teyvatdb 0.7.0 → 0.7.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (52) hide show
  1. checksums.yaml +4 -4
  2. data/.octocov.yml +16 -0
  3. data/.rubocop.yml +6 -15
  4. data/.rubocop_todo.yml +1 -8
  5. data/CHANGELOG.md +9 -0
  6. data/Gemfile +10 -8
  7. data/Gemfile.lock +8 -133
  8. data/Rakefile +4 -4
  9. data/lib/genshin_data/artifact_sets/artifact_set_data.rb +295 -295
  10. data/lib/genshin_data/artifact_sets.rb +1 -1
  11. data/lib/genshin_data/characters/character_data.rb +587 -587
  12. data/lib/genshin_data/characters.rb +1 -1
  13. data/lib/genshin_data/materials/development/elite_monster_drops_data.rb +193 -193
  14. data/lib/genshin_data/materials/development/gems_data.rb +64 -64
  15. data/lib/genshin_data/materials/development/general_data.rb +22 -22
  16. data/lib/genshin_data/materials/development/local_specialty_data.rb +128 -128
  17. data/lib/genshin_data/materials/development/monster_loot_drops_data.rb +110 -110
  18. data/lib/genshin_data/materials/development/talent_books_data.rb +144 -144
  19. data/lib/genshin_data/materials/development/weapon_material_data.rb +163 -163
  20. data/lib/genshin_data/materials/development/weapon_refinement_material_data.rb +28 -28
  21. data/lib/genshin_data/materials/development/weekly_boss_drops_data.rb +78 -79
  22. data/lib/genshin_data/materials/development/world_boss_drops_data.rb +92 -92
  23. data/lib/genshin_data/materials/development.rb +10 -10
  24. data/lib/genshin_data/materials/standard/cooking_material_data.rb +188 -138
  25. data/lib/genshin_data/materials/standard/crafting_material_data.rb +36 -26
  26. data/lib/genshin_data/materials/standard/fishing_material_data.rb +88 -88
  27. data/lib/genshin_data/materials/standard/forging_material_data.rb +48 -48
  28. data/lib/genshin_data/materials/standard/furniture_material_data.rb +74 -64
  29. data/lib/genshin_data/materials/standard.rb +5 -5
  30. data/lib/genshin_data/materials.rb +2 -2
  31. data/lib/genshin_data/nations/nation_data.rb +18 -18
  32. data/lib/genshin_data/nations.rb +1 -1
  33. data/lib/genshin_data/talent_books/talent_book_data.rb +24 -24
  34. data/lib/genshin_data/talent_books.rb +1 -1
  35. data/lib/genshin_data/weapon_materials/weapon_material_data.rb +23 -23
  36. data/lib/genshin_data/weapon_materials.rb +1 -1
  37. data/lib/genshin_data/weapons/weapon_data/bows.rb +96 -86
  38. data/lib/genshin_data/weapons/weapon_data/catalysts.rb +100 -90
  39. data/lib/genshin_data/weapons/weapon_data/claymores.rb +95 -85
  40. data/lib/genshin_data/weapons/weapon_data/polearms.rb +84 -74
  41. data/lib/genshin_data/weapons/weapon_data/swords.rb +108 -98
  42. data/lib/genshin_data/weapons/weapon_data.rb +5 -5
  43. data/lib/genshin_data/weapons.rb +1 -1
  44. data/lib/genshin_data/weekly_bosses/weekly_boss_data.rb +27 -28
  45. data/lib/genshin_data/weekly_bosses.rb +1 -1
  46. data/lib/genshin_data/world_bosses/world_boss_data.rb +94 -94
  47. data/lib/genshin_data/world_bosses.rb +1 -1
  48. data/lib/genshin_data.rb +9 -9
  49. data/lib/genshin_object.rb +14 -14
  50. data/lib/teyvatdb/version.rb +1 -1
  51. data/lib/teyvatdb.rb +7 -7
  52. metadata +4 -6
@@ -10,8 +10,8 @@ module GenshinData
10
10
  end
11
11
 
