motion-game 1.0

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Files changed (86) hide show
  1. checksums.yaml +7 -0
  2. data/build/android/armeabi/libchipmunk.a +0 -0
  3. data/build/android/armeabi/libcrypto.a +0 -0
  4. data/build/android/armeabi/libcurl.a +0 -0
  5. data/build/android/armeabi/libfreetype.a +0 -0
  6. data/build/android/armeabi/libjpeg.a +0 -0
  7. data/build/android/armeabi/libmotion-cocos.a +0 -0
  8. data/build/android/armeabi/libpng.a +0 -0
  9. data/build/android/armeabi/libssl.a +0 -0
  10. data/build/android/armeabi/libtiff.a +0 -0
  11. data/build/android/armeabi/libwebp.a +0 -0
  12. data/build/android/armeabi/libwebsockets.a +0 -0
  13. data/build/android/motion-cocos.jar +0 -0
  14. data/build/android/x86/libchipmunk.a +0 -0
  15. data/build/android/x86/libcrypto.a +0 -0
  16. data/build/android/x86/libcurl.a +0 -0
  17. data/build/android/x86/libfreetype.a +0 -0
  18. data/build/android/x86/libjpeg.a +0 -0
  19. data/build/android/x86/libmotion-cocos.a +0 -0
  20. data/build/android/x86/libpng.a +0 -0
  21. data/build/android/x86/libssl.a +0 -0
  22. data/build/android/x86/libtiff.a +0 -0
  23. data/build/android/x86/libwebp.a +0 -0
  24. data/build/android/x86/libwebsockets.a +0 -0
  25. data/build/ios/libchipmunk.a +0 -0
  26. data/build/ios/libcurl.a +0 -0
  27. data/build/ios/libfreetype.a +0 -0
  28. data/build/ios/libjpeg.a +0 -0
  29. data/build/ios/libmotion-cocos.a +0 -0
  30. data/build/ios/libpng.a +0 -0
  31. data/build/ios/libtiff.a +0 -0
  32. data/build/ios/libwebp.a +0 -0
  33. data/build/ios/libwebsockets.a +0 -0
  34. data/doc/MG.html +129 -0
  35. data/doc/MG/Application.html +332 -0
  36. data/doc/MG/Audio.html +1049 -0
  37. data/doc/MG/Button.html +722 -0
  38. data/doc/MG/Color.html +528 -0
  39. data/doc/MG/Director.html +1140 -0
  40. data/doc/MG/Draw.html +437 -0
  41. data/doc/MG/Events.html +127 -0
  42. data/doc/MG/Events/Acceleration.html +502 -0
  43. data/doc/MG/Events/Touch.html +232 -0
  44. data/doc/MG/Layout.html +513 -0
  45. data/doc/MG/List.html +1050 -0
  46. data/doc/MG/Node.html +1752 -0
  47. data/doc/MG/Parallax.html +294 -0
  48. data/doc/MG/Particle.html +1221 -0
  49. data/doc/MG/Point.html +540 -0
  50. data/doc/MG/Scene.html +1250 -0
  51. data/doc/MG/Scroll.html +530 -0
  52. data/doc/MG/Size.html +737 -0
  53. data/doc/MG/Slider.html +335 -0
  54. data/doc/MG/Sprite.html +2066 -0
  55. data/doc/MG/Text.html +918 -0
  56. data/doc/MG/Web.html +828 -0
  57. data/doc/MG/Widget.html +460 -0
  58. data/doc/_index.html +362 -0
  59. data/doc/class_list.html +58 -0
  60. data/doc/css/common.css +1 -0
  61. data/doc/css/full_list.css +57 -0
  62. data/doc/css/style.css +339 -0
  63. data/doc/file.README.html +114 -0
  64. data/doc/file_list.html +60 -0
  65. data/doc/frames.html +26 -0
  66. data/doc/index.html +114 -0
  67. data/doc/js/app.js +219 -0
  68. data/doc/js/full_list.js +181 -0
  69. data/doc/js/jquery.js +4 -0
  70. data/doc/method_list.html +933 -0
  71. data/doc/top-level-namespace.html +112 -0
  72. data/lib/motion-game.rb +1 -0
  73. data/lib/motion-game/android.rb +23 -0
  74. data/lib/motion-game/android/main_activity.rb +2 -0
  75. data/lib/motion-game/ios.rb +14 -0
  76. data/lib/motion-game/ios/app_delegate.rb +20 -0
  77. data/lib/motion-game/ios/root_view_controller.rb +14 -0
  78. data/lib/motion-game/project.rb +1 -0
  79. data/lib/motion-game/shortcuts.rb +177 -0
  80. data/template/motion-game/files/Gemfile +5 -0
  81. data/template/motion-game/files/Rakefile +12 -0
  82. data/template/motion-game/files/app/application.rb +5 -0
  83. data/template/motion-game/files/app/main_scene.rb +7 -0
  84. data/template/motion-game/files/config/android.rb.erb +6 -0
  85. data/template/motion-game/files/config/ios.rb.erb +6 -0
  86. metadata +130 -0
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+ <iframe id="search_frame"></iframe>
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+ <div id="content"><div id='filecontents'><h1>motion-game</h1>
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+
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+ <p>motion-game is a cross-platform mobile game engine for RubyMotion. It lets you write mobile games in Ruby for iOS and Android.</p>
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+
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+ <p>motion-game is currently in <strong>beta</strong>. Please give it a try and report problems you find to us.</p>
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+
