rubywarrior 0.1.0
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- data/CHANGELOG.rdoc +3 -0
- data/LICENSE +20 -0
- data/README.rdoc +170 -0
- data/Rakefile +21 -0
- data/bin/rubywarrior +5 -0
- data/features/command_options.feature +46 -0
- data/features/levels.feature +51 -0
- data/features/profiles.feature +56 -0
- data/features/step_definitions/common_steps.rb +19 -0
- data/features/step_definitions/interaction_steps.rb +65 -0
- data/features/support/env.rb +12 -0
- data/features/support/mockio.rb +57 -0
- data/features/towers.feature +14 -0
- data/lib/ruby_warrior.rb +44 -0
- data/lib/ruby_warrior/abilities/attack.rb +24 -0
- data/lib/ruby_warrior/abilities/base.rb +36 -0
- data/lib/ruby_warrior/abilities/bind.rb +19 -0
- data/lib/ruby_warrior/abilities/direction_of.rb +13 -0
- data/lib/ruby_warrior/abilities/direction_of_stairs.rb +13 -0
- data/lib/ruby_warrior/abilities/distance.rb +13 -0
- data/lib/ruby_warrior/abilities/explode.rb +16 -0
- data/lib/ruby_warrior/abilities/feel.rb +13 -0
- data/lib/ruby_warrior/abilities/health.rb +13 -0
- data/lib/ruby_warrior/abilities/listen.rb +15 -0
- data/lib/ruby_warrior/abilities/look.rb +15 -0
- data/lib/ruby_warrior/abilities/pivot.rb +16 -0
- data/lib/ruby_warrior/abilities/rescue.rb +23 -0
- data/lib/ruby_warrior/abilities/rest.rb +20 -0
- data/lib/ruby_warrior/abilities/shoot.rb +23 -0
- data/lib/ruby_warrior/abilities/walk.rb +20 -0
- data/lib/ruby_warrior/config.rb +22 -0
- data/lib/ruby_warrior/core_additions.rb +25 -0
- data/lib/ruby_warrior/floor.rb +71 -0
- data/lib/ruby_warrior/game.rb +193 -0
- data/lib/ruby_warrior/level.rb +119 -0
- data/lib/ruby_warrior/level_loader.rb +56 -0
- data/lib/ruby_warrior/player_generator.rb +41 -0
- data/lib/ruby_warrior/position.rb +80 -0
- data/lib/ruby_warrior/profile.rb +104 -0
- data/lib/ruby_warrior/runner.rb +33 -0
- data/lib/ruby_warrior/space.rb +63 -0
- data/lib/ruby_warrior/tower.rb +14 -0
- data/lib/ruby_warrior/turn.rb +38 -0
- data/lib/ruby_warrior/ui.rb +54 -0
- data/lib/ruby_warrior/units/archer.rb +34 -0
- data/lib/ruby_warrior/units/base.rb +95 -0
- data/lib/ruby_warrior/units/captive.rb +30 -0
- data/lib/ruby_warrior/units/sludge.rb +30 -0
- data/lib/ruby_warrior/units/thick_sludge.rb +13 -0
- data/lib/ruby_warrior/units/warrior.rb +58 -0
- data/lib/ruby_warrior/units/wizard.rb +34 -0
- data/spec/fixtures/short-tower/level_001.rb +15 -0
- data/spec/fixtures/short-tower/level_002.rb +15 -0
- data/spec/fixtures/walking_player.rb +5 -0
- data/spec/ruby_warrior/abilities/attack_spec.rb +51 -0
- data/spec/ruby_warrior/abilities/base_spec.rb +24 -0
- data/spec/ruby_warrior/abilities/bind_spec.rb +19 -0
- data/spec/ruby_warrior/abilities/direction_of_spec.rb +13 -0
- data/spec/ruby_warrior/abilities/direction_of_stairs_spec.rb +13 -0
- data/spec/ruby_warrior/abilities/distance_spec.rb +13 -0
- data/spec/ruby_warrior/abilities/explode_spec.rb +21 -0
- data/spec/ruby_warrior/abilities/feel_spec.rb +13 -0
- data/spec/ruby_warrior/abilities/health_spec.rb +13 -0
- data/spec/ruby_warrior/abilities/listen_spec.rb +17 -0
- data/spec/ruby_warrior/abilities/look_spec.rb +15 -0
- data/spec/ruby_warrior/abilities/pivot_spec.rb +18 -0
- data/spec/ruby_warrior/abilities/rescue_spec.rb +40 -0
- data/spec/ruby_warrior/abilities/rest_spec.rb +29 -0
- data/spec/ruby_warrior/abilities/shoot_spec.rb +22 -0
- data/spec/ruby_warrior/abilities/walk_spec.rb +25 -0
- data/spec/ruby_warrior/floor_spec.rb +81 -0
- data/spec/ruby_warrior/game_spec.rb +119 -0
- data/spec/ruby_warrior/level_loader_spec.rb +54 -0
- data/spec/ruby_warrior/level_spec.rb +203 -0
- data/spec/ruby_warrior/player_generator_spec.rb +12 -0
- data/spec/ruby_warrior/position_spec.rb +103 -0
- data/spec/ruby_warrior/profile_spec.rb +144 -0
- data/spec/ruby_warrior/space_spec.rb +165 -0
- data/spec/ruby_warrior/tower_spec.rb +15 -0
- data/spec/ruby_warrior/turn_spec.rb +42 -0
- data/spec/ruby_warrior/ui_spec.rb +93 -0
- data/spec/ruby_warrior/units/archer_spec.rb +23 -0
- data/spec/ruby_warrior/units/base_spec.rb +133 -0
- data/spec/ruby_warrior/units/captive_spec.rb +34 -0
- data/spec/ruby_warrior/units/sludge_spec.rb +27 -0
- data/spec/ruby_warrior/units/thick_sludge_spec.rb +19 -0
- data/spec/ruby_warrior/units/warrior_spec.rb +60 -0
- data/spec/ruby_warrior/units/wizard_spec.rb +23 -0
- data/spec/spec_helper.rb +10 -0
- data/templates/README.erb +20 -0
- data/templates/player.rb +5 -0
- data/towers/beginner/level_001.rb +16 -0
- data/towers/beginner/level_002.rb +18 -0
- data/towers/beginner/level_003.rb +21 -0
- data/towers/beginner/level_004.rb +18 -0
- data/towers/beginner/level_005.rb +22 -0
- data/towers/beginner/level_006.rb +19 -0
- data/towers/beginner/level_007.rb +18 -0
- data/towers/beginner/level_008.rb +21 -0
- data/towers/beginner/level_009.rb +20 -0
- data/towers/intermediate/level_001.rb +18 -0
- data/towers/intermediate/level_002.rb +20 -0
- data/towers/intermediate/level_003.rb +23 -0
- data/towers/intermediate/level_004.rb +24 -0
- data/towers/intermediate/level_005.rb +19 -0
- data/towers/intermediate/level_006.rb +24 -0
- metadata +167 -0
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module RubyWarrior
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module Units
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class Base
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attr_writer :health
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attr_accessor :position