12
12
  BALLAD_OF_THE_FJORDS = GenshinObject::Weapon.new(
13
- kamera_key: "BalladOfTheFjords",
14
- name: "Ballad of the Fjords",
13
+ kamera_key: 'BalladOfTheFjords',
14
+ name: 'Ballad of the Fjords',
15
15
  rarity: 4,
16
16
  weapon_type: :polearm,
17
17
  elite_material_type: :rogue_flower,
@@ -20,7 +20,7 @@ module GenshinData
20
20
  ).freeze
21
21
 
22
22
  BEGINNERS_PROTECTOR = GenshinObject::Weapon.new(
23
- kamera_key: "BeginnersProtector",
23
+ kamera_key: 'BeginnersProtector',
24
24
  name: "Beginner's Protector",
25
25
  rarity: 1,
26
26
  weapon_type: :polearm,
@@ -30,8 +30,8 @@ module GenshinData
30
30
  ).freeze
31
31
 
32
32
  BLACK_TASSEL = GenshinObject::Weapon.new(
33
- kamera_key: "BlackTassel",
34
- name: "Black Tassel",
33
+ kamera_key: 'BlackTassel',
34
+ name: 'Black Tassel',
35
35
  rarity: 3,
36
36
  weapon_type: :polearm,
37
37
  elite_material_type: :bone_shard,
@@ -40,8 +40,8 @@ module GenshinData
40
40
  ).freeze
41
41
 
42
42
  BLACKCLIFF_POLE = GenshinObject::Weapon.new(
43
- kamera_key: "BlackcliffPole",
44
- name: "Blackcliff Pole",
43
+ kamera_key: 'BlackcliffPole',
44
+ name: 'Blackcliff Pole',
45
45
  rarity: 4,
46
46
  weapon_type: :polearm,
47
47
  elite_material_type: :mist_grass,
@@ -50,8 +50,8 @@ module GenshinData
50
50
  ).freeze
51
51
 
52
52
  CALAMITY_QUELLER = GenshinObject::Weapon.new(
53
- kamera_key: "CalamityQueller",
54
- name: "Calamity Queller",
53
+ kamera_key: 'CalamityQueller',
54
+ name: 'Calamity Queller',
55
55
  rarity: 5,
56
56
  weapon_type: :polearm,
57
57
  elite_material_type: :mist_grass,
@@ -60,8 +60,8 @@ module GenshinData
60
60
  ).freeze
61
61
 
62
62
  CRESCENT_PIKE = GenshinObject::Weapon.new(
63
- kamera_key: "CrescentPike",
64
- name: "Crescent Pike",
63
+ kamera_key: 'CrescentPike',
64
+ name: 'Crescent Pike',
65
65
  rarity: 4,
66
66
  weapon_type: :polearm,
67
67
  elite_material_type: :sacrificial_knife,
@@ -70,7 +70,7 @@ module GenshinData
70
70
  ).freeze
71
71
 
72
72
  CRIMSON_MOONS_SEMBLANCE = GenshinObject::Weapon.new(
73
- kamera_key: "CrimsonMoonsSemblance",
73
+ kamera_key: 'CrimsonMoonsSemblance',
74
74
  name: "Crimson Moon's Semblance",
75
75
  rarity: 5,
76
76
  weapon_type: :polearm,
@@ -80,8 +80,8 @@ module GenshinData
80
80
  ).freeze
81
81
 
82
82
  DEATHMATCH = GenshinObject::Weapon.new(
83
- kamera_key: "Deathmatch",
84
- name: "Deathmatch",
83
+ kamera_key: 'Deathmatch',
84
+ name: 'Deathmatch',
85
85
  rarity: 4,
86
86
  weapon_type: :polearm,
87
87
  elite_material_type: :ley_line,
@@ -90,8 +90,8 @@ module GenshinData
90
90
  ).freeze
91
91
 
