therubyracer 0.9.0beta2 → 0.9.0beta3

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Files changed (920) hide show
  1. data/.gitmodules +3 -0
  2. data/ext/v8/upstream/Makefile +1 -2
  3. data/ext/v8/upstream/v8/.gitignore +33 -0
  4. data/ext/v8/upstream/v8/AUTHORS +42 -0
  5. data/ext/v8/upstream/v8/ChangeLog +2663 -0
  6. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE +0 -0
  7. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.strongtalk +0 -0
  8. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.v8 +0 -0
  9. data/ext/v8/upstream/{3.1.8 → v8}/LICENSE.valgrind +0 -0
  10. data/ext/v8/upstream/v8/SConstruct +1473 -0
  11. data/ext/v8/upstream/{3.1.8 → v8}/build/README.txt +0 -0
  12. data/ext/v8/upstream/{3.1.8 → v8}/build/all.gyp +0 -0
  13. data/ext/v8/upstream/{3.1.8 → v8}/build/armu.gypi +0 -0
  14. data/ext/v8/upstream/{3.1.8 → v8}/build/common.gypi +0 -0
  15. data/ext/v8/upstream/{3.1.8 → v8}/build/gyp_v8 +0 -0
  16. data/ext/v8/upstream/v8/include/v8-debug.h +394 -0
  17. data/ext/v8/upstream/v8/include/v8-preparser.h +116 -0
  18. data/ext/v8/upstream/v8/include/v8-profiler.h +505 -0
  19. data/ext/v8/upstream/v8/include/v8-testing.h +104 -0
  20. data/ext/v8/upstream/v8/include/v8.h +4000 -0
  21. data/ext/v8/upstream/{3.1.8 → v8}/include/v8stdint.h +0 -0
  22. data/ext/v8/upstream/v8/preparser/SConscript +38 -0
  23. data/ext/v8/upstream/v8/preparser/preparser-process.cc +169 -0
  24. data/ext/v8/upstream/v8/src/SConscript +380 -0
  25. data/ext/v8/upstream/v8/src/accessors.cc +766 -0
  26. data/ext/v8/upstream/{3.1.8 → v8}/src/accessors.h +0 -0
  27. data/ext/v8/upstream/v8/src/allocation-inl.h +49 -0
  28. data/ext/v8/upstream/v8/src/allocation.cc +122 -0
  29. data/ext/v8/upstream/v8/src/allocation.h +143 -0
  30. data/ext/v8/upstream/v8/src/api.cc +5678 -0
  31. data/ext/v8/upstream/v8/src/api.h +572 -0
  32. data/ext/v8/upstream/{3.1.8 → v8}/src/apinatives.js +0 -0
  33. data/ext/v8/upstream/v8/src/apiutils.h +73 -0
  34. data/ext/v8/upstream/v8/src/arguments.h +116 -0
  35. data/ext/v8/upstream/v8/src/arm/assembler-arm-inl.h +353 -0
  36. data/ext/v8/upstream/v8/src/arm/assembler-arm.cc +2877 -0
  37. data/ext/v8/upstream/v8/src/arm/assembler-arm.h +1382 -0
  38. data/ext/v8/upstream/v8/src/arm/builtins-arm.cc +1634 -0
  39. data/ext/v8/upstream/v8/src/arm/code-stubs-arm.cc +6917 -0
  40. data/ext/v8/upstream/v8/src/arm/code-stubs-arm.h +623 -0
  41. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/codegen-arm-inl.h +0 -0
  42. data/ext/v8/upstream/v8/src/arm/codegen-arm.cc +7437 -0
  43. data/ext/v8/upstream/v8/src/arm/codegen-arm.h +595 -0
  44. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/constants-arm.cc +0 -0
  45. data/ext/v8/upstream/v8/src/arm/constants-arm.h +778 -0
  46. data/ext/v8/upstream/v8/src/arm/cpu-arm.cc +149 -0
  47. data/ext/v8/upstream/v8/src/arm/debug-arm.cc +317 -0
  48. data/ext/v8/upstream/v8/src/arm/deoptimizer-arm.cc +737 -0
  49. data/ext/v8/upstream/v8/src/arm/disasm-arm.cc +1503 -0
  50. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/frames-arm.cc +0 -0
  51. data/ext/v8/upstream/v8/src/arm/frames-arm.h +168 -0
  52. data/ext/v8/upstream/v8/src/arm/full-codegen-arm.cc +4374 -0
  53. data/ext/v8/upstream/v8/src/arm/ic-arm.cc +1793 -0
  54. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/jump-target-arm.cc +0 -0
  55. data/ext/v8/upstream/v8/src/arm/lithium-arm.cc +2120 -0
  56. data/ext/v8/upstream/v8/src/arm/lithium-arm.h +2179 -0
  57. data/ext/v8/upstream/v8/src/arm/lithium-codegen-arm.cc +4132 -0
  58. data/ext/v8/upstream/v8/src/arm/lithium-codegen-arm.h +329 -0
  59. data/ext/v8/upstream/v8/src/arm/lithium-gap-resolver-arm.cc +305 -0
  60. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/lithium-gap-resolver-arm.h +0 -0
  61. data/ext/v8/upstream/v8/src/arm/macro-assembler-arm.cc +2939 -0
  62. data/ext/v8/upstream/v8/src/arm/macro-assembler-arm.h +1071 -0
  63. data/ext/v8/upstream/v8/src/arm/regexp-macro-assembler-arm.cc +1287 -0
  64. data/ext/v8/upstream/v8/src/arm/regexp-macro-assembler-arm.h +253 -0
  65. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm-inl.h +0 -0
  66. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm.cc +0 -0
  67. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/register-allocator-arm.h +0 -0
  68. data/ext/v8/upstream/v8/src/arm/simulator-arm.cc +3288 -0
  69. data/ext/v8/upstream/v8/src/arm/simulator-arm.h +413 -0
  70. data/ext/v8/upstream/v8/src/arm/stub-cache-arm.cc +4034 -0
  71. data/ext/v8/upstream/{3.1.8 → v8}/src/arm/virtual-frame-arm-inl.h +0 -0
  72. data/ext/v8/upstream/v8/src/arm/virtual-frame-arm.cc +843 -0
  73. data/ext/v8/upstream/v8/src/arm/virtual-frame-arm.h +523 -0
  74. data/ext/v8/upstream/v8/src/array.js +1249 -0
  75. data/ext/v8/upstream/v8/src/assembler.cc +1067 -0
  76. data/ext/v8/upstream/v8/src/assembler.h +823 -0
  77. data/ext/v8/upstream/v8/src/ast-inl.h +112 -0
  78. data/ext/v8/upstream/v8/src/ast.cc +1078 -0
  79. data/ext/v8/upstream/v8/src/ast.h +2234 -0
  80. data/ext/v8/upstream/v8/src/atomicops.h +167 -0
  81. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_arm_gcc.h +0 -0
  82. data/ext/v8/upstream/v8/src/atomicops_internals_mips_gcc.h +169 -0
  83. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_gcc.cc +0 -0
  84. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_gcc.h +0 -0
  85. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_macosx.h +0 -0
  86. data/ext/v8/upstream/{3.1.8 → v8}/src/atomicops_internals_x86_msvc.h +0 -0
  87. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum-dtoa.cc +0 -0
  88. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum-dtoa.h +0 -0
  89. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum.cc +0 -0
  90. data/ext/v8/upstream/{3.1.8 → v8}/src/bignum.h +0 -0
  91. data/ext/v8/upstream/v8/src/bootstrapper.cc +2138 -0
  92. data/ext/v8/upstream/v8/src/bootstrapper.h +185 -0
  93. data/ext/v8/upstream/v8/src/builtins.cc +1708 -0
  94. data/ext/v8/upstream/v8/src/builtins.h +368 -0
  95. data/ext/v8/upstream/{3.1.8 → v8}/src/bytecodes-irregexp.h +0 -0
  96. data/ext/v8/upstream/{3.1.8 → v8}/src/cached-powers.cc +0 -0
  97. data/ext/v8/upstream/{3.1.8 → v8}/src/cached-powers.h +0 -0
  98. data/ext/v8/upstream/{3.1.8 → v8}/src/char-predicates-inl.h +0 -0
  99. data/ext/v8/upstream/{3.1.8 → v8}/src/char-predicates.h +0 -0
  100. data/ext/v8/upstream/v8/src/checks.cc +110 -0
  101. data/ext/v8/upstream/v8/src/checks.h +296 -0
  102. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue-inl.h +0 -0
  103. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue.cc +0 -0
  104. data/ext/v8/upstream/{3.1.8 → v8}/src/circular-queue.h +0 -0
  105. data/ext/v8/upstream/v8/src/code-stubs.cc +240 -0
  106. data/ext/v8/upstream/v8/src/code-stubs.h +971 -0
  107. data/ext/v8/upstream/{3.1.8 → v8}/src/code.h +0 -0
