therubyracer 0.9.0beta2 → 0.9.0beta3

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Files changed (920) hide show
  1. data/.gitmodules +3 -0
  2. data/ext/v8/upstream/Makefile +1 -2
  3. data/ext/v8/upstream/v8/.gitignore +33 -0
  4. data/ext/v8/upstream/v8/AUTHORS +42 -0
  5. data/ext/v8/upstream/v8/ChangeLog +2663 -0
  6. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE +0 -0
  7. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.strongtalk +0 -0
  8. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.v8 +0 -0
  9. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.valgrind +0 -0
  10. data/ext/v8/upstream/v8/SConstruct +1473 -0
  11. data/ext/v8/upstream/{3.1.8 → v8}/build/README.txt +0 -0
  12. data/ext/v8/upstream/{3.1.8 → v8}/build/all.gyp +0 -0
  13. data/ext/v8/upstream/{3.1.8 → v8}/build/armu.gypi +0 -0
  14. data/ext/v8/upstream/{3.1.8 → v8}/build/common.gypi +0 -0
  15. data/ext/v8/upstream/{3.1.8 → v8}/build/gyp_v8 +0 -0
  16. data/ext/v8/upstream/v8/include/v8-debug.h +394 -0
  17. data/ext/v8/upstream/v8/include/v8-preparser.h +116 -0
  18. data/ext/v8/upstream/v8/include/v8-profiler.h +505 -0
  19. data/ext/v8/upstream/v8/include/v8-testing.h +104 -0
  20. data/ext/v8/upstream/v8/include/v8.h +4000 -0
  21. data/ext/v8/upstream/{3.1.8 → v8}/include/v8stdint.h +0 -0
  22. data/ext/v8/upstream/v8/preparser/SConscript +38 -0
  23. data/ext/v8/upstream/v8/preparser/preparser-process.cc +169 -0
  24. data/ext/v8/upstream/v8/src/SConscript +380 -0
  25. data/ext/v8/upstream/v8/src/accessors.cc +766 -0
  26. data/ext/v8/upstream/{3.1.8 → v8}/src/accessors.h +0 -0
  27. data/ext/v8/upstream/v8/src/allocation-inl.h +49 -0
  28. data/ext/v8/upstream/v8/src/allocation.cc +122 -0
  29. data/ext/v8/upstream/v8/src/allocation.h +143 -0
  30. data/ext/v8/upstream/v8/src/api.cc +5678 -0
  31. data/ext/v8/upstream/v8/src/api.h +572 -0
  32. data/ext/v8/upstream/{3.1.8 → v8}/src/apinatives.js +0 -0
  33. data/ext/v8/upstream/v8/src/apiutils.h +73 -0
  34. data/ext/v8/upstream/v8/src/arguments.h +116 -0
  35. data/ext/v8/upstream/v8/src/arm/assembler-arm-inl.h +353 -0
  36. data/ext/v8/upstream/v8/src/arm/assembler-arm.cc +2877 -0
  37. data/ext/v8/upstream/v8/src/arm/assembler-arm.h +1382 -0
  38. data/ext/v8/upstream/v8/src/arm/builtins-arm.cc +1634 -0
  39. data/ext/v8/upstream/v8/src/arm/code-stubs-arm.cc +6917 -0
  40. data/ext/v8/upstream/v8/src/arm/code-stubs-arm.h +623 -0
  41. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/codegen-arm-inl.h +0 -0
  42. data/ext/v8/upstream/v8/src/arm/codegen-arm.cc +7437 -0
  43. data/ext/v8/upstream/v8/src/arm/codegen-arm.h +595 -0
  44. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/constants-arm.cc +0 -0
  45. data/ext/v8/upstream/v8/src/arm/constants-arm.h +778 -0
  46. data/ext/v8/upstream/v8/src/arm/cpu-arm.cc +149 -0
  47. data/ext/v8/upstream/v8/src/arm/debug-arm.cc +317 -0
  48. data/ext/v8/upstream/v8/src/arm/deoptimizer-arm.cc +737 -0
  49. data/ext/v8/upstream/v8/src/arm/disasm-arm.cc +1503 -0
  50. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/frames-arm.cc +0 -0
  51. data/ext/v8/upstream/v8/src/arm/frames-arm.h +168 -0
  52. data/ext/v8/upstream/v8/src/arm/full-codegen-arm.cc +4374 -0
  53. data/ext/v8/upstream/v8/src/arm/ic-arm.cc +1793 -0
  54. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/jump-target-arm.cc +0 -0
  55. data/ext/v8/upstream/v8/src/arm/lithium-arm.cc +2120 -0
  56. data/ext/v8/upstream/v8/src/arm/lithium-arm.h +2179 -0
  57. data/ext/v8/upstream/v8/src/arm/lithium-codegen-arm.cc +4132 -0
  58. data/ext/v8/upstream/v8/src/arm/lithium-codegen-arm.h +329 -0
  59. data/ext/v8/upstream/v8/src/arm/lithium-gap-resolver-arm.cc +305 -0
  60. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/lithium-gap-resolver-arm.h +0 -0
  61. data/ext/v8/upstream/v8/src/arm/macro-assembler-arm.cc +2939 -0
  62. data/ext/v8/upstream/v8/src/arm/macro-assembler-arm.h +1071 -0
  63. data/ext/v8/upstream/v8/src/arm/regexp-macro-assembler-arm.cc +1287 -0
