ruby2d 0.9.4 → 0.11.1
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- checksums.yaml +4 -4
- data/assets/include/SDL2/SDL.h +4 -1
- data/assets/include/SDL2/SDL_assert.h +3 -1
- data/assets/include/SDL2/SDL_atomic.h +1 -1
- data/assets/include/SDL2/SDL_audio.h +1 -1
- data/assets/include/SDL2/SDL_bits.h +1 -1
- data/assets/include/SDL2/SDL_blendmode.h +4 -1
- data/assets/include/SDL2/SDL_clipboard.h +1 -1
- data/assets/include/SDL2/SDL_config.h +1 -1
- data/assets/include/SDL2/SDL_config_android.h +7 -3
- data/assets/include/SDL2/SDL_config_iphoneos.h +16 -10
- data/assets/include/SDL2/SDL_config_macosx.h +40 -14
- data/assets/include/SDL2/SDL_config_minimal.h +1 -1
- data/assets/include/SDL2/SDL_config_os2.h +26 -8
- data/assets/include/SDL2/SDL_config_pandora.h +4 -2
- data/assets/include/SDL2/SDL_config_psp.h +2 -1
- data/assets/include/SDL2/SDL_config_windows.h +40 -9
- data/assets/include/SDL2/SDL_config_winrt.h +5 -2
- data/assets/include/SDL2/SDL_config_wiz.h +5 -2
- data/assets/include/SDL2/SDL_copying.h +1 -1
- data/assets/include/SDL2/SDL_cpuinfo.h +32 -3
- data/assets/include/SDL2/SDL_egl.h +4 -1
- data/assets/include/SDL2/SDL_endian.h +6 -3
- data/assets/include/SDL2/SDL_error.h +38 -2
- data/assets/include/SDL2/SDL_events.h +64 -28
- data/assets/include/SDL2/SDL_filesystem.h +1 -1
- data/assets/include/SDL2/SDL_gamecontroller.h +160 -9
- data/assets/include/SDL2/SDL_gesture.h +1 -1
- data/assets/include/SDL2/SDL_haptic.h +10 -1
- data/assets/include/SDL2/SDL_hints.h +316 -4
- data/assets/include/SDL2/SDL_joystick.h +115 -24
- data/assets/include/SDL2/SDL_keyboard.h +1 -1
- data/assets/include/SDL2/SDL_keycode.h +11 -9
- data/assets/include/SDL2/SDL_loadso.h +1 -1
- data/assets/include/SDL2/SDL_locale.h +101 -0
- data/assets/include/SDL2/SDL_log.h +3 -3
- data/assets/include/SDL2/SDL_main.h +1 -1
- data/assets/include/SDL2/SDL_messagebox.h +6 -4
- data/assets/include/SDL2/SDL_metal.h +117 -0
- data/assets/include/SDL2/SDL_misc.h +75 -0
- data/assets/include/SDL2/SDL_mouse.h +1 -1
- data/assets/include/SDL2/SDL_mutex.h +1 -1
- data/assets/include/SDL2/SDL_name.h +1 -1
- data/assets/include/SDL2/SDL_opengl.h +1 -1
- data/assets/include/SDL2/SDL_opengl_glext.h +3 -0
- data/assets/include/SDL2/SDL_opengles.h +1 -1
- data/assets/include/SDL2/SDL_opengles2.h +1 -1
- data/assets/include/SDL2/SDL_pixels.h +25 -16
- data/assets/include/SDL2/SDL_platform.h +1 -1
- data/assets/include/SDL2/SDL_power.h +1 -1
- data/assets/include/SDL2/SDL_quit.h +1 -1
- data/assets/include/SDL2/SDL_rect.h +1 -1
- data/assets/include/SDL2/SDL_render.h +63 -3
- data/assets/include/SDL2/SDL_revision.h +2 -2
- data/assets/include/SDL2/SDL_rwops.h +2 -10
- data/assets/include/SDL2/SDL_scancode.h +1 -1
- data/assets/include/SDL2/SDL_sensor.h +25 -9
- data/assets/include/SDL2/SDL_shape.h +1 -1
- data/assets/include/SDL2/SDL_stdinc.h +44 -4
- data/assets/include/SDL2/SDL_surface.h +11 -2
- data/assets/include/SDL2/SDL_system.h +50 -4
- data/assets/include/SDL2/SDL_syswm.h +29 -2
- data/assets/include/SDL2/SDL_test.h +1 -1
- data/assets/include/SDL2/SDL_test_assert.h +1 -1
- data/assets/include/SDL2/SDL_test_common.h +14 -1
- data/assets/include/SDL2/SDL_test_compare.h +1 -1
- data/assets/include/SDL2/SDL_test_crc32.h +1 -1
- data/assets/include/SDL2/SDL_test_font.h +1 -1
- data/assets/include/SDL2/SDL_test_fuzzer.h +1 -1
- data/assets/include/SDL2/SDL_test_harness.h +1 -1
- data/assets/include/SDL2/SDL_test_images.h +1 -1
- data/assets/include/SDL2/SDL_test_log.h +1 -1
- data/assets/include/SDL2/SDL_test_md5.h +1 -1
- data/assets/include/SDL2/SDL_test_memory.h +1 -1
- data/assets/include/SDL2/SDL_test_random.h +1 -1
- data/assets/include/SDL2/SDL_thread.h +34 -11
- data/assets/include/SDL2/SDL_timer.h +1 -1
