therubyracer 0.4.9-x86-linux

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Files changed (637) hide show
  1. data/.gitignore +11 -0
  2. data/.gitmodules +3 -0
  3. data/Doxyfile +1514 -0
  4. data/History.txt +43 -0
  5. data/README.rdoc +157 -0
  6. data/Rakefile +51 -0
  7. data/docs/data_conversion.txt +18 -0
  8. data/ext/v8/callbacks.cpp +160 -0
  9. data/ext/v8/callbacks.h +14 -0
  10. data/ext/v8/convert_ruby.cpp +8 -0
  11. data/ext/v8/convert_ruby.h +99 -0
  12. data/ext/v8/convert_string.cpp +10 -0
  13. data/ext/v8/convert_string.h +73 -0
  14. data/ext/v8/convert_v8.cpp +9 -0
  15. data/ext/v8/convert_v8.h +121 -0
  16. data/ext/v8/converters.cpp +83 -0
  17. data/ext/v8/converters.h +23 -0
  18. data/ext/v8/extconf.rb +36 -0
  19. data/ext/v8/upstream/2.0.6/.gitignore +26 -0
  20. data/ext/v8/upstream/2.0.6/AUTHORS +23 -0
  21. data/ext/v8/upstream/2.0.6/ChangeLog +1479 -0
  22. data/ext/v8/upstream/2.0.6/LICENSE +55 -0
  23. data/ext/v8/upstream/2.0.6/SConstruct +1028 -0
  24. data/ext/v8/upstream/2.0.6/include/v8-debug.h +275 -0
  25. data/ext/v8/upstream/2.0.6/include/v8.h +3236 -0
  26. data/ext/v8/upstream/2.0.6/src/SConscript +283 -0
  27. data/ext/v8/upstream/2.0.6/src/accessors.cc +695 -0
  28. data/ext/v8/upstream/2.0.6/src/accessors.h +114 -0
  29. data/ext/v8/upstream/2.0.6/src/allocation.cc +198 -0
  30. data/ext/v8/upstream/2.0.6/src/allocation.h +169 -0
  31. data/ext/v8/upstream/2.0.6/src/api.cc +3831 -0
  32. data/ext/v8/upstream/2.0.6/src/api.h +479 -0
  33. data/ext/v8/upstream/2.0.6/src/apinatives.js +110 -0
  34. data/ext/v8/upstream/2.0.6/src/apiutils.h +69 -0
  35. data/ext/v8/upstream/2.0.6/src/arguments.h +97 -0
  36. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm-inl.h +277 -0
  37. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm.cc +1821 -0
  38. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm.h +1027 -0
  39. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2-inl.h +267 -0
  40. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2.cc +1821 -0
  41. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2.h +1027 -0
  42. data/ext/v8/upstream/2.0.6/src/arm/builtins-arm.cc +1271 -0
  43. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm-inl.h +74 -0
  44. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm.cc +6682 -0
  45. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm.h +535 -0
  46. data/ext/v8/upstream/2.0.6/src/arm/constants-arm.cc +112 -0
  47. data/ext/v8/upstream/2.0.6/src/arm/constants-arm.h +347 -0
  48. data/ext/v8/upstream/2.0.6/src/arm/cpu-arm.cc +132 -0
  49. data/ext/v8/upstream/2.0.6/src/arm/debug-arm.cc +213 -0
  50. data/ext/v8/upstream/2.0.6/src/arm/disasm-arm.cc +1166 -0
  51. data/ext/v8/upstream/2.0.6/src/arm/fast-codegen-arm.cc +1698 -0
  52. data/ext/v8/upstream/2.0.6/src/arm/frames-arm.cc +123 -0
  53. data/ext/v8/upstream/2.0.6/src/arm/frames-arm.h +162 -0
  54. data/ext/v8/upstream/2.0.6/src/arm/ic-arm.cc +849 -0
  55. data/ext/v8/upstream/2.0.6/src/arm/jump-target-arm.cc +238 -0
  56. data/ext/v8/upstream/2.0.6/src/arm/macro-assembler-arm.cc +1259 -0
  57. data/ext/v8/upstream/2.0.6/src/arm/macro-assembler-arm.h +423 -0
  58. data/ext/v8/upstream/2.0.6/src/arm/regexp-macro-assembler-arm.cc +1266 -0
  59. data/ext/v8/upstream/2.0.6/src/arm/regexp-macro-assembler-arm.h +282 -0
  60. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm-inl.h +103 -0
  61. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm.cc +59 -0
  62. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm.h +43 -0
  63. data/ext/v8/upstream/2.0.6/src/arm/simulator-arm.cc +2264 -0
  64. data/ext/v8/upstream/2.0.6/src/arm/simulator-arm.h +306 -0
  65. data/ext/v8/upstream/2.0.6/src/arm/stub-cache-arm.cc +1516 -0
  66. data/ext/v8/upstream/2.0.6/src/arm/virtual-frame-arm.cc +412 -0
  67. data/ext/v8/upstream/2.0.6/src/arm/virtual-frame-arm.h +532 -0
  68. data/ext/v8/upstream/2.0.6/src/array.js +1154 -0