  64. data/ext/v8/upstream/v8/src/arm/regexp-macro-assembler-arm.h +253 -0
  65. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm-inl.h +0 -0
  66. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm.cc +0 -0
  67. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm.h +0 -0
  68. data/ext/v8/upstream/v8/src/arm/simulator-arm.cc +3288 -0
  69. data/ext/v8/upstream/v8/src/arm/simulator-arm.h +413 -0
  70. data/ext/v8/upstream/v8/src/arm/stub-cache-arm.cc +4034 -0
  71. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/virtual-frame-arm-inl.h +0 -0
  72. data/ext/v8/upstream/v8/src/arm/virtual-frame-arm.cc +843 -0
  73. data/ext/v8/upstream/v8/src/arm/virtual-frame-arm.h +523 -0
  74. data/ext/v8/upstream/v8/src/array.js +1249 -0
  75. data/ext/v8/upstream/v8/src/assembler.cc +1067 -0
  76. data/ext/v8/upstream/v8/src/assembler.h +823 -0
  77. data/ext/v8/upstream/v8/src/ast-inl.h +112 -0
  78. data/ext/v8/upstream/v8/src/ast.cc +1078 -0
  79. data/ext/v8/upstream/v8/src/ast.h +2234 -0
  80. data/ext/v8/upstream/v8/src/atomicops.h +167 -0
  81. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_arm_gcc.h +0 -0
  82. data/ext/v8/upstream/v8/src/atomicops_internals_mips_gcc.h +169 -0
  83. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_gcc.cc +0 -0
  84. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_gcc.h +0 -0
  85. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_macosx.h +0 -0
  86. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_msvc.h +0 -0
  87. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum-dtoa.cc +0 -0
  88. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum-dtoa.h +0 -0
  89. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum.cc +0 -0
  90. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum.h +0 -0
  91. data/ext/v8/upstream/v8/src/bootstrapper.cc +2138 -0
  92. data/ext/v8/upstream/v8/src/bootstrapper.h +185 -0
  93. data/ext/v8/upstream/v8/src/builtins.cc +1708 -0
  94. data/ext/v8/upstream/v8/src/builtins.h +368 -0
  95. data/ext/v8/upstream/{3.1.8 → v8}/src/bytecodes-irregexp.h +0 -0
  96. data/ext/v8/upstream/{3.1.8 → v8}/src/cached-powers.cc +0 -0
  97. data/ext/v8/upstream/{3.1.8 → v8}/src/cached-powers.h +0 -0
  98. data/ext/v8/upstream/{3.1.8 → v8}/src/char-predicates-inl.h +0 -0
  99. data/ext/v8/upstream/{3.1.8 → v8}/src/char-predicates.h +0 -0
  100. data/ext/v8/upstream/v8/src/checks.cc +110 -0
  101. data/ext/v8/upstream/v8/src/checks.h +296 -0
  102. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue-inl.h +0 -0
  103. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue.cc +0 -0
  104. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue.h +0 -0
  105. data/ext/v8/upstream/v8/src/code-stubs.cc +240 -0
  106. data/ext/v8/upstream/v8/src/code-stubs.h +971 -0
  107. data/ext/v8/upstream/{3.1.8 → v8}/src/code.h +0 -0
  108. data/ext/v8/upstream/v8/src/codegen-inl.h +68 -0
  109. data/ext/v8/upstream/v8/src/codegen.cc +505 -0
  110. data/ext/v8/upstream/v8/src/codegen.h +245 -0
  111. data/ext/v8/upstream/v8/src/compilation-cache.cc +540 -0
  112. data/ext/v8/upstream/v8/src/compilation-cache.h +287 -0
  113. data/ext/v8/upstream/v8/src/compiler.cc +792 -0
  114. data/ext/v8/upstream/v8/src/compiler.h +307 -0
  115. data/ext/v8/upstream/v8/src/contexts.cc +327 -0
  116. data/ext/v8/upstream/v8/src/contexts.h +382 -0
  117. data/ext/v8/upstream/{3.1.8 → v8}/src/conversions-inl.h +0 -0
  118. data/ext/v8/upstream/v8/src/conversions.cc +1125 -0
  119. data/ext/v8/upstream/{3.1.8 → v8}/src/conversions.h +0 -0
  120. data/ext/v8/upstream/v8/src/counters.cc +93 -0
  121. data/ext/v8/upstream/v8/src/counters.h +254 -0
  122. data/ext/v8/upstream/v8/src/cpu-profiler-inl.h +101 -0
  123. data/ext/v8/upstream/v8/src/cpu-profiler.cc +606 -0
  124. data/ext/v8/upstream/v8/src/cpu-profiler.h +305 -0
  125. data/ext/v8/upstream/v8/src/cpu.h +67 -0
  126. data/ext/v8/upstream/v8/src/d8-debug.cc +367 -0
  127. data/ext/v8/upstream/v8/src/d8-debug.h +158 -0
  128. data/ext/v8/upstream/v8/src/d8-posix.cc +695 -0
  129. data/ext/v8/upstream/{3.1.8 → v8}/src/d8-readline.cc +0 -0