  108. data/ext/v8/upstream/v8/src/codegen-inl.h +68 -0
  109. data/ext/v8/upstream/v8/src/codegen.cc +505 -0
  110. data/ext/v8/upstream/v8/src/codegen.h +245 -0
  111. data/ext/v8/upstream/v8/src/compilation-cache.cc +540 -0
  112. data/ext/v8/upstream/v8/src/compilation-cache.h +287 -0
  113. data/ext/v8/upstream/v8/src/compiler.cc +792 -0
  114. data/ext/v8/upstream/v8/src/compiler.h +307 -0
  115. data/ext/v8/upstream/v8/src/contexts.cc +327 -0
  116. data/ext/v8/upstream/v8/src/contexts.h +382 -0
  117. data/ext/v8/upstream/{3.1.8 → v8}/src/conversions-inl.h +0 -0
  118. data/ext/v8/upstream/v8/src/conversions.cc +1125 -0
  119. data/ext/v8/upstream/{3.1.8 → v8}/src/conversions.h +0 -0
  120. data/ext/v8/upstream/v8/src/counters.cc +93 -0
  121. data/ext/v8/upstream/v8/src/counters.h +254 -0
  122. data/ext/v8/upstream/v8/src/cpu-profiler-inl.h +101 -0
  123. data/ext/v8/upstream/v8/src/cpu-profiler.cc +606 -0
  124. data/ext/v8/upstream/v8/src/cpu-profiler.h +305 -0
  125. data/ext/v8/upstream/v8/src/cpu.h +67 -0
  126. data/ext/v8/upstream/v8/src/d8-debug.cc +367 -0
  127. data/ext/v8/upstream/v8/src/d8-debug.h +158 -0
  128. data/ext/v8/upstream/v8/src/d8-posix.cc +695 -0
  129. data/ext/v8/upstream/{3.1.8 → v8}/src/d8-readline.cc +0 -0
  130. data/ext/v8/upstream/{3.1.8 → v8}/src/d8-windows.cc +0 -0
  131. data/ext/v8/upstream/v8/src/d8.cc +796 -0
  132. data/ext/v8/upstream/v8/src/d8.gyp +88 -0
  133. data/ext/v8/upstream/{3.1.8 → v8}/src/d8.h +0 -0
  134. data/ext/v8/upstream/{3.1.8 → v8}/src/d8.js +0 -0
  135. data/ext/v8/upstream/{3.1.8 → v8}/src/data-flow.cc +0 -0
  136. data/ext/v8/upstream/v8/src/data-flow.h +379 -0
  137. data/ext/v8/upstream/{3.1.8 → v8}/src/date.js +0 -0
  138. data/ext/v8/upstream/{3.1.8 → v8}/src/dateparser-inl.h +0 -0
  139. data/ext/v8/upstream/{3.1.8 → v8}/src/dateparser.cc +0 -0
  140. data/ext/v8/upstream/v8/src/dateparser.h +265 -0
  141. data/ext/v8/upstream/v8/src/debug-agent.cc +447 -0
  142. data/ext/v8/upstream/v8/src/debug-agent.h +129 -0
  143. data/ext/v8/upstream/{3.1.8 → v8}/src/debug-debugger.js +0 -0
  144. data/ext/v8/upstream/v8/src/debug.cc +3188 -0
  145. data/ext/v8/upstream/v8/src/debug.h +1055 -0
  146. data/ext/v8/upstream/v8/src/deoptimizer.cc +1296 -0
  147. data/ext/v8/upstream/v8/src/deoptimizer.h +629 -0
  148. data/ext/v8/upstream/v8/src/disasm.h +80 -0
  149. data/ext/v8/upstream/v8/src/disassembler.cc +339 -0
  150. data/ext/v8/upstream/{3.1.8 → v8}/src/disassembler.h +0 -0
  151. data/ext/v8/upstream/{3.1.8 → v8}/src/diy-fp.cc +0 -0
  152. data/ext/v8/upstream/{3.1.8 → v8}/src/diy-fp.h +0 -0
  153. data/ext/v8/upstream/{3.1.8 → v8}/src/double.h +0 -0
  154. data/ext/v8/upstream/{3.1.8 → v8}/src/dtoa.cc +0 -0
  155. data/ext/v8/upstream/{3.1.8 → v8}/src/dtoa.h +0 -0
  156. data/ext/v8/upstream/v8/src/execution.cc +791 -0
  157. data/ext/v8/upstream/v8/src/execution.h +291 -0
  158. data/ext/v8/upstream/v8/src/extensions/experimental/break-iterator.cc +250 -0
  159. data/ext/v8/upstream/v8/src/extensions/experimental/break-iterator.h +89 -0
  160. data/ext/v8/upstream/v8/src/extensions/experimental/experimental.gyp +55 -0
  161. data/ext/v8/upstream/v8/src/extensions/experimental/i18n-extension.cc +284 -0
  162. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/experimental/i18n-extension.h +0 -0
  163. data/ext/v8/upstream/v8/src/extensions/externalize-string-extension.cc +141 -0
  164. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/externalize-string-extension.h +0 -0
  165. data/ext/v8/upstream/v8/src/extensions/gc-extension.cc +58 -0
  166. data/ext/v8/upstream/{3.1.8 → v8}/src/extensions/gc-extension.h +0 -0
  167. data/ext/v8/upstream/v8/src/factory.cc +1194 -0
  168. data/ext/v8/upstream/v8/src/factory.h +436 -0
  169. data/ext/v8/upstream/{3.1.8 → v8}/src/fast-dtoa.cc +0 -0
  170. data/ext/v8/upstream/{3.1.8 → v8}/src/fast-dtoa.h +0 -0
  171. data/ext/v8/upstream/{3.1.8 → v8}/src/fixed-dtoa.cc +0 -0
  172. data/ext/v8/upstream/{3.1.8 → v8}/src/fixed-dtoa.h +0 -0
  173. data/ext/v8/upstream/v8/src/flag-definitions.h +556 -0
  174. data/ext/v8/upstream/{3.1.8 → v8}/src/flags.cc +0 -0
  175. data/ext/v8/upstream/{3.1.8 → v8}/src/flags.h +0 -0
  176. data/ext/v8/upstream/v8/src/frame-element.cc +37 -0
  177. data/ext/v8/upstream/v8/src/frame-element.h +269 -0
  178. data/ext/v8/upstream/v8/src/frames-inl.h +236 -0
  179. data/ext/v8/upstream/v8/src/frames.cc +1273 -0
  180. data/ext/v8/upstream/v8/src/frames.h +854 -0
  181. data/ext/v8/upstream/v8/src/full-codegen.cc +1385 -0
  182. data/ext/v8/upstream/v8/src/full-codegen.h +753 -0
  183. data/ext/v8/upstream/v8/src/func-name-inferrer.cc +91 -0
  184. data/ext/v8/upstream/v8/src/func-name-inferrer.h +111 -0
  185. data/ext/v8/upstream/v8/src/gdb-jit.cc +1548 -0
  186. data/ext/v8/upstream/{3.1.8 → v8}/src/gdb-jit.h +0 -0
  187. data/ext/v8/upstream/v8/src/global-handles.cc +596 -0
  188. data/ext/v8/upstream/v8/src/global-handles.h +239 -0
  189. data/ext/v8/upstream/v8/src/globals.h +325 -0
  190. data/ext/v8/upstream/v8/src/handles-inl.h +177 -0
  191. data/ext/v8/upstream/v8/src/handles.cc +965 -0
  192. data/ext/v8/upstream/v8/src/handles.h +372 -0
  193. data/ext/v8/upstream/{3.1.8 → v8}/src/hashmap.cc +0 -0
  194. data/ext/v8/upstream/v8/src/hashmap.h +121 -0
  195. data/ext/v8/upstream/v8/src/heap-inl.h +703 -0
  196. data/ext/v8/upstream/v8/src/heap-profiler.cc +1173 -0
  197. data/ext/v8/upstream/v8/src/heap-profiler.h +396 -0
  198. data/ext/v8/upstream/v8/src/heap.cc +5856 -0
  199. data/ext/v8/upstream/v8/src/heap.h +2264 -0
  200. data/ext/v8/upstream/v8/src/hydrogen-instructions.cc +1639 -0
  201. data/ext/v8/upstream/v8/src/hydrogen-instructions.h +3657 -0
  202. data/ext/v8/upstream/v8/src/hydrogen.cc +6011 -0
  203. data/ext/v8/upstream/v8/src/hydrogen.h +1137 -0
  204. data/ext/v8/upstream/v8/src/ia32/assembler-ia32-inl.h +430 -0
  205. data/ext/v8/upstream/v8/src/ia32/assembler-ia32.cc +2846 -0
  206. data/ext/v8/upstream/v8/src/ia32/assembler-ia32.h +1159 -0
  207. data/ext/v8/upstream/v8/src/ia32/builtins-ia32.cc +1596 -0
  208. data/ext/v8/upstream/v8/src/ia32/code-stubs-ia32.cc +6549 -0
  209. data/ext/v8/upstream/v8/src/ia32/code-stubs-ia32.h +495 -0
  210. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/codegen-ia32-inl.h +0 -0
  211. data/ext/v8/upstream/v8/src/ia32/codegen-ia32.cc +10385 -0
  212. data/ext/v8/upstream/v8/src/ia32/codegen-ia32.h +801 -0
  213. data/ext/v8/upstream/v8/src/ia32/cpu-ia32.cc +88 -0
  214. data/ext/v8/upstream/v8/src/ia32/debug-ia32.cc +312 -0
  215. data/ext/v8/upstream/v8/src/ia32/deoptimizer-ia32.cc +774 -0
  216. data/ext/v8/upstream/v8/src/ia32/disasm-ia32.cc +1620 -0
  217. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/frames-ia32.cc +0 -0
  218. data/ext/v8/upstream/v8/src/ia32/frames-ia32.h +140 -0
  219. data/ext/v8/upstream/v8/src/ia32/full-codegen-ia32.cc +4357 -0
