teyvatdb 0.7.0 → 0.7.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (52) hide show
  1. checksums.yaml +4 -4
  2. data/.octocov.yml +16 -0
  3. data/.rubocop.yml +6 -15
  4. data/.rubocop_todo.yml +1 -8
  5. data/CHANGELOG.md +9 -0
  6. data/Gemfile +10 -8
  7. data/Gemfile.lock +8 -133
  8. data/Rakefile +4 -4
  9. data/lib/genshin_data/artifact_sets/artifact_set_data.rb +295 -295
  10. data/lib/genshin_data/artifact_sets.rb +1 -1
  11. data/lib/genshin_data/characters/character_data.rb +587 -587
  12. data/lib/genshin_data/characters.rb +1 -1
  13. data/lib/genshin_data/materials/development/elite_monster_drops_data.rb +193 -193
  14. data/lib/genshin_data/materials/development/gems_data.rb +64 -64
  15. data/lib/genshin_data/materials/development/general_data.rb +22 -22
  16. data/lib/genshin_data/materials/development/local_specialty_data.rb +128 -128
  17. data/lib/genshin_data/materials/development/monster_loot_drops_data.rb +110 -110
  18. data/lib/genshin_data/materials/development/talent_books_data.rb +144 -144
  19. data/lib/genshin_data/materials/development/weapon_material_data.rb +163 -163
  20. data/lib/genshin_data/materials/development/weapon_refinement_material_data.rb +28 -28
  21. data/lib/genshin_data/materials/development/weekly_boss_drops_data.rb +78 -79
  22. data/lib/genshin_data/materials/development/world_boss_drops_data.rb +92 -92
  23. data/lib/genshin_data/materials/development.rb +10 -10
  24. data/lib/genshin_data/materials/standard/cooking_material_data.rb +188 -138
  25. data/lib/genshin_data/materials/standard/crafting_material_data.rb +36 -26
  26. data/lib/genshin_data/materials/standard/fishing_material_data.rb +88 -88
  27. data/lib/genshin_data/materials/standard/forging_material_data.rb +48 -48
  28. data/lib/genshin_data/materials/standard/furniture_material_data.rb +74 -64
  29. data/lib/genshin_data/materials/standard.rb +5 -5
  30. data/lib/genshin_data/materials.rb +2 -2
  31. data/lib/genshin_data/nations/nation_data.rb +18 -18
  32. data/lib/genshin_data/nations.rb +1 -1
  33. data/lib/genshin_data/talent_books/talent_book_data.rb +24 -24
  34. data/lib/genshin_data/talent_books.rb +1 -1
  35. data/lib/genshin_data/weapon_materials/weapon_material_data.rb +23 -23
  36. data/lib/genshin_data/weapon_materials.rb +1 -1
  37. data/lib/genshin_data/weapons/weapon_data/bows.rb +96 -86
  38. data/lib/genshin_data/weapons/weapon_data/catalysts.rb +100 -90
  39. data/lib/genshin_data/weapons/weapon_data/claymores.rb +95 -85
  40. data/lib/genshin_data/weapons/weapon_data/polearms.rb +84 -74
  41. data/lib/genshin_data/weapons/weapon_data/swords.rb +108 -98
  42. data/lib/genshin_data/weapons/weapon_data.rb +5 -5
  43. data/lib/genshin_data/weapons.rb +1 -1
  44. data/lib/genshin_data/weekly_bosses/weekly_boss_data.rb +27 -28
  45. data/lib/genshin_data/weekly_bosses.rb +1 -1
  46. data/lib/genshin_data/world_bosses/world_boss_data.rb +94 -94
  47. data/lib/genshin_data/world_bosses.rb +1 -1
  48. data/lib/genshin_data.rb +9 -9
  49. data/lib/genshin_object.rb +14 -14
  50. data/lib/teyvatdb/version.rb +1 -1
  51. data/lib/teyvatdb.rb +7 -7
  52. metadata +4 -6
@@ -10,56 +10,56 @@ module GenshinData
10
10
 
11
11
  MONDSTADT = GenshinObject::Nation.new(
12
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  order: 1,
13
- name: "mondstadt",
14
- pretty_name: "Mondstadt"
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+ name: 'mondstadt',
14
+ pretty_name: 'Mondstadt'
15
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  ).freeze
16
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17
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  LIYUE = GenshinObject::Nation.new(
18
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  order: 2,
19
- name: "liyue",
20
- pretty_name: "Liyue"
19
+ name: 'liyue',
20
+ pretty_name: 'Liyue'
21
21
  ).freeze
22
22
 
