therubyracer 0.9.0beta2 → 0.9.0beta3

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Files changed (920) hide show
  1. data/.gitmodules +3 -0
  2. data/ext/v8/upstream/Makefile +1 -2
  3. data/ext/v8/upstream/v8/.gitignore +33 -0
  4. data/ext/v8/upstream/v8/AUTHORS +42 -0
  5. data/ext/v8/upstream/v8/ChangeLog +2663 -0
  6. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE +0 -0
  7. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.strongtalk +0 -0
  8. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.v8 +0 -0
  9. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.valgrind +0 -0
  10. data/ext/v8/upstream/v8/SConstruct +1473 -0
  11. data/ext/v8/upstream/{3.1.8 → v8}/build/README.txt +0 -0
  12. data/ext/v8/upstream/{3.1.8 → v8}/build/all.gyp +0 -0
  13. data/ext/v8/upstream/{3.1.8 → v8}/build/armu.gypi +0 -0
  14. data/ext/v8/upstream/{3.1.8 → v8}/build/common.gypi +0 -0
  15. data/ext/v8/upstream/{3.1.8 → v8}/build/gyp_v8 +0 -0
  16. data/ext/v8/upstream/v8/include/v8-debug.h +394 -0
  17. data/ext/v8/upstream/v8/include/v8-preparser.h +116 -0
  18. data/ext/v8/upstream/v8/include/v8-profiler.h +505 -0
  19. data/ext/v8/upstream/v8/include/v8-testing.h +104 -0
  20. data/ext/v8/upstream/v8/include/v8.h +4000 -0
  21. data/ext/v8/upstream/{3.1.8 → v8}/include/v8stdint.h +0 -0
  22. data/ext/v8/upstream/v8/preparser/SConscript +38 -0
  23. data/ext/v8/upstream/v8/preparser/preparser-process.cc +169 -0
  24. data/ext/v8/upstream/v8/src/SConscript +380 -0
  25. data/ext/v8/upstream/v8/src/accessors.cc +766 -0
  26. data/ext/v8/upstream/{3.1.8 → v8}/src/accessors.h +0 -0
  27. data/ext/v8/upstream/v8/src/allocation-inl.h +49 -0
  28. data/ext/v8/upstream/v8/src/allocation.cc +122 -0
  29. data/ext/v8/upstream/v8/src/allocation.h +143 -0
  30. data/ext/v8/upstream/v8/src/api.cc +5678 -0
  31. data/ext/v8/upstream/v8/src/api.h +572 -0
  32. data/ext/v8/upstream/{3.1.8 → v8}/src/apinatives.js +0 -0
  33. data/ext/v8/upstream/v8/src/apiutils.h +73 -0
  34. data/ext/v8/upstream/v8/src/arguments.h +116 -0
  35. data/ext/v8/upstream/v8/src/arm/assembler-arm-inl.h +353 -0
  36. data/ext/v8/upstream/v8/src/arm/assembler-arm.cc +2877 -0
  37. data/ext/v8/upstream/v8/src/arm/assembler-arm.h +1382 -0
  38. data/ext/v8/upstream/v8/src/arm/builtins-arm.cc +1634 -0
  39. data/ext/v8/upstream/v8/src/arm/code-stubs-arm.cc +6917 -0
  40. data/ext/v8/upstream/v8/src/arm/code-stubs-arm.h +623 -0
  41. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/codegen-arm-inl.h +0 -0
  42. data/ext/v8/upstream/v8/src/arm/codegen-arm.cc +7437 -0
  43. data/ext/v8/upstream/v8/src/arm/codegen-arm.h +595 -0
  44. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/constants-arm.cc +0 -0
  45. data/ext/v8/upstream/v8/src/arm/constants-arm.h +778 -0
  46. data/ext/v8/upstream/v8/src/arm/cpu-arm.cc +149 -0
  47. data/ext/v8/upstream/v8/src/arm/debug-arm.cc +317 -0
  48. data/ext/v8/upstream/v8/src/arm/deoptimizer-arm.cc +737 -0
  49. data/ext/v8/upstream/v8/src/arm/disasm-arm.cc +1503 -0
  50. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/frames-arm.cc +0 -0
  51. data/ext/v8/upstream/v8/src/arm/frames-arm.h +168 -0
  52. data/ext/v8/upstream/v8/src/arm/full-codegen-arm.cc +4374 -0
  53. data/ext/v8/upstream/v8/src/arm/ic-arm.cc +1793 -0
  54. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/jump-target-arm.cc +0 -0
  55. data/ext/v8/upstream/v8/src/arm/lithium-arm.cc +2120 -0
  56. data/ext/v8/upstream/v8/src/arm/lithium-arm.h +2179 -0
  57. data/ext/v8/upstream/v8/src/arm/lithium-codegen-arm.cc +4132 -0
  58. data/ext/v8/upstream/v8/src/arm/lithium-codegen-arm.h +329 -0
  59. data/ext/v8/upstream/v8/src/arm/lithium-gap-resolver-arm.cc +305 -0
  60. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/lithium-gap-resolver-arm.h +0 -0
  61. data/ext/v8/upstream/v8/src/arm/macro-assembler-arm.cc +2939 -0
  62. data/ext/v8/upstream/v8/src/arm/macro-assembler-arm.h +1071 -0
  63. data/ext/v8/upstream/v8/src/arm/regexp-macro-assembler-arm.cc +1287 -0
  64. data/ext/v8/upstream/v8/src/arm/regexp-macro-assembler-arm.h +253 -0
  65. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm-inl.h +0 -0
  66. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm.cc +0 -0
  67. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm.h +0 -0
  68. data/ext/v8/upstream/v8/src/arm/simulator-arm.cc +3288 -0
  69. data/ext/v8/upstream/v8/src/arm/simulator-arm.h +413 -0
  70. data/ext/v8/upstream/v8/src/arm/stub-cache-arm.cc +4034 -0
  71. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/virtual-frame-arm-inl.h +0 -0
  72. data/ext/v8/upstream/v8/src/arm/virtual-frame-arm.cc +843 -0
  73. data/ext/v8/upstream/v8/src/arm/virtual-frame-arm.h +523 -0