  220. data/ext/v8/upstream/v8/src/ia32/ic-ia32.cc +1779 -0
  221. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/jump-target-ia32.cc +0 -0
  222. data/ext/v8/upstream/v8/src/ia32/lithium-codegen-ia32.cc +4158 -0
  223. data/ext/v8/upstream/v8/src/ia32/lithium-codegen-ia32.h +318 -0
  224. data/ext/v8/upstream/v8/src/ia32/lithium-gap-resolver-ia32.cc +466 -0
  225. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/lithium-gap-resolver-ia32.h +0 -0
  226. data/ext/v8/upstream/v8/src/ia32/lithium-ia32.cc +2181 -0
  227. data/ext/v8/upstream/v8/src/ia32/lithium-ia32.h +2235 -0
  228. data/ext/v8/upstream/v8/src/ia32/macro-assembler-ia32.cc +2056 -0
  229. data/ext/v8/upstream/v8/src/ia32/macro-assembler-ia32.h +807 -0
  230. data/ext/v8/upstream/v8/src/ia32/regexp-macro-assembler-ia32.cc +1264 -0
  231. data/ext/v8/upstream/v8/src/ia32/regexp-macro-assembler-ia32.h +216 -0
  232. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/register-allocator-ia32-inl.h +0 -0
  233. data/ext/v8/upstream/v8/src/ia32/register-allocator-ia32.cc +157 -0
  234. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/register-allocator-ia32.h +0 -0
  235. data/ext/v8/upstream/{3.1.8 → v8}/src/ia32/simulator-ia32.cc +0 -0
  236. data/ext/v8/upstream/v8/src/ia32/simulator-ia32.h +72 -0
  237. data/ext/v8/upstream/v8/src/ia32/stub-cache-ia32.cc +3711 -0
  238. data/ext/v8/upstream/v8/src/ia32/virtual-frame-ia32.cc +1366 -0
  239. data/ext/v8/upstream/v8/src/ia32/virtual-frame-ia32.h +650 -0
  240. data/ext/v8/upstream/v8/src/ic-inl.h +130 -0
  241. data/ext/v8/upstream/v8/src/ic.cc +2389 -0
  242. data/ext/v8/upstream/v8/src/ic.h +675 -0
  243. data/ext/v8/upstream/{3.1.8 → v8}/src/inspector.cc +0 -0
  244. data/ext/v8/upstream/{3.1.8 → v8}/src/inspector.h +0 -0
  245. data/ext/v8/upstream/v8/src/interpreter-irregexp.cc +659 -0
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  729. data/ext/v8/upstream/3.1.8/src/ia32/register-allocator-ia32.cc +0 -157
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@@ -1,1025 +0,0 @@
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- // Copyright 2006-2008 the V8 project authors. All rights reserved.
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- // Redistribution and use in source and binary forms, with or without
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- // modification, are permitted provided that the following conditions are
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- // met:
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- //
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- // * Redistributions of source code must retain the above copyright
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- // notice, this list of conditions and the following disclaimer.
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- // * Redistributions in binary form must reproduce the above
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- // copyright notice, this list of conditions and the following
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- // disclaimer in the documentation and/or other materials provided
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- // with the distribution.
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- // * Neither the name of Google Inc. nor the names of its
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- // contributors may be used to endorse or promote products derived
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- // from this software without specific prior written permission.
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- //
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- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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-
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- #ifndef V8_DEBUG_H_
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- #define V8_DEBUG_H_
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-
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- #include "assembler.h"
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- #include "debug-agent.h"
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- #include "execution.h"
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- #include "factory.h"
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- #include "flags.h"
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- #include "hashmap.h"
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- #include "platform.h"
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- #include "string-stream.h"
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- #include "v8threads.h"
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-
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- #ifdef ENABLE_DEBUGGER_SUPPORT
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- #include "../include/v8-debug.h"
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-
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- namespace v8 {
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- namespace internal {
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-
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-
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- // Forward declarations.
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- class EnterDebugger;
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-
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-
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- // Step actions. NOTE: These values are in macros.py as well.
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- enum StepAction {
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- StepNone = -1, // Stepping not prepared.
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- StepOut = 0, // Step out of the current function.
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- StepNext = 1, // Step to the next statement in the current function.
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- StepIn = 2, // Step into new functions invoked or the next statement
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- // in the current function.
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- StepMin = 3, // Perform a minimum step in the current function.
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- StepInMin = 4 // Step into new functions invoked or perform a minimum step
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- // in the current function.
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- };
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-
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-
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- // Type of exception break. NOTE: These values are in macros.py as well.
