therubyracer 0.9.0beta2 → 0.9.0beta3

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Files changed (920) hide show
  1. data/.gitmodules +3 -0
  2. data/ext/v8/upstream/Makefile +1 -2
  3. data/ext/v8/upstream/v8/.gitignore +33 -0
  4. data/ext/v8/upstream/v8/AUTHORS +42 -0
  5. data/ext/v8/upstream/v8/ChangeLog +2663 -0
  6. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE +0 -0
  7. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.strongtalk +0 -0
  8. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.v8 +0 -0
  9. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.valgrind +0 -0
  10. data/ext/v8/upstream/v8/SConstruct +1473 -0
  11. data/ext/v8/upstream/{3.1.8 → v8}/build/README.txt +0 -0
  12. data/ext/v8/upstream/{3.1.8 → v8}/build/all.gyp +0 -0
  13. data/ext/v8/upstream/{3.1.8 → v8}/build/armu.gypi +0 -0
  14. data/ext/v8/upstream/{3.1.8 → v8}/build/common.gypi +0 -0
  15. data/ext/v8/upstream/{3.1.8 → v8}/build/gyp_v8 +0 -0
  16. data/ext/v8/upstream/v8/include/v8-debug.h +394 -0
  17. data/ext/v8/upstream/v8/include/v8-preparser.h +116 -0
  18. data/ext/v8/upstream/v8/include/v8-profiler.h +505 -0
  19. data/ext/v8/upstream/v8/include/v8-testing.h +104 -0
  20. data/ext/v8/upstream/v8/include/v8.h +4000 -0
  21. data/ext/v8/upstream/{3.1.8 → v8}/include/v8stdint.h +0 -0
  22. data/ext/v8/upstream/v8/preparser/SConscript +38 -0
  23. data/ext/v8/upstream/v8/preparser/preparser-process.cc +169 -0
  24. data/ext/v8/upstream/v8/src/SConscript +380 -0
  25. data/ext/v8/upstream/v8/src/accessors.cc +766 -0
  26. data/ext/v8/upstream/{3.1.8 → v8}/src/accessors.h +0 -0
  27. data/ext/v8/upstream/v8/src/allocation-inl.h +49 -0
  28. data/ext/v8/upstream/v8/src/allocation.cc +122 -0
  29. data/ext/v8/upstream/v8/src/allocation.h +143 -0
  30. data/ext/v8/upstream/v8/src/api.cc +5678 -0
  31. data/ext/v8/upstream/v8/src/api.h +572 -0
  32. data/ext/v8/upstream/{3.1.8 → v8}/src/apinatives.js +0 -0
  33. data/ext/v8/upstream/v8/src/apiutils.h +73 -0
  34. data/ext/v8/upstream/v8/src/arguments.h +116 -0
  35. data/ext/v8/upstream/v8/src/arm/assembler-arm-inl.h +353 -0
  36. data/ext/v8/upstream/v8/src/arm/assembler-arm.cc +2877 -0
  37. data/ext/v8/upstream/v8/src/arm/assembler-arm.h +1382 -0
  38. data/ext/v8/upstream/v8/src/arm/builtins-arm.cc +1634 -0
  39. data/ext/v8/upstream/v8/src/arm/code-stubs-arm.cc +6917 -0
  40. data/ext/v8/upstream/v8/src/arm/code-stubs-arm.h +623 -0
  41. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/codegen-arm-inl.h +0 -0
  42. data/ext/v8/upstream/v8/src/arm/codegen-arm.cc +7437 -0
  43. data/ext/v8/upstream/v8/src/arm/codegen-arm.h +595 -0
  44. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/constants-arm.cc +0 -0
  45. data/ext/v8/upstream/v8/src/arm/constants-arm.h +778 -0
  46. data/ext/v8/upstream/v8/src/arm/cpu-arm.cc +149 -0
  47. data/ext/v8/upstream/v8/src/arm/debug-arm.cc +317 -0
  48. data/ext/v8/upstream/v8/src/arm/deoptimizer-arm.cc +737 -0
  49. data/ext/v8/upstream/v8/src/arm/disasm-arm.cc +1503 -0
  50. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/frames-arm.cc +0 -0
  51. data/ext/v8/upstream/v8/src/arm/frames-arm.h +168 -0
  52. data/ext/v8/upstream/v8/src/arm/full-codegen-arm.cc +4374 -0
  53. data/ext/v8/upstream/v8/src/arm/ic-arm.cc +1793 -0
  54. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/jump-target-arm.cc +0 -0
  55. data/ext/v8/upstream/v8/src/arm/lithium-arm.cc +2120 -0
  56. data/ext/v8/upstream/v8/src/arm/lithium-arm.h +2179 -0
  57. data/ext/v8/upstream/v8/src/arm/lithium-codegen-arm.cc +4132 -0
  58. data/ext/v8/upstream/v8/src/arm/lithium-codegen-arm.h +329 -0
  59. data/ext/v8/upstream/v8/src/arm/lithium-gap-resolver-arm.cc +305 -0
  60. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/lithium-gap-resolver-arm.h +0 -0
  61. data/ext/v8/upstream/v8/src/arm/macro-assembler-arm.cc +2939 -0
  62. data/ext/v8/upstream/v8/src/arm/macro-assembler-arm.h +1071 -0
  63. data/ext/v8/upstream/v8/src/arm/regexp-macro-assembler-arm.cc +1287 -0
  64. data/ext/v8/upstream/v8/src/arm/regexp-macro-assembler-arm.h +253 -0
  65. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm-inl.h +0 -0
  66. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm.cc +0 -0
  67. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm.h +0 -0
  68. data/ext/v8/upstream/v8/src/arm/simulator-arm.cc +3288 -0
  69. data/ext/v8/upstream/v8/src/arm/simulator-arm.h +413 -0
  70. data/ext/v8/upstream/v8/src/arm/stub-cache-arm.cc +4034 -0
  71. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/virtual-frame-arm-inl.h +0 -0
  72. data/ext/v8/upstream/v8/src/arm/virtual-frame-arm.cc +843 -0
  73. data/ext/v8/upstream/v8/src/arm/virtual-frame-arm.h +523 -0
  74. data/ext/v8/upstream/v8/src/array.js +1249 -0
  75. data/ext/v8/upstream/v8/src/assembler.cc +1067 -0
  76. data/ext/v8/upstream/v8/src/assembler.h +823 -0
  77. data/ext/v8/upstream/v8/src/ast-inl.h +112 -0
  78. data/ext/v8/upstream/v8/src/ast.cc +1078 -0
