rubywarrior 0.1.0

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Files changed (107) hide show
  1. data/CHANGELOG.rdoc +3 -0
  2. data/LICENSE +20 -0
  3. data/README.rdoc +170 -0
  4. data/Rakefile +21 -0
  5. data/bin/rubywarrior +5 -0
  6. data/features/command_options.feature +46 -0
  7. data/features/levels.feature +51 -0
  8. data/features/profiles.feature +56 -0
  9. data/features/step_definitions/common_steps.rb +19 -0
  10. data/features/step_definitions/interaction_steps.rb +65 -0
  11. data/features/support/env.rb +12 -0
  12. data/features/support/mockio.rb +57 -0
  13. data/features/towers.feature +14 -0
  14. data/lib/ruby_warrior.rb +44 -0
  15. data/lib/ruby_warrior/abilities/attack.rb +24 -0
  16. data/lib/ruby_warrior/abilities/base.rb +36 -0
  17. data/lib/ruby_warrior/abilities/bind.rb +19 -0
  18. data/lib/ruby_warrior/abilities/direction_of.rb +13 -0
  19. data/lib/ruby_warrior/abilities/direction_of_stairs.rb +13 -0
  20. data/lib/ruby_warrior/abilities/distance.rb +13 -0
  21. data/lib/ruby_warrior/abilities/explode.rb +16 -0
  22. data/lib/ruby_warrior/abilities/feel.rb +13 -0
  23. data/lib/ruby_warrior/abilities/health.rb +13 -0
  24. data/lib/ruby_warrior/abilities/listen.rb +15 -0
  25. data/lib/ruby_warrior/abilities/look.rb +15 -0
  26. data/lib/ruby_warrior/abilities/pivot.rb +16 -0
  27. data/lib/ruby_warrior/abilities/rescue.rb +23 -0
  28. data/lib/ruby_warrior/abilities/rest.rb +20 -0
  29. data/lib/ruby_warrior/abilities/shoot.rb +23 -0
  30. data/lib/ruby_warrior/abilities/walk.rb +20 -0
  31. data/lib/ruby_warrior/config.rb +22 -0
  32. data/lib/ruby_warrior/core_additions.rb +25 -0
  33. data/lib/ruby_warrior/floor.rb +71 -0
  34. data/lib/ruby_warrior/game.rb +193 -0
  35. data/lib/ruby_warrior/level.rb +119 -0
  36. data/lib/ruby_warrior/level_loader.rb +56 -0
  37. data/lib/ruby_warrior/player_generator.rb +41 -0
  38. data/lib/ruby_warrior/position.rb +80 -0
  39. data/lib/ruby_warrior/profile.rb +104 -0
  40. data/lib/ruby_warrior/runner.rb +33 -0
  41. data/lib/ruby_warrior/space.rb +63 -0
  42. data/lib/ruby_warrior/tower.rb +14 -0
  43. data/lib/ruby_warrior/turn.rb +38 -0
  44. data/lib/ruby_warrior/ui.rb +54 -0
  45. data/lib/ruby_warrior/units/archer.rb +34 -0
  46. data/lib/ruby_warrior/units/base.rb +95 -0
  47. data/lib/ruby_warrior/units/captive.rb +30 -0
  48. data/lib/ruby_warrior/units/sludge.rb +30 -0
  49. data/lib/ruby_warrior/units/thick_sludge.rb +13 -0
  50. data/lib/ruby_warrior/units/warrior.rb +58 -0
  51. data/lib/ruby_warrior/units/wizard.rb +34 -0
  52. data/spec/fixtures/short-tower/level_001.rb +15 -0
  53. data/spec/fixtures/short-tower/level_002.rb +15 -0
  54. data/spec/fixtures/walking_player.rb +5 -0
  55. data/spec/ruby_warrior/abilities/attack_spec.rb +51 -0
  56. data/spec/ruby_warrior/abilities/base_spec.rb +24 -0
  57. data/spec/ruby_warrior/abilities/bind_spec.rb +19 -0
  58. data/spec/ruby_warrior/abilities/direction_of_spec.rb +13 -0
  59. data/spec/ruby_warrior/abilities/direction_of_stairs_spec.rb +13 -0
  60. data/spec/ruby_warrior/abilities/distance_spec.rb +13 -0
  61. data/spec/ruby_warrior/abilities/explode_spec.rb +21 -0
  62. data/spec/ruby_warrior/abilities/feel_spec.rb +13 -0
  63. data/spec/ruby_warrior/abilities/health_spec.rb +13 -0
  64. data/spec/ruby_warrior/abilities/listen_spec.rb +17 -0
  65. data/spec/ruby_warrior/abilities/look_spec.rb +15 -0
  66. data/spec/ruby_warrior/abilities/pivot_spec.rb +18 -0
  67. data/spec/ruby_warrior/abilities/rescue_spec.rb +40 -0
  68. data/spec/ruby_warrior/abilities/rest_spec.rb +29 -0
  69. data/spec/ruby_warrior/abilities/shoot_spec.rb +22 -0
  70. data/spec/ruby_warrior/abilities/walk_spec.rb +25 -0
  71. data/spec/ruby_warrior/floor_spec.rb +81 -0
  72. data/spec/ruby_warrior/game_spec.rb +119 -0
  73. data/spec/ruby_warrior/level_loader_spec.rb +54 -0
  74. data/spec/ruby_warrior/level_spec.rb +203 -0
  75. data/spec/ruby_warrior/player_generator_spec.rb +12 -0
  76. data/spec/ruby_warrior/position_spec.rb +103 -0
  77. data/spec/ruby_warrior/profile_spec.rb +144 -0
  78. data/spec/ruby_warrior/space_spec.rb +165 -0
  79. data/spec/ruby_warrior/tower_spec.rb +15 -0
  80. data/spec/ruby_warrior/turn_spec.rb +42 -0
  81. data/spec/ruby_warrior/ui_spec.rb +93 -0
  82. data/spec/ruby_warrior/units/archer_spec.rb +23 -0
  83. data/spec/ruby_warrior/units/base_spec.rb +133 -0
  84. data/spec/ruby_warrior/units/captive_spec.rb +34 -0
  85. data/spec/ruby_warrior/units/sludge_spec.rb +27 -0
  86. data/spec/ruby_warrior/units/thick_sludge_spec.rb +19 -0
  87. data/spec/ruby_warrior/units/warrior_spec.rb +60 -0
  88. data/spec/ruby_warrior/units/wizard_spec.rb +23 -0
  89. data/spec/spec_helper.rb +10 -0
  90. data/templates/README.erb +20 -0
  91. data/templates/player.rb +5 -0
  92. data/towers/beginner/level_001.rb +16 -0
  93. data/towers/beginner/level_002.rb +18 -0
  94. data/towers/beginner/level_003.rb +21 -0
  95. data/towers/beginner/level_004.rb +18 -0
  96. data/towers/beginner/level_005.rb +22 -0
  97. data/towers/beginner/level_006.rb +19 -0
  98. data/towers/beginner/level_007.rb +18 -0
  99. data/towers/beginner/level_008.rb +21 -0
  100. data/towers/beginner/level_009.rb +20 -0
  101. data/towers/intermediate/level_001.rb +18 -0
  102. data/towers/intermediate/level_002.rb +20 -0
  103. data/towers/intermediate/level_003.rb +23 -0
  104. data/towers/intermediate/level_004.rb +24 -0
