therubyracer 0.4.9-x86-linux
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- data/.gitignore +11 -0
- data/.gitmodules +3 -0
- data/Doxyfile +1514 -0
- data/History.txt +43 -0
- data/README.rdoc +157 -0
- data/Rakefile +51 -0
- data/docs/data_conversion.txt +18 -0
- data/ext/v8/callbacks.cpp +160 -0
- data/ext/v8/callbacks.h +14 -0
- data/ext/v8/convert_ruby.cpp +8 -0
- data/ext/v8/convert_ruby.h +99 -0
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- data/ext/v8/converters.h +23 -0
- data/ext/v8/extconf.rb +36 -0
- data/ext/v8/upstream/2.0.6/.gitignore +26 -0
- data/ext/v8/upstream/2.0.6/AUTHORS +23 -0
- data/ext/v8/upstream/2.0.6/ChangeLog +1479 -0
- data/ext/v8/upstream/2.0.6/LICENSE +55 -0
- data/ext/v8/upstream/2.0.6/SConstruct +1028 -0
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- data/ext/v8/upstream/scons/engine/SCons/Tool/midl.py +90 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/mingw.py +159 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/mslib.py +64 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/mslink.py +266 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/mssdk.py +50 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/msvc.py +269 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/msvs.py +1439 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/mwcc.py +208 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/mwld.py +107 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/nasm.py +72 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/packaging/__init__.py +314 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/packaging/ipk.py +185 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/packaging/msi.py +526 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/packaging/rpm.py +367 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/packaging/src_tarbz2.py +43 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/packaging/src_targz.py +43 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/packaging/src_zip.py +43 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/packaging/tarbz2.py +44 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/packaging/targz.py +44 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/packaging/zip.py +44 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/pdf.py +78 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/pdflatex.py +83 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/pdftex.py +108 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/qt.py +336 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/rmic.py +121 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/rpcgen.py +70 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/rpm.py +132 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/sgiar.py +68 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/sgic++.py +58 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/sgicc.py +53 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/sgilink.py +63 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/sunar.py +67 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/sunc++.py +142 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/suncc.py +58 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/sunf77.py +63 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/sunf90.py +64 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/sunf95.py +64 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/sunlink.py +77 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/swig.py +186 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/tar.py +73 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/tex.py +805 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/textfile.py +175 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/tlib.py +53 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/wix.py +100 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/yacc.py +131 -0
- data/ext/v8/upstream/scons/engine/SCons/Tool/zip.py +100 -0
- data/ext/v8/upstream/scons/engine/SCons/Util.py +1645 -0
- data/ext/v8/upstream/scons/engine/SCons/Variables/BoolVariable.py +91 -0
- data/ext/v8/upstream/scons/engine/SCons/Variables/EnumVariable.py +107 -0
- data/ext/v8/upstream/scons/engine/SCons/Variables/ListVariable.py +139 -0