  69. data/ext/v8/upstream/2.0.6/src/assembler.cc +772 -0
  70. data/ext/v8/upstream/2.0.6/src/assembler.h +525 -0
  71. data/ext/v8/upstream/2.0.6/src/ast.cc +512 -0
  72. data/ext/v8/upstream/2.0.6/src/ast.h +1820 -0
  73. data/ext/v8/upstream/2.0.6/src/bootstrapper.cc +1680 -0
  74. data/ext/v8/upstream/2.0.6/src/bootstrapper.h +103 -0
  75. data/ext/v8/upstream/2.0.6/src/builtins.cc +851 -0
  76. data/ext/v8/upstream/2.0.6/src/builtins.h +245 -0
  77. data/ext/v8/upstream/2.0.6/src/bytecodes-irregexp.h +104 -0
  78. data/ext/v8/upstream/2.0.6/src/char-predicates-inl.h +86 -0
  79. data/ext/v8/upstream/2.0.6/src/char-predicates.h +65 -0
  80. data/ext/v8/upstream/2.0.6/src/checks.cc +100 -0
  81. data/ext/v8/upstream/2.0.6/src/checks.h +284 -0
  82. data/ext/v8/upstream/2.0.6/src/code-stubs.cc +164 -0
  83. data/ext/v8/upstream/2.0.6/src/code-stubs.h +164 -0
  84. data/ext/v8/upstream/2.0.6/src/code.h +68 -0
  85. data/ext/v8/upstream/2.0.6/src/codegen-inl.h +88 -0
  86. data/ext/v8/upstream/2.0.6/src/codegen.cc +504 -0
  87. data/ext/v8/upstream/2.0.6/src/codegen.h +522 -0
  88. data/ext/v8/upstream/2.0.6/src/compilation-cache.cc +490 -0
  89. data/ext/v8/upstream/2.0.6/src/compilation-cache.h +98 -0
  90. data/ext/v8/upstream/2.0.6/src/compiler.cc +1132 -0
  91. data/ext/v8/upstream/2.0.6/src/compiler.h +107 -0
  92. data/ext/v8/upstream/2.0.6/src/contexts.cc +256 -0
  93. data/ext/v8/upstream/2.0.6/src/contexts.h +345 -0
  94. data/ext/v8/upstream/2.0.6/src/conversions-inl.h +95 -0
  95. data/ext/v8/upstream/2.0.6/src/conversions.cc +709 -0
  96. data/ext/v8/upstream/2.0.6/src/conversions.h +118 -0
  97. data/ext/v8/upstream/2.0.6/src/counters.cc +78 -0
  98. data/ext/v8/upstream/2.0.6/src/counters.h +239 -0
  99. data/ext/v8/upstream/2.0.6/src/cpu.h +65 -0
  100. data/ext/v8/upstream/2.0.6/src/d8-debug.cc +345 -0
  101. data/ext/v8/upstream/2.0.6/src/d8-debug.h +155 -0
  102. data/ext/v8/upstream/2.0.6/src/d8-posix.cc +675 -0
  103. data/ext/v8/upstream/2.0.6/src/d8-readline.cc +128 -0
  104. data/ext/v8/upstream/2.0.6/src/d8-windows.cc +42 -0
  105. data/ext/v8/upstream/2.0.6/src/d8.cc +776 -0
  106. data/ext/v8/upstream/2.0.6/src/d8.h +225 -0
  107. data/ext/v8/upstream/2.0.6/src/d8.js +1625 -0
  108. data/ext/v8/upstream/2.0.6/src/date-delay.js +1138 -0
  109. data/ext/v8/upstream/2.0.6/src/dateparser-inl.h +114 -0
  110. data/ext/v8/upstream/2.0.6/src/dateparser.cc +186 -0
  111. data/ext/v8/upstream/2.0.6/src/dateparser.h +240 -0
  112. data/ext/v8/upstream/2.0.6/src/debug-agent.cc +425 -0
  113. data/ext/v8/upstream/2.0.6/src/debug-agent.h +129 -0
  114. data/ext/v8/upstream/2.0.6/src/debug-delay.js +2073 -0
  115. data/ext/v8/upstream/2.0.6/src/debug.cc +2751 -0
  116. data/ext/v8/upstream/2.0.6/src/debug.h +866 -0
  117. data/ext/v8/upstream/2.0.6/src/disasm.h +77 -0
  118. data/ext/v8/upstream/2.0.6/src/disassembler.cc +318 -0
  119. data/ext/v8/upstream/2.0.6/src/disassembler.h +56 -0
  120. data/ext/v8/upstream/2.0.6/src/dtoa-config.c +91 -0
  121. data/ext/v8/upstream/2.0.6/src/execution.cc +701 -0
  122. data/ext/v8/upstream/2.0.6/src/execution.h +312 -0
  123. data/ext/v8/upstream/2.0.6/src/factory.cc +957 -0
  124. data/ext/v8/upstream/2.0.6/src/factory.h +393 -0
  125. data/ext/v8/upstream/2.0.6/src/fast-codegen.cc +725 -0
  126. data/ext/v8/upstream/2.0.6/src/fast-codegen.h +371 -0
  127. data/ext/v8/upstream/2.0.6/src/flag-definitions.h +426 -0
  128. data/ext/v8/upstream/2.0.6/src/flags.cc +555 -0
  129. data/ext/v8/upstream/2.0.6/src/flags.h +81 -0
  130. data/ext/v8/upstream/2.0.6/src/frame-element.cc +45 -0
  131. data/ext/v8/upstream/2.0.6/src/frame-element.h +235 -0
  132. data/ext/v8/upstream/2.0.6/src/frames-inl.h +215 -0
  133. data/ext/v8/upstream/2.0.6/src/frames.cc +749 -0
  134. data/ext/v8/upstream/2.0.6/src/frames.h +659 -0
  135. data/ext/v8/upstream/2.0.6/src/func-name-inferrer.cc +76 -0
  136. data/ext/v8/upstream/2.0.6/src/func-name-inferrer.h +135 -0
