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+ // ***************************************************************************
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+ // BamStandardIndex.h (c) 2010 Derek Barnett
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+ // Marth Lab, Department of Biology, Boston College
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+ // ---------------------------------------------------------------------------
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+ // Last modified: 24 June 2011 (DB)
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+ // ---------------------------------------------------------------------------
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+ // Provides index operations for the standardized BAM index format (".bai")
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+ // ***************************************************************************
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+
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+ #ifndef BAM_STANDARD_INDEX_FORMAT_H
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+ #define BAM_STANDARD_INDEX_FORMAT_H
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+
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+ // -------------
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+ // W A R N I N G
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+ // -------------
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+ //
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+ // This file is not part of the BamTools API. It exists purely as an
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+ // implementation detail. This header file may change from version to
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+ // version without notice, or even be removed.
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+ //
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+ // We mean it.
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+
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+ #include <api/BamAux.h>
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+ #include <api/BamIndex.h>
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+ #include <map>
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+ #include <set>
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+ #include <string>
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+ #include <vector>
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+
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+ namespace BamTools {
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+ namespace Internal {
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+
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+ // -----------------------------------------------------------------------------
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+ // BamStandardIndex data structures
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+
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+ // defines start and end of a contiguous run of alignments
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+ struct BaiAlignmentChunk {
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+
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+ // data members
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+ uint64_t Start;
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+ uint64_t Stop;
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+
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+ // constructor
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+ BaiAlignmentChunk(const uint64_t& start = 0,
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+ const uint64_t& stop = 0)
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+ : Start(start)
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+ , Stop(stop)
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+ { }
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+ };
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+
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+ // comparison operator (for sorting)
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+ inline
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+ bool operator<(const BaiAlignmentChunk& lhs, const BaiAlignmentChunk& rhs) {
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+ return lhs.Start < rhs.Start;
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+ }
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+
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+ // convenience typedef for a list of all alignment 'chunks' in a BAI bin
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+ typedef std::vector<BaiAlignmentChunk> BaiAlignmentChunkVector;
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+
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+ // convenience typedef for a map of all BAI bins in a reference (ID => chunks)
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+ typedef std::map<uint32_t, BaiAlignmentChunkVector> BaiBinMap;
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+
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+ // convenience typedef for a list of all 'linear offsets' in a reference
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+ typedef std::vector<uint64_t> BaiLinearOffsetVector;
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+
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+ // contains all fields necessary for building, loading, & writing
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+ // full BAI index data for a single reference
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+ struct BaiReferenceEntry {
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+
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+ // data members
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+ int32_t ID;
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+ BaiBinMap Bins;
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+ BaiLinearOffsetVector LinearOffsets;
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+
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+ // ctor
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+ BaiReferenceEntry(const int32_t& id = -1)
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+ : ID(id)
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+ { }
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+ };
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+
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+ // provides (persistent) summary of BaiReferenceEntry's index data
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+ struct BaiReferenceSummary {
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+
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+ // data members
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+ int NumBins;
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+ int NumLinearOffsets;
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+ uint64_t FirstBinFilePosition;
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+ uint64_t FirstLinearOffsetFilePosition;
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+
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+ // ctor
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+ BaiReferenceSummary(void)
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+ : NumBins(0)
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+ , NumLinearOffsets(0)
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+ , FirstBinFilePosition(0)
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+ , FirstLinearOffsetFilePosition(0)
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+ { }
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+ };
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+
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+ // convenience typedef for describing a full BAI index file summary
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+ typedef std::vector<BaiReferenceSummary> BaiFileSummary;
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+
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+ // end BamStandardIndex data structures
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+ // -----------------------------------------------------------------------------
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+
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+ class BamStandardIndex : public BamIndex {
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+
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+ // ctor & dtor
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+ public:
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+ BamStandardIndex(Internal::BamReaderPrivate* reader);
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+ ~BamStandardIndex(void);
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+
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+ // BamIndex implementation
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+ public:
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+ // builds index from associated BAM file & writes out to index file
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+ bool Create(void);
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+ // returns whether reference has alignments or no
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+ bool HasAlignments(const int& referenceID) const;
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+ // attempts to use index data to jump to @region, returns success/fail
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+ // a "successful" jump indicates no error, but not whether this region has data
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+ // * thus, the method sets a flag to indicate whether there are alignments
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+ // available after the jump position
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+ bool Jump(const BamTools::BamRegion& region, bool* hasAlignmentsInRegion);
