rgss_db 1.0.0
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- checksums.yaml +7 -0
- data/CHANGELOG.md +5 -0
- data/COPYING.md +674 -0
- data/README.md +347 -0
- data/bin/rgss-db +4 -0
- data/bin/rgssdb +4 -0
- data/lib/rgss_db/app.rb +928 -0
- data/lib/rgss_db/controller/data_manager.rb +557 -0
- data/lib/rgss_db/model/data_file.rb +516 -0
- data/lib/rgss_db/model/data_file_factory.rb +94 -0
- data/lib/rgss_db/model/debug.rb +199 -0
- data/lib/rgss_db/model/errors.rb +17 -0
- data/lib/rgss_db/model/mixins/jsonable.rb +35 -0
- data/lib/rgss_db/model/mixins/jsonable_constructor.rb +40 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rgss/color.rb +72 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rgss/rect.rb +70 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rgss/table.rb +99 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rgss/tone.rb +72 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rgss.rb +11 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/actor.rb +44 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/animation.rb +31 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/animation_frame.rb +20 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/animation_timing.rb +23 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/area.rb +26 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/armor.rb +31 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/audio_file.rb +23 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/base_item.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/bgm.rb +36 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/bgs.rb +36 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/class.rb +31 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/class_learning.rb +20 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/common_event.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/enemy.rb +44 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/enemy_action.rb +29 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/enemy_drop_item.rb +23 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/event.rb +36 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/event_command.rb +19 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/event_page.rb +32 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/event_page_condition.rb +34 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/event_page_graphic.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/item.rb +27 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/map.rb +47 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/map_info.rb +26 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/me.rb +27 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/move_command.rb +18 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/move_route.rb +20 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/se.rb +21 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/skill.rb +22 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/state.rb +47 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/system.rb +43 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/system_terms.rb +53 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/system_test_battler.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/system_vehicle.rb +24 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/troop.rb +24 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/troop_member.rb +23 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/troop_page.rb +21 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/troop_page_condition.rb +33 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/usable_item.rb +87 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg/weapon.rb +31 -0
- data/lib/rgss_db/model/rpg_maker_data/vx/rpg.rb +59 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rgss/color.rb +72 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rgss/rect.rb +70 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rgss/table.rb +99 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rgss/tone.rb +72 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rgss.rb +11 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/actor.rb +27 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/animation.rb +31 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/animation_frame.rb +23 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/animation_timing.rb +26 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/armor.rb +20 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/audio_file.rb +23 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/base_item.rb +31 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/base_item_feature.rb +29 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/bgm.rb +43 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/bgs.rb +43 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/class.rb +37 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/class_learning.rb +24 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/common_event.rb +33 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/enemy.rb +27 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/enemy_action.rb +26 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/enemy_drop_item.rb +24 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/equip_item.rb +19 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/event.rb +36 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/event_command.rb +19 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/event_page.rb +35 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/event_page_condition.rb +40 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/event_page_graphic.rb +31 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/item.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/map.rb +58 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/map_encounter.rb +23 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/map_info.rb +26 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/me.rb +27 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/move_command.rb +17 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/move_route.rb +19 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/se.rb +21 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/skill.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/state.rb +34 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/system.rb +62 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/system_terms.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/system_test_battler.rb +24 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/system_vehicle.rb +27 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/tileset.rb +26 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/troop.rb +24 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/troop_member.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/troop_page.rb +24 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/troop_page_condition.rb +39 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/usable_item.rb +84 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/usable_item_damage.rb +56 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/usable_item_effect.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/weapon.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/vx_ace/rpg.rb +66 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rgss/color.rb +72 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rgss/rect.rb +70 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rgss/table.rb +99 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rgss/tone.rb +72 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rgss.rb +11 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/actor.rb +44 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/animation.rb +28 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/animation_frame.rb +20 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/animation_timing.rb +24 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/armor.rb +37 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/audio_file.rb +23 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/class.rb +28 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/class_learning.rb +20 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/common_event.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/enemy.rb +47 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/enemy_action.rb +28 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/event.rb +36 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/event_command.rb +19 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/event_page.rb +32 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/event_page_condition.rb +30 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/event_page_graphic.rb +27 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/item.rb +48 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/map.rb +39 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/map_info.rb +26 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/move_command.rb +18 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/move_route.rb +19 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/skill.rb +47 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/state.rb +51 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/system.rb +56 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/system_test_battler.rb +25 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/system_words.rb +39 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/tileset.rb +39 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/troop.rb +24 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/troop_member.rb +23 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/troop_page.rb +21 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/troop_page_condition.rb +32 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg/weapon.rb +38 -0
