rubyvis 0.6.0 → 0.6.1
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/.gitignore +16 -0
- data/.travis.yml +13 -0
- data/Gemfile +8 -0
- data/Gemfile.lock +37 -0
- data/History.txt +6 -0
- data/LICENSE.txt +23 -0
- data/{README.txt → README.md} +15 -12
- data/Rakefile +4 -11
- data/lib/rubyvis.rb +1 -1
- data/lib/rubyvis/scale/quantitative.rb +14 -18
- data/lib/rubyvis/scene/svg_label.rb +1 -1
- data/rubyvis.gemspec +21 -0
- data/spec/anchor_spec.rb +2 -1
- data/spec/line_spec.rb +2 -2
- data/spec/scale_linear_datetime_spec.rb +23 -8
- data/spec/spec_helper.rb +2 -1
- metadata +31 -214
- data/.gemtest +0 -0
- data/vendor/protovis/protovis-r3.3.js +0 -287
- data/vendor/protovis/src/behavior/Behavior.js +0 -32
- data/vendor/protovis/src/behavior/Drag.js +0 -112
- data/vendor/protovis/src/behavior/Pan.js +0 -110
- data/vendor/protovis/src/behavior/Point.js +0 -157
- data/vendor/protovis/src/behavior/Resize.js +0 -104
- data/vendor/protovis/src/behavior/Select.js +0 -100
- data/vendor/protovis/src/behavior/Zoom.js +0 -85
- data/vendor/protovis/src/color/Color.js +0 -598
- data/vendor/protovis/src/color/Colors.js +0 -135
- data/vendor/protovis/src/color/Ramp.js +0 -17
- data/vendor/protovis/src/data/Arrays.js +0 -277
- data/vendor/protovis/src/data/Dom.js +0 -380
- data/vendor/protovis/src/data/Flatten.js +0 -146
- data/vendor/protovis/src/data/Histogram.js +0 -120
- data/vendor/protovis/src/data/LinearScale.js +0 -54
- data/vendor/protovis/src/data/LogScale.js +0 -142
- data/vendor/protovis/src/data/Nest.js +0 -257
- data/vendor/protovis/src/data/Numbers.js +0 -313
- data/vendor/protovis/src/data/Objects.js +0 -78
- data/vendor/protovis/src/data/OrdinalScale.js +0 -267
- data/vendor/protovis/src/data/QuantileScale.js +0 -180
- data/vendor/protovis/src/data/QuantitativeScale.js +0 -440
- data/vendor/protovis/src/data/RootScale.js +0 -55
- data/vendor/protovis/src/data/Scale.js +0 -86
- data/vendor/protovis/src/data/Transform.js +0 -109
- data/vendor/protovis/src/data/Tree.js +0 -124
- data/vendor/protovis/src/data/Vector.js +0 -118
- data/vendor/protovis/src/geo/Geo.js +0 -5
- data/vendor/protovis/src/geo/GeoScale.js +0 -307
- data/vendor/protovis/src/geo/LatLng.js +0 -23
- data/vendor/protovis/src/geo/Projection.js +0 -43
- data/vendor/protovis/src/geo/Projections.js +0 -117
- data/vendor/protovis/src/lang/Array.js +0 -112
- data/vendor/protovis/src/lang/init.js +0 -26
- data/vendor/protovis/src/layout/Arc.js +0 -178
- data/vendor/protovis/src/layout/Bullet.js +0 -164
- data/vendor/protovis/src/layout/Cluster.js +0 -205
- data/vendor/protovis/src/layout/Force.js +0 -309
- data/vendor/protovis/src/layout/Grid.js +0 -119
- data/vendor/protovis/src/layout/Hierarchy.js +0 -249
- data/vendor/protovis/src/layout/Horizon.js +0 -159
- data/vendor/protovis/src/layout/Indent.js +0 -83
- data/vendor/protovis/src/layout/Layout.js +0 -56
- data/vendor/protovis/src/layout/Matrix.js +0 -177
- data/vendor/protovis/src/layout/Network.js +0 -302
- data/vendor/protovis/src/layout/Pack.js +0 -323
- data/vendor/protovis/src/layout/Partition.js +0 -203
- data/vendor/protovis/src/layout/Rollup.js +0 -203
- data/vendor/protovis/src/layout/Stack.js +0 -391