  137. data/ext/v8/upstream/2.0.6/src/global-handles.cc +516 -0
  138. data/ext/v8/upstream/2.0.6/src/global-handles.h +180 -0
  139. data/ext/v8/upstream/2.0.6/src/globals.h +608 -0
  140. data/ext/v8/upstream/2.0.6/src/handles-inl.h +76 -0
  141. data/ext/v8/upstream/2.0.6/src/handles.cc +811 -0
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  143. data/ext/v8/upstream/2.0.6/src/hashmap.cc +226 -0
  144. data/ext/v8/upstream/2.0.6/src/hashmap.h +120 -0
  145. data/ext/v8/upstream/2.0.6/src/heap-inl.h +407 -0
  146. data/ext/v8/upstream/2.0.6/src/heap-profiler.cc +695 -0
  147. data/ext/v8/upstream/2.0.6/src/heap-profiler.h +277 -0
  148. data/ext/v8/upstream/2.0.6/src/heap.cc +4204 -0
  149. data/ext/v8/upstream/2.0.6/src/heap.h +1704 -0
  150. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32-inl.h +325 -0
  151. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32.cc +2375 -0
  152. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32.h +914 -0
  153. data/ext/v8/upstream/2.0.6/src/ia32/builtins-ia32.cc +1222 -0
  154. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32-inl.h +46 -0
  155. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32.cc +9770 -0
  156. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32.h +834 -0
  157. data/ext/v8/upstream/2.0.6/src/ia32/cpu-ia32.cc +79 -0
  158. data/ext/v8/upstream/2.0.6/src/ia32/debug-ia32.cc +208 -0
  159. data/ext/v8/upstream/2.0.6/src/ia32/disasm-ia32.cc +1357 -0
  160. data/ext/v8/upstream/2.0.6/src/ia32/fast-codegen-ia32.cc +1813 -0
  161. data/ext/v8/upstream/2.0.6/src/ia32/frames-ia32.cc +111 -0
  162. data/ext/v8/upstream/2.0.6/src/ia32/frames-ia32.h +135 -0
  163. data/ext/v8/upstream/2.0.6/src/ia32/ic-ia32.cc +1490 -0
  164. data/ext/v8/upstream/2.0.6/src/ia32/jump-target-ia32.cc +432 -0
  165. data/ext/v8/upstream/2.0.6/src/ia32/macro-assembler-ia32.cc +1517 -0
  166. data/ext/v8/upstream/2.0.6/src/ia32/macro-assembler-ia32.h +528 -0
  167. data/ext/v8/upstream/2.0.6/src/ia32/regexp-macro-assembler-ia32.cc +1219 -0
  168. data/ext/v8/upstream/2.0.6/src/ia32/regexp-macro-assembler-ia32.h +230 -0
  169. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32-inl.h +82 -0
  170. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32.cc +99 -0
  171. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32.h +43 -0
  172. data/ext/v8/upstream/2.0.6/src/ia32/simulator-ia32.cc +30 -0
  173. data/ext/v8/upstream/2.0.6/src/ia32/simulator-ia32.h +62 -0
  174. data/ext/v8/upstream/2.0.6/src/ia32/stub-cache-ia32.cc +1961 -0
  175. data/ext/v8/upstream/2.0.6/src/ia32/virtual-frame-ia32.cc +1105 -0
  176. data/ext/v8/upstream/2.0.6/src/ia32/virtual-frame-ia32.h +580 -0
  177. data/ext/v8/upstream/2.0.6/src/ic-inl.h +93 -0
  178. data/ext/v8/upstream/2.0.6/src/ic.cc +1426 -0
  179. data/ext/v8/upstream/2.0.6/src/ic.h +443 -0
  180. data/ext/v8/upstream/2.0.6/src/interpreter-irregexp.cc +646 -0
  181. data/ext/v8/upstream/2.0.6/src/interpreter-irregexp.h +48 -0
  182. data/ext/v8/upstream/2.0.6/src/json-delay.js +254 -0
  183. data/ext/v8/upstream/2.0.6/src/jsregexp.cc +5234 -0
  184. data/ext/v8/upstream/2.0.6/src/jsregexp.h +1439 -0
  185. data/ext/v8/upstream/2.0.6/src/jump-target-inl.h +49 -0
  186. data/ext/v8/upstream/2.0.6/src/jump-target.cc +383 -0
  187. data/ext/v8/upstream/2.0.6/src/jump-target.h +280 -0
  188. data/ext/v8/upstream/2.0.6/src/list-inl.h +166 -0
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  190. data/ext/v8/upstream/2.0.6/src/log-inl.h +126 -0
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  195. data/ext/v8/upstream/2.0.6/src/macro-assembler.h +93 -0
  196. data/ext/v8/upstream/2.0.6/src/macros.py +137 -0
  197. data/ext/v8/upstream/2.0.6/src/mark-compact.cc +2007 -0
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  215. data/ext/v8/upstream/2.0.6/src/platform-freebsd.cc +645 -0
  216. data/ext/v8/upstream/2.0.6/src/platform-linux.cc +808 -0
  217. data/ext/v8/upstream/2.0.6/src/platform-macos.cc +643 -0