  105. data/towers/intermediate/level_005.rb +19 -0
  106. data/towers/intermediate/level_006.rb +24 -0
  107. metadata +167 -0
@@ -0,0 +1,41 @@
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+ require 'rubygems'
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+ require 'fileutils'
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+ require 'erb'
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+
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+ module RubyWarrior
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+ class PlayerGenerator
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+ def initialize(level)
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+ @level = level
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+ end
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+
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+ def level
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+ @level
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+ end
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+
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+ def previous_level
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+ @previous_level ||= Level.new(level.profile, level.number-1)
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+ end
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+
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+ # TODO refactor and test this method
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+ def generate
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+ if level.number == 1
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+ FileUtils.mkdir_p(level.player_path)
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+ FileUtils.cp(templates_path + '/player.rb', level.player_path)
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+ end
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+
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+ File.open(level.player_path + '/README', 'w') do |f|
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+ f.write read_template(templates_path + '/README.erb')
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+ end
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+ end
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+
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+ def templates_path
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+ File.expand_path(File.dirname(__FILE__) + "/../../templates")
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+ end
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+
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+ private
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+
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+ def read_template(path)
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+ ERB.new(File.read(path), nil, '-').result(binding)
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+ end
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+ end
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+ end
@@ -0,0 +1,80 @@
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+ module RubyWarrior
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+ class Position
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+ attr_reader :floor
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+ DIRECTIONS = [:north, :east, :south, :west]
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+ RELATIVE_DIRECTIONS = [:forward, :right, :backward, :left]
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+
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+ def initialize(floor, x, y, direction = nil)
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+ @floor = floor
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+ @x = x
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+ @y = y
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+ @direction_index = DIRECTIONS.index(direction || :north)
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+ end
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+
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+ def at?(x, y)
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+ @x == x && @y == y
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+ end
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+
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+ def direction
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+ DIRECTIONS[@direction_index]
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+ end
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+
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+ def rotate(amount)
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+ @direction_index += amount
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+ @direction_index -= 4 while @direction_index > 3
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+ @direction_index += 4 while @direction_index < 0
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+ end
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+
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+ def relative_space(forward, right = 0)
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+ @floor.space(*translate_offset(forward, right))
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+ end