  130. data/ext/v8/upstream/{3.1.8 → v8}/src/d8-windows.cc +0 -0
  131. data/ext/v8/upstream/v8/src/d8.cc +796 -0
  132. data/ext/v8/upstream/v8/src/d8.gyp +88 -0
  133. data/ext/v8/upstream/{3.1.8 → v8}/src/d8.h +0 -0
  134. data/ext/v8/upstream/{3.1.8 → v8}/src/d8.js +0 -0
  135. data/ext/v8/upstream/{3.1.8 → v8}/src/data-flow.cc +0 -0
  136. data/ext/v8/upstream/v8/src/data-flow.h +379 -0
  137. data/ext/v8/upstream/{3.1.8 → v8}/src/date.js +0 -0
  138. data/ext/v8/upstream/{3.1.8 → v8}/src/dateparser-inl.h +0 -0
  139. data/ext/v8/upstream/{3.1.8 → v8}/src/dateparser.cc +0 -0
  140. data/ext/v8/upstream/v8/src/dateparser.h +265 -0
  141. data/ext/v8/upstream/v8/src/debug-agent.cc +447 -0
  142. data/ext/v8/upstream/v8/src/debug-agent.h +129 -0
  143. data/ext/v8/upstream/{3.1.8 → v8}/src/debug-debugger.js +0 -0
  144. data/ext/v8/upstream/v8/src/debug.cc +3188 -0
  145. data/ext/v8/upstream/v8/src/debug.h +1055 -0
  146. data/ext/v8/upstream/v8/src/deoptimizer.cc +1296 -0
  147. data/ext/v8/upstream/v8/src/deoptimizer.h +629 -0
  148. data/ext/v8/upstream/v8/src/disasm.h +80 -0
  149. data/ext/v8/upstream/v8/src/disassembler.cc +339 -0
  150. data/ext/v8/upstream/{3.1.8 → v8}/src/disassembler.h +0 -0
  151. data/ext/v8/upstream/{3.1.8 → v8}/src/diy-fp.cc +0 -0
  152. data/ext/v8/upstream/{3.1.8 → v8}/src/diy-fp.h +0 -0
  153. data/ext/v8/upstream/{3.1.8 → v8}/src/double.h +0 -0
  154. data/ext/v8/upstream/{3.1.8 → v8}/src/dtoa.cc +0 -0
  155. data/ext/v8/upstream/{3.1.8 → v8}/src/dtoa.h +0 -0
  156. data/ext/v8/upstream/v8/src/execution.cc +791 -0
  157. data/ext/v8/upstream/v8/src/execution.h +291 -0
  158. data/ext/v8/upstream/v8/src/extensions/experimental/break-iterator.cc +250 -0
  159. data/ext/v8/upstream/v8/src/extensions/experimental/break-iterator.h +89 -0
  160. data/ext/v8/upstream/v8/src/extensions/experimental/experimental.gyp +55 -0
  161. data/ext/v8/upstream/v8/src/extensions/experimental/i18n-extension.cc +284 -0
  162. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/experimental/i18n-extension.h +0 -0
  163. data/ext/v8/upstream/v8/src/extensions/externalize-string-extension.cc +141 -0
  164. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/externalize-string-extension.h +0 -0
  165. data/ext/v8/upstream/v8/src/extensions/gc-extension.cc +58 -0
  166. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/gc-extension.h +0 -0
  167. data/ext/v8/upstream/v8/src/factory.cc +1194 -0
  168. data/ext/v8/upstream/v8/src/factory.h +436 -0
  169. data/ext/v8/upstream/{3.1.8 → v8}/src/fast-dtoa.cc +0 -0
  170. data/ext/v8/upstream/{3.1.8 → v8}/src/fast-dtoa.h +0 -0
  171. data/ext/v8/upstream/{3.1.8 → v8}/src/fixed-dtoa.cc +0 -0
  172. data/ext/v8/upstream/{3.1.8 → v8}/src/fixed-dtoa.h +0 -0
  173. data/ext/v8/upstream/v8/src/flag-definitions.h +556 -0
  174. data/ext/v8/upstream/{3.1.8 → v8}/src/flags.cc +0 -0
  175. data/ext/v8/upstream/{3.1.8 → v8}/src/flags.h +0 -0
  176. data/ext/v8/upstream/v8/src/frame-element.cc +37 -0
  177. data/ext/v8/upstream/v8/src/frame-element.h +269 -0
  178. data/ext/v8/upstream/v8/src/frames-inl.h +236 -0
  179. data/ext/v8/upstream/v8/src/frames.cc +1273 -0
  180. data/ext/v8/upstream/v8/src/frames.h +854 -0
  181. data/ext/v8/upstream/v8/src/full-codegen.cc +1385 -0
  182. data/ext/v8/upstream/v8/src/full-codegen.h +753 -0
  183. data/ext/v8/upstream/v8/src/func-name-inferrer.cc +91 -0
  184. data/ext/v8/upstream/v8/src/func-name-inferrer.h +111 -0
  185. data/ext/v8/upstream/v8/src/gdb-jit.cc +1548 -0
  186. data/ext/v8/upstream/{3.1.8 → v8}/src/gdb-jit.h +0 -0
  187. data/ext/v8/upstream/v8/src/global-handles.cc +596 -0
  188. data/ext/v8/upstream/v8/src/global-handles.h +239 -0
  189. data/ext/v8/upstream/v8/src/globals.h +325 -0
  190. data/ext/v8/upstream/v8/src/handles-inl.h +177 -0
  191. data/ext/v8/upstream/v8/src/handles.cc +965 -0
  192. data/ext/v8/upstream/v8/src/handles.h +372 -0
  193. data/ext/v8/upstream/{3.1.8 → v8}/src/hashmap.cc +0 -0
  194. data/ext/v8/upstream/v8/src/hashmap.h +121 -0