- data/lib/rgss_db/model/rpg_maker_data/xp/rpg.rb +52 -0
- data/lib/rgss_db/model/strings.rb +607 -0
- data/lib/rgss_db/model/utilities.rb +90 -0
- data/lib/rgss_db/version.rb +7 -0
- data/lib/rgss_db/view/app_cli.rb +449 -0
- data/lib/rgss_db.rb +41 -0
- data/sig/rgss_db.rbs +5221 -0
- metadata +496 -0
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# frozen_string_literal: true
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module RgssDb
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# Label used for data files that allows objects selection
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# @return [String]
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DATA_FILE_CUSTOM_LABEL = "_custom"
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# RPG Maker actors data file (glob pattern)
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# @return [String]
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DATA_FILE_ACTORS = "Actors"
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# RPG Maker animations data file (glob pattern)
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# @return [String]
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DATA_FILE_ANIMATIONS = "Animations"
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# RPG Maker areas data file (glob pattern)
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# @return [String]
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DATA_FILE_AREAS = "Areas"
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# RPG Maker armors data file (glob pattern)
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# @return [String]
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DATA_FILE_ARMORS = "Armors"
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# RPG Maker classes data file (glob pattern)
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# @return [String]
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DATA_FILE_CLASSES = "Classes"
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# RPG Maker common events data file (glob pattern)
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# @return [String]
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DATA_FILE_COMMON_EVENTS = "CommonEvents"
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# RPG Maker enemies data file (glob pattern)
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# @return [String]
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DATA_FILE_ENEMIES = "Enemies"
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# RPG Maker items data file (glob pattern)
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# @return [String]
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DATA_FILE_ITEMS = "Items"
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# RPG Maker maps data file (glob pattern)
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# @return [String]
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DATA_FILE_MAPS = "Map[0-9][0-9][1-9]"
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# RPG Maker map infos data file (glob pattern)
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# @return [String]
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DATA_FILE_MAP_INFOS = "MapInfos"
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# RPG Maker skills data file (glob pattern)
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# @return [String]
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DATA_FILE_SKILLS = "Skills"
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# RPG Maker states data file (glob pattern)
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# @return [String]
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DATA_FILE_STATES = "States"
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# RPG Maker system data file (glob pattern)
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# @return [String]
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DATA_FILE_SYSTEM = "System"
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# RPG Maker tilesets data file (glob pattern)
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# @return [String]
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DATA_FILE_TILESETS = "Tilesets"
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# RPG Maker troops data file (glob pattern)
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# @return [String]
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DATA_FILE_TROOPS = "Troops"
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# RPG Maker weapons data file (glob pattern)
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# @return [String]
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DATA_FILE_WEAPONS = "Weapons"
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#
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# RPG Maker base data file
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#
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# This class saves the object as is, without any treatment
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#
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class DataFile
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include Comparable
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# Data file type
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# @return [String]
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attr_reader :type
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# Data file path
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# @return [String]
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attr_reader :file_path
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# Data file object IDs list
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# @return [Array<Integer>]
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attr_reader :object_ids
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# Data file object (not processed)
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# @return [Object]
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attr_reader :object
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#
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# Constructor
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#
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# @param type [String] Data file type
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# @param file_path [String] Data file path
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# @param object [Object] Data file object
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#
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def initialize(type, file_path, object)
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@type = type
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@file_path = file_path
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@object = object
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@object_ids = []
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end
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#
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# Checks if the given file matches this data file path
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#
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# The check is case insensitive
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#
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# @param [String] file File path
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#
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# @return [Boolean]
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#
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def file_path?(file)
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@file_path.casecmp?(file)
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end
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#
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# Checks if the given file base name matches this data file base name
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#
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# The check is case insensitive
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#
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# @param file [String] File path
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#
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# @return [Boolean]
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#
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def file?(file)
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File.basename(@file_path).casecmp?(File.basename(file))
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end
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#
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# Checks if the given data type matches this data file type
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#
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# The check is case insensitive
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#
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# @param [String] data_type
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#
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# @return [Boolean]
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#
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def type?(data_type)
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File.fnmatch(@type, data_type, File::FNM_CASEFOLD)
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end
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#
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# Checks whether this data file instance supports object selection or not
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#
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# @return [Boolean]
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#
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|
+
def customizable?
