therubyracer-heroku 0.8.1.pre2

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Files changed (1966) hide show
  1. data/.gitignore +13 -0
  2. data/.gitmodules +3 -0
  3. data/.rspec +1 -0
  4. data/Changelog.md +165 -0
  5. data/Gemfile +1 -0
  6. data/README.md +155 -0
  7. data/Rakefile +34 -0
  8. data/bin/therubyracer +13 -0
  9. data/bin/v8 +8 -0
  10. data/ext/v8/extconf.rb +25 -0
  11. data/ext/v8/rr.cpp +175 -0
  12. data/ext/v8/rr.h +36 -0
  13. data/ext/v8/upstream/2.3.3/.gitignore +26 -0
  14. data/ext/v8/upstream/2.3.3/AUTHORS +31 -0
  15. data/ext/v8/upstream/2.3.3/ChangeLog +1916 -0
  16. data/ext/v8/upstream/2.3.3/LICENSE +55 -0
  17. data/ext/v8/upstream/2.3.3/SConstruct +1154 -0
  18. data/ext/v8/upstream/2.3.3/include/v8-debug.h +381 -0
  19. data/ext/v8/upstream/2.3.3/include/v8-profiler.h +353 -0
  20. data/ext/v8/upstream/2.3.3/include/v8.h +3616 -0
  21. data/ext/v8/upstream/2.3.3/src/SConscript +330 -0
  22. data/ext/v8/upstream/2.3.3/src/accessors.cc +661 -0
  23. data/ext/v8/upstream/2.3.3/src/accessors.h +114 -0
  24. data/ext/v8/upstream/2.3.3/src/allocation.cc +198 -0
  25. data/ext/v8/upstream/2.3.3/src/allocation.h +169 -0
  26. data/ext/v8/upstream/2.3.3/src/api.cc +4795 -0
  27. data/ext/v8/upstream/2.3.3/src/api.h +485 -0
  28. data/ext/v8/upstream/2.3.3/src/apinatives.js +110 -0
  29. data/ext/v8/upstream/2.3.3/src/apiutils.h +69 -0
  30. data/ext/v8/upstream/2.3.3/src/arguments.h +96 -0
  31. data/ext/v8/upstream/2.3.3/src/arm/assembler-arm-inl.h +305 -0
  32. data/ext/v8/upstream/2.3.3/src/arm/assembler-arm.cc +2580 -0
  33. data/ext/v8/upstream/2.3.3/src/arm/assembler-arm.h +1275 -0
  34. data/ext/v8/upstream/2.3.3/src/arm/builtins-arm.cc +1320 -0
  35. data/ext/v8/upstream/2.3.3/src/arm/codegen-arm-inl.h +48 -0
  36. data/ext/v8/upstream/2.3.3/src/arm/codegen-arm.cc +11398 -0
  37. data/ext/v8/upstream/2.3.3/src/arm/codegen-arm.h +1102 -0
  38. data/ext/v8/upstream/2.3.3/src/arm/constants-arm.cc +154 -0
  39. data/ext/v8/upstream/2.3.3/src/arm/constants-arm.h +388 -0
  40. data/ext/v8/upstream/2.3.3/src/arm/cpu-arm.cc +142 -0
  41. data/ext/v8/upstream/2.3.3/src/arm/debug-arm.cc +309 -0
  42. data/ext/v8/upstream/2.3.3/src/arm/disasm-arm.cc +1459 -0
  43. data/ext/v8/upstream/2.3.3/src/arm/fast-codegen-arm.cc +241 -0
  44. data/ext/v8/upstream/2.3.3/src/arm/frames-arm.cc +123 -0
  45. data/ext/v8/upstream/2.3.3/src/arm/frames-arm.h +162 -0
  46. data/ext/v8/upstream/2.3.3/src/arm/full-codegen-arm.cc +3178 -0
  47. data/ext/v8/upstream/2.3.3/src/arm/ic-arm.cc +2258 -0
  48. data/ext/v8/upstream/2.3.3/src/arm/jump-target-arm.cc +164 -0
  49. data/ext/v8/upstream/2.3.3/src/arm/macro-assembler-arm.cc +1892 -0
  50. data/ext/v8/upstream/2.3.3/src/arm/macro-assembler-arm.h +727 -0
  51. data/ext/v8/upstream/2.3.3/src/arm/regexp-macro-assembler-arm.cc +1261 -0
  52. data/ext/v8/upstream/2.3.3/src/arm/regexp-macro-assembler-arm.h +266 -0
  53. data/ext/v8/upstream/2.3.3/src/arm/register-allocator-arm-inl.h +100 -0
  54. data/ext/v8/upstream/2.3.3/src/arm/register-allocator-arm.cc +63 -0
  55. data/ext/v8/upstream/2.3.3/src/arm/register-allocator-arm.h +44 -0
  56. data/ext/v8/upstream/2.3.3/src/arm/simulator-arm.cc +2822 -0
  57. data/ext/v8/upstream/2.3.3/src/arm/simulator-arm.h +361 -0
  58. data/ext/v8/upstream/2.3.3/src/arm/stub-cache-arm.cc +2387 -0
  59. data/ext/v8/upstream/2.3.3/src/arm/virtual-frame-arm-inl.h +59 -0
  60. data/ext/v8/upstream/2.3.3/src/arm/virtual-frame-arm.cc +834 -0
  61. data/ext/v8/upstream/2.3.3/src/arm/virtual-frame-arm.h +519 -0
  62. data/ext/v8/upstream/2.3.3/src/array.js +1127 -0
  63. data/ext/v8/upstream/2.3.3/src/assembler.cc +801 -0
  64. data/ext/v8/upstream/2.3.3/src/assembler.h +573 -0
  65. data/ext/v8/upstream/2.3.3/src/ast-inl.h +81 -0
  66. data/ext/v8/upstream/2.3.3/src/ast.cc +1152 -0
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  68. data/ext/v8/upstream/2.3.3/src/bootstrapper.cc +1819 -0
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  70. data/ext/v8/upstream/2.3.3/src/builtins.cc +1529 -0
  71. data/ext/v8/upstream/2.3.3/src/builtins.h +263 -0
  72. data/ext/v8/upstream/2.3.3/src/bytecodes-irregexp.h +104 -0
  73. data/ext/v8/upstream/2.3.3/src/cached-powers.h +119 -0
  74. data/ext/v8/upstream/2.3.3/src/char-predicates-inl.h +86 -0
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  76. data/ext/v8/upstream/2.3.3/src/checks.cc +100 -0
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  78. data/ext/v8/upstream/2.3.3/src/circular-queue-inl.h +53 -0
  79. data/ext/v8/upstream/2.3.3/src/circular-queue.cc +121 -0
  80. data/ext/v8/upstream/2.3.3/src/circular-queue.h +103 -0
  81. data/ext/v8/upstream/2.3.3/src/code-stubs.cc +177 -0
  82. data/ext/v8/upstream/2.3.3/src/code-stubs.h +177 -0
  83. data/ext/v8/upstream/2.3.3/src/code.h +68 -0
  84. data/ext/v8/upstream/2.3.3/src/codegen-inl.h +60 -0
  85. data/ext/v8/upstream/2.3.3/src/codegen.cc +516 -0
  86. data/ext/v8/upstream/2.3.3/src/codegen.h +897 -0
  87. data/ext/v8/upstream/2.3.3/src/compilation-cache.cc +562 -0
  88. data/ext/v8/upstream/2.3.3/src/compilation-cache.h +102 -0
  89. data/ext/v8/upstream/2.3.3/src/compiler.cc +654 -0
  90. data/ext/v8/upstream/2.3.3/src/compiler.h +299 -0
  91. data/ext/v8/upstream/2.3.3/src/contexts.cc +256 -0
  92. data/ext/v8/upstream/2.3.3/src/contexts.h +342 -0
  93. data/ext/v8/upstream/2.3.3/src/conversions-inl.h +110 -0
  94. data/ext/v8/upstream/2.3.3/src/conversions.cc +1119 -0
  95. data/ext/v8/upstream/2.3.3/src/conversions.h +123 -0
  96. data/ext/v8/upstream/2.3.3/src/counters.cc +78 -0
  97. data/ext/v8/upstream/2.3.3/src/counters.h +239 -0
  98. data/ext/v8/upstream/2.3.3/src/cpu-profiler-inl.h +100 -0
  99. data/ext/v8/upstream/2.3.3/src/cpu-profiler.cc +538 -0
  100. data/ext/v8/upstream/2.3.3/src/cpu-profiler.h +285 -0
  101. data/ext/v8/upstream/2.3.3/src/cpu.h +65 -0
  102. data/ext/v8/upstream/2.3.3/src/d8-debug.cc +356 -0
  103. data/ext/v8/upstream/2.3.3/src/d8-debug.h +155 -0
  104. data/ext/v8/upstream/2.3.3/src/d8-posix.cc +693 -0
  105. data/ext/v8/upstream/2.3.3/src/d8-readline.cc +128 -0
  106. data/ext/v8/upstream/2.3.3/src/d8-windows.cc +42 -0
  107. data/ext/v8/upstream/2.3.3/src/d8.cc +783 -0
  108. data/ext/v8/upstream/2.3.3/src/d8.h +227 -0
  109. data/ext/v8/upstream/2.3.3/src/d8.js +1683 -0
  110. data/ext/v8/upstream/2.3.3/src/data-flow.cc +758 -0
  111. data/ext/v8/upstream/2.3.3/src/data-flow.h +278 -0
  112. data/ext/v8/upstream/2.3.3/src/date.js +1059 -0
  113. data/ext/v8/upstream/2.3.3/src/dateparser-inl.h +123 -0
  114. data/ext/v8/upstream/2.3.3/src/dateparser.cc +178 -0
  115. data/ext/v8/upstream/2.3.3/src/dateparser.h +244 -0
  116. data/ext/v8/upstream/2.3.3/src/debug-agent.cc +427 -0
  117. data/ext/v8/upstream/2.3.3/src/debug-agent.h +129 -0
  118. data/ext/v8/upstream/2.3.3/src/debug-debugger.js +2227 -0
  119. data/ext/v8/upstream/2.3.3/src/debug.cc +3005 -0
  120. data/ext/v8/upstream/2.3.3/src/debug.h +993 -0
  121. data/ext/v8/upstream/2.3.3/src/disasm.h +77 -0
  122. data/ext/v8/upstream/2.3.3/src/disassembler.cc +312 -0
  123. data/ext/v8/upstream/2.3.3/src/disassembler.h +56 -0
  124. data/ext/v8/upstream/2.3.3/src/diy-fp.cc +58 -0
  125. data/ext/v8/upstream/2.3.3/src/diy-fp.h +117 -0
  126. data/ext/v8/upstream/2.3.3/src/double.h +169 -0
  127. data/ext/v8/upstream/2.3.3/src/dtoa-config.c +92 -0
  128. data/ext/v8/upstream/2.3.3/src/dtoa.cc +77 -0
  129. data/ext/v8/upstream/2.3.3/src/dtoa.h +81 -0
  130. data/ext/v8/upstream/2.3.3/src/execution.cc +809 -0
  131. data/ext/v8/upstream/2.3.3/src/execution.h +336 -0
  132. data/ext/v8/upstream/2.3.3/src/factory.cc +1003 -0
  133. data/ext/v8/upstream/2.3.3/src/factory.h +410 -0
  134. data/ext/v8/upstream/2.3.3/src/fast-codegen.cc +746 -0
  135. data/ext/v8/upstream/2.3.3/src/fast-codegen.h +161 -0
  136. data/ext/v8/upstream/2.3.3/src/fast-dtoa.cc +505 -0
  137. data/ext/v8/upstream/2.3.3/src/fast-dtoa.h +58 -0
  138. data/ext/v8/upstream/2.3.3/src/fixed-dtoa.cc +405 -0
  139. data/ext/v8/upstream/2.3.3/src/fixed-dtoa.h +55 -0
  140. data/ext/v8/upstream/2.3.3/src/flag-definitions.h +455 -0
  141. data/ext/v8/upstream/2.3.3/src/flags.cc +551 -0
  142. data/ext/v8/upstream/2.3.3/src/flags.h +81 -0
  143. data/ext/v8/upstream/2.3.3/src/flow-graph.cc +763 -0
  144. data/ext/v8/upstream/2.3.3/src/flow-graph.h +180 -0
  145. data/ext/v8/upstream/2.3.3/src/frame-element.cc +42 -0
  146. data/ext/v8/upstream/2.3.3/src/frame-element.h +273 -0
  147. data/ext/v8/upstream/2.3.3/src/frames-inl.h +217 -0
  148. data/ext/v8/upstream/2.3.3/src/frames.cc +826 -0
  149. data/ext/v8/upstream/2.3.3/src/frames.h +682 -0
  150. data/ext/v8/upstream/2.3.3/src/full-codegen.cc +1443 -0
  151. data/ext/v8/upstream/2.3.3/src/full-codegen.h +548 -0