92
92
  DIALOGUES_OF_THE_DESERT_SAGES = GenshinObject::Weapon.new(
93
- kamera_key: "DialoguesOfTheDesertSages",
94
- name: "Dialogues of the Desert Sages",
93
+ kamera_key: 'DialoguesOfTheDesertSages',
94
+ name: 'Dialogues of the Desert Sages',
95
95
  rarity: 4,
96
96
  weapon_type: :polearm,
97
97
  elite_material_type: :beast_fin,
@@ -100,8 +100,8 @@ module GenshinData
100
100
  ).freeze
101
101
 
102
102
  DISASTER_AND_REMORSE = GenshinObject::Weapon.new(
103
- kamera_key: "DisasterAndRemorse",
104
- name: "Disaster and Remorse",
103
+ kamera_key: 'DisasterAndRemorse',
104
+ name: 'Disaster and Remorse',
105
105
  rarity: 5,
106
106
  weapon_type: :polearm,
107
107
  elite_material_type: :radiant_bone,
@@ -110,7 +110,7 @@ module GenshinData
110
110
  ).freeze
111
111
 
112
112
  DRAGONS_BANE = GenshinObject::Weapon.new(
113
- kamera_key: "DragonsBane",
113
+ kamera_key: 'DragonsBane',
114
114
  name: "Dragon's Bane",
115
115
  rarity: 4,
116
116
  weapon_type: :polearm,
@@ -120,8 +120,8 @@ module GenshinData
120
120
  ).freeze
121
121
 
122
122
  DRAGONSPINE_SPEAR = GenshinObject::Weapon.new(
123
- kamera_key: "DragonspineSpear",
124
- name: "Dragonspine Spear",
123
+ kamera_key: 'DragonspineSpear',
124
+ name: 'Dragonspine Spear',
125
125
  rarity: 4,
126
126
  weapon_type: :polearm,
127
127
  elite_material_type: :mist_grass,
@@ -130,8 +130,8 @@ module GenshinData
130
130
  ).freeze
131
131
 
132
132
  ENGULFING_LIGHTNING = GenshinObject::Weapon.new(
133
- kamera_key: "EngulfingLightning",
134
- name: "Engulfing Lightning",
133
+ kamera_key: 'EngulfingLightning',
134
+ name: 'Engulfing Lightning',
135
135
  rarity: 5,
136
136
  weapon_type: :polearm,
137
137
  elite_material_type: :chaos_oculus,
@@ -140,8 +140,8 @@ module GenshinData
140
140
  ).freeze
141
141
 
142
142
  FAVONIUS_LANCE = GenshinObject::Weapon.new(
143
- kamera_key: "FavoniusLance",
144
- name: "Favonius Lance",
143
+ kamera_key: 'FavoniusLance',
144
+ name: 'Favonius Lance',
145
145
  rarity: 4,
146
146
  weapon_type: :polearm,
147
147
  elite_material_type: :chaos_core,
@@ -150,8 +150,8 @@ module GenshinData
150
150
  ).freeze
151
151
 
152
152
  FOOTPRINT_OF_THE_RAINBOW = GenshinObject::Weapon.new(
153
- kamera_key: "FootprintOfTheRainbow",
154
- name: "Footprint of the Rainbow",
153
+ kamera_key: 'FootprintOfTheRainbow',
154
+ name: 'Footprint of the Rainbow',
155
155
  rarity: 4,
156
156
  weapon_type: :polearm,
157
157
  elite_material_type: :secret_source,
@@ -160,8 +160,8 @@ module GenshinData
160
160
  ).freeze
161
161
 
162
162
  FRACTURED_HALO = GenshinObject::Weapon.new(
163
- kamera_key: "FracturedHalo",
164
- name: "Fractured Halo",
163
+ kamera_key: 'FracturedHalo',
164
+ name: 'Fractured Halo',
165
165
  rarity: 5,
166
166
  weapon_type: :polearm,
167
167
  elite_material_type: :weasel_shell,
@@ -169,9 +169,19 @@ module GenshinData
169
169
  weapon_material_type: :blazing_heart
170
170
  ).freeze
171
171
 