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+
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+ def space
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+ @floor.space(@x, @y)
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+ end
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+
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+ def move(forward, right = 0)
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+ @x, @y = *translate_offset(forward, right)
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+ end
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+
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+ def distance_from_stairs
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+ stairs_x, stairs_y = *@floor.stairs_location
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+ (@x - stairs_x).abs + (@y - stairs_y).abs
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+ end
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+
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+ def relative_direction_of_stairs
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+ relative_direction_of(@floor.stairs_space)
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+ end
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+
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+ def relative_direction_of(space)
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+ relative_direction(direction_of(space))
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+ end
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+
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+ def direction_of(space)
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+ space_x, space_y = *space.location
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+ if (@x - space_x).abs > (@y - space_y).abs
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+ space_x > @x ? :east : :west
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+ else
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+ space_y > @y ? :south : :north
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+ end
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+ end
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+
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+ def relative_direction(direction)
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+ offset = DIRECTIONS.index(direction) - @direction_index
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+ offset -= 4 while offset > 3
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+ offset += 4 while offset < 0
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+ RELATIVE_DIRECTIONS[offset]
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+ end
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+
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+ private
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+
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+ def translate_offset(forward, right)
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+ case direction
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+ when :north then [@x + right, @y - forward]
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+ when :east then [@x + forward, @y + right]
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+ when :south then [@x - right, @y + forward]
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+ when :west then [@x - forward, @y - right]
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,104 @@
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+ require 'base64'
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+
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+ module RubyWarrior
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+ class Profile
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+ attr_accessor :score, :epic_score, :current_epic_score, :average_grade, :current_epic_grades, :abilities, :level_number, :tower_path, :warrior_name, :player_path
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+
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+ def initialize
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+ @tower_path = nil
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+ @warrior_name = nil
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+ @score = 0
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+ @current_epic_score = 0
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+ @current_epic_grades = {}
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+ @epic_score = 0
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+ @average_grade = nil
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+ @abilities = []
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+ @level_number = 0
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+ end
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+
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+ def encode
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+ Base64.encode64(Marshal.dump(self))
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+ end
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+
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+ def save
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+ update_epic_score
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+ @level_number = 0 if epic?