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+ <h2>Features</h2>
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+
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+ <ul>
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+ <li><strong>Use Ruby :-)</strong> motion-game exposes a pure Ruby API to write games for mobile devices. You can write a video game all in Ruby.</li>
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+ <li><strong>100% cross-platform</strong>: motion-game projects are fully cross-platform for iOS and Android. One codebase runs everywhere.</li>
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+ <li><strong>Fully-featured</strong>: motion-game has audio, sprites, animations, particles, device sensors / events, scene graph / director, UI widgets, etc.</li>
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+ <li><strong>Solid foundations</strong>: the motion-game API is implemented using popular and stable opensource libraries, such as <a href="http://www.cocos2d-x.org/">cocos2d-x</a>, <a href="http://box2d.org/">box2d</a>, and more. motion-game projects are also based on RubyMotion which offers portable Ruby runtimes for iOS and Android as well as static compilation of Ruby code.</li>
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+ <li><strong>Native compilation</strong>: your Ruby code will be compiled into optimized native code for each platform you target. There is no interpreter and the original Ruby code will not be in the app.</li>
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+ <li><strong>Platform APIs access</strong>: if you need it, you can call the entire set of public iOS or Android APIs from Ruby code as well.</li>
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+ </ul>
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+
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+ <h2>Getting Started</h2>
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+
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+ <ul>
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+ <li><a href="http://rubymotion.com">RubyMotion</a> is required. A starter version can be downloaded for free. You also need to set up your computer for mobile development (iOS and/or Android). Follow the <a href="http://rubymotion.com/developers">Getting Started</a> guides after installation.</li>
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+ <li>Install motion-game: <code>$ gem install motion-game</code></li>
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+ </ul>
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+
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+ <h2>Hello World</h2>
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+
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+ <pre class="code ruby"><code class="ruby">$ motion create --template=motion-game HelloWorld
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+ $ cd HelloWorld
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+ $ rake ios:simulator
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+ $ rake ios:device
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+ $ rake android:emulator
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+ $ rake android:device
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+ </code></pre>
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+
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+ <h2>Samples</h2>
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+
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+ <p>Check out the <a href="https://github.com/HipByte/motion-game-samples">HipByte/motion-game-samples</a> GitHub repository for samples.</p>
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+
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+ <h2>About</h2>
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+
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+ <p>motion-game is developed by HipByte, the company that makes RubyMotion. It is currently available free of charge.</p>
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+ </div></div>
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+
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+ <div id="footer">
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+ Generated on Thu Sep 3 15:12:06 2015 by
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+ <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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+ 0.8.7.6 (ruby-2.0.0).
