teyvatdb 0.1.18 → 0.2.0

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Files changed (45) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile +1 -0
  3. data/Gemfile.lock +4 -1
  4. data/lib/genshin_data/artifact_sets/artifact_data.rb +946 -295
  5. data/lib/genshin_data/artifact_sets.rb +2 -2
  6. data/lib/genshin_data/characters/character_data.rb +1143 -1126
  7. data/lib/genshin_data/characters.rb +4 -2
  8. data/lib/genshin_data/materials/development/elite_monster_drops_data.rb +605 -598
  9. data/lib/genshin_data/materials/development/gems_data.rb +331 -324
  10. data/lib/genshin_data/materials/development/general_data.rb +103 -96
  11. data/lib/genshin_data/materials/development/local_specialty_data.rb +506 -499
  12. data/lib/genshin_data/materials/development/monster_loot_drops_data.rb +441 -434
  13. data/lib/genshin_data/materials/development/talent_books_data.rb +506 -500
  14. data/lib/genshin_data/materials/development/weapon_material_data.rb +672 -665
  15. data/lib/genshin_data/materials/development/weapon_refinement_material_data.rb +129 -122
  16. data/lib/genshin_data/materials/development/weekly_boss_drops_data.rb +283 -276
  17. data/lib/genshin_data/materials/development/world_boss_drops_data.rb +330 -327
  18. data/lib/genshin_data/materials/development.rb +61 -56
  19. data/lib/genshin_data/materials/standard/cooking_material_data.rb +561 -554
  20. data/lib/genshin_data/materials/standard/crafting_material_data.rb +130 -123
  21. data/lib/genshin_data/materials/standard/fishing_material_data.rb +452 -445
  22. data/lib/genshin_data/materials/standard/forging_material_data.rb +191 -184
  23. data/lib/genshin_data/materials/standard/furniture_material_data.rb +251 -244
  24. data/lib/genshin_data/materials/standard.rb +37 -32
  25. data/lib/genshin_data/materials.rb +13 -7
  26. data/lib/genshin_data/nations/nation_data.rb +55 -52
  27. data/lib/genshin_data/talent_books/talent_book_data.rb +147 -0
  28. data/lib/genshin_data/talent_books.rb +14 -0
  29. data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -364
  30. data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -354
  31. data/lib/genshin_data/weapons/weapon_data/claymores.rb +359 -354
  32. data/lib/genshin_data/weapons/weapon_data/polearms.rb +262 -257
  33. data/lib/genshin_data/weapons/weapon_data/swords.rb +399 -395
  34. data/lib/genshin_data/weapons/weapon_data.rb +10 -7
  35. data/lib/genshin_data/weapons.rb +2 -1
  36. data/lib/genshin_data.rb +16 -5
  37. data/lib/genshin_object/artifact_set.rb +2 -2
  38. data/lib/genshin_object/material_family.rb +15 -0
  39. data/lib/genshin_object/schedule.rb +42 -0
  40. data/lib/genshin_object/talent_book.rb +6 -0
  41. data/lib/genshin_object/weapon_material_family.rb +6 -0
  42. data/lib/genshin_object.rb +8 -5
  43. data/lib/teyvatdb/version.rb +1 -1
  44. data/lib/teyvatdb.rb +3 -3
  45. metadata +8 -2
@@ -1,330 +1,333 @@
1
- module GenshinData::Materials::Development
2
- module WorldBossDropsData
3
- def self.all
4
- self.constants.map { |x| "GenshinData::Materials::Development::WorldBossDropsData::#{x}".constantize }
1
+ # frozen_string_literal: true
2
+
3
+ module GenshinData
4
+ module Materials
5
+ module Development
6
+ # Definitons for all World Boss Drops
7
+ module WorldBossDropsData
8
+ def self.all
9
+ constants.map { |x| GenshinData::Materials::Development::WorldBossDropsData.const_get(x) }
10
+ end
11
+
12
+ ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIA = GenshinObject::Material.new(
13
+ kamera_key: "ArtificedSpareClockworkComponentCoppelia",
14
+ name: "Artificed Spare Clockwork Component - Coppelia",
15
+ rarity: 4,
16
+ family: nil,
17
+ inventory_type: :development_material,
18
+ source_category: :boss_loot,
