therubyracer 0.4.9-x86-linux

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Files changed (637) hide show
  1. data/.gitignore +11 -0
  2. data/.gitmodules +3 -0
  3. data/Doxyfile +1514 -0
  4. data/History.txt +43 -0
  5. data/README.rdoc +157 -0
  6. data/Rakefile +51 -0
  7. data/docs/data_conversion.txt +18 -0
  8. data/ext/v8/callbacks.cpp +160 -0
  9. data/ext/v8/callbacks.h +14 -0
  10. data/ext/v8/convert_ruby.cpp +8 -0
  11. data/ext/v8/convert_ruby.h +99 -0
  12. data/ext/v8/convert_string.cpp +10 -0
  13. data/ext/v8/convert_string.h +73 -0
  14. data/ext/v8/convert_v8.cpp +9 -0
  15. data/ext/v8/convert_v8.h +121 -0
  16. data/ext/v8/converters.cpp +83 -0
  17. data/ext/v8/converters.h +23 -0
  18. data/ext/v8/extconf.rb +36 -0
  19. data/ext/v8/upstream/2.0.6/.gitignore +26 -0
  20. data/ext/v8/upstream/2.0.6/AUTHORS +23 -0
  21. data/ext/v8/upstream/2.0.6/ChangeLog +1479 -0
  22. data/ext/v8/upstream/2.0.6/LICENSE +55 -0
  23. data/ext/v8/upstream/2.0.6/SConstruct +1028 -0
  24. data/ext/v8/upstream/2.0.6/include/v8-debug.h +275 -0
  25. data/ext/v8/upstream/2.0.6/include/v8.h +3236 -0
  26. data/ext/v8/upstream/2.0.6/src/SConscript +283 -0
  27. data/ext/v8/upstream/2.0.6/src/accessors.cc +695 -0
  28. data/ext/v8/upstream/2.0.6/src/accessors.h +114 -0
  29. data/ext/v8/upstream/2.0.6/src/allocation.cc +198 -0
  30. data/ext/v8/upstream/2.0.6/src/allocation.h +169 -0
  31. data/ext/v8/upstream/2.0.6/src/api.cc +3831 -0
  32. data/ext/v8/upstream/2.0.6/src/api.h +479 -0
  33. data/ext/v8/upstream/2.0.6/src/apinatives.js +110 -0
  34. data/ext/v8/upstream/2.0.6/src/apiutils.h +69 -0
  35. data/ext/v8/upstream/2.0.6/src/arguments.h +97 -0
  36. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm-inl.h +277 -0
  37. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm.cc +1821 -0
  38. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm.h +1027 -0
  39. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2-inl.h +267 -0
  40. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2.cc +1821 -0
  41. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2.h +1027 -0
  42. data/ext/v8/upstream/2.0.6/src/arm/builtins-arm.cc +1271 -0
  43. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm-inl.h +74 -0
  44. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm.cc +6682 -0
  45. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm.h +535 -0
  46. data/ext/v8/upstream/2.0.6/src/arm/constants-arm.cc +112 -0
  47. data/ext/v8/upstream/2.0.6/src/arm/constants-arm.h +347 -0
  48. data/ext/v8/upstream/2.0.6/src/arm/cpu-arm.cc +132 -0
  49. data/ext/v8/upstream/2.0.6/src/arm/debug-arm.cc +213 -0
  50. data/ext/v8/upstream/2.0.6/src/arm/disasm-arm.cc +1166 -0
  51. data/ext/v8/upstream/2.0.6/src/arm/fast-codegen-arm.cc +1698 -0
  52. data/ext/v8/upstream/2.0.6/src/arm/frames-arm.cc +123 -0
  53. data/ext/v8/upstream/2.0.6/src/arm/frames-arm.h +162 -0
  54. data/ext/v8/upstream/2.0.6/src/arm/ic-arm.cc +849 -0
  55. data/ext/v8/upstream/2.0.6/src/arm/jump-target-arm.cc +238 -0
  56. data/ext/v8/upstream/2.0.6/src/arm/macro-assembler-arm.cc +1259 -0
  57. data/ext/v8/upstream/2.0.6/src/arm/macro-assembler-arm.h +423 -0
  58. data/ext/v8/upstream/2.0.6/src/arm/regexp-macro-assembler-arm.cc +1266 -0