  195. data/ext/v8/upstream/v8/src/heap-inl.h +703 -0
  196. data/ext/v8/upstream/v8/src/heap-profiler.cc +1173 -0
  197. data/ext/v8/upstream/v8/src/heap-profiler.h +396 -0
  198. data/ext/v8/upstream/v8/src/heap.cc +5856 -0
  199. data/ext/v8/upstream/v8/src/heap.h +2264 -0
  200. data/ext/v8/upstream/v8/src/hydrogen-instructions.cc +1639 -0
  201. data/ext/v8/upstream/v8/src/hydrogen-instructions.h +3657 -0
  202. data/ext/v8/upstream/v8/src/hydrogen.cc +6011 -0
  203. data/ext/v8/upstream/v8/src/hydrogen.h +1137 -0
  204. data/ext/v8/upstream/v8/src/ia32/assembler-ia32-inl.h +430 -0
  205. data/ext/v8/upstream/v8/src/ia32/assembler-ia32.cc +2846 -0
  206. data/ext/v8/upstream/v8/src/ia32/assembler-ia32.h +1159 -0
  207. data/ext/v8/upstream/v8/src/ia32/builtins-ia32.cc +1596 -0
  208. data/ext/v8/upstream/v8/src/ia32/code-stubs-ia32.cc +6549 -0
  209. data/ext/v8/upstream/v8/src/ia32/code-stubs-ia32.h +495 -0
  210. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/codegen-ia32-inl.h +0 -0
  211. data/ext/v8/upstream/v8/src/ia32/codegen-ia32.cc +10385 -0
  212. data/ext/v8/upstream/v8/src/ia32/codegen-ia32.h +801 -0
  213. data/ext/v8/upstream/v8/src/ia32/cpu-ia32.cc +88 -0
  214. data/ext/v8/upstream/v8/src/ia32/debug-ia32.cc +312 -0
  215. data/ext/v8/upstream/v8/src/ia32/deoptimizer-ia32.cc +774 -0
  216. data/ext/v8/upstream/v8/src/ia32/disasm-ia32.cc +1620 -0
  217. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/frames-ia32.cc +0 -0
  218. data/ext/v8/upstream/v8/src/ia32/frames-ia32.h +140 -0
  219. data/ext/v8/upstream/v8/src/ia32/full-codegen-ia32.cc +4357 -0
  220. data/ext/v8/upstream/v8/src/ia32/ic-ia32.cc +1779 -0
  221. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/jump-target-ia32.cc +0 -0
  222. data/ext/v8/upstream/v8/src/ia32/lithium-codegen-ia32.cc +4158 -0
  223. data/ext/v8/upstream/v8/src/ia32/lithium-codegen-ia32.h +318 -0
  224. data/ext/v8/upstream/v8/src/ia32/lithium-gap-resolver-ia32.cc +466 -0
  225. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/lithium-gap-resolver-ia32.h +0 -0
  226. data/ext/v8/upstream/v8/src/ia32/lithium-ia32.cc +2181 -0
  227. data/ext/v8/upstream/v8/src/ia32/lithium-ia32.h +2235 -0
  228. data/ext/v8/upstream/v8/src/ia32/macro-assembler-ia32.cc +2056 -0
  229. data/ext/v8/upstream/v8/src/ia32/macro-assembler-ia32.h +807 -0
  230. data/ext/v8/upstream/v8/src/ia32/regexp-macro-assembler-ia32.cc +1264 -0
  231. data/ext/v8/upstream/v8/src/ia32/regexp-macro-assembler-ia32.h +216 -0
  232. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/register-allocator-ia32-inl.h +0 -0
  233. data/ext/v8/upstream/v8/src/ia32/register-allocator-ia32.cc +157 -0
  234. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/register-allocator-ia32.h +0 -0
  235. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/simulator-ia32.cc +0 -0
  236. data/ext/v8/upstream/v8/src/ia32/simulator-ia32.h +72 -0
  237. data/ext/v8/upstream/v8/src/ia32/stub-cache-ia32.cc +3711 -0
  238. data/ext/v8/upstream/v8/src/ia32/virtual-frame-ia32.cc +1366 -0
  239. data/ext/v8/upstream/v8/src/ia32/virtual-frame-ia32.h +650 -0
  240. data/ext/v8/upstream/v8/src/ic-inl.h +130 -0
  241. data/ext/v8/upstream/v8/src/ic.cc +2389 -0
  242. data/ext/v8/upstream/v8/src/ic.h +675 -0
  243. data/ext/v8/upstream/{3.1.8 → v8}/src/inspector.cc +0 -0
  244. data/ext/v8/upstream/{3.1.8 → v8}/src/inspector.h +0 -0
  245. data/ext/v8/upstream/v8/src/interpreter-irregexp.cc +659 -0
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  729. data/ext/v8/upstream/3.1.8/src/ia32/register-allocator-ia32.cc +0 -157
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  734. data/ext/v8/upstream/3.1.8/src/ic-inl.h +0 -129
  735. data/ext/v8/upstream/3.1.8/src/ic.cc +0 -2333
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  740. data/ext/v8/upstream/3.1.8/src/jsregexp.cc +0 -5340
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@@ -0,0 +1,523 @@
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+ // Copyright 2009 the V8 project authors. All rights reserved.
