rubywarrior 0.1.0

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Files changed (107) hide show
  1. data/CHANGELOG.rdoc +3 -0
  2. data/LICENSE +20 -0
  3. data/README.rdoc +170 -0
  4. data/Rakefile +21 -0
  5. data/bin/rubywarrior +5 -0
  6. data/features/command_options.feature +46 -0
  7. data/features/levels.feature +51 -0
  8. data/features/profiles.feature +56 -0
  9. data/features/step_definitions/common_steps.rb +19 -0
  10. data/features/step_definitions/interaction_steps.rb +65 -0
  11. data/features/support/env.rb +12 -0
  12. data/features/support/mockio.rb +57 -0
  13. data/features/towers.feature +14 -0
  14. data/lib/ruby_warrior.rb +44 -0
  15. data/lib/ruby_warrior/abilities/attack.rb +24 -0
  16. data/lib/ruby_warrior/abilities/base.rb +36 -0
  17. data/lib/ruby_warrior/abilities/bind.rb +19 -0
  18. data/lib/ruby_warrior/abilities/direction_of.rb +13 -0
  19. data/lib/ruby_warrior/abilities/direction_of_stairs.rb +13 -0
  20. data/lib/ruby_warrior/abilities/distance.rb +13 -0
  21. data/lib/ruby_warrior/abilities/explode.rb +16 -0
  22. data/lib/ruby_warrior/abilities/feel.rb +13 -0
  23. data/lib/ruby_warrior/abilities/health.rb +13 -0
  24. data/lib/ruby_warrior/abilities/listen.rb +15 -0
  25. data/lib/ruby_warrior/abilities/look.rb +15 -0
  26. data/lib/ruby_warrior/abilities/pivot.rb +16 -0
  27. data/lib/ruby_warrior/abilities/rescue.rb +23 -0
  28. data/lib/ruby_warrior/abilities/rest.rb +20 -0
  29. data/lib/ruby_warrior/abilities/shoot.rb +23 -0
  30. data/lib/ruby_warrior/abilities/walk.rb +20 -0
  31. data/lib/ruby_warrior/config.rb +22 -0
  32. data/lib/ruby_warrior/core_additions.rb +25 -0
  33. data/lib/ruby_warrior/floor.rb +71 -0
  34. data/lib/ruby_warrior/game.rb +193 -0
  35. data/lib/ruby_warrior/level.rb +119 -0
  36. data/lib/ruby_warrior/level_loader.rb +56 -0
  37. data/lib/ruby_warrior/player_generator.rb +41 -0
  38. data/lib/ruby_warrior/position.rb +80 -0
  39. data/lib/ruby_warrior/profile.rb +104 -0
  40. data/lib/ruby_warrior/runner.rb +33 -0
  41. data/lib/ruby_warrior/space.rb +63 -0
  42. data/lib/ruby_warrior/tower.rb +14 -0
  43. data/lib/ruby_warrior/turn.rb +38 -0
  44. data/lib/ruby_warrior/ui.rb +54 -0
  45. data/lib/ruby_warrior/units/archer.rb +34 -0
  46. data/lib/ruby_warrior/units/base.rb +95 -0
  47. data/lib/ruby_warrior/units/captive.rb +30 -0
  48. data/lib/ruby_warrior/units/sludge.rb +30 -0
  49. data/lib/ruby_warrior/units/thick_sludge.rb +13 -0
  50. data/lib/ruby_warrior/units/warrior.rb +58 -0
  51. data/lib/ruby_warrior/units/wizard.rb +34 -0
  52. data/spec/fixtures/short-tower/level_001.rb +15 -0
  53. data/spec/fixtures/short-tower/level_002.rb +15 -0
  54. data/spec/fixtures/walking_player.rb +5 -0
  55. data/spec/ruby_warrior/abilities/attack_spec.rb +51 -0
  56. data/spec/ruby_warrior/abilities/base_spec.rb +24 -0
  57. data/spec/ruby_warrior/abilities/bind_spec.rb +19 -0
  58. data/spec/ruby_warrior/abilities/direction_of_spec.rb +13 -0
  59. data/spec/ruby_warrior/abilities/direction_of_stairs_spec.rb +13 -0
  60. data/spec/ruby_warrior/abilities/distance_spec.rb +13 -0
  61. data/spec/ruby_warrior/abilities/explode_spec.rb +21 -0
  62. data/spec/ruby_warrior/abilities/feel_spec.rb +13 -0
  63. data/spec/ruby_warrior/abilities/health_spec.rb +13 -0
  64. data/spec/ruby_warrior/abilities/listen_spec.rb +17 -0
  65. data/spec/ruby_warrior/abilities/look_spec.rb +15 -0
  66. data/spec/ruby_warrior/abilities/pivot_spec.rb +18 -0
  67. data/spec/ruby_warrior/abilities/rescue_spec.rb +40 -0
  68. data/spec/ruby_warrior/abilities/rest_spec.rb +29 -0
  69. data/spec/ruby_warrior/abilities/shoot_spec.rb +22 -0
  70. data/spec/ruby_warrior/abilities/walk_spec.rb +25 -0
  71. data/spec/ruby_warrior/floor_spec.rb +81 -0
  72. data/spec/ruby_warrior/game_spec.rb +119 -0
  73. data/spec/ruby_warrior/level_loader_spec.rb +54 -0
  74. data/spec/ruby_warrior/level_spec.rb +203 -0
  75. data/spec/ruby_warrior/player_generator_spec.rb +12 -0
  76. data/spec/ruby_warrior/position_spec.rb +103 -0
  77. data/spec/ruby_warrior/profile_spec.rb +144 -0
  78. data/spec/ruby_warrior/space_spec.rb +165 -0
  79. data/spec/ruby_warrior/tower_spec.rb +15 -0
  80. data/spec/ruby_warrior/turn_spec.rb +42 -0
  81. data/spec/ruby_warrior/ui_spec.rb +93 -0
  82. data/spec/ruby_warrior/units/archer_spec.rb +23 -0
  83. data/spec/ruby_warrior/units/base_spec.rb +133 -0
  84. data/spec/ruby_warrior/units/captive_spec.rb +34 -0
  85. data/spec/ruby_warrior/units/sludge_spec.rb +27 -0
  86. data/spec/ruby_warrior/units/thick_sludge_spec.rb +19 -0
  87. data/spec/ruby_warrior/units/warrior_spec.rb +60 -0
  88. data/spec/ruby_warrior/units/wizard_spec.rb +23 -0
  89. data/spec/spec_helper.rb +10 -0
  90. data/templates/README.erb +20 -0
  91. data/templates/player.rb +5 -0
  92. data/towers/beginner/level_001.rb +16 -0
  93. data/towers/beginner/level_002.rb +18 -0
  94. data/towers/beginner/level_003.rb +21 -0
  95. data/towers/beginner/level_004.rb +18 -0
  96. data/towers/beginner/level_005.rb +22 -0
  97. data/towers/beginner/level_006.rb +19 -0
  98. data/towers/beginner/level_007.rb +18 -0
  99. data/towers/beginner/level_008.rb +21 -0
  100. data/towers/beginner/level_009.rb +20 -0
  101. data/towers/intermediate/level_001.rb +18 -0
  102. data/towers/intermediate/level_002.rb +20 -0
  103. data/towers/intermediate/level_003.rb +23 -0
  104. data/towers/intermediate/level_004.rb +24 -0
  105. data/towers/intermediate/level_005.rb +19 -0
  106. data/towers/intermediate/level_006.rb +24 -0
  107. metadata +167 -0
@@ -0,0 +1,95 @@
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+ module RubyWarrior
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+ module Units
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+ class Base
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+ attr_writer :health