172
+ FROSTBREATH = GenshinObject::Weapon.new(
173
+ kamera_key: 'Frostbreath',
174
+ name: 'Frostbreath',
175
+ rarity: 4,
176
+ weapon_type: :polearm,
177
+ elite_material_type: :accreted,
178
+ standard_material_type: :chimeric,
179
+ weapon_material_type: :spiritual_nectar
180
+ ).freeze
181
+
172
182
  HALBERD = GenshinObject::Weapon.new(
173
- kamera_key: "Halberd",
174
- name: "Halberd",
183
+ kamera_key: 'Halberd',
184
+ name: 'Halberd',
175
185
  rarity: 3,
176
186
  weapon_type: :polearm,
177
187
  elite_material_type: :mist_grass,
@@ -180,8 +190,8 @@ module GenshinData
180
190
  ).freeze
181
191
 
182
192
  IRON_POINT = GenshinObject::Weapon.new(
183
- kamera_key: "IronPoint",
184
- name: "Iron Point",
193
+ kamera_key: 'IronPoint',
194
+ name: 'Iron Point',
185
195
  rarity: 2,
186
196
  weapon_type: :polearm,
187
197
  elite_material_type: :chaos_core,
@@ -190,8 +200,8 @@ module GenshinData
190
200
  ).freeze
191
201
 
192
202
  KITAIN_CROSS_SPEAR = GenshinObject::Weapon.new(
193
- kamera_key: "KitainCrossSpear",
194
- name: "Kitain Cross Spear",
203
+ kamera_key: 'KitainCrossSpear',
204
+ name: 'Kitain Cross Spear',
195
205
  rarity: 4,
196
206
  weapon_type: :polearm,
197
207
  elite_material_type: :chaos_oculus,
@@ -200,8 +210,8 @@ module GenshinData
200
210
  ).freeze
201
211
 
202
212
  LITHIC_SPEAR = GenshinObject::Weapon.new(
203
- kamera_key: "LithicSpear",
204
- name: "Lithic Spear",
213
+ kamera_key: 'LithicSpear',
214
+ name: 'Lithic Spear',
205
215
  rarity: 4,
206
216
  weapon_type: :polearm,
207
217
  elite_material_type: :bone_shard,
@@ -210,8 +220,8 @@ module GenshinData
210
220
  ).freeze
211
221
 
212
222
  MISSIVE_WINDSPEAR = GenshinObject::Weapon.new(
213
- kamera_key: "MissiveWindspear",
214
- name: "Missive Windspear",
223
+ kamera_key: 'MissiveWindspear',
224
+ name: 'Missive Windspear',
215
225
  rarity: 4,
216
226
  weapon_type: :polearm,
217
227
  elite_material_type: :statuette,
@@ -220,8 +230,8 @@ module GenshinData
220
230
  ).freeze
221
231
 
222
232
  MOONPIERCER = GenshinObject::Weapon.new(
223
- kamera_key: "Moonpiercer",
224
- name: "Moonpiercer",
233
+ kamera_key: 'Moonpiercer',
234
+ name: 'Moonpiercer',
225
235
  rarity: 4,
226
236
  weapon_type: :polearm,
227
237
  elite_material_type: :chaos_bolt,
@@ -230,8 +240,8 @@ module GenshinData
230
240
  ).freeze
231
241
 
232
242
  MOUNTAIN_BRACING_BOLT = GenshinObject::Weapon.new(
233
- kamera_key: "MountainBracingBolt",
234
- name: "Mountain-Bracing Bolt",
243
+ kamera_key: 'MountainBracingBolt',
244
+ name: 'Mountain-Bracing Bolt',
235
245
  rarity: 4,
236
246
  weapon_type: :polearm,
237
247
  elite_material_type: :ignited,
@@ -240,8 +250,8 @@ module GenshinData
240
250
  ).freeze
241
251
 