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+ // loads existing data from file into memory
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+ bool Load(const std::string& filename);
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+ // change the index caching behavior
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+ void SetCacheMode(const BamIndex::IndexCacheMode& mode);
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+ public:
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+ // returns format's file extension
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+ static const std::string Extension(void);
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+
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+ // internal file ops
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+ private:
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+ bool CheckMagicNumber(void);
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+ void CloseFile(void);
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+ bool IsFileOpen(void) const;
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+ bool OpenFile(const std::string& filename, const char* mode);
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+ bool Seek(const int64_t& position, const int& origin);
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+ int64_t Tell(void) const;
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+
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+ // internal BAI index building methods
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+ private:
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+ void ClearReferenceEntry(BaiReferenceEntry& refEntry);
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+ void SaveAlignmentChunkToBin(BaiBinMap& binMap,
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+ const uint32_t& currentBin,
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+ const uint64_t& currentOffset,
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+ const uint64_t& lastOffset);
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+ void SaveLinearOffsetEntry(BaiLinearOffsetVector& offsets,
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+ const int& alignmentStartPosition,
149
+ const int& alignmentStopPosition,
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+ const uint64_t& lastOffset);
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+
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+ // internal random-access methods
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+ private:
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+ bool AdjustRegion(const BamRegion& region, uint32_t& begin, uint32_t& end);
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+ void CalculateCandidateBins(const uint32_t& begin,
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+ const uint32_t& end,
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+ std::set<uint16_t>& candidateBins);
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+ bool CalculateCandidateOffsets(const BaiReferenceSummary& refSummary,
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+ const uint64_t& minOffset,
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+ std::set<uint16_t>& candidateBins,
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+ std::vector<int64_t>& offsets);
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+ uint64_t CalculateMinOffset(const BaiReferenceSummary& refSummary, const uint32_t& begin);
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+ bool GetOffset(const BamRegion& region, int64_t& offset, bool* hasAlignmentsInRegion);
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+ uint64_t LookupLinearOffset(const BaiReferenceSummary& refSummary, const int& index);
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+
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+ // internal BAI summary (create/load) methods
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+ private:
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+ void ReserveForSummary(const int& numReferences);
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+ void SaveBinsSummary(const int& refId, const int& numBins);
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+ void SaveLinearOffsetsSummary(const int& refId, const int& numLinearOffsets);
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+ bool SkipBins(const int& numBins);
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+ bool SkipLinearOffsets(const int& numLinearOffsets);
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+ bool SummarizeBins(BaiReferenceSummary& refSummary);
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+ bool SummarizeIndexFile(void);
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+ bool SummarizeLinearOffsets(BaiReferenceSummary& refSummary);
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+ bool SummarizeReference(BaiReferenceSummary& refSummary);
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+
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+ // internal BAI full index input methods
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+ private:
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+ bool ReadBinID(uint32_t& binId);
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+ bool ReadBinIntoBuffer(uint32_t& binId, int32_t& numAlignmentChunks);
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+ bool ReadIntoBuffer(const unsigned int& bytesRequested);
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+ bool ReadLinearOffset(uint64_t& linearOffset);
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+ bool ReadNumAlignmentChunks(int& numAlignmentChunks);
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+ bool ReadNumBins(int& numBins);
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+ bool ReadNumLinearOffsets(int& numLinearOffsets);
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+ bool ReadNumReferences(int& numReferences);
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+
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+ // internal BAI full index output methods
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+ private:
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+ void MergeAlignmentChunks(BaiAlignmentChunkVector& chunks);
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+ void SortLinearOffsets(BaiLinearOffsetVector& linearOffsets);
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+ bool WriteAlignmentChunk(const BaiAlignmentChunk& chunk);
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+ bool WriteAlignmentChunks(BaiAlignmentChunkVector& chunks);
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+ bool WriteBin(const uint32_t& binId, BaiAlignmentChunkVector& chunks);
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+ bool WriteBins(const int& refId, BaiBinMap& bins);
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+ bool WriteHeader(void);
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+ bool WriteLinearOffsets(const int& refId, BaiLinearOffsetVector& linearOffsets);
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+ bool WriteReferenceEntry(BaiReferenceEntry& refEntry);
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+
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+ // data members
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+ private:
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+ FILE* m_indexStream;
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+ bool m_isBigEndian;
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+ BamIndex::IndexCacheMode m_cacheMode;
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+ BaiFileSummary m_indexFileSummary;
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+
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+ // our input buffer
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+ char* m_buffer;
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+ unsigned int m_bufferLength;
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+
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+ // static methods
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+ private:
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+ // checks if the buffer is large enough to accomodate the requested size
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+ static void CheckBufferSize(char*& buffer,
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+ unsigned int& bufferLength,
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+ const unsigned int& requestedBytes);
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+ // checks if the buffer is large enough to accomodate the requested size
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+ static void CheckBufferSize(unsigned char*& buffer,
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+ unsigned int& bufferLength,
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+ const unsigned int& requestedBytes);
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+ // static constants
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+ private:
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+ static const int MAX_BIN;
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+ static const int BAM_LIDX_SHIFT;
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+ static const std::string BAI_EXTENSION;
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+ static const char* const BAI_MAGIC;
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+ static const int SIZEOF_ALIGNMENTCHUNK;
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+ static const int SIZEOF_BINCORE;
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+ static const int SIZEOF_LINEAROFFSET;
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+ };
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+
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+ } // namespace Internal
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+ } // namespace BamTools
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+
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+ #endif // BAM_STANDARD_INDEX_FORMAT_H