mittsu-opengl 0.5.0

Sign up to get free protection for your applications and to get access to all the features.
Files changed (145) hide show
  1. checksums.yaml +7 -0
  2. data/.codeclimate.yml +18 -0
  3. data/.github/workflows/build-workflow.yml +67 -0
  4. data/.gitignore +12 -0
  5. data/.rubocop.yml +1158 -0
  6. data/CODE_OF_CONDUCT.md +13 -0
  7. data/Gemfile +9 -0
  8. data/LICENSE.txt +21 -0
  9. data/README.md +195 -0
  10. data/Rakefile +8 -0
  11. data/bin/console +14 -0
  12. data/bin/setup +7 -0
  13. data/install-glfw.ps1 +13 -0
  14. data/lib/mittsu/generic_lib.rb +116 -0
  15. data/lib/mittsu/glfw/lib.rb +58 -0
  16. data/lib/mittsu/glfw/window.rb +231 -0
  17. data/lib/mittsu/opengl/buffer.rb +13 -0
  18. data/lib/mittsu/opengl/default_target.rb +50 -0
  19. data/lib/mittsu/opengl/geometry_group.rb +758 -0
  20. data/lib/mittsu/opengl/geometry_like.rb +132 -0
  21. data/lib/mittsu/opengl/gl_debug.rb +85 -0
  22. data/lib/mittsu/opengl/gl_extensions.rb +42 -0
  23. data/lib/mittsu/opengl/gl_mittsu_params.rb +53 -0
  24. data/lib/mittsu/opengl/helper.rb +120 -0
  25. data/lib/mittsu/opengl/implementation.rb +31 -0
  26. data/lib/mittsu/opengl/lib.rb +19 -0
  27. data/lib/mittsu/opengl/light_renderer.rb +43 -0
  28. data/lib/mittsu/opengl/material_basics.rb +57 -0
  29. data/lib/mittsu/opengl/plugins/shadow_map_plugin.rb +416 -0
  30. data/lib/mittsu/opengl/plugins/sprite_fragment.glsl +38 -0
  31. data/lib/mittsu/opengl/plugins/sprite_plugin.rb +250 -0
  32. data/lib/mittsu/opengl/plugins/sprite_vertex.glsl +31 -0
  33. data/lib/mittsu/opengl/program.rb +250 -0
  34. data/lib/mittsu/opengl/renderer.rb +1028 -0
  35. data/lib/mittsu/opengl/shader/chunk.rb +11 -0
  36. data/lib/mittsu/opengl/shader/chunks/alphamap_fragment.glsl +5 -0
  37. data/lib/mittsu/opengl/shader/chunks/alphamap_pars_fragment.glsl +5 -0
  38. data/lib/mittsu/opengl/shader/chunks/alphatest_fragment.glsl +5 -0
  39. data/lib/mittsu/opengl/shader/chunks/bumpmap_pars_fragment.glsl +40 -0
  40. data/lib/mittsu/opengl/shader/chunks/color_fragment.glsl +5 -0
  41. data/lib/mittsu/opengl/shader/chunks/color_pars_fragment.glsl +5 -0
  42. data/lib/mittsu/opengl/shader/chunks/color_pars_vertex.glsl +5 -0
  43. data/lib/mittsu/opengl/shader/chunks/color_vertex.glsl +5 -0
  44. data/lib/mittsu/opengl/shader/chunks/common.glsl +60 -0
  45. data/lib/mittsu/opengl/shader/chunks/default_vertex.glsl +15 -0
  46. data/lib/mittsu/opengl/shader/chunks/defaultnormal_vertex.glsl +21 -0
  47. data/lib/mittsu/opengl/shader/chunks/envmap_fragment.glsl +62 -0
  48. data/lib/mittsu/opengl/shader/chunks/envmap_pars_fragment.glsl +21 -0
  49. data/lib/mittsu/opengl/shader/chunks/envmap_pars_vertex.glsl +7 -0
  50. data/lib/mittsu/opengl/shader/chunks/envmap_vertex.glsl +17 -0
