motion-game 1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (86) hide show
  1. checksums.yaml +7 -0
  2. data/build/android/armeabi/libchipmunk.a +0 -0
  3. data/build/android/armeabi/libcrypto.a +0 -0
  4. data/build/android/armeabi/libcurl.a +0 -0
  5. data/build/android/armeabi/libfreetype.a +0 -0
  6. data/build/android/armeabi/libjpeg.a +0 -0
  7. data/build/android/armeabi/libmotion-cocos.a +0 -0
  8. data/build/android/armeabi/libpng.a +0 -0
  9. data/build/android/armeabi/libssl.a +0 -0
  10. data/build/android/armeabi/libtiff.a +0 -0
  11. data/build/android/armeabi/libwebp.a +0 -0
  12. data/build/android/armeabi/libwebsockets.a +0 -0
  13. data/build/android/motion-cocos.jar +0 -0
  14. data/build/android/x86/libchipmunk.a +0 -0
  15. data/build/android/x86/libcrypto.a +0 -0
  16. data/build/android/x86/libcurl.a +0 -0
  17. data/build/android/x86/libfreetype.a +0 -0
  18. data/build/android/x86/libjpeg.a +0 -0
  19. data/build/android/x86/libmotion-cocos.a +0 -0
  20. data/build/android/x86/libpng.a +0 -0
  21. data/build/android/x86/libssl.a +0 -0
  22. data/build/android/x86/libtiff.a +0 -0
  23. data/build/android/x86/libwebp.a +0 -0
  24. data/build/android/x86/libwebsockets.a +0 -0
  25. data/build/ios/libchipmunk.a +0 -0
  26. data/build/ios/libcurl.a +0 -0
  27. data/build/ios/libfreetype.a +0 -0
  28. data/build/ios/libjpeg.a +0 -0
  29. data/build/ios/libmotion-cocos.a +0 -0
  30. data/build/ios/libpng.a +0 -0
  31. data/build/ios/libtiff.a +0 -0
  32. data/build/ios/libwebp.a +0 -0
  33. data/build/ios/libwebsockets.a +0 -0
  34. data/doc/MG.html +129 -0
  35. data/doc/MG/Application.html +332 -0
  36. data/doc/MG/Audio.html +1049 -0
  37. data/doc/MG/Button.html +722 -0
  38. data/doc/MG/Color.html +528 -0
  39. data/doc/MG/Director.html +1140 -0
  40. data/doc/MG/Draw.html +437 -0
  41. data/doc/MG/Events.html +127 -0
  42. data/doc/MG/Events/Acceleration.html +502 -0
  43. data/doc/MG/Events/Touch.html +232 -0
  44. data/doc/MG/Layout.html +513 -0
  45. data/doc/MG/List.html +1050 -0
  46. data/doc/MG/Node.html +1752 -0
  47. data/doc/MG/Parallax.html +294 -0
  48. data/doc/MG/Particle.html +1221 -0
  49. data/doc/MG/Point.html +540 -0
  50. data/doc/MG/Scene.html +1250 -0
  51. data/doc/MG/Scroll.html +530 -0
  52. data/doc/MG/Size.html +737 -0
  53. data/doc/MG/Slider.html +335 -0
  54. data/doc/MG/Sprite.html +2066 -0
  55. data/doc/MG/Text.html +918 -0
  56. data/doc/MG/Web.html +828 -0
  57. data/doc/MG/Widget.html +460 -0
  58. data/doc/_index.html +362 -0
  59. data/doc/class_list.html +58 -0
  60. data/doc/css/common.css +1 -0
  61. data/doc/css/full_list.css +57 -0
  62. data/doc/css/style.css +339 -0
  63. data/doc/file.README.html +114 -0
  64. data/doc/file_list.html +60 -0
  65. data/doc/frames.html +26 -0
  66. data/doc/index.html +114 -0
  67. data/doc/js/app.js +219 -0
  68. data/doc/js/full_list.js +181 -0
  69. data/doc/js/jquery.js +4 -0
  70. data/doc/method_list.html +933 -0
  71. data/doc/top-level-namespace.html +112 -0
  72. data/lib/motion-game.rb +1 -0
  73. data/lib/motion-game/android.rb +23 -0
  74. data/lib/motion-game/android/main_activity.rb +2 -0
  75. data/lib/motion-game/ios.rb +14 -0
  76. data/lib/motion-game/ios/app_delegate.rb +20 -0