|
155
|
+
!to_list.nil?
|
156
|
+
end
|
157
|
+
|
158
|
+
#
|
159
|
+
# Checks whether this data file instance is mergeable or not
|
160
|
+
#
|
161
|
+
# @return [Boolean]
|
162
|
+
#
|
163
|
+
def mergeable?
|
164
|
+
!to_merge.nil?
|
165
|
+
end
|
166
|
+
|
167
|
+
#
|
168
|
+
# Checks whether all objects are included in the serialization process
|
169
|
+
#
|
170
|
+
# @return [Boolean]
|
171
|
+
#
|
172
|
+
def all_objects?
|
173
|
+
true
|
174
|
+
end
|
175
|
+
|
176
|
+
#
|
177
|
+
# Updates the list of object IDs for this data file
|
178
|
+
#
|
179
|
+
# Any duped ID is auto. removed from the list
|
180
|
+
#
|
181
|
+
# @param object_ids [Array<Integer>]
|
182
|
+
#
|
183
|
+
def object_ids_update(*object_ids)
|
184
|
+
@object_ids = object_ids.flatten.uniq
|
185
|
+
end
|
186
|
+
|
187
|
+
#
|
188
|
+
# Clears the current list of object IDs
|
189
|
+
#
|
190
|
+
def object_ids_clear
|
191
|
+
@object_ids.clear
|
192
|
+
end
|
193
|
+
|
194
|
+
#
|
195
|
+
# Gets the data file name
|
196
|
+
#
|
197
|
+
# @return [String]
|
198
|
+
#
|
199
|
+
def file
|
200
|
+
File.basename(@file_path)
|
201
|
+
end
|
202
|
+
|
203
|
+
#
|
204
|
+
# Process the data file's file name for serialization
|
205
|
+
#
|
206
|
+
# The extension is automatically removed
|
207
|
+
#
|
208
|
+
# @return [String]
|
209
|
+
#
|
210
|
+
def serialize_file_name
|
211
|
+
base_name = File.basename(@file_path, ".*")
|
212
|
+
if all_objects?
|
213
|
+
base_name
|
214
|
+
else
|
215
|
+
base_name.concat(DATA_FILE_CUSTOM_LABEL)
|
216
|
+
end
|
217
|
+
end
|
218
|
+
|
219
|
+
#
|
220
|
+
# Merges the given data file contents with this data file
|
221
|
+
#
|
222
|
+
# @param [DataFile] data_file
|
223
|
+
#
|
224
|
+
# @raise [StandardError] Data file cannot be merged
|
225
|
+
#
|
226
|
+
def merge(data_file)
|
227
|
+
raise "cannot merge data file: '#{data_file}' because it is not supported!"