- data/vendor/protovis/src/layout/Tree.js +0 -282
- data/vendor/protovis/src/layout/Treemap.js +0 -347
- data/vendor/protovis/src/mark/Anchor.js +0 -81
- data/vendor/protovis/src/mark/Area.js +0 -268
- data/vendor/protovis/src/mark/Bar.js +0 -93
- data/vendor/protovis/src/mark/Dot.js +0 -212
- data/vendor/protovis/src/mark/Ease.js +0 -150
- data/vendor/protovis/src/mark/Image.js +0 -154
- data/vendor/protovis/src/mark/Label.js +0 -155
- data/vendor/protovis/src/mark/Line.js +0 -195
- data/vendor/protovis/src/mark/Mark.js +0 -1237
- data/vendor/protovis/src/mark/Panel.js +0 -273
- data/vendor/protovis/src/mark/Rule.js +0 -143
- data/vendor/protovis/src/mark/Transient.js +0 -7
- data/vendor/protovis/src/mark/Transition.js +0 -195
- data/vendor/protovis/src/mark/Wedge.js +0 -244
- data/vendor/protovis/src/physics/BoundConstraint.js +0 -75
- data/vendor/protovis/src/physics/ChargeForce.js +0 -184
- data/vendor/protovis/src/physics/CollisionConstraint.js +0 -113
- data/vendor/protovis/src/physics/Constraint.js +0 -26
- data/vendor/protovis/src/physics/DragForce.js +0 -49
- data/vendor/protovis/src/physics/Force.js +0 -25
- data/vendor/protovis/src/physics/Particle.js +0 -81
- data/vendor/protovis/src/physics/PositionConstraint.js +0 -72
- data/vendor/protovis/src/physics/Quadtree.js +0 -195
- data/vendor/protovis/src/physics/Simulation.js +0 -159
- data/vendor/protovis/src/physics/SpringForce.js +0 -141
- data/vendor/protovis/src/pv-internals.js +0 -154
- data/vendor/protovis/src/pv.js +0 -95
- data/vendor/protovis/src/scene/SvgArea.js +0 -172
- data/vendor/protovis/src/scene/SvgBar.js +0 -28
- data/vendor/protovis/src/scene/SvgCurve.js +0 -354
- data/vendor/protovis/src/scene/SvgDot.js +0 -81
- data/vendor/protovis/src/scene/SvgImage.js +0 -45
- data/vendor/protovis/src/scene/SvgLabel.js +0 -46
- data/vendor/protovis/src/scene/SvgLine.js +0 -159
- data/vendor/protovis/src/scene/SvgPanel.js +0 -126
- data/vendor/protovis/src/scene/SvgRule.js +0 -26
- data/vendor/protovis/src/scene/SvgScene.js +0 -185
- data/vendor/protovis/src/scene/SvgWedge.js +0 -66
- data/vendor/protovis/src/text/DateFormat.js +0 -262
- data/vendor/protovis/src/text/Format.js +0 -78
- data/vendor/protovis/src/text/NumberFormat.js +0 -227
- data/vendor/protovis/src/text/TimeFormat.js +0 -115
@@ -1,159 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* Constructs a new empty simulation.
|
3
|
-
*
|
4
|
-
* @param {array} particles
|
5
|
-
* @returns {pv.Simulation} a new simulation for the specified particles.
|
6
|
-
* @see pv.Simulation
|
7
|
-
*/
|
8
|
-
pv.simulation = function(particles) {
|
9
|
-
return new pv.Simulation(particles);
|
10
|
-
};
|
11
|
-
|
12
|
-
/**
|
13
|
-
* Constructs a new simulation for the specified particles.
|
14
|
-
*
|
15
|
-
* @class Represents a particle simulation. Particles are massive points in
|
16
|
-
* two-dimensional space. Forces can be applied to these particles, causing them
|
17
|
-
* to move. Constraints can also be applied to restrict particle movement, for
|
18
|
-
* example, constraining particles to a fixed position, or simulating collision
|
19
|
-
* between circular particles with area.
