rubywarrior 0.1.0
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- data/CHANGELOG.rdoc +3 -0
- data/LICENSE +20 -0
- data/README.rdoc +170 -0
- data/Rakefile +21 -0
- data/bin/rubywarrior +5 -0
- data/features/command_options.feature +46 -0
- data/features/levels.feature +51 -0
- data/features/profiles.feature +56 -0
- data/features/step_definitions/common_steps.rb +19 -0
- data/features/step_definitions/interaction_steps.rb +65 -0
- data/features/support/env.rb +12 -0
- data/features/support/mockio.rb +57 -0
- data/features/towers.feature +14 -0
- data/lib/ruby_warrior.rb +44 -0
- data/lib/ruby_warrior/abilities/attack.rb +24 -0
- data/lib/ruby_warrior/abilities/base.rb +36 -0
- data/lib/ruby_warrior/abilities/bind.rb +19 -0
- data/lib/ruby_warrior/abilities/direction_of.rb +13 -0
- data/lib/ruby_warrior/abilities/direction_of_stairs.rb +13 -0
- data/lib/ruby_warrior/abilities/distance.rb +13 -0
- data/lib/ruby_warrior/abilities/explode.rb +16 -0
- data/lib/ruby_warrior/abilities/feel.rb +13 -0
- data/lib/ruby_warrior/abilities/health.rb +13 -0
- data/lib/ruby_warrior/abilities/listen.rb +15 -0
- data/lib/ruby_warrior/abilities/look.rb +15 -0
- data/lib/ruby_warrior/abilities/pivot.rb +16 -0
- data/lib/ruby_warrior/abilities/rescue.rb +23 -0
- data/lib/ruby_warrior/abilities/rest.rb +20 -0
- data/lib/ruby_warrior/abilities/shoot.rb +23 -0
- data/lib/ruby_warrior/abilities/walk.rb +20 -0
- data/lib/ruby_warrior/config.rb +22 -0
- data/lib/ruby_warrior/core_additions.rb +25 -0
- data/lib/ruby_warrior/floor.rb +71 -0
- data/lib/ruby_warrior/game.rb +193 -0
- data/lib/ruby_warrior/level.rb +119 -0
- data/lib/ruby_warrior/level_loader.rb +56 -0
- data/lib/ruby_warrior/player_generator.rb +41 -0
- data/lib/ruby_warrior/position.rb +80 -0
- data/lib/ruby_warrior/profile.rb +104 -0
- data/lib/ruby_warrior/runner.rb +33 -0
- data/lib/ruby_warrior/space.rb +63 -0
- data/lib/ruby_warrior/tower.rb +14 -0
- data/lib/ruby_warrior/turn.rb +38 -0
- data/lib/ruby_warrior/ui.rb +54 -0
- data/lib/ruby_warrior/units/archer.rb +34 -0
- data/lib/ruby_warrior/units/base.rb +95 -0
- data/lib/ruby_warrior/units/captive.rb +30 -0
- data/lib/ruby_warrior/units/sludge.rb +30 -0
- data/lib/ruby_warrior/units/thick_sludge.rb +13 -0
- data/lib/ruby_warrior/units/warrior.rb +58 -0
- data/lib/ruby_warrior/units/wizard.rb +34 -0
- data/spec/fixtures/short-tower/level_001.rb +15 -0
- data/spec/fixtures/short-tower/level_002.rb +15 -0
- data/spec/fixtures/walking_player.rb +5 -0
- data/spec/ruby_warrior/abilities/attack_spec.rb +51 -0
- data/spec/ruby_warrior/abilities/base_spec.rb +24 -0
- data/spec/ruby_warrior/abilities/bind_spec.rb +19 -0
- data/spec/ruby_warrior/abilities/direction_of_spec.rb +13 -0
- data/spec/ruby_warrior/abilities/direction_of_stairs_spec.rb +13 -0
- data/spec/ruby_warrior/abilities/distance_spec.rb +13 -0
- data/spec/ruby_warrior/abilities/explode_spec.rb +21 -0
- data/spec/ruby_warrior/abilities/feel_spec.rb +13 -0
- data/spec/ruby_warrior/abilities/health_spec.rb +13 -0
- data/spec/ruby_warrior/abilities/listen_spec.rb +17 -0
- data/spec/ruby_warrior/abilities/look_spec.rb +15 -0
- data/spec/ruby_warrior/abilities/pivot_spec.rb +18 -0
- data/spec/ruby_warrior/abilities/rescue_spec.rb +40 -0
- data/spec/ruby_warrior/abilities/rest_spec.rb +29 -0
- data/spec/ruby_warrior/abilities/shoot_spec.rb +22 -0
- data/spec/ruby_warrior/abilities/walk_spec.rb +25 -0
- data/spec/ruby_warrior/floor_spec.rb +81 -0
- data/spec/ruby_warrior/game_spec.rb +119 -0
- data/spec/ruby_warrior/level_loader_spec.rb +54 -0
- data/spec/ruby_warrior/level_spec.rb +203 -0
- data/spec/ruby_warrior/player_generator_spec.rb +12 -0
- data/spec/ruby_warrior/position_spec.rb +103 -0
- data/spec/ruby_warrior/profile_spec.rb +144 -0
- data/spec/ruby_warrior/space_spec.rb +165 -0
- data/spec/ruby_warrior/tower_spec.rb +15 -0
- data/spec/ruby_warrior/turn_spec.rb +42 -0
- data/spec/ruby_warrior/ui_spec.rb +93 -0
- data/spec/ruby_warrior/units/archer_spec.rb +23 -0
- data/spec/ruby_warrior/units/base_spec.rb +133 -0
- data/spec/ruby_warrior/units/captive_spec.rb +34 -0
- data/spec/ruby_warrior/units/sludge_spec.rb +27 -0
- data/spec/ruby_warrior/units/thick_sludge_spec.rb +19 -0
- data/spec/ruby_warrior/units/warrior_spec.rb +60 -0
- data/spec/ruby_warrior/units/wizard_spec.rb +23 -0
- data/spec/spec_helper.rb +10 -0
- data/templates/README.erb +20 -0
- data/templates/player.rb +5 -0
- data/towers/beginner/level_001.rb +16 -0
- data/towers/beginner/level_002.rb +18 -0
- data/towers/beginner/level_003.rb +21 -0
- data/towers/beginner/level_004.rb +18 -0
- data/towers/beginner/level_005.rb +22 -0
- data/towers/beginner/level_006.rb +19 -0
- data/towers/beginner/level_007.rb +18 -0
- data/towers/beginner/level_008.rb +21 -0
- data/towers/beginner/level_009.rb +20 -0
- data/towers/intermediate/level_001.rb +18 -0
- data/towers/intermediate/level_002.rb +20 -0
- data/towers/intermediate/level_003.rb +23 -0
- data/towers/intermediate/level_004.rb +24 -0
- data/towers/intermediate/level_005.rb +19 -0
- data/towers/intermediate/level_006.rb +24 -0
- metadata +167 -0
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require File.dirname(__FILE__) + '/../spec_helper'
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require 'set'