242
252
  PRIMORDIAL_JADE_WINGED_SPEAR = GenshinObject::Weapon.new(
243
- kamera_key: "PrimordialJadeWingedSpear",
244
- name: "Primordial Jade Winged-Spear",
253
+ kamera_key: 'PrimordialJadeWingedSpear',
254
+ name: 'Primordial Jade Winged-Spear',
245
255
  rarity: 5,
246
256
  weapon_type: :polearm,
247
257
  elite_material_type: :sacrificial_knife,
@@ -250,7 +260,7 @@ module GenshinData
250
260
  ).freeze
251
261
 
252
262
  PROSPECTORS_SHOVEL = GenshinObject::Weapon.new(
253
- kamera_key: "ProspectorsShovel",
263
+ kamera_key: 'ProspectorsShovel',
254
264
  name: "Prospector's Shovel",
255
265
  rarity: 4,
256
266
  weapon_type: :polearm,
@@ -260,8 +270,8 @@ module GenshinData
260
270
  ).freeze
261
271
 
262
272
  PROTOTYPE_STARGLITTER = GenshinObject::Weapon.new(
263
- kamera_key: "PrototypeStarglitter",
264
- name: "Prototype Starglitter",
273
+ kamera_key: 'PrototypeStarglitter',
274
+ name: 'Prototype Starglitter',
265
275
  rarity: 4,
266
276
  weapon_type: :polearm,
267
277
  elite_material_type: :bone_shard,
@@ -270,8 +280,8 @@ module GenshinData
270
280
  ).freeze
271
281
 
272
282
  RIGHTFUL_REWARD = GenshinObject::Weapon.new(
273
- kamera_key: "RightfulReward",
274
- name: "Rightful Reward",
283
+ kamera_key: 'RightfulReward',
284
+ name: 'Rightful Reward',
275
285
  rarity: 4,
276
286
  weapon_type: :polearm,
277
287
  elite_material_type: :core,
@@ -280,8 +290,8 @@ module GenshinData
280
290
  ).freeze
281
291
 
282
292
  ROYAL_SPEAR = GenshinObject::Weapon.new(
283
- kamera_key: "RoyalSpear",
284
- name: "Royal Spear",
293
+ kamera_key: 'RoyalSpear',
294
+ name: 'Royal Spear',
285
295
  rarity: 4,
286
296
  weapon_type: :polearm,
287
297
  elite_material_type: :mist_grass,
@@ -290,7 +300,7 @@ module GenshinData
290
300
  ).freeze
291
301
 
292
302
  SACRIFICERS_STAFF = GenshinObject::Weapon.new(
293
- kamera_key: "SacrificersStaff",
303
+ kamera_key: 'SacrificersStaff',
294
304
  name: "Sacrificer's Staff",
295
305
  rarity: 4,
296
306
  weapon_type: :polearm,
@@ -300,8 +310,8 @@ module GenshinData
300
310
  ).freeze
301
311
 
302
312
  SKYWARD_SPINE = GenshinObject::Weapon.new(
303
- kamera_key: "SkywardSpine",
304
- name: "Skyward Spine",
313
+ kamera_key: 'SkywardSpine',
314
+ name: 'Skyward Spine',
305
315
  rarity: 5,
306
316
  weapon_type: :polearm,
307
317
  elite_material_type: :chaos_core,
@@ -310,8 +320,8 @@ module GenshinData
310
320
  ).freeze
311
321
 
312
322
  SONG_OF_THE_VIGIL = GenshinObject::Weapon.new(
313
- kamera_key: "SongOfTheVigil",
314
- name: "Song of the Vigil",
323
+ kamera_key: 'SongOfTheVigil',
324
+ name: 'Song of the Vigil',
315
325
  rarity: 4,
316
326
  weapon_type: :polearm,
317
327
  elite_material_type: :life_node,
@@ -320,8 +330,8 @@ module GenshinData
320
330
  ).freeze
321
331
 
322
332
  STAFF_OF_HOMA = GenshinObject::Weapon.new(
323
- kamera_key: "StaffOfHoma",
324
- name: "Staff of Homa",
333
+ kamera_key: 'StaffOfHoma',
334
+ name: 'Staff of Homa',
325
335
  rarity: 5,
326
336
  weapon_type: :polearm,
327
337
  elite_material_type: :ley_line,
@@ -330,8 +340,8 @@ module GenshinData
330
340
  ).freeze
331
341
 