- data/assets/include/SDL2/SDL_touch.h +1 -1
- data/assets/include/SDL2/SDL_types.h +1 -1
- data/assets/include/SDL2/SDL_version.h +2 -2
- data/assets/include/SDL2/SDL_video.h +11 -5
- data/assets/include/SDL2/SDL_vulkan.h +6 -8
- data/assets/include/SDL2/begin_code.h +5 -9
- data/assets/include/SDL2/close_code.h +1 -1
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libmodplug.a +0 -0
- data/assets/macos/lib/libmpg123.a +0 -0
- data/assets/macos/lib/libogg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/bin/ruby2d +1 -0
- data/{assets/linux/simple2d/src/simple2d.c → ext/ruby2d/common.c} +32 -32
- data/{assets/linux/simple2d/src → ext/ruby2d}/controllers.c +17 -17
- data/ext/ruby2d/extconf.rb +37 -59
- data/ext/ruby2d/font.c +35 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/gl.c +66 -98
- data/ext/ruby2d/gl2.c +86 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/gl3.c +69 -112
- data/{assets/linux/simple2d/src → ext/ruby2d}/gles.c +22 -81
- data/ext/ruby2d/image.c +58 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/input.c +8 -8
- data/{assets/linux/simple2d/src → ext/ruby2d}/music.c +30 -17
- data/ext/ruby2d/ruby2d.c +449 -439
- data/ext/ruby2d/ruby2d.h +652 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/shapes.c +18 -18
- data/{assets/linux/simple2d/src → ext/ruby2d}/sound.c +39 -14
- data/ext/ruby2d/text.c +22 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/window.c +63 -63
- data/lib/ruby2d/circle.rb +21 -3
- data/lib/ruby2d/cli/build.rb +4 -7
- data/lib/ruby2d/dsl.rb +16 -9
- data/lib/ruby2d/entity.rb +17 -0
- data/lib/ruby2d/font.rb +23 -3
- data/lib/ruby2d/image.rb +35 -7
- data/lib/ruby2d/line.rb +23 -1
- data/lib/ruby2d/music.rb +5 -0
- data/lib/ruby2d/pixel.rb +17 -0
- data/lib/ruby2d/quad.rb +21 -1
- data/lib/ruby2d/rectangle.rb +12 -3
- data/lib/ruby2d/renderable.rb +4 -20
- data/lib/ruby2d/sound.rb +30 -0
- data/lib/ruby2d/sprite.rb +57 -75
- data/lib/ruby2d/square.rb +10 -1
- data/lib/ruby2d/text.rb +55 -12
- data/lib/ruby2d/texture.rb +28 -0
- data/lib/ruby2d/tileset.rb +87 -0
- data/lib/ruby2d/triangle.rb +19 -1
- data/lib/ruby2d/version.rb +1 -1
- data/lib/ruby2d/vertices.rb +84 -0
- data/lib/ruby2d/window.rb +259 -22
- data/lib/ruby2d.rb +6 -1
- metadata +30 -26
- data/assets/include/simple2d.h +0 -757
- data/assets/linux/simple2d/Makefile +0 -260
- data/assets/linux/simple2d/bin/simple2d.sh +0 -1318
- data/assets/linux/simple2d/include/simple2d.h +0 -757
- data/assets/linux/simple2d/src/gl2.c +0 -146
- data/assets/linux/simple2d/src/image.c +0 -138
- data/assets/linux/simple2d/src/sprite.c +0 -147
- data/assets/linux/simple2d/src/text.c +0 -129
- data/assets/macos/lib/libsimple2d.a +0 -0
- data/assets/mingw/lib/libsimple2d.a +0 -0
data/lib/ruby2d/cli/build.rb
CHANGED
@@ -25,6 +25,8 @@ require 'fileutils'
|
|
25
25
|
'text',
|
26
26
|
'sound',
|
27
27
|
'music',
|
28
|
+
'texture',
|
29
|
+
'vertices',
|
28
30
|
'../ruby2d'
|
29
31
|
]
|
30
32
|
|
@@ -96,7 +98,7 @@ def build_native(rb_file)
|
|
96
98
|
end
|
97
99
|
|
98
100
|
# Compile to a native executable
|
99
|
-
`cc build/app.c -lmruby
|
101
|
+
`cc build/app.c -lmruby -o build/app`
|
100
102
|
|
101
103
|
# Clean up
|
102
104
|
clean_up unless @debug
|
@@ -162,12 +164,6 @@ end
|
|
162
164
|
def build_ios_tvos(rb_file, device)
|
163
165
|
check_build_src_file(rb_file)
|
164
166
|
|
165
|
-
# Check for Simple 2D framework,
|
166
|
-
unless File.exist?('/usr/local/Frameworks/Simple2D/iOS/Simple2D.framework') && File.exist?('/usr/local/Frameworks/Simple2D/tvOS/Simple2D.framework')
|
167
|
-
puts "#{'Error:'.error} Simple 2D iOS and tvOS frameworks not found. Install them and try again.\n"
|
168
|
-
exit
|
169
|
-
end
|
170
|
-
|
171
167
|
# Check if MRuby exists; if not, quit
|
172
168
|
if `which mruby`.empty?