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+ $(createFullTreeLinks);
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+ $(fixBoxInfoHeights);
214
+ $(searchFrameLinks);
215
+ $(linkSummaries);
216
+ $(keyboardShortcuts);
217
+ $(summaryToggle);
218
+ $(fixOutsideWorldLinks);
219
+ $(generateTOC);
@@ -0,0 +1,181 @@
1
+ var inSearch = null;
2
+ var searchIndex = 0;
3
+ var searchCache = [];
4
+ var searchString = '';
5
+ var regexSearchString = '';
6
+ var caseSensitiveMatch = false;
7
+ var ignoreKeyCodeMin = 8;
8
+ var ignoreKeyCodeMax = 46;
9
+ var commandKey = 91;
10
+
11
+ RegExp.escape = function(text) {
12
+ return text.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, "\\$&");
13
+ }
14
+
15
+ function fullListSearch() {
16
+ // generate cache
17
+ searchCache = [];
18
+ $('#full_list li').each(function() {
19
+ var link = $(this).find('.object_link a');
20
+ if (link.length === 0) return;
21
+ var fullName = link.attr('title').split(' ')[0];
22
+ searchCache.push({name:link.text(), fullName:fullName, node:$(this), link:link});
23
+ });
24
+
25
+ $('#search input').keyup(function(event) {
26
+ if ((event.keyCode > ignoreKeyCodeMin && event.keyCode < ignoreKeyCodeMax)
27
+ || event.keyCode == commandKey)
28
+ return;
29
+ searchString = this.value;
30
+ caseSensitiveMatch = searchString.match(/[A-Z]/) != null;
31
+ regexSearchString = RegExp.escape(searchString);
32
+ if (caseSensitiveMatch) {
33
+ regexSearchString += "|" +
34
+ $.map(searchString.split(''), function(e) { return RegExp.escape(e); }).
35
+ join('.+?');
36
+ }
37
+ if (searchString === "") {
38
+ clearTimeout(inSearch);
39
+ inSearch = null;
40
+ $('ul .search_uncollapsed').removeClass('search_uncollapsed');
41
+ $('#full_list, #content').removeClass('insearch');
42
+ $('#full_list li').removeClass('found').each(function() {
43
+
44
+ var link = $(this).find('.object_link a');
45
+ if (link.length > 0) link.text(link.text());
46
+ });
47
+ if (clicked) {
48
+ clicked.parents('ul').each(function() {
49
+ $(this).removeClass('collapsed').prev().removeClass('collapsed');
50
+ });
51
+ }
52
+ highlight();
53
+ }
54
+ else {
55
+ if (inSearch) clearTimeout(inSearch);
56
+ searchIndex = 0;
57
+ lastRowClass = '';
58
+ $('#full_list, #content').addClass('insearch');
59
+ $('#noresults').text('');
60
+ searchItem();
61
+ }
62
+ });
63
+
64
+ $('#search input').focus();
65
+ $('#full_list').after("<div id='noresults'></div>");
66
+ }
67
+
68
+ var lastRowClass = '';
69
+ function searchItem() {
70
+ for (var i = 0; i < searchCache.length / 50; i++) {
71
+ var item = searchCache[searchIndex];
72
+ var searchName = (searchString.indexOf('::') != -1 ? item.fullName : item.name);
73
+ var matchString = regexSearchString;
74
+ var matchRegexp = new RegExp(matchString, caseSensitiveMatch ? "" : "i");
75
+ if (searchName.match(matchRegexp) == null) {
76
+ item.node.removeClass('found');
77
+ }
78
+ else {
79
+ item.node.css('padding-left', '10px').addClass('found');
80
+ item.node.parents().addClass('search_uncollapsed');
81
