ruby2d 0.9.4 → 0.11.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (156) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/SDL2/SDL.h +4 -1
  3. data/assets/include/SDL2/SDL_assert.h +3 -1
  4. data/assets/include/SDL2/SDL_atomic.h +1 -1
  5. data/assets/include/SDL2/SDL_audio.h +1 -1
  6. data/assets/include/SDL2/SDL_bits.h +1 -1
  7. data/assets/include/SDL2/SDL_blendmode.h +4 -1
  8. data/assets/include/SDL2/SDL_clipboard.h +1 -1
  9. data/assets/include/SDL2/SDL_config.h +1 -1
  10. data/assets/include/SDL2/SDL_config_android.h +7 -3
  11. data/assets/include/SDL2/SDL_config_iphoneos.h +16 -10
  12. data/assets/include/SDL2/SDL_config_macosx.h +40 -14
  13. data/assets/include/SDL2/SDL_config_minimal.h +1 -1
  14. data/assets/include/SDL2/SDL_config_os2.h +26 -8
  15. data/assets/include/SDL2/SDL_config_pandora.h +4 -2
  16. data/assets/include/SDL2/SDL_config_psp.h +2 -1
  17. data/assets/include/SDL2/SDL_config_windows.h +40 -9
  18. data/assets/include/SDL2/SDL_config_winrt.h +5 -2
  19. data/assets/include/SDL2/SDL_config_wiz.h +5 -2
  20. data/assets/include/SDL2/SDL_copying.h +1 -1
  21. data/assets/include/SDL2/SDL_cpuinfo.h +32 -3
  22. data/assets/include/SDL2/SDL_egl.h +4 -1
  23. data/assets/include/SDL2/SDL_endian.h +6 -3
  24. data/assets/include/SDL2/SDL_error.h +38 -2
  25. data/assets/include/SDL2/SDL_events.h +64 -28
  26. data/assets/include/SDL2/SDL_filesystem.h +1 -1
  27. data/assets/include/SDL2/SDL_gamecontroller.h +160 -9
  28. data/assets/include/SDL2/SDL_gesture.h +1 -1
  29. data/assets/include/SDL2/SDL_haptic.h +10 -1
  30. data/assets/include/SDL2/SDL_hints.h +316 -4
  31. data/assets/include/SDL2/SDL_joystick.h +115 -24
  32. data/assets/include/SDL2/SDL_keyboard.h +1 -1
  33. data/assets/include/SDL2/SDL_keycode.h +11 -9
  34. data/assets/include/SDL2/SDL_loadso.h +1 -1
  35. data/assets/include/SDL2/SDL_locale.h +101 -0
  36. data/assets/include/SDL2/SDL_log.h +3 -3
  37. data/assets/include/SDL2/SDL_main.h +1 -1
  38. data/assets/include/SDL2/SDL_messagebox.h +6 -4
  39. data/assets/include/SDL2/SDL_metal.h +117 -0
  40. data/assets/include/SDL2/SDL_misc.h +75 -0
  41. data/assets/include/SDL2/SDL_mouse.h +1 -1
  42. data/assets/include/SDL2/SDL_mutex.h +1 -1
  43. data/assets/include/SDL2/SDL_name.h +1 -1
  44. data/assets/include/SDL2/SDL_opengl.h +1 -1
  45. data/assets/include/SDL2/SDL_opengl_glext.h +3 -0
  46. data/assets/include/SDL2/SDL_opengles.h +1 -1
  47. data/assets/include/SDL2/SDL_opengles2.h +1 -1
  48. data/assets/include/SDL2/SDL_pixels.h +25 -16
  49. data/assets/include/SDL2/SDL_platform.h +1 -1
  50. data/assets/include/SDL2/SDL_power.h +1 -1
  51. data/assets/include/SDL2/SDL_quit.h +1 -1
  52. data/assets/include/SDL2/SDL_rect.h +1 -1
  53. data/assets/include/SDL2/SDL_render.h +63 -3
  54. data/assets/include/SDL2/SDL_revision.h +2 -2
  55. data/assets/include/SDL2/SDL_rwops.h +2 -10
  56. data/assets/include/SDL2/SDL_scancode.h +1 -1
  57. data/assets/include/SDL2/SDL_sensor.h +25 -9
  58. data/assets/include/SDL2/SDL_shape.h +1 -1
  59. data/assets/include/SDL2/SDL_stdinc.h +44 -4
  60. data/assets/include/SDL2/SDL_surface.h +11 -2
  61. data/assets/include/SDL2/SDL_system.h +50 -4
  62. data/assets/include/SDL2/SDL_syswm.h +29 -2
  63. data/assets/include/SDL2/SDL_test.h +1 -1
  64. data/assets/include/SDL2/SDL_test_assert.h +1 -1