|
173
169
|
puts "#{'Error:'.error} Can't find MRuby, which is needed to build native Ruby 2D applications.\n"
|
@@ -197,6 +193,7 @@ def build_ios_tvos(rb_file, device)
|
|
197
193
|
f << File.read("#{@gem_dir}/ext/ruby2d/ruby2d.c")
|
198
194
|
end
|
199
195
|
|
196
|
+
# TODO: Need add this functionality to the gem
|
200
197
|
# Build the Xcode project
|
201
198
|
`simple2d build --#{device} build/#{device}/MyApp.xcodeproj`
|
202
199
|
|
data/lib/ruby2d/dsl.rb
CHANGED
@@ -2,38 +2,45 @@
|
|
2
2
|
|
3
3
|
module Ruby2D::DSL
|
4
4
|
|
5
|
-
Ruby2D::Window.new
|
5
|
+
@window = Ruby2D::Window.new
|
6
|
+
|
7
|
+
def self.window; @window end
|
8
|
+
def self.window=(w); @window = w end
|
6
9
|
|
7
10
|
def get(sym, opts = nil)
|
8
|
-
|
11
|
+
DSL.window.get(sym, opts)
|
9
12
|
end
|
10
13
|
|
11
14
|
def set(opts)
|
12
|
-
|
15
|
+
DSL.window.set(opts)
|
13
16
|
end
|
14
17
|
|
15
18
|
def on(event, &proc)
|
16
|
-
|
19
|
+
DSL.window.on(event, &proc)
|
17
20
|
end
|
18
21
|
|
19
22
|
def off(event_descriptor)
|
20
|
-
|
23
|
+
DSL.window.off(event_descriptor)
|
21
24
|
end
|
22
25
|
|
23
26
|
def update(&proc)
|
24
|
-
|
27
|
+
DSL.window.update(&proc)
|
28
|
+
end
|
29
|
+
|
30
|
+
def render(&proc)
|
31
|
+
DSL.window.render(&proc)
|
25
32
|
end
|
26
33
|
|
27
34
|
def clear
|
28
|
-
|
35
|
+
DSL.window.clear
|
29
36
|
end
|
30
37
|
|
31
38
|
def show
|
32
|
-
|
39
|
+
DSL.window.show
|
33
40
|
end
|
34
41
|
|
35
42
|
def close
|
36
|
-
|
43
|
+
DSL.window.close
|
37
44
|
end
|
38
45
|
|
39
46
|
end
|
data/lib/ruby2d/font.rb
CHANGED
@@ -2,8 +2,22 @@
|
|
2
2
|
|
3
3
|
module Ruby2D
|
4
4
|
class Font
|
5
|
+
@@loaded_fonts = {}
|
6
|
+
|
7
|
+
attr_reader :ttf_font
|
8
|
+
|
9
|
+
def initialize(path, size, style=nil)
|
10
|
+
@ttf_font = Font.ext_load(path, size, style.to_s)
|
11
|
+
end
|
5
12
|
|
6
13
|
class << self
|
14
|
+
def load(path, size, style=nil)
|
15
|
+
unless File.exist? path
|
16
|
+
raise Error, "Cannot find font file `#{path}`"
|
17
|
+
end
|
18
|
+
|
19
|
+
@@loaded_fonts[[path, size, style]] ||= Font.new(path, size, style)
|
20
|
+
end
|
7
21
|
|
8
22
|
# List all fonts, names only
|
9
23
|
def all
|
@@ -50,6 +64,7 @@ module Ruby2D
|
|
50
64
|
macos_font_path = '/Library/Fonts'
|
51
65
|
linux_font_path = '/usr/share/fonts'
|
52
66
|
windows_font_path = 'C:/Windows/Fonts'
|
67
|
+
openbsd_font_path = '/usr/X11R6/lib/X11/fonts'
|
53
68
|
|
54
69
|
# If MRI and/or non-Bash shell (like cmd.exe)
|
55
70
|
if Object.const_defined? :RUBY_PLATFORM
|
@@ -60,15 +75,20 @@ module Ruby2D
|
|
60
75
|
linux_font_path
|
61
76
|
when /mingw/
|
62
77
|
windows_font_path
|
78
|
+
when /openbsd/
|
79
|
+
openbsd_font_path
|
63
80
|
end
|
64
81
|
# If MRuby
|
65
82
|
else
|
66
|
-
|
83
|
+
uname = `uname`
|
84
|
+
if uname.include? 'Darwin' # macOS
|
67
85
|
macos_font_path
|
68
|
-
elsif
|
86
|
+
elsif uname.include? 'Linux'
|
69
87
|
linux_font_path
|
70
|
-
elsif
|
88
|
+
elsif uname.include? 'MINGW'
|
71
89
|
windows_font_path
|
90
|
+
elsif uname.include? 'OpenBSD'
|
91
|
+
openbsd_font_path
|
72
92
|
end
|
73
93
|
end
|
74
94
|
end
|
data/lib/ruby2d/image.rb
CHANGED
@@ -7,24 +7,52 @@ module Ruby2D
|
|
7
7
|
attr_reader :path
|
8
8
|
attr_accessor :x, :y, :width, :height, :rotate, :data