- data/ext/v8/upstream/scons/engine/SCons/Variables/PackageVariable.py +109 -0
- data/ext/v8/upstream/scons/engine/SCons/Variables/PathVariable.py +147 -0
- data/ext/v8/upstream/scons/engine/SCons/Variables/__init__.py +317 -0
- data/ext/v8/upstream/scons/engine/SCons/Warnings.py +228 -0
- data/ext/v8/upstream/scons/engine/SCons/__init__.py +49 -0
- data/ext/v8/upstream/scons/engine/SCons/compat/__init__.py +302 -0
- data/ext/v8/upstream/scons/engine/SCons/compat/_scons_UserString.py +98 -0
- data/ext/v8/upstream/scons/engine/SCons/compat/_scons_hashlib.py +91 -0
- data/ext/v8/upstream/scons/engine/SCons/compat/_scons_itertools.py +124 -0
- data/ext/v8/upstream/scons/engine/SCons/compat/_scons_optparse.py +1725 -0
- data/ext/v8/upstream/scons/engine/SCons/compat/_scons_sets.py +583 -0
- data/ext/v8/upstream/scons/engine/SCons/compat/_scons_sets15.py +176 -0
- data/ext/v8/upstream/scons/engine/SCons/compat/_scons_shlex.py +325 -0
- data/ext/v8/upstream/scons/engine/SCons/compat/_scons_subprocess.py +1296 -0
- data/ext/v8/upstream/scons/engine/SCons/compat/_scons_textwrap.py +382 -0
- data/ext/v8/upstream/scons/engine/SCons/compat/builtins.py +187 -0
- data/ext/v8/upstream/scons/engine/SCons/cpp.py +598 -0
- data/ext/v8/upstream/scons/engine/SCons/dblite.py +248 -0
- data/ext/v8/upstream/scons/engine/SCons/exitfuncs.py +77 -0
- data/ext/v8/upstream/scons/os_spawnv_fix.diff +83 -0
- data/ext/v8/upstream/scons/scons-time.1 +1017 -0
- data/ext/v8/upstream/scons/scons.1 +15179 -0
- data/ext/v8/upstream/scons/sconsign.1 +208 -0
- data/ext/v8/upstream/scons/script/scons +184 -0
- data/ext/v8/upstream/scons/script/scons-time +1529 -0
- data/ext/v8/upstream/scons/script/scons.bat +31 -0
- data/ext/v8/upstream/scons/script/sconsign +508 -0
- data/ext/v8/upstream/scons/setup.cfg +6 -0
- data/ext/v8/upstream/scons/setup.py +427 -0
- data/ext/v8/v8.cpp +89 -0
- data/ext/v8/v8_cxt.cpp +92 -0
- data/ext/v8/v8_cxt.h +20 -0
- data/ext/v8/v8_func.cpp +10 -0
- data/ext/v8/v8_func.h +11 -0
- data/ext/v8/v8_msg.cpp +54 -0
- data/ext/v8/v8_msg.h +18 -0
- data/ext/v8/v8_obj.cpp +52 -0
- data/ext/v8/v8_obj.h +13 -0
- data/ext/v8/v8_ref.cpp +26 -0
- data/ext/v8/v8_ref.h +31 -0
- data/ext/v8/v8_script.cpp +20 -0
- data/ext/v8/v8_script.h +8 -0
- data/ext/v8/v8_standalone.cpp +69 -0
- data/ext/v8/v8_standalone.h +31 -0
- data/ext/v8/v8_str.cpp +17 -0
- data/ext/v8/v8_str.h +9 -0
- data/ext/v8/v8_template.cpp +53 -0
- data/ext/v8/v8_template.h +13 -0
- data/lib/v8.rb +10 -0
- data/lib/v8/context.rb +101 -0
- data/lib/v8/object.rb +38 -0
- data/lib/v8/to.rb +33 -0
- data/lib/v8/v8.so +0 -0
- data/script/console +10 -0
- data/script/destroy +14 -0
- data/script/generate +14 -0
- data/spec/ext/cxt_spec.rb +25 -0
- data/spec/ext/obj_spec.rb +13 -0
- data/spec/redjs/jsapi_spec.rb +405 -0
- data/spec/redjs/tap.rb +8 -0
- data/spec/redjs_helper.rb +3 -0
- data/spec/spec.opts +1 -0
- data/spec/spec_helper.rb +14 -0
- data/spec/v8/to_spec.rb +15 -0
- data/tasks/rspec.rake +21 -0
- data/therubyracer.gemspec +680 -0
- metadata +697 -0
@@ -0,0 +1,450 @@
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// Copyright 2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "api.h"
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#include "bootstrapper.h"
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#include "debug.h"
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#include "execution.h"
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#include "v8threads.h"
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#include "regexp-stack.h"
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namespace v8 {
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static internal::Thread::LocalStorageKey thread_state_key =
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internal::Thread::CreateThreadLocalKey();
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static internal::Thread::LocalStorageKey thread_id_key =
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internal::Thread::CreateThreadLocalKey();
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// Track whether this V8 instance has ever called v8::Locker. This allows the
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// API code to verify that the lock is always held when V8 is being entered.