|
228
|
+
end
|
229
|
+
|
230
|
+
#
|
231
|
+
# Serializes the data file's object
|
232
|
+
#
|
233
|
+
# This method performs the necessary logic to the object for serialization
|
234
|
+
#
|
235
|
+
# By default, it returns the object as is
|
236
|
+
#
|
237
|
+
# @return [Object]
|
238
|
+
#
|
239
|
+
def serialize
|
240
|
+
@object
|
241
|
+
end
|
242
|
+
|
243
|
+
#
|
244
|
+
# Converts the given object list to object IDs for this data file
|
245
|
+
#
|
246
|
+
# The given list must be instances of this data file's contents
|
247
|
+
#
|
248
|
+
# By default it returns an empty array
|
249
|
+
#
|
250
|
+
# @param list [Array] List of objects
|
251
|
+
#
|
252
|
+
# @return [Array<Integer>]
|
253
|
+
#
|
254
|
+
def convert_list_to_ids(list)
|
255
|
+
[]
|
256
|
+
end
|
257
|
+
|
258
|
+
#
|
259
|
+
# Gets a list of objects prepared to be merged
|
260
|
+
#
|
261
|
+
# Returns ``nil`` by default
|
262
|
+
#
|
263
|
+
# @return [Array<Object>]
|
264
|
+
#
|
265
|
+
def to_merge
|
266
|
+
nil
|
267
|
+
end
|
268
|
+
|
269
|
+
#
|
270
|
+
# Gets a list of objects to perform a selection
|
271
|
+
#
|
272
|
+
# If the data file does not allow this behavior it returns ``nil``
|
273
|
+
#
|
274
|
+
# Returns ``nil`` by default
|
275
|
+
#
|
276
|
+
# @return [Array<Object>]
|
277
|
+
#
|
278
|
+
def to_list
|
279
|
+
nil
|
280
|
+
end
|
281
|
+
|
282
|
+
#
|
283
|
+
# Converts this instance to a string
|
284
|
+
#
|
285
|
+
# @return [String]
|
286
|
+
#
|
287
|
+
def to_s
|
288
|
+
File.basename(@file_path)
|
289
|
+
end
|
290
|
+
|
291
|
+
#
|
292
|
+
# Comparable operator (case insensitive)
|
293
|
+
#
|
294
|
+
# @param [Object] other Other
|
295
|
+
#
|
296
|
+
# @return [Integer]
|
297
|
+
#
|
298
|
+
def <=>(other)
|
299
|
+
return @file_path.downcase <=> other.file_path.downcase if other.is_a?(DataFile)
|
300
|
+
|
301
|
+
@file_path.downcase <=> other.downcase if other.is_a?(String)
|
302
|
+
end
|
303
|
+
end
|
304
|
+
|
305
|
+
#
|
306
|
+
# RPG Maker array data file
|
307
|
+
#
|
308
|
+
# This class expects the object to be an array
|
309
|
+
#
|
310
|
+
class DataFileArray < DataFile
|
311
|
+
# Data file object (not processed)
|
312
|
+
# @return [Array]
|
313
|
+
attr_reader :object
|
314
|
+
|
315
|
+
#
|
316
|
+
# Checks whether all objects are included in the serialization process
|
317
|
+
#
|
318
|
+
# @return [Boolean]
|
319
|
+
#
|
320
|
+
def all_objects?
|
321
|
+
object_ids.empty? || object_ids.size == object.compact.size
|
322
|
+
end
|
323
|
+
|
324
|
+
#
|
325
|
+
# Merges the given data file contents with this data file
|
326
|
+
#
|
327
|
+
# @param [DataFile] data_file
|
328
|
+
#
|
329
|
+
# @raise [StandardError] Data file cannot be merged
|
330
|
+
#
|
331
|
+
def merge(data_file)
|
332
|
+
raise "cannot merge data file: '#{data_file}' because it is not supported!" unless data_file.is_a?(DataFileArray)
|
333
|
+
|
334
|
+
object.push(*data_file.to_merge)
|
335
|
+
end
|
336
|
+
|
337
|
+
#
|
338
|
+
# Serializes the data file's object
|
339
|
+
#
|
340
|
+
# This method prepares the object as an array
|
341
|
+
#
|
342
|
+
# The first element is always ``nil`` (required for RPG Maker)
|
343
|
+
#
|
344
|
+