  74. data/ext/v8/upstream/v8/src/array.js +1249 -0
  75. data/ext/v8/upstream/v8/src/assembler.cc +1067 -0
  76. data/ext/v8/upstream/v8/src/assembler.h +823 -0
  77. data/ext/v8/upstream/v8/src/ast-inl.h +112 -0
  78. data/ext/v8/upstream/v8/src/ast.cc +1078 -0
  79. data/ext/v8/upstream/v8/src/ast.h +2234 -0
  80. data/ext/v8/upstream/v8/src/atomicops.h +167 -0
  81. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_arm_gcc.h +0 -0
  82. data/ext/v8/upstream/v8/src/atomicops_internals_mips_gcc.h +169 -0
  83. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_gcc.cc +0 -0
  84. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_gcc.h +0 -0
  85. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_macosx.h +0 -0
  86. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_msvc.h +0 -0
  87. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum-dtoa.cc +0 -0
  88. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum-dtoa.h +0 -0
  89. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum.cc +0 -0
  90. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum.h +0 -0
  91. data/ext/v8/upstream/v8/src/bootstrapper.cc +2138 -0
  92. data/ext/v8/upstream/v8/src/bootstrapper.h +185 -0
  93. data/ext/v8/upstream/v8/src/builtins.cc +1708 -0
  94. data/ext/v8/upstream/v8/src/builtins.h +368 -0
  95. data/ext/v8/upstream/{3.1.8 → v8}/src/bytecodes-irregexp.h +0 -0
  96. data/ext/v8/upstream/{3.1.8 → v8}/src/cached-powers.cc +0 -0
  97. data/ext/v8/upstream/{3.1.8 → v8}/src/cached-powers.h +0 -0
  98. data/ext/v8/upstream/{3.1.8 → v8}/src/char-predicates-inl.h +0 -0
  99. data/ext/v8/upstream/{3.1.8 → v8}/src/char-predicates.h +0 -0
  100. data/ext/v8/upstream/v8/src/checks.cc +110 -0
  101. data/ext/v8/upstream/v8/src/checks.h +296 -0
  102. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue-inl.h +0 -0
  103. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue.cc +0 -0
  104. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue.h +0 -0
  105. data/ext/v8/upstream/v8/src/code-stubs.cc +240 -0
  106. data/ext/v8/upstream/v8/src/code-stubs.h +971 -0
  107. data/ext/v8/upstream/{3.1.8 → v8}/src/code.h +0 -0
  108. data/ext/v8/upstream/v8/src/codegen-inl.h +68 -0
  109. data/ext/v8/upstream/v8/src/codegen.cc +505 -0
  110. data/ext/v8/upstream/v8/src/codegen.h +245 -0
  111. data/ext/v8/upstream/v8/src/compilation-cache.cc +540 -0
  112. data/ext/v8/upstream/v8/src/compilation-cache.h +287 -0
  113. data/ext/v8/upstream/v8/src/compiler.cc +792 -0
  114. data/ext/v8/upstream/v8/src/compiler.h +307 -0
  115. data/ext/v8/upstream/v8/src/contexts.cc +327 -0
  116. data/ext/v8/upstream/v8/src/contexts.h +382 -0
  117. data/ext/v8/upstream/{3.1.8 → v8}/src/conversions-inl.h +0 -0
  118. data/ext/v8/upstream/v8/src/conversions.cc +1125 -0
  119. data/ext/v8/upstream/{3.1.8 → v8}/src/conversions.h +0 -0
  120. data/ext/v8/upstream/v8/src/counters.cc +93 -0
  121. data/ext/v8/upstream/v8/src/counters.h +254 -0
  122. data/ext/v8/upstream/v8/src/cpu-profiler-inl.h +101 -0
  123. data/ext/v8/upstream/v8/src/cpu-profiler.cc +606 -0
  124. data/ext/v8/upstream/v8/src/cpu-profiler.h +305 -0
  125. data/ext/v8/upstream/v8/src/cpu.h +67 -0
  126. data/ext/v8/upstream/v8/src/d8-debug.cc +367 -0
  127. data/ext/v8/upstream/v8/src/d8-debug.h +158 -0
  128. data/ext/v8/upstream/v8/src/d8-posix.cc +695 -0
  129. data/ext/v8/upstream/{3.1.8 → v8}/src/d8-readline.cc +0 -0
  130. data/ext/v8/upstream/{3.1.8 → v8}/src/d8-windows.cc +0 -0
  131. data/ext/v8/upstream/v8/src/d8.cc +796 -0
  132. data/ext/v8/upstream/v8/src/d8.gyp +88 -0
  133. data/ext/v8/upstream/{3.1.8 → v8}/src/d8.h +0 -0
  134. data/ext/v8/upstream/{3.1.8 → v8}/src/d8.js +0 -0
  135. data/ext/v8/upstream/{3.1.8 → v8}/src/data-flow.cc +0 -0
  136. data/ext/v8/upstream/v8/src/data-flow.h +379 -0
  137. data/ext/v8/upstream/{3.1.8 → v8}/src/date.js +0 -0
  138. data/ext/v8/upstream/{3.1.8 → v8}/src/dateparser-inl.h +0 -0
  139. data/ext/v8/upstream/{3.1.8 → v8}/src/dateparser.cc +0 -0
  140. data/ext/v8/upstream/v8/src/dateparser.h +265 -0
  141. data/ext/v8/upstream/v8/src/debug-agent.cc +447 -0
  142. data/ext/v8/upstream/v8/src/debug-agent.h +129 -0
  143. data/ext/v8/upstream/{3.1.8 → v8}/src/debug-debugger.js +0 -0
  144. data/ext/v8/upstream/v8/src/debug.cc +3188 -0
  145. data/ext/v8/upstream/v8/src/debug.h +1055 -0
  146. data/ext/v8/upstream/v8/src/deoptimizer.cc +1296 -0
  147. data/ext/v8/upstream/v8/src/deoptimizer.h +629 -0
  148. data/ext/v8/upstream/v8/src/disasm.h +80 -0
  149. data/ext/v8/upstream/v8/src/disassembler.cc +339 -0
  150. data/ext/v8/upstream/{3.1.8 → v8}/src/disassembler.h +0 -0
  151. data/ext/v8/upstream/{3.1.8 → v8}/src/diy-fp.cc +0 -0