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bool Locker::active_ = false;
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// Constructor for the Locker object. Once the Locker is constructed the
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// current thread will be guaranteed to have the big V8 lock.
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Locker::Locker() : has_lock_(false), top_level_(true) {
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// Record that the Locker has been used at least once.
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active_ = true;
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// Get the big lock if necessary.
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if (!internal::ThreadManager::IsLockedByCurrentThread()) {
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internal::ThreadManager::Lock();
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has_lock_ = true;
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// Make sure that V8 is initialized. Archiving of threads interferes
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// with deserialization by adding additional root pointers, so we must
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// initialize here, before anyone can call ~Locker() or Unlocker().
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if (!internal::V8::IsRunning()) {
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V8::Initialize();
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}
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// This may be a locker within an unlocker in which case we have to
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// get the saved state for this thread and restore it.
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if (internal::ThreadManager::RestoreThread()) {
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top_level_ = false;
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} else {
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internal::ExecutionAccess access;
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internal::StackGuard::ClearThread(access);
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internal::StackGuard::InitThread(access);
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}
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}
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ASSERT(internal::ThreadManager::IsLockedByCurrentThread());
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// Make sure this thread is assigned a thread id.
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internal::ThreadManager::AssignId();
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}
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bool Locker::IsLocked() {
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return internal::ThreadManager::IsLockedByCurrentThread();
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}
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Locker::~Locker() {
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ASSERT(internal::ThreadManager::IsLockedByCurrentThread());
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if (has_lock_) {
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if (top_level_) {
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internal::ThreadManager::FreeThreadResources();
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} else {
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internal::ThreadManager::ArchiveThread();
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}
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internal::ThreadManager::Unlock();
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}
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}
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Unlocker::Unlocker() {
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ASSERT(internal::ThreadManager::IsLockedByCurrentThread());
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internal::ThreadManager::ArchiveThread();
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internal::ThreadManager::Unlock();
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}
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Unlocker::~Unlocker() {
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ASSERT(!internal::ThreadManager::IsLockedByCurrentThread());
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internal::ThreadManager::Lock();
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internal::ThreadManager::RestoreThread();
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}
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void Locker::StartPreemption(int every_n_ms) {
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v8::internal::ContextSwitcher::StartPreemption(every_n_ms);
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}
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void Locker::StopPreemption() {
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v8::internal::ContextSwitcher::StopPreemption();
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}
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namespace internal {
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bool ThreadManager::RestoreThread() {
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// not archived at all. If that is the case we put the state storage we
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// had prepared back in the free list, since we didn't need it after all.
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if (lazily_archived_thread_.IsSelf()) {
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lazily_archived_thread_.Initialize(ThreadHandle::INVALID);
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ASSERT(Thread::GetThreadLocal(thread_state_key) ==
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lazily_archived_thread_state_);
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lazily_archived_thread_state_->set_id(kInvalidId);
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lazily_archived_thread_state_->LinkInto(ThreadState::FREE_LIST);
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lazily_archived_thread_state_ = NULL;
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Thread::SetThreadLocal(thread_state_key, NULL);
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return true;
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}
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// Make sure that the preemption thread cannot modify the thread state while
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// it is being archived or restored.
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ExecutionAccess access;
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// If there is another thread that was lazily archived then we have to really
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// archive it now.
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if (lazily_archived_thread_.IsValid()) {
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EagerlyArchiveThread();
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}
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ThreadState* state =
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reinterpret_cast<ThreadState*>(Thread::GetThreadLocal(thread_state_key));
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if (state == NULL) {
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// This is a new thread.