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+ // Redistribution and use in source and binary forms, with or without
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+ // modification, are permitted provided that the following conditions are
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+ // met:
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+ //
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+ // * Redistributions of source code must retain the above copyright
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+ // notice, this list of conditions and the following disclaimer.
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+ // * Redistributions in binary form must reproduce the above
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+ // copyright notice, this list of conditions and the following
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+ // disclaimer in the documentation and/or other materials provided
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+ // with the distribution.
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+ // * Neither the name of Google Inc. nor the names of its
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+ // contributors may be used to endorse or promote products derived
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+ // from this software without specific prior written permission.
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+ //
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+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+ #ifndef V8_ARM_VIRTUAL_FRAME_ARM_H_
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+ #define V8_ARM_VIRTUAL_FRAME_ARM_H_
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+
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+ #include "register-allocator.h"
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+
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+ namespace v8 {
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+ namespace internal {
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+
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+ // This dummy class is only used to create invalid virtual frames.
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+ extern class InvalidVirtualFrameInitializer {}* kInvalidVirtualFrameInitializer;
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+
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+
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+ // -------------------------------------------------------------------------
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+ // Virtual frames
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+ //
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+ // The virtual frame is an abstraction of the physical stack frame. It
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+ // encapsulates the parameters, frame-allocated locals, and the expression
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+ // stack. It supports push/pop operations on the expression stack, as well
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+ // as random access to the expression stack elements, locals, and
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+ // parameters.
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+
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+ class VirtualFrame : public ZoneObject {
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+ public:
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+ class RegisterAllocationScope;
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+ // A utility class to introduce a scope where the virtual frame is
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+ // expected to remain spilled. The constructor spills the code
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+ // generator's current frame, and keeps it spilled.
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+ class SpilledScope BASE_EMBEDDED {
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+ public:
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+ explicit SpilledScope(VirtualFrame* frame)
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+ : old_is_spilled_(
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+ Isolate::Current()->is_virtual_frame_in_spilled_scope()) {
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+ if (frame != NULL) {
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+ if (!old_is_spilled_) {
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+ frame->SpillAll();
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+ } else {
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+ frame->AssertIsSpilled();
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+ }
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+ }
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+ Isolate::Current()->set_is_virtual_frame_in_spilled_scope(true);
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+ }
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+ ~SpilledScope() {
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+ Isolate::Current()->set_is_virtual_frame_in_spilled_scope(
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+ old_is_spilled_);
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+ }
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+ static bool is_spilled() {
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+ return Isolate::Current()->is_virtual_frame_in_spilled_scope();
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+ }
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+
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+ private:
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+ int old_is_spilled_;
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+
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+ SpilledScope() { }
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+
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+ friend class RegisterAllocationScope;
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+ };
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+
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+ class RegisterAllocationScope BASE_EMBEDDED {
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+ public:
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+ // A utility class to introduce a scope where the virtual frame
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+ // is not spilled, ie. where register allocation occurs. Eventually
89
+ // when RegisterAllocationScope is ubiquitous it can be removed
90
+ // along with the (by then unused) SpilledScope class.
91
+ inline explicit RegisterAllocationScope(CodeGenerator* cgen);
92
+ inline ~RegisterAllocationScope();
93
+
94
+ private:
95
+ CodeGenerator* cgen_;
96
+ bool old_is_spilled_;
97
+
98
+ RegisterAllocationScope() { }
99
+ };
100
+
101
+ // An illegal index into the virtual frame.
102
+ static const int kIllegalIndex = -1;
103
+
104
+ // Construct an initial virtual frame on entry to a JS function.
105
+ inline VirtualFrame();
106
+
107
+ // Construct an invalid virtual frame, used by JumpTargets.
108
+ inline VirtualFrame(InvalidVirtualFrameInitializer* dummy);
109
+
110
+ // Construct a virtual frame as a clone of an existing one.
111
+ explicit inline VirtualFrame(VirtualFrame* original);
112
+
113
+ inline CodeGenerator* cgen() const;
114
+ inline MacroAssembler* masm();
115
+
116
+ // The number of elements on the virtual frame.
117
+ int element_count() const { return element_count_; }
118
+
119
+ // The height of the virtual expression stack.
120
+ inline int height() const;
121
+
122
+ bool is_used(int num) {
123
+ switch (num) {
124
+ case 0: { // r0.
125
+ return kR0InUse[top_of_stack_state_];
126
+ }
127
+ case 1: { // r1.
128
+ return kR1InUse[top_of_stack_state_];
129
+ }
130
+ case 2:
131
+ case 3:
132
+ case 4:
133
+ case 5:
134
+ case 6: { // r2 to r6.
135
+ ASSERT(num - kFirstAllocatedRegister < kNumberOfAllocatedRegisters);
136
+ ASSERT(num >= kFirstAllocatedRegister);
137
+ if ((register_allocation_map_ &
138
+ (1 << (num - kFirstAllocatedRegister))) == 0) {
139
+ return false;
140
+ } else {
141
+ return true;
142
+ }
143
+ }
144
+ default: {
145
+ ASSERT(num < kFirstAllocatedRegister ||
146
+ num >= kFirstAllocatedRegister + kNumberOfAllocatedRegisters);
147
+ return false;
148
+ }
149
+ }
150
+ }
151
+
152
+ // Add extra in-memory elements to the top of the frame to match an actual
153
+ // frame (eg, the frame after an exception handler is pushed). No code is
154
+ // emitted.