  79. data/ext/v8/upstream/v8/src/ast.h +2234 -0
  80. data/ext/v8/upstream/v8/src/atomicops.h +167 -0
  81. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_arm_gcc.h +0 -0
  82. data/ext/v8/upstream/v8/src/atomicops_internals_mips_gcc.h +169 -0
  83. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_gcc.cc +0 -0
  84. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_gcc.h +0 -0
  85. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_macosx.h +0 -0
  86. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_msvc.h +0 -0
  87. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum-dtoa.cc +0 -0
  88. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum-dtoa.h +0 -0
  89. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum.cc +0 -0
  90. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum.h +0 -0
  91. data/ext/v8/upstream/v8/src/bootstrapper.cc +2138 -0
  92. data/ext/v8/upstream/v8/src/bootstrapper.h +185 -0
  93. data/ext/v8/upstream/v8/src/builtins.cc +1708 -0
  94. data/ext/v8/upstream/v8/src/builtins.h +368 -0
  95. data/ext/v8/upstream/{3.1.8 → v8}/src/bytecodes-irregexp.h +0 -0
  96. data/ext/v8/upstream/{3.1.8 → v8}/src/cached-powers.cc +0 -0
  97. data/ext/v8/upstream/{3.1.8 → v8}/src/cached-powers.h +0 -0
  98. data/ext/v8/upstream/{3.1.8 → v8}/src/char-predicates-inl.h +0 -0
  99. data/ext/v8/upstream/{3.1.8 → v8}/src/char-predicates.h +0 -0
  100. data/ext/v8/upstream/v8/src/checks.cc +110 -0
  101. data/ext/v8/upstream/v8/src/checks.h +296 -0
  102. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue-inl.h +0 -0
  103. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue.cc +0 -0
  104. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue.h +0 -0
  105. data/ext/v8/upstream/v8/src/code-stubs.cc +240 -0
  106. data/ext/v8/upstream/v8/src/code-stubs.h +971 -0
  107. data/ext/v8/upstream/{3.1.8 → v8}/src/code.h +0 -0
  108. data/ext/v8/upstream/v8/src/codegen-inl.h +68 -0
  109. data/ext/v8/upstream/v8/src/codegen.cc +505 -0
  110. data/ext/v8/upstream/v8/src/codegen.h +245 -0
  111. data/ext/v8/upstream/v8/src/compilation-cache.cc +540 -0
  112. data/ext/v8/upstream/v8/src/compilation-cache.h +287 -0
  113. data/ext/v8/upstream/v8/src/compiler.cc +792 -0
  114. data/ext/v8/upstream/v8/src/compiler.h +307 -0
  115. data/ext/v8/upstream/v8/src/contexts.cc +327 -0
  116. data/ext/v8/upstream/v8/src/contexts.h +382 -0
  117. data/ext/v8/upstream/{3.1.8 → v8}/src/conversions-inl.h +0 -0
  118. data/ext/v8/upstream/v8/src/conversions.cc +1125 -0
  119. data/ext/v8/upstream/{3.1.8 → v8}/src/conversions.h +0 -0
  120. data/ext/v8/upstream/v8/src/counters.cc +93 -0
  121. data/ext/v8/upstream/v8/src/counters.h +254 -0
  122. data/ext/v8/upstream/v8/src/cpu-profiler-inl.h +101 -0
  123. data/ext/v8/upstream/v8/src/cpu-profiler.cc +606 -0
  124. data/ext/v8/upstream/v8/src/cpu-profiler.h +305 -0
  125. data/ext/v8/upstream/v8/src/cpu.h +67 -0
  126. data/ext/v8/upstream/v8/src/d8-debug.cc +367 -0
  127. data/ext/v8/upstream/v8/src/d8-debug.h +158 -0
  128. data/ext/v8/upstream/v8/src/d8-posix.cc +695 -0
  129. data/ext/v8/upstream/{3.1.8 → v8}/src/d8-readline.cc +0 -0
  130. data/ext/v8/upstream/{3.1.8 → v8}/src/d8-windows.cc +0 -0
  131. data/ext/v8/upstream/v8/src/d8.cc +796 -0
  132. data/ext/v8/upstream/v8/src/d8.gyp +88 -0
  133. data/ext/v8/upstream/{3.1.8 → v8}/src/d8.h +0 -0
  134. data/ext/v8/upstream/{3.1.8 → v8}/src/d8.js +0 -0
  135. data/ext/v8/upstream/{3.1.8 → v8}/src/data-flow.cc +0 -0
  136. data/ext/v8/upstream/v8/src/data-flow.h +379 -0
  137. data/ext/v8/upstream/{3.1.8 → v8}/src/date.js +0 -0
  138. data/ext/v8/upstream/{3.1.8 → v8}/src/dateparser-inl.h +0 -0
  139. data/ext/v8/upstream/{3.1.8 → v8}/src/dateparser.cc +0 -0
  140. data/ext/v8/upstream/v8/src/dateparser.h +265 -0
  141. data/ext/v8/upstream/v8/src/debug-agent.cc +447 -0
  142. data/ext/v8/upstream/v8/src/debug-agent.h +129 -0
  143. data/ext/v8/upstream/{3.1.8 → v8}/src/debug-debugger.js +0 -0
  144. data/ext/v8/upstream/v8/src/debug.cc +3188 -0
  145. data/ext/v8/upstream/v8/src/debug.h +1055 -0
  146. data/ext/v8/upstream/v8/src/deoptimizer.cc +1296 -0
  147. data/ext/v8/upstream/v8/src/deoptimizer.h +629 -0
  148. data/ext/v8/upstream/v8/src/disasm.h +80 -0
  149. data/ext/v8/upstream/v8/src/disassembler.cc +339 -0
  150. data/ext/v8/upstream/{3.1.8 → v8}/src/disassembler.h +0 -0
  151. data/ext/v8/upstream/{3.1.8 → v8}/src/diy-fp.cc +0 -0
  152. data/ext/v8/upstream/{3.1.8 → v8}/src/diy-fp.h +0 -0
  153. data/ext/v8/upstream/{3.1.8 → v8}/src/double.h +0 -0
  154. data/ext/v8/upstream/{3.1.8 → v8}/src/dtoa.cc +0 -0
  155. data/ext/v8/upstream/{3.1.8 → v8}/src/dtoa.h +0 -0
  156. data/ext/v8/upstream/v8/src/execution.cc +791 -0
  157. data/ext/v8/upstream/v8/src/execution.h +291 -0
  158. data/ext/v8/upstream/v8/src/extensions/experimental/break-iterator.cc +250 -0
  159. data/ext/v8/upstream/v8/src/extensions/experimental/break-iterator.h +89 -0