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  231. data/ext/v8/upstream/2.0.6/src/regexp-macro-assembler-tracer.cc +356 -0
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  489. data/ext/v8/upstream/scons/engine/SCons/Tool/f90.py +62 -0
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  529. data/ext/v8/upstream/scons/engine/SCons/Tool/mwld.py +107 -0
  530. data/ext/v8/upstream/scons/engine/SCons/Tool/nasm.py +72 -0
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  555. data/ext/v8/upstream/scons/engine/SCons/Tool/sunf77.py +63 -0
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  558. data/ext/v8/upstream/scons/engine/SCons/Tool/sunlink.py +77 -0
  559. data/ext/v8/upstream/scons/engine/SCons/Tool/swig.py +186 -0
  560. data/ext/v8/upstream/scons/engine/SCons/Tool/tar.py +73 -0
  561. data/ext/v8/upstream/scons/engine/SCons/Tool/tex.py +805 -0
  562. data/ext/v8/upstream/scons/engine/SCons/Tool/textfile.py +175 -0
  563. data/ext/v8/upstream/scons/engine/SCons/Tool/tlib.py +53 -0
  564. data/ext/v8/upstream/scons/engine/SCons/Tool/wix.py +100 -0
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  567. data/ext/v8/upstream/scons/engine/SCons/Util.py +1645 -0
  568. data/ext/v8/upstream/scons/engine/SCons/Variables/BoolVariable.py +91 -0
  569. data/ext/v8/upstream/scons/engine/SCons/Variables/EnumVariable.py +107 -0
  570. data/ext/v8/upstream/scons/engine/SCons/Variables/ListVariable.py +139 -0
  571. data/ext/v8/upstream/scons/engine/SCons/Variables/PackageVariable.py +109 -0
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  589. data/ext/v8/upstream/scons/engine/SCons/exitfuncs.py +77 -0
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  637. metadata +697 -0
@@ -0,0 +1,560 @@
1
+ // Copyright 2009 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+ #ifndef V8_X64_VIRTUAL_FRAME_X64_H_
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+ #define V8_X64_VIRTUAL_FRAME_X64_H_
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+
31
+ #include "register-allocator.h"
32
+ #include "scopes.h"
33
+
34
+ namespace v8 {
35
+ namespace internal {
36
+
37
+ // -------------------------------------------------------------------------
38
+ // Virtual frames
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+ //
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+ // The virtual frame is an abstraction of the physical stack frame. It
41
+ // encapsulates the parameters, frame-allocated locals, and the expression
42
+ // stack. It supports push/pop operations on the expression stack, as well
43
+ // as random access to the expression stack elements, locals, and
44
+ // parameters.
45
+
46
+ class VirtualFrame : public ZoneObject {
47
+ public:
48
+ // A utility class to introduce a scope where the virtual frame is
49
+ // expected to remain spilled. The constructor spills the code
50
+ // generator's current frame, but no attempt is made to require it
51
+ // to stay spilled. It is intended as documentation while the code
52
+ // generator is being transformed.
53
+ class SpilledScope BASE_EMBEDDED {
54
+ public:
55
+ SpilledScope() : previous_state_(cgen()->in_spilled_code()) {
56
+ ASSERT(cgen()->has_valid_frame());
57
+ cgen()->frame()->SpillAll();
58
+ cgen()->set_in_spilled_code(true);
59
+ }
60
+
61
+ ~SpilledScope() {
62
+ cgen()->set_in_spilled_code(previous_state_);
63
+ }
64
+
65
+ private:
66
+ bool previous_state_;
67
+
68
+ CodeGenerator* cgen() { return CodeGeneratorScope::Current(); }
69
+ };
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+
71
+ // An illegal index into the virtual frame.
72
+ static const int kIllegalIndex = -1;
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+
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+ // Construct an initial virtual frame on entry to a JS function.
75
+ VirtualFrame();
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+
77
+ // Construct a virtual frame as a clone of an existing one.