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describe RubyWarrior::Level do
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before(:each) do
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@profile = RubyWarrior::Profile.new
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@floor = RubyWarrior::Floor.new
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@level = RubyWarrior::Level.new(@profile, 1)
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@level.floor = @floor
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@level.stubs(:failed?).returns(false)
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end
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it "should consider passed when warrior is on stairs" do
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@level.warrior = RubyWarrior::Units::Warrior.new
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@floor.add(@level.warrior, 0, 0, :north)
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@floor.place_stairs(0, 0)
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@level.should be_passed
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end
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it "should default time bonus to zero" do
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@level.time_bonus.should be_zero
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end
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it "should have a grade relative to ace score" do
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@level.ace_score = 100
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@level.grade_for(110).should == "S"
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@level.grade_for(100).should == "S"
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@level.grade_for(99).should == "A"
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@level.grade_for(89).should == "B"
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@level.grade_for(79).should == "C"
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@level.grade_for(69).should == "D"
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@level.grade_for(59).should == "F"
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end
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it "should have no grade if there is no ace score" do
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@level.ace_score.should be_nil
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@level.grade_for(100).should be_nil
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end
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it "should load file contents into level" do
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@level.stubs(:load_path).returns('path/to/level.rb')
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File.expects(:read).with('path/to/level.rb').returns("description 'foo'")
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@level.load_level
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@level.description.should == 'foo'
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end
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it "should have a player path from profile" do
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@profile.stubs(:player_path).returns('path/to/player')
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@level.player_path.should == 'path/to/player'
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end
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it "should have a load path from profile tower with level number in it" do
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@profile.stubs(:tower_path).returns('path/to/tower')
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@level.load_path.should == 'path/to/tower/level_001.rb'
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end
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it "should exist if file exists" do
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@level.stubs(:load_path).returns('/foo/bar')
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File.expects(:exist?).with('/foo/bar').returns(true)
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@level.exists?.should be_true
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end
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it "should load player and player path" do
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@level.stubs(:player_path).returns('player/path')
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$:.expects(:<<).with('player/path')
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@level.expects(:load).with('player.rb')
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@level.load_player
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end
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it "should generate player files" do
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@level.expects(:load_level)
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generator = stub
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generator.expects(:generate)
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RubyWarrior::PlayerGenerator.expects(:new).with(@level).returns(generator)