332
342
  STAFF_OF_THE_SCARLET_SANDS = GenshinObject::Weapon.new(
333
- kamera_key: "StaffOfTheScarletSands",
334
- name: "Staff of the Scarlet Sands",
343
+ kamera_key: 'StaffOfTheScarletSands',
344
+ name: 'Staff of the Scarlet Sands',
335
345
  rarity: 5,
336
346
  weapon_type: :polearm,
337
347
  elite_material_type: :chaos_bolt,
@@ -340,8 +350,8 @@ module GenshinData
340
350
  ).freeze
341
351
 
342
352
  SYMPHONIST_OF_SCENTS = GenshinObject::Weapon.new(
343
- kamera_key: "SymphonistOfScents",
344
- name: "Symphonist of Scents",
353
+ kamera_key: 'SymphonistOfScents',
354
+ name: 'Symphonist of Scents',
345
355
  rarity: 5,
346
356
  weapon_type: :polearm,
347
357
  elite_material_type: :tainted_water,
@@ -350,8 +360,8 @@ module GenshinData
350
360
  ).freeze
351
361
 
352
362
  TAMAYURATEI_NO_OHANASHI = GenshinObject::Weapon.new(
353
- kamera_key: "TamayurateiNoOhanashi",
354
- name: "Tamayuratei no Ohanashi",
363
+ kamera_key: 'TamayurateiNoOhanashi',
364
+ name: 'Tamayuratei no Ohanashi',
355
365
  rarity: 4,
356
366
  weapon_type: :polearm,
357
367
  elite_material_type: :abyss_leaf,
@@ -360,8 +370,8 @@ module GenshinData
360
370
  ).freeze
361
371
 
362
372
  THE_CATCH = GenshinObject::Weapon.new(
363
- kamera_key: "TheCatch",
364
- name: "Catch, The",
373
+ kamera_key: 'TheCatch',
374
+ name: 'Catch, The',
365
375
  rarity: 4,
366
376
  weapon_type: :polearm,
367
377
  elite_material_type: :chaos_oculus,
@@ -370,8 +380,8 @@ module GenshinData
370
380
  ).freeze
371
381
 
372
382
  VIVID_NOTIONS = GenshinObject::Weapon.new(
373
- kamera_key: "VividNotions",
374
- name: "Vivid Notions",
383
+ kamera_key: 'VividNotions',
384
+ name: 'Vivid Notions',
375
385
  rarity: 5,
376
386
  weapon_type: :polearm,
377
387
  elite_material_type: :weasel_shell,
@@ -380,8 +390,8 @@ module GenshinData
380
390
  ).freeze
381
391
 
382
392
  VORTEX_VANQUISHER = GenshinObject::Weapon.new(
383
- kamera_key: "VortexVanquisher",
384
- name: "Vortex Vanquisher",
393
+ kamera_key: 'VortexVanquisher',
394
+ name: 'Vortex Vanquisher',
385
395
  rarity: 5,
386
396
  weapon_type: :polearm,
387
397
  elite_material_type: :bone_shard,
@@ -390,7 +400,7 @@ module GenshinData
390
400
  ).freeze
391
401
 
392
402
  WAVEBREAKERS_FIN = GenshinObject::Weapon.new(
393
- kamera_key: "WavebreakersFin",
403
+ kamera_key: 'WavebreakersFin',
394
404
  name: "Wavebreaker's Fin",
395
405
  rarity: 4,
396
406
  weapon_type: :polearm,
@@ -400,8 +410,8 @@ module GenshinData
400
410
  ).freeze
401
411
 
402
412
  WHITE_TASSEL = GenshinObject::Weapon.new(
403
- kamera_key: "WhiteTassel",
404
- name: "White Tassel",
413
+ kamera_key: 'WhiteTassel',
414
+ name: 'White Tassel',
405
415
  rarity: 3,
406
416
  weapon_type: :polearm,
407
417
  elite_material_type: :sacrificial_knife,