  65. data/assets/include/SDL2/SDL_test_common.h +14 -1
  66. data/assets/include/SDL2/SDL_test_compare.h +1 -1
  67. data/assets/include/SDL2/SDL_test_crc32.h +1 -1
  68. data/assets/include/SDL2/SDL_test_font.h +1 -1
  69. data/assets/include/SDL2/SDL_test_fuzzer.h +1 -1
  70. data/assets/include/SDL2/SDL_test_harness.h +1 -1
  71. data/assets/include/SDL2/SDL_test_images.h +1 -1
  72. data/assets/include/SDL2/SDL_test_log.h +1 -1
  73. data/assets/include/SDL2/SDL_test_md5.h +1 -1
  74. data/assets/include/SDL2/SDL_test_memory.h +1 -1
  75. data/assets/include/SDL2/SDL_test_random.h +1 -1
  76. data/assets/include/SDL2/SDL_thread.h +34 -11
  77. data/assets/include/SDL2/SDL_timer.h +1 -1
  78. data/assets/include/SDL2/SDL_touch.h +1 -1
  79. data/assets/include/SDL2/SDL_types.h +1 -1
  80. data/assets/include/SDL2/SDL_version.h +2 -2
  81. data/assets/include/SDL2/SDL_video.h +11 -5
  82. data/assets/include/SDL2/SDL_vulkan.h +6 -8
  83. data/assets/include/SDL2/begin_code.h +5 -9
  84. data/assets/include/SDL2/close_code.h +1 -1
  85. data/assets/macos/lib/libFLAC.a +0 -0
  86. data/assets/macos/lib/libSDL2.a +0 -0
  87. data/assets/macos/lib/libSDL2_image.a +0 -0
  88. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  89. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  90. data/assets/macos/lib/libfreetype.a +0 -0
  91. data/assets/macos/lib/libjpeg.a +0 -0
  92. data/assets/macos/lib/libmodplug.a +0 -0
  93. data/assets/macos/lib/libmpg123.a +0 -0
  94. data/assets/macos/lib/libogg.a +0 -0
  95. data/assets/macos/lib/libpng16.a +0 -0
  96. data/assets/macos/lib/libtiff.a +0 -0
  97. data/assets/macos/lib/libvorbis.a +0 -0
  98. data/assets/macos/lib/libvorbisfile.a +0 -0
  99. data/assets/macos/lib/libwebp.a +0 -0
  100. data/assets/mingw/bin/SDL2.dll +0 -0
  101. data/assets/mingw/lib/libSDL2.a +0 -0
  102. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  103. data/assets/mingw/lib/libSDL2_test.a +0 -0
  104. data/assets/mingw/lib/libSDL2main.a +0 -0
  105. data/bin/ruby2d +1 -0
  106. data/{assets/linux/simple2d/src/simple2d.c → ext/ruby2d/common.c} +32 -32
  107. data/{assets/linux/simple2d/src → ext/ruby2d}/controllers.c +17 -17
  108. data/ext/ruby2d/extconf.rb +37 -59
  109. data/ext/ruby2d/font.c +35 -0
  110. data/{assets/linux/simple2d/src → ext/ruby2d}/gl.c +66 -98
  111. data/ext/ruby2d/gl2.c +86 -0
  112. data/{assets/linux/simple2d/src → ext/ruby2d}/gl3.c +69 -112
  113. data/{assets/linux/simple2d/src → ext/ruby2d}/gles.c +22 -81
  114. data/ext/ruby2d/image.c +58 -0
  115. data/{assets/linux/simple2d/src → ext/ruby2d}/input.c +8 -8
  116. data/{assets/linux/simple2d/src → ext/ruby2d}/music.c +30 -17
  117. data/ext/ruby2d/ruby2d.c +449 -439
  118. data/ext/ruby2d/ruby2d.h +652 -0
  119. data/{assets/linux/simple2d/src → ext/ruby2d}/shapes.c +18 -18
  120. data/{assets/linux/simple2d/src → ext/ruby2d}/sound.c +39 -14
  121. data/ext/ruby2d/text.c +22 -0
  122. data/{assets/linux/simple2d/src → ext/ruby2d}/window.c +63 -63
  123. data/lib/ruby2d/circle.rb +21 -3
  124. data/lib/ruby2d/cli/build.rb +4 -7
  125. data/lib/ruby2d/dsl.rb +16 -9
  126. data/lib/ruby2d/entity.rb +17 -0
  127. data/lib/ruby2d/font.rb +23 -3
  128. data/lib/ruby2d/image.rb +35 -7
  129. data/lib/ruby2d/line.rb +23 -1
  130. data/lib/ruby2d/music.rb +5 -0
  131. data/lib/ruby2d/pixel.rb +17 -0