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@level.generate_player_files
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end
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it "should setup warrior with profile abilities" do
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@profile.abilities = [:foo, :bar]
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warrior = stub_everything
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warrior.expects(:add_abilities).with(:foo, :bar)
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@level.setup_warrior(warrior)
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end
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it "should setup warrior with profile name" do
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@profile.warrior_name = "Joe"
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warrior = stub_everything
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warrior.expects(:name=).with("Joe")
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@level.setup_warrior(warrior)
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end
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describe "playing" do
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before(:each) do
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@level.stubs(:load_level)
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end
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it "should load level once when playing multiple turns" do
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@level.expects(:load_level)
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@level.play(2)
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end
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it "should call prepare_turn and play_turn on each object specified number of times" do
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object = RubyWarrior::Units::Base.new
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object.expects(:prepare_turn).times(2)
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object.expects(:perform_turn).times(2)
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@floor.add(object, 0, 0, :north)
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@level.play(2)
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end
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it "should return immediately when passed" do
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object = RubyWarrior::Units::Base.new
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object.expects(:turn).times(0)
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@floor.add(object, 0, 0, :north)
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@level.stubs(:passed?).returns(true)
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@level.play(2)
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end
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it "should yield to block in play method for each turn" do
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int = 0
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@level.play(2) do
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int += 1
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end
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int.should == 2
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end
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it "should count down time_bonus once each turn" do
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@level.time_bonus = 10
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@level.play(3)
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@level.time_bonus.should == 7
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end
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it "should count down time_bonus below 0" do
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@level.time_bonus = 2
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@level.play(5)
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@level.time_bonus.should be_zero
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end
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it "should have a pretty score calculation" do
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@level.score_calculation(123, 45).should == "123 + 45 = 168"
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end
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it "should not have a score calculation when starting score is zero" do
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@level.score_calculation(0, 45).should == "45"
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end
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end
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describe "tallying points" do
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before(:each) do
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@warrior = stub(:score => 0, :abilities => {})
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@level.stubs(:warrior).returns(@warrior)
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@level.floor.stubs(:other_units).returns([stub])