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- enum ExceptionBreakType {
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- BreakException = 0,
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- BreakUncaughtException = 1
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- };
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-
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-
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- // Type of exception break. NOTE: These values are in macros.py as well.
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- enum BreakLocatorType {
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- ALL_BREAK_LOCATIONS = 0,
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- SOURCE_BREAK_LOCATIONS = 1
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- };
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-
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-
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- // Class for iterating through the break points in a function and changing
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- // them.
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- class BreakLocationIterator {
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- public:
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- explicit BreakLocationIterator(Handle<DebugInfo> debug_info,
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- BreakLocatorType type);
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- virtual ~BreakLocationIterator();
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-
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- void Next();
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- void Next(int count);
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- void FindBreakLocationFromAddress(Address pc);
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- void FindBreakLocationFromPosition(int position);
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- void Reset();
92
- bool Done() const;
93
- void SetBreakPoint(Handle<Object> break_point_object);
94
- void ClearBreakPoint(Handle<Object> break_point_object);
95
- void SetOneShot();
96
- void ClearOneShot();
97
- void PrepareStepIn();
98
- bool IsExit() const;
99
- bool HasBreakPoint();
100
- bool IsDebugBreak();
101
- Object* BreakPointObjects();
102
- void ClearAllDebugBreak();
103
-
104
-
105
- inline int code_position() {
106
- return static_cast<int>(pc() - debug_info_->code()->entry());
107
- }
108
- inline int break_point() { return break_point_; }
109
- inline int position() { return position_; }
110
- inline int statement_position() { return statement_position_; }
111
- inline Address pc() { return reloc_iterator_->rinfo()->pc(); }
112
- inline Code* code() { return debug_info_->code(); }
113
- inline RelocInfo* rinfo() { return reloc_iterator_->rinfo(); }
114
- inline RelocInfo::Mode rmode() const {
115
- return reloc_iterator_->rinfo()->rmode();
116
- }
117
- inline RelocInfo* original_rinfo() {
118
- return reloc_iterator_original_->rinfo();
119
- }
120
- inline RelocInfo::Mode original_rmode() const {
121
- return reloc_iterator_original_->rinfo()->rmode();
122
- }
123
-
124
- bool IsDebuggerStatement();
125
-
126
- protected:
127
- bool RinfoDone() const;
128
- void RinfoNext();
129
-
130
- BreakLocatorType type_;
131
- int break_point_;
132
- int position_;
133
- int statement_position_;
134
- Handle<DebugInfo> debug_info_;
135
- RelocIterator* reloc_iterator_;
136
- RelocIterator* reloc_iterator_original_;
137
-
138
- private:
139
- void SetDebugBreak();
140
- void ClearDebugBreak();
141
-
142
- void SetDebugBreakAtIC();
143
- void ClearDebugBreakAtIC();
144
-
145
- bool IsDebugBreakAtReturn();
146
- void SetDebugBreakAtReturn();
147
- void ClearDebugBreakAtReturn();
148
-
149
- bool IsDebugBreakSlot();
150
- bool IsDebugBreakAtSlot();
151
- void SetDebugBreakAtSlot();
152
- void ClearDebugBreakAtSlot();
153
-
154
- DISALLOW_COPY_AND_ASSIGN(BreakLocationIterator);
155
- };
156
-
157
-
158
- // Cache of all script objects in the heap. When a script is added a weak handle
159
- // to it is created and that weak handle is stored in the cache. The weak handle
160
- // callback takes care of removing the script from the cache. The key used in
161
- // the cache is the script id.
162
- class ScriptCache : private HashMap {
163
- public:
164
- ScriptCache() : HashMap(ScriptMatch), collected_scripts_(10) {}
165
- virtual ~ScriptCache() { Clear(); }
166
-
167
- // Add script to the cache.
168
- void Add(Handle<Script> script);
169
-
170
- // Return the scripts in the cache.
171
- Handle<FixedArray> GetScripts();
172
-
173
- // Generate debugger events for collected scripts.
174
- void ProcessCollectedScripts();
175
-
176
- private:
177
- // Calculate the hash value from the key (script id).
178
- static uint32_t Hash(int key) { return ComputeIntegerHash(key); }
179
-
180
- // Scripts match if their keys (script id) match.
181
- static bool ScriptMatch(void* key1, void* key2) { return key1 == key2; }
182
-
183
- // Clear the cache releasing all the weak handles.
184
- void Clear();
185
-
186
- // Weak handle callback for scripts in the cache.
187
- static void HandleWeakScript(v8::Persistent<v8::Value> obj, void* data);
188
-
189
- // List used during GC to temporarily store id's of collected scripts.
190
- List<int> collected_scripts_;
191
- };
192
-
193
-
194
- // Linked list holding debug info objects. The debug info objects are kept as
195
- // weak handles to avoid a debug info object to keep a function alive.
196
- class DebugInfoListNode {
197
- public:
198
- explicit DebugInfoListNode(DebugInfo* debug_info);
199
- virtual ~DebugInfoListNode();
200
-
201
- DebugInfoListNode* next() { return next_; }
202
- void set_next(DebugInfoListNode* next) { next_ = next; }
203
- Handle<DebugInfo> debug_info() { return debug_info_; }
204
-
205
- private:
206
- // Global (weak) handle to the debug info object.
207
- Handle<DebugInfo> debug_info_;
208
-
209
- // Next pointer for linked list.
210
- DebugInfoListNode* next_;
211
- };
212
-
213
-
214
- // This class contains the debugger support. The main purpose is to handle
215
- // setting break points in the code.
216
- //
217
- // This class controls the debug info for all functions which currently have
218
- // active breakpoints in them. This debug info is held in the heap root object
219
- // debug_info which is a FixedArray. Each entry in this list is of class
220
- // DebugInfo.
221
- class Debug {
222
- public:
223
- static void Setup(bool create_heap_objects);
224
- static bool Load();
225
- static void Unload();
226
- static bool IsLoaded() { return !debug_context_.is_null(); }
227
- static bool InDebugger() { return thread_local_.debugger_entry_ != NULL; }
228
- static void PreemptionWhileInDebugger();
229
- static void Iterate(ObjectVisitor* v);
230
-
231
- static Object* Break(Arguments args);
232
- static void SetBreakPoint(Handle<SharedFunctionInfo> shared,
233
- Handle<Object> break_point_object,
234
- int* source_position);
235
- static void ClearBreakPoint(Handle<Object> break_point_object);
236
- static void ClearAllBreakPoints();
237
- static void FloodWithOneShot(Handle<SharedFunctionInfo> shared);
238
- static void FloodHandlerWithOneShot();
239
- static void ChangeBreakOnException(ExceptionBreakType type, bool enable);
240
- static bool IsBreakOnException(ExceptionBreakType type);
241
- static void PrepareStep(StepAction step_action, int step_count);
242
- static void ClearStepping();
243
- static bool StepNextContinue(BreakLocationIterator* break_location_iterator,
244
- JavaScriptFrame* frame);
245
- static Handle<DebugInfo> GetDebugInfo(Handle<SharedFunctionInfo> shared);
246
- static bool HasDebugInfo(Handle<SharedFunctionInfo> shared);
247
-
248
- // Returns whether the operation succeeded.
249
- static bool EnsureDebugInfo(Handle<SharedFunctionInfo> shared);
250
-
251
- // Returns true if the current stub call is patched to call the debugger.
252
- static bool IsDebugBreak(Address addr);
253
- // Returns true if the current return statement has been patched to be
254
- // a debugger breakpoint.
255
- static bool IsDebugBreakAtReturn(RelocInfo* rinfo);
256
-
257
- // Check whether a code stub with the specified major key is a possible break
258
- // point location.
259
- static bool IsSourceBreakStub(Code* code);
260
- static bool IsBreakStub(Code* code);
261
-
262
- // Find the builtin to use for invoking the debug break
263
- static Handle<Code> FindDebugBreak(Handle<Code> code, RelocInfo::Mode mode);
264
-
265
- static Handle<Object> GetSourceBreakLocations(
266
- Handle<SharedFunctionInfo> shared);
267
-
268
- // Getter for the debug_context.
