motion-game 1.1.7 → 1.1.7.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/.yardopts +2 -0
- data/build/android/motion-cocos.jar +0 -0
- metadata +2 -66
- data/doc/MG.html +0 -131
- data/doc/MG/Action.html +0 -402
- data/doc/MG/Animate.html +0 -281
- data/doc/MG/Application.html +0 -335
- data/doc/MG/Audio.html +0 -1268
- data/doc/MG/Blink.html +0 -257
- data/doc/MG/Button.html +0 -725
- data/doc/MG/Color.html +0 -535
- data/doc/MG/DelayTime.html +0 -239
- data/doc/MG/Director.html +0 -1301
- data/doc/MG/Draw.html +0 -813
- data/doc/MG/Events.html +0 -129
- data/doc/MG/Events/Acceleration.html +0 -505
- data/doc/MG/Events/Touch.html +0 -235
- data/doc/MG/FadeIn.html +0 -240
- data/doc/MG/FadeOut.html +0 -240
- data/doc/MG/FadeTo.html +0 -256
- data/doc/MG/File.html +0 -219
- data/doc/MG/Follow.html +0 -241
- data/doc/MG/JumpBy.html +0 -292
- data/doc/MG/JumpTo.html +0 -287
- data/doc/MG/Layout.html +0 -516
- data/doc/MG/List.html +0 -1053
- data/doc/MG/Menu.html +0 -458
- data/doc/MG/MoveBy.html +0 -259
- data/doc/MG/MoveTo.html +0 -257
- data/doc/MG/Node.html +0 -2013
- data/doc/MG/Parallax.html +0 -297
- data/doc/MG/Particle.html +0 -1224
- data/doc/MG/Point.html +0 -543
- data/doc/MG/Repeat.html +0 -257
- data/doc/MG/RepeatForever.html +0 -239
- data/doc/MG/RotateBy.html +0 -259
- data/doc/MG/RotateTo.html +0 -257
- data/doc/MG/ScaleBy.html +0 -255
- data/doc/MG/ScaleTo.html +0 -255
- data/doc/MG/Scene.html +0 -1544
- data/doc/MG/Scroll.html +0 -533
- data/doc/MG/Sequence.html +0 -241
- data/doc/MG/Size.html +0 -741
- data/doc/MG/SkewBy.html +0 -273
- data/doc/MG/SkewTo.html +0 -273
- data/doc/MG/Slider.html +0 -338
- data/doc/MG/Spawn.html +0 -239
- data/doc/MG/Speed.html +0 -259
- data/doc/MG/Sprite.html +0 -2591
- data/doc/MG/Text.html +0 -921
- data/doc/MG/TintBy.html +0 -272
- data/doc/MG/TintTo.html +0 -274
- data/doc/MG/Web.html +0 -831
- data/doc/MG/Widget.html +0 -552
- data/doc/_index.html +0 -574
- data/doc/class_list.html +0 -51
- data/doc/css/common.css +0 -1
- data/doc/css/full_list.css +0 -58
- data/doc/css/style.css +0 -481
- data/doc/file.README.html +0 -192
- data/doc/file_list.html +0 -56
- data/doc/frames.html +0 -17
- data/doc/index.html +0 -192
- data/doc/js/app.js +0 -243
- data/doc/js/full_list.js +0 -216
- data/doc/js/jquery.js +0 -4
- data/doc/method_list.html +0 -1635
- data/doc/top-level-namespace.html +0 -112
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<span class="title">Color</span>
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<div id="content"><h1>Class: MG::Color
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<span class="inheritName">Object</span>
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<li>Object</li>
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<li class="next">MG::Color</li>
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<a href="#" class="inheritanceTree">show all</a>
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<dl>
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<dd>motion-game</dd>
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<p>A color represents the color, and sometimes opacity (alpha) of an object.
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When calling a method that expects a <code>Color</code> object, a 3-element
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<code>Array</code> (red-green-blue) or 4-element <code>Array</code>
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(red-green-blue-alpha) can be passed instead, as a convenience shortcut.