  132. data/lib/ruby2d/quad.rb +21 -1
  133. data/lib/ruby2d/rectangle.rb +12 -3
  134. data/lib/ruby2d/renderable.rb +4 -20
  135. data/lib/ruby2d/sound.rb +30 -0
  136. data/lib/ruby2d/sprite.rb +57 -75
  137. data/lib/ruby2d/square.rb +10 -1
  138. data/lib/ruby2d/text.rb +55 -12
  139. data/lib/ruby2d/texture.rb +28 -0
  140. data/lib/ruby2d/tileset.rb +87 -0
  141. data/lib/ruby2d/triangle.rb +19 -1
  142. data/lib/ruby2d/version.rb +1 -1
  143. data/lib/ruby2d/vertices.rb +84 -0
  144. data/lib/ruby2d/window.rb +259 -22
  145. data/lib/ruby2d.rb +6 -1
  146. metadata +30 -26
  147. data/assets/include/simple2d.h +0 -757
  148. data/assets/linux/simple2d/Makefile +0 -260
  149. data/assets/linux/simple2d/bin/simple2d.sh +0 -1318
  150. data/assets/linux/simple2d/include/simple2d.h +0 -757
  151. data/assets/linux/simple2d/src/gl2.c +0 -146
  152. data/assets/linux/simple2d/src/image.c +0 -138
  153. data/assets/linux/simple2d/src/sprite.c +0 -147
  154. data/assets/linux/simple2d/src/text.c +0 -129
  155. data/assets/macos/lib/libsimple2d.a +0 -0
  156. data/assets/mingw/lib/libsimple2d.a +0 -0
@@ -0,0 +1,75 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_misc.h
24
+ *
25
+ * \brief Include file for SDL API functions that don't fit elsewhere.
26
+ */
27
+
28
+ #ifndef SDL_misc_h_
29
+ #define SDL_misc_h_
30
+
31
+ #include "SDL_stdinc.h"
32
+
33
+ #include "begin_code.h"
34
+
35
+ /* Set up for C function definitions, even when using C++ */
36
+ #ifdef __cplusplus
37
+ extern "C" {
38
+ #endif
39
+
40
+ /**
41
+ * \brief Open an URL / URI in the browser or other
42
+ *
43
+ * Open a URL in a separate, system-provided application. How this works will
44
+ * vary wildly depending on the platform. This will likely launch what
45
+ * makes sense to handle a specific URL's protocol (a web browser for http://,
46
+ * etc), but it might also be able to launch file managers for directories
47
+ * and other things.
48
+ *
49
+ * What happens when you open a URL varies wildly as well: your game window
50
+ * may lose focus (and may or may not lose focus if your game was fullscreen
51
+ * or grabbing input at the time). On mobile devices, your app will likely
52
+ * move to the background or your process might be paused. Any given platform
53
+ * may or may not handle a given URL.
54
+ *
55
+ * If this is unimplemented (or simply unavailable) for a platform, this will
56
+ * fail with an error. A successful result does not mean the URL loaded, just
57
+ * that we launched something to handle it (or at least believe we did).
58
+ *
59
+ * All this to say: this function can be useful, but you should definitely
60
+ * test it on every platform you target.
61
+ *
62
+ * \param url A valid URL to open.
63
+ * \return 0 on success, or -1 on error.
64
+ */
65
+ extern DECLSPEC int SDLCALL SDL_OpenURL(const char *url);
66
+
67
+ /* Ends C function definitions when using C++ */
68
+ #ifdef __cplusplus
69
+ }
70
+ #endif
71
+ #include "close_code.h"
72
+
73
+ #endif /* SDL_misc_h_ */
74
+
75
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -40,6 +40,9 @@ extern "C" {
40
40
  #ifndef WIN32_LEAN_AND_MEAN
41
41
  #define WIN32_LEAN_AND_MEAN 1
42
42
  #endif
43
+ #ifndef NOMINMAX /* don't define min() and max(). */
44
+ #define NOMINMAX
45
+ #endif
43
46
  #include <windows.h>
44
47
  #endif
45
48
 