269
- inline static Handle<Context> debug_context() { return debug_context_; }
270
-
271
- // Check whether a global object is the debug global object.
272
- static bool IsDebugGlobal(GlobalObject* global);
273
-
274
- // Check whether this frame is just about to return.
275
- static bool IsBreakAtReturn(JavaScriptFrame* frame);
276
-
277
- // Fast check to see if any break points are active.
278
- inline static bool has_break_points() { return has_break_points_; }
279
-
280
- static void NewBreak(StackFrame::Id break_frame_id);
281
- static void SetBreak(StackFrame::Id break_frame_id, int break_id);
282
- static StackFrame::Id break_frame_id() {
283
- return thread_local_.break_frame_id_;
284
- }
285
- static int break_id() { return thread_local_.break_id_; }
286
-
287
- static bool StepInActive() { return thread_local_.step_into_fp_ != 0; }
288
- static void HandleStepIn(Handle<JSFunction> function,
289
- Handle<Object> holder,
290
- Address fp,
291
- bool is_constructor);
292
- static Address step_in_fp() { return thread_local_.step_into_fp_; }
293
- static Address* step_in_fp_addr() { return &thread_local_.step_into_fp_; }
294
-
295
- static bool StepOutActive() { return thread_local_.step_out_fp_ != 0; }
296
- static Address step_out_fp() { return thread_local_.step_out_fp_; }
297
-
298
- static EnterDebugger* debugger_entry() {
299
- return thread_local_.debugger_entry_;
300
- }
301
- static void set_debugger_entry(EnterDebugger* entry) {
302
- thread_local_.debugger_entry_ = entry;
303
- }
304
-
305
- // Check whether any of the specified interrupts are pending.
306
- static bool is_interrupt_pending(InterruptFlag what) {
307
- return (thread_local_.pending_interrupts_ & what) != 0;
308
- }
309
-
310
- // Set specified interrupts as pending.
311
- static void set_interrupts_pending(InterruptFlag what) {
312
- thread_local_.pending_interrupts_ |= what;
313
- }
314
-
315
- // Clear specified interrupts from pending.
316
- static void clear_interrupt_pending(InterruptFlag what) {
317
- thread_local_.pending_interrupts_ &= ~static_cast<int>(what);
318
- }
319
-
320
- // Getter and setter for the disable break state.
321
- static bool disable_break() { return disable_break_; }
322
- static void set_disable_break(bool disable_break) {
323
- disable_break_ = disable_break;
324
- }
325
-
326
- // Getters for the current exception break state.
327
- static bool break_on_exception() { return break_on_exception_; }
328
- static bool break_on_uncaught_exception() {
329
- return break_on_uncaught_exception_;
330
- }
331
-
332
- enum AddressId {
333
- k_after_break_target_address,
334
- k_debug_break_return_address,
335
- k_debug_break_slot_address,
336
- k_restarter_frame_function_pointer
337
- };
338
-
339
- // Support for setting the address to jump to when returning from break point.
340
- static Address* after_break_target_address() {
341
- return reinterpret_cast<Address*>(&thread_local_.after_break_target_);
342
- }
343
- static Address* restarter_frame_function_pointer_address() {
344
- Object*** address = &thread_local_.restarter_frame_function_pointer_;
345
- return reinterpret_cast<Address*>(address);
346
- }
347
-
348
- // Support for saving/restoring registers when handling debug break calls.
349
- static Object** register_address(int r) {
350
- return &registers_[r];
351
- }
352
-
353
- // Access to the debug break on return code.
354
- static Code* debug_break_return() { return debug_break_return_; }
355
- static Code** debug_break_return_address() {
356
- return &debug_break_return_;
357
- }
358
-
359
- // Access to the debug break in debug break slot code.
360
- static Code* debug_break_slot() { return debug_break_slot_; }
361
- static Code** debug_break_slot_address() {
362
- return &debug_break_slot_;
363
- }
364
-
365
- static const int kEstimatedNofDebugInfoEntries = 16;
366
- static const int kEstimatedNofBreakPointsInFunction = 16;
367
-
368
- static void HandleWeakDebugInfo(v8::Persistent<v8::Value> obj, void* data);
369
-
370
- friend class Debugger;
371
- friend Handle<FixedArray> GetDebuggedFunctions(); // In test-debug.cc
372
- friend void CheckDebuggerUnloaded(bool check_functions); // In test-debug.cc
373
-
374
- // Threading support.
375
- static char* ArchiveDebug(char* to);
376
- static char* RestoreDebug(char* from);
377
- static int ArchiveSpacePerThread();
378
- static void FreeThreadResources() { }
379
-
380
- // Mirror cache handling.
381
- static void ClearMirrorCache();
382
-
383
- // Script cache handling.
384
- static void CreateScriptCache();
385
- static void DestroyScriptCache();
386
- static void AddScriptToScriptCache(Handle<Script> script);
387
- static Handle<FixedArray> GetLoadedScripts();
388
-
389
- // Garbage collection notifications.
390
- static void AfterGarbageCollection();
391
-
392
- // Code generator routines.
393
- static void GenerateSlot(MacroAssembler* masm);
394
- static void GenerateLoadICDebugBreak(MacroAssembler* masm);
395
- static void GenerateStoreICDebugBreak(MacroAssembler* masm);
396
- static void GenerateKeyedLoadICDebugBreak(MacroAssembler* masm);
397
- static void GenerateKeyedStoreICDebugBreak(MacroAssembler* masm);
398
- static void GenerateConstructCallDebugBreak(MacroAssembler* masm);
399
- static void GenerateReturnDebugBreak(MacroAssembler* masm);
400
- static void GenerateStubNoRegistersDebugBreak(MacroAssembler* masm);
401
- static void GenerateSlotDebugBreak(MacroAssembler* masm);
402
- static void GeneratePlainReturnLiveEdit(MacroAssembler* masm);
403
-
404
- // FrameDropper is a code replacement for a JavaScript frame with possibly
405
- // several frames above.
406
- // There is no calling conventions here, because it never actually gets
407
- // called, it only gets returned to.
408
- static void GenerateFrameDropperLiveEdit(MacroAssembler* masm);
409
-
410
- // Called from stub-cache.cc.
411
- static void GenerateCallICDebugBreak(MacroAssembler* masm);
412
-
413
- // Describes how exactly a frame has been dropped from stack.
414
- enum FrameDropMode {
415
- // No frame has been dropped.
416
- FRAMES_UNTOUCHED,
417
- // The top JS frame had been calling IC stub. IC stub mustn't be called now.
418
- FRAME_DROPPED_IN_IC_CALL,
419
- // The top JS frame had been calling debug break slot stub. Patch the
420
- // address this stub jumps to in the end.
421
- FRAME_DROPPED_IN_DEBUG_SLOT_CALL,
422
- // The top JS frame had been calling some C++ function. The return address
423
- // gets patched automatically.
424
- FRAME_DROPPED_IN_DIRECT_CALL
425
- };
426
-
427
- static void FramesHaveBeenDropped(StackFrame::Id new_break_frame_id,
428
- FrameDropMode mode,
429
- Object** restarter_frame_function_pointer);
430
-
431
- // Initializes an artificial stack frame. The data it contains is used for:
432
- // a. successful work of frame dropper code which eventually gets control,
433
- // b. being compatible with regular stack structure for various stack
434
- // iterators.
435
- // Returns address of stack allocated pointer to restarted function,
436
- // the value that is called 'restarter_frame_function_pointer'. The value
437
- // at this address (possibly updated by GC) may be used later when preparing
438
- // 'step in' operation.
439
- static Object** SetUpFrameDropperFrame(StackFrame* bottom_js_frame,
440
- Handle<Code> code);
441
-
442
- static const int kFrameDropperFrameSize;
443
-
444
- // Architecture-specific constant.