+ item.node.removeClass(lastRowClass).addClass(lastRowClass == 'r1' ? 'r2' : 'r1');
82
+ lastRowClass = item.node.hasClass('r1') ? 'r1' : 'r2';
83
+ item.link.html(item.name.replace(matchRegexp, "<strong>$&</strong>"));
84
+ }
85
+
86
+ if (searchCache.length === searchIndex + 1) {
87
+ searchDone();
88
+ return;
89
+ }
90
+ else {
91
+ searchIndex++;
92
+ }
93
+ }
94
+ inSearch = setTimeout('searchItem()', 0);
95
+ }
96
+
97
+ function searchDone() {
98
+ highlight(true);
99
+ if ($('#full_list li:visible').size() === 0) {
100
+ $('#noresults').text('No results were found.').hide().fadeIn();
101
+ }
102
+ else {
103
+ $('#noresults').text('');
104
+ }
105
+ $('#content').removeClass('insearch');
106
+ clearTimeout(inSearch);
107
+ inSearch = null;
108
+ }
109
+
110
+ clicked = null;
111
+ function linkList() {
112
+ $('#full_list li, #full_list li a:last').click(function(evt) {
113
+ if ($(this).hasClass('toggle')) return true;
114
+ if (this.tagName.toLowerCase() == "li") {
115
+ if ($(this).find('.object_link a').length === 0) {
116
+ $(this).children('a.toggle').click();
117
+ return false;
118
+ }
119
+ var toggle = $(this).children('a.toggle');
120
+ if (toggle.size() > 0 && evt.pageX < toggle.offset().left) {
121
+ toggle.click();
122
+ return false;
123
+ }
124
+ }
125
+ if (clicked) clicked.removeClass('clicked');
126
+ var win;
127
+ try {
128
+ win = window.top.frames.main ? window.top.frames.main : window.parent;
129
+ } catch (e) { win = window.parent; }
130
+ if (this.tagName.toLowerCase() == "a") {
131
+ clicked = $(this).parents('li').addClass('clicked');
132
+ win.location = this.href;
133
+ }
134
+ else {
135
+ clicked = $(this).addClass('clicked');
136
+ win.location = $(this).find('a:last').attr('href');
137
+ }
138
+ return false;
139
+ });
140
+ }
141
+
142
+ function collapse() {
143
+ if (!$('#full_list').hasClass('class')) return;
144
+ $('#full_list.class a.toggle').click(function() {
145
+ $(this).parent().toggleClass('collapsed').next().toggleClass('collapsed');
146
+ highlight();
147
+ return false;
148
+ });
149
+ $('#full_list.class ul').each(function() {
150
+ $(this).addClass('collapsed').prev().addClass('collapsed');
151
+ });
152
+ $('#full_list.class').children().removeClass('collapsed');
153
+ highlight();
154
+ }
155
+
156
+ function highlight(no_padding) {
157
+ var n = 1;
158
+ $('#full_list li:visible').each(function() {
159
+ var next = n == 1 ? 2 : 1;
160
+ $(this).removeClass("r" + next).addClass("r" + n);
161
+ if (!no_padding && $('#full_list').hasClass('class')) {
162
+ $(this).css('padding-left', (10 + $(this).parents('ul').size() * 15) + 'px');
163
+ }
164
+ n = next;
165
+ });
166
+ }
167
+
168
+ function escapeShortcut() {
169
+ $(document).keydown(function(evt) {
170
+ if (evt.which == 27) {
171
+ $('#search_frame', window.top.document).slideUp(100);
172
+ $('#search a', window.top.document).removeClass('active inactive');
173
+ $(window.top).focus();
174
+ }
175
+ });
176
+ }
177
+
178
+ $(escapeShortcut);
179
+ $(fullListSearch);
180
+ $(linkList);
181
+ $(collapse);