|
9
9
|
|
10
|
-
def
|
10
|
+
def self.load_image(path)
|
11
11
|
unless File.exist? path
|
12
12
|
raise Error, "Cannot find image file `#{path}`"
|
13
13
|
end
|
14
|
+
|
15
|
+
ext_load_image(path)
|
16
|
+
end
|
17
|
+
|
18
|
+
def initialize(path, opts = {})
|
14
19
|
@path = path
|
20
|
+
|
21
|
+
@texture = Texture.new(*Image.load_image(@path))
|
22
|
+
@width = opts[:width] || @texture.width
|
23
|
+
@height = opts[:height] || @texture.height
|
24
|
+
|
15
25
|
@x = opts[:x] || 0
|
16
26
|
@y = opts[:y] || 0
|
17
27
|
@z = opts[:z] || 0
|
18
|
-
@width = opts[:width] || nil
|
19
|
-
@height = opts[:height] || nil
|
20
28
|
@rotate = opts[:rotate] || 0
|
21
29
|
self.color = opts[:color] || 'white'
|
22
|
-
self.opacity = opts[:opacity] if opts[:opacity]
|
23
|
-
|
24
|
-
|
30
|
+
self.color.opacity = opts[:opacity] if opts[:opacity]
|
31
|
+
|
32
|
+
unless opts[:show] == false then add end
|
33
|
+
end
|
34
|
+
|
35
|
+
def draw(opts = {})
|
36
|
+
Window.render_ready_check
|
37
|
+
|
38
|
+
opts[:width] = opts[:width] || @width
|
39
|
+
opts[:height] = opts[:height] || @height
|
40
|
+
opts[:rotate] = opts[:rotate] || @rotate
|
41
|
+
unless opts[:color]
|
42
|
+
opts[:color] = [1.0, 1.0, 1.0, 1.0]
|
25
43
|
end
|
26
|
-
|
44
|
+
|
45
|
+
render(x: opts[:x], y: opts[:y], width: opts[:width], height: opts[:height], color: Color.new(opts[:color]), rotate: opts[:rotate])
|
27
46
|
end
|
28
47
|
|
48
|
+
private
|
49
|
+
|
50
|
+
def render(x: @x, y: @y, width: @width, height: @height, color: @color, rotate: @rotate)
|
51
|
+
vertices = Vertices.new(x, y, width, height, rotate)
|
52
|
+
|
53
|
+
@texture.draw(
|
54
|
+
vertices.coordinates, vertices.texture_coordinates, color
|
55
|
+
)
|
56
|
+
end
|
29
57
|
end
|
30
58
|
end
|
data/lib/ruby2d/line.rb
CHANGED
@@ -14,7 +14,7 @@ module Ruby2D
|
|
14
14
|
@z = opts[:z] || 0
|
15
15
|
@width = opts[:width] || 2
|
16
16
|
self.color = opts[:color] || 'white'
|
17
|
-
self.opacity = opts[:opacity] if opts[:opacity]
|
17
|
+
self.color.opacity = opts[:opacity] if opts[:opacity]
|
18
18
|
add
|
19
19
|
end
|
20
20
|
|
@@ -38,8 +38,30 @@ module Ruby2D
|
|
38
38
|
(((@y2 - @y1) * x - (@x2 - @x1) * y + @x2 * @y1 - @y2 * @x1).abs / length) <= 0.5 * @width
|
39
39
|
end
|
40
40
|
|
41
|
+
def self.draw(opts = {})
|
42
|
+
Window.render_ready_check
|
43
|
+
|
44
|
+
ext_draw([
|
45
|
+
opts[:x1], opts[:y1], opts[:x2], opts[:y2], opts[:width],
|
46
|
+
opts[:color][0][0], opts[:color][0][1], opts[:color][0][2], opts[:color][0][3],
|
47
|
+
opts[:color][1][0], opts[:color][1][1], opts[:color][1][2], opts[:color][1][3],
|
48
|
+
opts[:color][2][0], opts[:color][2][1], opts[:color][2][2], opts[:color][2][3],
|
49
|
+
opts[:color][3][0], opts[:color][3][1], opts[:color][3][2], opts[:color][3][3]
|
50
|
+
])
|
51
|
+
end
|
52
|
+
|
41
53
|
private
|
42
54
|
|
55
|
+
def render
|
56
|
+
self.class.ext_draw([
|
57
|
+
@x1, @y1, @x2, @y2, @width,
|
58
|
+
@c1.r, @c1.g, @c1.b, @c1.a,
|
59
|
+
@c2.r, @c2.g, @c2.b, @c2.a,
|
60
|
+
@c3.r, @c3.g, @c3.b, @c3.a,
|
61
|
+
@c4.r, @c4.g, @c4.b, @c4.a
|
62
|
+
])
|
63
|
+
end
|
64
|
+
|
43
65
|
# Calculate the distance between two points
|
44
66
|
def points_distance(x1, y1, x2, y2)
|
45
67
|