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -48,7 +48,7 @@ extern "C" {
48
48
  /* @} */
49
49
 
50
50
  /** Pixel type. */
51
- enum
51
+ typedef enum
52
52
  {
53
53
  SDL_PIXELTYPE_UNKNOWN,
54
54
  SDL_PIXELTYPE_INDEX1,
@@ -62,18 +62,18 @@ enum
62
62
  SDL_PIXELTYPE_ARRAYU32,
63
63
  SDL_PIXELTYPE_ARRAYF16,
64
64
  SDL_PIXELTYPE_ARRAYF32
65
- };
65
+ } SDL_PixelType;
66
66
 
67
67
  /** Bitmap pixel order, high bit -> low bit. */
68
- enum
68
+ typedef enum
69
69
  {
70
70
  SDL_BITMAPORDER_NONE,
71
71
  SDL_BITMAPORDER_4321,
72
72
  SDL_BITMAPORDER_1234
73
- };
73
+ } SDL_BitmapOrder;
74
74
 
75
75
  /** Packed component order, high bit -> low bit. */
76
- enum
76
+ typedef enum
77
77
  {
78
78
  SDL_PACKEDORDER_NONE,
79
79
  SDL_PACKEDORDER_XRGB,
@@ -84,12 +84,12 @@ enum
84
84
  SDL_PACKEDORDER_BGRX,
85
85
  SDL_PACKEDORDER_ABGR,
86
86
  SDL_PACKEDORDER_BGRA
87
- };
87
+ } SDL_PackedOrder;
88
88
 
89
89
  /** Array component order, low byte -> high byte. */
90
90
  /* !!! FIXME: in 2.1, make these not overlap differently with
91
91
  !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
92
- enum
92
+ typedef enum
93
93
  {
94
94
  SDL_ARRAYORDER_NONE,
95
95
  SDL_ARRAYORDER_RGB,
@@ -98,10 +98,10 @@ enum
98
98
  SDL_ARRAYORDER_BGR,
99
99
  SDL_ARRAYORDER_BGRA,
100
100
  SDL_ARRAYORDER_ABGR
101
- };
101
+ } SDL_ArrayOrder;
102
102
 
103
103
  /** Packed component layout. */
104
- enum
104
+ typedef enum
105
105
  {
106
106
  SDL_PACKEDLAYOUT_NONE,
107
107
  SDL_PACKEDLAYOUT_332,
@@ -112,7 +112,7 @@ enum
112
112
  SDL_PACKEDLAYOUT_8888,
113
113
  SDL_PACKEDLAYOUT_2101010,
114
114
  SDL_PACKEDLAYOUT_1010102
115
- };
115
+ } SDL_PackedLayout;
116
116
 