  152. data/ext/v8/upstream/{3.1.8 → v8}/src/diy-fp.h +0 -0
  153. data/ext/v8/upstream/{3.1.8 → v8}/src/double.h +0 -0
  154. data/ext/v8/upstream/{3.1.8 → v8}/src/dtoa.cc +0 -0
  155. data/ext/v8/upstream/{3.1.8 → v8}/src/dtoa.h +0 -0
  156. data/ext/v8/upstream/v8/src/execution.cc +791 -0
  157. data/ext/v8/upstream/v8/src/execution.h +291 -0
  158. data/ext/v8/upstream/v8/src/extensions/experimental/break-iterator.cc +250 -0
  159. data/ext/v8/upstream/v8/src/extensions/experimental/break-iterator.h +89 -0
  160. data/ext/v8/upstream/v8/src/extensions/experimental/experimental.gyp +55 -0
  161. data/ext/v8/upstream/v8/src/extensions/experimental/i18n-extension.cc +284 -0
  162. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/experimental/i18n-extension.h +0 -0
  163. data/ext/v8/upstream/v8/src/extensions/externalize-string-extension.cc +141 -0
  164. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/externalize-string-extension.h +0 -0
  165. data/ext/v8/upstream/v8/src/extensions/gc-extension.cc +58 -0
  166. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/gc-extension.h +0 -0
  167. data/ext/v8/upstream/v8/src/factory.cc +1194 -0
  168. data/ext/v8/upstream/v8/src/factory.h +436 -0
  169. data/ext/v8/upstream/{3.1.8 → v8}/src/fast-dtoa.cc +0 -0
  170. data/ext/v8/upstream/{3.1.8 → v8}/src/fast-dtoa.h +0 -0
  171. data/ext/v8/upstream/{3.1.8 → v8}/src/fixed-dtoa.cc +0 -0
  172. data/ext/v8/upstream/{3.1.8 → v8}/src/fixed-dtoa.h +0 -0
  173. data/ext/v8/upstream/v8/src/flag-definitions.h +556 -0
  174. data/ext/v8/upstream/{3.1.8 → v8}/src/flags.cc +0 -0
  175. data/ext/v8/upstream/{3.1.8 → v8}/src/flags.h +0 -0
  176. data/ext/v8/upstream/v8/src/frame-element.cc +37 -0
  177. data/ext/v8/upstream/v8/src/frame-element.h +269 -0
  178. data/ext/v8/upstream/v8/src/frames-inl.h +236 -0
  179. data/ext/v8/upstream/v8/src/frames.cc +1273 -0
  180. data/ext/v8/upstream/v8/src/frames.h +854 -0
  181. data/ext/v8/upstream/v8/src/full-codegen.cc +1385 -0
  182. data/ext/v8/upstream/v8/src/full-codegen.h +753 -0
  183. data/ext/v8/upstream/v8/src/func-name-inferrer.cc +91 -0
  184. data/ext/v8/upstream/v8/src/func-name-inferrer.h +111 -0
  185. data/ext/v8/upstream/v8/src/gdb-jit.cc +1548 -0
  186. data/ext/v8/upstream/{3.1.8 → v8}/src/gdb-jit.h +0 -0
  187. data/ext/v8/upstream/v8/src/global-handles.cc +596 -0
  188. data/ext/v8/upstream/v8/src/global-handles.h +239 -0
  189. data/ext/v8/upstream/v8/src/globals.h +325 -0
  190. data/ext/v8/upstream/v8/src/handles-inl.h +177 -0
  191. data/ext/v8/upstream/v8/src/handles.cc +965 -0
  192. data/ext/v8/upstream/v8/src/handles.h +372 -0
  193. data/ext/v8/upstream/{3.1.8 → v8}/src/hashmap.cc +0 -0
  194. data/ext/v8/upstream/v8/src/hashmap.h +121 -0
  195. data/ext/v8/upstream/v8/src/heap-inl.h +703 -0
  196. data/ext/v8/upstream/v8/src/heap-profiler.cc +1173 -0
  197. data/ext/v8/upstream/v8/src/heap-profiler.h +396 -0
  198. data/ext/v8/upstream/v8/src/heap.cc +5856 -0
  199. data/ext/v8/upstream/v8/src/heap.h +2264 -0
  200. data/ext/v8/upstream/v8/src/hydrogen-instructions.cc +1639 -0
  201. data/ext/v8/upstream/v8/src/hydrogen-instructions.h +3657 -0
  202. data/ext/v8/upstream/v8/src/hydrogen.cc +6011 -0
  203. data/ext/v8/upstream/v8/src/hydrogen.h +1137 -0
  204. data/ext/v8/upstream/v8/src/ia32/assembler-ia32-inl.h +430 -0
  205. data/ext/v8/upstream/v8/src/ia32/assembler-ia32.cc +2846 -0
  206. data/ext/v8/upstream/v8/src/ia32/assembler-ia32.h +1159 -0
  207. data/ext/v8/upstream/v8/src/ia32/builtins-ia32.cc +1596 -0
  208. data/ext/v8/upstream/v8/src/ia32/code-stubs-ia32.cc +6549 -0
  209. data/ext/v8/upstream/v8/src/ia32/code-stubs-ia32.h +495 -0
  210. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/codegen-ia32-inl.h +0 -0
  211. data/ext/v8/upstream/v8/src/ia32/codegen-ia32.cc +10385 -0
  212. data/ext/v8/upstream/v8/src/ia32/codegen-ia32.h +801 -0
  213. data/ext/v8/upstream/v8/src/ia32/cpu-ia32.cc +88 -0
  214. data/ext/v8/upstream/v8/src/ia32/debug-ia32.cc +312 -0
  215. data/ext/v8/upstream/v8/src/ia32/deoptimizer-ia32.cc +774 -0
  216. data/ext/v8/upstream/v8/src/ia32/disasm-ia32.cc +1620 -0
  217. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/frames-ia32.cc +0 -0
  218. data/ext/v8/upstream/v8/src/ia32/frames-ia32.h +140 -0
  219. data/ext/v8/upstream/v8/src/ia32/full-codegen-ia32.cc +4357 -0
  220. data/ext/v8/upstream/v8/src/ia32/ic-ia32.cc +1779 -0
  221. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/jump-target-ia32.cc +0 -0
  222. data/ext/v8/upstream/v8/src/ia32/lithium-codegen-ia32.cc +4158 -0
  223. data/ext/v8/upstream/v8/src/ia32/lithium-codegen-ia32.h +318 -0
  224. data/ext/v8/upstream/v8/src/ia32/lithium-gap-resolver-ia32.cc +466 -0