  59. data/ext/v8/upstream/2.0.6/src/arm/regexp-macro-assembler-arm.h +282 -0
  60. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm-inl.h +103 -0
  61. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm.cc +59 -0
  62. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm.h +43 -0
  63. data/ext/v8/upstream/2.0.6/src/arm/simulator-arm.cc +2264 -0
  64. data/ext/v8/upstream/2.0.6/src/arm/simulator-arm.h +306 -0
  65. data/ext/v8/upstream/2.0.6/src/arm/stub-cache-arm.cc +1516 -0
  66. data/ext/v8/upstream/2.0.6/src/arm/virtual-frame-arm.cc +412 -0
  67. data/ext/v8/upstream/2.0.6/src/arm/virtual-frame-arm.h +532 -0
  68. data/ext/v8/upstream/2.0.6/src/array.js +1154 -0
  69. data/ext/v8/upstream/2.0.6/src/assembler.cc +772 -0
  70. data/ext/v8/upstream/2.0.6/src/assembler.h +525 -0
  71. data/ext/v8/upstream/2.0.6/src/ast.cc +512 -0
  72. data/ext/v8/upstream/2.0.6/src/ast.h +1820 -0
  73. data/ext/v8/upstream/2.0.6/src/bootstrapper.cc +1680 -0
  74. data/ext/v8/upstream/2.0.6/src/bootstrapper.h +103 -0
  75. data/ext/v8/upstream/2.0.6/src/builtins.cc +851 -0
  76. data/ext/v8/upstream/2.0.6/src/builtins.h +245 -0
  77. data/ext/v8/upstream/2.0.6/src/bytecodes-irregexp.h +104 -0
  78. data/ext/v8/upstream/2.0.6/src/char-predicates-inl.h +86 -0
  79. data/ext/v8/upstream/2.0.6/src/char-predicates.h +65 -0
  80. data/ext/v8/upstream/2.0.6/src/checks.cc +100 -0
  81. data/ext/v8/upstream/2.0.6/src/checks.h +284 -0
  82. data/ext/v8/upstream/2.0.6/src/code-stubs.cc +164 -0
  83. data/ext/v8/upstream/2.0.6/src/code-stubs.h +164 -0
  84. data/ext/v8/upstream/2.0.6/src/code.h +68 -0
  85. data/ext/v8/upstream/2.0.6/src/codegen-inl.h +88 -0
  86. data/ext/v8/upstream/2.0.6/src/codegen.cc +504 -0
  87. data/ext/v8/upstream/2.0.6/src/codegen.h +522 -0
  88. data/ext/v8/upstream/2.0.6/src/compilation-cache.cc +490 -0
  89. data/ext/v8/upstream/2.0.6/src/compilation-cache.h +98 -0
  90. data/ext/v8/upstream/2.0.6/src/compiler.cc +1132 -0
  91. data/ext/v8/upstream/2.0.6/src/compiler.h +107 -0
  92. data/ext/v8/upstream/2.0.6/src/contexts.cc +256 -0
  93. data/ext/v8/upstream/2.0.6/src/contexts.h +345 -0
  94. data/ext/v8/upstream/2.0.6/src/conversions-inl.h +95 -0
  95. data/ext/v8/upstream/2.0.6/src/conversions.cc +709 -0
  96. data/ext/v8/upstream/2.0.6/src/conversions.h +118 -0
  97. data/ext/v8/upstream/2.0.6/src/counters.cc +78 -0
  98. data/ext/v8/upstream/2.0.6/src/counters.h +239 -0
  99. data/ext/v8/upstream/2.0.6/src/cpu.h +65 -0
  100. data/ext/v8/upstream/2.0.6/src/d8-debug.cc +345 -0
  101. data/ext/v8/upstream/2.0.6/src/d8-debug.h +155 -0
  102. data/ext/v8/upstream/2.0.6/src/d8-posix.cc +675 -0
  103. data/ext/v8/upstream/2.0.6/src/d8-readline.cc +128 -0
  104. data/ext/v8/upstream/2.0.6/src/d8-windows.cc +42 -0
  105. data/ext/v8/upstream/2.0.6/src/d8.cc +776 -0
  106. data/ext/v8/upstream/2.0.6/src/d8.h +225 -0
  107. data/ext/v8/upstream/2.0.6/src/d8.js +1625 -0
  108. data/ext/v8/upstream/2.0.6/src/date-delay.js +1138 -0
  109. data/ext/v8/upstream/2.0.6/src/dateparser-inl.h +114 -0
  110. data/ext/v8/upstream/2.0.6/src/dateparser.cc +186 -0
  111. data/ext/v8/upstream/2.0.6/src/dateparser.h +240 -0
  112. data/ext/v8/upstream/2.0.6/src/debug-agent.cc +425 -0
  113. data/ext/v8/upstream/2.0.6/src/debug-agent.h +129 -0
