ruby2d 0.9.4 → 0.11.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/assets/include/SDL2/SDL.h +4 -1
- data/assets/include/SDL2/SDL_assert.h +3 -1
- data/assets/include/SDL2/SDL_atomic.h +1 -1
- data/assets/include/SDL2/SDL_audio.h +1 -1
- data/assets/include/SDL2/SDL_bits.h +1 -1
- data/assets/include/SDL2/SDL_blendmode.h +4 -1
- data/assets/include/SDL2/SDL_clipboard.h +1 -1
- data/assets/include/SDL2/SDL_config.h +1 -1
- data/assets/include/SDL2/SDL_config_android.h +7 -3
- data/assets/include/SDL2/SDL_config_iphoneos.h +16 -10
- data/assets/include/SDL2/SDL_config_macosx.h +40 -14
- data/assets/include/SDL2/SDL_config_minimal.h +1 -1
- data/assets/include/SDL2/SDL_config_os2.h +26 -8
- data/assets/include/SDL2/SDL_config_pandora.h +4 -2
- data/assets/include/SDL2/SDL_config_psp.h +2 -1
- data/assets/include/SDL2/SDL_config_windows.h +40 -9
- data/assets/include/SDL2/SDL_config_winrt.h +5 -2
- data/assets/include/SDL2/SDL_config_wiz.h +5 -2
- data/assets/include/SDL2/SDL_copying.h +1 -1
- data/assets/include/SDL2/SDL_cpuinfo.h +32 -3
- data/assets/include/SDL2/SDL_egl.h +4 -1
- data/assets/include/SDL2/SDL_endian.h +6 -3
- data/assets/include/SDL2/SDL_error.h +38 -2
- data/assets/include/SDL2/SDL_events.h +64 -28
- data/assets/include/SDL2/SDL_filesystem.h +1 -1
- data/assets/include/SDL2/SDL_gamecontroller.h +160 -9
- data/assets/include/SDL2/SDL_gesture.h +1 -1
- data/assets/include/SDL2/SDL_haptic.h +10 -1
- data/assets/include/SDL2/SDL_hints.h +316 -4
- data/assets/include/SDL2/SDL_joystick.h +115 -24
- data/assets/include/SDL2/SDL_keyboard.h +1 -1
- data/assets/include/SDL2/SDL_keycode.h +11 -9
- data/assets/include/SDL2/SDL_loadso.h +1 -1
- data/assets/include/SDL2/SDL_locale.h +101 -0
- data/assets/include/SDL2/SDL_log.h +3 -3
- data/assets/include/SDL2/SDL_main.h +1 -1
- data/assets/include/SDL2/SDL_messagebox.h +6 -4
- data/assets/include/SDL2/SDL_metal.h +117 -0
- data/assets/include/SDL2/SDL_misc.h +75 -0
- data/assets/include/SDL2/SDL_mouse.h +1 -1
- data/assets/include/SDL2/SDL_mutex.h +1 -1
- data/assets/include/SDL2/SDL_name.h +1 -1
- data/assets/include/SDL2/SDL_opengl.h +1 -1
- data/assets/include/SDL2/SDL_opengl_glext.h +3 -0
- data/assets/include/SDL2/SDL_opengles.h +1 -1
- data/assets/include/SDL2/SDL_opengles2.h +1 -1
- data/assets/include/SDL2/SDL_pixels.h +25 -16
- data/assets/include/SDL2/SDL_platform.h +1 -1
- data/assets/include/SDL2/SDL_power.h +1 -1
- data/assets/include/SDL2/SDL_quit.h +1 -1
- data/assets/include/SDL2/SDL_rect.h +1 -1
- data/assets/include/SDL2/SDL_render.h +63 -3
- data/assets/include/SDL2/SDL_revision.h +2 -2
- data/assets/include/SDL2/SDL_rwops.h +2 -10
- data/assets/include/SDL2/SDL_scancode.h +1 -1
- data/assets/include/SDL2/SDL_sensor.h +25 -9
- data/assets/include/SDL2/SDL_shape.h +1 -1
- data/assets/include/SDL2/SDL_stdinc.h +44 -4
- data/assets/include/SDL2/SDL_surface.h +11 -2
- data/assets/include/SDL2/SDL_system.h +50 -4
- data/assets/include/SDL2/SDL_syswm.h +29 -2
- data/assets/include/SDL2/SDL_test.h +1 -1
- data/assets/include/SDL2/SDL_test_assert.h +1 -1
- data/assets/include/SDL2/SDL_test_common.h +14 -1
- data/assets/include/SDL2/SDL_test_compare.h +1 -1
- data/assets/include/SDL2/SDL_test_crc32.h +1 -1
- data/assets/include/SDL2/SDL_test_font.h +1 -1
- data/assets/include/SDL2/SDL_test_fuzzer.h +1 -1
- data/assets/include/SDL2/SDL_test_harness.h +1 -1
- data/assets/include/SDL2/SDL_test_images.h +1 -1
- data/assets/include/SDL2/SDL_test_log.h +1 -1
- data/assets/include/SDL2/SDL_test_md5.h +1 -1
- data/assets/include/SDL2/SDL_test_memory.h +1 -1
- data/assets/include/SDL2/SDL_test_random.h +1 -1
- data/assets/include/SDL2/SDL_thread.h +34 -11
- data/assets/include/SDL2/SDL_timer.h +1 -1