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end
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it "should add warrior score to profile" do
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@warrior.stubs(:score).returns(30)
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@level.tally_points
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@profile.score.should == 30
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end
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it "should add warrior score to profile for epic mode" do
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@profile.enable_epic_mode
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@warrior.stubs(:score).returns(30)
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@level.tally_points
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@profile.current_epic_score.should == 30
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end
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it "should add level grade percent to profile for epic mode" do
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@level.ace_score = 100
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@profile.enable_epic_mode
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@warrior.stubs(:score).returns(30)
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@level.tally_points
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@profile.current_epic_grades.should == { 1 => 0.3 }
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end
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it "should not add level grade if ace score is not set" do
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@level.ace_score = nil
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@profile.enable_epic_mode
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@warrior.stubs(:score).returns(30)
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@level.tally_points
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@profile.current_epic_grades.should == {}
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end
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it "should apply warrior abilities to profile" do
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@warrior.stubs(:abilities).returns({:foo => nil, :bar => nil})
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@level.tally_points
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@profile.abilities.to_set.should == [:foo, :bar].to_set
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end
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it "should apply time bonus to profile score" do
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@level.time_bonus = 20
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@level.tally_points
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@profile.score.should == 20
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end
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it "should give 20% bonus when no other units left" do
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@level.floor.stubs(:other_units).returns([])
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@warrior.stubs(:score).returns(10)
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@level.time_bonus = 10
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@level.tally_points
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@profile.score.should == 24
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end
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end
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end
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require File.dirname(__FILE__) + '/../spec_helper'
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describe RubyWarrior::PlayerGenerator do
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before(:each) do
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@level = RubyWarrior::Level.new(RubyWarrior::Profile.new, 15)
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@generator = RubyWarrior::PlayerGenerator.new(@level)
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end
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it "should know templates path" do
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@generator.templates_path.should == File.expand_path(File.dirname(__FILE__) + "/../../templates")
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end
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end
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require File.dirname(__FILE__) + '/../spec_helper'
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describe RubyWarrior::Position do
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before(:each) do
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@unit = RubyWarrior::Units::Base.new
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@floor = RubyWarrior::Floor.new
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@floor.width = 6
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@floor.height = 5
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@floor.add(@unit, 1, 2, :north)
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@position = @unit.position