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StackGuard::InitThread(access);
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return false;
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}
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char* from = state->data();
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from = HandleScopeImplementer::RestoreThread(from);
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from = Top::RestoreThread(from);
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from = Relocatable::RestoreState(from);
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#ifdef ENABLE_DEBUGGER_SUPPORT
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from = Debug::RestoreDebug(from);
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#endif
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from = StackGuard::RestoreStackGuard(from);
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from = RegExpStack::RestoreStack(from);
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from = Bootstrapper::RestoreState(from);
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Thread::SetThreadLocal(thread_state_key, NULL);
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if (state->terminate_on_restore()) {
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StackGuard::TerminateExecution();
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state->set_terminate_on_restore(false);
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}
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state->set_id(kInvalidId);
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state->Unlink();
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state->LinkInto(ThreadState::FREE_LIST);
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return true;
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}
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void ThreadManager::Lock() {
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mutex_->Lock();
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mutex_owner_.Initialize(ThreadHandle::SELF);
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ASSERT(IsLockedByCurrentThread());
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}
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void ThreadManager::Unlock() {
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mutex_owner_.Initialize(ThreadHandle::INVALID);
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mutex_->Unlock();
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}
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static int ArchiveSpacePerThread() {
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return HandleScopeImplementer::ArchiveSpacePerThread() +
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Top::ArchiveSpacePerThread() +
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#ifdef ENABLE_DEBUGGER_SUPPORT
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Debug::ArchiveSpacePerThread() +
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#endif
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StackGuard::ArchiveSpacePerThread() +
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RegExpStack::ArchiveSpacePerThread() +
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Bootstrapper::ArchiveSpacePerThread() +
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Relocatable::ArchiveSpacePerThread();
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}
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ThreadState* ThreadState::free_anchor_ = new ThreadState();
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ThreadState* ThreadState::in_use_anchor_ = new ThreadState();
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ThreadState::ThreadState() : id_(ThreadManager::kInvalidId),
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terminate_on_restore_(false),
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next_(this), previous_(this) {
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}
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void ThreadState::AllocateSpace() {
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data_ = NewArray<char>(ArchiveSpacePerThread());
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}
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void ThreadState::Unlink() {
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next_->previous_ = previous_;
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previous_->next_ = next_;
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}
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void ThreadState::LinkInto(List list) {
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ThreadState* flying_anchor =
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list == FREE_LIST ? free_anchor_ : in_use_anchor_;
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next_ = flying_anchor->next_;
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previous_ = flying_anchor;
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flying_anchor->next_ = this;
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next_->previous_ = this;
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}
|
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+
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+
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ThreadState* ThreadState::GetFree() {
|
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|
+
ThreadState* gotten = free_anchor_->next_;
|
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|
+
if (gotten == free_anchor_) {
|
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|
+
ThreadState* new_thread_state = new ThreadState();
|
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|
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new_thread_state->AllocateSpace();
|
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return new_thread_state;
|
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}
|
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|
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return gotten;
|
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|
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}
|
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|
+
|
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|
+
|
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|
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// Gets the first in the list of archived threads.
|
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|
+
ThreadState* ThreadState::FirstInUse() {
|
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|
+
return in_use_anchor_->Next();
|
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|
+
}
|
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|
+
|
253
|
+
|
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|
+
ThreadState* ThreadState::Next() {
|
255
|
+
if (next_ == in_use_anchor_) return NULL;
|
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|
+
return next_;
|
257
|
+
}
|
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|
+
|
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|
+
|
260
|
+
// Thread ids must start with 1, because in TLS having thread id 0 can't
|
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|
+
// be distinguished from not having a thread id at all (since NULL is
|
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|
+
// defined as 0.)