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+ explicit VirtualFrame(VirtualFrame* original);
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+
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+ CodeGenerator* cgen() { return CodeGeneratorScope::Current(); }
81
+ MacroAssembler* masm() { return cgen()->masm(); }
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+
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+ // Create a duplicate of an existing valid frame element.
84
+ FrameElement CopyElementAt(int index);
85
+
86
+ // The number of elements on the virtual frame.
87
+ int element_count() { return elements_.length(); }
88
+
89
+ // The height of the virtual expression stack.
90
+ int height() {
91
+ return element_count() - expression_base_index();
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+ }
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+
94
+ int register_location(int num) {
95
+ ASSERT(num >= 0 && num < RegisterAllocator::kNumRegisters);
96
+ return register_locations_[num];
97
+ }
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+
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+ int register_location(Register reg) {
100
+ return register_locations_[RegisterAllocator::ToNumber(reg)];
101
+ }
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+
103
+ void set_register_location(Register reg, int index) {
104
+ register_locations_[RegisterAllocator::ToNumber(reg)] = index;
105
+ }
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+
107
+ bool is_used(int num) {
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+ ASSERT(num >= 0 && num < RegisterAllocator::kNumRegisters);
109
+ return register_locations_[num] != kIllegalIndex;
110
+ }
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+
112
+ bool is_used(Register reg) {
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+ return register_locations_[RegisterAllocator::ToNumber(reg)]
114
+ != kIllegalIndex;
115
+ }
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+
117
+ // Add extra in-memory elements to the top of the frame to match an actual
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+ // frame (eg, the frame after an exception handler is pushed). No code is
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+ // emitted.
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+ void Adjust(int count);
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+
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+ // Forget count elements from the top of the frame all in-memory
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+ // (including synced) and adjust the stack pointer downward, to
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+ // match an external frame effect (examples include a call removing
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+ // its arguments, and exiting a try/catch removing an exception
126
+ // handler). No code will be emitted.
127
+ void Forget(int count) {
128
+ ASSERT(count >= 0);
129
+ ASSERT(stack_pointer_ == element_count() - 1);
130
+ stack_pointer_ -= count;
131
+ ForgetElements(count);
132
+ }
133
+
134
+ // Forget count elements from the top of the frame without adjusting
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+ // the stack pointer downward. This is used, for example, before
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+ // merging frames at break, continue, and return targets.
137
+ void ForgetElements(int count);
138
+
139
+ // Spill all values from the frame to memory.
140
+ void SpillAll();
141
+
142
+ // Spill all occurrences of a specific register from the frame.
143
+ void Spill(Register reg) {
144
+ if (is_used(reg)) SpillElementAt(register_location(reg));
145
+ }
146
+
147
+ // Spill all occurrences of an arbitrary register if possible. Return the
148
+ // register spilled or no_reg if it was not possible to free any register
149
+ // (ie, they all have frame-external references).
150
+ Register SpillAnyRegister();
151
+
152
+ // Sync the range of elements in [begin, end] with memory.
153
+ void SyncRange(int begin, int end);
154
+
155
+ // Make this frame so that an arbitrary frame of the same height can
156
+ // be merged to it. Copies and constants are removed from the frame.
157
+ void MakeMergable();
158
+
159
+ // Prepare this virtual frame for merging to an expected frame by
160
+ // performing some state changes that do not require generating
161
+ // code. It is guaranteed that no code will be generated.
162
+ void PrepareMergeTo(VirtualFrame* expected);
163
+
164
+ // Make this virtual frame have a state identical to an expected virtual
165
+ // frame. As a side effect, code may be emitted to make this frame match
166
+ // the expected one.
167
+ void MergeTo(VirtualFrame* expected);
168
+
169
+ // Detach a frame from its code generator, perhaps temporarily. This
170
+ // tells the register allocator that it is free to use frame-internal
171
+ // registers. Used when the code generator's frame is switched from this
172
+ // one to NULL by an unconditional jump.
173
+ void DetachFromCodeGenerator() {
174
+ RegisterAllocator* cgen_allocator = cgen()->allocator();
175
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
176
+ if (is_used(i)) cgen_allocator->Unuse(i);
177
+ }
178
+ }
179
+
180
+ // (Re)attach a frame to its code generator. This informs the register
181
+ // allocator that the frame-internal register references are active again.
182
+ // Used when a code generator's frame is switched from NULL to this one by
183
+ // binding a label.
184
+ void AttachToCodeGenerator() {
185
+ RegisterAllocator* cgen_allocator = cgen()->allocator();
186
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
187
+ if (is_used(i)) cgen_allocator->Use(i);
188
+ }
189
+ }
190
+
191
+ // Emit code for the physical JS entry and exit frame sequences. After
192
+ // calling Enter, the virtual frame is ready for use; and after calling
193
+ // Exit it should not be used. Note that Enter does not allocate space in
194
+ // the physical frame for storing frame-allocated locals.
195
+ void Enter();
196
+ void Exit();
197
+
198
+ // Prepare for returning from the frame by spilling locals. This
199
+ // avoids generating unnecessary merge code when jumping to the
200
+ // shared return site. Emits code for spills.