  152. data/ext/v8/upstream/2.3.3/src/func-name-inferrer.cc +76 -0
  153. data/ext/v8/upstream/2.3.3/src/func-name-inferrer.h +135 -0
  154. data/ext/v8/upstream/2.3.3/src/global-handles.cc +520 -0
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  157. data/ext/v8/upstream/2.3.3/src/handles-inl.h +76 -0
  158. data/ext/v8/upstream/2.3.3/src/handles.cc +825 -0
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  160. data/ext/v8/upstream/2.3.3/src/hashmap.cc +226 -0
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  162. data/ext/v8/upstream/2.3.3/src/heap-inl.h +493 -0
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  166. data/ext/v8/upstream/2.3.3/src/heap.h +1984 -0
  167. data/ext/v8/upstream/2.3.3/src/ia32/assembler-ia32-inl.h +360 -0
  168. data/ext/v8/upstream/2.3.3/src/ia32/assembler-ia32.cc +2600 -0
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  170. data/ext/v8/upstream/2.3.3/src/ia32/builtins-ia32.cc +1261 -0
  171. data/ext/v8/upstream/2.3.3/src/ia32/codegen-ia32-inl.h +46 -0
  172. data/ext/v8/upstream/2.3.3/src/ia32/codegen-ia32.cc +13968 -0
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  174. data/ext/v8/upstream/2.3.3/src/ia32/cpu-ia32.cc +83 -0
  175. data/ext/v8/upstream/2.3.3/src/ia32/debug-ia32.cc +309 -0
  176. data/ext/v8/upstream/2.3.3/src/ia32/disasm-ia32.cc +1471 -0
  177. data/ext/v8/upstream/2.3.3/src/ia32/fast-codegen-ia32.cc +954 -0
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  179. data/ext/v8/upstream/2.3.3/src/ia32/frames-ia32.cc +115 -0
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  181. data/ext/v8/upstream/2.3.3/src/ia32/full-codegen-ia32.cc +3281 -0
  182. data/ext/v8/upstream/2.3.3/src/ia32/ic-ia32.cc +1966 -0
  183. data/ext/v8/upstream/2.3.3/src/ia32/jump-target-ia32.cc +437 -0
  184. data/ext/v8/upstream/2.3.3/src/ia32/macro-assembler-ia32.cc +1610 -0
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  186. data/ext/v8/upstream/2.3.3/src/ia32/regexp-macro-assembler-ia32.cc +1247 -0
  187. data/ext/v8/upstream/2.3.3/src/ia32/regexp-macro-assembler-ia32.h +214 -0
  188. data/ext/v8/upstream/2.3.3/src/ia32/register-allocator-ia32-inl.h +82 -0
  189. data/ext/v8/upstream/2.3.3/src/ia32/register-allocator-ia32.cc +157 -0
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  191. data/ext/v8/upstream/2.3.3/src/ia32/simulator-ia32.cc +30 -0
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  193. data/ext/v8/upstream/2.3.3/src/ia32/stub-cache-ia32.cc +2750 -0
  194. data/ext/v8/upstream/2.3.3/src/ia32/virtual-frame-ia32.cc +1334 -0
  195. data/ext/v8/upstream/2.3.3/src/ia32/virtual-frame-ia32.h +627 -0
  196. data/ext/v8/upstream/2.3.3/src/ic-inl.h +120 -0
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  1909. data/ext/v8/upstream/scons/script/scons-time +1529 -0
  1910. data/ext/v8/upstream/scons/script/scons.bat +31 -0
  1911. data/ext/v8/upstream/scons/script/sconsign +508 -0
  1912. data/ext/v8/upstream/scons/setup.cfg +6 -0
  1913. data/ext/v8/upstream/scons/setup.py +427 -0
  1914. data/ext/v8/v8.cpp +41 -0
  1915. data/ext/v8/v8_array.cpp +50 -0
  1916. data/ext/v8/v8_array.h +8 -0
  1917. data/ext/v8/v8_callbacks.cpp +121 -0
  1918. data/ext/v8/v8_callbacks.h +8 -0
  1919. data/ext/v8/v8_cxt.cpp +92 -0
  1920. data/ext/v8/v8_cxt.h +6 -0
  1921. data/ext/v8/v8_date.cpp +35 -0
  1922. data/ext/v8/v8_date.h +6 -0
  1923. data/ext/v8/v8_exception.cpp +128 -0
  1924. data/ext/v8/v8_exception.h +11 -0
  1925. data/ext/v8/v8_external.cpp +57 -0
  1926. data/ext/v8/v8_external.h +9 -0
  1927. data/ext/v8/v8_func.cpp +66 -0
  1928. data/ext/v8/v8_func.h +12 -0
  1929. data/ext/v8/v8_locker.cpp +41 -0
  1930. data/ext/v8/v8_locker.h +6 -0
  1931. data/ext/v8/v8_msg.cpp +68 -0
  1932. data/ext/v8/v8_msg.h +10 -0
  1933. data/ext/v8/v8_obj.cpp +96 -0
  1934. data/ext/v8/v8_obj.h +11 -0
  1935. data/ext/v8/v8_ref.cpp +37 -0
  1936. data/ext/v8/v8_ref.h +28 -0
  1937. data/ext/v8/v8_script.cpp +36 -0
  1938. data/ext/v8/v8_script.h +8 -0
  1939. data/ext/v8/v8_str.cpp +52 -0
  1940. data/ext/v8/v8_str.h +9 -0
  1941. data/ext/v8/v8_template.cpp +329 -0
  1942. data/ext/v8/v8_template.h +8 -0
  1943. data/ext/v8/v8_try_catch.cpp +99 -0
  1944. data/ext/v8/v8_try_catch.h +5 -0
  1945. data/ext/v8/v8_value.cpp +167 -0
  1946. data/ext/v8/v8_value.h +10 -0
  1947. data/lib/v8.rb +16 -0
  1948. data/lib/v8/access.rb +87 -0
  1949. data/lib/v8/array.rb +17 -0
  1950. data/lib/v8/cli.rb +131 -0
  1951. data/lib/v8/context.rb +88 -0
  1952. data/lib/v8/error.rb +129 -0
  1953. data/lib/v8/function.rb +28 -0
  1954. data/lib/v8/object.rb +69 -0
  1955. data/lib/v8/portal.rb +327 -0
  1956. data/lib/v8/portal/functions.rb +45 -0
  1957. data/lib/v8/tap.rb +9 -0
  1958. data/lib/v8/version.rb +3 -0
  1959. data/spec/ext/cxt_spec.rb +12 -0
  1960. data/spec/ext/func_spec.rb +49 -0
  1961. data/spec/ext/try_catch_spec.rb +32 -0
  1962. data/spec/redjs_helper.rb +3 -0
  1963. data/spec/spec_helper.rb +8 -0
  1964. data/spec/v8/error_spec.rb +131 -0
  1965. data/therubyracer-heroku.gemspec +24 -0
  1966. metadata +2061 -0
@@ -0,0 +1,1911 @@
1
+ // Copyright 2006-2008 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ // Platform specific code for Win32.
29
+ #ifndef WIN32_LEAN_AND_MEAN
30
+ // WIN32_LEAN_AND_MEAN implies NOCRYPT and NOGDI.
31
+ #define WIN32_LEAN_AND_MEAN
32
+ #endif
33
+ #ifndef NOMINMAX
34
+ #define NOMINMAX
35
+ #endif
36
+ #ifndef NOKERNEL
37
+ #define NOKERNEL
38
+ #endif
39
+ #ifndef NOUSER
40
+ #define NOUSER
41
+ #endif
42
+ #ifndef NOSERVICE
43
+ #define NOSERVICE
44
+ #endif
45
+ #ifndef NOSOUND
46
+ #define NOSOUND
47
+ #endif
48
+ #ifndef NOMCX
49
+ #define NOMCX
50
+ #endif
51
+ // Require Windows XP or higher (this is required for the RtlCaptureContext
52
+ // function to be present).
53
+ #ifndef _WIN32_WINNT
54
+ #define _WIN32_WINNT 0x501
55
+ #endif
56
+
57
+ #include <windows.h>
58
+
59
+ #include <time.h> // For LocalOffset() implementation.
60
+ #include <mmsystem.h> // For timeGetTime().
61
+ #ifdef __MINGW32__
62
+ // Require Windows XP or higher when compiling with MinGW. This is for MinGW
63
+ // header files to expose getaddrinfo.
64
+ #undef _WIN32_WINNT
65
+ #define _WIN32_WINNT 0x501
66
+ #endif // __MINGW32__
67
+ #ifndef __MINGW32__
68
+ #include <dbghelp.h> // For SymLoadModule64 and al.
69
+ #endif // __MINGW32__
70
+ #include <limits.h> // For INT_MAX and al.
71
+ #include <tlhelp32.h> // For Module32First and al.
72
+
73
+ // These additional WIN32 includes have to be right here as the #undef's below
74
+ // makes it impossible to have them elsewhere.
75
+ #include <winsock2.h>
76
+ #include <ws2tcpip.h>
77
+ #include <process.h> // for _beginthreadex()
78
+ #include <stdlib.h>
79
+
80
+ #undef VOID
81
+ #undef DELETE
82
+ #undef IN
83
+ #undef THIS
84
+ #undef CONST
85
+ #undef NAN
86
+ #undef GetObject
87
+ #undef CreateMutex
88
+ #undef CreateSemaphore
89
+
90
+ #include "v8.h"
91
+
92
+ #include "platform.h"
93
+
94
+ // Extra POSIX/ANSI routines for Win32 when when using Visual Studio C++. Please
95
+ // refer to The Open Group Base Specification for specification of the correct
96
+ // semantics for these functions.
97
+ // (http://www.opengroup.org/onlinepubs/000095399/)
98
+ #ifdef _MSC_VER
99
+
100
+ namespace v8 {
101
+ namespace internal {
102
+
103
+ // Test for finite value - usually defined in math.h
104
+ int isfinite(double x) {
105
+ return _finite(x);
106
+ }
107
+
108
+ } // namespace v8
109
+ } // namespace internal
110
+
111
+ // Test for a NaN (not a number) value - usually defined in math.h
112
+ int isnan(double x) {
113
+ return _isnan(x);
114
+ }
115
+
116
+
117
+ // Test for infinity - usually defined in math.h
118
+ int isinf(double x) {
119
+ return (_fpclass(x) & (_FPCLASS_PINF | _FPCLASS_NINF)) != 0;
120
+ }
121
+
122
+
123
+ // Test if x is less than y and both nominal - usually defined in math.h
124
+ int isless(double x, double y) {
125
+ return isnan(x) || isnan(y) ? 0 : x < y;
126
+ }
127
+
128
+
129
+ // Test if x is greater than y and both nominal - usually defined in math.h
130
+ int isgreater(double x, double y) {
131
+ return isnan(x) || isnan(y) ? 0 : x > y;
132
+ }
133
+
134
+
135
+ // Classify floating point number - usually defined in math.h
136
+ int fpclassify(double x) {
137
+ // Use the MS-specific _fpclass() for classification.
138
+ int flags = _fpclass(x);
139
+
140
+ // Determine class. We cannot use a switch statement because
141
+ // the _FPCLASS_ constants are defined as flags.
142
+ if (flags & (_FPCLASS_PN | _FPCLASS_NN)) return FP_NORMAL;
143
+ if (flags & (_FPCLASS_PZ | _FPCLASS_NZ)) return FP_ZERO;
144
+ if (flags & (_FPCLASS_PD | _FPCLASS_ND)) return FP_SUBNORMAL;
145
+ if (flags & (_FPCLASS_PINF | _FPCLASS_NINF)) return FP_INFINITE;
146
+
147
+ // All cases should be covered by the code above.