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+ File.open(player_path + '/.profile', 'w') { |f| f.write(encode) }
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+ end
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+
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+ def self.decode(str)
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+ Marshal.load(Base64.decode64(str))
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+ end
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+
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+ def self.load(path)
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+ player = decode(File.read(path))
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+ player.player_path = File.dirname(path)
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+ player
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+ end
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+
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+ def player_path
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+ @player_path || Config.path_prefix + "/rubywarrior/#{directory_name}"
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+ end
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+
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+ def directory_name
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+ [warrior_name.downcase.gsub(/[^a-z0-9]+/, '-'), tower.name].join('-')
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+ end
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+
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+ def to_s
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+ if epic?
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+ [warrior_name, tower.name, "first score #{score}", "epic score #{epic_score_with_grade}"].join(' - ')
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+ else
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+ [warrior_name, tower.name, "level #{level_number}", "score #{score}"].join(' - ')
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+ end
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+ end
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+
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+ def epic_score_with_grade
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+ if average_grade
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+ "#{epic_score} (#{Level.grade_letter(average_grade)})"
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+ else
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+ epic_score
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+ end
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+ end
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+
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+ def tower
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+ Tower.new(@tower_path)
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+ end
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+
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+ def current_level
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+ Level.new(self, level_number)
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+ end
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+
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+ def next_level
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+ Level.new(self, level_number+1)
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+ end
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+
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+ def add_abilities(*abilities)
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+ @abilities += abilities
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+ @abilities.uniq!
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+ end
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+
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+ def enable_epic_mode
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+ @epic = true
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+ @epic_score ||= 0
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+ @current_epic_score ||= 0
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+ end
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+
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+ def epic?
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+ @epic
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+ end
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+
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+ def update_epic_score
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+ if @current_epic_score > @epic_score
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+ @epic_score = @current_epic_score
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+ @average_grade = calculate_average_grade
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+ end
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+ end
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+
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+ def calculate_average_grade
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+ if @current_epic_grades.size > 0
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+ sum = @current_epic_grades.values.inject(0) { |sum, value| sum + value }
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+ sum / @current_epic_grades.size
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,33 @@
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+ require 'optparse'
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+
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+ module RubyWarrior
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+ class Runner
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+ def initialize(arguments, stdin, stdout)
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+ @arguments = arguments
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+ @stdin = stdin
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+ @stdout = stdout
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+ @game = RubyWarrior::Game.new
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+ end
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+
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+ def run
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+ Config.in_stream = @stdin
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+ Config.out_stream = @stdout
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+ Config.delay = 0.8
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+ parse_options
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+ @game.start
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+ end
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+
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+ private
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+
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+ def parse_options
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+ options = OptionParser.new
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+ options.banner = "Usage: rubywarrior [options]"
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+ options.on('-d', '--directory DIR', "Run under given directory") { |dir| Config.path_prefix = dir }
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+ options.on('-l', '--level LEVEL', "Practice level on epic") { |level| Config.practice_level = level.to_i }
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+ options.on('-s', '--skip', "Skip user input") { Config.skip_input = true }
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+ options.on('-t', '--time SECONDS', "Delay each turn by seconds") { |seconds| Config.delay = seconds.to_f }
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+ options.on('-h', '--help', "Show this message") { puts(options); exit }
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+ options.parse!(@arguments)
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+ end
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+ end
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+ end
@@ -0,0 +1,63 @@
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+ module RubyWarrior
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+ class Space
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+ def initialize(floor, x, y)
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+ @floor, @x, @y = floor, x, y
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+ end
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+
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+ def wall?
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+ @floor.out_of_bounds? @x, @y
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+ end
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+
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+ def warrior?
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+ unit.kind_of? Units::Warrior
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+ end
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+
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+ def enemy?
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+ unit && !warrior? && !captive?
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+ end
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+
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+ def captive?
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+ unit && unit.bound?
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+ end
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+
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+ def empty?
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+ unit.nil? && !wall?
25
+ end
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+
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+ def stairs?
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+ @floor.stairs_location == location
29
+ end
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+
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+ def ticking?