|
20
|
-
*
|
21
|
-
* <p>The simulation uses <a
|
22
|
-
* href="http://en.wikipedia.org/wiki/Verlet_integration">Position Verlet</a>
|
23
|
-
* integration, due to the ease with which <a
|
24
|
-
* href="http://www.teknikus.dk/tj/gdc2001.htm">geometric constraints</a> can be
|
25
|
-
* implemented. For each time step, Verlet integration is performed, new forces
|
26
|
-
* are accumulated, and then constraints are applied.
|
27
|
-
*
|
28
|
-
* <p>The simulation makes two simplifying assumptions: all particles are
|
29
|
-
* equal-mass, and the time step of the simulation is fixed. It would be easy to
|
30
|
-
* incorporate variable-mass particles as a future enhancement. Variable time
|
31
|
-
* steps are also possible, but are likely to introduce instability in the
|
32
|
-
* simulation.
|
33
|
-
*
|
34
|
-
* <p>This class can be used directly to simulate particle interaction.
|
35
|
-
* Alternatively, for network diagrams, see {@link pv.Layout.Force}.
|
36
|
-
*
|
37
|
-
* @param {array} particles an array of {@link pv.Particle}s to simulate.
|
38
|
-
* @see pv.Layout.Force
|
39
|
-
* @see pv.Force
|
40
|
-
* @see pv.Constraint
|
41
|
-
*/
|
42
|
-
pv.Simulation = function(particles) {
|
43
|
-
for (var i = 0; i < particles.length; i++) this.particle(particles[i]);
|
44
|
-
};
|
45
|
-
|
46
|
-
/**
|
47
|
-
* The particles in the simulation. Particles are stored as a linked list; this
|
48
|
-
* field represents the first particle in the simulation.
|
49
|
-
*
|
50
|
-
* @field
|
51
|
-
* @type pv.Particle
|
52
|
-
* @name pv.Simulation.prototype.particles
|
53
|
-
*/
|
54
|
-
|
55
|
-
/**
|
56
|
-
* The forces in the simulation. Forces are stored as a linked list; this field
|
57
|
-
* represents the first force in the simulation.
|
58
|
-
*
|
59
|
-
* @field
|
60
|
-
* @type pv.Force
|
61
|
-
* @name pv.Simulation.prototype.forces
|
62
|
-
*/
|
63
|
-
|
64
|
-
/**
|
65
|
-
* The constraints in the simulation. Constraints are stored as a linked list;
|
66
|
-
* this field represents the first constraint in the simulation.
|
67
|
-
*
|
68
|
-
* @field
|
69
|
-
* @type pv.Constraint
|
70
|
-
* @name pv.Simulation.prototype.constraints
|
71
|
-
*/
|
72
|
-
|
73
|
-
/**
|
74
|
-
* Adds the specified particle to the simulation.
|
75
|
-
*
|
76
|
-
* @param {pv.Particle} p the new particle.
|
77
|
-
* @returns {pv.Simulation} this.
|
78
|
-
*/
|
79
|
-
pv.Simulation.prototype.particle = function(p) {
|
80
|
-
p.next = this.particles;
|
81
|
-
/* Default velocities and forces to zero if unset. */
|
82
|
-
if (isNaN(p.px)) p.px = p.x;
|
83
|
-
if (isNaN(p.py)) p.py = p.y;
|
84
|
-
if (isNaN(p.fx)) p.fx = 0;
|
85
|
-
if (isNaN(p.fy)) p.fy = 0;
|
86
|
-
this.particles = p;
|
87
|
-
return this;
|
88
|
-
};
|
89
|
-
|
90
|
-
/**
|
91
|
-
* Adds the specified force to the simulation.
|
92
|
-
*
|
93
|
-
* @param {pv.Force} f the new force.
|
94
|
-
* @returns {pv.Simulation} this.
|
95
|
-
*/
|
96
|
-
pv.Simulation.prototype.force = function(f) {
|
97
|
-
f.next = this.forces;
|
98
|
-
this.forces = f;
|
99
|
-
return this;
|
100
|
-
};
|
101
|
-
|
102
|
-
/**
|
103
|
-
* Adds the specified constraint to the simulation.
|
104
|
-
*
|
105
|
-
* @param {pv.Constraint} c the new constraint.
|
106
|
-
* @returns {pv.Simulation} this.