  51. data/lib/mittsu/opengl/shader/chunks/fog_fragment.glsl +26 -0
  52. data/lib/mittsu/opengl/shader/chunks/fog_pars_fragment.glsl +15 -0
  53. data/lib/mittsu/opengl/shader/chunks/lightmap_fragment.glsl +5 -0
  54. data/lib/mittsu/opengl/shader/chunks/lightmap_pars_fragment.glsl +6 -0
  55. data/lib/mittsu/opengl/shader/chunks/lightmap_pars_vertex.glsl +5 -0
  56. data/lib/mittsu/opengl/shader/chunks/lightmap_vertex.glsl +5 -0
  57. data/lib/mittsu/opengl/shader/chunks/lights_lambert_pars_vertex.glsl +43 -0
  58. data/lib/mittsu/opengl/shader/chunks/lights_lambert_vertex.glsl +196 -0
  59. data/lib/mittsu/opengl/shader/chunks/lights_phong_fragment.glsl +243 -0
  60. data/lib/mittsu/opengl/shader/chunks/lights_phong_pars_fragment.glsl +58 -0
  61. data/lib/mittsu/opengl/shader/chunks/lights_phong_pars_vertex.glsl +5 -0
  62. data/lib/mittsu/opengl/shader/chunks/lights_phong_vertex.glsl +5 -0
  63. data/lib/mittsu/opengl/shader/chunks/linear_to_gamma_fragment.glsl +2 -0
  64. data/lib/mittsu/opengl/shader/chunks/logdepthbuf_fragment.glsl +5 -0
  65. data/lib/mittsu/opengl/shader/chunks/logdepthbuf_pars_fragment.glsl +12 -0
  66. data/lib/mittsu/opengl/shader/chunks/logdepthbuf_pars_vertex.glsl +11 -0
  67. data/lib/mittsu/opengl/shader/chunks/logdepthbuf_vertex.glsl +15 -0
  68. data/lib/mittsu/opengl/shader/chunks/map_fragment.glsl +9 -0
  69. data/lib/mittsu/opengl/shader/chunks/map_pars_fragment.glsl +11 -0
  70. data/lib/mittsu/opengl/shader/chunks/map_pars_vertex.glsl +6 -0
  71. data/lib/mittsu/opengl/shader/chunks/map_particle_fragment.glsl +5 -0
  72. data/lib/mittsu/opengl/shader/chunks/map_particle_pars_fragment.glsl +6 -0
  73. data/lib/mittsu/opengl/shader/chunks/map_vertex.glsl +5 -0
  74. data/lib/mittsu/opengl/shader/chunks/morphnormal_vertex.glsl +12 -0
  75. data/lib/mittsu/opengl/shader/chunks/morphtarget_pars_vertex.glsl +13 -0
  76. data/lib/mittsu/opengl/shader/chunks/morphtarget_vertex.glsl +20 -0
  77. data/lib/mittsu/opengl/shader/chunks/normalmap_pars_fragment.glsl +27 -0
  78. data/lib/mittsu/opengl/shader/chunks/shadowmap_fragment.glsl +216 -0
  79. data/lib/mittsu/opengl/shader/chunks/shadowmap_pars_fragment.glsl +19 -0
  80. data/lib/mittsu/opengl/shader/chunks/shadowmap_pars_vertex.glsl +6 -0
  81. data/lib/mittsu/opengl/shader/chunks/shadowmap_vertex.glsl +9 -0
  82. data/lib/mittsu/opengl/shader/chunks/skinbase_vertex.glsl +8 -0
  83. data/lib/mittsu/opengl/shader/chunks/skinning_pars_vertex.glsl +47 -0
  84. data/lib/mittsu/opengl/shader/chunks/skinning_vertex.glsl +20 -0
  85. data/lib/mittsu/opengl/shader/chunks/skinnormal_vertex.glsl +20 -0
  86. data/lib/mittsu/opengl/shader/chunks/specularmap_fragment.glsl +12 -0
  87. data/lib/mittsu/opengl/shader/chunks/specularmap_pars_fragment.glsl +5 -0