445
- static const bool kFrameDropperSupported;
446
-
447
- private:
448
- static bool CompileDebuggerScript(int index);
449
- static void ClearOneShot();
450
- static void ActivateStepIn(StackFrame* frame);
451
- static void ClearStepIn();
452
- static void ActivateStepOut(StackFrame* frame);
453
- static void ClearStepOut();
454
- static void ClearStepNext();
455
- // Returns whether the compile succeeded.
456
- static void RemoveDebugInfo(Handle<DebugInfo> debug_info);
457
- static void SetAfterBreakTarget(JavaScriptFrame* frame);
458
- static Handle<Object> CheckBreakPoints(Handle<Object> break_point);
459
- static bool CheckBreakPoint(Handle<Object> break_point_object);
460
-
461
- // Global handle to debug context where all the debugger JavaScript code is
462
- // loaded.
463
- static Handle<Context> debug_context_;
464
-
465
- // Boolean state indicating whether any break points are set.
466
- static bool has_break_points_;
467
-
468
- // Cache of all scripts in the heap.
469
- static ScriptCache* script_cache_;
470
-
471
- // List of active debug info objects.
472
- static DebugInfoListNode* debug_info_list_;
473
-
474
- static bool disable_break_;
475
- static bool break_on_exception_;
476
- static bool break_on_uncaught_exception_;
477
-
478
- // Per-thread data.
479
- class ThreadLocal {
480
- public:
481
- // Counter for generating next break id.
482
- int break_count_;
483
-
484
- // Current break id.
485
- int break_id_;
486
-
487
- // Frame id for the frame of the current break.
488
- StackFrame::Id break_frame_id_;
489
-
490
- // Step action for last step performed.
491
- StepAction last_step_action_;
492
-
493
- // Source statement position from last step next action.
494
- int last_statement_position_;
495
-
496
- // Number of steps left to perform before debug event.
497
- int step_count_;
498
-
499
- // Frame pointer from last step next action.
500
- Address last_fp_;
501
-
502
- // Frame pointer for frame from which step in was performed.
503
- Address step_into_fp_;
504
-
505
- // Frame pointer for the frame where debugger should be called when current
506
- // step out action is completed.
507
- Address step_out_fp_;
508
-
509
- // Storage location for jump when exiting debug break calls.
510
- Address after_break_target_;
511
-
512
- // Stores the way how LiveEdit has patched the stack. It is used when
513
- // debugger returns control back to user script.
514
- FrameDropMode frame_drop_mode_;
515
-
516
- // Top debugger entry.
517
- EnterDebugger* debugger_entry_;
518
-
519
- // Pending interrupts scheduled while debugging.
520
- int pending_interrupts_;
521
-
522
- // When restarter frame is on stack, stores the address
523
- // of the pointer to function being restarted. Otherwise (most of the time)
524
- // stores NULL. This pointer is used with 'step in' implementation.
525
- Object** restarter_frame_function_pointer_;
526
- };
527
-
528
- // Storage location for registers when handling debug break calls
529
- static JSCallerSavedBuffer registers_;
530
- static ThreadLocal thread_local_;
531
- static void ThreadInit();
532
-
533
- // Code to call for handling debug break on return.
534
- static Code* debug_break_return_;
535
-
536
- // Code to call for handling debug break in debug break slots.
537
- static Code* debug_break_slot_;
538
-
539
- DISALLOW_COPY_AND_ASSIGN(Debug);
540
- };
541
-
542
-
543
- // Message delivered to the message handler callback. This is either a debugger
544
- // event or the response to a command.
545
- class MessageImpl: public v8::Debug::Message {
546
- public:
547
- // Create a message object for a debug event.
548
- static MessageImpl NewEvent(DebugEvent event,
549
- bool running,
550
- Handle<JSObject> exec_state,
551
- Handle<JSObject> event_data);
552
-
553
- // Create a message object for the response to a debug command.
554
- static MessageImpl NewResponse(DebugEvent event,
555
- bool running,
556
- Handle<JSObject> exec_state,
557
- Handle<JSObject> event_data,
558
- Handle<String> response_json,
559
- v8::Debug::ClientData* client_data);
560
-
561
- // Implementation of interface v8::Debug::Message.
562
- virtual bool IsEvent() const;
563
- virtual bool IsResponse() const;
564
- virtual DebugEvent GetEvent() const;
565
- virtual bool WillStartRunning() const;
566
- virtual v8::Handle<v8::Object> GetExecutionState() const;
567
- virtual v8::Handle<v8::Object> GetEventData() const;
568
- virtual v8::Handle<v8::String> GetJSON() const;
569
- virtual v8::Handle<v8::Context> GetEventContext() const;
570
- virtual v8::Debug::ClientData* GetClientData() const;
571
-
572
- private:
573
- MessageImpl(bool is_event,
574
- DebugEvent event,
575
- bool running,
576
- Handle<JSObject> exec_state,
577
- Handle<JSObject> event_data,
578
- Handle<String> response_json,
579
- v8::Debug::ClientData* client_data);
580
-
581
- bool is_event_; // Does this message represent a debug event?
582
- DebugEvent event_; // Debug event causing the break.
583
- bool running_; // Will the VM start running after this event?
584
- Handle<JSObject> exec_state_; // Current execution state.
585
- Handle<JSObject> event_data_; // Data associated with the event.
586
- Handle<String> response_json_; // Response JSON if message holds a response.
587
- v8::Debug::ClientData* client_data_; // Client data passed with the request.
588
- };
589
-
590
-
591
- // Details of the debug event delivered to the debug event listener.
592
- class EventDetailsImpl : public v8::Debug::EventDetails {
593
- public:
594
- EventDetailsImpl(DebugEvent event,
595
- Handle<JSObject> exec_state,
596
- Handle<JSObject> event_data,
597
- Handle<Object> callback_data,
598
- v8::Debug::ClientData* client_data);
599
- virtual DebugEvent GetEvent() const;
600
- virtual v8::Handle<v8::Object> GetExecutionState() const;
601
- virtual v8::Handle<v8::Object> GetEventData() const;
602
- virtual v8::Handle<v8::Context> GetEventContext() const;
603
- virtual v8::Handle<v8::Value> GetCallbackData() const;
604
- virtual v8::Debug::ClientData* GetClientData() const;
605
- private:
606
- DebugEvent event_; // Debug event causing the break.
607
- Handle<JSObject> exec_state_; // Current execution state.
608
- Handle<JSObject> event_data_; // Data associated with the event.
609
- Handle<Object> callback_data_; // User data passed with the callback
610
- // when it was registered.
611
- v8::Debug::ClientData* client_data_; // Data passed to DebugBreakForCommand.
612
- };
613
-
614
-
615
- // Message send by user to v8 debugger or debugger output message.
616
- // In addition to command text it may contain a pointer to some user data
617
- // which are expected to be passed along with the command reponse to message
618
- // handler.
619
- class CommandMessage {
620
- public:
621
- static CommandMessage New(const Vector<uint16_t>& command,
622
- v8::Debug::ClientData* data);
623
- CommandMessage();
624
- ~CommandMessage();
625
-
626
- // Deletes user data and disposes of the text.
627
- void Dispose();
628
- Vector<uint16_t> text() const { return text_; }
629
- v8::Debug::ClientData* client_data() const { return client_data_; }
630
- private:
631
- CommandMessage(const Vector<uint16_t>& text,
632
- v8::Debug::ClientData* data);
633
-
634
- Vector<uint16_t> text_;
635
- v8::Debug::ClientData* client_data_;
636
- };
637
-
638
- // A Queue of CommandMessage objects. A thread-safe version is
639
- // LockingCommandMessageQueue, based on this class.