|
107
|
-
*/
|
108
|
-
pv.Simulation.prototype.constraint = function(c) {
|
109
|
-
c.next = this.constraints;
|
110
|
-
this.constraints = c;
|
111
|
-
return this;
|
112
|
-
};
|
113
|
-
|
114
|
-
/**
|
115
|
-
* Apply constraints, and then set the velocities to zero.
|
116
|
-
*
|
117
|
-
* @returns {pv.Simulation} this.
|
118
|
-
*/
|
119
|
-
pv.Simulation.prototype.stabilize = function(n) {
|
120
|
-
var c;
|
121
|
-
if (!arguments.length) n = 3; // TODO use cooling schedule
|
122
|
-
for (var i = 0; i < n; i++) {
|
123
|
-
var q = new pv.Quadtree(this.particles);
|
124
|
-
for (c = this.constraints; c; c = c.next) c.apply(this.particles, q);
|
125
|
-
}
|
126
|
-
for (var p = this.particles; p; p = p.next) {
|
127
|
-
p.px = p.x;
|
128
|
-
p.py = p.y;
|
129
|
-
}
|
130
|
-
return this;
|
131
|
-
};
|
132
|
-
|
133
|
-
/**
|
134
|
-
* Advances the simulation one time-step.
|
135
|
-
*/
|
136
|
-
pv.Simulation.prototype.step = function() {
|
137
|
-
var p, f, c;
|
138
|
-
|
139
|
-
/*
|
140
|
-
* Assumptions:
|
141
|
-
* - The mass (m) of every particles is 1.
|
142
|
-
* - The time step (dt) is 1.
|
143
|
-
*/
|
144
|
-
|
145
|
-
/* Position Verlet integration. */
|
146
|
-
for (p = this.particles; p; p = p.next) {
|
147
|
-
var px = p.px, py = p.py;
|
148
|
-
p.px = p.x;
|
149
|
-
p.py = p.y;
|
150
|
-
p.x += p.vx = ((p.x - px) + p.fx);
|
151
|
-
p.y += p.vy = ((p.y - py) + p.fy);
|
152
|
-
}
|
153
|
-
|
154
|
-
/* Apply constraints, then accumulate new forces. */
|
155
|
-
var q = new pv.Quadtree(this.particles);
|
156
|
-
for (c = this.constraints; c; c = c.next) c.apply(this.particles, q);
|
157
|
-
for (p = this.particles; p; p = p.next) p.fx = p.fy = 0;
|
158
|
-
for (f = this.forces; f; f = f.next) f.apply(this.particles, q);
|
159
|
-
};
|
@@ -1,141 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* Constructs a new spring force with the specified constant. The links
|
3
|
-
* associated with this spring force must be specified before the spring force
|
4
|
-
* can be applied.
|
5
|
-
*
|
6
|
-
* @class Implements a spring force, per Hooke's law. The spring force can be
|
7
|
-
* configured with a tension constant, rest length, and damping factor. The
|
8
|
-
* tension and damping will automatically be normalized using the inverse square
|
9
|
-
* root of the maximum link degree of attached nodes; this makes springs weaker
|
10
|
-
* between nodes of high link degree.
|
11
|
-
*
|
12
|
-
* <p>Unlike other forces (such as charge and drag forces) which may be applied
|
13
|
-
* globally, spring forces are only applied between linked particles. Therefore,
|
14
|
-
* an array of links must be specified before this force can be applied; the
|
15
|
-
* links should be an array of {@link pv.Layout.Network.Link}s. See also
|
16
|
-
* {@link pv.Layout.Force} for an example of using spring and charge forces for
|
17
|
-
* network layout.
|
18
|
-
*
|
19
|
-
* @extends pv.Force
|
20
|
-
* @param {number} k the spring constant.
|
21
|
-
* @see #constant
|
22
|
-
* @see #links
|
23
|
-
*/
|
24
|
-
pv.Force.spring = function(k) {
|
25
|
-
var d = .1, // default damping factor
|
26
|
-
l = 20, // default rest length
|
27
|
-
links, // links on which to apply spring forces
|
28
|
-
kl, // per-spring normalization
|
29
|
-
force = {};
|
30
|
-
|
31
|
-
if (!arguments.length) k = .1; // default spring constant (tension)
|
32
|
-
|
33
|
-
/**
|
34
|
-
* Sets or gets the links associated with this spring force. Unlike other
|
35
|
-
* forces (such as charge and drag forces) which may be applied globally,
|
36
|
-
* spring forces are only applied between linked particles. Therefore, an
|
37
|
-
* array of links must be specified before this force can be applied; the
|
38
|
-
* links should be an array of {@link pv.Layout.Network.Link}s.