|
263
|
+
int ThreadManager::last_id_ = 0;
|
264
|
+
Mutex* ThreadManager::mutex_ = OS::CreateMutex();
|
265
|
+
ThreadHandle ThreadManager::mutex_owner_(ThreadHandle::INVALID);
|
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|
+
ThreadHandle ThreadManager::lazily_archived_thread_(ThreadHandle::INVALID);
|
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|
+
ThreadState* ThreadManager::lazily_archived_thread_state_ = NULL;
|
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|
+
|
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|
+
|
270
|
+
void ThreadManager::ArchiveThread() {
|
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|
+
ASSERT(!lazily_archived_thread_.IsValid());
|
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|
+
ASSERT(!IsArchived());
|
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|
+
ThreadState* state = ThreadState::GetFree();
|
274
|
+
state->Unlink();
|
275
|
+
Thread::SetThreadLocal(thread_state_key, reinterpret_cast<void*>(state));
|
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|
+
lazily_archived_thread_.Initialize(ThreadHandle::SELF);
|
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|
+
lazily_archived_thread_state_ = state;
|
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|
+
ASSERT(state->id() == kInvalidId);
|
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|
+
state->set_id(CurrentId());
|
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|
+
ASSERT(state->id() != kInvalidId);
|
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|
+
}
|
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|
+
|
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|
+
|
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|
+
void ThreadManager::EagerlyArchiveThread() {
|
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|
+
ThreadState* state = lazily_archived_thread_state_;
|
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|
+
state->LinkInto(ThreadState::IN_USE_LIST);
|
287
|
+
char* to = state->data();
|
288
|
+
// Ensure that data containing GC roots are archived first, and handle them
|
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|
+
// in ThreadManager::Iterate(ObjectVisitor*).
|
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|
+
to = HandleScopeImplementer::ArchiveThread(to);
|
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|
+
to = Top::ArchiveThread(to);
|
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|
+
to = Relocatable::ArchiveState(to);
|
293
|
+
#ifdef ENABLE_DEBUGGER_SUPPORT
|
294
|
+
to = Debug::ArchiveDebug(to);
|
295
|
+
#endif
|
296
|
+
to = StackGuard::ArchiveStackGuard(to);
|
297
|
+
to = RegExpStack::ArchiveStack(to);
|
298
|
+
to = Bootstrapper::ArchiveState(to);
|
299
|
+
lazily_archived_thread_.Initialize(ThreadHandle::INVALID);
|
300
|
+
lazily_archived_thread_state_ = NULL;
|
301
|
+
}
|
302
|
+
|
303
|
+
|
304
|
+
void ThreadManager::FreeThreadResources() {
|
305
|
+
HandleScopeImplementer::FreeThreadResources();
|
306
|
+
Top::FreeThreadResources();
|
307
|
+
#ifdef ENABLE_DEBUGGER_SUPPORT
|
308
|
+
Debug::FreeThreadResources();
|
309
|
+
#endif
|
310
|
+
StackGuard::FreeThreadResources();
|
311
|
+
RegExpStack::FreeThreadResources();
|
312
|
+
Bootstrapper::FreeThreadResources();
|
313
|
+
}
|
314
|
+
|
315
|
+
|
316
|
+
bool ThreadManager::IsArchived() {
|
317
|
+
return Thread::HasThreadLocal(thread_state_key);
|
318
|
+
}
|
319
|
+
|
320
|
+
|
321
|
+
void ThreadManager::Iterate(ObjectVisitor* v) {
|
322
|
+
// Expecting no threads during serialization/deserialization