23
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  INAZUMA = GenshinObject::Nation.new(
24
24
  order: 3,
25
- name: "inazuma",
26
- pretty_name: "Inazuma"
25
+ name: 'inazuma',
26
+ pretty_name: 'Inazuma'
27
27
  ).freeze
28
28
 
29
29
  SUMERU = GenshinObject::Nation.new(
30
30
  order: 4,
31
- name: "sumeru",
32
- pretty_name: "Sumeru"
31
+ name: 'sumeru',
32
+ pretty_name: 'Sumeru'
33
33
  ).freeze
34
34
 
35
35
  FONTAINE = GenshinObject::Nation.new(
36
36
  order: 5,
37
- name: "fontaine",
38
- pretty_name: "Fontaine"
37
+ name: 'fontaine',
38
+ pretty_name: 'Fontaine'
39
39
  ).freeze
40
40
 
41
41
  NATLAN = GenshinObject::Nation.new(
42
42
  order: 6,
43
- name: "natlan",
44
- pretty_name: "Natlan"
43
+ name: 'natlan',
44
+ pretty_name: 'Natlan'
45
45
  ).freeze
46
46
 
47
47
  NOD_KRAI = GenshinObject::Nation.new(
48
48
  order: 7,
49
- name: "nodkrai",
50
- pretty_name: "Nod-Krai"
49
+ name: 'nodkrai',
50
+ pretty_name: 'Nod-Krai'
51
51
  ).freeze
52
52
 
53
53
  SNEZHNAYA = GenshinObject::Nation.new(
54
54
  order: 8,
55
- name: "snezhnaya",
56
- pretty_name: "Snezhnaya"
55
+ name: 'snezhnaya',
56
+ pretty_name: 'Snezhnaya'
57
57
  ).freeze
58
58
 
59
59
  UNKNOWN = GenshinObject::Nation.new(
60
60
  order: 9,
61
- name: "unknown",
62
- pretty_name: "Unknown"
61
+ name: 'unknown',
62
+ pretty_name: 'Unknown'
63
63
  ).freeze
64
64
  end
65
65
  end
@@ -3,7 +3,7 @@
3
3
  module GenshinData
4
4
  # Base Nation Data
5
5
  module Nations
6
- require_relative "nations/nation_data"
6
+ require_relative 'nations/nation_data'
7
7
 
8
8
  def self.all
9
9
  NationData.all
@@ -10,7 +10,7 @@ module GenshinData
10
10
 
11
11
  ADMONITION = GenshinObject::TalentBook.new(
12
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  family: :admonition,
13
- name: "Admonition",
13
+ name: 'Admonition',
14
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  nation_name: :sumeru,
15
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  schedule: GenshinObject::Schedule.new(
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  mon_thurs: true
@@ -19,7 +19,7 @@ module GenshinData
19
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20
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  BALLAD = GenshinObject::TalentBook.new(
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  family: :ballad,
22
- name: "Ballad",
22
+ name: 'Ballad',
23
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  nation_name: :mondstadt,
24
24
  schedule: GenshinObject::Schedule.new(
25
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  wed_sat: true
@@ -28,7 +28,7 @@ module GenshinData
28
28
 
29
29
  CHARITY = GenshinObject::TalentBook.new(
30
30
  family: :charity,
31
- name: "Charity",
31
+ name: 'Charity',
32
32
  nation_name: :snezhnaya,
33
33
  schedule: GenshinObject::Schedule.new(
34
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  mon_thurs: true
@@ -37,7 +37,7 @@ module GenshinData
37
37
 
38
38
  CONFLICT = GenshinObject::TalentBook.new(
39
39
  family: :conflict,
40
- name: "Conflict",
40
+ name: 'Conflict',
41
41
  nation_name: :natlan,
42
42
  schedule: GenshinObject::Schedule.new(
43
43
  wed_sat: true
@@ -46,7 +46,7 @@ module GenshinData
46
46
 
47
47
  CONTENTION = GenshinObject::TalentBook.new(
48
48
  family: :contention,
49
- name: "Contention",
49
+ name: 'Contention',
50
50
  nation_name: :natlan,
51
51
  schedule: GenshinObject::Schedule.new(
52
52
  mon_thurs: true
@@ -55,7 +55,7 @@ module GenshinData
55
55
 