  77. data/lib/motion-game/ios/root_view_controller.rb +14 -0
  78. data/lib/motion-game/project.rb +1 -0
  79. data/lib/motion-game/shortcuts.rb +177 -0
  80. data/template/motion-game/files/Gemfile +5 -0
  81. data/template/motion-game/files/Rakefile +12 -0
  82. data/template/motion-game/files/app/application.rb +5 -0
  83. data/template/motion-game/files/app/main_scene.rb +7 -0
  84. data/template/motion-game/files/config/android.rb.erb +6 -0
  85. data/template/motion-game/files/config/ios.rb.erb +6 -0
  86. metadata +130 -0
@@ -0,0 +1,112 @@
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
2
+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
3
+ <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
4
+ <head>
5
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
6
+ <title>
7
+ Top Level Namespace
8
+
9
+ &mdash; Documentation by YARD 0.8.7.6
10
+
11
+ </title>
12
+
13
+ <link rel="stylesheet" href="css/style.css" type="text/css" charset="utf-8" />
14
+
15
+ <link rel="stylesheet" href="css/common.css" type="text/css" charset="utf-8" />
16
+
17
+ <script type="text/javascript" charset="utf-8">
18
+ hasFrames = window.top.frames.main ? true : false;
19
+ relpath = '';
20
+ framesUrl = "frames.html#!top-level-namespace.html";
21
+ </script>
22
+
23
+
24
+ <script type="text/javascript" charset="utf-8" src="js/jquery.js"></script>
25
+
26
+ <script type="text/javascript" charset="utf-8" src="js/app.js"></script>
27
+
28
+
29
+ </head>
30
+ <body>
31
+ <div id="header">
32
+ <div id="menu">
33
+
34
+ <a href="_index.html">Index</a> &raquo;
35
+
36
+
37
+ <span class="title">Top Level Namespace</span>
38
+
39
+
40
+ <div class="noframes"><span class="title">(</span><a href="." target="_top">no frames</a><span class="title">)</span></div>
41
+ </div>
42
+
43
+ <div id="search">
44
+
45
+ <a class="full_list_link" id="class_list_link"
46
+ href="class_list.html">
47
+ Class List
48
+ </a>
49
+
50
+ <a class="full_list_link" id="method_list_link"
51
+ href="method_list.html">
52
+ Method List
53
+ </a>
54
+
55
+ <a class="full_list_link" id="file_list_link"
56
+ href="file_list.html">
57
+ File List
58
+ </a>
59
+
60
+ </div>
61
+ <div class="clear"></div>
62
+ </div>
63
+
64
+ <iframe id="search_frame"></iframe>
65
+
66
+ <div id="content"><h1>Top Level Namespace
67
+
68
+
69
+
70
+ </h1>
71
+
72
+ <dl class="box">
73
+
74
+
75
+
76
+
77
+
78
+
79
+
80
+
81
+ </dl>
82
+ <div class="clear"></div>
83
+
84
+ <h2>Defined Under Namespace</h2>
85
+ <p class="children">
86
+
87
+
88
+ <strong class="modules">Modules:</strong> <span class='object_link'><a href="MG.html" title="MG (module)">MG</a></span>
89
+
90
+
91
+
92
+
93
+ </p>
94
+
95
+
96
+
97
+
98
+
99
+
100
+
101
+
102
+
103
+ </div>
104
+
105
+ <div id="footer">
106
+ Generated on Thu Sep 3 15:12:07 2015 by
107
+ <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
108
+ 0.8.7.6 (ruby-2.0.0).
109
+ </div>
110
+
111
+ </body>
112
+ </html>
@@ -0,0 +1 @@
1
+ require 'motion-game/project'
@@ -0,0 +1,23 @@
1
+ $:.unshift("/Library/RubyMotion/lib")
2
+ require 'motion/project/template/android'
3
+
4
+ Motion::Project::App.setup do |app|
5
+ app.api_version = '16' unless Motion::Project::Config.starter?