155
+ void Adjust(int count);
156
+
157
+ // Forget elements from the top of the frame to match an actual frame (eg,
158
+ // the frame after a runtime call). No code is emitted except to bring the
159
+ // frame to a spilled state.
160
+ void Forget(int count);
161
+
162
+ // Spill all values from the frame to memory.
163
+ void SpillAll();
164
+
165
+ void AssertIsSpilled() const {
166
+ ASSERT(top_of_stack_state_ == NO_TOS_REGISTERS);
167
+ ASSERT(register_allocation_map_ == 0);
168
+ }
169
+
170
+ void AssertIsNotSpilled() {
171
+ ASSERT(!SpilledScope::is_spilled());
172
+ }
173
+
174
+ // Spill all occurrences of a specific register from the frame.
175
+ void Spill(Register reg) {
176
+ UNIMPLEMENTED();
177
+ }
178
+
179
+ // Spill all occurrences of an arbitrary register if possible. Return the
180
+ // register spilled or no_reg if it was not possible to free any register
181
+ // (ie, they all have frame-external references). Unimplemented.
182
+ Register SpillAnyRegister();
183
+
184
+ // Make this virtual frame have a state identical to an expected virtual
185
+ // frame. As a side effect, code may be emitted to make this frame match
186
+ // the expected one.
187
+ void MergeTo(VirtualFrame* expected, Condition cond = al);
188
+ void MergeTo(const VirtualFrame* expected, Condition cond = al);
189
+
190
+ // Checks whether this frame can be branched to by the other frame.
191
+ bool IsCompatibleWith(const VirtualFrame* other) const {
192
+ return (tos_known_smi_map_ & (~other->tos_known_smi_map_)) == 0;
193
+ }
194
+
195
+ inline void ForgetTypeInfo() {
196
+ tos_known_smi_map_ = 0;
197
+ }
198
+
199
+ // Detach a frame from its code generator, perhaps temporarily. This
200
+ // tells the register allocator that it is free to use frame-internal
201
+ // registers. Used when the code generator's frame is switched from this
202
+ // one to NULL by an unconditional jump.
203
+ void DetachFromCodeGenerator() {
204
+ }
205
+
206
+ // (Re)attach a frame to its code generator. This informs the register
207
+ // allocator that the frame-internal register references are active again.
208
+ // Used when a code generator's frame is switched from NULL to this one by
209
+ // binding a label.
210
+ void AttachToCodeGenerator() {
211
+ }
212
+
213
+ // Emit code for the physical JS entry and exit frame sequences. After
214
+ // calling Enter, the virtual frame is ready for use; and after calling
215
+ // Exit it should not be used. Note that Enter does not allocate space in
216
+ // the physical frame for storing frame-allocated locals.
217
+ void Enter();
218
+ void Exit();
219
+
220
+ // Prepare for returning from the frame by elements in the virtual frame. This
221
+ // avoids generating unnecessary merge code when jumping to the
222
+ // shared return site. No spill code emitted. Value to return should be in r0.
223
+ inline void PrepareForReturn();
224
+
225
+ // Number of local variables after when we use a loop for allocating.
226
+ static const int kLocalVarBound = 5;
227
+
228
+ // Allocate and initialize the frame-allocated locals.
229
+ void AllocateStackSlots();
230
+
231
+ // The current top of the expression stack as an assembly operand.
232
+ MemOperand Top() {
233
+ AssertIsSpilled();
234
+ return MemOperand(sp, 0);
235
+ }
236
+
237
+ // An element of the expression stack as an assembly operand.
238
+ MemOperand ElementAt(int index) {
239
+ int adjusted_index = index - kVirtualElements[top_of_stack_state_];
240
+ ASSERT(adjusted_index >= 0);
241
+ return MemOperand(sp, adjusted_index * kPointerSize);
242
+ }
243
+
244
+ bool KnownSmiAt(int index) {
245
+ if (index >= kTOSKnownSmiMapSize) return false;
246
+ return (tos_known_smi_map_ & (1 << index)) != 0;
247
+ }
248
+
249
+ // A frame-allocated local as an assembly operand.
250
+ inline MemOperand LocalAt(int index);
251
+
252
+ // Push the address of the receiver slot on the frame.
253
+ void PushReceiverSlotAddress();
254
+
255
+ // The function frame slot.
256
+ MemOperand Function() { return MemOperand(fp, kFunctionOffset); }
257
+
258
+ // The context frame slot.
259
+ MemOperand Context() { return MemOperand(fp, kContextOffset); }
260
+
261
+ // A parameter as an assembly operand.
262
+ inline MemOperand ParameterAt(int index);
263
+
264
+ // The receiver frame slot.
265
+ inline MemOperand Receiver();
266
+
267
+ // Push a try-catch or try-finally handler on top of the virtual frame.
268
+ void PushTryHandler(HandlerType type);
269
+
270
+ // Call stub given the number of arguments it expects on (and
271
+ // removes from) the stack.
272
+ inline void CallStub(CodeStub* stub, int arg_count);
273
+
274
+ // Call JS function from top of the stack with arguments
275
+ // taken from the stack.