  225. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/lithium-gap-resolver-ia32.h +0 -0
  226. data/ext/v8/upstream/v8/src/ia32/lithium-ia32.cc +2181 -0
  227. data/ext/v8/upstream/v8/src/ia32/lithium-ia32.h +2235 -0
  228. data/ext/v8/upstream/v8/src/ia32/macro-assembler-ia32.cc +2056 -0
  229. data/ext/v8/upstream/v8/src/ia32/macro-assembler-ia32.h +807 -0
  230. data/ext/v8/upstream/v8/src/ia32/regexp-macro-assembler-ia32.cc +1264 -0
  231. data/ext/v8/upstream/v8/src/ia32/regexp-macro-assembler-ia32.h +216 -0
  232. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/register-allocator-ia32-inl.h +0 -0
  233. data/ext/v8/upstream/v8/src/ia32/register-allocator-ia32.cc +157 -0
  234. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/register-allocator-ia32.h +0 -0
  235. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/simulator-ia32.cc +0 -0
  236. data/ext/v8/upstream/v8/src/ia32/simulator-ia32.h +72 -0
  237. data/ext/v8/upstream/v8/src/ia32/stub-cache-ia32.cc +3711 -0
  238. data/ext/v8/upstream/v8/src/ia32/virtual-frame-ia32.cc +1366 -0
  239. data/ext/v8/upstream/v8/src/ia32/virtual-frame-ia32.h +650 -0
  240. data/ext/v8/upstream/v8/src/ic-inl.h +130 -0
  241. data/ext/v8/upstream/v8/src/ic.cc +2389 -0
  242. data/ext/v8/upstream/v8/src/ic.h +675 -0
  243. data/ext/v8/upstream/{3.1.8 → v8}/src/inspector.cc +0 -0
  244. data/ext/v8/upstream/{3.1.8 → v8}/src/inspector.h +0 -0
  245. data/ext/v8/upstream/v8/src/interpreter-irregexp.cc +659 -0
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  727. data/ext/v8/upstream/3.1.8/src/ia32/regexp-macro-assembler-ia32.cc +0 -1253
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  729. data/ext/v8/upstream/3.1.8/src/ia32/register-allocator-ia32.cc +0 -157
  730. data/ext/v8/upstream/3.1.8/src/ia32/simulator-ia32.h +0 -72
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  733. data/ext/v8/upstream/3.1.8/src/ia32/virtual-frame-ia32.h +0 -646
  734. data/ext/v8/upstream/3.1.8/src/ic-inl.h +0 -129
  735. data/ext/v8/upstream/3.1.8/src/ic.cc +0 -2333
  736. data/ext/v8/upstream/3.1.8/src/ic.h +0 -639
  737. data/ext/v8/upstream/3.1.8/src/interpreter-irregexp.cc +0 -655
  738. data/ext/v8/upstream/3.1.8/src/interpreter-irregexp.h +0 -48
  739. data/ext/v8/upstream/3.1.8/src/json.js +0 -342
  740. data/ext/v8/upstream/3.1.8/src/jsregexp.cc +0 -5340
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  742. data/ext/v8/upstream/3.1.8/src/jump-target-heavy.cc +0 -430
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  745. data/ext/v8/upstream/3.1.8/src/jump-target-light.cc +0 -111
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@@ -0,0 +1,129 @@
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+ // Copyright 2011 the V8 project authors. All rights reserved.
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+ // Redistribution and use in source and binary forms, with or without
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+ // modification, are permitted provided that the following conditions are
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+ // met:
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+ //
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+ // * Redistributions of source code must retain the above copyright
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+ // notice, this list of conditions and the following disclaimer.
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+ // * Redistributions in binary form must reproduce the above
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+ // copyright notice, this list of conditions and the following
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+ // disclaimer in the documentation and/or other materials provided
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+ // with the distribution.
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+ // * Neither the name of Google Inc. nor the names of its
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+ // contributors may be used to endorse or promote products derived
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+ // from this software without specific prior written permission.
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+ //
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+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+ #ifndef V8_ZONE_INL_H_
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+ #define V8_ZONE_INL_H_
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+
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+ #include "isolate.h"
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+ #include "zone.h"
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+ #include "v8-counters.h"