  160. data/ext/v8/upstream/v8/src/extensions/experimental/experimental.gyp +55 -0
  161. data/ext/v8/upstream/v8/src/extensions/experimental/i18n-extension.cc +284 -0
  162. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/experimental/i18n-extension.h +0 -0
  163. data/ext/v8/upstream/v8/src/extensions/externalize-string-extension.cc +141 -0
  164. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/externalize-string-extension.h +0 -0
  165. data/ext/v8/upstream/v8/src/extensions/gc-extension.cc +58 -0
  166. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/gc-extension.h +0 -0
  167. data/ext/v8/upstream/v8/src/factory.cc +1194 -0
  168. data/ext/v8/upstream/v8/src/factory.h +436 -0
  169. data/ext/v8/upstream/{3.1.8 → v8}/src/fast-dtoa.cc +0 -0
  170. data/ext/v8/upstream/{3.1.8 → v8}/src/fast-dtoa.h +0 -0
  171. data/ext/v8/upstream/{3.1.8 → v8}/src/fixed-dtoa.cc +0 -0
  172. data/ext/v8/upstream/{3.1.8 → v8}/src/fixed-dtoa.h +0 -0
  173. data/ext/v8/upstream/v8/src/flag-definitions.h +556 -0
  174. data/ext/v8/upstream/{3.1.8 → v8}/src/flags.cc +0 -0
  175. data/ext/v8/upstream/{3.1.8 → v8}/src/flags.h +0 -0
  176. data/ext/v8/upstream/v8/src/frame-element.cc +37 -0
  177. data/ext/v8/upstream/v8/src/frame-element.h +269 -0
  178. data/ext/v8/upstream/v8/src/frames-inl.h +236 -0
  179. data/ext/v8/upstream/v8/src/frames.cc +1273 -0
  180. data/ext/v8/upstream/v8/src/frames.h +854 -0
  181. data/ext/v8/upstream/v8/src/full-codegen.cc +1385 -0
  182. data/ext/v8/upstream/v8/src/full-codegen.h +753 -0
  183. data/ext/v8/upstream/v8/src/func-name-inferrer.cc +91 -0
  184. data/ext/v8/upstream/v8/src/func-name-inferrer.h +111 -0
  185. data/ext/v8/upstream/v8/src/gdb-jit.cc +1548 -0
  186. data/ext/v8/upstream/{3.1.8 → v8}/src/gdb-jit.h +0 -0
  187. data/ext/v8/upstream/v8/src/global-handles.cc +596 -0
  188. data/ext/v8/upstream/v8/src/global-handles.h +239 -0
  189. data/ext/v8/upstream/v8/src/globals.h +325 -0
  190. data/ext/v8/upstream/v8/src/handles-inl.h +177 -0
  191. data/ext/v8/upstream/v8/src/handles.cc +965 -0
  192. data/ext/v8/upstream/v8/src/handles.h +372 -0
  193. data/ext/v8/upstream/{3.1.8 → v8}/src/hashmap.cc +0 -0
  194. data/ext/v8/upstream/v8/src/hashmap.h +121 -0
  195. data/ext/v8/upstream/v8/src/heap-inl.h +703 -0
  196. data/ext/v8/upstream/v8/src/heap-profiler.cc +1173 -0
  197. data/ext/v8/upstream/v8/src/heap-profiler.h +396 -0
  198. data/ext/v8/upstream/v8/src/heap.cc +5856 -0
  199. data/ext/v8/upstream/v8/src/heap.h +2264 -0
  200. data/ext/v8/upstream/v8/src/hydrogen-instructions.cc +1639 -0
  201. data/ext/v8/upstream/v8/src/hydrogen-instructions.h +3657 -0
  202. data/ext/v8/upstream/v8/src/hydrogen.cc +6011 -0
  203. data/ext/v8/upstream/v8/src/hydrogen.h +1137 -0
  204. data/ext/v8/upstream/v8/src/ia32/assembler-ia32-inl.h +430 -0
  205. data/ext/v8/upstream/v8/src/ia32/assembler-ia32.cc +2846 -0
  206. data/ext/v8/upstream/v8/src/ia32/assembler-ia32.h +1159 -0
  207. data/ext/v8/upstream/v8/src/ia32/builtins-ia32.cc +1596 -0
  208. data/ext/v8/upstream/v8/src/ia32/code-stubs-ia32.cc +6549 -0
  209. data/ext/v8/upstream/v8/src/ia32/code-stubs-ia32.h +495 -0
  210. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/codegen-ia32-inl.h +0 -0
  211. data/ext/v8/upstream/v8/src/ia32/codegen-ia32.cc +10385 -0
  212. data/ext/v8/upstream/v8/src/ia32/codegen-ia32.h +801 -0
  213. data/ext/v8/upstream/v8/src/ia32/cpu-ia32.cc +88 -0
  214. data/ext/v8/upstream/v8/src/ia32/debug-ia32.cc +312 -0
  215. data/ext/v8/upstream/v8/src/ia32/deoptimizer-ia32.cc +774 -0
  216. data/ext/v8/upstream/v8/src/ia32/disasm-ia32.cc +1620 -0
  217. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/frames-ia32.cc +0 -0
  218. data/ext/v8/upstream/v8/src/ia32/frames-ia32.h +140 -0
  219. data/ext/v8/upstream/v8/src/ia32/full-codegen-ia32.cc +4357 -0
  220. data/ext/v8/upstream/v8/src/ia32/ic-ia32.cc +1779 -0
  221. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/jump-target-ia32.cc +0 -0
  222. data/ext/v8/upstream/v8/src/ia32/lithium-codegen-ia32.cc +4158 -0
  223. data/ext/v8/upstream/v8/src/ia32/lithium-codegen-ia32.h +318 -0
  224. data/ext/v8/upstream/v8/src/ia32/lithium-gap-resolver-ia32.cc +466 -0
  225. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/lithium-gap-resolver-ia32.h +0 -0
  226. data/ext/v8/upstream/v8/src/ia32/lithium-ia32.cc +2181 -0
  227. data/ext/v8/upstream/v8/src/ia32/lithium-ia32.h +2235 -0
  228. data/ext/v8/upstream/v8/src/ia32/macro-assembler-ia32.cc +2056 -0
  229. data/ext/v8/upstream/v8/src/ia32/macro-assembler-ia32.h +807 -0
  230. data/ext/v8/upstream/v8/src/ia32/regexp-macro-assembler-ia32.cc +1264 -0
  231. data/ext/v8/upstream/v8/src/ia32/regexp-macro-assembler-ia32.h +216 -0
  232. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/register-allocator-ia32-inl.h +0 -0
  233. data/ext/v8/upstream/v8/src/ia32/register-allocator-ia32.cc +157 -0