|
323
|
+
for (ThreadState* state = ThreadState::FirstInUse();
|
324
|
+
state != NULL;
|
325
|
+
state = state->Next()) {
|
326
|
+
char* data = state->data();
|
327
|
+
data = HandleScopeImplementer::Iterate(v, data);
|
328
|
+
data = Top::Iterate(v, data);
|
329
|
+
data = Relocatable::Iterate(v, data);
|
330
|
+
}
|
331
|
+
}
|
332
|
+
|
333
|
+
|
334
|
+
void ThreadManager::MarkCompactPrologue(bool is_compacting) {
|
335
|
+
for (ThreadState* state = ThreadState::FirstInUse();
|
336
|
+
state != NULL;
|
337
|
+
state = state->Next()) {
|
338
|
+
char* data = state->data();
|
339
|
+
data += HandleScopeImplementer::ArchiveSpacePerThread();
|
340
|
+
Top::MarkCompactPrologue(is_compacting, data);
|
341
|
+
}
|
342
|
+
}
|
343
|
+
|
344
|
+
|
345
|
+
void ThreadManager::MarkCompactEpilogue(bool is_compacting) {
|
346
|
+
for (ThreadState* state = ThreadState::FirstInUse();
|
347
|
+
state != NULL;
|
348
|
+
state = state->Next()) {
|
349
|
+
char* data = state->data();
|
350
|
+
data += HandleScopeImplementer::ArchiveSpacePerThread();
|
351
|
+
Top::MarkCompactEpilogue(is_compacting, data);
|
352
|
+
}
|
353
|
+
}
|
354
|
+
|
355
|
+
|
356
|
+
int ThreadManager::CurrentId() {
|
357
|
+
return Thread::GetThreadLocalInt(thread_id_key);
|
358
|
+
}
|
359
|
+
|
360
|
+
|
361
|
+
void ThreadManager::AssignId() {
|
362
|
+
if (!HasId()) {
|
363
|
+
ASSERT(Locker::IsLocked());
|
364
|
+
int thread_id = ++last_id_;
|
365
|
+
ASSERT(thread_id > 0); // see the comment near last_id_ definition.
|
366
|
+
Thread::SetThreadLocalInt(thread_id_key, thread_id);
|
367
|
+
Top::set_thread_id(thread_id);
|
368
|
+
}
|
369
|
+
}
|
370
|
+
|
371
|
+
|
372
|
+
bool ThreadManager::HasId() {
|
373
|
+
return Thread::HasThreadLocal(thread_id_key);
|
374
|
+
}
|
375
|
+
|
376
|
+
|
377
|
+
void ThreadManager::TerminateExecution(int thread_id) {
|
378
|
+
for (ThreadState* state = ThreadState::FirstInUse();
|
379
|
+
state != NULL;
|
380
|
+
state = state->Next()) {
|
381
|
+
if (thread_id == state->id()) {
|
382
|
+
state->set_terminate_on_restore(true);
|
383
|
+
}
|
384
|
+
}
|
385
|
+
}
|
386
|
+
|
387
|
+
|
388
|
+
// This is the ContextSwitcher singleton. There is at most a single thread
|
389
|
+
// running which delivers preemption events to V8 threads.
|
390
|
+
ContextSwitcher* ContextSwitcher::singleton_ = NULL;
|
391
|
+
|
392
|
+
|
393
|
+
ContextSwitcher::ContextSwitcher(int every_n_ms)
|
394
|
+
: keep_going_(true),
|
395
|
+
sleep_ms_(every_n_ms) {
|
396
|
+
}
|
397
|
+
|
398
|
+
|
399
|
+
// Set the scheduling interval of V8 threads. This function starts the
|
400
|
+
// ContextSwitcher thread if needed.
|
401
|
+
void ContextSwitcher::StartPreemption(int every_n_ms) {
|
402
|
+
ASSERT(Locker::IsLocked());
|
403
|
+
if (singleton_ == NULL) {
|
404
|
+
// If the ContextSwitcher thread is not running at the moment start it now.
|
405
|
+
singleton_ = new ContextSwitcher(every_n_ms);
|
406
|
+
singleton_->Start();
|
407
|
+
} else {
|
408
|
+
// ContextSwitcher thread is already running, so we just change the
|
409
|
+
// scheduling interval.
|
410
|
+
singleton_->sleep_ms_ = every_n_ms;
|
411
|
+
}
|
412
|
+
}
|
413
|
+
|
414
|
+
|
415
|
+
// Disable preemption of V8 threads. If multiple threads want to use V8 they
|
416
|
+
// must cooperatively schedule amongst them from this point on.
|
417
|
+
void ContextSwitcher::StopPreemption() {
|
418
|
+
ASSERT(Locker::IsLocked());
|
419
|
+
if (singleton_ != NULL) {
|
420
|
+
// The ContextSwitcher thread is running. We need to stop it and release
|
421
|
+
// its resources.