  114. data/ext/v8/upstream/2.0.6/src/debug-delay.js +2073 -0
  115. data/ext/v8/upstream/2.0.6/src/debug.cc +2751 -0
  116. data/ext/v8/upstream/2.0.6/src/debug.h +866 -0
  117. data/ext/v8/upstream/2.0.6/src/disasm.h +77 -0
  118. data/ext/v8/upstream/2.0.6/src/disassembler.cc +318 -0
  119. data/ext/v8/upstream/2.0.6/src/disassembler.h +56 -0
  120. data/ext/v8/upstream/2.0.6/src/dtoa-config.c +91 -0
  121. data/ext/v8/upstream/2.0.6/src/execution.cc +701 -0
  122. data/ext/v8/upstream/2.0.6/src/execution.h +312 -0
  123. data/ext/v8/upstream/2.0.6/src/factory.cc +957 -0
  124. data/ext/v8/upstream/2.0.6/src/factory.h +393 -0
  125. data/ext/v8/upstream/2.0.6/src/fast-codegen.cc +725 -0
  126. data/ext/v8/upstream/2.0.6/src/fast-codegen.h +371 -0
  127. data/ext/v8/upstream/2.0.6/src/flag-definitions.h +426 -0
  128. data/ext/v8/upstream/2.0.6/src/flags.cc +555 -0
  129. data/ext/v8/upstream/2.0.6/src/flags.h +81 -0
  130. data/ext/v8/upstream/2.0.6/src/frame-element.cc +45 -0
  131. data/ext/v8/upstream/2.0.6/src/frame-element.h +235 -0
  132. data/ext/v8/upstream/2.0.6/src/frames-inl.h +215 -0
  133. data/ext/v8/upstream/2.0.6/src/frames.cc +749 -0
  134. data/ext/v8/upstream/2.0.6/src/frames.h +659 -0
  135. data/ext/v8/upstream/2.0.6/src/func-name-inferrer.cc +76 -0
  136. data/ext/v8/upstream/2.0.6/src/func-name-inferrer.h +135 -0
  137. data/ext/v8/upstream/2.0.6/src/global-handles.cc +516 -0
  138. data/ext/v8/upstream/2.0.6/src/global-handles.h +180 -0
  139. data/ext/v8/upstream/2.0.6/src/globals.h +608 -0
  140. data/ext/v8/upstream/2.0.6/src/handles-inl.h +76 -0
  141. data/ext/v8/upstream/2.0.6/src/handles.cc +811 -0
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  143. data/ext/v8/upstream/2.0.6/src/hashmap.cc +226 -0
  144. data/ext/v8/upstream/2.0.6/src/hashmap.h +120 -0
  145. data/ext/v8/upstream/2.0.6/src/heap-inl.h +407 -0
  146. data/ext/v8/upstream/2.0.6/src/heap-profiler.cc +695 -0
  147. data/ext/v8/upstream/2.0.6/src/heap-profiler.h +277 -0
  148. data/ext/v8/upstream/2.0.6/src/heap.cc +4204 -0
  149. data/ext/v8/upstream/2.0.6/src/heap.h +1704 -0
  150. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32-inl.h +325 -0
  151. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32.cc +2375 -0
  152. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32.h +914 -0
  153. data/ext/v8/upstream/2.0.6/src/ia32/builtins-ia32.cc +1222 -0
  154. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32-inl.h +46 -0
  155. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32.cc +9770 -0
  156. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32.h +834 -0
  157. data/ext/v8/upstream/2.0.6/src/ia32/cpu-ia32.cc +79 -0
  158. data/ext/v8/upstream/2.0.6/src/ia32/debug-ia32.cc +208 -0
  159. data/ext/v8/upstream/2.0.6/src/ia32/disasm-ia32.cc +1357 -0
  160. data/ext/v8/upstream/2.0.6/src/ia32/fast-codegen-ia32.cc +1813 -0
  161. data/ext/v8/upstream/2.0.6/src/ia32/frames-ia32.cc +111 -0
  162. data/ext/v8/upstream/2.0.6/src/ia32/frames-ia32.h +135 -0
  163. data/ext/v8/upstream/2.0.6/src/ia32/ic-ia32.cc +1490 -0
  164. data/ext/v8/upstream/2.0.6/src/ia32/jump-target-ia32.cc +432 -0
  165. data/ext/v8/upstream/2.0.6/src/ia32/macro-assembler-ia32.cc +1517 -0