201
+ void PrepareForReturn();
202
+
203
+ // Number of local variables after when we use a loop for allocating.
204
+ static const int kLocalVarBound = 7;
205
+
206
+ // Allocate and initialize the frame-allocated locals.
207
+ void AllocateStackSlots();
208
+
209
+ // An element of the expression stack as an assembly operand.
210
+ Operand ElementAt(int index) const {
211
+ return Operand(rsp, index * kPointerSize);
212
+ }
213
+
214
+ // Random-access store to a frame-top relative frame element. The result
215
+ // becomes owned by the frame and is invalidated.
216
+ void SetElementAt(int index, Result* value);
217
+
218
+ // Set a frame element to a constant. The index is frame-top relative.
219
+ void SetElementAt(int index, Handle<Object> value) {
220
+ Result temp(value);
221
+ SetElementAt(index, &temp);
222
+ }
223
+
224
+ void PushElementAt(int index) {
225
+ PushFrameSlotAt(element_count() - index - 1);
226
+ }
227
+
228
+ void StoreToElementAt(int index) {
229
+ StoreToFrameSlotAt(element_count() - index - 1);
230
+ }
231
+
232
+ // A frame-allocated local as an assembly operand.
233
+ Operand LocalAt(int index) {
234
+ ASSERT(0 <= index);
235
+ ASSERT(index < local_count());
236
+ return Operand(rbp, kLocal0Offset - index * kPointerSize);
237
+ }
238
+
239
+ // Push a copy of the value of a local frame slot on top of the frame.
240
+ void PushLocalAt(int index) {
241
+ PushFrameSlotAt(local0_index() + index);
242
+ }
243
+
244
+ // Push the value of a local frame slot on top of the frame and invalidate
245
+ // the local slot. The slot should be written to before trying to read
246
+ // from it again.
247
+ void TakeLocalAt(int index) {
248
+ TakeFrameSlotAt(local0_index() + index);
249
+ }
250
+
251
+ // Store the top value on the virtual frame into a local frame slot. The
252
+ // value is left in place on top of the frame.
253
+ void StoreToLocalAt(int index) {
254
+ StoreToFrameSlotAt(local0_index() + index);
255
+ }
256
+
257
+ // Push the address of the receiver slot on the frame.
258
+ void PushReceiverSlotAddress();
259
+
260
+ // Push the function on top of the frame.
261
+ void PushFunction() { PushFrameSlotAt(function_index()); }
262
+
263
+ // Save the value of the esi register to the context frame slot.
264
+ void SaveContextRegister();
265
+
266
+ // Restore the esi register from the value of the context frame
267
+ // slot.
268
+ void RestoreContextRegister();
269
+
270
+ // A parameter as an assembly operand.
271
+ Operand ParameterAt(int index) {
272
+ ASSERT(-1 <= index); // -1 is the receiver.
273
+ ASSERT(index < parameter_count());
274
+ return Operand(rbp, (1 + parameter_count() - index) * kPointerSize);
275
+ }
276
+
277
+ // Push a copy of the value of a parameter frame slot on top of the frame.
278
+ void PushParameterAt(int index) {
279
+ PushFrameSlotAt(param0_index() + index);
280
+ }
281
+
282
+ // Push the value of a paramter frame slot on top of the frame and
283
+ // invalidate the parameter slot. The slot should be written to before
284
+ // trying to read from it again.
285
+ void TakeParameterAt(int index) {
286
+ TakeFrameSlotAt(param0_index() + index);
287
+ }
288
+
289
+ // Store the top value on the virtual frame into a parameter frame slot.
290
+ // The value is left in place on top of the frame.
291
+ void StoreToParameterAt(int index) {
292
+ StoreToFrameSlotAt(param0_index() + index);
293
+ }
294
+
295
+ // The receiver frame slot.
296
+ Operand Receiver() { return ParameterAt(-1); }
297
+
298
+ // Push a try-catch or try-finally handler on top of the virtual frame.
299
+ void PushTryHandler(HandlerType type);
300
+
301
+ // Call stub given the number of arguments it expects on (and
302
+ // removes from) the stack.
303
+ Result CallStub(CodeStub* stub, int arg_count) {
304
+ PrepareForCall(arg_count, arg_count);
305
+ return RawCallStub(stub);
306
+ }
307
+
308
+ // Call stub that takes a single argument passed in eax. The
309
+ // argument is given as a result which does not have to be eax or
310
+ // even a register. The argument is consumed by the call.
311
+ Result CallStub(CodeStub* stub, Result* arg);
312
+
313
+ // Call stub that takes a pair of arguments passed in edx (arg0, rdx) and
314
+ // eax (arg1, rax). The arguments are given as results which do not have
315
+ // to be in the proper registers or even in registers. The
316
+ // arguments are consumed by the call.
317
+ Result CallStub(CodeStub* stub, Result* arg0, Result* arg1);
318
+
319
+ // Call runtime given the number of arguments expected on (and
320
+ // removed from) the stack.
321
+ Result CallRuntime(Runtime::Function* f, int arg_count);
322
+ Result CallRuntime(Runtime::FunctionId id, int arg_count);
323
+
324
+ // Invoke builtin given the number of arguments it expects on (and
325
+ // removes from) the stack.