|
422
|
+
singleton_->keep_going_ = false;
|
423
|
+
singleton_->Join(); // Wait for the ContextSwitcher thread to exit.
|
424
|
+
// Thread has exited, now we can delete it.
|
425
|
+
delete(singleton_);
|
426
|
+
singleton_ = NULL;
|
427
|
+
}
|
428
|
+
}
|
429
|
+
|
430
|
+
|
431
|
+
// Main loop of the ContextSwitcher thread: Preempt the currently running V8
|
432
|
+
// thread at regular intervals.
|
433
|
+
void ContextSwitcher::Run() {
|
434
|
+
while (keep_going_) {
|
435
|
+
OS::Sleep(sleep_ms_);
|
436
|
+
StackGuard::Preempt();
|
437
|
+
}
|
438
|
+
}
|
439
|
+
|
440
|
+
|
441
|
+
// Acknowledge the preemption by the receiving thread.
|
442
|
+
void ContextSwitcher::PreemptionReceived() {
|
443
|
+
ASSERT(Locker::IsLocked());
|
444
|
+
// There is currently no accounting being done for this. But could be in the
|
445
|
+
// future, which is why we leave this in.
|
446
|
+
}
|
447
|
+
|
448
|
+
|
449
|
+
} // namespace internal
|
450
|
+
} // namespace v8
|
@@ -0,0 +1,144 @@
|
|
1
|
+
// Copyright 2008 the V8 project authors. All rights reserved.
|
2
|
+
// Redistribution and use in source and binary forms, with or without
|
3
|
+
// modification, are permitted provided that the following conditions are
|
4
|
+
// met:
|
5
|
+
//
|
6
|
+
// * Redistributions of source code must retain the above copyright
|
7
|
+
// notice, this list of conditions and the following disclaimer.
|
8
|
+
// * Redistributions in binary form must reproduce the above
|
9
|
+
// copyright notice, this list of conditions and the following
|
10
|
+
// disclaimer in the documentation and/or other materials provided
|
11
|
+
// with the distribution.
|
12
|
+
// * Neither the name of Google Inc. nor the names of its
|
13
|
+
// contributors may be used to endorse or promote products derived
|
14
|
+
// from this software without specific prior written permission.
|
15
|
+
//
|
16
|
+
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
17
|
+
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
18
|
+
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
19
|
+
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
20
|
+
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
21
|
+
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
22
|
+
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
23
|
+
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
24
|
+
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
25
|
+
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
26
|
+
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
27
|
+
|
28
|
+
#ifndef V8_V8THREADS_H_
|
29
|
+
#define V8_V8THREADS_H_
|
30
|
+
|
31
|
+
namespace v8 {
|
32
|
+
namespace internal {
|
33
|
+
|
34
|
+
|
35
|
+
class ThreadState {
|
36
|
+
public:
|
37
|
+
// Iterate over in-use states.
|
38
|
+
static ThreadState* FirstInUse();
|
39
|
+
// Returns NULL after the last one.
|
40
|
+
ThreadState* Next();
|
41
|
+
|
42
|
+
enum List {FREE_LIST, IN_USE_LIST};
|
43
|
+
|
44
|
+
void LinkInto(List list);
|
45
|
+
void Unlink();
|
46
|
+
|
47
|
+
static ThreadState* GetFree();
|
48
|
+
|
49
|
+
// Id of thread.
|
50
|
+
void set_id(int id) { id_ = id; }
|
51
|
+
int id() { return id_; }
|
52
|
+
|
53
|
+
// Should the thread be terminated when it is restored?
|
54
|
+
bool terminate_on_restore() { return terminate_on_restore_; }
|
55
|
+
void set_terminate_on_restore(bool terminate_on_restore) {
|
56
|
+
terminate_on_restore_ = terminate_on_restore;
|
57
|
+
}
|
58
|
+
|
59
|
+
// Get data area for archiving a thread.