56
56
  DILIGENCE = GenshinObject::TalentBook.new(
57
57
  family: :diligence,
58
- name: "Diligence",
58
+ name: 'Diligence',
59
59
  nation_name: :inazuma,
60
60
  schedule: GenshinObject::Schedule.new(
61
61
  tues_fri: true
@@ -64,7 +64,7 @@ module GenshinData
64
64
 
65
65
  ELEGANCE = GenshinObject::TalentBook.new(
66
66
  family: :elegance,
67
- name: "Elegance",
67
+ name: 'Elegance',
68
68
  nation_name: :inazuma,
69
69
  schedule: GenshinObject::Schedule.new(
70
70
  tues_fri: true
@@ -73,7 +73,7 @@ module GenshinData
73
73
 
74
74
  ELYSIUM = GenshinObject::TalentBook.new(
75
75
  family: :elysium,
76
- name: "Elysium",
76
+ name: 'Elysium',
77
77
  nation_name: :nodkrai,
78
78
  schedule: GenshinObject::Schedule.new(
79
79
  tues_fri: true
@@ -82,7 +82,7 @@ module GenshinData
82
82
 
83
83
  EQUITY = GenshinObject::TalentBook.new(
84
84
  family: :equity,
85
- name: "Equity",
85
+ name: 'Equity',
86
86
  nation_name: :fontaine,
87
87
  schedule: GenshinObject::Schedule.new(
88
88
  mon_thurs: true
@@ -91,7 +91,7 @@ module GenshinData
91
91
 
92
92
  FORTITUDE = GenshinObject::TalentBook.new(
93
93
  family: :fortitude,
94
- name: "Fortitude",
94
+ name: 'Fortitude',
95
95
  nation_name: :snezhnaya,
96
96
  schedule: GenshinObject::Schedule.new(
97
97
  tues_fri: true
@@ -100,7 +100,7 @@ module GenshinData
100
100
 
101
101
  FREEDOM = GenshinObject::TalentBook.new(
102
102
  family: :freedom,
103
- name: "Freedom",
103
+ name: 'Freedom',
104
104
  nation_name: :mondstadt,
105
105
  schedule: GenshinObject::Schedule.new(
106
106
  mon_thurs: true
@@ -109,7 +109,7 @@ module GenshinData
109
109
 
110
110
  GLORY = GenshinObject::TalentBook.new(
111
111
  family: :glory,
112
- name: "Glory",
112
+ name: 'Glory',
113
113
  nation_name: :snezhnaya,
114
114
  schedule: GenshinObject::Schedule.new(
115
115
  wed_sat: true
@@ -118,7 +118,7 @@ module GenshinData
118
118
 
119
119
  GOLD = GenshinObject::TalentBook.new(
120
120
  family: :gold,
121
- name: "Gold",
121
+ name: 'Gold',
122
122
  nation_name: :liyue,
123
123
  schedule: GenshinObject::Schedule.new(
124
124
  wed_sat: true
@@ -127,7 +127,7 @@ module GenshinData
127
127
 
128
128
  INGENUITY = GenshinObject::TalentBook.new(
129
129
  family: :ingenuity,
130
- name: "Ingenuity",
130
+ name: 'Ingenuity',
131
131
  nation_name: :sumeru,
132
132
  schedule: GenshinObject::Schedule.new(
133
133
  tues_fri: true
@@ -136,7 +136,7 @@ module GenshinData
136
136
 
137
137
  JUSTICE = GenshinObject::TalentBook.new(
138
138
  family: :justice,
139
- name: "Justice",
139
+ name: 'Justice',
140
140
  nation_name: :fontaine,
141
141
  schedule: GenshinObject::Schedule.new(
142
142
  tues_fri: true
@@ -145,7 +145,7 @@ module GenshinData
145
145
 
146
146
  KINDLING = GenshinObject::TalentBook.new(
147
147
  family: :kindling,
148
- name: "Kindling",
148
+ name: 'Kindling',
149
149
  nation_name: :natlan,
150
150
  schedule: GenshinObject::Schedule.new(
151
151
  tues_fri: true
@@ -154,7 +154,7 @@ module GenshinData
154
154
 
155
155
  LIGHT = GenshinObject::TalentBook.new(
156
156
  family: :light,
157
- name: "Light",
157
+ name: 'Light',
158
158
  nation_name: :inazuma,
159
159
  schedule: GenshinObject::Schedule.new(
160
160
  wed_sat: true
@@ -163,7 +163,7 @@ module GenshinData
163
163
 