148
+ ASSERT(flags & (_FPCLASS_SNAN | _FPCLASS_QNAN));
149
+ return FP_NAN;
150
+ }
151
+
152
+
153
+ // Test sign - usually defined in math.h
154
+ int signbit(double x) {
155
+ // We need to take care of the special case of both positive
156
+ // and negative versions of zero.
157
+ if (x == 0)
158
+ return _fpclass(x) & _FPCLASS_NZ;
159
+ else
160
+ return x < 0;
161
+ }
162
+
163
+
164
+ // Case-insensitive bounded string comparisons. Use stricmp() on Win32. Usually
165
+ // defined in strings.h.
166
+ int strncasecmp(const char* s1, const char* s2, int n) {
167
+ return _strnicmp(s1, s2, n);
168
+ }
169
+
170
+ #endif // _MSC_VER
171
+
172
+
173
+ // Extra functions for MinGW. Most of these are the _s functions which are in
174
+ // the Microsoft Visual Studio C++ CRT.
175
+ #ifdef __MINGW32__
176
+
177
+ int localtime_s(tm* out_tm, const time_t* time) {
178
+ tm* posix_local_time_struct = localtime(time);
179
+ if (posix_local_time_struct == NULL) return 1;
180
+ *out_tm = *posix_local_time_struct;
181
+ return 0;
182
+ }
183
+
184
+
185
+ // Not sure this the correct interpretation of _mkgmtime
186
+ time_t _mkgmtime(tm* timeptr) {
187
+ return mktime(timeptr);
188
+ }
189
+
190
+
191
+ int fopen_s(FILE** pFile, const char* filename, const char* mode) {
192
+ *pFile = fopen(filename, mode);
193
+ return *pFile != NULL ? 0 : 1;
194
+ }
195
+
196
+
197
+ int _vsnprintf_s(char* buffer, size_t sizeOfBuffer, size_t count,
198
+ const char* format, va_list argptr) {
199
+ return _vsnprintf(buffer, sizeOfBuffer, format, argptr);
200
+ }
201
+ #define _TRUNCATE 0
202
+
203
+
204
+ int strncpy_s(char* strDest, size_t numberOfElements,
205
+ const char* strSource, size_t count) {
206
+ strncpy(strDest, strSource, count);
207
+ return 0;
208
+ }
209
+
210
+ #endif // __MINGW32__
211
+
212
+ // Generate a pseudo-random number in the range 0-2^31-1. Usually
213
+ // defined in stdlib.h. Missing in both Microsoft Visual Studio C++ and MinGW.
214
+ int random() {
215
+ return rand();
216
+ }
217
+
218
+
219
+ namespace v8 {
220
+ namespace internal {
221
+
222
+ double ceiling(double x) {
223
+ return ceil(x);
224
+ }
225
+
226
+ #ifdef _WIN64
227
+ typedef double (*ModuloFunction)(double, double);
228
+
229
+ // Defined in codegen-x64.cc.
230
+ ModuloFunction CreateModuloFunction();
231
+
232
+ double modulo(double x, double y) {
233
+ static ModuloFunction function = CreateModuloFunction();
234
+ return function(x, y);
235
+ }
236
+ #else // Win32
237
+
238
+ double modulo(double x, double y) {
239
+ // Workaround MS fmod bugs. ECMA-262 says:
240
+ // dividend is finite and divisor is an infinity => result equals dividend
241
+ // dividend is a zero and divisor is nonzero finite => result equals dividend
242
+ if (!(isfinite(x) && (!isfinite(y) && !isnan(y))) &&
243
+ !(x == 0 && (y != 0 && isfinite(y)))) {
244
+ x = fmod(x, y);
245
+ }
246
+ return x;
247
+ }
248
+
249
+ #endif // _WIN64
250
+
251
+ // ----------------------------------------------------------------------------
252
+ // The Time class represents time on win32. A timestamp is represented as
253
+ // a 64-bit integer in 100 nano-seconds since January 1, 1601 (UTC). JavaScript
254
+ // timestamps are represented as a doubles in milliseconds since 00:00:00 UTC,
255
+ // January 1, 1970.
256
+
257
+ class Time {
258
+ public:
259
+ // Constructors.
260
+ Time();
261
+ explicit Time(double jstime);
262
+ Time(int year, int mon, int day, int hour, int min, int sec);
263
+
264
+ // Convert timestamp to JavaScript representation.
265
+ double ToJSTime();
266
+
267
+ // Set timestamp to current time.
268
+ void SetToCurrentTime();
269
+
270
+ // Returns the local timezone offset in milliseconds east of UTC. This is
271
+ // the number of milliseconds you must add to UTC to get local time, i.e.
272
+ // LocalOffset(CET) = 3600000 and LocalOffset(PST) = -28800000. This
273
+ // routine also takes into account whether daylight saving is effect
274
+ // at the time.
275
+ int64_t LocalOffset();
276
+
277
+ // Returns the daylight savings time offset for the time in milliseconds.
278
+ int64_t DaylightSavingsOffset();
279
+
280
+ // Returns a string identifying the current timezone for the
281
+ // timestamp taking into account daylight saving.
282
+ char* LocalTimezone();
283
+
284
+ private:
285
+ // Constants for time conversion.
286
+ static const int64_t kTimeEpoc = 116444736000000000LL;
287
+ static const int64_t kTimeScaler = 10000;
288
+ static const int64_t kMsPerMinute = 60000;
289
+
290
+ // Constants for timezone information.
291
+ static const int kTzNameSize = 128;
292
+ static const bool kShortTzNames = false;
293
+
294
+ // Timezone information. We need to have static buffers for the
295
+ // timezone names because we return pointers to these in
296
+ // LocalTimezone().
297
+ static bool tz_initialized_;
298
+ static TIME_ZONE_INFORMATION tzinfo_;
299
+ static char std_tz_name_[kTzNameSize];
300
+ static char dst_tz_name_[kTzNameSize];
301
+
302
+ // Initialize the timezone information (if not already done).
303
+ static void TzSet();
304
+
305
+ // Guess the name of the timezone from the bias.
306
+ static const char* GuessTimezoneNameFromBias(int bias);
307
+
308
+ // Return whether or not daylight savings time is in effect at this time.
309
+ bool InDST();
310
+
311
+ // Return the difference (in milliseconds) between this timestamp and
312
+ // another timestamp.
313
+ int64_t Diff(Time* other);
314
+
315
+ // Accessor for FILETIME representation.
316
+ FILETIME& ft() { return time_.ft_; }
317
+
318
+ // Accessor for integer representation.
319
+ int64_t& t() { return time_.t_; }
320
+
321
+ // Although win32 uses 64-bit integers for representing timestamps,
322
+ // these are packed into a FILETIME structure. The FILETIME structure
323
+ // is just a struct representing a 64-bit integer. The TimeStamp union
324
+ // allows access to both a FILETIME and an integer representation of
325
+ // the timestamp.
326
+ union TimeStamp {
327
+ FILETIME ft_;
328
+ int64_t t_;
329
+ };
330
+
331
+ TimeStamp time_;
332
+ };
333
+
334
+ // Static variables.
335
+ bool Time::tz_initialized_ = false;
336
+ TIME_ZONE_INFORMATION Time::tzinfo_;
337
+ char Time::std_tz_name_[kTzNameSize];
338
+ char Time::dst_tz_name_[kTzNameSize];
339
+
340
+
341
+ // Initialize timestamp to start of epoc.
342
+ Time::Time() {
343
+ t() = 0;
344
+ }
345
+
346
+
347
+ // Initialize timestamp from a JavaScript timestamp.
348
+ Time::Time(double jstime) {
349
+ t() = static_cast<int64_t>(jstime) * kTimeScaler + kTimeEpoc;
350
+ }
351
+
352
+
353
+ // Initialize timestamp from date/time components.
354
+ Time::Time(int year, int mon, int day, int hour, int min, int sec) {
355
+ SYSTEMTIME st;
356
+ st.wYear = year;
357
+ st.wMonth = mon;
358
+ st.wDay = day;
359
+ st.wHour = hour;
360
+ st.wMinute = min;
361
+ st.wSecond = sec;
362
+ st.wMilliseconds = 0;
363
+ SystemTimeToFileTime(&st, &ft());
364
+ }
365
+
366
+
367
+ // Convert timestamp to JavaScript timestamp.
368
+ double Time::ToJSTime() {
369
+ return static_cast<double>((t() - kTimeEpoc) / kTimeScaler);
370
+ }
371
+
372
+
373
+ // Guess the name of the timezone from the bias.
374
+ // The guess is very biased towards the northern hemisphere.
375
+ const char* Time::GuessTimezoneNameFromBias(int bias) {
376
+ static const int kHour = 60;
377
+ switch (-bias) {
378
+ case -9*kHour: return "Alaska";
379
+ case -8*kHour: return "Pacific";
380
+ case -7*kHour: return "Mountain";
381
+ case -6*kHour: return "Central";
382
+ case -5*kHour: return "Eastern";
383
+ case -4*kHour: return "Atlantic";
384
+ case 0*kHour: return "GMT";
385
+ case +1*kHour: return "Central Europe";
386
+ case +2*kHour: return "Eastern Europe";
387
+ case +3*kHour: return "Russia";
388
+ case +5*kHour + 30: return "India";
389
+ case +8*kHour: return "China";
390
+ case +9*kHour: return "Japan";
391
+ case +12*kHour: return "New Zealand";
392
+ default: return "Local";
393
+ }
394
+ }
395
+
396
+
397
+ // Initialize timezone information. The timezone information is obtained from
398
+ // windows. If we cannot get the timezone information we fall back to CET.
399
+ // Please notice that this code is not thread-safe.
400
+ void Time::TzSet() {
401
+ // Just return if timezone information has already been initialized.
402
+ if (tz_initialized_) return;
403
+
404
+ // Initialize POSIX time zone data.
405
+ _tzset();
406
+ // Obtain timezone information from operating system.
407
+ memset(&tzinfo_, 0, sizeof(tzinfo_));
408
+ if (GetTimeZoneInformation(&tzinfo_) == TIME_ZONE_ID_INVALID) {
409
+ // If we cannot get timezone information we fall back to CET.
410
+ tzinfo_.Bias = -60;
411
+ tzinfo_.StandardDate.wMonth = 10;
412
+ tzinfo_.StandardDate.wDay = 5;
413
+ tzinfo_.StandardDate.wHour = 3;
414
+ tzinfo_.StandardBias = 0;
415
+ tzinfo_.DaylightDate.wMonth = 3;
416
+ tzinfo_.DaylightDate.wDay = 5;
417
+ tzinfo_.DaylightDate.wHour = 2;
418
+ tzinfo_.DaylightBias = -60;
419
+ }
420
+
421
+ // Make standard and DST timezone names.
422
+ OS::SNPrintF(Vector<char>(std_tz_name_, kTzNameSize),
423
+ "%S",
424
+ tzinfo_.StandardName);
425
+ std_tz_name_[kTzNameSize - 1] = '\0';
426
+ OS::SNPrintF(Vector<char>(dst_tz_name_, kTzNameSize),
427
+ "%S",
428
+ tzinfo_.DaylightName);
429
+ dst_tz_name_[kTzNameSize - 1] = '\0';
430
+
431
+ // If OS returned empty string or resource id (like "@tzres.dll,-211")
432
+ // simply guess the name from the UTC bias of the timezone.
433
+ // To properly resolve the resource identifier requires a library load,
434
+ // which is not possible in a sandbox.
435
+ if (std_tz_name_[0] == '\0' || std_tz_name_[0] == '@') {
436
+ OS::SNPrintF(Vector<char>(std_tz_name_, kTzNameSize - 1),
437
+ "%s Standard Time",
438
+ GuessTimezoneNameFromBias(tzinfo_.Bias));
439
+ }
440
+ if (dst_tz_name_[0] == '\0' || dst_tz_name_[0] == '@') {
441
+ OS::SNPrintF(Vector<char>(dst_tz_name_, kTzNameSize - 1),
442
+ "%s Daylight Time",
443
+ GuessTimezoneNameFromBias(tzinfo_.Bias));
444
+ }
445
+
446
+ // Timezone information initialized.
447
+ tz_initialized_ = true;
448
+ }
449
+
450
+
451
+ // Return the difference in milliseconds between this and another timestamp.