  166. data/ext/v8/upstream/2.0.6/src/ia32/macro-assembler-ia32.h +528 -0
  167. data/ext/v8/upstream/2.0.6/src/ia32/regexp-macro-assembler-ia32.cc +1219 -0
  168. data/ext/v8/upstream/2.0.6/src/ia32/regexp-macro-assembler-ia32.h +230 -0
  169. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32-inl.h +82 -0
  170. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32.cc +99 -0
  171. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32.h +43 -0
  172. data/ext/v8/upstream/2.0.6/src/ia32/simulator-ia32.cc +30 -0
  173. data/ext/v8/upstream/2.0.6/src/ia32/simulator-ia32.h +62 -0
  174. data/ext/v8/upstream/2.0.6/src/ia32/stub-cache-ia32.cc +1961 -0
  175. data/ext/v8/upstream/2.0.6/src/ia32/virtual-frame-ia32.cc +1105 -0
  176. data/ext/v8/upstream/2.0.6/src/ia32/virtual-frame-ia32.h +580 -0
  177. data/ext/v8/upstream/2.0.6/src/ic-inl.h +93 -0
  178. data/ext/v8/upstream/2.0.6/src/ic.cc +1426 -0
  179. data/ext/v8/upstream/2.0.6/src/ic.h +443 -0
  180. data/ext/v8/upstream/2.0.6/src/interpreter-irregexp.cc +646 -0
  181. data/ext/v8/upstream/2.0.6/src/interpreter-irregexp.h +48 -0
  182. data/ext/v8/upstream/2.0.6/src/json-delay.js +254 -0
  183. data/ext/v8/upstream/2.0.6/src/jsregexp.cc +5234 -0
  184. data/ext/v8/upstream/2.0.6/src/jsregexp.h +1439 -0
  185. data/ext/v8/upstream/2.0.6/src/jump-target-inl.h +49 -0
  186. data/ext/v8/upstream/2.0.6/src/jump-target.cc +383 -0
  187. data/ext/v8/upstream/2.0.6/src/jump-target.h +280 -0
  188. data/ext/v8/upstream/2.0.6/src/list-inl.h +166 -0
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  190. data/ext/v8/upstream/2.0.6/src/log-inl.h +126 -0
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  195. data/ext/v8/upstream/2.0.6/src/macro-assembler.h +93 -0
  196. data/ext/v8/upstream/2.0.6/src/macros.py +137 -0
  197. data/ext/v8/upstream/2.0.6/src/mark-compact.cc +2007 -0
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  215. data/ext/v8/upstream/2.0.6/src/platform-freebsd.cc +645 -0
  216. data/ext/v8/upstream/2.0.6/src/platform-linux.cc +808 -0
  217. data/ext/v8/upstream/2.0.6/src/platform-macos.cc +643 -0
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  231. data/ext/v8/upstream/2.0.6/src/regexp-macro-assembler-tracer.cc +356 -0
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  555. data/ext/v8/upstream/scons/engine/SCons/Tool/sunf77.py +63 -0
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  558. data/ext/v8/upstream/scons/engine/SCons/Tool/sunlink.py +77 -0
  559. data/ext/v8/upstream/scons/engine/SCons/Tool/swig.py +186 -0
  560. data/ext/v8/upstream/scons/engine/SCons/Tool/tar.py +73 -0
  561. data/ext/v8/upstream/scons/engine/SCons/Tool/tex.py +805 -0
  562. data/ext/v8/upstream/scons/engine/SCons/Tool/textfile.py +175 -0
  563. data/ext/v8/upstream/scons/engine/SCons/Tool/tlib.py +53 -0
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  570. data/ext/v8/upstream/scons/engine/SCons/Variables/ListVariable.py +139 -0
  571. data/ext/v8/upstream/scons/engine/SCons/Variables/PackageVariable.py +109 -0
  572. data/ext/v8/upstream/scons/engine/SCons/Variables/PathVariable.py +147 -0
  573. data/ext/v8/upstream/scons/engine/SCons/Variables/__init__.py +317 -0
  574. data/ext/v8/upstream/scons/engine/SCons/Warnings.py +228 -0