  88. data/lib/mittsu/opengl/shader/chunks/worldpos_vertex.glsl +17 -0
  89. data/lib/mittsu/opengl/shader/lib/basic/basic_fragment.rbsl +37 -0
  90. data/lib/mittsu/opengl/shader/lib/basic/basic_uniforms.rbslu +3 -0
  91. data/lib/mittsu/opengl/shader/lib/basic/basic_vertex.rbsl +33 -0
  92. data/lib/mittsu/opengl/shader/lib/cube/cube_fragment.rbsl +12 -0
  93. data/lib/mittsu/opengl/shader/lib/cube/cube_uniforms.rbslu +2 -0
  94. data/lib/mittsu/opengl/shader/lib/cube/cube_vertex.rbsl +12 -0
  95. data/lib/mittsu/opengl/shader/lib/depth_rgba/depth_rgba_fragment.rbsl +26 -0
  96. data/lib/mittsu/opengl/shader/lib/depth_rgba/depth_rgba_uniforms.rbslu +0 -0
  97. data/lib/mittsu/opengl/shader/lib/depth_rgba/depth_rgba_vertex.rbsl +12 -0
  98. data/lib/mittsu/opengl/shader/lib/lambert/lambert_fragment.rbsl +56 -0
  99. data/lib/mittsu/opengl/shader/lib/lambert/lambert_uniforms.rbslu +7 -0
  100. data/lib/mittsu/opengl/shader/lib/lambert/lambert_vertex.rbsl +37 -0
  101. data/lib/mittsu/opengl/shader/lib/particle_basic/particle_basic_fragment.rbsl +27 -0
  102. data/lib/mittsu/opengl/shader/lib/particle_basic/particle_basic_uniforms.rbslu +2 -0
  103. data/lib/mittsu/opengl/shader/lib/particle_basic/particle_basic_vertex.rbsl +25 -0
  104. data/lib/mittsu/opengl/shader/lib/phong/phong_fragment.rbsl +45 -0
  105. data/lib/mittsu/opengl/shader/lib/phong/phong_uniforms.rbslu +11 -0
  106. data/lib/mittsu/opengl/shader/lib/phong/phong_vertex.rbsl +43 -0
  107. data/lib/mittsu/opengl/shader/lib.rb +45 -0
  108. data/lib/mittsu/opengl/shader/rbsl_loader.rb +168 -0
  109. data/lib/mittsu/opengl/shader/templates/fragment.glsl.erb +105 -0
  110. data/lib/mittsu/opengl/shader/templates/vertex.glsl.erb +143 -0
  111. data/lib/mittsu/opengl/shader/uniforms_lib.rb +86 -0
  112. data/lib/mittsu/opengl/shader/uniforms_utils.rb +31 -0
  113. data/lib/mittsu/opengl/shader.rb +56 -0
  114. data/lib/mittsu/opengl/state.rb +205 -0
  115. data/lib/mittsu/opengl/version.rb +5 -0
  116. data/lib/mittsu/opengl.rb +2 -0
  117. data/lib/mittsu/opengl_implementation/core/buffer_geometry.rb +11 -0
  118. data/lib/mittsu/opengl_implementation/core/geometry.rb +346 -0
  119. data/lib/mittsu/opengl_implementation/core/object_3d.rb +134 -0
  120. data/lib/mittsu/opengl_implementation/lights/ambient_light.rb +26 -0
  121. data/lib/mittsu/opengl_implementation/lights/directional_light.rb +35 -0
  122. data/lib/mittsu/opengl_implementation/lights/hemisphere_light.rb +39 -0
  123. data/lib/mittsu/opengl_implementation/lights/light.rb +55 -0
  124. data/lib/mittsu/opengl_implementation/lights/point_light.rb +36 -0
  125. data/lib/mittsu/opengl_implementation/lights/spot_light.rb +47 -0
  126. data/lib/mittsu/opengl_implementation/materials/line_basic_material.rb +16 -0