164
164
  MOONLIGHT = GenshinObject::TalentBook.new(
165
165
  family: :moonlight,
166
- name: "Moonlight",
166
+ name: 'Moonlight',
167
167
  nation_name: :nodkrai,
168
168
  schedule: GenshinObject::Schedule.new(
169
169
  mon_thurs: true
@@ -172,7 +172,7 @@ module GenshinData
172
172
 
173
173
  ORDER = GenshinObject::TalentBook.new(
174
174
  family: :order,
175
- name: "Order",
175
+ name: 'Order',
176
176
  nation_name: :fontaine,
177
177
  schedule: GenshinObject::Schedule.new(
178
178
  wed_sat: true
@@ -181,7 +181,7 @@ module GenshinData
181
181
 
182
182
  PRAXIS = GenshinObject::TalentBook.new(
183
183
  family: :praxis,
184
- name: "Praxis",
184
+ name: 'Praxis',
185
185
  nation_name: :sumeru,
186
186
  schedule: GenshinObject::Schedule.new(
187
187
  wed_sat: true
@@ -190,7 +190,7 @@ module GenshinData
190
190
 
191
191
  PROSPERITY = GenshinObject::TalentBook.new(
192
192
  family: :prosperity,
193
- name: "Prosperity",
193
+ name: 'Prosperity',
194
194
  nation_name: :liyue,
195
195
  schedule: GenshinObject::Schedule.new(
196
196
  mon_thurs: true
@@ -199,7 +199,7 @@ module GenshinData
199
199
 
200
200
  RESISTANCE = GenshinObject::TalentBook.new(
201
201
  family: :resistance,
202
- name: "Resistance",
202
+ name: 'Resistance',
203
203
  nation_name: :mondstadt,
204
204
  schedule: GenshinObject::Schedule.new(
205
205
  tues_fri: true
@@ -208,7 +208,7 @@ module GenshinData
208
208
 
209
209
  TRANSIENCE = GenshinObject::TalentBook.new(
210
210
  family: :transience,
211
- name: "Transience",
211
+ name: 'Transience',
212
212
  nation_name: :inazuma,
213
213
  schedule: GenshinObject::Schedule.new(
214
214
  mon_thurs: true
@@ -217,7 +217,7 @@ module GenshinData
217
217
 
218
218
  VAGRANCY = GenshinObject::TalentBook.new(
219
219
  family: :vagrancy,
220
- name: "Vagrancy",
220
+ name: 'Vagrancy',
221
221
  nation_name: :nodkrai,
222
222
  schedule: GenshinObject::Schedule.new(
223
223
  wed_sat: true
@@ -3,7 +3,7 @@
3
3
  module GenshinData
4
4
  # Data representation for Talent Books
5
5
  module TalentBooks
6
- require_relative "talent_books/talent_book_data"
6
+ require_relative 'talent_books/talent_book_data'
7
7
 