117
117
  #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
118
118
 
@@ -188,15 +188,22 @@ typedef enum
188
188
  SDL_PIXELFORMAT_RGB332 =
189
189
  SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
190
190
  SDL_PACKEDLAYOUT_332, 8, 1),
191
- SDL_PIXELFORMAT_RGB444 =
191
+ SDL_PIXELFORMAT_XRGB4444 =
192
192
  SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
193
193
  SDL_PACKEDLAYOUT_4444, 12, 2),
194
- SDL_PIXELFORMAT_RGB555 =
194
+ SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444,
195
+ SDL_PIXELFORMAT_XBGR4444 =
196
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
197
+ SDL_PACKEDLAYOUT_4444, 12, 2),
198
+ SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444,
199
+ SDL_PIXELFORMAT_XRGB1555 =
195
200
  SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
196
201
  SDL_PACKEDLAYOUT_1555, 15, 2),
197
- SDL_PIXELFORMAT_BGR555 =
202
+ SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555,
203
+ SDL_PIXELFORMAT_XBGR1555 =
198
204
  SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
199
205
  SDL_PACKEDLAYOUT_1555, 15, 2),
206
+ SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555,
200
207
  SDL_PIXELFORMAT_ARGB4444 =
201
208
  SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
202
209
  SDL_PACKEDLAYOUT_4444, 16, 2),
@@ -233,15 +240,17 @@ typedef enum
233
240
  SDL_PIXELFORMAT_BGR24 =
234
241
  SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
235
242
  24, 3),
236
- SDL_PIXELFORMAT_RGB888 =
243
+ SDL_PIXELFORMAT_XRGB8888 =
237
244
  SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
238
245
  SDL_PACKEDLAYOUT_8888, 24, 4),
246
+ SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888,
239
247
  SDL_PIXELFORMAT_RGBX8888 =
240
248
  SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
241
249
  SDL_PACKEDLAYOUT_8888, 24, 4),
242
- SDL_PIXELFORMAT_BGR888 =
250
+ SDL_PIXELFORMAT_XBGR8888 =
243
251
  SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
244
252
  SDL_PACKEDLAYOUT_8888, 24, 4),
253
+ SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888,
245
254
  SDL_PIXELFORMAT_BGRX8888 =
246
255
  SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
247
256
  SDL_PACKEDLAYOUT_8888, 24, 4),
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -85,6 +85,16 @@ typedef struct SDL_RendererInfo
85
85
  int max_texture_height; /**< The maximum texture height */
86
86
  } SDL_RendererInfo;
87
87
 
88
+ /**
89
+ * \brief The scaling mode for a texture.
90
+ */
91
+ typedef enum
92
+ {
93
+ SDL_ScaleModeNearest, /**< nearest pixel sampling */
94
+ SDL_ScaleModeLinear, /**< linear filtering */
95
+ SDL_ScaleModeBest /**< anisotropic filtering */
96
+ } SDL_ScaleMode;
97
+
88
98
  /**
89
99
  * \brief The access pattern allowed for a texture.
90
100
  */
@@ -366,6 +376,35 @@ extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
366
376
  extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
367
377
  SDL_BlendMode *blendMode);
368
378
 