  127. data/lib/mittsu/opengl_implementation/materials/material.rb +274 -0
  128. data/lib/mittsu/opengl_implementation/materials/mesh_basic_material.rb +21 -0
  129. data/lib/mittsu/opengl_implementation/materials/mesh_lambert_material.rb +33 -0
  130. data/lib/mittsu/opengl_implementation/materials/mesh_phong_material.rb +44 -0
  131. data/lib/mittsu/opengl_implementation/materials/point_cloud_material.rb +27 -0
  132. data/lib/mittsu/opengl_implementation/materials/shader_material.rb +11 -0
  133. data/lib/mittsu/opengl_implementation/objects/group.rb +9 -0
  134. data/lib/mittsu/opengl_implementation/objects/line.rb +45 -0
  135. data/lib/mittsu/opengl_implementation/objects/mesh.rb +70 -0
  136. data/lib/mittsu/opengl_implementation/objects/point_cloud.rb +39 -0
  137. data/lib/mittsu/opengl_implementation/objects/sprite.rb +12 -0
  138. data/lib/mittsu/opengl_implementation/scenes/scene.rb +9 -0
  139. data/lib/mittsu/opengl_implementation/textures/compressed_texture.rb +20 -0
  140. data/lib/mittsu/opengl_implementation/textures/cube_texture.rb +77 -0
  141. data/lib/mittsu/opengl_implementation/textures/data_texture.rb +21 -0
  142. data/lib/mittsu/opengl_implementation/textures/render_target.rb +124 -0
  143. data/lib/mittsu/opengl_implementation/textures/texture.rb +107 -0
  144. data/mittsu-opengl.gemspec +36 -0
  145. metadata +314 -0
@@ -0,0 +1,13 @@
1
+ module Mittsu
2
+ class OpenGL::Buffer < Struct.new(:buffer, :object, :material, :z)
3
+ attr_accessor :render, :transparent, :opaque
4
+
5
+ def name
6
+ "BUFFER(#{object.name})"
7
+ end
8
+
9
+ def id
10
+ object.id
11
+ end
12
+ end
13
+ end
@@ -0,0 +1,50 @@
1
+ module Mittsu
2
+ class OpenGL::DefaultTarget
3
+ attr_accessor :viewport_width, :viewport_height, :viewport_x, :viewport_y
4
+ alias :width :viewport_width
5
+ alias :height :viewport_height
6
+
7
+ def initialize renderer
8
+ @renderer = renderer
9
+ @viewport_width = 0
10
+ @viewport_height = 0
11
+ @viewport_x = 0
12
+ @viewport_y = 0
13
+ end
14
+
15
+ def framebuffer
16
+ 0
17
+ end
18
+
19
+ def update_mipmap
20
+ # NOOP
21
+ end
22
+
23
+ def setup_buffers
24
+ # NOOP
25
+ end
26
+
27
+ def use
28
+ GL.BindFramebuffer(GL::FRAMEBUFFER, 0)
29
+ use_viewport
30
+ end
31
+
32
+ def use_viewport
33
+ GL.Viewport(@viewport_x, @viewport_y, @viewport_width, @viewport_height)
34
+ end
35
+
36
+ def set_and_use_viewport(x, y, width, height)
37
+ set_viewport(x, y, width, height)
38
+ use_viewport
39
+ end
40
+
41
+ def set_viewport(x, y, width, height)
42
+ @viewport_x, @viewport_y = x, y
43
+ set_viewport_size(width, height)
44
+ end
45
+
46
+ def set_viewport_size(width, height)
47
+ @viewport_width, @viewport_height = width, height
48
+ end
49
+ end
50
+ end