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end
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it "should rotate clockwise" do
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@position.direction.should == :north
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[:east, :south, :west, :north, :east].each do |dir|
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@position.rotate(1)
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@position.direction.should == dir
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end
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end
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it "should rotate counterclockwise" do
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@position.direction.should == :north
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[:west, :south, :east, :north, :west].each do |dir|
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@position.rotate(-1)
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@position.direction.should == dir
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end
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end
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it "should get relative space in front" do
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unit = RubyWarrior::Units::Base.new
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@floor.add(unit, 1, 1)
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@position.relative_space(1).should_not be_empty
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end
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it "should get relative object in front when rotated" do
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unit = RubyWarrior::Units::Base.new
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@floor.add(unit, 2, 2)
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@position.rotate(1)
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@position.relative_space(1).should_not be_empty
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end
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it "should get relative object diagonally" do
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unit = RubyWarrior::Units::Base.new
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@floor.add(unit, 0, 1)
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@position.relative_space(1, -1).should_not be_empty
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end
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it "should get relative object diagonally when rotating" do
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unit = RubyWarrior::Units::Base.new
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@floor.add(unit, 0, 1)
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@position.rotate(2)
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@position.relative_space(-1, 1).should_not be_empty
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end
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it "should move object on floor relatively" do
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@floor.get(1, 2).should == @unit
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@position.move(-1, 2)
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@floor.get(1, 2).should be_nil
|
59
|
+
@floor.get(3, 3).should == @unit
|
60
|
+
@position.rotate(1)
|
61
|
+
@position.move(-1)
|
62
|
+
@floor.get(3, 3).should be_nil
|
63
|
+
@floor.get(2, 3).should == @unit
|
64
|
+
end
|
65
|
+
|
66
|
+
it "should return distance from stairs as 0 when on stairs" do
|
67
|
+
@floor.place_stairs(1, 2)
|
68
|
+
@position.distance_from_stairs.should == 0
|
69
|
+
end
|
70
|
+
|
71
|
+
it "should return distance from stairs in both directions" do
|
72
|
+
@floor.place_stairs(0, 3)
|
73
|
+
@position.distance_from_stairs.should == 2
|
74
|
+
end
|
75
|
+
|
76
|
+
it "should return relative direction of stairs" do
|
77
|
+
@floor.place_stairs(0, 0)
|
78
|
+
@position.relative_direction_of_stairs.should == :forward
|
79
|
+
end
|
80
|
+
|
81
|
+
it "should return relative direction of given space" do
|
82
|
+
@position.relative_direction_of(@floor.space(5, 3)).should == :right
|
83
|
+
@position.rotate 1
|
84
|
+
@position.relative_direction_of(@floor.space(1, 4)).should == :right
|
85
|
+
end
|
86
|
+
|
87
|
+
it "should be able to determine relative direction" do
|
88
|
+
@position.relative_direction(:north).should == :forward
|
89
|
+
@position.relative_direction(:south).should == :backward
|
90
|
+
@position.relative_direction(:west).should == :left
|
91
|
+
@position.relative_direction(:east).should == :right
|
92
|
+
@position.rotate 1
|
93
|
+
@position.relative_direction(:north).should == :left
|
94
|
+
@position.rotate 1
|
95
|
+
@position.relative_direction(:north).should == :backward
|
96
|
+
@position.rotate 1
|
97
|
+
@position.relative_direction(:north).should == :right
|
98
|
+
end
|
99
|
+
|
100
|
+
it "should return a space at the same location as position" do
|
101
|
+
@position.space.location.should == [1, 2]
|
102
|
+
end
|
103
|
+
end
|
@@ -0,0 +1,144 @@
|
|
1
|
+
require File.dirname(__FILE__) + '/../spec_helper'
|
2
|
+
|
3
|
+
describe RubyWarrior::Profile do