  575. data/ext/v8/upstream/scons/engine/SCons/__init__.py +49 -0
  576. data/ext/v8/upstream/scons/engine/SCons/compat/__init__.py +302 -0
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  578. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_hashlib.py +91 -0
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  585. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_textwrap.py +382 -0
  586. data/ext/v8/upstream/scons/engine/SCons/compat/builtins.py +187 -0
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  588. data/ext/v8/upstream/scons/engine/SCons/dblite.py +248 -0
  589. data/ext/v8/upstream/scons/engine/SCons/exitfuncs.py +77 -0
  590. data/ext/v8/upstream/scons/os_spawnv_fix.diff +83 -0
  591. data/ext/v8/upstream/scons/scons-time.1 +1017 -0
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  601. data/ext/v8/v8_cxt.cpp +92 -0
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  636. data/therubyracer.gemspec +680 -0
  637. metadata +697 -0
@@ -0,0 +1,64 @@
1
+ // Copyright 2009 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ #ifndef V8_VERSION_H_
29
+ #define V8_VERSION_H_
30
+
31
+ namespace v8 {
32
+ namespace internal {
33
+
34
+ class Version {
35
+ public:
36
+ // Return the various version components.
37
+ static int GetMajor() { return major_; }
38
+ static int GetMinor() { return minor_; }
39
+ static int GetBuild() { return build_; }
40
+ static int GetPatch() { return patch_; }
41
+ static bool IsCandidate() { return candidate_; }
42
+
43
+ // Calculate the V8 version string.
44
+ static void GetString(Vector<char> str);
45
+
46
+ // Calculate the SONAME for the V8 shared library.
47
+ static void GetSONAME(Vector<char> str);
48
+
49
+ private:
50
+ static int major_;
51
+ static int minor_;
52
+ static int build_;
53
+ static int patch_;
54
+ static bool candidate_;
55
+ static const char* soname_;
56
+
57
+ // In test-version.cc.
58
+ friend void SetVersion(int major, int minor, int build, int patch,
59
+ bool candidate, const char* soname);
60
+ };
61
+
62
+ } } // namespace v8::internal
63
+
64
+ #endif // V8_VERSION_H_
@@ -0,0 +1,381 @@
1
+ // Copyright 2009 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ #include "v8.h"
29
+
30
+ #include "codegen-inl.h"
31
+ #include "register-allocator-inl.h"
32
+
33
+ namespace v8 {
34
+ namespace internal {
35
+
36
+ // -------------------------------------------------------------------------
37
+ // VirtualFrame implementation.
38
+
39
+ // When cloned, a frame is a deep copy of the original.
40
+ VirtualFrame::VirtualFrame(VirtualFrame* original)
41
+ : elements_(original->element_count()),
42
+ stack_pointer_(original->stack_pointer_) {
43
+ elements_.AddAll(original->elements_);
44
+ // Copy register locations from original.
45
+ memcpy(&register_locations_,
46
+ original->register_locations_,
47
+ sizeof(register_locations_));
48
+ }
49
+
50
+
51
+ FrameElement VirtualFrame::CopyElementAt(int index) {
52
+ ASSERT(index >= 0);
53
+ ASSERT(index < element_count());
54
+
55
+ FrameElement target = elements_[index];
56
+ FrameElement result;
57
+
58
+ switch (target.type()) {
59
+ case FrameElement::CONSTANT:
60
+ // We do not copy constants and instead return a fresh unsynced
61
+ // constant.