  234. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/register-allocator-ia32.h +0 -0
  235. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/simulator-ia32.cc +0 -0
  236. data/ext/v8/upstream/v8/src/ia32/simulator-ia32.h +72 -0
  237. data/ext/v8/upstream/v8/src/ia32/stub-cache-ia32.cc +3711 -0
  238. data/ext/v8/upstream/v8/src/ia32/virtual-frame-ia32.cc +1366 -0
  239. data/ext/v8/upstream/v8/src/ia32/virtual-frame-ia32.h +650 -0
  240. data/ext/v8/upstream/v8/src/ic-inl.h +130 -0
  241. data/ext/v8/upstream/v8/src/ic.cc +2389 -0
  242. data/ext/v8/upstream/v8/src/ic.h +675 -0
  243. data/ext/v8/upstream/{3.1.8 → v8}/src/inspector.cc +0 -0
  244. data/ext/v8/upstream/{3.1.8 → v8}/src/inspector.h +0 -0
  245. data/ext/v8/upstream/v8/src/interpreter-irregexp.cc +659 -0
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  729. data/ext/v8/upstream/3.1.8/src/ia32/register-allocator-ia32.cc +0 -157
  730. data/ext/v8/upstream/3.1.8/src/ia32/simulator-ia32.h +0 -72
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  733. data/ext/v8/upstream/3.1.8/src/ia32/virtual-frame-ia32.h +0 -646
  734. data/ext/v8/upstream/3.1.8/src/ic-inl.h +0 -129
  735. data/ext/v8/upstream/3.1.8/src/ic.cc +0 -2333
  736. data/ext/v8/upstream/3.1.8/src/ic.h +0 -639
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  739. data/ext/v8/upstream/3.1.8/src/json.js +0 -342
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  742. data/ext/v8/upstream/3.1.8/src/jump-target-heavy.cc +0 -430
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  745. data/ext/v8/upstream/3.1.8/src/jump-target-light.cc +0 -111
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@@ -0,0 +1,597 @@
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+ // Copyright 2011 the V8 project authors. All rights reserved.
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+ // Redistribution and use in source and binary forms, with or without
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+ // modification, are permitted provided that the following conditions are
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+ // met:
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+ //
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+ // * Redistributions of source code must retain the above copyright
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+ // notice, this list of conditions and the following disclaimer.
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+ // * Redistributions in binary form must reproduce the above
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+ // copyright notice, this list of conditions and the following
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+ // disclaimer in the documentation and/or other materials provided
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+ // with the distribution.
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+ // * Neither the name of Google Inc. nor the names of its
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+ // contributors may be used to endorse or promote products derived
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+ // from this software without specific prior written permission.
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+ //
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+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+ #ifndef V8_X64_VIRTUAL_FRAME_X64_H_
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+ #define V8_X64_VIRTUAL_FRAME_X64_H_
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+
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+ #include "type-info.h"
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+ #include "register-allocator.h"
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+ #include "scopes.h"
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+ #include "codegen.h"
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+
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+ namespace v8 {
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+ namespace internal {
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+
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+ // -------------------------------------------------------------------------
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+ // Virtual frames
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+ //
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+ // The virtual frame is an abstraction of the physical stack frame. It
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+ // encapsulates the parameters, frame-allocated locals, and the expression
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+ // stack. It supports push/pop operations on the expression stack, as well
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+ // as random access to the expression stack elements, locals, and
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+ // parameters.
