motion-game 1.1.7 → 1.1.7.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/.yardopts +2 -0
- data/build/android/motion-cocos.jar +0 -0
- metadata +2 -66
- data/doc/MG.html +0 -131
- data/doc/MG/Action.html +0 -402
- data/doc/MG/Animate.html +0 -281
- data/doc/MG/Application.html +0 -335
- data/doc/MG/Audio.html +0 -1268
- data/doc/MG/Blink.html +0 -257
- data/doc/MG/Button.html +0 -725
- data/doc/MG/Color.html +0 -535
- data/doc/MG/DelayTime.html +0 -239
- data/doc/MG/Director.html +0 -1301
- data/doc/MG/Draw.html +0 -813
- data/doc/MG/Events.html +0 -129
- data/doc/MG/Events/Acceleration.html +0 -505
- data/doc/MG/Events/Touch.html +0 -235
- data/doc/MG/FadeIn.html +0 -240
- data/doc/MG/FadeOut.html +0 -240
- data/doc/MG/FadeTo.html +0 -256
- data/doc/MG/File.html +0 -219
- data/doc/MG/Follow.html +0 -241
- data/doc/MG/JumpBy.html +0 -292
- data/doc/MG/JumpTo.html +0 -287
- data/doc/MG/Layout.html +0 -516
- data/doc/MG/List.html +0 -1053
- data/doc/MG/Menu.html +0 -458
- data/doc/MG/MoveBy.html +0 -259
- data/doc/MG/MoveTo.html +0 -257
- data/doc/MG/Node.html +0 -2013
- data/doc/MG/Parallax.html +0 -297
- data/doc/MG/Particle.html +0 -1224
- data/doc/MG/Point.html +0 -543
- data/doc/MG/Repeat.html +0 -257
- data/doc/MG/RepeatForever.html +0 -239
- data/doc/MG/RotateBy.html +0 -259
- data/doc/MG/RotateTo.html +0 -257
- data/doc/MG/ScaleBy.html +0 -255
- data/doc/MG/ScaleTo.html +0 -255
- data/doc/MG/Scene.html +0 -1544
- data/doc/MG/Scroll.html +0 -533
- data/doc/MG/Sequence.html +0 -241
- data/doc/MG/Size.html +0 -741
- data/doc/MG/SkewBy.html +0 -273
- data/doc/MG/SkewTo.html +0 -273
- data/doc/MG/Slider.html +0 -338
- data/doc/MG/Spawn.html +0 -239
- data/doc/MG/Speed.html +0 -259
- data/doc/MG/Sprite.html +0 -2591
- data/doc/MG/Text.html +0 -921
- data/doc/MG/TintBy.html +0 -272
- data/doc/MG/TintTo.html +0 -274
- data/doc/MG/Web.html +0 -831
- data/doc/MG/Widget.html +0 -552
- data/doc/_index.html +0 -574
- data/doc/class_list.html +0 -51
- data/doc/css/common.css +0 -1
- data/doc/css/full_list.css +0 -58
- data/doc/css/style.css +0 -481
- data/doc/file.README.html +0 -192
- data/doc/file_list.html +0 -56
- data/doc/frames.html +0 -17
- data/doc/index.html +0 -192
- data/doc/js/app.js +0 -243
- data/doc/js/full_list.js +0 -216
- data/doc/js/jquery.js +0 -4
- data/doc/method_list.html +0 -1635
- data/doc/top-level-namespace.html +0 -112
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Class: MG::Point
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<span class="title">Point</span>
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<div id="content"><h1>Class: MG::Point
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<span class="inheritName">Object</span>
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<a href="#" class="inheritanceTree">show all</a>
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<dd>motion-game</dd>
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expects a <code>Point</code> object, a 2-element <code>Array</code> can be
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passed instead, as a convenience shortcut. For example,</p>
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<pre class="code ruby"><code class="ruby"><span class='id identifier rubyid_node'>node</span><span class='period'>.</span><span class='id identifier rubyid_location'>location</span> <span class='op'>=</span> <span class='lbracket'>[</span><span class='int'>10</span><span class='comma'>,</span> <span class='int'>20</span><span class='rbracket'>]</span>
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</code></pre>
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<p>is the same as</p>
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<pre class="code ruby"><code class="ruby"><span class='id identifier rubyid_point'>point</span> <span class='op'>=</span> <span class='const'>MG</span><span class='op'>::</span><span class='const'>Point</span><span class='period'>.</span><span class='id identifier rubyid_new'>new</span>
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<span class='id identifier rubyid_point'>point</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>=</span> <span class='int'>10</span>
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<span class='id identifier rubyid_point'>point</span><span class='period'>.</span><span class='id identifier rubyid_y'>y</span> <span class='op'>=</span> <span class='int'>20</span>
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<span class='id identifier rubyid_node'>node</span><span class='period'>.</span><span class='id identifier rubyid_location'>location</span> <span class='op'>=</span> <span class='id identifier rubyid_point'>point</span>
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<a href="#x-instance_method" title="#x (instance method)">#<strong>x</strong> ⇒ Float </a>
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<p>The x coordinate of the point.</p>
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<p>The y coordinate of the point.</p>
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<a href="#%2B-instance_method" title="#+ (instance method)">#<strong>+</strong>(point) ⇒ Point </a>
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<a href="#--instance_method" title="#- (instance method)">#<strong>-</strong>(point) ⇒ Point </a>
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#<strong>x</strong> ⇒ <tt>Float</tt>
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<p>Returns the x coordinate of the point.</p>
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—
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<pre class="code"><span class="info file"># File 'motion-game', line 1042</span>
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<span class='kw'>def</span> <span class='id identifier rubyid_x'>x</span>
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<span class='kw'>end</span></pre>
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<pre class="code"><span class="info file"># File 'motion-game', line 1045</span>
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<span class='kw'>def</span> <span class='id identifier rubyid_y'>y</span>
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<span class='kw'>end</span></pre>
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#<strong>+</strong>(point) ⇒ <tt><span class='object_link'><a href="" title="MG::Point (class)">Point</a></span></tt>
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<p>Adds the coordinates of the receiver with the coordinates of the given
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point object.</p>