6
+ app.build_dir = 'build/android'
7
+ app.assets_dirs = ['resources']
8
+ app.resources_dirs = []
9
+ app.files.concat(Dir.glob(File.join(File.dirname(__FILE__), 'android/*.rb')))
10
+ app.vendor_project :jar => File.join(File.dirname(__FILE__), '../../build/android/motion-cocos.jar')
11
+ app.archs = ['armv5te', 'x86']
12
+
13
+ %w{armeabi x86}.each do |arch|
14
+ app.libs[arch] += %w{motion-cocos chipmunk crypto curl freetype jpeg png ssl tiff webp websockets}.map { |x| File.join(File.dirname(__FILE__), "../../build/android/#{arch}/lib#{x}.a") } + ['-lz', '-latomic', '-lEGL', '-lGLESv2', '-lOpenSLES', '-landroid'] # The order of these libraries is very important for the linker to find all symbols.
15
+ end
16
+ app.custom_init_funcs << 'Init_Fluency'
17
+
18
+ app.manifest.add_child('uses-feature')['android:glEsVersion'] = '0x00020000'
19
+ app.manifest.child('application').child('activity') do |main_activity|
20
+ main_activity['android:screenOrientation'] = 'landscape'
21
+ main_activity['android:theme'] = '@android:style/Theme.NoTitleBar.Fullscreen'
22
+ end
23
+ end
@@ -0,0 +1,2 @@
1
+ class MainActivity < Org::Cocos2dx::Lib::Cocos2dxActivity
2
+ end
@@ -0,0 +1,14 @@
1
+ $:.unshift("/Library/RubyMotion/lib")
2
+ require 'motion/project/template/ios'
3
+
4
+ Motion::Project::App.setup do |app|
5
+ app.build_dir = 'build/ios'
6
+ app.deployment_target = '7.0' unless Motion::Project::Config.starter?
7
+ app.files.concat(Dir.glob(File.join(File.dirname(__FILE__), 'ios/*.rb')))
8
+ app.frameworks += ['CoreMotion', 'AVFoundation', 'GameController', 'MediaPlayer', 'OpenAL']
9
+ app.libs += ['-lz', '-lsqlite3']
10
+ app.vendor_project File.join(File.dirname(__FILE__), '../../build/ios'), :static, :force_load => true
11
+ app.custom_init_funcs << 'Init_Fluency'
12
+
13
+ app.info_plist['UISupportedInterfaceOrientations'] = ['UIInterfaceOrientationLandscapeRight', 'UIInterfaceOrientationLandscapeLeft']
14
+ end
@@ -0,0 +1,20 @@
1
+ class AppDelegate
2
+ def application(application, didFinishLaunchingWithOptions:launchOptions)
3
+ @app = Application.new # important to initialize the engine
4
+
5
+ @window = UIWindow.alloc.initWithFrame(UIScreen.mainScreen.bounds)
6
+
7
+ rootViewController = RootViewController.alloc.init
8
+ rootViewController.wantsFullScreenLayout = true
9
+ glview = CCEAGLView.viewWithFrame(@window.bounds)
10
+ rootViewController.view = glview
11
+
12
+ @window.rootViewController = rootViewController
13
+ @window.makeKeyAndVisible
14
+
15
+ MG::Director.shared._set_glview(glview)
16
+ MG::Application.shared.run
17
+
18
+ true
19
+ end
20
+ end
@@ -0,0 +1,14 @@
1
+ class RootViewController < UIViewController
2
+ def shouldAutorotate
3
+ true
4
+ end
5
+
6
+ def didRotateFromInterfaceOrientation(orientation)
7
+ super
8
+ MG::Application.shared._screen_size_changed
9
+ end
10
+
11
+ def prefersStatusBarHidden
12
+ true
13
+ end
14
+ end
@@ -0,0 +1 @@
1
+ require File.join(File.dirname(__FILE__), 'shortcuts.rb')
@@ -0,0 +1,177 @@
1
+ # This file has been generated, do not edit by hand.