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+ attr_accessor :position
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+
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+ def attack_power
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+ 0
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+ end
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+
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+ def max_health
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+ 0
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+ end
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+
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+ def earn_points(points)
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+ end
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+
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+ def health
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+ @health ||= max_health
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+ end
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+
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+ def take_damage(amount)
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+ unbind if bound?
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+ if health
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+ self.health -= amount
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+ say "takes #{amount} damage, #{health} health power left"
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+ if health <= 0
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+ @position = nil
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+ say "dies"
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+ end
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+ end
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+ end
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+
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+ def alive?
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+ !position.nil?
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+ end
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+
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+ def bound?
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+ @bound
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+ end
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+
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+ def unbind
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+ say "released from bonds"
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+ @bound = false
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+ end
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+
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+ def bind
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+ @bound = true
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+ end
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+
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+ def say(msg)
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+ UI.puts_with_delay "#{name} #{msg}"
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+ end
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+
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+ def name
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+ self.class.name.split('::').last.titleize
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+ end
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+ alias_method :to_s, :name
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+
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+ def add_abilities(*new_abilities)
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+ new_abilities.each do |ability|
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+ abilities[ability] = eval("Abilities::#{ability.to_s.sub('!', '').camelize}").new(self) # TODO use something similar to constantize here
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+ end
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+ end
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+
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+ def next_turn
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+ Turn.new(abilities)
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+ end
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+
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+ def prepare_turn
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+ @current_turn = next_turn
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+ play_turn(@current_turn)
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+ end
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+
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+ def perform_turn
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+ if @current_turn.action && @position && !bound?
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+ name, *args = @current_turn.action
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+ abilities[name].perform(*args)
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+ end
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+ end
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+
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+ def play_turn(turn)
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+ # to be overriden by subclass
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+ end
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+
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+ def abilities
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+ @abilities ||= {}
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+ end
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+
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+ def character
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+ "?"