|
39
|
-
*
|
40
|
-
* @function
|
41
|
-
* @name pv.Force.spring.prototype.links
|
42
|
-
* @param {array} x the new array of links.
|
43
|
-
* @returns {pv.Force.spring} this, or the current array of links.
|
44
|
-
*/
|
45
|
-
force.links = function(x) {
|
46
|
-
if (arguments.length) {
|
47
|
-
links = x;
|
48
|
-
kl = x.map(function(l) {
|
49
|
-
return 1 / Math.sqrt(Math.max(
|
50
|
-
l.sourceNode.linkDegree,
|
51
|
-
l.targetNode.linkDegree));
|
52
|
-
});
|
53
|
-
return force;
|
54
|
-
}
|
55
|
-
return links;
|
56
|
-
};
|
57
|
-
|
58
|
-
/**
|
59
|
-
* Sets or gets the spring constant. The default value is 0.1; greater values
|
60
|
-
* will result in stronger tension. The spring tension is automatically
|
61
|
-
* normalized using the inverse square root of the maximum link degree of
|
62
|
-
* attached nodes.
|
63
|
-
*
|
64
|
-
* @function
|
65
|
-
* @name pv.Force.spring.prototype.constant
|
66
|
-
* @param {number} x the new spring constant.
|
67
|
-
* @returns {pv.Force.spring} this, or the current spring constant.
|
68
|
-
*/
|
69
|
-
force.constant = function(x) {
|
70
|
-
if (arguments.length) {
|
71
|
-
k = Number(x);
|
72
|
-
return force;
|
73
|
-
}
|
74
|
-
return k;
|
75
|
-
};
|
76
|
-
|
77
|
-
/**
|
78
|
-
* The spring damping factor, in the range [0,1]. Damping functions
|
79
|
-
* identically to drag forces, damping spring bounciness by applying a force
|
80
|
-
* in the opposite direction of attached nodes' velocities. The default value
|
81
|
-
* is 0.1. The spring damping is automatically normalized using the inverse
|
82
|
-
* square root of the maximum link degree of attached nodes.
|
83
|
-
*
|
84
|
-
* @function
|
85
|
-
* @name pv.Force.spring.prototype.damping
|
86
|
-
* @param {number} x the new spring damping factor.
|
87
|
-
* @returns {pv.Force.spring} this, or the current spring damping factor.
|
88
|
-
*/
|
89
|
-
force.damping = function(x) {
|
90
|
-
if (arguments.length) {
|
91
|
-
d = Number(x);
|
92
|
-
return force;
|
93
|
-
}
|
94
|
-
return d;
|
95
|
-
};
|
96
|
-
|
97
|
-
/**
|
98
|
-
* The spring rest length. The default value is 20 pixels.
|
99
|
-
*
|
100
|
-
* @function
|
101
|
-
* @name pv.Force.spring.prototype.length
|
102
|
-
* @param {number} x the new spring rest length.
|
103
|
-
* @returns {pv.Force.spring} this, or the current spring rest length.
|
104
|
-
*/
|
105
|
-
force.length = function(x) {
|
106
|
-
if (arguments.length) {
|
107
|
-
l = Number(x);
|
108
|
-
return force;
|
109
|
-
}
|
110
|
-
return l;
|
111
|
-
};
|
112
|
-
|
113
|
-
/**
|
114
|
-
* Applies this force to the specified particles.
|
115
|
-
*
|
116
|
-
* @function
|
117
|
-
* @name pv.Force.spring.prototype.apply
|
118
|
-
* @param {pv.Particle} particles particles to which to apply this force.