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<p class="tag_title">Parameters:</p>
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<ul class="param">
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<li>
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<span class='name'>point</span>
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<span class='type'>(<tt><span class='object_link'><a href="" title="MG::Point (class)">Point</a></span></tt>)</span>
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<p class="tag_title">Returns:</p>
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<ul class="return">
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<span class='type'>(<tt><span class='object_link'><a href="" title="MG::Point (class)">Point</a></span></tt>)</span>
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—
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<div class='inline'>
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<p>A new Point object.</p>
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</li>
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</div><table class="source_code">
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<pre class="lines">
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1054</pre>
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<td>
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<pre class="code"><span class="info file"># File 'motion-game', line 1054</span>
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|
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<span class='kw'>def</span> <span class='op'>+</span><span class='lparen'>(</span><span class='id identifier rubyid_point'>point</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
|
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<div class="method_details ">
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<h3 class="signature " id="--instance_method">
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|
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#<strong>-</strong>(point) ⇒ <tt><span class='object_link'><a href="" title="MG::Point (class)">Point</a></span></tt>
|
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</h3><div class="docstring">
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<div class="discussion">
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|
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<p>Substracts the coordinates of the receiver with the coordinates of the
|
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given point object.</p>
|
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|
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|
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</div>
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</div>
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<div class="tags">
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<p class="tag_title">Parameters:</p>
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<ul class="param">
|
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<li>
|
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|
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|
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<span class='name'>point</span>
|
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|
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|
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|
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|
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|
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<span class='type'>(<tt><span class='object_link'><a href="" title="MG::Point (class)">Point</a></span></tt>)</span>
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</li>
|
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</ul>
|
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|
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|
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|
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<p class="tag_title">Returns:</p>
|
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<ul class="return">
|
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|
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|
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<li>
|
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|
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|
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<span class='type'>(<tt><span class='object_link'><a href="" title="MG::Point (class)">Point</a></span></tt>)</span>
|
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|
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|
503
|
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|
504
|
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|
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|
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—
|
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|
-
<div class='inline'>
|
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|
-
<p>A new Point object.</p>
|
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|
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</div>
|
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|
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|
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</li>
|
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|
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<pre class="lines">
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1060</pre>
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|
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|
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<pre class="code"><span class="info file"># File 'motion-game', line 1060</span>
|
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|
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|
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|
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<span class='kw'>def</span> <span class='op'>-</span><span class='lparen'>(</span><span class='id identifier rubyid_point'>point</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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Generated on Sun Dec 11 16:38:30 2016 by
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<a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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0.9.5 (ruby-2.3.3).
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