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,30 @@
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+ module RubyWarrior
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+ module Units
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+ class Captive < Base
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+ attr_accessor :bomb_time
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+
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+ def initialize
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+ add_abilities :explode!
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+ bind
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+ end
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+
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+ def max_health
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+ 1
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+ end
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+
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+ def character
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+ "C"
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+ end
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+
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+ def play_turn(turn)
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+ if @bomb_time
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+ @bomb_time -= 1
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+ if @bomb_time.zero?
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+ @bound = false # unbind so it can perform an action
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+ turn.explode!
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+ end
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+ end
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,30 @@
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+ module RubyWarrior
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+ module Units
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+ class Sludge < Base
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+ def initialize
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+ add_abilities :attack!, :feel
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+ end
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+
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+ def play_turn(turn)
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+ [:forward, :left, :right, :backward].each do |direction|
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+ if turn.feel(direction).warrior?
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+ turn.attack!(direction)
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+ return
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+ end
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+ end
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+ end
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+
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+ def attack_power
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+ 3
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+ end
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+
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+ def max_health
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+ 12
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+ end
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+
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+ def character
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+ "s"
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,13 @@
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+ module RubyWarrior
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+ module Units
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+ class ThickSludge < Sludge
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+ def max_health
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+ 24
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+ end
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+
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+ def character
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+ "S"
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,58 @@
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+ module RubyWarrior
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+ module Units
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+ class Warrior < Base
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+ attr_writer :name
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+ attr_reader :score
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+
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+ def initialize
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+ @score = 0 # TODO make score dynamic
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+ end
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+
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+ def play_turn(turn)
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+ player.play_turn(turn)
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+ end
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+
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+ def player
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+ @player ||= Player.new
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+ end
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+
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+ def earn_points(points)
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+ @score += points
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+ say "earns #{points} points"
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+ end
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+
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+ def attack_power
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+ 5
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+ end
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+
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+ def shoot_power
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+ 3
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+ end
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+
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+ def max_health
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+ 20
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+ end
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+
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+ def name
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+ if @name && !@name.empty?
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+ @name
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+ else
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+ "Warrior"
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+ end
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+ end
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+
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+ def to_s
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+ name
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+ end
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+
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+ def character
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+ "@"
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+ end
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+
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+ def perform_turn
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+ say "does nothing" if @current_turn.action.nil?
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+ super
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,34 @@
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+ module RubyWarrior
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+ module Units
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+ class Wizard < Base
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+ def initialize
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+ add_abilities :shoot!, :look
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+ end
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+
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+ def play_turn(turn)
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+ [:forward, :left, :right].each do |direction|
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+ turn.look(direction).each do |space|
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+ if space.warrior?
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+ turn.shoot!(direction)
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+ return
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+ elsif !space.empty?
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+ break
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+ end
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+ end
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+ end
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+ end
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+
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+ def shoot_power
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+ 11
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+ end
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+
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+ def max_health
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+ 3
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+ end
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+
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+ def character
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+ "w"
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,15 @@
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+ # --
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+ # |@>|
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+ # --
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+
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+ description "You see before yourself a long hallway with stairs at the end. There is nothing in the way."
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+ tip "Call warrior.walk! to walk forward in the Player 'play_turn' method."
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+
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+ time_bonus 15
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+ ace_score 17
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+ size 2, 1
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+ stairs 1, 0
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+
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+ warrior 0, 0, :east do |u|
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+ u.add_abilities :walk!
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+ end
@@ -0,0 +1,15 @@
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+ # --
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+ # |@>|
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+ # --
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+
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+ description "You see before yourself a long hallway with stairs at the end. There is nothing in the way."
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+ tip "Call warrior.walk! to walk forward in the Player 'play_turn' method."
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+
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+ time_bonus 15
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+ ace_score 17
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+ size 2, 1
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+ stairs 1, 0
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+
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+ warrior 0, 0, :east do |u|
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+ u.add_abilities :walk!
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+ end
@@ -0,0 +1,5 @@
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+ class Player
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+ def play_turn(warrior)
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+ warrior.walk!