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+ source_sub_category: :world_boss_drop,
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+ nation_name: :fontaine
21
+ ).freeze
22
+
23
+ ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIUS = GenshinObject::Material.new(
24
+ kamera_key: "ArtificedSpareClockworkComponentCoppelius",
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+ name: "Artificed Spare Clockwork Component - Coppelius",
26
+ rarity: 4,
27
+ family: nil,
28
+ inventory_type: :development_material,
29
+ source_category: :boss_loot,
30
+ source_sub_category: :world_boss_drop,
31
+ nation_name: :fontaine
32
+ ).freeze
33
+
34
+ BASALT_PILLAR = GenshinObject::Material.new(
35
+ kamera_key: "BasaltPillar",
36
+ name: "Basalt Pillar",
37
+ rarity: 4,
38
+ family: nil,
39
+ inventory_type: :development_material,
40
+ source_category: :boss_loot,
41
+ source_sub_category: :world_boss_drop,
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+ nation_name: :liyue
43
+ ).freeze
44
+
45
+ CLEANSING_HEART = GenshinObject::Material.new(
46
+ kamera_key: "CleansingHeart",
47
+ name: "Cleansing Heart",
48
+ rarity: 4,
49
+ family: nil,
50
+ inventory_type: :development_material,
51
+ source_category: :boss_loot,
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+ source_sub_category: :world_boss_drop,
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+ nation_name: :liyue
54
+ ).freeze
55
+
56
+ CRYSTALLINE_BLOOM = GenshinObject::Material.new(
57
+ kamera_key: "CrystallineBloom",
58
+ name: "Crystalline Bloom",
59
+ rarity: 4,
60
+ family: nil,
61
+ inventory_type: :development_material,
62
+ source_category: :boss_loot,
63
+ source_sub_category: :world_boss_drop,
64
+ nation_name: :mondstadt
65
+ ).freeze
66
+
67
+ DEW_OF_REPUDIATION = GenshinObject::Material.new(
68
+ kamera_key: "DewOfRepudiation",
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+ name: "Dew of Repudiation",
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+ rarity: 4,
71
+ family: nil,
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+ inventory_type: :development_material,
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+ source_category: :boss_loot,
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+ source_sub_category: :world_boss_drop,
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+ nation_name: :inazuma
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+ ).freeze
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+
78
+ DRAGONHEIRS_FALSE_FIN = GenshinObject::Material.new(
79
+ kamera_key: "DragonheirsFalseFin",
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+ name: "Dragonheirs' False Fin",
81
+ rarity: 4,
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+ family: nil,
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+ inventory_type: :development_material,
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+ source_category: :boss_loot,
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+ source_sub_category: :world_boss_drop,
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+ nation_name: :inazuma
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+ ).freeze
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+
89
+ EMPERORS_RESOLUTION = GenshinObject::Material.new(
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+ kamera_key: "EmperorsResolution",
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+ name: "Emperor's Resolution",
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+ rarity: 4,
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+ family: nil,
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+ inventory_type: :development_material,
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+ source_category: :boss_loot,