326
+ Result InvokeBuiltin(Builtins::JavaScript id,
327
+ InvokeFlag flag,
328
+ int arg_count);
329
+
330
+ // Call load IC. Name and receiver are found on top of the frame.
331
+ // Receiver is not dropped.
332
+ Result CallLoadIC(RelocInfo::Mode mode);
333
+
334
+ // Call keyed load IC. Key and receiver are found on top of the
335
+ // frame. They are not dropped.
336
+ Result CallKeyedLoadIC(RelocInfo::Mode mode);
337
+
338
+ // Call store IC. Name, value, and receiver are found on top of the
339
+ // frame. Receiver is not dropped.
340
+ Result CallStoreIC();
341
+
342
+ // Call keyed store IC. Value, key, and receiver are found on top
343
+ // of the frame. Key and receiver are not dropped.
344
+ Result CallKeyedStoreIC();
345
+
346
+ // Call call IC. Arguments, receiver, and function name are found
347
+ // on top of the frame. Function name slot is not dropped. The
348
+ // argument count does not include the receiver.
349
+ Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting);
350
+
351
+ // Allocate and call JS function as constructor. Arguments,
352
+ // receiver (global object), and function are found on top of the
353
+ // frame. Function is not dropped. The argument count does not
354
+ // include the receiver.
355
+ Result CallConstructor(int arg_count);
356
+
357
+ // Drop a number of elements from the top of the expression stack. May
358
+ // emit code to affect the physical frame. Does not clobber any registers
359
+ // excepting possibly the stack pointer.
360
+ void Drop(int count);
361
+
362
+ // Drop one element.
363
+ void Drop() { Drop(1); }
364
+
365
+ // Duplicate the top element of the frame.
366
+ void Dup() { PushFrameSlotAt(element_count() - 1); }
367
+
368
+ // Pop an element from the top of the expression stack. Returns a
369
+ // Result, which may be a constant or a register.
370
+ Result Pop();
371
+
372
+ // Pop and save an element from the top of the expression stack and
373
+ // emit a corresponding pop instruction.
374
+ void EmitPop(Register reg);
375
+ void EmitPop(const Operand& operand);
376
+
377
+ // Push an element on top of the expression stack and emit a
378
+ // corresponding push instruction.
379
+ void EmitPush(Register reg);
380
+ void EmitPush(const Operand& operand);
381
+ void EmitPush(Heap::RootListIndex index);
382
+ void EmitPush(Immediate immediate);
383
+ void EmitPush(Smi* value);
384
+ // Uses kScratchRegister, emits appropriate relocation info.
385
+ void EmitPush(Handle<Object> value);
386
+
387
+ // Push an element on the virtual frame.
388
+ void Push(Register reg);
389
+ void Push(Handle<Object> value);
390
+ void Push(Smi* value) { Push(Handle<Object>(value)); }
391
+
392
+ // Pushing a result invalidates it (its contents become owned by the
393
+ // frame).
394
+ void Push(Result* result) {
395
+ if (result->is_register()) {
396
+ Push(result->reg());
397
+ } else {
398
+ ASSERT(result->is_constant());
399
+ Push(result->handle());
400
+ }
401
+ result->Unuse();
402
+ }
403
+
404
+ // Nip removes zero or more elements from immediately below the top
405
+ // of the frame, leaving the previous top-of-frame value on top of
406
+ // the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x).
407
+ void Nip(int num_dropped);
408
+
409
+ private:
410
+ static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset;
411
+ static const int kFunctionOffset = JavaScriptFrameConstants::kFunctionOffset;
412
+ static const int kContextOffset = StandardFrameConstants::kContextOffset;
413
+
414
+ static const int kHandlerSize = StackHandlerConstants::kSize / kPointerSize;
415
+ static const int kPreallocatedElements = 5 + 8; // 8 expression stack slots.
416
+
417
+ ZoneList<FrameElement> elements_;
418
+
419
+ // The index of the element that is at the processor's stack pointer
420
+ // (the esp register).
421
+ int stack_pointer_;
422
+
423
+ // The index of the register frame element using each register, or
424
+ // kIllegalIndex if a register is not on the frame.
425
+ int register_locations_[RegisterAllocator::kNumRegisters];
426
+
427
+ // The number of frame-allocated locals and parameters respectively.
428
+ int parameter_count() { return cgen()->scope()->num_parameters(); }
429
+ int local_count() { return cgen()->scope()->num_stack_slots(); }
430
+
431
+ // The index of the element that is at the processor's frame pointer
432
+ // (the ebp register). The parameters, receiver, and return address
433
+ // are below the frame pointer.
434
+ int frame_pointer() { return parameter_count() + 2; }
435
+
436
+ // The index of the first parameter. The receiver lies below the first
437
+ // parameter.
438
+ int param0_index() { return 1; }
439
+
440
+ // The index of the context slot in the frame. It is immediately
441
+ // above the frame pointer.
442
+ int context_index() { return frame_pointer() + 1; }
443
+
444
+ // The index of the function slot in the frame. It is above the frame
445
+ // pointer and the context slot.