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+
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+ class VirtualFrame : public ZoneObject {
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+ public:
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+ // A utility class to introduce a scope where the virtual frame is
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+ // expected to remain spilled. The constructor spills the code
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+ // generator's current frame, but no attempt is made to require it
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+ // to stay spilled. It is intended as documentation while the code
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+ // generator is being transformed.
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+ class SpilledScope BASE_EMBEDDED {
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+ public:
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+ SpilledScope() : previous_state_(cgen()->in_spilled_code()) {
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+ ASSERT(cgen()->has_valid_frame());
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+ cgen()->frame()->SpillAll();
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+ cgen()->set_in_spilled_code(true);
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+ }
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+
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+ ~SpilledScope() {
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+ cgen()->set_in_spilled_code(previous_state_);
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+ }
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+
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+ private:
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+ bool previous_state_;
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+
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+ CodeGenerator* cgen() {
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+ return CodeGeneratorScope::Current(Isolate::Current());
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+ }
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+ };
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+
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+ // An illegal index into the virtual frame.
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+ static const int kIllegalIndex = -1;
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+
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+ // Construct an initial virtual frame on entry to a JS function.
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+ inline VirtualFrame();
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+
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+ // Construct a virtual frame as a clone of an existing one.
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+ explicit inline VirtualFrame(VirtualFrame* original);
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+
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+ CodeGenerator* cgen() {
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+ return CodeGeneratorScope::Current(Isolate::Current());
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+ }
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+
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+ MacroAssembler* masm() { return cgen()->masm(); }
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+
90
+ // Create a duplicate of an existing valid frame element.
91
+ FrameElement CopyElementAt(int index,
92
+ TypeInfo info = TypeInfo::Uninitialized());
93
+
94
+ // The number of elements on the virtual frame.
95
+ int element_count() { return elements_.length(); }
96
+
97
+ // The height of the virtual expression stack.
98
+ int height() {
99
+ return element_count() - expression_base_index();
100
+ }
101
+
102
+ int register_location(int num) {
103
+ ASSERT(num >= 0 && num < RegisterAllocator::kNumRegisters);
104
+ return register_locations_[num];
105
+ }
106
+
107
+ inline int register_location(Register reg);
108
+
109
+ inline void set_register_location(Register reg, int index);
110
+
111
+ bool is_used(int num) {
112
+ ASSERT(num >= 0 && num < RegisterAllocator::kNumRegisters);
113
+ return register_locations_[num] != kIllegalIndex;
114
+ }
115
+
116
+ inline bool is_used(Register reg);
117
+
118
+ // Add extra in-memory elements to the top of the frame to match an actual
119
+ // frame (eg, the frame after an exception handler is pushed). No code is
120
+ // emitted.
121
+ void Adjust(int count);
122
+
123
+ // Forget count elements from the top of the frame all in-memory
124
+ // (including synced) and adjust the stack pointer downward, to
125
+ // match an external frame effect (examples include a call removing
126
+ // its arguments, and exiting a try/catch removing an exception
127
+ // handler). No code will be emitted.
128
+ void Forget(int count) {
129
+ ASSERT(count >= 0);
130
+ ASSERT(stack_pointer_ == element_count() - 1);
131
+ stack_pointer_ -= count;
132
+ ForgetElements(count);
133
+ }
134
+
135
+ // Forget count elements from the top of the frame without adjusting
136
+ // the stack pointer downward. This is used, for example, before
137
+ // merging frames at break, continue, and return targets.
138
+ void ForgetElements(int count);
139
+
140
+ // Spill all values from the frame to memory.
141
+ inline void SpillAll();
142
+
143
+ // Spill all occurrences of a specific register from the frame.
144
+ void Spill(Register reg) {
145
+ if (is_used(reg)) SpillElementAt(register_location(reg));
146
+ }
147
+
148
+ // Spill all occurrences of an arbitrary register if possible. Return the
149
+ // register spilled or no_reg if it was not possible to free any register
150
+ // (ie, they all have frame-external references).
151
+ Register SpillAnyRegister();
152
+
153
+ // Spill the top element of the frame to memory.
154
+ void SpillTop() { SpillElementAt(element_count() - 1); }
155
+
156
+ // Sync the range of elements in [begin, end] with memory.
157
+ void SyncRange(int begin, int end);
158
+
159
+ // Make this frame so that an arbitrary frame of the same height can
160
+ // be merged to it. Copies and constants are removed from the frame.
161
+ void MakeMergable();
162
+
163
+ // Prepare this virtual frame for merging to an expected frame by
164
+ // performing some state changes that do not require generating
165
+ // code. It is guaranteed that no code will be generated.
166
+ void PrepareMergeTo(VirtualFrame* expected);
167
+
168
+ // Make this virtual frame have a state identical to an expected virtual
169
+ // frame. As a side effect, code may be emitted to make this frame match
170
+ // the expected one.
171
+ void MergeTo(VirtualFrame* expected);
172
+
173
+ // Detach a frame from its code generator, perhaps temporarily. This
174
+ // tells the register allocator that it is free to use frame-internal
175
+ // registers. Used when the code generator's frame is switched from this
176
+ // one to NULL by an unconditional jump.
177
+ void DetachFromCodeGenerator() {
178
+ RegisterAllocator* cgen_allocator = cgen()->allocator();
179
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
180
+ if (is_used(i)) cgen_allocator->Unuse(i);
181
+ }
182
+ }
183
+
184
+ // (Re)attach a frame to its code generator. This informs the register
185
+ // allocator that the frame-internal register references are active again.
186
+ // Used when a code generator's frame is switched from NULL to this one by
187
+ // binding a label.
