
+ }
919
+
920
+ // Request preemption and debug break when leaving the last debugger entry
921
+ // if any of these where recorded while debugging.
922
+ if (debug->is_interrupt_pending(PREEMPT)) {
923
+ // This re-scheduling of preemption is to avoid starvation in some
924
+ // debugging scenarios.
925
+ debug->clear_interrupt_pending(PREEMPT);
926
+ isolate_->stack_guard()->Preempt();
927
+ }
928
+ if (debug->is_interrupt_pending(DEBUGBREAK)) {
929
+ debug->clear_interrupt_pending(DEBUGBREAK);
930
+ isolate_->stack_guard()->DebugBreak();
931
+ }
932
+
933
+ // If there are commands in the queue when leaving the debugger request
934
+ // that these commands are processed.
935
+ if (isolate_->debugger()->HasCommands()) {
936
+ isolate_->stack_guard()->DebugCommand();
937
+ }
938
+
939
+ // If leaving the debugger with the debugger no longer active unload it.
940
+ if (!isolate_->debugger()->IsDebuggerActive()) {
941
+ isolate_->debugger()->UnloadDebugger();
942
+ }
943
+ }
944
+
945
+ // Leaving this debugger entry.
946
+ debug->set_debugger_entry(prev_);
947
+ }
948
+
949
+ // Check whether the debugger could be entered.
950
+ inline bool FailedToEnter() { return load_failed_; }
951
+
952
+ // Check whether there are any JavaScript frames on the stack.
953
+ inline bool HasJavaScriptFrames() { return has_js_frames_; }
954
+
955
+ // Get the active context from before entering the debugger.
956
+ inline Handle<Context> GetContext() { return save_.context(); }
957
+
958
+ private:
959
+ Isolate* isolate_;
960
+ EnterDebugger* prev_; // Previous debugger entry if entered recursively.
961
+ JavaScriptFrameIterator it_;
962
+ const bool has_js_frames_; // Were there any JavaScript frames?
963
+ StackFrame::Id break_frame_id_; // Previous break frame id.
964
+ int break_id_; // Previous break id.
965
+ bool load_failed_; // Did the debugger fail to load?
966
+ SaveContext save_; // Saves previous context.
967
+ };
968
+
969
+
970
+ // Stack allocated class for disabling break.
971
+ class DisableBreak BASE_EMBEDDED {
972
+ public:
973
+ explicit DisableBreak(bool disable_break) : isolate_(Isolate::Current()) {
974
+ prev_disable_break_ = isolate_->debug()->disable_break();
975
+ isolate_->debug()->set_disable_break(disable_break);
976
+ }
977
+ ~DisableBreak() {
978
+ ASSERT(Isolate::Current() == isolate_);
979
+ isolate_->debug()->set_disable_break(prev_disable_break_);
980
+ }
981
+
982
+ private:
983
+ Isolate* isolate_;
984
+ // The previous state of the disable break used to restore the value when this
985
+ // object is destructed.
986
+ bool prev_disable_break_;
987
+ };
988
+
989
+
990
+ // Debug_Address encapsulates the Address pointers used in generating debug
991
+ // code.
992
+ class Debug_Address {
993
+ public:
994
+ explicit Debug_Address(Debug::AddressId id) : id_(id) { }
995
+
996
+ static Debug_Address AfterBreakTarget() {
997
+ return Debug_Address(Debug::k_after_break_target_address);
998
+ }
999
+
1000
+ static Debug_Address DebugBreakReturn() {
1001
+ return Debug_Address(Debug::k_debug_break_return_address);
1002
+ }
1003
+
1004
+ static Debug_Address RestarterFrameFunctionPointer() {
1005
+ return Debug_Address(Debug::k_restarter_frame_function_pointer);
1006
+ }
1007
+
1008
+ Address address(Isolate* isolate) const {
1009
+ Debug* debug = isolate->debug();
1010
+ switch (id_) {
1011
+ case Debug::k_after_break_target_address:
1012
+ return reinterpret_cast<Address>(debug->after_break_target_address());
1013
+ case Debug::k_debug_break_return_address:
1014
+ return reinterpret_cast<Address>(debug->debug_break_return_address());
1015
+ case Debug::k_debug_break_slot_address:
1016
+ return reinterpret_cast<Address>(debug->debug_break_slot_address());
1017
+ case Debug::k_restarter_frame_function_pointer:
1018
+ return reinterpret_cast<Address>(
1019
+ debug->restarter_frame_function_pointer_address());
1020
+ default:
1021
+ UNREACHABLE();
1022
+ return NULL;
1023
+ }
1024
+ }
1025
+ private:
1026
+ Debug::AddressId id_;
1027
+ };
1028
+
1029
+ // The optional thread that Debug Agent may use to temporary call V8 to process
1030
+ // pending debug requests if debuggee is not running V8 at the moment.
1031
+ // Techincally it does not call V8 itself, rather it asks embedding program
1032
+ // to do this via v8::Debug::HostDispatchHandler
1033
+ class MessageDispatchHelperThread: public Thread {
1034
+ public:
1035
+ explicit MessageDispatchHelperThread(Isolate* isolate);
1036
+ ~MessageDispatchHelperThread();
1037
+
1038
+ void Schedule();
1039
+
1040
+ private:
1041
+ void Run();
1042
+
1043
+ Semaphore* const sem_;
1044
+ Mutex* const mutex_;
1045
+ bool already_signalled_;
1046
+
1047
+ DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread);
1048
+ };
1049
+
1050
+
1051
+ } } // namespace v8::internal
1052
+
1053
+ #endif // ENABLE_DEBUGGER_SUPPORT
1054
+
1055
+ #endif // V8_DEBUG_H_