62
+ result = FrameElement::ConstantElement(target.handle(),
63
+ FrameElement::NOT_SYNCED);
64
+ break;
65
+
66
+ case FrameElement::COPY:
67
+ // We do not allow copies of copies, so we follow one link to
68
+ // the actual backing store of a copy before making a copy.
69
+ index = target.index();
70
+ ASSERT(elements_[index].is_memory() || elements_[index].is_register());
71
+ // Fall through.
72
+
73
+ case FrameElement::MEMORY: // Fall through.
74
+ case FrameElement::REGISTER:
75
+ // All copies are backed by memory or register locations.
76
+ result.set_type(FrameElement::COPY);
77
+ result.clear_copied();
78
+ result.clear_sync();
79
+ result.set_index(index);
80
+ elements_[index].set_copied();
81
+ break;
82
+
83
+ case FrameElement::INVALID:
84
+ // We should not try to copy invalid elements.
85
+ UNREACHABLE();
86
+ break;
87
+ }
88
+ return result;
89
+ }
90
+
91
+
92
+ // Modify the state of the virtual frame to match the actual frame by adding
93
+ // extra in-memory elements to the top of the virtual frame. The extra
94
+ // elements will be externally materialized on the actual frame (eg, by
95
+ // pushing an exception handler). No code is emitted.
96
+ void VirtualFrame::Adjust(int count) {
97
+ ASSERT(count >= 0);
98
+ ASSERT(stack_pointer_ == element_count() - 1);
99
+
100
+ for (int i = 0; i < count; i++) {
101
+ elements_.Add(FrameElement::MemoryElement());
102
+ }
103
+ stack_pointer_ += count;
104
+ }
105
+
106
+
107
+ void VirtualFrame::ForgetElements(int count) {
108
+ ASSERT(count >= 0);
109
+ ASSERT(element_count() >= count);
110
+
111
+ for (int i = 0; i < count; i++) {
112
+ FrameElement last = elements_.RemoveLast();
113
+ if (last.is_register()) {
114
+ // A hack to properly count register references for the code
115
+ // generator's current frame and also for other frames. The
116
+ // same code appears in PrepareMergeTo.
117
+ if (cgen()->frame() == this) {
118
+ Unuse(last.reg());
119
+ } else {
120
+ set_register_location(last.reg(), kIllegalIndex);
121
+ }
122
+ }
123
+ }
124
+ }
125
+
126
+
127
+ // If there are any registers referenced only by the frame, spill one.
128
+ Register VirtualFrame::SpillAnyRegister() {
129
+ // Find the leftmost (ordered by register number) register whose only
130
+ // reference is in the frame.
131
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
132
+ if (is_used(i) && cgen()->allocator()->count(i) == 1) {
133
+ SpillElementAt(register_location(i));
134
+ ASSERT(!cgen()->allocator()->is_used(i));
135
+ return RegisterAllocator::ToRegister(i);
136
+ }
137
+ }
138
+ return no_reg;
139
+ }
140
+
141
+
142
+ // Make the type of the element at a given index be MEMORY.
143
+ void VirtualFrame::SpillElementAt(int index) {
144
+ if (!elements_[index].is_valid()) return;
145
+
146
+ SyncElementAt(index);
147
+ // The element is now in memory. Its copied flag is preserved.
148
+ FrameElement new_element = FrameElement::MemoryElement();
149
+ if (elements_[index].is_copied()) {
150
+ new_element.set_copied();
151
+ }
152
+ if (elements_[index].is_register()) {
153
+ Unuse(elements_[index].reg());
154
+ }
155
+ elements_[index] = new_element;
156
+ }
157
+
158
+
159
+ // Clear the dirty bit for the element at a given index.
160
+ void VirtualFrame::SyncElementAt(int index) {
161
+ if (index <= stack_pointer_) {
162
+ if (!elements_[index].is_synced()) SyncElementBelowStackPointer(index);
163
+ } else if (index == stack_pointer_ + 1) {
164
+ SyncElementByPushing(index);
165
+ } else {
166
+ SyncRange(stack_pointer_ + 1, index);
167
+ }
168
+ }
169
+
170
+
171
+ // Make the type of all elements be MEMORY.