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+
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+ namespace v8 {
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+ namespace internal {
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+
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+
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+ AssertNoZoneAllocation::AssertNoZoneAllocation()
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+ : prev_(Isolate::Current()->zone_allow_allocation()) {
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+ Isolate::Current()->set_zone_allow_allocation(false);
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+ }
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+
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+
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+ AssertNoZoneAllocation::~AssertNoZoneAllocation() {
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+ Isolate::Current()->set_zone_allow_allocation(prev_);
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+ }
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+
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+
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+ inline void* Zone::New(int size) {
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+ ASSERT(Isolate::Current()->zone_allow_allocation());
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+ ASSERT(ZoneScope::nesting() > 0);
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+ // Round up the requested size to fit the alignment.
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+ size = RoundUp(size, kAlignment);
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+
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+ // Check if the requested size is available without expanding.
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+ Address result = position_;
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+ if ((position_ += size) > limit_) result = NewExpand(size);
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+
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+ // Check that the result has the proper alignment and return it.
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+ ASSERT(IsAddressAligned(result, kAlignment, 0));
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+ allocation_size_ += size;
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+ return reinterpret_cast<void*>(result);
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+ }
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+
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+
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+ template <typename T>
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+ T* Zone::NewArray(int length) {
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+ return static_cast<T*>(New(length * sizeof(T)));
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+ }
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+
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+
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+ bool Zone::excess_allocation() {
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+ return segment_bytes_allocated_ > zone_excess_limit_;
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+ }
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+
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+
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+ void Zone::adjust_segment_bytes_allocated(int delta) {
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+ segment_bytes_allocated_ += delta;
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+ isolate_->counters()->zone_segment_bytes()->Set(segment_bytes_allocated_);
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+ }
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+
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+
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+ template <typename Config>
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+ ZoneSplayTree<Config>::~ZoneSplayTree() {
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+ // Reset the root to avoid unneeded iteration over all tree nodes
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+ // in the destructor. For a zone-allocated tree, nodes will be
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+ // freed by the Zone.
89
+ SplayTree<Config, ZoneListAllocationPolicy>::ResetRoot();
90
+ }
91
+
92
+
93
+ // TODO(isolates): for performance reasons, this should be replaced with a new
94
+ // operator that takes the zone in which the object should be
95
+ // allocated.