Math.sqrt((x1 - x2) ** 2 + (y1 - y2) ** 2)
|
data/lib/ruby2d/music.rb
CHANGED
data/lib/ruby2d/pixel.rb
ADDED
@@ -0,0 +1,17 @@
|
|
1
|
+
# Ruby2D::Pixel
|
2
|
+
|
3
|
+
module Ruby2D
|
4
|
+
class Pixel
|
5
|
+
|
6
|
+
def self.draw(opts = {})
|
7
|
+
ext_draw([
|
8
|
+
opts[:x] , opts[:y],
|
9
|
+
opts[:x] + opts[:size], opts[:y],
|
10
|
+
opts[:x] + opts[:size], opts[:y] + opts[:size],
|
11
|
+
opts[:x] , opts[:y] + opts[:size],
|
12
|
+
opts[:color][0], opts[:color][1], opts[:color][2], opts[:color][3]
|
13
|
+
])
|
14
|
+
end
|
15
|
+
|
16
|
+
end
|
17
|
+
end
|
data/lib/ruby2d/quad.rb
CHANGED
@@ -25,7 +25,7 @@ module Ruby2D
|
|
25
25
|
@y4 = opts[:y4] || 100
|
26
26
|
@z = opts[:z] || 0
|
27
27
|
self.color = opts[:color] || 'white'
|
28
|
-
self.opacity = opts[:opacity] if opts[:opacity]
|
28
|
+
self.color.opacity = opts[:opacity] if opts[:opacity]
|
29
29
|
add
|
30
30
|
end
|
31
31
|
|
@@ -48,8 +48,28 @@ module Ruby2D
|
|
48
48
|
questioned_area <= self_area
|
49
49
|
end
|
50
50
|
|
51
|
+
def self.draw(opts = {})
|
52
|
+
Window.render_ready_check
|
53
|
+
|
54
|
+
ext_draw([
|
55
|
+
opts[:x1], opts[:y1], opts[:color][0][0], opts[:color][0][1], opts[:color][0][2], opts[:color][0][3],
|
56
|
+
opts[:x2], opts[:y2], opts[:color][1][0], opts[:color][1][1], opts[:color][1][2], opts[:color][1][3],
|
57
|
+
opts[:x3], opts[:y3], opts[:color][2][0], opts[:color][2][1], opts[:color][2][2], opts[:color][2][3],
|
58
|
+
opts[:x4], opts[:y4], opts[:color][3][0], opts[:color][3][1], opts[:color][3][2], opts[:color][3][3]
|
59
|
+
])
|
60
|
+
end
|
61
|
+
|
51
62
|
private
|
52
63
|
|
64
|
+
def render
|
65
|
+
self.class.ext_draw([
|
66
|
+
@x1, @y1, @c1.r, @c1.g, @c1.b, @c1.a,
|
67
|
+
@x2, @y2, @c2.r, @c2.g, @c2.b, @c2.a,
|
68
|
+
@x3, @y3, @c3.r, @c3.g, @c3.b, @c3.a,
|
69
|
+
@x4, @y4, @c4.r, @c4.g, @c4.b, @c4.a
|
70
|
+
])
|
71
|
+
end
|
72
|
+
|
53
73
|
def triangle_area(x1, y1, x2, y2, x3, y3)
|
54
74
|
(x1*y2 + x2*y3 + x3*y1 - x3*y2 - x1*y3 - x2*y1).abs / 2
|
55
75
|
end
|
data/lib/ruby2d/rectangle.rb
CHANGED
@@ -10,7 +10,7 @@ module Ruby2D
|
|
10
10
|
@width = opts[:width] || 200
|
11
11
|
@height = opts[:height] || 100
|
12
12
|
self.color = opts[:color] || 'white'
|
13
|
-
self.opacity = opts[:opacity] if opts[:opacity]
|
13
|
+
self.color.opacity = opts[:opacity] if opts[:opacity]
|
14
14
|
update_coords(@x, @y, @width, @height)
|
15
15
|
add
|
16
16
|
end
|
@@ -39,6 +39,15 @@ module Ruby2D
|
|
39
39
|
update_coords(@x, @y, @width, h)
|
40
40
|
end
|
41
41
|
|
42
|
+
def self.draw(opts = {})
|
43
|
+
ext_draw([
|
44
|
+
opts[:x] , opts[:y] , opts[:color][0][0], opts[:color][0][1], opts[:color][0][2], opts[:color][0][3],
|
45
|
+
opts[:x] + opts[:width], opts[:y] , opts[:color][1][0], opts[:color][1][1], opts[:color][1][2], opts[:color][1][3],
|
46
|
+
opts[:x] + opts[:width], opts[:y] + opts[:height], opts[:color][2][0], opts[:color][2][1], opts[:color][2][2], opts[:color][2][3],
|
47
|
+
opts[:x] , opts[:y] + opts[:height], opts[:color][3][0], opts[:color][3][1], opts[:color][3][2], opts[:color][3][3]
|
48
|
+
])
|
49
|
+
end
|
50
|
+
|
42
51
|
private
|
43
52
|
|
44
53
|
def update_coords(x, y, w, h)
|
@@ -46,10 +55,10 @@ module Ruby2D
|
|
46
55
|
@y1 = y
|
47
56
|
@x2 = x + w
|
48
57
|
@y2 = y