172
+ void VirtualFrame::SpillAll() {
173
+ for (int i = 0; i < element_count(); i++) {
174
+ SpillElementAt(i);
175
+ }
176
+ }
177
+
178
+
179
+ void VirtualFrame::PrepareMergeTo(VirtualFrame* expected) {
180
+ // Perform state changes on this frame that will make merge to the
181
+ // expected frame simpler or else increase the likelihood that his
182
+ // frame will match another.
183
+ for (int i = 0; i < element_count(); i++) {
184
+ FrameElement source = elements_[i];
185
+ FrameElement target = expected->elements_[i];
186
+
187
+ if (!target.is_valid() ||
188
+ (target.is_memory() && !source.is_memory() && source.is_synced())) {
189
+ // No code needs to be generated to invalidate valid elements.
190
+ // No code needs to be generated to move values to memory if
191
+ // they are already synced. We perform those moves here, before
192
+ // merging.
193
+ if (source.is_register()) {
194
+ // If the frame is the code generator's current frame, we have
195
+ // to decrement both the frame-internal and global register
196
+ // counts.
197
+ if (cgen()->frame() == this) {
198
+ Unuse(source.reg());
199
+ } else {
200
+ set_register_location(source.reg(), kIllegalIndex);
201
+ }
202
+ }
203
+ elements_[i] = target;
204
+ } else if (target.is_register() && !target.is_synced() &&
205
+ !source.is_memory()) {
206
+ // If an element's target is a register that doesn't need to be
207
+ // synced, and the element is not in memory, then the sync state
208
+ // of the element is irrelevant. We clear the sync bit.
209
+ ASSERT(source.is_valid());
210
+ elements_[i].clear_sync();
211
+ }
212
+ }
213
+ }
214
+
215
+
216
+ void VirtualFrame::PrepareForCall(int spilled_args, int dropped_args) {
217
+ ASSERT(height() >= dropped_args);
218
+ ASSERT(height() >= spilled_args);
219
+ ASSERT(dropped_args <= spilled_args);
220
+
221
+ SyncRange(0, element_count() - 1);
222
+ // Spill registers.
223
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
224
+ if (is_used(i)) {
225
+ SpillElementAt(register_location(i));
226
+ }
227
+ }
228
+
229
+ // Spill the arguments.
230
+ for (int i = element_count() - spilled_args; i < element_count(); i++) {
231
+ if (!elements_[i].is_memory()) {
232
+ SpillElementAt(i);
233
+ }
234
+ }
235
+
236
+ // Forget the frame elements that will be popped by the call.
237
+ Forget(dropped_args);
238
+ }
239
+
240
+
241
+ void VirtualFrame::PrepareForReturn() {
242
+ // Spill all locals. This is necessary to make sure all locals have
243
+ // the right value when breaking at the return site in the debugger.
244
+ for (int i = 0; i < expression_base_index(); i++) {
245
+ SpillElementAt(i);
246
+ }
247
+ }
248
+
249
+
250
+ void VirtualFrame::SetElementAt(int index, Result* value) {
251
+ int frame_index = element_count() - index - 1;
252
+ ASSERT(frame_index >= 0);
253
+ ASSERT(frame_index < element_count());
254
+ ASSERT(value->is_valid());
255
+ FrameElement original = elements_[frame_index];
256
+
257
+ // Early exit if the element is the same as the one being set.
258
+ bool same_register = original.is_register()
259
+ && value->is_register()
260
+ && original.reg().is(value->reg());
261
+ bool same_constant = original.is_constant()
262
+ && value->is_constant()
263
+ && original.handle().is_identical_to(value->handle());
264
+ if (same_register || same_constant) {
265
+ value->Unuse();
266
+ return;
267
+ }
268
+
269
+ InvalidateFrameSlotAt(frame_index);
270
+
271
+ FrameElement new_element;
272
+ if (value->is_register()) {
273
+ if (is_used(value->reg())) {
274
+ // The register already appears on the frame. Either the existing
275
+ // register element, or the new element at frame_index, must be made
276
+ // a copy.
277
+ int i = register_location(value->reg());
278
+
279
+ if (i < frame_index) {
280
+ // The register FrameElement is lower in the frame than the new copy.
281
+ elements_[frame_index] = CopyElementAt(i);
282
+ } else {
283
+ // There was an early bailout for the case of setting a
284
+ // register element to itself.