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+ source_sub_category: :world_boss_drop,
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+ nation_name: :fontaine
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+ ).freeze
99
+
100
+ EVERFLAME_SEED = GenshinObject::Material.new(
101
+ kamera_key: "EverflameSeed",
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+ name: "Everflame Seed",
103
+ rarity: 4,
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+ family: nil,
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+ inventory_type: :development_material,
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+ source_category: :boss_loot,
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+ source_sub_category: :world_boss_drop,
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+ nation_name: :liyue
109
+ ).freeze
110
+
111
+ EVERGLOOM_RING = GenshinObject::Material.new(
112
+ kamera_key: "EvergloomRing",
113
+ name: "Evergloom Ring",
114
+ rarity: 4,
115
+ family: nil,
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+ inventory_type: :development_material,
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+ source_category: :boss_loot,
118
+ source_sub_category: :world_boss_drop,
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+ nation_name: :sumeru
120
+ ).freeze
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+
122
+ FONTEMER_UNIHORN = GenshinObject::Material.new(
123
+ kamera_key: "FontemerUnihorn",
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+ name: "Fontemer Unihorn",
125
+ rarity: 4,
126
+ family: nil,
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+ inventory_type: :development_material,
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+ source_category: :boss_loot,
129
+ source_sub_category: :world_boss_drop,
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+ nation_name: :fontaine
131
+ ).freeze
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+
133
+ HOARFROST_CORE = GenshinObject::Material.new(
134
+ kamera_key: "HoarfrostCore",
135
+ name: "Hoarfrost Core",
136
+ rarity: 4,
137
+ family: nil,
138
+ inventory_type: :development_material,
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+ source_category: :boss_loot,
140
+ source_sub_category: :world_boss_drop,
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+ nation_name: :mondstadt
142
+ ).freeze
143
+
144
+ HURRICANE_SEED = GenshinObject::Material.new(
145
+ kamera_key: "HurricaneSeed",
146
+ name: "Hurricane Seed",
147
+ rarity: 4,
148
+ family: nil,
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+ inventory_type: :development_material,
150
+ source_category: :boss_loot,
151
+ source_sub_category: :world_boss_drop,
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+ nation_name: :mondstadt
153
+ ).freeze
154
+
155
+ JUVENILE_JADE = GenshinObject::Material.new(
156
+ kamera_key: "JuvenileJade",
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+ name: "Juvenile Jade",
158
+ rarity: 4,
159
+ family: nil,
160
+ inventory_type: :development_material,
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+ source_category: :boss_loot,
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+ source_sub_category: :world_boss_drop,
163
+ nation_name: :liyue
164
+ ).freeze
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+
166
+ LIGHT_GUIDING_TETRAHEDRON = GenshinObject::Material.new(
167
+ kamera_key: "LightGuidingTetrahedron",
168
+ name: "Light Guiding Tetrahedron",
169
+ rarity: 4,
170
+ family: nil,
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+ inventory_type: :development_material,
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+ source_category: :boss_loot,
173
+ source_sub_category: :world_boss_drop,
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+ nation_name: :sumeru
175
+ ).freeze
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+
177
+ LIGHTNING_PRISM = GenshinObject::Material.new(
178
+ kamera_key: "LightningPrism",
179
+ name: "Lightning Prism",
180
+ rarity: 4,
181
+ family: nil,
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+ inventory_type: :development_material,
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+ source_category: :boss_loot,
184
+ source_sub_category: :world_boss_drop,
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+ nation_name: :mondstadt
186
+ ).freeze
187
+
188
+ MAJESTIC_HOOKED_BEAK = GenshinObject::Material.new(
189
+ kamera_key: "MajesticHookedBeak",
190
+ name: "Majestic Hooked Beak",
191
+ rarity: 4,
192
+ family: nil,
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+ inventory_type: :development_material,
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+ source_category: :boss_loot,
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+ source_sub_category: :world_boss_drop,
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+ nation_name: :sumeru
197
+ ).freeze
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+
199
+ MARIONETTE_CORE = GenshinObject::Material.new(
200
+ kamera_key: "MarionetteCore",
201
+ name: "Marionette Core",
202
+ rarity: 4,
203
+ family: nil,
204
+ inventory_type: :development_material,
205
+ source_category: :boss_loot,
206
+ source_sub_category: :world_boss_drop,
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+ nation_name: :inazuma
208
+ ).freeze
209
+
210
+ PERPETUAL_HEART = GenshinObject::Material.new(
211
+ kamera_key: "PerpetualHeart",
212
+ name: "Perpetual Heart",
213
+ rarity: 4,
214
+ family: nil,
215
+ inventory_type: :development_material,
216
+ source_category: :boss_loot,
217
+ source_sub_category: :world_boss_drop,
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+ nation_name: :inazuma
219
+ ).freeze
220
+
221
+ PERPETUAL_CALIBER = GenshinObject::Material.new(
222
+ kamera_key: "PerpetualCaliber",
223
+ name: "Perpetual Caliber",
224
+ rarity: 4,
225
+ family: nil,
226
+ inventory_type: :development_material,
227
+ source_category: :boss_loot,
228
+ source_sub_category: :world_boss_drop,
229
+ nation_name: :sumeru
230
+ ).freeze
231
+
232
+ PSEUDO_STAMENS = GenshinObject::Material.new(
233
+ kamera_key: "PseudoStamens",
234
+ name: "Pseudo-Stamens",
235
+ rarity: 4,
236
+ family: nil,
237
+ inventory_type: :development_material,
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+ source_category: :boss_loot,
239
+ source_sub_category: :world_boss_drop,
240
+ nation_name: :sumeru
241
+ ).freeze
242
+
243
+ QUELLED_CREEPER = GenshinObject::Material.new(
244
+ kamera_key: "QuelledCreeper",
245
+ name: "Quelled Creeper",
246
+ rarity: 4,
247
+ family: nil,
248
+ inventory_type: :development_material,
249
+ source_category: :boss_loot,
250
+ source_sub_category: :world_boss_drop,
251
+ nation_name: :sumeru
252
+ ).freeze
253
+
254
+ RIFTBORN_REGALIA = GenshinObject::Material.new(
255
+ kamera_key: "RiftbornRegalia",
256
+ name: "Riftborn Regalia",
257
+ rarity: 4,
258
+ family: nil,
259
+ inventory_type: :development_material,
260
+ source_category: :boss_loot,
261
+ source_sub_category: :world_boss_drop,
262
+ nation_name: :inazuma
263
+ ).freeze
264
+
265
+ RUNIC_FANG = GenshinObject::Material.new(
266
+ kamera_key: "RunicFang",
267
+ name: "Runic Fang",
268
+ rarity: 4,
269
+ family: nil,
270
+ inventory_type: :development_material,
271
+ source_category: :boss_loot,
272
+ source_sub_category: :world_boss_drop,
273
+ nation_name: :liyue
274
+ ).freeze
275
+
276
+ SMOLDERING_PEARL = GenshinObject::Material.new(
277
+ kamera_key: "SmolderingPearl",
278
+ name: "Smoldering Pearl",
279
+ rarity: 4,
280
+ family: nil,
281
+ inventory_type: :development_material,
282
+ source_category: :boss_loot,
283
+ source_sub_category: :world_boss_drop,
284
+ nation_name: :inazuma
285
+ ).freeze
286
+
287
+ STORM_BEADS = GenshinObject::Material.new(
288
+ kamera_key: "StormBeads",
289
+ name: "Storm Beads",
290
+ rarity: 4,
291
+ family: nil,
292
+ inventory_type: :development_material,
293
+ source_category: :boss_loot,
294
+ source_sub_category: :world_boss_drop,
295
+ nation_name: :inazuma
296
+ ).freeze
297
+
298
+ THUNDERCLAP_FRUITCORE = GenshinObject::Material.new(
299
+ kamera_key: "ThunderclapFruitcore",
300
+ name: "Thunderclap Fruitcore",
301
+ rarity: 4,
302
+ family: nil,
303
+ inventory_type: :development_material,
304
+ source_category: :boss_loot,
305
+ source_sub_category: :world_boss_drop,
306
+ nation_name: :sumeru
307
+ ).freeze
308
+
309
+ TOURBILLON_DEVICE = GenshinObject::Material.new(
310
+ kamera_key: "TourbillonDevice",
311
+ name: "Tourbillon Device",
312
+ rarity: 4,
313
+ family: nil,
314
+ inventory_type: :development_material,
315
+ source_category: :boss_loot,
316
+ source_sub_category: :world_boss_drop,
317
+ nation_name: :fontaine
318
+ ).freeze
319
+
320
+ WATER_THAT_FAILED_TO_TRANSCEND = GenshinObject::Material.new(
321
+ kamera_key: "WaterThatFailedToTranscend",
322
+ name: "Water That Failed To Transcend",
323
+ rarity: 4,
324
+ family: nil,
325
+ inventory_type: :development_material,
326
+ source_category: :boss_loot,
327
+ source_sub_category: :world_boss_drop,
328
+ nation_name: :fontaine
329
+ ).freeze
330
+ end
5
331
  end
6
-
7
- ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIA = GenshinObject::Material.new(
8
- kamera_key: "ArtificedSpareClockworkComponentCoppelia",
9
- name: "Artificed Spare Clockwork Component - Coppelia",
10
- rarity: 4,
11
- family: nil,
12
- inventory_type: :development_material,
13
- source_category: :boss_loot,
14
- source_sub_category: :world_boss_drop,
15
- nation_name: :fontaine,
16
- ).freeze
17
-
18
- ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIUS = GenshinObject::Material.new(
19
- kamera_key: "ArtificedSpareClockworkComponentCoppelius",
20
- name: "Artificed Spare Clockwork Component - Coppelius",
21
- rarity: 4,
22
- family: nil,
23
- inventory_type: :development_material,
24
- source_category: :boss_loot,
25
- source_sub_category: :world_boss_drop,
26
- nation_name: :fontaine,
27
- ).freeze
28
-
29
- BASALT_PILLAR = GenshinObject::Material.new(
30
- kamera_key: "BasaltPillar",
31
- name: "Basalt Pillar",
32
- rarity: 4,
33
- family: nil,
34
- inventory_type: :development_material,
35
- source_category: :boss_loot,
36
- source_sub_category: :world_boss_drop,
37
- nation_name: :liyue,
38
- ).freeze
39
-
40
- CLEANSING_HEART = GenshinObject::Material.new(
41
- kamera_key: "CleansingHeart",
42
- name: "Cleansing Heart",
43
- rarity: 4,
44
- family: nil,
45
- inventory_type: :development_material,
46
- source_category: :boss_loot,
47
- source_sub_category: :world_boss_drop,
48
- nation_name: :liyue,
49
- ).freeze
50
-
51
- CRYSTALLINE_BLOOM = GenshinObject::Material.new(
52
- kamera_key: "CrystallineBloom",
53
- name: "Crystalline Bloom",
54
- rarity: 4,
55
- family: nil,
56
- inventory_type: :development_material,
57
- source_category: :boss_loot,
58
- source_sub_category: :world_boss_drop,
59
- nation_name: :mondstadt,
60
- ).freeze
61
-
62
- DEW_OF_REPUDIATION = GenshinObject::Material.new(
63
- kamera_key: "DewOfRepudiation",
64
- name: "Dew of Repudiation",
65
- rarity: 4,
66
- family: nil,
67
- inventory_type: :development_material,
68
- source_category: :boss_loot,
69
- source_sub_category: :world_boss_drop,
70
- nation_name: :inazuma,
71
- ).freeze
72
-
73
- DRAGONHEIRS_FALSE_FIN = GenshinObject::Material.new(
74
- kamera_key: "DragonheirsFalseFin",
75
- name: "Dragonheirs' False Fin",
76
- rarity: 4,
77
- family: nil,
78
- inventory_type: :development_material,
79
- source_category: :boss_loot,
80
- source_sub_category: :world_boss_drop,
81
- nation_name: :inazuma,
82
- ).freeze
83
-
84
- EMPERORS_RESOLUTION = GenshinObject::Material.new(
85
- kamera_key: "EmperorsResolution",
86
- name: "Emperor's Resolution",
87
- rarity: 4,
88
- family: nil,
89
- inventory_type: :development_material,
90
- source_category: :boss_loot,
91
- source_sub_category: :world_boss_drop,
92
- nation_name: :fontaine,
93
- ).freeze
94
-
95
- EVERFLAME_SEED = GenshinObject::Material.new(
96
- kamera_key: "EverflameSeed",
97
- name: "Everflame Seed",
98
- rarity: 4,
99
- family: nil,
100
- inventory_type: :development_material,
101
- source_category: :boss_loot,
102
- source_sub_category: :world_boss_drop,
103
- nation_name: :liyue,
104
- ).freeze
105
-
106
- EVERGLOOM_RING = GenshinObject::Material.new(
107
- kamera_key: "EvergloomRing",
108
- name: "Evergloom Ring",
109
- rarity: 4,
110
- family: nil,
111
- inventory_type: :development_material,
112
- source_category: :boss_loot,
113
- source_sub_category: :world_boss_drop,
114
- nation_name: :sumeru,
115
- ).freeze
116
-
117
- FONTEMER_UNIHORN = GenshinObject::Material.new(
118
- kamera_key: "FontemerUnihorn",
119
- name: "Fontemer Unihorn",
120
- rarity: 4,
121
- family: nil,
122
- inventory_type: :development_material,
123
- source_category: :boss_loot,
124
- source_sub_category: :world_boss_drop,
125
- nation_name: :fontaine,
126
- ).freeze
127
-
128
- HOARFROST_CORE = GenshinObject::Material.new(
129
- kamera_key: "HoarfrostCore",
130
- name: "Hoarfrost Core",
131
- rarity: 4,
132
- family: nil,
133
- inventory_type: :development_material,
134
- source_category: :boss_loot,
135
- source_sub_category: :world_boss_drop,
136
- nation_name: :mondstadt,
137
- ).freeze
138
-
139
- HURRICANE_SEED = GenshinObject::Material.new(
140
- kamera_key: "HurricaneSeed",
141
- name: "Hurricane Seed",
142
- rarity: 4,
143
- family: nil,
144
- inventory_type: :development_material,
145
- source_category: :boss_loot,
146
- source_sub_category: :world_boss_drop,
147
- nation_name: :mondstadt,
148
- ).freeze
149
-
150
- JUVENILE_JADE = GenshinObject::Material.new(
151
- kamera_key: "JuvenileJade",
152
- name: "Juvenile Jade",
153
- rarity: 4,
154
- family: nil,
155
- inventory_type: :development_material,
156
- source_category: :boss_loot,
157
- source_sub_category: :world_boss_drop,
158
- nation_name: :liyue,
159
- ).freeze
160
-
161
- LIGHT_GUIDING_TETRAHEDRON = GenshinObject::Material.new(
162
- kamera_key: "LightGuidingTetrahedron",
163
- name: "Light Guiding Tetrahedron",
164
- rarity: 4,
165
- family: nil,
166
- inventory_type: :development_material,
167
- source_category: :boss_loot,
168
- source_sub_category: :world_boss_drop,
169
- nation_name: :sumeru,
170
- ).freeze
171
-
172
- LIGHTNING_PRISM = GenshinObject::Material.new(
173
- kamera_key: "LightningPrism",
174
- name: "Lightning Prism",
175
- rarity: 4,
176
- family: nil,
177
- inventory_type: :development_material,
178
- source_category: :boss_loot,
179
- source_sub_category: :world_boss_drop,
180
- nation_name: :mondstadt,
181
- ).freeze
182
-
183
- MAJESTIC_HOOKED_BEAK = GenshinObject::Material.new(
184
- kamera_key: "MajesticHookedBeak",
185
- name: "Majestic Hooked Beak",
186
- rarity: 4,
187
- family: nil,
188
- inventory_type: :development_material,
189
- source_category: :boss_loot,
190
- source_sub_category: :world_boss_drop,
191
- nation_name: :sumeru,
192
- ).freeze
193
-
194
- MARIONETTE_CORE = GenshinObject::Material.new(
195
- kamera_key: "MarionetteCore",
196
- name: "Marionette Core",
197
- rarity: 4,
198
- family: nil,
199
- inventory_type: :development_material,
200
- source_category: :boss_loot,
201
- source_sub_category: :world_boss_drop,
202
- nation_name: :inazuma,
203
- ).freeze
204
-
205
- PERPETUAL_HEART = GenshinObject::Material.new(
206
- kamera_key: "PerpetualHeart",
207
- name: "Perpetual Heart",
208
- rarity: 4,
209
- family: nil,
210
- inventory_type: :development_material,
211
- source_category: :boss_loot,
212
- source_sub_category: :world_boss_drop,
213
- nation_name: :inazuma,
214
- ).freeze
215
-
216
- PERPETUAL_CALIBER = GenshinObject::Material.new(
217
- kamera_key: "PerpetualCaliber",
218
- name: "Perpetual Caliber",
219
- rarity: 4,
220
- family: nil,
221
- inventory_type: :development_material,
222
- source_category: :boss_loot,
223
- source_sub_category: :world_boss_drop,
224
- nation_name: :sumeru,
225
- ).freeze
226
-
227
- PSEUDO_STAMENS = GenshinObject::Material.new(
228
- kamera_key: "PseudoStamens",
229
- name: "Pseudo-Stamens",
230
- rarity: 4,
231
- family: nil,
232
- inventory_type: :development_material,
233
- source_category: :boss_loot,
234
- source_sub_category: :world_boss_drop,
235
- nation_name: :sumeru,
236
- ).freeze
237
-
238
- QUELLED_CREEPER = GenshinObject::Material.new(
239
- kamera_key: "QuelledCreeper",
240
- name: "Quelled Creeper",
241
- rarity: 4,
242
- family: nil,
243
- inventory_type: :development_material,
244
- source_category: :boss_loot,
245
- source_sub_category: :world_boss_drop,
246
- nation_name: :sumeru,
247
- ).freeze
248
-
249
- RIFTBORN_REGALIA = GenshinObject::Material.new(
250
- kamera_key: "RiftbornRegalia",
251
- name: "Riftborn Regalia",
252
- rarity: 4,
253
- family: nil,
254
- inventory_type: :development_material,
255
- source_category: :boss_loot,
256
- source_sub_category: :world_boss_drop,
257
- nation_name: :inazuma,
258
- ).freeze
259
-
260
- RUNIC_FANG = GenshinObject::Material.new(
261
- kamera_key: "RunicFang",
262
- name: "Runic Fang",
263
- rarity: 4,
264
- family: nil,
265
- inventory_type: :development_material,
266
- source_category: :boss_loot,
267
- source_sub_category: :world_boss_drop,
268
- nation_name: :liyue,
269
- ).freeze
270
-
271
- SMOLDERING_PEARL = GenshinObject::Material.new(
272
- kamera_key: "SmolderingPearl",
273
- name: "Smoldering Pearl",
274
- rarity: 4,
275
- family: nil,
276
- inventory_type: :development_material,
277
- source_category: :boss_loot,
278
- source_sub_category: :world_boss_drop,
279
- nation_name: :inazuma,
280
- ).freeze
281
-
282
- STORM_BEADS = GenshinObject::Material.new(
283
- kamera_key: "StormBeads",
284
- name: "Storm Beads",
285
- rarity: 4,
286
- family: nil,
287
- inventory_type: :development_material,
288
- source_category: :boss_loot,
289
- source_sub_category: :world_boss_drop,
290
- nation_name: :inazuma,
291
- ).freeze
292
-
293
- THUNDERCLAP_FRUITCORE = GenshinObject::Material.new(
294
- kamera_key: "ThunderclapFruitcore",
295
- name: "Thunderclap Fruitcore",
296
- rarity: 4,
297
- family: nil,
298
- inventory_type: :development_material,
299
- source_category: :boss_loot,
300
- source_sub_category: :world_boss_drop,
301
- nation_name: :sumeru,
302
- ).freeze
303
-
304
- TOURBILLON_DEVICE = GenshinObject::Material.new(
305
- kamera_key: "TourbillonDevice",
306
- name: "Tourbillon Device",
307
- rarity: 4,
308
- family: nil,
309
- inventory_type: :development_material,
310
- source_category: :boss_loot,
311
- source_sub_category: :world_boss_drop,
312
- nation_name: :fontaine,
313
- ).freeze
314
-
315
- WATER_THAT_FAILED_TO_TRANSCEND = GenshinObject::Material.new(
316
- kamera_key: "WaterThatFailedToTranscend",
317
- name: "Water That Failed To Transcend",
318
- rarity: 4,
319
- family: nil,
320
- inventory_type: :development_material,
321
- source_category: :boss_loot,
322
- source_sub_category: :world_boss_drop,
323
- nation_name: :fontaine,
324
- ).freeze
325
332
  end
326
333
  end
327
-
328
-
329
-
330
-