640
- class CommandMessageQueue BASE_EMBEDDED {
641
- public:
642
- explicit CommandMessageQueue(int size);
643
- ~CommandMessageQueue();
644
- bool IsEmpty() const { return start_ == end_; }
645
- CommandMessage Get();
646
- void Put(const CommandMessage& message);
647
- void Clear() { start_ = end_ = 0; } // Queue is empty after Clear().
648
- private:
649
- // Doubles the size of the message queue, and copies the messages.
650
- void Expand();
651
-
652
- CommandMessage* messages_;
653
- int start_;
654
- int end_;
655
- int size_; // The size of the queue buffer. Queue can hold size-1 messages.
656
- };
657
-
658
-
659
- class MessageDispatchHelperThread;
660
-
661
-
662
- // LockingCommandMessageQueue is a thread-safe circular buffer of CommandMessage
663
- // messages. The message data is not managed by LockingCommandMessageQueue.
664
- // Pointers to the data are passed in and out. Implemented by adding a
665
- // Mutex to CommandMessageQueue. Includes logging of all puts and gets.
666
- class LockingCommandMessageQueue BASE_EMBEDDED {
667
- public:
668
- explicit LockingCommandMessageQueue(int size);
669
- ~LockingCommandMessageQueue();
670
- bool IsEmpty() const;
671
- CommandMessage Get();
672
- void Put(const CommandMessage& message);
673
- void Clear();
674
- private:
675
- CommandMessageQueue queue_;
676
- Mutex* lock_;
677
- DISALLOW_COPY_AND_ASSIGN(LockingCommandMessageQueue);
678
- };
679
-
680
-
681
- class Debugger {
682
- public:
683
- static void DebugRequest(const uint16_t* json_request, int length);
684
-
685
- static Handle<Object> MakeJSObject(Vector<const char> constructor_name,
686
- int argc, Object*** argv,
687
- bool* caught_exception);
688
- static Handle<Object> MakeExecutionState(bool* caught_exception);
689
- static Handle<Object> MakeBreakEvent(Handle<Object> exec_state,
690
- Handle<Object> break_points_hit,
691
- bool* caught_exception);
692
- static Handle<Object> MakeExceptionEvent(Handle<Object> exec_state,
693
- Handle<Object> exception,
694
- bool uncaught,
695
- bool* caught_exception);
696
- static Handle<Object> MakeNewFunctionEvent(Handle<Object> func,
697
- bool* caught_exception);
698
- static Handle<Object> MakeCompileEvent(Handle<Script> script,
699
- bool before,
700
- bool* caught_exception);
701
- static Handle<Object> MakeScriptCollectedEvent(int id,
702
- bool* caught_exception);
703
- static void OnDebugBreak(Handle<Object> break_points_hit, bool auto_continue);
704
- static void OnException(Handle<Object> exception, bool uncaught);
705
- static void OnBeforeCompile(Handle<Script> script);
706
-
707
- enum AfterCompileFlags {
708
- NO_AFTER_COMPILE_FLAGS,
709
- SEND_WHEN_DEBUGGING
710
- };
711
- static void OnAfterCompile(Handle<Script> script,
712
- AfterCompileFlags after_compile_flags);
713
- static void OnNewFunction(Handle<JSFunction> fun);
714
- static void OnScriptCollected(int id);
715
- static void ProcessDebugEvent(v8::DebugEvent event,
716
- Handle<JSObject> event_data,
717
- bool auto_continue);
718
- static void NotifyMessageHandler(v8::DebugEvent event,
719
- Handle<JSObject> exec_state,
720
- Handle<JSObject> event_data,
721
- bool auto_continue);
722
- static void SetEventListener(Handle<Object> callback, Handle<Object> data);
723
- static void SetMessageHandler(v8::Debug::MessageHandler2 handler);
724
- static void SetHostDispatchHandler(v8::Debug::HostDispatchHandler handler,
725
- int period);
726
- static void SetDebugMessageDispatchHandler(
727
- v8::Debug::DebugMessageDispatchHandler handler,
728
- bool provide_locker);
729
-
730
- // Invoke the message handler function.
731
- static void InvokeMessageHandler(MessageImpl message);
732
-
733
- // Add a debugger command to the command queue.
734
- static void ProcessCommand(Vector<const uint16_t> command,
735
- v8::Debug::ClientData* client_data = NULL);
736
-
737
- // Check whether there are commands in the command queue.
738
- static bool HasCommands();
739
-
740
- // Enqueue a debugger command to the command queue for event listeners.
741
- static void EnqueueDebugCommand(v8::Debug::ClientData* client_data = NULL);
742
-
743
- static Handle<Object> Call(Handle<JSFunction> fun,
744
- Handle<Object> data,
745
- bool* pending_exception);
746
-
747
- // Start the debugger agent listening on the provided port.
748
- static bool StartAgent(const char* name, int port,
749
- bool wait_for_connection = false);
750
-
751
- // Stop the debugger agent.
752
- static void StopAgent();
753
-
754
- // Blocks until the agent has started listening for connections
755
- static void WaitForAgent();
756
-
757
- static void CallMessageDispatchHandler();
758
-
759
- static Handle<Context> GetDebugContext();
760
-
761
- // Unload the debugger if possible. Only called when no debugger is currently
762
- // active.
763
- static void UnloadDebugger();
764
- friend void ForceUnloadDebugger(); // In test-debug.cc
765
-
766
- inline static bool EventActive(v8::DebugEvent event) {
767
- ScopedLock with(debugger_access_);
768
-
769
- // Check whether the message handler was been cleared.
770
- if (debugger_unload_pending_) {
771
- if (Debug::debugger_entry() == NULL) {
772
- UnloadDebugger();
773
- }
774
- }
775
-
776
- if (((event == v8::BeforeCompile) || (event == v8::AfterCompile)) &&
777
- !FLAG_debug_compile_events) {
778
- return false;
779
-
780
- } else if ((event == v8::ScriptCollected) &&
781
- !FLAG_debug_script_collected_events) {
782
- return false;
783
- }
784
-
785
- // Currently argument event is not used.
786
- return !compiling_natives_ && Debugger::IsDebuggerActive();
787
- }
788
-
789
- static void set_compiling_natives(bool compiling_natives) {
790
- Debugger::compiling_natives_ = compiling_natives;
791
- }
792
- static bool compiling_natives() { return Debugger::compiling_natives_; }
793
- static void set_loading_debugger(bool v) { is_loading_debugger_ = v; }
794
- static bool is_loading_debugger() { return Debugger::is_loading_debugger_; }
795
-
796
- static bool IsDebuggerActive();
797
-
798
- private:
799
- static void CallEventCallback(v8::DebugEvent event,
800
- Handle<Object> exec_state,
801
- Handle<Object> event_data,
802
- v8::Debug::ClientData* client_data);
803
- static void CallCEventCallback(v8::DebugEvent event,
804
- Handle<Object> exec_state,
805
- Handle<Object> event_data,
806
- v8::Debug::ClientData* client_data);
807
- static void CallJSEventCallback(v8::DebugEvent event,
808
- Handle<Object> exec_state,
809
- Handle<Object> event_data);
810
- static void ListenersChanged();
811
-
812
- static Mutex* debugger_access_; // Mutex guarding debugger variables.
813
- static Handle<Object> event_listener_; // Global handle to listener.
814
- static Handle<Object> event_listener_data_;
815
- static bool compiling_natives_; // Are we compiling natives?
816
- static bool is_loading_debugger_; // Are we loading the debugger?
817
- static bool never_unload_debugger_; // Can we unload the debugger?
818
- static v8::Debug::MessageHandler2 message_handler_;
819
- static bool debugger_unload_pending_; // Was message handler cleared?
820
- static v8::Debug::HostDispatchHandler host_dispatch_handler_;
821
- static Mutex* dispatch_handler_access_; // Mutex guarding dispatch handler.