285
+ ASSERT(i != frame_index);
286
+ elements_[frame_index] = elements_[i];
287
+ elements_[i] = CopyElementAt(frame_index);
288
+ if (elements_[frame_index].is_synced()) {
289
+ elements_[i].set_sync();
290
+ }
291
+ elements_[frame_index].clear_sync();
292
+ set_register_location(value->reg(), frame_index);
293
+ for (int j = i + 1; j < element_count(); j++) {
294
+ if (elements_[j].is_copy() && elements_[j].index() == i) {
295
+ elements_[j].set_index(frame_index);
296
+ }
297
+ }
298
+ }
299
+ } else {
300
+ // The register value->reg() was not already used on the frame.
301
+ Use(value->reg(), frame_index);
302
+ elements_[frame_index] =
303
+ FrameElement::RegisterElement(value->reg(),
304
+ FrameElement::NOT_SYNCED);
305
+ }
306
+ } else {
307
+ ASSERT(value->is_constant());
308
+ elements_[frame_index] =
309
+ FrameElement::ConstantElement(value->handle(),
310
+ FrameElement::NOT_SYNCED);
311
+ }
312
+ value->Unuse();
313
+ }
314
+
315
+
316
+ void VirtualFrame::PushFrameSlotAt(int index) {
317
+ elements_.Add(CopyElementAt(index));
318
+ }
319
+
320
+
321
+ void VirtualFrame::Push(Register reg) {
322
+ if (is_used(reg)) {
323
+ int index = register_location(reg);
324
+ FrameElement element = CopyElementAt(index);
325
+ elements_.Add(element);
326
+ } else {
327
+ Use(reg, element_count());
328
+ FrameElement element =
329
+ FrameElement::RegisterElement(reg,
330
+ FrameElement::NOT_SYNCED);
331
+ elements_.Add(element);
332
+ }
333
+ }
334
+
335
+
336
+ void VirtualFrame::Push(Handle<Object> value) {
337
+ FrameElement element =
338
+ FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED);
339
+ elements_.Add(element);
340
+ }
341
+
342
+
343
+ void VirtualFrame::Nip(int num_dropped) {
344
+ ASSERT(num_dropped >= 0);
345
+ if (num_dropped == 0) return;
346
+ Result tos = Pop();
347
+ if (num_dropped > 1) {
348
+ Drop(num_dropped - 1);
349
+ }
350
+ SetElementAt(0, &tos);
351
+ }
352
+
353
+
354
+ bool VirtualFrame::Equals(VirtualFrame* other) {
355
+ #ifdef DEBUG
356
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
357
+ if (register_location(i) != other->register_location(i)) {
358
+ return false;
359
+ }
360
+ }
361
+ if (element_count() != other->element_count()) return false;
362
+ #endif
363
+ if (stack_pointer_ != other->stack_pointer_) return false;
364
+ for (int i = 0; i < element_count(); i++) {
365
+ if (!elements_[i].Equals(other->elements_[i])) return false;
366
+ }
367
+
368
+ return true;
369
+ }
370
+
371
+
372
+ // Specialization of List::ResizeAdd to non-inlined version for FrameElements.
373
+ // The function ResizeAdd becomes a real function, whose implementation is the
374
+ // inlined ResizeAddInternal.
375
+ template <>
376
+ void List<FrameElement,
377
+ FreeStoreAllocationPolicy>::ResizeAdd(const FrameElement& element) {
378
+ ResizeAddInternal(element);
379
+ }
380
+
381
+ } } // namespace v8::internal
@@ -0,0 +1,44 @@
1
+ // Copyright 2008 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ #ifndef V8_VIRTUAL_FRAME_H_
29
+ #define V8_VIRTUAL_FRAME_H_
30
+
31
+ #include "frame-element.h"
32
+ #include "macro-assembler.h"
33
+
34
+ #if V8_TARGET_ARCH_IA32
35
+ #include "ia32/virtual-frame-ia32.h"
36
+ #elif V8_TARGET_ARCH_X64
37
+ #include "x64/virtual-frame-x64.h"
38
+ #elif V8_TARGET_ARCH_ARM
39
+ #include "arm/virtual-frame-arm.h"
40
+ #else
41
+ #error Unsupported target architecture.
42
+ #endif
43
+
44
+ #endif // V8_VIRTUAL_FRAME_H_