|
49
|
-
@x4 = x
|
50
|
-
@y4 = y + h
|
51
58
|
@x3 = x + w
|
52
59
|
@y3 = y + h
|
60
|
+
@x4 = x
|
61
|
+
@y4 = y + h
|
53
62
|
end
|
54
63
|
|
55
64
|
end
|
data/lib/ruby2d/renderable.rb
CHANGED
@@ -14,16 +14,12 @@ module Ruby2D
|
|
14
14
|
|
15
15
|
# Add the object to the window
|
16
16
|
def add
|
17
|
-
|
18
|
-
Window.add(self)
|
19
|
-
end
|
17
|
+
Window.add(self)
|
20
18
|
end
|
21
19
|
|
22
20
|
# Remove the object from the window
|
23
21
|
def remove
|
24
|
-
|
25
|
-
Window.remove(self)
|
26
|
-
end
|
22
|
+
Window.remove(self)
|
27
23
|
end
|
28
24
|
|
29
25
|
# Set the color value
|
@@ -32,20 +28,8 @@ module Ruby2D
|
|
32
28
|
end
|
33
29
|
|
34
30
|
# Allow British English spelling of color
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
# Allow shortcuts for setting color values
|
39
|
-
def r; self.color.r end
|
40
|
-
def g; self.color.g end
|
41
|
-
def b; self.color.b end
|
42
|
-
def a; self.color.a end
|
43
|
-
def r=(c); self.color.r = c end
|
44
|
-
def g=(c); self.color.g = c end
|
45
|
-
def b=(c); self.color.b = c end
|
46
|
-
def a=(c); self.color.a = c end
|
47
|
-
def opacity; self.color.opacity end
|
48
|
-
def opacity=(val); self.color.opacity = val end
|
31
|
+
alias_method :colour, :color
|
32
|
+
alias_method :colour=, :color=
|
49
33
|
|
50
34
|
# Add a contains method stub
|
51
35
|
def contains?(x, y)
|
data/lib/ruby2d/sound.rb
CHANGED
@@ -21,5 +21,35 @@ module Ruby2D
|
|
21
21
|
ext_play
|
22
22
|
end
|
23
23
|
|
24
|
+
# Returns the length in seconds
|
25
|
+
def length
|
26
|
+
ext_length
|
27
|
+
end
|
28
|
+
|
29
|
+
# Get the volume of the sound
|
30
|
+
def volume
|
31
|
+
ext_get_volume
|
32
|
+
end
|
33
|
+
|
34
|
+
# Set the volume of the sound
|
35
|
+
def volume=(v)
|
36
|
+
# Clamp value to between 0-100
|
37
|
+
if v < 0 then v = 0 end
|
38
|
+
if v > 100 then v = 100 end
|
39
|
+
ext_set_volume(v)
|
40
|
+
end
|
41
|
+
|
42
|
+
# Get the volume of the sound mixer
|
43
|
+
def self.mix_volume
|
44
|
+
ext_get_mix_volume
|
45
|
+
end
|
46
|
+
|
47
|
+
# Set the volume of the sound mixer
|
48
|
+
def self.mix_volume=(v)
|
49
|
+
# Clamp value to between 0-100
|
50
|
+
if v < 0 then v = 0 end
|
51
|
+
if v > 100 then v = 100 end
|
52
|
+
ext_set_mix_volume(v)
|
53
|
+
end
|
24
54
|
end
|
25
55
|
end
|
data/lib/ruby2d/sprite.rb
CHANGED
@@ -5,32 +5,27 @@ module Ruby2D
|
|
5
5
|
include Renderable
|
6
6
|
|
7
7
|
attr_reader :path
|
8
|
-
attr_accessor :rotate, :loop, :clip_x, :clip_y, :clip_width, :clip_height, :data
|
8
|
+
attr_accessor :rotate, :loop, :clip_x, :clip_y, :clip_width, :clip_height, :data, :x, :y, :width, :height
|
9
9
|
|
10
10
|
def initialize(path, opts = {})
|
11
|
-
unless File.exist? path
|
12
|
-
raise Error, "Cannot find sprite image file `#{path}`"
|
13
|
-
end
|
14
|
-
|
15
11
|
# Sprite image file path
|
16
12
|
@path = path
|
17
13
|
|
14
|
+
# Initialize the sprite texture
|
15
|
+
@texture = Texture.new(*Image.load_image(@path))
|
16
|
+
@img_width = @texture.width
|
17
|
+
@img_height = @texture.height
|
18
|
+
|
18
19
|
# Coordinates, size, and rotation of the sprite
|
19
20
|
@x = opts[:x] || 0
|
20
21
|
@y = opts[:y] || 0
|
21
22
|
@z = opts[:z] || 0
|
22
|
-
@width = opts[:width] || nil
|
23
|
-