452
+ int64_t Time::Diff(Time* other) {
453
+ return (t() - other->t()) / kTimeScaler;
454
+ }
455
+
456
+
457
+ // Set timestamp to current time.
458
+ void Time::SetToCurrentTime() {
459
+ // The default GetSystemTimeAsFileTime has a ~15.5ms resolution.
460
+ // Because we're fast, we like fast timers which have at least a
461
+ // 1ms resolution.
462
+ //
463
+ // timeGetTime() provides 1ms granularity when combined with
464
+ // timeBeginPeriod(). If the host application for v8 wants fast
465
+ // timers, it can use timeBeginPeriod to increase the resolution.
466
+ //
467
+ // Using timeGetTime() has a drawback because it is a 32bit value
468
+ // and hence rolls-over every ~49days.
469
+ //
470
+ // To use the clock, we use GetSystemTimeAsFileTime as our base;
471
+ // and then use timeGetTime to extrapolate current time from the
472
+ // start time. To deal with rollovers, we resync the clock
473
+ // any time when more than kMaxClockElapsedTime has passed or
474
+ // whenever timeGetTime creates a rollover.
475
+
476
+ static bool initialized = false;
477
+ static TimeStamp init_time;
478
+ static DWORD init_ticks;
479
+ static const int64_t kHundredNanosecondsPerSecond = 10000000;
480
+ static const int64_t kMaxClockElapsedTime =
481
+ 60*kHundredNanosecondsPerSecond; // 1 minute
482
+
483
+ // If we are uninitialized, we need to resync the clock.
484
+ bool needs_resync = !initialized;
485
+
486
+ // Get the current time.
487
+ TimeStamp time_now;
488
+ GetSystemTimeAsFileTime(&time_now.ft_);
489
+ DWORD ticks_now = timeGetTime();
490
+
491
+ // Check if we need to resync due to clock rollover.
492
+ needs_resync |= ticks_now < init_ticks;
493
+
494
+ // Check if we need to resync due to elapsed time.
495
+ needs_resync |= (time_now.t_ - init_time.t_) > kMaxClockElapsedTime;
496
+
497
+ // Resync the clock if necessary.
498
+ if (needs_resync) {
499
+ GetSystemTimeAsFileTime(&init_time.ft_);
500
+ init_ticks = ticks_now = timeGetTime();
501
+ initialized = true;
502
+ }
503
+
504
+ // Finally, compute the actual time. Why is this so hard.
505
+ DWORD elapsed = ticks_now - init_ticks;
506
+ this->time_.t_ = init_time.t_ + (static_cast<int64_t>(elapsed) * 10000);
507
+ }
508
+
509
+
510
+ // Return the local timezone offset in milliseconds east of UTC. This
511
+ // takes into account whether daylight saving is in effect at the time.
512
+ // Only times in the 32-bit Unix range may be passed to this function.
513
+ // Also, adding the time-zone offset to the input must not overflow.
514
+ // The function EquivalentTime() in date.js guarantees this.
515
+ int64_t Time::LocalOffset() {
516
+ // Initialize timezone information, if needed.
517
+ TzSet();
518
+
519
+ Time rounded_to_second(*this);
520
+ rounded_to_second.t() = rounded_to_second.t() / 1000 / kTimeScaler *
521
+ 1000 * kTimeScaler;
522
+ // Convert to local time using POSIX localtime function.
523
+ // Windows XP Service Pack 3 made SystemTimeToTzSpecificLocalTime()
524
+ // very slow. Other browsers use localtime().
525
+
526
+ // Convert from JavaScript milliseconds past 1/1/1970 0:00:00 to
527
+ // POSIX seconds past 1/1/1970 0:00:00.
528
+ double unchecked_posix_time = rounded_to_second.ToJSTime() / 1000;
529
+ if (unchecked_posix_time > INT_MAX || unchecked_posix_time < 0) {
530
+ return 0;
531
+ }
532
+ // Because _USE_32BIT_TIME_T is defined, time_t is a 32-bit int.
533
+ time_t posix_time = static_cast<time_t>(unchecked_posix_time);
534
+
535
+ // Convert to local time, as struct with fields for day, hour, year, etc.
536
+ tm posix_local_time_struct;
537
+ if (localtime_s(&posix_local_time_struct, &posix_time)) return 0;
538
+ // Convert local time in struct to POSIX time as if it were a UTC time.
539
+ time_t local_posix_time = _mkgmtime(&posix_local_time_struct);
540
+ Time localtime(1000.0 * local_posix_time);
541
+
542
+ return localtime.Diff(&rounded_to_second);
543
+ }
544
+
545
+
546
+ // Return whether or not daylight savings time is in effect at this time.
547
+ bool Time::InDST() {
548
+ // Initialize timezone information, if needed.
549
+ TzSet();
550
+
551
+ // Determine if DST is in effect at the specified time.
552
+ bool in_dst = false;
553
+ if (tzinfo_.StandardDate.wMonth != 0 || tzinfo_.DaylightDate.wMonth != 0) {
554
+ // Get the local timezone offset for the timestamp in milliseconds.
555
+ int64_t offset = LocalOffset();
556
+
557
+ // Compute the offset for DST. The bias parameters in the timezone info
558
+ // are specified in minutes. These must be converted to milliseconds.
559
+ int64_t dstofs = -(tzinfo_.Bias + tzinfo_.DaylightBias) * kMsPerMinute;
560
+
561
+ // If the local time offset equals the timezone bias plus the daylight
562
+ // bias then DST is in effect.
563
+ in_dst = offset == dstofs;
564
+ }
565
+
566
+ return in_dst;
567
+ }
568
+
569
+
570
+ // Return the daylight savings time offset for this time.
571
+ int64_t Time::DaylightSavingsOffset() {
572
+ return InDST() ? 60 * kMsPerMinute : 0;
573
+ }
574
+
575
+
576
+ // Returns a string identifying the current timezone for the
577
+ // timestamp taking into account daylight saving.
578
+ char* Time::LocalTimezone() {
579
+ // Return the standard or DST time zone name based on whether daylight
580
+ // saving is in effect at the given time.
581
+ return InDST() ? dst_tz_name_ : std_tz_name_;
582
+ }
583
+
584
+
585
+ void OS::Setup() {
586
+ // Seed the random number generator.
587
+ // Convert the current time to a 64-bit integer first, before converting it
588
+ // to an unsigned. Going directly can cause an overflow and the seed to be
589
+ // set to all ones. The seed will be identical for different instances that
590
+ // call this setup code within the same millisecond.
591
+ uint64_t seed = static_cast<uint64_t>(TimeCurrentMillis());
592
+ srand(static_cast<unsigned int>(seed));
593
+ }
594
+
595
+
596
+ // Returns the accumulated user time for thread.
597
+ int OS::GetUserTime(uint32_t* secs, uint32_t* usecs) {
598
+ FILETIME dummy;
599
+ uint64_t usertime;
600
+
601
+ // Get the amount of time that the thread has executed in user mode.
602
+ if (!GetThreadTimes(GetCurrentThread(), &dummy, &dummy, &dummy,
603
+ reinterpret_cast<FILETIME*>(&usertime))) return -1;
604
+
605
+ // Adjust the resolution to micro-seconds.
606
+ usertime /= 10;
607
+
608
+ // Convert to seconds and microseconds
609
+ *secs = static_cast<uint32_t>(usertime / 1000000);
610
+ *usecs = static_cast<uint32_t>(usertime % 1000000);
611
+ return 0;
612
+ }
613
+
614
+
615
+ // Returns current time as the number of milliseconds since
616
+ // 00:00:00 UTC, January 1, 1970.
617
+ double OS::TimeCurrentMillis() {
618
+ Time t;
619
+ t.SetToCurrentTime();
620
+ return t.ToJSTime();
621
+ }
622
+
623
+ // Returns the tickcounter based on timeGetTime.
624
+ int64_t OS::Ticks() {
625
+ return timeGetTime() * 1000; // Convert to microseconds.
626
+ }
627
+
628
+
629
+ // Returns a string identifying the current timezone taking into
630
+ // account daylight saving.
631
+ const char* OS::LocalTimezone(double time) {
632
+ return Time(time).LocalTimezone();
633
+ }
634
+
635
+
636
+ // Returns the local time offset in milliseconds east of UTC without
637
+ // taking daylight savings time into account.
638
+ double OS::LocalTimeOffset() {
639
+ // Use current time, rounded to the millisecond.
640
+ Time t(TimeCurrentMillis());
641
+ // Time::LocalOffset inlcudes any daylight savings offset, so subtract it.
642
+ return static_cast<double>(t.LocalOffset() - t.DaylightSavingsOffset());
643
+ }
644
+
645
+
646
+ // Returns the daylight savings offset in milliseconds for the given
647
+ // time.
648
+ double OS::DaylightSavingsOffset(double time) {
649
+ int64_t offset = Time(time).DaylightSavingsOffset();
650
+ return static_cast<double>(offset);
651
+ }
652
+
653
+
654
+ // ----------------------------------------------------------------------------
655
+ // Win32 console output.
656
+ //
657
+ // If a Win32 application is linked as a console application it has a normal
658
+ // standard output and standard error. In this case normal printf works fine
659
+ // for output. However, if the application is linked as a GUI application,
660
+ // the process doesn't have a console, and therefore (debugging) output is lost.
661
+ // This is the case if we are embedded in a windows program (like a browser).
662
+ // In order to be able to get debug output in this case the the debugging
663
+ // facility using OutputDebugString. This output goes to the active debugger
664
+ // for the process (if any). Else the output can be monitored using DBMON.EXE.
665
+
666
+ enum OutputMode {
667
+ UNKNOWN, // Output method has not yet been determined.
668
+ CONSOLE, // Output is written to stdout.
669
+ ODS // Output is written to debug facility.
670
+ };
671
+
672
+ static OutputMode output_mode = UNKNOWN; // Current output mode.
673
+
674
+
675
+ // Determine if the process has a console for output.
676
+ static bool HasConsole() {
677
+ // Only check the first time. Eventual race conditions are not a problem,
678
+ // because all threads will eventually determine the same mode.
679
+ if (output_mode == UNKNOWN) {
680
+ // We cannot just check that the standard output is attached to a console
681
+ // because this would fail if output is redirected to a file. Therefore we
682
+ // say that a process does not have an output console if either the
683
+ // standard output handle is invalid or its file type is unknown.
684
+ if (GetStdHandle(STD_OUTPUT_HANDLE) != INVALID_HANDLE_VALUE &&
685
+ GetFileType(GetStdHandle(STD_OUTPUT_HANDLE)) != FILE_TYPE_UNKNOWN)
686
+ output_mode = CONSOLE;
687
+ else
688
+ output_mode = ODS;
689
+ }
690
+ return output_mode == CONSOLE;
691
+ }
692
+
693
+
694
+ static void VPrintHelper(FILE* stream, const char* format, va_list args) {
695
+ if (HasConsole()) {
696
+ vfprintf(stream, format, args);
697
+ } else {
698
+ // It is important to use safe print here in order to avoid
699
+ // overflowing the buffer. We might truncate the output, but this
700
+ // does not crash.
701
+ EmbeddedVector<char, 4096> buffer;
702
+ OS::VSNPrintF(buffer, format, args);
703
+ OutputDebugStringA(buffer.start());
704
+ }
705
+ }
706
+
707
+
708
+ FILE* OS::FOpen(const char* path, const char* mode) {
709
+ FILE* result;
710
+ if (fopen_s(&result, path, mode) == 0) {
711
+ return result;
712
+ } else {
713
+ return NULL;
714
+ }
715
+ }
716
+
717
+
718
+ // Open log file in binary mode to avoid /n -> /r/n conversion.
719
+ const char* OS::LogFileOpenMode = "wb";
720
+
721
+
722
+ // Print (debug) message to console.
723
+ void OS::Print(const char* format, ...) {
724
+ va_list args;
725
+ va_start(args, format);
726
+ VPrint(format, args);
727
+ va_end(args);
728
+ }
729
+
730
+
731
+ void OS::VPrint(const char* format, va_list args) {
732
+ VPrintHelper(stdout, format, args);
733
+ }
734
+
735
+
736
+ // Print error message to console.