|
119
|
-
*/
|
120
|
-
force.apply = function(particles) {
|
121
|
-
for (var i = 0; i < links.length; i++) {
|
122
|
-
var a = links[i].sourceNode,
|
123
|
-
b = links[i].targetNode,
|
124
|
-
dx = a.x - b.x,
|
125
|
-
dy = a.y - b.y,
|
126
|
-
dn = Math.sqrt(dx * dx + dy * dy),
|
127
|
-
dd = dn ? (1 / dn) : 1,
|
128
|
-
ks = k * kl[i], // normalized tension
|
129
|
-
kd = d * kl[i], // normalized damping
|
130
|
-
kk = (ks * (dn - l) + kd * (dx * (a.vx - b.vx) + dy * (a.vy - b.vy)) * dd) * dd,
|
131
|
-
fx = -kk * (dn ? dx : (.01 * (.5 - Math.random()))),
|
132
|
-
fy = -kk * (dn ? dy : (.01 * (.5 - Math.random())));
|
133
|
-
a.fx += fx;
|
134
|
-
a.fy += fy;
|
135
|
-
b.fx -= fx;
|
136
|
-
b.fy -= fy;
|
137
|
-
}
|
138
|
-
};
|
139
|
-
|
140
|
-
return force;
|
141
|
-
};
|
@@ -1,154 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* @private Returns a prototype object suitable for extending the given class
|
3
|
-
* <tt>f</tt>. Rather than constructing a new instance of <tt>f</tt> to serve as
|
4
|
-
* the prototype (which unnecessarily runs the constructor on the created
|
5
|
-
* prototype object, potentially polluting it), an anonymous function is
|
6
|
-
* generated internally that shares the same prototype:
|
7
|
-
*
|
8
|
-
* <pre>function g() {}
|
9
|
-
* g.prototype = f.prototype;
|
10
|
-
* return new g();</pre>
|
11
|
-
*
|
12
|
-
* For more details, see Douglas Crockford's essay on prototypal inheritance.
|
13
|
-
*
|
14
|
-
* @param {function} f a constructor.
|
15
|
-
* @returns a suitable prototype object.
|
16
|
-
* @see Douglas Crockford's essay on <a
|
17
|
-
* href="http://javascript.crockford.com/prototypal.html">prototypal
|
18
|
-
* inheritance</a>.
|
19
|
-
*/
|
20
|
-
pv.extend = function(f) {
|
21
|
-
function g() {}
|
22
|
-
g.prototype = f.prototype || f;
|
23
|
-
return new g();
|
24
|
-
};
|
25
|
-
|
26
|
-
try {
|
27
|
-
eval("pv.parse = function(x) x;"); // native support
|
28
|
-
} catch (e) {
|
29
|
-
|
30
|
-
/**
|
31
|
-
* @private Parses a Protovis specification, which may use JavaScript 1.8
|
32
|
-
* function expresses, replacing those function expressions with proper
|
33
|
-
* functions such that the code can be run by a JavaScript 1.6 interpreter. This
|
34
|
-
* hack only supports function expressions (using clumsy regular expressions, no
|
35
|
-
* less), and not other JavaScript 1.8 features such as let expressions.
|
36
|
-
*
|
37
|
-
* @param {string} s a Protovis specification (i.e., a string of JavaScript 1.8
|
38
|
-
* source code).
|
39
|
-
* @returns {string} a conformant JavaScript 1.6 source code.
|
40
|
-
*/
|
41
|
-
pv.parse = function(js) { // hacky regex support
|
42
|
-
var re = new RegExp("function\\s*(\\b\\w+)?\\s*\\([^)]*\\)\\s*", "mg"), m, d, i = 0, s = "";
|
43
|
-
while (m = re.exec(js)) {
|
44
|
-
var j = m.index + m[0].length;
|
45
|
-
if (js.charAt(j) != '{') {
|
46
|
-
s += js.substring(i, j) + "{return ";
|
47
|
-
i = j;
|
48
|
-
for (var p = 0; p >= 0 && j < js.length; j++) {
|
49
|
-
var c = js.charAt(j);
|
50
|
-
switch (c) {
|
51
|
-
case '"': case '\'': {
|
52
|
-
while (++j < js.length && (d = js.charAt(j)) != c) {
|
53
|
-
if (d == '\\') j++;
|
54
|
-
}
|
55
|
-
break;
|
56
|
-
}
|
57
|
-
case '[': case '(': p++; break;
|
58
|
-
case ']': case ')': p--; break;
|
59
|
-
case ';':
|
60
|
-
case ',': if (p == 0) p--; break;
|
61
|
-
}
|
62
|
-
}
|
63
|
-
s += pv.parse(js.substring(i, --j)) + ";}";
|
64
|
-
i = j;
|
65
|
-
}
|
66
|
-
re.lastIndex = j;
|
67
|
-
}
|
68
|
-
s += js.substring(i);
|
69
|
-
return s;
|
70
|
-
};
|
71
|
-
}
|
72
|
-
|
73
|
-
/**
|
74
|
-
* @private Computes the value of the specified CSS property <tt>p</tt> on the
|
75
|
-
* specified element <tt>e</tt>.