# Object IDs list is used to filter the selected items on the data file
|
345
|
+
#
|
346
|
+
# @return [Array<Object>]
|
347
|
+
#
|
348
|
+
def serialize
|
349
|
+
# Applies the selected object IDs (if any)
|
350
|
+
processed_object = all_objects? ? object.dup : object.dup.values_at(*object_ids)
|
351
|
+
|
352
|
+
# Returns the formatted object (with a safe-check)
|
353
|
+
processed_object.first.nil? ? processed_object : processed_object.unshift(nil)
|
354
|
+
end
|
355
|
+
|
356
|
+
#
|
357
|
+
# Converts the given object list to object IDs for this data file
|
358
|
+
#
|
359
|
+
# The given list must be instances of this data file's array
|
360
|
+
#
|
361
|
+
# @param list [Array] List of objects
|
362
|
+
#
|
363
|
+
# @return [Array<Integer>]
|
364
|
+
#
|
365
|
+
def convert_list_to_ids(list)
|
366
|
+
list.map { |i| object.index(i) }
|
367
|
+
end
|
368
|
+
|
369
|
+
#
|
370
|
+
# Gets a list of objects prepared to be merged
|
371
|
+
#
|
372
|
+
# @return [Array<Object>]
|
373
|
+
#
|
374
|
+
def to_merge
|
375
|
+
object.compact
|
376
|
+
end
|
377
|
+
|
378
|
+
#
|
379
|
+
# Gets a list of objects to perform a selection
|
380
|
+
#
|
381
|
+
# @return [Array<Object>]
|
382
|
+
#
|
383
|
+
def to_list
|
384
|
+
# Data files needs to be compacted because TTY does not allow to create zero index based lists
|
385
|
+
# for some data files, the first element is nil because they are created in RPG Maker database starting at 1
|
386
|
+
# If this array is not compacted, it will cause an index mismatch later when selecting objects
|
387
|
+
object.compact
|
388
|
+
end
|
389
|
+
end
|
390
|
+
|
391
|
+
#
|
392
|
+
# RPG Maker hash data file
|
393
|
+
#
|
394
|
+
# This class expects the object to be a hash
|
395
|
+
#
|
396
|
+
class DataFileHash < DataFile
|
397
|
+
# Data file object (not processed)
|
398
|
+
# @return [Hash]
|
399
|
+
attr_reader :object
|
400
|
+
|
401
|
+
#
|
402
|
+
# Checks whether all objects are included in the serialization process
|
403
|
+
#
|
404
|
+
# @return [Boolean]
|
405
|
+
#
|
406
|
+
def all_objects?
|
407
|
+
object_ids.empty? || object.all? { |key, value| object_ids.include?(key) }
|
408
|
+
end
|
409
|
+
|
410
|
+
#
|
411
|
+
# Merges the given data file contents with this data file
|
412
|
+
#
|
413
|
+
# @param [DataFile] data_file
|
414
|
+
#
|
415
|
+
# @raise [StandardError] Data file cannot be merged
|
416
|
+
#
|
417
|
+
def merge(data_file)
|
418
|
+
raise "cannot merge data file: '#{data_file}' because it is not supported!" unless data_file.is_a?(DataFileHash)
|
419
|
+
|
420
|
+
data_file.to_merge.each_pair do |key, value|
|
421
|
+
object.store(key, value)
|
422
|
+
end
|
423
|
+
end
|
424
|
+
|
425
|
+
#
|
426
|
+
# Serializes the data file's object
|
427
|
+
#
|
428
|
+
# This method prepares the object as a hash
|
429
|
+
#
|
430
|
+
# Object IDs list is used to filter the correct
|
431
|
+
#
|
432
|
+
# @return [Hash]
|
433
|
+
#
|
434
|
+
def serialize
|
435
|
+
# Dups the original object
|
436
|
+
processed_object = object.dup
|
437
|
+
|
438
|
+
# Applies the selected object IDs (if any)
|
439
|
+
processed_object = processed_object.filter { |key, value| object_ids.include?(key) } unless all_objects?