96
+ void* ZoneObject::operator new(size_t size) {
97
+ return ZONE->New(static_cast<int>(size));
98
+ }
99
+
100
+ void* ZoneObject::operator new(size_t size, Zone* zone) {
101
+ return zone->New(static_cast<int>(size));
102
+ }
103
+
104
+
105
+ inline void* ZoneListAllocationPolicy::New(int size) {
106
+ return ZONE->New(size);
107
+ }
108
+
109
+
110
+ ZoneScope::ZoneScope(ZoneScopeMode mode)
111
+ : isolate_(Isolate::Current()),
112
+ mode_(mode) {
113
+ isolate_->zone()->scope_nesting_++;
114
+ }
115
+
116
+
117
+ bool ZoneScope::ShouldDeleteOnExit() {
118
+ return isolate_->zone()->scope_nesting_ == 1 && mode_ == DELETE_ON_EXIT;
119
+ }
120
+
121
+
122
+ int ZoneScope::nesting() {
123
+ return Isolate::Current()->zone()->scope_nesting_;
124
+ }
125
+
126
+
127
+ } } // namespace v8::internal
128
+
129
+ #endif // V8_ZONE_INL_H_
@@ -0,0 +1,196 @@
1
+ // Copyright 2011 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ #include "v8.h"
29
+
30
+ #include "zone-inl.h"
31
+ #include "splay-tree-inl.h"
32
+
33
+ namespace v8 {
34
+ namespace internal {
35
+
36
+
37
+ Zone::Zone()
38
+ : zone_excess_limit_(256 * MB),
39
+ segment_bytes_allocated_(0),
40
+ position_(0),
41
+ limit_(0),
42
+ scope_nesting_(0),
43
+ segment_head_(NULL) {
44
+ }
45
+ unsigned Zone::allocation_size_ = 0;
46
+
47
+
48
+ ZoneScope::~ZoneScope() {
49
+ ASSERT_EQ(Isolate::Current(), isolate_);
50
+ if (ShouldDeleteOnExit()) isolate_->zone()->DeleteAll();
51
+ isolate_->zone()->scope_nesting_--;
52
+ }
53
+
54
+
55
+ // Segments represent chunks of memory: They have starting address
56
+ // (encoded in the this pointer) and a size in bytes. Segments are
57
+ // chained together forming a LIFO structure with the newest segment
58
+ // available as segment_head_. Segments are allocated using malloc()
59
+ // and de-allocated using free().
60
+
61
+ class Segment {
62
+ public:
63
+ Segment* next() const { return next_; }
64
+ void clear_next() { next_ = NULL; }
65
+
66
+ int size() const { return size_; }
67
+ int capacity() const { return size_ - sizeof(Segment); }
68
+
69
+ Address start() const { return address(sizeof(Segment)); }
70
+ Address end() const { return address(size_); }
71
+
72
+ private:
73
+ // Computes the address of the nth byte in this segment.
74
+ Address address(int n) const {
75
+ return Address(this) + n;
76
+ }
77
+
78
+ Segment* next_;
79
+ int size_;
80
+
81
+ friend class Zone;
82
+ };
83
+
84
+
85
+ // Creates a new segment, sets it size, and pushes it to the front
86
+ // of the segment chain. Returns the new segment.
87
+ Segment* Zone::NewSegment(int size) {
88
+ Segment* result = reinterpret_cast<Segment*>(Malloced::New(size));
89
+ adjust_segment_bytes_allocated(size);
90
+ if (result != NULL) {
91
+ result->next_ = segment_head_;
92
+ result->size_ = size;
93
+ segment_head_ = result;
94
+ }
95
+ return result;
96
+ }
97
+
98
+
99
+ // Deletes the given segment. Does not touch the segment chain.
100
+ void Zone::DeleteSegment(Segment* segment, int size) {
101
+ adjust_segment_bytes_allocated(-size);
102
+ Malloced::Delete(segment);
103
+ }
104
+
105
+
106
+ void Zone::DeleteAll() {
107
+ #ifdef DEBUG
108
+ // Constant byte value used for zapping dead memory in debug mode.
109
+ static const unsigned char kZapDeadByte = 0xcd;
110
+ #endif
111
+
112
+ // Find a segment with a suitable size to keep around.
113
+ Segment* keep = segment_head_;
114
+ while (keep != NULL && keep->size() > kMaximumKeptSegmentSize) {
115
+ keep = keep->next();
116
+ }
117
+
118
+ // Traverse the chained list of segments, zapping (in debug mode)
119
+ // and freeing every segment except the one we wish to keep.
120
+ Segment* current = segment_head_;
121
+ while (current != NULL) {
122
+ Segment* next = current->next();
123
+ if (current == keep) {
124
+ // Unlink the segment we wish to keep from the list.
125
+ current->clear_next();
126
+ } else {
127
+ int size = current->size();
128
+ #ifdef DEBUG
129
+ // Zap the entire current segment (including the header).
130
+ memset(current, kZapDeadByte, size);
131
+ #endif
132
+ DeleteSegment(current, size);
133
+ }
134
+ current = next;
135
+ }
136
+
137
+ // If we have found a segment we want to keep, we must recompute the
138
+ // variables 'position' and 'limit' to prepare for future allocate
139
+ // attempts. Otherwise, we must clear the position and limit to
140
+ // force a new segment to be allocated on demand.
141
+ if (keep != NULL) {
142
+ Address start = keep->start();
143
+ position_ = RoundUp(start, kAlignment);
144
+ limit_ = keep->end();
145
+ #ifdef DEBUG
146
+ // Zap the contents of the kept segment (but not the header).