@height = opts[:height] || nil
|
24
23
|
@rotate = opts[:rotate] || 0
|
25
24
|
self.color = opts[:color] || 'white'
|
26
|
-
self.opacity = opts[:opacity] if opts[:opacity]
|
25
|
+
self.color.opacity = opts[:opacity] if opts[:opacity]
|
27
26
|
|
28
|
-
# Flipping status
|
27
|
+
# Flipping status
|
29
28
|
@flip = nil
|
30
|
-
@flip_x = @x
|
31
|
-
@flip_y = @y
|
32
|
-
@flip_width = @width
|
33
|
-
@flip_height = @height
|
34
29
|
|
35
30
|
# Animation attributes
|
36
31
|
@start_time = 0.0
|
@@ -42,20 +37,16 @@ module Ruby2D
|
|
42
37
|
@last_frame = 0
|
43
38
|
@done_proc = nil
|
44
39
|
|
45
|
-
# The sprite image size set by the native extension `ext_init()`
|
46
|
-
@img_width = nil; @img_height = nil
|
47
|
-
|
48
|
-
# Initialize the sprite
|
49
|
-
unless ext_init(@path)
|
50
|
-
raise Error, "Sprite image `#{@path}` cannot be created"
|
51
|
-
end
|
52
|
-
|
53
40
|
# The clipping rectangle
|
54
41
|
@clip_x = opts[:clip_x] || 0
|
55
42
|
@clip_y = opts[:clip_y] || 0
|
56
43
|
@clip_width = opts[:clip_width] || @img_width
|
57
44
|
@clip_height = opts[:clip_height] || @img_height
|
58
45
|
|
46
|
+
# Dimensions
|
47
|
+
@width = opts[:width] || nil
|
48
|
+
@height = opts[:height] || nil
|
49
|
+
|
59
50
|
# Set the default animation
|
60
51
|
@animations[:default] = 0..(@img_width / @clip_width) - 1
|
61
52
|
|
@@ -72,39 +63,7 @@ module Ruby2D
|
|
72
63
|
}
|
73
64
|
|
74
65
|
# Add the sprite to the window
|
75
|
-
add
|
76
|
-
end
|
77
|
-
|
78
|
-
# Set the x coordinate
|
79
|
-
def x=(x)
|
80
|
-
@x = @flip_x = x
|
81
|
-
if @flip == :horizontal || @flip == :both
|
82
|
-
@flip_x = x + @width
|
83
|
-
end
|
84
|
-
end
|
85
|
-
|
86
|
-
# Set the y coordinate
|
87
|
-
def y=(y)
|
88
|
-
@y = @flip_y = y
|
89
|
-
if @flip == :vertical || @flip == :both
|
90
|
-
@flip_y = y + @height
|
91
|
-
end
|
92
|
-
end
|
93
|
-
|
94
|
-
# Set the width
|
95
|
-
def width=(width)
|
96
|
-
@width = @flip_width = width
|
97
|
-
if @flip == :horizontal || @flip == :both
|
98
|
-
@flip_width = -width
|
99
|
-
end
|
100
|
-
end
|
101
|
-
|
102
|
-
# Set the height
|
103
|
-
def height=(height)
|
104
|
-
@height = @flip_height = height
|
105
|
-
if @flip == :vertical || @flip == :both
|
106
|
-
@flip_height = -height
|
107
|
-
end
|
66
|
+
unless opts[:show] == false then add end
|
108
67
|
end
|
109
68
|
|
110
69
|
# Play an animation
|
@@ -141,6 +100,7 @@ module Ruby2D
|
|
141
100
|
set_frame
|
142
101
|
restart_time
|
143
102
|
end
|
103
|
+
self
|
144
104
|
end
|
145
105
|
|
146
106
|
# Stop the current animation and set to the default frame
|
@@ -164,26 +124,6 @@ module Ruby2D
|
|
164
124
|
end
|
165
125
|
|
166
126
|
@flip = flip
|
167
|
-
|
168
|
-
# Reset flip values
|
169
|
-
@flip_x = @x
|
170
|
-
@flip_y = @y
|
171
|
-
@flip_width = @width
|
172
|
-
@flip_height = @height
|
173
|
-
|
174
|
-
case flip
|
175
|
-
when :horizontal
|
176
|
-
@flip_x = @x + @width
|
177
|
-
@flip_width = -@width
|
178
|
-
when :vertical
|
179
|
-
@flip_y = @y + @height
|
180
|
-
@flip_height = -@height
|
181
|
-
when :both # horizontal and vertical
|
182
|
-
@flip_x = @x + @width
|
183
|
-
@flip_width = -@width
|
184
|
-
@flip_y = @y + @height
|
185
|
-
@flip_height = -@height
|
186
|
-
end
|
187
127
|