- data/assets/include/SDL2/SDL_touch.h +1 -1
- data/assets/include/SDL2/SDL_types.h +1 -1
- data/assets/include/SDL2/SDL_version.h +2 -2
- data/assets/include/SDL2/SDL_video.h +11 -5
- data/assets/include/SDL2/SDL_vulkan.h +6 -8
- data/assets/include/SDL2/begin_code.h +5 -9
- data/assets/include/SDL2/close_code.h +1 -1
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libmodplug.a +0 -0
- data/assets/macos/lib/libmpg123.a +0 -0
- data/assets/macos/lib/libogg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/bin/ruby2d +1 -0
- data/{assets/linux/simple2d/src/simple2d.c → ext/ruby2d/common.c} +32 -32
- data/{assets/linux/simple2d/src → ext/ruby2d}/controllers.c +17 -17
- data/ext/ruby2d/extconf.rb +37 -59
- data/ext/ruby2d/font.c +35 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/gl.c +66 -98
- data/ext/ruby2d/gl2.c +86 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/gl3.c +69 -112
- data/{assets/linux/simple2d/src → ext/ruby2d}/gles.c +22 -81
- data/ext/ruby2d/image.c +58 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/input.c +8 -8
- data/{assets/linux/simple2d/src → ext/ruby2d}/music.c +30 -17
- data/ext/ruby2d/ruby2d.c +449 -439
- data/ext/ruby2d/ruby2d.h +652 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/shapes.c +18 -18
- data/{assets/linux/simple2d/src → ext/ruby2d}/sound.c +39 -14
- data/ext/ruby2d/text.c +22 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/window.c +63 -63
- data/lib/ruby2d/circle.rb +21 -3
- data/lib/ruby2d/cli/build.rb +4 -7
- data/lib/ruby2d/dsl.rb +16 -9
- data/lib/ruby2d/entity.rb +17 -0
- data/lib/ruby2d/font.rb +23 -3
- data/lib/ruby2d/image.rb +35 -7
- data/lib/ruby2d/line.rb +23 -1
- data/lib/ruby2d/music.rb +5 -0
- data/lib/ruby2d/pixel.rb +17 -0
- data/lib/ruby2d/quad.rb +21 -1
- data/lib/ruby2d/rectangle.rb +12 -3
- data/lib/ruby2d/renderable.rb +4 -20
- data/lib/ruby2d/sound.rb +30 -0
- data/lib/ruby2d/sprite.rb +57 -75
- data/lib/ruby2d/square.rb +10 -1
- data/lib/ruby2d/text.rb +55 -12
- data/lib/ruby2d/texture.rb +28 -0
- data/lib/ruby2d/tileset.rb +87 -0
- data/lib/ruby2d/triangle.rb +19 -1
- data/lib/ruby2d/version.rb +1 -1
- data/lib/ruby2d/vertices.rb +84 -0
- data/lib/ruby2d/window.rb +259 -22
- data/lib/ruby2d.rb +6 -1
- metadata +30 -26
- data/assets/include/simple2d.h +0 -757
- data/assets/linux/simple2d/Makefile +0 -260
- data/assets/linux/simple2d/bin/simple2d.sh +0 -1318
- data/assets/linux/simple2d/include/simple2d.h +0 -757
- data/assets/linux/simple2d/src/gl2.c +0 -146
- data/assets/linux/simple2d/src/image.c +0 -138
- data/assets/linux/simple2d/src/sprite.c +0 -147
- data/assets/linux/simple2d/src/text.c +0 -129
- data/assets/macos/lib/libsimple2d.a +0 -0
- data/assets/mingw/lib/libsimple2d.a +0 -0
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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*/
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#ifndef SDL_misc_h_
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#define SDL_misc_h_
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#include "SDL_stdinc.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* \brief Open an URL / URI in the browser or other
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* Open a URL in a separate, system-provided application. How this works will
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* vary wildly depending on the platform. This will likely launch what
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* makes sense to handle a specific URL's protocol (a web browser for http://,
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* etc), but it might also be able to launch file managers for directories
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* and other things.