|
60
|
+
char* data() { return data_; }
|
61
|
+
private:
|
62
|
+
ThreadState();
|
63
|
+
|
64
|
+
void AllocateSpace();
|
65
|
+
|
66
|
+
int id_;
|
67
|
+
bool terminate_on_restore_;
|
68
|
+
char* data_;
|
69
|
+
ThreadState* next_;
|
70
|
+
ThreadState* previous_;
|
71
|
+
|
72
|
+
// In the following two lists there is always at least one object on the list.
|
73
|
+
// The first object is a flying anchor that is only there to simplify linking
|
74
|
+
// and unlinking.
|
75
|
+
// Head of linked list of free states.
|
76
|
+
static ThreadState* free_anchor_;
|
77
|
+
// Head of linked list of states in use.
|
78
|
+
static ThreadState* in_use_anchor_;
|
79
|
+
};
|
80
|
+
|
81
|
+
|
82
|
+
class ThreadManager : public AllStatic {
|
83
|
+
public:
|
84
|
+
static void Lock();
|
85
|
+
static void Unlock();
|
86
|
+
|
87
|
+
static void ArchiveThread();
|
88
|
+
static bool RestoreThread();
|
89
|
+
static void FreeThreadResources();
|
90
|
+
static bool IsArchived();
|
91
|
+
|
92
|
+
static void Iterate(ObjectVisitor* v);
|
93
|
+
static void MarkCompactPrologue(bool is_compacting);
|
94
|
+
static void MarkCompactEpilogue(bool is_compacting);
|
95
|
+
static bool IsLockedByCurrentThread() { return mutex_owner_.IsSelf(); }
|
96
|
+
|
97
|
+
static int CurrentId();
|
98
|
+
static void AssignId();
|
99
|
+
static bool HasId();
|
100
|
+
|
101
|
+
static void TerminateExecution(int thread_id);
|
102
|
+
|
103
|
+
static const int kInvalidId = -1;
|
104
|
+
private:
|
105
|
+
static void EagerlyArchiveThread();
|
106
|
+
|
107
|
+
static int last_id_; // V8 threads are identified through an integer.
|
108
|
+
static Mutex* mutex_;
|
109
|
+
static ThreadHandle mutex_owner_;
|
110
|
+
static ThreadHandle lazily_archived_thread_;
|
111
|
+
static ThreadState* lazily_archived_thread_state_;
|
112
|
+
};
|
113
|
+
|
114
|
+
|
115
|
+
// The ContextSwitcher thread is used to schedule regular preemptions to
|
116
|
+
// multiple running V8 threads. Generally it is necessary to call
|
117
|
+
// StartPreemption if there is more than one thread running. If not, a single
|
118
|
+
// JavaScript can take full control of V8 and not allow other threads to run.
|
119
|
+
class ContextSwitcher: public Thread {
|
120
|
+
public:
|
121
|
+
// Set the preemption interval for the ContextSwitcher thread.
|
122
|
+
static void StartPreemption(int every_n_ms);
|
123
|
+
|
124
|
+
// Stop sending preemption requests to threads.
|
125
|
+
static void StopPreemption();
|
126
|
+
|
127
|
+
// Preempted thread needs to call back to the ContextSwitcher to acknowledge
|
128
|
+
// the handling of a preemption request.
|
129
|
+
static void PreemptionReceived();
|
130
|
+
|
131
|
+
private:
|
132
|
+
explicit ContextSwitcher(int every_n_ms);
|
133
|
+
|
134
|
+
void Run();
|
135
|
+
|
136
|
+
bool keep_going_;
|
137
|
+
int sleep_ms_;
|
138
|
+
|
139
|
+
static ContextSwitcher* singleton_;
|
140
|
+
};
|
141
|
+
|
142
|
+
} } // namespace v8::internal
|
143
|
+
|
144
|
+
#endif // V8_V8THREADS_H_
|