188
+ void AttachToCodeGenerator() {
189
+ RegisterAllocator* cgen_allocator = cgen()->allocator();
190
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
191
+ if (is_used(i)) cgen_allocator->Use(i);
192
+ }
193
+ }
194
+
195
+ // Emit code for the physical JS entry and exit frame sequences. After
196
+ // calling Enter, the virtual frame is ready for use; and after calling
197
+ // Exit it should not be used. Note that Enter does not allocate space in
198
+ // the physical frame for storing frame-allocated locals.
199
+ void Enter();
200
+ void Exit();
201
+
202
+ // Prepare for returning from the frame by spilling locals. This
203
+ // avoids generating unnecessary merge code when jumping to the
204
+ // shared return site. Emits code for spills.
205
+ inline void PrepareForReturn();
206
+
207
+ // Number of local variables after when we use a loop for allocating.
208
+ static const int kLocalVarBound = 14;
209
+
210
+ // Allocate and initialize the frame-allocated locals.
211
+ void AllocateStackSlots();
212
+
213
+ // An element of the expression stack as an assembly operand.
214
+ Operand ElementAt(int index) const {
215
+ return Operand(rsp, index * kPointerSize);
216
+ }
217
+
218
+ // Random-access store to a frame-top relative frame element. The result
219
+ // becomes owned by the frame and is invalidated.
220
+ void SetElementAt(int index, Result* value);
221
+
222
+ // Set a frame element to a constant. The index is frame-top relative.
223
+ inline void SetElementAt(int index, Handle<Object> value);
224
+
225
+ void PushElementAt(int index) {
226
+ PushFrameSlotAt(element_count() - index - 1);
227
+ }
228
+
229
+ void StoreToElementAt(int index) {
230
+ StoreToFrameSlotAt(element_count() - index - 1);
231
+ }
232
+
233
+ // A frame-allocated local as an assembly operand.
234
+ Operand LocalAt(int index) {
235
+ ASSERT(0 <= index);
236
+ ASSERT(index < local_count());
237
+ return Operand(rbp, kLocal0Offset - index * kPointerSize);
238
+ }
239
+
240
+ // Push a copy of the value of a local frame slot on top of the frame.
241
+ void PushLocalAt(int index) {
242
+ PushFrameSlotAt(local0_index() + index);
243
+ }
244
+
245
+ // Push the value of a local frame slot on top of the frame and invalidate
246
+ // the local slot. The slot should be written to before trying to read
247
+ // from it again.
248
+ void TakeLocalAt(int index) {
249
+ TakeFrameSlotAt(local0_index() + index);
250
+ }
251
+
252
+ // Store the top value on the virtual frame into a local frame slot. The
253
+ // value is left in place on top of the frame.
254
+ void StoreToLocalAt(int index) {
255
+ StoreToFrameSlotAt(local0_index() + index);
256
+ }
257
+
258
+ // Push the address of the receiver slot on the frame.
259
+ void PushReceiverSlotAddress();
260
+
261
+ // Push the function on top of the frame.
262
+ void PushFunction() { PushFrameSlotAt(function_index()); }
263
+
264
+ // Save the value of the esi register to the context frame slot.
265
+ void SaveContextRegister();
266
+
267
+ // Restore the esi register from the value of the context frame
268
+ // slot.
269
+ void RestoreContextRegister();
270
+
271
+ // A parameter as an assembly operand.
272
+ Operand ParameterAt(int index) {
273
+ ASSERT(-1 <= index); // -1 is the receiver.
274
+ ASSERT(index < parameter_count());
275
+ return Operand(rbp, (1 + parameter_count() - index) * kPointerSize);
276
+ }
277
+
278
+ // Push a copy of the value of a parameter frame slot on top of the frame.
279
+ void PushParameterAt(int index) {
280
+ PushFrameSlotAt(param0_index() + index);
281
+ }
282
+
283
+ // Push the value of a paramter frame slot on top of the frame and
284
+ // invalidate the parameter slot. The slot should be written to before
285
+ // trying to read from it again.
286
+ void TakeParameterAt(int index) {
287
+ TakeFrameSlotAt(param0_index() + index);
288
+ }
289
+
290
+ // Store the top value on the virtual frame into a parameter frame slot.
291
+ // The value is left in place on top of the frame.
292
+ void StoreToParameterAt(int index) {
293
+ StoreToFrameSlotAt(param0_index() + index);
294
+ }
295
+
296
+ // The receiver frame slot.
297
+ Operand Receiver() { return ParameterAt(-1); }
298
+
299
+ // Push a try-catch or try-finally handler on top of the virtual frame.
300
+ void PushTryHandler(HandlerType type);
301
+
302
+ // Call stub given the number of arguments it expects on (and
303
+ // removes from) the stack.
304
+ inline Result CallStub(CodeStub* stub, int arg_count);
305
+
306
+ // Call stub that takes a single argument passed in eax. The
307
+ // argument is given as a result which does not have to be eax or
308
+ // even a register. The argument is consumed by the call.
309
+ Result CallStub(CodeStub* stub, Result* arg);
310
+
311
+ // Call stub that takes a pair of arguments passed in edx (arg0, rdx) and
312
+ // eax (arg1, rax). The arguments are given as results which do not have
313
+ // to be in the proper registers or even in registers. The
314
+ // arguments are consumed by the call.
315
+ Result CallStub(CodeStub* stub, Result* arg0, Result* arg1);
316
+
317
+ // Call JS function from top of the stack with arguments
318
+ // taken from the stack.
319
+ Result CallJSFunction(int arg_count);
320
+
321
+ // Call runtime given the number of arguments expected on (and
322
+ // removed from) the stack.