446
+ int function_index() { return frame_pointer() + 2; }
447
+
448
+ // The index of the first local. Between the frame pointer and the
449
+ // locals lie the context and the function.
450
+ int local0_index() { return frame_pointer() + 3; }
451
+
452
+ // The index of the base of the expression stack.
453
+ int expression_base_index() { return local0_index() + local_count(); }
454
+
455
+ // Convert a frame index into a frame pointer relative offset into the
456
+ // actual stack.
457
+ int fp_relative(int index) {
458
+ ASSERT(index < element_count());
459
+ ASSERT(frame_pointer() < element_count()); // FP is on the frame.
460
+ return (frame_pointer() - index) * kPointerSize;
461
+ }
462
+
463
+ // Record an occurrence of a register in the virtual frame. This has the
464
+ // effect of incrementing the register's external reference count and
465
+ // of updating the index of the register's location in the frame.
466
+ void Use(Register reg, int index) {
467
+ ASSERT(!is_used(reg));
468
+ set_register_location(reg, index);
469
+ cgen()->allocator()->Use(reg);
470
+ }
471
+
472
+ // Record that a register reference has been dropped from the frame. This
473
+ // decrements the register's external reference count and invalidates the
474
+ // index of the register's location in the frame.
475
+ void Unuse(Register reg) {
476
+ ASSERT(is_used(reg));
477
+ set_register_location(reg, kIllegalIndex);
478
+ cgen()->allocator()->Unuse(reg);
479
+ }
480
+
481
+ // Spill the element at a particular index---write it to memory if
482
+ // necessary, free any associated register, and forget its value if
483
+ // constant.
484
+ void SpillElementAt(int index);
485
+
486
+ // Sync the element at a particular index. If it is a register or
487
+ // constant that disagrees with the value on the stack, write it to memory.
488
+ // Keep the element type as register or constant, and clear the dirty bit.
489
+ void SyncElementAt(int index);
490
+
491
+ // Sync a single unsynced element that lies beneath or at the stack pointer.
492
+ void SyncElementBelowStackPointer(int index);
493
+
494
+ // Sync a single unsynced element that lies just above the stack pointer.
495
+ void SyncElementByPushing(int index);
496
+
497
+ // Push a copy of a frame slot (typically a local or parameter) on top of
498
+ // the frame.
499
+ void PushFrameSlotAt(int index);
500
+
501
+ // Push a the value of a frame slot (typically a local or parameter) on
502
+ // top of the frame and invalidate the slot.
503
+ void TakeFrameSlotAt(int index);
504
+
505
+ // Store the value on top of the frame to a frame slot (typically a local
506
+ // or parameter).
507
+ void StoreToFrameSlotAt(int index);
508
+
509
+ // Spill all elements in registers. Spill the top spilled_args elements
510
+ // on the frame. Sync all other frame elements.
511
+ // Then drop dropped_args elements from the virtual frame, to match
512
+ // the effect of an upcoming call that will drop them from the stack.
513
+ void PrepareForCall(int spilled_args, int dropped_args);
514
+
515
+ // Move frame elements currently in registers or constants, that
516
+ // should be in memory in the expected frame, to memory.
517
+ void MergeMoveRegistersToMemory(VirtualFrame* expected);
518
+
519
+ // Make the register-to-register moves necessary to
520
+ // merge this frame with the expected frame.
521
+ // Register to memory moves must already have been made,
522
+ // and memory to register moves must follow this call.
523
+ // This is because some new memory-to-register moves are
524
+ // created in order to break cycles of register moves.
525
+ // Used in the implementation of MergeTo().
526
+ void MergeMoveRegistersToRegisters(VirtualFrame* expected);
527
+
528
+ // Make the memory-to-register and constant-to-register moves
529
+ // needed to make this frame equal the expected frame.
530
+ // Called after all register-to-memory and register-to-register
531
+ // moves have been made. After this function returns, the frames
532
+ // should be equal.
533
+ void MergeMoveMemoryToRegisters(VirtualFrame* expected);
534
+
535
+ // Invalidates a frame slot (puts an invalid frame element in it).
536
+ // Copies on the frame are correctly handled, and if this slot was
537
+ // the backing store of copies, the index of the new backing store
538
+ // is returned. Otherwise, returns kIllegalIndex.
539
+ // Register counts are correctly updated.
540
+ int InvalidateFrameSlotAt(int index);
541
+
542
+ // Call a code stub that has already been prepared for calling (via
543
+ // PrepareForCall).
544
+ Result RawCallStub(CodeStub* stub);
545
+
546
+ // Calls a code object which has already been prepared for calling
547
+ // (via PrepareForCall).
548
+ Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode);
549
+
550
+ bool Equals(VirtualFrame* other);
551
+
552
+ // Classes that need raw access to the elements_ array.
553
+ friend class DeferredCode;
554
+ friend class JumpTarget;
555
+ };
556
+
557
+
558
+ } } // namespace v8::internal
559
+
560
+ #endif // V8_X64_VIRTUAL_FRAME_X64_H_