|
440
|
+
|
441
|
+
# Returns the formatted object
|
442
|
+
processed_object
|
443
|
+
end
|
444
|
+
|
445
|
+
#
|
446
|
+
# Converts the given list to object IDs for this data file
|
447
|
+
#
|
448
|
+
# The list must be an array of this data file hash values or keys
|
449
|
+
#
|
450
|
+
# @param list [Array] List of objects
|
451
|
+
#
|
452
|
+
# @return [Array<Object>]
|
453
|
+
#
|
454
|
+
def convert_list_to_ids(list)
|
455
|
+
list.map { |i| object.key?(i) ? i : object.key(i) }
|
456
|
+
end
|
457
|
+
|
458
|
+
#
|
459
|
+
# Gets a list of objects prepared to be merged
|
460
|
+
#
|
461
|
+
# @return [Hash]
|
462
|
+
#
|
463
|
+
def to_merge
|
464
|
+
object
|
465
|
+
end
|
466
|
+
|
467
|
+
#
|
468
|
+
# Gets a list of objects to perform a selection
|
469
|
+
#
|
470
|
+
# @return [Array<Object>]
|
471
|
+
#
|
472
|
+
def to_list
|
473
|
+
# Data files needs to be compacted because TTY does not allow to create zero index based lists
|
474
|
+
# for some data files, the first element is nil because they are created in RPG Maker database starting at 1
|
475
|
+
# If this array is not compacted, it will cause an index mismatch later when auto-selecting objects
|
476
|
+
object.values
|
477
|
+
end
|
478
|
+
end
|
479
|
+
|
480
|
+
#
|
481
|
+
# RPG Maker numbered hash data file
|
482
|
+
#
|
483
|
+
# This class expects the object to be a hash
|
484
|
+
#
|
485
|
+
# This class forces hash keys to be a number for the data files:
|
486
|
+
# - Areas
|
487
|
+
# - MapInfos
|
488
|
+
#
|
489
|
+
# **Reason: Creating a DataFileHash instance from a MapInfos/Areas JSON file provokes undesired behavior.**
|
490
|
+
#
|
491
|
+
# JSON only allows key names to be strings, so all keys of the hash will be converted to string.
|
492
|
+
#
|
493
|
+
# This is undesired behavior because RPG Maker editor requires the MapInfos and Areas hash keys to be numbers.
|
494
|
+
#
|
495
|
+
# So we need to convert all keys read from the JSON file to integers when importing the JSON file into the
|
496
|
+
# RPG Maker database, hence the inclusion of this class specification from DataFileHash.
|
497
|
+
#
|
498
|
+
# Otherwise the RPG Maker editor will fail to show the maps and areas even though data still exists.
|
499
|
+
#
|
500
|
+
class DataFileHashNumber < DataFileHash
|
501
|
+
#
|
502
|
+
# Serializes the data file's object
|
503
|
+
#
|
504
|
+
# This method prepares the object as a hash
|
505
|
+
#
|
506
|
+
# Object IDs list is used to filter the correct
|
507
|
+
#
|
508
|
+
# @return [Hash]
|
509
|
+
#
|
510
|
+
def serialize
|
511
|
+
super.transform_keys do |key|
|
512
|
+
key.to_s.to_i
|
513
|
+
end
|
514
|
+
end
|
515
|
+
end
|
516
|
+
end
|
@@ -0,0 +1,94 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
require_relative "./data_file"