737
+ void OS::PrintError(const char* format, ...) {
738
+ va_list args;
739
+ va_start(args, format);
740
+ VPrintError(format, args);
741
+ va_end(args);
742
+ }
743
+
744
+
745
+ void OS::VPrintError(const char* format, va_list args) {
746
+ VPrintHelper(stderr, format, args);
747
+ }
748
+
749
+
750
+ int OS::SNPrintF(Vector<char> str, const char* format, ...) {
751
+ va_list args;
752
+ va_start(args, format);
753
+ int result = VSNPrintF(str, format, args);
754
+ va_end(args);
755
+ return result;
756
+ }
757
+
758
+
759
+ int OS::VSNPrintF(Vector<char> str, const char* format, va_list args) {
760
+ int n = _vsnprintf_s(str.start(), str.length(), _TRUNCATE, format, args);
761
+ // Make sure to zero-terminate the string if the output was
762
+ // truncated or if there was an error.
763
+ if (n < 0 || n >= str.length()) {
764
+ str[str.length() - 1] = '\0';
765
+ return -1;
766
+ } else {
767
+ return n;
768
+ }
769
+ }
770
+
771
+
772
+ char* OS::StrChr(char* str, int c) {
773
+ return const_cast<char*>(strchr(str, c));
774
+ }
775
+
776
+
777
+ void OS::StrNCpy(Vector<char> dest, const char* src, size_t n) {
778
+ int result = strncpy_s(dest.start(), dest.length(), src, n);
779
+ USE(result);
780
+ ASSERT(result == 0);
781
+ }
782
+
783
+
784
+ // We keep the lowest and highest addresses mapped as a quick way of
785
+ // determining that pointers are outside the heap (used mostly in assertions
786
+ // and verification). The estimate is conservative, ie, not all addresses in
787
+ // 'allocated' space are actually allocated to our heap. The range is
788
+ // [lowest, highest), inclusive on the low and and exclusive on the high end.
789
+ static void* lowest_ever_allocated = reinterpret_cast<void*>(-1);
790
+ static void* highest_ever_allocated = reinterpret_cast<void*>(0);
791
+
792
+
793
+ static void UpdateAllocatedSpaceLimits(void* address, int size) {
794
+ lowest_ever_allocated = Min(lowest_ever_allocated, address);
795
+ highest_ever_allocated =
796
+ Max(highest_ever_allocated,
797
+ reinterpret_cast<void*>(reinterpret_cast<char*>(address) + size));
798
+ }
799
+
800
+
801
+ bool OS::IsOutsideAllocatedSpace(void* pointer) {
802
+ if (pointer < lowest_ever_allocated || pointer >= highest_ever_allocated)
803
+ return true;
804
+ // Ask the Windows API
805
+ if (IsBadWritePtr(pointer, 1))
806
+ return true;
807
+ return false;
808
+ }
809
+
810
+
811
+ // Get the system's page size used by VirtualAlloc() or the next power
812
+ // of two. The reason for always returning a power of two is that the
813
+ // rounding up in OS::Allocate expects that.
814
+ static size_t GetPageSize() {
815
+ static size_t page_size = 0;
816
+ if (page_size == 0) {
817
+ SYSTEM_INFO info;
818
+ GetSystemInfo(&info);
819
+ page_size = RoundUpToPowerOf2(info.dwPageSize);
820
+ }
821
+ return page_size;
822
+ }
823
+
824
+
825
+ // The allocation alignment is the guaranteed alignment for
826
+ // VirtualAlloc'ed blocks of memory.
827
+ size_t OS::AllocateAlignment() {
828
+ static size_t allocate_alignment = 0;
829
+ if (allocate_alignment == 0) {
830
+ SYSTEM_INFO info;
831
+ GetSystemInfo(&info);
832
+ allocate_alignment = info.dwAllocationGranularity;
833
+ }
834
+ return allocate_alignment;
835
+ }
836
+
837
+
838
+ void* OS::Allocate(const size_t requested,
839
+ size_t* allocated,
840
+ bool is_executable) {
841
+ // VirtualAlloc rounds allocated size to page size automatically.
842
+ size_t msize = RoundUp(requested, static_cast<int>(GetPageSize()));
843
+
844
+ // Windows XP SP2 allows Data Excution Prevention (DEP).
845
+ int prot = is_executable ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
846
+ LPVOID mbase = VirtualAlloc(NULL, msize, MEM_COMMIT | MEM_RESERVE, prot);
847
+ if (mbase == NULL) {
848
+ LOG(StringEvent("OS::Allocate", "VirtualAlloc failed"));
849
+ return NULL;
850
+ }
851
+
852
+ ASSERT(IsAligned(reinterpret_cast<size_t>(mbase), OS::AllocateAlignment()));
853
+
854
+ *allocated = msize;
855
+ UpdateAllocatedSpaceLimits(mbase, static_cast<int>(msize));
856
+ return mbase;
857
+ }
858
+
859
+
860
+ void OS::Free(void* address, const size_t size) {
861
+ // TODO(1240712): VirtualFree has a return value which is ignored here.
862
+ VirtualFree(address, 0, MEM_RELEASE);
863
+ USE(size);
864
+ }
865
+
866
+
867
+ #ifdef ENABLE_HEAP_PROTECTION
868
+
869
+ void OS::Protect(void* address, size_t size) {
870
+ // TODO(1240712): VirtualProtect has a return value which is ignored here.
871
+ DWORD old_protect;
872
+ VirtualProtect(address, size, PAGE_READONLY, &old_protect);
873
+ }
874
+
875
+
876
+ void OS::Unprotect(void* address, size_t size, bool is_executable) {
877
+ // TODO(1240712): VirtualProtect has a return value which is ignored here.
878
+ DWORD new_protect = is_executable ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
879
+ DWORD old_protect;
880
+ VirtualProtect(address, size, new_protect, &old_protect);
881
+ }
882
+
883
+ #endif
884
+
885
+
886
+ void OS::Sleep(int milliseconds) {
887
+ ::Sleep(milliseconds);
888
+ }
889
+
890
+
891
+ void OS::Abort() {
892
+ if (!IsDebuggerPresent()) {
893
+ #ifdef _MSC_VER
894
+ // Make the MSVCRT do a silent abort.
895
+ _set_abort_behavior(0, _WRITE_ABORT_MSG);
896
+ _set_abort_behavior(0, _CALL_REPORTFAULT);
897
+ #endif // _MSC_VER
898
+ abort();
899
+ } else {
900
+ DebugBreak();
901
+ }
902
+ }
903
+
904
+
905
+ void OS::DebugBreak() {
906
+ #ifdef _MSC_VER
907
+ __debugbreak();
908
+ #else
909
+ ::DebugBreak();
910
+ #endif
911
+ }
912
+
913
+
914
+ class Win32MemoryMappedFile : public OS::MemoryMappedFile {
915
+ public:
916
+ Win32MemoryMappedFile(HANDLE file, HANDLE file_mapping, void* memory)
917
+ : file_(file), file_mapping_(file_mapping), memory_(memory) { }
918
+ virtual ~Win32MemoryMappedFile();
919
+ virtual void* memory() { return memory_; }
920
+ private:
921
+ HANDLE file_;
922
+ HANDLE file_mapping_;
923
+ void* memory_;
924
+ };
925
+
926
+
927
+ OS::MemoryMappedFile* OS::MemoryMappedFile::create(const char* name, int size,
928
+ void* initial) {
929
+ // Open a physical file
930
+ HANDLE file = CreateFileA(name, GENERIC_READ | GENERIC_WRITE,
931
+ FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, 0, NULL);
932
+ if (file == NULL) return NULL;
933
+ // Create a file mapping for the physical file
934
+ HANDLE file_mapping = CreateFileMapping(file, NULL,
935
+ PAGE_READWRITE, 0, static_cast<DWORD>(size), NULL);
936
+ if (file_mapping == NULL) return NULL;
937
+ // Map a view of the file into memory
938
+ void* memory = MapViewOfFile(file_mapping, FILE_MAP_ALL_ACCESS, 0, 0, size);
939
+ if (memory) memmove(memory, initial, size);
940
+ return new Win32MemoryMappedFile(file, file_mapping, memory);
941
+ }
942
+
943
+
944
+ Win32MemoryMappedFile::~Win32MemoryMappedFile() {
945
+ if (memory_ != NULL)
946
+ UnmapViewOfFile(memory_);
947
+ CloseHandle(file_mapping_);
948
+ CloseHandle(file_);
949
+ }
950
+
951
+
952
+ // The following code loads functions defined in DbhHelp.h and TlHelp32.h
953
+ // dynamically. This is to avoid being depending on dbghelp.dll and
954
+ // tlhelp32.dll when running (the functions in tlhelp32.dll have been moved to
955
+ // kernel32.dll at some point so loading functions defines in TlHelp32.h
956
+ // dynamically might not be necessary any more - for some versions of Windows?).
957
+
958
+ // Function pointers to functions dynamically loaded from dbghelp.dll.
959
+ #define DBGHELP_FUNCTION_LIST(V) \
960
+ V(SymInitialize) \
961
+ V(SymGetOptions) \
962
+ V(SymSetOptions) \
963
+ V(SymGetSearchPath) \
964
+ V(SymLoadModule64) \
965
+ V(StackWalk64) \
966
+ V(SymGetSymFromAddr64) \
967
+ V(SymGetLineFromAddr64) \
968
+ V(SymFunctionTableAccess64) \
969
+ V(SymGetModuleBase64)
970
+
971
+ // Function pointers to functions dynamically loaded from dbghelp.dll.
972
+ #define TLHELP32_FUNCTION_LIST(V) \
973
+ V(CreateToolhelp32Snapshot) \
974
+ V(Module32FirstW) \
975
+ V(Module32NextW)
976
+
977
+ // Define the decoration to use for the type and variable name used for
978
+ // dynamically loaded DLL function..
979
+ #define DLL_FUNC_TYPE(name) _##name##_
980
+ #define DLL_FUNC_VAR(name) _##name
981
+
982
+ // Define the type for each dynamically loaded DLL function. The function
983
+ // definitions are copied from DbgHelp.h and TlHelp32.h. The IN and VOID macros
984
+ // from the Windows include files are redefined here to have the function
985
+ // definitions to be as close to the ones in the original .h files as possible.
986
+ #ifndef IN
987
+ #define IN
988
+ #endif
989
+ #ifndef VOID
990
+ #define VOID void
991
+ #endif
992
+
993
+ // DbgHelp isn't supported on MinGW yet
994
+ #ifndef __MINGW32__
995
+ // DbgHelp.h functions.
996
+ typedef BOOL (__stdcall *DLL_FUNC_TYPE(SymInitialize))(IN HANDLE hProcess,
997
+ IN PSTR UserSearchPath,
998
+ IN BOOL fInvadeProcess);
999
+ typedef DWORD (__stdcall *DLL_FUNC_TYPE(SymGetOptions))(VOID);
1000
+ typedef DWORD (__stdcall *DLL_FUNC_TYPE(SymSetOptions))(IN DWORD SymOptions);
1001
+ typedef BOOL (__stdcall *DLL_FUNC_TYPE(SymGetSearchPath))(
1002
+ IN HANDLE hProcess,
1003
+ OUT PSTR SearchPath,
1004
+ IN DWORD SearchPathLength);
1005
+ typedef DWORD64 (__stdcall *DLL_FUNC_TYPE(SymLoadModule64))(
1006
+ IN HANDLE hProcess,
1007
+ IN HANDLE hFile,
1008
+ IN PSTR ImageName,
1009
+ IN PSTR ModuleName,
1010
+ IN DWORD64 BaseOfDll,
1011
+ IN DWORD SizeOfDll);
1012
+ typedef BOOL (__stdcall *DLL_FUNC_TYPE(StackWalk64))(
1013
+ DWORD MachineType,
1014
+ HANDLE hProcess,
1015
+ HANDLE hThread,
1016
+ LPSTACKFRAME64 StackFrame,
1017
+ PVOID ContextRecord,
1018
+ PREAD_PROCESS_MEMORY_ROUTINE64 ReadMemoryRoutine,
1019
+ PFUNCTION_TABLE_ACCESS_ROUTINE64 FunctionTableAccessRoutine,
1020
+ PGET_MODULE_BASE_ROUTINE64 GetModuleBaseRoutine,
1021
+ PTRANSLATE_ADDRESS_ROUTINE64 TranslateAddress);
1022
+ typedef BOOL (__stdcall *DLL_FUNC_TYPE(SymGetSymFromAddr64))(
1023
+ IN HANDLE hProcess,
1024
+ IN DWORD64 qwAddr,
1025
+ OUT PDWORD64 pdwDisplacement,
1026
+ OUT PIMAGEHLP_SYMBOL64 Symbol);
1027
+ typedef BOOL (__stdcall *DLL_FUNC_TYPE(SymGetLineFromAddr64))(
1028
+ IN HANDLE hProcess,
1029
+ IN DWORD64 qwAddr,
1030
+ OUT PDWORD pdwDisplacement,
1031
+ OUT PIMAGEHLP_LINE64 Line64);
1032
+ // DbgHelp.h typedefs. Implementation found in dbghelp.dll.