2
+ def invoke_rake(platform, task)
3
+ trace = Rake.application.options.trace == true
4
+ system "/usr/bin/rake -r \"#{File.dirname(__FILE__)}/#{platform}.rb\" -f \"config/#{platform}.rb\" \"#{task}\" #{trace ? '--trace' : ''}" or exit 1
5
+ end
6
+ namespace 'ios' do
7
+ desc "Create an .ipa archive"
8
+ task "archive" do
9
+ invoke_rake 'ios', 'archive'
10
+ end
11
+ desc "Create an .ipa archive for distribution (AppStore)"
12
+ task "archive:distribution" do
13
+ invoke_rake 'ios', 'archive:distribution'
14
+ end
15
+ desc "Build everything"
16
+ task "build" do
17
+ invoke_rake 'ios', 'build'
18
+ end
19
+ desc "Build the device version"
20
+ task "build:device" do
21
+ invoke_rake 'ios', 'build:device'
22
+ end
23
+ desc "Build the simulator version"
24
+ task "build:simulator" do
25
+ invoke_rake 'ios', 'build:simulator'
26
+ end
27
+ desc "Clear local build objects"
28
+ task "clean" do
29
+ invoke_rake 'ios', 'clean'
30
+ end
31
+ desc "Clean all build objects"
32
+ task "clean:all" do
33
+ invoke_rake 'ios', 'clean:all'
34
+ end
35
+ desc "Show project config"
36
+ task "config" do
37
+ invoke_rake 'ios', 'config'
38
+ end
39
+ desc "Same as crashlog:simulator"
40
+ task "crashlog" do
41
+ invoke_rake 'ios', 'crashlog'
42
+ end
43
+ desc "Retrieve and symbolicate crash logs generated by the app on the device, and open the latest generated one"
44
+ task "crashlog:device" do
45
+ invoke_rake 'ios', 'crashlog:device'
46
+ end
47
+ desc "Open the latest crash report generated by the app in the simulator"
48
+ task "crashlog:simulator" do
49
+ invoke_rake 'ios', 'crashlog:simulator'
50
+ end
51
+ desc "Generate ctags"
52
+ task "ctags" do
53
+ invoke_rake 'ios', 'ctags'
54
+ end
55
+ desc "Build the project, then run the simulator"
56
+ task "default" do
57
+ invoke_rake 'ios', 'default'
58
+ end
59
+ desc "Deploy on the device"
60
+ task "device" do
61
+ invoke_rake 'ios', 'device'
62
+ end
63
+ desc "Same as profile:simulator"
64
+ task "profile" do
65
+ invoke_rake 'ios', 'profile'
66
+ end
67
+ desc "Run a build on the device through Instruments"
68
+ task "profile:device" do
69
+ invoke_rake 'ios', 'profile:device'
70
+ end
71
+ desc "List all built-in device Instruments templates"
72
+ task "profile:device:templates" do
73
+ invoke_rake 'ios', 'profile:device:templates'
74
+ end
75
+ desc "Run a build on the simulator through Instruments"
76
+ task "profile:simulator" do
77
+ invoke_rake 'ios', 'profile:simulator'
78
+ end
79
+ desc "List all built-in Simulator Instruments templates"
80
+ task "profile:simulator:templates" do
81
+ invoke_rake 'ios', 'profile:simulator:templates'
82
+ end
83
+ desc "Run the simulator"
84
+ task "simulator" do
85
+ invoke_rake 'ios', 'simulator'
86
+ end
87
+ desc "Same as 'spec:simulator'"
88
+ task "spec" do
89
+ invoke_rake 'ios', 'spec'
90
+ end
91
+ desc "Run the test/spec suite on the device"
92
+ task "spec:device" do
93
+ invoke_rake 'ios', 'spec:device'
94
+ end
95
+ desc "Run the test/spec suite on the simulator"
96
+ task "spec:simulator" do
97
+ invoke_rake 'ios', 'spec:simulator'
98
+ end
99
+ desc "Create a .a static library"
100
+ task "static" do
101
+ invoke_rake 'ios', 'static'
102
+ end
103
+ desc "Same as 'watch:simulator'"
104
+ task "watch" do
105
+ invoke_rake 'ios', 'watch'
106
+ end
107
+ desc "Run the Watch application on the simulator"
108
+ task "watch:simulator" do
109
+ invoke_rake 'ios', 'watch:simulator'
110
+ end
111
+ end
112
+ namespace 'android' do
113
+ desc "Create an application package file (.apk)"
114
+ task "build" do