822
- static v8::Debug::DebugMessageDispatchHandler debug_message_dispatch_handler_;
823
- static MessageDispatchHelperThread* message_dispatch_helper_thread_;
824
- static int host_dispatch_micros_;
825
-
826
- static DebuggerAgent* agent_;
827
-
828
- static const int kQueueInitialSize = 4;
829
- static LockingCommandMessageQueue command_queue_;
830
- static Semaphore* command_received_; // Signaled for each command received.
831
-
832
- static LockingCommandMessageQueue event_command_queue_;
833
-
834
- friend class EnterDebugger;
835
- };
836
-
837
-
838
- // This class is used for entering the debugger. Create an instance in the stack
839
- // to enter the debugger. This will set the current break state, make sure the
840
- // debugger is loaded and switch to the debugger context. If the debugger for
841
- // some reason could not be entered FailedToEnter will return true.
842
- class EnterDebugger BASE_EMBEDDED {
843
- public:
844
- EnterDebugger()
845
- : prev_(Debug::debugger_entry()),
846
- has_js_frames_(!it_.done()) {
847
- ASSERT(prev_ != NULL || !Debug::is_interrupt_pending(PREEMPT));
848
- ASSERT(prev_ != NULL || !Debug::is_interrupt_pending(DEBUGBREAK));
849
-
850
- // Link recursive debugger entry.
851
- Debug::set_debugger_entry(this);
852
-
853
- // Store the previous break id and frame id.
854
- break_id_ = Debug::break_id();
855
- break_frame_id_ = Debug::break_frame_id();
856
-
857
- // Create the new break info. If there is no JavaScript frames there is no
858
- // break frame id.
859
- if (has_js_frames_) {
860
- Debug::NewBreak(it_.frame()->id());
861
- } else {
862
- Debug::NewBreak(StackFrame::NO_ID);
863
- }
864
-
865
- // Make sure that debugger is loaded and enter the debugger context.
866
- load_failed_ = !Debug::Load();
867
- if (!load_failed_) {
868
- // NOTE the member variable save which saves the previous context before
869
- // this change.
870
- Top::set_context(*Debug::debug_context());
871
- }
872
- }
873
-
874
- ~EnterDebugger() {
875
- // Restore to the previous break state.
876
- Debug::SetBreak(break_frame_id_, break_id_);
877
-
878
- // Check for leaving the debugger.
879
- if (prev_ == NULL) {
880
- // Clear mirror cache when leaving the debugger. Skip this if there is a
881
- // pending exception as clearing the mirror cache calls back into
882
- // JavaScript. This can happen if the v8::Debug::Call is used in which
883
- // case the exception should end up in the calling code.
884
- if (!Top::has_pending_exception()) {
885
- // Try to avoid any pending debug break breaking in the clear mirror
886
- // cache JavaScript code.
887
- if (StackGuard::IsDebugBreak()) {
888
- Debug::set_interrupts_pending(DEBUGBREAK);
889
- StackGuard::Continue(DEBUGBREAK);
890
- }
891
- Debug::ClearMirrorCache();
892
- }
893
-
894
- // Request preemption and debug break when leaving the last debugger entry
895
- // if any of these where recorded while debugging.
896
- if (Debug::is_interrupt_pending(PREEMPT)) {
897
- // This re-scheduling of preemption is to avoid starvation in some
898
- // debugging scenarios.
899
- Debug::clear_interrupt_pending(PREEMPT);
900
- StackGuard::Preempt();
901
- }
902
- if (Debug::is_interrupt_pending(DEBUGBREAK)) {
903
- Debug::clear_interrupt_pending(DEBUGBREAK);
904
- StackGuard::DebugBreak();
905
- }
906
-
907
- // If there are commands in the queue when leaving the debugger request
908
- // that these commands are processed.
909
- if (Debugger::HasCommands()) {
910
- StackGuard::DebugCommand();
911
- }
912
-
913
- // If leaving the debugger with the debugger no longer active unload it.
914
- if (!Debugger::IsDebuggerActive()) {
915
- Debugger::UnloadDebugger();
916
- }
917
- }
918
-
919
- // Leaving this debugger entry.
920
- Debug::set_debugger_entry(prev_);
921
- }
922
-
923
- // Check whether the debugger could be entered.
924
- inline bool FailedToEnter() { return load_failed_; }
925
-
926
- // Check whether there are any JavaScript frames on the stack.
927
- inline bool HasJavaScriptFrames() { return has_js_frames_; }
928
-
929
- // Get the active context from before entering the debugger.
930
- inline Handle<Context> GetContext() { return save_.context(); }
931
-
932
- private:
933
- EnterDebugger* prev_; // Previous debugger entry if entered recursively.
934
- JavaScriptFrameIterator it_;
935
- const bool has_js_frames_; // Were there any JavaScript frames?
936
- StackFrame::Id break_frame_id_; // Previous break frame id.
937
- int break_id_; // Previous break id.
938
- bool load_failed_; // Did the debugger fail to load?
939
- SaveContext save_; // Saves previous context.
940
- };
941
-
942
-
943
- // Stack allocated class for disabling break.
944
- class DisableBreak BASE_EMBEDDED {
945
- public:
946
- explicit DisableBreak(bool disable_break) {
947
- prev_disable_break_ = Debug::disable_break();
948
- Debug::set_disable_break(disable_break);
949
- }
950
- ~DisableBreak() {
951
- Debug::set_disable_break(prev_disable_break_);
952
- }
953
-
954
- private:
955
- // The previous state of the disable break used to restore the value when this
956
- // object is destructed.
957
- bool prev_disable_break_;
958
- };
959
-
960
-
961
- // Debug_Address encapsulates the Address pointers used in generating debug
962
- // code.
963
- class Debug_Address {
964
- public:
965
- explicit Debug_Address(Debug::AddressId id) : id_(id) { }
966
-
967
- static Debug_Address AfterBreakTarget() {
968
- return Debug_Address(Debug::k_after_break_target_address);
969
- }
970
-
971
- static Debug_Address DebugBreakReturn() {
972
- return Debug_Address(Debug::k_debug_break_return_address);
973
- }
974
-
975
- static Debug_Address RestarterFrameFunctionPointer() {
976
- return Debug_Address(Debug::k_restarter_frame_function_pointer);
977
- }
978
-
979
- Address address() const {
980
- switch (id_) {
981
- case Debug::k_after_break_target_address:
982
- return reinterpret_cast<Address>(Debug::after_break_target_address());
983
- case Debug::k_debug_break_return_address:
984
- return reinterpret_cast<Address>(Debug::debug_break_return_address());
985
- case Debug::k_debug_break_slot_address:
986
- return reinterpret_cast<Address>(Debug::debug_break_slot_address());
987
- case Debug::k_restarter_frame_function_pointer:
988
- return reinterpret_cast<Address>(
989
- Debug::restarter_frame_function_pointer_address());
990
- default:
991
- UNREACHABLE();
992
- return NULL;
993
- }
994
- }
995
- private:
996
- Debug::AddressId id_;
997
- };
998
-
999
- // The optional thread that Debug Agent may use to temporary call V8 to process
1000
- // pending debug requests if debuggee is not running V8 at the moment.
1001
- // Techincally it does not call V8 itself, rather it asks embedding program
1002
- // to do this via v8::Debug::HostDispatchHandler
1003
- class MessageDispatchHelperThread: public Thread {
1004
- public:
1005
- MessageDispatchHelperThread();
1006
- ~MessageDispatchHelperThread();
1007
-
1008
- void Schedule();
1009
-
1010
- private:
1011
- void Run();
1012
-
1013
- Semaphore* const sem_;
1014
- Mutex* const mutex_;
1015
- bool already_signalled_;
1016
-
1017
- DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread);
1018
- };
1019
-
1020
-
1021
- } } // namespace v8::internal
1022
-
1023
- #endif // ENABLE_DEBUGGER_SUPPORT
1024
-
1025
- #endif // V8_DEBUG_H_