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*
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* What happens when you open a URL varies wildly as well: your game window
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* may lose focus (and may or may not lose focus if your game was fullscreen
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* or grabbing input at the time). On mobile devices, your app will likely
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* move to the background or your process might be paused. Any given platform
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* may or may not handle a given URL.
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* fail with an error. A successful result does not mean the URL loaded, just
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* that we launched something to handle it (or at least believe we did).
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* test it on every platform you target.
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*
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* \param url A valid URL to open.
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* \return 0 on success, or -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_OpenURL(const char *url);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif /* SDL_misc_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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/*
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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/*
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/*
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/*
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/*
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/*
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/** Pixel type. */
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SDL_PIXELFORMAT_BGR24 =
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|
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|
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|
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/*
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Simple DirectMedia Layer
|
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Copyright (C) 1997-
|
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
|
@@ -1,6 +1,6 @@
|
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1
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/*
|
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Simple DirectMedia Layer
|
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Copyright (C) 1997-
|
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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warranty. In no event will the authors be held liable for any damages
|
@@ -1,6 +1,6 @@
|
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/*
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Simple DirectMedia Layer
|
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Copyright (C) 1997-
|
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
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|
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warranty. In no event will the authors be held liable for any damages
|
@@ -1,6 +1,6 @@
|
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1
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/*
|
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Simple DirectMedia Layer
|
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Copyright (C) 1997-
|
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|
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
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|
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6
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warranty. In no event will the authors be held liable for any damages
|
@@ -1,6 +1,6 @@
|
|
1
1
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/*
|
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Simple DirectMedia Layer
|
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-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
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|
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|
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|
warranty. In no event will the authors be held liable for any damages
|
@@ -85,6 +85,16 @@ typedef struct SDL_RendererInfo
|
|
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85
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int max_texture_height; /**< The maximum texture height */
|
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86
|
} SDL_RendererInfo;
|
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87
|
|
88
|
+
/**
|
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+
* \brief The scaling mode for a texture.
|
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|
+
*/
|
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|
+
typedef enum
|
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+
{
|
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|
+
SDL_ScaleModeNearest, /**< nearest pixel sampling */
|
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SDL_ScaleModeLinear, /**< linear filtering */
|
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SDL_ScaleModeBest /**< anisotropic filtering */
|
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|
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} SDL_ScaleMode;
|
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|
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|
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* \brief The access pattern allowed for a texture.
|
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|
*/
|
@@ -366,6 +376,35 @@ extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
|
|
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extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
|
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377
|
SDL_BlendMode *blendMode);
|
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378
|
|
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|
+
/**
|
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|
+
* \brief Set the scale mode used for texture scale operations.
|
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|
+
*
|
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|
+
* \param texture The texture to update.
|
383
|
+
* \param scaleMode ::SDL_ScaleMode to use for texture scaling.
|
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|
+
*
|
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|
+
* \return 0 on success, or -1 if the texture is not valid.
|
386
|
+
*
|
387
|
+
* \note If the scale mode is not supported, the closest supported mode is
|
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|
+
* chosen.
|
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|
+
*
|
390
|
+
* \sa SDL_GetTextureScaleMode()
|
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|
+
*/
|
392
|
+
extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture,
|
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|
+
SDL_ScaleMode scaleMode);
|
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|
+
|
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|
+
/**
|
396
|
+
* \brief Get the scale mode used for texture scale operations.
|
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|
+
*
|
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|
+
* \param texture The texture to query.
|
399
|
+
* \param scaleMode A pointer filled in with the current scale mode.
|
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+
*
|
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|
+
* \return 0 on success, or -1 if the texture is not valid.
|
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|
+
*
|
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|
+
* \sa SDL_SetTextureScaleMode()
|
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|
+
*/
|
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|
+
extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture,
|
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|
+
SDL_ScaleMode *scaleMode);
|
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+
|
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/**
|
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* \brief Update the given texture rectangle with new pixel data.