276
+ void CallJSFunction(int arg_count);
277
+
278
+ // Call runtime given the number of arguments expected on (and
279
+ // removed from) the stack.
280
+ void CallRuntime(const Runtime::Function* f, int arg_count);
281
+ void CallRuntime(Runtime::FunctionId id, int arg_count);
282
+
283
+ #ifdef ENABLE_DEBUGGER_SUPPORT
284
+ void DebugBreak();
285
+ #endif
286
+
287
+ // Invoke builtin given the number of arguments it expects on (and
288
+ // removes from) the stack.
289
+ void InvokeBuiltin(Builtins::JavaScript id,
290
+ InvokeJSFlags flag,
291
+ int arg_count);
292
+
293
+ // Call load IC. Receiver is on the stack and is consumed. Result is returned
294
+ // in r0.
295
+ void CallLoadIC(Handle<String> name, RelocInfo::Mode mode);
296
+
297
+ // Call store IC. If the load is contextual, value is found on top of the
298
+ // frame. If not, value and receiver are on the frame. Both are consumed.
299
+ // Result is returned in r0.
300
+ void CallStoreIC(Handle<String> name, bool is_contextual,
301
+ StrictModeFlag strict_mode);
302
+
303
+ // Call keyed load IC. Key and receiver are on the stack. Both are consumed.
304
+ // Result is returned in r0.
305
+ void CallKeyedLoadIC();
306
+
307
+ // Call keyed store IC. Value, key and receiver are on the stack. All three
308
+ // are consumed. Result is returned in r0.
309
+ void CallKeyedStoreIC(StrictModeFlag strict_mode);
310
+
311
+ // Call into an IC stub given the number of arguments it removes
312
+ // from the stack. Register arguments to the IC stub are implicit,
313
+ // and depend on the type of IC stub.
314
+ void CallCodeObject(Handle<Code> ic,
315
+ RelocInfo::Mode rmode,
316
+ int dropped_args);
317
+
318
+ // Drop a number of elements from the top of the expression stack. May
319
+ // emit code to affect the physical frame. Does not clobber any registers
320
+ // excepting possibly the stack pointer.
321
+ void Drop(int count);
322
+
323
+ // Drop one element.
324
+ void Drop() { Drop(1); }
325
+
326
+ // Pop an element from the top of the expression stack. Discards
327
+ // the result.
328
+ void Pop();
329
+
330
+ // Pop an element from the top of the expression stack. The register
331
+ // will be one normally used for the top of stack register allocation
332
+ // so you can't hold on to it if you push on the stack.
333
+ Register PopToRegister(Register but_not_to_this_one = no_reg);
334
+
335
+ // Look at the top of the stack. The register returned is aliased and
336
+ // must be copied to a scratch register before modification.
337
+ Register Peek();
338
+
339
+ // Look at the value beneath the top of the stack. The register returned is
340
+ // aliased and must be copied to a scratch register before modification.
341
+ Register Peek2();
342
+
343
+ // Duplicate the top of stack.
344
+ void Dup();
345
+
346
+ // Duplicate the two elements on top of stack.
347
+ void Dup2();
348
+
349
+ // Flushes all registers, but it puts a copy of the top-of-stack in r0.
350
+ void SpillAllButCopyTOSToR0();
351
+
352
+ // Flushes all registers, but it puts a copy of the top-of-stack in r1.
353
+ void SpillAllButCopyTOSToR1();
354
+
355
+ // Flushes all registers, but it puts a copy of the top-of-stack in r1
356
+ // and the next value on the stack in r0.
357
+ void SpillAllButCopyTOSToR1R0();
358
+
359
+ // Pop and save an element from the top of the expression stack and
360
+ // emit a corresponding pop instruction.
361
+ void EmitPop(Register reg);
362
+
363
+ // Takes the top two elements and puts them in r0 (top element) and r1
364
+ // (second element).
365
+ void PopToR1R0();
366
+
367
+ // Takes the top element and puts it in r1.
368
+ void PopToR1();
369
+
370
+ // Takes the top element and puts it in r0.
371
+ void PopToR0();
372
+
373
+ // Push an element on top of the expression stack and emit a
374
+ // corresponding push instruction.
375
+ void EmitPush(Register reg, TypeInfo type_info = TypeInfo::Unknown());
376
+ void EmitPush(Operand operand, TypeInfo type_info = TypeInfo::Unknown());
377
+ void EmitPush(MemOperand operand, TypeInfo type_info = TypeInfo::Unknown());
378
+ void EmitPushRoot(Heap::RootListIndex index);
379
+
380
+ // Overwrite the nth thing on the stack. If the nth position is in a
381
+ // register then this turns into a mov, otherwise an str. Afterwards
382
+ // you can still use the register even if it is a register that can be
383
+ // used for TOS (r0 or r1).
384
+ void SetElementAt(Register reg, int this_far_down);
385
+
386
+ // Get a register which is free and which must be immediately used to
387
+ // push on the top of the stack.
388
+ Register GetTOSRegister();
389
+
390
+ // Push multiple registers on the stack and the virtual frame
391
+ // Register are selected by setting bit in src_regs and
392
+ // are pushed in decreasing order: r15 .. r0.