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+ unit.respond_to?(:bomb_time) && unit.bomb_time
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+ end
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+
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+ def unit
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+ @floor.get(@x, @y)
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+ end
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+
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+ def location
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+ [@x, @y]
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+ end
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+
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+ def character
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+ if unit
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+ unit.character
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+ elsif stairs?
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+ ">"
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+ else
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+ " "
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+ end
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+ end
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+
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+ def to_s
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+ if unit
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+ unit.to_s
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+ elsif wall?
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+ 'wall'
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+ else
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+ 'nothing'
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+ end
61
+ end
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+ end
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+ end
@@ -0,0 +1,14 @@
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+ module RubyWarrior
2
+ class Tower
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+ attr_reader :path
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+
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+ def initialize(path)
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+ @path = path
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+ end
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+
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+ def name
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+ File.basename(path)
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+ end
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+ alias_method :to_s, :name
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+ end
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+ end
@@ -0,0 +1,38 @@
1
+ module RubyWarrior
2
+ class Turn
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+ attr_reader :action
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+
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+ def initialize(abilities)
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+ @action = nil
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+ @senses = {}
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+
9
+ abilities.each do |name, sense|
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+ if name.to_s =~ /\!$/
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+ add_action(name)
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+ else
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+ add_sense(name, sense)
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+ end
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+ end
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+ end
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+
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+ private
19
+
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+ def add_action(action)
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+ instance_eval <<-EOS
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+ def #{action}(*args)
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+ raise "Only one action can be performed per turn." if @action
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+ @action = [:#{action}, *args]
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+ end
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+ EOS
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+ end
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+
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+ def add_sense(name, sense)
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+ instance_eval <<-EOS
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+ def #{name}(*args)
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+ @senses[:#{name}].perform(*args)
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+ end
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+ EOS
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+ @senses[name] = sense
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+ end
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+ end
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+ end
@@ -0,0 +1,54 @@
1
+ module RubyWarrior
2
+ class UI
3
+ class << self
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+ def puts(msg)
5
+ Config.out_stream.puts(msg) if Config.out_stream
6
+ end
7
+
8
+ def puts_with_delay(msg)
9
+ result = puts(msg)
10
+ sleep(Config.delay) if Config.delay
11
+ result
12
+ end
13
+
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+ def print(msg)
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+ Config.out_stream.print(msg) if Config.out_stream
16
+ end
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+
18
+ def gets
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+ Config.in_stream ? Config.in_stream.gets : ''
20
+ end
21
+
22
+ def request(msg)
23
+ print(msg)
24
+ gets.chomp
25
+ end
26
+
27
+ def ask(msg)
28
+ request("#{msg} [yn] ") == 'y'
29
+ end
30
+
31
+ # REFACTORME
32
+ def choose(item, options)
33
+ if options.length == 1
34
+ response = options.first
35
+ else
36
+ options.each_with_index do |option, i|
37
+ if option.kind_of? Array
38
+ puts "[#{i+1}] #{option.last}"
39
+ else
40
+ puts "[#{i+1}] #{option}"
41
+ end
42
+ end
43
+ choice = request("Choose #{item} by typing the number: ")
44
+ response = options[choice.to_i-1]
45
+ end
46
+ if response.kind_of? Array
47
+ response.first
48
+ else
49
+ response
50
+ end
51
+ end
52
+ end
53
+ end
54
+ end
@@ -0,0 +1,34 @@
1
+ module RubyWarrior
2
+ module Units
3
+ class Archer < Base
4
+ def initialize
5
+ add_abilities :shoot!, :look
6
+ end
7
+
8
+ def play_turn(turn)
9
+ [:forward, :left, :right].each do |direction|
10
+ turn.look(direction).each do |space|
11
+ if space.warrior?
12
+ turn.shoot!(direction)
13
+ return
14
+ elsif !space.empty?
15
+ break
16
+ end
17
+ end
18
+ end
19
+ end
20
+
21
+ def shoot_power
22
+ 3
23
+ end
24
+
25
+ def max_health
26
+ 7
27
+ end
28
+
29
+ def character
30
+ "a"
31
+ end
32
+ end
33
+ end
34
+ end