motion-game 1.1.7 → 1.1.7.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/.yardopts +2 -0
- data/build/android/motion-cocos.jar +0 -0
- metadata +2 -66
- data/doc/MG.html +0 -131
- data/doc/MG/Action.html +0 -402
- data/doc/MG/Animate.html +0 -281
- data/doc/MG/Application.html +0 -335
- data/doc/MG/Audio.html +0 -1268
- data/doc/MG/Blink.html +0 -257
- data/doc/MG/Button.html +0 -725
- data/doc/MG/Color.html +0 -535
- data/doc/MG/DelayTime.html +0 -239
- data/doc/MG/Director.html +0 -1301
- data/doc/MG/Draw.html +0 -813
- data/doc/MG/Events.html +0 -129
- data/doc/MG/Events/Acceleration.html +0 -505
- data/doc/MG/Events/Touch.html +0 -235
- data/doc/MG/FadeIn.html +0 -240
- data/doc/MG/FadeOut.html +0 -240
- data/doc/MG/FadeTo.html +0 -256
- data/doc/MG/File.html +0 -219
- data/doc/MG/Follow.html +0 -241
- data/doc/MG/JumpBy.html +0 -292
- data/doc/MG/JumpTo.html +0 -287
- data/doc/MG/Layout.html +0 -516
- data/doc/MG/List.html +0 -1053
- data/doc/MG/Menu.html +0 -458
- data/doc/MG/MoveBy.html +0 -259
- data/doc/MG/MoveTo.html +0 -257
- data/doc/MG/Node.html +0 -2013
- data/doc/MG/Parallax.html +0 -297
- data/doc/MG/Particle.html +0 -1224
- data/doc/MG/Point.html +0 -543
- data/doc/MG/Repeat.html +0 -257
- data/doc/MG/RepeatForever.html +0 -239
- data/doc/MG/RotateBy.html +0 -259
- data/doc/MG/RotateTo.html +0 -257
- data/doc/MG/ScaleBy.html +0 -255
- data/doc/MG/ScaleTo.html +0 -255
- data/doc/MG/Scene.html +0 -1544
- data/doc/MG/Scroll.html +0 -533
- data/doc/MG/Sequence.html +0 -241
- data/doc/MG/Size.html +0 -741
- data/doc/MG/SkewBy.html +0 -273
- data/doc/MG/SkewTo.html +0 -273
- data/doc/MG/Slider.html +0 -338
- data/doc/MG/Spawn.html +0 -239
- data/doc/MG/Speed.html +0 -259
- data/doc/MG/Sprite.html +0 -2591
- data/doc/MG/Text.html +0 -921
- data/doc/MG/TintBy.html +0 -272
- data/doc/MG/TintTo.html +0 -274
- data/doc/MG/Web.html +0 -831
- data/doc/MG/Widget.html +0 -552
- data/doc/_index.html +0 -574
- data/doc/class_list.html +0 -51
- data/doc/css/common.css +0 -1
- data/doc/css/full_list.css +0 -58
- data/doc/css/style.css +0 -481
- data/doc/file.README.html +0 -192
- data/doc/file_list.html +0 -56
- data/doc/frames.html +0 -17
- data/doc/index.html +0 -192
- data/doc/js/app.js +0 -243
- data/doc/js/full_list.js +0 -216
- data/doc/js/jquery.js +0 -4
- data/doc/method_list.html +0 -1635
- data/doc/top-level-namespace.html +0 -112
data/doc/MG/RotateBy.html
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<dd>motion-game</dd>
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<a href="#initialize-instance_method" title="#initialize (instance method)">#<strong>initialize</strong>(delta_angle, interval) ⇒ Sprite </a>
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<p>Creates an action that will rotates the position of the receiver to a new
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angle determined by the sum of the current rotation and the given
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<p class="inherited"><span class='object_link'><a href="Action.html#clone-instance_method" title="MG::Action#clone (method)">#clone</a></span>, <span class='object_link'><a href="Action.html#reverse-instance_method" title="MG::Action#reverse (method)">#reverse</a></span></p>
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#<strong>initialize</strong>(delta_angle, interval) ⇒ <tt><span class='object_link'><a href="Sprite.html" title="MG::Sprite (class)">Sprite</a></span></tt>
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<p>Creates an action that will rotates the position of the receiver to a new
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<pre class="code"><span class="info file"># File 'motion-game', line 98</span>
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<span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span><span class='lparen'>(</span><span class='id identifier rubyid_delta_angle'>delta_angle</span><span class='comma'>,</span> <span class='id identifier rubyid_interval'>interval</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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Generated on Sun Dec 11 16:38:29 2016 by
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<a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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<dl>
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<dt>Defined in:</dt>
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<dd>motion-game</dd>
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<h2>Instance Attribute Summary</h2>
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<h3 class="inherited">Attributes inherited from <span class='object_link'><a href="Action.html" title="MG::Action (class)">Action</a></span></h3>
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<p class="inherited"><span class='object_link'><a href="Action.html#done%3F-instance_method" title="MG::Action#done? (method)">#done?</a></span></p>
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Constructors
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<small><a href="#" class="summary_toggle">collapse</a></small>
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</h2>
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<li class="public ">
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<span class="summary_signature">
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<a href="#initialize-instance_method" title="#initialize (instance method)">#<strong>initialize</strong>(angle, interval) ⇒ RotateTo </a>
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</span>
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<span class="note title constructor">constructor</span>
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<span class="summary_desc"><div class='inline'>
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<p>Creates an action that will rotate the angle of the receiver to a new angle
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by modifying it's rotation attribute.</p>
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</div></span>
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<h3 class="inherited">Methods inherited from <span class='object_link'><a href="Action.html" title="MG::Action (class)">Action</a></span></h3>
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<p class="inherited"><span class='object_link'><a href="Action.html#clone-instance_method" title="MG::Action#clone (method)">#clone</a></span>, <span class='object_link'><a href="Action.html#reverse-instance_method" title="MG::Action#reverse (method)">#reverse</a></span></p>
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<div id="constructor_details" class="method_details_list">
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<h2>Constructor Details</h2>
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<div class="method_details first">
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<h3 class="signature first" id="initialize-instance_method">
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#<strong>initialize</strong>(angle, interval) ⇒ <tt><span class='object_link'><a href="" title="MG::RotateTo (class)">RotateTo</a></span></tt>
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</h3><div class="docstring">
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<div class="discussion">
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<p>Creates an action that will rotate the angle of the receiver to a new angle
|
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by modifying it's rotation attribute.</p>
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</div>
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</div>
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<div class="tags">
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<p class="tag_title">Parameters:</p>
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<ul class="param">
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<li>
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<span class='name'>angle</span>
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<span class='type'>(<tt>Float</tt>)</span>
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—
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<div class='inline'>
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<p>the receiver should be rotated to.</p>
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</li>
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<li>
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<span class='name'>interval</span>
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<span class='type'>(<tt>Float</tt>)</span>
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—
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<div class='inline'>
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<p>the animation interval.</p>
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111</pre>
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<td>
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<pre class="code"><span class="info file"># File 'motion-game', line 111</span>
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<span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span><span class='lparen'>(</span><span class='id identifier rubyid_angle'>angle</span><span class='comma'>,</span> <span class='id identifier rubyid_interval'>interval</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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Generated on Sun Dec 11 16:38:29 2016 by
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<a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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