115
+ invoke_rake 'android', 'build'
116
+ end
117
+ desc "Clear local build objects"
118
+ task "clean" do
119
+ invoke_rake 'android', 'clean'
120
+ end
121
+ desc "Clean all build objects"
122
+ task "clean:all" do
123
+ invoke_rake 'android', 'clean:all'
124
+ end
125
+ desc "Show project config"
126
+ task "config" do
127
+ invoke_rake 'android', 'config'
128
+ end
129
+ desc "Generate ctags"
130
+ task "ctags" do
131
+ invoke_rake 'android', 'ctags'
132
+ end
133
+ desc "Same as 'rake emulator'"
134
+ task "default" do
135
+ invoke_rake 'android', 'default'
136
+ end
137
+ desc "Build the app then run it in the device"
138
+ task "device" do
139
+ invoke_rake 'android', 'device'
140
+ end
141
+ desc "Install the app in the device"
142
+ task "device:install" do
143
+ invoke_rake 'android', 'device:install'
144
+ end
145
+ desc "Start the app's main intent in the device"
146
+ task "device:start" do
147
+ invoke_rake 'android', 'device:start'
148
+ end
149
+ desc "Build the app then run it in the emulator"
150
+ task "emulator" do
151
+ invoke_rake 'android', 'emulator'
152
+ end
153
+ desc "Install the app in the emulator"
154
+ task "emulator:install" do
155
+ invoke_rake 'android', 'emulator:install'
156
+ end
157
+ desc "Start the app's main intent in the emulator"
158
+ task "emulator:start" do
159
+ invoke_rake 'android', 'emulator:start'
160
+ end
161
+ desc "Create an application package file (.apk) for release (Google Play)"
162
+ task "release" do
163
+ invoke_rake 'android', 'release'
164
+ end
165
+ desc "Same as 'spec:emulator'"
166
+ task "spec" do
167
+ invoke_rake 'android', 'spec'
168
+ end
169
+ desc "Run the test/spec suite on the device"
170
+ task "spec:device" do
171
+ invoke_rake 'android', 'spec:device'
172
+ end
173
+ desc "Run the test/spec suite on the emulator"
174
+ task "spec:emulator" do
175
+ invoke_rake 'android', 'spec:emulator'
176
+ end
177
+ end
@@ -0,0 +1,5 @@
1
+ source 'https://rubygems.org'
2
+
3
+ gem 'rake'
4
+ gem 'motion-game'
5
+ # Add your dependencies here:
@@ -0,0 +1,12 @@
1
+ # -*- coding: utf-8 -*-
2
+
3
+ begin
4
+ require 'bundler'
5
+ Bundler.require
6
+ rescue LoadError
7
+ end
8
+
9
+ # This file is empty on purpose, you can edit it to add your own tasks.
10
+ # Use `rake -T' to see the list of all tasks.
11
+ # For iOS specific settings, refer to config/ios.rb.
12
+ # For Android specific settings, refer to config/android.rb.
@@ -0,0 +1,5 @@
1
+ class Application < MG::Application
2
+ def start
3
+ MG::Director.shared.run(MainScene.new)
4
+ end
5
+ end
@@ -0,0 +1,7 @@
1
+ class MainScene < MG::Scene
2
+ def initialize
3
+ label = MG::Text.new("Hello World", "Arial", 96)
4
+ label.anchor_point = [0, 0]
5
+ add label
6
+ end
7
+ end
@@ -0,0 +1,6 @@
1
+ # -*- coding: utf-8 -*-
2
+
3
+ Motion::Project::App.setup do |app|
4
+ # Use `rake android:config' to see complete project settings.
5
+ app.name = '<%= name %>'
6
+ end
@@ -0,0 +1,6 @@
1
+ # -*- coding: utf-8 -*-
2
+
3
+ Motion::Project::App.setup do |app|
4
+ # Use `rake ios:config' to see complete project settings.
5
+ app.name = '<%= name %>'
6
+ end
metadata ADDED
@@ -0,0 +1,130 @@
1
+ --- !ruby/object:Gem::Specification
2
+ name: motion-game
3
+ version: !ruby/object:Gem::Version
4
+ version: '1.0'
5
+ platform: ruby
6
+ authors:
7
+ - Laurent Sansonetti
8
+ autorequire:
9
+ bindir: bin
10
+ cert_chain: []
11
+ date: 2015-09-03 00:00:00.000000000 Z
12
+ dependencies: []
13
+ description: motion-cocoapods allows you to write cross-platform native mobile games
14
+ in Ruby.