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+ end
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+ end
@@ -0,0 +1,51 @@
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+ require File.dirname(__FILE__) + '/../../spec_helper'
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+
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+ describe RubyWarrior::Abilities::Attack do
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+ before(:each) do
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+ @attacker = stub(:position => stub, :attack_power => 3, :say => nil)
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+ @attack = RubyWarrior::Abilities::Attack.new(@attacker)
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+ end
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+
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+ it "should subtract attack power amount from health" do
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+ receiver = RubyWarrior::Units::Base.new
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+ receiver.stubs(:alive?).returns(true)
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+ receiver.health = 5
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+ @attack.stubs(:unit).returns(receiver)
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+ @attack.perform
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+ receiver.health.should == 2
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+ end
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+
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+ it "should do nothing if recipient is nil" do
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+ @attack.stubs(:unit).returns(nil)
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+ lambda { @attack.perform }.should_not raise_error
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+ end
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+
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+ it "should get object at position from offset" do
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+ @attacker.position.expects(:relative_space).with(1, 0)
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+ @attack.space(:forward)
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+ end
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+
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+ it "should award points when killing unit" do
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+ receiver = stub(:take_damage => nil, :max_health => 8, :alive? => false)
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+ @attack.stubs(:unit).returns(receiver)
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+ @attacker.expects(:earn_points).with(8)
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+ @attack.perform
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+ end
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+
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+ it "should not award points when not killing unit" do
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+ receiver = stub(:max_health => 8, :alive? => true)
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+ receiver.expects(:take_damage)
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+ @attack.stubs(:unit).returns(receiver)
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+ @attacker.expects(:earn_points).never
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+ @attack.perform
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+ end
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+
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+ it "should reduce attack power when attacking backward" do
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+ receiver = RubyWarrior::Units::Base.new
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+ receiver.stubs(:alive?).returns(true)
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+ receiver.health = 5
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+ @attack.stubs(:unit).returns(receiver)
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+ @attack.perform(:backward)
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+ receiver.health.should == 3
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+ end
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+ end
@@ -0,0 +1,24 @@
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+ require File.dirname(__FILE__) + '/../../spec_helper'
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+
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+ describe RubyWarrior::Abilities::Base do
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+ before(:each) do
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+ @unit = stub
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+ @ability = RubyWarrior::Abilities::Base.new(@unit)
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+ end
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+
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+ it "should have offset for directions" do
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+ @ability.offset(:forward).should == [1, 0]
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+ @ability.offset(:right).should == [0, 1]
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+ @ability.offset(:backward).should == [-1, 0]
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+ @ability.offset(:left).should == [0, -1]
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+ end
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+
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+ it "should fetch unit at given direction with distance" do
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+ @ability.expects(:space).with(:right, 3).returns(stub(:unit => 'unit'))
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+ @ability.unit(:right, 3).should == 'unit'
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+ end
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+
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+ it "should have no description" do
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+ @ability.description.should be_nil
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+ end
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+ end
@@ -0,0 +1,19 @@
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+ require File.dirname(__FILE__) + '/../../spec_helper'
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+
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+ describe RubyWarrior::Abilities::Bind do
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+ before(:each) do
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+ @bind = RubyWarrior::Abilities::Bind.new(stub(:say => nil))
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+ end
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+
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+ it "should bind recipient" do
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+ receiver = RubyWarrior::Units::Base.new
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+ @bind.stubs(:unit).returns(receiver)
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+ @bind.perform
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+ receiver.should be_bound
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+ end
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+
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+ it "should do nothing if no recipient" do
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+ @bind.stubs(:unit).returns(nil)
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+ lambda { @bind.perform }.should_not raise_error
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+ end
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+ end
@@ -0,0 +1,13 @@
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+ require File.dirname(__FILE__) + '/../../spec_helper'
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+
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+ describe RubyWarrior::Abilities::DirectionOf do
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+ before(:each) do
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+ @position = stub
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+ @distance = RubyWarrior::Abilities::DirectionOf.new(stub(:position => @position, :say => nil))
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+ end
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+
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+ it "should return relative direction of given space" do
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+ @position.stubs(:relative_direction_of).with(:space).returns(:left)
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+ @distance.perform(:space).should == :left
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+ end
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+ end
@@ -0,0 +1,13 @@
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+ require File.dirname(__FILE__) + '/../../spec_helper'
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+
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+ describe RubyWarrior::Abilities::DirectionOfStairs do
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+ before(:each) do
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+ @position = stub
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+ @distance = RubyWarrior::Abilities::DirectionOfStairs.new(stub(:position => @position, :say => nil))
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+ end
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+
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+ it "should return relative direction of stairs" do
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+ @position.stubs(:relative_direction_of_stairs).returns(:left)
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+ @distance.perform.should == :left
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+ end
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+ end
@@ -0,0 +1,13 @@
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+ require File.dirname(__FILE__) + '/../../spec_helper'
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+
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+ describe RubyWarrior::Abilities::Distance do
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+ before(:each) do
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+ @position = stub
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+ @distance = RubyWarrior::Abilities::Distance.new(stub(:position => @position, :say => nil))
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+ end
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+
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+ it "should return distance from stairs" do
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+ @position.stubs(:distance_from_stairs).returns(5)
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+ @distance.perform.should == 5
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+ end
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+ end