323
+ Result CallRuntime(const Runtime::Function* f, int arg_count);
324
+ Result CallRuntime(Runtime::FunctionId id, int arg_count);
325
+
326
+ #ifdef ENABLE_DEBUGGER_SUPPORT
327
+ void DebugBreak();
328
+ #endif
329
+
330
+ // Invoke builtin given the number of arguments it expects on (and
331
+ // removes from) the stack.
332
+ Result InvokeBuiltin(Builtins::JavaScript id,
333
+ InvokeFlag flag,
334
+ int arg_count);
335
+
336
+ // Call load IC. Name and receiver are found on top of the frame.
337
+ // Both are dropped.
338
+ Result CallLoadIC(RelocInfo::Mode mode);
339
+
340
+ // Call keyed load IC. Key and receiver are found on top of the
341
+ // frame. Both are dropped.
342
+ Result CallKeyedLoadIC(RelocInfo::Mode mode);
343
+
344
+ // Call store IC. If the load is contextual, value is found on top of the
345
+ // frame. If not, value and receiver are on the frame. Both are dropped.
346
+ Result CallStoreIC(Handle<String> name, bool is_contextual,
347
+ StrictModeFlag strict_mode);
348
+
349
+ // Call keyed store IC. Value, key, and receiver are found on top
350
+ Result CallKeyedStoreIC(StrictModeFlag strict_mode);
351
+
352
+ // Call call IC. Function name, arguments, and receiver are found on top
353
+ // of the frame and dropped by the call.
354
+ // The argument count does not include the receiver.
355
+ Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting);
356
+
357
+ // Call keyed call IC. Same calling convention as CallCallIC.
358
+ Result CallKeyedCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting);
359
+
360
+ // Allocate and call JS function as constructor. Arguments,
361
+ // receiver (global object), and function are found on top of the
362
+ // frame. Function is not dropped. The argument count does not
363
+ // include the receiver.
364
+ Result CallConstructor(int arg_count);
365
+
366
+ // Drop a number of elements from the top of the expression stack. May
367
+ // emit code to affect the physical frame. Does not clobber any registers
368
+ // excepting possibly the stack pointer.
369
+ void Drop(int count);
370
+
371
+ // Drop one element.
372
+ void Drop() { Drop(1); }
373
+
374
+ // Duplicate the top element of the frame.
375
+ void Dup() { PushFrameSlotAt(element_count() - 1); }
376
+
377
+ // Duplicate the n'th element from the top of the frame.
378
+ // Dup(1) is equivalent to Dup().
379
+ void Dup(int n) {
380
+ ASSERT(n > 0);
381
+ PushFrameSlotAt(element_count() - n);
382
+ }
383
+
384
+ // Pop an element from the top of the expression stack. Returns a
385
+ // Result, which may be a constant or a register.
386
+ Result Pop();
387
+
388
+ // Pop and save an element from the top of the expression stack and
389
+ // emit a corresponding pop instruction.
390
+ void EmitPop(Register reg);
391
+ void EmitPop(const Operand& operand);
392
+
393
+ // Push an element on top of the expression stack and emit a
394
+ // corresponding push instruction.
395
+ void EmitPush(Register reg,
396
+ TypeInfo info = TypeInfo::Unknown());
397
+ void EmitPush(const Operand& operand,
398
+ TypeInfo info = TypeInfo::Unknown());
399
+ void EmitPush(Heap::RootListIndex index,
400
+ TypeInfo info = TypeInfo::Unknown());
401
+ void EmitPush(Immediate immediate,
402
+ TypeInfo info = TypeInfo::Unknown());
403
+ void EmitPush(Smi* value);
404
+ // Uses kScratchRegister, emits appropriate relocation info.
405
+ void EmitPush(Handle<Object> value);
406
+
407
+ inline bool ConstantPoolOverflowed();
408
+
409
+ // Push an element on the virtual frame.
410
+ void Push(Handle<Object> value);
411
+ inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown());
412
+ inline void Push(Smi* value);
413
+
414
+ // Pushing a result invalidates it (its contents become owned by the
415
+ // frame).
416
+ void Push(Result* result) {
417
+ if (result->is_register()) {
418
+ Push(result->reg(), result->type_info());
419
+ } else {
420
+ ASSERT(result->is_constant());
421
+ Push(result->handle());
422
+ }
423
+ result->Unuse();
424
+ }
425
+
426
+ // Pushing an expression expects that the expression is trivial (according
427
+ // to Expression::IsTrivial).
428
+ void Push(Expression* expr);
429
+
430
+ // Nip removes zero or more elements from immediately below the top
431
+ // of the frame, leaving the previous top-of-frame value on top of
432
+ // the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x).
433
+ inline void Nip(int num_dropped);
434
+
435
+ inline void SetTypeForLocalAt(int index, TypeInfo info);
436
+ inline void SetTypeForParamAt(int index, TypeInfo info);
437
+
438
+ private:
439
+ static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset;
440
+ static const int kFunctionOffset = JavaScriptFrameConstants::kFunctionOffset;
441
+ static const int kContextOffset = StandardFrameConstants::kContextOffset;
442
+
443
+ static const int kHandlerSize = StackHandlerConstants::kSize / kPointerSize;
444
+ static const int kPreallocatedElements = 5 + 8; // 8 expression stack slots.
445
+
446
+ ZoneList<FrameElement> elements_;
447
+
448
+ // The index of the element that is at the processor's stack pointer
449
+ // (the esp register).
450
+ int stack_pointer_;
451
+
452
+ // The index of the register frame element using each register, or
453
+ // kIllegalIndex if a register is not on the frame.
454
+ int register_locations_[RegisterAllocator::kNumRegisters];
455
+
456
+ // The number of frame-allocated locals and parameters respectively.
457
+ inline int parameter_count();
458
+ inline int local_count();
459
+
460
+ // The index of the element that is at the processor's frame pointer
461
+ // (the ebp register). The parameters, receiver, and return address
462
+ // are below the frame pointer.