1033
+ typedef PVOID (__stdcall *DLL_FUNC_TYPE(SymFunctionTableAccess64))(
1034
+ HANDLE hProcess,
1035
+ DWORD64 AddrBase); // DbgHelp.h typedef PFUNCTION_TABLE_ACCESS_ROUTINE64
1036
+ typedef DWORD64 (__stdcall *DLL_FUNC_TYPE(SymGetModuleBase64))(
1037
+ HANDLE hProcess,
1038
+ DWORD64 AddrBase); // DbgHelp.h typedef PGET_MODULE_BASE_ROUTINE64
1039
+
1040
+ // TlHelp32.h functions.
1041
+ typedef HANDLE (__stdcall *DLL_FUNC_TYPE(CreateToolhelp32Snapshot))(
1042
+ DWORD dwFlags,
1043
+ DWORD th32ProcessID);
1044
+ typedef BOOL (__stdcall *DLL_FUNC_TYPE(Module32FirstW))(HANDLE hSnapshot,
1045
+ LPMODULEENTRY32W lpme);
1046
+ typedef BOOL (__stdcall *DLL_FUNC_TYPE(Module32NextW))(HANDLE hSnapshot,
1047
+ LPMODULEENTRY32W lpme);
1048
+
1049
+ #undef IN
1050
+ #undef VOID
1051
+
1052
+ // Declare a variable for each dynamically loaded DLL function.
1053
+ #define DEF_DLL_FUNCTION(name) DLL_FUNC_TYPE(name) DLL_FUNC_VAR(name) = NULL;
1054
+ DBGHELP_FUNCTION_LIST(DEF_DLL_FUNCTION)
1055
+ TLHELP32_FUNCTION_LIST(DEF_DLL_FUNCTION)
1056
+ #undef DEF_DLL_FUNCTION
1057
+
1058
+ // Load the functions. This function has a lot of "ugly" macros in order to
1059
+ // keep down code duplication.
1060
+
1061
+ static bool LoadDbgHelpAndTlHelp32() {
1062
+ static bool dbghelp_loaded = false;
1063
+
1064
+ if (dbghelp_loaded) return true;
1065
+
1066
+ HMODULE module;
1067
+
1068
+ // Load functions from the dbghelp.dll module.
1069
+ module = LoadLibrary(TEXT("dbghelp.dll"));
1070
+ if (module == NULL) {
1071
+ return false;
1072
+ }
1073
+
1074
+ #define LOAD_DLL_FUNC(name) \
1075
+ DLL_FUNC_VAR(name) = \
1076
+ reinterpret_cast<DLL_FUNC_TYPE(name)>(GetProcAddress(module, #name));
1077
+
1078
+ DBGHELP_FUNCTION_LIST(LOAD_DLL_FUNC)
1079
+
1080
+ #undef LOAD_DLL_FUNC
1081
+
1082
+ // Load functions from the kernel32.dll module (the TlHelp32.h function used
1083
+ // to be in tlhelp32.dll but are now moved to kernel32.dll).
1084
+ module = LoadLibrary(TEXT("kernel32.dll"));
1085
+ if (module == NULL) {
1086
+ return false;
1087
+ }
1088
+
1089
+ #define LOAD_DLL_FUNC(name) \
1090
+ DLL_FUNC_VAR(name) = \
1091
+ reinterpret_cast<DLL_FUNC_TYPE(name)>(GetProcAddress(module, #name));
1092
+
1093
+ TLHELP32_FUNCTION_LIST(LOAD_DLL_FUNC)
1094
+
1095
+ #undef LOAD_DLL_FUNC
1096
+
1097
+ // Check that all functions where loaded.
1098
+ bool result =
1099
+ #define DLL_FUNC_LOADED(name) (DLL_FUNC_VAR(name) != NULL) &&
1100
+
1101
+ DBGHELP_FUNCTION_LIST(DLL_FUNC_LOADED)
1102
+ TLHELP32_FUNCTION_LIST(DLL_FUNC_LOADED)
1103
+
1104
+ #undef DLL_FUNC_LOADED
1105
+ true;
1106
+
1107
+ dbghelp_loaded = result;
1108
+ return result;
1109
+ // NOTE: The modules are never unloaded and will stay around until the
1110
+ // application is closed.
1111
+ }
1112
+
1113
+
1114
+ // Load the symbols for generating stack traces.
1115
+ static bool LoadSymbols(HANDLE process_handle) {
1116
+ static bool symbols_loaded = false;
1117
+
1118
+ if (symbols_loaded) return true;
1119
+
1120
+ BOOL ok;
1121
+
1122
+ // Initialize the symbol engine.
1123
+ ok = _SymInitialize(process_handle, // hProcess
1124
+ NULL, // UserSearchPath
1125
+ FALSE); // fInvadeProcess
1126
+ if (!ok) return false;
1127
+
1128
+ DWORD options = _SymGetOptions();
1129
+ options |= SYMOPT_LOAD_LINES;
1130
+ options |= SYMOPT_FAIL_CRITICAL_ERRORS;
1131
+ options = _SymSetOptions(options);
1132
+
1133
+ char buf[OS::kStackWalkMaxNameLen] = {0};
1134
+ ok = _SymGetSearchPath(process_handle, buf, OS::kStackWalkMaxNameLen);
1135
+ if (!ok) {
1136
+ int err = GetLastError();
1137
+ PrintF("%d\n", err);
1138
+ return false;
1139
+ }
1140
+
1141
+ HANDLE snapshot = _CreateToolhelp32Snapshot(
1142
+ TH32CS_SNAPMODULE, // dwFlags
1143
+ GetCurrentProcessId()); // th32ProcessId
1144
+ if (snapshot == INVALID_HANDLE_VALUE) return false;
1145
+ MODULEENTRY32W module_entry;
1146
+ module_entry.dwSize = sizeof(module_entry); // Set the size of the structure.
1147
+ BOOL cont = _Module32FirstW(snapshot, &module_entry);
1148
+ while (cont) {
1149
+ DWORD64 base;
1150
+ // NOTE the SymLoadModule64 function has the peculiarity of accepting a
1151
+ // both unicode and ASCII strings even though the parameter is PSTR.
1152
+ base = _SymLoadModule64(
1153
+ process_handle, // hProcess
1154
+ 0, // hFile
1155
+ reinterpret_cast<PSTR>(module_entry.szExePath), // ImageName
1156
+ reinterpret_cast<PSTR>(module_entry.szModule), // ModuleName
1157
+ reinterpret_cast<DWORD64>(module_entry.modBaseAddr), // BaseOfDll
1158
+ module_entry.modBaseSize); // SizeOfDll
1159
+ if (base == 0) {
1160
+ int err = GetLastError();
1161
+ if (err != ERROR_MOD_NOT_FOUND &&
1162
+ err != ERROR_INVALID_HANDLE) return false;
1163
+ }
1164
+ LOG(SharedLibraryEvent(
1165
+ module_entry.szExePath,
1166
+ reinterpret_cast<unsigned int>(module_entry.modBaseAddr),
1167
+ reinterpret_cast<unsigned int>(module_entry.modBaseAddr +
1168
+ module_entry.modBaseSize)));
1169
+ cont = _Module32NextW(snapshot, &module_entry);
1170
+ }
1171
+ CloseHandle(snapshot);
1172
+
1173
+ symbols_loaded = true;
1174
+ return true;
1175
+ }
1176
+
1177
+
1178
+ void OS::LogSharedLibraryAddresses() {
1179
+ // SharedLibraryEvents are logged when loading symbol information.
1180
+ // Only the shared libraries loaded at the time of the call to
1181
+ // LogSharedLibraryAddresses are logged. DLLs loaded after
1182
+ // initialization are not accounted for.
1183
+ if (!LoadDbgHelpAndTlHelp32()) return;
1184
+ HANDLE process_handle = GetCurrentProcess();
1185
+ LoadSymbols(process_handle);
1186
+ }
1187
+
1188
+
1189
+ // Walk the stack using the facilities in dbghelp.dll and tlhelp32.dll
1190
+
1191
+ // Switch off warning 4748 (/GS can not protect parameters and local variables
1192
+ // from local buffer overrun because optimizations are disabled in function) as
1193
+ // it is triggered by the use of inline assembler.
1194
+ #pragma warning(push)
1195
+ #pragma warning(disable : 4748)
1196
+ int OS::StackWalk(Vector<OS::StackFrame> frames) {
1197
+ BOOL ok;
1198
+
1199
+ // Load the required functions from DLL's.
1200
+ if (!LoadDbgHelpAndTlHelp32()) return kStackWalkError;
1201
+
1202
+ // Get the process and thread handles.
1203
+ HANDLE process_handle = GetCurrentProcess();
1204
+ HANDLE thread_handle = GetCurrentThread();
1205
+
1206
+ // Read the symbols.
1207
+ if (!LoadSymbols(process_handle)) return kStackWalkError;
1208
+
1209
+ // Capture current context.
1210
+ CONTEXT context;
1211
+ RtlCaptureContext(&context);
1212
+
1213
+ // Initialize the stack walking
1214
+ STACKFRAME64 stack_frame;
1215
+ memset(&stack_frame, 0, sizeof(stack_frame));
1216
+ #ifdef _WIN64
1217
+ stack_frame.AddrPC.Offset = context.Rip;
1218
+ stack_frame.AddrFrame.Offset = context.Rbp;
1219
+ stack_frame.AddrStack.Offset = context.Rsp;
1220
+ #else
1221
+ stack_frame.AddrPC.Offset = context.Eip;
1222
+ stack_frame.AddrFrame.Offset = context.Ebp;
1223
+ stack_frame.AddrStack.Offset = context.Esp;
1224
+ #endif
1225
+ stack_frame.AddrPC.Mode = AddrModeFlat;
1226
+ stack_frame.AddrFrame.Mode = AddrModeFlat;
1227
+ stack_frame.AddrStack.Mode = AddrModeFlat;
1228
+ int frames_count = 0;
1229
+
1230
+ // Collect stack frames.
1231
+ int frames_size = frames.length();
1232
+ while (frames_count < frames_size) {
1233
+ ok = _StackWalk64(
1234
+ IMAGE_FILE_MACHINE_I386, // MachineType
1235
+ process_handle, // hProcess
1236
+ thread_handle, // hThread
1237
+ &stack_frame, // StackFrame
1238
+ &context, // ContextRecord
1239
+ NULL, // ReadMemoryRoutine
1240
+ _SymFunctionTableAccess64, // FunctionTableAccessRoutine
1241
+ _SymGetModuleBase64, // GetModuleBaseRoutine
1242
+ NULL); // TranslateAddress
1243
+ if (!ok) break;
1244
+
1245
+ // Store the address.
1246
+ ASSERT((stack_frame.AddrPC.Offset >> 32) == 0); // 32-bit address.
1247
+ frames[frames_count].address =
1248
+ reinterpret_cast<void*>(stack_frame.AddrPC.Offset);
1249
+
1250
+ // Try to locate a symbol for this frame.
1251
+ DWORD64 symbol_displacement;
1252
+ SmartPointer<IMAGEHLP_SYMBOL64> symbol(
1253
+ NewArray<IMAGEHLP_SYMBOL64>(kStackWalkMaxNameLen));
1254
+ if (symbol.is_empty()) return kStackWalkError; // Out of memory.
1255
+ memset(*symbol, 0, sizeof(IMAGEHLP_SYMBOL64) + kStackWalkMaxNameLen);
1256
+ (*symbol)->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64);
1257
+ (*symbol)->MaxNameLength = kStackWalkMaxNameLen;
1258
+ ok = _SymGetSymFromAddr64(process_handle, // hProcess
1259
+ stack_frame.AddrPC.Offset, // Address
1260
+ &symbol_displacement, // Displacement
1261
+ *symbol); // Symbol
1262
+ if (ok) {
1263
+ // Try to locate more source information for the symbol.