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def attack_power
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0
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end
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def max_health
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0
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end
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def earn_points(points)
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end
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def health
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@health ||= max_health
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end
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def take_damage(amount)
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unbind if bound?
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if health
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self.health -= amount
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say "takes #{amount} damage, #{health} health power left"
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if health <= 0
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@position = nil
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say "dies"
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end
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end
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end
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def alive?
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!position.nil?
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end
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def bound?
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@bound
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end
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def unbind
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say "released from bonds"
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@bound = false
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end
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def bind
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@bound = true
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end
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def say(msg)
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UI.puts_with_delay "#{name} #{msg}"
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end
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def name
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self.class.name.split('::').last.titleize
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end
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alias_method :to_s, :name
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def add_abilities(*new_abilities)
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new_abilities.each do |ability|
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abilities[ability] = eval("Abilities::#{ability.to_s.sub('!', '').camelize}").new(self) # TODO use something similar to constantize here
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end
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end
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def next_turn
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Turn.new(abilities)
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end
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def prepare_turn
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@current_turn = next_turn
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play_turn(@current_turn)
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end
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def perform_turn
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if @current_turn.action && @position && !bound?
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name, *args = @current_turn.action
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abilities[name].perform(*args)
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end
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end
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def play_turn(turn)
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# to be overriden by subclass
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end
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def abilities
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@abilities ||= {}
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end
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def character
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"?"
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end
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end
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end
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end
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module RubyWarrior
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module Units
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class Captive < Base
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attr_accessor :bomb_time
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def initialize
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add_abilities :explode!