end
|
188
128
|
|
189
129
|
# Reset frame to defaults
|
@@ -221,7 +161,7 @@ module Ruby2D
|
|
221
161
|
@start_time = Time.now.to_f
|
222
162
|
end
|
223
163
|
|
224
|
-
# Update the sprite animation, called by `
|
164
|
+
# Update the sprite animation, called by `render`
|
225
165
|
def update
|
226
166
|
if @playing
|
227
167
|
|
@@ -246,5 +186,47 @@ module Ruby2D
|
|
246
186
|
end
|
247
187
|
end
|
248
188
|
|
189
|
+
def draw(opts = {})
|
190
|
+
Window.render_ready_check
|
191
|
+
|
192
|
+
opts[:width] = opts[:width] || (@width || @clip_width)
|
193
|
+
opts[:height] = opts[:height] || (@height || @clip_height)
|
194
|
+
opts[:rotate] = opts[:rotate] || @rotate
|
195
|
+
opts[:clip_x] = opts[:clip_x] || @clip_x
|
196
|
+
opts[:clip_y] = opts[:clip_y] || @clip_y
|
197
|
+
opts[:clip_width] = opts[:clip_width] || @clip_width
|
198
|
+
opts[:clip_height] = opts[:clip_height] || @clip_height
|
199
|
+
unless opts[:color]
|
200
|
+
opts[:color] = [1.0, 1.0, 1.0, 1.0]
|
201
|
+
end
|
202
|
+
|
203
|
+
render(x: opts[:x], y: opts[:y], width: opts[:width], height: opts[:height], color: Color.new(color), rotate: opts[:rotate], crop: {
|
204
|
+
x: opts[:clip_x],
|
205
|
+
y: opts[:clip_y],
|
206
|
+
width: opts[:clip_width],
|
207
|
+
height: opts[:clip_height],
|
208
|
+
image_width: @img_width,
|
209
|
+
image_height: @img_height,
|
210
|
+
})
|
211
|
+
end
|
212
|
+
|
213
|
+
private
|
214
|
+
|
215
|
+
def render(x: @x, y: @y, width: (@width || @clip_width), height: (@height || @clip_height) , color: @color, rotate: @rotate, flip: @flip, crop: {
|
216
|
+
x: @clip_x,
|
217
|
+
y: @clip_y,
|
218
|
+
width: @clip_width,
|
219
|
+
height: @clip_height,
|
220
|
+
image_width: @img_width,
|
221
|
+
image_height: @img_height,
|
222
|
+
})
|
223
|
+
update
|
224
|
+
|
225
|
+
vertices = Vertices.new(x, y, width, height, rotate, crop: crop, flip: flip)
|
226
|
+
|
227
|
+
@texture.draw(
|
228
|
+
vertices.coordinates, vertices.texture_coordinates, color
|
229
|
+
)
|
230
|
+
end
|
249
231
|
end
|
250
232
|
end
|
data/lib/ruby2d/square.rb
CHANGED
@@ -11,7 +11,7 @@ module Ruby2D
|
|
11
11
|
@z = opts[:z] || 0
|
12
12
|
@width = @height = @size = opts[:size] || 100
|
13
13
|
self.color = opts[:color] || 'white'
|
14
|
-
self.opacity = opts[:opacity] if opts[:opacity]
|
14
|
+
self.color.opacity = opts[:opacity] if opts[:opacity]
|
15
15
|
update_coords(@x, @y, @size, @size)
|
16
16
|
add
|
17
17
|
end
|
@@ -21,6 +21,15 @@ module Ruby2D
|
|
21
21
|
self.width = self.height = @size = s
|
22
22
|
end
|
23
23
|
|
24
|
+
def self.draw(opts = {})
|
25
|
+
ext_draw([
|
26
|
+
opts[:x] , opts[:y] , opts[:color][0][0], opts[:color][0][1], opts[:color][0][2], opts[:color][0][3],
|
27
|
+
opts[:x] + opts[:size], opts[:y] , opts[:color][1][0], opts[:color][1][1], opts[:color][1][2], opts[:color][1][3],
|
28
|
+
opts[:x] + opts[:size], opts[:y] + opts[:size], opts[:color][2][0], opts[:color][2][1], opts[:color][2][2], opts[:color][2][3],
|
29
|
+
opts[:x] , opts[:y] + opts[:size], opts[:color][3][0], opts[:color][3][1], opts[:color][3][2], opts[:color][3][3]
|
30
|
+
])
|
31
|
+
end
|
32
|
+
|
24
33
|
# Make the inherited width and height attribute accessors private
|
25
34
|
private :width=, :height=
|
26
35
|
|