379
+ /**
380
+ * \brief Set the scale mode used for texture scale operations.
381
+ *
382
+ * \param texture The texture to update.
383
+ * \param scaleMode ::SDL_ScaleMode to use for texture scaling.
384
+ *
385
+ * \return 0 on success, or -1 if the texture is not valid.
386
+ *
387
+ * \note If the scale mode is not supported, the closest supported mode is
388
+ * chosen.
389
+ *
390
+ * \sa SDL_GetTextureScaleMode()
391
+ */
392
+ extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture,
393
+ SDL_ScaleMode scaleMode);
394
+
395
+ /**
396
+ * \brief Get the scale mode used for texture scale operations.
397
+ *
398
+ * \param texture The texture to query.
399
+ * \param scaleMode A pointer filled in with the current scale mode.
400
+ *
401
+ * \return 0 on success, or -1 if the texture is not valid.
402
+ *
403
+ * \sa SDL_SetTextureScaleMode()
404
+ */
405
+ extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture,
406
+ SDL_ScaleMode *scaleMode);
407
+
369
408
  /**
370
409
  * \brief Update the given texture rectangle with new pixel data.
371
410
  *
@@ -430,10 +469,31 @@ extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
430
469
  const SDL_Rect * rect,
431
470
  void **pixels, int *pitch);
432
471
 
472
+ /**
473
+ * \brief Lock a portion of the texture for write-only pixel access.
474
+ * Expose it as a SDL surface.
475
+ *
476
+ * \param texture The texture to lock for access, which was created with
477
+ * ::SDL_TEXTUREACCESS_STREAMING.
478
+ * \param rect A pointer to the rectangle to lock for access. If the rect
479
+ * is NULL, the entire texture will be locked.
480
+ * \param surface This is filled in with a SDL surface representing the locked area
481
+ * Surface is freed internally after calling SDL_UnlockTexture or SDL_DestroyTexture.
482
+ *
483
+ * \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING.
484
+ *
485
+ * \sa SDL_UnlockTexture()
486
+ */
487
+ extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture,
488
+ const SDL_Rect *rect,
489
+ SDL_Surface **surface);
490
+
433
491
  /**
434
492
  * \brief Unlock a texture, uploading the changes to video memory, if needed.
493
+ * If SDL_LockTextureToSurface() was called for locking, the SDL surface is freed.
435
494
  *
436
495
  * \sa SDL_LockTexture()
496
+ * \sa SDL_LockTextureToSurface()
437
497
  */
438
498
  extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
439
499
 
@@ -558,8 +618,8 @@ extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer,
558
618
  * \brief Set the clip rectangle for the current target.
559
619
  *
560
620
  * \param renderer The renderer for which clip rectangle should be set.
561
- * \param rect A pointer to the rectangle to set as the clip rectangle, or
562
- * NULL to disable clipping.
621
+ * \param rect A pointer to the rectangle to set as the clip rectangle,
622
+ * relative to the viewport, or NULL to disable clipping.
563
623
  *
564
624
  * \return 0 on success, or -1 on error
565
625
  *
@@ -1,2 +1,2 @@
1
- #define SDL_REVISION "hg-12952:bc90ce38f1e2"
2
- #define SDL_REVISION_NUMBER 12952
1
+ #define SDL_REVISION "hg-14525:e52d96ea04fc"
2
+ #define SDL_REVISION_NUMBER 14525
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -96,15 +96,7 @@ typedef struct SDL_RWops
96
96
  #if defined(__ANDROID__)
97
97
  struct
98
98
  {
99
- void *fileNameRef;
100
- void *inputStreamRef;
101
- void *readableByteChannelRef;
102
- void *readMethod;
103
- void *assetFileDescriptorRef;
104
- long position;
105
- long size;
106
- long offset;
107
- int fd;
99
+ void *asset;
108
100
  } androidio;
109
101
  #elif defined(__WIN32__)
110
102
  struct
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -78,14 +78,16 @@ typedef enum
78
78
  * Accelerometer sensor
79
79
  *
80
80
  * The accelerometer returns the current acceleration in SI meters per
81
- * second squared. This includes gravity, so a device at rest will have
82
- * an acceleration of SDL_STANDARD_GRAVITY straight down.
81
+ * second squared. This measurement includes the force of gravity, so
82
+ * a device at rest will have an value of SDL_STANDARD_GRAVITY away
83
+ * from the center of the earth.
83
84
  *
84
85
  * values[0]: Acceleration on the x axis
85
86
  * values[1]: Acceleration on the y axis
86
87
  * values[2]: Acceleration on the z axis
87
88
  *
88
- * For phones held in portrait mode, the axes are defined as follows:
89
+ * For phones held in portrait mode and game controllers held in front of you,
90
+ * the axes are defined as follows:
89
91
  * -X ... +X : left ... right
90
92
  * -Y ... +Y : bottom ... top
91
93
  * -Z ... +Z : farther ... closer
@@ -105,22 +107,36 @@ typedef enum
105
107
  * see positive rotation on that axis when it appeared to be rotating
106
108
  * counter-clockwise.
107
109
  *
108
- * values[0]: Angular speed around the x axis
109
- * values[1]: Angular speed around the y axis
110
- * values[2]: Angular speed around the z axis
110
+ * values[0]: Angular speed around the x axis (pitch)
111
+ * values[1]: Angular speed around the y axis (yaw)
112
+ * values[2]: Angular speed around the z axis (roll)
111
113
  *
112
- * For phones held in portrait mode, the axes are defined as follows:
114
+ * For phones held in portrait mode and game controllers held in front of you,
115
+ * the axes are defined as follows:
113
116
  * -X ... +X : left ... right
114
117
  * -Y ... +Y : bottom ... top
115
118
  * -Z ... +Z : farther ... closer
116
119
  *
117
- * The axis data is not changed when the phone is rotated.
120
+ * The axis data is not changed when the phone or controller is rotated.
118
121
  *
119
122
  * \sa SDL_GetDisplayOrientation()
120
123
  */
121
124
 