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bind
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end
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def max_health
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1
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end
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def character
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"C"
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end
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def play_turn(turn)
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if @bomb_time
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@bomb_time -= 1
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if @bomb_time.zero?
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@bound = false # unbind so it can perform an action
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turn.explode!
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end
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end
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end
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end
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end
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end
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module RubyWarrior
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module Units
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class Sludge < Base
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def initialize
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add_abilities :attack!, :feel
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end
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def play_turn(turn)
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[:forward, :left, :right, :backward].each do |direction|
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if turn.feel(direction).warrior?
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turn.attack!(direction)
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return
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end
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end
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end
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def attack_power
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3
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end
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def max_health
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12
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end
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def character
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"s"
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end
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end
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end
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end
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module RubyWarrior
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module Units
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class Warrior < Base
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attr_writer :name
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attr_reader :score
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def initialize
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@score = 0 # TODO make score dynamic
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end
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def play_turn(turn)
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player.play_turn(turn)
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end
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def player
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@player ||= Player.new
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end
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def earn_points(points)
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@score += points
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say "earns #{points} points"
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end
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def attack_power
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5
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end
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def shoot_power
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3
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end
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def max_health
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20
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end
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def name
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if @name && !@name.empty?
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@name
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else
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"Warrior"
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end
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end
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def to_s
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name
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end
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def character
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"@"
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end
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def perform_turn
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say "does nothing" if @current_turn.action.nil?
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super
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end
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end
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end
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end
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module RubyWarrior
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module Units
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class Wizard < Base
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def initialize
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add_abilities :shoot!, :look
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end
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def play_turn(turn)
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[:forward, :left, :right].each do |direction|
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turn.look(direction).each do |space|
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if space.warrior?
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turn.shoot!(direction)
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return
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elsif !space.empty?
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break
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end
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end
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end
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end
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def shoot_power
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11
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end
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def max_health
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3
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end
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def character
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"w"
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end
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end
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end
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end
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# --
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# |@>|
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# --
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description "You see before yourself a long hallway with stairs at the end. There is nothing in the way."