15
+ email: lrz@hipbyte.com
16
+ executables: []
17
+ extensions: []
18
+ extra_rdoc_files: []
19
+ files:
20
+ - lib/motion-game/android/main_activity.rb
21
+ - lib/motion-game/android.rb
22
+ - lib/motion-game/ios/app_delegate.rb
23
+ - lib/motion-game/ios/root_view_controller.rb
24
+ - lib/motion-game/ios.rb
25
+ - lib/motion-game/project.rb
26
+ - lib/motion-game/shortcuts.rb
27
+ - lib/motion-game.rb
28
+ - build/ios/libchipmunk.a
29
+ - build/ios/libcurl.a
30
+ - build/ios/libfreetype.a
31
+ - build/ios/libjpeg.a
32
+ - build/ios/libmotion-cocos.a
33
+ - build/ios/libpng.a
34
+ - build/ios/libtiff.a
35
+ - build/ios/libwebp.a
36
+ - build/ios/libwebsockets.a
37
+ - build/android/motion-cocos.jar
38
+ - build/android/armeabi/libchipmunk.a
39
+ - build/android/armeabi/libcrypto.a
40
+ - build/android/armeabi/libcurl.a
41
+ - build/android/armeabi/libfreetype.a
42
+ - build/android/armeabi/libjpeg.a
43
+ - build/android/armeabi/libmotion-cocos.a
44
+ - build/android/armeabi/libpng.a
45
+ - build/android/armeabi/libssl.a
46
+ - build/android/armeabi/libtiff.a
47
+ - build/android/armeabi/libwebp.a
48
+ - build/android/armeabi/libwebsockets.a
49
+ - build/android/x86/libchipmunk.a
50
+ - build/android/x86/libcrypto.a
51
+ - build/android/x86/libcurl.a
52
+ - build/android/x86/libfreetype.a
53
+ - build/android/x86/libjpeg.a
54
+ - build/android/x86/libmotion-cocos.a
55
+ - build/android/x86/libpng.a
56
+ - build/android/x86/libssl.a
57
+ - build/android/x86/libtiff.a
58
+ - build/android/x86/libwebp.a
59
+ - build/android/x86/libwebsockets.a
60
+ - doc/_index.html
61
+ - doc/class_list.html
62
+ - doc/css/common.css
63
+ - doc/css/full_list.css
64
+ - doc/css/style.css
65
+ - doc/file.README.html
66
+ - doc/file_list.html
67
+ - doc/frames.html
68
+ - doc/index.html
69
+ - doc/js/app.js
70
+ - doc/js/full_list.js
71
+ - doc/js/jquery.js
72
+ - doc/method_list.html
73
+ - doc/MG/Application.html
74
+ - doc/MG/Audio.html
75
+ - doc/MG/Button.html
76
+ - doc/MG/Color.html
77
+ - doc/MG/Director.html
78
+ - doc/MG/Draw.html
79
+ - doc/MG/Events/Acceleration.html
80
+ - doc/MG/Events/Touch.html
81
+ - doc/MG/Events.html
82
+ - doc/MG/Layout.html
83
+ - doc/MG/List.html
84
+ - doc/MG/Node.html
85
+ - doc/MG/Parallax.html
86
+ - doc/MG/Particle.html
87
+ - doc/MG/Point.html
88
+ - doc/MG/Scene.html
89
+ - doc/MG/Scroll.html
90
+ - doc/MG/Size.html
91
+ - doc/MG/Slider.html
92
+ - doc/MG/Sprite.html
93
+ - doc/MG/Text.html
94
+ - doc/MG/Web.html
95
+ - doc/MG/Widget.html
96
+ - doc/MG.html
97
+ - doc/top-level-namespace.html
98
+ - template/motion-game/files/app/application.rb
99
+ - template/motion-game/files/app/main_scene.rb
100
+ - template/motion-game/files/config/android.rb.erb
101
+ - template/motion-game/files/config/ios.rb.erb
102
+ - template/motion-game/files/Gemfile
103
+ - template/motion-game/files/Rakefile
104
+ homepage: http://www.rubymotion.com/game
105
+ licenses:
106
+ - Proprietary
107
+ metadata:
108
+ rubymotion_template_dir: template
109
+ post_install_message:
110
+ rdoc_options: []
111
+ require_paths:
112
+ - lib
113
+ required_ruby_version: !ruby/object:Gem::Requirement
114
+ requirements:
115
+ - - '>='
116
+ - !ruby/object:Gem::Version
117
+ version: '0'
118
+ required_rubygems_version: !ruby/object:Gem::Requirement
119
+ requirements:
120
+ - - '>='
121
+ - !ruby/object:Gem::Version
122
+ version: '0'
123
+ requirements: []
124
+ rubyforge_project:
125
+ rubygems_version: 2.0.14
126
+ signing_key:
127
+ specification_version: 4
128
+ summary: Cross-platform mobile game engine for RubyMotion
129
+ test_files: []
130
+ has_rdoc: