teyvatdb 0.1.18 → 0.2.0
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- checksums.yaml +4 -4
- data/Gemfile +1 -0
- data/Gemfile.lock +4 -1
- data/lib/genshin_data/artifact_sets/artifact_data.rb +946 -295
- data/lib/genshin_data/artifact_sets.rb +2 -2
- data/lib/genshin_data/characters/character_data.rb +1143 -1126
- data/lib/genshin_data/characters.rb +4 -2
- data/lib/genshin_data/materials/development/elite_monster_drops_data.rb +605 -598
- data/lib/genshin_data/materials/development/gems_data.rb +331 -324
- data/lib/genshin_data/materials/development/general_data.rb +103 -96
- data/lib/genshin_data/materials/development/local_specialty_data.rb +506 -499
- data/lib/genshin_data/materials/development/monster_loot_drops_data.rb +441 -434
- data/lib/genshin_data/materials/development/talent_books_data.rb +506 -500
- data/lib/genshin_data/materials/development/weapon_material_data.rb +672 -665
- data/lib/genshin_data/materials/development/weapon_refinement_material_data.rb +129 -122
- data/lib/genshin_data/materials/development/weekly_boss_drops_data.rb +283 -276
- data/lib/genshin_data/materials/development/world_boss_drops_data.rb +330 -327
- data/lib/genshin_data/materials/development.rb +61 -56
- data/lib/genshin_data/materials/standard/cooking_material_data.rb +561 -554
- data/lib/genshin_data/materials/standard/crafting_material_data.rb +130 -123
- data/lib/genshin_data/materials/standard/fishing_material_data.rb +452 -445
- data/lib/genshin_data/materials/standard/forging_material_data.rb +191 -184
- data/lib/genshin_data/materials/standard/furniture_material_data.rb +251 -244
- data/lib/genshin_data/materials/standard.rb +37 -32
- data/lib/genshin_data/materials.rb +13 -7
- data/lib/genshin_data/nations/nation_data.rb +55 -52
- data/lib/genshin_data/talent_books/talent_book_data.rb +147 -0
- data/lib/genshin_data/talent_books.rb +14 -0
- data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -364
- data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -354
- data/lib/genshin_data/weapons/weapon_data/claymores.rb +359 -354
- data/lib/genshin_data/weapons/weapon_data/polearms.rb +262 -257
- data/lib/genshin_data/weapons/weapon_data/swords.rb +399 -395
- data/lib/genshin_data/weapons/weapon_data.rb +10 -7
- data/lib/genshin_data/weapons.rb +2 -1
- data/lib/genshin_data.rb +16 -5
- data/lib/genshin_object/artifact_set.rb +2 -2
- data/lib/genshin_object/material_family.rb +15 -0
- data/lib/genshin_object/schedule.rb +42 -0
- data/lib/genshin_object/talent_book.rb +6 -0
- data/lib/genshin_object/weapon_material_family.rb +6 -0
- data/lib/genshin_object.rb +8 -5
- data/lib/teyvatdb/version.rb +1 -1
- data/lib/teyvatdb.rb +3 -3
- metadata +8 -2
@@ -1,330 +1,333 @@
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# frozen_string_literal: true
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module GenshinData
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module Materials
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module Development
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# Definitons for all World Boss Drops
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module WorldBossDropsData
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def self.all
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constants.map { |x| GenshinData::Materials::Development::WorldBossDropsData.const_get(x) }
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end
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ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIA = GenshinObject::Material.new(
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kamera_key: "ArtificedSpareClockworkComponentCoppelia",
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name: "Artificed Spare Clockwork Component - Coppelia",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :fontaine
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).freeze
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ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIUS = GenshinObject::Material.new(
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kamera_key: "ArtificedSpareClockworkComponentCoppelius",
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name: "Artificed Spare Clockwork Component - Coppelius",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :fontaine
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).freeze
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BASALT_PILLAR = GenshinObject::Material.new(
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kamera_key: "BasaltPillar",
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name: "Basalt Pillar",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :liyue
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).freeze
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CLEANSING_HEART = GenshinObject::Material.new(
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kamera_key: "CleansingHeart",
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name: "Cleansing Heart",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :liyue
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).freeze
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CRYSTALLINE_BLOOM = GenshinObject::Material.new(
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kamera_key: "CrystallineBloom",
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name: "Crystalline Bloom",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :mondstadt
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).freeze
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DEW_OF_REPUDIATION = GenshinObject::Material.new(
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kamera_key: "DewOfRepudiation",
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name: "Dew of Repudiation",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :inazuma
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).freeze
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DRAGONHEIRS_FALSE_FIN = GenshinObject::Material.new(
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kamera_key: "DragonheirsFalseFin",
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name: "Dragonheirs' False Fin",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :inazuma
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).freeze
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EMPERORS_RESOLUTION = GenshinObject::Material.new(
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kamera_key: "EmperorsResolution",
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name: "Emperor's Resolution",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :fontaine
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).freeze
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EVERFLAME_SEED = GenshinObject::Material.new(
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kamera_key: "EverflameSeed",
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name: "Everflame Seed",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :liyue
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).freeze
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EVERGLOOM_RING = GenshinObject::Material.new(
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kamera_key: "EvergloomRing",
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name: "Evergloom Ring",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :sumeru
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).freeze
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FONTEMER_UNIHORN = GenshinObject::Material.new(
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kamera_key: "FontemerUnihorn",
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name: "Fontemer Unihorn",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :fontaine
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).freeze
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HOARFROST_CORE = GenshinObject::Material.new(
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kamera_key: "HoarfrostCore",
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name: "Hoarfrost Core",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :mondstadt
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).freeze
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HURRICANE_SEED = GenshinObject::Material.new(
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kamera_key: "HurricaneSeed",
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name: "Hurricane Seed",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :mondstadt
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).freeze
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JUVENILE_JADE = GenshinObject::Material.new(
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kamera_key: "JuvenileJade",
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name: "Juvenile Jade",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :liyue
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).freeze
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LIGHT_GUIDING_TETRAHEDRON = GenshinObject::Material.new(
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kamera_key: "LightGuidingTetrahedron",
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name: "Light Guiding Tetrahedron",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :sumeru
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).freeze
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LIGHTNING_PRISM = GenshinObject::Material.new(
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kamera_key: "LightningPrism",
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name: "Lightning Prism",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :mondstadt
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).freeze
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MAJESTIC_HOOKED_BEAK = GenshinObject::Material.new(
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kamera_key: "MajesticHookedBeak",
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name: "Majestic Hooked Beak",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :sumeru
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).freeze
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MARIONETTE_CORE = GenshinObject::Material.new(
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kamera_key: "MarionetteCore",
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name: "Marionette Core",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :inazuma
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).freeze
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PERPETUAL_HEART = GenshinObject::Material.new(
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kamera_key: "PerpetualHeart",
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name: "Perpetual Heart",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :inazuma
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).freeze
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PERPETUAL_CALIBER = GenshinObject::Material.new(
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kamera_key: "PerpetualCaliber",
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name: "Perpetual Caliber",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :sumeru
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).freeze
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PSEUDO_STAMENS = GenshinObject::Material.new(
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kamera_key: "PseudoStamens",
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name: "Pseudo-Stamens",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :sumeru
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).freeze
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QUELLED_CREEPER = GenshinObject::Material.new(
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kamera_key: "QuelledCreeper",
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name: "Quelled Creeper",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :sumeru
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).freeze
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RIFTBORN_REGALIA = GenshinObject::Material.new(
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kamera_key: "RiftbornRegalia",
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name: "Riftborn Regalia",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :inazuma
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).freeze
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RUNIC_FANG = GenshinObject::Material.new(
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kamera_key: "RunicFang",
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name: "Runic Fang",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :liyue
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).freeze
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SMOLDERING_PEARL = GenshinObject::Material.new(
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kamera_key: "SmolderingPearl",
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name: "Smoldering Pearl",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :inazuma
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).freeze
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STORM_BEADS = GenshinObject::Material.new(
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kamera_key: "StormBeads",
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name: "Storm Beads",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :inazuma
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).freeze
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THUNDERCLAP_FRUITCORE = GenshinObject::Material.new(
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kamera_key: "ThunderclapFruitcore",
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name: "Thunderclap Fruitcore",
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rarity: 4,
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family: nil,
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inventory_type: :development_material,
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source_category: :boss_loot,
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source_sub_category: :world_boss_drop,
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nation_name: :sumeru
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).freeze
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TOURBILLON_DEVICE = GenshinObject::Material.new(
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kamera_key: "TourbillonDevice",
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name: "Tourbillon Device",
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312
|
+
rarity: 4,
|
313
|
+
family: nil,
|
314
|
+
inventory_type: :development_material,
|
315
|
+
source_category: :boss_loot,
|
316
|
+
source_sub_category: :world_boss_drop,
|
317
|
+
nation_name: :fontaine
|
318
|
+
).freeze
|
319
|
+
|
320
|
+
WATER_THAT_FAILED_TO_TRANSCEND = GenshinObject::Material.new(
|
321
|
+
kamera_key: "WaterThatFailedToTranscend",
|
322
|
+
name: "Water That Failed To Transcend",
|
323
|
+
rarity: 4,
|
324
|
+
family: nil,
|
325
|
+
inventory_type: :development_material,
|
326
|
+
source_category: :boss_loot,
|
327
|
+
source_sub_category: :world_boss_drop,
|
328
|
+
nation_name: :fontaine
|
329
|
+
).freeze
|
330
|
+
end
|
5
331
|
end
|
6
|
-
|
7
|
-
ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIA = GenshinObject::Material.new(
|
8
|
-
kamera_key: "ArtificedSpareClockworkComponentCoppelia",
|
9
|
-
name: "Artificed Spare Clockwork Component - Coppelia",
|
10
|
-
rarity: 4,
|
11
|
-
family: nil,
|
12
|
-
inventory_type: :development_material,
|
13
|
-
source_category: :boss_loot,
|
14
|
-
source_sub_category: :world_boss_drop,
|
15
|
-
nation_name: :fontaine,
|
16
|
-
).freeze
|
17
|
-
|
18
|
-
ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIUS = GenshinObject::Material.new(
|
19
|
-
kamera_key: "ArtificedSpareClockworkComponentCoppelius",
|
20
|
-
name: "Artificed Spare Clockwork Component - Coppelius",
|
21
|
-
rarity: 4,
|
22
|
-
family: nil,
|
23
|
-
inventory_type: :development_material,
|
24
|
-
source_category: :boss_loot,
|
25
|
-
source_sub_category: :world_boss_drop,
|
26
|
-
nation_name: :fontaine,
|
27
|
-
).freeze
|
28
|
-
|
29
|
-
BASALT_PILLAR = GenshinObject::Material.new(
|
30
|
-
kamera_key: "BasaltPillar",
|
31
|
-
name: "Basalt Pillar",
|
32
|
-
rarity: 4,
|
33
|
-
family: nil,
|
34
|
-
inventory_type: :development_material,
|
35
|
-
source_category: :boss_loot,
|
36
|
-
source_sub_category: :world_boss_drop,
|
37
|
-
nation_name: :liyue,
|
38
|
-
).freeze
|
39
|
-
|
40
|
-
CLEANSING_HEART = GenshinObject::Material.new(
|
41
|
-
kamera_key: "CleansingHeart",
|
42
|
-
name: "Cleansing Heart",
|
43
|
-
rarity: 4,
|
44
|
-
family: nil,
|
45
|
-
inventory_type: :development_material,
|
46
|
-
source_category: :boss_loot,
|
47
|
-
source_sub_category: :world_boss_drop,
|
48
|
-
nation_name: :liyue,
|
49
|
-
).freeze
|
50
|
-
|
51
|
-
CRYSTALLINE_BLOOM = GenshinObject::Material.new(
|
52
|
-
kamera_key: "CrystallineBloom",
|
53
|
-
name: "Crystalline Bloom",
|
54
|
-
rarity: 4,
|
55
|
-
family: nil,
|
56
|
-
inventory_type: :development_material,
|
57
|
-
source_category: :boss_loot,
|
58
|
-
source_sub_category: :world_boss_drop,
|
59
|
-
nation_name: :mondstadt,
|
60
|
-
).freeze
|
61
|
-
|
62
|
-
DEW_OF_REPUDIATION = GenshinObject::Material.new(
|
63
|
-
kamera_key: "DewOfRepudiation",
|
64
|
-
name: "Dew of Repudiation",
|
65
|
-
rarity: 4,
|
66
|
-
family: nil,
|
67
|
-
inventory_type: :development_material,
|
68
|
-
source_category: :boss_loot,
|
69
|
-
source_sub_category: :world_boss_drop,
|
70
|
-
nation_name: :inazuma,
|
71
|
-
).freeze
|
72
|
-
|
73
|
-
DRAGONHEIRS_FALSE_FIN = GenshinObject::Material.new(
|
74
|
-
kamera_key: "DragonheirsFalseFin",
|
75
|
-
name: "Dragonheirs' False Fin",
|
76
|
-
rarity: 4,
|
77
|
-
family: nil,
|
78
|
-
inventory_type: :development_material,
|
79
|
-
source_category: :boss_loot,
|
80
|
-
source_sub_category: :world_boss_drop,
|
81
|
-
nation_name: :inazuma,
|
82
|
-
).freeze
|
83
|
-
|
84
|
-
EMPERORS_RESOLUTION = GenshinObject::Material.new(
|
85
|
-
kamera_key: "EmperorsResolution",
|
86
|
-
name: "Emperor's Resolution",
|
87
|
-
rarity: 4,
|
88
|
-
family: nil,
|
89
|
-
inventory_type: :development_material,
|
90
|
-
source_category: :boss_loot,
|
91
|
-
source_sub_category: :world_boss_drop,
|
92
|
-
nation_name: :fontaine,
|
93
|
-
).freeze
|
94
|
-
|
95
|
-
EVERFLAME_SEED = GenshinObject::Material.new(
|
96
|
-
kamera_key: "EverflameSeed",
|
97
|
-
name: "Everflame Seed",
|
98
|
-
rarity: 4,
|
99
|
-
family: nil,
|
100
|
-
inventory_type: :development_material,
|
101
|
-
source_category: :boss_loot,
|
102
|
-
source_sub_category: :world_boss_drop,
|
103
|
-
nation_name: :liyue,
|
104
|
-
).freeze
|
105
|
-
|
106
|
-
EVERGLOOM_RING = GenshinObject::Material.new(
|
107
|
-
kamera_key: "EvergloomRing",
|
108
|
-
name: "Evergloom Ring",
|
109
|
-
rarity: 4,
|
110
|
-
family: nil,
|
111
|
-
inventory_type: :development_material,
|
112
|
-
source_category: :boss_loot,
|
113
|
-
source_sub_category: :world_boss_drop,
|
114
|
-
nation_name: :sumeru,
|
115
|
-
).freeze
|
116
|
-
|
117
|
-
FONTEMER_UNIHORN = GenshinObject::Material.new(
|
118
|
-
kamera_key: "FontemerUnihorn",
|
119
|
-
name: "Fontemer Unihorn",
|
120
|
-
rarity: 4,
|
121
|
-
family: nil,
|
122
|
-
inventory_type: :development_material,
|
123
|
-
source_category: :boss_loot,
|
124
|
-
source_sub_category: :world_boss_drop,
|
125
|
-
nation_name: :fontaine,
|
126
|
-
).freeze
|
127
|
-
|
128
|
-
HOARFROST_CORE = GenshinObject::Material.new(
|
129
|
-
kamera_key: "HoarfrostCore",
|
130
|
-
name: "Hoarfrost Core",
|
131
|
-
rarity: 4,
|
132
|
-
family: nil,
|
133
|
-
inventory_type: :development_material,
|
134
|
-
source_category: :boss_loot,
|
135
|
-
source_sub_category: :world_boss_drop,
|
136
|
-
nation_name: :mondstadt,
|
137
|
-
).freeze
|
138
|
-
|
139
|
-
HURRICANE_SEED = GenshinObject::Material.new(
|
140
|
-
kamera_key: "HurricaneSeed",
|
141
|
-
name: "Hurricane Seed",
|
142
|
-
rarity: 4,
|
143
|
-
family: nil,
|
144
|
-
inventory_type: :development_material,
|
145
|
-
source_category: :boss_loot,
|
146
|
-
source_sub_category: :world_boss_drop,
|
147
|
-
nation_name: :mondstadt,
|
148
|
-
).freeze
|
149
|
-
|
150
|
-
JUVENILE_JADE = GenshinObject::Material.new(
|
151
|
-
kamera_key: "JuvenileJade",
|
152
|
-
name: "Juvenile Jade",
|
153
|
-
rarity: 4,
|
154
|
-
family: nil,
|
155
|
-
inventory_type: :development_material,
|
156
|
-
source_category: :boss_loot,
|
157
|
-
source_sub_category: :world_boss_drop,
|
158
|
-
nation_name: :liyue,
|
159
|
-
).freeze
|
160
|
-
|
161
|
-
LIGHT_GUIDING_TETRAHEDRON = GenshinObject::Material.new(
|
162
|
-
kamera_key: "LightGuidingTetrahedron",
|
163
|
-
name: "Light Guiding Tetrahedron",
|
164
|
-
rarity: 4,
|
165
|
-
family: nil,
|
166
|
-
inventory_type: :development_material,
|
167
|
-
source_category: :boss_loot,
|
168
|
-
source_sub_category: :world_boss_drop,
|
169
|
-
nation_name: :sumeru,
|
170
|
-
).freeze
|
171
|
-
|
172
|
-
LIGHTNING_PRISM = GenshinObject::Material.new(
|
173
|
-
kamera_key: "LightningPrism",
|
174
|
-
name: "Lightning Prism",
|
175
|
-
rarity: 4,
|
176
|
-
family: nil,
|
177
|
-
inventory_type: :development_material,
|
178
|
-
source_category: :boss_loot,
|
179
|
-
source_sub_category: :world_boss_drop,
|
180
|
-
nation_name: :mondstadt,
|
181
|
-
).freeze
|
182
|
-
|
183
|
-
MAJESTIC_HOOKED_BEAK = GenshinObject::Material.new(
|
184
|
-
kamera_key: "MajesticHookedBeak",
|
185
|
-
name: "Majestic Hooked Beak",
|
186
|
-
rarity: 4,
|
187
|
-
family: nil,
|
188
|
-
inventory_type: :development_material,
|
189
|
-
source_category: :boss_loot,
|
190
|
-
source_sub_category: :world_boss_drop,
|
191
|
-
nation_name: :sumeru,
|
192
|
-
).freeze
|
193
|
-
|
194
|
-
MARIONETTE_CORE = GenshinObject::Material.new(
|
195
|
-
kamera_key: "MarionetteCore",
|
196
|
-
name: "Marionette Core",
|
197
|
-
rarity: 4,
|
198
|
-
family: nil,
|
199
|
-
inventory_type: :development_material,
|
200
|
-
source_category: :boss_loot,
|
201
|
-
source_sub_category: :world_boss_drop,
|
202
|
-
nation_name: :inazuma,
|
203
|
-
).freeze
|
204
|
-
|
205
|
-
PERPETUAL_HEART = GenshinObject::Material.new(
|
206
|
-
kamera_key: "PerpetualHeart",
|
207
|
-
name: "Perpetual Heart",
|
208
|
-
rarity: 4,
|
209
|
-
family: nil,
|
210
|
-
inventory_type: :development_material,
|
211
|
-
source_category: :boss_loot,
|
212
|
-
source_sub_category: :world_boss_drop,
|
213
|
-
nation_name: :inazuma,
|
214
|
-
).freeze
|
215
|
-
|
216
|
-
PERPETUAL_CALIBER = GenshinObject::Material.new(
|
217
|
-
kamera_key: "PerpetualCaliber",
|
218
|
-
name: "Perpetual Caliber",
|
219
|
-
rarity: 4,
|
220
|
-
family: nil,
|
221
|
-
inventory_type: :development_material,
|
222
|
-
source_category: :boss_loot,
|
223
|
-
source_sub_category: :world_boss_drop,
|
224
|
-
nation_name: :sumeru,
|
225
|
-
).freeze
|
226
|
-
|
227
|
-
PSEUDO_STAMENS = GenshinObject::Material.new(
|
228
|
-
kamera_key: "PseudoStamens",
|
229
|
-
name: "Pseudo-Stamens",
|
230
|
-
rarity: 4,
|
231
|
-
family: nil,
|
232
|
-
inventory_type: :development_material,
|
233
|
-
source_category: :boss_loot,
|
234
|
-
source_sub_category: :world_boss_drop,
|
235
|
-
nation_name: :sumeru,
|
236
|
-
).freeze
|
237
|
-
|
238
|
-
QUELLED_CREEPER = GenshinObject::Material.new(
|
239
|
-
kamera_key: "QuelledCreeper",
|
240
|
-
name: "Quelled Creeper",
|
241
|
-
rarity: 4,
|
242
|
-
family: nil,
|
243
|
-
inventory_type: :development_material,
|
244
|
-
source_category: :boss_loot,
|
245
|
-
source_sub_category: :world_boss_drop,
|
246
|
-
nation_name: :sumeru,
|
247
|
-
).freeze
|
248
|
-
|
249
|
-
RIFTBORN_REGALIA = GenshinObject::Material.new(
|
250
|
-
kamera_key: "RiftbornRegalia",
|
251
|
-
name: "Riftborn Regalia",
|
252
|
-
rarity: 4,
|
253
|
-
family: nil,
|
254
|
-
inventory_type: :development_material,
|
255
|
-
source_category: :boss_loot,
|
256
|
-
source_sub_category: :world_boss_drop,
|
257
|
-
nation_name: :inazuma,
|
258
|
-
).freeze
|
259
|
-
|
260
|
-
RUNIC_FANG = GenshinObject::Material.new(
|
261
|
-
kamera_key: "RunicFang",
|
262
|
-
name: "Runic Fang",
|
263
|
-
rarity: 4,
|
264
|
-
family: nil,
|
265
|
-
inventory_type: :development_material,
|
266
|
-
source_category: :boss_loot,
|
267
|
-
source_sub_category: :world_boss_drop,
|
268
|
-
nation_name: :liyue,
|
269
|
-
).freeze
|
270
|
-
|
271
|
-
SMOLDERING_PEARL = GenshinObject::Material.new(
|
272
|
-
kamera_key: "SmolderingPearl",
|
273
|
-
name: "Smoldering Pearl",
|
274
|
-
rarity: 4,
|
275
|
-
family: nil,
|
276
|
-
inventory_type: :development_material,
|
277
|
-
source_category: :boss_loot,
|
278
|
-
source_sub_category: :world_boss_drop,
|
279
|
-
nation_name: :inazuma,
|
280
|
-
).freeze
|
281
|
-
|
282
|
-
STORM_BEADS = GenshinObject::Material.new(
|
283
|
-
kamera_key: "StormBeads",
|
284
|
-
name: "Storm Beads",
|
285
|
-
rarity: 4,
|
286
|
-
family: nil,
|
287
|
-
inventory_type: :development_material,
|
288
|
-
source_category: :boss_loot,
|
289
|
-
source_sub_category: :world_boss_drop,
|
290
|
-
nation_name: :inazuma,
|
291
|
-
).freeze
|
292
|
-
|
293
|
-
THUNDERCLAP_FRUITCORE = GenshinObject::Material.new(
|
294
|
-
kamera_key: "ThunderclapFruitcore",
|
295
|
-
name: "Thunderclap Fruitcore",
|
296
|
-
rarity: 4,
|
297
|
-
family: nil,
|
298
|
-
inventory_type: :development_material,
|
299
|
-
source_category: :boss_loot,
|
300
|
-
source_sub_category: :world_boss_drop,
|
301
|
-
nation_name: :sumeru,
|
302
|
-
).freeze
|
303
|
-
|
304
|
-
TOURBILLON_DEVICE = GenshinObject::Material.new(
|
305
|
-
kamera_key: "TourbillonDevice",
|
306
|
-
name: "Tourbillon Device",
|
307
|
-
rarity: 4,
|
308
|
-
family: nil,
|
309
|
-
inventory_type: :development_material,
|
310
|
-
source_category: :boss_loot,
|
311
|
-
source_sub_category: :world_boss_drop,
|
312
|
-
nation_name: :fontaine,
|
313
|
-
).freeze
|
314
|
-
|
315
|
-
WATER_THAT_FAILED_TO_TRANSCEND = GenshinObject::Material.new(
|
316
|
-
kamera_key: "WaterThatFailedToTranscend",
|
317
|
-
name: "Water That Failed To Transcend",
|
318
|
-
rarity: 4,
|
319
|
-
family: nil,
|
320
|
-
inventory_type: :development_material,
|
321
|
-
source_category: :boss_loot,
|
322
|
-
source_sub_category: :world_boss_drop,
|
323
|
-
nation_name: :fontaine,
|
324
|
-
).freeze
|
325
332
|
end
|
326
333
|
end
|
327
|
-
|
328
|
-
|
329
|
-
|
330
|
-
|