8
8
  class << self
9
9
  def all
@@ -11,7 +11,7 @@ module GenshinData
11
11
  # Mondstadt
12
12
  DECARABIAN = GenshinObject::WeaponMaterialFamily.new(
13
13
  family: :decarabian,
14
- name: "Fragments of Decarabian",
14
+ name: 'Fragments of Decarabian',
15
15
  nation_name: :mondstadt,
16
16
  schedule: GenshinObject::Schedule.new(
17
17
  mon_thurs: true
@@ -19,7 +19,7 @@ module GenshinData
19
19
  )
20
20
  BOREAL_WOLF_TEETH = GenshinObject::WeaponMaterialFamily.new(
21
21
  family: :wolf_tooth,
22
- name: "Teeth of the Boreal Wolf",
22
+ name: 'Teeth of the Boreal Wolf',
23
23
  nation_name: :mondstadt,
24
24
  schedule: GenshinObject::Schedule.new(
25
25
  tues_fri: true
@@ -27,7 +27,7 @@ module GenshinData
27
27
  )
28
28
  DANDELION_GLADIATOR = GenshinObject::WeaponMaterialFamily.new(
29
29
  family: :chains,
30
- name: "Dandelion Gladiator",
30
+ name: 'Dandelion Gladiator',
31
31
  nation_name: :mondstadt,
32
32
  schedule: GenshinObject::Schedule.new(
33
33
  wed_sat: true
@@ -37,7 +37,7 @@ module GenshinData
37
37
  # Liyue
38
38
  GUYUN = GenshinObject::WeaponMaterialFamily.new(
39
39
  family: :guyun,
40
- name: "Remants of Guyun",
40
+ name: 'Remants of Guyun',
41
41
  nation_name: :liyue,
42
42
  schedule: GenshinObject::Schedule.new(
43
43
  mon_thurs: true
@@ -45,7 +45,7 @@ module GenshinData
45
45
  )
46
46
  ELIXIR = GenshinObject::WeaponMaterialFamily.new(
47
47
  family: :elixir,
48
- name: "Mist Veiled Elixirs",
48
+ name: 'Mist Veiled Elixirs',
49
49
  nation_name: :liyue,
50
50
  schedule: GenshinObject::Schedule.new(
51
51
  tues_fri: true
@@ -53,7 +53,7 @@ module GenshinData
53
53
  )
54
54
  AEROSIDERITE = GenshinObject::WeaponMaterialFamily.new(
55
55
  family: :aerosiderite,
56
- name: "Aerosiderite Fragments",
56
+ name: 'Aerosiderite Fragments',
57
57
  nation_name: :liyue,
58
58
  schedule: GenshinObject::Schedule.new(
59
59
  wed_sat: true
@@ -63,7 +63,7 @@ module GenshinData
63
63
  # Inazuma
64
64
  CORAL = GenshinObject::WeaponMaterialFamily.new(
65
65
  family: :coral,
66
- name: "Branches of Coral",
66
+ name: 'Branches of Coral',
67
67
  nation_name: :inazuma,
68
68
  schedule: GenshinObject::Schedule.new(
69
69
  mon_thurs: true
@@ -71,7 +71,7 @@ module GenshinData
71
71
  )
72
72
  NARUKAMI = GenshinObject::WeaponMaterialFamily.new(
73
73
  family: :narukami,
74
- name: "Teachings of Narukami",
74
+ name: 'Teachings of Narukami',
75
75
  nation_name: :inazuma,
76
76
  schedule: GenshinObject::Schedule.new(
77
77
  tues_fri: true
@@ -79,7 +79,7 @@ module GenshinData
79
79
  )
80
80
  ONI_MASK = GenshinObject::WeaponMaterialFamily.new(
81
81
  family: :oni_mask,
82
- name: "Masks of the Oni",
82
+ name: 'Masks of the Oni',
83
83
  nation_name: :inazuma,
84
84
  schedule: GenshinObject::Schedule.new(
85
85
  wed_sat: true
@@ -89,7 +89,7 @@ module GenshinData
89
89
  # Sumaru
90
90
  FOREST_DEW = GenshinObject::WeaponMaterialFamily.new(
91
91
  family: :forest_dew,
92
- name: "Talismans of Forest Dew",
92
+ name: 'Talismans of Forest Dew',
93
93
  nation_name: :sumeru,
94
94
  schedule: GenshinObject::Schedule.new(
95
95
  mon_thurs: true
@@ -97,7 +97,7 @@ module GenshinData
97
97
  )
98
98
  OASIS_GARDEN = GenshinObject::WeaponMaterialFamily.new(
99
99
  family: :oasis_garden,
100
- name: "Blessings of the Oasis",
100
+ name: 'Blessings of the Oasis',
101
101
  nation_name: :sumeru,
102
102
  schedule: GenshinObject::Schedule.new(
103
103
  tues_fri: true
@@ -105,7 +105,7 @@ module GenshinData
105
105
  )
106
106
  SCORCHING_MASK = GenshinObject::WeaponMaterialFamily.new(
107
107
  family: :scorching_might,
108
- name: "Aspects of Scorching Might",
108
+ name: 'Aspects of Scorching Might',
109
109
  nation_name: :sumeru,
110
110
  schedule: GenshinObject::Schedule.new(
111
111
  wed_sat: true
@@ -115,7 +115,7 @@ module GenshinData