147
+ memset(start, kZapDeadByte, keep->capacity());
148
+ #endif
149
+ } else {
150
+ position_ = limit_ = 0;
151
+ }
152
+
153
+ // Update the head segment to be the kept segment (if any).
154
+ segment_head_ = keep;
155
+ }
156
+
157
+
158
+ Address Zone::NewExpand(int size) {
159
+ // Make sure the requested size is already properly aligned and that
160
+ // there isn't enough room in the Zone to satisfy the request.
161
+ ASSERT(size == RoundDown(size, kAlignment));
162
+ ASSERT(position_ + size > limit_);
163
+
164
+ // Compute the new segment size. We use a 'high water mark'
165
+ // strategy, where we increase the segment size every time we expand
166
+ // except that we employ a maximum segment size when we delete. This
167
+ // is to avoid excessive malloc() and free() overhead.
168
+ Segment* head = segment_head_;
169
+ int old_size = (head == NULL) ? 0 : head->size();
170
+ static const int kSegmentOverhead = sizeof(Segment) + kAlignment;
171
+ int new_size = kSegmentOverhead + size + (old_size << 1);
172
+ if (new_size < kMinimumSegmentSize) {
173
+ new_size = kMinimumSegmentSize;
174
+ } else if (new_size > kMaximumSegmentSize) {
175
+ // Limit the size of new segments to avoid growing the segment size
176
+ // exponentially, thus putting pressure on contiguous virtual address space.
177
+ // All the while making sure to allocate a segment large enough to hold the
178
+ // requested size.
179
+ new_size = Max(kSegmentOverhead + size, kMaximumSegmentSize);
180
+ }
181
+ Segment* segment = NewSegment(new_size);
182
+ if (segment == NULL) {
183
+ V8::FatalProcessOutOfMemory("Zone");
184
+ return NULL;
185
+ }
186
+
187
+ // Recompute 'top' and 'limit' based on the new segment.
188
+ Address result = RoundUp(segment->start(), kAlignment);
189
+ position_ = result + size;
190
+ limit_ = segment->end();
191
+ ASSERT(position_ <= limit_);
192
+ return result;
193
+ }
194
+
195
+
196
+ } } // namespace v8::internal
@@ -0,0 +1,236 @@
1
+ // Copyright 2011 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ #ifndef V8_ZONE_H_
29
+ #define V8_ZONE_H_
30
+
31
+ namespace v8 {
32
+ namespace internal {
33
+
34
+
35
+ // Zone scopes are in one of two modes. Either they delete the zone
36
+ // on exit or they do not.
37
+ enum ZoneScopeMode {
38
+ DELETE_ON_EXIT,
39
+ DONT_DELETE_ON_EXIT
40
+ };
41
+
42
+ class Segment;
43
+
44
+ // The Zone supports very fast allocation of small chunks of
45
+ // memory. The chunks cannot be deallocated individually, but instead
46
+ // the Zone supports deallocating all chunks in one fast
47
+ // operation. The Zone is used to hold temporary data structures like
48
+ // the abstract syntax tree, which is deallocated after compilation.
49
+
50
+ // Note: There is no need to initialize the Zone; the first time an
51
+ // allocation is attempted, a segment of memory will be requested
52
+ // through a call to malloc().
53
+
54
+ // Note: The implementation is inherently not thread safe. Do not use
55
+ // from multi-threaded code.
56
+
57
+ class Zone {
58
+ public:
59
+ // Allocate 'size' bytes of memory in the Zone; expands the Zone by
60
+ // allocating new segments of memory on demand using malloc().
61
+ inline void* New(int size);
62
+
63
+ template <typename T>
64
+ inline T* NewArray(int length);
65
+
66
+ // Delete all objects and free all memory allocated in the Zone.
67
+ void DeleteAll();
68
+
69
+ // Returns true if more memory has been allocated in zones than
70
+ // the limit allows.
71
+ inline bool excess_allocation();
72
+
73
+ inline void adjust_segment_bytes_allocated(int delta);
74
+
75
+ static unsigned allocation_size_;
76
+
77
+ private:
78
+ friend class Isolate;
79
+ friend class ZoneScope;
80
+
81
+ // All pointers returned from New() have this alignment.
82
+ static const int kAlignment = kPointerSize;
83
+
84
+ // Never allocate segments smaller than this size in bytes.
85
+ static const int kMinimumSegmentSize = 8 * KB;
86
+
87
+ // Never allocate segments larger than this size in bytes.
88
+ static const int kMaximumSegmentSize = 1 * MB;
89
+
90
+ // Never keep segments larger than this size in bytes around.
91
+ static const int kMaximumKeptSegmentSize = 64 * KB;
92
+
93
+ // Report zone excess when allocation exceeds this limit.
94
+ int zone_excess_limit_;
95
+
96
+ // The number of bytes allocated in segments. Note that this number
97
+ // includes memory allocated from the OS but not yet allocated from
98
+ // the zone.
99
+ int segment_bytes_allocated_;
100
+
101
+ // Each isolate gets its own zone.
102
+ Zone();
103
+
104
+ // Expand the Zone to hold at least 'size' more bytes and allocate
105
+ // the bytes. Returns the address of the newly allocated chunk of
106
+ // memory in the Zone. Should only be called if there isn't enough
107
+ // room in the Zone already.