393
+ void EmitPushMultiple(int count, int src_regs);
394
+
395
+ static Register scratch0() { return r7; }
396
+ static Register scratch1() { return r9; }
397
+
398
+ private:
399
+ static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset;
400
+ static const int kFunctionOffset = JavaScriptFrameConstants::kFunctionOffset;
401
+ static const int kContextOffset = StandardFrameConstants::kContextOffset;
402
+
403
+ static const int kHandlerSize = StackHandlerConstants::kSize / kPointerSize;
404
+ static const int kPreallocatedElements = 5 + 8; // 8 expression stack slots.
405
+
406
+ // 5 states for the top of stack, which can be in memory or in r0 and r1.
407
+ enum TopOfStack {
408
+ NO_TOS_REGISTERS,
409
+ R0_TOS,
410
+ R1_TOS,
411
+ R1_R0_TOS,
412
+ R0_R1_TOS,
413
+ TOS_STATES
414
+ };
415
+
416
+ static const int kMaxTOSRegisters = 2;
417
+
418
+ static const bool kR0InUse[TOS_STATES];
419
+ static const bool kR1InUse[TOS_STATES];
420
+ static const int kVirtualElements[TOS_STATES];
421
+ static const TopOfStack kStateAfterPop[TOS_STATES];
422
+ static const TopOfStack kStateAfterPush[TOS_STATES];
423
+ static const Register kTopRegister[TOS_STATES];
424
+ static const Register kBottomRegister[TOS_STATES];
425
+
426
+ // We allocate up to 5 locals in registers.
427
+ static const int kNumberOfAllocatedRegisters = 5;
428
+ // r2 to r6 are allocated to locals.
429
+ static const int kFirstAllocatedRegister = 2;
430
+
431
+ static const Register kAllocatedRegisters[kNumberOfAllocatedRegisters];
432
+
433
+ static Register AllocatedRegister(int r) {
434
+ ASSERT(r >= 0 && r < kNumberOfAllocatedRegisters);
435
+ return kAllocatedRegisters[r];
436
+ }
437
+
438
+ // The number of elements on the stack frame.
439
+ int element_count_;
440
+ TopOfStack top_of_stack_state_:3;
441
+ int register_allocation_map_:kNumberOfAllocatedRegisters;
442
+ static const int kTOSKnownSmiMapSize = 4;
443
+ unsigned tos_known_smi_map_:kTOSKnownSmiMapSize;
444
+
445
+ // The index of the element that is at the processor's stack pointer
446
+ // (the sp register). For now since everything is in memory it is given
447
+ // by the number of elements on the not-very-virtual stack frame.
448
+ int stack_pointer() { return element_count_ - 1; }
449
+
450
+ // The number of frame-allocated locals and parameters respectively.
451
+ inline int parameter_count() const;
452
+ inline int local_count() const;
453
+
454
+ // The index of the element that is at the processor's frame pointer
455
+ // (the fp register). The parameters, receiver, function, and context
456
+ // are below the frame pointer.
457
+ inline int frame_pointer() const;
458
+
459
+ // The index of the first parameter. The receiver lies below the first
460
+ // parameter.
461
+ int param0_index() { return 1; }
462
+
463
+ // The index of the context slot in the frame. It is immediately
464
+ // below the frame pointer.
465
+ inline int context_index();
466
+
467
+ // The index of the function slot in the frame. It is below the frame
468
+ // pointer and context slot.
469
+ inline int function_index();
470
+
471
+ // The index of the first local. Between the frame pointer and the
472
+ // locals lies the return address.
473
+ inline int local0_index() const;
474
+
475
+ // The index of the base of the expression stack.
476
+ inline int expression_base_index() const;
477
+
478
+ // Convert a frame index into a frame pointer relative offset into the
479
+ // actual stack.
480
+ inline int fp_relative(int index);
481
+
482
+ // Spill all elements in registers. Spill the top spilled_args elements
483
+ // on the frame. Sync all other frame elements.
484
+ // Then drop dropped_args elements from the virtual frame, to match
485
+ // the effect of an upcoming call that will drop them from the stack.
486
+ void PrepareForCall(int spilled_args, int dropped_args);
487
+
488
+ // If all top-of-stack registers are in use then the lowest one is pushed
489
+ // onto the physical stack and made free.
490
+ void EnsureOneFreeTOSRegister();
491
+
492
+ // Emit instructions to get the top of stack state from where we are to where
493
+ // we want to be.
494
+ void MergeTOSTo(TopOfStack expected_state, Condition cond = al);
495
+
496
+ inline bool Equals(const VirtualFrame* other);
497
+
498
+ inline void LowerHeight(int count) {
499
+ element_count_ -= count;
500
+ if (count >= kTOSKnownSmiMapSize) {
501
+ tos_known_smi_map_ = 0;
502
+ } else {
503
+ tos_known_smi_map_ >>= count;
504
+ }
505
+ }
506
+
507
+ inline void RaiseHeight(int count, unsigned known_smi_map = 0) {
508
+ ASSERT(count >= 32 || known_smi_map < (1u << count));
509
+ element_count_ += count;
510
+ if (count >= kTOSKnownSmiMapSize) {
511
+ tos_known_smi_map_ = known_smi_map;
512
+ } else {
513
+ tos_known_smi_map_ = ((tos_known_smi_map_ << count) | known_smi_map);
514
+ }
515
+ }
516
+
517
+ friend class JumpTarget;
518
+ };
519
+
520
+
521
+ } } // namespace v8::internal
522
+
523
+ #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_