122
125
  /* Function prototypes */
123
126
 
127
+ /**
128
+ * Locking for multi-threaded access to the sensor API
129
+ *
130
+ * If you are using the sensor API or handling events from multiple threads
131
+ * you should use these locking functions to protect access to the sensors.
132
+ *
133
+ * In particular, you are guaranteed that the sensor list won't change, so
134
+ * the API functions that take a sensor index will be valid, and sensor
135
+ * events will not be delivered.
136
+ */
137
+ extern DECLSPEC void SDLCALL SDL_LockSensors(void);
138
+ extern DECLSPEC void SDLCALL SDL_UnlockSensors(void);
139
+
124
140
  /**
125
141
  * \brief Count the number of sensors attached to the system right now
126
142
  */
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -30,6 +30,12 @@
30
30
 
31
31
  #include "SDL_config.h"
32
32
 
33
+ #ifdef __APPLE__
34
+ #ifndef _DARWIN_C_SOURCE
35
+ #define _DARWIN_C_SOURCE 1 /* for memset_pattern4() */
36
+ #endif
37
+ #endif
38
+
33
39
  #ifdef HAVE_SYS_TYPES_H
34
40
  #include <sys/types.h>
35
41
  #endif
@@ -408,18 +414,25 @@ extern DECLSPEC int SDLCALL SDL_abs(int x);
408
414
 
409
415
  extern DECLSPEC int SDLCALL SDL_isdigit(int x);
410
416
  extern DECLSPEC int SDLCALL SDL_isspace(int x);
417
+ extern DECLSPEC int SDLCALL SDL_isupper(int x);
418
+ extern DECLSPEC int SDLCALL SDL_islower(int x);
411
419
  extern DECLSPEC int SDLCALL SDL_toupper(int x);
412
420
  extern DECLSPEC int SDLCALL SDL_tolower(int x);
413
421
 
422
+ extern DECLSPEC Uint32 SDLCALL SDL_crc32(Uint32 crc, const void *data, size_t len);
423
+
414
424
  extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len);
415
425
 
416
426
  #define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
417
427
  #define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
428
+ #define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
418
429
 
419
430
  /* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
420
431
  SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
421
432
  {
422
- #if defined(__GNUC__) && defined(i386)
433
+ #ifdef __APPLE__
434
+ memset_pattern4(dst, &val, dwords * 4);
435
+ #elif defined(__GNUC__) && defined(i386)
423
436
  int u0, u1, u2;
424
437
  __asm__ __volatile__ (
425
438
  "cld \n\t"
@@ -450,11 +463,16 @@ extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_
450
463
  extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
451
464
  extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
452
465
 