108
+ Address NewExpand(int size);
109
+
110
+ // Creates a new segment, sets it size, and pushes it to the front
111
+ // of the segment chain. Returns the new segment.
112
+ Segment* NewSegment(int size);
113
+
114
+ // Deletes the given segment. Does not touch the segment chain.
115
+ void DeleteSegment(Segment* segment, int size);
116
+
117
+ // The free region in the current (front) segment is represented as
118
+ // the half-open interval [position, limit). The 'position' variable
119
+ // is guaranteed to be aligned as dictated by kAlignment.
120
+ Address position_;
121
+ Address limit_;
122
+
123
+ int scope_nesting_;
124
+
125
+ Segment* segment_head_;
126
+ Isolate* isolate_;
127
+ };
128
+
129
+
130
+ // ZoneObject is an abstraction that helps define classes of objects
131
+ // allocated in the Zone. Use it as a base class; see ast.h.
132
+ class ZoneObject {
133
+ public:
134
+ // Allocate a new ZoneObject of 'size' bytes in the Zone.
135
+ inline void* operator new(size_t size);
136
+ inline void* operator new(size_t size, Zone* zone);
137
+
138
+ // Ideally, the delete operator should be private instead of
139
+ // public, but unfortunately the compiler sometimes synthesizes
140
+ // (unused) destructors for classes derived from ZoneObject, which
141
+ // require the operator to be visible. MSVC requires the delete
142
+ // operator to be public.
143
+
144
+ // ZoneObjects should never be deleted individually; use
145
+ // Zone::DeleteAll() to delete all zone objects in one go.
146
+ void operator delete(void*, size_t) { UNREACHABLE(); }
147
+ };
148
+
149
+
150
+ class AssertNoZoneAllocation {
151
+ public:
152
+ inline AssertNoZoneAllocation();
153
+ inline ~AssertNoZoneAllocation();
154
+ private:
155
+ bool prev_;
156
+ };
157
+
158
+
159
+ // The ZoneListAllocationPolicy is used to specialize the GenericList
160
+ // implementation to allocate ZoneLists and their elements in the
161
+ // Zone.
162
+ class ZoneListAllocationPolicy {
163
+ public:
164
+ // Allocate 'size' bytes of memory in the zone.
165
+ static inline void* New(int size);
166
+
167
+ // De-allocation attempts are silently ignored.
168
+ static void Delete(void* p) { }
169
+ };
170
+
171
+
172
+ // ZoneLists are growable lists with constant-time access to the
173
+ // elements. The list itself and all its elements are allocated in the
174
+ // Zone. ZoneLists cannot be deleted individually; you can delete all
175
+ // objects in the Zone by calling Zone::DeleteAll().
176
+ template<typename T>
177
+ class ZoneList: public List<T, ZoneListAllocationPolicy> {
178
+ public:
179
+ // Construct a new ZoneList with the given capacity; the length is
180
+ // always zero. The capacity must be non-negative.
181
+ explicit ZoneList(int capacity)
182
+ : List<T, ZoneListAllocationPolicy>(capacity) { }
183
+
184
+ // Construct a new ZoneList by copying the elements of the given ZoneList.
185
+ explicit ZoneList(const ZoneList<T>& other)
186
+ : List<T, ZoneListAllocationPolicy>(other.length()) {
187
+ AddAll(other);
188
+ }
189
+ };
190
+
191
+
192
+ // Introduce a convenience type for zone lists of map handles.
193
+ typedef ZoneList<Handle<Map> > ZoneMapList;
194
+
195
+
196
+ // ZoneScopes keep track of the current parsing and compilation
197
+ // nesting and cleans up generated ASTs in the Zone when exiting the
198
+ // outer-most scope.
199
+ class ZoneScope BASE_EMBEDDED {
200
+ public:
201
+ // TODO(isolates): pass isolate pointer here.
202
+ inline explicit ZoneScope(ZoneScopeMode mode);
203
+
204
+ virtual ~ZoneScope();
205
+
206
+ inline bool ShouldDeleteOnExit();
207
+
208
+ // For ZoneScopes that do not delete on exit by default, call this
209
+ // method to request deletion on exit.
210
+ void DeleteOnExit() {
211
+ mode_ = DELETE_ON_EXIT;
212
+ }
213
+
214
+ inline static int nesting();
215
+
216
+ private:
217
+ Isolate* isolate_;
218
+ ZoneScopeMode mode_;
219
+ };
220
+
221
+
222
+ // A zone splay tree. The config type parameter encapsulates the
223
+ // different configurations of a concrete splay tree (see splay-tree.h).
224
+ // The tree itself and all its elements are allocated in the Zone.
225
+ template <typename Config>
226
+ class ZoneSplayTree: public SplayTree<Config, ZoneListAllocationPolicy> {
227
+ public:
228
+ ZoneSplayTree()
229
+ : SplayTree<Config, ZoneListAllocationPolicy>() {}
230
+ ~ZoneSplayTree();
231
+ };
232
+
233
+
234
+ } } // namespace v8::internal
235
+
236
+ #endif // V8_ZONE_H_