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tip "Call warrior.walk! to walk forward in the Player 'play_turn' method."
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time_bonus 15
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ace_score 17
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size 2, 1
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stairs 1, 0
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warrior 0, 0, :east do |u|
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u.add_abilities :walk!
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end
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# --
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# |@>|
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# --
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description "You see before yourself a long hallway with stairs at the end. There is nothing in the way."
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tip "Call warrior.walk! to walk forward in the Player 'play_turn' method."
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time_bonus 15
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ace_score 17
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size 2, 1
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stairs 1, 0
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warrior 0, 0, :east do |u|
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u.add_abilities :walk!
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end
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require File.dirname(__FILE__) + '/../../spec_helper'
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describe RubyWarrior::Abilities::Attack do
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before(:each) do
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@attacker = stub(:position => stub, :attack_power => 3, :say => nil)
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@attack = RubyWarrior::Abilities::Attack.new(@attacker)
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end
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it "should subtract attack power amount from health" do
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receiver = RubyWarrior::Units::Base.new
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receiver.stubs(:alive?).returns(true)
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receiver.health = 5
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@attack.stubs(:unit).returns(receiver)
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@attack.perform
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receiver.health.should == 2
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end
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it "should do nothing if recipient is nil" do
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@attack.stubs(:unit).returns(nil)
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lambda { @attack.perform }.should_not raise_error
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end
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it "should get object at position from offset" do
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@attacker.position.expects(:relative_space).with(1, 0)
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@attack.space(:forward)
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end
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it "should award points when killing unit" do
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receiver = stub(:take_damage => nil, :max_health => 8, :alive? => false)
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@attack.stubs(:unit).returns(receiver)
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@attacker.expects(:earn_points).with(8)
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@attack.perform
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end
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it "should not award points when not killing unit" do
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receiver = stub(:max_health => 8, :alive? => true)
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receiver.expects(:take_damage)
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@attack.stubs(:unit).returns(receiver)
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@attacker.expects(:earn_points).never
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@attack.perform
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end
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it "should reduce attack power when attacking backward" do
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receiver = RubyWarrior::Units::Base.new
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receiver.stubs(:alive?).returns(true)
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receiver.health = 5
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@attack.stubs(:unit).returns(receiver)
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|
+
@attack.perform(:backward)
|
49
|
+
receiver.health.should == 3
|
50
|
+
end
|
51
|
+
end
|
@@ -0,0 +1,24 @@
|
|
1
|
+
require File.dirname(__FILE__) + '/../../spec_helper'
|
2
|
+
|
3
|
+
describe RubyWarrior::Abilities::Base do
|
4
|
+
before(:each) do
|
5
|
+
@unit = stub
|
6
|
+
@ability = RubyWarrior::Abilities::Base.new(@unit)
|
7
|
+
end
|
8
|
+
|
9
|
+
it "should have offset for directions" do
|
10
|
+
@ability.offset(:forward).should == [1, 0]
|
11
|
+
@ability.offset(:right).should == [0, 1]
|
12
|
+
@ability.offset(:backward).should == [-1, 0]
|
13
|
+
@ability.offset(:left).should == [0, -1]
|
14
|
+
end
|
15
|
+
|
16
|
+
it "should fetch unit at given direction with distance" do
|
17
|
+
@ability.expects(:space).with(:right, 3).returns(stub(:unit => 'unit'))
|
18
|
+
@ability.unit(:right, 3).should == 'unit'
|
19
|
+
end
|
20
|
+
|
21
|
+
it "should have no description" do
|
22
|
+
@ability.description.should be_nil
|
23
|
+
end
|
24
|
+
end
|
@@ -0,0 +1,19 @@
|
|
1
|
+
require File.dirname(__FILE__) + '/../../spec_helper'
|
2
|
+
|
3
|
+
describe RubyWarrior::Abilities::Bind do
|
4
|
+
before(:each) do
|
5
|
+
@bind = RubyWarrior::Abilities::Bind.new(stub(:say => nil))
|
6
|
+
end
|
7
|
+
|
8
|
+
it "should bind recipient" do
|
9
|
+
receiver = RubyWarrior::Units::Base.new
|
10
|
+
@bind.stubs(:unit).returns(receiver)
|
11
|
+
@bind.perform
|
12
|
+
receiver.should be_bound
|
13
|
+
end
|
14
|
+
|
15
|
+
it "should do nothing if no recipient" do
|
16
|
+
@bind.stubs(:unit).returns(nil)
|
17
|
+
lambda { @bind.perform }.should_not raise_error
|
18
|
+
end
|
19
|
+
end
|
@@ -0,0 +1,13 @@
|
|
1
|
+
require File.dirname(__FILE__) + '/../../spec_helper'
|
2
|
+
|
3
|
+
describe RubyWarrior::Abilities::DirectionOf do
|
4
|
+
before(:each) do
|
5
|
+
@position = stub
|
6
|
+
@distance = RubyWarrior::Abilities::DirectionOf.new(stub(:position => @position, :say => nil))
|
7
|
+
end
|
8
|
+
|
9
|
+
it "should return relative direction of given space" do
|
10
|
+
@position.stubs(:relative_direction_of).with(:space).returns(:left)
|
11
|
+
@distance.perform(:space).should == :left
|
12
|
+
end
|
13
|
+
end
|
@@ -0,0 +1,13 @@
|
|
1
|
+
require File.dirname(__FILE__) + '/../../spec_helper'
|
2
|
+
|
3
|
+
describe RubyWarrior::Abilities::DirectionOfStairs do
|
4
|
+
before(:each) do
|
5
|
+
@position = stub
|
6
|
+
@distance = RubyWarrior::Abilities::DirectionOfStairs.new(stub(:position => @position, :say => nil))
|
7
|
+
end
|
8
|
+
|
9
|
+
it "should return relative direction of stairs" do
|
10
|
+
@position.stubs(:relative_direction_of_stairs).returns(:left)
|
11
|
+
@distance.perform.should == :left
|
12
|
+
end
|
13
|
+
end
|
@@ -0,0 +1,13 @@
|
|
1
|
+
require File.dirname(__FILE__) + '/../../spec_helper'
|
2
|
+
|
3
|
+
describe RubyWarrior::Abilities::Distance do
|
4
|
+
before(:each) do
|
5
|
+
@position = stub
|
6
|
+
@distance = RubyWarrior::Abilities::Distance.new(stub(:position => @position, :say => nil))
|
7
|
+
end
|
8
|
+
|
9
|
+
it "should return distance from stairs" do
|
10
|
+
@position.stubs(:distance_from_stairs).returns(5)
|
11
|
+
@distance.perform.should == 5
|
12
|
+
end
|
13
|
+
end
|