453
- extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
454
466
  extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
455
467
  extern DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
456
468
  extern DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
469
+ extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
470
+ extern DECLSPEC wchar_t *SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle);
471
+
457
472
  extern DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2);
473
+ extern DECLSPEC int SDLCALL SDL_wcsncmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen);
474
+ extern DECLSPEC int SDLCALL SDL_wcscasecmp(const wchar_t *str1, const wchar_t *str2);
475
+ extern DECLSPEC int SDLCALL SDL_wcsncasecmp(const wchar_t *str1, const wchar_t *str2, size_t len);
458
476
 
459
477
  extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
460
478
  extern DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
@@ -467,6 +485,7 @@ extern DECLSPEC char *SDLCALL SDL_strlwr(char *str);
467
485
  extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
468
486
  extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
469
487
  extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
488
+ extern DECLSPEC char *SDLCALL SDL_strtokr(char *s1, const char *s2, char **saveptr);
470
489
  extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
471
490
 
472
491
  extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
@@ -520,6 +539,8 @@ extern DECLSPEC double SDLCALL SDL_fabs(double x);
520
539
  extern DECLSPEC float SDLCALL SDL_fabsf(float x);
521
540
  extern DECLSPEC double SDLCALL SDL_floor(double x);
522
541
  extern DECLSPEC float SDLCALL SDL_floorf(float x);
542
+ extern DECLSPEC double SDLCALL SDL_trunc(double x);
543
+ extern DECLSPEC float SDLCALL SDL_truncf(float x);
523
544
  extern DECLSPEC double SDLCALL SDL_fmod(double x, double y);
524
545
  extern DECLSPEC float SDLCALL SDL_fmodf(float x, float y);
525
546
  extern DECLSPEC double SDLCALL SDL_log(double x);
@@ -566,6 +587,17 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
566
587
  /* force builds using Clang's static analysis tools to use literal C runtime
567
588
  here, since there are possibly tests that are ineffective otherwise. */
568
589
  #if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
590
+
591
+ /* The analyzer knows about strlcpy even when the system doesn't provide it */
592
+ #ifndef HAVE_STRLCPY
593
+ size_t strlcpy(char* dst, const char* src, size_t size);
594
+ #endif
595
+
596
+ /* The analyzer knows about strlcat even when the system doesn't provide it */
597
+ #ifndef HAVE_STRLCAT
598
+ size_t strlcat(char* dst, const char* src, size_t size);
599
+ #endif
600
+
569
601
  #define SDL_malloc malloc
570
602
  #define SDL_calloc calloc
571
603
  #define SDL_realloc realloc
@@ -574,15 +606,23 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
574
606
  #define SDL_memcpy memcpy
575
607
  #define SDL_memmove memmove
576
608
  #define SDL_memcmp memcmp
577
- #define SDL_strlen strlen
578
609
  #define SDL_strlcpy strlcpy
579
610
  #define SDL_strlcat strlcat
611
+ #define SDL_strlen strlen
612
+ #define SDL_wcslen wcslen
613
+ #define SDL_wcslcpy wcslcpy
614
+ #define SDL_wcslcat wcslcat
580
615
  #define SDL_strdup strdup
616
+ #define SDL_wcsdup wcsdup
581
617
  #define SDL_strchr strchr
582
618
  #define SDL_strrchr strrchr
583
619
  #define SDL_strstr strstr
620
+ #define SDL_wcsstr wcsstr
621
+ #define SDL_strtokr strtok_r
584
622
  #define SDL_strcmp strcmp
623
+ #define SDL_wcscmp wcscmp
585
624
  #define SDL_strncmp strncmp
625
+ #define SDL_wcsncmp wcsncmp
586
626
  #define SDL_strcasecmp strcasecmp
587
627
  #define SDL_strncasecmp strncasecmp
588
628
  #define SDL_sscanf sscanf