|
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*
|
@@ -430,10 +469,31 @@ extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
|
|
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469
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const SDL_Rect * rect,
|
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470
|
void **pixels, int *pitch);
|
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471
|
|
472
|
+
/**
|
473
|
+
* \brief Lock a portion of the texture for write-only pixel access.
|
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|
+
* Expose it as a SDL surface.
|
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|
+
*
|
476
|
+
* \param texture The texture to lock for access, which was created with
|
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|
+
* ::SDL_TEXTUREACCESS_STREAMING.
|
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|
+
* \param rect A pointer to the rectangle to lock for access. If the rect
|
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|
+
* is NULL, the entire texture will be locked.
|
480
|
+
* \param surface This is filled in with a SDL surface representing the locked area
|
481
|
+
* Surface is freed internally after calling SDL_UnlockTexture or SDL_DestroyTexture.
|
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|
+
*
|
483
|
+
* \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING.
|
484
|
+
*
|
485
|
+
* \sa SDL_UnlockTexture()
|
486
|
+
*/
|
487
|
+
extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture,
|
488
|
+
const SDL_Rect *rect,
|
489
|
+
SDL_Surface **surface);
|
490
|
+
|
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491
|
/**
|
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|
* \brief Unlock a texture, uploading the changes to video memory, if needed.
|
493
|
+
* If SDL_LockTextureToSurface() was called for locking, the SDL surface is freed.
|
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494
|
*
|
436
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|
* \sa SDL_LockTexture()
|
496
|
+
* \sa SDL_LockTextureToSurface()
|
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497
|
*/
|
438
498
|
extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
|
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499
|
|
@@ -558,8 +618,8 @@ extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer,
|
|
558
618
|
* \brief Set the clip rectangle for the current target.
|
559
619
|
*
|
560
620
|
* \param renderer The renderer for which clip rectangle should be set.
|
561
|
-
* \param rect A pointer to the rectangle to set as the clip rectangle,
|
562
|
-
* NULL to disable clipping.
|
621
|
+
* \param rect A pointer to the rectangle to set as the clip rectangle,
|
622
|
+
* relative to the viewport, or NULL to disable clipping.
|
563
623
|
*
|
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|
* \return 0 on success, or -1 on error
|
565
625
|
*
|
@@ -1,2 +1,2 @@
|
|
1
|
-
#define SDL_REVISION "hg-
|
2
|
-
#define SDL_REVISION_NUMBER
|
1
|
+
#define SDL_REVISION "hg-14525:e52d96ea04fc"
|
2
|
+
#define SDL_REVISION_NUMBER 14525
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -96,15 +96,7 @@ typedef struct SDL_RWops
|
|
96
96
|
#if defined(__ANDROID__)
|
97
97
|
struct
|
98
98
|
{
|
99
|
-
void *
|
100
|
-
void *inputStreamRef;
|
101
|
-
void *readableByteChannelRef;
|
102
|
-
void *readMethod;
|
103
|
-
void *assetFileDescriptorRef;
|
104
|
-
long position;
|
105
|
-
long size;
|
106
|
-
long offset;
|
107
|
-
int fd;
|
99
|
+
void *asset;
|
108
100
|
} androidio;
|
109
101
|
#elif defined(__WIN32__)
|
110
102
|
struct
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -78,14 +78,16 @@ typedef enum
|
|
78
78
|
* Accelerometer sensor
|
79
79
|
*
|
80
80
|
* The accelerometer returns the current acceleration in SI meters per
|
81
|
-
* second squared. This includes gravity, so
|
82
|
-
* an
|
81
|
+
* second squared. This measurement includes the force of gravity, so
|
82
|
+
* a device at rest will have an value of SDL_STANDARD_GRAVITY away
|
83
|
+
* from the center of the earth.
|
83
84
|
*
|
84
85
|
* values[0]: Acceleration on the x axis
|
85
86
|
* values[1]: Acceleration on the y axis
|
86
87
|
* values[2]: Acceleration on the z axis
|
87
88
|
*
|
88
|
-
* For phones held in portrait mode
|
89
|
+
* For phones held in portrait mode and game controllers held in front of you,
|
90
|
+
* the axes are defined as follows:
|
89
91
|
* -X ... +X : left ... right
|
90
92
|
* -Y ... +Y : bottom ... top
|
91
93
|
* -Z ... +Z : farther ... closer
|
@@ -105,22 +107,36 @@ typedef enum
|
|
105
107
|
* see positive rotation on that axis when it appeared to be rotating
|
106
108
|
* counter-clockwise.