|
76
|
-
*
|
77
|
-
* @param {string} p the name of the CSS property.
|
78
|
-
* @param e the element on which to compute the CSS property.
|
79
|
-
*/
|
80
|
-
pv.css = function(e, p) {
|
81
|
-
return window.getComputedStyle
|
82
|
-
? window.getComputedStyle(e, null).getPropertyValue(p)
|
83
|
-
: e.currentStyle[p];
|
84
|
-
};
|
85
|
-
|
86
|
-
/**
|
87
|
-
* @private Reports the specified error to the JavaScript console. Mozilla only
|
88
|
-
* allows logging to the console for privileged code; if the console is
|
89
|
-
* unavailable, the alert dialog box is used instead.
|
90
|
-
*
|
91
|
-
* @param e the exception that triggered the error.
|
92
|
-
*/
|
93
|
-
pv.error = function(e) {
|
94
|
-
(typeof console == "undefined") ? alert(e) : console.error(e);
|
95
|
-
};
|
96
|
-
|
97
|
-
/**
|
98
|
-
* @private Registers the specified listener for events of the specified type on
|
99
|
-
* the specified target. For standards-compliant browsers, this method uses
|
100
|
-
* <tt>addEventListener</tt>; for Internet Explorer, <tt>attachEvent</tt>.
|
101
|
-
*
|
102
|
-
* @param target a DOM element.
|
103
|
-
* @param {string} type the type of event, such as "click".
|
104
|
-
* @param {function} the event handler callback.
|
105
|
-
*/
|
106
|
-
pv.listen = function(target, type, listener) {
|
107
|
-
listener = pv.listener(listener);
|
108
|
-
return target.addEventListener
|
109
|
-
? target.addEventListener(type, listener, false)
|
110
|
-
: target.attachEvent("on" + type, listener);
|
111
|
-
};
|
112
|
-
|
113
|
-
/**
|
114
|
-
* @private Returns a wrapper for the specified listener function such that the
|
115
|
-
* {@link pv.event} is set for the duration of the listener's invocation. The
|
116
|
-
* wrapper is cached on the returned function, such that duplicate registrations
|
117
|
-
* of the wrapped event handler are ignored.
|
118
|
-
*
|
119
|
-
* @param {function} f an event handler.
|
120
|
-
* @returns {function} the wrapped event handler.
|
121
|
-
*/
|
122
|
-
pv.listener = function(f) {
|
123
|
-
return f.$listener || (f.$listener = function(e) {
|
124
|
-
try {
|
125
|
-
pv.event = e;
|
126
|
-
return f.call(this, e);
|
127
|
-
} finally {
|
128
|
-
delete pv.event;
|
129
|
-
}
|
130
|
-
});
|
131
|
-
};
|
132
|
-
|
133
|
-
/**
|
134
|
-
* @private Returns true iff <i>a</i> is an ancestor of <i>e</i>. This is useful
|
135
|
-
* for ignoring mouseout and mouseover events that are contained within the
|
136
|
-
* target element.
|
137
|
-
*/
|
138
|
-
pv.ancestor = function(a, e) {
|
139
|
-
while (e) {
|
140
|
-
if (e == a) return true;
|
141
|
-
e = e.parentNode;
|
142
|
-
}
|
143
|
-
return false;
|
144
|
-
};
|
145
|
-
|
146
|
-
/** @private Returns a locally-unique positive id. */
|
147
|
-
pv.id = function() {
|
148
|
-
var id = 1; return function() { return id++; };
|
149
|
-
}();
|
150
|
-
|
151
|
-
/** @private Returns a function wrapping the specified constant. */
|
152
|
-
pv.functor = function(v) {
|
153
|
-
return typeof v == "function" ? v : function() { return v; };
|
154
|
-
};
|