1264
+ IMAGEHLP_LINE64 Line;
1265
+ memset(&Line, 0, sizeof(Line));
1266
+ Line.SizeOfStruct = sizeof(Line);
1267
+ DWORD line_displacement;
1268
+ ok = _SymGetLineFromAddr64(
1269
+ process_handle, // hProcess
1270
+ stack_frame.AddrPC.Offset, // dwAddr
1271
+ &line_displacement, // pdwDisplacement
1272
+ &Line); // Line
1273
+ // Format a text representation of the frame based on the information
1274
+ // available.
1275
+ if (ok) {
1276
+ SNPrintF(MutableCStrVector(frames[frames_count].text,
1277
+ kStackWalkMaxTextLen),
1278
+ "%s %s:%d:%d",
1279
+ (*symbol)->Name, Line.FileName, Line.LineNumber,
1280
+ line_displacement);
1281
+ } else {
1282
+ SNPrintF(MutableCStrVector(frames[frames_count].text,
1283
+ kStackWalkMaxTextLen),
1284
+ "%s",
1285
+ (*symbol)->Name);
1286
+ }
1287
+ // Make sure line termination is in place.
1288
+ frames[frames_count].text[kStackWalkMaxTextLen - 1] = '\0';
1289
+ } else {
1290
+ // No text representation of this frame
1291
+ frames[frames_count].text[0] = '\0';
1292
+
1293
+ // Continue if we are just missing a module (for non C/C++ frames a
1294
+ // module will never be found).
1295
+ int err = GetLastError();
1296
+ if (err != ERROR_MOD_NOT_FOUND) {
1297
+ break;
1298
+ }
1299
+ }
1300
+
1301
+ frames_count++;
1302
+ }
1303
+
1304
+ // Return the number of frames filled in.
1305
+ return frames_count;
1306
+ }
1307
+
1308
+ // Restore warnings to previous settings.
1309
+ #pragma warning(pop)
1310
+
1311
+ #else // __MINGW32__
1312
+ void OS::LogSharedLibraryAddresses() { }
1313
+ int OS::StackWalk(Vector<OS::StackFrame> frames) { return 0; }
1314
+ #endif // __MINGW32__
1315
+
1316
+
1317
+ uint64_t OS::CpuFeaturesImpliedByPlatform() {
1318
+ return 0; // Windows runs on anything.
1319
+ }
1320
+
1321
+
1322
+ double OS::nan_value() {
1323
+ #ifdef _MSC_VER
1324
+ // Positive Quiet NaN with no payload (aka. Indeterminate) has all bits
1325
+ // in mask set, so value equals mask.
1326
+ static const __int64 nanval = kQuietNaNMask;
1327
+ return *reinterpret_cast<const double*>(&nanval);
1328
+ #else // _MSC_VER
1329
+ return NAN;
1330
+ #endif // _MSC_VER
1331
+ }
1332
+
1333
+
1334
+ int OS::ActivationFrameAlignment() {
1335
+ #ifdef _WIN64
1336
+ return 16; // Windows 64-bit ABI requires the stack to be 16-byte aligned.
1337
+ #else
1338
+ return 8; // Floating-point math runs faster with 8-byte alignment.
1339
+ #endif
1340
+ }
1341
+
1342
+
1343
+ void OS::ReleaseStore(volatile AtomicWord* ptr, AtomicWord value) {
1344
+ MemoryBarrier();
1345
+ *ptr = value;
1346
+ }
1347
+
1348
+
1349
+ bool VirtualMemory::IsReserved() {
1350
+ return address_ != NULL;
1351
+ }
1352
+
1353
+
1354
+ VirtualMemory::VirtualMemory(size_t size) {
1355
+ address_ = VirtualAlloc(NULL, size, MEM_RESERVE, PAGE_NOACCESS);
1356
+ size_ = size;
1357
+ }
1358
+
1359
+
1360
+ VirtualMemory::~VirtualMemory() {
1361
+ if (IsReserved()) {
1362
+ if (0 == VirtualFree(address(), 0, MEM_RELEASE)) address_ = NULL;
1363
+ }
1364
+ }
1365
+
1366
+
1367
+ bool VirtualMemory::Commit(void* address, size_t size, bool is_executable) {
1368
+ int prot = is_executable ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
1369
+ if (NULL == VirtualAlloc(address, size, MEM_COMMIT, prot)) {
1370
+ return false;
1371
+ }
1372
+
1373
+ UpdateAllocatedSpaceLimits(address, static_cast<int>(size));
1374
+ return true;
1375
+ }
1376
+
1377
+
1378
+ bool VirtualMemory::Uncommit(void* address, size_t size) {
1379
+ ASSERT(IsReserved());
1380
+ return VirtualFree(address, size, MEM_DECOMMIT) != FALSE;
1381
+ }
1382
+
1383
+
1384
+ // ----------------------------------------------------------------------------
1385
+ // Win32 thread support.
1386
+
1387
+ // Definition of invalid thread handle and id.
1388
+ static const HANDLE kNoThread = INVALID_HANDLE_VALUE;
1389
+ static const DWORD kNoThreadId = 0;
1390
+
1391
+
1392
+ class ThreadHandle::PlatformData : public Malloced {
1393
+ public:
1394
+ explicit PlatformData(ThreadHandle::Kind kind) {
1395
+ Initialize(kind);
1396
+ }
1397
+
1398
+ void Initialize(ThreadHandle::Kind kind) {
1399
+ switch (kind) {
1400
+ case ThreadHandle::SELF: tid_ = GetCurrentThreadId(); break;
1401
+ case ThreadHandle::INVALID: tid_ = kNoThreadId; break;
1402
+ }
1403
+ }
1404
+ DWORD tid_; // Win32 thread identifier.
1405
+ };
1406
+
1407
+
1408
+ // Entry point for threads. The supplied argument is a pointer to the thread
1409
+ // object. The entry function dispatches to the run method in the thread
1410
+ // object. It is important that this function has __stdcall calling
1411
+ // convention.
1412
+ static unsigned int __stdcall ThreadEntry(void* arg) {
1413
+ Thread* thread = reinterpret_cast<Thread*>(arg);
1414
+ // This is also initialized by the last parameter to _beginthreadex() but we
1415
+ // don't know which thread will run first (the original thread or the new
1416
+ // one) so we initialize it here too.
1417
+ thread->thread_handle_data()->tid_ = GetCurrentThreadId();
1418
+ thread->Run();
1419
+ return 0;
1420
+ }
1421
+
1422
+
1423
+ // Initialize thread handle to invalid handle.
1424
+ ThreadHandle::ThreadHandle(ThreadHandle::Kind kind) {
1425
+ data_ = new PlatformData(kind);
1426
+ }
1427
+
1428
+
1429
+ ThreadHandle::~ThreadHandle() {
1430
+ delete data_;
1431
+ }
1432
+
1433
+
1434
+ // The thread is running if it has the same id as the current thread.
1435
+ bool ThreadHandle::IsSelf() const {
1436
+ return GetCurrentThreadId() == data_->tid_;
1437
+ }
1438
+
1439
+
1440
+ // Test for invalid thread handle.
1441
+ bool ThreadHandle::IsValid() const {
1442
+ return data_->tid_ != kNoThreadId;
1443
+ }
1444
+
1445
+
1446
+ void ThreadHandle::Initialize(ThreadHandle::Kind kind) {
1447
+ data_->Initialize(kind);
1448
+ }
1449
+
1450
+
1451
+ class Thread::PlatformData : public Malloced {
1452
+ public:
1453
+ explicit PlatformData(HANDLE thread) : thread_(thread) {}
1454
+ HANDLE thread_;
1455
+ };
1456
+
1457
+
1458
+ // Initialize a Win32 thread object. The thread has an invalid thread
1459
+ // handle until it is started.
1460
+
1461
+ Thread::Thread() : ThreadHandle(ThreadHandle::INVALID) {
1462
+ data_ = new PlatformData(kNoThread);
1463
+ }
1464
+
1465
+
1466
+ // Close our own handle for the thread.
1467
+ Thread::~Thread() {
1468
+ if (data_->thread_ != kNoThread) CloseHandle(data_->thread_);
1469
+ delete data_;
1470
+ }
1471
+
1472
+
1473
+ // Create a new thread. It is important to use _beginthreadex() instead of
1474
+ // the Win32 function CreateThread(), because the CreateThread() does not
1475
+ // initialize thread specific structures in the C runtime library.
1476
+ void Thread::Start() {
1477
+ data_->thread_ = reinterpret_cast<HANDLE>(
1478
+ _beginthreadex(NULL,
1479
+ 0,
1480
+ ThreadEntry,
1481
+ this,
1482
+ 0,
1483
+ reinterpret_cast<unsigned int*>(
1484
+ &thread_handle_data()->tid_)));
1485
+ ASSERT(IsValid());
1486
+ }
1487
+
1488
+
1489
+ // Wait for thread to terminate.
1490
+ void Thread::Join() {
1491
+ WaitForSingleObject(data_->thread_, INFINITE);
1492
+ }
1493
+
1494
+
1495
+ Thread::LocalStorageKey Thread::CreateThreadLocalKey() {
1496
+ DWORD result = TlsAlloc();
1497
+ ASSERT(result != TLS_OUT_OF_INDEXES);
1498
+ return static_cast<LocalStorageKey>(result);
1499
+ }
1500
+
1501
+
1502
+ void Thread::DeleteThreadLocalKey(LocalStorageKey key) {
1503
+ BOOL result = TlsFree(static_cast<DWORD>(key));
1504
+ USE(result);
1505
+ ASSERT(result);
1506
+ }
1507
+
1508
+
1509
+ void* Thread::GetThreadLocal(LocalStorageKey key) {
1510
+ return TlsGetValue(static_cast<DWORD>(key));
1511
+ }
1512
+
1513
+
1514
+ void Thread::SetThreadLocal(LocalStorageKey key, void* value) {
1515
+ BOOL result = TlsSetValue(static_cast<DWORD>(key), value);
1516
+ USE(result);
1517
+ ASSERT(result);
1518
+ }
1519
+
1520
+
1521
+
1522
+ void Thread::YieldCPU() {
1523
+ Sleep(0);
1524
+ }
1525
+
1526
+
1527
+ // ----------------------------------------------------------------------------
1528
+ // Win32 mutex support.
1529
+ //
1530
+ // On Win32 mutexes are implemented using CRITICAL_SECTION objects. These are
1531
+ // faster than Win32 Mutex objects because they are implemented using user mode
1532
+ // atomic instructions. Therefore we only do ring transitions if there is lock
1533
+ // contention.
1534
+
1535
+ class Win32Mutex : public Mutex {
1536
+ public:
1537
+
1538
+ Win32Mutex() { InitializeCriticalSection(&cs_); }
1539
+
1540
+ ~Win32Mutex() { DeleteCriticalSection(&cs_); }
1541
+
1542
+ int Lock() {
1543
+ EnterCriticalSection(&cs_);
1544
+ return 0;
1545
+ }
1546
+
1547
+ int Unlock() {
1548
+ LeaveCriticalSection(&cs_);
1549
+ return 0;
1550
+ }
1551
+
1552
+ private:
1553
+ CRITICAL_SECTION cs_; // Critical section used for mutex
1554
+ };
1555
+
1556
+
1557
+ Mutex* OS::CreateMutex() {
1558
+ return new Win32Mutex();
1559
+ }
1560
+
1561
+
1562
+ // ----------------------------------------------------------------------------
1563
+ // Win32 semaphore support.
1564
+ //
1565
+ // On Win32 semaphores are implemented using Win32 Semaphore objects. The
1566
+ // semaphores are anonymous. Also, the semaphores are initialized to have
1567
+ // no upper limit on count.
1568
+
1569
+
1570
+ class Win32Semaphore : public Semaphore {
1571
+ public:
1572
+ explicit Win32Semaphore(int count) {
1573
+ sem = ::CreateSemaphoreA(NULL, count, 0x7fffffff, NULL);
1574
+ }
1575
+
1576
+ ~Win32Semaphore() {
1577
+ CloseHandle(sem);
1578
+ }
1579
+
1580
+ void Wait() {
1581
+ WaitForSingleObject(sem, INFINITE);
1582
+ }
1583
+
1584
+ bool Wait(int timeout) {
1585
+ // Timeout in Windows API is in milliseconds.