|
107
109
|
*
|
108
|
-
* values[0]: Angular speed around the x axis
|
109
|
-
* values[1]: Angular speed around the y axis
|
110
|
-
* values[2]: Angular speed around the z axis
|
110
|
+
* values[0]: Angular speed around the x axis (pitch)
|
111
|
+
* values[1]: Angular speed around the y axis (yaw)
|
112
|
+
* values[2]: Angular speed around the z axis (roll)
|
111
113
|
*
|
112
|
-
* For phones held in portrait mode
|
114
|
+
* For phones held in portrait mode and game controllers held in front of you,
|
115
|
+
* the axes are defined as follows:
|
113
116
|
* -X ... +X : left ... right
|
114
117
|
* -Y ... +Y : bottom ... top
|
115
118
|
* -Z ... +Z : farther ... closer
|
116
119
|
*
|
117
|
-
* The axis data is not changed when the phone is rotated.
|
120
|
+
* The axis data is not changed when the phone or controller is rotated.
|
118
121
|
*
|
119
122
|
* \sa SDL_GetDisplayOrientation()
|
120
123
|
*/
|
121
124
|
|
122
125
|
/* Function prototypes */
|
123
126
|
|
127
|
+
/**
|
128
|
+
* Locking for multi-threaded access to the sensor API
|
129
|
+
*
|
130
|
+
* If you are using the sensor API or handling events from multiple threads
|
131
|
+
* you should use these locking functions to protect access to the sensors.
|
132
|
+
*
|
133
|
+
* In particular, you are guaranteed that the sensor list won't change, so
|
134
|
+
* the API functions that take a sensor index will be valid, and sensor
|
135
|
+
* events will not be delivered.
|
136
|
+
*/
|
137
|
+
extern DECLSPEC void SDLCALL SDL_LockSensors(void);
|
138
|
+
extern DECLSPEC void SDLCALL SDL_UnlockSensors(void);
|
139
|
+
|
124
140
|
/**
|
125
141
|
* \brief Count the number of sensors attached to the system right now
|
126
142
|
*/
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -30,6 +30,12 @@
|
|
30
30
|
|
31
31
|
#include "SDL_config.h"
|
32
32
|
|
33
|
+
#ifdef __APPLE__
|
34
|
+
#ifndef _DARWIN_C_SOURCE
|
35
|
+
#define _DARWIN_C_SOURCE 1 /* for memset_pattern4() */
|
36
|
+
#endif
|
37
|
+
#endif
|
38
|
+
|
33
39
|
#ifdef HAVE_SYS_TYPES_H
|
34
40
|
#include <sys/types.h>
|
35
41
|
#endif
|
@@ -408,18 +414,25 @@ extern DECLSPEC int SDLCALL SDL_abs(int x);
|
|
408
414
|
|
409
415
|
extern DECLSPEC int SDLCALL SDL_isdigit(int x);
|
410
416
|
extern DECLSPEC int SDLCALL SDL_isspace(int x);
|
417
|
+
extern DECLSPEC int SDLCALL SDL_isupper(int x);
|
418
|
+
extern DECLSPEC int SDLCALL SDL_islower(int x);
|
411
419
|
extern DECLSPEC int SDLCALL SDL_toupper(int x);
|
412
420
|
extern DECLSPEC int SDLCALL SDL_tolower(int x);
|
413
421
|
|
422
|
+
extern DECLSPEC Uint32 SDLCALL SDL_crc32(Uint32 crc, const void *data, size_t len);
|
423
|
+
|
414
424
|
extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len);
|
415
425
|
|
416
426
|
#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
|
417
427
|
#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
|
428
|
+
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
|
418
429
|
|
419
430
|
/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
|
420
431
|
SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
|
421
432
|
{
|
422
|
-
#
|
433
|
+
#ifdef __APPLE__
|
434
|
+
memset_pattern4(dst, &val, dwords * 4);
|
435
|
+
#elif defined(__GNUC__) && defined(i386)
|
423
436
|
int u0, u1, u2;
|
424
437
|
__asm__ __volatile__ (
|
425
438
|
"cld \n\t"
|
@@ -450,11 +463,16 @@ extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_
|
|
450
463
|
extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
|
451
464
|
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
|
452
465
|
|
453
|
-
extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
|
454
466
|
extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
|
455
467
|
extern DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
|
456
468