115
115
  # Fontaine
116
116
  ANCIENT_CHORD = GenshinObject::WeaponMaterialFamily.new(
117
117
  family: :ancient_chord,
118
- name: "Ancient Chords",
118
+ name: 'Ancient Chords',
119
119
  nation_name: :fontaine,
120
120
  schedule: GenshinObject::Schedule.new(
121
121
  mon_thurs: true
@@ -123,7 +123,7 @@ module GenshinData
123
123
  )
124
124
  SACRED_DEWDROP = GenshinObject::WeaponMaterialFamily.new(
125
125
  family: :sacred_dewdrop,
126
- name: "Sacred Dewdrops",
126
+ name: 'Sacred Dewdrops',
127
127
  nation_name: :fontaine,
128
128
  schedule: GenshinObject::Schedule.new(
129
129
  tues_fri: true
@@ -131,7 +131,7 @@ module GenshinData
131
131
  )
132
132
  PRISTINE_SEA = GenshinObject::WeaponMaterialFamily.new(
133
133
  family: :pristine_sea,
134
- name: "Goblets of the Pristine Sea",
134
+ name: 'Goblets of the Pristine Sea',
135
135
  nation_name: :fontaine,
136
136
  schedule: GenshinObject::Schedule.new(
137
137
  wed_sat: true
@@ -141,7 +141,7 @@ module GenshinData
141
141
  # Natlan
142
142
  BLAZING_HEART = GenshinObject::WeaponMaterialFamily.new(
143
143
  family: :blazing_heart,
144
- name: "Blazing Hearts",
144
+ name: 'Blazing Hearts',
145
145
  nation_name: :natlan,
146
146
  schedule: GenshinObject::Schedule.new(
147
147
  mon_thurs: true
@@ -149,7 +149,7 @@ module GenshinData
149
149
  )
150
150
  SACRED_LORD = GenshinObject::WeaponMaterialFamily.new(
151
151
  family: :sacred_lord,
152
- name: "Sacred Lord",
152
+ name: 'Sacred Lord',
153
153
  nation_name: :natlan,
154
154
  schedule: GenshinObject::Schedule.new(
155
155
  tues_fri: true
@@ -157,7 +157,7 @@ module GenshinData
157
157
  )
158
158
  NIGHT_WIND = GenshinObject::WeaponMaterialFamily.new(
159
159
  family: :night_wind,
160
- name: "Night-Wind",
160
+ name: 'Night-Wind',
161
161
  nation_name: :natlan,
162
162
  schedule: GenshinObject::Schedule.new(
163
163
  wed_sat: true
@@ -167,7 +167,7 @@ module GenshinData
167
167
  # Nod-Krai
168
168
  ARTFUL_DEVICE = GenshinObject::WeaponMaterialFamily.new(
169
169
  family: :artful_device,
170
- name: "Artful Devices",
170
+ name: 'Artful Devices',
171
171
  nation_name: :nodkrai,
172
172
  schedule: GenshinObject::Schedule.new(
173
173
  mon_thurs: true
@@ -175,7 +175,7 @@ module GenshinData
175
175
  )
176
176
  LONG_NIGHT_FLINT = GenshinObject::WeaponMaterialFamily.new(
177
177
  family: :long_night_flint,
178
- name: "Long Night Flint",
178
+ name: 'Long Night Flint',
179
179
  nation_name: :nodkrai,
180
180
  schedule: GenshinObject::Schedule.new(
181
181
  tues_fri: true
@@ -183,7 +183,7 @@ module GenshinData
183
183
  )
184
184
  FAR_NORTH_SCIONS = GenshinObject::WeaponMaterialFamily.new(
185
185
  family: :far_north_scions,
186
- name: "Far-North Scions",
186
+ name: 'Far-North Scions',
187
187
  nation_name: :nodkrai,
188
188
  schedule: GenshinObject::Schedule.new(
189
189
  wed_sat: true
@@ -193,7 +193,7 @@ module GenshinData
193
193
  # Snezhnaya
194
194
  PALE_STAR = GenshinObject::WeaponMaterialFamily.new(
195
195
  family: :pale_star,
196
- name: "Pale Star Army",
196
+ name: 'Pale Star Army',
197
197
  nation_name: :snezhnaya,
198
198
  schedule: GenshinObject::Schedule.new(
199
199
  mon_thurs: true
@@ -201,7 +201,7 @@ module GenshinData
201
201
  )
202
202
  SPIRITUAL_NECTAR = GenshinObject::WeaponMaterialFamily.new(
203
203
  family: :spiritual_nectar,
204
- name: "Cellared Spiritual Nectar",
204
+ name: 'Cellared Spiritual Nectar',
205
205
  nation_name: :snezhnaya,
206
206
  schedule: GenshinObject::Schedule.new(
207
207
  tues_fri: true
@@ -3,7 +3,7 @@
3
3
  module GenshinData
4
4
  # Data representation for Talent Books
5
5
  module WeaponMaterials
6
- require_relative "weapon_materials/weapon_material_data"
6
+ require_relative 'weapon_materials/weapon_material_data'
7
7
 
8
8
  class << self
9
9
  def all