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For example,</p>
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<pre class="code ruby"><code class="ruby"><span class='id identifier rubyid_node'>node</span><span class='period'>.</span><span class='id identifier rubyid_color'>color</span> <span class='op'>=</span> <span class='lbracket'>[</span><span class='float'>0.2</span><span class='comma'>,</span> <span class='float'>0.3</span><span class='comma'>,</span> <span class='float'>0.4</span><span class='rbracket'>]</span>
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</code></pre>
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<p>is the same as</p>
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<pre class="code ruby"><code class="ruby"><span class='id identifier rubyid_color'>color</span> <span class='op'>=</span> <span class='const'>MG</span><span class='op'>::</span><span class='const'>Color</span><span class='period'>.</span><span class='id identifier rubyid_new'>new</span>
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<span class='id identifier rubyid_color'>color</span><span class='period'>.</span><span class='id identifier rubyid_red'>red</span> <span class='op'>=</span> <span class='float'>0.2</span>
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<span class='id identifier rubyid_color'>color</span><span class='period'>.</span><span class='id identifier rubyid_green'>green</span> <span class='op'>=</span> <span class='float'>0.3</span>
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<span class='id identifier rubyid_color'>color</span><span class='period'>.</span><span class='id identifier rubyid_blue'>blue</span> <span class='op'>=</span> <span class='float'>0.4</span>
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<span class='id identifier rubyid_node'>node</span><span class='period'>.</span><span class='id identifier rubyid_color'>color</span> <span class='op'>=</span> <span class='id identifier rubyid_color'>color</span>
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<p>Alternatively, a <code>Symbol</code> corresponding to a basic color name
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<pre class="code ruby"><code class="ruby"><span class='id identifier rubyid_node'>node</span><span class='period'>.</span><span class='id identifier rubyid_color'>color</span> <span class='op'>=</span> <span class='symbol'>:red</span>
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<p>is the same as</p>
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<pre class="code ruby"><code class="ruby"><span class='id identifier rubyid_color'>color</span> <span class='op'>=</span> <span class='const'>MG</span><span class='op'>::</span><span class='const'>Color</span><span class='period'>.</span><span class='id identifier rubyid_new'>new</span>
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<span class='id identifier rubyid_color'>color</span><span class='period'>.</span><span class='id identifier rubyid_red'>red</span> <span class='op'>=</span> <span class='float'>1.0</span>
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<span class='id identifier rubyid_color'>color</span><span class='period'>.</span><span class='id identifier rubyid_green'>green</span> <span class='op'>=</span> <span class='id identifier rubyid_color'>color</span><span class='period'>.</span><span class='id identifier rubyid_blue'>blue</span> <span class='op'>=</span> <span class='int'>0</span>
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<span class='id identifier rubyid_node'>node</span><span class='period'>.</span><span class='id identifier rubyid_color'>color</span> <span class='op'>=</span> <span class='id identifier rubyid_color'>color</span>
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<p>Currently, the following symbols are supported: <code>:white</code>,
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<code>:black</code>, <code>:red</code>, <code>:green</code> and
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<code>:blue</code>. The <code>MG::Color.new</code> constructor will return
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the black color.</p>
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<h2>Properties <small><a href="#" class="summary_toggle">collapse</a></small></h2>
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<a href="#alpha-instance_method" title="#alpha (instance method)">#<strong>alpha</strong> ⇒ Float </a>
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<span class="summary_desc"><div class='inline'>
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<p>The alpha portion of the color, from <code>0.0</code> to <code>1.0</code>.</p>
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<p>The blue portion of the color, from <code>0.0</code> to <code>1.0</code>.</p>
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<p>The green portion of the color, from <code>0.0</code> to <code>1.0</code>.</p>
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<p>Returns the alpha portion of the color, from <code>0.0</code> to
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<p>the alpha portion of the color, from <code>0.0</code> to <code>1.0</code>.</p>
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<pre class="code"><span class="info file"># File 'motion-game', line 1144</span>
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<span class='kw'>def</span> <span class='id identifier rubyid_alpha'>alpha</span>
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<span class='kw'>end</span></pre>
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—
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<p>the blue portion of the color, from <code>0.0</code> to <code>1.0</code>.</p>
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<pre class="code"><span class="info file"># File 'motion-game', line 1141</span>
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<span class='kw'>def</span> <span class='id identifier rubyid_blue'>blue</span>
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<span class='kw'>end</span></pre>
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<span id="green=-instance_method"></span>
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<h3 class="signature " id="green-instance_method">
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#<strong>green</strong> ⇒ <tt>Float</tt>
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<p>Returns the green portion of the color, from <code>0.0</code> to
|
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<code>1.0</code>.</p>
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<p class="tag_title">Returns:</p>
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<ul class="return">
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<span class='type'>(<tt>Float</tt>)</span>
|
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—
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<div class='inline'>
|
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<p>the green portion of the color, from <code>0.0</code> to <code>1.0</code>.</p>
|
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</div>
|
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<pre class="lines">
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<pre class="code"><span class="info file"># File 'motion-game', line 1138</span>
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|
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<span class='kw'>def</span> <span class='id identifier rubyid_green'>green</span>
|
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<span class='ivar'>@green</span>
|
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<span class='kw'>end</span></pre>
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<span id="red=-instance_method"></span>
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<h3 class="signature " id="red-instance_method">
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#<strong>red</strong> ⇒ <tt>Float</tt>
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</h3><div class="docstring">
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<div class="discussion">
|
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|
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|
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|
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<p>Returns the red portion of the color, from <code>0.0</code> to
|
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<code>1.0</code>.</p>
|
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</div>
|
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<div class="tags">
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<p class="tag_title">Returns:</p>
|
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<ul class="return">
|
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|
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<li>
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|
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<span class='type'>(<tt>Float</tt>)</span>
|
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|
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|
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|
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|
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—
|
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|
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<div class='inline'>
|
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<p>the red portion of the color, from <code>0.0</code> to <code>1.0</code>.</p>
|
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</div>
|
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|
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<pre class="code"><span class="info file"># File 'motion-game', line 1135</span>
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<span class='kw'>def</span> <span class='id identifier rubyid_red'>red</span>
|
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<span class='ivar'>@red</span>
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Generated on Sun Dec 11 16:38:30 2016 by
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<a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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