|
4
|
+
|
5
|
+
module RgssDb
|
6
|
+
#
|
7
|
+
# Data file factory module
|
8
|
+
#
|
9
|
+
module DataFileFactory
|
10
|
+
# List of all data files types
|
11
|
+
# @return [Array<String>]
|
12
|
+
FACTORY_ALL_TYPES = [
|
13
|
+
DATA_FILE_ACTORS,
|
14
|
+
DATA_FILE_ANIMATIONS,
|
15
|
+
DATA_FILE_AREAS,
|
16
|
+
DATA_FILE_ARMORS,
|
17
|
+
DATA_FILE_CLASSES,
|
18
|
+
DATA_FILE_COMMON_EVENTS,
|
19
|
+
DATA_FILE_ENEMIES,
|
20
|
+
DATA_FILE_ITEMS,
|
21
|
+
DATA_FILE_MAP_INFOS,
|
22
|
+
DATA_FILE_MAPS,
|
23
|
+
DATA_FILE_SKILLS,
|
24
|
+
DATA_FILE_STATES,
|
25
|
+
DATA_FILE_SYSTEM,
|
26
|
+
DATA_FILE_TILESETS,
|
27
|
+
DATA_FILE_TROOPS,
|
28
|
+
DATA_FILE_WEAPONS
|
29
|
+
].freeze
|
30
|
+
|
31
|
+
# List of data files handled using an array
|
32
|
+
#
|
33
|
+
# Some RPG Maker database files are saved as arrays (Actors, Weapons, Items...)
|
34
|
+
# @return [Array<String>]
|
35
|
+
FACTORY_ARRAY = [
|
36
|
+
DATA_FILE_ACTORS, DATA_FILE_ANIMATIONS,
|
37
|
+
DATA_FILE_ARMORS, DATA_FILE_CLASSES, DATA_FILE_COMMON_EVENTS,
|
38
|
+
DATA_FILE_ENEMIES, DATA_FILE_ITEMS, DATA_FILE_SKILLS,
|
39
|
+
DATA_FILE_STATES, DATA_FILE_TILESETS, DATA_FILE_TROOPS,
|
40
|
+
DATA_FILE_WEAPONS
|
41
|
+
].freeze
|
42
|
+
|
43
|
+
# List of data files handled using a hash
|
44
|
+
# @return [Array<String>]
|
45
|
+
FACTORY_HASH = [].freeze
|
46
|
+
|
47
|
+
# List of data files handled using a number hash
|
48
|
+
# @return [Array<String>]
|
49
|
+
FACTORY_HASH_NUMBER = [
|
50
|
+
DATA_FILE_AREAS,
|
51
|
+
DATA_FILE_MAP_INFOS
|
52
|
+
].freeze
|
53
|
+
|
54
|
+
#
|
55
|
+
# Creates a data file instance based on the given file entry
|
56
|
+
#
|
57
|
+
# The database file type is auto. determined using the ``data_file`` path
|
58
|
+
#
|
59
|
+
# @param data_file [String] Data file entry
|
60
|
+
# @param object [Object] Deserialized data file object
|
61
|
+
#
|
62
|
+
# @return [DataFile]
|
63
|
+
#
|
64
|
+
# @raise [StandardError] No type found
|
65
|
+
#
|
66
|
+
def self.create_data_file(data_file, object)
|
67
|
+
type = determine_data_file_type(data_file)
|
68
|
+
raise "could not find a valid data file type for the file: '#{data_file}'" if type.nil?
|
69
|
+
|
70
|
+
# Checks for a specific data file usage (bulk-check)
|
71
|
+
return DataFileArray.new(type, data_file, object) if FACTORY_ARRAY.any? { |f| f.casecmp?(type) }
|
72
|
+
return DataFileHash.new(type, data_file, object) if FACTORY_HASH.any? { |f| f.casecmp?(type) }
|
73
|
+
return DataFileHashNumber.new(type, data_file, object) if FACTORY_HASH_NUMBER.any? { |f| f.casecmp?(type) }
|
74
|
+
|
75
|
+
# Assume a base data file (map data files will use this)
|
76
|
+
DataFile.new(type, data_file, object)
|
77
|
+
end
|
78
|
+
|
79
|
+
#
|
80
|
+
# Determines the type of the data file
|
81
|
+
#
|
82
|
+
# Returns ``nil`` if a valid type cannot be found
|
83
|
+
#
|
84
|
+
# @param [String] data_file Data file entry
|
85
|
+
#
|
86
|
+
# @return [String]
|
87
|
+
#
|
88
|
+
def self.determine_data_file_type(data_file)
|
89
|
+
# Gets the data file name without extensions (and custom label, if any)
|
90
|
+
data_file_name = File.basename(data_file, ".*").gsub(DATA_FILE_CUSTOM_LABEL, "")
|
91
|
+
FACTORY_ALL_TYPES.find { |type| File.fnmatch(type, data_file_name, File::FNM_CASEFOLD) }
|
92
|
+
end
|
93
|
+
end
|
94
|
+
end
|