|
extern DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
|
469
|
+
extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
|
470
|
+
extern DECLSPEC wchar_t *SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle);
|
471
|
+
|
457
472
|
extern DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2);
|
473
|
+
extern DECLSPEC int SDLCALL SDL_wcsncmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen);
|
474
|
+
extern DECLSPEC int SDLCALL SDL_wcscasecmp(const wchar_t *str1, const wchar_t *str2);
|
475
|
+
extern DECLSPEC int SDLCALL SDL_wcsncasecmp(const wchar_t *str1, const wchar_t *str2, size_t len);
|
458
476
|
|
459
477
|
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
|
460
478
|
extern DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
|
@@ -467,6 +485,7 @@ extern DECLSPEC char *SDLCALL SDL_strlwr(char *str);
|
|
467
485
|
extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
|
468
486
|
extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
|
469
487
|
extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
|
488
|
+
extern DECLSPEC char *SDLCALL SDL_strtokr(char *s1, const char *s2, char **saveptr);
|
470
489
|
extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
|
471
490
|
|
472
491
|
extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
|
@@ -520,6 +539,8 @@ extern DECLSPEC double SDLCALL SDL_fabs(double x);
|
|
520
539
|
extern DECLSPEC float SDLCALL SDL_fabsf(float x);
|
521
540
|
extern DECLSPEC double SDLCALL SDL_floor(double x);
|
522
541
|
extern DECLSPEC float SDLCALL SDL_floorf(float x);
|
542
|
+
extern DECLSPEC double SDLCALL SDL_trunc(double x);
|
543
|
+
extern DECLSPEC float SDLCALL SDL_truncf(float x);
|
523
544
|
extern DECLSPEC double SDLCALL SDL_fmod(double x, double y);
|
524
545
|
extern DECLSPEC float SDLCALL SDL_fmodf(float x, float y);
|
525
546
|
extern DECLSPEC double SDLCALL SDL_log(double x);
|
@@ -566,6 +587,17 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
|
|
566
587
|
/* force builds using Clang's static analysis tools to use literal C runtime
|
567
588
|
here, since there are possibly tests that are ineffective otherwise. */
|
568
589
|
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
|
590
|
+
|
591
|
+
/* The analyzer knows about strlcpy even when the system doesn't provide it */
|
592
|
+
#ifndef HAVE_STRLCPY
|
593
|
+
size_t strlcpy(char* dst, const char* src, size_t size);
|
594
|
+
#endif
|
595
|
+
|
596
|
+
/* The analyzer knows about strlcat even when the system doesn't provide it */
|
597
|
+
#ifndef HAVE_STRLCAT
|
598
|
+
size_t strlcat(char* dst, const char* src, size_t size);
|
599
|
+
#endif
|
600
|
+
|
569
601
|
#define SDL_malloc malloc
|
570
602
|
#define SDL_calloc calloc
|
571
603
|
#define SDL_realloc realloc
|
@@ -574,15 +606,23 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
|
|
574
606
|
#define SDL_memcpy memcpy
|
575
607
|
#define SDL_memmove memmove
|
576
608
|
#define SDL_memcmp memcmp
|
577
|
-
#define SDL_strlen strlen
|
578
609
|
#define SDL_strlcpy strlcpy
|
579
610
|
#define SDL_strlcat strlcat
|
611
|
+
#define SDL_strlen strlen
|
612
|
+
#define SDL_wcslen wcslen
|
613
|
+
#define SDL_wcslcpy wcslcpy
|
614
|
+
#define SDL_wcslcat wcslcat
|
580
615
|
#define SDL_strdup strdup
|
616
|
+
#define SDL_wcsdup wcsdup
|
581
617
|
#define SDL_strchr strchr
|
582
618
|
#define SDL_strrchr strrchr
|
583
619
|
#define SDL_strstr strstr
|
620
|
+
#define SDL_wcsstr wcsstr
|
621
|
+
#define SDL_strtokr strtok_r
|
584
622
|
#define SDL_strcmp strcmp
|
623
|
+
#define SDL_wcscmp wcscmp
|
585
624
|
#define SDL_strncmp strncmp
|
625
|
+
#define SDL_wcsncmp wcsncmp
|
586
626
|
#define SDL_strcasecmp strcasecmp
|
587
627
|
#define SDL_strncasecmp strncasecmp
|
588
628
|
#define SDL_sscanf sscanf
|