|
4
|
+
before(:each) do
|
5
|
+
@profile = RubyWarrior::Profile.new
|
6
|
+
end
|
7
|
+
|
8
|
+
it "should have warrior name" do
|
9
|
+
@profile.warrior_name = 'Joe'
|
10
|
+
@profile.warrior_name.should == 'Joe'
|
11
|
+
end
|
12
|
+
|
13
|
+
it "should start level number at 0" do
|
14
|
+
@profile.level_number.should be_zero
|
15
|
+
end
|
16
|
+
|
17
|
+
it "should start score at 0 and allow it to increment" do
|
18
|
+
@profile.score.should be_zero
|
19
|
+
@profile.score += 5
|
20
|
+
@profile.score.should == 5
|
21
|
+
end
|
22
|
+
|
23
|
+
it "should have no abilities and allow adding" do
|
24
|
+
@profile.abilities.should == []
|
25
|
+
@profile.abilities += [:foo, :bar]
|
26
|
+
@profile.abilities.should == [:foo, :bar]
|
27
|
+
end
|
28
|
+
|
29
|
+
it "should encode with marshal + base64" do
|
30
|
+
@profile.encode.should == Base64.encode64(Marshal.dump(@profile))
|
31
|
+
end
|
32
|
+
|
33
|
+
it "should decode with marshal + base64" do
|
34
|
+
RubyWarrior::Profile.decode(@profile.encode).warrior_name.should == @profile.warrior_name
|
35
|
+
end
|
36
|
+
|
37
|
+
it "load should read file, decode and set player path" do
|
38
|
+
profile = 'profile'
|
39
|
+
profile.expects(:player_path=).with('path/to')
|
40
|
+
File.expects(:read).with('path/to/.profile').returns('encoded_profile')
|
41
|
+
RubyWarrior::Profile.expects(:decode).with('encoded_profile').returns(profile)
|
42
|
+
RubyWarrior::Profile.load('path/to/.profile').should == profile
|
43
|
+
end
|
44
|
+
|
45
|
+
|
46
|
+
it "should add abilities and remove duplicates" do
|
47
|
+
@profile.add_abilities(:foo, :bar, :blah, :bar)
|
48
|
+
@profile.abilities.should == [:foo, :bar, :blah]
|
49
|
+
end
|
50
|
+
|
51
|
+
it "should fetch new level with current number" do
|
52
|
+
@profile.level_number = 1
|
53
|
+
@profile.current_level.number.should == 1
|
54
|
+
end
|
55
|
+
|
56
|
+
it "should fetch next level" do
|
57
|
+
@profile.level_number = 1
|
58
|
+
@profile.next_level.number.should == 2
|
59
|
+
end
|
60
|
+
|
61
|
+
it "should enable epic mode and reset scores if nil" do
|
62
|
+
@profile.epic_score = nil
|
63
|
+
@profile.current_epic_score = nil
|
64
|
+
@profile.enable_epic_mode
|
65
|
+
@profile.should be_epic
|
66
|
+
@profile.epic_score.should be_zero
|
67
|
+
@profile.current_epic_score.should be_zero
|
68
|
+
end
|
69
|
+
|
70
|
+
it "should override epic score with current one if it is higher" do
|
71
|
+
@profile.enable_epic_mode
|
72
|
+
@profile.epic_score.should be_zero
|
73
|
+
@profile.average_grade.should be_nil
|
74
|
+
@profile.current_epic_score = 123
|
75
|
+
@profile.current_epic_grades = { 1 => 0.7, 2 => 0.9 }
|
76
|
+
@profile.update_epic_score
|
77
|
+
@profile.epic_score.should == 123
|
78
|
+
@profile.average_grade.should == 0.8
|
79
|
+
end
|
80
|
+
|
81
|
+
it "should not override epic score with current one if it is lower" do
|
82
|
+
@profile.enable_epic_mode
|
83
|
+
@profile.epic_score = 124
|
84
|
+
@profile.average_grade = 0.9
|
85
|
+
@profile.current_epic_score = 123
|
86
|
+
@profile.current_epic_grades = { 1 => 0.7, 2 => 0.9 }
|
87
|
+
@profile.update_epic_score
|
88
|
+
@profile.epic_score.should == 124
|
89
|
+
@profile.average_grade.should == 0.9
|
90
|
+
end
|
91
|
+
|
92
|
+
it "should not calculate average grade if no grades are present" do
|
93
|
+
@profile.enable_epic_mode
|
94
|
+
@profile.current_epic_grades = {}
|
95
|
+
@profile.calculate_average_grade.should be_nil
|
96
|
+
end
|
97
|
+
|
98
|
+
describe "with tower path" do
|
99
|
+
before(:each) do
|
100
|
+
@profile.warrior_name = "John Smith"
|
101
|
+
@profile.tower_path = 'path/to/tower'
|
102
|
+
end
|
103
|
+
|
104
|
+
it "save should write file with encoded profile" do
|
105
|
+
file = stub
|
106
|
+
file.expects(:write).with('encoded_profile')
|
107
|
+
File.expects(:open).with(@profile.player_path + '/.profile', 'w').yields(file)
|
108
|
+
@profile.expects(:encode).returns('encoded_profile')
|
109
|
+
@profile.save
|
110
|
+
end
|
111
|
+
|
112
|
+
it "should have a nice string representation" do
|
113
|
+
@profile.warrior_name = 'Joe'
|
114
|
+
@profile.to_s.should == "Joe - tower - level 0 - score 0"
|
115
|
+
end
|
116
|
+
|
117
|
+
it "should include epic score in string representation" do
|
118
|
+
@profile.warrior_name = 'Joe'
|
119
|
+
@profile.enable_epic_mode
|
120
|
+
@profile.to_s.should == "Joe - tower - first score 0 - epic score 0"
|
121
|
+
end
|
122
|
+
|
123
|
+
it "should include epic score with grade in string representation" do
|
124
|
+
@profile.warrior_name = 'Joe'
|
125
|
+
@profile.enable_epic_mode
|
126
|
+
@profile.average_grade = 0.7
|
127
|
+
@profile.to_s.should == "Joe - tower - first score 0 - epic score 0 (C)"
|
128
|
+
end
|
129
|
+
|
130
|
+
it "should guess at the player path" do
|
131
|
+
@profile.player_path.should == './rubywarrior/john-smith-tower'
|
132
|
+
end
|
133
|
+
|
134
|
+
it "should use specified player path" do
|
135
|
+
@profile.player_path = "path/to/player"
|
136
|
+
@profile.player_path.should == "path/to/player"
|
137
|
+
end
|
138
|
+
|
139
|
+
it "should load tower from path" do
|
140
|
+
RubyWarrior::Tower.expects(:new).with('path/to/tower').returns('tower')
|
141
|
+
@profile.tower.should == 'tower'
|
142
|
+
end
|
143
|
+
end
|
144
|
+
end
|