463
+ int frame_pointer() { return parameter_count() + 2; }
464
+
465
+ // The index of the first parameter. The receiver lies below the first
466
+ // parameter.
467
+ int param0_index() { return 1; }
468
+
469
+ // The index of the context slot in the frame. It is immediately
470
+ // above the frame pointer.
471
+ int context_index() { return frame_pointer() + 1; }
472
+
473
+ // The index of the function slot in the frame. It is above the frame
474
+ // pointer and the context slot.
475
+ int function_index() { return frame_pointer() + 2; }
476
+
477
+ // The index of the first local. Between the frame pointer and the
478
+ // locals lie the context and the function.
479
+ int local0_index() { return frame_pointer() + 3; }
480
+
481
+ // The index of the base of the expression stack.
482
+ int expression_base_index() { return local0_index() + local_count(); }
483
+
484
+ // Convert a frame index into a frame pointer relative offset into the
485
+ // actual stack.
486
+ int fp_relative(int index) {
487
+ ASSERT(index < element_count());
488
+ ASSERT(frame_pointer() < element_count()); // FP is on the frame.
489
+ return (frame_pointer() - index) * kPointerSize;
490
+ }
491
+
492
+ // Record an occurrence of a register in the virtual frame. This has the
493
+ // effect of incrementing the register's external reference count and
494
+ // of updating the index of the register's location in the frame.
495
+ void Use(Register reg, int index) {
496
+ ASSERT(!is_used(reg));
497
+ set_register_location(reg, index);
498
+ cgen()->allocator()->Use(reg);
499
+ }
500
+
501
+ // Record that a register reference has been dropped from the frame. This
502
+ // decrements the register's external reference count and invalidates the
503
+ // index of the register's location in the frame.
504
+ void Unuse(Register reg) {
505
+ ASSERT(is_used(reg));
506
+ set_register_location(reg, kIllegalIndex);
507
+ cgen()->allocator()->Unuse(reg);
508
+ }
509
+
510
+ // Spill the element at a particular index---write it to memory if
511
+ // necessary, free any associated register, and forget its value if
512
+ // constant.
513
+ void SpillElementAt(int index);
514
+
515
+ // Sync the element at a particular index. If it is a register or
516
+ // constant that disagrees with the value on the stack, write it to memory.
517
+ // Keep the element type as register or constant, and clear the dirty bit.
518
+ void SyncElementAt(int index);
519
+
520
+ // Sync a single unsynced element that lies beneath or at the stack pointer.
521
+ void SyncElementBelowStackPointer(int index);
522
+
523
+ // Sync a single unsynced element that lies just above the stack pointer.
524
+ void SyncElementByPushing(int index);
525
+
526
+ // Push a copy of a frame slot (typically a local or parameter) on top of
527
+ // the frame.
528
+ inline void PushFrameSlotAt(int index);
529
+
530
+ // Push a the value of a frame slot (typically a local or parameter) on
531
+ // top of the frame and invalidate the slot.
532
+ void TakeFrameSlotAt(int index);
533
+
534
+ // Store the value on top of the frame to a frame slot (typically a local
535
+ // or parameter).
536
+ void StoreToFrameSlotAt(int index);
537
+
538
+ // Spill all elements in registers. Spill the top spilled_args elements
539
+ // on the frame. Sync all other frame elements.
540
+ // Then drop dropped_args elements from the virtual frame, to match
541
+ // the effect of an upcoming call that will drop them from the stack.
542
+ void PrepareForCall(int spilled_args, int dropped_args);
543
+
544
+ // Move frame elements currently in registers or constants, that
545
+ // should be in memory in the expected frame, to memory.
546
+ void MergeMoveRegistersToMemory(VirtualFrame* expected);
547
+
548
+ // Make the register-to-register moves necessary to
549
+ // merge this frame with the expected frame.
550
+ // Register to memory moves must already have been made,
551
+ // and memory to register moves must follow this call.
552
+ // This is because some new memory-to-register moves are
553
+ // created in order to break cycles of register moves.
554
+ // Used in the implementation of MergeTo().
555
+ void MergeMoveRegistersToRegisters(VirtualFrame* expected);
556
+
557
+ // Make the memory-to-register and constant-to-register moves
558
+ // needed to make this frame equal the expected frame.
559
+ // Called after all register-to-memory and register-to-register
560
+ // moves have been made. After this function returns, the frames
561
+ // should be equal.
562
+ void MergeMoveMemoryToRegisters(VirtualFrame* expected);
563
+
564
+ // Invalidates a frame slot (puts an invalid frame element in it).
565
+ // Copies on the frame are correctly handled, and if this slot was
566
+ // the backing store of copies, the index of the new backing store
567
+ // is returned. Otherwise, returns kIllegalIndex.
568
+ // Register counts are correctly updated.
569
+ int InvalidateFrameSlotAt(int index);
570
+
571
+ // This function assumes that a and b are the only results that could be in
572
+ // the registers a_reg or b_reg. Other results can be live, but must not
573
+ // be in the registers a_reg or b_reg. The results a and b are invalidated.
574
+ void MoveResultsToRegisters(Result* a,
575
+ Result* b,
576
+ Register a_reg,
577
+ Register b_reg);
578
+
579
+ // Call a code stub that has already been prepared for calling (via
580
+ // PrepareForCall).
581
+ Result RawCallStub(CodeStub* stub);
582
+
583
+ // Calls a code object which has already been prepared for calling
584
+ // (via PrepareForCall).
585
+ Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode);
586
+
587
+ inline bool Equals(VirtualFrame* other);
588
+
589
+ // Classes that need raw access to the elements_ array.
590
+ friend class FrameRegisterState;
591
+ friend class JumpTarget;
592
+ };
593
+
594
+
595
+ } } // namespace v8::internal
596
+
597
+ #endif // V8_X64_VIRTUAL_FRAME_X64_H_