1586
+ DWORD millis_timeout = timeout / 1000;
1587
+ return WaitForSingleObject(sem, millis_timeout) != WAIT_TIMEOUT;
1588
+ }
1589
+
1590
+ void Signal() {
1591
+ LONG dummy;
1592
+ ReleaseSemaphore(sem, 1, &dummy);
1593
+ }
1594
+
1595
+ private:
1596
+ HANDLE sem;
1597
+ };
1598
+
1599
+
1600
+ Semaphore* OS::CreateSemaphore(int count) {
1601
+ return new Win32Semaphore(count);
1602
+ }
1603
+
1604
+
1605
+ // ----------------------------------------------------------------------------
1606
+ // Win32 socket support.
1607
+ //
1608
+
1609
+ class Win32Socket : public Socket {
1610
+ public:
1611
+ explicit Win32Socket() {
1612
+ // Create the socket.
1613
+ socket_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
1614
+ }
1615
+ explicit Win32Socket(SOCKET socket): socket_(socket) { }
1616
+ virtual ~Win32Socket() { Shutdown(); }
1617
+
1618
+ // Server initialization.
1619
+ bool Bind(const int port);
1620
+ bool Listen(int backlog) const;
1621
+ Socket* Accept() const;
1622
+
1623
+ // Client initialization.
1624
+ bool Connect(const char* host, const char* port);
1625
+
1626
+ // Shutdown socket for both read and write.
1627
+ bool Shutdown();
1628
+
1629
+ // Data Transimission
1630
+ int Send(const char* data, int len) const;
1631
+ int Receive(char* data, int len) const;
1632
+
1633
+ bool SetReuseAddress(bool reuse_address);
1634
+
1635
+ bool IsValid() const { return socket_ != INVALID_SOCKET; }
1636
+
1637
+ private:
1638
+ SOCKET socket_;
1639
+ };
1640
+
1641
+
1642
+ bool Win32Socket::Bind(const int port) {
1643
+ if (!IsValid()) {
1644
+ return false;
1645
+ }
1646
+
1647
+ sockaddr_in addr;
1648
+ memset(&addr, 0, sizeof(addr));
1649
+ addr.sin_family = AF_INET;
1650
+ addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
1651
+ addr.sin_port = htons(port);
1652
+ int status = bind(socket_,
1653
+ reinterpret_cast<struct sockaddr *>(&addr),
1654
+ sizeof(addr));
1655
+ return status == 0;
1656
+ }
1657
+
1658
+
1659
+ bool Win32Socket::Listen(int backlog) const {
1660
+ if (!IsValid()) {
1661
+ return false;
1662
+ }
1663
+
1664
+ int status = listen(socket_, backlog);
1665
+ return status == 0;
1666
+ }
1667
+
1668
+
1669
+ Socket* Win32Socket::Accept() const {
1670
+ if (!IsValid()) {
1671
+ return NULL;
1672
+ }
1673
+
1674
+ SOCKET socket = accept(socket_, NULL, NULL);
1675
+ if (socket == INVALID_SOCKET) {
1676
+ return NULL;
1677
+ } else {
1678
+ return new Win32Socket(socket);
1679
+ }
1680
+ }
1681
+
1682
+
1683
+ bool Win32Socket::Connect(const char* host, const char* port) {
1684
+ if (!IsValid()) {
1685
+ return false;
1686
+ }
1687
+
1688
+ // Lookup host and port.
1689
+ struct addrinfo *result = NULL;
1690
+ struct addrinfo hints;
1691
+ memset(&hints, 0, sizeof(addrinfo));
1692
+ hints.ai_family = AF_INET;
1693
+ hints.ai_socktype = SOCK_STREAM;
1694
+ hints.ai_protocol = IPPROTO_TCP;
1695
+ int status = getaddrinfo(host, port, &hints, &result);
1696
+ if (status != 0) {
1697
+ return false;
1698
+ }
1699
+
1700
+ // Connect.
1701
+ status = connect(socket_,
1702
+ result->ai_addr,
1703
+ static_cast<int>(result->ai_addrlen));
1704
+ freeaddrinfo(result);
1705
+ return status == 0;
1706
+ }
1707
+
1708
+
1709
+ bool Win32Socket::Shutdown() {
1710
+ if (IsValid()) {
1711
+ // Shutdown socket for both read and write.
1712
+ int status = shutdown(socket_, SD_BOTH);
1713
+ closesocket(socket_);
1714
+ socket_ = INVALID_SOCKET;
1715
+ return status == SOCKET_ERROR;
1716
+ }
1717
+ return true;
1718
+ }
1719
+
1720
+
1721
+ int Win32Socket::Send(const char* data, int len) const {
1722
+ int status = send(socket_, data, len, 0);
1723
+ return status;
1724
+ }
1725
+
1726
+
1727
+ int Win32Socket::Receive(char* data, int len) const {
1728
+ int status = recv(socket_, data, len, 0);
1729
+ return status;
1730
+ }
1731
+
1732
+
1733
+ bool Win32Socket::SetReuseAddress(bool reuse_address) {
1734
+ BOOL on = reuse_address ? TRUE : FALSE;
1735
+ int status = setsockopt(socket_, SOL_SOCKET, SO_REUSEADDR,
1736
+ reinterpret_cast<char*>(&on), sizeof(on));
1737
+ return status == SOCKET_ERROR;
1738
+ }
1739
+
1740
+
1741
+ bool Socket::Setup() {
1742
+ // Initialize Winsock32
1743
+ int err;
1744
+ WSADATA winsock_data;
1745
+ WORD version_requested = MAKEWORD(1, 0);
1746
+ err = WSAStartup(version_requested, &winsock_data);
1747
+ if (err != 0) {
1748
+ PrintF("Unable to initialize Winsock, err = %d\n", Socket::LastError());
1749
+ }
1750
+
1751
+ return err == 0;
1752
+ }
1753
+
1754
+
1755
+ int Socket::LastError() {
1756
+ return WSAGetLastError();
1757
+ }
1758
+
1759
+
1760
+ uint16_t Socket::HToN(uint16_t value) {
1761
+ return htons(value);
1762
+ }
1763
+
1764
+
1765
+ uint16_t Socket::NToH(uint16_t value) {
1766
+ return ntohs(value);
1767
+ }
1768
+
1769
+
1770
+ uint32_t Socket::HToN(uint32_t value) {
1771
+ return htonl(value);
1772
+ }
1773
+
1774
+
1775
+ uint32_t Socket::NToH(uint32_t value) {
1776
+ return ntohl(value);
1777
+ }
1778
+
1779
+
1780
+ Socket* OS::CreateSocket() {
1781
+ return new Win32Socket();
1782
+ }
1783
+
1784
+
1785
+ #ifdef ENABLE_LOGGING_AND_PROFILING
1786
+
1787
+ // ----------------------------------------------------------------------------
1788
+ // Win32 profiler support.
1789
+ //
1790
+ // On win32 we use a sampler thread with high priority to sample the program
1791
+ // counter for the profiled thread.
1792
+
1793
+ class Sampler::PlatformData : public Malloced {
1794
+ public:
1795
+ explicit PlatformData(Sampler* sampler) {
1796
+ sampler_ = sampler;
1797
+ sampler_thread_ = INVALID_HANDLE_VALUE;
1798
+ profiled_thread_ = INVALID_HANDLE_VALUE;
1799
+ }
1800
+
1801
+ Sampler* sampler_;
1802
+ HANDLE sampler_thread_;
1803
+ HANDLE profiled_thread_;
1804
+
1805
+ // Sampler thread handler.
1806
+ void Runner() {
1807
+ // Context used for sampling the register state of the profiled thread.
1808
+ CONTEXT context;
1809
+ memset(&context, 0, sizeof(context));
1810
+ // Loop until the sampler is disengaged, keeping the specified samling freq.
1811
+ for ( ; sampler_->IsActive(); Sleep(sampler_->interval_)) {
1812
+ TickSample sample_obj;
1813
+ TickSample* sample = CpuProfiler::TickSampleEvent();
1814
+ if (sample == NULL) sample = &sample_obj;
1815
+
1816
+ // We always sample the VM state.
1817
+ sample->state = VMState::current_state();
1818
+ // If profiling, we record the pc and sp of the profiled thread.
1819
+ if (sampler_->IsProfiling()
1820
+ && SuspendThread(profiled_thread_) != (DWORD)-1) {
1821
+ context.ContextFlags = CONTEXT_FULL;
1822
+ if (GetThreadContext(profiled_thread_, &context) != 0) {
1823
+ #if V8_HOST_ARCH_X64
1824
+ sample->pc = reinterpret_cast<Address>(context.Rip);
1825
+ sample->sp = reinterpret_cast<Address>(context.Rsp);
1826
+ sample->fp = reinterpret_cast<Address>(context.Rbp);
1827
+ #else
1828
+ sample->pc = reinterpret_cast<Address>(context.Eip);
1829
+ sample->sp = reinterpret_cast<Address>(context.Esp);
1830
+ sample->fp = reinterpret_cast<Address>(context.Ebp);
1831
+ #endif
1832
+ sampler_->SampleStack(sample);
1833
+ }
1834
+ ResumeThread(profiled_thread_);
1835
+ }
1836
+
1837
+ // Invoke tick handler with program counter and stack pointer.
1838
+ sampler_->Tick(sample);
1839
+ }
1840
+ }
1841
+ };
1842
+
1843
+
1844
+ // Entry point for sampler thread.
1845
+ static unsigned int __stdcall SamplerEntry(void* arg) {
1846
+ Sampler::PlatformData* data =
1847
+ reinterpret_cast<Sampler::PlatformData*>(arg);
1848
+ data->Runner();
1849
+ return 0;
1850
+ }
1851
+
1852
+
1853
+ // Initialize a profile sampler.
1854
+ Sampler::Sampler(int interval, bool profiling)
1855
+ : interval_(interval), profiling_(profiling), active_(false) {
1856
+ data_ = new PlatformData(this);
1857
+ }
1858
+
1859
+
1860
+ Sampler::~Sampler() {
1861
+ delete data_;
1862
+ }
1863
+
1864
+
1865
+ // Start profiling.
1866
+ void Sampler::Start() {
1867
+ // If we are profiling, we need to be able to access the calling
1868
+ // thread.
1869
+ if (IsProfiling()) {
1870
+ // Get a handle to the calling thread. This is the thread that we are
1871
+ // going to profile. We need to make a copy of the handle because we are
1872
+ // going to use it in the sampler thread. Using GetThreadHandle() will
1873
+ // not work in this case. We're using OpenThread because DuplicateHandle
1874
+ // for some reason doesn't work in Chrome's sandbox.
1875
+ data_->profiled_thread_ = OpenThread(THREAD_GET_CONTEXT |
1876
+ THREAD_SUSPEND_RESUME |
1877
+ THREAD_QUERY_INFORMATION,
1878
+ FALSE,
1879
+ GetCurrentThreadId());
1880
+ BOOL ok = data_->profiled_thread_ != NULL;
1881
+ if (!ok) return;
1882
+ }
1883
+
1884
+ // Start sampler thread.
1885
+ unsigned int tid;
1886
+ active_ = true;
1887
+ data_->sampler_thread_ = reinterpret_cast<HANDLE>(
1888
+ _beginthreadex(NULL, 0, SamplerEntry, data_, 0, &tid));
1889
+ // Set thread to high priority to increase sampling accuracy.
1890
+ SetThreadPriority(data_->sampler_thread_, THREAD_PRIORITY_TIME_CRITICAL);
1891
+ }
1892
+
1893
+
1894
+ // Stop profiling.
1895
+ void Sampler::Stop() {
1896
+ // Seting active to false triggers termination of the sampler
1897
+ // thread.
1898
+ active_ = false;
1899
+
1900
+ // Wait for sampler thread to terminate.
1901
+ WaitForSingleObject(data_->sampler_thread_, INFINITE);
1902
+
1903
+ // Release the thread handles
1904
+ CloseHandle(data_->sampler_thread_);
1905
+ CloseHandle(data_->profiled_thread_);
1906
+ }
1907
+
1908
+
1909
+ #endif // ENABLE_LOGGING_AND_PROFILING
1910
+
1911
+ } } // namespace v8::internal